Updated network version, instructions
This commit is contained in:
@@ -34,7 +34,7 @@
|
||||
typedef SerialPacketBase SerialPacket;
|
||||
|
||||
//DOCS: NETWORK_VERSION is used to discern compatible servers and clients
|
||||
constexpr int NETWORK_VERSION = 20160825;
|
||||
constexpr int NETWORK_VERSION = 20161209;
|
||||
|
||||
union MaxPacket {
|
||||
BarrierPacket a;
|
||||
|
||||
+8
-16
@@ -15,24 +15,16 @@ Instructions For Setup
|
||||
-------------------------
|
||||
|
||||
1. To create a server, simply run server.exe
|
||||
(a public server is provided by default)
|
||||
2. To join a server, your player information must be input into rsc/config.cfg
|
||||
(NOTE: This process will be streamlined later)
|
||||
3. To change the config settings, open rsc/config.cfg
|
||||
4. These settings must be unique for each player:
|
||||
(a public server "Island Home" is provided by default)
|
||||
2. To play, run client.exe
|
||||
3. Your unique information should be inputted into the lobby screen, replacing
|
||||
the default values.
|
||||
4. There are currently two options for avatars:
|
||||
|
||||
* client.username
|
||||
* client.handle
|
||||
* character1.png #male
|
||||
* character2.png #female
|
||||
|
||||
5. There are currently two options for 'client.avatar':
|
||||
|
||||
* client.avatar = character1.png #male
|
||||
* client.avatar = character2.png #female
|
||||
|
||||
6. When you've correctly set these values, run client.exe, and select 'Start'
|
||||
from the main menu; this displays the list of available servers.
|
||||
7. Select the name of a server (default is 'Public') and select 'Join'.
|
||||
8. Welcome to Tortuga, enjoy your stay.
|
||||
5. Select a server, and click join.
|
||||
|
||||
-------------------------
|
||||
Linux Users
|
||||
|
||||
Reference in New Issue
Block a user