Client now points to home server
I've also tweaked the README.txt
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@@ -14,9 +14,10 @@ Both a game server and game client are included in this package.
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Instructions For Setup
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-------------------------
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1. To create a server, simply run server.exe.
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2. To join that server, run client.exe with config settings not already in use.
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(Note: This process will be streamlined later).
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1. To create a server, simply run server.exe
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(a public server is provided by default)
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2. To join a server, your player information must be input into rsc/config.cfg
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(NOTE: This process will be streamlined later)
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3. To change the config settings, open rsc/config.cfg
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4. These settings must be unique for each player:
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@@ -28,7 +29,7 @@ Instructions For Setup
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* client.avatar = elliot2.bmp #male
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* client.avatar = coa2.bmp #female
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6. When you've correctly set these values (good luck), select 'Start' from the
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main menu; this displays the list of available servers.
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7. Select the name of your server (default is 'local') and select 'Join'.
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6. When you've correctly set these values, run client.exe, and select 'Start'
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from the main menu; this displays the list of available servers.
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7. Select the name of a server (default is 'Public') and select 'Join'.
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8. Welcome to Tortuga, enjoy your stay.
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+3
-3
@@ -1,7 +1,7 @@
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#configuration of the programs
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#server specific settings
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server.host = 255.255.255.255
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server.host = server.krgamestudios.com
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server.port = 21795
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server.name = local
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@@ -12,8 +12,8 @@ server.dbname = database.db
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#client.screen.h = 600
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client.screen.f = false
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client.username = Kayne Ruse
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client.handle = Ratstail91
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client.username = username
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client.handle = handle
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client.avatar = elliot2.bmp
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#directories
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@@ -9,6 +9,8 @@ TODO: Account passwords (list)
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* ...
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* salts & hashes
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TODO: Split config.cfg in two, one for the server and the client
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TODO: Add the "home" parameter to the server's config file
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TODO: Waypoints, with positions and trigger zones (collision areas) for doors, monster spawns, etc.
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TODO: Fix shoddy movement
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TODO: Periodic mass server saves
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