common builds cleanly
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@@ -0,0 +1,76 @@
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/* Copyright: (c) Kayne Ruse 2013-2015
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*
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* This software is provided 'as-is', without any express or implied
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* warranty. In no event will the authors be held liable for any damages
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* arising from the use of this software.
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*
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* Permission is granted to anyone to use this software for any purpose,
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* including commercial applications, and to alter it and redistribute it
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* freely, subject to the following restrictions:
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*
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* 1. The origin of this software must not be misrepresented; you must not
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* claim that you wrote the original software. If you use this software
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* in a product, an acknowledgment in the product documentation would be
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* appreciated but is not required.
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*
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* 2. Altered source versions must be plainly marked as such, and must not be
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* misrepresented as being the original software.
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*
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* 3. This notice may not be removed or altered from any source
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* distribution.
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*/
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#include "monster_packet.hpp"
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#include "serial_utility.hpp"
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void serializeMonster(void* buffer, MonsterPacket* packet) {
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serialCopy(&buffer, &packet->type, sizeof(SerialPacketType));
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//identify the monster
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serialCopy(&buffer, &packet->monsterIndex, sizeof(int));
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serialCopy(&buffer, packet->handle, PACKET_STRING_SIZE);
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serialCopy(&buffer, packet->avatar, PACKET_STRING_SIZE);
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//bounds
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serialCopy(&buffer, &packet->bounds.x, sizeof(int));
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serialCopy(&buffer, &packet->bounds.y, sizeof(int));
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serialCopy(&buffer, &packet->bounds.w, sizeof(int));
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serialCopy(&buffer, &packet->bounds.h, sizeof(int));
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//location
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serialCopy(&buffer, &packet->roomIndex, sizeof(int));
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serialCopy(&buffer, &packet->origin.x, sizeof(double));
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serialCopy(&buffer, &packet->origin.y, sizeof(double));
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serialCopy(&buffer, &packet->motion.x, sizeof(double));
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serialCopy(&buffer, &packet->motion.y, sizeof(double));
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//attack data
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//TODO
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}
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void deserializeMonster(void* buffer, MonsterPacket* packet) {
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deserialCopy(&buffer, &packet->type, sizeof(SerialPacketType));
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//identify the monster
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deserialCopy(&buffer, &packet->monsterIndex, sizeof(int));
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deserialCopy(&buffer, packet->handle, PACKET_STRING_SIZE);
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deserialCopy(&buffer, packet->avatar, PACKET_STRING_SIZE);
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//bounds
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deserialCopy(&buffer, &packet->bounds.x, sizeof(int));
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deserialCopy(&buffer, &packet->bounds.y, sizeof(int));
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deserialCopy(&buffer, &packet->bounds.w, sizeof(int));
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deserialCopy(&buffer, &packet->bounds.h, sizeof(int));
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//location
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deserialCopy(&buffer, &packet->roomIndex, sizeof(int));
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deserialCopy(&buffer, &packet->origin.x, sizeof(double));
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deserialCopy(&buffer, &packet->origin.y, sizeof(double));
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deserialCopy(&buffer, &packet->motion.x, sizeof(double));
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deserialCopy(&buffer, &packet->motion.y, sizeof(double));
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//attack data
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//TODO
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}
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@@ -0,0 +1,48 @@
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/* Copyright: (c) Kayne Ruse 2013-2015
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*
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* This software is provided 'as-is', without any express or implied
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* warranty. In no event will the authors be held liable for any damages
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* arising from the use of this software.
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*
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* Permission is granted to anyone to use this software for any purpose,
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* including commercial applications, and to alter it and redistribute it
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* freely, subject to the following restrictions:
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*
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* 1. The origin of this software must not be misrepresented; you must not
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* claim that you wrote the original software. If you use this software
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* in a product, an acknowledgment in the product documentation would be
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* appreciated but is not required.
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*
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* 2. Altered source versions must be plainly marked as such, and must not be
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* misrepresented as being the original software.
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*
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* 3. This notice may not be removed or altered from any source
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* distribution.
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*/
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#ifndef MONSTERPACKET_HPP_
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#define MONSTERPACKET_HPP_
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#include "serial_packet_base.hpp"
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#include "bounding_box.hpp"
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#include "vector2.hpp"
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struct MonsterPacket : SerialPacketBase {
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//identify the monster
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int monsterIndex;
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char handle[PACKET_STRING_SIZE];
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char avatar[PACKET_STRING_SIZE];
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BoundingBox bounds;
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//location
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int roomIndex;
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Vector2 origin;
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Vector2 motion;
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//TODO: attack data
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};
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void serializeMonster(void* buffer, MonsterPacket* packet);
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void deserializeMonster(void* buffer, MonsterPacket* packet);
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#endif
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@@ -25,6 +25,7 @@
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#include "serial_packet_base.hpp"
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#include "character_packet.hpp"
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#include "client_packet.hpp"
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#include "monster_packet.hpp"
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#include "region_packet.hpp"
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#include "server_packet.hpp"
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#include "text_packet.hpp"
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@@ -38,9 +39,10 @@ constexpr int NETWORK_VERSION = -1;
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union MaxPacket {
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CharacterPacket a;
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ClientPacket b;
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RegionPacket c;
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ServerPacket d;
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TextPacket e;
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MonsterPacket c;
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RegionPacket d;
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ServerPacket e;
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TextPacket f;
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};
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constexpr int MAX_PACKET_SIZE = sizeof(MaxPacket);
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@@ -109,7 +109,7 @@ enum class SerialPacketType {
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//-------------------------
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//MonsterPacket
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// monster index,
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// handle, avatar, hitbox?
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// handle, avatar, hitbox
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// room index, origin, motion
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// TODO: attack data
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//-------------------------
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@@ -24,6 +24,7 @@
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//packet types
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#include "character_packet.hpp"
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#include "client_packet.hpp"
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#include "monster_packet.hpp"
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#include "region_packet.hpp"
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#include "server_packet.hpp"
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#include "text_packet.hpp"
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@@ -75,16 +76,25 @@ void serializePacket(void* buffer, SerialPacketBase* packet) {
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case SerialPacketType::QUERY_CHARACTER_EXISTS:
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case SerialPacketType::QUERY_CHARACTER_STATS:
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case SerialPacketType::QUERY_CHARACTER_LOCATION:
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case SerialPacketType::CHARACTER_SET_ROOM:
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case SerialPacketType::CHARACTER_SET_ORIGIN:
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case SerialPacketType::CHARACTER_SET_MOTION:
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case SerialPacketType::CHARACTER_MOVEMENT:
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case SerialPacketType::CHARACTER_ATTACK:
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serializeCharacter(buffer, static_cast<CharacterPacket*>(packet));
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break;
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case SerialPacketType::MONSTER_CREATE:
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case SerialPacketType::MONSTER_DELETE:
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case SerialPacketType::QUERY_MONSTER_EXISTS:
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case SerialPacketType::QUERY_MONSTER_STATS:
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case SerialPacketType::QUERY_MONSTER_LOCATION:
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case SerialPacketType::MONSTER_MOVEMENT:
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case SerialPacketType::MONSTER_ATTACK:
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serializeMonster(buffer, static_cast<MonsterPacket*>(packet));
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break;
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case SerialPacketType::TEXT_BROADCAST:
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case SerialPacketType::JOIN_REJECTION:
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case SerialPacketType::LOGIN_REJECTION:
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case SerialPacketType::REGION_REJECTION:
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case SerialPacketType::CHARACTER_REJECTION:
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case SerialPacketType::MONSTER_REJECTION:
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case SerialPacketType::SHUTDOWN_REJECTION:
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serializeText(buffer, static_cast<TextPacket*>(packet));
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break;
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@@ -126,16 +136,25 @@ void deserializePacket(void* buffer, SerialPacketBase* packet) {
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case SerialPacketType::QUERY_CHARACTER_EXISTS:
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case SerialPacketType::QUERY_CHARACTER_STATS:
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case SerialPacketType::QUERY_CHARACTER_LOCATION:
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case SerialPacketType::CHARACTER_SET_ROOM:
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case SerialPacketType::CHARACTER_SET_ORIGIN:
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case SerialPacketType::CHARACTER_SET_MOTION:
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case SerialPacketType::CHARACTER_MOVEMENT:
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case SerialPacketType::CHARACTER_ATTACK:
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deserializeCharacter(buffer, static_cast<CharacterPacket*>(packet));
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break;
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case SerialPacketType::MONSTER_CREATE:
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case SerialPacketType::MONSTER_DELETE:
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case SerialPacketType::QUERY_MONSTER_EXISTS:
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case SerialPacketType::QUERY_MONSTER_STATS:
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case SerialPacketType::QUERY_MONSTER_LOCATION:
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case SerialPacketType::MONSTER_MOVEMENT:
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case SerialPacketType::MONSTER_ATTACK:
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deserializeMonster(buffer, static_cast<MonsterPacket*>(packet));
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break;
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case SerialPacketType::TEXT_BROADCAST:
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case SerialPacketType::JOIN_REJECTION:
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case SerialPacketType::LOGIN_REJECTION:
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case SerialPacketType::REGION_REJECTION:
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case SerialPacketType::CHARACTER_REJECTION:
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case SerialPacketType::MONSTER_REJECTION:
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case SerialPacketType::SHUTDOWN_REJECTION:
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deserializeText(buffer, static_cast<TextPacket*>(packet));
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break;
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