Compare commits
677 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| 5d95ab97a7 | |||
| d7309091a1 | |||
| 3e859eed32 | |||
| 4f5b87d0f7 | |||
| b844f35e95 | |||
| 9c9f30790e | |||
| 55abdfc7d0 | |||
| e8ad19f267 | |||
| 44b9bb2cd1 | |||
| 377bb36ce2 | |||
| b95f08f62e | |||
| 6a4399934c | |||
| 3a2d28022b | |||
| d3be16ab38 | |||
| 19ccd823ef | |||
| 81aa469595 | |||
| 9ea52db3d5 | |||
| 398ccd5b3f | |||
| c48389d97f | |||
| c553d79439 | |||
| 5c144c2099 | |||
| dae5b667a8 | |||
| 4161dbfaf2 | |||
| 55d0b2b361 | |||
| 61a7a991a8 | |||
| ed5bcc9706 | |||
| b51c4b4f30 | |||
| e1bea5e571 | |||
| ec7908b010 | |||
| afa869f4e6 | |||
| 3ddb63700c | |||
| a9ba4bb759 | |||
| a2f5e367b2 | |||
| 1826baa48d | |||
| baf9492026 | |||
| 131b0b433a | |||
| 00b7f27829 | |||
| dd63efb355 | |||
| 0b631e006c | |||
| 64833f86da | |||
| 518ea93adc | |||
| 07218418a2 | |||
| 6d8d7963a1 | |||
| 69a13c5ed6 | |||
| 011f71ea61 | |||
| 4894daa273 | |||
| 9a1dcc2f53 | |||
| 8d2fc45d7d | |||
| 867a86fd79 | |||
| 7ccea0d1c0 | |||
| 7c6468c1dd | |||
| 5285397101 | |||
| ba295099f3 | |||
| 754fb71850 | |||
| dd25f068af | |||
| bf273db9c2 | |||
| 5d3d82bf3f | |||
| 36ba3fa132 | |||
| 3002afa1e9 | |||
| f9936f6107 | |||
| 905af46731 | |||
| 8b0bc76a9f | |||
| fb2d49f1e0 | |||
| cc6981e35f | |||
| f9a5f60969 | |||
| b74a5aabcd | |||
| 7c88392cf3 | |||
| 20b121766a | |||
| f32b8a9b4f | |||
| ccb7adbd10 | |||
| 8e7af9ce88 | |||
| 752f8f82f9 | |||
| 1f2d0b8e76 | |||
| ec409c8177 | |||
| 82d5a5c181 | |||
| 420d39d467 | |||
| e2e2e243d4 | |||
| 5d0f9e1bb8 | |||
| d3f855c69b | |||
| 8749d1fd93 | |||
| 7205d6692c | |||
| 7b9c016082 | |||
| 235f3b57e0 | |||
| f23b929f8a | |||
| 48b9a9b264 | |||
| d7196df760 | |||
| 957458d489 | |||
| 3b24aae422 | |||
| a751531e18 | |||
| 4794965166 | |||
| a532d33579 | |||
| 8778bfdc4b | |||
| 42b37be6f5 | |||
| cbf8538c24 | |||
| 4ced27a905 | |||
| 57f92a8b2e | |||
| a8bbbeabb7 | |||
| e2f5494380 | |||
| 9a1714a881 | |||
| 18f119224a | |||
| ba384c182a | |||
| 3b90465afd | |||
| 284009baa7 | |||
| be4ec0349b | |||
| 1ed4f85d62 | |||
| 12f86f22de | |||
| 30aa11c083 | |||
| b89f6f2ece | |||
| 5f0cf826d4 | |||
| c2197d5e71 | |||
| 13e67746b4 | |||
| a86a41ad46 | |||
| fd11f4e0e6 | |||
| 19792f8aec | |||
| 0666c69680 | |||
| 16f7f043fc | |||
| bd9d969f8e | |||
| 41626328c9 | |||
| bbd468af1a | |||
| 49b15f4710 | |||
| ff67b62792 | |||
| 3a23ba93af | |||
| 15cd3648a3 | |||
| fe7bbbbb3d | |||
| e6e2421ba0 | |||
| f2119f77a9 | |||
| 50f3a9e74e | |||
| 3eafb57403 | |||
| 47d464ed3a | |||
| f83f5f76c7 | |||
| fd98749995 | |||
| 4b4814e89a | |||
| c0bbadb0bf | |||
| c6bc8c24fb | |||
| e7d3205a96 | |||
| ffe5c80117 | |||
| a083cce5da | |||
| 37fadc6567 | |||
| 188a6805bf | |||
| 626435974e | |||
| b6c9361876 | |||
| 45f67476b8 | |||
| 0c1232ae3b | |||
| dfa8683c47 | |||
| c36c5210ab | |||
| 57a4fc8380 | |||
| 540f646209 | |||
| caf6403a76 | |||
| f585b8adda | |||
| 3e42371e02 | |||
| 93a955caf9 | |||
| 563a217237 | |||
| 41d601ab06 | |||
| 2dd2aead13 | |||
| 915660da0e | |||
| 3d6509b5a5 | |||
| 03e643a17a | |||
| dc5b09a9b4 | |||
| 345980af5e | |||
| 371ca4a22c | |||
| 6bcaf460b9 | |||
| 00fe2263d5 | |||
| 68eddcfcbb | |||
| f2ee1e8b24 | |||
| dd50287bdd | |||
| b33fb66d2a | |||
| 2f86511254 | |||
| e8347cb9fb | |||
| 8c3f7913f6 | |||
| a7ce7a0e9b | |||
| a4d3a356c3 | |||
| fedc420c19 | |||
| b10572ccaf | |||
| ca67bf3bdd | |||
| f0ab1dfef8 | |||
| 8838fcd14e | |||
| 0150dbb929 | |||
| aa9081d9cf | |||
| 48f5512e1a | |||
| d2e75e02c5 | |||
| 4ced681c76 | |||
| e08e34b677 | |||
| af17bd2800 | |||
| 24eb730c72 | |||
| f82b0a8843 | |||
| 210bccbe0d | |||
| 68429806d1 | |||
| a8cf0a6947 | |||
| 822d0636cc | |||
| 164a3e18d9 | |||
| 3498b5d154 | |||
| 96c10da527 | |||
| 3856b3cdd2 | |||
| 661f6db82c | |||
| 99b35483f8 | |||
| 102ba18b7b | |||
| 07faf1b96b | |||
| 1d70e271b6 | |||
| 0bf5ccee4d | |||
| 35e7d0cf61 | |||
| 27fd810cfd | |||
| 8903b1e28d | |||
| c1ace69e19 | |||
| 5c404c572e | |||
| 878d502b8b | |||
| 2a1ee4acbf | |||
| 0e149acc62 | |||
| 63e4394583 | |||
| 7aeabf0d14 | |||
| 9d5a668045 | |||
| 0efb541074 | |||
| 4ae58550b5 | |||
| d82e3a8b79 | |||
| 954213f1ff | |||
| d2bb3575fc | |||
| ca6afb72ad | |||
| 670ab22e96 | |||
| 4d71d4cc40 | |||
| 81b3769188 | |||
| c3c6d42a80 | |||
| 3d8ee25ae7 | |||
| decc77e21c | |||
| 501b1e9814 | |||
| 01502372c9 | |||
| a8c309ec9d | |||
| 41d6314beb | |||
| 74ed93ddc7 | |||
| 18a7143926 | |||
| bd68af5875 | |||
| b8806cc209 | |||
| edcb6f05ce | |||
| cb63c9b07c | |||
| a00ddb3142 | |||
| 3431d323e5 | |||
| 84c4dd0497 | |||
| 3e6a05307e | |||
| c45bda645b | |||
| 1210d2d24f | |||
| 894b53e760 | |||
| 4630b7e403 | |||
| 067bf40be7 | |||
| d8045ae339 | |||
| eff23352aa | |||
| 46df0f17b7 | |||
| ddedc06e47 | |||
| 6a999a8a72 | |||
| 8a97cb8c2c | |||
| e011e6bdc5 | |||
| a106134dd1 | |||
| a538cf73d5 | |||
| b273b4c04a | |||
| 248d142c2b | |||
| 2cc7260552 | |||
| fa4ccb6596 | |||
| 87af4f1a1e | |||
| 18b144fa46 | |||
| e71d0b3a09 | |||
| 9710acad6f | |||
| ca2d4c9217 | |||
| bad6cc2fab | |||
| 95e3ce9a69 | |||
| 5583ba4323 | |||
| a18577665a | |||
| 0bdafe7e15 | |||
| 38f6ced633 | |||
| 65f23bbd1a | |||
| 453a211343 | |||
| 1e8f91a871 | |||
| 2a86a09693 | |||
| bd878e20ce | |||
| 92a02c7f0c | |||
| dacb8df674 | |||
| 7356e8ae77 | |||
| 9b2e78a68e | |||
| be90694234 | |||
| e2757a7628 | |||
| 42662c3f61 | |||
| e752dd7b0f | |||
| 44e24b667e | |||
| de6eb38516 | |||
| 74bf70c44d | |||
| cd06ccc1a5 | |||
| dc40ee64cf | |||
| de1cd8d6a8 | |||
| 1923f90329 | |||
| eeac329c49 | |||
| f13e8479e4 | |||
| cf1008f0d9 | |||
| dfae33cbd1 | |||
| 9f3721247d | |||
| d0b2f8e12f | |||
| 051ed0f14c | |||
| 8ea667a0b5 | |||
| b391dde089 | |||
| be67906218 | |||
| 70d4233a15 | |||
| 31fc5a8fa5 | |||
| 1973cfd061 | |||
| 3322783d95 | |||
| 9895e27d5a | |||
| 877c0f59d3 | |||
| 92eb75af7e | |||
| d815f17442 | |||
| 0344fe0d6d | |||
| a10636e067 | |||
| 4b8f9b4330 | |||
| eb897c81e8 | |||
| 963aca218a | |||
| c6981e6216 | |||
| 8b8ef088d9 | |||
| 6704944105 | |||
| 8e50be24d4 | |||
| f9c19a630d | |||
| 78c04718e0 | |||
| bb592b2436 | |||
| 4b5011a579 | |||
| f3fb5017b3 | |||
| 3a9fdd511b | |||
| 57c6f45c21 | |||
| 8d204dc3c4 | |||
| 9413adcf4a | |||
| 99af76c5b5 | |||
| cc6458daa7 | |||
| 8708cfbee0 | |||
| b67e85e87b | |||
| 33c3143de9 | |||
| ce16fc6969 | |||
| f6e90d7e39 | |||
| ee0b7884a8 | |||
| 7e5a7f8183 | |||
| f2d517df9d | |||
| 6c11aa0927 | |||
| 398f1c8bfd | |||
| 3e2d1a5a56 | |||
| f52eafdf55 | |||
| dff04b5b69 | |||
| 900f623f3b | |||
| 44a1edac30 | |||
| 2ae2c48819 | |||
| 07af05712b | |||
| 15ea360b8a | |||
| 0d9dfad4a5 | |||
| 7962692641 | |||
| 4d1bb17382 | |||
| 015631a73d | |||
| 3399053e64 | |||
| ae046977f0 | |||
| 72f641bf63 | |||
| dbd1289ced | |||
| de4e539449 | |||
| 61f462a882 | |||
| 5607f76ce7 | |||
| 0e666d3203 | |||
| f50406d69f | |||
| cc167180f6 | |||
| c89f94b681 | |||
| 822ff5827e | |||
| 8579d7e0d6 | |||
| 06eb1f2e9e | |||
| b59cd0fe87 | |||
| bac8bc2b41 | |||
| e5abd51f76 | |||
| 584b6ea303 | |||
| 01461deaa5 | |||
| fa0d232727 | |||
| 6485839dcf | |||
| 81a3a92603 | |||
| 9ba76c8987 | |||
| 5eeda8235d | |||
| 20d40d5b81 | |||
| 5e11077c7a | |||
| 5deb6a9d8e | |||
| ba81bcba69 | |||
| 9329274866 | |||
| ace87b438b | |||
| 1f3c1f32f4 | |||
| cacd3dcd6d | |||
| 97b7945191 | |||
| a01d75549f | |||
| ecd0b43abe | |||
| d35ab24e15 | |||
| 100c4f6522 | |||
| a1c20959fe | |||
| 3b9df46510 | |||
| f7ba34dcec | |||
| 3192524922 | |||
| 74234684af | |||
| 06e027710f | |||
| 73d9095604 | |||
| f2d79225a3 | |||
| daa38413f3 | |||
| a4ed23f6c7 | |||
| cfdc61c357 | |||
| 77b47b4634 | |||
| 0f139562c3 | |||
| fc2bc06992 | |||
| 8eefdd71b5 | |||
| 966443be3d | |||
| 5327d91917 | |||
| 6399efc227 | |||
| 7da5de619b | |||
| 0735037f10 | |||
| 8c78a5d26c | |||
| f584dd140b | |||
| 4434900afc | |||
| 2a7a2889c6 | |||
| e488b15acc | |||
| 387e86de63 | |||
| 0e3a042fbb | |||
| de7167e830 | |||
| 40c76b4285 | |||
| 12cc970bf1 | |||
| bd2fd4ee97 | |||
| c3041d2a74 | |||
| 974effd95e | |||
| f3073efa39 | |||
| 1761134839 | |||
| 7c4762852b | |||
| 8dcd02aba3 | |||
| 4d6186021f | |||
| b7847d6260 | |||
| 869780589f | |||
| 254b97aa80 | |||
| 5a42a7e36c | |||
| 76206a1146 | |||
| 1f099a07dc | |||
| 356d83caf6 | |||
| be9ce33637 | |||
| 9b43b4641f | |||
| 6589a1a06d | |||
| db40f198be | |||
| 87ef03d512 | |||
| 8e97de6979 | |||
| d4740df996 | |||
| 926871d5fe | |||
| c010c0da0a | |||
| 8dc41886ef | |||
| e452f2ecfc | |||
| bfcf9a1d37 | |||
| 59e3518dd8 | |||
| 58bb70d1c5 | |||
| 9367bd802f | |||
| 411687b41c | |||
| ad2c65dc67 | |||
| 712d94d3b2 | |||
| 17b9eb7ad4 | |||
| 2c06232264 | |||
| 4c882682ed | |||
| f581c3238f | |||
| ceb6fe73f5 | |||
| 246a5ee541 | |||
| 79c7e48139 | |||
| 06922dc820 | |||
| 5577387d61 | |||
| d50cf5b91e | |||
| 6ca62db16d | |||
| 5536bf366d | |||
| 094efad728 | |||
| f77aec6dd7 | |||
| 6f4334f84d | |||
| 4ed512e0e2 | |||
| d0cc5521da | |||
| af8e7b70a0 | |||
| 8bc1326fef | |||
| dfe8c108de | |||
| 61337e29f6 | |||
| 5dea53ad50 | |||
| f52a022e64 | |||
| 0fdaa90a83 | |||
| e7ba097e6a | |||
| 3b409a8608 | |||
| ce97245131 | |||
| 59c9ba698f | |||
| 52ab9f0087 | |||
| 4ea1f8b016 | |||
| f1080151e3 | |||
| 5af0a7999c | |||
| 1e9ac9815b | |||
| 98ffcb8cd3 | |||
| 1b041d7771 | |||
| 6d98bab000 | |||
| b6c70cbc0d | |||
| e56a3d121c | |||
| 1776583e01 | |||
| 74f809a801 | |||
| 182101b592 | |||
| 07885cca1b | |||
| 956e920b7a | |||
| 908f91d674 | |||
| fd320767c5 | |||
| c830fa0537 | |||
| 10c89970cc | |||
| 0b512305a9 | |||
| 555abf9c95 | |||
| 2b3ea5eb80 | |||
| 66815016ba | |||
| 46f02dcfdd | |||
| 414a0896c9 | |||
| 0077d501ac | |||
| e946a0741d | |||
| 839c2af940 | |||
| f70241cc57 | |||
| 36d30ce39b | |||
| 28d083cba4 | |||
| 4dd4b37fc0 | |||
| 82b1b589dc | |||
| bac493c96b | |||
| d5520e83c6 | |||
| 93480be685 | |||
| 8ed308e89a | |||
| 8df1ecd804 | |||
| 8c9d071c7a | |||
| ac1098fa86 | |||
| deba324449 | |||
| 95362286f8 | |||
| f5c58bf5ad | |||
| 316db43b0a | |||
| 46ed196bf4 | |||
| 64baa63d12 | |||
| e19b6fbc23 | |||
| a64411a567 | |||
| 3662a97475 | |||
| 97aaacbc23 | |||
| 8afd0e7c8a | |||
| 82c776df83 | |||
| 924ebc2ee9 | |||
| d3bf099a98 | |||
| a6de5f9e69 | |||
| 618666de43 | |||
| 5c74ecdd72 | |||
| 61848db65b | |||
| dfc464ddd6 | |||
| bd5e57401e | |||
| a23fbbfb38 | |||
| c021032512 | |||
| d4be22a6eb | |||
| c210b99a5f | |||
| 01eb934fad | |||
| 52e6b144c1 | |||
| b418ad713d | |||
| 1bc51fe035 | |||
| 793737e1ed | |||
| e57b047343 | |||
| a11867126c | |||
| bf4a7561ed | |||
| 13332bf3fc | |||
| 955aed2224 | |||
| ee79231de0 | |||
| 5128d17759 | |||
| a07e7418a6 | |||
| 1ef5eb7a0f | |||
| 135e650ec8 | |||
| b7c12ba106 | |||
| 2d27399fd1 | |||
| ba83fac29f | |||
| 3bd4f1bb1d | |||
| b269ce5fb9 | |||
| f034c32c38 | |||
| 5175a4e40d | |||
| ee2ac0b7a9 | |||
| 63be0ee70d | |||
| cac273da5e | |||
| 170096b5db | |||
| 10e857ecd1 | |||
| 5c8572d811 | |||
| 973a2be16b | |||
| 9b9f6700af | |||
| 7fb458ddc1 | |||
| 310f701b0d | |||
| 6664f8a8bc | |||
| 2c9b0fc3e7 | |||
| 5966d7b51a | |||
| 46dff9b97b | |||
| 23364b2810 | |||
| da60fa8f94 | |||
| fbac14e188 | |||
| 0a03535ecb | |||
| 2bebfdfb97 | |||
| fb6fba9564 | |||
| d2f03b98dc | |||
| 4acd350219 | |||
| 9d83abbd38 | |||
| 1cfb814ee4 | |||
| 2e8a474792 | |||
| 93c41bb19c | |||
| bf922ec598 | |||
| de902d2d3d | |||
| 7b3bf24e5d | |||
| de7da81102 | |||
| 6428b02d85 | |||
| 519b8a1e36 | |||
| 967f0653a1 | |||
| b86d393571 | |||
| 6b38501c27 | |||
| 5893342ad8 | |||
| ac4a264f12 | |||
| 43895a462a | |||
| 1bde0ed3f7 | |||
| d903c0df30 | |||
| 9620826d65 | |||
| 0a71f43ef3 | |||
| a47e76845f | |||
| c2eb08bd5e | |||
| 7b76e07231 | |||
| 1dd8042d3d | |||
| c575ee9ce1 | |||
| 1befc76b70 | |||
| 6a6e7f7125 | |||
| bb6e248583 | |||
| f7df4fba6c | |||
| e7403be508 | |||
| 873715b28c | |||
| b1d6e5a314 | |||
| f0453375c4 | |||
| e5a98efd7d | |||
| 14b330009b | |||
| 288b62d3f8 | |||
| c5e8f1b3af | |||
| 980717f9fd | |||
| 68475eee0f | |||
| eeb2400e79 | |||
| 01244005e9 | |||
| c5005b9b07 | |||
| 80a26341b1 | |||
| b7877962f1 | |||
| 688d064085 | |||
| 1c4d53e3ef | |||
| a53a134163 | |||
| 4d12788c53 | |||
| 1beb7cbd5d | |||
| 8358d72a98 | |||
| 4ebff4a25a | |||
| 0ff787abda | |||
| 9b5b48a8ab | |||
| 5dd0fb9e23 | |||
| 7c210e04a5 | |||
| 9236e02101 | |||
| 8f4ebf20da | |||
| 910e51f637 | |||
| 92fc9b4e25 | |||
| 2b8e7241c9 | |||
| 124cb3ad13 | |||
| 6d3400d948 | |||
| 5031352fe3 | |||
| 624369f147 | |||
| 9a7f7b8684 | |||
| fa9487c2f2 | |||
| 9ec1ddab99 | |||
| 6f1c2d0555 | |||
| 01b50d5590 | |||
| 9c673928e6 | |||
| d55dfb90e4 | |||
| 235a05d006 | |||
| dabb7b3b2e | |||
| e756289c2b | |||
| c534158c2e | |||
| b47191a0c1 | |||
| 6c6a025f2a | |||
| 60edc97ea5 | |||
| a5b209d9e0 | |||
| fd673a415f | |||
| 4270765146 | |||
| f56cb58dfb | |||
| f315f4bf35 | |||
| 69765de433 | |||
| 35d463d4ba | |||
| 894b46c5db | |||
| eb0b18af6f | |||
| fba183fa27 | |||
| c5a627004a | |||
| ac27fb0ca7 | |||
| be4a8311d5 | |||
| 6d32d44fa3 | |||
| 9bacfb1424 | |||
| c3464be589 | |||
| 7fe71c60d0 | |||
| 0c6537fb36 |
@@ -9,6 +9,9 @@
|
||||
Release/
|
||||
Debug/
|
||||
Out/
|
||||
release/
|
||||
debug/
|
||||
out/
|
||||
|
||||
#Project generated files
|
||||
*.db
|
||||
|
||||
@@ -0,0 +1,9 @@
|
||||
[submodule "bin"]
|
||||
path = bin
|
||||
url = https://github.com/krgamestudios/bin.git
|
||||
[submodule "TurtleGUI"]
|
||||
path = TurtleGUI
|
||||
url = https://github.com/krgamestudios/TurtleGUI.git
|
||||
[submodule "TurtleMap"]
|
||||
path = TurtleMap
|
||||
url = https://github.com/krgamestudios/TurtleMap.git
|
||||
@@ -1,26 +1,51 @@
|
||||
The most recent stable windows build can be found [here](https://dl.dropboxusercontent.com/u/46669050/Tortuga.rar).
|
||||
## Outline
|
||||
|
||||
Tortuga is an open source 2D multiplayer role playing game featuring permadeath (deletion of a character upon death). The emphasis of this game is on multiplayer cooperation, competition, exploration and customization. The game runs on customizable server software that can support up to 150 simultaneous players or more.
|
||||
Tortuga is a 2D MMORPG featuring permadeath, with an emphasis on multiplayer cooperation, exploration and customization. The game runs on customizable public and private servers.
|
||||
|
||||
This game is inspired by classic 2D RPGs, as well as more modern sandbox MMOs. This project is currently independently created and funded, with the goal of creating a game that will engage user's imagination and inspire a large modding community.
|
||||
This game is inspired by classic 2D RPGs (Final Fantasy, The Legend of Zelda), as well as more modern sandboxes and MMOs (Minecraft, EVE Online). This project is currently independently created and funded, with the goal of creating a game that will engage the players and inspire a large community.
|
||||
|
||||
## External Dependencies
|
||||
## Releases
|
||||
|
||||
* [SDL 1.6](http://www.libsdl.org/) - Simple DirectMedia Layer API
|
||||
* [SDL_net 1.2](http://www.libsdl.org/projects/SDL_net/) - SDL's networking extension
|
||||
* [lua 5.2](http://www.lua.org/) - The lua programming language
|
||||
* [SQLite3](http://www.sqlite.org/) - A lightweight SQL database engine
|
||||
* The most recent stable build for Windows can be found [here](https://www.dropbox.com/s/zm9hg11ywol7yyz/Tortuga-win.rar?dl=1).
|
||||
* The most recent stable build for Linux can be found [here](https://www.dropbox.com/s/5z6ag9r88ovr5bb/Tortuga-linux.tar?dl=1).
|
||||
|
||||
## Patreon
|
||||
|
||||
If you would like to support the development of Tortuga, please consider becoming a patron below.
|
||||
|
||||
* [My Patreon Page](https://patreon.com/user?u=2811779)
|
||||
|
||||
## Documentation
|
||||
|
||||
[Tortuga Game Design Document](https://github.com/Ratstail91/Tortuga/blob/docs/design%20doc.docx?raw=true)
|
||||
[Tortuga Technical Document](https://github.com/Ratstail91/Tortuga/blob/docs/technical%20doc.docx?raw=true)
|
||||
* [Tortuga Wiki](https://github.com/Ratstail91/Tortuga/wiki) - Full documentation (incomplete)
|
||||
* [Tortuga Bug Tracker](https://github.com/Ratstail91/Tortuga/issues) - A list of all known bugs and issues
|
||||
|
||||
## External Dependencies
|
||||
|
||||
* [SDL 2.0](http://www.libsdl.org/) - Simple DirectMedia Layer API
|
||||
* [SDL_image 2.0](https://www.libsdl.org/projects/SDL_image/) - An SDL Extension for loading multiple image file formats
|
||||
* [SDL_net 2.0](http://www.libsdl.org/projects/SDL_net/) - SDL's networking extension
|
||||
* [SDL_ttf 2.0](https://www.libsdl.org/projects/SDL_ttf/) - An SDL extention for rendering fonts
|
||||
* [lua 5.2](http://www.lua.org/) - The lua programming language
|
||||
* [SQLite3](http://www.sqlite.org/) - A lightweight SQL database engine
|
||||
|
||||
## Tools
|
||||
|
||||
* [WinRAR](http://www.rarlab.com/) - A free archive tool; needed for Windows distribution
|
||||
* [tar](http://www.gnu.org/software/tar/manual/) - The GNU archive tool; needed for Linux distribution
|
||||
* [Dropbox](https://www.dropbox.com/) - For hosting and distribution
|
||||
|
||||
## Using and Including
|
||||
|
||||
* [Coolvetica Typeface](http://typodermicfonts.com/coolvetica/)
|
||||
|
||||
## Copyright
|
||||
|
||||
(Future versions (to be determined) may be released under a modified version of the [Uplink Developer's License](http://www.introversion.co.uk/uplink/developer/license.html).)
|
||||
|
||||
The current version of Tortuga is released under the [zlib license](http://en.wikipedia.org/wiki/Zlib_License).
|
||||
|
||||
Copyright (c) 2013, 2014 Kayne Ruse
|
||||
Copyright (c) 2013-2016 Kayne Ruse
|
||||
|
||||
This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software.
|
||||
|
||||
@@ -28,4 +53,9 @@ Permission is granted to anyone to use this software for any purpose, including
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
|
||||
### Items not made by me
|
||||
|
||||
* [Coolvetica Font](http://typodermicfonts.com/coolvetica/)
|
||||
* Creative Commons Artwork from [Artsader](http://www.moosader.com/artsader/)
|
||||
|
||||
Submodule
+1
Submodule TurtleGUI added at 13e810df0a
Submodule
+1
Submodule TurtleMap added at d6672e59d0
Submodule
+1
Submodule bin added at 08e1382e66
@@ -0,0 +1,109 @@
|
||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
*
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
*
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#include "base_scene.hpp"
|
||||
|
||||
SDL_Renderer* BaseScene::rendererHandle = nullptr;
|
||||
|
||||
BaseScene::BaseScene() {
|
||||
//EMPTY
|
||||
}
|
||||
|
||||
BaseScene::~BaseScene() {
|
||||
//EMPTY
|
||||
}
|
||||
|
||||
void BaseScene::RenderFrame(SDL_Renderer* renderer) {
|
||||
//EMPTY
|
||||
}
|
||||
|
||||
void BaseScene::SetRenderer(SDL_Renderer* r) {
|
||||
rendererHandle = r;
|
||||
}
|
||||
|
||||
SDL_Renderer* BaseScene::GetRenderer() {
|
||||
return rendererHandle;
|
||||
}
|
||||
|
||||
void BaseScene::SetSceneSignal(SceneSignal signal) {
|
||||
sceneSignal = signal;
|
||||
}
|
||||
|
||||
SceneSignal BaseScene::GetSceneSignal() {
|
||||
return sceneSignal;
|
||||
}
|
||||
|
||||
//-------------------------
|
||||
//frame phases
|
||||
//-------------------------
|
||||
|
||||
void BaseScene::FrameStart() {
|
||||
//EMPTY
|
||||
}
|
||||
|
||||
void BaseScene::Update() {
|
||||
//EMPTY
|
||||
}
|
||||
|
||||
void BaseScene::FrameEnd() {
|
||||
//EMPTY
|
||||
}
|
||||
|
||||
//-------------------------
|
||||
//input events
|
||||
//-------------------------
|
||||
|
||||
void BaseScene::QuitEvent() {
|
||||
sceneSignal = SceneSignal::QUIT;
|
||||
}
|
||||
|
||||
void BaseScene::MouseMotion(SDL_MouseMotionEvent const& event) {
|
||||
//EMPTY
|
||||
}
|
||||
|
||||
void BaseScene::MouseButtonDown(SDL_MouseButtonEvent const& event) {
|
||||
//EMPTY
|
||||
}
|
||||
|
||||
void BaseScene::MouseButtonUp(SDL_MouseButtonEvent const& event) {
|
||||
//EMPTY
|
||||
}
|
||||
|
||||
void BaseScene::MouseWheel(SDL_MouseWheelEvent const& event) {
|
||||
//EMPTY
|
||||
}
|
||||
|
||||
void BaseScene::KeyDown(SDL_KeyboardEvent const& event) {
|
||||
//preference as a default
|
||||
switch(event.keysym.sym) {
|
||||
case SDLK_ESCAPE:
|
||||
QuitEvent();
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void BaseScene::KeyUp(SDL_KeyboardEvent const& event) {
|
||||
//EMPTY
|
||||
}
|
||||
|
||||
void BaseScene::TextInput(SDL_TextInputEvent const& event) {
|
||||
//EMPTY
|
||||
}
|
||||
@@ -0,0 +1,62 @@
|
||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
*
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
*
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#pragma once
|
||||
|
||||
#include "scene_signal.hpp"
|
||||
|
||||
#include "SDL2/SDL.h"
|
||||
|
||||
class BaseScene {
|
||||
public:
|
||||
BaseScene();
|
||||
virtual ~BaseScene();
|
||||
|
||||
virtual void RenderFrame(SDL_Renderer*);
|
||||
static void SetRenderer(SDL_Renderer*);
|
||||
SceneSignal GetSceneSignal();
|
||||
|
||||
//frame phases
|
||||
virtual void FrameStart();
|
||||
virtual void Update();
|
||||
virtual void FrameEnd();
|
||||
|
||||
//input events
|
||||
virtual void QuitEvent();
|
||||
virtual void MouseMotion(SDL_MouseMotionEvent const& event);
|
||||
virtual void MouseButtonDown(SDL_MouseButtonEvent const& event);
|
||||
virtual void MouseButtonUp(SDL_MouseButtonEvent const& event);
|
||||
virtual void MouseWheel(SDL_MouseWheelEvent const& event);
|
||||
virtual void KeyDown(SDL_KeyboardEvent const& event);
|
||||
virtual void KeyUp(SDL_KeyboardEvent const& event);
|
||||
virtual void TextInput(SDL_TextInputEvent const& event);
|
||||
|
||||
//TODO: joystick and controller events
|
||||
|
||||
protected:
|
||||
//control
|
||||
static SDL_Renderer* GetRenderer();
|
||||
void SetSceneSignal(SceneSignal);
|
||||
|
||||
private:
|
||||
static SDL_Renderer* rendererHandle;
|
||||
SceneSignal sceneSignal = SceneSignal::CONTINUE;
|
||||
};
|
||||
+22
-4
@@ -1,8 +1,26 @@
|
||||
#ifndef CHANNELS_HPP_
|
||||
#define CHANNELS_HPP_
|
||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
*
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
*
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#pragma once
|
||||
|
||||
enum Channels {
|
||||
SERVER = 0
|
||||
};
|
||||
|
||||
#endif
|
||||
|
||||
+302
-80
@@ -1,11 +1,11 @@
|
||||
/* Copyright: (c) Kayne Ruse 2013
|
||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial ClientApplications, and to alter it and redistribute it
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
@@ -21,130 +21,352 @@
|
||||
*/
|
||||
#include "client_application.hpp"
|
||||
|
||||
#include <stdexcept>
|
||||
#include "serial_packet.hpp"
|
||||
#include "config_utility.hpp"
|
||||
|
||||
//for handling platforms
|
||||
#include "SDL2/SDL_syswm.h"
|
||||
#include "SDL2/SDL_version.h"
|
||||
|
||||
#include <chrono>
|
||||
|
||||
//-------------------------
|
||||
//Static declarations
|
||||
//-------------------------
|
||||
|
||||
ClientApplication ClientApplication::instance;
|
||||
|
||||
//-------------------------
|
||||
//Scene headers
|
||||
//-------------------------
|
||||
|
||||
//Add the custom scene headers here
|
||||
#include "splash_screen.hpp"
|
||||
#include "main_menu.hpp"
|
||||
#include "options_menu.hpp"
|
||||
#include "lobby_menu.hpp"
|
||||
#include "in_world.hpp"
|
||||
#include "in_combat.hpp"
|
||||
#include <iostream>
|
||||
#include <sstream>
|
||||
#include <stdexcept>
|
||||
|
||||
//-------------------------
|
||||
//Public access members
|
||||
//-------------------------
|
||||
|
||||
ClientApplication::ClientApplication() {
|
||||
//
|
||||
}
|
||||
void ClientApplication::Init(int argc, char* argv[]) {
|
||||
std::cout << "Beginning " << argv[0] << std::endl;
|
||||
|
||||
ClientApplication::~ClientApplication() {
|
||||
//
|
||||
}
|
||||
|
||||
void ClientApplication::Init() {
|
||||
//load the prerequisites
|
||||
config.Load("rsc\\config.cfg");
|
||||
ConfigUtility& config = ConfigUtility::GetSingleton();
|
||||
config.Load("rsc/config.cfg", false, argc, argv);
|
||||
|
||||
//initialize SDL
|
||||
if (SDL_Init(SDL_INIT_VIDEO)) {
|
||||
throw(std::runtime_error("Failed to initialize SDL"));
|
||||
//-------------------------
|
||||
//Initialize SDL
|
||||
//-------------------------
|
||||
|
||||
if (SDL_Init(0)) {
|
||||
std::ostringstream msg;
|
||||
msg << "Failed to initialize SDL: " << SDL_GetError();
|
||||
throw(std::runtime_error(msg.str()));
|
||||
}
|
||||
BaseScene::SetScreen(config.Int("screen.w"), config.Int("screen.h"), 0, (config.Bool("screen.f")) ? SDL_HWSURFACE|SDL_DOUBLEBUF|SDL_FULLSCREEN : SDL_HWSURFACE|SDL_DOUBLEBUF);
|
||||
|
||||
//-------------------------
|
||||
//create and check the window
|
||||
//-------------------------
|
||||
|
||||
//get the config values
|
||||
int w = config.Int("client.screen.w");
|
||||
int h = config.Int("client.screen.h");
|
||||
int f = config.Boolean("client.screen.f") ? SDL_WINDOW_FULLSCREEN : 0;
|
||||
|
||||
//BUG: fullscreen is disabled
|
||||
f = 0;
|
||||
|
||||
//default sizes
|
||||
w = w ? w : 800;
|
||||
h = h ? h : 600;
|
||||
|
||||
window = SDL_CreateWindow(argv[0], SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, w, h, f);
|
||||
|
||||
if (!window) {
|
||||
std::ostringstream msg;
|
||||
msg << "Failed to create the window: " << SDL_GetError();
|
||||
throw(std::runtime_error(msg.str()));
|
||||
}
|
||||
|
||||
std::cout << "Initialized the window" << std::endl;
|
||||
|
||||
//-------------------------
|
||||
//DEBUG: detecting platforms, versions & appropriate fonts
|
||||
//-------------------------
|
||||
|
||||
SDL_SysWMinfo windowInfo;
|
||||
SDL_VERSION(&windowInfo.version);
|
||||
if (SDL_GetWindowWMInfo(window, &windowInfo)) {
|
||||
//
|
||||
std::string platform;
|
||||
std::string fontPath;
|
||||
|
||||
//get the info
|
||||
switch(windowInfo.subsystem) {
|
||||
case SDL_SYSWM_WINDOWS:
|
||||
platform = "Microsoft Windows";
|
||||
break;
|
||||
|
||||
case SDL_SYSWM_X11:
|
||||
platform = "X Window System";
|
||||
break;
|
||||
|
||||
//NOTE: OS X is currently unsupported, but it could be
|
||||
case SDL_SYSWM_COCOA:
|
||||
platform = "Apple OS X";
|
||||
break;
|
||||
|
||||
default:
|
||||
platform = "an unsupported platform";
|
||||
}
|
||||
|
||||
//final output
|
||||
std::cout << "SDL Version ";
|
||||
std::cout << (int)windowInfo.version.major << ".";
|
||||
std::cout << (int)windowInfo.version.minor << ".";
|
||||
std::cout << (int)windowInfo.version.patch << " on ";
|
||||
std::cout << platform << std::endl;
|
||||
}
|
||||
else {
|
||||
std::ostringstream msg;
|
||||
msg << "Failed to retrieve window info: " << SDL_GetError();
|
||||
throw(std::runtime_error(msg.str()));
|
||||
}
|
||||
|
||||
//-------------------------
|
||||
//create and check the renderer
|
||||
//-------------------------
|
||||
|
||||
renderer = SDL_CreateRenderer(window, -1, 0);
|
||||
|
||||
if (!renderer) {
|
||||
std::ostringstream msg;
|
||||
msg << "Failed to create the renderer: " << SDL_GetError();
|
||||
throw(std::runtime_error(msg.str()));
|
||||
}
|
||||
|
||||
//screen scaling
|
||||
SDL_SetHint(SDL_HINT_RENDER_SCALE_QUALITY, "best");
|
||||
SDL_RenderSetLogicalSize(renderer, w, h);
|
||||
|
||||
//set the hook for the renderer
|
||||
BaseScene::SetRenderer(renderer);
|
||||
|
||||
std::cout << "Initialized the renderer" << std::endl;
|
||||
|
||||
//-------------------------
|
||||
//Initialize the APIs
|
||||
//-------------------------
|
||||
|
||||
//initialize SDL_net
|
||||
if (SDLNet_Init()) {
|
||||
throw(std::runtime_error("Failed to initialize SDL_net"));
|
||||
std::ostringstream msg;
|
||||
msg << "Failed to initialize SDL_net 2.0: " << SDL_GetError();
|
||||
throw(std::runtime_error(msg.str()));
|
||||
}
|
||||
network.Open(0, PACKET_BUFFER_SIZE);
|
||||
UDPNetworkUtility::GetSingleton().Open(0);
|
||||
|
||||
std::cout << "Initialized SDL_net 2.0" << std::endl;
|
||||
|
||||
//setting up SDL2_ttf
|
||||
if (TTF_Init()) {
|
||||
std::ostringstream msg;
|
||||
msg << "Failed to initialize SDL_ttf 2.0: " << SDL_GetError();
|
||||
throw(std::runtime_error(msg.str()));
|
||||
}
|
||||
|
||||
std::cout << "Initialized SDL_ttf 2.0" << std::endl;
|
||||
|
||||
//-------------------------
|
||||
//debug output
|
||||
//-------------------------
|
||||
|
||||
#define DEBUG_INTERNAL_VAR(x) std::cout << "\t" << #x << ": " << x << std::endl;
|
||||
|
||||
std::cout << "Internal sizes:" << std::endl;
|
||||
|
||||
DEBUG_INTERNAL_VAR(NETWORK_VERSION);
|
||||
DEBUG_INTERNAL_VAR(sizeof(Region::type_t));
|
||||
DEBUG_INTERNAL_VAR(sizeof(Region));
|
||||
DEBUG_INTERNAL_VAR(REGION_WIDTH);
|
||||
DEBUG_INTERNAL_VAR(REGION_HEIGHT);
|
||||
DEBUG_INTERNAL_VAR(REGION_DEPTH);
|
||||
DEBUG_INTERNAL_VAR(REGION_TILE_FOOTPRINT);
|
||||
DEBUG_INTERNAL_VAR(REGION_SOLID_FOOTPRINT);
|
||||
DEBUG_INTERNAL_VAR(PACKET_STRING_SIZE);
|
||||
DEBUG_INTERNAL_VAR(PACKET_BUFFER_SIZE);
|
||||
DEBUG_INTERNAL_VAR(MAX_PACKET_SIZE);
|
||||
DEBUG_INTERNAL_VAR(static_cast<int>(SerialPacketType::LAST));
|
||||
|
||||
//-------------------------
|
||||
//BUGFIX
|
||||
//-------------------------
|
||||
|
||||
SDL_StopTextInput();
|
||||
|
||||
//-------------------------
|
||||
//finalize the startup
|
||||
//-------------------------
|
||||
|
||||
std::cout << "Startup completed successfully" << std::endl;
|
||||
|
||||
//-------------------------
|
||||
//debugging
|
||||
//-------------------------
|
||||
|
||||
//...
|
||||
}
|
||||
|
||||
void ClientApplication::Proc() {
|
||||
LoadScene(SceneList::FIRST);
|
||||
//load the first scene
|
||||
ProcessSceneSignal(SceneSignal::FIRST);
|
||||
|
||||
//prepare the time system
|
||||
//fixed frame rate
|
||||
typedef std::chrono::steady_clock Clock;
|
||||
|
||||
std::chrono::duration<int, std::milli> delta(16);
|
||||
Clock::time_point simTime = Clock::now();
|
||||
Clock::time_point realTime;
|
||||
constexpr std::chrono::duration<int, std::milli> frameDelay(16); //~60FPS
|
||||
|
||||
//The main loop
|
||||
while(activeScene->GetNextScene() != SceneList::QUIT) {
|
||||
//switch scenes when necessary
|
||||
if (activeScene->GetNextScene() != SceneList::CONTINUE) {
|
||||
LoadScene(activeScene->GetNextScene());
|
||||
//the game loop continues until the scenes signal QUIT
|
||||
while(activeScene->GetSceneSignal() != SceneSignal::QUIT) {
|
||||
//switch scenes if necessary
|
||||
if(activeScene->GetSceneSignal() != SceneSignal::CONTINUE) {
|
||||
ProcessSceneSignal(activeScene->GetSceneSignal());
|
||||
continue;
|
||||
}
|
||||
|
||||
//update the current time
|
||||
realTime = Clock::now();
|
||||
|
||||
//simulate game time
|
||||
while (simTime < realTime) {
|
||||
//call each user defined function
|
||||
activeScene->RunFrame(double(delta.count()) / std::chrono::duration<int, std::milli>::period::den);
|
||||
simTime += delta;
|
||||
//simulate the game or give the machine a break
|
||||
if (simTime < realTime) {
|
||||
while(simTime < realTime) {
|
||||
//call the user defined functions
|
||||
activeScene->FrameStart();
|
||||
ProcessEvents();
|
||||
activeScene->Update();
|
||||
activeScene->FrameEnd();
|
||||
|
||||
//step to the next frame
|
||||
simTime += frameDelay;
|
||||
}
|
||||
}
|
||||
else {
|
||||
SDL_Delay(1);
|
||||
}
|
||||
|
||||
//draw the game to the screen
|
||||
activeScene->RenderFrame();
|
||||
SDL_RenderClear(renderer);
|
||||
activeScene->RenderFrame(renderer);
|
||||
SDL_RenderPresent(renderer);
|
||||
}
|
||||
|
||||
UnloadScene();
|
||||
//cleanup
|
||||
ClearScene();
|
||||
}
|
||||
|
||||
void ClientApplication::Quit() {
|
||||
network.Close();
|
||||
//clean up after the program
|
||||
std::cout << "Shutting down" << std::endl;
|
||||
UDPNetworkUtility::GetSingleton().Close();
|
||||
TTF_Quit();
|
||||
SDLNet_Quit();
|
||||
BaseScene::SetRenderer(nullptr);
|
||||
SDL_DestroyRenderer(renderer);
|
||||
SDL_DestroyWindow(window);
|
||||
SDL_Quit();
|
||||
std::cout << "Clean exit" << std::endl;
|
||||
}
|
||||
|
||||
//-------------------------
|
||||
//Private access members
|
||||
//Scene management
|
||||
//-------------------------
|
||||
|
||||
void ClientApplication::LoadScene(SceneList sceneIndex) {
|
||||
UnloadScene();
|
||||
switch(sceneIndex) {
|
||||
//add scene creation calls here
|
||||
case SceneList::FIRST:
|
||||
case SceneList::SPLASHSCREEN:
|
||||
activeScene = new SplashScreen(&config);
|
||||
break;
|
||||
case SceneList::MAINMENU:
|
||||
activeScene = new MainMenu(&config);
|
||||
break;
|
||||
case SceneList::OPTIONSMENU:
|
||||
activeScene = new OptionsMenu(&config);
|
||||
break;
|
||||
case SceneList::LOBBYMENU:
|
||||
activeScene = new LobbyMenu(&config, &network, &clientIndex);
|
||||
break;
|
||||
case SceneList::INWORLD:
|
||||
activeScene = new InWorld(&config, &network, &clientIndex);
|
||||
break;
|
||||
case SceneList::INCOMBAT:
|
||||
activeScene = new InCombat();
|
||||
break;
|
||||
default:
|
||||
throw(std::logic_error("Failed to recognize the scene index"));
|
||||
void ClientApplication::ProcessEvents() {
|
||||
SDL_Event event;
|
||||
while(SDL_PollEvent(&event)) {
|
||||
switch(event.type) {
|
||||
case SDL_QUIT:
|
||||
activeScene->QuitEvent();
|
||||
break;
|
||||
|
||||
case SDL_MOUSEMOTION:
|
||||
activeScene->MouseMotion(event.motion);
|
||||
break;
|
||||
|
||||
case SDL_MOUSEBUTTONDOWN:
|
||||
activeScene->MouseButtonDown(event.button);
|
||||
break;
|
||||
|
||||
case SDL_MOUSEBUTTONUP:
|
||||
activeScene->MouseButtonUp(event.button);
|
||||
break;
|
||||
|
||||
case SDL_MOUSEWHEEL:
|
||||
activeScene->MouseWheel(event.wheel);
|
||||
break;
|
||||
|
||||
case SDL_KEYDOWN:
|
||||
activeScene->KeyDown(event.key);
|
||||
break;
|
||||
|
||||
case SDL_KEYUP:
|
||||
activeScene->KeyUp(event.key);
|
||||
break;
|
||||
|
||||
case SDL_TEXTINPUT:
|
||||
activeScene->TextInput(event.text);
|
||||
break;
|
||||
|
||||
//TODO: (9) joystick and controller events
|
||||
|
||||
//window events are handled internally
|
||||
case SDL_WINDOWEVENT:
|
||||
switch(event.window.event) {
|
||||
case SDL_WINDOWEVENT_RESIZED:
|
||||
SDL_RenderSetLogicalSize(renderer, event.window.data1, event.window.data2);
|
||||
break;
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void ClientApplication::UnloadScene() {
|
||||
//Add the custom scene headers here
|
||||
#include "splash_screen.hpp"
|
||||
#include "main_menu.hpp"
|
||||
#include "options_menu.hpp"
|
||||
#include "lobby_menu.hpp"
|
||||
#include "world.hpp"
|
||||
#include "combat.hpp"
|
||||
#include "disconnected_screen.hpp"
|
||||
|
||||
void ClientApplication::ProcessSceneSignal(SceneSignal signal) {
|
||||
//BUG: #16 Resources are being reloaded between scenes
|
||||
ClearScene();
|
||||
switch(signal) {
|
||||
//add scene creation calls here
|
||||
case SceneSignal::FIRST:
|
||||
case SceneSignal::SPLASHSCREEN:
|
||||
activeScene = new SplashScreen(window);
|
||||
break;
|
||||
case SceneSignal::MAINMENU:
|
||||
activeScene = new MainMenu();
|
||||
break;
|
||||
case SceneSignal::OPTIONSMENU:
|
||||
activeScene = new OptionsMenu();
|
||||
break;
|
||||
case SceneSignal::LOBBYMENU:
|
||||
activeScene = new LobbyMenu(&clientIndex, &accountIndex);
|
||||
break;
|
||||
case SceneSignal::WORLD:
|
||||
activeScene = new World(&clientIndex, &accountIndex);
|
||||
break;
|
||||
case SceneSignal::COMBAT:
|
||||
activeScene = new Combat(&clientIndex, &accountIndex);
|
||||
break;
|
||||
case SceneSignal::DISCONNECTEDSCREEN:
|
||||
activeScene = new DisconnectedScreen();
|
||||
break;
|
||||
default: {
|
||||
std::ostringstream msg;
|
||||
msg << "Failed to recognize the scene signal: " << signal;
|
||||
throw(std::logic_error(msg.str()));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void ClientApplication::ClearScene() {
|
||||
delete activeScene;
|
||||
activeScene = nullptr;
|
||||
}
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
/* Copyright: (c) Kayne Ruse 2013
|
||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
@@ -19,39 +19,41 @@
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#ifndef CLIENTAPPLICATION_HPP_
|
||||
#define CLIENTAPPLICATION_HPP_
|
||||
#pragma once
|
||||
|
||||
#include "scene_list.hpp"
|
||||
#include "base_scene.hpp"
|
||||
|
||||
#include "config_utility.hpp"
|
||||
#include "network_packet.hpp"
|
||||
#include "scene_signal.hpp"
|
||||
#include "singleton.hpp"
|
||||
#include "udp_network_utility.hpp"
|
||||
|
||||
class ClientApplication {
|
||||
private:
|
||||
ClientApplication();
|
||||
~ClientApplication();
|
||||
static ClientApplication instance;
|
||||
#include "SDL2/SDL.h"
|
||||
#include "SDL2/SDL_net.h"
|
||||
#include "SDL2/SDL_ttf.h"
|
||||
|
||||
class ClientApplication: public Singleton<ClientApplication> {
|
||||
public:
|
||||
static ClientApplication* GetInstance() { return &instance; }
|
||||
|
||||
void Init();
|
||||
void Init(int argc, char* argv[]);
|
||||
void Proc();
|
||||
void Quit();
|
||||
|
||||
private:
|
||||
//Private access members
|
||||
void LoadScene(SceneList sceneIndex);
|
||||
void UnloadScene();
|
||||
friend Singleton<ClientApplication>;
|
||||
|
||||
ClientApplication() = default;
|
||||
~ClientApplication() = default;
|
||||
|
||||
//scene management
|
||||
void ProcessEvents();
|
||||
void ProcessSceneSignal(SceneSignal);
|
||||
void ClearScene();
|
||||
|
||||
BaseScene* activeScene = nullptr;
|
||||
|
||||
ConfigUtility config;
|
||||
UDPNetworkUtility network;
|
||||
int clientIndex = -1; //replace with a struct?
|
||||
};
|
||||
//TODO: (9) build a "window" class?
|
||||
SDL_Window* window = nullptr;
|
||||
SDL_Renderer* renderer = nullptr;
|
||||
|
||||
#endif
|
||||
//global scene parameters
|
||||
int clientIndex = -1;
|
||||
int accountIndex = -1;
|
||||
};
|
||||
@@ -0,0 +1,145 @@
|
||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
*
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
*
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#pragma once
|
||||
|
||||
#include "image.hpp"
|
||||
|
||||
#include <list>
|
||||
#include <map>
|
||||
#include <string>
|
||||
|
||||
template<typename T = class Image>
|
||||
class CompositeImage {
|
||||
public:
|
||||
CompositeImage() = default;
|
||||
~CompositeImage() = default;
|
||||
|
||||
void Load(SDL_Renderer* const, std::string spriteDir, std::list<std::string> nameList);
|
||||
void SetTextures(std::map<std::string, Image>& templateImages);
|
||||
void Free();
|
||||
|
||||
void DrawTo(SDL_Renderer* const, Sint16 x, Sint16 y, double scaleX = 1.0, double scaleY = 1.0);
|
||||
|
||||
//accessors & mutators
|
||||
T* Find(std::string name);
|
||||
|
||||
bool Enable(std::string name);
|
||||
bool Disable(std::string name);
|
||||
void EnableAll();
|
||||
void DisableAll();
|
||||
|
||||
std::map<std::string, std::pair<bool, T>>* GetTemplateImages();
|
||||
|
||||
private:
|
||||
std::map<std::string, std::pair<bool, T>> imageMap;
|
||||
};
|
||||
|
||||
|
||||
template<typename T>
|
||||
void CompositeImage<T>::Load(SDL_Renderer* const renderer, std::string spriteDir, std::list<std::string> nameList) {
|
||||
for (auto& it : nameList) {
|
||||
imageMap[it].first = true;
|
||||
imageMap[it].second.Load(renderer, spriteDir + it);
|
||||
}
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
void CompositeImage<T>::SetTextures(std::map<std::string, Image>& templateImages) {
|
||||
for (auto& it : templateImages) {
|
||||
imageMap[it.first].first = true;
|
||||
imageMap[it.first].second.SetTexture(it.second.GetTexture());
|
||||
}
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
void CompositeImage<T>::Free() {
|
||||
imageMap.clear();
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
void CompositeImage<T>::DrawTo(SDL_Renderer* const dest, Sint16 x, Sint16 y, double scaleX, double scaleY) {
|
||||
//draw all members, regardless of internal ordering
|
||||
for (auto& it : imageMap) {
|
||||
if (it.second.first) {
|
||||
it.second.second.DrawTo(dest, x, y, scaleX, scaleY);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
//-------------------------
|
||||
//accessors & mutators
|
||||
//-------------------------
|
||||
|
||||
template<typename T>
|
||||
T* CompositeImage<T>::Find(std::string name) {
|
||||
auto it = imageMap.find(name);
|
||||
if (it == imageMap.end()) {
|
||||
return nullptr;
|
||||
}
|
||||
else {
|
||||
return &it->second.second;
|
||||
}
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
bool CompositeImage<T>::Enable(std::string name) {
|
||||
auto it = imageMap.find(name);
|
||||
if (it == imageMap.end()) {
|
||||
return false;
|
||||
}
|
||||
else {
|
||||
imageMap[name].first = true;
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
bool CompositeImage<T>::Disable(std::string name) {
|
||||
auto it = imageMap.find(name);
|
||||
if (it == imageMap.end()) {
|
||||
return false;
|
||||
}
|
||||
else {
|
||||
imageMap[name].first = false;
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
void CompositeImage<T>::EnableAll() {
|
||||
for (auto& it : imageMap) {
|
||||
it.second.first = true;
|
||||
}
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
void CompositeImage<T>::DisableAll() {
|
||||
for (auto& it : imageMap) {
|
||||
it.second.first = false;
|
||||
}
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
std::map<std::string, std::pair<bool, T>>* CompositeImage<T>::GetTemplateImages() {
|
||||
return &imageMap;
|
||||
}
|
||||
@@ -0,0 +1,94 @@
|
||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
*
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
*
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#include "barrier_manager.hpp"
|
||||
|
||||
void BarrierManager::DrawTo(SDL_Renderer* const dest, Sint16 x, Sint16 y, double scaleX, double scaleY) {
|
||||
for (auto& it : elementMap) {
|
||||
it.second.DrawTo(dest, x, y);
|
||||
}
|
||||
}
|
||||
|
||||
void BarrierManager::LoadBaseImage(SDL_Renderer* renderer, std::string fname) {
|
||||
baseImage.Load(renderer, fname);
|
||||
}
|
||||
|
||||
void BarrierManager::UnloadBaseImage() {
|
||||
baseImage.Free();
|
||||
}
|
||||
|
||||
void BarrierManager::LoadTemplateImages(SDL_Renderer* renderer, std::string spriteDir, std::list<std::string> names) {
|
||||
//sprite names are file names only
|
||||
for (auto& it : names) {
|
||||
templateImages.emplace(it, Image(renderer, spriteDir + it));
|
||||
}
|
||||
}
|
||||
|
||||
void BarrierManager::UnloadTemplateImages() {
|
||||
templateImages.clear();
|
||||
}
|
||||
|
||||
BaseBarrier* BarrierManager::Create(int index) {
|
||||
elementMap.emplace(index, BaseBarrier(baseImage, templateImages));
|
||||
return &elementMap[index];
|
||||
}
|
||||
|
||||
void BarrierManager::Unload(int i) {
|
||||
elementMap.erase(i);
|
||||
}
|
||||
|
||||
void BarrierManager::UnloadAll() {
|
||||
elementMap.clear();
|
||||
}
|
||||
|
||||
void BarrierManager::UnloadIf(std::function<bool(std::pair<const int, BaseBarrier const&>)> fn) {
|
||||
std::map<int, BaseBarrier>::iterator it = elementMap.begin();
|
||||
while (it != elementMap.end()) {
|
||||
if (fn(*it)) {
|
||||
it = elementMap.erase(it);
|
||||
}
|
||||
else {
|
||||
++it;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
int BarrierManager::Size() {
|
||||
return elementMap.size();
|
||||
}
|
||||
|
||||
BaseBarrier* BarrierManager::Find(int i) {
|
||||
std::map<int, BaseBarrier>::iterator it = elementMap.find(i);
|
||||
|
||||
if (it == elementMap.end()) {
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
return &it->second;
|
||||
}
|
||||
|
||||
std::map<int, BaseBarrier>* BarrierManager::GetContainer() {
|
||||
return &elementMap;
|
||||
}
|
||||
|
||||
std::map<std::string, Image>* BarrierManager::GetTemplateContainer() {
|
||||
return &templateImages;
|
||||
}
|
||||
@@ -0,0 +1,58 @@
|
||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
*
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
*
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#pragma once
|
||||
|
||||
#include "base_barrier.hpp"
|
||||
|
||||
#include <functional>
|
||||
#include <list>
|
||||
#include <string>
|
||||
|
||||
class BarrierManager {
|
||||
public:
|
||||
BarrierManager() = default;
|
||||
~BarrierManager() = default;
|
||||
|
||||
void DrawTo(SDL_Renderer* const, Sint16 x, Sint16 y, double scaleX = 1.0, double scaleY = 1.0);
|
||||
|
||||
//NOTE: don't use these while you have barriers loaded
|
||||
void LoadBaseImage(SDL_Renderer* renderer, std::string fname);
|
||||
void UnloadBaseImage();
|
||||
void LoadTemplateImages(SDL_Renderer* renderer, std::string spriteDir, std::list<std::string> names);
|
||||
void UnloadTemplateImages();
|
||||
|
||||
BaseBarrier* Create(int index);
|
||||
void Unload(int i);
|
||||
void UnloadAll();
|
||||
void UnloadIf(std::function<bool(std::pair<const int, BaseBarrier const&>)> fn);
|
||||
|
||||
int Size();
|
||||
|
||||
BaseBarrier* Find(int i);
|
||||
std::map<int, BaseBarrier>* GetContainer();
|
||||
std::map<std::string, Image>* GetTemplateContainer();
|
||||
|
||||
private:
|
||||
Image baseImage;
|
||||
std::map<std::string, Image> templateImages;
|
||||
std::map<int, BaseBarrier> elementMap;
|
||||
};
|
||||
@@ -0,0 +1,105 @@
|
||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
*
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
*
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#include "base_barrier.hpp"
|
||||
|
||||
#include "config_utility.hpp"
|
||||
|
||||
#include <cstring>
|
||||
#include <sstream>
|
||||
#include <stdexcept>
|
||||
|
||||
BaseBarrier::BaseBarrier(Image& argBaseImage, std::map<std::string, Image>& templateImages) {
|
||||
baseImage.SetTexture(argBaseImage.GetTexture());
|
||||
composite.SetTextures(templateImages);
|
||||
memset(status, 0, sizeof(int) * 8);
|
||||
CorrectSprite();
|
||||
}
|
||||
|
||||
BaseBarrier::~BaseBarrier() {
|
||||
//
|
||||
}
|
||||
|
||||
void BaseBarrier::CorrectSprite() {
|
||||
//TODO: link status to sprite
|
||||
for (int i = 0; i < 8; i++) {
|
||||
//setup the name
|
||||
std::ostringstream os;
|
||||
os << "slot " << i+1;
|
||||
|
||||
switch(status[i]) {
|
||||
case 0:
|
||||
composite.Disable(os.str() + " green.png");
|
||||
composite.Disable(os.str() + " red.png");
|
||||
break;
|
||||
case 1:
|
||||
composite.Enable(os.str() + " green.png");
|
||||
composite.Disable(os.str() + " red.png");
|
||||
break;
|
||||
case 2:
|
||||
composite.Disable(os.str() + " green.png");
|
||||
composite.Enable(os.str() + " red.png");
|
||||
break;
|
||||
default: {
|
||||
std::ostringstream os;
|
||||
os << "index " << i << ", value " << status[i] << std::endl;
|
||||
throw(std::runtime_error("Unknown graphical status in barrier; " + os.str()));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void BaseBarrier::Update() {
|
||||
//
|
||||
}
|
||||
|
||||
void BaseBarrier::DrawTo(SDL_Renderer* const dest, int camX, int camY) {
|
||||
//ignore the default sprite for now
|
||||
baseImage.DrawTo(dest, origin.x - camX, origin.y - camY);
|
||||
composite.DrawTo(dest, origin.x - camX, origin.y - camY);
|
||||
}
|
||||
|
||||
int BaseBarrier::SetStatus(int k, int v) {
|
||||
if (k >= 8 || k < 0) {
|
||||
return -1;
|
||||
}
|
||||
return status[k] = v;
|
||||
}
|
||||
|
||||
int BaseBarrier::FindStatus(int k) {
|
||||
if (k >= 8 || k < 0) {
|
||||
return -1;
|
||||
}
|
||||
return status[k];
|
||||
}
|
||||
|
||||
int* BaseBarrier::SetStatusArray(int* ptr) {
|
||||
memcpy(status, ptr, sizeof(int) * 8);
|
||||
return status;
|
||||
}
|
||||
|
||||
int* BaseBarrier::GetStatusArray() {
|
||||
return status;
|
||||
}
|
||||
|
||||
CompositeImage<>* BaseBarrier::GetComposite() {
|
||||
return &composite;
|
||||
}
|
||||
@@ -0,0 +1,52 @@
|
||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
*
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
*
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#pragma once
|
||||
|
||||
#include "entity.hpp"
|
||||
|
||||
#include "composite_image.hpp"
|
||||
|
||||
class BaseBarrier: public Entity {
|
||||
public:
|
||||
BaseBarrier() = default;
|
||||
BaseBarrier(Image& baseImage, std::map<std::string, Image>& templateImages);
|
||||
virtual ~BaseBarrier();
|
||||
|
||||
void CorrectSprite();
|
||||
void Update();
|
||||
void DrawTo(SDL_Renderer* const, int camX, int camY);
|
||||
|
||||
int SetStatus(int, int);
|
||||
int FindStatus(int);
|
||||
|
||||
int* SetStatusArray(int*);
|
||||
int* GetStatusArray();
|
||||
|
||||
CompositeImage<>* GetComposite();
|
||||
|
||||
protected:
|
||||
//metadata
|
||||
int status[8];
|
||||
|
||||
Image baseImage;
|
||||
CompositeImage<> composite;
|
||||
};
|
||||
@@ -0,0 +1,84 @@
|
||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
*
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
*
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#include "base_character.hpp"
|
||||
|
||||
//TODO: (3) remove this
|
||||
#include "config_utility.hpp"
|
||||
|
||||
//-------------------------
|
||||
//graphics
|
||||
//-------------------------
|
||||
|
||||
void BaseCharacter::CorrectSprite() {
|
||||
//NOTE: These must correspond to the sprite sheet in use
|
||||
if (motion.y > 0) {
|
||||
sprite.SetIndexY(0);
|
||||
}
|
||||
else if (motion.y < 0) {
|
||||
sprite.SetIndexY(1);
|
||||
}
|
||||
else if (motion.x > 0) {
|
||||
sprite.SetIndexY(3);
|
||||
}
|
||||
else if (motion.x < 0) {
|
||||
sprite.SetIndexY(2);
|
||||
}
|
||||
|
||||
//animation
|
||||
if (motion != 0) {
|
||||
sprite.SetDelay(0.1);
|
||||
}
|
||||
else {
|
||||
sprite.SetDelay(0);
|
||||
sprite.SetIndexX(0);
|
||||
}
|
||||
}
|
||||
|
||||
//-------------------------
|
||||
//metadata
|
||||
//-------------------------
|
||||
|
||||
int BaseCharacter::SetOwner(int i) {
|
||||
return owner = i;
|
||||
}
|
||||
|
||||
int BaseCharacter::GetOwner() {
|
||||
return owner;
|
||||
}
|
||||
|
||||
std::string BaseCharacter::SetHandle(std::string s) {
|
||||
return handle = s;
|
||||
}
|
||||
|
||||
std::string BaseCharacter::GetHandle() const {
|
||||
return handle;
|
||||
}
|
||||
|
||||
std::string BaseCharacter::SetAvatar(SDL_Renderer* const renderer, std::string s) {
|
||||
avatar = s;
|
||||
sprite.Load(renderer, ConfigUtility::GetSingleton()["dir.sprites"] + avatar, CHARACTER_CELLS_X, CHARACTER_CELLS_Y);
|
||||
return avatar;
|
||||
}
|
||||
|
||||
std::string BaseCharacter::GetAvatar() const {
|
||||
return avatar;
|
||||
}
|
||||
@@ -1,4 +1,4 @@
|
||||
/* Copyright: (c) Kayne Ruse 2013
|
||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
@@ -19,30 +19,34 @@
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#ifndef INCOMBAT_HPP_
|
||||
#define INCOMBAT_HPP_
|
||||
#pragma once
|
||||
|
||||
#include "base_scene.hpp"
|
||||
//components
|
||||
#include "character_defines.hpp"
|
||||
#include "entity.hpp"
|
||||
|
||||
class InCombat : public BaseScene {
|
||||
//std namespace
|
||||
#include <string>
|
||||
|
||||
class BaseCharacter: public Entity {
|
||||
public:
|
||||
//Public access members
|
||||
InCombat();
|
||||
~InCombat();
|
||||
BaseCharacter() = default;
|
||||
virtual ~BaseCharacter() = default;
|
||||
|
||||
//graphics
|
||||
void CorrectSprite();
|
||||
|
||||
//metadata
|
||||
int SetOwner(int i);
|
||||
int GetOwner();
|
||||
std::string SetHandle(std::string s);
|
||||
std::string GetHandle() const;
|
||||
std::string SetAvatar(SDL_Renderer* const, std::string s);
|
||||
std::string GetAvatar() const;
|
||||
|
||||
protected:
|
||||
//Frame loop
|
||||
void FrameStart();
|
||||
void Update(double delta);
|
||||
void FrameEnd();
|
||||
void Render(SDL_Surface* const);
|
||||
|
||||
//Event handlers
|
||||
void MouseMotion(SDL_MouseMotionEvent const&);
|
||||
void MouseButtonDown(SDL_MouseButtonEvent const&);
|
||||
void MouseButtonUp(SDL_MouseButtonEvent const&);
|
||||
void KeyDown(SDL_KeyboardEvent const&);
|
||||
void KeyUp(SDL_KeyboardEvent const&);
|
||||
//metadata
|
||||
int owner;
|
||||
std::string handle;
|
||||
std::string avatar;
|
||||
};
|
||||
|
||||
#endif
|
||||
@@ -1,4 +1,4 @@
|
||||
/* Copyright: (c) Kayne Ruse 2013
|
||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
@@ -19,35 +19,28 @@
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#ifndef EDITORAPPLICATION_HPP_
|
||||
#define EDITORAPPLICATION_HPP_
|
||||
#include "base_creature.hpp"
|
||||
|
||||
#include "scene_list.hpp"
|
||||
#include "base_scene.hpp"
|
||||
#include "config_utility.hpp"
|
||||
|
||||
class EditorApplication {
|
||||
private:
|
||||
EditorApplication();
|
||||
~EditorApplication();
|
||||
static EditorApplication instance;
|
||||
void BaseCreature::CorrectSprite() {
|
||||
//TODO: (9) BaseCreature::CorrectSprite()
|
||||
}
|
||||
|
||||
public:
|
||||
static EditorApplication* GetInstance() { return &instance; }
|
||||
std::string BaseCreature::SetHandle(std::string s) {
|
||||
return handle = s;
|
||||
}
|
||||
|
||||
void Init();
|
||||
void Proc();
|
||||
void Quit();
|
||||
std::string BaseCreature::GetHandle() const {
|
||||
return handle;
|
||||
}
|
||||
|
||||
private:
|
||||
//Private access members
|
||||
void LoadScene(SceneList sceneIndex);
|
||||
void UnloadScene();
|
||||
std::string BaseCreature::SetAvatar(SDL_Renderer* const renderer, std::string s) {
|
||||
avatar = s;
|
||||
sprite.Load(renderer, ConfigUtility::GetSingleton()["dir.sprites"] + avatar, 4, 4);
|
||||
return avatar;
|
||||
}
|
||||
|
||||
//globals
|
||||
ConfigUtility config;
|
||||
|
||||
BaseScene* activeScene = nullptr;
|
||||
};
|
||||
|
||||
#endif
|
||||
std::string BaseCreature::GetAvatar() const {
|
||||
return avatar;
|
||||
}
|
||||
@@ -0,0 +1,42 @@
|
||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
*
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
*
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#pragma once
|
||||
|
||||
#include "entity.hpp"
|
||||
|
||||
class BaseCreature: public Entity {
|
||||
public:
|
||||
BaseCreature() = default;
|
||||
virtual ~BaseCreature() = default;
|
||||
|
||||
void CorrectSprite();
|
||||
|
||||
std::string SetHandle(std::string s);
|
||||
std::string GetHandle() const;
|
||||
std::string SetAvatar(SDL_Renderer* const, std::string s);
|
||||
std::string GetAvatar() const;
|
||||
|
||||
protected:
|
||||
//metadata
|
||||
std::string handle;
|
||||
std::string avatar;
|
||||
};
|
||||
@@ -0,0 +1,63 @@
|
||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
*
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
*
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#include "entity.hpp"
|
||||
|
||||
void Entity::Update() {
|
||||
origin += motion;
|
||||
sprite.Update(0.016);
|
||||
}
|
||||
|
||||
void Entity::DrawTo(SDL_Renderer* const renderer, int camX, int camY) {
|
||||
sprite.DrawTo(renderer, origin.x - camX, origin.y - camY);
|
||||
}
|
||||
|
||||
SpriteSheet* Entity::GetSprite() {
|
||||
return &sprite;
|
||||
}
|
||||
|
||||
//-------------------------
|
||||
//accessors & mutators
|
||||
//-------------------------
|
||||
|
||||
Vector2 Entity::SetOrigin(Vector2 v) {
|
||||
return origin = v;
|
||||
}
|
||||
|
||||
Vector2 Entity::SetMotion(Vector2 v) {
|
||||
return motion = v;
|
||||
}
|
||||
|
||||
BoundingBox Entity::SetBounds(BoundingBox b) {
|
||||
return bounds = b;
|
||||
}
|
||||
|
||||
Vector2 Entity::GetOrigin() const {
|
||||
return origin;
|
||||
}
|
||||
|
||||
Vector2 Entity::GetMotion() const {
|
||||
return motion;
|
||||
}
|
||||
|
||||
BoundingBox Entity::GetBounds() const {
|
||||
return bounds;
|
||||
}
|
||||
@@ -1,4 +1,4 @@
|
||||
/* Copyright: (c) Kayne Ruse 2013
|
||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
@@ -19,35 +19,36 @@
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#ifndef TESTIFICATESCENE_HPP_
|
||||
#define TESTIFICATESCENE_HPP_
|
||||
#pragma once
|
||||
|
||||
#include "base_scene.hpp"
|
||||
#include "bounding_box.hpp"
|
||||
#include "sprite_sheet.hpp"
|
||||
#include "vector2.hpp"
|
||||
|
||||
#include "config_utility.hpp"
|
||||
|
||||
class TestificateScene : public BaseScene {
|
||||
//The base class for all objects in the world
|
||||
//TODO: (9) write a better hierarchy
|
||||
class Entity {
|
||||
public:
|
||||
//Public access members
|
||||
TestificateScene(ConfigUtility* const);
|
||||
~TestificateScene();
|
||||
virtual void Update();
|
||||
virtual void DrawTo(SDL_Renderer* const, int camX, int camY);
|
||||
|
||||
SpriteSheet* GetSprite();
|
||||
|
||||
//accessors & mutators
|
||||
Vector2 SetOrigin(Vector2 v);
|
||||
Vector2 SetMotion(Vector2 v);
|
||||
BoundingBox SetBounds(BoundingBox b);
|
||||
|
||||
Vector2 GetOrigin() const;
|
||||
Vector2 GetMotion() const;
|
||||
BoundingBox GetBounds() const;
|
||||
|
||||
protected:
|
||||
//Frame loop
|
||||
void FrameStart();
|
||||
void Update(double delta);
|
||||
void FrameEnd();
|
||||
void Render(SDL_Surface* const);
|
||||
Entity() = default;
|
||||
virtual ~Entity() = default;
|
||||
|
||||
//Event handlers
|
||||
void MouseMotion(SDL_MouseMotionEvent const&);
|
||||
void MouseButtonDown(SDL_MouseButtonEvent const&);
|
||||
void MouseButtonUp(SDL_MouseButtonEvent const&);
|
||||
void KeyDown(SDL_KeyboardEvent const&);
|
||||
void KeyUp(SDL_KeyboardEvent const&);
|
||||
|
||||
//globals
|
||||
ConfigUtility& config;
|
||||
SpriteSheet sprite;
|
||||
Vector2 origin;
|
||||
Vector2 motion;
|
||||
BoundingBox bounds;
|
||||
};
|
||||
|
||||
#endif
|
||||
@@ -1,4 +1,4 @@
|
||||
/* Copyright: (c) Kayne Ruse 2013
|
||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
@@ -19,24 +19,18 @@
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#include "editor_application.hpp"
|
||||
#include "local_character.hpp"
|
||||
|
||||
#include <stdexcept>
|
||||
#include <iostream>
|
||||
|
||||
using namespace std;
|
||||
|
||||
int main(int, char**) {
|
||||
cout << "Beginning editor" << endl;
|
||||
try {
|
||||
EditorApplication::GetInstance()->Init();
|
||||
EditorApplication::GetInstance()->Proc();
|
||||
EditorApplication::GetInstance()->Quit();
|
||||
bool LocalCharacter::ProcessCollisionGrid(std::list<BoundingBox> boxList) {
|
||||
for(auto& box : boxList) {
|
||||
if (box.CheckOverlap(origin + bounds)) {
|
||||
//TODO: (9) write a better collision system
|
||||
origin -= motion;
|
||||
motion = {0, 0};
|
||||
return true;
|
||||
}
|
||||
}
|
||||
catch(exception& e) {
|
||||
cerr << "Fatal exception thrown: " << e.what() << endl;
|
||||
return 1;
|
||||
}
|
||||
cout << "Clean exit" << endl;
|
||||
return 0;
|
||||
return false;
|
||||
}
|
||||
@@ -0,0 +1,39 @@
|
||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
*
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
*
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#pragma once
|
||||
|
||||
#include "base_character.hpp"
|
||||
#include "bounding_box.hpp"
|
||||
#include "vector2.hpp"
|
||||
|
||||
#include <list>
|
||||
|
||||
class LocalCharacter: public BaseCharacter {
|
||||
public:
|
||||
LocalCharacter() = default;
|
||||
virtual ~LocalCharacter() = default;
|
||||
|
||||
bool ProcessCollisionGrid(std::list<BoundingBox>);
|
||||
|
||||
private:
|
||||
//NOTE: NO MEMBERS
|
||||
};
|
||||
@@ -0,0 +1,32 @@
|
||||
#config
|
||||
INCLUDES+=. .. ../../common/global_defines ../../common/utilities ../../TurtleGUI
|
||||
LIBS+=
|
||||
CXXFLAGS+=-std=c++11 $(addprefix -I,$(INCLUDES))
|
||||
|
||||
#source
|
||||
CXXSRC=$(wildcard *.cpp)
|
||||
|
||||
#objects
|
||||
OBJDIR=obj
|
||||
OBJ+=$(addprefix $(OBJDIR)/,$(CXXSRC:.cpp=.o))
|
||||
|
||||
#output
|
||||
OUTDIR=..
|
||||
OUT=$(addprefix $(OUTDIR)/,client.a)
|
||||
|
||||
#targets
|
||||
all: $(OBJ) $(OUT)
|
||||
ar -crs $(OUT) $(OBJ)
|
||||
|
||||
$(OBJ): | $(OBJDIR)
|
||||
|
||||
$(OUT): | $(OUTDIR)
|
||||
|
||||
$(OBJDIR):
|
||||
mkdir $(OBJDIR)
|
||||
|
||||
$(OUTDIR):
|
||||
mkdir $(OUTDIR)
|
||||
|
||||
$(OBJDIR)/%.o: %.cpp
|
||||
$(CXX) $(CXXFLAGS) -c -o $@ $<
|
||||
@@ -0,0 +1,24 @@
|
||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
*
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
*
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#include "fatal_error.hpp"
|
||||
|
||||
//DOCS: This empty file is used to force an object file
|
||||
@@ -0,0 +1,31 @@
|
||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
*
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
*
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#pragma once
|
||||
|
||||
#include <stdexcept>
|
||||
#include <string>
|
||||
|
||||
class fatal_error: public std::runtime_error {
|
||||
public:
|
||||
explicit fatal_error(const std::string& str): runtime_error(str) {}
|
||||
explicit fatal_error(const char* cstr): runtime_error(cstr) {}
|
||||
};
|
||||
@@ -0,0 +1,58 @@
|
||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
*
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
*
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#include "heartbeat_utility.hpp"
|
||||
|
||||
#include "channels.hpp"
|
||||
#include "ip_operators.hpp"
|
||||
|
||||
//heartbeat system
|
||||
void HeartbeatUtility::hPing(ServerPacket* const argPacket) {
|
||||
ServerPacket newPacket;
|
||||
newPacket.type = SerialPacketType::PONG;
|
||||
network.SendTo(argPacket->srcAddress, &newPacket);
|
||||
}
|
||||
|
||||
void HeartbeatUtility::hPong(ServerPacket* const argPacket) {
|
||||
if (*network.GetIPAddress(Channels::SERVER) != argPacket->srcAddress) {
|
||||
throw(std::runtime_error("Heartbeat message received from an unknown source"));
|
||||
}
|
||||
attemptedBeats = 0;
|
||||
lastBeat = Clock::now();
|
||||
}
|
||||
|
||||
int HeartbeatUtility::CheckHeartBeat() {
|
||||
//check the connection (heartbeat)
|
||||
if (Clock::now() - lastBeat > std::chrono::seconds(3)) {
|
||||
if (attemptedBeats > 2) {
|
||||
return 1;
|
||||
}
|
||||
else {
|
||||
ServerPacket newPacket;
|
||||
newPacket.type = SerialPacketType::PING;
|
||||
network.SendTo(Channels::SERVER, &newPacket);
|
||||
|
||||
attemptedBeats++;
|
||||
lastBeat = Clock::now();
|
||||
}
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
@@ -0,0 +1,42 @@
|
||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
*
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
*
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#pragma once
|
||||
|
||||
#include "server_packet.hpp"
|
||||
#include "udp_network_utility.hpp"
|
||||
|
||||
#include <chrono>
|
||||
|
||||
class HeartbeatUtility {
|
||||
public:
|
||||
//heartbeat system
|
||||
void hPing(ServerPacket* const);
|
||||
void hPong(ServerPacket* const);
|
||||
|
||||
int CheckHeartBeat();
|
||||
|
||||
private:
|
||||
UDPNetworkUtility& network = UDPNetworkUtility::GetSingleton();
|
||||
typedef std::chrono::steady_clock Clock;
|
||||
Clock::time_point lastBeat = Clock::now();
|
||||
int attemptedBeats = 0;
|
||||
};
|
||||
+25
-8
@@ -1,4 +1,4 @@
|
||||
/* Copyright: (c) Kayne Ruse 2013
|
||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
@@ -21,22 +21,39 @@
|
||||
*/
|
||||
#include "client_application.hpp"
|
||||
|
||||
//singletons
|
||||
#include "config_utility.hpp"
|
||||
#include "udp_network_utility.hpp"
|
||||
|
||||
#include <stdexcept>
|
||||
#include <iostream>
|
||||
|
||||
using namespace std;
|
||||
|
||||
int main(int, char**) {
|
||||
cout << "Beginning client" << endl;
|
||||
int main(int argc, char* argv[]) {
|
||||
try {
|
||||
ClientApplication::GetInstance()->Init();
|
||||
ClientApplication::GetInstance()->Proc();
|
||||
ClientApplication::GetInstance()->Quit();
|
||||
//create the singletons
|
||||
ConfigUtility::CreateSingleton();
|
||||
UDPNetworkUtility::CreateSingleton();
|
||||
|
||||
//call the client's routines
|
||||
ClientApplication::CreateSingleton();
|
||||
ClientApplication& app = ClientApplication::GetSingleton();
|
||||
|
||||
app.Init(argc, argv);
|
||||
app.Proc();
|
||||
app.Quit();
|
||||
|
||||
//control the position of the app's destructor
|
||||
ClientApplication::DeleteSingleton();
|
||||
|
||||
//delete the singletons
|
||||
ConfigUtility::DeleteSingleton();
|
||||
UDPNetworkUtility::DeleteSingleton();
|
||||
}
|
||||
catch(exception& e) {
|
||||
cerr << "Fatal exception thrown: " << e.what() << endl;
|
||||
return 1;
|
||||
}
|
||||
cout << "Clean exit" << endl;
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
+24
-10
@@ -1,17 +1,27 @@
|
||||
#config
|
||||
INCLUDES+=. scenes ../common ../common/graphics ../common/map ../common/network ../common/ui
|
||||
LIBS+=libclient.a ../libcommon.a -lSDL_net -lwsock32 -liphlpapi -lmingw32 -lSDLmain -lSDL -llua -lsqlite3
|
||||
CXXFLAGS+=-std=c++11 -DDEBUG $(addprefix -I,$(INCLUDES))
|
||||
CFLAGS+=-DDEBUG $(addprefix -I,$(INCLUDES))
|
||||
#include directories
|
||||
INCLUDES+=. entities scenes ../common/debugging ../common/global_defines ../common/network ../common/network/packet_types ../common/utilities ../TurtleGUI ../TurtleMap
|
||||
|
||||
#libraries
|
||||
#the order of the $(LIBS) is important, at least for MinGW
|
||||
LIBS+=client.a ../libcommon.a ../libturtlegui.a ../libturtlemap.a -lSDL2_net
|
||||
ifeq ($(OS),Windows_NT)
|
||||
LIBS+=-lwsock32 -liphlpapi -lmingw32
|
||||
endif
|
||||
LIBS+=-lSDL2main -lSDL2 -lSDL2_image -lSDL2_ttf
|
||||
|
||||
#flags
|
||||
CXXFLAGS+=-std=c++11 $(addprefix -I,$(INCLUDES))
|
||||
ifeq ($(shell uname), Linux)
|
||||
#read data about the current install
|
||||
CXXFLAGS+=$(shell sdl-config --cflags --static-libs)
|
||||
endif
|
||||
|
||||
#source
|
||||
CXXSRC=$(wildcard *.cpp)
|
||||
CSRC=$(wildcard *.c)
|
||||
|
||||
#objects
|
||||
OBJDIR=obj
|
||||
OBJ+=$(addprefix $(OBJDIR)/,$(CXXSRC:.cpp=.o))
|
||||
OBJ+=$(addprefix $(OBJDIR)/,$(CSRC:.c=.o))
|
||||
|
||||
#output
|
||||
OUTDIR=../out
|
||||
@@ -19,6 +29,7 @@ OUT=$(addprefix $(OUTDIR)/,client)
|
||||
|
||||
#targets
|
||||
all: $(OBJ) $(OUT)
|
||||
$(MAKE) -C entities
|
||||
$(MAKE) -C scenes
|
||||
$(CXX) $(CXXFLAGS) -o $(OUT) $(OBJ) $(LIBS)
|
||||
|
||||
@@ -35,10 +46,13 @@ $(OUTDIR):
|
||||
$(OBJDIR)/%.o: %.cpp
|
||||
$(CXX) $(CXXFLAGS) -c -o $@ $<
|
||||
|
||||
$(OBJDIR)/%.o: %.c
|
||||
$(CC) $(CFLAGS) -c -o $@ $<
|
||||
|
||||
clean:
|
||||
ifeq ($(OS),Windows_NT)
|
||||
$(RM) *.o *.a *.exe
|
||||
else ifeq ($(shell uname), Linux)
|
||||
find . -type f -name *.o -exec rm -f -r -v {} \;
|
||||
find . -type f -name *.a -exec rm -f -r -v {} \;
|
||||
rm -f -v out/client out/server
|
||||
endif
|
||||
|
||||
rebuild: clean all
|
||||
|
||||
@@ -1,117 +0,0 @@
|
||||
/* Copyright: (c) Kayne Ruse 2013
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
*
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
*
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#include "player_character.hpp"
|
||||
|
||||
#define WALKING_SPEED 140
|
||||
|
||||
void PlayerCharacter::Update(double delta) {
|
||||
if (diagonal) {
|
||||
constexpr double d = 1.0/sqrt(2);
|
||||
position += motion * delta * d;
|
||||
}
|
||||
else {
|
||||
position += motion * delta;
|
||||
}
|
||||
sprite.Update(delta);
|
||||
}
|
||||
|
||||
void PlayerCharacter::AdjustDirection(Direction direction) {
|
||||
//shift the movement in this direction
|
||||
switch(direction) {
|
||||
case Direction::NORTH:
|
||||
if (motion.y >= 0) {
|
||||
motion.y -= WALKING_SPEED;
|
||||
}
|
||||
break;
|
||||
case Direction::SOUTH:
|
||||
if (motion.y <= 0) {
|
||||
motion.y += WALKING_SPEED;
|
||||
}
|
||||
break;
|
||||
case Direction::WEST:
|
||||
if (motion.x >= 0) {
|
||||
motion.x -= WALKING_SPEED;
|
||||
}
|
||||
break;
|
||||
case Direction::EAST:
|
||||
if (motion.x <= 0) {
|
||||
motion.x += WALKING_SPEED;
|
||||
}
|
||||
break;
|
||||
}
|
||||
//face the correct direction
|
||||
ResetDirection();
|
||||
}
|
||||
|
||||
void PlayerCharacter::FaceDirection(Direction direction) {
|
||||
//this function depends on the format of the sprite sheets
|
||||
switch(direction) {
|
||||
case Direction::NORTH:
|
||||
sprite.SetYIndex(1);
|
||||
break;
|
||||
case Direction::SOUTH:
|
||||
sprite.SetYIndex(0);
|
||||
break;
|
||||
case Direction::WEST:
|
||||
sprite.SetYIndex(2);
|
||||
break;
|
||||
case Direction::EAST:
|
||||
sprite.SetYIndex(3);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void PlayerCharacter::ResetDirection() {
|
||||
//base the direction on the character's movement
|
||||
if (motion.y > 0) {
|
||||
FaceDirection(Direction::SOUTH);
|
||||
}
|
||||
else if (motion.y < 0) {
|
||||
FaceDirection(Direction::NORTH);
|
||||
}
|
||||
else if (motion.x > 0) {
|
||||
FaceDirection(Direction::EAST);
|
||||
}
|
||||
else if (motion.x < 0) {
|
||||
FaceDirection(Direction::WEST);
|
||||
}
|
||||
ResetSpeed();
|
||||
}
|
||||
|
||||
void PlayerCharacter::ResetSpeed() {
|
||||
//diagonal
|
||||
if (motion.x != 0 && motion.y != 0) {
|
||||
sprite.SetDelay(0.1);
|
||||
diagonal = true;
|
||||
}
|
||||
//cardinal
|
||||
else if (motion != 0) {
|
||||
sprite.SetDelay(0.1);
|
||||
diagonal = false;
|
||||
}
|
||||
//not moving
|
||||
else {
|
||||
sprite.SetDelay(0);
|
||||
sprite.SetXIndex(0);
|
||||
diagonal = false;
|
||||
}
|
||||
}
|
||||
@@ -1,66 +0,0 @@
|
||||
/* Copyright: (c) Kayne Ruse 2013
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
*
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
*
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#ifndef PLAYERCHARACTER_HPP_
|
||||
#define PLAYERCHARACTER_HPP_
|
||||
|
||||
#include "vector2.hpp"
|
||||
#include "sprite_sheet.hpp"
|
||||
|
||||
class PlayerCharacter {
|
||||
public:
|
||||
enum class Direction {
|
||||
NORTH, SOUTH, EAST, WEST
|
||||
};
|
||||
|
||||
PlayerCharacter() = default;
|
||||
~PlayerCharacter() = default;
|
||||
|
||||
void Update(double delta);
|
||||
|
||||
void DrawTo(SDL_Surface* const dest, int camX, int camY) { sprite.DrawTo(dest, position.x - camX, position.y - camY); }
|
||||
|
||||
//clunky code results in smooth movement and controls
|
||||
void AdjustDirection(Direction);
|
||||
void FaceDirection(Direction);
|
||||
void ResetDirection();
|
||||
void ResetSpeed();
|
||||
|
||||
//accessors and mutators
|
||||
Vector2 SetPosition(Vector2 v) { return position = v; }
|
||||
Vector2 ShiftPosition(Vector2 v) { return position += v; }
|
||||
Vector2 GetPosition() { return position; }
|
||||
|
||||
Vector2 SetMotion(Vector2 v) { return motion = v; }
|
||||
Vector2 ShiftMotion(Vector2 v) { return motion += v; }
|
||||
Vector2 GetMotion() { return motion; }
|
||||
|
||||
SpriteSheet* GetSprite() { return &sprite; }
|
||||
private:
|
||||
Vector2 position;
|
||||
Vector2 motion;
|
||||
SpriteSheet sprite;
|
||||
|
||||
//for moving diagonally
|
||||
bool diagonal = false;
|
||||
};
|
||||
|
||||
#endif
|
||||
@@ -1,4 +1,4 @@
|
||||
/* Copyright: (c) Kayne Ruse 2013
|
||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
@@ -19,22 +19,20 @@
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#ifndef SCENELIST_HPP_
|
||||
#define SCENELIST_HPP_
|
||||
#pragma once
|
||||
|
||||
enum class SceneList {
|
||||
//these are reserved
|
||||
QUIT,
|
||||
CONTINUE,
|
||||
FIRST,
|
||||
enum SceneSignal {
|
||||
//reserved members for internal use
|
||||
QUIT = -1,
|
||||
CONTINUE = 0,
|
||||
FIRST = 1,
|
||||
|
||||
//custom indexes
|
||||
//custom scenes
|
||||
SPLASHSCREEN,
|
||||
MAINMENU,
|
||||
OPTIONSMENU,
|
||||
LOBBYMENU,
|
||||
INWORLD,
|
||||
INCOMBAT,
|
||||
};
|
||||
|
||||
#endif
|
||||
WORLD,
|
||||
COMBAT,
|
||||
DISCONNECTEDSCREEN,
|
||||
};
|
||||
@@ -1,139 +0,0 @@
|
||||
/* Copyright: (c) Kayne Ruse 2013
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
*
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
*
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#include "base_scene.hpp"
|
||||
|
||||
#include <stdexcept>
|
||||
|
||||
//-------------------------
|
||||
//Static declarations
|
||||
//-------------------------
|
||||
|
||||
SDL_Surface* BaseScene::screen = nullptr;
|
||||
|
||||
//-------------------------
|
||||
//Public access members
|
||||
//-------------------------
|
||||
|
||||
BaseScene::BaseScene() {
|
||||
//
|
||||
}
|
||||
|
||||
BaseScene::~BaseScene() {
|
||||
//
|
||||
}
|
||||
|
||||
//-------------------------
|
||||
//Program control
|
||||
//-------------------------
|
||||
|
||||
SDL_Surface* BaseScene::SetScreen(int w, int h, int bpp, Uint32 flags) {
|
||||
if (!bpp) {
|
||||
bpp = SDL_GetVideoInfo()->vfmt->BitsPerPixel;
|
||||
}
|
||||
|
||||
screen = SDL_SetVideoMode(w, h, bpp, flags);
|
||||
|
||||
if (!screen) {
|
||||
throw(std::runtime_error("Failed to create the screen surface"));
|
||||
}
|
||||
|
||||
return screen;
|
||||
}
|
||||
|
||||
SDL_Surface* BaseScene::GetScreen() {
|
||||
return screen;
|
||||
}
|
||||
|
||||
SceneList BaseScene::SetNextScene(SceneList sceneIndex) {
|
||||
return nextScene = sceneIndex;
|
||||
}
|
||||
|
||||
SceneList BaseScene::GetNextScene() const {
|
||||
return nextScene;
|
||||
}
|
||||
|
||||
//-------------------------
|
||||
//Frame loop
|
||||
//-------------------------
|
||||
|
||||
void BaseScene::RunFrame(double delta) {
|
||||
FrameStart();
|
||||
HandleEvents();
|
||||
Update(delta);
|
||||
FrameEnd();
|
||||
}
|
||||
|
||||
void BaseScene::RenderFrame() {
|
||||
SDL_FillRect(screen, 0, 0);
|
||||
Render(screen);
|
||||
SDL_Flip(screen);
|
||||
}
|
||||
|
||||
//-------------------------
|
||||
//Event handlers
|
||||
//-------------------------
|
||||
|
||||
void BaseScene::HandleEvents() {
|
||||
SDL_Event event;
|
||||
|
||||
while(SDL_PollEvent(&event)) {
|
||||
switch(event.type) {
|
||||
case SDL_QUIT:
|
||||
QuitEvent();
|
||||
break;
|
||||
|
||||
case SDL_VIDEORESIZE:
|
||||
SetScreen(event.resize.w, event.resize.h, 0, screen->flags);
|
||||
break;
|
||||
|
||||
case SDL_MOUSEMOTION:
|
||||
MouseMotion(event.motion);
|
||||
break;
|
||||
|
||||
case SDL_MOUSEBUTTONDOWN:
|
||||
MouseButtonDown(event.button);
|
||||
break;
|
||||
|
||||
case SDL_MOUSEBUTTONUP:
|
||||
MouseButtonUp(event.button);
|
||||
break;
|
||||
|
||||
case SDL_KEYDOWN:
|
||||
KeyDown(event.key);
|
||||
break;
|
||||
|
||||
case SDL_KEYUP:
|
||||
KeyUp(event.key);
|
||||
break;
|
||||
|
||||
#ifdef USE_EVENT_JOYSTICK
|
||||
//TODO: joystick/gamepad support
|
||||
#endif
|
||||
|
||||
#ifdef USE_EVENT_UNKNOWN
|
||||
default:
|
||||
UnknownEvent(event);
|
||||
break;
|
||||
#endif
|
||||
}//switch
|
||||
}//while
|
||||
}
|
||||
@@ -1,74 +0,0 @@
|
||||
/* Copyright: (c) Kayne Ruse 2013
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
*
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
*
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#ifndef BASESCENE_HPP_
|
||||
#define BASESCENE_HPP_
|
||||
|
||||
#include "scene_list.hpp"
|
||||
|
||||
#include "SDL/SDL.h"
|
||||
|
||||
class BaseScene {
|
||||
public:
|
||||
//Public access members
|
||||
BaseScene();
|
||||
virtual ~BaseScene();
|
||||
|
||||
//Program control
|
||||
static SDL_Surface* SetScreen(int w, int h, int bpp = 0, Uint32 flags = SDL_HWSURFACE|SDL_DOUBLEBUF);
|
||||
static SDL_Surface* GetScreen();
|
||||
|
||||
SceneList SetNextScene(SceneList sceneIndex);
|
||||
SceneList GetNextScene() const;
|
||||
|
||||
//Frame loop
|
||||
virtual void RunFrame(double delta);
|
||||
virtual void RenderFrame();
|
||||
|
||||
protected:
|
||||
virtual void FrameStart() {}
|
||||
virtual void HandleEvents();
|
||||
virtual void Update(double delta) {}
|
||||
virtual void FrameEnd() {}
|
||||
virtual void Render(SDL_Surface* const screen) {}
|
||||
|
||||
//Event handlers
|
||||
virtual void QuitEvent() { SetNextScene(SceneList::QUIT); }
|
||||
virtual void MouseMotion(SDL_MouseMotionEvent const&) {}
|
||||
virtual void MouseButtonDown(SDL_MouseButtonEvent const&) {}
|
||||
virtual void MouseButtonUp(SDL_MouseButtonEvent const&) {}
|
||||
virtual void KeyDown(SDL_KeyboardEvent const&) {}
|
||||
virtual void KeyUp(SDL_KeyboardEvent const&) {}
|
||||
|
||||
#ifdef USE_EVENT_JOYSTICK
|
||||
//TODO: joystick/gamepad support
|
||||
#endif
|
||||
|
||||
#ifdef USE_EVENT_UNKNOWN
|
||||
virtual void UnknownEvent(SDL_Event const&) {}
|
||||
#endif
|
||||
|
||||
private:
|
||||
static SDL_Surface* screen;
|
||||
SceneList nextScene = SceneList::CONTINUE;
|
||||
};
|
||||
|
||||
#endif
|
||||
@@ -1,4 +1,4 @@
|
||||
/* Copyright: (c) Kayne Ruse 2013
|
||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
@@ -19,64 +19,59 @@
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#include "in_combat.hpp"
|
||||
#include "combat.hpp"
|
||||
|
||||
//-------------------------
|
||||
//Public access members
|
||||
//-------------------------
|
||||
|
||||
InCombat::InCombat() {
|
||||
Combat::Combat(int* const argClientIndex, int* const argAccountIndex) {
|
||||
//
|
||||
}
|
||||
|
||||
InCombat::~InCombat() {
|
||||
Combat::~Combat() {
|
||||
//
|
||||
}
|
||||
|
||||
//-------------------------
|
||||
//Frame loop
|
||||
//-------------------------
|
||||
|
||||
void InCombat::FrameStart() {
|
||||
void Combat::RenderFrame(SDL_Renderer* renderer) {
|
||||
//
|
||||
}
|
||||
|
||||
void InCombat::Update(double delta) {
|
||||
//frame phases
|
||||
void Combat::FrameStart() {
|
||||
//
|
||||
}
|
||||
|
||||
void InCombat::FrameEnd() {
|
||||
void Combat::Update() {
|
||||
//
|
||||
}
|
||||
|
||||
void InCombat::Render(SDL_Surface* const screen) {
|
||||
void Combat::FrameEnd() {
|
||||
//
|
||||
}
|
||||
|
||||
//-------------------------
|
||||
//Event handlers
|
||||
//-------------------------
|
||||
|
||||
void InCombat::MouseMotion(SDL_MouseMotionEvent const& motion) {
|
||||
//input events
|
||||
void Combat::QuitEvent() {
|
||||
//
|
||||
}
|
||||
|
||||
void InCombat::MouseButtonDown(SDL_MouseButtonEvent const& button) {
|
||||
void Combat::MouseMotion(SDL_MouseMotionEvent const& event) {
|
||||
//
|
||||
}
|
||||
|
||||
void InCombat::MouseButtonUp(SDL_MouseButtonEvent const& button) {
|
||||
void Combat::MouseButtonDown(SDL_MouseButtonEvent const& event) {
|
||||
//
|
||||
}
|
||||
|
||||
void InCombat::KeyDown(SDL_KeyboardEvent const& key) {
|
||||
switch(key.keysym.sym) {
|
||||
case SDLK_ESCAPE:
|
||||
QuitEvent();
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void InCombat::KeyUp(SDL_KeyboardEvent const& key) {
|
||||
void Combat::MouseButtonUp(SDL_MouseButtonEvent const& event) {
|
||||
//
|
||||
}
|
||||
|
||||
void Combat::MouseWheel(SDL_MouseWheelEvent const& event) {
|
||||
//
|
||||
}
|
||||
|
||||
void Combat::KeyDown(SDL_KeyboardEvent const& event) {
|
||||
//
|
||||
}
|
||||
|
||||
void Combat::KeyUp(SDL_KeyboardEvent const& event) {
|
||||
//
|
||||
}
|
||||
@@ -0,0 +1,48 @@
|
||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
*
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
*
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#pragma once
|
||||
|
||||
#include "base_scene.hpp"
|
||||
|
||||
class Combat: public BaseScene {
|
||||
public:
|
||||
//Public access members
|
||||
Combat(int* const argClientIndex, int* const argAccountIndex);
|
||||
~Combat();
|
||||
|
||||
void RenderFrame(SDL_Renderer* renderer) override;
|
||||
|
||||
private:
|
||||
//frame phases
|
||||
void FrameStart() override;
|
||||
void Update() override;
|
||||
void FrameEnd() override;
|
||||
|
||||
//input events
|
||||
void QuitEvent();
|
||||
void MouseMotion(SDL_MouseMotionEvent const& event) override;
|
||||
void MouseButtonDown(SDL_MouseButtonEvent const& event) override;
|
||||
void MouseButtonUp(SDL_MouseButtonEvent const& event) override;
|
||||
void MouseWheel(SDL_MouseWheelEvent const& event) override;
|
||||
void KeyDown(SDL_KeyboardEvent const& event) override;
|
||||
void KeyUp(SDL_KeyboardEvent const& event) override;
|
||||
};
|
||||
@@ -0,0 +1,134 @@
|
||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
*
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
*
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#include "disconnected_screen.hpp"
|
||||
|
||||
#include "channels.hpp"
|
||||
#include "config_utility.hpp"
|
||||
#include "udp_network_utility.hpp"
|
||||
|
||||
#include <sstream>
|
||||
#include <stdexcept>
|
||||
|
||||
constexpr SDL_Color WHITE = {255, 255, 255, 255};
|
||||
|
||||
//-------------------------
|
||||
//Public access members
|
||||
//-------------------------
|
||||
|
||||
DisconnectedScreen::DisconnectedScreen() {
|
||||
ConfigUtility& config = ConfigUtility::GetSingleton();
|
||||
|
||||
//setup the utility objects
|
||||
//TODO: (1) resource tool, to prevent reloading like this
|
||||
image.Load(GetRenderer(), config["dir.interface"] + "button_blue.png");
|
||||
font = TTF_OpenFont(config["client.font"].c_str(), 12);
|
||||
|
||||
//check that the font loaded
|
||||
if (!font) {
|
||||
std::ostringstream msg;
|
||||
msg << "Failed to load a font file; " << SDL_GetError();
|
||||
throw(std::runtime_error(msg.str()));
|
||||
}
|
||||
|
||||
//setup the button
|
||||
backButton.SetBackgroundTexture(GetRenderer(), image.GetTexture());
|
||||
backButton.SetText(GetRenderer(), font, WHITE, "Back");
|
||||
|
||||
//set the button positions
|
||||
backButton.SetX(50);
|
||||
backButton.SetY(50);
|
||||
|
||||
//set the disconnection message text
|
||||
textLine.SetX(50);
|
||||
textLine.SetY(30);
|
||||
textLine.SetText(GetRenderer(), font, WHITE, config["client.disconnectMessage"]);
|
||||
|
||||
//full reset
|
||||
UDPNetworkUtility::GetSingleton().Unbind(Channels::SERVER);
|
||||
|
||||
//auto return
|
||||
startTick = std::chrono::steady_clock::now();
|
||||
}
|
||||
|
||||
DisconnectedScreen::~DisconnectedScreen() {
|
||||
TTF_CloseFont(font);
|
||||
}
|
||||
|
||||
//-------------------------
|
||||
//Frame loop
|
||||
//-------------------------
|
||||
|
||||
void DisconnectedScreen::FrameStart() {
|
||||
//
|
||||
}
|
||||
|
||||
void DisconnectedScreen::Update() {
|
||||
if (std::chrono::steady_clock::now() - startTick > std::chrono::duration<int>(10)) {
|
||||
SetSceneSignal(SceneSignal::MAINMENU);
|
||||
}
|
||||
|
||||
//Eat incoming packets
|
||||
while(UDPNetworkUtility::GetSingleton().Receive());
|
||||
}
|
||||
|
||||
void DisconnectedScreen::FrameEnd() {
|
||||
//
|
||||
}
|
||||
|
||||
void DisconnectedScreen::RenderFrame(SDL_Renderer* renderer) {
|
||||
backButton.DrawTo(renderer);
|
||||
textLine.DrawTo(renderer);
|
||||
}
|
||||
|
||||
//-------------------------
|
||||
//Event handlers
|
||||
//-------------------------
|
||||
|
||||
void DisconnectedScreen::MouseMotion(SDL_MouseMotionEvent const& event) {
|
||||
backButton.MouseMotion(event);
|
||||
}
|
||||
|
||||
void DisconnectedScreen::MouseButtonDown(SDL_MouseButtonEvent const& event) {
|
||||
backButton.MouseButtonDown(event);
|
||||
}
|
||||
|
||||
void DisconnectedScreen::MouseButtonUp(SDL_MouseButtonEvent const& event) {
|
||||
if (backButton.MouseButtonUp(event) == Button::State::RELEASED) {
|
||||
SetSceneSignal(SceneSignal::MAINMENU);
|
||||
}
|
||||
}
|
||||
|
||||
void DisconnectedScreen::MouseWheel(SDL_MouseWheelEvent const& event) {
|
||||
//
|
||||
}
|
||||
|
||||
void DisconnectedScreen::KeyDown(SDL_KeyboardEvent const& event) {
|
||||
switch(event.keysym.sym) {
|
||||
case SDLK_ESCAPE:
|
||||
SetSceneSignal(SceneSignal::MAINMENU);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void DisconnectedScreen::KeyUp(SDL_KeyboardEvent const& event) {
|
||||
//
|
||||
}
|
||||
@@ -0,0 +1,63 @@
|
||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
*
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
*
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#pragma once
|
||||
|
||||
#include "base_scene.hpp"
|
||||
#include "button.hpp"
|
||||
#include "image.hpp"
|
||||
#include "text_line.hpp"
|
||||
|
||||
#include "SDL2/SDL_ttf.h"
|
||||
|
||||
#include <chrono>
|
||||
|
||||
class DisconnectedScreen : public BaseScene {
|
||||
public:
|
||||
//Public access members
|
||||
DisconnectedScreen();
|
||||
~DisconnectedScreen();
|
||||
|
||||
void RenderFrame(SDL_Renderer* renderer) override;
|
||||
|
||||
protected:
|
||||
//frame phases
|
||||
void FrameStart() override;
|
||||
void Update() override;
|
||||
void FrameEnd() override;
|
||||
|
||||
//input events
|
||||
void MouseMotion(SDL_MouseMotionEvent const& event) override;
|
||||
void MouseButtonDown(SDL_MouseButtonEvent const& event) override;
|
||||
void MouseButtonUp(SDL_MouseButtonEvent const& event) override;
|
||||
void MouseWheel(SDL_MouseWheelEvent const& event) override;
|
||||
void KeyDown(SDL_KeyboardEvent const& event) override;
|
||||
void KeyUp(SDL_KeyboardEvent const& event) override;
|
||||
|
||||
//graphics
|
||||
Image image;
|
||||
TTF_Font* font = nullptr;
|
||||
Button backButton;
|
||||
TextLine textLine;
|
||||
|
||||
//auto return
|
||||
std::chrono::steady_clock::time_point startTick;
|
||||
};
|
||||
@@ -1,499 +0,0 @@
|
||||
/* Copyright: (c) Kayne Ruse 2013
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
*
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
*
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#include "in_world.hpp"
|
||||
|
||||
#include "channels.hpp"
|
||||
|
||||
#include <algorithm>
|
||||
#include <cmath>
|
||||
#include <stdexcept>
|
||||
|
||||
//debugging
|
||||
#include <iostream>
|
||||
using std::cout;
|
||||
using std::endl;
|
||||
|
||||
//-------------------------
|
||||
//Public access members
|
||||
//-------------------------
|
||||
|
||||
InWorld::InWorld(ConfigUtility* const argConfig, UDPNetworkUtility* const argNetwork, int* const argClientIndex):
|
||||
config(*argConfig),
|
||||
network(*argNetwork),
|
||||
clientIndex(*argClientIndex)
|
||||
{
|
||||
//setup the utility objects
|
||||
buttonImage.LoadSurface(config["dir.interface"] + "button_menu.bmp");
|
||||
buttonImage.SetClipH(buttonImage.GetClipH()/3);
|
||||
font.LoadSurface(config["dir.fonts"] + "pk_white_8.bmp");
|
||||
|
||||
//pass the utility objects
|
||||
disconnectButton.SetImage(&buttonImage);
|
||||
disconnectButton.SetFont(&font);
|
||||
shutDownButton.SetImage(&buttonImage);
|
||||
shutDownButton.SetFont(&font);
|
||||
|
||||
//set the button positions
|
||||
disconnectButton.SetX(50);
|
||||
disconnectButton.SetY(50 + buttonImage.GetClipH() * 0);
|
||||
shutDownButton.SetX(50);
|
||||
shutDownButton.SetY(50 + buttonImage.GetClipH() * 1);
|
||||
|
||||
//set the button texts
|
||||
disconnectButton.SetText("Disconnect");
|
||||
shutDownButton.SetText("Shut Down");
|
||||
|
||||
//load the tilesheet
|
||||
tileSheet.Load(config["dir.tilesets"] + "terrain.bmp", 12, 15);
|
||||
|
||||
//setup the map object
|
||||
mapPager.SetRegionWidth(REGION_WIDTH);
|
||||
mapPager.SetRegionHeight(REGION_HEIGHT);
|
||||
mapPager.SetRegionDepth(REGION_DEPTH);
|
||||
|
||||
//create the server-side player object
|
||||
NetworkPacket packet;
|
||||
packet.meta.type = NetworkPacket::Type::PLAYER_NEW;
|
||||
packet.playerInfo.clientIndex = clientIndex;
|
||||
snprintf(packet.playerInfo.handle, PACKET_STRING_SIZE, "%s", config["player.handle"].c_str());
|
||||
snprintf(packet.playerInfo.avatar, PACKET_STRING_SIZE, "%s", config["player.avatar"].c_str());
|
||||
packet.playerInfo.position = {0,0};
|
||||
packet.playerInfo.motion = {0,0};
|
||||
|
||||
//send it
|
||||
char buffer[PACKET_BUFFER_SIZE];
|
||||
serialize(&packet, buffer);
|
||||
network.Send(Channels::SERVER, buffer, PACKET_BUFFER_SIZE);
|
||||
|
||||
//request a sync
|
||||
packet.meta.type = NetworkPacket::Type::SYNCHRONIZE;
|
||||
serialize(&packet, buffer);
|
||||
network.Send(Channels::SERVER, buffer, PACKET_BUFFER_SIZE);
|
||||
|
||||
//debug
|
||||
// RequestRegion(0, 0);
|
||||
}
|
||||
|
||||
InWorld::~InWorld() {
|
||||
//
|
||||
}
|
||||
|
||||
//-------------------------
|
||||
//Frame loop
|
||||
//-------------------------
|
||||
|
||||
void InWorld::FrameStart() {
|
||||
//
|
||||
}
|
||||
|
||||
void InWorld::Update(double delta) {
|
||||
NetworkPacket packet;
|
||||
|
||||
//suck in all waiting packets
|
||||
while(network.Receive()) {
|
||||
deserialize(&packet, network.GetInData());
|
||||
packet.meta.srcAddress = network.GetInPacket()->address;
|
||||
HandlePacket(packet);
|
||||
}
|
||||
|
||||
//update the characters
|
||||
for (auto& it : playerCharacters) {
|
||||
it.second.Update(delta);
|
||||
}
|
||||
//TODO: sort the players and entities by Y position
|
||||
|
||||
//update the camera
|
||||
if(localCharacter) {
|
||||
camera.x = localCharacter->GetPosition().x - camera.marginX;
|
||||
camera.y = localCharacter->GetPosition().y - camera.marginY;
|
||||
}
|
||||
|
||||
//check the map
|
||||
UpdateMap();
|
||||
}
|
||||
|
||||
void InWorld::FrameEnd() {
|
||||
//
|
||||
}
|
||||
|
||||
void InWorld::RenderFrame() {
|
||||
// SDL_FillRect(GetScreen(), 0, 0);
|
||||
Render(GetScreen());
|
||||
SDL_Flip(GetScreen());
|
||||
}
|
||||
|
||||
void InWorld::Render(SDL_Surface* const screen) {
|
||||
//draw the map
|
||||
for (auto it = mapPager.GetContainer()->begin(); it != mapPager.GetContainer()->end(); it++) {
|
||||
tileSheet.DrawRegionTo(screen, *it, camera.x, camera.y);
|
||||
}
|
||||
|
||||
//draw characters
|
||||
for (auto& it : playerCharacters) {
|
||||
it.second.DrawTo(screen, camera.x, camera.y);
|
||||
}
|
||||
|
||||
//draw UI
|
||||
disconnectButton.DrawTo(screen);
|
||||
shutDownButton.DrawTo(screen);
|
||||
|
||||
font.DrawStringTo(to_string_custom(fps.GetFrameRate()), screen, 0, 0);
|
||||
|
||||
fps.Calculate();
|
||||
}
|
||||
|
||||
//-------------------------
|
||||
//Event handlers
|
||||
//-------------------------
|
||||
|
||||
void InWorld::QuitEvent() {
|
||||
//exit the game AND the server
|
||||
RequestDisconnect();
|
||||
}
|
||||
|
||||
void InWorld::MouseMotion(SDL_MouseMotionEvent const& motion) {
|
||||
disconnectButton.MouseMotion(motion);
|
||||
shutDownButton.MouseMotion(motion);
|
||||
}
|
||||
|
||||
void InWorld::MouseButtonDown(SDL_MouseButtonEvent const& button) {
|
||||
disconnectButton.MouseButtonDown(button);
|
||||
shutDownButton.MouseButtonDown(button);
|
||||
}
|
||||
|
||||
void InWorld::MouseButtonUp(SDL_MouseButtonEvent const& button) {
|
||||
if (disconnectButton.MouseButtonUp(button) == Button::State::HOVER) {
|
||||
RequestDisconnect();
|
||||
}
|
||||
if (shutDownButton.MouseButtonUp(button) == Button::State::HOVER) {
|
||||
RequestShutDown();
|
||||
}
|
||||
}
|
||||
|
||||
void InWorld::KeyDown(SDL_KeyboardEvent const& key) {
|
||||
switch(key.keysym.sym) {
|
||||
case SDLK_ESCAPE: {
|
||||
QuitEvent();
|
||||
}
|
||||
break;
|
||||
|
||||
//player movement
|
||||
case SDLK_LEFT:
|
||||
if (localCharacter) {
|
||||
localCharacter->AdjustDirection(PlayerCharacter::Direction::WEST);
|
||||
SendState();
|
||||
}
|
||||
break;
|
||||
|
||||
case SDLK_RIGHT:
|
||||
if (localCharacter) {
|
||||
localCharacter->AdjustDirection(PlayerCharacter::Direction::EAST);
|
||||
SendState();
|
||||
}
|
||||
break;
|
||||
|
||||
case SDLK_UP:
|
||||
if (localCharacter) {
|
||||
localCharacter->AdjustDirection(PlayerCharacter::Direction::NORTH);
|
||||
SendState();
|
||||
}
|
||||
break;
|
||||
|
||||
case SDLK_DOWN:
|
||||
if (localCharacter) {
|
||||
localCharacter->AdjustDirection(PlayerCharacter::Direction::SOUTH);
|
||||
SendState();
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void InWorld::KeyUp(SDL_KeyboardEvent const& key) {
|
||||
switch(key.keysym.sym) {
|
||||
//player movement
|
||||
case SDLK_LEFT:
|
||||
if (localCharacter) {
|
||||
localCharacter->AdjustDirection(PlayerCharacter::Direction::EAST);
|
||||
SendState();
|
||||
}
|
||||
break;
|
||||
|
||||
case SDLK_RIGHT:
|
||||
if (localCharacter) {
|
||||
localCharacter->AdjustDirection(PlayerCharacter::Direction::WEST);
|
||||
SendState();
|
||||
}
|
||||
break;
|
||||
|
||||
case SDLK_UP:
|
||||
if (localCharacter) {
|
||||
localCharacter->AdjustDirection(PlayerCharacter::Direction::SOUTH);
|
||||
SendState();
|
||||
}
|
||||
break;
|
||||
|
||||
case SDLK_DOWN:
|
||||
if (localCharacter) {
|
||||
localCharacter->AdjustDirection(PlayerCharacter::Direction::NORTH);
|
||||
SendState();
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
//-------------------------
|
||||
//Network handlers
|
||||
//-------------------------
|
||||
|
||||
void InWorld::HandlePacket(NetworkPacket packet) {
|
||||
switch(packet.meta.type) {
|
||||
case NetworkPacket::Type::DISCONNECT:
|
||||
HandleDisconnect(packet);
|
||||
break;
|
||||
case NetworkPacket::Type::PLAYER_NEW:
|
||||
HandlePlayerNew(packet);
|
||||
break;
|
||||
case NetworkPacket::Type::PLAYER_DELETE:
|
||||
HandlePlayerDelete(packet);
|
||||
break;
|
||||
case NetworkPacket::Type::PLAYER_UPDATE:
|
||||
HandlePlayerUpdate(packet);
|
||||
break;
|
||||
case NetworkPacket::Type::REGION_CONTENT:
|
||||
HandleRegionContent(packet);
|
||||
break;
|
||||
//handle errors
|
||||
default:
|
||||
throw(std::runtime_error("Unknown NetworkPacket::Type encountered"));
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void InWorld::HandleDisconnect(NetworkPacket packet) {
|
||||
network.Unbind(Channels::SERVER);
|
||||
clientIndex = -1;
|
||||
SetNextScene(SceneList::MAINMENU);
|
||||
}
|
||||
|
||||
void InWorld::HandlePlayerNew(NetworkPacket packet) {
|
||||
if (playerCharacters.find(packet.playerInfo.playerIndex) != playerCharacters.end()) {
|
||||
throw(std::runtime_error("Cannot create duplicate players"));
|
||||
}
|
||||
|
||||
playerCharacters[packet.playerInfo.playerIndex].GetSprite()->LoadSurface(config["dir.sprites"] + packet.playerInfo.avatar, 4, 4);
|
||||
playerCharacters[packet.playerInfo.playerIndex].SetPosition(packet.playerInfo.position);
|
||||
playerCharacters[packet.playerInfo.playerIndex].SetMotion(packet.playerInfo.motion);
|
||||
playerCharacters[packet.playerInfo.playerIndex].ResetDirection();
|
||||
|
||||
//catch this client's player object
|
||||
if (packet.playerInfo.clientIndex == clientIndex && !localCharacter) {
|
||||
playerIndex = packet.playerInfo.playerIndex;
|
||||
localCharacter = &playerCharacters[playerIndex];
|
||||
//setup the camera
|
||||
camera.width = GetScreen()->w;
|
||||
camera.height = GetScreen()->h;
|
||||
//center on the player's character
|
||||
camera.marginX = (GetScreen()->w / 2 - localCharacter->GetSprite()->GetImage()->GetClipW() / 2);
|
||||
camera.marginY = (GetScreen()->h / 2 - localCharacter->GetSprite()->GetImage()->GetClipH() / 2);
|
||||
}
|
||||
}
|
||||
|
||||
void InWorld::HandlePlayerDelete(NetworkPacket packet) {
|
||||
if (playerCharacters.find(packet.playerInfo.playerIndex) == playerCharacters.end()) {
|
||||
throw(std::runtime_error("Cannot delete non-existant players"));
|
||||
}
|
||||
|
||||
playerCharacters.erase(packet.playerInfo.playerIndex);
|
||||
|
||||
//catch this client's player object
|
||||
if (packet.playerInfo.clientIndex == clientIndex) {
|
||||
playerIndex = -1;
|
||||
localCharacter = nullptr;
|
||||
}
|
||||
}
|
||||
|
||||
void InWorld::HandlePlayerUpdate(NetworkPacket packet) {
|
||||
if (playerCharacters.find(packet.playerInfo.playerIndex) == playerCharacters.end()) {
|
||||
HandlePlayerNew(packet);
|
||||
return;
|
||||
}
|
||||
|
||||
//update only if the message didn't originate from here
|
||||
if (packet.playerInfo.clientIndex != clientIndex) {
|
||||
playerCharacters[packet.playerInfo.playerIndex].SetPosition(packet.playerInfo.position);
|
||||
playerCharacters[packet.playerInfo.playerIndex].SetMotion(packet.playerInfo.motion);
|
||||
}
|
||||
playerCharacters[packet.playerInfo.playerIndex].ResetDirection();
|
||||
}
|
||||
|
||||
void InWorld::HandleRegionContent(NetworkPacket packet) {
|
||||
//replace existing regions
|
||||
if (mapPager.FindRegion(packet.regionInfo.x, packet.regionInfo.y)) {
|
||||
mapPager.UnloadRegion(packet.regionInfo.x, packet.regionInfo.y);
|
||||
}
|
||||
mapPager.PushRegion(packet.regionInfo.region);
|
||||
packet.regionInfo.region = nullptr;
|
||||
|
||||
//debugging
|
||||
cout << "Received region: " << packet.regionInfo.x << ", " << packet.regionInfo.y << endl;
|
||||
if (mapPager.FindRegion(packet.regionInfo.x, packet.regionInfo.y)) {
|
||||
cout << "Success" << endl;
|
||||
}
|
||||
else {
|
||||
cout << "Failure" << endl;
|
||||
}
|
||||
}
|
||||
|
||||
//-------------------------
|
||||
//Server control
|
||||
//-------------------------
|
||||
|
||||
void InWorld::SendState() {
|
||||
NetworkPacket packet;
|
||||
char buffer[PACKET_BUFFER_SIZE];
|
||||
|
||||
//pack the packet
|
||||
packet.meta.type = NetworkPacket::Type::PLAYER_UPDATE;
|
||||
packet.playerInfo.clientIndex = clientIndex;
|
||||
packet.playerInfo.playerIndex = playerIndex;
|
||||
packet.playerInfo.position = localCharacter->GetPosition();
|
||||
packet.playerInfo.motion = localCharacter->GetMotion();
|
||||
|
||||
serialize(&packet, buffer);
|
||||
network.Send(Channels::SERVER, buffer, PACKET_BUFFER_SIZE);
|
||||
}
|
||||
|
||||
void InWorld::RequestDisconnect() {
|
||||
NetworkPacket packet;
|
||||
char buffer[PACKET_BUFFER_SIZE];
|
||||
|
||||
//send a disconnect request
|
||||
packet.meta.type = NetworkPacket::Type::DISCONNECT;
|
||||
packet.clientInfo.index = clientIndex;
|
||||
serialize(&packet, buffer);
|
||||
network.Send(Channels::SERVER, buffer, PACKET_BUFFER_SIZE);
|
||||
}
|
||||
|
||||
void InWorld::RequestShutDown() {
|
||||
NetworkPacket packet;
|
||||
char buffer[PACKET_BUFFER_SIZE];
|
||||
|
||||
//send a shutdown request
|
||||
packet.meta.type = NetworkPacket::Type::SHUTDOWN;
|
||||
packet.clientInfo.index = clientIndex;
|
||||
serialize(&packet, buffer);
|
||||
network.Send(Channels::SERVER, buffer, PACKET_BUFFER_SIZE);
|
||||
}
|
||||
|
||||
void InWorld::RequestRegion(int x, int y) {
|
||||
NetworkPacket packet;
|
||||
char buffer[PACKET_BUFFER_SIZE];
|
||||
|
||||
//pack the region's data
|
||||
packet.meta.type = NetworkPacket::Type::REGION_REQUEST;
|
||||
packet.regionInfo.x = x;
|
||||
packet.regionInfo.y = y;
|
||||
serialize(&packet, buffer);
|
||||
network.Send(Channels::SERVER, buffer, PACKET_BUFFER_SIZE);
|
||||
}
|
||||
|
||||
//-------------------------
|
||||
//Utilities
|
||||
//-------------------------
|
||||
|
||||
int InWorld::CheckBufferDistance(Region* const region) {
|
||||
/* DOCUMENTATION
|
||||
* This algorithm is extremely complex and involed, but initial tests show
|
||||
* that it gives the right answers. The purpose is to determine how far off screen
|
||||
* a certain region is, so that it can be unloaded when necessary.
|
||||
*
|
||||
* If the region is actually onscreen, then there's no reason to run the rest, so
|
||||
* the algorithm corrects for the camera's location, before checking the bounds of
|
||||
* the screen.
|
||||
*
|
||||
* The next part is tricky. If X or Y is negative, then it is divided by the
|
||||
* graphical size of the regions, resulting in a usable integer, representing how
|
||||
* far from the screen it is in "region units". If, however, X or Y is larger than
|
||||
* 0, than first, the size of the screen is subtracted from that variable, before
|
||||
* it is then divided by the graphical size of a region. Finally, to compensate for
|
||||
* the off by one error, 1 is added at the end.
|
||||
*
|
||||
* Since only the magnitude of the distance in either direction is needed, this
|
||||
* method returns the largest absolute value of X or Y.
|
||||
*
|
||||
* The final result of this algorithm is an integer representing how far, rounded
|
||||
* up, a certain region is from the screen's edges in any direction, measured in
|
||||
* "region units". This algorithm may be flawed, in which case, I recommend simply
|
||||
* replacing it with a boolean check, to see if the region's distance from the player
|
||||
* is larger than a certain value. This algorithm lacks the advantages I initially
|
||||
* expected, so that may be beneficial at some point.
|
||||
*/
|
||||
|
||||
//locations relative to the camera
|
||||
int x = region->GetX() - camera.x;
|
||||
int y = region->GetY() - camera.y;
|
||||
|
||||
//if the region is visible, return -1
|
||||
if (x >= -mapPager.GetRegionWidth() * tileSheet.GetTileW() && x < camera.width &&
|
||||
y >= -mapPager.GetRegionHeight() * tileSheet.GetTileH() && y < camera.height) {
|
||||
return -1;
|
||||
}
|
||||
|
||||
//prune the screen's area from the algorithm; get the pseudo-indexes
|
||||
if (x < 0) x /= (mapPager.GetRegionWidth() * tileSheet.GetTileW());
|
||||
if (y < 0) y /= (mapPager.GetRegionHeight() * tileSheet.GetTileH());
|
||||
if (x > 0) x = (x - camera.width) / (mapPager.GetRegionWidth() * tileSheet.GetTileW()) + 1;
|
||||
if (y > 0) y = (y - camera.height) / (mapPager.GetRegionHeight() * tileSheet.GetTileH()) + 1;
|
||||
|
||||
//return the pseudo-index with the greatest magnitude
|
||||
return std::max(abs(x), abs(y));
|
||||
}
|
||||
|
||||
void InWorld::UpdateMap() {
|
||||
//prune distant regions
|
||||
for (auto it = mapPager.GetContainer()->begin(); it != mapPager.GetContainer()->end(); /* EMPTY */) {
|
||||
if (CheckBufferDistance(*it) > 2) {
|
||||
//debugging
|
||||
cout << "unloading: " << (*it)->GetX() << ", " << (*it)->GetY() << endl;
|
||||
|
||||
mapPager.UnloadRegion((*it)->GetX(), (*it)->GetY());
|
||||
|
||||
//reset
|
||||
it = mapPager.GetContainer()->begin();
|
||||
continue;
|
||||
}
|
||||
++it;
|
||||
}
|
||||
|
||||
//TODO: make the region units official
|
||||
int regionUnitX = mapPager.GetRegionWidth() * tileSheet.GetTileW();
|
||||
int regionUnitY = mapPager.GetRegionHeight() * tileSheet.GetTileH();
|
||||
|
||||
//request empty regions, including buffers (-1 & +1 region unit)
|
||||
for (int i = snapToBase(regionUnitX, camera.x - regionUnitX); i <= snapToBase(regionUnitX, camera.x + camera.width + regionUnitX); i += regionUnitX) {
|
||||
for (int j = snapToBase(regionUnitY, camera.y - regionUnitY); j <= snapToBase(regionUnitY, camera.y + camera.height + regionUnitY); j += regionUnitY) {
|
||||
if (!mapPager.FindRegion(i, j)) {
|
||||
RequestRegion(i, j);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,121 +0,0 @@
|
||||
/* Copyright: (c) Kayne Ruse 2013
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
*
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
*
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#ifndef INWORLD_HPP_
|
||||
#define INWORLD_HPP_
|
||||
|
||||
//maps
|
||||
#include "map_generator.hpp"
|
||||
#include "map_file_format.hpp"
|
||||
#include "region_pager.hpp"
|
||||
|
||||
//networking
|
||||
#include "udp_network_utility.hpp"
|
||||
#include "network_packet.hpp"
|
||||
#include "serial.hpp"
|
||||
|
||||
//graphics
|
||||
#include "image.hpp"
|
||||
#include "raster_font.hpp"
|
||||
#include "button.hpp"
|
||||
#include "tile_sheet.hpp"
|
||||
|
||||
//common
|
||||
#include "config_utility.hpp"
|
||||
#include "frame_rate.hpp"
|
||||
|
||||
//client
|
||||
#include "base_scene.hpp"
|
||||
#include "player_character.hpp"
|
||||
|
||||
//STL
|
||||
#include <map>
|
||||
|
||||
class InWorld : public BaseScene {
|
||||
public:
|
||||
//Public access members
|
||||
InWorld(ConfigUtility* const, UDPNetworkUtility* const, int* const);
|
||||
~InWorld();
|
||||
|
||||
protected:
|
||||
//Frame loop
|
||||
void FrameStart();
|
||||
void Update(double delta);
|
||||
void FrameEnd();
|
||||
void RenderFrame();
|
||||
void Render(SDL_Surface* const);
|
||||
|
||||
//Event handlers
|
||||
void QuitEvent();
|
||||
void MouseMotion(SDL_MouseMotionEvent const&);
|
||||
void MouseButtonDown(SDL_MouseButtonEvent const&);
|
||||
void MouseButtonUp(SDL_MouseButtonEvent const&);
|
||||
void KeyDown(SDL_KeyboardEvent const&);
|
||||
void KeyUp(SDL_KeyboardEvent const&);
|
||||
|
||||
//Network handlers
|
||||
void HandlePacket(NetworkPacket);
|
||||
void HandleDisconnect(NetworkPacket);
|
||||
void HandlePlayerNew(NetworkPacket);
|
||||
void HandlePlayerDelete(NetworkPacket);
|
||||
void HandlePlayerUpdate(NetworkPacket);
|
||||
void HandleRegionContent(NetworkPacket);
|
||||
|
||||
//Server control
|
||||
void SendState();
|
||||
void RequestDisconnect();
|
||||
void RequestShutDown();
|
||||
void RequestRegion(int x, int y);
|
||||
|
||||
//utilities
|
||||
int CheckBufferDistance(Region* const);
|
||||
void UpdateMap();
|
||||
|
||||
//globals
|
||||
ConfigUtility& config;
|
||||
FrameRate fps;
|
||||
UDPNetworkUtility& network;
|
||||
int& clientIndex;
|
||||
|
||||
//graphics
|
||||
Image buttonImage;
|
||||
RasterFont font;
|
||||
TileSheet tileSheet;
|
||||
|
||||
//map
|
||||
RegionPager<BlankGenerator, DummyFormat> mapPager;
|
||||
|
||||
//UI
|
||||
Button disconnectButton;
|
||||
Button shutDownButton;
|
||||
struct {
|
||||
int x = 0, y = 0;
|
||||
int width = 0, height = 0;
|
||||
int marginX = 0, marginY = 0;
|
||||
} camera;
|
||||
|
||||
//game
|
||||
std::map<int, PlayerCharacter> playerCharacters;
|
||||
PlayerCharacter* localCharacter = nullptr;
|
||||
int playerIndex = -1;
|
||||
};
|
||||
|
||||
#endif
|
||||
+337
-117
@@ -1,4 +1,4 @@
|
||||
/* Copyright: (c) Kayne Ruse 2013
|
||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
@@ -23,49 +23,87 @@
|
||||
|
||||
#include "channels.hpp"
|
||||
|
||||
#include <cstring>
|
||||
#include <stdexcept>
|
||||
#include <sstream>
|
||||
|
||||
constexpr SDL_Color WHITE = {255, 255, 255, 255};
|
||||
|
||||
//-------------------------
|
||||
//Public access members
|
||||
//-------------------------
|
||||
|
||||
LobbyMenu::LobbyMenu(ConfigUtility* const argConfig, UDPNetworkUtility* const argNetwork, int* const argClientIndex):
|
||||
config(*argConfig),
|
||||
network(*argNetwork),
|
||||
clientIndex(*argClientIndex)
|
||||
LobbyMenu::LobbyMenu(int* const argClientIndex, int* const argAccountIndex):
|
||||
clientIndex(*argClientIndex),
|
||||
accountIndex(*argAccountIndex)
|
||||
{
|
||||
//preemptive reset
|
||||
clientIndex = -1;
|
||||
accountIndex = -1;
|
||||
|
||||
//setup the utility objects
|
||||
image.LoadSurface(config["dir.interface"] + "button_menu.bmp");
|
||||
image.SetClipH(image.GetClipH()/3);
|
||||
font.LoadSurface(config["dir.fonts"] + "pk_white_8.bmp");
|
||||
buttonImage.Load(GetRenderer(), config["dir.interface"] + "button_blue.png");
|
||||
font = TTF_OpenFont(config["client.font"].c_str(), 12);
|
||||
|
||||
//pass the utility objects
|
||||
search.SetImage(&image);
|
||||
search.SetFont(&font);
|
||||
join.SetImage(&image);
|
||||
join.SetFont(&font);
|
||||
back.SetImage(&image);
|
||||
back.SetFont(&font);
|
||||
//check that the font loaded
|
||||
if (!font) {
|
||||
std::ostringstream msg;
|
||||
msg << "Failed to load a font file; " << SDL_GetError();
|
||||
throw(std::runtime_error(msg.str()));
|
||||
}
|
||||
|
||||
//set the button positions
|
||||
search.SetX(50);
|
||||
search.SetY(50 + image.GetClipH() * 0);
|
||||
join.SetX(50);
|
||||
join.SetY(50 + image.GetClipH() * 1);
|
||||
back.SetX(50);
|
||||
back.SetY(50 + image.GetClipH() * 2);
|
||||
//setup the buttons
|
||||
searchButton.SetBackgroundTexture(GetRenderer(), buttonImage.GetTexture());
|
||||
searchButton.SetText(GetRenderer(), font, WHITE, "Search");
|
||||
joinButton.SetBackgroundTexture(GetRenderer(), buttonImage.GetTexture());
|
||||
joinButton.SetText(GetRenderer(), font, WHITE, "Join");
|
||||
backButton.SetBackgroundTexture(GetRenderer(), buttonImage.GetTexture());
|
||||
backButton.SetText(GetRenderer(), font, WHITE, "Back");
|
||||
|
||||
//set the button texts
|
||||
search.SetText("Search");
|
||||
join.SetText("Join");
|
||||
back.SetText("Back");
|
||||
//set the button positions (assumed)
|
||||
searchButton.SetX(50);
|
||||
searchButton.SetY(50);
|
||||
joinButton.SetX(50);
|
||||
joinButton.SetY(70);
|
||||
backButton.SetX(50);
|
||||
backButton.SetY(90);
|
||||
|
||||
//set the server list's position
|
||||
listBox = {300, 50, 200, font.GetCharH()};
|
||||
//setup the text fields
|
||||
username.SetText(GetRenderer(), font, WHITE, config["client.username"]);
|
||||
password.SetText(GetRenderer(), font, WHITE, config["client.password"]);
|
||||
handle.SetText(GetRenderer(), font, WHITE, config["client.handle"]);
|
||||
avatar.SetText(GetRenderer(), font, WHITE, config["client.avatar"]);
|
||||
|
||||
username.SetBounds(BoundingBox{0, 0, 300, 20});
|
||||
password.SetBounds(BoundingBox{0, 0, 300, 20});
|
||||
handle.SetBounds(BoundingBox{0, 0, 300, 20});
|
||||
avatar.SetBounds(BoundingBox{0, 0, 300, 20});
|
||||
|
||||
username.SetX(50);
|
||||
username.SetY(110);
|
||||
password.SetX(50);
|
||||
password.SetY(130);
|
||||
handle.SetX(50);
|
||||
handle.SetY(150);
|
||||
avatar.SetX(50);
|
||||
avatar.SetY(170);
|
||||
|
||||
//pseudo-list selection
|
||||
//TODO: move this into the UI library?
|
||||
boundingBox = {300, 50, 200, 12};
|
||||
|
||||
//hacked together a highlight box
|
||||
highlightImage.Create(GetRenderer(), 300, 12, {49, 150, 5, 255});
|
||||
|
||||
//Eat incoming packets
|
||||
while(network.Receive());
|
||||
|
||||
//Initial broadcast
|
||||
SendBroadcastRequest();
|
||||
}
|
||||
|
||||
LobbyMenu::~LobbyMenu() {
|
||||
//
|
||||
TTF_CloseFont(font);
|
||||
}
|
||||
|
||||
//-------------------------
|
||||
@@ -76,34 +114,48 @@ void LobbyMenu::FrameStart() {
|
||||
//
|
||||
}
|
||||
|
||||
void LobbyMenu::Update(double delta) {
|
||||
//suck in all waiting packets
|
||||
NetworkPacket packet;
|
||||
while(network.Receive()) {
|
||||
deserialize(&packet, network.GetInData());
|
||||
packet.meta.srcAddress = network.GetInPacket()->address;
|
||||
HandlePacket(packet);
|
||||
void LobbyMenu::Update() {
|
||||
//suck in and process all waiting packets
|
||||
SerialPacket* packetBuffer = reinterpret_cast<SerialPacket*>(new char[MAX_PACKET_SIZE]);
|
||||
while(network.Receive(packetBuffer)) {
|
||||
HandlePacket(packetBuffer);
|
||||
}
|
||||
delete reinterpret_cast<char*>(packetBuffer);
|
||||
}
|
||||
|
||||
void LobbyMenu::FrameEnd() {
|
||||
//
|
||||
}
|
||||
|
||||
void LobbyMenu::Render(SDL_Surface* const screen) {
|
||||
search.DrawTo(screen);
|
||||
join.DrawTo(screen);
|
||||
back.DrawTo(screen);
|
||||
for (int i = 0; i < serverInfo.size(); i++) {
|
||||
void LobbyMenu::RenderFrame(SDL_Renderer* renderer) {
|
||||
//TODO: (2) I need a proper UI system for the entire client and the editor
|
||||
|
||||
//UI
|
||||
searchButton.DrawTo(renderer);
|
||||
joinButton.DrawTo(renderer);
|
||||
backButton.DrawTo(renderer);
|
||||
|
||||
username.DrawTo(renderer);
|
||||
password.DrawTo(renderer);
|
||||
handle.DrawTo(renderer);
|
||||
avatar.DrawTo(renderer);
|
||||
|
||||
//TODO: (3) draw headers for the server list
|
||||
//TODO: (3) ping/delay displayed in the server list
|
||||
for (int i = 0; i < serverVector.size(); i++) {
|
||||
//draw the selected server's highlight
|
||||
if (selection == &serverInfo[i]) {
|
||||
SDL_Rect r = listBox;
|
||||
r.y += i * listBox.h;
|
||||
SDL_FillRect(screen, &r, SDL_MapRGB(screen->format, 255, 127, 39));
|
||||
if (selection == &serverVector[i]) {
|
||||
highlightImage.DrawTo(renderer, boundingBox.x, boundingBox.y + boundingBox.h * i);
|
||||
}
|
||||
|
||||
//draw the server name
|
||||
font.DrawStringTo(serverInfo[i].name, screen, listBox.x, listBox.y + i*listBox.h);
|
||||
//draw the server's info
|
||||
serverVector[i].nameImage.SetX(boundingBox.x);
|
||||
serverVector[i].nameImage.SetY(boundingBox.y + boundingBox.h * i);
|
||||
serverVector[i].nameImage.DrawTo(renderer);
|
||||
|
||||
serverVector[i].playerCountImage.SetX(boundingBox.x+276);
|
||||
serverVector[i].playerCountImage.SetY(boundingBox.y + boundingBox.h * i);
|
||||
serverVector[i].playerCountImage.DrawTo(renderer);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -111,94 +163,262 @@ void LobbyMenu::Render(SDL_Surface* const screen) {
|
||||
//Event handlers
|
||||
//-------------------------
|
||||
|
||||
void LobbyMenu::MouseMotion(SDL_MouseMotionEvent const& motion) {
|
||||
search.MouseMotion(motion);
|
||||
join.MouseMotion(motion);
|
||||
back.MouseMotion(motion);
|
||||
void LobbyMenu::MouseMotion(SDL_MouseMotionEvent const& event) {
|
||||
searchButton.MouseMotion(event);
|
||||
joinButton.MouseMotion(event);
|
||||
backButton.MouseMotion(event);
|
||||
}
|
||||
|
||||
void LobbyMenu::MouseButtonDown(SDL_MouseButtonEvent const& button) {
|
||||
search.MouseButtonDown(button);
|
||||
join.MouseButtonDown(button);
|
||||
back.MouseButtonDown(button);
|
||||
void LobbyMenu::MouseButtonDown(SDL_MouseButtonEvent const& event) {
|
||||
searchButton.MouseButtonDown(event);
|
||||
joinButton.MouseButtonDown(event);
|
||||
backButton.MouseButtonDown(event);
|
||||
|
||||
if (username.MouseButtonDown(event)) {
|
||||
//GUI trick
|
||||
if (!username.GetText().compare(config["client.username"])) {
|
||||
username.SetText(GetRenderer(), font, WHITE, "");
|
||||
}
|
||||
SDL_StartTextInput();
|
||||
}
|
||||
if (password.MouseButtonDown(event)) {
|
||||
//GUI trick
|
||||
if (!password.GetText().compare(config["client.password"])) {
|
||||
password.SetText(GetRenderer(), font, WHITE, "");
|
||||
}
|
||||
SDL_StartTextInput();
|
||||
}
|
||||
if (handle.MouseButtonDown(event)) {
|
||||
//GUI trick
|
||||
if (!handle.GetText().compare(config["client.handle"])) {
|
||||
handle.SetText(GetRenderer(), font, WHITE, "");
|
||||
}
|
||||
SDL_StartTextInput();
|
||||
}
|
||||
if (avatar.MouseButtonDown(event)) {
|
||||
//GUI trick
|
||||
if (!avatar.GetText().compare(config["client.avatar"])) {
|
||||
avatar.SetText(GetRenderer(), font, WHITE, "");
|
||||
}
|
||||
SDL_StartTextInput();
|
||||
}
|
||||
}
|
||||
|
||||
void LobbyMenu::MouseButtonUp(SDL_MouseButtonEvent const& button) {
|
||||
if (search.MouseButtonUp(button) == Button::State::HOVER) {
|
||||
//the vars
|
||||
NetworkPacket packet;
|
||||
char buffer[PACKET_BUFFER_SIZE];
|
||||
|
||||
//broadcast to the network, or a specific server
|
||||
packet.meta.type = NetworkPacket::Type::BROADCAST_REQUEST;
|
||||
serialize(&packet, buffer);
|
||||
network.Send(config["server.host"].c_str(), config.Int("server.port"), buffer, PACKET_BUFFER_SIZE);
|
||||
|
||||
//reset the server list
|
||||
serverInfo.clear();
|
||||
selection = nullptr;
|
||||
void LobbyMenu::MouseButtonUp(SDL_MouseButtonEvent const& event) {
|
||||
if (searchButton.MouseButtonUp(event) == Button::State::RELEASED) {
|
||||
SendBroadcastRequest();
|
||||
}
|
||||
if (joinButton.MouseButtonUp(event) == Button::State::RELEASED && selection && selection->compatible) {
|
||||
SendJoinRequest();
|
||||
}
|
||||
if (backButton.MouseButtonUp(event) == Button::State::RELEASED) {
|
||||
SetSceneSignal(SceneSignal::MAINMENU);
|
||||
}
|
||||
|
||||
else if (join.MouseButtonUp(button) == Button::State::HOVER && selection != nullptr) {
|
||||
//the vars
|
||||
NetworkPacket packet;
|
||||
char buffer[PACKET_BUFFER_SIZE];
|
||||
|
||||
//join the selected server
|
||||
packet.meta.type = NetworkPacket::Type::JOIN_REQUEST;
|
||||
serialize(&packet, buffer);
|
||||
network.Send(&selection->address, buffer, PACKET_BUFFER_SIZE);
|
||||
selection = nullptr;
|
||||
}
|
||||
|
||||
else if (back.MouseButtonUp(button) == Button::State::HOVER) {
|
||||
SetNextScene(SceneList::MAINMENU);
|
||||
}
|
||||
|
||||
else if (
|
||||
//has the user selected a server on the list?
|
||||
button.x > listBox.x &&
|
||||
button.x < listBox.x + listBox.w &&
|
||||
button.y > listBox.y &&
|
||||
button.y < listBox.y + listBox.h * serverInfo.size()
|
||||
) {
|
||||
selection = &serverInfo[(button.y - listBox.y)/listBox.h];
|
||||
//has the user selected a server on the list?
|
||||
BoundingBox tmpBox = boundingBox;
|
||||
tmpBox.h *= serverVector.size(); //within the list bounds
|
||||
if (tmpBox.CheckOverlap({event.x, event.y})) {
|
||||
//NOTE: this memory trick requires a vector
|
||||
selection = &serverVector[(event.y - boundingBox.y)/boundingBox.h];
|
||||
}
|
||||
else {
|
||||
selection = nullptr;
|
||||
}
|
||||
}
|
||||
|
||||
void LobbyMenu::KeyDown(SDL_KeyboardEvent const& key) {
|
||||
switch(key.keysym.sym) {
|
||||
case SDLK_ESCAPE:
|
||||
SetNextScene(SceneList::MAINMENU);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void LobbyMenu::KeyUp(SDL_KeyboardEvent const& key) {
|
||||
void LobbyMenu::MouseWheel(SDL_MouseWheelEvent const& event) {
|
||||
//
|
||||
}
|
||||
|
||||
void LobbyMenu::HandlePacket(NetworkPacket packet) {
|
||||
switch(packet.meta.type) {
|
||||
case NetworkPacket::Type::BROADCAST_RESPONSE: {
|
||||
ServerInformation server;
|
||||
server.name = packet.serverInfo.name;
|
||||
server.address = packet.meta.srcAddress;
|
||||
serverInfo.push_back(server);
|
||||
}
|
||||
void LobbyMenu::KeyDown(SDL_KeyboardEvent const& event) {
|
||||
switch(event.keysym.sym) {
|
||||
case SDLK_ESCAPE:
|
||||
SetSceneSignal(SceneSignal::MAINMENU);
|
||||
break;
|
||||
case NetworkPacket::Type::JOIN_RESPONSE:
|
||||
clientIndex = packet.clientInfo.index;
|
||||
network.Bind(&packet.meta.srcAddress, Channels::SERVER);
|
||||
SetNextScene(SceneList::INWORLD);
|
||||
|
||||
case SDLK_BACKSPACE:
|
||||
//easier than mucking about with SDL_TextEditEvent
|
||||
if (username.GetFocus()) {
|
||||
username.PopChars(GetRenderer(), font, WHITE, 1);
|
||||
}
|
||||
if (password.GetFocus()) {
|
||||
password.PopChars(GetRenderer(), font, WHITE, 1);
|
||||
}
|
||||
if (handle.GetFocus()) {
|
||||
handle.PopChars(GetRenderer(), font, WHITE, 1);
|
||||
}
|
||||
if (avatar.GetFocus()) {
|
||||
avatar.PopChars(GetRenderer(), font, WHITE, 1);
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void LobbyMenu::KeyUp(SDL_KeyboardEvent const& event) {
|
||||
//
|
||||
}
|
||||
|
||||
void LobbyMenu::TextInput(SDL_TextInputEvent const& event) {
|
||||
if (username.GetFocus()) {
|
||||
username.PushText(GetRenderer(), font, WHITE, std::string(event.text));
|
||||
}
|
||||
if (password.GetFocus()) {
|
||||
password.PushText(GetRenderer(), font, WHITE, std::string(event.text));
|
||||
}
|
||||
if (handle.GetFocus()) {
|
||||
handle.PushText(GetRenderer(), font, WHITE, std::string(event.text));
|
||||
}
|
||||
if (avatar.GetFocus()) {
|
||||
avatar.PushText(GetRenderer(), font, WHITE, std::string(event.text));
|
||||
}
|
||||
}
|
||||
|
||||
//-------------------------
|
||||
//Network handlers
|
||||
//-------------------------
|
||||
|
||||
void LobbyMenu::HandlePacket(SerialPacket* const argPacket) {
|
||||
switch(argPacket->type) {
|
||||
//responses
|
||||
case SerialPacketType::BROADCAST_RESPONSE:
|
||||
HandleBroadcastResponse(static_cast<ServerPacket*>(argPacket));
|
||||
break;
|
||||
case SerialPacketType::JOIN_RESPONSE:
|
||||
HandleJoinResponse(static_cast<ClientPacket*>(argPacket));
|
||||
break;
|
||||
case SerialPacketType::LOGIN_RESPONSE:
|
||||
HandleLoginResponse(static_cast<ClientPacket*>(argPacket));
|
||||
break;
|
||||
|
||||
//rejections
|
||||
case SerialPacketType::JOIN_REJECTION:
|
||||
HandleJoinRejection(static_cast<TextPacket*>(argPacket));
|
||||
break;
|
||||
case SerialPacketType::LOGIN_REJECTION:
|
||||
HandleLoginRejection(static_cast<TextPacket*>(argPacket));
|
||||
break;
|
||||
|
||||
//handle errors
|
||||
default:
|
||||
throw(std::runtime_error("Unknown NetworkPacket::Type encountered"));
|
||||
default: {
|
||||
std::ostringstream msg;
|
||||
msg << "Unknown SerialPacketType encountered in LobbyMenu: " << static_cast<int>(argPacket->type);
|
||||
throw(std::runtime_error( msg.str() ));
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void LobbyMenu::HandleBroadcastResponse(ServerPacket* const argPacket) {
|
||||
//extract the data
|
||||
ServerInfo newServer;
|
||||
|
||||
newServer.address = argPacket->srcAddress;
|
||||
newServer.name = argPacket->name;
|
||||
newServer.playerCount = argPacket->playerCount;
|
||||
newServer.version = argPacket->version;
|
||||
newServer.compatible = newServer.version == NETWORK_VERSION;
|
||||
|
||||
//push
|
||||
serverVector.push_back(newServer);
|
||||
|
||||
//BUGFIX: since TextLine lacks the memory management of Image, I'll wait until after the line is in the vector to handle these
|
||||
|
||||
//fancy colors
|
||||
SDL_Color color;
|
||||
if (newServer.compatible) {
|
||||
color = {255, 255, 255, 255};
|
||||
}
|
||||
else {
|
||||
color = {255, 0, 0, 255};
|
||||
}
|
||||
|
||||
//fancy itoa
|
||||
auto itoa_base10 = [](int i) -> std::string {
|
||||
char str[20];
|
||||
sprintf(str, "%d", i);
|
||||
return std::string(str);
|
||||
};
|
||||
|
||||
//text graphics
|
||||
serverVector.back().nameImage.SetText(GetRenderer(), font, color, newServer.name);
|
||||
serverVector.back().playerCountImage.SetText(GetRenderer(), font, color, itoa_base10(newServer.playerCount));
|
||||
}
|
||||
|
||||
void LobbyMenu::HandleJoinResponse(ClientPacket* const argPacket) {
|
||||
//save the server's data
|
||||
clientIndex = argPacket->clientIndex;
|
||||
network.Bind(argPacket->srcAddress, Channels::SERVER);
|
||||
|
||||
//request login data
|
||||
SendLoginRequest();
|
||||
}
|
||||
|
||||
void LobbyMenu::HandleLoginResponse(ClientPacket* const argPacket) {
|
||||
if (argPacket->clientIndex != clientIndex) {
|
||||
throw(std::runtime_error("Client index invalid during login"));
|
||||
}
|
||||
accountIndex = argPacket->accountIndex;
|
||||
SetSceneSignal(SceneSignal::WORLD);
|
||||
}
|
||||
|
||||
void LobbyMenu::HandleJoinRejection(TextPacket* const argPacket) {
|
||||
//NOTE: NEVER HAPPENS
|
||||
throw(std::runtime_error("HandleJoinRejection"));
|
||||
}
|
||||
|
||||
void LobbyMenu::HandleLoginRejection(TextPacket* const argPacket) {
|
||||
config["client.disconnectMessage"] = std::string() + "Join request rejected: " + argPacket->text;
|
||||
SetSceneSignal(SceneSignal::DISCONNECTEDSCREEN);
|
||||
|
||||
//avoid crashes from the heartbeat system
|
||||
ClientPacket newPacket;
|
||||
newPacket.type = SerialPacketType::DISCONNECT_REQUEST;
|
||||
newPacket.clientIndex = clientIndex;
|
||||
network.SendTo(argPacket->srcAddress, &newPacket);
|
||||
}
|
||||
|
||||
//-------------------------
|
||||
//server control
|
||||
//-------------------------
|
||||
|
||||
void LobbyMenu::SendBroadcastRequest() {
|
||||
//broadcast to the home server, and to the LAN
|
||||
ClientPacket packet;
|
||||
|
||||
packet.type = SerialPacketType::BROADCAST_REQUEST;
|
||||
network.SendTo(config["server.home"].c_str(), config.Int("server.port"), &packet);
|
||||
network.SendTo(config["server.host"].c_str(), config.Int("server.port"), &packet);
|
||||
|
||||
//reset the server list
|
||||
serverVector.clear();
|
||||
selection = nullptr;
|
||||
}
|
||||
|
||||
void LobbyMenu::SendJoinRequest() {
|
||||
//BUG: 101 received in LobbyMenu on failed join
|
||||
//pack the packet
|
||||
ClientPacket packet;
|
||||
packet.type = SerialPacketType::JOIN_REQUEST;
|
||||
|
||||
//join the selected server
|
||||
network.SendTo(selection->address, &packet);
|
||||
selection = nullptr;
|
||||
}
|
||||
|
||||
void LobbyMenu::SendLoginRequest() {
|
||||
//NOTE: high cohesion
|
||||
//TODO: (9) have a separate login screen
|
||||
ClientPacket packet;
|
||||
packet.type = SerialPacketType::LOGIN_REQUEST;
|
||||
packet.clientIndex = clientIndex;
|
||||
strncpy(packet.username, username.GetText().c_str(), PACKET_STRING_SIZE+1);
|
||||
|
||||
network.SendTo(Channels::SERVER, &packet);
|
||||
|
||||
//TODO: remove
|
||||
config["client.username"] = username.GetText();
|
||||
config["client.password"] = password.GetText();
|
||||
config["client.handle"] = handle.GetText();
|
||||
config["client.avatar"] = avatar.GetText();
|
||||
}
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
/* Copyright: (c) Kayne Ruse 2013
|
||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
@@ -19,68 +19,98 @@
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#ifndef LOBBYMENU_HPP_
|
||||
#define LOBBYMENU_HPP_
|
||||
|
||||
#include "base_scene.hpp"
|
||||
#pragma once
|
||||
|
||||
//graphics & ui
|
||||
#include "image.hpp"
|
||||
#include "raster_font.hpp"
|
||||
#include "button.hpp"
|
||||
#include "bounding_box.hpp"
|
||||
#include "text_field.hpp"
|
||||
#include "text_line.hpp"
|
||||
|
||||
#include "SDL2/SDL_ttf.h"
|
||||
|
||||
//utilities
|
||||
#include "config_utility.hpp"
|
||||
#include "udp_network_utility.hpp"
|
||||
#include "network_packet.hpp"
|
||||
#include "serial.hpp"
|
||||
#include "serial_packet.hpp"
|
||||
|
||||
//client
|
||||
#include "base_scene.hpp"
|
||||
|
||||
//STL
|
||||
#include <vector>
|
||||
|
||||
class LobbyMenu : public BaseScene {
|
||||
public:
|
||||
//Public access members
|
||||
LobbyMenu(ConfigUtility* const, UDPNetworkUtility* const, int* const);
|
||||
LobbyMenu(int* const argClientIndex, int* const argAccountIndex);
|
||||
~LobbyMenu();
|
||||
|
||||
void RenderFrame(SDL_Renderer* renderer) override;
|
||||
|
||||
protected:
|
||||
//Frame loop
|
||||
void FrameStart();
|
||||
void Update(double delta);
|
||||
void FrameEnd();
|
||||
void Render(SDL_Surface* const);
|
||||
//frame phases
|
||||
void FrameStart() override;
|
||||
void Update() override;
|
||||
void FrameEnd() override;
|
||||
|
||||
//Event handlers
|
||||
void MouseMotion(SDL_MouseMotionEvent const&);
|
||||
void MouseButtonDown(SDL_MouseButtonEvent const&);
|
||||
void MouseButtonUp(SDL_MouseButtonEvent const&);
|
||||
void KeyDown(SDL_KeyboardEvent const&);
|
||||
void KeyUp(SDL_KeyboardEvent const&);
|
||||
//input events
|
||||
void MouseMotion(SDL_MouseMotionEvent const& event) override;
|
||||
void MouseButtonDown(SDL_MouseButtonEvent const& event) override;
|
||||
void MouseButtonUp(SDL_MouseButtonEvent const& event) override;
|
||||
void MouseWheel(SDL_MouseWheelEvent const& event) override;
|
||||
void KeyDown(SDL_KeyboardEvent const& event) override;
|
||||
void KeyUp(SDL_KeyboardEvent const& event) override;
|
||||
void TextInput(SDL_TextInputEvent const& event) override;
|
||||
|
||||
void HandlePacket(NetworkPacket);
|
||||
//Network handlers
|
||||
void HandlePacket(SerialPacket* const);
|
||||
void HandleBroadcastResponse(ServerPacket* const);
|
||||
void HandleJoinResponse(ClientPacket* const);
|
||||
void HandleLoginResponse(ClientPacket* const);
|
||||
void HandleJoinRejection(TextPacket* const);
|
||||
void HandleLoginRejection(TextPacket* const);
|
||||
|
||||
//global
|
||||
ConfigUtility& config;
|
||||
UDPNetworkUtility& network;
|
||||
//server control
|
||||
void SendBroadcastRequest();
|
||||
void SendJoinRequest();
|
||||
void SendLoginRequest();
|
||||
|
||||
//shared parameters
|
||||
ConfigUtility& config = ConfigUtility::GetSingleton();
|
||||
UDPNetworkUtility& network = UDPNetworkUtility::GetSingleton();
|
||||
int& clientIndex;
|
||||
int& accountIndex;
|
||||
|
||||
//members
|
||||
Image image;
|
||||
RasterFont font;
|
||||
Button search;
|
||||
Button join;
|
||||
Button back;
|
||||
//define the list object
|
||||
struct ServerInfo {
|
||||
//graphics
|
||||
TextLine nameImage;
|
||||
TextLine playerCountImage;
|
||||
|
||||
//server list
|
||||
struct ServerInformation {
|
||||
std::string name;
|
||||
//networking
|
||||
IPaddress address;
|
||||
std::string name;
|
||||
int playerCount;
|
||||
int version;
|
||||
bool compatible;
|
||||
};
|
||||
|
||||
std::vector<ServerInformation> serverInfo;
|
||||
//members
|
||||
Image buttonImage;
|
||||
Image highlightImage;
|
||||
TTF_Font* font = nullptr;
|
||||
Button searchButton;
|
||||
Button joinButton;
|
||||
Button backButton;
|
||||
TextField username;
|
||||
TextField password;
|
||||
TextField handle;
|
||||
TextField avatar;
|
||||
|
||||
//a terrible hack, forgive me
|
||||
//I'd love a proper gui system for this
|
||||
SDL_Rect listBox;
|
||||
ServerInformation* selection = nullptr;
|
||||
std::vector<ServerInfo> serverVector;
|
||||
ServerInfo* selection = nullptr;
|
||||
|
||||
BoundingBox boundingBox;
|
||||
};
|
||||
|
||||
#endif
|
||||
|
||||
+76
-48
@@ -1,4 +1,4 @@
|
||||
/* Copyright: (c) Kayne Ruse 2013
|
||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
@@ -21,42 +21,64 @@
|
||||
*/
|
||||
#include "main_menu.hpp"
|
||||
|
||||
#include "config_utility.hpp"
|
||||
|
||||
#include <sstream>
|
||||
#include <stdexcept>
|
||||
|
||||
constexpr SDL_Color WHITE = {255, 255, 255, 255};
|
||||
|
||||
//-------------------------
|
||||
//Public access members
|
||||
//-------------------------
|
||||
|
||||
MainMenu::MainMenu(ConfigUtility* const argConfig):
|
||||
config(*argConfig)
|
||||
{
|
||||
//setup the utility objects
|
||||
image.LoadSurface(config["dir.interface"] + "button_menu.bmp");
|
||||
image.SetClipH(image.GetClipH()/3);
|
||||
font.LoadSurface(config["dir.fonts"] + "pk_white_8.bmp");
|
||||
MainMenu::MainMenu() {
|
||||
ConfigUtility& config = ConfigUtility::GetSingleton();
|
||||
|
||||
//pass the utility objects
|
||||
startButton.SetImage(&image);
|
||||
startButton.SetFont(&font);
|
||||
optionsButton.SetImage(&image);
|
||||
optionsButton.SetFont(&font);
|
||||
quitButton.SetImage(&image);
|
||||
quitButton.SetFont(&font);
|
||||
//setup the utility objects
|
||||
buttonImage.Load(GetRenderer(), config["dir.interface"] + "button_blue.png");
|
||||
font = TTF_OpenFont(config["client.font"].c_str(), 12);
|
||||
|
||||
//check that the font loaded
|
||||
if (!font) {
|
||||
std::ostringstream msg;
|
||||
msg << "Failed to load a font file; " << SDL_GetError();
|
||||
throw(std::runtime_error(msg.str()));
|
||||
}
|
||||
|
||||
//setup the buttons
|
||||
startButton.SetBackgroundTexture(GetRenderer(), buttonImage.GetTexture());
|
||||
startButton.SetText(GetRenderer(), font, WHITE, "Start");
|
||||
optionsButton.SetBackgroundTexture(GetRenderer(), buttonImage.GetTexture());
|
||||
optionsButton.SetText(GetRenderer(), font, WHITE, "Options");
|
||||
quitButton.SetBackgroundTexture(GetRenderer(), buttonImage.GetTexture());
|
||||
quitButton.SetText(GetRenderer(), font, WHITE, "Quit");
|
||||
|
||||
//set the button positions
|
||||
startButton.SetX(50);
|
||||
startButton.SetY(50 + image.GetClipH() * 0);
|
||||
startButton.SetY(50 + 20 * 0);
|
||||
optionsButton.SetX(50);
|
||||
optionsButton.SetY(50 + image.GetClipH() * 1);
|
||||
optionsButton.SetY(50 + 20 * 1);
|
||||
quitButton.SetX(50);
|
||||
quitButton.SetY(50 + image.GetClipH() * 2);
|
||||
quitButton.SetY(50 + 20 * 2);
|
||||
|
||||
//set the button texts
|
||||
startButton.SetText("Start");
|
||||
optionsButton.SetText("Options");
|
||||
quitButton.SetText("Quit");
|
||||
//text box
|
||||
int h = -1;
|
||||
SDL_RenderGetLogicalSize(GetRenderer(), nullptr, &h);
|
||||
|
||||
textBox.SetX(50);
|
||||
textBox.SetY(h-100);
|
||||
|
||||
textBox.PushLine(GetRenderer(), font, WHITE, "Thanks for playing!");
|
||||
textBox.PushLine(GetRenderer(), font, WHITE, "You can get the latest version at: ");
|
||||
textBox.PushLine(GetRenderer(), font, WHITE, "krgamestudios.com"); //TODO: (9) click to open the website/update
|
||||
|
||||
//debug
|
||||
//
|
||||
}
|
||||
|
||||
MainMenu::~MainMenu() {
|
||||
//
|
||||
TTF_CloseFont(font);
|
||||
}
|
||||
|
||||
//-------------------------
|
||||
@@ -67,7 +89,7 @@ void MainMenu::FrameStart() {
|
||||
//
|
||||
}
|
||||
|
||||
void MainMenu::Update(double delta) {
|
||||
void MainMenu::Update() {
|
||||
//
|
||||
}
|
||||
|
||||
@@ -75,48 +97,54 @@ void MainMenu::FrameEnd() {
|
||||
//
|
||||
}
|
||||
|
||||
void MainMenu::Render(SDL_Surface* const screen) {
|
||||
startButton.DrawTo(screen);
|
||||
optionsButton.DrawTo(screen);
|
||||
quitButton.DrawTo(screen);
|
||||
void MainMenu::RenderFrame(SDL_Renderer* renderer) {
|
||||
startButton.DrawTo(renderer);
|
||||
optionsButton.DrawTo(renderer);
|
||||
quitButton.DrawTo(renderer);
|
||||
textBox.DrawTo(renderer);
|
||||
}
|
||||
|
||||
//-------------------------
|
||||
//Event handlers
|
||||
//-------------------------
|
||||
|
||||
void MainMenu::MouseMotion(SDL_MouseMotionEvent const& motion) {
|
||||
startButton.MouseMotion(motion);
|
||||
optionsButton.MouseMotion(motion);
|
||||
quitButton.MouseMotion(motion);
|
||||
void MainMenu::MouseMotion(SDL_MouseMotionEvent const& event) {
|
||||
startButton.MouseMotion(event);
|
||||
optionsButton.MouseMotion(event);
|
||||
quitButton.MouseMotion(event);
|
||||
}
|
||||
|
||||
void MainMenu::MouseButtonDown(SDL_MouseButtonEvent const& button) {
|
||||
startButton.MouseButtonDown(button);
|
||||
optionsButton.MouseButtonDown(button);
|
||||
quitButton.MouseButtonDown(button);
|
||||
void MainMenu::MouseButtonDown(SDL_MouseButtonEvent const& event) {
|
||||
startButton.MouseButtonDown(event);
|
||||
optionsButton.MouseButtonDown(event);
|
||||
quitButton.MouseButtonDown(event);
|
||||
}
|
||||
|
||||
void MainMenu::MouseButtonUp(SDL_MouseButtonEvent const& button) {
|
||||
if (startButton.MouseButtonUp(button) == Button::State::HOVER) {
|
||||
SetNextScene(SceneList::LOBBYMENU);
|
||||
void MainMenu::MouseButtonUp(SDL_MouseButtonEvent const& event) {
|
||||
//TODO: (2) Buttons should only register as "selected" when the left button is used
|
||||
if (startButton.MouseButtonUp(event) == Button::State::RELEASED) {
|
||||
SetSceneSignal(SceneSignal::LOBBYMENU);
|
||||
}
|
||||
if (optionsButton.MouseButtonUp(button) == Button::State::HOVER) {
|
||||
SetNextScene(SceneList::OPTIONSMENU);
|
||||
if (optionsButton.MouseButtonUp(event) == Button::State::RELEASED) {
|
||||
SetSceneSignal(SceneSignal::OPTIONSMENU);
|
||||
}
|
||||
if (quitButton.MouseButtonUp(button) == Button::State::HOVER) {
|
||||
if (quitButton.MouseButtonUp(event) == Button::State::RELEASED) {
|
||||
QuitEvent();
|
||||
}
|
||||
}
|
||||
|
||||
void MainMenu::KeyDown(SDL_KeyboardEvent const& key) {
|
||||
switch(key.keysym.sym) {
|
||||
void MainMenu::MouseWheel(SDL_MouseWheelEvent const& event) {
|
||||
//
|
||||
}
|
||||
|
||||
void MainMenu::KeyDown(SDL_KeyboardEvent const& event) {
|
||||
//
|
||||
}
|
||||
|
||||
void MainMenu::KeyUp(SDL_KeyboardEvent const& event) {
|
||||
switch(event.keysym.sym) {
|
||||
case SDLK_ESCAPE:
|
||||
QuitEvent();
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void MainMenu::KeyUp(SDL_KeyboardEvent const& key) {
|
||||
//
|
||||
}
|
||||
|
||||
+23
-26
@@ -1,4 +1,4 @@
|
||||
/* Copyright: (c) Kayne Ruse 2013
|
||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
@@ -19,45 +19,42 @@
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#ifndef MAINMENU_HPP_
|
||||
#define MAINMENU_HPP_
|
||||
#pragma once
|
||||
|
||||
#include "base_scene.hpp"
|
||||
|
||||
#include "config_utility.hpp"
|
||||
#include "image.hpp"
|
||||
#include "raster_font.hpp"
|
||||
#include "button.hpp"
|
||||
#include "image.hpp"
|
||||
#include "text_box.hpp"
|
||||
|
||||
#include "SDL2/SDL_ttf.h"
|
||||
|
||||
class MainMenu : public BaseScene {
|
||||
public:
|
||||
//Public access members
|
||||
MainMenu(ConfigUtility* const);
|
||||
MainMenu();
|
||||
~MainMenu();
|
||||
|
||||
void RenderFrame(SDL_Renderer* renderer) override;
|
||||
|
||||
protected:
|
||||
//Frame loop
|
||||
void FrameStart();
|
||||
void Update(double delta);
|
||||
void FrameEnd();
|
||||
void Render(SDL_Surface* const);
|
||||
//frame phases
|
||||
void FrameStart() override;
|
||||
void Update() override;
|
||||
void FrameEnd() override;
|
||||
|
||||
//Event handlers
|
||||
void MouseMotion(SDL_MouseMotionEvent const&);
|
||||
void MouseButtonDown(SDL_MouseButtonEvent const&);
|
||||
void MouseButtonUp(SDL_MouseButtonEvent const&);
|
||||
void KeyDown(SDL_KeyboardEvent const&);
|
||||
void KeyUp(SDL_KeyboardEvent const&);
|
||||
|
||||
//globals
|
||||
ConfigUtility& config;
|
||||
//input events
|
||||
void MouseMotion(SDL_MouseMotionEvent const& event) override;
|
||||
void MouseButtonDown(SDL_MouseButtonEvent const& event) override;
|
||||
void MouseButtonUp(SDL_MouseButtonEvent const& event) override;
|
||||
void MouseWheel(SDL_MouseWheelEvent const& event) override;
|
||||
void KeyDown(SDL_KeyboardEvent const& event) override;
|
||||
void KeyUp(SDL_KeyboardEvent const& event) override;
|
||||
|
||||
//members
|
||||
Image image;
|
||||
RasterFont font;
|
||||
Image buttonImage;
|
||||
TTF_Font* font = nullptr;
|
||||
Button startButton;
|
||||
Button optionsButton;
|
||||
Button quitButton;
|
||||
TextBox textBox;
|
||||
};
|
||||
|
||||
#endif
|
||||
|
||||
+3
-14
@@ -1,21 +1,18 @@
|
||||
#config
|
||||
INCLUDES+=. .. ../../common ../../common/graphics ../../common/map ../../common/network ../../common/ui
|
||||
INCLUDES+=. .. ../entities ../../common/debugging ../../common/global_defines ../../common/network ../../common/network/packet_types ../../common/utilities ../../TurtleGUI ../../TurtleMap
|
||||
LIBS+=
|
||||
CXXFLAGS+=-std=c++11 -DDEBUG $(addprefix -I,$(INCLUDES))
|
||||
CFLAGS+=-DDEBUG $(addprefix -I,$(INCLUDES))
|
||||
CXXFLAGS+=-std=c++11 $(addprefix -I,$(INCLUDES))
|
||||
|
||||
#source
|
||||
CXXSRC=$(wildcard *.cpp)
|
||||
CSRC=$(wildcard *.c)
|
||||
|
||||
#objects
|
||||
OBJDIR=obj
|
||||
OBJ+=$(addprefix $(OBJDIR)/,$(CXXSRC:.cpp=.o))
|
||||
OBJ+=$(addprefix $(OBJDIR)/,$(CSRC:.c=.o))
|
||||
|
||||
#output
|
||||
OUTDIR=..
|
||||
OUT=$(addprefix $(OUTDIR)/,libclient.a)
|
||||
OUT=$(addprefix $(OUTDIR)/,client.a)
|
||||
|
||||
#targets
|
||||
all: $(OBJ) $(OUT)
|
||||
@@ -33,11 +30,3 @@ $(OUTDIR):
|
||||
|
||||
$(OBJDIR)/%.o: %.cpp
|
||||
$(CXX) $(CXXFLAGS) -c -o $@ $<
|
||||
|
||||
$(OBJDIR)/%.o: %.c
|
||||
$(CC) $(CFLAGS) -c -o $@ $<
|
||||
|
||||
clean:
|
||||
$(RM) *.o *.a *.exe
|
||||
|
||||
rebuild: clean all
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
/* Copyright: (c) Kayne Ruse 2013
|
||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
@@ -21,32 +21,47 @@
|
||||
*/
|
||||
#include "options_menu.hpp"
|
||||
|
||||
#include "config_utility.hpp"
|
||||
|
||||
#include <sstream>
|
||||
#include <stdexcept>
|
||||
|
||||
constexpr SDL_Color WHITE = {255, 255, 255, 255};
|
||||
|
||||
//-------------------------
|
||||
//Public access members
|
||||
//-------------------------
|
||||
|
||||
OptionsMenu::OptionsMenu(ConfigUtility* const argConfig):
|
||||
config(*argConfig)
|
||||
{
|
||||
//setup the utility objects
|
||||
image.LoadSurface(config["dir.interface"] + "button_menu.bmp");
|
||||
image.SetClipH(image.GetClipH()/3);
|
||||
font.LoadSurface(config["dir.fonts"] + "pk_white_8.bmp");
|
||||
OptionsMenu::OptionsMenu() {
|
||||
ConfigUtility& config = ConfigUtility::GetSingleton();
|
||||
|
||||
//pass the utility objects
|
||||
backButton.SetImage(&image);
|
||||
backButton.SetFont(&font);
|
||||
//setup the utility objects
|
||||
buttonImage.Load(GetRenderer(), config["dir.interface"] + "button_blue.png");
|
||||
font = TTF_OpenFont(config["client.font"].c_str(), 12);
|
||||
|
||||
//check that the font loaded
|
||||
if (!font) {
|
||||
std::ostringstream msg;
|
||||
msg << "Failed to load a font file; " << SDL_GetError();
|
||||
throw(std::runtime_error(msg.str()));
|
||||
}
|
||||
|
||||
//setup the button
|
||||
backButton.SetBackgroundTexture(GetRenderer(), buttonImage.GetTexture());
|
||||
backButton.SetText(GetRenderer(), font, WHITE, "Back");
|
||||
|
||||
//set the button positions
|
||||
backButton.SetX(50);
|
||||
backButton.SetY(50 + image.GetClipH() * 0);
|
||||
backButton.SetY(50);
|
||||
|
||||
//set the button texts
|
||||
backButton.SetText("Back");
|
||||
//text line
|
||||
textLine.SetX(50);
|
||||
textLine.SetY(30);
|
||||
textLine.SetText(GetRenderer(), font, WHITE, "Am I making any progress?");
|
||||
}
|
||||
|
||||
OptionsMenu::~OptionsMenu() {
|
||||
//
|
||||
TTF_CloseFont(font);
|
||||
}
|
||||
|
||||
//-------------------------
|
||||
@@ -57,7 +72,7 @@ void OptionsMenu::FrameStart() {
|
||||
//
|
||||
}
|
||||
|
||||
void OptionsMenu::Update(double delta) {
|
||||
void OptionsMenu::Update() {
|
||||
//
|
||||
}
|
||||
|
||||
@@ -65,38 +80,41 @@ void OptionsMenu::FrameEnd() {
|
||||
//
|
||||
}
|
||||
|
||||
void OptionsMenu::Render(SDL_Surface* const screen) {
|
||||
backButton.DrawTo(screen);
|
||||
|
||||
font.DrawStringTo("Oh, were you looking for the options screen?", screen, 50, 30);
|
||||
void OptionsMenu::RenderFrame(SDL_Renderer* renderer) {
|
||||
backButton.DrawTo(renderer);
|
||||
textLine.DrawTo(renderer);
|
||||
}
|
||||
|
||||
//-------------------------
|
||||
//Event handlers
|
||||
//-------------------------
|
||||
|
||||
void OptionsMenu::MouseMotion(SDL_MouseMotionEvent const& motion) {
|
||||
backButton.MouseMotion(motion);
|
||||
void OptionsMenu::MouseMotion(SDL_MouseMotionEvent const& event) {
|
||||
backButton.MouseMotion(event);
|
||||
}
|
||||
|
||||
void OptionsMenu::MouseButtonDown(SDL_MouseButtonEvent const& button) {
|
||||
backButton.MouseButtonDown(button);
|
||||
void OptionsMenu::MouseButtonDown(SDL_MouseButtonEvent const& event) {
|
||||
backButton.MouseButtonDown(event);
|
||||
}
|
||||
|
||||
void OptionsMenu::MouseButtonUp(SDL_MouseButtonEvent const& button) {
|
||||
if (backButton.MouseButtonUp(button) == Button::State::HOVER) {
|
||||
SetNextScene(SceneList::MAINMENU);
|
||||
void OptionsMenu::MouseButtonUp(SDL_MouseButtonEvent const& event) {
|
||||
if (backButton.MouseButtonUp(event) == Button::State::RELEASED) {
|
||||
SetSceneSignal(SceneSignal::MAINMENU);
|
||||
}
|
||||
}
|
||||
|
||||
void OptionsMenu::KeyDown(SDL_KeyboardEvent const& key) {
|
||||
switch(key.keysym.sym) {
|
||||
void OptionsMenu::MouseWheel(SDL_MouseWheelEvent const& event) {
|
||||
//
|
||||
}
|
||||
|
||||
void OptionsMenu::KeyDown(SDL_KeyboardEvent const& event) {
|
||||
switch(event.keysym.sym) {
|
||||
case SDLK_ESCAPE:
|
||||
SetNextScene(SceneList::MAINMENU);
|
||||
SetSceneSignal(SceneSignal::MAINMENU);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void OptionsMenu::KeyUp(SDL_KeyboardEvent const& key) {
|
||||
void OptionsMenu::KeyUp(SDL_KeyboardEvent const& event) {
|
||||
//
|
||||
}
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
/* Copyright: (c) Kayne Ruse 2013
|
||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
@@ -19,43 +19,40 @@
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#ifndef OPTIONSMENU_HPP_
|
||||
#define OPTIONSMENU_HPP_
|
||||
#pragma once
|
||||
|
||||
#include "button.hpp"
|
||||
#include "image.hpp"
|
||||
#include "text_line.hpp"
|
||||
|
||||
#include "base_scene.hpp"
|
||||
|
||||
#include "config_utility.hpp"
|
||||
#include "image.hpp"
|
||||
#include "raster_font.hpp"
|
||||
#include "button.hpp"
|
||||
|
||||
//NOTE: The options screen needs to be USED
|
||||
class OptionsMenu : public BaseScene {
|
||||
public:
|
||||
//Public access members
|
||||
OptionsMenu(ConfigUtility* const);
|
||||
OptionsMenu();
|
||||
~OptionsMenu();
|
||||
|
||||
protected:
|
||||
//Frame loop
|
||||
void FrameStart();
|
||||
void Update(double delta);
|
||||
void FrameEnd();
|
||||
void Render(SDL_Surface* const);
|
||||
void RenderFrame(SDL_Renderer* renderer) override;
|
||||
|
||||
//Event handlers
|
||||
void MouseMotion(SDL_MouseMotionEvent const&);
|
||||
void MouseButtonDown(SDL_MouseButtonEvent const&);
|
||||
void MouseButtonUp(SDL_MouseButtonEvent const&);
|
||||
void KeyDown(SDL_KeyboardEvent const&);
|
||||
void KeyUp(SDL_KeyboardEvent const&);
|
||||
private:
|
||||
//frame phases
|
||||
void FrameStart() override;
|
||||
void Update() override;
|
||||
void FrameEnd() override;
|
||||
|
||||
//globals
|
||||
ConfigUtility& config;
|
||||
//input events
|
||||
void MouseMotion(SDL_MouseMotionEvent const& event) override;
|
||||
void MouseButtonDown(SDL_MouseButtonEvent const& event) override;
|
||||
void MouseButtonUp(SDL_MouseButtonEvent const& event) override;
|
||||
void MouseWheel(SDL_MouseWheelEvent const& event) override;
|
||||
void KeyDown(SDL_KeyboardEvent const& event) override;
|
||||
void KeyUp(SDL_KeyboardEvent const& event) override;
|
||||
|
||||
//members
|
||||
Image image;
|
||||
RasterFont font;
|
||||
Image buttonImage;
|
||||
TTF_Font* font = nullptr;
|
||||
Button backButton;
|
||||
TextLine textLine;
|
||||
};
|
||||
|
||||
#endif
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
/* Copyright: (c) Kayne Ruse 2013
|
||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
@@ -21,14 +21,20 @@
|
||||
*/
|
||||
#include "splash_screen.hpp"
|
||||
|
||||
#include "config_utility.hpp"
|
||||
|
||||
//-------------------------
|
||||
//Public access members
|
||||
//-------------------------
|
||||
|
||||
SplashScreen::SplashScreen(ConfigUtility* const argConfig):
|
||||
config(*argConfig)
|
||||
{
|
||||
logo.LoadSurface(config["dir.logos"] + "krstudios.bmp");
|
||||
SplashScreen::SplashScreen(SDL_Window* w) {
|
||||
//fit the screen to the logo
|
||||
//NOTE: not using this window trick
|
||||
window = w;
|
||||
SDL_GetWindowSize(window, &windowWidth, &windowHeight);
|
||||
|
||||
logo.Load(GetRenderer(), ConfigUtility::GetSingleton()["dir.logos"] + "krstudios.png");
|
||||
|
||||
startTick = std::chrono::steady_clock::now();
|
||||
}
|
||||
|
||||
@@ -40,12 +46,16 @@ SplashScreen::~SplashScreen() {
|
||||
//Frame loop
|
||||
//-------------------------
|
||||
|
||||
void SplashScreen::Update(double delta) {
|
||||
if (std::chrono::steady_clock::now() - startTick > std::chrono::duration<int>(1)) {
|
||||
SetNextScene(SceneList::MAINMENU);
|
||||
void SplashScreen::FrameStart() {
|
||||
//TODO: (0) config flag to change the delay
|
||||
if (std::chrono::steady_clock::now() - startTick > std::chrono::duration<int>(3)) {
|
||||
SetSceneSignal(SceneSignal::MAINMENU);
|
||||
}
|
||||
}
|
||||
|
||||
void SplashScreen::Render(SDL_Surface* const screen) {
|
||||
logo.DrawTo(screen, (screen->w - logo.GetClipW()) / 2, (screen->h - logo.GetClipH()) / 2);
|
||||
void SplashScreen::RenderFrame(SDL_Renderer* renderer) {
|
||||
//TODO: version information
|
||||
int w = 0, h = 0;
|
||||
SDL_RenderGetLogicalSize(renderer, &w, &h);
|
||||
logo.DrawTo(renderer, (w - logo.GetClipW()) / 2, (h - logo.GetClipH()) / 2);
|
||||
}
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
/* Copyright: (c) Kayne Ruse 2013
|
||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
@@ -19,12 +19,9 @@
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#ifndef SPLASHSCREEN_HPP_
|
||||
#define SPLASHSCREEN_HPP_
|
||||
#pragma once
|
||||
|
||||
#include "base_scene.hpp"
|
||||
|
||||
#include "config_utility.hpp"
|
||||
#include "image.hpp"
|
||||
|
||||
#include <chrono>
|
||||
@@ -32,20 +29,20 @@
|
||||
class SplashScreen : public BaseScene {
|
||||
public:
|
||||
//Public access members
|
||||
SplashScreen(ConfigUtility* const);
|
||||
SplashScreen(SDL_Window*);
|
||||
~SplashScreen();
|
||||
|
||||
protected:
|
||||
//Frame loop
|
||||
void Update(double delta);
|
||||
void Render(SDL_Surface* const);
|
||||
void RenderFrame(SDL_Renderer* renderer) override;
|
||||
|
||||
//globals
|
||||
ConfigUtility& config;
|
||||
private:
|
||||
//Frame loop
|
||||
void FrameStart() override;
|
||||
|
||||
//members
|
||||
std::chrono::steady_clock::time_point startTick;
|
||||
Image logo;
|
||||
};
|
||||
|
||||
#endif
|
||||
//screws with the window
|
||||
SDL_Window* window = nullptr;
|
||||
int windowWidth, windowHeight;
|
||||
};
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,171 @@
|
||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
*
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
*
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#pragma once
|
||||
|
||||
//maps
|
||||
#include "region_pager_base.hpp"
|
||||
|
||||
//utilities
|
||||
#include "udp_network_utility.hpp"
|
||||
#include "serial_packet.hpp"
|
||||
#include "config_utility.hpp"
|
||||
|
||||
//graphics
|
||||
#include "image.hpp"
|
||||
#include "button.hpp"
|
||||
#include "tile_sheet.hpp"
|
||||
#include "text_line.hpp"
|
||||
|
||||
//common
|
||||
#include "frame_rate.hpp"
|
||||
|
||||
//client
|
||||
#include "barrier_manager.hpp"
|
||||
#include "base_scene.hpp"
|
||||
#include "base_barrier.hpp"
|
||||
#include "base_creature.hpp"
|
||||
#include "heartbeat_utility.hpp"
|
||||
#include "local_character.hpp"
|
||||
|
||||
#include "SDL2/SDL.h"
|
||||
#include "SDL2/SDL_net.h"
|
||||
#include "SDL2/SDL_ttf.h"
|
||||
|
||||
//STL
|
||||
#include <map>
|
||||
|
||||
#include <chrono>
|
||||
|
||||
class World: public BaseScene {
|
||||
public:
|
||||
//Public access members
|
||||
World(int* const argClientIndex, int* const argAccountIndex);
|
||||
~World();
|
||||
|
||||
void RenderFrame(SDL_Renderer* renderer) override;
|
||||
|
||||
private:
|
||||
//frame phases
|
||||
void FrameStart() override;
|
||||
void Update() override;
|
||||
void FrameEnd() override;
|
||||
|
||||
//input events
|
||||
void QuitEvent();
|
||||
void MouseMotion(SDL_MouseMotionEvent const& event) override;
|
||||
void MouseButtonDown(SDL_MouseButtonEvent const& event) override;
|
||||
void MouseButtonUp(SDL_MouseButtonEvent const& event) override;
|
||||
void MouseWheel(SDL_MouseWheelEvent const& event) override;
|
||||
void KeyDown(SDL_KeyboardEvent const& event) override;
|
||||
void KeyUp(SDL_KeyboardEvent const& event) override;
|
||||
|
||||
//handle incoming traffic
|
||||
void HandlePacket(SerialPacket* const);
|
||||
|
||||
//basic connections
|
||||
void SendLogoutRequest();
|
||||
void SendDisconnectRequest();
|
||||
void SendAdminDisconnectForced();
|
||||
void SendAdminShutdownRequest();
|
||||
|
||||
void hLogoutResponse(ClientPacket* const);
|
||||
void hDisconnectResponse(ClientPacket* const);
|
||||
void hAdminDisconnectForced(ClientPacket* const);
|
||||
|
||||
//map management
|
||||
void SendRegionRequest(int roomIndex, int x, int y);
|
||||
void hRegionContent(RegionPacket* const);
|
||||
void UpdateMap();
|
||||
|
||||
//character management
|
||||
void hCharacterUpdate(CharacterPacket* const);
|
||||
void hCharacterCreate(CharacterPacket* const);
|
||||
void hCharacterUnload(CharacterPacket* const);
|
||||
void hQueryCharacterExists(CharacterPacket* const);
|
||||
void hCharacterMovement(CharacterPacket* const);
|
||||
void hCharacterRejection(TextPacket* const);
|
||||
|
||||
//creature management
|
||||
void hCreatureUpdate(CreaturePacket* const);
|
||||
void hCreatureCreate(CreaturePacket* const);
|
||||
void hCreatureUnload(CreaturePacket* const);
|
||||
void hQueryCreatureExists(CreaturePacket* const);
|
||||
void hCreatureMovement(CreaturePacket* const);
|
||||
|
||||
//barrier management
|
||||
void hBarrierUpdate(BarrierPacket* const);
|
||||
void hBarrierCreate(BarrierPacket* const);
|
||||
void hBarrierUnload(BarrierPacket* const);
|
||||
void hQueryBarrierExists(BarrierPacket* const);
|
||||
|
||||
//chat
|
||||
//TODO: ui chat engine
|
||||
void hTextBroadcast(TextPacket* const);
|
||||
void hTextSpeech(TextPacket* const);
|
||||
void hTextWhisper(TextPacket* const);
|
||||
|
||||
//general gameplay
|
||||
void SendLocalCharacterMovement();
|
||||
std::list<BoundingBox> GenerateCollisionGrid(Entity*, int tileWidth, int tileHeight);
|
||||
|
||||
//indexes
|
||||
int& clientIndex;
|
||||
int& accountIndex;
|
||||
int characterIndex = -1;
|
||||
int roomIndex = -1;
|
||||
|
||||
//graphics
|
||||
TileSheet tileSheet;
|
||||
|
||||
//map
|
||||
RegionPagerBase regionPager;
|
||||
|
||||
//UI
|
||||
Image buttonImage;
|
||||
TTF_Font* font = nullptr;
|
||||
Button disconnectButton;
|
||||
Button shutdownButton;
|
||||
FrameRate fps;
|
||||
TextLine fpsTextLine;
|
||||
|
||||
//the camera structure
|
||||
struct {
|
||||
int x = 0, y = 0;
|
||||
int width = 0, height = 0;
|
||||
int marginX = 0, marginY = 0;
|
||||
} camera;
|
||||
|
||||
//entities
|
||||
BarrierManager barrierMgr;
|
||||
std::map<int, BaseCharacter> characterMap;
|
||||
std::map<int, BaseCreature> creatureMap;
|
||||
LocalCharacter* localCharacter = nullptr;
|
||||
|
||||
//heartbeat
|
||||
HeartbeatUtility heartbeatUtility;
|
||||
typedef std::chrono::steady_clock Clock;
|
||||
Clock::time_point queryTime = Clock::now() - std::chrono::seconds(4); //back 4 seconds to trigger automatically
|
||||
|
||||
//ugly references; I hate this
|
||||
ConfigUtility& config = ConfigUtility::GetSingleton();
|
||||
UDPNetworkUtility& network = UDPNetworkUtility::GetSingleton();
|
||||
};
|
||||
@@ -0,0 +1,186 @@
|
||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
*
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
*
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#include "sprite_sheet.hpp"
|
||||
|
||||
#include <sstream>
|
||||
#include <stdexcept>
|
||||
|
||||
SpriteSheet& SpriteSheet::operator=(SpriteSheet const& rhs) {
|
||||
//don't screw yourself
|
||||
if (this == &rhs) {
|
||||
return *this;
|
||||
}
|
||||
|
||||
Free();
|
||||
|
||||
//Copy the other SpriteSheet's stuff
|
||||
texture = rhs.texture;
|
||||
clip = rhs.clip;
|
||||
local = false;
|
||||
countX = rhs.countX;
|
||||
countY = rhs.countY;
|
||||
indexX = rhs.indexX;
|
||||
indexY = rhs.indexY;
|
||||
delay = rhs.delay;
|
||||
tick = rhs.tick;
|
||||
}
|
||||
|
||||
SpriteSheet& SpriteSheet::operator=(SpriteSheet&& rhs) {
|
||||
//don't screw yourself
|
||||
if (this == &rhs) {
|
||||
return *this;
|
||||
}
|
||||
|
||||
Free();
|
||||
|
||||
//Steal the other SpriteSheet's stuff
|
||||
texture = rhs.texture;
|
||||
clip = rhs.clip;
|
||||
local = rhs.local;
|
||||
countX = rhs.countX;
|
||||
countY = rhs.countY;
|
||||
indexX = rhs.indexX;
|
||||
indexY = rhs.indexY;
|
||||
delay = rhs.delay;
|
||||
tick = rhs.tick;
|
||||
|
||||
rhs.texture = nullptr;
|
||||
rhs.clip = {0, 0, 0, 0};
|
||||
rhs.local = false;
|
||||
rhs.countX = 0;
|
||||
rhs.countY = 0;
|
||||
rhs.indexX = 0;
|
||||
rhs.indexY = 0;
|
||||
rhs.delay = 0.0;
|
||||
rhs.tick = 0.0;
|
||||
}
|
||||
|
||||
void SpriteSheet::Update(double delta) {
|
||||
//if the delay has passed
|
||||
if (delay && (tick += delta) >= delay) {
|
||||
//if the index is out of bounds
|
||||
if (++indexX >= countX) {
|
||||
indexX = 0;
|
||||
}
|
||||
tick = 0;
|
||||
}
|
||||
//modify area drawn
|
||||
clip.x = indexX * clip.w;
|
||||
clip.y = indexY * clip.h;
|
||||
}
|
||||
|
||||
SDL_Texture* SpriteSheet::Load(SDL_Renderer* r, std::string fname, Uint16 cx, Uint16 cy) {
|
||||
//call the base function
|
||||
Image::Load(r, fname);
|
||||
|
||||
//set the metadata
|
||||
countX = cx;
|
||||
countY = cy;
|
||||
|
||||
//assume clip.x and clip.y were set to the size of the texture
|
||||
//reduce the w & h to the size of one cell
|
||||
clip.w = clip.w / countX;
|
||||
clip.h = clip.h / countY;
|
||||
|
||||
indexX = indexY = 0;
|
||||
delay = tick = 0.0;
|
||||
|
||||
return texture;
|
||||
}
|
||||
|
||||
SDL_Texture* SpriteSheet::Create(SDL_Renderer* r, Uint16 w, Uint16 h, Uint16 cx, Uint16 cy) {
|
||||
//call the base function
|
||||
Image::Create(r, w, h);
|
||||
|
||||
//set the metadata
|
||||
countX = cx;
|
||||
countY = cy;
|
||||
|
||||
//assume clip.x and clip.y were set to the size of the texture
|
||||
//reduce the w & h to the size of one cell
|
||||
clip.w = clip.w / countX;
|
||||
clip.h = clip.h / countY;
|
||||
|
||||
indexX = indexY = 0;
|
||||
delay = tick = 0.0;
|
||||
|
||||
return texture;
|
||||
}
|
||||
|
||||
SDL_Texture* SpriteSheet::SetTexture(SDL_Texture* ptr, Uint16 cx, Uint16 cy) {
|
||||
//call the base function
|
||||
Image::SetTexture(ptr);
|
||||
|
||||
//set the metadata
|
||||
countX = cx;
|
||||
countY = cy;
|
||||
|
||||
//assume clip.x and clip.y were set to the size of the texture
|
||||
//reduce the w & h to the size of one cell
|
||||
clip.w = clip.w / countX;
|
||||
clip.h = clip.h / countY;
|
||||
|
||||
indexX = indexY = 0;
|
||||
delay = tick = 0.0;
|
||||
|
||||
return texture;
|
||||
}
|
||||
|
||||
void SpriteSheet::Free() {
|
||||
Image::Free();
|
||||
countX = countY = 0;
|
||||
indexX = indexY = 0;
|
||||
delay = tick = 0.0;
|
||||
}
|
||||
|
||||
Uint16 SpriteSheet::SetCountX(Uint16 i) {
|
||||
indexX = 0;
|
||||
return countX = i;
|
||||
}
|
||||
|
||||
Uint16 SpriteSheet::SetCountY(Uint16 i) {
|
||||
indexY = 0;
|
||||
return countY = i;
|
||||
}
|
||||
|
||||
Uint16 SpriteSheet::SetIndexX(Uint16 i) {
|
||||
if (i > countX) {
|
||||
std::ostringstream msg;
|
||||
msg << "Cannot set index 'x' to " << i;
|
||||
throw(std::out_of_range(msg.str()));
|
||||
}
|
||||
return indexX = i;
|
||||
}
|
||||
|
||||
Uint16 SpriteSheet::SetIndexY(Uint16 i) {
|
||||
if (i > countY) {
|
||||
std::ostringstream msg;
|
||||
msg << "Cannot set index 'y' to " << i;
|
||||
throw(std::invalid_argument(msg.str()));
|
||||
}
|
||||
return indexY = i;
|
||||
}
|
||||
|
||||
double SpriteSheet::SetDelay(double d) {
|
||||
tick = 0;
|
||||
return delay = d;
|
||||
}
|
||||
@@ -0,0 +1,70 @@
|
||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
*
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
*
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#pragma once
|
||||
|
||||
#include "image.hpp"
|
||||
|
||||
class SpriteSheet : public Image {
|
||||
public:
|
||||
SpriteSheet() = default;
|
||||
SpriteSheet(SpriteSheet const& rhs) { *this = rhs; }
|
||||
SpriteSheet(SpriteSheet&& rhs) { *this = std::move(rhs); }
|
||||
SpriteSheet(SDL_Renderer* r, std::string fname, Uint16 cx, Uint16 cy)
|
||||
{ Load(r, fname, cx, cy); }
|
||||
SpriteSheet(SDL_Renderer* r, Uint16 w, Uint16 h, Uint16 cx, Uint16 cy)
|
||||
{ Create(r, w, h, cx, cy); }
|
||||
SpriteSheet(SDL_Texture* p, Uint16 cx, Uint16 cy)
|
||||
{ SetTexture(p, cx, cy); }
|
||||
~SpriteSheet() = default;
|
||||
|
||||
SpriteSheet& operator=(SpriteSheet const&);
|
||||
SpriteSheet& operator=(SpriteSheet&&);
|
||||
|
||||
void Update(double delta);
|
||||
|
||||
SDL_Texture* Load(SDL_Renderer*, std::string fname, Uint16 cx, Uint16 cy);
|
||||
SDL_Texture* Create(SDL_Renderer*, Uint16 w, Uint16 h, Uint16 cx, Uint16 cy);
|
||||
SDL_Texture* SetTexture(SDL_Texture*, Uint16 cx, Uint16 cy);
|
||||
void Free() override;
|
||||
|
||||
Uint16 SetCountX(Uint16);
|
||||
Uint16 SetCountY(Uint16);
|
||||
Uint16 SetIndexX(Uint16);
|
||||
Uint16 SetIndexY(Uint16);
|
||||
|
||||
Uint16 GetCountX() const { return countX; }
|
||||
Uint16 GetCountY() const { return countY; }
|
||||
Uint16 GetIndexX() const { return indexX; }
|
||||
Uint16 GetIndexY() const { return indexY; }
|
||||
|
||||
double SetDelay(double d);
|
||||
double GetDelay() const { return delay; }
|
||||
|
||||
private:
|
||||
Uint16 countX = 0, countY = 0, indexX = 0, indexY = 0;
|
||||
double delay = 0.0, tick = 0.0;
|
||||
|
||||
//disable access
|
||||
using Image::Load;
|
||||
using Image::Create;
|
||||
using Image::SetTexture;
|
||||
};
|
||||
@@ -1,105 +0,0 @@
|
||||
/* Copyright: (c) Kayne Ruse 2013
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
*
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
*
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#include "config_utility.hpp"
|
||||
|
||||
#include <cstdlib>
|
||||
#include <fstream>
|
||||
#include <stdexcept>
|
||||
|
||||
using namespace std;
|
||||
|
||||
void ConfigUtility::Load(string fname) {
|
||||
ifstream is(fname);
|
||||
|
||||
if (!is.is_open()) {
|
||||
throw(runtime_error("Failed to open config file"));
|
||||
}
|
||||
|
||||
string key, val;
|
||||
|
||||
for (;;) { //forever
|
||||
//eat whitespace
|
||||
while(isspace(is.peek()))
|
||||
is.ignore();
|
||||
|
||||
//end of file
|
||||
if (is.eof())
|
||||
break;
|
||||
|
||||
//skip comment lines
|
||||
if (is.peek() == '#') {
|
||||
while(is.peek() != '\n' && !is.eof()) {
|
||||
is.ignore();
|
||||
}
|
||||
continue;
|
||||
}
|
||||
|
||||
//read in the pair
|
||||
getline(is, key,'=');
|
||||
getline(is, val);
|
||||
|
||||
//trim the strings at the start & end
|
||||
while(key.size() && isspace(*key.begin())) key.erase(0, 1);
|
||||
while(val.size() && isspace(*val.begin())) val.erase(0, 1);
|
||||
|
||||
while(key.size() && isspace(*(key.end()-1))) key.erase(key.end() - 1);
|
||||
while(val.size() && isspace(*(val.end()-1))) val.erase(val.end() - 1);
|
||||
|
||||
//allow empty/wiped values
|
||||
if (key.size() == 0) {
|
||||
continue;
|
||||
}
|
||||
|
||||
//save the pair
|
||||
table[key] = val;
|
||||
}
|
||||
|
||||
is.close();
|
||||
}
|
||||
|
||||
std::string& ConfigUtility::String(std::string s) {
|
||||
return table[s];
|
||||
}
|
||||
|
||||
int ConfigUtility::Integer(std::string s) {
|
||||
std::map<std::string, std::string>::iterator it = table.find(s);
|
||||
if (it == table.end()) {
|
||||
return 0;
|
||||
}
|
||||
return atoi(it->second.c_str());
|
||||
}
|
||||
|
||||
double ConfigUtility::Double(std::string s) {
|
||||
std::map<std::string, std::string>::iterator it = table.find(s);
|
||||
if (it == table.end()) {
|
||||
return 0.0;
|
||||
}
|
||||
return atof(it->second.c_str());
|
||||
}
|
||||
|
||||
bool ConfigUtility::Boolean(std::string s) {
|
||||
std::map<std::string, std::string>::iterator it = table.find(s);
|
||||
if (it == table.end()) {
|
||||
return false;
|
||||
}
|
||||
return it->second == "true";
|
||||
}
|
||||
@@ -1,4 +1,4 @@
|
||||
/* Copyright: (c) Kayne Ruse 2014
|
||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
@@ -19,8 +19,7 @@
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#ifndef FRAMERATE_HPP_
|
||||
#define FRAMERATE_HPP_
|
||||
#pragma once
|
||||
|
||||
#include <chrono>
|
||||
|
||||
@@ -29,20 +28,23 @@ public:
|
||||
typedef std::chrono::high_resolution_clock Clock;
|
||||
|
||||
FrameRate() = default;
|
||||
|
||||
//DOCS: for usage purposes, this returns -1 unless a new framerate value is set
|
||||
int Calculate() {
|
||||
frameCount++;
|
||||
if (Clock::now() - tick >= std::chrono::duration<int>(1)) {
|
||||
lastFrameRate = frameCount;
|
||||
frameCount = 0;
|
||||
tick = Clock::now();
|
||||
return lastFrameRate;
|
||||
}
|
||||
return lastFrameRate;
|
||||
return -1;
|
||||
}
|
||||
|
||||
int GetFrameRate() { return lastFrameRate; }
|
||||
|
||||
private:
|
||||
int frameCount = 0;
|
||||
int lastFrameRate = 0;
|
||||
Clock::time_point tick = Clock::now();
|
||||
};
|
||||
|
||||
#endif
|
||||
@@ -0,0 +1,28 @@
|
||||
#config
|
||||
INCLUDES+=.
|
||||
LIBS+=
|
||||
CXXFLAGS+=-std=c++11 $(addprefix -I,$(INCLUDES))
|
||||
|
||||
#source
|
||||
CXXSRC=$(wildcard *.cpp)
|
||||
|
||||
#objects
|
||||
OBJDIR=obj
|
||||
OBJ+=$(addprefix $(OBJDIR)/,$(CXXSRC:.cpp=.o))
|
||||
|
||||
#targets
|
||||
all: $(OBJ) $(OUT)
|
||||
ar -crs $(OUT) $(OBJ)
|
||||
|
||||
$(OBJ): | $(OBJDIR)
|
||||
|
||||
$(OUT): | $(OUTDIR)
|
||||
|
||||
$(OBJDIR):
|
||||
mkdir $(OBJDIR)
|
||||
|
||||
$(OUTDIR):
|
||||
mkdir $(OUTDIR)
|
||||
|
||||
$(OBJDIR)/%.o: %.cpp
|
||||
$(CXX) $(CXXFLAGS) -c -o $@ $<
|
||||
@@ -0,0 +1,45 @@
|
||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
*
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
*
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#include "timer.hpp"
|
||||
|
||||
Timer::Timer(): start(Timer::Clock::now()) {
|
||||
//
|
||||
}
|
||||
|
||||
Timer::Timer(std::string s): name(s), start(Timer::Clock::now()) {
|
||||
//
|
||||
}
|
||||
|
||||
void Timer::Start() {
|
||||
start = Clock::now();
|
||||
}
|
||||
|
||||
void Timer::Stop() {
|
||||
timeSpan = Clock::now() - start;
|
||||
}
|
||||
|
||||
std::ostream& operator<<(std::ostream& os, Timer& t) {
|
||||
os << t.GetName() << ": ";
|
||||
os << std::chrono::duration_cast<std::chrono::microseconds>(t.GetTime()).count();
|
||||
os << "us";
|
||||
return os;
|
||||
}
|
||||
@@ -0,0 +1,51 @@
|
||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
*
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
*
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#pragma once
|
||||
|
||||
#include <chrono>
|
||||
#include <string>
|
||||
#include <ostream>
|
||||
|
||||
class Timer {
|
||||
public:
|
||||
typedef std::chrono::high_resolution_clock Clock;
|
||||
|
||||
Timer();
|
||||
Timer(std::string s);
|
||||
~Timer() = default;
|
||||
|
||||
void Start();
|
||||
void Stop();
|
||||
|
||||
//accessors and mutators
|
||||
Clock::duration GetTime() { return timeSpan; }
|
||||
|
||||
std::string SetName(std::string s) { return name = s; }
|
||||
std::string GetName() { return name; }
|
||||
|
||||
private:
|
||||
std::string name;
|
||||
Clock::time_point start;
|
||||
Clock::duration timeSpan;
|
||||
};
|
||||
|
||||
std::ostream& operator<<(std::ostream& os, Timer& t);
|
||||
@@ -0,0 +1,28 @@
|
||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
*
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
*
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#pragma once
|
||||
|
||||
//the bounds for the objects, mapped to the default sprites
|
||||
constexpr int BARRIER_BOUNDS_X = 0;
|
||||
constexpr int BARRIER_BOUNDS_Y = 0;
|
||||
constexpr int BARRIER_BOUNDS_WIDTH = 96;
|
||||
constexpr int BARRIER_BOUNDS_HEIGHT = 96;
|
||||
@@ -0,0 +1,39 @@
|
||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
*
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
*
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#pragma once
|
||||
|
||||
#include <cmath>
|
||||
|
||||
//the speeds that the characters move
|
||||
constexpr double CHARACTER_WALKING_SPEED = 2.24;
|
||||
constexpr double CHARACTER_WALKING_MOD = 1.0/sqrt(2.0);
|
||||
constexpr double CHARACTER_WALKING_NEGATIVE_MOD = 1.0 - CHARACTER_WALKING_MOD;
|
||||
|
||||
//the bounds for the character objects, mapped to the default sprites
|
||||
constexpr int CHARACTER_BOUNDS_X = 0;
|
||||
constexpr int CHARACTER_BOUNDS_Y = 16;
|
||||
constexpr int CHARACTER_BOUNDS_WIDTH = 32;
|
||||
constexpr int CHARACTER_BOUNDS_HEIGHT = 32;
|
||||
|
||||
//the character's sprite format
|
||||
constexpr int CHARACTER_CELLS_X = 4;
|
||||
constexpr int CHARACTER_CELLS_Y = 4;
|
||||
@@ -0,0 +1,39 @@
|
||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
*
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
*
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#pragma once
|
||||
|
||||
#include <cmath>
|
||||
|
||||
//the speeds that the characters move
|
||||
constexpr double CREATURE_WALKING_SPEED = 1.0;
|
||||
constexpr double CREATURE_WALKING_MOD = 1.0/sqrt(2.0);
|
||||
constexpr double CREATURE_WALKING_NEGATIVE_MOD = 1.0 - CREATURE_WALKING_MOD;
|
||||
|
||||
//the bounds for the character objects, mapped to the default sprites
|
||||
constexpr int CREATURE_BOUNDS_X = 0;
|
||||
constexpr int CREATURE_BOUNDS_Y = 0;
|
||||
constexpr int CREATURE_BOUNDS_WIDTH = 32;
|
||||
constexpr int CREATURE_BOUNDS_HEIGHT = 32;
|
||||
|
||||
//the character's sprite format
|
||||
constexpr int CREATURE_CELLS_X = 4;
|
||||
constexpr int CREATURE_CELLS_Y = 4;
|
||||
@@ -0,0 +1,24 @@
|
||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
*
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
*
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#pragma once
|
||||
|
||||
constexpr int INFLUENCE_RADIUS = 1000;
|
||||
@@ -0,0 +1,32 @@
|
||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
*
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
*
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#pragma once
|
||||
|
||||
enum ItemType {
|
||||
//basics
|
||||
POTION = 101,
|
||||
|
||||
//weapons
|
||||
SWORD = 201,
|
||||
DAGGER = 202,
|
||||
STAFF = 203
|
||||
};
|
||||
@@ -0,0 +1,28 @@
|
||||
#config
|
||||
INCLUDES+=.
|
||||
LIBS+=
|
||||
CXXFLAGS+=-std=c++11 $(addprefix -I,$(INCLUDES))
|
||||
|
||||
#source
|
||||
CXXSRC=$(wildcard *.cpp)
|
||||
|
||||
#objects
|
||||
OBJDIR=obj
|
||||
OBJ+=$(addprefix $(OBJDIR)/,$(CXXSRC:.cpp=.o))
|
||||
|
||||
#targets
|
||||
all: $(OBJ) $(OUT)
|
||||
ar -crs $(OUT) $(OBJ)
|
||||
|
||||
$(OBJ): | $(OBJDIR)
|
||||
|
||||
$(OUT): | $(OUTDIR)
|
||||
|
||||
$(OBJDIR):
|
||||
mkdir $(OBJDIR)
|
||||
|
||||
$(OUTDIR):
|
||||
mkdir $(OUTDIR)
|
||||
|
||||
$(OBJDIR)/%.o: %.cpp
|
||||
$(CXX) $(CXXFLAGS) -c -o $@ $<
|
||||
@@ -1,145 +0,0 @@
|
||||
/* Copyright: (c) Kayne Ruse 2013
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
*
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
*
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#include "image.hpp"
|
||||
|
||||
#include <stdexcept>
|
||||
#include <sstream>
|
||||
|
||||
Image& Image::operator=(Image const& rhs) {
|
||||
//don't screw yourself
|
||||
if (this == &rhs) {
|
||||
return *this;
|
||||
}
|
||||
|
||||
FreeSurface();
|
||||
|
||||
//Copy the other Image's stuff
|
||||
surface = rhs.surface;
|
||||
clip = rhs.clip;
|
||||
local = false;
|
||||
}
|
||||
|
||||
Image& Image::operator=(Image&& rhs) {
|
||||
//don't screw yourself
|
||||
if (this == &rhs) {
|
||||
return *this;
|
||||
}
|
||||
|
||||
FreeSurface();
|
||||
|
||||
//Steal the other Image's stuff
|
||||
surface = rhs.surface;
|
||||
clip = rhs.clip;
|
||||
local = rhs.local;
|
||||
|
||||
rhs.surface = nullptr;
|
||||
rhs.clip = {0, 0, 0, 0};
|
||||
rhs.local = false;
|
||||
}
|
||||
|
||||
SDL_Surface* Image::LoadSurface(std::string fname) {
|
||||
FreeSurface();
|
||||
SDL_Surface* p = SDL_LoadBMP(fname.c_str());
|
||||
if (!p) {
|
||||
std::ostringstream os;
|
||||
os << "Failed to load file: " << fname;
|
||||
throw(std::runtime_error(os.str()));
|
||||
}
|
||||
surface = p;
|
||||
clip = {0, 0, (Uint16)surface->w, (Uint16)surface->h};
|
||||
local = true;
|
||||
SetTransparentColor(255, 0, 255); //default
|
||||
return surface;
|
||||
}
|
||||
|
||||
SDL_Surface* Image::CreateSurface(Uint16 w, Uint16 h) {
|
||||
FreeSurface();
|
||||
Uint32 rmask, gmask, bmask, amask;
|
||||
#if SDL_BYTEORDER == SDL_BIG_ENDIAN
|
||||
rmask = 0xff000000;
|
||||
gmask = 0x00ff0000;
|
||||
bmask = 0x0000ff00;
|
||||
amask = 0x000000ff;
|
||||
#else
|
||||
rmask = 0x000000ff;
|
||||
gmask = 0x0000ff00;
|
||||
bmask = 0x00ff0000;
|
||||
amask = 0xff000000;
|
||||
#endif
|
||||
SDL_Surface* p = SDL_CreateRGBSurface(SDL_SWSURFACE, w, h, 32, rmask, gmask, bmask, amask);
|
||||
if (!p) {
|
||||
throw(std::runtime_error("Failed to create Image surface"));
|
||||
}
|
||||
surface = p;
|
||||
clip = {0, 0, (Uint16)surface->w, (Uint16)surface->h};
|
||||
local = true;
|
||||
SetTransparentColor(255, 0, 255); //default
|
||||
return surface;
|
||||
}
|
||||
|
||||
SDL_Surface* Image::SetSurface(SDL_Surface* p) {
|
||||
FreeSurface();
|
||||
if (!p) {
|
||||
throw(std::invalid_argument("No surface pointer provided"));
|
||||
}
|
||||
surface = p;
|
||||
clip = {0, 0, (Uint16)surface->w, (Uint16)surface->h};
|
||||
local = false;
|
||||
return surface;
|
||||
}
|
||||
|
||||
void Image::FreeSurface() {
|
||||
if (local) {
|
||||
SDL_FreeSurface(surface);
|
||||
local = false;
|
||||
}
|
||||
surface = nullptr;
|
||||
clip = {0, 0, 0, 0};
|
||||
}
|
||||
|
||||
void Image::DrawTo(SDL_Surface* dest, Sint16 x, Sint16 y) {
|
||||
if (!surface) {
|
||||
throw(std::logic_error("No image surface to draw"));
|
||||
}
|
||||
SDL_Rect sclip = clip, dclip = {x,y};
|
||||
SDL_BlitSurface(surface, &sclip, dest, &dclip);
|
||||
}
|
||||
|
||||
void Image::SetTransparentColor(Uint8 r, Uint8 g, Uint8 b) {
|
||||
if (!surface) {
|
||||
throw(std::logic_error("Failed to set the transparent color"));
|
||||
}
|
||||
if (!local) {
|
||||
throw(std::logic_error("Cannot set the transparent color of a non-local surface"));
|
||||
}
|
||||
SDL_SetColorKey(surface, SDL_SRCCOLORKEY, SDL_MapRGB(surface->format, r, g, b));
|
||||
}
|
||||
|
||||
void Image::ClearTransparentColor() {
|
||||
if (!surface) {
|
||||
throw(std::logic_error("Failed to clear the transparent color"));
|
||||
}
|
||||
if (!local) {
|
||||
throw(std::logic_error("Cannot clear the transparent color of a non-local surface"));
|
||||
}
|
||||
SDL_SetColorKey(surface, 0, 0);
|
||||
}
|
||||
@@ -1,73 +0,0 @@
|
||||
/* Copyright: (c) Kayne Ruse 2013
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
*
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
*
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#ifndef IMAGE_HPP_
|
||||
#define IMAGE_HPP_
|
||||
|
||||
#include "SDL/SDL.h"
|
||||
#include <string>
|
||||
|
||||
class Image {
|
||||
public:
|
||||
Image() = default;
|
||||
Image(Image const& rhs) { *this = rhs; }
|
||||
Image(Image&& rhs) { *this = std::move(rhs); }
|
||||
Image(std::string fname) { LoadSurface(fname); }
|
||||
Image(Uint16 w, Uint16 h) { CreateSurface(w, h); }
|
||||
Image(SDL_Surface* p) { SetSurface(p); }
|
||||
~Image() { FreeSurface(); }
|
||||
|
||||
Image& operator=(Image const&);
|
||||
Image& operator=(Image&&);
|
||||
|
||||
SDL_Surface* LoadSurface(std::string fname);
|
||||
SDL_Surface* CreateSurface(Uint16 w, Uint16 h);
|
||||
SDL_Surface* SetSurface(SDL_Surface*);
|
||||
SDL_Surface* GetSurface() const { return surface; }
|
||||
void FreeSurface();
|
||||
|
||||
void DrawTo(SDL_Surface* const, Sint16 x, Sint16 y);
|
||||
|
||||
//Clip handlers
|
||||
SDL_Rect SetClip(SDL_Rect r) { return clip = r; }
|
||||
SDL_Rect GetClip() const { return clip; }
|
||||
|
||||
Sint16 SetClipX(Sint16 x) { return clip.x = x; }
|
||||
Sint16 SetClipY(Sint16 y) { return clip.y = y; }
|
||||
Uint16 SetClipW(Uint16 w) { return clip.w = w; }
|
||||
Uint16 SetClipH(Uint16 h) { return clip.h = h; }
|
||||
|
||||
Sint16 GetClipX() const { return clip.x; }
|
||||
Sint16 GetClipY() const { return clip.y; }
|
||||
Uint16 GetClipW() const { return clip.w; }
|
||||
Uint16 GetClipH() const { return clip.h; }
|
||||
|
||||
bool GetLocal() const { return local; }
|
||||
|
||||
void SetTransparentColor(Uint8 r, Uint8 g, Uint8 b);
|
||||
void ClearTransparentColor();
|
||||
protected:
|
||||
SDL_Surface* surface = nullptr;
|
||||
SDL_Rect clip = {0, 0, 0, 0};
|
||||
bool local = false;
|
||||
};
|
||||
|
||||
#endif
|
||||
@@ -1,43 +0,0 @@
|
||||
#config
|
||||
INCLUDES+=. .. ../map
|
||||
LIBS+=
|
||||
CXXFLAGS+=-std=c++11 -DDEBUG $(addprefix -I,$(INCLUDES))
|
||||
CFLAGS+=-DDEBUG $(addprefix -I,$(INCLUDES))
|
||||
|
||||
#source
|
||||
CXXSRC=$(wildcard *.cpp)
|
||||
CSRC=$(wildcard *.c)
|
||||
|
||||
#objects
|
||||
OBJDIR=obj
|
||||
OBJ+=$(addprefix $(OBJDIR)/,$(CXXSRC:.cpp=.o))
|
||||
OBJ+=$(addprefix $(OBJDIR)/,$(CSRC:.c=.o))
|
||||
|
||||
#output
|
||||
OUTDIR=../..
|
||||
OUT=$(addprefix $(OUTDIR)/,libcommon.a)
|
||||
|
||||
#targets
|
||||
all: $(OBJ) $(OUT)
|
||||
ar -crs $(OUT) $(OBJ)
|
||||
|
||||
$(OBJ): | $(OBJDIR)
|
||||
|
||||
$(OUT): | $(OUTDIR)
|
||||
|
||||
$(OBJDIR):
|
||||
mkdir $(OBJDIR)
|
||||
|
||||
$(OUTDIR):
|
||||
mkdir $(OUTDIR)
|
||||
|
||||
$(OBJDIR)/%.o: %.cpp
|
||||
$(CXX) $(CXXFLAGS) -c -o $@ $<
|
||||
|
||||
$(OBJDIR)/%.o: %.c
|
||||
$(CC) $(CFLAGS) -c -o $@ $<
|
||||
|
||||
clean:
|
||||
$(RM) *.o *.a *.exe
|
||||
|
||||
rebuild: clean all
|
||||
@@ -1,102 +0,0 @@
|
||||
/* Copyright: (c) Kayne Ruse 2013
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
*
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
*
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#include "sprite_sheet.hpp"
|
||||
|
||||
#include <stdexcept>
|
||||
#include <sstream>
|
||||
|
||||
void SpriteSheet::Update(double delta) {
|
||||
if (delay && (tick += delta) >= delay) {
|
||||
if (++xIndex >= xCount) {
|
||||
xIndex = 0;
|
||||
}
|
||||
tick = 0;
|
||||
}
|
||||
image.SetClipX(xIndex * image.GetClipW());
|
||||
image.SetClipY(yIndex * image.GetClipH());
|
||||
}
|
||||
|
||||
SDL_Surface* SpriteSheet::LoadSurface(std::string fname, Uint16 xCellCount, Uint16 yCellCount) {
|
||||
image.LoadSurface(fname);
|
||||
|
||||
xCount = xCellCount;
|
||||
yCount = yCellCount;
|
||||
|
||||
image.SetClipW(image.GetSurface()->w / xCount);
|
||||
image.SetClipH(image.GetSurface()->h / yCount);
|
||||
|
||||
xIndex = yIndex = 0;
|
||||
delay = tick = 0.0;
|
||||
}
|
||||
|
||||
SDL_Surface* SpriteSheet::SetSurface(SDL_Surface* surface, Uint16 xCellCount, Uint16 yCellCount) {
|
||||
image.SetSurface(surface);
|
||||
|
||||
xCount = xCellCount;
|
||||
yCount = yCellCount;
|
||||
|
||||
image.SetClipW(image.GetSurface()->w / xCount);
|
||||
image.SetClipH(image.GetSurface()->h / yCount);
|
||||
|
||||
xIndex = yIndex = 0;
|
||||
delay = tick = 0.0;
|
||||
}
|
||||
|
||||
void SpriteSheet::FreeSurface() {
|
||||
image.FreeSurface();
|
||||
xCount = yCount = 0;
|
||||
xIndex = yIndex = 0;
|
||||
delay = tick = 0.0;
|
||||
}
|
||||
|
||||
Uint16 SpriteSheet::SetXCount(Uint16 i) {
|
||||
xIndex = 0;
|
||||
return xCount = i;
|
||||
}
|
||||
|
||||
Uint16 SpriteSheet::SetYCount(Uint16 i) {
|
||||
yIndex = 0;
|
||||
return yCount = i;
|
||||
}
|
||||
|
||||
Uint16 SpriteSheet::SetXIndex(Uint16 i) {
|
||||
if (i > xCount) {
|
||||
std::ostringstream os;
|
||||
os << "Cannot set x index to " << i;
|
||||
throw(std::invalid_argument(os.str()));
|
||||
}
|
||||
return xIndex = i;
|
||||
}
|
||||
|
||||
Uint16 SpriteSheet::SetYIndex(Uint16 i) {
|
||||
if (i > yCount) {
|
||||
std::ostringstream os;
|
||||
os << "Cannot set y index to " << i;
|
||||
throw(std::invalid_argument(os.str()));
|
||||
}
|
||||
return yIndex = i;
|
||||
}
|
||||
|
||||
double SpriteSheet::SetDelay(double d) {
|
||||
tick = 0;
|
||||
return delay = d;
|
||||
}
|
||||
@@ -1,66 +0,0 @@
|
||||
/* Copyright: (c) Kayne Ruse 2013
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
*
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
*
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#ifndef SPRITESHEET_HPP_
|
||||
#define SPRITESHEET_HPP_
|
||||
|
||||
#include "image.hpp"
|
||||
|
||||
class SpriteSheet {
|
||||
public:
|
||||
SpriteSheet() = default;
|
||||
SpriteSheet(std::string fname, Uint16 xCellCount, Uint16 yCellCount) { LoadSurface(fname, xCellCount, yCellCount); }
|
||||
SpriteSheet(SDL_Surface* surface, Uint16 xCellCount, Uint16 yCellCount) { SetSurface(surface, xCellCount, yCellCount); }
|
||||
~SpriteSheet() { FreeSurface(); };
|
||||
|
||||
void Update(double delta);
|
||||
|
||||
SDL_Surface* LoadSurface(std::string fname, Uint16 xCellCount, Uint16 yCellCount);
|
||||
SDL_Surface* SetSurface(SDL_Surface* surface, Uint16 xCellCount, Uint16 yCellCount);
|
||||
SDL_Surface* GetSurface() { return image.GetSurface(); }
|
||||
void FreeSurface();
|
||||
|
||||
void DrawTo(SDL_Surface* const dest, Sint16 x, Sint16 y) { image.DrawTo(dest, x, y); }
|
||||
|
||||
//accessors and mutators
|
||||
Image* GetImage() { return ℑ } //OO breaker
|
||||
|
||||
Uint16 SetXCount(Uint16);
|
||||
Uint16 SetYCount(Uint16);
|
||||
Uint16 SetXIndex(Uint16);
|
||||
Uint16 SetYIndex(Uint16);
|
||||
|
||||
Uint16 GetXCount() const { return xCount; }
|
||||
Uint16 GetYCount() const { return yCount; }
|
||||
Uint16 GetXIndex() const { return xIndex; }
|
||||
Uint16 GetYIndex() const { return yIndex; }
|
||||
|
||||
double SetDelay(double d);
|
||||
double GetDelay() const { return delay; }
|
||||
|
||||
private:
|
||||
Image image;
|
||||
Uint16 xCount = 0, yCount = 0; //number of cells
|
||||
Uint16 xIndex = 0, yIndex = 0; //current cell being drawn
|
||||
double delay = 0.0, tick = 0.0;
|
||||
};
|
||||
|
||||
#endif
|
||||
@@ -1,61 +0,0 @@
|
||||
/* Copyright: (c) Kayne Ruse 2014
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
*
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
*
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#include "tile_sheet.hpp"
|
||||
|
||||
void TileSheet::Load(std::string fname, int xc, int yc) {
|
||||
XCount = xc;
|
||||
YCount = yc;
|
||||
image.LoadSurface(fname);
|
||||
image.SetClipW(image.GetClipW()/XCount);
|
||||
image.SetClipH(image.GetClipH()/YCount);
|
||||
}
|
||||
|
||||
void TileSheet::Unload() {
|
||||
image.FreeSurface();
|
||||
XCount = YCount = 0;
|
||||
}
|
||||
|
||||
void TileSheet::DrawTo(SDL_Surface* const dest, int x, int y, Region::type_t tile) {
|
||||
//0 is invisible
|
||||
if (tile == 0) return;
|
||||
image.SetClipX((tile-1) % XCount * image.GetClipW());
|
||||
image.SetClipY((tile-1) / XCount * image.GetClipH());
|
||||
image.DrawTo(dest, x, y);
|
||||
}
|
||||
|
||||
void TileSheet::DrawRegionTo(SDL_Surface* const dest, Region* const region, int camX, int camY) {
|
||||
Region::type_t tile = 0;
|
||||
for (register int i = 0; i < region->GetWidth(); ++i) {
|
||||
for (register int j = 0; j < region->GetHeight(); ++j) {
|
||||
for (register int k = 0; k < region->GetDepth(); ++k) {
|
||||
tile = region->GetTile(i, j, k);
|
||||
//0 is invisible
|
||||
if (tile == 0) continue;
|
||||
image.SetClipX((tile-1) % XCount * image.GetClipW());
|
||||
image.SetClipY((tile-1) / XCount * image.GetClipH());
|
||||
image.DrawTo(dest,
|
||||
region->GetX() + i * image.GetClipW() - camX,
|
||||
region->GetY() + j * image.GetClipH() - camY);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
+14
-36
@@ -1,48 +1,26 @@
|
||||
#config
|
||||
INCLUDES+=.
|
||||
LIBS+=
|
||||
CXXFLAGS+=-std=c++11 -DDEBUG $(addprefix -I,$(INCLUDES))
|
||||
CFLAGS+=-DDEBUG $(addprefix -I,$(INCLUDES))
|
||||
|
||||
#source
|
||||
CXXSRC=$(wildcard *.cpp)
|
||||
CSRC=$(wildcard *.c)
|
||||
|
||||
#objects
|
||||
OBJDIR=obj
|
||||
OBJ+=$(addprefix $(OBJDIR)/,$(CXXSRC:.cpp=.o))
|
||||
OBJ+=$(addprefix $(OBJDIR)/,$(CSRC:.c=.o))
|
||||
|
||||
#output
|
||||
OUTDIR=..
|
||||
OUT=$(addprefix $(OUTDIR)/,libcommon.a)
|
||||
export OUTDIR=../..
|
||||
export OUT=$(addprefix $(OUTDIR)/,libcommon.a)
|
||||
|
||||
#targets
|
||||
all: $(OBJ) $(OUT)
|
||||
ar -crs $(OUT) $(OBJ)
|
||||
$(MAKE) -C graphics
|
||||
$(MAKE) -C map
|
||||
$(MAKE) -C script
|
||||
all: $(OUTDIR)
|
||||
$(MAKE) -C debugging
|
||||
$(MAKE) -C global_defines
|
||||
$(MAKE) -C network
|
||||
$(MAKE) -C ui
|
||||
$(MAKE) -C utilities
|
||||
|
||||
$(OBJ): | $(OBJDIR)
|
||||
|
||||
$(OUT): | $(OUTDIR)
|
||||
|
||||
$(OBJDIR):
|
||||
mkdir $(OBJDIR)
|
||||
debug: export CXXFLAGS+=-g
|
||||
debug: clean all
|
||||
|
||||
$(OUTDIR):
|
||||
mkdir $(OUTDIR)
|
||||
|
||||
$(OBJDIR)/%.o: %.cpp
|
||||
$(CXX) $(CXXFLAGS) -c -o $@ $<
|
||||
|
||||
$(OBJDIR)/%.o: %.c
|
||||
$(CC) $(CFLAGS) -c -o $@ $<
|
||||
|
||||
clean:
|
||||
ifeq ($(OS),Windows_NT)
|
||||
$(RM) *.o *.a *.exe
|
||||
else ifeq ($(shell uname), Linux)
|
||||
find . -type f -name *.o -exec rm -f -r -v {} \;
|
||||
find . -type f -name *.a -exec rm -f -r -v {} \;
|
||||
rm -f -v out/client out/server
|
||||
endif
|
||||
|
||||
rebuild: clean all
|
||||
|
||||
@@ -1,43 +0,0 @@
|
||||
#config
|
||||
INCLUDES+=. .. ../graphics
|
||||
LIBS+=
|
||||
CXXFLAGS+=-std=c++11 -DDEBUG $(addprefix -I,$(INCLUDES))
|
||||
CFLAGS+=-DDEBUG $(addprefix -I,$(INCLUDES))
|
||||
|
||||
#source
|
||||
CXXSRC=$(wildcard *.cpp)
|
||||
CSRC=$(wildcard *.c)
|
||||
|
||||
#objects
|
||||
OBJDIR=obj
|
||||
OBJ+=$(addprefix $(OBJDIR)/,$(CXXSRC:.cpp=.o))
|
||||
OBJ+=$(addprefix $(OBJDIR)/,$(CSRC:.c=.o))
|
||||
|
||||
#output
|
||||
OUTDIR=../..
|
||||
OUT=$(addprefix $(OUTDIR)/,libcommon.a)
|
||||
|
||||
#targets
|
||||
all: $(OBJ) $(OUT)
|
||||
ar -crs $(OUT) $(OBJ)
|
||||
|
||||
$(OBJ): | $(OBJDIR)
|
||||
|
||||
$(OUT): | $(OUTDIR)
|
||||
|
||||
$(OBJDIR):
|
||||
mkdir $(OBJDIR)
|
||||
|
||||
$(OUTDIR):
|
||||
mkdir $(OUTDIR)
|
||||
|
||||
$(OBJDIR)/%.o: %.cpp
|
||||
$(CXX) $(CXXFLAGS) -c -o $@ $<
|
||||
|
||||
$(OBJDIR)/%.o: %.c
|
||||
$(CC) $(CFLAGS) -c -o $@ $<
|
||||
|
||||
clean:
|
||||
$(RM) *.o *.a *.exe
|
||||
|
||||
rebuild: clean all
|
||||
@@ -1,79 +0,0 @@
|
||||
/* Copyright: (c) Kayne Ruse 2014
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
*
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
*
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#include "map_file_format.hpp"
|
||||
|
||||
#include <stdexcept>
|
||||
|
||||
void DummyFormat::Load(Region** const ptr, int width, int height, int depth, int x, int y) {
|
||||
//EMPTY
|
||||
}
|
||||
|
||||
void DummyFormat::Save(Region* const ptr) {
|
||||
//EMPTY
|
||||
}
|
||||
/*
|
||||
void VerboseFormat::Load(Region** const ptr, int x, int y) {
|
||||
//TODO
|
||||
}
|
||||
|
||||
void VerboseFormat::Save(Region* const ptr) {
|
||||
//TODO
|
||||
}
|
||||
|
||||
void CompactFormat::Load(Region** const ptr, int x, int y) {
|
||||
//TODO
|
||||
}
|
||||
|
||||
void CompactFormat::Save(Region* const ptr) {
|
||||
//TODO
|
||||
}
|
||||
*/
|
||||
void LuaFormat::Load(Region** const ptr, int width, int height, int depth, int x, int y) {
|
||||
//something to load into
|
||||
(*ptr) = new Region(width, height, depth, x, y);
|
||||
|
||||
//API hook
|
||||
lua_getglobal(state, "Region");
|
||||
lua_getfield(state, -1, "Load");
|
||||
lua_pushlightuserdata(state, *ptr);
|
||||
lua_pushstring(state, saveDir.c_str());
|
||||
if (lua_pcall(state, 2, 1, 0) != LUA_OK) {
|
||||
throw(std::runtime_error(std::string() + "Lua error: " + lua_tostring(state, -1) ));
|
||||
}
|
||||
if (lua_toboolean(state, -1) == false) {
|
||||
delete (*ptr);
|
||||
(*ptr) = nullptr;
|
||||
}
|
||||
lua_pop(state, 2);
|
||||
}
|
||||
|
||||
void LuaFormat::Save(Region* const ptr) {
|
||||
//API hook
|
||||
lua_getglobal(state, "Region");
|
||||
lua_getfield(state, -1, "Save");
|
||||
lua_pushlightuserdata(state, ptr);
|
||||
lua_pushstring(state, saveDir.c_str());
|
||||
if (lua_pcall(state, 2, 0, 0) != LUA_OK) {
|
||||
throw(std::runtime_error(std::string() + "Lua error: " + lua_tostring(state, -1) ));
|
||||
}
|
||||
lua_pop(state, 1);
|
||||
}
|
||||
@@ -1,79 +0,0 @@
|
||||
/* Copyright: (c) Kayne Ruse 2014
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
*
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
*
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#ifndef MAPFILEFORMAT_HPP_
|
||||
#define MAPFILEFORMAT_HPP_
|
||||
|
||||
#include "region.hpp"
|
||||
|
||||
#include "lua/lua.hpp"
|
||||
|
||||
#include <string>
|
||||
|
||||
class DummyFormat {
|
||||
public:
|
||||
void Load(Region** const, int width, int height, int depth, int x, int y);
|
||||
void Save(Region* const);
|
||||
|
||||
std::string SetSaveDir(std::string s) { return saveDir = s; }
|
||||
std::string GetSaveDir() { return saveDir; }
|
||||
private:
|
||||
std::string saveDir;
|
||||
};
|
||||
/*
|
||||
class VerboseFormat {
|
||||
public:
|
||||
void Load(Region** const, int width, int height, int depth, int x, int y);
|
||||
void Save(Region* const);
|
||||
|
||||
std::string SetSaveDir(std::string s) { return saveDir = s; }
|
||||
std::string GetSaveDir() { return saveDir; }
|
||||
private:
|
||||
std::string saveDir;
|
||||
};
|
||||
|
||||
class CompactFormat {
|
||||
public:
|
||||
void Load(Region** const, int width, int height, int depth, int x, int y);
|
||||
void Save(Region* const);
|
||||
|
||||
std::string SetSaveDir(std::string s) { return saveDir = s; }
|
||||
std::string GetSaveDir() { return saveDir; }
|
||||
private:
|
||||
std::string saveDir;
|
||||
};
|
||||
*/
|
||||
class LuaFormat {
|
||||
public:
|
||||
void Load(Region** const, int width, int height, int depth, int x, int y);
|
||||
void Save(Region* const);
|
||||
|
||||
std::string SetSaveDir(std::string s) { return saveDir = s; }
|
||||
std::string GetSaveDir() { return saveDir; }
|
||||
|
||||
lua_State* SetLuaState(lua_State* L) { return state = L; }
|
||||
lua_State* GetLuaState() { return state; }
|
||||
private:
|
||||
std::string saveDir;
|
||||
lua_State* state = nullptr;
|
||||
};
|
||||
|
||||
#endif
|
||||
@@ -1,68 +0,0 @@
|
||||
/* Copyright: (c) Kayne Ruse 2014
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
*
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
*
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#include "map_generator.hpp"
|
||||
|
||||
#include <stdexcept>
|
||||
|
||||
void BlankGenerator::Create(Region** const ptr, int width, int height, int depth, int x, int y) {
|
||||
(*ptr) = new Region(width, height, depth, x, y);
|
||||
}
|
||||
|
||||
void BlankGenerator::Unload(Region* const ptr) {
|
||||
delete ptr;
|
||||
}
|
||||
/*
|
||||
void PerlinGenerator::Create(Region** const ptr, int width, int height, int depth, int x, int y) {
|
||||
(*ptr) = new Region(width, height, depth, x, y);
|
||||
}
|
||||
|
||||
void PerlinGenerator::Unload(Region* const ptr) {
|
||||
delete ptr;
|
||||
}
|
||||
*/
|
||||
void LuaGenerator::Create(Region** const ptr, int width, int height, int depth, int x, int y) {
|
||||
//something to work on
|
||||
(*ptr) = new Region(width, height, depth, x, y);
|
||||
|
||||
//API hook
|
||||
lua_getglobal(state, "Region");
|
||||
lua_getfield(state, -1, "Create");
|
||||
lua_pushlightuserdata(state, *ptr);
|
||||
if (lua_pcall(state, 1, 0, 0) != LUA_OK) {
|
||||
throw(std::runtime_error(std::string() + "Lua error: " + lua_tostring(state, -1) ));
|
||||
}
|
||||
lua_pop(state, 1);
|
||||
}
|
||||
|
||||
void LuaGenerator::Unload(Region* const ptr) {
|
||||
//API hook
|
||||
lua_getglobal(state, "Region");
|
||||
lua_getfield(state, -1, "Unload");
|
||||
lua_pushlightuserdata(state, ptr);
|
||||
if (lua_pcall(state, 1, 0, 0) != LUA_OK) {
|
||||
throw(std::runtime_error(std::string() + "Lua error: " + lua_tostring(state, -1) ));
|
||||
}
|
||||
lua_pop(state, 1);
|
||||
|
||||
//clean up the memory
|
||||
delete ptr;
|
||||
}
|
||||
@@ -1,59 +0,0 @@
|
||||
/* Copyright: (c) Kayne Ruse 2014
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
*
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
*
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#include "region.hpp"
|
||||
|
||||
Region::Region(int argWidth, int argHeight, int argDepth, int argX, int argY):
|
||||
width(argWidth),
|
||||
height(argHeight),
|
||||
depth(argDepth),
|
||||
x(argX),
|
||||
y(argY)
|
||||
{
|
||||
tiles = new type_t**[width];
|
||||
for (register int i = 0; i < width; ++i) {
|
||||
tiles[i] = new type_t*[height];
|
||||
for (register int j = 0; j < height; ++j) {
|
||||
tiles[i][j] = new type_t[depth];
|
||||
for (register int k = 0; k < depth; ++k) {
|
||||
tiles[i][j][k] = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Region::~Region() {
|
||||
for (register int i = 0; i < width; ++i) {
|
||||
for (register int j = 0; j < height; j++) {
|
||||
delete tiles[i][j];
|
||||
}
|
||||
delete tiles[i];
|
||||
}
|
||||
delete tiles;
|
||||
}
|
||||
|
||||
Region::type_t Region::SetTile(int x, int y, int z, type_t v) {
|
||||
return tiles[x][y][z] = v;
|
||||
}
|
||||
|
||||
Region::type_t Region::GetTile(int x, int y, int z) {
|
||||
return tiles[x][y][z];
|
||||
}
|
||||
@@ -1,77 +0,0 @@
|
||||
/* Copyright: (c) Kayne Ruse 2014
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
*
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
*
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#include "region_pager.hpp"
|
||||
|
||||
#include "utility.hpp"
|
||||
|
||||
RegionPagerBase::RegionPagerBase(int argWidth, int argHeight, int argDepth):
|
||||
regionWidth(argWidth),
|
||||
regionHeight(argHeight),
|
||||
regionDepth(argDepth)
|
||||
{
|
||||
//EMPTY
|
||||
}
|
||||
|
||||
RegionPagerBase::~RegionPagerBase() {
|
||||
//EMPTY
|
||||
}
|
||||
|
||||
Region::type_t RegionPagerBase::SetTile(int x, int y, int z, Region::type_t v) {
|
||||
Region* ptr = GetRegion(x, y);
|
||||
return ptr->SetTile(x - ptr->GetX(), y - ptr->GetY(), z, v);
|
||||
}
|
||||
|
||||
Region::type_t RegionPagerBase::GetTile(int x, int y, int z) {
|
||||
Region* ptr = GetRegion(x, y);
|
||||
return ptr->GetTile(x - ptr->GetX(), y - ptr->GetY(), z);
|
||||
}
|
||||
|
||||
Region* RegionPagerBase::GetRegion(int x, int y) {
|
||||
//snap the coords
|
||||
x = snapToBase(regionWidth, x);
|
||||
y = snapToBase(regionHeight, y);
|
||||
|
||||
//get the region by various means
|
||||
|
||||
//TODO: revert this try/catch point
|
||||
Region* ptr = nullptr;
|
||||
ptr = FindRegion(x, y);
|
||||
if (ptr) return ptr;
|
||||
ptr = LoadRegion(x, y);
|
||||
if (ptr) return ptr;
|
||||
return CreateRegion(x, y);
|
||||
}
|
||||
|
||||
Region* RegionPagerBase::FindRegion(int x, int y) {
|
||||
//find the region
|
||||
for (std::list<Region*>::iterator it = regionList.begin(); it != regionList.end(); it++) {
|
||||
if ((*it)->GetX() == x && (*it)->GetY() == y) {
|
||||
return *it;
|
||||
}
|
||||
}
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
Region* RegionPagerBase::PushRegion(Region* ptr) {
|
||||
regionList.push_front(ptr);
|
||||
return regionList.front();
|
||||
}
|
||||
@@ -1,157 +0,0 @@
|
||||
/* Copyright: (c) Kayne Ruse 2014
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
*
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
*
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#ifndef REGIONPAGER_HPP_
|
||||
#define REGIONPAGER_HPP_
|
||||
|
||||
#include "region.hpp"
|
||||
#include "utility.hpp"
|
||||
|
||||
#include <list>
|
||||
|
||||
class RegionPagerBase {
|
||||
public:
|
||||
RegionPagerBase() = default;
|
||||
RegionPagerBase(int regionWidth, int regionHeight, int regionDepth);
|
||||
virtual ~RegionPagerBase();
|
||||
|
||||
//tile manipulation
|
||||
Region::type_t SetTile(int x, int y, int z, Region::type_t v);
|
||||
Region::type_t GetTile(int x, int y, int z);
|
||||
|
||||
//region manipulation
|
||||
Region* GetRegion(int x, int y);
|
||||
Region* FindRegion(int x, int y);
|
||||
Region* PushRegion(Region*);
|
||||
|
||||
//interface
|
||||
virtual Region* LoadRegion(int x, int y) = 0;
|
||||
virtual Region* SaveRegion(int x, int y) = 0;
|
||||
virtual Region* CreateRegion(int x, int y) = 0;
|
||||
virtual void UnloadRegion(int x, int y) = 0;
|
||||
//TODO: delete?
|
||||
|
||||
//accessors & mutators
|
||||
//NOTE: don't change the sizes mid-program, it will cause issues
|
||||
int SetRegionWidth(int i) { return regionWidth = i; }
|
||||
int SetRegionHeight(int i) { return regionHeight = i; }
|
||||
int SetRegionDepth(int i) { return regionDepth = i; }
|
||||
|
||||
int GetRegionWidth() const { return regionWidth; }
|
||||
int GetRegionHeight() const { return regionHeight; }
|
||||
int GetRegionDepth() const { return regionDepth; }
|
||||
|
||||
std::list<Region*>* GetContainer() { return ®ionList; }
|
||||
protected:
|
||||
int regionWidth;
|
||||
int regionHeight;
|
||||
int regionDepth;
|
||||
std::list<Region*> regionList;
|
||||
};
|
||||
|
||||
template<typename MapGenerator, typename MapFileFormat>
|
||||
class RegionPager : public RegionPagerBase {
|
||||
public:
|
||||
RegionPager() = default;
|
||||
RegionPager(int w, int h, int d):
|
||||
RegionPagerBase(w, h, d)
|
||||
{
|
||||
//EMPTY
|
||||
}
|
||||
~RegionPager() {
|
||||
UnloadAll();
|
||||
}
|
||||
|
||||
Region* LoadRegion(int x, int y) {
|
||||
//snap the coords
|
||||
x = snapToBase(regionWidth, x);
|
||||
y = snapToBase(regionHeight, y);
|
||||
|
||||
//load the region if possible
|
||||
Region* ptr = nullptr;
|
||||
format.Load(&ptr, regionWidth, regionHeight, regionDepth, x, y);
|
||||
if (ptr) {
|
||||
regionList.push_back(ptr);
|
||||
return ptr;
|
||||
}
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
Region* SaveRegion(int x, int y) {
|
||||
//snap the coords
|
||||
x = snapToBase(regionWidth, x);
|
||||
y = snapToBase(regionHeight, y);
|
||||
|
||||
//find & save the region
|
||||
for (std::list<Region*>::iterator it = regionList.begin(); it != regionList.end(); it++) {
|
||||
if ((*it)->GetX() == x && (*it)->GetY() == y) {
|
||||
format.Save(*it);
|
||||
return *it;
|
||||
}
|
||||
}
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
Region* CreateRegion(int x, int y) {
|
||||
//snap the coords
|
||||
x = snapToBase(regionWidth, x);
|
||||
y = snapToBase(regionHeight, y);
|
||||
|
||||
//create and push the object
|
||||
Region* ptr = nullptr;
|
||||
generator.Create(&ptr, regionWidth, regionHeight, regionDepth, x, y);
|
||||
regionList.push_back(ptr);
|
||||
return ptr;
|
||||
}
|
||||
|
||||
void UnloadRegion(int x, int y) {
|
||||
//snap the coords
|
||||
x = snapToBase(regionWidth, x);
|
||||
y = snapToBase(regionHeight, y);
|
||||
|
||||
for (std::list<Region*>::iterator it = regionList.begin(); it != regionList.end(); /* EMPTY */) {
|
||||
if ((*it)->GetX() == x && (*it)->GetY() == y) {
|
||||
generator.Unload(*it);
|
||||
regionList.erase(it);
|
||||
|
||||
//reset the loop, because of reasons
|
||||
it = regionList.begin();
|
||||
continue;
|
||||
}
|
||||
++it;
|
||||
}
|
||||
}
|
||||
void UnloadAll() {
|
||||
for (auto& it : regionList) {
|
||||
generator.Unload(it);
|
||||
}
|
||||
regionList.clear();
|
||||
}
|
||||
|
||||
//accessors
|
||||
MapGenerator* GetGenerator() { return &generator; }
|
||||
MapFileFormat* GetFormat() { return &format; }
|
||||
protected:
|
||||
MapGenerator generator;
|
||||
MapFileFormat format;
|
||||
};
|
||||
|
||||
#endif
|
||||
+3
-17
@@ -1,25 +1,19 @@
|
||||
#config
|
||||
INCLUDES+=. .. ../map
|
||||
INCLUDES+=. packet_types ../global_defines ../utilities ../../TurtleGUI ../../TurtleMap
|
||||
LIBS+=
|
||||
CXXFLAGS+=-std=c++11 -DDEBUG $(addprefix -I,$(INCLUDES))
|
||||
CFLAGS+=-DDEBUG $(addprefix -I,$(INCLUDES))
|
||||
CXXFLAGS+=-std=c++11 $(addprefix -I,$(INCLUDES))
|
||||
|
||||
#source
|
||||
CXXSRC=$(wildcard *.cpp)
|
||||
CSRC=$(wildcard *.c)
|
||||
|
||||
#objects
|
||||
OBJDIR=obj
|
||||
OBJ+=$(addprefix $(OBJDIR)/,$(CXXSRC:.cpp=.o))
|
||||
OBJ+=$(addprefix $(OBJDIR)/,$(CSRC:.c=.o))
|
||||
|
||||
#output
|
||||
OUTDIR=../..
|
||||
OUT=$(addprefix $(OUTDIR)/,libcommon.a)
|
||||
|
||||
#targets
|
||||
all: $(OBJ) $(OUT)
|
||||
ar -crs $(OUT) $(OBJ)
|
||||
$(MAKE) -C packet_types
|
||||
|
||||
$(OBJ): | $(OBJDIR)
|
||||
|
||||
@@ -33,11 +27,3 @@ $(OUTDIR):
|
||||
|
||||
$(OBJDIR)/%.o: %.cpp
|
||||
$(CXX) $(CXXFLAGS) -c -o $@ $<
|
||||
|
||||
$(OBJDIR)/%.o: %.c
|
||||
$(CC) $(CFLAGS) -c -o $@ $<
|
||||
|
||||
clean:
|
||||
$(RM) *.o *.a *.exe
|
||||
|
||||
rebuild: clean all
|
||||
|
||||
@@ -1,119 +0,0 @@
|
||||
/* Copyright: (c) Kayne Ruse 2013
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
*
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
*
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#ifndef NETWORKPACKET_HPP_
|
||||
#define NETWORKPACKET_HPP_
|
||||
|
||||
#include "vector2.hpp"
|
||||
#include "region.hpp"
|
||||
|
||||
#include "SDL/SDL_net.h"
|
||||
|
||||
#define PACKET_STRING_SIZE 100
|
||||
|
||||
#pragma pack(push, 0)
|
||||
|
||||
union NetworkPacket {
|
||||
//types of packets
|
||||
enum class Type {
|
||||
//default: there is something wrong
|
||||
NONE = 0,
|
||||
|
||||
//not used
|
||||
PING = 1,
|
||||
PONG = 2,
|
||||
|
||||
//Searching for a server to join
|
||||
BROADCAST_REQUEST = 3,
|
||||
BROADCAST_RESPONSE = 4,
|
||||
|
||||
//try to join the server
|
||||
JOIN_REQUEST = 5,
|
||||
JOIN_RESPONSE = 6,
|
||||
|
||||
//disconnect from the server
|
||||
DISCONNECT = 7,
|
||||
|
||||
//mass update
|
||||
SYNCHRONIZE = 8,
|
||||
|
||||
//shut down the server
|
||||
SHUTDOWN = 9,
|
||||
|
||||
//Player movement, etc.
|
||||
PLAYER_NEW = 10,
|
||||
PLAYER_DELETE = 11,
|
||||
PLAYER_UPDATE = 12,
|
||||
|
||||
//map data
|
||||
REGION_REQUEST = 13,
|
||||
REGION_CONTENT = 14,
|
||||
};
|
||||
|
||||
//metadata on the packet itself
|
||||
struct Metadata {
|
||||
Type type;
|
||||
IPaddress srcAddress;
|
||||
}meta;
|
||||
|
||||
//information about the server
|
||||
struct ServerInformation {
|
||||
Metadata meta;
|
||||
//TODO: version info
|
||||
char name[PACKET_STRING_SIZE];
|
||||
//TODO: player count
|
||||
//TODO: map format
|
||||
}serverInfo;
|
||||
|
||||
//information about the client
|
||||
struct ClientInformation {
|
||||
Metadata meta;
|
||||
int index;
|
||||
}clientInfo;
|
||||
|
||||
//information about a player
|
||||
struct PlayerInformation {
|
||||
Metadata meta;
|
||||
int clientIndex;
|
||||
int playerIndex;
|
||||
char handle[PACKET_STRING_SIZE];
|
||||
char avatar[PACKET_STRING_SIZE];
|
||||
Vector2 position;
|
||||
Vector2 motion;
|
||||
}playerInfo;
|
||||
|
||||
//map data
|
||||
struct RegionInformation {
|
||||
Metadata meta;
|
||||
int width, height, depth, x, y;
|
||||
Region* region;
|
||||
}regionInfo;
|
||||
|
||||
//defaults
|
||||
NetworkPacket() {
|
||||
meta.type = Type::NONE;
|
||||
meta.srcAddress = {0,0};
|
||||
}
|
||||
};
|
||||
|
||||
#pragma pack(pop)
|
||||
|
||||
#endif
|
||||
@@ -0,0 +1,72 @@
|
||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
*
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
*
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#include "barrier_packet.hpp"
|
||||
|
||||
#include "serial_utility.hpp"
|
||||
|
||||
void serializeBarrier(void* buffer, BarrierPacket* packet) {
|
||||
serialCopy(&buffer, &packet->type, sizeof(SerialPacketType));
|
||||
|
||||
//identify the barrier
|
||||
serialCopy(&buffer, &packet->barrierIndex, sizeof(int));
|
||||
|
||||
//bounds
|
||||
serialCopy(&buffer, &packet->bounds.x, sizeof(int));
|
||||
serialCopy(&buffer, &packet->bounds.y, sizeof(int));
|
||||
serialCopy(&buffer, &packet->bounds.w, sizeof(int));
|
||||
serialCopy(&buffer, &packet->bounds.h, sizeof(int));
|
||||
|
||||
|
||||
//location
|
||||
serialCopy(&buffer, &packet->roomIndex, sizeof(int));
|
||||
serialCopy(&buffer, &packet->origin.x, sizeof(double));
|
||||
serialCopy(&buffer, &packet->origin.y, sizeof(double));
|
||||
serialCopy(&buffer, &packet->motion.x, sizeof(double));
|
||||
serialCopy(&buffer, &packet->motion.y, sizeof(double));
|
||||
|
||||
//graphical data
|
||||
serialCopy(&buffer, packet->status, sizeof(int) * 8);
|
||||
}
|
||||
|
||||
void deserializeBarrier(void* buffer, BarrierPacket* packet) {
|
||||
deserialCopy(&buffer, &packet->type, sizeof(SerialPacketType));
|
||||
|
||||
//identify the barrier
|
||||
deserialCopy(&buffer, &packet->barrierIndex, sizeof(int));
|
||||
|
||||
//bounds
|
||||
deserialCopy(&buffer, &packet->bounds.x, sizeof(int));
|
||||
deserialCopy(&buffer, &packet->bounds.y, sizeof(int));
|
||||
deserialCopy(&buffer, &packet->bounds.w, sizeof(int));
|
||||
deserialCopy(&buffer, &packet->bounds.h, sizeof(int));
|
||||
|
||||
|
||||
//location
|
||||
deserialCopy(&buffer, &packet->roomIndex, sizeof(int));
|
||||
deserialCopy(&buffer, &packet->origin.x, sizeof(double));
|
||||
deserialCopy(&buffer, &packet->origin.y, sizeof(double));
|
||||
deserialCopy(&buffer, &packet->motion.x, sizeof(double));
|
||||
deserialCopy(&buffer, &packet->motion.y, sizeof(double));
|
||||
|
||||
//graphical data
|
||||
deserialCopy(&buffer, packet->status, sizeof(int) * 8);
|
||||
}
|
||||
@@ -0,0 +1,44 @@
|
||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
*
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
*
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#pragma once
|
||||
|
||||
#include "serial_packet_base.hpp"
|
||||
|
||||
#include "bounding_box.hpp"
|
||||
#include "vector2.hpp"
|
||||
|
||||
struct BarrierPacket : SerialPacketBase {
|
||||
//identify the barrier
|
||||
int barrierIndex;
|
||||
BoundingBox bounds;
|
||||
|
||||
//location
|
||||
int roomIndex;
|
||||
Vector2 origin;
|
||||
Vector2 motion;
|
||||
|
||||
//graphical data: 0 blank, 1 green, 2 red
|
||||
int status[8];
|
||||
};
|
||||
|
||||
void serializeBarrier(void* buffer, BarrierPacket* packet);
|
||||
void deserializeBarrier(void* buffer, BarrierPacket* packet);
|
||||
@@ -0,0 +1,80 @@
|
||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
*
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
*
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#include "character_packet.hpp"
|
||||
|
||||
#include "serial_utility.hpp"
|
||||
|
||||
void serializeCharacter(void* buffer, CharacterPacket* packet) {
|
||||
serialCopy(&buffer, &packet->type, sizeof(SerialPacketType));
|
||||
|
||||
//identify the character
|
||||
serialCopy(&buffer, &packet->characterIndex, sizeof(int));
|
||||
serialCopy(&buffer, packet->handle, PACKET_STRING_SIZE);
|
||||
serialCopy(&buffer, packet->avatar, PACKET_STRING_SIZE);
|
||||
|
||||
//the owner
|
||||
serialCopy(&buffer, &packet->accountIndex, sizeof(int));
|
||||
|
||||
//location
|
||||
serialCopy(&buffer, &packet->roomIndex, sizeof(int));
|
||||
|
||||
serialCopy(&buffer, &packet->origin.x, sizeof(double));
|
||||
serialCopy(&buffer, &packet->origin.y, sizeof(double));
|
||||
|
||||
serialCopy(&buffer, &packet->motion.x, sizeof(double));
|
||||
serialCopy(&buffer, &packet->motion.y, sizeof(double));
|
||||
|
||||
serialCopy(&buffer, &packet->bounds.x, sizeof(int));
|
||||
serialCopy(&buffer, &packet->bounds.y, sizeof(int));
|
||||
serialCopy(&buffer, &packet->bounds.w, sizeof(int));
|
||||
serialCopy(&buffer, &packet->bounds.h, sizeof(int));
|
||||
|
||||
//gameplay components: equipment, items, buffs, debuffs...
|
||||
}
|
||||
|
||||
void deserializeCharacter(void* buffer, CharacterPacket* packet) {
|
||||
deserialCopy(&buffer, &packet->type, sizeof(SerialPacketType));
|
||||
|
||||
//identify the character
|
||||
deserialCopy(&buffer, &packet->characterIndex, sizeof(int));
|
||||
deserialCopy(&buffer, packet->handle, PACKET_STRING_SIZE);
|
||||
deserialCopy(&buffer, packet->avatar, PACKET_STRING_SIZE);
|
||||
|
||||
//the owner
|
||||
deserialCopy(&buffer, &packet->accountIndex, sizeof(int));
|
||||
|
||||
//location
|
||||
deserialCopy(&buffer, &packet->roomIndex, sizeof(int));
|
||||
|
||||
deserialCopy(&buffer, &packet->origin.x, sizeof(double));
|
||||
deserialCopy(&buffer, &packet->origin.y, sizeof(double));
|
||||
|
||||
deserialCopy(&buffer, &packet->motion.x, sizeof(double));
|
||||
deserialCopy(&buffer, &packet->motion.y, sizeof(double));
|
||||
|
||||
deserialCopy(&buffer, &packet->bounds.x, sizeof(int));
|
||||
deserialCopy(&buffer, &packet->bounds.y, sizeof(int));
|
||||
deserialCopy(&buffer, &packet->bounds.w, sizeof(int));
|
||||
deserialCopy(&buffer, &packet->bounds.h, sizeof(int));
|
||||
|
||||
//gameplay components: equipment, items, buffs, debuffs...
|
||||
}
|
||||
@@ -0,0 +1,46 @@
|
||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
*
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
*
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#pragma once
|
||||
|
||||
#include "serial_packet_base.hpp"
|
||||
|
||||
#include "bounding_box.hpp"
|
||||
#include "vector2.hpp"
|
||||
|
||||
struct CharacterPacket : SerialPacketBase {
|
||||
//identify the character
|
||||
int characterIndex;
|
||||
char handle[PACKET_STRING_SIZE];
|
||||
char avatar[PACKET_STRING_SIZE];
|
||||
|
||||
//the owner
|
||||
int accountIndex;
|
||||
|
||||
//location
|
||||
int roomIndex;
|
||||
Vector2 origin;
|
||||
Vector2 motion;
|
||||
BoundingBox bounds;
|
||||
};
|
||||
|
||||
void serializeCharacter(void* buffer, CharacterPacket* packet);
|
||||
void deserializeCharacter(void* buffer, CharacterPacket* packet);
|
||||
@@ -0,0 +1,40 @@
|
||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
*
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
*
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#include "client_packet.hpp"
|
||||
|
||||
#include "serial_utility.hpp"
|
||||
|
||||
void serializeClient(void* buffer, ClientPacket* packet) {
|
||||
serialCopy(&buffer, &packet->type, sizeof(SerialPacketType));
|
||||
|
||||
serialCopy(&buffer, &packet->clientIndex, sizeof(int));
|
||||
serialCopy(&buffer, &packet->accountIndex, sizeof(int));
|
||||
serialCopy(&buffer, packet->username, PACKET_STRING_SIZE);
|
||||
}
|
||||
|
||||
void deserializeClient(void* buffer, ClientPacket* packet) {
|
||||
deserialCopy(&buffer, &packet->type, sizeof(SerialPacketType));
|
||||
|
||||
deserialCopy(&buffer, &packet->clientIndex, sizeof(int));
|
||||
deserialCopy(&buffer, &packet->accountIndex, sizeof(int));
|
||||
deserialCopy(&buffer, packet->username, PACKET_STRING_SIZE);
|
||||
}
|
||||
@@ -0,0 +1,34 @@
|
||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
*
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
*
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#pragma once
|
||||
|
||||
#include "serial_packet_base.hpp"
|
||||
|
||||
struct ClientPacket : SerialPacketBase {
|
||||
int clientIndex;
|
||||
int accountIndex;
|
||||
char username[PACKET_STRING_SIZE];
|
||||
//TODO: (3) password, auth token
|
||||
};
|
||||
|
||||
void serializeClient(void* buffer, ClientPacket* packet);
|
||||
void deserializeClient(void* buffer, ClientPacket* packet);
|
||||
@@ -0,0 +1,70 @@
|
||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
*
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
*
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#include "creature_packet.hpp"
|
||||
|
||||
#include "serial_utility.hpp"
|
||||
|
||||
void serializeCreature(void* buffer, CreaturePacket* packet) {
|
||||
serialCopy(&buffer, &packet->type, sizeof(SerialPacketType));
|
||||
|
||||
//identify the creature
|
||||
serialCopy(&buffer, &packet->creatureIndex, sizeof(int));
|
||||
serialCopy(&buffer, packet->handle, PACKET_STRING_SIZE);
|
||||
serialCopy(&buffer, packet->avatar, PACKET_STRING_SIZE);
|
||||
|
||||
//bounds
|
||||
serialCopy(&buffer, &packet->bounds.x, sizeof(int));
|
||||
serialCopy(&buffer, &packet->bounds.y, sizeof(int));
|
||||
serialCopy(&buffer, &packet->bounds.w, sizeof(int));
|
||||
serialCopy(&buffer, &packet->bounds.h, sizeof(int));
|
||||
|
||||
|
||||
//location
|
||||
serialCopy(&buffer, &packet->roomIndex, sizeof(int));
|
||||
serialCopy(&buffer, &packet->origin.x, sizeof(double));
|
||||
serialCopy(&buffer, &packet->origin.y, sizeof(double));
|
||||
serialCopy(&buffer, &packet->motion.x, sizeof(double));
|
||||
serialCopy(&buffer, &packet->motion.y, sizeof(double));
|
||||
}
|
||||
|
||||
void deserializeCreature(void* buffer, CreaturePacket* packet) {
|
||||
deserialCopy(&buffer, &packet->type, sizeof(SerialPacketType));
|
||||
|
||||
//identify the creature
|
||||
deserialCopy(&buffer, &packet->creatureIndex, sizeof(int));
|
||||
deserialCopy(&buffer, packet->handle, PACKET_STRING_SIZE);
|
||||
deserialCopy(&buffer, packet->avatar, PACKET_STRING_SIZE);
|
||||
|
||||
//bounds
|
||||
deserialCopy(&buffer, &packet->bounds.x, sizeof(int));
|
||||
deserialCopy(&buffer, &packet->bounds.y, sizeof(int));
|
||||
deserialCopy(&buffer, &packet->bounds.w, sizeof(int));
|
||||
deserialCopy(&buffer, &packet->bounds.h, sizeof(int));
|
||||
|
||||
|
||||
//location
|
||||
deserialCopy(&buffer, &packet->roomIndex, sizeof(int));
|
||||
deserialCopy(&buffer, &packet->origin.x, sizeof(double));
|
||||
deserialCopy(&buffer, &packet->origin.y, sizeof(double));
|
||||
deserialCopy(&buffer, &packet->motion.x, sizeof(double));
|
||||
deserialCopy(&buffer, &packet->motion.y, sizeof(double));
|
||||
}
|
||||
@@ -0,0 +1,43 @@
|
||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
*
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
*
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#pragma once
|
||||
|
||||
#include "serial_packet_base.hpp"
|
||||
|
||||
#include "bounding_box.hpp"
|
||||
#include "vector2.hpp"
|
||||
|
||||
struct CreaturePacket : SerialPacketBase {
|
||||
//identify the creature
|
||||
int creatureIndex;
|
||||
char handle[PACKET_STRING_SIZE];
|
||||
char avatar[PACKET_STRING_SIZE];
|
||||
BoundingBox bounds;
|
||||
|
||||
//location
|
||||
int roomIndex;
|
||||
Vector2 origin;
|
||||
Vector2 motion;
|
||||
};
|
||||
|
||||
void serializeCreature(void* buffer, CreaturePacket* packet);
|
||||
void deserializeCreature(void* buffer, CreaturePacket* packet);
|
||||
@@ -0,0 +1,28 @@
|
||||
#config
|
||||
INCLUDES+=. .. ../../global_defines ../../utilities ../../../TurtleGUI ../../../TurtleMap
|
||||
LIBS+=
|
||||
CXXFLAGS+=-std=c++11 $(addprefix -I,$(INCLUDES))
|
||||
|
||||
#source
|
||||
CXXSRC=$(wildcard *.cpp)
|
||||
|
||||
#objects
|
||||
OBJDIR=obj
|
||||
OBJ+=$(addprefix $(OBJDIR)/,$(CXXSRC:.cpp=.o))
|
||||
|
||||
#targets
|
||||
all: $(OBJ) $(OUT)
|
||||
ar -crs ../$(OUT) $(OBJ)
|
||||
|
||||
$(OBJ): | $(OBJDIR)
|
||||
|
||||
$(OUT): | $(OUTDIR)
|
||||
|
||||
$(OBJDIR):
|
||||
mkdir $(OBJDIR)
|
||||
|
||||
$(OUTDIR):
|
||||
mkdir $(OUTDIR)
|
||||
|
||||
$(OBJDIR)/%.o: %.cpp
|
||||
$(CXX) $(CXXFLAGS) -c -o $@ $<
|
||||
@@ -0,0 +1,79 @@
|
||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
*
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
*
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#include "region_packet.hpp"
|
||||
|
||||
#include "serial_utility.hpp"
|
||||
|
||||
void serializeRegion(void* buffer, RegionPacket* packet) {
|
||||
serialCopy(&buffer, &packet->type, sizeof(SerialPacketType));
|
||||
|
||||
//format
|
||||
serialCopy(&buffer, &packet->roomIndex, sizeof(int));
|
||||
serialCopy(&buffer, &packet->x, sizeof(int));
|
||||
serialCopy(&buffer, &packet->y, sizeof(int));
|
||||
|
||||
if (packet->type != SerialPacketType::REGION_CONTENT) {
|
||||
return;
|
||||
}
|
||||
|
||||
//tiles
|
||||
for (int i = 0; i < REGION_WIDTH; i++) {
|
||||
for (int j = 0; j < REGION_HEIGHT; j++) {
|
||||
for (int k = 0; k < REGION_DEPTH; k++) {
|
||||
*reinterpret_cast<Region::type_t*>(buffer) = packet->region->GetTile(i, j, k);
|
||||
buffer = reinterpret_cast<char*>(buffer) + sizeof(Region::type_t);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//solids
|
||||
serialCopy(&buffer, packet->region->GetSolidBitset(), REGION_SOLID_FOOTPRINT);
|
||||
}
|
||||
|
||||
void deserializeRegion(void* buffer, RegionPacket* packet) {
|
||||
deserialCopy(&buffer, &packet->type, sizeof(SerialPacketType));
|
||||
|
||||
//format
|
||||
deserialCopy(&buffer, &packet->roomIndex, sizeof(int));
|
||||
deserialCopy(&buffer, &packet->x, sizeof(int));
|
||||
deserialCopy(&buffer, &packet->y, sizeof(int));
|
||||
|
||||
if (packet->type != SerialPacketType::REGION_CONTENT) {
|
||||
return;
|
||||
}
|
||||
|
||||
//an object to work on
|
||||
packet->region = new Region(packet->x, packet->y);
|
||||
|
||||
//tiles
|
||||
for (int i = 0; i < REGION_WIDTH; i++) {
|
||||
for (int j = 0; j < REGION_HEIGHT; j++) {
|
||||
for (int k = 0; k < REGION_DEPTH; k++) {
|
||||
packet->region->SetTile(i, j, k, *reinterpret_cast<Region::type_t*>(buffer));
|
||||
buffer = reinterpret_cast<char*>(buffer) + sizeof(Region::type_t);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//solids
|
||||
deserialCopy(&buffer, packet->region->GetSolidBitset(), REGION_SOLID_FOOTPRINT);
|
||||
}
|
||||
@@ -0,0 +1,45 @@
|
||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
*
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
*
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#pragma once
|
||||
|
||||
#include "serial_packet_base.hpp"
|
||||
|
||||
#include "region.hpp"
|
||||
|
||||
#include <cmath>
|
||||
|
||||
//define the memory footprint for the region's members
|
||||
constexpr int REGION_TILE_FOOTPRINT = sizeof(Region::type_t) * REGION_WIDTH * REGION_HEIGHT * REGION_DEPTH;
|
||||
constexpr int REGION_SOLID_FOOTPRINT = ceil(REGION_WIDTH * REGION_HEIGHT / 8.0);
|
||||
constexpr int REGION_METADATA_FOOTPRINT = sizeof(int) * 3;
|
||||
|
||||
struct RegionPacket : SerialPacketBase {
|
||||
//location/identify the region
|
||||
int roomIndex;
|
||||
int x, y;
|
||||
|
||||
//the data
|
||||
Region* region;
|
||||
};
|
||||
|
||||
void serializeRegion(void* buffer, RegionPacket* packet);
|
||||
void deserializeRegion(void* buffer, RegionPacket* packet);
|
||||
@@ -0,0 +1,24 @@
|
||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
*
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
*
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#include "serial_packet_base.hpp"
|
||||
|
||||
//sanity check
|
||||
@@ -0,0 +1,36 @@
|
||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
*
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
*
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#pragma once
|
||||
|
||||
#include "serial_packet_type.hpp"
|
||||
|
||||
#include "SDL2/SDL_net.h"
|
||||
|
||||
constexpr int PACKET_STRING_SIZE = 100;
|
||||
|
||||
struct SerialPacketBase {
|
||||
//members
|
||||
SerialPacketType type;
|
||||
IPaddress srcAddress;
|
||||
|
||||
virtual ~SerialPacketBase() {};
|
||||
};
|
||||
@@ -0,0 +1,42 @@
|
||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
*
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
*
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#include "server_packet.hpp"
|
||||
|
||||
#include "serial_utility.hpp"
|
||||
|
||||
void serializeServer(void* buffer, ServerPacket* packet) {
|
||||
serialCopy(&buffer, &packet->type, sizeof(SerialPacketType));
|
||||
|
||||
//identify the server
|
||||
serialCopy(&buffer, &packet->version, sizeof(int));
|
||||
serialCopy(&buffer, packet->name, PACKET_STRING_SIZE);
|
||||
serialCopy(&buffer, &packet->playerCount, sizeof(int));
|
||||
}
|
||||
|
||||
void deserializeServer(void* buffer, ServerPacket* packet) {
|
||||
deserialCopy(&buffer, &packet->type, sizeof(SerialPacketType));
|
||||
|
||||
//identify the server
|
||||
deserialCopy(&buffer, &packet->version, sizeof(int));
|
||||
deserialCopy(&buffer, packet->name, PACKET_STRING_SIZE);
|
||||
deserialCopy(&buffer, &packet->playerCount, sizeof(int));
|
||||
}
|
||||
@@ -0,0 +1,34 @@
|
||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
*
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
*
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#pragma once
|
||||
|
||||
#include "serial_packet_base.hpp"
|
||||
|
||||
struct ServerPacket : SerialPacketBase {
|
||||
//identify the server
|
||||
char name[PACKET_STRING_SIZE];
|
||||
int playerCount;
|
||||
int version;
|
||||
};
|
||||
|
||||
void serializeServer(void* buffer, ServerPacket* packet);
|
||||
void deserializeServer(void* buffer, ServerPacket* packet);
|
||||
@@ -0,0 +1,52 @@
|
||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
*
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
*
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#include "text_packet.hpp"
|
||||
|
||||
#include "serial_utility.hpp"
|
||||
|
||||
void serializeText(void* buffer, TextPacket* packet) {
|
||||
serialCopy(&buffer, &packet->type, sizeof(SerialPacketType));
|
||||
|
||||
//content
|
||||
serialCopy(&buffer, packet->name, PACKET_STRING_SIZE);
|
||||
serialCopy(&buffer, packet->text, PACKET_STRING_SIZE);
|
||||
|
||||
//location
|
||||
serialCopy(&buffer, &packet->roomIndex, sizeof(int));
|
||||
serialCopy(&buffer, &packet->origin.x, sizeof(double));
|
||||
serialCopy(&buffer, &packet->origin.y, sizeof(double));
|
||||
serialCopy(&buffer, &packet->range, sizeof(int));
|
||||
}
|
||||
|
||||
void deserializeText(void* buffer, TextPacket* packet) {
|
||||
deserialCopy(&buffer, &packet->type, sizeof(SerialPacketType));
|
||||
|
||||
//content
|
||||
deserialCopy(&buffer, packet->name, PACKET_STRING_SIZE);
|
||||
deserialCopy(&buffer, packet->text, PACKET_STRING_SIZE);
|
||||
|
||||
//location
|
||||
deserialCopy(&buffer, &packet->roomIndex, sizeof(int));
|
||||
deserialCopy(&buffer, &packet->origin.x, sizeof(double));
|
||||
deserialCopy(&buffer, &packet->origin.y, sizeof(double));
|
||||
deserialCopy(&buffer, &packet->range, sizeof(int));
|
||||
}
|
||||
@@ -0,0 +1,37 @@
|
||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
*
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
*
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#pragma once
|
||||
|
||||
#include "serial_packet_base.hpp"
|
||||
|
||||
#include "vector2.hpp"
|
||||
|
||||
struct TextPacket : SerialPacketBase {
|
||||
char name[PACKET_STRING_SIZE];
|
||||
char text[PACKET_STRING_SIZE];
|
||||
int roomIndex;
|
||||
Vector2 origin;
|
||||
int range;
|
||||
};
|
||||
|
||||
void serializeText(void* buffer, TextPacket* packet);
|
||||
void deserializeText(void* buffer, TextPacket* packet);
|
||||
@@ -1,299 +0,0 @@
|
||||
/* Copyright: (c) Kayne Ruse 2014
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
*
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
*
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#include "serial.hpp"
|
||||
|
||||
#include "map_generator.hpp"
|
||||
|
||||
#include <cstring>
|
||||
|
||||
//-------------------------
|
||||
//internal serialization functions
|
||||
//-------------------------
|
||||
|
||||
void serializeType(NetworkPacket* packet, char* buffer) {
|
||||
memcpy(buffer, &packet->meta.type, sizeof(NetworkPacket::Type));
|
||||
}
|
||||
|
||||
void serializeServer(NetworkPacket* packet, char* buffer) {
|
||||
memcpy(buffer, &packet->meta.type, sizeof(NetworkPacket::Type));
|
||||
buffer += sizeof(NetworkPacket::Type);
|
||||
memcpy(buffer, packet->serverInfo.name, PACKET_STRING_SIZE);
|
||||
}
|
||||
|
||||
void serializeClient(NetworkPacket* packet, char* buffer) {
|
||||
memcpy(buffer, &packet->meta.type, sizeof(NetworkPacket::Type));
|
||||
buffer += sizeof(NetworkPacket::Type);
|
||||
memcpy(buffer, &packet->clientInfo.index, sizeof(int));
|
||||
}
|
||||
|
||||
void serializePlayer(NetworkPacket* packet, char* buffer) {
|
||||
memcpy(buffer, &packet->meta.type, sizeof(NetworkPacket::Type));
|
||||
buffer += sizeof(NetworkPacket::Type);
|
||||
|
||||
//indexes
|
||||
memcpy(buffer, &packet->playerInfo.clientIndex, sizeof(int));
|
||||
buffer += sizeof(int);
|
||||
memcpy(buffer, &packet->playerInfo.playerIndex, sizeof(int));
|
||||
buffer += sizeof(int);
|
||||
|
||||
//text
|
||||
memcpy(buffer, packet->playerInfo.handle, PACKET_STRING_SIZE);
|
||||
buffer += PACKET_STRING_SIZE;
|
||||
memcpy(buffer, packet->playerInfo.avatar, PACKET_STRING_SIZE);
|
||||
buffer += PACKET_STRING_SIZE;
|
||||
|
||||
//vectors
|
||||
memcpy(buffer, &packet->playerInfo.position.x, sizeof(double));
|
||||
buffer += sizeof(double);
|
||||
memcpy(buffer, &packet->playerInfo.position.y, sizeof(double));
|
||||
buffer += sizeof(double);
|
||||
memcpy(buffer, &packet->playerInfo.motion.x, sizeof(double));
|
||||
buffer += sizeof(double);
|
||||
memcpy(buffer, &packet->playerInfo.motion.y, sizeof(double));
|
||||
}
|
||||
|
||||
void serializeRegionFormat(NetworkPacket* packet, char* buffer) {
|
||||
memcpy(buffer, &packet->meta.type, sizeof(NetworkPacket::Type));
|
||||
buffer += sizeof(NetworkPacket::Type);
|
||||
|
||||
//size
|
||||
memcpy(buffer, &packet->regionInfo.width, sizeof(int));
|
||||
buffer += sizeof(int);
|
||||
memcpy(buffer, &packet->regionInfo.height, sizeof(int));
|
||||
buffer += sizeof(int);
|
||||
memcpy(buffer, &packet->regionInfo.depth, sizeof(int));
|
||||
buffer += sizeof(int);
|
||||
|
||||
//x & y
|
||||
memcpy(buffer, &packet->regionInfo.x, sizeof(int));
|
||||
buffer += sizeof(int);
|
||||
memcpy(buffer, &packet->regionInfo.y, sizeof(int));
|
||||
}
|
||||
|
||||
void serializeRegionContent(NetworkPacket* packet, char* buffer) {
|
||||
//format
|
||||
memcpy(buffer, &packet->meta.type, sizeof(NetworkPacket::Type));
|
||||
buffer += sizeof(NetworkPacket::Type);
|
||||
|
||||
//size
|
||||
*reinterpret_cast<int*>(buffer) = packet->regionInfo.region->GetWidth();
|
||||
buffer += sizeof(int);
|
||||
*reinterpret_cast<int*>(buffer) = packet->regionInfo.region->GetHeight();
|
||||
buffer += sizeof(int);
|
||||
*reinterpret_cast<int*>(buffer) = packet->regionInfo.region->GetDepth();
|
||||
buffer += sizeof(int);
|
||||
|
||||
//x & y
|
||||
*reinterpret_cast<int*>(buffer) = packet->regionInfo.region->GetX();
|
||||
buffer += sizeof(int);
|
||||
*reinterpret_cast<int*>(buffer) = packet->regionInfo.region->GetY();
|
||||
buffer += sizeof(int);
|
||||
|
||||
//content
|
||||
for (register int i = 0; i < packet->regionInfo.region->GetWidth(); i++) {
|
||||
for (register int j = 0; j < packet->regionInfo.region->GetHeight(); j++) {
|
||||
for (register int k = 0; k < packet->regionInfo.region->GetDepth(); k++) {
|
||||
*reinterpret_cast<Region::type_t*>(buffer) = packet->regionInfo.region->GetTile(i, j, k);
|
||||
buffer += sizeof(Region::type_t);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//-------------------------
|
||||
//internal deserialization functions
|
||||
//-------------------------
|
||||
|
||||
void deserializeType(NetworkPacket* packet, char* buffer) {
|
||||
memcpy(&packet->meta.type, buffer, sizeof(NetworkPacket::Type));
|
||||
}
|
||||
|
||||
void deserializeServer(NetworkPacket* packet, char* buffer) {
|
||||
memcpy(&packet->meta.type, buffer, sizeof(NetworkPacket::Type));
|
||||
buffer += sizeof(NetworkPacket::Type);
|
||||
memcpy(packet->serverInfo.name, buffer, PACKET_STRING_SIZE);
|
||||
}
|
||||
|
||||
void deserializeClient(NetworkPacket* packet, char* buffer) {
|
||||
memcpy(&packet->meta.type, buffer, sizeof(NetworkPacket::Type));
|
||||
buffer += sizeof(NetworkPacket::Type);
|
||||
memcpy(&packet->clientInfo.index, buffer, sizeof(int));
|
||||
}
|
||||
|
||||
void deserializePlayer(NetworkPacket* packet, char* buffer) {
|
||||
memcpy(&packet->meta.type, buffer, sizeof(NetworkPacket::Type));
|
||||
buffer += sizeof(NetworkPacket::Type);
|
||||
|
||||
//indexes
|
||||
memcpy(&packet->playerInfo.clientIndex, buffer, sizeof(int));
|
||||
buffer += sizeof(int);
|
||||
memcpy(&packet->playerInfo.playerIndex, buffer, sizeof(int));
|
||||
buffer += sizeof(int);
|
||||
|
||||
//text
|
||||
memcpy(packet->playerInfo.handle, buffer, PACKET_STRING_SIZE);
|
||||
buffer += PACKET_STRING_SIZE;
|
||||
memcpy(packet->playerInfo.avatar, buffer, PACKET_STRING_SIZE);
|
||||
buffer += PACKET_STRING_SIZE;
|
||||
|
||||
//vectors
|
||||
memcpy(&packet->playerInfo.position.x, buffer, sizeof(double));
|
||||
buffer += sizeof(double);
|
||||
memcpy(&packet->playerInfo.position.y, buffer, sizeof(double));
|
||||
buffer += sizeof(double);
|
||||
memcpy(&packet->playerInfo.motion.x, buffer, sizeof(double));
|
||||
buffer += sizeof(double);
|
||||
memcpy(&packet->playerInfo.motion.y, buffer, sizeof(double));
|
||||
}
|
||||
|
||||
void deserializeRegionFormat(NetworkPacket* packet, char* buffer) {
|
||||
memcpy(&packet->meta.type, buffer, sizeof(NetworkPacket::Type));
|
||||
buffer += sizeof(NetworkPacket::Type);
|
||||
|
||||
//size
|
||||
memcpy(&packet->regionInfo.width, buffer, sizeof(int));
|
||||
buffer += sizeof(int);
|
||||
memcpy(&packet->regionInfo.height, buffer, sizeof(int));
|
||||
buffer += sizeof(int);
|
||||
memcpy(&packet->regionInfo.depth, buffer, sizeof(int));
|
||||
buffer += sizeof(int);
|
||||
|
||||
//x & y
|
||||
memcpy(&packet->regionInfo.x, buffer, sizeof(int));
|
||||
buffer += sizeof(int);
|
||||
memcpy(&packet->regionInfo.y, buffer, sizeof(int));
|
||||
}
|
||||
|
||||
void deserializeRegionContent(NetworkPacket* packet, char* buffer) {
|
||||
//format
|
||||
deserializeRegionFormat(packet, buffer);
|
||||
buffer += sizeof(int) * 5 + sizeof(NetworkPacket::Type);
|
||||
|
||||
//content
|
||||
BlankGenerator().Create(
|
||||
&packet->regionInfo.region,
|
||||
packet->regionInfo.width,
|
||||
packet->regionInfo.height,
|
||||
packet->regionInfo.depth,
|
||||
packet->regionInfo.x,
|
||||
packet->regionInfo.y
|
||||
);
|
||||
|
||||
for (register int i = 0; i < packet->regionInfo.region->GetWidth(); i++) {
|
||||
for (register int j = 0; j < packet->regionInfo.region->GetHeight(); j++) {
|
||||
for (register int k = 0; k < packet->regionInfo.region->GetDepth(); k++) {
|
||||
packet->regionInfo.region->SetTile(i, j, k, *reinterpret_cast<Region::type_t*>(buffer));
|
||||
buffer += sizeof(Region::type_t);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//-------------------------
|
||||
//the interface functions
|
||||
//-------------------------
|
||||
|
||||
void serialize(NetworkPacket* packet, void* buffer) {
|
||||
switch(packet->meta.type) {
|
||||
//No extra data
|
||||
case NetworkPacket::Type::NONE:
|
||||
case NetworkPacket::Type::PING:
|
||||
case NetworkPacket::Type::PONG:
|
||||
case NetworkPacket::Type::BROADCAST_REQUEST:
|
||||
case NetworkPacket::Type::JOIN_REQUEST:
|
||||
case NetworkPacket::Type::SYNCHRONIZE:
|
||||
serializeType(packet, reinterpret_cast<char*>(buffer));
|
||||
break;
|
||||
|
||||
//Server info
|
||||
case NetworkPacket::Type::BROADCAST_RESPONSE:
|
||||
serializeServer(packet, reinterpret_cast<char*>(buffer));
|
||||
break;
|
||||
|
||||
//Client info
|
||||
case NetworkPacket::Type::JOIN_RESPONSE:
|
||||
case NetworkPacket::Type::DISCONNECT:
|
||||
case NetworkPacket::Type::SHUTDOWN:
|
||||
serializeClient(packet, reinterpret_cast<char*>(buffer));
|
||||
break;
|
||||
|
||||
//Player info
|
||||
case NetworkPacket::Type::PLAYER_NEW:
|
||||
case NetworkPacket::Type::PLAYER_DELETE:
|
||||
case NetworkPacket::Type::PLAYER_UPDATE:
|
||||
serializePlayer(packet, reinterpret_cast<char*>(buffer));
|
||||
break;
|
||||
|
||||
//region info
|
||||
case NetworkPacket::Type::REGION_REQUEST:
|
||||
serializeRegionFormat(packet, reinterpret_cast<char*>(buffer));
|
||||
break;
|
||||
|
||||
case NetworkPacket::Type::REGION_CONTENT:
|
||||
serializeRegionContent(packet, reinterpret_cast<char*>(buffer));
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void deserialize(NetworkPacket* packet, void* buffer) {
|
||||
//find the type, so that you can actually deserialize the packet!
|
||||
deserializeType(packet, reinterpret_cast<char*>(buffer));
|
||||
switch(packet->meta.type) {
|
||||
//No extra data
|
||||
case NetworkPacket::Type::NONE:
|
||||
case NetworkPacket::Type::PING:
|
||||
case NetworkPacket::Type::PONG:
|
||||
case NetworkPacket::Type::BROADCAST_REQUEST:
|
||||
case NetworkPacket::Type::JOIN_REQUEST:
|
||||
case NetworkPacket::Type::SYNCHRONIZE:
|
||||
//NOTHING
|
||||
break;
|
||||
|
||||
//Server info
|
||||
case NetworkPacket::Type::BROADCAST_RESPONSE:
|
||||
deserializeServer(packet, reinterpret_cast<char*>(buffer));
|
||||
break;
|
||||
|
||||
//Client info
|
||||
case NetworkPacket::Type::JOIN_RESPONSE:
|
||||
case NetworkPacket::Type::DISCONNECT:
|
||||
case NetworkPacket::Type::SHUTDOWN:
|
||||
deserializeClient(packet, reinterpret_cast<char*>(buffer));
|
||||
break;
|
||||
|
||||
//Player info
|
||||
case NetworkPacket::Type::PLAYER_NEW:
|
||||
case NetworkPacket::Type::PLAYER_DELETE:
|
||||
case NetworkPacket::Type::PLAYER_UPDATE:
|
||||
deserializePlayer(packet, reinterpret_cast<char*>(buffer));
|
||||
break;
|
||||
|
||||
//region info
|
||||
case NetworkPacket::Type::REGION_REQUEST:
|
||||
deserializeRegionFormat(packet, reinterpret_cast<char*>(buffer));
|
||||
break;
|
||||
|
||||
case NetworkPacket::Type::REGION_CONTENT:
|
||||
deserializeRegionContent(packet, reinterpret_cast<char*>(buffer));
|
||||
break;
|
||||
}
|
||||
}
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user