Implemented a basic API for the server's rooms

This commit is contained in:
Kayne Ruse
2014-06-10 01:46:42 +10:00
parent 1ef5eb7a0f
commit a07e7418a6
7 changed files with 119 additions and 39 deletions
+2 -1
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@@ -66,7 +66,8 @@ static int getDepth(lua_State* L) {
static int load(lua_State* L) {
//TODO: fill this
return 0;
lua_pushboolean(L, false);
return 1;
}
static int save(lua_State* L) {
+9 -25
View File
@@ -4,33 +4,17 @@ print("Lua script check (./rsc)")
--Map API overrides
-------------------------
function map.create(region)
for i = 1, map.getregionwidth() do
for j = 1, map.getregionheight() do
if math.abs(map.getx(region) + i -1) == math.abs(map.gety(region) + j -1) then
map.settile(region, i, j, 1, 50)
function region.create(r)
for i = 1, region.getwidth() do
for j = 1, region.getheight() do
if math.abs(region.getx(r) + i -1) == math.abs(region.gety(r) + j -1) then
region.settile(r, i, j, 1, 50)
else
map.settile(region, i, j, 1, 14)
region.settile(r, i, j, 1, 14)
end
end
end
--signal
region.settile(r, 4, 5, 2, 86)
end
function map.unload(region)
--
end
function map.load(region, dir)
--return true if file loaded, otherwise return false
return false
end
function map.save(region, dir)
--
end
-------------------------
--Enemy API
-------------------------
--TODO
+1 -1
View File
@@ -1,5 +1,5 @@
#config
INCLUDES+=. ../common/gameplay ../common/map ../common/network ../common/network/packet ../common/network/serial ../common/script ../common/utilities
INCLUDES+=. ../common/gameplay ../common/map ../common/network ../common/network/packet ../common/network/serial ../common/utilities
LIBS+=../libcommon.a -lSDL_net -lwsock32 -liphlpapi -lmingw32 -lSDLmain -lSDL -llua -lsqlite3
CXXFLAGS+=-std=c++11 $(addprefix -I,$(INCLUDES))
+63
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@@ -0,0 +1,63 @@
/* Copyright: (c) Kayne Ruse 2014
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any damages
* arising from the use of this software.
*
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software
* in a product, an acknowledgment in the product documentation would be
* appreciated but is not required.
*
* 2. Altered source versions must be plainly marked as such, and must not be
* misrepresented as being the original software.
*
* 3. This notice may not be removed or altered from any source
* distribution.
*/
#include "room_api.hpp"
#include "room_manager.hpp"
#include "room_data.hpp"
static int getType(lua_State* L) {
RoomData* room = reinterpret_cast<RoomData*>(lua_touserdata(L, 1));
lua_pushinteger(L, static_cast<int>(room->type));
return 1;
}
//TODO: parameters
static int getRegionPager(lua_State* L) {
RoomData* room = reinterpret_cast<RoomData*>(lua_touserdata(L, 1));
lua_pushlightuserdata(L, reinterpret_cast<void*>(&room->pager));
return 1;
}
//RoomManager only
static int getRoom(lua_State* L) {
//get the room manager
lua_pushstring(L, ROOM_MANAGER_PSEUDOINDEX);
lua_gettable(L, LUA_REGISTRYINDEX);
RoomManager* roomMgr = reinterpret_cast<RoomManager*>(lua_touserdata(L, -1));
//push the room and return it
lua_pushlightuserdata(L, reinterpret_cast<void*>( roomMgr->GetRoom(lua_tointeger(L, -2)) ));
return 1;
}
static const luaL_Reg roomlib[] = {
{"gettype",getType},
{"getregionpager",getRegionPager},
{"getroom",getRoom},
{nullptr, nullptr}
};
LUAMOD_API int luaopen_roomapi(lua_State* L) {
luaL_newlib(L, roomlib);
return 1;
}
+30
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@@ -0,0 +1,30 @@
/* Copyright: (c) Kayne Ruse 2014
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any damages
* arising from the use of this software.
*
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software
* in a product, an acknowledgment in the product documentation would be
* appreciated but is not required.
*
* 2. Altered source versions must be plainly marked as such, and must not be
* misrepresented as being the original software.
*
* 3. This notice may not be removed or altered from any source
* distribution.
*/
#ifndef ROOMAPI_HPP_
#define ROOMAPI_HPP_
#include "lua/lua.hpp"
#define LUA_ROOMLIBNAME "room"
LUAMOD_API int luaopen_roomapi(lua_State* L);
#endif
+3 -1
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@@ -28,13 +28,15 @@
#include <map>
#define ROOM_MANAGER_PSEUDOINDEX "RoomManager"
class RoomManager {
public:
RoomManager() = default;
~RoomManager() = default;
//public access methods
//TODO
//TODO: Fill this out
//accessors and mutators
RoomData* GetRoom(int uid);
+11 -11
View File
@@ -76,6 +76,7 @@ void ServerApplication::Init(int argc, char** argv) {
//Setup the objects
//-------------------------
//set the hooks
accountMgr.SetDatabase(database);
characterMgr.SetDatabase(database);
@@ -83,7 +84,14 @@ void ServerApplication::Init(int argc, char** argv) {
roomMgr.SetLuaState(luaState);
enemyMgr.SetLuaState(luaState);
std::cout << "Internal managers ready" << std::endl;
std::cout << "Internal managers set" << std::endl;
//register the "globals"
lua_pushstring(luaState, ROOM_MANAGER_PSEUDOINDEX);
lua_pushlightuserdata(luaState, &roomMgr);
lua_settable(luaState, LUA_REGISTRYINDEX);
std::cout << "Internal managers registered with lua" << std::endl;
//-------------------------
//Run the startup scripts
@@ -110,6 +118,7 @@ void ServerApplication::Init(int argc, char** argv) {
std::cout << "\tRegion Format: " << REGION_WIDTH << ", " << REGION_HEIGHT << ", " << REGION_DEPTH << std::endl;
std::cout << "\tRegion Content Footprint: " << REGION_WIDTH * REGION_HEIGHT * REGION_DEPTH * sizeof(Region::type_t) << std::endl;
std::cout << "\tPACKET_BUFFER_SIZE (max size): " << PACKET_BUFFER_SIZE << std::endl;
std::cout << "\tMAX_PACKET_SIZE: " << MAX_PACKET_SIZE << std::endl;
//-------------------------
//finalize the startup
@@ -121,16 +130,7 @@ void ServerApplication::Init(int argc, char** argv) {
//debugging
//-------------------------
std::cout << "Debugging dump:" << std::endl;
std::cout << "\tMAX_PACKET_SIZE:\t\t" << MAX_PACKET_SIZE << std::endl;
std::cout << "\tsizeof(SerialPacket):\t\t" << sizeof(SerialPacket) << std::endl;
std::cout << "\tsizeof(CharacterPacket):\t" << sizeof(CharacterPacket) << std::endl;
std::cout << "\t\tsizeof(Statistics):\t" << sizeof(Statistics) << std::endl;
std::cout << "\tsizeof(ClientPacket):\t\t" << sizeof(ClientPacket) << std::endl;
std::cout << "\tsizeof(CombatPacket):\t\t" << sizeof(CombatPacket) << std::endl;
std::cout << "\tsizeof(EnemyPacket):\t\t" << sizeof(EnemyPacket) << std::endl;
std::cout << "\tsizeof(RegionPacket):\t\t" << sizeof(RegionPacket) << std::endl;
std::cout << "\tsizeof(ServerPacket):\t\t" << sizeof(ServerPacket) << std::endl;
//...
}
void ServerApplication::Proc() {