Project compiles and runs, multiplayer works, but the map is not visible
There are a number of major changes to the map system, beth directly from the
jam branch and from the splicing process. The changes that are listed here have
been noted as they were added to the index for committing.
* tile_sheet.*pp moved from 'common/graphics/' to 'common/map/'
* Minor method and member name changes to TileSheet
* TileSheet has a lua API, but it isn't used anywhere
NOTE: Nothing uses both lua and graphics, but a theoretical editor might
* Region API's glue functions have been changed from triggers to simple dummy
methods. These should simply be over written.
* RegionPagerBase::GetRegion(int x, int y) now snaps it's parameters
Presicely why is unknown, but I do remember there was a bug without it
* RegionPagerLua has been rewritten to use the Region API's methods, rather
than the triggers.
* RegionPagerLua no longer stores the map's save directory, or passes it to the
the Region API's methods.
* RegionPagerLua::luaState renamed to RegionPagerLua::lua
conforms to changes elsewhere
* Removed the directory glue functions from the RegionPager API
* region_pager_api.hpp preprocessor guard changed
* Adjusted makefiles to account for TileSheet's movement
The most recent stable build for Windows can be found here.
Tortuga is a 2D multiplayer JRPG featuring permadeath (deletion of a character upon death). The emphasis of this game is on multiplayer cooperation, exploration and customization. The game runs on customizable server software that can support up to 150 simultaneous players or more.
This game is inspired by classic 2D RPGs, as well as more modern sandbox MMOs. This project is currently independently created and funded, with the goal of creating a game that will engage user's imagination and inspire a large modding community.
Documentation
Tortuga's full documentation can be found in a separate branch, see Tortuga/docs.
For Tortuga's primary documentation, please read the Tortuga Game Design Document.
For a list of known bugs, see the GitHub bug tracker.
External Dependencies
- SDL 1.2 - Simple DirectMedia Layer API
- SDL_net 1.2 - SDL's networking extension
- lua 5.2 - The lua programming language
- SQLite3 - A lightweight SQL database engine
Copyright
(Future versions (to be determined) may be released under a modified version of the Uplink Developer's License.)
The current version of Tortuga is released under the zlib license.
Copyright (c) 2013, 2014 Kayne Ruse
This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software.
Permission is granted to anyone to use this software for any purpose, including commercial applications, and to alter it and redistribute it freely, subject to the following restrictions:
- The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
- Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
- This notice may not be removed or altered from any source distribution.