Re-added the network version

This commit is contained in:
Kayne Ruse
2015-02-05 22:23:59 +11:00
parent 5583ba4323
commit 95e3ce9a69
3 changed files with 50 additions and 44 deletions
+8 -2
View File
@@ -71,7 +71,6 @@ void InWorld::HandleMonsterDelete(MonsterPacket* const argPacket) {
return;
}
//remove this monster
monsterMap.erase(monsterIt);
@@ -100,7 +99,14 @@ void InWorld::HandleMonsterQueryExists(MonsterPacket* const argPacket) {
}
void InWorld::HandleMonsterMovement(MonsterPacket* const argPacket) {
//TODO: HandleMonsterMovement
//ignore if this monster doesn't exist
std::map<int, BaseMonster>::iterator monsterIt = monsterMap.find(argPacket->monsterIndex);
if (monsterIt == monsterMap.end()) {
return;
}
monsterIt.SetOrigin(argPacket->origin);
monsterIt.SetOrigin(argPacket->motion);
}
void InWorld::HandleMonsterAttack(MonsterPacket* const argPacket) {
+1 -1
View File
@@ -34,7 +34,7 @@
typedef SerialPacketBase SerialPacket;
//DOCS: NETWORK_VERSION is used to discern compatible servers and clients
constexpr int NETWORK_VERSION = -1;
constexpr int NETWORK_VERSION = 20150205;
union MaxPacket {
CharacterPacket a;
+41 -41
View File
@@ -30,7 +30,7 @@
//TODO: This needs to be smoothed out
enum class SerialPacketType {
//default: there is something wrong
NONE,
NONE = 0,
//-------------------------
//ServerPacket
@@ -38,12 +38,12 @@ enum class SerialPacketType {
//-------------------------
//heartbeat
PING,
PONG,
PING = 1,
PONG = 2,
//Used for finding available servers
BROADCAST_REQUEST,
BROADCAST_RESPONSE,
BROADCAST_REQUEST = 3,
BROADCAST_RESPONSE = 4,
//-------------------------
//ClientPacket
@@ -51,24 +51,24 @@ enum class SerialPacketType {
//-------------------------
//Connecting to a server as a client
JOIN_REQUEST,
JOIN_RESPONSE,
JOIN_REQUEST = 5,
JOIN_RESPONSE = 6,
//disconnect from the server
DISCONNECT_REQUEST,
DISCONNECT_RESPONSE,
DISCONNECT_FORCED,
DISCONNECT_REQUEST = 7,
DISCONNECT_RESPONSE = 8,
DISCONNECT_FORCED = 9,
//load the account
LOGIN_REQUEST,
LOGIN_RESPONSE,
LOGIN_REQUEST = 10,
LOGIN_RESPONSE = 11,
//unload the account
LOGOUT_REQUEST,
LOGOUT_RESPONSE,
LOGOUT_REQUEST = 12,
LOGOUT_RESPONSE = 13,
//shut down the server
SHUTDOWN_REQUEST,
SHUTDOWN_REQUEST = 14,
//-------------------------
//RegionPacket
@@ -76,8 +76,8 @@ enum class SerialPacketType {
//-------------------------
//map data
REGION_REQUEST, //NOTE: technically a query
REGION_CONTENT,
REGION_REQUEST = 15, //NOTE: technically a query
REGION_CONTENT = 16,
//-------------------------
//CharacterPacket
@@ -89,19 +89,19 @@ enum class SerialPacketType {
//-------------------------
//character management
CHARACTER_CREATE,
CHARACTER_DELETE,
CHARACTER_LOAD,
CHARACTER_UNLOAD,
CHARACTER_CREATE = 17,
CHARACTER_DELETE = 18,
CHARACTER_LOAD = 19,
CHARACTER_UNLOAD = 20,
//find out info from the server
QUERY_CHARACTER_EXISTS,
QUERY_CHARACTER_STATS,
QUERY_CHARACTER_LOCATION,
QUERY_CHARACTER_EXISTS = 21,
QUERY_CHARACTER_STATS = 22,
QUERY_CHARACTER_LOCATION = 23,
//set the info in the server
CHARACTER_MOVEMENT,
CHARACTER_ATTACK,
CHARACTER_MOVEMENT = 24,
CHARACTER_ATTACK = 25,
//admin control
// ADMIN_SET_CHARACTER_ORIGIN,
@@ -114,15 +114,15 @@ enum class SerialPacketType {
// TODO: attack data
//-------------------------
MONSTER_CREATE,
MONSTER_DELETE,
MONSTER_CREATE = 26,
MONSTER_DELETE = 27,
QUERY_MONSTER_EXISTS, //a list of monsters in a room
QUERY_MONSTER_STATS, //statistics of a specific monster type or instance
QUERY_MONSTER_LOCATION, //umm...
QUERY_MONSTER_EXISTS = 28, //a list of monsters in a room
QUERY_MONSTER_STATS = 29, //statistics of a specific monster type or instance
QUERY_MONSTER_LOCATION = 30, //umm...
MONSTER_MOVEMENT, //monster movement
MONSTER_ATTACK,
MONSTER_MOVEMENT = 31, //monster movement
MONSTER_ATTACK = 32,
//-------------------------
//TextPacket
@@ -130,21 +130,21 @@ enum class SerialPacketType {
//-------------------------
//general speech
TEXT_BROADCAST,
TEXT_BROADCAST = 33,
//rejection/error messages
JOIN_REJECTION,
LOGIN_REJECTION,
REGION_REJECTION,
CHARACTER_REJECTION,
MONSTER_REJECTION,
SHUTDOWN_REJECTION,
JOIN_REJECTION = 34,
LOGIN_REJECTION = 35,
REGION_REJECTION = 36,
CHARACTER_REJECTION = 37,
MONSTER_REJECTION = 38,
SHUTDOWN_REJECTION = 39,
//-------------------------
//not used
//-------------------------
LAST
LAST = 40
};
#endif