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@@ -9,6 +9,9 @@
|
|||||||
Release/
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Release/
|
||||||
Debug/
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Debug/
|
||||||
Out/
|
Out/
|
||||||
|
release/
|
||||||
|
debug/
|
||||||
|
out/
|
||||||
|
|
||||||
#Project generated files
|
#Project generated files
|
||||||
*.db
|
*.db
|
||||||
|
|||||||
@@ -1,26 +1,38 @@
|
|||||||
The most recent stable windows build can be found [here](https://dl.dropboxusercontent.com/u/46669050/Tortuga.rar).
|
## Outline
|
||||||
|
|
||||||
Tortuga is an open source 2D multiplayer role playing game featuring permadeath (deletion of a character upon death). The emphasis of this game is on multiplayer cooperation, competition, exploration and customization. The game runs on customizable server software that can support up to 150 simultaneous players or more.
|
Tortuga is a 2D MMORPG featuring permadeath, with an emphasis on multiplayer cooperation, exploration and customization. The game runs on customizable public and private servers.
|
||||||
|
|
||||||
This game is inspired by classic 2D RPGs, as well as more modern sandbox MMOs. This project is currently independently created and funded, with the goal of creating a game that will engage user's imagination and inspire a large modding community.
|
This game is inspired by classic 2D RPGs (Final Fantasy, The Legend of Zelda), as well as more modern sandboxes and MMOs (Minecraft, EVE Online). This project is currently independently created and funded, with the goal of creating a game that will engage the players and inspire a large community.
|
||||||
|
|
||||||
## External Dependencies
|
## Releases
|
||||||
|
|
||||||
* [SDL 1.6](http://www.libsdl.org/) - Simple DirectMedia Layer API
|
* The most recent stable build for Windows can be found [here](https://dl.dropboxusercontent.com/u/46669050/Tortuga-win.rar).
|
||||||
* [SDL_net 1.2](http://www.libsdl.org/projects/SDL_net/) - SDL's networking extension
|
* The most recent stable build for Linux can be found [here](https://dl.dropboxusercontent.com/u/46669050/Tortuga-linux.tar).
|
||||||
* [lua 5.2](http://www.lua.org/) - The lua programming language
|
|
||||||
* [SQLite3](http://www.sqlite.org/) - A lightweight SQL database engine
|
|
||||||
|
|
||||||
## Documentation
|
## Documentation
|
||||||
|
|
||||||
[Tortuga Game Design Document](https://github.com/Ratstail91/Tortuga/blob/docs/design%20doc.docx?raw=true)
|
* [Tortuga Wiki](https://github.com/Ratstail91/Tortuga/wiki) - Full documentation
|
||||||
[Tortuga Technical Document](https://github.com/Ratstail91/Tortuga/blob/docs/technical%20doc.docx?raw=true)
|
* [Tortuga Bug Tracker](https://github.com/Ratstail91/Tortuga/issues) - A list of all known bugs and issues
|
||||||
|
|
||||||
|
## External Dependencies
|
||||||
|
|
||||||
|
* [SDL 1.2](http://www.libsdl.org/) - Simple DirectMedia Layer API
|
||||||
|
* [SDL_net 2.0](http://www.libsdl.org/projects/SDL_net/) - SDL's networking extension
|
||||||
|
* [lua 5.2](http://www.lua.org/) - The lua programming language
|
||||||
|
* [SQLite3](http://www.sqlite.org/) - A lightweight SQL database engine
|
||||||
|
|
||||||
|
## Tools
|
||||||
|
|
||||||
|
* [WinRAR](http://www.rarlab.com/) - The best compression tool available IMO; only needed for Windows distribution
|
||||||
|
* [Dropbox](https://www.dropbox.com/) - For hosting and distribution
|
||||||
|
|
||||||
## Copyright
|
## Copyright
|
||||||
|
|
||||||
|
(Future versions (to be determined) may be released under a modified version of the [Uplink Developer's License](http://www.introversion.co.uk/uplink/developer/license.html).)
|
||||||
|
|
||||||
The current version of Tortuga is released under the [zlib license](http://en.wikipedia.org/wiki/Zlib_License).
|
The current version of Tortuga is released under the [zlib license](http://en.wikipedia.org/wiki/Zlib_License).
|
||||||
|
|
||||||
Copyright (c) 2013, 2014 Kayne Ruse
|
Copyright (c) 2013-2015 Kayne Ruse
|
||||||
|
|
||||||
This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software.
|
This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software.
|
||||||
|
|
||||||
|
|||||||
@@ -1,4 +1,4 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013
|
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
@@ -75,10 +75,10 @@ SceneList BaseScene::GetNextScene() const {
|
|||||||
//Frame loop
|
//Frame loop
|
||||||
//-------------------------
|
//-------------------------
|
||||||
|
|
||||||
void BaseScene::RunFrame(double delta) {
|
void BaseScene::RunFrame() {
|
||||||
FrameStart();
|
FrameStart();
|
||||||
HandleEvents();
|
HandleEvents();
|
||||||
Update(delta);
|
Update();
|
||||||
FrameEnd();
|
FrameEnd();
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -86,6 +86,7 @@ void BaseScene::RenderFrame() {
|
|||||||
SDL_FillRect(screen, 0, 0);
|
SDL_FillRect(screen, 0, 0);
|
||||||
Render(screen);
|
Render(screen);
|
||||||
SDL_Flip(screen);
|
SDL_Flip(screen);
|
||||||
|
SDL_Delay(10);
|
||||||
}
|
}
|
||||||
|
|
||||||
//-------------------------
|
//-------------------------
|
||||||
@@ -126,7 +127,7 @@ void BaseScene::HandleEvents() {
|
|||||||
break;
|
break;
|
||||||
|
|
||||||
#ifdef USE_EVENT_JOYSTICK
|
#ifdef USE_EVENT_JOYSTICK
|
||||||
//TODO: joystick/gamepad support
|
//EMPTY
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
#ifdef USE_EVENT_UNKNOWN
|
#ifdef USE_EVENT_UNKNOWN
|
||||||
@@ -1,4 +1,4 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013
|
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
@@ -40,13 +40,13 @@ public:
|
|||||||
SceneList GetNextScene() const;
|
SceneList GetNextScene() const;
|
||||||
|
|
||||||
//Frame loop
|
//Frame loop
|
||||||
virtual void RunFrame(double delta);
|
virtual void RunFrame();
|
||||||
virtual void RenderFrame();
|
virtual void RenderFrame();
|
||||||
|
|
||||||
protected:
|
protected:
|
||||||
virtual void FrameStart() {}
|
virtual void FrameStart() {}
|
||||||
virtual void HandleEvents();
|
virtual void HandleEvents();
|
||||||
virtual void Update(double delta) {}
|
virtual void Update() {}
|
||||||
virtual void FrameEnd() {}
|
virtual void FrameEnd() {}
|
||||||
virtual void Render(SDL_Surface* const screen) {}
|
virtual void Render(SDL_Surface* const screen) {}
|
||||||
|
|
||||||
@@ -59,7 +59,7 @@ protected:
|
|||||||
virtual void KeyUp(SDL_KeyboardEvent const&) {}
|
virtual void KeyUp(SDL_KeyboardEvent const&) {}
|
||||||
|
|
||||||
#ifdef USE_EVENT_JOYSTICK
|
#ifdef USE_EVENT_JOYSTICK
|
||||||
//TODO: joystick/gamepad support
|
//EMPTY
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
#ifdef USE_EVENT_UNKNOWN
|
#ifdef USE_EVENT_UNKNOWN
|
||||||
@@ -1,3 +1,24 @@
|
|||||||
|
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||||
|
*
|
||||||
|
* This software is provided 'as-is', without any express or implied
|
||||||
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
|
* arising from the use of this software.
|
||||||
|
*
|
||||||
|
* Permission is granted to anyone to use this software for any purpose,
|
||||||
|
* including commercial applications, and to alter it and redistribute it
|
||||||
|
* freely, subject to the following restrictions:
|
||||||
|
*
|
||||||
|
* 1. The origin of this software must not be misrepresented; you must not
|
||||||
|
* claim that you wrote the original software. If you use this software
|
||||||
|
* in a product, an acknowledgment in the product documentation would be
|
||||||
|
* appreciated but is not required.
|
||||||
|
*
|
||||||
|
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||||
|
* misrepresented as being the original software.
|
||||||
|
*
|
||||||
|
* 3. This notice may not be removed or altered from any source
|
||||||
|
* distribution.
|
||||||
|
*/
|
||||||
#ifndef CHANNELS_HPP_
|
#ifndef CHANNELS_HPP_
|
||||||
#define CHANNELS_HPP_
|
#define CHANNELS_HPP_
|
||||||
|
|
||||||
|
|||||||
@@ -1,11 +1,11 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013
|
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
* arising from the use of this software.
|
* arising from the use of this software.
|
||||||
*
|
*
|
||||||
* Permission is granted to anyone to use this software for any purpose,
|
* Permission is granted to anyone to use this software for any purpose,
|
||||||
* including commercial ClientApplications, and to alter it and redistribute it
|
* including commercial applications, and to alter it and redistribute it
|
||||||
* freely, subject to the following restrictions:
|
* freely, subject to the following restrictions:
|
||||||
*
|
*
|
||||||
* 1. The origin of this software must not be misrepresented; you must not
|
* 1. The origin of this software must not be misrepresented; you must not
|
||||||
@@ -21,14 +21,13 @@
|
|||||||
*/
|
*/
|
||||||
#include "client_application.hpp"
|
#include "client_application.hpp"
|
||||||
|
|
||||||
|
#include "serial_packet.hpp"
|
||||||
|
#include "config_utility.hpp"
|
||||||
|
|
||||||
#include <stdexcept>
|
#include <stdexcept>
|
||||||
#include <chrono>
|
#include <chrono>
|
||||||
|
#include <iostream>
|
||||||
//-------------------------
|
#include <sstream>
|
||||||
//Static declarations
|
|
||||||
//-------------------------
|
|
||||||
|
|
||||||
ClientApplication ClientApplication::instance;
|
|
||||||
|
|
||||||
//-------------------------
|
//-------------------------
|
||||||
//Scene headers
|
//Scene headers
|
||||||
@@ -39,36 +38,84 @@ ClientApplication ClientApplication::instance;
|
|||||||
#include "main_menu.hpp"
|
#include "main_menu.hpp"
|
||||||
#include "options_menu.hpp"
|
#include "options_menu.hpp"
|
||||||
#include "lobby_menu.hpp"
|
#include "lobby_menu.hpp"
|
||||||
#include "in_world.hpp"
|
#include "world.hpp"
|
||||||
#include "in_combat.hpp"
|
#include "disconnected_screen.hpp"
|
||||||
|
|
||||||
//-------------------------
|
//-------------------------
|
||||||
//Public access members
|
//Public access members
|
||||||
//-------------------------
|
//-------------------------
|
||||||
|
|
||||||
ClientApplication::ClientApplication() {
|
void ClientApplication::Init(int argc, char* argv[]) {
|
||||||
//
|
std::cout << "Beginning " << argv[0] << std::endl;
|
||||||
}
|
|
||||||
|
|
||||||
ClientApplication::~ClientApplication() {
|
|
||||||
//
|
|
||||||
}
|
|
||||||
|
|
||||||
void ClientApplication::Init() {
|
|
||||||
//load the prerequisites
|
//load the prerequisites
|
||||||
config.Load("rsc\\config.cfg");
|
ConfigUtility& config = ConfigUtility::GetSingleton();
|
||||||
|
config.Load("rsc/config.cfg", false, argc, argv);
|
||||||
|
|
||||||
|
//-------------------------
|
||||||
|
//Initialize the APIs
|
||||||
|
//-------------------------
|
||||||
|
|
||||||
//initialize SDL
|
//initialize SDL
|
||||||
if (SDL_Init(SDL_INIT_VIDEO)) {
|
if (SDL_Init(SDL_INIT_VIDEO)) {
|
||||||
throw(std::runtime_error("Failed to initialize SDL"));
|
std::ostringstream os;
|
||||||
|
os << "Failed to initialize SDL: " << SDL_GetError();
|
||||||
|
throw(std::runtime_error(os.str()));
|
||||||
}
|
}
|
||||||
BaseScene::SetScreen(config.Int("screen.w"), config.Int("screen.h"), 0, (config.Bool("screen.f")) ? SDL_HWSURFACE|SDL_DOUBLEBUF|SDL_FULLSCREEN : SDL_HWSURFACE|SDL_DOUBLEBUF);
|
std::cout << "Initialized SDL" << std::endl;
|
||||||
|
|
||||||
//initialize SDL_net
|
//initialize SDL_net
|
||||||
if (SDLNet_Init()) {
|
if (SDLNet_Init()) {
|
||||||
throw(std::runtime_error("Failed to initialize SDL_net"));
|
throw(std::runtime_error("Failed to initialize SDL_net"));
|
||||||
}
|
}
|
||||||
network.Open(0, PACKET_BUFFER_SIZE);
|
UDPNetworkUtility::GetSingleton().Open(0);
|
||||||
|
std::cout << "Initialized SDL_net" << std::endl;
|
||||||
|
|
||||||
|
//-------------------------
|
||||||
|
//Setup the screen
|
||||||
|
//-------------------------
|
||||||
|
|
||||||
|
int w = config.Int("client.screen.w");
|
||||||
|
int h = config.Int("client.screen.h");
|
||||||
|
int f = config.Bool("client.screen.f") ? SDL_HWSURFACE|SDL_DOUBLEBUF|SDL_FULLSCREEN : SDL_HWSURFACE|SDL_DOUBLEBUF;
|
||||||
|
|
||||||
|
BaseScene::SetScreen(w ? w : 800, h ? h : 600, 0, f);
|
||||||
|
std::cout << "Initialized the screen" << std::endl;
|
||||||
|
|
||||||
|
//-------------------------
|
||||||
|
//debug output
|
||||||
|
//-------------------------
|
||||||
|
|
||||||
|
#define DEBUG_OUTPUT_VAR(x) std::cout << "\t" << #x << ": " << x << std::endl;
|
||||||
|
|
||||||
|
std::cout << "Internal sizes:" << std::endl;
|
||||||
|
|
||||||
|
DEBUG_OUTPUT_VAR(NETWORK_VERSION);
|
||||||
|
DEBUG_OUTPUT_VAR(sizeof(Region::type_t));
|
||||||
|
DEBUG_OUTPUT_VAR(sizeof(Region));
|
||||||
|
DEBUG_OUTPUT_VAR(REGION_WIDTH);
|
||||||
|
DEBUG_OUTPUT_VAR(REGION_HEIGHT);
|
||||||
|
DEBUG_OUTPUT_VAR(REGION_DEPTH);
|
||||||
|
DEBUG_OUTPUT_VAR(REGION_TILE_FOOTPRINT);
|
||||||
|
DEBUG_OUTPUT_VAR(REGION_SOLID_FOOTPRINT);
|
||||||
|
DEBUG_OUTPUT_VAR(PACKET_STRING_SIZE);
|
||||||
|
DEBUG_OUTPUT_VAR(PACKET_BUFFER_SIZE);
|
||||||
|
DEBUG_OUTPUT_VAR(MAX_PACKET_SIZE);
|
||||||
|
DEBUG_OUTPUT_VAR(static_cast<int>(SerialPacketType::LAST));
|
||||||
|
|
||||||
|
#undef DEBUG_OUTPUT_VAR
|
||||||
|
|
||||||
|
//-------------------------
|
||||||
|
//finalize the startup
|
||||||
|
//-------------------------
|
||||||
|
|
||||||
|
std::cout << "Startup completed successfully" << std::endl;
|
||||||
|
|
||||||
|
//-------------------------
|
||||||
|
//debugging
|
||||||
|
//-------------------------
|
||||||
|
|
||||||
|
//...
|
||||||
}
|
}
|
||||||
|
|
||||||
void ClientApplication::Proc() {
|
void ClientApplication::Proc() {
|
||||||
@@ -77,7 +124,6 @@ void ClientApplication::Proc() {
|
|||||||
//prepare the time system
|
//prepare the time system
|
||||||
typedef std::chrono::steady_clock Clock;
|
typedef std::chrono::steady_clock Clock;
|
||||||
|
|
||||||
std::chrono::duration<int, std::milli> delta(16);
|
|
||||||
Clock::time_point simTime = Clock::now();
|
Clock::time_point simTime = Clock::now();
|
||||||
Clock::time_point realTime;
|
Clock::time_point realTime;
|
||||||
|
|
||||||
@@ -93,10 +139,17 @@ void ClientApplication::Proc() {
|
|||||||
realTime = Clock::now();
|
realTime = Clock::now();
|
||||||
|
|
||||||
//simulate game time
|
//simulate game time
|
||||||
while (simTime < realTime) {
|
if (simTime < realTime) {
|
||||||
//call each user defined function
|
while (simTime < realTime) {
|
||||||
activeScene->RunFrame(double(delta.count()) / std::chrono::duration<int, std::milli>::period::den);
|
//call each user defined function
|
||||||
simTime += delta;
|
activeScene->RunFrame();
|
||||||
|
//~60 FPS
|
||||||
|
simTime += std::chrono::duration<int, std::milli>(16);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
//give the machine a break
|
||||||
|
SDL_Delay(10);
|
||||||
}
|
}
|
||||||
|
|
||||||
//draw the game to the screen
|
//draw the game to the screen
|
||||||
@@ -107,9 +160,11 @@ void ClientApplication::Proc() {
|
|||||||
}
|
}
|
||||||
|
|
||||||
void ClientApplication::Quit() {
|
void ClientApplication::Quit() {
|
||||||
network.Close();
|
std::cout << "Shutting down" << std::endl;
|
||||||
|
UDPNetworkUtility::GetSingleton().Close();
|
||||||
SDLNet_Quit();
|
SDLNet_Quit();
|
||||||
SDL_Quit();
|
SDL_Quit();
|
||||||
|
std::cout << "Clean exit" << std::endl;
|
||||||
}
|
}
|
||||||
|
|
||||||
//-------------------------
|
//-------------------------
|
||||||
@@ -117,27 +172,28 @@ void ClientApplication::Quit() {
|
|||||||
//-------------------------
|
//-------------------------
|
||||||
|
|
||||||
void ClientApplication::LoadScene(SceneList sceneIndex) {
|
void ClientApplication::LoadScene(SceneList sceneIndex) {
|
||||||
|
//BUG: #16 Resources are being reloaded between scenes
|
||||||
UnloadScene();
|
UnloadScene();
|
||||||
switch(sceneIndex) {
|
switch(sceneIndex) {
|
||||||
//add scene creation calls here
|
//add scene creation calls here
|
||||||
case SceneList::FIRST:
|
case SceneList::FIRST:
|
||||||
case SceneList::SPLASHSCREEN:
|
case SceneList::SPLASHSCREEN:
|
||||||
activeScene = new SplashScreen(&config);
|
activeScene = new SplashScreen();
|
||||||
break;
|
break;
|
||||||
case SceneList::MAINMENU:
|
case SceneList::MAINMENU:
|
||||||
activeScene = new MainMenu(&config);
|
activeScene = new MainMenu();
|
||||||
break;
|
break;
|
||||||
case SceneList::OPTIONSMENU:
|
case SceneList::OPTIONSMENU:
|
||||||
activeScene = new OptionsMenu(&config);
|
activeScene = new OptionsMenu();
|
||||||
break;
|
break;
|
||||||
case SceneList::LOBBYMENU:
|
case SceneList::LOBBYMENU:
|
||||||
activeScene = new LobbyMenu(&config, &network, &clientIndex);
|
activeScene = new LobbyMenu(&clientIndex, &accountIndex);
|
||||||
break;
|
break;
|
||||||
case SceneList::INWORLD:
|
case SceneList::WORLD:
|
||||||
activeScene = new InWorld(&config, &network, &clientIndex);
|
activeScene = new World(&clientIndex, &accountIndex);
|
||||||
break;
|
break;
|
||||||
case SceneList::INCOMBAT:
|
case SceneList::DISCONNECTEDSCREEN:
|
||||||
activeScene = new InCombat();
|
activeScene = new DisconnectedScreen();
|
||||||
break;
|
break;
|
||||||
default:
|
default:
|
||||||
throw(std::logic_error("Failed to recognize the scene index"));
|
throw(std::logic_error("Failed to recognize the scene index"));
|
||||||
|
|||||||
@@ -1,4 +1,4 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013
|
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
@@ -25,33 +25,34 @@
|
|||||||
#include "scene_list.hpp"
|
#include "scene_list.hpp"
|
||||||
#include "base_scene.hpp"
|
#include "base_scene.hpp"
|
||||||
|
|
||||||
#include "config_utility.hpp"
|
|
||||||
#include "network_packet.hpp"
|
|
||||||
#include "udp_network_utility.hpp"
|
#include "udp_network_utility.hpp"
|
||||||
|
|
||||||
class ClientApplication {
|
#include "singleton.hpp"
|
||||||
private:
|
|
||||||
ClientApplication();
|
|
||||||
~ClientApplication();
|
|
||||||
static ClientApplication instance;
|
|
||||||
|
|
||||||
|
#include <map>
|
||||||
|
|
||||||
|
class ClientApplication: public Singleton<ClientApplication> {
|
||||||
public:
|
public:
|
||||||
static ClientApplication* GetInstance() { return &instance; }
|
//public methods
|
||||||
|
void Init(int argc, char* argv[]);
|
||||||
void Init();
|
|
||||||
void Proc();
|
void Proc();
|
||||||
void Quit();
|
void Quit();
|
||||||
|
|
||||||
private:
|
private:
|
||||||
|
friend Singleton<ClientApplication>;
|
||||||
|
|
||||||
|
ClientApplication() = default;
|
||||||
|
~ClientApplication() = default;
|
||||||
|
|
||||||
//Private access members
|
//Private access members
|
||||||
void LoadScene(SceneList sceneIndex);
|
void LoadScene(SceneList sceneIndex);
|
||||||
void UnloadScene();
|
void UnloadScene();
|
||||||
|
|
||||||
BaseScene* activeScene = nullptr;
|
BaseScene* activeScene = nullptr;
|
||||||
|
|
||||||
ConfigUtility config;
|
//shared parameters
|
||||||
UDPNetworkUtility network;
|
int clientIndex = -1;
|
||||||
int clientIndex = -1; //replace with a struct?
|
int accountIndex = -1;
|
||||||
};
|
};
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
|||||||
@@ -0,0 +1,32 @@
|
|||||||
|
#config
|
||||||
|
INCLUDES+=.
|
||||||
|
LIBS+=
|
||||||
|
CXXFLAGS+=-std=c++11 $(addprefix -I,$(INCLUDES))
|
||||||
|
|
||||||
|
#source
|
||||||
|
CXXSRC=$(wildcard *.cpp)
|
||||||
|
|
||||||
|
#objects
|
||||||
|
OBJDIR=obj
|
||||||
|
OBJ+=$(addprefix $(OBJDIR)/,$(CXXSRC:.cpp=.o))
|
||||||
|
|
||||||
|
#output
|
||||||
|
OUTDIR=..
|
||||||
|
OUT=$(addprefix $(OUTDIR)/,client.a)
|
||||||
|
|
||||||
|
#targets
|
||||||
|
all: $(OBJ) $(OUT)
|
||||||
|
ar -crs $(OUT) $(OBJ)
|
||||||
|
|
||||||
|
$(OBJ): | $(OBJDIR)
|
||||||
|
|
||||||
|
$(OUT): | $(OUTDIR)
|
||||||
|
|
||||||
|
$(OBJDIR):
|
||||||
|
mkdir $(OBJDIR)
|
||||||
|
|
||||||
|
$(OUTDIR):
|
||||||
|
mkdir $(OUTDIR)
|
||||||
|
|
||||||
|
$(OBJDIR)/%.o: %.cpp
|
||||||
|
$(CXX) $(CXXFLAGS) -c -o $@ $<
|
||||||
@@ -0,0 +1,23 @@
|
|||||||
|
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||||
|
*
|
||||||
|
* This software is provided 'as-is', without any express or implied
|
||||||
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
|
* arising from the use of this software.
|
||||||
|
*
|
||||||
|
* Permission is granted to anyone to use this software for any purpose,
|
||||||
|
* including commercial applications, and to alter it and redistribute it
|
||||||
|
* freely, subject to the following restrictions:
|
||||||
|
*
|
||||||
|
* 1. The origin of this software must not be misrepresented; you must not
|
||||||
|
* claim that you wrote the original software. If you use this software
|
||||||
|
* in a product, an acknowledgment in the product documentation would be
|
||||||
|
* appreciated but is not required.
|
||||||
|
*
|
||||||
|
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||||
|
* misrepresented as being the original software.
|
||||||
|
*
|
||||||
|
* 3. This notice may not be removed or altered from any source
|
||||||
|
* distribution.
|
||||||
|
*/
|
||||||
|
#include "terminal_error.hpp"
|
||||||
|
|
||||||
@@ -0,0 +1,34 @@
|
|||||||
|
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||||
|
*
|
||||||
|
* This software is provided 'as-is', without any express or implied
|
||||||
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
|
* arising from the use of this software.
|
||||||
|
*
|
||||||
|
* Permission is granted to anyone to use this software for any purpose,
|
||||||
|
* including commercial applications, and to alter it and redistribute it
|
||||||
|
* freely, subject to the following restrictions:
|
||||||
|
*
|
||||||
|
* 1. The origin of this software must not be misrepresented; you must not
|
||||||
|
* claim that you wrote the original software. If you use this software
|
||||||
|
* in a product, an acknowledgment in the product documentation would be
|
||||||
|
* appreciated but is not required.
|
||||||
|
*
|
||||||
|
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||||
|
* misrepresented as being the original software.
|
||||||
|
*
|
||||||
|
* 3. This notice may not be removed or altered from any source
|
||||||
|
* distribution.
|
||||||
|
*/
|
||||||
|
#ifndef TERMINALERROR_HPP_
|
||||||
|
#define TERMINALERROR_HPP_
|
||||||
|
|
||||||
|
#include <stdexcept>
|
||||||
|
#include <string>
|
||||||
|
|
||||||
|
class terminal_error: public std::runtime_error {
|
||||||
|
public:
|
||||||
|
explicit terminal_error(const std::string& str): runtime_error(str) {}
|
||||||
|
explicit terminal_error(const char* cstr): runtime_error(cstr) {}
|
||||||
|
};
|
||||||
|
|
||||||
|
#endif
|
||||||
@@ -0,0 +1,83 @@
|
|||||||
|
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||||
|
*
|
||||||
|
* This software is provided 'as-is', without any express or implied
|
||||||
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
|
* arising from the use of this software.
|
||||||
|
*
|
||||||
|
* Permission is granted to anyone to use this software for any purpose,
|
||||||
|
* including commercial applications, and to alter it and redistribute it
|
||||||
|
* freely, subject to the following restrictions:
|
||||||
|
*
|
||||||
|
* 1. The origin of this software must not be misrepresented; you must not
|
||||||
|
* claim that you wrote the original software. If you use this software
|
||||||
|
* in a product, an acknowledgment in the product documentation would be
|
||||||
|
* appreciated but is not required.
|
||||||
|
*
|
||||||
|
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||||
|
* misrepresented as being the original software.
|
||||||
|
*
|
||||||
|
* 3. This notice may not be removed or altered from any source
|
||||||
|
* distribution.
|
||||||
|
*/
|
||||||
|
#include "base_character.hpp"
|
||||||
|
|
||||||
|
#include "config_utility.hpp"
|
||||||
|
|
||||||
|
//-------------------------
|
||||||
|
//graphics
|
||||||
|
//-------------------------
|
||||||
|
|
||||||
|
void BaseCharacter::CorrectSprite() {
|
||||||
|
//NOTE: These must correspond to the sprite sheet in use
|
||||||
|
if (motion.y > 0) {
|
||||||
|
sprite.SetYIndex(0);
|
||||||
|
}
|
||||||
|
else if (motion.y < 0) {
|
||||||
|
sprite.SetYIndex(1);
|
||||||
|
}
|
||||||
|
else if (motion.x > 0) {
|
||||||
|
sprite.SetYIndex(3);
|
||||||
|
}
|
||||||
|
else if (motion.x < 0) {
|
||||||
|
sprite.SetYIndex(2);
|
||||||
|
}
|
||||||
|
|
||||||
|
//animation
|
||||||
|
if (motion != 0) {
|
||||||
|
sprite.SetDelay(0.1);
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
sprite.SetDelay(0);
|
||||||
|
sprite.SetXIndex(0);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
//-------------------------
|
||||||
|
//metadata
|
||||||
|
//-------------------------
|
||||||
|
|
||||||
|
int BaseCharacter::SetOwner(int i) {
|
||||||
|
return owner = i;
|
||||||
|
}
|
||||||
|
|
||||||
|
int BaseCharacter::GetOwner() {
|
||||||
|
return owner;
|
||||||
|
}
|
||||||
|
|
||||||
|
std::string BaseCharacter::SetHandle(std::string s) {
|
||||||
|
return handle = s;
|
||||||
|
}
|
||||||
|
|
||||||
|
std::string BaseCharacter::GetHandle() const {
|
||||||
|
return handle;
|
||||||
|
}
|
||||||
|
|
||||||
|
std::string BaseCharacter::SetAvatar(std::string s) {
|
||||||
|
avatar = s;
|
||||||
|
sprite.LoadSurface(ConfigUtility::GetSingleton()["dir.sprites"] + avatar, CHARACTER_CELLS_X, CHARACTER_CELLS_Y);
|
||||||
|
return avatar;
|
||||||
|
}
|
||||||
|
|
||||||
|
std::string BaseCharacter::GetAvatar() const {
|
||||||
|
return avatar;
|
||||||
|
}
|
||||||
@@ -1,4 +1,4 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013
|
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
@@ -19,30 +19,37 @@
|
|||||||
* 3. This notice may not be removed or altered from any source
|
* 3. This notice may not be removed or altered from any source
|
||||||
* distribution.
|
* distribution.
|
||||||
*/
|
*/
|
||||||
#ifndef INCOMBAT_HPP_
|
#ifndef BASECHARACTER_HPP_
|
||||||
#define INCOMBAT_HPP_
|
#define BASECHARACTER_HPP_
|
||||||
|
|
||||||
#include "base_scene.hpp"
|
//components
|
||||||
|
#include "character_defines.hpp"
|
||||||
|
#include "entity.hpp"
|
||||||
|
|
||||||
class InCombat : public BaseScene {
|
//std namespace
|
||||||
|
#include <string>
|
||||||
|
|
||||||
|
class BaseCharacter: public Entity {
|
||||||
public:
|
public:
|
||||||
//Public access members
|
BaseCharacter() = default;
|
||||||
InCombat();
|
virtual ~BaseCharacter() = default;
|
||||||
~InCombat();
|
|
||||||
|
//graphics
|
||||||
|
void CorrectSprite();
|
||||||
|
|
||||||
|
//metadata
|
||||||
|
int SetOwner(int i);
|
||||||
|
int GetOwner();
|
||||||
|
std::string SetHandle(std::string s);
|
||||||
|
std::string GetHandle() const;
|
||||||
|
std::string SetAvatar(std::string s);
|
||||||
|
std::string GetAvatar() const;
|
||||||
|
|
||||||
protected:
|
protected:
|
||||||
//Frame loop
|
//metadata
|
||||||
void FrameStart();
|
int owner;
|
||||||
void Update(double delta);
|
std::string handle;
|
||||||
void FrameEnd();
|
std::string avatar;
|
||||||
void Render(SDL_Surface* const);
|
|
||||||
|
|
||||||
//Event handlers
|
|
||||||
void MouseMotion(SDL_MouseMotionEvent const&);
|
|
||||||
void MouseButtonDown(SDL_MouseButtonEvent const&);
|
|
||||||
void MouseButtonUp(SDL_MouseButtonEvent const&);
|
|
||||||
void KeyDown(SDL_KeyboardEvent const&);
|
|
||||||
void KeyUp(SDL_KeyboardEvent const&);
|
|
||||||
};
|
};
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
@@ -1,4 +1,4 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013
|
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
@@ -19,35 +19,28 @@
|
|||||||
* 3. This notice may not be removed or altered from any source
|
* 3. This notice may not be removed or altered from any source
|
||||||
* distribution.
|
* distribution.
|
||||||
*/
|
*/
|
||||||
#ifndef EDITORAPPLICATION_HPP_
|
#include "base_monster.hpp"
|
||||||
#define EDITORAPPLICATION_HPP_
|
|
||||||
|
|
||||||
#include "scene_list.hpp"
|
|
||||||
#include "base_scene.hpp"
|
|
||||||
#include "config_utility.hpp"
|
#include "config_utility.hpp"
|
||||||
|
|
||||||
class EditorApplication {
|
void BaseMonster::CorrectSprite() {
|
||||||
private:
|
//TODO: (9) BaseMonster::CorrectSprite()
|
||||||
EditorApplication();
|
}
|
||||||
~EditorApplication();
|
|
||||||
static EditorApplication instance;
|
|
||||||
|
|
||||||
public:
|
std::string BaseMonster::SetHandle(std::string s) {
|
||||||
static EditorApplication* GetInstance() { return &instance; }
|
return handle = s;
|
||||||
|
}
|
||||||
|
|
||||||
void Init();
|
std::string BaseMonster::GetHandle() const {
|
||||||
void Proc();
|
return handle;
|
||||||
void Quit();
|
}
|
||||||
|
|
||||||
private:
|
std::string BaseMonster::SetAvatar(std::string s) {
|
||||||
//Private access members
|
avatar = s;
|
||||||
void LoadScene(SceneList sceneIndex);
|
sprite.LoadSurface(ConfigUtility::GetSingleton()["dir.sprites"] + avatar, 4, 1);
|
||||||
void UnloadScene();
|
return avatar;
|
||||||
|
}
|
||||||
|
|
||||||
//globals
|
std::string BaseMonster::GetAvatar() const {
|
||||||
ConfigUtility config;
|
return avatar;
|
||||||
|
}
|
||||||
BaseScene* activeScene = nullptr;
|
|
||||||
};
|
|
||||||
|
|
||||||
#endif
|
|
||||||
@@ -0,0 +1,45 @@
|
|||||||
|
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||||
|
*
|
||||||
|
* This software is provided 'as-is', without any express or implied
|
||||||
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
|
* arising from the use of this software.
|
||||||
|
*
|
||||||
|
* Permission is granted to anyone to use this software for any purpose,
|
||||||
|
* including commercial applications, and to alter it and redistribute it
|
||||||
|
* freely, subject to the following restrictions:
|
||||||
|
*
|
||||||
|
* 1. The origin of this software must not be misrepresented; you must not
|
||||||
|
* claim that you wrote the original software. If you use this software
|
||||||
|
* in a product, an acknowledgment in the product documentation would be
|
||||||
|
* appreciated but is not required.
|
||||||
|
*
|
||||||
|
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||||
|
* misrepresented as being the original software.
|
||||||
|
*
|
||||||
|
* 3. This notice may not be removed or altered from any source
|
||||||
|
* distribution.
|
||||||
|
*/
|
||||||
|
#ifndef BASEMONSTER_HPP_
|
||||||
|
#define BASEMONSTER_HPP_
|
||||||
|
|
||||||
|
#include "entity.hpp"
|
||||||
|
|
||||||
|
class BaseMonster: public Entity {
|
||||||
|
public:
|
||||||
|
BaseMonster() = default;
|
||||||
|
virtual ~BaseMonster() = default;
|
||||||
|
|
||||||
|
void CorrectSprite();
|
||||||
|
|
||||||
|
std::string SetHandle(std::string s);
|
||||||
|
std::string GetHandle() const;
|
||||||
|
std::string SetAvatar(std::string s);
|
||||||
|
std::string GetAvatar() const;
|
||||||
|
|
||||||
|
protected:
|
||||||
|
//metadata
|
||||||
|
std::string handle;
|
||||||
|
std::string avatar;
|
||||||
|
};
|
||||||
|
|
||||||
|
#endif
|
||||||
@@ -1,4 +1,4 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013
|
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
@@ -19,41 +19,45 @@
|
|||||||
* 3. This notice may not be removed or altered from any source
|
* 3. This notice may not be removed or altered from any source
|
||||||
* distribution.
|
* distribution.
|
||||||
*/
|
*/
|
||||||
#include "utility.hpp"
|
#include "entity.hpp"
|
||||||
|
|
||||||
#include <algorithm>
|
void Entity::Update() {
|
||||||
|
origin += motion;
|
||||||
int snapToBase(int base, int x) {
|
sprite.Update(0.016);
|
||||||
//snap to a grid
|
|
||||||
if (x < 0) {
|
|
||||||
x++;
|
|
||||||
return x / base * base - base;
|
|
||||||
}
|
|
||||||
return x / base * base;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
std::string truncatePath(std::string pathname) {
|
void Entity::DrawTo(SDL_Surface* const dest, int camX, int camY) {
|
||||||
return std::string(
|
sprite.DrawTo(dest, origin.x - camX, origin.y - camY);
|
||||||
std::find_if(
|
|
||||||
pathname.rbegin(),
|
|
||||||
pathname.rend(),
|
|
||||||
[](char ch) -> bool {
|
|
||||||
//windows only
|
|
||||||
return ch == '/' || ch == '\\';
|
|
||||||
// //unix only
|
|
||||||
// return ch == '/';
|
|
||||||
}).base(),
|
|
||||||
pathname.end());
|
|
||||||
}
|
}
|
||||||
|
|
||||||
std::string to_string_custom(int i) {
|
SpriteSheet* Entity::GetSprite() {
|
||||||
char buffer[20];
|
return &sprite;
|
||||||
snprintf(buffer, 20, "%d", i);
|
|
||||||
return std::string(buffer);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
int to_integer_custom(std::string s) {
|
//-------------------------
|
||||||
int ret = 0;
|
//accessors & mutators
|
||||||
sscanf(s.c_str(), "%d", &ret);
|
//-------------------------
|
||||||
return ret;
|
|
||||||
|
Vector2 Entity::SetOrigin(Vector2 v) {
|
||||||
|
return origin = v;
|
||||||
|
}
|
||||||
|
|
||||||
|
Vector2 Entity::SetMotion(Vector2 v) {
|
||||||
|
return motion = v;
|
||||||
|
}
|
||||||
|
|
||||||
|
BoundingBox Entity::SetBounds(BoundingBox b) {
|
||||||
|
return bounds = b;
|
||||||
|
}
|
||||||
|
|
||||||
|
Vector2 Entity::GetOrigin() {
|
||||||
|
return origin;
|
||||||
|
}
|
||||||
|
|
||||||
|
Vector2 Entity::GetMotion() {
|
||||||
|
return motion;
|
||||||
|
}
|
||||||
|
|
||||||
|
BoundingBox Entity::GetBounds() {
|
||||||
|
return bounds;
|
||||||
}
|
}
|
||||||
@@ -0,0 +1,56 @@
|
|||||||
|
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||||
|
*
|
||||||
|
* This software is provided 'as-is', without any express or implied
|
||||||
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
|
* arising from the use of this software.
|
||||||
|
*
|
||||||
|
* Permission is granted to anyone to use this software for any purpose,
|
||||||
|
* including commercial applications, and to alter it and redistribute it
|
||||||
|
* freely, subject to the following restrictions:
|
||||||
|
*
|
||||||
|
* 1. The origin of this software must not be misrepresented; you must not
|
||||||
|
* claim that you wrote the original software. If you use this software
|
||||||
|
* in a product, an acknowledgment in the product documentation would be
|
||||||
|
* appreciated but is not required.
|
||||||
|
*
|
||||||
|
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||||
|
* misrepresented as being the original software.
|
||||||
|
*
|
||||||
|
* 3. This notice may not be removed or altered from any source
|
||||||
|
* distribution.
|
||||||
|
*/
|
||||||
|
#ifndef ENTITY_HPP_
|
||||||
|
#define ENTITY_HPP_
|
||||||
|
|
||||||
|
#include "bounding_box.hpp"
|
||||||
|
#include "sprite_sheet.hpp"
|
||||||
|
#include "vector2.hpp"
|
||||||
|
|
||||||
|
//The base class for all objects in the world
|
||||||
|
class Entity {
|
||||||
|
public:
|
||||||
|
virtual void Update();
|
||||||
|
virtual void DrawTo(SDL_Surface* const, int camX, int camY);
|
||||||
|
|
||||||
|
SpriteSheet* GetSprite();
|
||||||
|
|
||||||
|
//accessors & mutators
|
||||||
|
Vector2 SetOrigin(Vector2 v);
|
||||||
|
Vector2 SetMotion(Vector2 v);
|
||||||
|
BoundingBox SetBounds(BoundingBox b);
|
||||||
|
|
||||||
|
Vector2 GetOrigin();
|
||||||
|
Vector2 GetMotion();
|
||||||
|
BoundingBox GetBounds();
|
||||||
|
|
||||||
|
protected:
|
||||||
|
Entity() = default;
|
||||||
|
virtual ~Entity() = default;
|
||||||
|
|
||||||
|
SpriteSheet sprite;
|
||||||
|
Vector2 origin;
|
||||||
|
Vector2 motion;
|
||||||
|
BoundingBox bounds;
|
||||||
|
};
|
||||||
|
|
||||||
|
#endif
|
||||||
@@ -1,4 +1,4 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013
|
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
@@ -19,24 +19,17 @@
|
|||||||
* 3. This notice may not be removed or altered from any source
|
* 3. This notice may not be removed or altered from any source
|
||||||
* distribution.
|
* distribution.
|
||||||
*/
|
*/
|
||||||
#include "editor_application.hpp"
|
#include "local_character.hpp"
|
||||||
|
|
||||||
#include <stdexcept>
|
|
||||||
#include <iostream>
|
#include <iostream>
|
||||||
|
|
||||||
using namespace std;
|
bool LocalCharacter::ProcessCollisionGrid(std::list<BoundingBox> boxList) {
|
||||||
|
for(auto& box : boxList) {
|
||||||
int main(int, char**) {
|
if (box.CheckOverlap(origin + bounds)) {
|
||||||
cout << "Beginning editor" << endl;
|
origin -= motion;
|
||||||
try {
|
motion = {0, 0};
|
||||||
EditorApplication::GetInstance()->Init();
|
return true;
|
||||||
EditorApplication::GetInstance()->Proc();
|
}
|
||||||
EditorApplication::GetInstance()->Quit();
|
|
||||||
}
|
}
|
||||||
catch(exception& e) {
|
return false;
|
||||||
cerr << "Fatal exception thrown: " << e.what() << endl;
|
|
||||||
return 1;
|
|
||||||
}
|
|
||||||
cout << "Clean exit" << endl;
|
|
||||||
return 0;
|
|
||||||
}
|
}
|
||||||
@@ -0,0 +1,42 @@
|
|||||||
|
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||||
|
*
|
||||||
|
* This software is provided 'as-is', without any express or implied
|
||||||
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
|
* arising from the use of this software.
|
||||||
|
*
|
||||||
|
* Permission is granted to anyone to use this software for any purpose,
|
||||||
|
* including commercial applications, and to alter it and redistribute it
|
||||||
|
* freely, subject to the following restrictions:
|
||||||
|
*
|
||||||
|
* 1. The origin of this software must not be misrepresented; you must not
|
||||||
|
* claim that you wrote the original software. If you use this software
|
||||||
|
* in a product, an acknowledgment in the product documentation would be
|
||||||
|
* appreciated but is not required.
|
||||||
|
*
|
||||||
|
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||||
|
* misrepresented as being the original software.
|
||||||
|
*
|
||||||
|
* 3. This notice may not be removed or altered from any source
|
||||||
|
* distribution.
|
||||||
|
*/
|
||||||
|
#ifndef LOCALCHARACTER_HPP_
|
||||||
|
#define LOCALCHARACTER_HPP_
|
||||||
|
|
||||||
|
#include "base_character.hpp"
|
||||||
|
#include "bounding_box.hpp"
|
||||||
|
#include "vector2.hpp"
|
||||||
|
|
||||||
|
#include <list>
|
||||||
|
|
||||||
|
class LocalCharacter: public BaseCharacter {
|
||||||
|
public:
|
||||||
|
LocalCharacter() = default;
|
||||||
|
virtual ~LocalCharacter() = default;
|
||||||
|
|
||||||
|
bool ProcessCollisionGrid(std::list<BoundingBox>);
|
||||||
|
|
||||||
|
private:
|
||||||
|
//NOTE: NO MEMBERS
|
||||||
|
};
|
||||||
|
|
||||||
|
#endif
|
||||||
@@ -0,0 +1,32 @@
|
|||||||
|
#config
|
||||||
|
INCLUDES+=. .. ../../common/gameplay ../../common/graphics ../../common/utilities
|
||||||
|
LIBS+=
|
||||||
|
CXXFLAGS+=-std=c++11 $(addprefix -I,$(INCLUDES))
|
||||||
|
|
||||||
|
#source
|
||||||
|
CXXSRC=$(wildcard *.cpp)
|
||||||
|
|
||||||
|
#objects
|
||||||
|
OBJDIR=obj
|
||||||
|
OBJ+=$(addprefix $(OBJDIR)/,$(CXXSRC:.cpp=.o))
|
||||||
|
|
||||||
|
#output
|
||||||
|
OUTDIR=..
|
||||||
|
OUT=$(addprefix $(OUTDIR)/,client.a)
|
||||||
|
|
||||||
|
#targets
|
||||||
|
all: $(OBJ) $(OUT)
|
||||||
|
ar -crs $(OUT) $(OBJ)
|
||||||
|
|
||||||
|
$(OBJ): | $(OBJDIR)
|
||||||
|
|
||||||
|
$(OUT): | $(OUTDIR)
|
||||||
|
|
||||||
|
$(OBJDIR):
|
||||||
|
mkdir $(OBJDIR)
|
||||||
|
|
||||||
|
$(OUTDIR):
|
||||||
|
mkdir $(OUTDIR)
|
||||||
|
|
||||||
|
$(OBJDIR)/%.o: %.cpp
|
||||||
|
$(CXX) $(CXXFLAGS) -c -o $@ $<
|
||||||
@@ -0,0 +1,32 @@
|
|||||||
|
#config
|
||||||
|
INCLUDES+=. .. ../client_utilities ../entities ../../common/gameplay ../../common/graphics ../../common/map ../../common/network ../../common/network/packet_types ../../common/ui ../../common/utilities
|
||||||
|
LIBS+=
|
||||||
|
CXXFLAGS+=-std=c++11 $(addprefix -I,$(INCLUDES))
|
||||||
|
|
||||||
|
#source
|
||||||
|
CXXSRC=$(wildcard *.cpp)
|
||||||
|
|
||||||
|
#objects
|
||||||
|
OBJDIR=obj
|
||||||
|
OBJ+=$(addprefix $(OBJDIR)/,$(CXXSRC:.cpp=.o))
|
||||||
|
|
||||||
|
#output
|
||||||
|
OUTDIR=..
|
||||||
|
OUT=$(addprefix $(OUTDIR)/,client.a)
|
||||||
|
|
||||||
|
#targets
|
||||||
|
all: $(OBJ) $(OUT)
|
||||||
|
ar -crs $(OUT) $(OBJ)
|
||||||
|
|
||||||
|
$(OBJ): | $(OBJDIR)
|
||||||
|
|
||||||
|
$(OUT): | $(OUTDIR)
|
||||||
|
|
||||||
|
$(OBJDIR):
|
||||||
|
mkdir $(OBJDIR)
|
||||||
|
|
||||||
|
$(OUTDIR):
|
||||||
|
mkdir $(OUTDIR)
|
||||||
|
|
||||||
|
$(OBJDIR)/%.o: %.cpp
|
||||||
|
$(CXX) $(CXXFLAGS) -c -o $@ $<
|
||||||
@@ -0,0 +1,170 @@
|
|||||||
|
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||||
|
*
|
||||||
|
* This software is provided 'as-is', without any express or implied
|
||||||
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
|
* arising from the use of this software.
|
||||||
|
*
|
||||||
|
* Permission is granted to anyone to use this software for any purpose,
|
||||||
|
* including commercial applications, and to alter it and redistribute it
|
||||||
|
* freely, subject to the following restrictions:
|
||||||
|
*
|
||||||
|
* 1. The origin of this software must not be misrepresented; you must not
|
||||||
|
* claim that you wrote the original software. If you use this software
|
||||||
|
* in a product, an acknowledgment in the product documentation would be
|
||||||
|
* appreciated but is not required.
|
||||||
|
*
|
||||||
|
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||||
|
* misrepresented as being the original software.
|
||||||
|
*
|
||||||
|
* 3. This notice may not be removed or altered from any source
|
||||||
|
* distribution.
|
||||||
|
*/
|
||||||
|
#ifndef INWORLD_HPP_
|
||||||
|
#define INWORLD_HPP_
|
||||||
|
|
||||||
|
//maps
|
||||||
|
#include "region_pager_base.hpp"
|
||||||
|
|
||||||
|
//utilities
|
||||||
|
#include "udp_network_utility.hpp"
|
||||||
|
#include "serial_packet.hpp"
|
||||||
|
#include "config_utility.hpp"
|
||||||
|
|
||||||
|
//graphics
|
||||||
|
#include "image.hpp"
|
||||||
|
#include "raster_font.hpp"
|
||||||
|
#include "button.hpp"
|
||||||
|
#include "tile_sheet.hpp"
|
||||||
|
|
||||||
|
//common
|
||||||
|
#include "frame_rate.hpp"
|
||||||
|
|
||||||
|
//client
|
||||||
|
#include "base_scene.hpp"
|
||||||
|
#include "base_monster.hpp"
|
||||||
|
#include "local_character.hpp"
|
||||||
|
|
||||||
|
//STL
|
||||||
|
#include <map>
|
||||||
|
|
||||||
|
#include <chrono>
|
||||||
|
|
||||||
|
class World: public BaseScene {
|
||||||
|
public:
|
||||||
|
//Public access members
|
||||||
|
World(int* const argClientIndex, int* const argAccountIndex);
|
||||||
|
~World();
|
||||||
|
|
||||||
|
protected:
|
||||||
|
//Frame loop
|
||||||
|
void FrameStart();
|
||||||
|
void Update();
|
||||||
|
void FrameEnd();
|
||||||
|
void RenderFrame();
|
||||||
|
void Render(SDL_Surface* const);
|
||||||
|
|
||||||
|
//Event handlers
|
||||||
|
void QuitEvent();
|
||||||
|
void MouseMotion(SDL_MouseMotionEvent const&);
|
||||||
|
void MouseButtonDown(SDL_MouseButtonEvent const&);
|
||||||
|
void MouseButtonUp(SDL_MouseButtonEvent const&);
|
||||||
|
void KeyDown(SDL_KeyboardEvent const&);
|
||||||
|
void KeyUp(SDL_KeyboardEvent const&);
|
||||||
|
|
||||||
|
//handle incoming traffic
|
||||||
|
void HandlePacket(SerialPacket* const);
|
||||||
|
|
||||||
|
//heartbeat system
|
||||||
|
void hPing(ServerPacket* const);
|
||||||
|
void hPong(ServerPacket* const);
|
||||||
|
|
||||||
|
void CheckHeartBeat();
|
||||||
|
|
||||||
|
//basic connections
|
||||||
|
void SendLogoutRequest();
|
||||||
|
void SendDisconnectRequest();
|
||||||
|
void SendAdminDisconnectForced();
|
||||||
|
void SendAdminShutdownRequest();
|
||||||
|
|
||||||
|
void hLogoutResponse(ClientPacket* const);
|
||||||
|
void hDisconnectResponse(ClientPacket* const);
|
||||||
|
void hAdminDisconnectForced(ClientPacket* const);
|
||||||
|
|
||||||
|
//map management
|
||||||
|
void SendRegionRequest(int roomIndex, int x, int y);
|
||||||
|
void hRegionContent(RegionPacket* const);
|
||||||
|
void UpdateMap();
|
||||||
|
|
||||||
|
//character management
|
||||||
|
void hCharacterUpdate(CharacterPacket* const);
|
||||||
|
void hCharacterCreate(CharacterPacket* const);
|
||||||
|
void hCharacterDelete(CharacterPacket* const);
|
||||||
|
void hQueryCharacterExists(CharacterPacket* const);
|
||||||
|
void hQueryCharacterStats(CharacterPacket* const);
|
||||||
|
void hQueryCharacterLocation(CharacterPacket* const);
|
||||||
|
void hCharacterMovement(CharacterPacket* const);
|
||||||
|
void hCharacterAttack(CharacterPacket* const);
|
||||||
|
void hCharacterDamage(CharacterPacket* const);
|
||||||
|
|
||||||
|
//monster management
|
||||||
|
void hMonsterCreate(MonsterPacket* const);
|
||||||
|
void hMonsterDelete(MonsterPacket* const);
|
||||||
|
void hQueryMonsterExists(MonsterPacket* const);
|
||||||
|
void hQueryMonsterStats(MonsterPacket* const);
|
||||||
|
void hQueryMonsterLocation(MonsterPacket* const);
|
||||||
|
void hMonsterMovement(MonsterPacket* const);
|
||||||
|
void hMonsterAttack(MonsterPacket* const);
|
||||||
|
void hMonsterDamage(MonsterPacket* const);
|
||||||
|
|
||||||
|
//chat
|
||||||
|
void hTextBroadcast(TextPacket* const);
|
||||||
|
void hTextSpeech(TextPacket* const);
|
||||||
|
void hTextWhisper(TextPacket* const);
|
||||||
|
|
||||||
|
//general gameplay
|
||||||
|
void SendLocalCharacterMovement();
|
||||||
|
std::list<BoundingBox> GenerateCollisionGrid(Entity*, int tileWidth, int tileHeight);
|
||||||
|
|
||||||
|
//indexes
|
||||||
|
int& clientIndex;
|
||||||
|
int& accountIndex;
|
||||||
|
int characterIndex = -1;
|
||||||
|
int roomIndex = -1;
|
||||||
|
|
||||||
|
//graphics
|
||||||
|
Image buttonImage;
|
||||||
|
RasterFont font;
|
||||||
|
TileSheet tileSheet;
|
||||||
|
|
||||||
|
//map
|
||||||
|
RegionPagerBase regionPager;
|
||||||
|
|
||||||
|
//UI
|
||||||
|
Button disconnectButton;
|
||||||
|
Button shutDownButton;
|
||||||
|
FrameRate fps;
|
||||||
|
|
||||||
|
//the camera structure
|
||||||
|
struct {
|
||||||
|
int x = 0, y = 0;
|
||||||
|
int width = 0, height = 0;
|
||||||
|
int marginX = 0, marginY = 0;
|
||||||
|
} camera;
|
||||||
|
|
||||||
|
//entities
|
||||||
|
std::map<int, BaseCharacter> characterMap;
|
||||||
|
std::map<int, BaseMonster> monsterMap;
|
||||||
|
LocalCharacter* localCharacter = nullptr;
|
||||||
|
|
||||||
|
//heartbeat
|
||||||
|
//TODO: (2) Heartbeat needs it's own utility
|
||||||
|
typedef std::chrono::steady_clock Clock;
|
||||||
|
Clock::time_point lastBeat = Clock::now();
|
||||||
|
int attemptedBeats = 0;
|
||||||
|
|
||||||
|
//ugly references; I hate this
|
||||||
|
ConfigUtility& config = ConfigUtility::GetSingleton();
|
||||||
|
UDPNetworkUtility& network = UDPNetworkUtility::GetSingleton();
|
||||||
|
};
|
||||||
|
|
||||||
|
#endif
|
||||||
@@ -0,0 +1,240 @@
|
|||||||
|
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||||
|
*
|
||||||
|
* This software is provided 'as-is', without any express or implied
|
||||||
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
|
* arising from the use of this software.
|
||||||
|
*
|
||||||
|
* Permission is granted to anyone to use this software for any purpose,
|
||||||
|
* including commercial applications, and to alter it and redistribute it
|
||||||
|
* freely, subject to the following restrictions:
|
||||||
|
*
|
||||||
|
* 1. The origin of this software must not be misrepresented; you must not
|
||||||
|
* claim that you wrote the original software. If you use this software
|
||||||
|
* in a product, an acknowledgment in the product documentation would be
|
||||||
|
* appreciated but is not required.
|
||||||
|
*
|
||||||
|
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||||
|
* misrepresented as being the original software.
|
||||||
|
*
|
||||||
|
* 3. This notice may not be removed or altered from any source
|
||||||
|
* distribution.
|
||||||
|
*/
|
||||||
|
#include "world.hpp"
|
||||||
|
|
||||||
|
#include "channels.hpp"
|
||||||
|
|
||||||
|
#include <cstring>
|
||||||
|
#include <iostream>
|
||||||
|
#include <sstream>
|
||||||
|
#include <stdexcept>
|
||||||
|
|
||||||
|
//-------------------------
|
||||||
|
//character management
|
||||||
|
//-------------------------
|
||||||
|
|
||||||
|
//DOCS: preexisting characters will result in query responses
|
||||||
|
//DOCS: new characters will result in create messages
|
||||||
|
//DOCS: this client's character will exist in both (skipped)
|
||||||
|
|
||||||
|
void World::hCharacterUpdate(CharacterPacket* const argPacket) {
|
||||||
|
//TODO: (1) Authentication
|
||||||
|
//NOTE: applies to the local character too
|
||||||
|
|
||||||
|
//check that this character exists
|
||||||
|
std::map<int, BaseCharacter>::iterator characterIt = characterMap.find(argPacket->characterIndex);
|
||||||
|
if (characterIt != characterMap.end()) {
|
||||||
|
//update the origin and motion, if there's a difference
|
||||||
|
if (characterIt->second.GetOrigin() != argPacket->origin) {
|
||||||
|
characterIt->second.SetOrigin(argPacket->origin);
|
||||||
|
}
|
||||||
|
if (characterIt->second.GetMotion() != argPacket->motion) {
|
||||||
|
characterIt->second.SetMotion(argPacket->motion);
|
||||||
|
characterIt->second.CorrectSprite(); //only correct the sprite if the motion changes
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void World::hCharacterCreate(CharacterPacket* const argPacket) {
|
||||||
|
//prevent double message
|
||||||
|
if (characterMap.find(argPacket->characterIndex) != characterMap.end()) {
|
||||||
|
std::ostringstream msg;
|
||||||
|
msg << "Double character creation event; ";
|
||||||
|
msg << "Index: " << argPacket->characterIndex << "; ";
|
||||||
|
msg << "Handle: " << argPacket->handle;
|
||||||
|
throw(std::runtime_error(msg.str()));
|
||||||
|
}
|
||||||
|
|
||||||
|
//implicity create and retrieve the entity
|
||||||
|
BaseCharacter* character = &characterMap[argPacket->characterIndex];
|
||||||
|
|
||||||
|
//fill the character's info
|
||||||
|
character->SetHandle(argPacket->handle);
|
||||||
|
character->SetAvatar(argPacket->avatar);
|
||||||
|
character->SetOwner(argPacket->accountIndex);
|
||||||
|
character->SetOrigin(argPacket->origin);
|
||||||
|
character->SetMotion(argPacket->motion);
|
||||||
|
character->SetBounds(argPacket->bounds);
|
||||||
|
|
||||||
|
character->CorrectSprite();
|
||||||
|
|
||||||
|
//check for this player's character
|
||||||
|
if (character->GetOwner() == accountIndex) {
|
||||||
|
localCharacter = static_cast<LocalCharacter*>(character);
|
||||||
|
|
||||||
|
//focus the camera on this character's sprite
|
||||||
|
camera.marginX = (camera.width / 2 - localCharacter->GetSprite()->GetImage()->GetClipW() / 2);
|
||||||
|
camera.marginY = (camera.height/ 2 - localCharacter->GetSprite()->GetImage()->GetClipH() / 2);
|
||||||
|
|
||||||
|
//focus on this character's info
|
||||||
|
characterIndex = argPacket->characterIndex;
|
||||||
|
roomIndex = argPacket->roomIndex;
|
||||||
|
|
||||||
|
//query the world state (room)
|
||||||
|
CharacterPacket newPacket;
|
||||||
|
memset(&newPacket, 0, MAX_PACKET_SIZE);
|
||||||
|
newPacket.type = SerialPacketType::QUERY_CHARACTER_EXISTS;
|
||||||
|
newPacket.roomIndex = roomIndex;
|
||||||
|
network.SendTo(Channels::SERVER, &newPacket);
|
||||||
|
newPacket.type = SerialPacketType::QUERY_MONSTER_EXISTS;
|
||||||
|
network.SendTo(Channels::SERVER, &newPacket);
|
||||||
|
}
|
||||||
|
|
||||||
|
//debug
|
||||||
|
std::cout << "Character Create, total: " << characterMap.size() << std::endl;
|
||||||
|
}
|
||||||
|
|
||||||
|
void World::hCharacterDelete(CharacterPacket* const argPacket) {
|
||||||
|
//ignore if this character doesn't exist
|
||||||
|
std::map<int, BaseCharacter>::iterator characterIt = characterMap.find(argPacket->characterIndex);
|
||||||
|
if (characterIt == characterMap.end()) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
//check for this player's character
|
||||||
|
if ((*characterIt).second.GetOwner() == accountIndex) {
|
||||||
|
localCharacter = nullptr;
|
||||||
|
|
||||||
|
//clear the camera
|
||||||
|
camera.marginX = 0;
|
||||||
|
camera.marginY = 0;
|
||||||
|
|
||||||
|
//clear the room
|
||||||
|
roomIndex = -1;
|
||||||
|
regionPager.UnloadAll();
|
||||||
|
characterMap.clear();
|
||||||
|
monsterMap.clear();
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
//remove this character
|
||||||
|
characterMap.erase(characterIt);
|
||||||
|
}
|
||||||
|
|
||||||
|
//debug
|
||||||
|
std::cout << "Character Delete, total: " << characterMap.size() << std::endl;
|
||||||
|
}
|
||||||
|
|
||||||
|
void World::hQueryCharacterExists(CharacterPacket* const argPacket) {
|
||||||
|
//prevent a double message about this player's character
|
||||||
|
// if (argPacket->accountIndex == accountIndex) {
|
||||||
|
// return;
|
||||||
|
// }
|
||||||
|
|
||||||
|
//ignore characters in a different room (sub-optimal)
|
||||||
|
if (argPacket->roomIndex != roomIndex) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
//implicitly construct the character if it doesn't exist
|
||||||
|
BaseCharacter* character = &characterMap[argPacket->characterIndex];
|
||||||
|
|
||||||
|
//set/update the character's info
|
||||||
|
character->SetOrigin(argPacket->origin);
|
||||||
|
character->SetMotion(argPacket->motion);
|
||||||
|
character->SetBounds({CHARACTER_BOUNDS_X, CHARACTER_BOUNDS_Y, CHARACTER_BOUNDS_WIDTH, CHARACTER_BOUNDS_HEIGHT});
|
||||||
|
character->SetHandle(argPacket->handle);
|
||||||
|
character->SetAvatar(argPacket->avatar);
|
||||||
|
character->SetOwner(argPacket->accountIndex);
|
||||||
|
character->CorrectSprite();
|
||||||
|
|
||||||
|
//debug
|
||||||
|
std::cout << "Character Query, total: " << characterMap.size() << std::endl;
|
||||||
|
}
|
||||||
|
|
||||||
|
void World::hQueryCharacterStats(CharacterPacket* const argPacket) {
|
||||||
|
//TODO: (9) World::hQueryCharacterStats()
|
||||||
|
}
|
||||||
|
|
||||||
|
void World::hQueryCharacterLocation(CharacterPacket* const argPacket) {
|
||||||
|
//TODO: (9) World::hQueryCharacterLocation()
|
||||||
|
}
|
||||||
|
|
||||||
|
void World::hCharacterMovement(CharacterPacket* const argPacket) {
|
||||||
|
//TODO: (1) Authentication
|
||||||
|
if (argPacket->characterIndex == characterIndex) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
//check that this character exists
|
||||||
|
std::map<int, BaseCharacter>::iterator characterIt = characterMap.find(argPacket->characterIndex);
|
||||||
|
if (characterIt != characterMap.end()) {
|
||||||
|
//set the origin and motion
|
||||||
|
characterIt->second.SetOrigin(argPacket->origin);
|
||||||
|
characterIt->second.SetMotion(argPacket->motion);
|
||||||
|
characterIt->second.CorrectSprite();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void World::hCharacterAttack(CharacterPacket* const argPacket) {
|
||||||
|
//TODO: (9) World::hCharacterAttack()
|
||||||
|
}
|
||||||
|
|
||||||
|
void World::hCharacterDamage(CharacterPacket* const argPacket) {
|
||||||
|
//TODO: (9) World::hCharacterDamage()
|
||||||
|
}
|
||||||
|
|
||||||
|
//-------------------------
|
||||||
|
//player movement & collision
|
||||||
|
//-------------------------
|
||||||
|
|
||||||
|
void World::SendLocalCharacterMovement() {
|
||||||
|
CharacterPacket newPacket;
|
||||||
|
newPacket.type = SerialPacketType::CHARACTER_MOVEMENT;
|
||||||
|
|
||||||
|
newPacket.accountIndex = accountIndex;
|
||||||
|
newPacket.characterIndex = characterIndex;
|
||||||
|
newPacket.roomIndex = roomIndex;
|
||||||
|
newPacket.origin = localCharacter->GetOrigin();
|
||||||
|
newPacket.motion = localCharacter->GetMotion();
|
||||||
|
|
||||||
|
network.SendTo(Channels::SERVER, &newPacket);
|
||||||
|
}
|
||||||
|
|
||||||
|
std::list<BoundingBox> World::GenerateCollisionGrid(Entity* ptr, int tileWidth, int tileHeight) {
|
||||||
|
//prepare for collisions
|
||||||
|
BoundingBox wallBounds = {0, 0, tileWidth, tileHeight};
|
||||||
|
std::list<BoundingBox> boxList;
|
||||||
|
|
||||||
|
//NOTE: for loops were too dense to work with, so I've just used while loops
|
||||||
|
|
||||||
|
//outer loop
|
||||||
|
wallBounds.x = snapToBase((double)wallBounds.w, ptr->GetOrigin().x);
|
||||||
|
while(wallBounds.x < (ptr->GetOrigin() + ptr->GetBounds()).x + ptr->GetBounds().w) {
|
||||||
|
//inner loop
|
||||||
|
wallBounds.y = snapToBase((double)wallBounds.h, ptr->GetOrigin().y);
|
||||||
|
while(wallBounds.y < (ptr->GetOrigin() + ptr->GetBounds()).y + ptr->GetBounds().h) {
|
||||||
|
//check to see if this tile is solid
|
||||||
|
if (regionPager.GetSolid(wallBounds.x / wallBounds.w, wallBounds.y / wallBounds.h)) {
|
||||||
|
//push onto the box set
|
||||||
|
boxList.push_front(wallBounds);
|
||||||
|
}
|
||||||
|
|
||||||
|
//increment
|
||||||
|
wallBounds.y += wallBounds.h;
|
||||||
|
}
|
||||||
|
|
||||||
|
//increment
|
||||||
|
wallBounds.x += wallBounds.w;
|
||||||
|
}
|
||||||
|
|
||||||
|
return std::move(boxList);
|
||||||
|
}
|
||||||
@@ -0,0 +1,39 @@
|
|||||||
|
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||||
|
*
|
||||||
|
* This software is provided 'as-is', without any express or implied
|
||||||
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
|
* arising from the use of this software.
|
||||||
|
*
|
||||||
|
* Permission is granted to anyone to use this software for any purpose,
|
||||||
|
* including commercial applications, and to alter it and redistribute it
|
||||||
|
* freely, subject to the following restrictions:
|
||||||
|
*
|
||||||
|
* 1. The origin of this software must not be misrepresented; you must not
|
||||||
|
* claim that you wrote the original software. If you use this software
|
||||||
|
* in a product, an acknowledgment in the product documentation would be
|
||||||
|
* appreciated but is not required.
|
||||||
|
*
|
||||||
|
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||||
|
* misrepresented as being the original software.
|
||||||
|
*
|
||||||
|
* 3. This notice may not be removed or altered from any source
|
||||||
|
* distribution.
|
||||||
|
*/
|
||||||
|
#include "world.hpp"
|
||||||
|
|
||||||
|
//-------------------------
|
||||||
|
//chat
|
||||||
|
//-------------------------
|
||||||
|
|
||||||
|
void World::hTextBroadcast(TextPacket* const argPacket) {
|
||||||
|
//TODO: (9) World::hTextBroadcast()
|
||||||
|
}
|
||||||
|
|
||||||
|
void World::hTextSpeech(TextPacket* const argPacket) {
|
||||||
|
//TODO: (9) World::hTextSpeech()
|
||||||
|
}
|
||||||
|
|
||||||
|
void World::hTextWhisper(TextPacket* const argPacket) {
|
||||||
|
//TODO: (9) World::hTextWhisper()
|
||||||
|
}
|
||||||
|
|
||||||
@@ -0,0 +1,134 @@
|
|||||||
|
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||||
|
*
|
||||||
|
* This software is provided 'as-is', without any express or implied
|
||||||
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
|
* arising from the use of this software.
|
||||||
|
*
|
||||||
|
* Permission is granted to anyone to use this software for any purpose,
|
||||||
|
* including commercial applications, and to alter it and redistribute it
|
||||||
|
* freely, subject to the following restrictions:
|
||||||
|
*
|
||||||
|
* 1. The origin of this software must not be misrepresented; you must not
|
||||||
|
* claim that you wrote the original software. If you use this software
|
||||||
|
* in a product, an acknowledgment in the product documentation would be
|
||||||
|
* appreciated but is not required.
|
||||||
|
*
|
||||||
|
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||||
|
* misrepresented as being the original software.
|
||||||
|
*
|
||||||
|
* 3. This notice may not be removed or altered from any source
|
||||||
|
* distribution.
|
||||||
|
*/
|
||||||
|
#include "world.hpp"
|
||||||
|
|
||||||
|
#include "channels.hpp"
|
||||||
|
#include "ip_operators.hpp"
|
||||||
|
|
||||||
|
#include <chrono>
|
||||||
|
#include <sstream>
|
||||||
|
#include <stdexcept>
|
||||||
|
|
||||||
|
//-------------------------
|
||||||
|
//heartbeat system
|
||||||
|
//-------------------------
|
||||||
|
|
||||||
|
void World::hPing(ServerPacket* const argPacket) {
|
||||||
|
ServerPacket newPacket;
|
||||||
|
newPacket.type = SerialPacketType::PONG;
|
||||||
|
network.SendTo(argPacket->srcAddress, &newPacket);
|
||||||
|
}
|
||||||
|
|
||||||
|
void World::hPong(ServerPacket* const argPacket) {
|
||||||
|
if (*network.GetIPAddress(Channels::SERVER) != argPacket->srcAddress) {
|
||||||
|
throw(std::runtime_error("Heartbeat message received from an unknown source"));
|
||||||
|
}
|
||||||
|
attemptedBeats = 0;
|
||||||
|
lastBeat = Clock::now();
|
||||||
|
}
|
||||||
|
|
||||||
|
void World::CheckHeartBeat() {
|
||||||
|
//check the connection (heartbeat)
|
||||||
|
if (Clock::now() - lastBeat > std::chrono::seconds(3)) {
|
||||||
|
if (attemptedBeats > 2) {
|
||||||
|
//escape to the disconnect screen
|
||||||
|
SendDisconnectRequest();
|
||||||
|
SetNextScene(SceneList::DISCONNECTEDSCREEN);
|
||||||
|
ConfigUtility::GetSingleton()["client.disconnectMessage"] = "Error: Lost connection to the server";
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
ServerPacket newPacket;
|
||||||
|
newPacket.type = SerialPacketType::PING;
|
||||||
|
network.SendTo(Channels::SERVER, &newPacket);
|
||||||
|
|
||||||
|
attemptedBeats++;
|
||||||
|
lastBeat = Clock::now();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
//-------------------------
|
||||||
|
//Connection control
|
||||||
|
//-------------------------
|
||||||
|
|
||||||
|
void World::SendLogoutRequest() {
|
||||||
|
ClientPacket newPacket;
|
||||||
|
|
||||||
|
//send a logout request
|
||||||
|
newPacket.type = SerialPacketType::LOGOUT_REQUEST;
|
||||||
|
newPacket.accountIndex = accountIndex;
|
||||||
|
|
||||||
|
network.SendTo(Channels::SERVER, &newPacket);
|
||||||
|
}
|
||||||
|
|
||||||
|
void World::SendDisconnectRequest() {
|
||||||
|
ClientPacket newPacket;
|
||||||
|
|
||||||
|
//send a disconnect request
|
||||||
|
newPacket.type = SerialPacketType::DISCONNECT_REQUEST;
|
||||||
|
newPacket.clientIndex = clientIndex;
|
||||||
|
|
||||||
|
network.SendTo(Channels::SERVER, &newPacket);
|
||||||
|
}
|
||||||
|
|
||||||
|
void World::SendAdminDisconnectForced() {
|
||||||
|
//TODO: (9) World::SendAdminDisconnectForced()
|
||||||
|
}
|
||||||
|
|
||||||
|
void World::SendAdminShutdownRequest() {
|
||||||
|
ClientPacket newPacket;
|
||||||
|
|
||||||
|
//send a shutdown request
|
||||||
|
newPacket.type = SerialPacketType::ADMIN_SHUTDOWN_REQUEST;
|
||||||
|
newPacket.accountIndex = accountIndex;
|
||||||
|
|
||||||
|
network.SendTo(Channels::SERVER, &newPacket);
|
||||||
|
}
|
||||||
|
|
||||||
|
void World::hLogoutResponse(ClientPacket* const argPacket) {
|
||||||
|
if (localCharacter) {
|
||||||
|
characterMap.erase(characterIndex);
|
||||||
|
localCharacter = nullptr;
|
||||||
|
}
|
||||||
|
|
||||||
|
accountIndex = -1;
|
||||||
|
characterIndex = -1;
|
||||||
|
|
||||||
|
//reset the camera
|
||||||
|
camera.marginX = camera.marginY = 0;
|
||||||
|
|
||||||
|
//because, why not? I guess...
|
||||||
|
SendDisconnectRequest();
|
||||||
|
}
|
||||||
|
|
||||||
|
void World::hDisconnectResponse(ClientPacket* const argPacket) {
|
||||||
|
hLogoutResponse(argPacket);//shortcut
|
||||||
|
SetNextScene(SceneList::DISCONNECTEDSCREEN);
|
||||||
|
ConfigUtility::GetSingleton()["client.disconnectMessage"] = "You have successfully logged out";
|
||||||
|
}
|
||||||
|
|
||||||
|
void World::hAdminDisconnectForced(ClientPacket* const argPacket) {
|
||||||
|
hDisconnectResponse(argPacket);//shortcut
|
||||||
|
SetNextScene(SceneList::DISCONNECTEDSCREEN);
|
||||||
|
ConfigUtility::GetSingleton()["client.disconnectMessage"] = "You have been forcibly disconnected by the server";
|
||||||
|
}
|
||||||
|
|
||||||
@@ -0,0 +1,428 @@
|
|||||||
|
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||||
|
*
|
||||||
|
* This software is provided 'as-is', without any express or implied
|
||||||
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
|
* arising from the use of this software.
|
||||||
|
*
|
||||||
|
* Permission is granted to anyone to use this software for any purpose,
|
||||||
|
* including commercial applications, and to alter it and redistribute it
|
||||||
|
* freely, subject to the following restrictions:
|
||||||
|
*
|
||||||
|
* 1. The origin of this software must not be misrepresented; you must not
|
||||||
|
* claim that you wrote the original software. If you use this software
|
||||||
|
* in a product, an acknowledgment in the product documentation would be
|
||||||
|
* appreciated but is not required.
|
||||||
|
*
|
||||||
|
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||||
|
* misrepresented as being the original software.
|
||||||
|
*
|
||||||
|
* 3. This notice may not be removed or altered from any source
|
||||||
|
* distribution.
|
||||||
|
*/
|
||||||
|
#include "world.hpp"
|
||||||
|
|
||||||
|
#include "channels.hpp"
|
||||||
|
#include "terminal_error.hpp"
|
||||||
|
|
||||||
|
#include <stdexcept>
|
||||||
|
#include <algorithm>
|
||||||
|
#include <cmath>
|
||||||
|
#include <cstring>
|
||||||
|
#include <iostream>
|
||||||
|
#include <sstream>
|
||||||
|
|
||||||
|
//-------------------------
|
||||||
|
//Public access members
|
||||||
|
//-------------------------
|
||||||
|
|
||||||
|
World::World(int* const argClientIndex, int* const argAccountIndex):
|
||||||
|
clientIndex(*argClientIndex),
|
||||||
|
accountIndex(*argAccountIndex)
|
||||||
|
{
|
||||||
|
//setup the utility objects
|
||||||
|
buttonImage.LoadSurface(config["dir.interface"] + "button_menu.bmp");
|
||||||
|
buttonImage.SetClipH(buttonImage.GetClipH()/3);
|
||||||
|
font.LoadSurface(config["dir.fonts"] + "pk_white_8.bmp");
|
||||||
|
|
||||||
|
//pass the utility objects
|
||||||
|
disconnectButton.SetImage(&buttonImage);
|
||||||
|
disconnectButton.SetFont(&font);
|
||||||
|
shutDownButton.SetImage(&buttonImage);
|
||||||
|
shutDownButton.SetFont(&font);
|
||||||
|
|
||||||
|
//set the button positions
|
||||||
|
disconnectButton.SetX(50);
|
||||||
|
disconnectButton.SetY(50 + buttonImage.GetClipH() * 0);
|
||||||
|
shutDownButton.SetX(50);
|
||||||
|
shutDownButton.SetY(50 + buttonImage.GetClipH() * 1);
|
||||||
|
|
||||||
|
//set the button texts
|
||||||
|
disconnectButton.SetText("Disconnect");
|
||||||
|
shutDownButton.SetText("Shut Down");
|
||||||
|
|
||||||
|
//load the tilesheet
|
||||||
|
//TODO: (2) Tile size and tile sheet should be loaded elsewhere
|
||||||
|
tileSheet.Load(config["dir.tilesets"] + "overworld.bmp", 32, 32);
|
||||||
|
|
||||||
|
//Send the character data
|
||||||
|
CharacterPacket newPacket;
|
||||||
|
newPacket.type = SerialPacketType::CHARACTER_LOAD;
|
||||||
|
strncpy(newPacket.handle, config["client.handle"].c_str(), PACKET_STRING_SIZE);
|
||||||
|
strncpy(newPacket.avatar, config["client.avatar"].c_str(), PACKET_STRING_SIZE);
|
||||||
|
newPacket.accountIndex = accountIndex;
|
||||||
|
network.SendTo(Channels::SERVER, &newPacket);
|
||||||
|
|
||||||
|
//set the camera's values
|
||||||
|
camera.width = GetScreen()->w;
|
||||||
|
camera.height = GetScreen()->h;
|
||||||
|
|
||||||
|
//debug
|
||||||
|
//
|
||||||
|
}
|
||||||
|
|
||||||
|
World::~World() {
|
||||||
|
//unload the local data
|
||||||
|
characterMap.clear();
|
||||||
|
monsterMap.clear();
|
||||||
|
}
|
||||||
|
|
||||||
|
//-------------------------
|
||||||
|
//Frame loop
|
||||||
|
//-------------------------
|
||||||
|
|
||||||
|
void World::FrameStart() {
|
||||||
|
//
|
||||||
|
}
|
||||||
|
|
||||||
|
void World::Update() {
|
||||||
|
//create and zero the buffer
|
||||||
|
SerialPacket* packetBuffer = reinterpret_cast<SerialPacket*>(new char[MAX_PACKET_SIZE]);
|
||||||
|
memset(packetBuffer, 0, MAX_PACKET_SIZE);
|
||||||
|
|
||||||
|
try {
|
||||||
|
//suck in and process all waiting packets
|
||||||
|
while(network.Receive(packetBuffer)) {
|
||||||
|
HandlePacket(packetBuffer);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
catch(terminal_error& e) {
|
||||||
|
throw(e);
|
||||||
|
}
|
||||||
|
catch(std::exception& e) {
|
||||||
|
std::cerr << "HandlePacket Error: " << e.what() << std::endl;
|
||||||
|
}
|
||||||
|
|
||||||
|
//free the buffer
|
||||||
|
delete reinterpret_cast<char*>(packetBuffer);
|
||||||
|
|
||||||
|
//heartbeat system
|
||||||
|
CheckHeartBeat();
|
||||||
|
|
||||||
|
//update all entities
|
||||||
|
for (auto& it : characterMap) {
|
||||||
|
it.second.Update();
|
||||||
|
}
|
||||||
|
for (auto& it : monsterMap) {
|
||||||
|
it.second.Update();
|
||||||
|
}
|
||||||
|
|
||||||
|
try {
|
||||||
|
//update the map
|
||||||
|
UpdateMap();
|
||||||
|
}
|
||||||
|
catch(terminal_error& e) {
|
||||||
|
throw(e);
|
||||||
|
}
|
||||||
|
catch(std::exception& e) {
|
||||||
|
std::cerr << "UpdateMap Error: " << e.what() << std::endl;
|
||||||
|
}
|
||||||
|
|
||||||
|
//skip the rest without a local character
|
||||||
|
if (!localCharacter) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
//get the collidable boxes
|
||||||
|
std::list<BoundingBox> boxList = GenerateCollisionGrid(localCharacter, tileSheet.GetTileW(), tileSheet.GetTileH());
|
||||||
|
|
||||||
|
//process the collisions
|
||||||
|
if (localCharacter->ProcessCollisionGrid(boxList)) {
|
||||||
|
localCharacter->CorrectSprite();
|
||||||
|
SendLocalCharacterMovement();
|
||||||
|
}
|
||||||
|
|
||||||
|
//update the camera
|
||||||
|
camera.x = localCharacter->GetOrigin().x - camera.marginX;
|
||||||
|
camera.y = localCharacter->GetOrigin().y - camera.marginY;
|
||||||
|
}
|
||||||
|
|
||||||
|
void World::FrameEnd() {
|
||||||
|
//
|
||||||
|
}
|
||||||
|
|
||||||
|
void World::RenderFrame() {
|
||||||
|
// SDL_FillRect(GetScreen(), 0, 0);
|
||||||
|
Render(GetScreen());
|
||||||
|
SDL_Flip(GetScreen());
|
||||||
|
fps.Calculate();
|
||||||
|
}
|
||||||
|
|
||||||
|
void World::Render(SDL_Surface* const screen) {
|
||||||
|
//draw the map
|
||||||
|
for (std::list<Region>::iterator it = regionPager.GetContainer()->begin(); it != regionPager.GetContainer()->end(); it++) {
|
||||||
|
tileSheet.DrawRegionTo(screen, &(*it), camera.x, camera.y);
|
||||||
|
|
||||||
|
//debugging
|
||||||
|
// std::ostringstream msg;
|
||||||
|
// msg << it->GetX() << ", " << it->GetY();
|
||||||
|
// font.DrawStringTo(msg.str(), screen, it->GetX() * tileSheet.GetImage()->GetClipW() - camera.x, it->GetY() * tileSheet.GetImage()->GetClipH() - camera.y);
|
||||||
|
}
|
||||||
|
|
||||||
|
//draw the entities
|
||||||
|
for (auto& it : characterMap) {
|
||||||
|
//BUG: #29 Characters (and other entities) are drawn out of order
|
||||||
|
it.second.DrawTo(screen, camera.x, camera.y);
|
||||||
|
}
|
||||||
|
for (auto& it : monsterMap) {
|
||||||
|
it.second.DrawTo(screen, camera.x, camera.y);
|
||||||
|
}
|
||||||
|
|
||||||
|
//draw UI
|
||||||
|
disconnectButton.DrawTo(screen);
|
||||||
|
shutDownButton.DrawTo(screen);
|
||||||
|
std::ostringstream msg;
|
||||||
|
msg << fps.GetFrameRate();
|
||||||
|
font.DrawStringTo(msg.str(), screen, 0, 0);
|
||||||
|
}
|
||||||
|
|
||||||
|
//-------------------------
|
||||||
|
//Event handlers
|
||||||
|
//-------------------------
|
||||||
|
|
||||||
|
void World::QuitEvent() {
|
||||||
|
//two-step logout
|
||||||
|
SendDisconnectRequest();
|
||||||
|
SetNextScene(SceneList::QUIT);
|
||||||
|
}
|
||||||
|
|
||||||
|
void World::MouseMotion(SDL_MouseMotionEvent const& motion) {
|
||||||
|
disconnectButton.MouseMotion(motion);
|
||||||
|
shutDownButton.MouseMotion(motion);
|
||||||
|
}
|
||||||
|
|
||||||
|
void World::MouseButtonDown(SDL_MouseButtonEvent const& button) {
|
||||||
|
disconnectButton.MouseButtonDown(button);
|
||||||
|
shutDownButton.MouseButtonDown(button);
|
||||||
|
}
|
||||||
|
|
||||||
|
void World::MouseButtonUp(SDL_MouseButtonEvent const& button) {
|
||||||
|
if (disconnectButton.MouseButtonUp(button) == Button::State::HOVER && button.button == SDL_BUTTON_LEFT) {
|
||||||
|
SendLogoutRequest();
|
||||||
|
}
|
||||||
|
if (shutDownButton.MouseButtonUp(button) == Button::State::HOVER && button.button == SDL_BUTTON_LEFT) {
|
||||||
|
SendAdminShutdownRequest();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void World::KeyDown(SDL_KeyboardEvent const& key) {
|
||||||
|
//hotkeys
|
||||||
|
switch(key.keysym.sym) {
|
||||||
|
case SDLK_ESCAPE:
|
||||||
|
//TODO: (3) the escape key should actually control menus and stuff
|
||||||
|
SendLogoutRequest();
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
//character movement
|
||||||
|
if (!localCharacter) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
Vector2 motion = localCharacter->GetMotion();
|
||||||
|
switch(key.keysym.sym) {
|
||||||
|
case SDLK_w:
|
||||||
|
motion.y -= CHARACTER_WALKING_SPEED;
|
||||||
|
break;
|
||||||
|
case SDLK_a:
|
||||||
|
motion.x -= CHARACTER_WALKING_SPEED;
|
||||||
|
break;
|
||||||
|
case SDLK_s:
|
||||||
|
motion.y += CHARACTER_WALKING_SPEED;
|
||||||
|
break;
|
||||||
|
case SDLK_d:
|
||||||
|
motion.x += CHARACTER_WALKING_SPEED;
|
||||||
|
break;
|
||||||
|
default:
|
||||||
|
//DOCS: prevents wrong keys screwing with character movement
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
//handle diagonals
|
||||||
|
if (motion.x != 0 && motion.y != 0) {
|
||||||
|
motion *= CHARACTER_WALKING_MOD;
|
||||||
|
}
|
||||||
|
//set the info
|
||||||
|
localCharacter->SetMotion(motion);
|
||||||
|
localCharacter->CorrectSprite();
|
||||||
|
SendLocalCharacterMovement();
|
||||||
|
}
|
||||||
|
|
||||||
|
void World::KeyUp(SDL_KeyboardEvent const& key) {
|
||||||
|
//character movement
|
||||||
|
if (!localCharacter) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
Vector2 motion = localCharacter->GetMotion();
|
||||||
|
switch(key.keysym.sym) {
|
||||||
|
case SDLK_w:
|
||||||
|
motion.y = std::min(0.0, motion.y += CHARACTER_WALKING_SPEED);
|
||||||
|
break;
|
||||||
|
case SDLK_a:
|
||||||
|
motion.x = std::min(0.0, motion.x += CHARACTER_WALKING_SPEED);
|
||||||
|
break;
|
||||||
|
case SDLK_s:
|
||||||
|
motion.y = std::max(0.0, motion.y -= CHARACTER_WALKING_SPEED);
|
||||||
|
break;
|
||||||
|
case SDLK_d:
|
||||||
|
motion.x = std::max(0.0, motion.x -= CHARACTER_WALKING_SPEED);
|
||||||
|
break;
|
||||||
|
default:
|
||||||
|
//DOCS: prevents wrong keys screwing with character movement
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
//BUGFIX: reset cardinal direction speed on key release
|
||||||
|
if (motion.x > 0) {
|
||||||
|
motion.x = CHARACTER_WALKING_SPEED;
|
||||||
|
}
|
||||||
|
else if (motion.x < 0) {
|
||||||
|
motion.x = -CHARACTER_WALKING_SPEED;
|
||||||
|
}
|
||||||
|
if (motion.y > 0) {
|
||||||
|
motion.y = CHARACTER_WALKING_SPEED;
|
||||||
|
}
|
||||||
|
else if (motion.y < 0) {
|
||||||
|
motion.y = -CHARACTER_WALKING_SPEED;
|
||||||
|
}
|
||||||
|
//handle diagonals
|
||||||
|
if (motion.x != 0 && motion.y != 0) {
|
||||||
|
motion *= CHARACTER_WALKING_MOD;
|
||||||
|
}
|
||||||
|
//set the info
|
||||||
|
localCharacter->SetMotion(motion);
|
||||||
|
localCharacter->CorrectSprite();
|
||||||
|
SendLocalCharacterMovement();
|
||||||
|
}
|
||||||
|
|
||||||
|
//-------------------------
|
||||||
|
//Direct incoming traffic
|
||||||
|
//-------------------------
|
||||||
|
|
||||||
|
void World::HandlePacket(SerialPacket* const argPacket) {
|
||||||
|
switch(argPacket->type) {
|
||||||
|
//heartbeat system
|
||||||
|
case SerialPacketType::PING:
|
||||||
|
hPing(static_cast<ServerPacket*>(argPacket));
|
||||||
|
break;
|
||||||
|
case SerialPacketType::PONG:
|
||||||
|
hPong(static_cast<ServerPacket*>(argPacket));
|
||||||
|
break;
|
||||||
|
|
||||||
|
//game server connections
|
||||||
|
case SerialPacketType::LOGOUT_RESPONSE:
|
||||||
|
hLogoutResponse(static_cast<ClientPacket*>(argPacket));
|
||||||
|
break;
|
||||||
|
case SerialPacketType::DISCONNECT_RESPONSE:
|
||||||
|
hDisconnectResponse(static_cast<ClientPacket*>(argPacket));
|
||||||
|
break;
|
||||||
|
case SerialPacketType::ADMIN_DISCONNECT_FORCED:
|
||||||
|
hAdminDisconnectForced(static_cast<ClientPacket*>(argPacket));
|
||||||
|
break;
|
||||||
|
|
||||||
|
//map management
|
||||||
|
case SerialPacketType::REGION_CONTENT:
|
||||||
|
hRegionContent(static_cast<RegionPacket*>(argPacket));
|
||||||
|
break;
|
||||||
|
|
||||||
|
//character management
|
||||||
|
case SerialPacketType::CHARACTER_UPDATE:
|
||||||
|
hCharacterUpdate(static_cast<CharacterPacket*>(argPacket));
|
||||||
|
break;
|
||||||
|
case SerialPacketType::CHARACTER_CREATE:
|
||||||
|
hCharacterCreate(static_cast<CharacterPacket*>(argPacket));
|
||||||
|
break;
|
||||||
|
case SerialPacketType::CHARACTER_DELETE:
|
||||||
|
hCharacterDelete(static_cast<CharacterPacket*>(argPacket));
|
||||||
|
break;
|
||||||
|
case SerialPacketType::QUERY_CHARACTER_EXISTS:
|
||||||
|
hQueryCharacterExists(static_cast<CharacterPacket*>(argPacket));
|
||||||
|
break;
|
||||||
|
case SerialPacketType::QUERY_CHARACTER_STATS:
|
||||||
|
hQueryCharacterStats(static_cast<CharacterPacket*>(argPacket));
|
||||||
|
break;
|
||||||
|
case SerialPacketType::QUERY_CHARACTER_LOCATION:
|
||||||
|
hQueryCharacterLocation(static_cast<CharacterPacket*>(argPacket));
|
||||||
|
break;
|
||||||
|
case SerialPacketType::CHARACTER_MOVEMENT:
|
||||||
|
hCharacterMovement(static_cast<CharacterPacket*>(argPacket));
|
||||||
|
break;
|
||||||
|
case SerialPacketType::CHARACTER_ATTACK:
|
||||||
|
hCharacterAttack(static_cast<CharacterPacket*>(argPacket));
|
||||||
|
break;
|
||||||
|
case SerialPacketType::CHARACTER_DAMAGE:
|
||||||
|
hCharacterDamage(static_cast<CharacterPacket*>(argPacket));
|
||||||
|
break;
|
||||||
|
|
||||||
|
//monster management
|
||||||
|
case SerialPacketType::MONSTER_CREATE:
|
||||||
|
hMonsterCreate(static_cast<MonsterPacket*>(argPacket));
|
||||||
|
break;
|
||||||
|
case SerialPacketType::MONSTER_DELETE:
|
||||||
|
hMonsterDelete(static_cast<MonsterPacket*>(argPacket));
|
||||||
|
break;
|
||||||
|
case SerialPacketType::QUERY_MONSTER_EXISTS:
|
||||||
|
hQueryMonsterExists(static_cast<MonsterPacket*>(argPacket));
|
||||||
|
break;
|
||||||
|
case SerialPacketType::QUERY_MONSTER_STATS:
|
||||||
|
hQueryMonsterStats(static_cast<MonsterPacket*>(argPacket));
|
||||||
|
break;
|
||||||
|
case SerialPacketType::QUERY_MONSTER_LOCATION:
|
||||||
|
hQueryMonsterLocation(static_cast<MonsterPacket*>(argPacket));
|
||||||
|
break;
|
||||||
|
case SerialPacketType::MONSTER_MOVEMENT:
|
||||||
|
hMonsterMovement(static_cast<MonsterPacket*>(argPacket));
|
||||||
|
break;
|
||||||
|
case SerialPacketType::MONSTER_ATTACK:
|
||||||
|
hMonsterAttack(static_cast<MonsterPacket*>(argPacket));
|
||||||
|
break;
|
||||||
|
case SerialPacketType::MONSTER_DAMAGE:
|
||||||
|
hMonsterDamage(static_cast<MonsterPacket*>(argPacket));
|
||||||
|
break;
|
||||||
|
|
||||||
|
//chat
|
||||||
|
case SerialPacketType::TEXT_BROADCAST:
|
||||||
|
hTextBroadcast(static_cast<TextPacket*>(argPacket));
|
||||||
|
break;
|
||||||
|
case SerialPacketType::TEXT_SPEECH:
|
||||||
|
hTextSpeech(static_cast<TextPacket*>(argPacket));
|
||||||
|
break;
|
||||||
|
case SerialPacketType::TEXT_WHISPER:
|
||||||
|
hTextWhisper(static_cast<TextPacket*>(argPacket));
|
||||||
|
break;
|
||||||
|
|
||||||
|
//general rejection messages
|
||||||
|
case SerialPacketType::REGION_REJECTION:
|
||||||
|
case SerialPacketType::CHARACTER_REJECTION:
|
||||||
|
case SerialPacketType::QUERY_REJECTION:
|
||||||
|
throw(terminal_error(static_cast<TextPacket*>(argPacket)->text));
|
||||||
|
break;
|
||||||
|
case SerialPacketType::SHUTDOWN_REJECTION:
|
||||||
|
throw(std::runtime_error(static_cast<TextPacket*>(argPacket)->text));
|
||||||
|
break;
|
||||||
|
|
||||||
|
//errors
|
||||||
|
default: {
|
||||||
|
std::ostringstream msg;
|
||||||
|
msg << "Unknown SerialPacketType encountered in World: " << static_cast<int>(argPacket->type);
|
||||||
|
throw(std::runtime_error(msg.str()));
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,118 @@
|
|||||||
|
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||||
|
*
|
||||||
|
* This software is provided 'as-is', without any express or implied
|
||||||
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
|
* arising from the use of this software.
|
||||||
|
*
|
||||||
|
* Permission is granted to anyone to use this software for any purpose,
|
||||||
|
* including commercial applications, and to alter it and redistribute it
|
||||||
|
* freely, subject to the following restrictions:
|
||||||
|
*
|
||||||
|
* 1. The origin of this software must not be misrepresented; you must not
|
||||||
|
* claim that you wrote the original software. If you use this software
|
||||||
|
* in a product, an acknowledgment in the product documentation would be
|
||||||
|
* appreciated but is not required.
|
||||||
|
*
|
||||||
|
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||||
|
* misrepresented as being the original software.
|
||||||
|
*
|
||||||
|
* 3. This notice may not be removed or altered from any source
|
||||||
|
* distribution.
|
||||||
|
*/
|
||||||
|
#include "world.hpp"
|
||||||
|
|
||||||
|
#include "channels.hpp"
|
||||||
|
|
||||||
|
#include <sstream>
|
||||||
|
|
||||||
|
//-------------------------
|
||||||
|
//static functions
|
||||||
|
//-------------------------
|
||||||
|
|
||||||
|
static int regionChecksum(Region* const region) {
|
||||||
|
int sum = 0;
|
||||||
|
for(int i = 0; i < REGION_WIDTH; i++) {
|
||||||
|
for (int j = 0; j < REGION_HEIGHT; j++) {
|
||||||
|
for (int k = 0; k < REGION_DEPTH; k++) {
|
||||||
|
sum += region->GetTile(i, j, k);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return sum;
|
||||||
|
}
|
||||||
|
|
||||||
|
//-------------------------
|
||||||
|
//map management
|
||||||
|
//-------------------------
|
||||||
|
|
||||||
|
void World::SendRegionRequest(int roomIndex, int x, int y) {
|
||||||
|
RegionPacket packet;
|
||||||
|
|
||||||
|
//pack the region's data
|
||||||
|
packet.type = SerialPacketType::REGION_REQUEST;
|
||||||
|
packet.roomIndex = roomIndex;
|
||||||
|
packet.x = x;
|
||||||
|
packet.y = y;
|
||||||
|
|
||||||
|
network.SendTo(Channels::SERVER, &packet);
|
||||||
|
}
|
||||||
|
|
||||||
|
void World::hRegionContent(RegionPacket* const argPacket) {
|
||||||
|
//checksum
|
||||||
|
if (regionChecksum(argPacket->region) == 0) {
|
||||||
|
std::ostringstream msg;
|
||||||
|
msg << "Received region checksum failed: " << argPacket->x << ", " << argPacket->y;
|
||||||
|
throw(std::runtime_error(msg.str()));
|
||||||
|
}
|
||||||
|
|
||||||
|
//replace existing regions
|
||||||
|
regionPager.UnloadIf([&](Region const& region) -> bool {
|
||||||
|
return region.GetX() == argPacket->x && region.GetY() == argPacket->y;
|
||||||
|
});
|
||||||
|
regionPager.PushRegion(argPacket->region);
|
||||||
|
|
||||||
|
//clean up after the serial code
|
||||||
|
delete argPacket->region;
|
||||||
|
argPacket->region = nullptr;
|
||||||
|
}
|
||||||
|
|
||||||
|
void World::UpdateMap() {
|
||||||
|
if (roomIndex == -1) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
//these represent the zone of regions that the client needs loaded, including the mandatory buffers (+1/-1)
|
||||||
|
int xStart = snapToBase(REGION_WIDTH, camera.x/tileSheet.GetTileW()) - REGION_WIDTH;
|
||||||
|
int xEnd = snapToBase(REGION_WIDTH, (camera.x+camera.width)/tileSheet.GetTileW()) + REGION_WIDTH;
|
||||||
|
|
||||||
|
int yStart = snapToBase(REGION_HEIGHT, camera.y/tileSheet.GetTileH()) - REGION_HEIGHT;
|
||||||
|
int yEnd = snapToBase(REGION_HEIGHT, (camera.y+camera.height)/tileSheet.GetTileH()) + REGION_HEIGHT;
|
||||||
|
|
||||||
|
//prune distant regions
|
||||||
|
regionPager.GetContainer()->remove_if([&](Region const& region) -> bool {
|
||||||
|
return region.GetX() < xStart || region.GetX() > xEnd || region.GetY() < yStart || region.GetY() > yEnd;
|
||||||
|
});
|
||||||
|
|
||||||
|
//request empty regions within this zone
|
||||||
|
for (int i = xStart; i <= xEnd; i += REGION_WIDTH) {
|
||||||
|
for (int j = yStart; j <= yEnd; j += REGION_HEIGHT) {
|
||||||
|
Region* region = regionPager.FindRegion(i, j);
|
||||||
|
if (!region) {
|
||||||
|
//request absent region
|
||||||
|
SendRegionRequest(roomIndex, i, j);
|
||||||
|
}
|
||||||
|
else if (regionChecksum(region) == 0) {
|
||||||
|
//checksum failed
|
||||||
|
//NOTE: this patches bug #45, but does not resolve it
|
||||||
|
regionPager.UnloadIf([region](Region const& ref) -> bool {
|
||||||
|
//remove the erroneous region
|
||||||
|
return region == &ref;
|
||||||
|
});
|
||||||
|
SendRegionRequest(roomIndex, i, j);
|
||||||
|
std::ostringstream msg;
|
||||||
|
msg << "Existing region checksum failed: " << roomIndex << ", " << i << ", " << j;
|
||||||
|
throw(std::runtime_error(msg.str()));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,126 @@
|
|||||||
|
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||||
|
*
|
||||||
|
* This software is provided 'as-is', without any express or implied
|
||||||
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
|
* arising from the use of this software.
|
||||||
|
*
|
||||||
|
* Permission is granted to anyone to use this software for any purpose,
|
||||||
|
* including commercial applications, and to alter it and redistribute it
|
||||||
|
* freely, subject to the following restrictions:
|
||||||
|
*
|
||||||
|
* 1. The origin of this software must not be misrepresented; you must not
|
||||||
|
* claim that you wrote the original software. If you use this software
|
||||||
|
* in a product, an acknowledgment in the product documentation would be
|
||||||
|
* appreciated but is not required.
|
||||||
|
*
|
||||||
|
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||||
|
* misrepresented as being the original software.
|
||||||
|
*
|
||||||
|
* 3. This notice may not be removed or altered from any source
|
||||||
|
* distribution.
|
||||||
|
*/
|
||||||
|
#include "world.hpp"
|
||||||
|
|
||||||
|
#include "channels.hpp"
|
||||||
|
|
||||||
|
#include <iostream>
|
||||||
|
#include <sstream>
|
||||||
|
#include <stdexcept>
|
||||||
|
|
||||||
|
//-------------------------
|
||||||
|
//monster management
|
||||||
|
//-------------------------
|
||||||
|
|
||||||
|
void World::hMonsterCreate(MonsterPacket* const argPacket) {
|
||||||
|
//check for logic errors
|
||||||
|
if (monsterMap.find(argPacket->monsterIndex) != monsterMap.end()) {
|
||||||
|
std::ostringstream msg;
|
||||||
|
msg << "Double monster creation event; ";
|
||||||
|
msg << "Index: " << argPacket->monsterIndex << "; ";
|
||||||
|
msg << "Handle: " << argPacket->handle;
|
||||||
|
throw(std::runtime_error(msg.str()));
|
||||||
|
}
|
||||||
|
|
||||||
|
//ignore monsters from other rooms
|
||||||
|
if (roomIndex != argPacket->roomIndex) {
|
||||||
|
//temporary error checking
|
||||||
|
std::ostringstream msg;
|
||||||
|
msg << "Monster from the wrong room received: ";
|
||||||
|
msg << "monsterIndex: " << argPacket->monsterIndex << ", roomIndex: " << argPacket->roomIndex;
|
||||||
|
throw(std::runtime_error(msg.str()));
|
||||||
|
}
|
||||||
|
|
||||||
|
//implicitly create the element
|
||||||
|
BaseMonster* monster = &monsterMap[argPacket->monsterIndex];
|
||||||
|
|
||||||
|
//fill the monster's info
|
||||||
|
monster->SetHandle(argPacket->handle);
|
||||||
|
monster->SetAvatar(argPacket->avatar);
|
||||||
|
monster->SetBounds(argPacket->bounds);
|
||||||
|
monster->SetOrigin(argPacket->origin);
|
||||||
|
monster->SetMotion(argPacket->motion);
|
||||||
|
|
||||||
|
//debug
|
||||||
|
std::cout << "Monster Create, total: " << monsterMap.size() << std::endl;
|
||||||
|
}
|
||||||
|
|
||||||
|
void World::hMonsterDelete(MonsterPacket* const argPacket) {
|
||||||
|
//ignore if this monster doesn't exist
|
||||||
|
std::map<int, BaseMonster>::iterator monsterIt = monsterMap.find(argPacket->monsterIndex);
|
||||||
|
if (monsterIt == monsterMap.end()) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
//remove this monster
|
||||||
|
monsterMap.erase(monsterIt);
|
||||||
|
|
||||||
|
//debug
|
||||||
|
std::cout << "Monster Delete, total: " << monsterMap.size() << std::endl;
|
||||||
|
}
|
||||||
|
|
||||||
|
void World::hQueryMonsterExists(MonsterPacket* const argPacket) {
|
||||||
|
//ignore monsters in a different room (sub-optimal)
|
||||||
|
if (argPacket->roomIndex != roomIndex) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
//implicitly create the element
|
||||||
|
BaseMonster* monster = &monsterMap[argPacket->monsterIndex];
|
||||||
|
|
||||||
|
//fill the monster's info
|
||||||
|
monster->SetHandle(argPacket->handle);
|
||||||
|
monster->SetAvatar(argPacket->avatar);
|
||||||
|
monster->SetBounds(argPacket->bounds);
|
||||||
|
monster->SetOrigin(argPacket->origin);
|
||||||
|
monster->SetMotion(argPacket->motion);
|
||||||
|
|
||||||
|
//debug
|
||||||
|
std::cout << "Monster Query, total: " << monsterMap.size() << std::endl;
|
||||||
|
}
|
||||||
|
|
||||||
|
void World::hQueryMonsterStats(MonsterPacket* const argPacket) {
|
||||||
|
//TODO: (9) World::hQueryMonsterStats()
|
||||||
|
}
|
||||||
|
|
||||||
|
void World::hQueryMonsterLocation(MonsterPacket* const argPacket) {
|
||||||
|
//TODO: (9) World::hQueryMonsterLocation()
|
||||||
|
}
|
||||||
|
|
||||||
|
void World::hMonsterMovement(MonsterPacket* const argPacket) {
|
||||||
|
//ignore if this monster doesn't exist
|
||||||
|
std::map<int, BaseMonster>::iterator monsterIt = monsterMap.find(argPacket->monsterIndex);
|
||||||
|
if (monsterIt == monsterMap.end()) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
monsterIt->second.SetOrigin(argPacket->origin);
|
||||||
|
monsterIt->second.SetOrigin(argPacket->motion);
|
||||||
|
}
|
||||||
|
|
||||||
|
void World::hMonsterAttack(MonsterPacket* const argPacket) {
|
||||||
|
//TODO: (9) World::hMonsterAttack()
|
||||||
|
}
|
||||||
|
|
||||||
|
void World::hMonsterDamage(MonsterPacket* const argPacket) {
|
||||||
|
//TODO: (9) World::hMonsterDamage()
|
||||||
|
}
|
||||||
+24
-8
@@ -1,4 +1,4 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013
|
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
@@ -21,22 +21,38 @@
|
|||||||
*/
|
*/
|
||||||
#include "client_application.hpp"
|
#include "client_application.hpp"
|
||||||
|
|
||||||
|
//singletons
|
||||||
|
#include "config_utility.hpp"
|
||||||
|
#include "udp_network_utility.hpp"
|
||||||
|
|
||||||
#include <stdexcept>
|
#include <stdexcept>
|
||||||
#include <iostream>
|
#include <iostream>
|
||||||
|
|
||||||
using namespace std;
|
using namespace std;
|
||||||
|
|
||||||
int main(int, char**) {
|
int main(int argc, char* argv[]) {
|
||||||
cout << "Beginning client" << endl;
|
|
||||||
try {
|
try {
|
||||||
ClientApplication::GetInstance()->Init();
|
//create the singletons
|
||||||
ClientApplication::GetInstance()->Proc();
|
ConfigUtility::CreateSingleton();
|
||||||
ClientApplication::GetInstance()->Quit();
|
UDPNetworkUtility::CreateSingleton();
|
||||||
|
|
||||||
|
//call the client's routines
|
||||||
|
ClientApplication::CreateSingleton();
|
||||||
|
ClientApplication& app = ClientApplication::GetSingleton();
|
||||||
|
|
||||||
|
app.Init(argc, argv);
|
||||||
|
app.Proc();
|
||||||
|
app.Quit();
|
||||||
|
|
||||||
|
ClientApplication::DeleteSingleton();
|
||||||
|
|
||||||
|
//delete the singletons
|
||||||
|
ConfigUtility::DeleteSingleton();
|
||||||
|
UDPNetworkUtility::DeleteSingleton();
|
||||||
}
|
}
|
||||||
catch(exception& e) {
|
catch(exception& e) {
|
||||||
cerr << "Fatal exception thrown: " << e.what() << endl;
|
cerr << "Fatal exception thrown: " << e.what() << endl;
|
||||||
return 1;
|
return 1;
|
||||||
}
|
}
|
||||||
cout << "Clean exit" << endl;
|
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
+23
-11
@@ -1,17 +1,23 @@
|
|||||||
#config
|
#include directories
|
||||||
INCLUDES+=. scenes ../common ../common/graphics ../common/map ../common/network ../common/ui
|
INCLUDES+=SDL . client_utilities entities gameplay_scenes menu_scenes ../common/debugging ../common/gameplay ../common/graphics ../common/map ../common/network ../common/network/packet_types ../common/ui ../common/utilities
|
||||||
LIBS+=libclient.a ../libcommon.a -lSDL_net -lwsock32 -liphlpapi -lmingw32 -lSDLmain -lSDL -llua -lsqlite3
|
|
||||||
CXXFLAGS+=-std=c++11 -DDEBUG $(addprefix -I,$(INCLUDES))
|
#libraries
|
||||||
CFLAGS+=-DDEBUG $(addprefix -I,$(INCLUDES))
|
#the order of the $(LIBS) is important, at least for MinGW
|
||||||
|
LIBS+=client.a ../libcommon.a -lSDL_net
|
||||||
|
ifeq ($(OS),Windows_NT)
|
||||||
|
LIBS+=-lwsock32 -liphlpapi -lmingw32
|
||||||
|
endif
|
||||||
|
LIBS+=-lSDLmain -lSDL
|
||||||
|
|
||||||
|
#flags
|
||||||
|
CXXFLAGS+=-std=c++11 $(addprefix -I,$(INCLUDES))
|
||||||
|
|
||||||
#source
|
#source
|
||||||
CXXSRC=$(wildcard *.cpp)
|
CXXSRC=$(wildcard *.cpp)
|
||||||
CSRC=$(wildcard *.c)
|
|
||||||
|
|
||||||
#objects
|
#objects
|
||||||
OBJDIR=obj
|
OBJDIR=obj
|
||||||
OBJ+=$(addprefix $(OBJDIR)/,$(CXXSRC:.cpp=.o))
|
OBJ+=$(addprefix $(OBJDIR)/,$(CXXSRC:.cpp=.o))
|
||||||
OBJ+=$(addprefix $(OBJDIR)/,$(CSRC:.c=.o))
|
|
||||||
|
|
||||||
#output
|
#output
|
||||||
OUTDIR=../out
|
OUTDIR=../out
|
||||||
@@ -19,7 +25,10 @@ OUT=$(addprefix $(OUTDIR)/,client)
|
|||||||
|
|
||||||
#targets
|
#targets
|
||||||
all: $(OBJ) $(OUT)
|
all: $(OBJ) $(OUT)
|
||||||
$(MAKE) -C scenes
|
$(MAKE) -C client_utilities
|
||||||
|
$(MAKE) -C entities
|
||||||
|
$(MAKE) -C gameplay_scenes
|
||||||
|
$(MAKE) -C menu_scenes
|
||||||
$(CXX) $(CXXFLAGS) -o $(OUT) $(OBJ) $(LIBS)
|
$(CXX) $(CXXFLAGS) -o $(OUT) $(OBJ) $(LIBS)
|
||||||
|
|
||||||
$(OBJ): | $(OBJDIR)
|
$(OBJ): | $(OBJDIR)
|
||||||
@@ -35,10 +44,13 @@ $(OUTDIR):
|
|||||||
$(OBJDIR)/%.o: %.cpp
|
$(OBJDIR)/%.o: %.cpp
|
||||||
$(CXX) $(CXXFLAGS) -c -o $@ $<
|
$(CXX) $(CXXFLAGS) -c -o $@ $<
|
||||||
|
|
||||||
$(OBJDIR)/%.o: %.c
|
|
||||||
$(CC) $(CFLAGS) -c -o $@ $<
|
|
||||||
|
|
||||||
clean:
|
clean:
|
||||||
|
ifeq ($(OS),Windows_NT)
|
||||||
$(RM) *.o *.a *.exe
|
$(RM) *.o *.a *.exe
|
||||||
|
else ifeq ($(shell uname), Linux)
|
||||||
|
find . -type f -name *.o -exec rm -f -r -v {} \;
|
||||||
|
find . -type f -name *.a -exec rm -f -r -v {} \;
|
||||||
|
rm -f -v out/client out/server
|
||||||
|
endif
|
||||||
|
|
||||||
rebuild: clean all
|
rebuild: clean all
|
||||||
|
|||||||
@@ -0,0 +1,116 @@
|
|||||||
|
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||||
|
*
|
||||||
|
* This software is provided 'as-is', without any express or implied
|
||||||
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
|
* arising from the use of this software.
|
||||||
|
*
|
||||||
|
* Permission is granted to anyone to use this software for any purpose,
|
||||||
|
* including commercial applications, and to alter it and redistribute it
|
||||||
|
* freely, subject to the following restrictions:
|
||||||
|
*
|
||||||
|
* 1. The origin of this software must not be misrepresented; you must not
|
||||||
|
* claim that you wrote the original software. If you use this software
|
||||||
|
* in a product, an acknowledgment in the product documentation would be
|
||||||
|
* appreciated but is not required.
|
||||||
|
*
|
||||||
|
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||||
|
* misrepresented as being the original software.
|
||||||
|
*
|
||||||
|
* 3. This notice may not be removed or altered from any source
|
||||||
|
* distribution.
|
||||||
|
*/
|
||||||
|
#include "disconnected_screen.hpp"
|
||||||
|
|
||||||
|
#include "channels.hpp"
|
||||||
|
#include "config_utility.hpp"
|
||||||
|
#include "udp_network_utility.hpp"
|
||||||
|
|
||||||
|
#include <stdexcept>
|
||||||
|
|
||||||
|
//-------------------------
|
||||||
|
//Public access members
|
||||||
|
//-------------------------
|
||||||
|
|
||||||
|
DisconnectedScreen::DisconnectedScreen() {
|
||||||
|
ConfigUtility& config = ConfigUtility::GetSingleton();
|
||||||
|
|
||||||
|
//setup the utility objects
|
||||||
|
image.LoadSurface(config["dir.interface"] + "button_menu.bmp");
|
||||||
|
image.SetClipH(image.GetClipH()/3);
|
||||||
|
font.LoadSurface(config["dir.fonts"] + "pk_white_8.bmp");
|
||||||
|
|
||||||
|
//pass the utility objects
|
||||||
|
backButton.SetImage(&image);
|
||||||
|
backButton.SetFont(&font);
|
||||||
|
|
||||||
|
//set the button positions
|
||||||
|
backButton.SetX(50);
|
||||||
|
backButton.SetY(50 + image.GetClipH() * 0);
|
||||||
|
|
||||||
|
//set the button texts
|
||||||
|
backButton.SetText("Back");
|
||||||
|
|
||||||
|
//full reset
|
||||||
|
UDPNetworkUtility::GetSingleton().Unbind(Channels::SERVER);
|
||||||
|
|
||||||
|
//auto return
|
||||||
|
startTick = std::chrono::steady_clock::now();
|
||||||
|
}
|
||||||
|
|
||||||
|
DisconnectedScreen::~DisconnectedScreen() {
|
||||||
|
//
|
||||||
|
}
|
||||||
|
|
||||||
|
//-------------------------
|
||||||
|
//Frame loop
|
||||||
|
//-------------------------
|
||||||
|
|
||||||
|
void DisconnectedScreen::Update() {
|
||||||
|
if (std::chrono::steady_clock::now() - startTick > std::chrono::duration<int>(10)) {
|
||||||
|
SetNextScene(SceneList::MAINMENU);
|
||||||
|
}
|
||||||
|
|
||||||
|
//Eat incoming packets
|
||||||
|
while(UDPNetworkUtility::GetSingleton().Receive());
|
||||||
|
}
|
||||||
|
|
||||||
|
void DisconnectedScreen::Render(SDL_Surface* const screen) {
|
||||||
|
ConfigUtility& config = ConfigUtility::GetSingleton();
|
||||||
|
|
||||||
|
backButton.DrawTo(screen);
|
||||||
|
font.DrawStringTo(config["client.disconnectMessage"], screen, 50, 30);
|
||||||
|
}
|
||||||
|
|
||||||
|
//-------------------------
|
||||||
|
//Event handlers
|
||||||
|
//-------------------------
|
||||||
|
|
||||||
|
void DisconnectedScreen::QuitEvent() {
|
||||||
|
SetNextScene(SceneList::QUIT);
|
||||||
|
}
|
||||||
|
|
||||||
|
void DisconnectedScreen::MouseMotion(SDL_MouseMotionEvent const& motion) {
|
||||||
|
backButton.MouseMotion(motion);
|
||||||
|
}
|
||||||
|
|
||||||
|
void DisconnectedScreen::MouseButtonDown(SDL_MouseButtonEvent const& button) {
|
||||||
|
backButton.MouseButtonDown(button);
|
||||||
|
}
|
||||||
|
|
||||||
|
void DisconnectedScreen::MouseButtonUp(SDL_MouseButtonEvent const& button) {
|
||||||
|
if (backButton.MouseButtonUp(button) == Button::State::HOVER) {
|
||||||
|
SetNextScene(SceneList::MAINMENU);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void DisconnectedScreen::KeyDown(SDL_KeyboardEvent const& key) {
|
||||||
|
switch(key.keysym.sym) {
|
||||||
|
case SDLK_ESCAPE:
|
||||||
|
SetNextScene(SceneList::MAINMENU);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void DisconnectedScreen::KeyUp(SDL_KeyboardEvent const& key) {
|
||||||
|
//
|
||||||
|
}
|
||||||
@@ -1,4 +1,4 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013
|
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
@@ -19,35 +19,48 @@
|
|||||||
* 3. This notice may not be removed or altered from any source
|
* 3. This notice may not be removed or altered from any source
|
||||||
* distribution.
|
* distribution.
|
||||||
*/
|
*/
|
||||||
#ifndef TESTIFICATESCENE_HPP_
|
#ifndef DISCONNECTEDSCREEN_HPP_
|
||||||
#define TESTIFICATESCENE_HPP_
|
#define DISCONNECTEDSCREEN_HPP_
|
||||||
|
|
||||||
|
//graphics
|
||||||
|
#include "image.hpp"
|
||||||
|
#include "raster_font.hpp"
|
||||||
|
#include "button.hpp"
|
||||||
|
|
||||||
|
//client
|
||||||
#include "base_scene.hpp"
|
#include "base_scene.hpp"
|
||||||
|
|
||||||
#include "config_utility.hpp"
|
//std namespace
|
||||||
|
#include <chrono>
|
||||||
|
|
||||||
class TestificateScene : public BaseScene {
|
class DisconnectedScreen : public BaseScene {
|
||||||
public:
|
public:
|
||||||
//Public access members
|
//Public access members
|
||||||
TestificateScene(ConfigUtility* const);
|
DisconnectedScreen();
|
||||||
~TestificateScene();
|
~DisconnectedScreen();
|
||||||
|
|
||||||
protected:
|
protected:
|
||||||
//Frame loop
|
//Frame loop
|
||||||
void FrameStart();
|
void Update();
|
||||||
void Update(double delta);
|
|
||||||
void FrameEnd();
|
|
||||||
void Render(SDL_Surface* const);
|
void Render(SDL_Surface* const);
|
||||||
|
|
||||||
//Event handlers
|
//Event handlers
|
||||||
|
void QuitEvent();
|
||||||
void MouseMotion(SDL_MouseMotionEvent const&);
|
void MouseMotion(SDL_MouseMotionEvent const&);
|
||||||
void MouseButtonDown(SDL_MouseButtonEvent const&);
|
void MouseButtonDown(SDL_MouseButtonEvent const&);
|
||||||
void MouseButtonUp(SDL_MouseButtonEvent const&);
|
void MouseButtonUp(SDL_MouseButtonEvent const&);
|
||||||
void KeyDown(SDL_KeyboardEvent const&);
|
void KeyDown(SDL_KeyboardEvent const&);
|
||||||
void KeyUp(SDL_KeyboardEvent const&);
|
void KeyUp(SDL_KeyboardEvent const&);
|
||||||
|
|
||||||
//globals
|
//graphics
|
||||||
ConfigUtility& config;
|
Image image;
|
||||||
|
RasterFont font;
|
||||||
|
|
||||||
|
//UI
|
||||||
|
Button backButton;
|
||||||
|
|
||||||
|
//auto return
|
||||||
|
std::chrono::steady_clock::time_point startTick;
|
||||||
};
|
};
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
@@ -0,0 +1,296 @@
|
|||||||
|
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||||
|
*
|
||||||
|
* This software is provided 'as-is', without any express or implied
|
||||||
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
|
* arising from the use of this software.
|
||||||
|
*
|
||||||
|
* Permission is granted to anyone to use this software for any purpose,
|
||||||
|
* including commercial applications, and to alter it and redistribute it
|
||||||
|
* freely, subject to the following restrictions:
|
||||||
|
*
|
||||||
|
* 1. The origin of this software must not be misrepresented; you must not
|
||||||
|
* claim that you wrote the original software. If you use this software
|
||||||
|
* in a product, an acknowledgment in the product documentation would be
|
||||||
|
* appreciated but is not required.
|
||||||
|
*
|
||||||
|
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||||
|
* misrepresented as being the original software.
|
||||||
|
*
|
||||||
|
* 3. This notice may not be removed or altered from any source
|
||||||
|
* distribution.
|
||||||
|
*/
|
||||||
|
#include "lobby_menu.hpp"
|
||||||
|
|
||||||
|
#include "channels.hpp"
|
||||||
|
|
||||||
|
#include <stdexcept>
|
||||||
|
#include <sstream>
|
||||||
|
|
||||||
|
//-------------------------
|
||||||
|
//Public access members
|
||||||
|
//-------------------------
|
||||||
|
|
||||||
|
LobbyMenu::LobbyMenu(int* const argClientIndex, int* const argAccountIndex):
|
||||||
|
clientIndex(*argClientIndex),
|
||||||
|
accountIndex(*argAccountIndex)
|
||||||
|
{
|
||||||
|
//preemptive reset
|
||||||
|
clientIndex = -1;
|
||||||
|
accountIndex = -1;
|
||||||
|
|
||||||
|
//setup the utility objects
|
||||||
|
image.LoadSurface(config["dir.interface"] + "button_menu.bmp");
|
||||||
|
image.SetClipH(image.GetClipH()/3);
|
||||||
|
font.LoadSurface(config["dir.fonts"] + "pk_white_8.bmp");
|
||||||
|
|
||||||
|
//pass the utility objects
|
||||||
|
search.SetImage(&image);
|
||||||
|
search.SetFont(&font);
|
||||||
|
join.SetImage(&image);
|
||||||
|
join.SetFont(&font);
|
||||||
|
back.SetImage(&image);
|
||||||
|
back.SetFont(&font);
|
||||||
|
|
||||||
|
//set the button positions
|
||||||
|
search.SetX(50);
|
||||||
|
search.SetY(50 + image.GetClipH() * 0);
|
||||||
|
join.SetX(50);
|
||||||
|
join.SetY(50 + image.GetClipH() * 1);
|
||||||
|
back.SetX(50);
|
||||||
|
back.SetY(50 + image.GetClipH() * 2);
|
||||||
|
|
||||||
|
//set the button texts
|
||||||
|
search.SetText("Search");
|
||||||
|
join.SetText("Join");
|
||||||
|
back.SetText("Back");
|
||||||
|
|
||||||
|
//set the server list's position
|
||||||
|
listBox = {300, 50, 200, font.GetCharH()};
|
||||||
|
|
||||||
|
//Eat incoming packets
|
||||||
|
while(network.Receive());
|
||||||
|
|
||||||
|
//Initial broadcast
|
||||||
|
SendBroadcastRequest();
|
||||||
|
}
|
||||||
|
|
||||||
|
LobbyMenu::~LobbyMenu() {
|
||||||
|
//
|
||||||
|
}
|
||||||
|
|
||||||
|
//-------------------------
|
||||||
|
//Frame loop
|
||||||
|
//-------------------------
|
||||||
|
|
||||||
|
void LobbyMenu::FrameStart() {
|
||||||
|
//
|
||||||
|
}
|
||||||
|
|
||||||
|
void LobbyMenu::Update() {
|
||||||
|
//suck in and process all waiting packets
|
||||||
|
SerialPacket* packetBuffer = reinterpret_cast<SerialPacket*>(new char[MAX_PACKET_SIZE]);
|
||||||
|
while(network.Receive(packetBuffer)) {
|
||||||
|
HandlePacket(packetBuffer);
|
||||||
|
}
|
||||||
|
delete reinterpret_cast<char*>(packetBuffer);
|
||||||
|
}
|
||||||
|
|
||||||
|
void LobbyMenu::FrameEnd() {
|
||||||
|
//
|
||||||
|
}
|
||||||
|
|
||||||
|
void LobbyMenu::Render(SDL_Surface* const screen) {
|
||||||
|
//TODO: (2) I need a proper UI system for the entire client and the editor
|
||||||
|
|
||||||
|
//UI
|
||||||
|
search.DrawTo(screen);
|
||||||
|
join.DrawTo(screen);
|
||||||
|
back.DrawTo(screen);
|
||||||
|
|
||||||
|
//TODO: (3) draw headers for the server list
|
||||||
|
//TODO: (3) ping/delay displayed in the server list
|
||||||
|
for (int i = 0; i < serverInfo.size(); i++) {
|
||||||
|
//draw the selected server's highlight
|
||||||
|
if (selection == &serverInfo[i]) {
|
||||||
|
SDL_Rect r = {
|
||||||
|
(Sint16)listBox.x, (Sint16)listBox.y,
|
||||||
|
(Uint16)listBox.w, (Uint16)listBox.h
|
||||||
|
};
|
||||||
|
r.y += i * listBox.h;
|
||||||
|
SDL_FillRect(screen, &r, SDL_MapRGB(screen->format, 49, 150, 5));
|
||||||
|
}
|
||||||
|
|
||||||
|
//draw the server name
|
||||||
|
font.DrawStringTo(serverInfo[i].name, screen, listBox.x, listBox.y + i*listBox.h);
|
||||||
|
|
||||||
|
//draw the player count
|
||||||
|
std::ostringstream msg;
|
||||||
|
msg << serverInfo[i].playerCount;
|
||||||
|
font.DrawStringTo(msg.str(), screen, listBox.x + listBox.w, listBox.y + i*listBox.h);
|
||||||
|
|
||||||
|
//compatible?
|
||||||
|
if (!serverInfo[i].compatible) {
|
||||||
|
font.DrawStringTo("?", screen, listBox.x - font.GetCharW(), listBox.y + i*listBox.h);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
//-------------------------
|
||||||
|
//Event handlers
|
||||||
|
//-------------------------
|
||||||
|
|
||||||
|
void LobbyMenu::MouseMotion(SDL_MouseMotionEvent const& motion) {
|
||||||
|
search.MouseMotion(motion);
|
||||||
|
join.MouseMotion(motion);
|
||||||
|
back.MouseMotion(motion);
|
||||||
|
}
|
||||||
|
|
||||||
|
void LobbyMenu::MouseButtonDown(SDL_MouseButtonEvent const& button) {
|
||||||
|
search.MouseButtonDown(button);
|
||||||
|
join.MouseButtonDown(button);
|
||||||
|
back.MouseButtonDown(button);
|
||||||
|
}
|
||||||
|
|
||||||
|
void LobbyMenu::MouseButtonUp(SDL_MouseButtonEvent const& button) {
|
||||||
|
if (search.MouseButtonUp(button) == Button::State::HOVER) {
|
||||||
|
SendBroadcastRequest();
|
||||||
|
}
|
||||||
|
else if (join.MouseButtonUp(button) == Button::State::HOVER && selection != nullptr && selection->compatible) {
|
||||||
|
SendJoinRequest();
|
||||||
|
}
|
||||||
|
else if (back.MouseButtonUp(button) == Button::State::HOVER) {
|
||||||
|
SetNextScene(SceneList::MAINMENU);
|
||||||
|
}
|
||||||
|
|
||||||
|
//has the user selected a server on the list?
|
||||||
|
BoundingBox tmpBox = listBox;
|
||||||
|
tmpBox.h *= serverInfo.size();
|
||||||
|
if (tmpBox.CheckOverlap({button.x, button.y})) {
|
||||||
|
selection = &serverInfo[(button.y - listBox.y)/listBox.h];
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
selection = nullptr;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void LobbyMenu::KeyDown(SDL_KeyboardEvent const& key) {
|
||||||
|
switch(key.keysym.sym) {
|
||||||
|
case SDLK_ESCAPE:
|
||||||
|
SetNextScene(SceneList::MAINMENU);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void LobbyMenu::KeyUp(SDL_KeyboardEvent const& key) {
|
||||||
|
//
|
||||||
|
}
|
||||||
|
|
||||||
|
//-------------------------
|
||||||
|
//Network handlers
|
||||||
|
//-------------------------
|
||||||
|
|
||||||
|
void LobbyMenu::HandlePacket(SerialPacket* const argPacket) {
|
||||||
|
switch(argPacket->type) {
|
||||||
|
//responses
|
||||||
|
case SerialPacketType::BROADCAST_RESPONSE:
|
||||||
|
HandleBroadcastResponse(static_cast<ServerPacket*>(argPacket));
|
||||||
|
break;
|
||||||
|
case SerialPacketType::JOIN_RESPONSE:
|
||||||
|
HandleJoinResponse(static_cast<ClientPacket*>(argPacket));
|
||||||
|
break;
|
||||||
|
case SerialPacketType::LOGIN_RESPONSE:
|
||||||
|
HandleLoginResponse(static_cast<ClientPacket*>(argPacket));
|
||||||
|
break;
|
||||||
|
|
||||||
|
//rejections
|
||||||
|
case SerialPacketType::JOIN_REJECTION:
|
||||||
|
HandleJoinRejection(static_cast<TextPacket*>(argPacket));
|
||||||
|
break;
|
||||||
|
case SerialPacketType::LOGIN_REJECTION:
|
||||||
|
HandleLoginRejection(static_cast<TextPacket*>(argPacket));
|
||||||
|
break;
|
||||||
|
|
||||||
|
//handle errors
|
||||||
|
default: {
|
||||||
|
std::ostringstream msg;
|
||||||
|
msg << "Unknown SerialPacketType encountered in LobbyMenu: " << static_cast<int>(argPacket->type);
|
||||||
|
throw(std::runtime_error( msg.str() ));
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void LobbyMenu::HandleBroadcastResponse(ServerPacket* const argPacket) {
|
||||||
|
//extract the data
|
||||||
|
ServerInformation server;
|
||||||
|
server.address = argPacket->srcAddress;
|
||||||
|
server.name = argPacket->name;
|
||||||
|
server.playerCount = argPacket->playerCount;
|
||||||
|
server.version = argPacket->version;
|
||||||
|
|
||||||
|
//Checking compatibility
|
||||||
|
server.compatible = server.version == NETWORK_VERSION;
|
||||||
|
|
||||||
|
//push
|
||||||
|
serverInfo.push_back(server);
|
||||||
|
}
|
||||||
|
|
||||||
|
void LobbyMenu::HandleJoinResponse(ClientPacket* const argPacket) {
|
||||||
|
//save the server's data
|
||||||
|
clientIndex = argPacket->clientIndex;
|
||||||
|
network.Bind(argPacket->srcAddress, Channels::SERVER);
|
||||||
|
|
||||||
|
//request login data
|
||||||
|
SendLoginRequest();
|
||||||
|
}
|
||||||
|
|
||||||
|
void LobbyMenu::HandleLoginResponse(ClientPacket* const argPacket) {
|
||||||
|
if (argPacket->clientIndex != clientIndex) {
|
||||||
|
throw(std::runtime_error("Client index invalid during login"));
|
||||||
|
}
|
||||||
|
accountIndex = argPacket->accountIndex;
|
||||||
|
SetNextScene(SceneList::WORLD);
|
||||||
|
}
|
||||||
|
|
||||||
|
void LobbyMenu::HandleJoinRejection(TextPacket* const argPacket) {
|
||||||
|
//TODO: (9) LobbyMenu::HandleJoinRejection()
|
||||||
|
}
|
||||||
|
|
||||||
|
void LobbyMenu::HandleLoginRejection(TextPacket* const argPacket) {
|
||||||
|
//TODO: (9) LobbyMenu::HandleLoginRejection
|
||||||
|
}
|
||||||
|
|
||||||
|
//-------------------------
|
||||||
|
//server control
|
||||||
|
//-------------------------
|
||||||
|
|
||||||
|
void LobbyMenu::SendBroadcastRequest() {
|
||||||
|
//broadcast to the network, or a specific server
|
||||||
|
ClientPacket packet;
|
||||||
|
packet.type = SerialPacketType::BROADCAST_REQUEST;
|
||||||
|
network.SendTo(config["server.host"].c_str(), config.Int("server.port"), &packet);
|
||||||
|
|
||||||
|
//reset the server list
|
||||||
|
serverInfo.clear();
|
||||||
|
selection = nullptr;
|
||||||
|
}
|
||||||
|
|
||||||
|
void LobbyMenu::SendJoinRequest() {
|
||||||
|
//pack the packet
|
||||||
|
ClientPacket packet;
|
||||||
|
packet.type = SerialPacketType::JOIN_REQUEST;
|
||||||
|
|
||||||
|
//join the selected server
|
||||||
|
network.SendTo(selection->address, &packet);
|
||||||
|
selection = nullptr;
|
||||||
|
}
|
||||||
|
|
||||||
|
void LobbyMenu::SendLoginRequest() {
|
||||||
|
//NOTE: high cohesion
|
||||||
|
ClientPacket packet;
|
||||||
|
packet.type = SerialPacketType::LOGIN_REQUEST;
|
||||||
|
packet.clientIndex = clientIndex;
|
||||||
|
strncpy(packet.username, config["client.username"].c_str(), PACKET_STRING_SIZE);
|
||||||
|
|
||||||
|
network.SendTo(Channels::SERVER, &packet);
|
||||||
|
}
|
||||||
@@ -1,4 +1,4 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013
|
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
@@ -22,29 +22,33 @@
|
|||||||
#ifndef LOBBYMENU_HPP_
|
#ifndef LOBBYMENU_HPP_
|
||||||
#define LOBBYMENU_HPP_
|
#define LOBBYMENU_HPP_
|
||||||
|
|
||||||
#include "base_scene.hpp"
|
//graphics & ui
|
||||||
|
|
||||||
#include "image.hpp"
|
#include "image.hpp"
|
||||||
#include "raster_font.hpp"
|
#include "raster_font.hpp"
|
||||||
#include "button.hpp"
|
#include "button.hpp"
|
||||||
|
#include "bounding_box.hpp"
|
||||||
|
|
||||||
|
//utilities
|
||||||
#include "config_utility.hpp"
|
#include "config_utility.hpp"
|
||||||
#include "udp_network_utility.hpp"
|
#include "udp_network_utility.hpp"
|
||||||
#include "network_packet.hpp"
|
#include "serial_packet.hpp"
|
||||||
#include "serial.hpp"
|
|
||||||
|
|
||||||
|
//client
|
||||||
|
#include "base_scene.hpp"
|
||||||
|
|
||||||
|
//STL
|
||||||
#include <vector>
|
#include <vector>
|
||||||
|
|
||||||
class LobbyMenu : public BaseScene {
|
class LobbyMenu : public BaseScene {
|
||||||
public:
|
public:
|
||||||
//Public access members
|
//Public access members
|
||||||
LobbyMenu(ConfigUtility* const, UDPNetworkUtility* const, int* const);
|
LobbyMenu(int* const argClientIndex, int* const argAccountIndex);
|
||||||
~LobbyMenu();
|
~LobbyMenu();
|
||||||
|
|
||||||
protected:
|
protected:
|
||||||
//Frame loop
|
//Frame loop
|
||||||
void FrameStart();
|
void FrameStart();
|
||||||
void Update(double delta);
|
void Update();
|
||||||
void FrameEnd();
|
void FrameEnd();
|
||||||
void Render(SDL_Surface* const);
|
void Render(SDL_Surface* const);
|
||||||
|
|
||||||
@@ -55,12 +59,24 @@ protected:
|
|||||||
void KeyDown(SDL_KeyboardEvent const&);
|
void KeyDown(SDL_KeyboardEvent const&);
|
||||||
void KeyUp(SDL_KeyboardEvent const&);
|
void KeyUp(SDL_KeyboardEvent const&);
|
||||||
|
|
||||||
void HandlePacket(NetworkPacket);
|
//Network handlers
|
||||||
|
void HandlePacket(SerialPacket* const);
|
||||||
|
void HandleBroadcastResponse(ServerPacket* const);
|
||||||
|
void HandleJoinResponse(ClientPacket* const);
|
||||||
|
void HandleLoginResponse(ClientPacket* const);
|
||||||
|
void HandleJoinRejection(TextPacket* const);
|
||||||
|
void HandleLoginRejection(TextPacket* const);
|
||||||
|
|
||||||
//global
|
//server control
|
||||||
ConfigUtility& config;
|
void SendBroadcastRequest();
|
||||||
UDPNetworkUtility& network;
|
void SendJoinRequest();
|
||||||
|
void SendLoginRequest();
|
||||||
|
|
||||||
|
//shared parameters
|
||||||
|
ConfigUtility& config = ConfigUtility::GetSingleton();
|
||||||
|
UDPNetworkUtility& network = UDPNetworkUtility::GetSingleton();
|
||||||
int& clientIndex;
|
int& clientIndex;
|
||||||
|
int& accountIndex;
|
||||||
|
|
||||||
//members
|
//members
|
||||||
Image image;
|
Image image;
|
||||||
@@ -71,15 +87,18 @@ protected:
|
|||||||
|
|
||||||
//server list
|
//server list
|
||||||
struct ServerInformation {
|
struct ServerInformation {
|
||||||
std::string name;
|
|
||||||
IPaddress address;
|
IPaddress address;
|
||||||
|
std::string name;
|
||||||
|
int playerCount;
|
||||||
|
int version;
|
||||||
|
bool compatible;
|
||||||
};
|
};
|
||||||
|
|
||||||
std::vector<ServerInformation> serverInfo;
|
std::vector<ServerInformation> serverInfo;
|
||||||
|
|
||||||
//a terrible hack, forgive me
|
//NOTE: a terrible hack
|
||||||
//I'd love a proper gui system for this
|
//I'd love a proper gui system for this
|
||||||
SDL_Rect listBox;
|
BoundingBox listBox;
|
||||||
ServerInformation* selection = nullptr;
|
ServerInformation* selection = nullptr;
|
||||||
};
|
};
|
||||||
|
|
||||||
@@ -1,4 +1,4 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013
|
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
@@ -21,13 +21,15 @@
|
|||||||
*/
|
*/
|
||||||
#include "main_menu.hpp"
|
#include "main_menu.hpp"
|
||||||
|
|
||||||
|
#include "config_utility.hpp"
|
||||||
|
|
||||||
//-------------------------
|
//-------------------------
|
||||||
//Public access members
|
//Public access members
|
||||||
//-------------------------
|
//-------------------------
|
||||||
|
|
||||||
MainMenu::MainMenu(ConfigUtility* const argConfig):
|
MainMenu::MainMenu() {
|
||||||
config(*argConfig)
|
ConfigUtility& config = ConfigUtility::GetSingleton();
|
||||||
{
|
|
||||||
//setup the utility objects
|
//setup the utility objects
|
||||||
image.LoadSurface(config["dir.interface"] + "button_menu.bmp");
|
image.LoadSurface(config["dir.interface"] + "button_menu.bmp");
|
||||||
image.SetClipH(image.GetClipH()/3);
|
image.SetClipH(image.GetClipH()/3);
|
||||||
@@ -53,6 +55,9 @@ MainMenu::MainMenu(ConfigUtility* const argConfig):
|
|||||||
startButton.SetText("Start");
|
startButton.SetText("Start");
|
||||||
optionsButton.SetText("Options");
|
optionsButton.SetText("Options");
|
||||||
quitButton.SetText("Quit");
|
quitButton.SetText("Quit");
|
||||||
|
|
||||||
|
//debug
|
||||||
|
//
|
||||||
}
|
}
|
||||||
|
|
||||||
MainMenu::~MainMenu() {
|
MainMenu::~MainMenu() {
|
||||||
@@ -67,7 +72,7 @@ void MainMenu::FrameStart() {
|
|||||||
//
|
//
|
||||||
}
|
}
|
||||||
|
|
||||||
void MainMenu::Update(double delta) {
|
void MainMenu::Update() {
|
||||||
//
|
//
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -79,6 +84,11 @@ void MainMenu::Render(SDL_Surface* const screen) {
|
|||||||
startButton.DrawTo(screen);
|
startButton.DrawTo(screen);
|
||||||
optionsButton.DrawTo(screen);
|
optionsButton.DrawTo(screen);
|
||||||
quitButton.DrawTo(screen);
|
quitButton.DrawTo(screen);
|
||||||
|
|
||||||
|
//text
|
||||||
|
font.DrawStringTo("Thanks for playing!", screen, 50, screen->h - 50 - image.GetClipH() * 2);
|
||||||
|
font.DrawStringTo("You can get the latest version at: ", screen, 50, screen->h - 50 - image.GetClipH() * 1);
|
||||||
|
font.DrawStringTo("krgamestudios.com", screen, 50, screen->h - 50 - image.GetClipH() * 0);
|
||||||
}
|
}
|
||||||
|
|
||||||
//-------------------------
|
//-------------------------
|
||||||
@@ -98,6 +108,7 @@ void MainMenu::MouseButtonDown(SDL_MouseButtonEvent const& button) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
void MainMenu::MouseButtonUp(SDL_MouseButtonEvent const& button) {
|
void MainMenu::MouseButtonUp(SDL_MouseButtonEvent const& button) {
|
||||||
|
//TODO: (2) Buttons should only register as "selected" when the left button is used
|
||||||
if (startButton.MouseButtonUp(button) == Button::State::HOVER) {
|
if (startButton.MouseButtonUp(button) == Button::State::HOVER) {
|
||||||
SetNextScene(SceneList::LOBBYMENU);
|
SetNextScene(SceneList::LOBBYMENU);
|
||||||
}
|
}
|
||||||
@@ -110,13 +121,13 @@ void MainMenu::MouseButtonUp(SDL_MouseButtonEvent const& button) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
void MainMenu::KeyDown(SDL_KeyboardEvent const& key) {
|
void MainMenu::KeyDown(SDL_KeyboardEvent const& key) {
|
||||||
|
//
|
||||||
|
}
|
||||||
|
|
||||||
|
void MainMenu::KeyUp(SDL_KeyboardEvent const& key) {
|
||||||
switch(key.keysym.sym) {
|
switch(key.keysym.sym) {
|
||||||
case SDLK_ESCAPE:
|
case SDLK_ESCAPE:
|
||||||
QuitEvent();
|
QuitEvent();
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void MainMenu::KeyUp(SDL_KeyboardEvent const& key) {
|
|
||||||
//
|
|
||||||
}
|
|
||||||
@@ -1,4 +1,4 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013
|
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
@@ -24,7 +24,6 @@
|
|||||||
|
|
||||||
#include "base_scene.hpp"
|
#include "base_scene.hpp"
|
||||||
|
|
||||||
#include "config_utility.hpp"
|
|
||||||
#include "image.hpp"
|
#include "image.hpp"
|
||||||
#include "raster_font.hpp"
|
#include "raster_font.hpp"
|
||||||
#include "button.hpp"
|
#include "button.hpp"
|
||||||
@@ -32,13 +31,13 @@
|
|||||||
class MainMenu : public BaseScene {
|
class MainMenu : public BaseScene {
|
||||||
public:
|
public:
|
||||||
//Public access members
|
//Public access members
|
||||||
MainMenu(ConfigUtility* const);
|
MainMenu();
|
||||||
~MainMenu();
|
~MainMenu();
|
||||||
|
|
||||||
protected:
|
protected:
|
||||||
//Frame loop
|
//Frame loop
|
||||||
void FrameStart();
|
void FrameStart();
|
||||||
void Update(double delta);
|
void Update();
|
||||||
void FrameEnd();
|
void FrameEnd();
|
||||||
void Render(SDL_Surface* const);
|
void Render(SDL_Surface* const);
|
||||||
|
|
||||||
@@ -49,9 +48,6 @@ protected:
|
|||||||
void KeyDown(SDL_KeyboardEvent const&);
|
void KeyDown(SDL_KeyboardEvent const&);
|
||||||
void KeyUp(SDL_KeyboardEvent const&);
|
void KeyUp(SDL_KeyboardEvent const&);
|
||||||
|
|
||||||
//globals
|
|
||||||
ConfigUtility& config;
|
|
||||||
|
|
||||||
//members
|
//members
|
||||||
Image image;
|
Image image;
|
||||||
RasterFont font;
|
RasterFont font;
|
||||||
@@ -0,0 +1,32 @@
|
|||||||
|
#config
|
||||||
|
INCLUDES+=. .. ../../common/graphics ../../common/map ../../common/network ../../common/network/packet_types ../../common/ui ../../common/utilities
|
||||||
|
LIBS+=
|
||||||
|
CXXFLAGS+=-std=c++11 $(addprefix -I,$(INCLUDES))
|
||||||
|
|
||||||
|
#source
|
||||||
|
CXXSRC=$(wildcard *.cpp)
|
||||||
|
|
||||||
|
#objects
|
||||||
|
OBJDIR=obj
|
||||||
|
OBJ+=$(addprefix $(OBJDIR)/,$(CXXSRC:.cpp=.o))
|
||||||
|
|
||||||
|
#output
|
||||||
|
OUTDIR=..
|
||||||
|
OUT=$(addprefix $(OUTDIR)/,client.a)
|
||||||
|
|
||||||
|
#targets
|
||||||
|
all: $(OBJ) $(OUT)
|
||||||
|
ar -crs $(OUT) $(OBJ)
|
||||||
|
|
||||||
|
$(OBJ): | $(OBJDIR)
|
||||||
|
|
||||||
|
$(OUT): | $(OUTDIR)
|
||||||
|
|
||||||
|
$(OBJDIR):
|
||||||
|
mkdir $(OBJDIR)
|
||||||
|
|
||||||
|
$(OUTDIR):
|
||||||
|
mkdir $(OUTDIR)
|
||||||
|
|
||||||
|
$(OBJDIR)/%.o: %.cpp
|
||||||
|
$(CXX) $(CXXFLAGS) -c -o $@ $<
|
||||||
@@ -1,4 +1,4 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013
|
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
@@ -21,13 +21,15 @@
|
|||||||
*/
|
*/
|
||||||
#include "options_menu.hpp"
|
#include "options_menu.hpp"
|
||||||
|
|
||||||
|
#include "config_utility.hpp"
|
||||||
|
|
||||||
//-------------------------
|
//-------------------------
|
||||||
//Public access members
|
//Public access members
|
||||||
//-------------------------
|
//-------------------------
|
||||||
|
|
||||||
OptionsMenu::OptionsMenu(ConfigUtility* const argConfig):
|
OptionsMenu::OptionsMenu() {
|
||||||
config(*argConfig)
|
ConfigUtility& config = ConfigUtility::GetSingleton();
|
||||||
{
|
|
||||||
//setup the utility objects
|
//setup the utility objects
|
||||||
image.LoadSurface(config["dir.interface"] + "button_menu.bmp");
|
image.LoadSurface(config["dir.interface"] + "button_menu.bmp");
|
||||||
image.SetClipH(image.GetClipH()/3);
|
image.SetClipH(image.GetClipH()/3);
|
||||||
@@ -57,7 +59,7 @@ void OptionsMenu::FrameStart() {
|
|||||||
//
|
//
|
||||||
}
|
}
|
||||||
|
|
||||||
void OptionsMenu::Update(double delta) {
|
void OptionsMenu::Update() {
|
||||||
//
|
//
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -1,4 +1,4 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013
|
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
@@ -24,21 +24,21 @@
|
|||||||
|
|
||||||
#include "base_scene.hpp"
|
#include "base_scene.hpp"
|
||||||
|
|
||||||
#include "config_utility.hpp"
|
|
||||||
#include "image.hpp"
|
#include "image.hpp"
|
||||||
#include "raster_font.hpp"
|
#include "raster_font.hpp"
|
||||||
#include "button.hpp"
|
#include "button.hpp"
|
||||||
|
|
||||||
|
//NOTE: The options screen needs to be USED
|
||||||
class OptionsMenu : public BaseScene {
|
class OptionsMenu : public BaseScene {
|
||||||
public:
|
public:
|
||||||
//Public access members
|
//Public access members
|
||||||
OptionsMenu(ConfigUtility* const);
|
OptionsMenu();
|
||||||
~OptionsMenu();
|
~OptionsMenu();
|
||||||
|
|
||||||
protected:
|
protected:
|
||||||
//Frame loop
|
//Frame loop
|
||||||
void FrameStart();
|
void FrameStart();
|
||||||
void Update(double delta);
|
void Update();
|
||||||
void FrameEnd();
|
void FrameEnd();
|
||||||
void Render(SDL_Surface* const);
|
void Render(SDL_Surface* const);
|
||||||
|
|
||||||
@@ -49,9 +49,6 @@ protected:
|
|||||||
void KeyDown(SDL_KeyboardEvent const&);
|
void KeyDown(SDL_KeyboardEvent const&);
|
||||||
void KeyUp(SDL_KeyboardEvent const&);
|
void KeyUp(SDL_KeyboardEvent const&);
|
||||||
|
|
||||||
//globals
|
|
||||||
ConfigUtility& config;
|
|
||||||
|
|
||||||
//members
|
//members
|
||||||
Image image;
|
Image image;
|
||||||
RasterFont font;
|
RasterFont font;
|
||||||
@@ -1,4 +1,4 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013
|
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
@@ -21,14 +21,14 @@
|
|||||||
*/
|
*/
|
||||||
#include "splash_screen.hpp"
|
#include "splash_screen.hpp"
|
||||||
|
|
||||||
|
#include "config_utility.hpp"
|
||||||
|
|
||||||
//-------------------------
|
//-------------------------
|
||||||
//Public access members
|
//Public access members
|
||||||
//-------------------------
|
//-------------------------
|
||||||
|
|
||||||
SplashScreen::SplashScreen(ConfigUtility* const argConfig):
|
SplashScreen::SplashScreen() {
|
||||||
config(*argConfig)
|
logo.LoadSurface(ConfigUtility::GetSingleton()["dir.logos"] + "krstudios.bmp");
|
||||||
{
|
|
||||||
logo.LoadSurface(config["dir.logos"] + "krstudios.bmp");
|
|
||||||
startTick = std::chrono::steady_clock::now();
|
startTick = std::chrono::steady_clock::now();
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -40,7 +40,7 @@ SplashScreen::~SplashScreen() {
|
|||||||
//Frame loop
|
//Frame loop
|
||||||
//-------------------------
|
//-------------------------
|
||||||
|
|
||||||
void SplashScreen::Update(double delta) {
|
void SplashScreen::Update() {
|
||||||
if (std::chrono::steady_clock::now() - startTick > std::chrono::duration<int>(1)) {
|
if (std::chrono::steady_clock::now() - startTick > std::chrono::duration<int>(1)) {
|
||||||
SetNextScene(SceneList::MAINMENU);
|
SetNextScene(SceneList::MAINMENU);
|
||||||
}
|
}
|
||||||
@@ -1,4 +1,4 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013
|
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
@@ -24,7 +24,6 @@
|
|||||||
|
|
||||||
#include "base_scene.hpp"
|
#include "base_scene.hpp"
|
||||||
|
|
||||||
#include "config_utility.hpp"
|
|
||||||
#include "image.hpp"
|
#include "image.hpp"
|
||||||
|
|
||||||
#include <chrono>
|
#include <chrono>
|
||||||
@@ -32,17 +31,14 @@
|
|||||||
class SplashScreen : public BaseScene {
|
class SplashScreen : public BaseScene {
|
||||||
public:
|
public:
|
||||||
//Public access members
|
//Public access members
|
||||||
SplashScreen(ConfigUtility* const);
|
SplashScreen();
|
||||||
~SplashScreen();
|
~SplashScreen();
|
||||||
|
|
||||||
protected:
|
protected:
|
||||||
//Frame loop
|
//Frame loop
|
||||||
void Update(double delta);
|
void Update();
|
||||||
void Render(SDL_Surface* const);
|
void Render(SDL_Surface* const);
|
||||||
|
|
||||||
//globals
|
|
||||||
ConfigUtility& config;
|
|
||||||
|
|
||||||
//members
|
//members
|
||||||
std::chrono::steady_clock::time_point startTick;
|
std::chrono::steady_clock::time_point startTick;
|
||||||
Image logo;
|
Image logo;
|
||||||
@@ -1,117 +0,0 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013
|
|
||||||
*
|
|
||||||
* This software is provided 'as-is', without any express or implied
|
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
|
||||||
* arising from the use of this software.
|
|
||||||
*
|
|
||||||
* Permission is granted to anyone to use this software for any purpose,
|
|
||||||
* including commercial applications, and to alter it and redistribute it
|
|
||||||
* freely, subject to the following restrictions:
|
|
||||||
*
|
|
||||||
* 1. The origin of this software must not be misrepresented; you must not
|
|
||||||
* claim that you wrote the original software. If you use this software
|
|
||||||
* in a product, an acknowledgment in the product documentation would be
|
|
||||||
* appreciated but is not required.
|
|
||||||
*
|
|
||||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
|
||||||
* misrepresented as being the original software.
|
|
||||||
*
|
|
||||||
* 3. This notice may not be removed or altered from any source
|
|
||||||
* distribution.
|
|
||||||
*/
|
|
||||||
#include "player_character.hpp"
|
|
||||||
|
|
||||||
#define WALKING_SPEED 140
|
|
||||||
|
|
||||||
void PlayerCharacter::Update(double delta) {
|
|
||||||
if (diagonal) {
|
|
||||||
constexpr double d = 1.0/sqrt(2);
|
|
||||||
position += motion * delta * d;
|
|
||||||
}
|
|
||||||
else {
|
|
||||||
position += motion * delta;
|
|
||||||
}
|
|
||||||
sprite.Update(delta);
|
|
||||||
}
|
|
||||||
|
|
||||||
void PlayerCharacter::AdjustDirection(Direction direction) {
|
|
||||||
//shift the movement in this direction
|
|
||||||
switch(direction) {
|
|
||||||
case Direction::NORTH:
|
|
||||||
if (motion.y >= 0) {
|
|
||||||
motion.y -= WALKING_SPEED;
|
|
||||||
}
|
|
||||||
break;
|
|
||||||
case Direction::SOUTH:
|
|
||||||
if (motion.y <= 0) {
|
|
||||||
motion.y += WALKING_SPEED;
|
|
||||||
}
|
|
||||||
break;
|
|
||||||
case Direction::WEST:
|
|
||||||
if (motion.x >= 0) {
|
|
||||||
motion.x -= WALKING_SPEED;
|
|
||||||
}
|
|
||||||
break;
|
|
||||||
case Direction::EAST:
|
|
||||||
if (motion.x <= 0) {
|
|
||||||
motion.x += WALKING_SPEED;
|
|
||||||
}
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
//face the correct direction
|
|
||||||
ResetDirection();
|
|
||||||
}
|
|
||||||
|
|
||||||
void PlayerCharacter::FaceDirection(Direction direction) {
|
|
||||||
//this function depends on the format of the sprite sheets
|
|
||||||
switch(direction) {
|
|
||||||
case Direction::NORTH:
|
|
||||||
sprite.SetYIndex(1);
|
|
||||||
break;
|
|
||||||
case Direction::SOUTH:
|
|
||||||
sprite.SetYIndex(0);
|
|
||||||
break;
|
|
||||||
case Direction::WEST:
|
|
||||||
sprite.SetYIndex(2);
|
|
||||||
break;
|
|
||||||
case Direction::EAST:
|
|
||||||
sprite.SetYIndex(3);
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
void PlayerCharacter::ResetDirection() {
|
|
||||||
//base the direction on the character's movement
|
|
||||||
if (motion.y > 0) {
|
|
||||||
FaceDirection(Direction::SOUTH);
|
|
||||||
}
|
|
||||||
else if (motion.y < 0) {
|
|
||||||
FaceDirection(Direction::NORTH);
|
|
||||||
}
|
|
||||||
else if (motion.x > 0) {
|
|
||||||
FaceDirection(Direction::EAST);
|
|
||||||
}
|
|
||||||
else if (motion.x < 0) {
|
|
||||||
FaceDirection(Direction::WEST);
|
|
||||||
}
|
|
||||||
ResetSpeed();
|
|
||||||
}
|
|
||||||
|
|
||||||
void PlayerCharacter::ResetSpeed() {
|
|
||||||
//diagonal
|
|
||||||
if (motion.x != 0 && motion.y != 0) {
|
|
||||||
sprite.SetDelay(0.1);
|
|
||||||
diagonal = true;
|
|
||||||
}
|
|
||||||
//cardinal
|
|
||||||
else if (motion != 0) {
|
|
||||||
sprite.SetDelay(0.1);
|
|
||||||
diagonal = false;
|
|
||||||
}
|
|
||||||
//not moving
|
|
||||||
else {
|
|
||||||
sprite.SetDelay(0);
|
|
||||||
sprite.SetXIndex(0);
|
|
||||||
diagonal = false;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,66 +0,0 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013
|
|
||||||
*
|
|
||||||
* This software is provided 'as-is', without any express or implied
|
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
|
||||||
* arising from the use of this software.
|
|
||||||
*
|
|
||||||
* Permission is granted to anyone to use this software for any purpose,
|
|
||||||
* including commercial applications, and to alter it and redistribute it
|
|
||||||
* freely, subject to the following restrictions:
|
|
||||||
*
|
|
||||||
* 1. The origin of this software must not be misrepresented; you must not
|
|
||||||
* claim that you wrote the original software. If you use this software
|
|
||||||
* in a product, an acknowledgment in the product documentation would be
|
|
||||||
* appreciated but is not required.
|
|
||||||
*
|
|
||||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
|
||||||
* misrepresented as being the original software.
|
|
||||||
*
|
|
||||||
* 3. This notice may not be removed or altered from any source
|
|
||||||
* distribution.
|
|
||||||
*/
|
|
||||||
#ifndef PLAYERCHARACTER_HPP_
|
|
||||||
#define PLAYERCHARACTER_HPP_
|
|
||||||
|
|
||||||
#include "vector2.hpp"
|
|
||||||
#include "sprite_sheet.hpp"
|
|
||||||
|
|
||||||
class PlayerCharacter {
|
|
||||||
public:
|
|
||||||
enum class Direction {
|
|
||||||
NORTH, SOUTH, EAST, WEST
|
|
||||||
};
|
|
||||||
|
|
||||||
PlayerCharacter() = default;
|
|
||||||
~PlayerCharacter() = default;
|
|
||||||
|
|
||||||
void Update(double delta);
|
|
||||||
|
|
||||||
void DrawTo(SDL_Surface* const dest, int camX, int camY) { sprite.DrawTo(dest, position.x - camX, position.y - camY); }
|
|
||||||
|
|
||||||
//clunky code results in smooth movement and controls
|
|
||||||
void AdjustDirection(Direction);
|
|
||||||
void FaceDirection(Direction);
|
|
||||||
void ResetDirection();
|
|
||||||
void ResetSpeed();
|
|
||||||
|
|
||||||
//accessors and mutators
|
|
||||||
Vector2 SetPosition(Vector2 v) { return position = v; }
|
|
||||||
Vector2 ShiftPosition(Vector2 v) { return position += v; }
|
|
||||||
Vector2 GetPosition() { return position; }
|
|
||||||
|
|
||||||
Vector2 SetMotion(Vector2 v) { return motion = v; }
|
|
||||||
Vector2 ShiftMotion(Vector2 v) { return motion += v; }
|
|
||||||
Vector2 GetMotion() { return motion; }
|
|
||||||
|
|
||||||
SpriteSheet* GetSprite() { return &sprite; }
|
|
||||||
private:
|
|
||||||
Vector2 position;
|
|
||||||
Vector2 motion;
|
|
||||||
SpriteSheet sprite;
|
|
||||||
|
|
||||||
//for moving diagonally
|
|
||||||
bool diagonal = false;
|
|
||||||
};
|
|
||||||
|
|
||||||
#endif
|
|
||||||
@@ -1,4 +1,4 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013
|
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
@@ -33,8 +33,8 @@ enum class SceneList {
|
|||||||
MAINMENU,
|
MAINMENU,
|
||||||
OPTIONSMENU,
|
OPTIONSMENU,
|
||||||
LOBBYMENU,
|
LOBBYMENU,
|
||||||
INWORLD,
|
WORLD,
|
||||||
INCOMBAT,
|
DISCONNECTEDSCREEN,
|
||||||
};
|
};
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
|||||||
@@ -1,139 +0,0 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013
|
|
||||||
*
|
|
||||||
* This software is provided 'as-is', without any express or implied
|
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
|
||||||
* arising from the use of this software.
|
|
||||||
*
|
|
||||||
* Permission is granted to anyone to use this software for any purpose,
|
|
||||||
* including commercial applications, and to alter it and redistribute it
|
|
||||||
* freely, subject to the following restrictions:
|
|
||||||
*
|
|
||||||
* 1. The origin of this software must not be misrepresented; you must not
|
|
||||||
* claim that you wrote the original software. If you use this software
|
|
||||||
* in a product, an acknowledgment in the product documentation would be
|
|
||||||
* appreciated but is not required.
|
|
||||||
*
|
|
||||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
|
||||||
* misrepresented as being the original software.
|
|
||||||
*
|
|
||||||
* 3. This notice may not be removed or altered from any source
|
|
||||||
* distribution.
|
|
||||||
*/
|
|
||||||
#include "base_scene.hpp"
|
|
||||||
|
|
||||||
#include <stdexcept>
|
|
||||||
|
|
||||||
//-------------------------
|
|
||||||
//Static declarations
|
|
||||||
//-------------------------
|
|
||||||
|
|
||||||
SDL_Surface* BaseScene::screen = nullptr;
|
|
||||||
|
|
||||||
//-------------------------
|
|
||||||
//Public access members
|
|
||||||
//-------------------------
|
|
||||||
|
|
||||||
BaseScene::BaseScene() {
|
|
||||||
//
|
|
||||||
}
|
|
||||||
|
|
||||||
BaseScene::~BaseScene() {
|
|
||||||
//
|
|
||||||
}
|
|
||||||
|
|
||||||
//-------------------------
|
|
||||||
//Program control
|
|
||||||
//-------------------------
|
|
||||||
|
|
||||||
SDL_Surface* BaseScene::SetScreen(int w, int h, int bpp, Uint32 flags) {
|
|
||||||
if (!bpp) {
|
|
||||||
bpp = SDL_GetVideoInfo()->vfmt->BitsPerPixel;
|
|
||||||
}
|
|
||||||
|
|
||||||
screen = SDL_SetVideoMode(w, h, bpp, flags);
|
|
||||||
|
|
||||||
if (!screen) {
|
|
||||||
throw(std::runtime_error("Failed to create the screen surface"));
|
|
||||||
}
|
|
||||||
|
|
||||||
return screen;
|
|
||||||
}
|
|
||||||
|
|
||||||
SDL_Surface* BaseScene::GetScreen() {
|
|
||||||
return screen;
|
|
||||||
}
|
|
||||||
|
|
||||||
SceneList BaseScene::SetNextScene(SceneList sceneIndex) {
|
|
||||||
return nextScene = sceneIndex;
|
|
||||||
}
|
|
||||||
|
|
||||||
SceneList BaseScene::GetNextScene() const {
|
|
||||||
return nextScene;
|
|
||||||
}
|
|
||||||
|
|
||||||
//-------------------------
|
|
||||||
//Frame loop
|
|
||||||
//-------------------------
|
|
||||||
|
|
||||||
void BaseScene::RunFrame(double delta) {
|
|
||||||
FrameStart();
|
|
||||||
HandleEvents();
|
|
||||||
Update(delta);
|
|
||||||
FrameEnd();
|
|
||||||
}
|
|
||||||
|
|
||||||
void BaseScene::RenderFrame() {
|
|
||||||
SDL_FillRect(screen, 0, 0);
|
|
||||||
Render(screen);
|
|
||||||
SDL_Flip(screen);
|
|
||||||
}
|
|
||||||
|
|
||||||
//-------------------------
|
|
||||||
//Event handlers
|
|
||||||
//-------------------------
|
|
||||||
|
|
||||||
void BaseScene::HandleEvents() {
|
|
||||||
SDL_Event event;
|
|
||||||
|
|
||||||
while(SDL_PollEvent(&event)) {
|
|
||||||
switch(event.type) {
|
|
||||||
case SDL_QUIT:
|
|
||||||
QuitEvent();
|
|
||||||
break;
|
|
||||||
|
|
||||||
case SDL_VIDEORESIZE:
|
|
||||||
SetScreen(event.resize.w, event.resize.h, 0, screen->flags);
|
|
||||||
break;
|
|
||||||
|
|
||||||
case SDL_MOUSEMOTION:
|
|
||||||
MouseMotion(event.motion);
|
|
||||||
break;
|
|
||||||
|
|
||||||
case SDL_MOUSEBUTTONDOWN:
|
|
||||||
MouseButtonDown(event.button);
|
|
||||||
break;
|
|
||||||
|
|
||||||
case SDL_MOUSEBUTTONUP:
|
|
||||||
MouseButtonUp(event.button);
|
|
||||||
break;
|
|
||||||
|
|
||||||
case SDL_KEYDOWN:
|
|
||||||
KeyDown(event.key);
|
|
||||||
break;
|
|
||||||
|
|
||||||
case SDL_KEYUP:
|
|
||||||
KeyUp(event.key);
|
|
||||||
break;
|
|
||||||
|
|
||||||
#ifdef USE_EVENT_JOYSTICK
|
|
||||||
//TODO: joystick/gamepad support
|
|
||||||
#endif
|
|
||||||
|
|
||||||
#ifdef USE_EVENT_UNKNOWN
|
|
||||||
default:
|
|
||||||
UnknownEvent(event);
|
|
||||||
break;
|
|
||||||
#endif
|
|
||||||
}//switch
|
|
||||||
}//while
|
|
||||||
}
|
|
||||||
@@ -1,74 +0,0 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013
|
|
||||||
*
|
|
||||||
* This software is provided 'as-is', without any express or implied
|
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
|
||||||
* arising from the use of this software.
|
|
||||||
*
|
|
||||||
* Permission is granted to anyone to use this software for any purpose,
|
|
||||||
* including commercial applications, and to alter it and redistribute it
|
|
||||||
* freely, subject to the following restrictions:
|
|
||||||
*
|
|
||||||
* 1. The origin of this software must not be misrepresented; you must not
|
|
||||||
* claim that you wrote the original software. If you use this software
|
|
||||||
* in a product, an acknowledgment in the product documentation would be
|
|
||||||
* appreciated but is not required.
|
|
||||||
*
|
|
||||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
|
||||||
* misrepresented as being the original software.
|
|
||||||
*
|
|
||||||
* 3. This notice may not be removed or altered from any source
|
|
||||||
* distribution.
|
|
||||||
*/
|
|
||||||
#ifndef BASESCENE_HPP_
|
|
||||||
#define BASESCENE_HPP_
|
|
||||||
|
|
||||||
#include "scene_list.hpp"
|
|
||||||
|
|
||||||
#include "SDL/SDL.h"
|
|
||||||
|
|
||||||
class BaseScene {
|
|
||||||
public:
|
|
||||||
//Public access members
|
|
||||||
BaseScene();
|
|
||||||
virtual ~BaseScene();
|
|
||||||
|
|
||||||
//Program control
|
|
||||||
static SDL_Surface* SetScreen(int w, int h, int bpp = 0, Uint32 flags = SDL_HWSURFACE|SDL_DOUBLEBUF);
|
|
||||||
static SDL_Surface* GetScreen();
|
|
||||||
|
|
||||||
SceneList SetNextScene(SceneList sceneIndex);
|
|
||||||
SceneList GetNextScene() const;
|
|
||||||
|
|
||||||
//Frame loop
|
|
||||||
virtual void RunFrame(double delta);
|
|
||||||
virtual void RenderFrame();
|
|
||||||
|
|
||||||
protected:
|
|
||||||
virtual void FrameStart() {}
|
|
||||||
virtual void HandleEvents();
|
|
||||||
virtual void Update(double delta) {}
|
|
||||||
virtual void FrameEnd() {}
|
|
||||||
virtual void Render(SDL_Surface* const screen) {}
|
|
||||||
|
|
||||||
//Event handlers
|
|
||||||
virtual void QuitEvent() { SetNextScene(SceneList::QUIT); }
|
|
||||||
virtual void MouseMotion(SDL_MouseMotionEvent const&) {}
|
|
||||||
virtual void MouseButtonDown(SDL_MouseButtonEvent const&) {}
|
|
||||||
virtual void MouseButtonUp(SDL_MouseButtonEvent const&) {}
|
|
||||||
virtual void KeyDown(SDL_KeyboardEvent const&) {}
|
|
||||||
virtual void KeyUp(SDL_KeyboardEvent const&) {}
|
|
||||||
|
|
||||||
#ifdef USE_EVENT_JOYSTICK
|
|
||||||
//TODO: joystick/gamepad support
|
|
||||||
#endif
|
|
||||||
|
|
||||||
#ifdef USE_EVENT_UNKNOWN
|
|
||||||
virtual void UnknownEvent(SDL_Event const&) {}
|
|
||||||
#endif
|
|
||||||
|
|
||||||
private:
|
|
||||||
static SDL_Surface* screen;
|
|
||||||
SceneList nextScene = SceneList::CONTINUE;
|
|
||||||
};
|
|
||||||
|
|
||||||
#endif
|
|
||||||
@@ -1,82 +0,0 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013
|
|
||||||
*
|
|
||||||
* This software is provided 'as-is', without any express or implied
|
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
|
||||||
* arising from the use of this software.
|
|
||||||
*
|
|
||||||
* Permission is granted to anyone to use this software for any purpose,
|
|
||||||
* including commercial applications, and to alter it and redistribute it
|
|
||||||
* freely, subject to the following restrictions:
|
|
||||||
*
|
|
||||||
* 1. The origin of this software must not be misrepresented; you must not
|
|
||||||
* claim that you wrote the original software. If you use this software
|
|
||||||
* in a product, an acknowledgment in the product documentation would be
|
|
||||||
* appreciated but is not required.
|
|
||||||
*
|
|
||||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
|
||||||
* misrepresented as being the original software.
|
|
||||||
*
|
|
||||||
* 3. This notice may not be removed or altered from any source
|
|
||||||
* distribution.
|
|
||||||
*/
|
|
||||||
#include "in_combat.hpp"
|
|
||||||
|
|
||||||
//-------------------------
|
|
||||||
//Public access members
|
|
||||||
//-------------------------
|
|
||||||
|
|
||||||
InCombat::InCombat() {
|
|
||||||
//
|
|
||||||
}
|
|
||||||
|
|
||||||
InCombat::~InCombat() {
|
|
||||||
//
|
|
||||||
}
|
|
||||||
|
|
||||||
//-------------------------
|
|
||||||
//Frame loop
|
|
||||||
//-------------------------
|
|
||||||
|
|
||||||
void InCombat::FrameStart() {
|
|
||||||
//
|
|
||||||
}
|
|
||||||
|
|
||||||
void InCombat::Update(double delta) {
|
|
||||||
//
|
|
||||||
}
|
|
||||||
|
|
||||||
void InCombat::FrameEnd() {
|
|
||||||
//
|
|
||||||
}
|
|
||||||
|
|
||||||
void InCombat::Render(SDL_Surface* const screen) {
|
|
||||||
//
|
|
||||||
}
|
|
||||||
|
|
||||||
//-------------------------
|
|
||||||
//Event handlers
|
|
||||||
//-------------------------
|
|
||||||
|
|
||||||
void InCombat::MouseMotion(SDL_MouseMotionEvent const& motion) {
|
|
||||||
//
|
|
||||||
}
|
|
||||||
|
|
||||||
void InCombat::MouseButtonDown(SDL_MouseButtonEvent const& button) {
|
|
||||||
//
|
|
||||||
}
|
|
||||||
|
|
||||||
void InCombat::MouseButtonUp(SDL_MouseButtonEvent const& button) {
|
|
||||||
//
|
|
||||||
}
|
|
||||||
|
|
||||||
void InCombat::KeyDown(SDL_KeyboardEvent const& key) {
|
|
||||||
switch(key.keysym.sym) {
|
|
||||||
case SDLK_ESCAPE:
|
|
||||||
QuitEvent();
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
void InCombat::KeyUp(SDL_KeyboardEvent const& key) {
|
|
||||||
//
|
|
||||||
}
|
|
||||||
@@ -1,499 +0,0 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013
|
|
||||||
*
|
|
||||||
* This software is provided 'as-is', without any express or implied
|
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
|
||||||
* arising from the use of this software.
|
|
||||||
*
|
|
||||||
* Permission is granted to anyone to use this software for any purpose,
|
|
||||||
* including commercial applications, and to alter it and redistribute it
|
|
||||||
* freely, subject to the following restrictions:
|
|
||||||
*
|
|
||||||
* 1. The origin of this software must not be misrepresented; you must not
|
|
||||||
* claim that you wrote the original software. If you use this software
|
|
||||||
* in a product, an acknowledgment in the product documentation would be
|
|
||||||
* appreciated but is not required.
|
|
||||||
*
|
|
||||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
|
||||||
* misrepresented as being the original software.
|
|
||||||
*
|
|
||||||
* 3. This notice may not be removed or altered from any source
|
|
||||||
* distribution.
|
|
||||||
*/
|
|
||||||
#include "in_world.hpp"
|
|
||||||
|
|
||||||
#include "channels.hpp"
|
|
||||||
|
|
||||||
#include <algorithm>
|
|
||||||
#include <cmath>
|
|
||||||
#include <stdexcept>
|
|
||||||
|
|
||||||
//debugging
|
|
||||||
#include <iostream>
|
|
||||||
using std::cout;
|
|
||||||
using std::endl;
|
|
||||||
|
|
||||||
//-------------------------
|
|
||||||
//Public access members
|
|
||||||
//-------------------------
|
|
||||||
|
|
||||||
InWorld::InWorld(ConfigUtility* const argConfig, UDPNetworkUtility* const argNetwork, int* const argClientIndex):
|
|
||||||
config(*argConfig),
|
|
||||||
network(*argNetwork),
|
|
||||||
clientIndex(*argClientIndex)
|
|
||||||
{
|
|
||||||
//setup the utility objects
|
|
||||||
buttonImage.LoadSurface(config["dir.interface"] + "button_menu.bmp");
|
|
||||||
buttonImage.SetClipH(buttonImage.GetClipH()/3);
|
|
||||||
font.LoadSurface(config["dir.fonts"] + "pk_white_8.bmp");
|
|
||||||
|
|
||||||
//pass the utility objects
|
|
||||||
disconnectButton.SetImage(&buttonImage);
|
|
||||||
disconnectButton.SetFont(&font);
|
|
||||||
shutDownButton.SetImage(&buttonImage);
|
|
||||||
shutDownButton.SetFont(&font);
|
|
||||||
|
|
||||||
//set the button positions
|
|
||||||
disconnectButton.SetX(50);
|
|
||||||
disconnectButton.SetY(50 + buttonImage.GetClipH() * 0);
|
|
||||||
shutDownButton.SetX(50);
|
|
||||||
shutDownButton.SetY(50 + buttonImage.GetClipH() * 1);
|
|
||||||
|
|
||||||
//set the button texts
|
|
||||||
disconnectButton.SetText("Disconnect");
|
|
||||||
shutDownButton.SetText("Shut Down");
|
|
||||||
|
|
||||||
//load the tilesheet
|
|
||||||
tileSheet.Load(config["dir.tilesets"] + "terrain.bmp", 12, 15);
|
|
||||||
|
|
||||||
//setup the map object
|
|
||||||
mapPager.SetRegionWidth(REGION_WIDTH);
|
|
||||||
mapPager.SetRegionHeight(REGION_HEIGHT);
|
|
||||||
mapPager.SetRegionDepth(REGION_DEPTH);
|
|
||||||
|
|
||||||
//create the server-side player object
|
|
||||||
NetworkPacket packet;
|
|
||||||
packet.meta.type = NetworkPacket::Type::PLAYER_NEW;
|
|
||||||
packet.playerInfo.clientIndex = clientIndex;
|
|
||||||
snprintf(packet.playerInfo.handle, PACKET_STRING_SIZE, "%s", config["player.handle"].c_str());
|
|
||||||
snprintf(packet.playerInfo.avatar, PACKET_STRING_SIZE, "%s", config["player.avatar"].c_str());
|
|
||||||
packet.playerInfo.position = {0,0};
|
|
||||||
packet.playerInfo.motion = {0,0};
|
|
||||||
|
|
||||||
//send it
|
|
||||||
char buffer[PACKET_BUFFER_SIZE];
|
|
||||||
serialize(&packet, buffer);
|
|
||||||
network.Send(Channels::SERVER, buffer, PACKET_BUFFER_SIZE);
|
|
||||||
|
|
||||||
//request a sync
|
|
||||||
packet.meta.type = NetworkPacket::Type::SYNCHRONIZE;
|
|
||||||
serialize(&packet, buffer);
|
|
||||||
network.Send(Channels::SERVER, buffer, PACKET_BUFFER_SIZE);
|
|
||||||
|
|
||||||
//debug
|
|
||||||
// RequestRegion(0, 0);
|
|
||||||
}
|
|
||||||
|
|
||||||
InWorld::~InWorld() {
|
|
||||||
//
|
|
||||||
}
|
|
||||||
|
|
||||||
//-------------------------
|
|
||||||
//Frame loop
|
|
||||||
//-------------------------
|
|
||||||
|
|
||||||
void InWorld::FrameStart() {
|
|
||||||
//
|
|
||||||
}
|
|
||||||
|
|
||||||
void InWorld::Update(double delta) {
|
|
||||||
NetworkPacket packet;
|
|
||||||
|
|
||||||
//suck in all waiting packets
|
|
||||||
while(network.Receive()) {
|
|
||||||
deserialize(&packet, network.GetInData());
|
|
||||||
packet.meta.srcAddress = network.GetInPacket()->address;
|
|
||||||
HandlePacket(packet);
|
|
||||||
}
|
|
||||||
|
|
||||||
//update the characters
|
|
||||||
for (auto& it : playerCharacters) {
|
|
||||||
it.second.Update(delta);
|
|
||||||
}
|
|
||||||
//TODO: sort the players and entities by Y position
|
|
||||||
|
|
||||||
//update the camera
|
|
||||||
if(localCharacter) {
|
|
||||||
camera.x = localCharacter->GetPosition().x - camera.marginX;
|
|
||||||
camera.y = localCharacter->GetPosition().y - camera.marginY;
|
|
||||||
}
|
|
||||||
|
|
||||||
//check the map
|
|
||||||
UpdateMap();
|
|
||||||
}
|
|
||||||
|
|
||||||
void InWorld::FrameEnd() {
|
|
||||||
//
|
|
||||||
}
|
|
||||||
|
|
||||||
void InWorld::RenderFrame() {
|
|
||||||
// SDL_FillRect(GetScreen(), 0, 0);
|
|
||||||
Render(GetScreen());
|
|
||||||
SDL_Flip(GetScreen());
|
|
||||||
}
|
|
||||||
|
|
||||||
void InWorld::Render(SDL_Surface* const screen) {
|
|
||||||
//draw the map
|
|
||||||
for (auto it = mapPager.GetContainer()->begin(); it != mapPager.GetContainer()->end(); it++) {
|
|
||||||
tileSheet.DrawRegionTo(screen, *it, camera.x, camera.y);
|
|
||||||
}
|
|
||||||
|
|
||||||
//draw characters
|
|
||||||
for (auto& it : playerCharacters) {
|
|
||||||
it.second.DrawTo(screen, camera.x, camera.y);
|
|
||||||
}
|
|
||||||
|
|
||||||
//draw UI
|
|
||||||
disconnectButton.DrawTo(screen);
|
|
||||||
shutDownButton.DrawTo(screen);
|
|
||||||
|
|
||||||
font.DrawStringTo(to_string_custom(fps.GetFrameRate()), screen, 0, 0);
|
|
||||||
|
|
||||||
fps.Calculate();
|
|
||||||
}
|
|
||||||
|
|
||||||
//-------------------------
|
|
||||||
//Event handlers
|
|
||||||
//-------------------------
|
|
||||||
|
|
||||||
void InWorld::QuitEvent() {
|
|
||||||
//exit the game AND the server
|
|
||||||
RequestDisconnect();
|
|
||||||
}
|
|
||||||
|
|
||||||
void InWorld::MouseMotion(SDL_MouseMotionEvent const& motion) {
|
|
||||||
disconnectButton.MouseMotion(motion);
|
|
||||||
shutDownButton.MouseMotion(motion);
|
|
||||||
}
|
|
||||||
|
|
||||||
void InWorld::MouseButtonDown(SDL_MouseButtonEvent const& button) {
|
|
||||||
disconnectButton.MouseButtonDown(button);
|
|
||||||
shutDownButton.MouseButtonDown(button);
|
|
||||||
}
|
|
||||||
|
|
||||||
void InWorld::MouseButtonUp(SDL_MouseButtonEvent const& button) {
|
|
||||||
if (disconnectButton.MouseButtonUp(button) == Button::State::HOVER) {
|
|
||||||
RequestDisconnect();
|
|
||||||
}
|
|
||||||
if (shutDownButton.MouseButtonUp(button) == Button::State::HOVER) {
|
|
||||||
RequestShutDown();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
void InWorld::KeyDown(SDL_KeyboardEvent const& key) {
|
|
||||||
switch(key.keysym.sym) {
|
|
||||||
case SDLK_ESCAPE: {
|
|
||||||
QuitEvent();
|
|
||||||
}
|
|
||||||
break;
|
|
||||||
|
|
||||||
//player movement
|
|
||||||
case SDLK_LEFT:
|
|
||||||
if (localCharacter) {
|
|
||||||
localCharacter->AdjustDirection(PlayerCharacter::Direction::WEST);
|
|
||||||
SendState();
|
|
||||||
}
|
|
||||||
break;
|
|
||||||
|
|
||||||
case SDLK_RIGHT:
|
|
||||||
if (localCharacter) {
|
|
||||||
localCharacter->AdjustDirection(PlayerCharacter::Direction::EAST);
|
|
||||||
SendState();
|
|
||||||
}
|
|
||||||
break;
|
|
||||||
|
|
||||||
case SDLK_UP:
|
|
||||||
if (localCharacter) {
|
|
||||||
localCharacter->AdjustDirection(PlayerCharacter::Direction::NORTH);
|
|
||||||
SendState();
|
|
||||||
}
|
|
||||||
break;
|
|
||||||
|
|
||||||
case SDLK_DOWN:
|
|
||||||
if (localCharacter) {
|
|
||||||
localCharacter->AdjustDirection(PlayerCharacter::Direction::SOUTH);
|
|
||||||
SendState();
|
|
||||||
}
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
void InWorld::KeyUp(SDL_KeyboardEvent const& key) {
|
|
||||||
switch(key.keysym.sym) {
|
|
||||||
//player movement
|
|
||||||
case SDLK_LEFT:
|
|
||||||
if (localCharacter) {
|
|
||||||
localCharacter->AdjustDirection(PlayerCharacter::Direction::EAST);
|
|
||||||
SendState();
|
|
||||||
}
|
|
||||||
break;
|
|
||||||
|
|
||||||
case SDLK_RIGHT:
|
|
||||||
if (localCharacter) {
|
|
||||||
localCharacter->AdjustDirection(PlayerCharacter::Direction::WEST);
|
|
||||||
SendState();
|
|
||||||
}
|
|
||||||
break;
|
|
||||||
|
|
||||||
case SDLK_UP:
|
|
||||||
if (localCharacter) {
|
|
||||||
localCharacter->AdjustDirection(PlayerCharacter::Direction::SOUTH);
|
|
||||||
SendState();
|
|
||||||
}
|
|
||||||
break;
|
|
||||||
|
|
||||||
case SDLK_DOWN:
|
|
||||||
if (localCharacter) {
|
|
||||||
localCharacter->AdjustDirection(PlayerCharacter::Direction::NORTH);
|
|
||||||
SendState();
|
|
||||||
}
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
//-------------------------
|
|
||||||
//Network handlers
|
|
||||||
//-------------------------
|
|
||||||
|
|
||||||
void InWorld::HandlePacket(NetworkPacket packet) {
|
|
||||||
switch(packet.meta.type) {
|
|
||||||
case NetworkPacket::Type::DISCONNECT:
|
|
||||||
HandleDisconnect(packet);
|
|
||||||
break;
|
|
||||||
case NetworkPacket::Type::PLAYER_NEW:
|
|
||||||
HandlePlayerNew(packet);
|
|
||||||
break;
|
|
||||||
case NetworkPacket::Type::PLAYER_DELETE:
|
|
||||||
HandlePlayerDelete(packet);
|
|
||||||
break;
|
|
||||||
case NetworkPacket::Type::PLAYER_UPDATE:
|
|
||||||
HandlePlayerUpdate(packet);
|
|
||||||
break;
|
|
||||||
case NetworkPacket::Type::REGION_CONTENT:
|
|
||||||
HandleRegionContent(packet);
|
|
||||||
break;
|
|
||||||
//handle errors
|
|
||||||
default:
|
|
||||||
throw(std::runtime_error("Unknown NetworkPacket::Type encountered"));
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
void InWorld::HandleDisconnect(NetworkPacket packet) {
|
|
||||||
network.Unbind(Channels::SERVER);
|
|
||||||
clientIndex = -1;
|
|
||||||
SetNextScene(SceneList::MAINMENU);
|
|
||||||
}
|
|
||||||
|
|
||||||
void InWorld::HandlePlayerNew(NetworkPacket packet) {
|
|
||||||
if (playerCharacters.find(packet.playerInfo.playerIndex) != playerCharacters.end()) {
|
|
||||||
throw(std::runtime_error("Cannot create duplicate players"));
|
|
||||||
}
|
|
||||||
|
|
||||||
playerCharacters[packet.playerInfo.playerIndex].GetSprite()->LoadSurface(config["dir.sprites"] + packet.playerInfo.avatar, 4, 4);
|
|
||||||
playerCharacters[packet.playerInfo.playerIndex].SetPosition(packet.playerInfo.position);
|
|
||||||
playerCharacters[packet.playerInfo.playerIndex].SetMotion(packet.playerInfo.motion);
|
|
||||||
playerCharacters[packet.playerInfo.playerIndex].ResetDirection();
|
|
||||||
|
|
||||||
//catch this client's player object
|
|
||||||
if (packet.playerInfo.clientIndex == clientIndex && !localCharacter) {
|
|
||||||
playerIndex = packet.playerInfo.playerIndex;
|
|
||||||
localCharacter = &playerCharacters[playerIndex];
|
|
||||||
//setup the camera
|
|
||||||
camera.width = GetScreen()->w;
|
|
||||||
camera.height = GetScreen()->h;
|
|
||||||
//center on the player's character
|
|
||||||
camera.marginX = (GetScreen()->w / 2 - localCharacter->GetSprite()->GetImage()->GetClipW() / 2);
|
|
||||||
camera.marginY = (GetScreen()->h / 2 - localCharacter->GetSprite()->GetImage()->GetClipH() / 2);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
void InWorld::HandlePlayerDelete(NetworkPacket packet) {
|
|
||||||
if (playerCharacters.find(packet.playerInfo.playerIndex) == playerCharacters.end()) {
|
|
||||||
throw(std::runtime_error("Cannot delete non-existant players"));
|
|
||||||
}
|
|
||||||
|
|
||||||
playerCharacters.erase(packet.playerInfo.playerIndex);
|
|
||||||
|
|
||||||
//catch this client's player object
|
|
||||||
if (packet.playerInfo.clientIndex == clientIndex) {
|
|
||||||
playerIndex = -1;
|
|
||||||
localCharacter = nullptr;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
void InWorld::HandlePlayerUpdate(NetworkPacket packet) {
|
|
||||||
if (playerCharacters.find(packet.playerInfo.playerIndex) == playerCharacters.end()) {
|
|
||||||
HandlePlayerNew(packet);
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
//update only if the message didn't originate from here
|
|
||||||
if (packet.playerInfo.clientIndex != clientIndex) {
|
|
||||||
playerCharacters[packet.playerInfo.playerIndex].SetPosition(packet.playerInfo.position);
|
|
||||||
playerCharacters[packet.playerInfo.playerIndex].SetMotion(packet.playerInfo.motion);
|
|
||||||
}
|
|
||||||
playerCharacters[packet.playerInfo.playerIndex].ResetDirection();
|
|
||||||
}
|
|
||||||
|
|
||||||
void InWorld::HandleRegionContent(NetworkPacket packet) {
|
|
||||||
//replace existing regions
|
|
||||||
if (mapPager.FindRegion(packet.regionInfo.x, packet.regionInfo.y)) {
|
|
||||||
mapPager.UnloadRegion(packet.regionInfo.x, packet.regionInfo.y);
|
|
||||||
}
|
|
||||||
mapPager.PushRegion(packet.regionInfo.region);
|
|
||||||
packet.regionInfo.region = nullptr;
|
|
||||||
|
|
||||||
//debugging
|
|
||||||
cout << "Received region: " << packet.regionInfo.x << ", " << packet.regionInfo.y << endl;
|
|
||||||
if (mapPager.FindRegion(packet.regionInfo.x, packet.regionInfo.y)) {
|
|
||||||
cout << "Success" << endl;
|
|
||||||
}
|
|
||||||
else {
|
|
||||||
cout << "Failure" << endl;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
//-------------------------
|
|
||||||
//Server control
|
|
||||||
//-------------------------
|
|
||||||
|
|
||||||
void InWorld::SendState() {
|
|
||||||
NetworkPacket packet;
|
|
||||||
char buffer[PACKET_BUFFER_SIZE];
|
|
||||||
|
|
||||||
//pack the packet
|
|
||||||
packet.meta.type = NetworkPacket::Type::PLAYER_UPDATE;
|
|
||||||
packet.playerInfo.clientIndex = clientIndex;
|
|
||||||
packet.playerInfo.playerIndex = playerIndex;
|
|
||||||
packet.playerInfo.position = localCharacter->GetPosition();
|
|
||||||
packet.playerInfo.motion = localCharacter->GetMotion();
|
|
||||||
|
|
||||||
serialize(&packet, buffer);
|
|
||||||
network.Send(Channels::SERVER, buffer, PACKET_BUFFER_SIZE);
|
|
||||||
}
|
|
||||||
|
|
||||||
void InWorld::RequestDisconnect() {
|
|
||||||
NetworkPacket packet;
|
|
||||||
char buffer[PACKET_BUFFER_SIZE];
|
|
||||||
|
|
||||||
//send a disconnect request
|
|
||||||
packet.meta.type = NetworkPacket::Type::DISCONNECT;
|
|
||||||
packet.clientInfo.index = clientIndex;
|
|
||||||
serialize(&packet, buffer);
|
|
||||||
network.Send(Channels::SERVER, buffer, PACKET_BUFFER_SIZE);
|
|
||||||
}
|
|
||||||
|
|
||||||
void InWorld::RequestShutDown() {
|
|
||||||
NetworkPacket packet;
|
|
||||||
char buffer[PACKET_BUFFER_SIZE];
|
|
||||||
|
|
||||||
//send a shutdown request
|
|
||||||
packet.meta.type = NetworkPacket::Type::SHUTDOWN;
|
|
||||||
packet.clientInfo.index = clientIndex;
|
|
||||||
serialize(&packet, buffer);
|
|
||||||
network.Send(Channels::SERVER, buffer, PACKET_BUFFER_SIZE);
|
|
||||||
}
|
|
||||||
|
|
||||||
void InWorld::RequestRegion(int x, int y) {
|
|
||||||
NetworkPacket packet;
|
|
||||||
char buffer[PACKET_BUFFER_SIZE];
|
|
||||||
|
|
||||||
//pack the region's data
|
|
||||||
packet.meta.type = NetworkPacket::Type::REGION_REQUEST;
|
|
||||||
packet.regionInfo.x = x;
|
|
||||||
packet.regionInfo.y = y;
|
|
||||||
serialize(&packet, buffer);
|
|
||||||
network.Send(Channels::SERVER, buffer, PACKET_BUFFER_SIZE);
|
|
||||||
}
|
|
||||||
|
|
||||||
//-------------------------
|
|
||||||
//Utilities
|
|
||||||
//-------------------------
|
|
||||||
|
|
||||||
int InWorld::CheckBufferDistance(Region* const region) {
|
|
||||||
/* DOCUMENTATION
|
|
||||||
* This algorithm is extremely complex and involed, but initial tests show
|
|
||||||
* that it gives the right answers. The purpose is to determine how far off screen
|
|
||||||
* a certain region is, so that it can be unloaded when necessary.
|
|
||||||
*
|
|
||||||
* If the region is actually onscreen, then there's no reason to run the rest, so
|
|
||||||
* the algorithm corrects for the camera's location, before checking the bounds of
|
|
||||||
* the screen.
|
|
||||||
*
|
|
||||||
* The next part is tricky. If X or Y is negative, then it is divided by the
|
|
||||||
* graphical size of the regions, resulting in a usable integer, representing how
|
|
||||||
* far from the screen it is in "region units". If, however, X or Y is larger than
|
|
||||||
* 0, than first, the size of the screen is subtracted from that variable, before
|
|
||||||
* it is then divided by the graphical size of a region. Finally, to compensate for
|
|
||||||
* the off by one error, 1 is added at the end.
|
|
||||||
*
|
|
||||||
* Since only the magnitude of the distance in either direction is needed, this
|
|
||||||
* method returns the largest absolute value of X or Y.
|
|
||||||
*
|
|
||||||
* The final result of this algorithm is an integer representing how far, rounded
|
|
||||||
* up, a certain region is from the screen's edges in any direction, measured in
|
|
||||||
* "region units". This algorithm may be flawed, in which case, I recommend simply
|
|
||||||
* replacing it with a boolean check, to see if the region's distance from the player
|
|
||||||
* is larger than a certain value. This algorithm lacks the advantages I initially
|
|
||||||
* expected, so that may be beneficial at some point.
|
|
||||||
*/
|
|
||||||
|
|
||||||
//locations relative to the camera
|
|
||||||
int x = region->GetX() - camera.x;
|
|
||||||
int y = region->GetY() - camera.y;
|
|
||||||
|
|
||||||
//if the region is visible, return -1
|
|
||||||
if (x >= -mapPager.GetRegionWidth() * tileSheet.GetTileW() && x < camera.width &&
|
|
||||||
y >= -mapPager.GetRegionHeight() * tileSheet.GetTileH() && y < camera.height) {
|
|
||||||
return -1;
|
|
||||||
}
|
|
||||||
|
|
||||||
//prune the screen's area from the algorithm; get the pseudo-indexes
|
|
||||||
if (x < 0) x /= (mapPager.GetRegionWidth() * tileSheet.GetTileW());
|
|
||||||
if (y < 0) y /= (mapPager.GetRegionHeight() * tileSheet.GetTileH());
|
|
||||||
if (x > 0) x = (x - camera.width) / (mapPager.GetRegionWidth() * tileSheet.GetTileW()) + 1;
|
|
||||||
if (y > 0) y = (y - camera.height) / (mapPager.GetRegionHeight() * tileSheet.GetTileH()) + 1;
|
|
||||||
|
|
||||||
//return the pseudo-index with the greatest magnitude
|
|
||||||
return std::max(abs(x), abs(y));
|
|
||||||
}
|
|
||||||
|
|
||||||
void InWorld::UpdateMap() {
|
|
||||||
//prune distant regions
|
|
||||||
for (auto it = mapPager.GetContainer()->begin(); it != mapPager.GetContainer()->end(); /* EMPTY */) {
|
|
||||||
if (CheckBufferDistance(*it) > 2) {
|
|
||||||
//debugging
|
|
||||||
cout << "unloading: " << (*it)->GetX() << ", " << (*it)->GetY() << endl;
|
|
||||||
|
|
||||||
mapPager.UnloadRegion((*it)->GetX(), (*it)->GetY());
|
|
||||||
|
|
||||||
//reset
|
|
||||||
it = mapPager.GetContainer()->begin();
|
|
||||||
continue;
|
|
||||||
}
|
|
||||||
++it;
|
|
||||||
}
|
|
||||||
|
|
||||||
//TODO: make the region units official
|
|
||||||
int regionUnitX = mapPager.GetRegionWidth() * tileSheet.GetTileW();
|
|
||||||
int regionUnitY = mapPager.GetRegionHeight() * tileSheet.GetTileH();
|
|
||||||
|
|
||||||
//request empty regions, including buffers (-1 & +1 region unit)
|
|
||||||
for (int i = snapToBase(regionUnitX, camera.x - regionUnitX); i <= snapToBase(regionUnitX, camera.x + camera.width + regionUnitX); i += regionUnitX) {
|
|
||||||
for (int j = snapToBase(regionUnitY, camera.y - regionUnitY); j <= snapToBase(regionUnitY, camera.y + camera.height + regionUnitY); j += regionUnitY) {
|
|
||||||
if (!mapPager.FindRegion(i, j)) {
|
|
||||||
RequestRegion(i, j);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,121 +0,0 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013
|
|
||||||
*
|
|
||||||
* This software is provided 'as-is', without any express or implied
|
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
|
||||||
* arising from the use of this software.
|
|
||||||
*
|
|
||||||
* Permission is granted to anyone to use this software for any purpose,
|
|
||||||
* including commercial applications, and to alter it and redistribute it
|
|
||||||
* freely, subject to the following restrictions:
|
|
||||||
*
|
|
||||||
* 1. The origin of this software must not be misrepresented; you must not
|
|
||||||
* claim that you wrote the original software. If you use this software
|
|
||||||
* in a product, an acknowledgment in the product documentation would be
|
|
||||||
* appreciated but is not required.
|
|
||||||
*
|
|
||||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
|
||||||
* misrepresented as being the original software.
|
|
||||||
*
|
|
||||||
* 3. This notice may not be removed or altered from any source
|
|
||||||
* distribution.
|
|
||||||
*/
|
|
||||||
#ifndef INWORLD_HPP_
|
|
||||||
#define INWORLD_HPP_
|
|
||||||
|
|
||||||
//maps
|
|
||||||
#include "map_generator.hpp"
|
|
||||||
#include "map_file_format.hpp"
|
|
||||||
#include "region_pager.hpp"
|
|
||||||
|
|
||||||
//networking
|
|
||||||
#include "udp_network_utility.hpp"
|
|
||||||
#include "network_packet.hpp"
|
|
||||||
#include "serial.hpp"
|
|
||||||
|
|
||||||
//graphics
|
|
||||||
#include "image.hpp"
|
|
||||||
#include "raster_font.hpp"
|
|
||||||
#include "button.hpp"
|
|
||||||
#include "tile_sheet.hpp"
|
|
||||||
|
|
||||||
//common
|
|
||||||
#include "config_utility.hpp"
|
|
||||||
#include "frame_rate.hpp"
|
|
||||||
|
|
||||||
//client
|
|
||||||
#include "base_scene.hpp"
|
|
||||||
#include "player_character.hpp"
|
|
||||||
|
|
||||||
//STL
|
|
||||||
#include <map>
|
|
||||||
|
|
||||||
class InWorld : public BaseScene {
|
|
||||||
public:
|
|
||||||
//Public access members
|
|
||||||
InWorld(ConfigUtility* const, UDPNetworkUtility* const, int* const);
|
|
||||||
~InWorld();
|
|
||||||
|
|
||||||
protected:
|
|
||||||
//Frame loop
|
|
||||||
void FrameStart();
|
|
||||||
void Update(double delta);
|
|
||||||
void FrameEnd();
|
|
||||||
void RenderFrame();
|
|
||||||
void Render(SDL_Surface* const);
|
|
||||||
|
|
||||||
//Event handlers
|
|
||||||
void QuitEvent();
|
|
||||||
void MouseMotion(SDL_MouseMotionEvent const&);
|
|
||||||
void MouseButtonDown(SDL_MouseButtonEvent const&);
|
|
||||||
void MouseButtonUp(SDL_MouseButtonEvent const&);
|
|
||||||
void KeyDown(SDL_KeyboardEvent const&);
|
|
||||||
void KeyUp(SDL_KeyboardEvent const&);
|
|
||||||
|
|
||||||
//Network handlers
|
|
||||||
void HandlePacket(NetworkPacket);
|
|
||||||
void HandleDisconnect(NetworkPacket);
|
|
||||||
void HandlePlayerNew(NetworkPacket);
|
|
||||||
void HandlePlayerDelete(NetworkPacket);
|
|
||||||
void HandlePlayerUpdate(NetworkPacket);
|
|
||||||
void HandleRegionContent(NetworkPacket);
|
|
||||||
|
|
||||||
//Server control
|
|
||||||
void SendState();
|
|
||||||
void RequestDisconnect();
|
|
||||||
void RequestShutDown();
|
|
||||||
void RequestRegion(int x, int y);
|
|
||||||
|
|
||||||
//utilities
|
|
||||||
int CheckBufferDistance(Region* const);
|
|
||||||
void UpdateMap();
|
|
||||||
|
|
||||||
//globals
|
|
||||||
ConfigUtility& config;
|
|
||||||
FrameRate fps;
|
|
||||||
UDPNetworkUtility& network;
|
|
||||||
int& clientIndex;
|
|
||||||
|
|
||||||
//graphics
|
|
||||||
Image buttonImage;
|
|
||||||
RasterFont font;
|
|
||||||
TileSheet tileSheet;
|
|
||||||
|
|
||||||
//map
|
|
||||||
RegionPager<BlankGenerator, DummyFormat> mapPager;
|
|
||||||
|
|
||||||
//UI
|
|
||||||
Button disconnectButton;
|
|
||||||
Button shutDownButton;
|
|
||||||
struct {
|
|
||||||
int x = 0, y = 0;
|
|
||||||
int width = 0, height = 0;
|
|
||||||
int marginX = 0, marginY = 0;
|
|
||||||
} camera;
|
|
||||||
|
|
||||||
//game
|
|
||||||
std::map<int, PlayerCharacter> playerCharacters;
|
|
||||||
PlayerCharacter* localCharacter = nullptr;
|
|
||||||
int playerIndex = -1;
|
|
||||||
};
|
|
||||||
|
|
||||||
#endif
|
|
||||||
@@ -1,204 +0,0 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013
|
|
||||||
*
|
|
||||||
* This software is provided 'as-is', without any express or implied
|
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
|
||||||
* arising from the use of this software.
|
|
||||||
*
|
|
||||||
* Permission is granted to anyone to use this software for any purpose,
|
|
||||||
* including commercial applications, and to alter it and redistribute it
|
|
||||||
* freely, subject to the following restrictions:
|
|
||||||
*
|
|
||||||
* 1. The origin of this software must not be misrepresented; you must not
|
|
||||||
* claim that you wrote the original software. If you use this software
|
|
||||||
* in a product, an acknowledgment in the product documentation would be
|
|
||||||
* appreciated but is not required.
|
|
||||||
*
|
|
||||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
|
||||||
* misrepresented as being the original software.
|
|
||||||
*
|
|
||||||
* 3. This notice may not be removed or altered from any source
|
|
||||||
* distribution.
|
|
||||||
*/
|
|
||||||
#include "lobby_menu.hpp"
|
|
||||||
|
|
||||||
#include "channels.hpp"
|
|
||||||
|
|
||||||
#include <stdexcept>
|
|
||||||
|
|
||||||
//-------------------------
|
|
||||||
//Public access members
|
|
||||||
//-------------------------
|
|
||||||
|
|
||||||
LobbyMenu::LobbyMenu(ConfigUtility* const argConfig, UDPNetworkUtility* const argNetwork, int* const argClientIndex):
|
|
||||||
config(*argConfig),
|
|
||||||
network(*argNetwork),
|
|
||||||
clientIndex(*argClientIndex)
|
|
||||||
{
|
|
||||||
//setup the utility objects
|
|
||||||
image.LoadSurface(config["dir.interface"] + "button_menu.bmp");
|
|
||||||
image.SetClipH(image.GetClipH()/3);
|
|
||||||
font.LoadSurface(config["dir.fonts"] + "pk_white_8.bmp");
|
|
||||||
|
|
||||||
//pass the utility objects
|
|
||||||
search.SetImage(&image);
|
|
||||||
search.SetFont(&font);
|
|
||||||
join.SetImage(&image);
|
|
||||||
join.SetFont(&font);
|
|
||||||
back.SetImage(&image);
|
|
||||||
back.SetFont(&font);
|
|
||||||
|
|
||||||
//set the button positions
|
|
||||||
search.SetX(50);
|
|
||||||
search.SetY(50 + image.GetClipH() * 0);
|
|
||||||
join.SetX(50);
|
|
||||||
join.SetY(50 + image.GetClipH() * 1);
|
|
||||||
back.SetX(50);
|
|
||||||
back.SetY(50 + image.GetClipH() * 2);
|
|
||||||
|
|
||||||
//set the button texts
|
|
||||||
search.SetText("Search");
|
|
||||||
join.SetText("Join");
|
|
||||||
back.SetText("Back");
|
|
||||||
|
|
||||||
//set the server list's position
|
|
||||||
listBox = {300, 50, 200, font.GetCharH()};
|
|
||||||
}
|
|
||||||
|
|
||||||
LobbyMenu::~LobbyMenu() {
|
|
||||||
//
|
|
||||||
}
|
|
||||||
|
|
||||||
//-------------------------
|
|
||||||
//Frame loop
|
|
||||||
//-------------------------
|
|
||||||
|
|
||||||
void LobbyMenu::FrameStart() {
|
|
||||||
//
|
|
||||||
}
|
|
||||||
|
|
||||||
void LobbyMenu::Update(double delta) {
|
|
||||||
//suck in all waiting packets
|
|
||||||
NetworkPacket packet;
|
|
||||||
while(network.Receive()) {
|
|
||||||
deserialize(&packet, network.GetInData());
|
|
||||||
packet.meta.srcAddress = network.GetInPacket()->address;
|
|
||||||
HandlePacket(packet);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
void LobbyMenu::FrameEnd() {
|
|
||||||
//
|
|
||||||
}
|
|
||||||
|
|
||||||
void LobbyMenu::Render(SDL_Surface* const screen) {
|
|
||||||
search.DrawTo(screen);
|
|
||||||
join.DrawTo(screen);
|
|
||||||
back.DrawTo(screen);
|
|
||||||
for (int i = 0; i < serverInfo.size(); i++) {
|
|
||||||
//draw the selected server's highlight
|
|
||||||
if (selection == &serverInfo[i]) {
|
|
||||||
SDL_Rect r = listBox;
|
|
||||||
r.y += i * listBox.h;
|
|
||||||
SDL_FillRect(screen, &r, SDL_MapRGB(screen->format, 255, 127, 39));
|
|
||||||
}
|
|
||||||
|
|
||||||
//draw the server name
|
|
||||||
font.DrawStringTo(serverInfo[i].name, screen, listBox.x, listBox.y + i*listBox.h);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
//-------------------------
|
|
||||||
//Event handlers
|
|
||||||
//-------------------------
|
|
||||||
|
|
||||||
void LobbyMenu::MouseMotion(SDL_MouseMotionEvent const& motion) {
|
|
||||||
search.MouseMotion(motion);
|
|
||||||
join.MouseMotion(motion);
|
|
||||||
back.MouseMotion(motion);
|
|
||||||
}
|
|
||||||
|
|
||||||
void LobbyMenu::MouseButtonDown(SDL_MouseButtonEvent const& button) {
|
|
||||||
search.MouseButtonDown(button);
|
|
||||||
join.MouseButtonDown(button);
|
|
||||||
back.MouseButtonDown(button);
|
|
||||||
}
|
|
||||||
|
|
||||||
void LobbyMenu::MouseButtonUp(SDL_MouseButtonEvent const& button) {
|
|
||||||
if (search.MouseButtonUp(button) == Button::State::HOVER) {
|
|
||||||
//the vars
|
|
||||||
NetworkPacket packet;
|
|
||||||
char buffer[PACKET_BUFFER_SIZE];
|
|
||||||
|
|
||||||
//broadcast to the network, or a specific server
|
|
||||||
packet.meta.type = NetworkPacket::Type::BROADCAST_REQUEST;
|
|
||||||
serialize(&packet, buffer);
|
|
||||||
network.Send(config["server.host"].c_str(), config.Int("server.port"), buffer, PACKET_BUFFER_SIZE);
|
|
||||||
|
|
||||||
//reset the server list
|
|
||||||
serverInfo.clear();
|
|
||||||
selection = nullptr;
|
|
||||||
}
|
|
||||||
|
|
||||||
else if (join.MouseButtonUp(button) == Button::State::HOVER && selection != nullptr) {
|
|
||||||
//the vars
|
|
||||||
NetworkPacket packet;
|
|
||||||
char buffer[PACKET_BUFFER_SIZE];
|
|
||||||
|
|
||||||
//join the selected server
|
|
||||||
packet.meta.type = NetworkPacket::Type::JOIN_REQUEST;
|
|
||||||
serialize(&packet, buffer);
|
|
||||||
network.Send(&selection->address, buffer, PACKET_BUFFER_SIZE);
|
|
||||||
selection = nullptr;
|
|
||||||
}
|
|
||||||
|
|
||||||
else if (back.MouseButtonUp(button) == Button::State::HOVER) {
|
|
||||||
SetNextScene(SceneList::MAINMENU);
|
|
||||||
}
|
|
||||||
|
|
||||||
else if (
|
|
||||||
//has the user selected a server on the list?
|
|
||||||
button.x > listBox.x &&
|
|
||||||
button.x < listBox.x + listBox.w &&
|
|
||||||
button.y > listBox.y &&
|
|
||||||
button.y < listBox.y + listBox.h * serverInfo.size()
|
|
||||||
) {
|
|
||||||
selection = &serverInfo[(button.y - listBox.y)/listBox.h];
|
|
||||||
}
|
|
||||||
else {
|
|
||||||
selection = nullptr;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
void LobbyMenu::KeyDown(SDL_KeyboardEvent const& key) {
|
|
||||||
switch(key.keysym.sym) {
|
|
||||||
case SDLK_ESCAPE:
|
|
||||||
SetNextScene(SceneList::MAINMENU);
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
void LobbyMenu::KeyUp(SDL_KeyboardEvent const& key) {
|
|
||||||
//
|
|
||||||
}
|
|
||||||
|
|
||||||
void LobbyMenu::HandlePacket(NetworkPacket packet) {
|
|
||||||
switch(packet.meta.type) {
|
|
||||||
case NetworkPacket::Type::BROADCAST_RESPONSE: {
|
|
||||||
ServerInformation server;
|
|
||||||
server.name = packet.serverInfo.name;
|
|
||||||
server.address = packet.meta.srcAddress;
|
|
||||||
serverInfo.push_back(server);
|
|
||||||
}
|
|
||||||
break;
|
|
||||||
case NetworkPacket::Type::JOIN_RESPONSE:
|
|
||||||
clientIndex = packet.clientInfo.index;
|
|
||||||
network.Bind(&packet.meta.srcAddress, Channels::SERVER);
|
|
||||||
SetNextScene(SceneList::INWORLD);
|
|
||||||
break;
|
|
||||||
|
|
||||||
//handle errors
|
|
||||||
default:
|
|
||||||
throw(std::runtime_error("Unknown NetworkPacket::Type encountered"));
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,43 +0,0 @@
|
|||||||
#config
|
|
||||||
INCLUDES+=. .. ../../common ../../common/graphics ../../common/map ../../common/network ../../common/ui
|
|
||||||
LIBS+=
|
|
||||||
CXXFLAGS+=-std=c++11 -DDEBUG $(addprefix -I,$(INCLUDES))
|
|
||||||
CFLAGS+=-DDEBUG $(addprefix -I,$(INCLUDES))
|
|
||||||
|
|
||||||
#source
|
|
||||||
CXXSRC=$(wildcard *.cpp)
|
|
||||||
CSRC=$(wildcard *.c)
|
|
||||||
|
|
||||||
#objects
|
|
||||||
OBJDIR=obj
|
|
||||||
OBJ+=$(addprefix $(OBJDIR)/,$(CXXSRC:.cpp=.o))
|
|
||||||
OBJ+=$(addprefix $(OBJDIR)/,$(CSRC:.c=.o))
|
|
||||||
|
|
||||||
#output
|
|
||||||
OUTDIR=..
|
|
||||||
OUT=$(addprefix $(OUTDIR)/,libclient.a)
|
|
||||||
|
|
||||||
#targets
|
|
||||||
all: $(OBJ) $(OUT)
|
|
||||||
ar -crs $(OUT) $(OBJ)
|
|
||||||
|
|
||||||
$(OBJ): | $(OBJDIR)
|
|
||||||
|
|
||||||
$(OUT): | $(OUTDIR)
|
|
||||||
|
|
||||||
$(OBJDIR):
|
|
||||||
mkdir $(OBJDIR)
|
|
||||||
|
|
||||||
$(OUTDIR):
|
|
||||||
mkdir $(OUTDIR)
|
|
||||||
|
|
||||||
$(OBJDIR)/%.o: %.cpp
|
|
||||||
$(CXX) $(CXXFLAGS) -c -o $@ $<
|
|
||||||
|
|
||||||
$(OBJDIR)/%.o: %.c
|
|
||||||
$(CC) $(CFLAGS) -c -o $@ $<
|
|
||||||
|
|
||||||
clean:
|
|
||||||
$(RM) *.o *.a *.exe
|
|
||||||
|
|
||||||
rebuild: clean all
|
|
||||||
@@ -1,105 +0,0 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013
|
|
||||||
*
|
|
||||||
* This software is provided 'as-is', without any express or implied
|
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
|
||||||
* arising from the use of this software.
|
|
||||||
*
|
|
||||||
* Permission is granted to anyone to use this software for any purpose,
|
|
||||||
* including commercial applications, and to alter it and redistribute it
|
|
||||||
* freely, subject to the following restrictions:
|
|
||||||
*
|
|
||||||
* 1. The origin of this software must not be misrepresented; you must not
|
|
||||||
* claim that you wrote the original software. If you use this software
|
|
||||||
* in a product, an acknowledgment in the product documentation would be
|
|
||||||
* appreciated but is not required.
|
|
||||||
*
|
|
||||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
|
||||||
* misrepresented as being the original software.
|
|
||||||
*
|
|
||||||
* 3. This notice may not be removed or altered from any source
|
|
||||||
* distribution.
|
|
||||||
*/
|
|
||||||
#include "config_utility.hpp"
|
|
||||||
|
|
||||||
#include <cstdlib>
|
|
||||||
#include <fstream>
|
|
||||||
#include <stdexcept>
|
|
||||||
|
|
||||||
using namespace std;
|
|
||||||
|
|
||||||
void ConfigUtility::Load(string fname) {
|
|
||||||
ifstream is(fname);
|
|
||||||
|
|
||||||
if (!is.is_open()) {
|
|
||||||
throw(runtime_error("Failed to open config file"));
|
|
||||||
}
|
|
||||||
|
|
||||||
string key, val;
|
|
||||||
|
|
||||||
for (;;) { //forever
|
|
||||||
//eat whitespace
|
|
||||||
while(isspace(is.peek()))
|
|
||||||
is.ignore();
|
|
||||||
|
|
||||||
//end of file
|
|
||||||
if (is.eof())
|
|
||||||
break;
|
|
||||||
|
|
||||||
//skip comment lines
|
|
||||||
if (is.peek() == '#') {
|
|
||||||
while(is.peek() != '\n' && !is.eof()) {
|
|
||||||
is.ignore();
|
|
||||||
}
|
|
||||||
continue;
|
|
||||||
}
|
|
||||||
|
|
||||||
//read in the pair
|
|
||||||
getline(is, key,'=');
|
|
||||||
getline(is, val);
|
|
||||||
|
|
||||||
//trim the strings at the start & end
|
|
||||||
while(key.size() && isspace(*key.begin())) key.erase(0, 1);
|
|
||||||
while(val.size() && isspace(*val.begin())) val.erase(0, 1);
|
|
||||||
|
|
||||||
while(key.size() && isspace(*(key.end()-1))) key.erase(key.end() - 1);
|
|
||||||
while(val.size() && isspace(*(val.end()-1))) val.erase(val.end() - 1);
|
|
||||||
|
|
||||||
//allow empty/wiped values
|
|
||||||
if (key.size() == 0) {
|
|
||||||
continue;
|
|
||||||
}
|
|
||||||
|
|
||||||
//save the pair
|
|
||||||
table[key] = val;
|
|
||||||
}
|
|
||||||
|
|
||||||
is.close();
|
|
||||||
}
|
|
||||||
|
|
||||||
std::string& ConfigUtility::String(std::string s) {
|
|
||||||
return table[s];
|
|
||||||
}
|
|
||||||
|
|
||||||
int ConfigUtility::Integer(std::string s) {
|
|
||||||
std::map<std::string, std::string>::iterator it = table.find(s);
|
|
||||||
if (it == table.end()) {
|
|
||||||
return 0;
|
|
||||||
}
|
|
||||||
return atoi(it->second.c_str());
|
|
||||||
}
|
|
||||||
|
|
||||||
double ConfigUtility::Double(std::string s) {
|
|
||||||
std::map<std::string, std::string>::iterator it = table.find(s);
|
|
||||||
if (it == table.end()) {
|
|
||||||
return 0.0;
|
|
||||||
}
|
|
||||||
return atof(it->second.c_str());
|
|
||||||
}
|
|
||||||
|
|
||||||
bool ConfigUtility::Boolean(std::string s) {
|
|
||||||
std::map<std::string, std::string>::iterator it = table.find(s);
|
|
||||||
if (it == table.end()) {
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
return it->second == "true";
|
|
||||||
}
|
|
||||||
@@ -1,17 +1,14 @@
|
|||||||
#config
|
#config
|
||||||
INCLUDES+=. .. ../map
|
INCLUDES+=.
|
||||||
LIBS+=
|
LIBS+=
|
||||||
CXXFLAGS+=-std=c++11 -DDEBUG $(addprefix -I,$(INCLUDES))
|
CXXFLAGS+=-std=c++11 $(addprefix -I,$(INCLUDES))
|
||||||
CFLAGS+=-DDEBUG $(addprefix -I,$(INCLUDES))
|
|
||||||
|
|
||||||
#source
|
#source
|
||||||
CXXSRC=$(wildcard *.cpp)
|
CXXSRC=$(wildcard *.cpp)
|
||||||
CSRC=$(wildcard *.c)
|
|
||||||
|
|
||||||
#objects
|
#objects
|
||||||
OBJDIR=obj
|
OBJDIR=obj
|
||||||
OBJ+=$(addprefix $(OBJDIR)/,$(CXXSRC:.cpp=.o))
|
OBJ+=$(addprefix $(OBJDIR)/,$(CXXSRC:.cpp=.o))
|
||||||
OBJ+=$(addprefix $(OBJDIR)/,$(CSRC:.c=.o))
|
|
||||||
|
|
||||||
#output
|
#output
|
||||||
OUTDIR=../..
|
OUTDIR=../..
|
||||||
@@ -33,11 +30,3 @@ $(OUTDIR):
|
|||||||
|
|
||||||
$(OBJDIR)/%.o: %.cpp
|
$(OBJDIR)/%.o: %.cpp
|
||||||
$(CXX) $(CXXFLAGS) -c -o $@ $<
|
$(CXX) $(CXXFLAGS) -c -o $@ $<
|
||||||
|
|
||||||
$(OBJDIR)/%.o: %.c
|
|
||||||
$(CC) $(CFLAGS) -c -o $@ $<
|
|
||||||
|
|
||||||
clean:
|
|
||||||
$(RM) *.o *.a *.exe
|
|
||||||
|
|
||||||
rebuild: clean all
|
|
||||||
@@ -0,0 +1,45 @@
|
|||||||
|
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||||
|
*
|
||||||
|
* This software is provided 'as-is', without any express or implied
|
||||||
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
|
* arising from the use of this software.
|
||||||
|
*
|
||||||
|
* Permission is granted to anyone to use this software for any purpose,
|
||||||
|
* including commercial applications, and to alter it and redistribute it
|
||||||
|
* freely, subject to the following restrictions:
|
||||||
|
*
|
||||||
|
* 1. The origin of this software must not be misrepresented; you must not
|
||||||
|
* claim that you wrote the original software. If you use this software
|
||||||
|
* in a product, an acknowledgment in the product documentation would be
|
||||||
|
* appreciated but is not required.
|
||||||
|
*
|
||||||
|
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||||
|
* misrepresented as being the original software.
|
||||||
|
*
|
||||||
|
* 3. This notice may not be removed or altered from any source
|
||||||
|
* distribution.
|
||||||
|
*/
|
||||||
|
#include "timer.hpp"
|
||||||
|
|
||||||
|
Timer::Timer(): start(Timer::Clock::now()) {
|
||||||
|
//
|
||||||
|
}
|
||||||
|
|
||||||
|
Timer::Timer(std::string s): name(s), start(Timer::Clock::now()) {
|
||||||
|
//
|
||||||
|
}
|
||||||
|
|
||||||
|
void Timer::Start() {
|
||||||
|
start = Clock::now();
|
||||||
|
}
|
||||||
|
|
||||||
|
void Timer::Stop() {
|
||||||
|
timeSpan = Clock::now() - start;
|
||||||
|
}
|
||||||
|
|
||||||
|
std::ostream& operator<<(std::ostream& os, Timer& t) {
|
||||||
|
os << t.GetName() << ": ";
|
||||||
|
os << std::chrono::duration_cast<std::chrono::microseconds>(t.GetTime()).count();
|
||||||
|
os << "us";
|
||||||
|
return os;
|
||||||
|
}
|
||||||
@@ -0,0 +1,54 @@
|
|||||||
|
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||||
|
*
|
||||||
|
* This software is provided 'as-is', without any express or implied
|
||||||
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
|
* arising from the use of this software.
|
||||||
|
*
|
||||||
|
* Permission is granted to anyone to use this software for any purpose,
|
||||||
|
* including commercial applications, and to alter it and redistribute it
|
||||||
|
* freely, subject to the following restrictions:
|
||||||
|
*
|
||||||
|
* 1. The origin of this software must not be misrepresented; you must not
|
||||||
|
* claim that you wrote the original software. If you use this software
|
||||||
|
* in a product, an acknowledgment in the product documentation would be
|
||||||
|
* appreciated but is not required.
|
||||||
|
*
|
||||||
|
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||||
|
* misrepresented as being the original software.
|
||||||
|
*
|
||||||
|
* 3. This notice may not be removed or altered from any source
|
||||||
|
* distribution.
|
||||||
|
*/
|
||||||
|
#ifndef TIMER_HPP_
|
||||||
|
#define TIMER_HPP_
|
||||||
|
|
||||||
|
#include <chrono>
|
||||||
|
#include <string>
|
||||||
|
#include <ostream>
|
||||||
|
|
||||||
|
class Timer {
|
||||||
|
public:
|
||||||
|
typedef std::chrono::high_resolution_clock Clock;
|
||||||
|
|
||||||
|
Timer();
|
||||||
|
Timer(std::string s);
|
||||||
|
~Timer() = default;
|
||||||
|
|
||||||
|
void Start();
|
||||||
|
void Stop();
|
||||||
|
|
||||||
|
//accessors and mutators
|
||||||
|
Clock::duration GetTime() { return timeSpan; }
|
||||||
|
|
||||||
|
std::string SetName(std::string s) { return name = s; }
|
||||||
|
std::string GetName() { return name; }
|
||||||
|
|
||||||
|
private:
|
||||||
|
std::string name;
|
||||||
|
Clock::time_point start;
|
||||||
|
Clock::duration timeSpan;
|
||||||
|
};
|
||||||
|
|
||||||
|
std::ostream& operator<<(std::ostream& os, Timer& t);
|
||||||
|
|
||||||
|
#endif
|
||||||
@@ -0,0 +1,42 @@
|
|||||||
|
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||||
|
*
|
||||||
|
* This software is provided 'as-is', without any express or implied
|
||||||
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
|
* arising from the use of this software.
|
||||||
|
*
|
||||||
|
* Permission is granted to anyone to use this software for any purpose,
|
||||||
|
* including commercial applications, and to alter it and redistribute it
|
||||||
|
* freely, subject to the following restrictions:
|
||||||
|
*
|
||||||
|
* 1. The origin of this software must not be misrepresented; you must not
|
||||||
|
* claim that you wrote the original software. If you use this software
|
||||||
|
* in a product, an acknowledgment in the product documentation would be
|
||||||
|
* appreciated but is not required.
|
||||||
|
*
|
||||||
|
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||||
|
* misrepresented as being the original software.
|
||||||
|
*
|
||||||
|
* 3. This notice may not be removed or altered from any source
|
||||||
|
* distribution.
|
||||||
|
*/
|
||||||
|
#ifndef CHARACTERDEFINES_HPP_
|
||||||
|
#define CHARACTERDEFINES_HPP_
|
||||||
|
|
||||||
|
#include <cmath>
|
||||||
|
|
||||||
|
//the speeds that the characters move
|
||||||
|
constexpr double CHARACTER_WALKING_SPEED = 2.24;
|
||||||
|
constexpr double CHARACTER_WALKING_MOD = 1.0/sqrt(2.0);
|
||||||
|
constexpr double CHARACTER_WALKING_NEGATIVE_MOD = 1.0 - CHARACTER_WALKING_MOD;
|
||||||
|
|
||||||
|
//the bounds for the character objects, mapped to the default sprites
|
||||||
|
constexpr int CHARACTER_BOUNDS_X = 0;
|
||||||
|
constexpr int CHARACTER_BOUNDS_Y = 16;
|
||||||
|
constexpr int CHARACTER_BOUNDS_WIDTH = 32;
|
||||||
|
constexpr int CHARACTER_BOUNDS_HEIGHT = 32;
|
||||||
|
|
||||||
|
//the character's sprite format
|
||||||
|
constexpr int CHARACTER_CELLS_X = 4;
|
||||||
|
constexpr int CHARACTER_CELLS_Y = 4;
|
||||||
|
|
||||||
|
#endif
|
||||||
@@ -0,0 +1,32 @@
|
|||||||
|
#config
|
||||||
|
INCLUDES+=.
|
||||||
|
LIBS+=
|
||||||
|
CXXFLAGS+=-std=c++11 $(addprefix -I,$(INCLUDES))
|
||||||
|
|
||||||
|
#source
|
||||||
|
CXXSRC=$(wildcard *.cpp)
|
||||||
|
|
||||||
|
#objects
|
||||||
|
OBJDIR=obj
|
||||||
|
OBJ+=$(addprefix $(OBJDIR)/,$(CXXSRC:.cpp=.o))
|
||||||
|
|
||||||
|
#output
|
||||||
|
OUTDIR=../..
|
||||||
|
OUT=$(addprefix $(OUTDIR)/,libcommon.a)
|
||||||
|
|
||||||
|
#targets
|
||||||
|
all: $(OBJ) $(OUT)
|
||||||
|
ar -crs $(OUT) $(OBJ)
|
||||||
|
|
||||||
|
$(OBJ): | $(OBJDIR)
|
||||||
|
|
||||||
|
$(OUT): | $(OUTDIR)
|
||||||
|
|
||||||
|
$(OBJDIR):
|
||||||
|
mkdir $(OBJDIR)
|
||||||
|
|
||||||
|
$(OUTDIR):
|
||||||
|
mkdir $(OUTDIR)
|
||||||
|
|
||||||
|
$(OBJDIR)/%.o: %.cpp
|
||||||
|
$(CXX) $(CXXFLAGS) -c -o $@ $<
|
||||||
@@ -1,4 +1,4 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013
|
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
|
|||||||
@@ -1,4 +1,4 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013
|
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
|
|||||||
@@ -1,17 +1,14 @@
|
|||||||
#config
|
#config
|
||||||
INCLUDES+=. .. ../map
|
INCLUDES+=. ../map
|
||||||
LIBS+=
|
LIBS+=
|
||||||
CXXFLAGS+=-std=c++11 -DDEBUG $(addprefix -I,$(INCLUDES))
|
CXXFLAGS+=-std=c++11 $(addprefix -I,$(INCLUDES))
|
||||||
CFLAGS+=-DDEBUG $(addprefix -I,$(INCLUDES))
|
|
||||||
|
|
||||||
#source
|
#source
|
||||||
CXXSRC=$(wildcard *.cpp)
|
CXXSRC=$(wildcard *.cpp)
|
||||||
CSRC=$(wildcard *.c)
|
|
||||||
|
|
||||||
#objects
|
#objects
|
||||||
OBJDIR=obj
|
OBJDIR=obj
|
||||||
OBJ+=$(addprefix $(OBJDIR)/,$(CXXSRC:.cpp=.o))
|
OBJ+=$(addprefix $(OBJDIR)/,$(CXXSRC:.cpp=.o))
|
||||||
OBJ+=$(addprefix $(OBJDIR)/,$(CSRC:.c=.o))
|
|
||||||
|
|
||||||
#output
|
#output
|
||||||
OUTDIR=../..
|
OUTDIR=../..
|
||||||
@@ -33,11 +30,3 @@ $(OUTDIR):
|
|||||||
|
|
||||||
$(OBJDIR)/%.o: %.cpp
|
$(OBJDIR)/%.o: %.cpp
|
||||||
$(CXX) $(CXXFLAGS) -c -o $@ $<
|
$(CXX) $(CXXFLAGS) -c -o $@ $<
|
||||||
|
|
||||||
$(OBJDIR)/%.o: %.c
|
|
||||||
$(CC) $(CFLAGS) -c -o $@ $<
|
|
||||||
|
|
||||||
clean:
|
|
||||||
$(RM) *.o *.a *.exe
|
|
||||||
|
|
||||||
rebuild: clean all
|
|
||||||
|
|||||||
@@ -1,4 +1,4 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013
|
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
|
|||||||
@@ -1,4 +1,4 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013
|
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
|
|||||||
@@ -1,4 +1,4 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2014
|
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
@@ -21,40 +21,40 @@
|
|||||||
*/
|
*/
|
||||||
#include "tile_sheet.hpp"
|
#include "tile_sheet.hpp"
|
||||||
|
|
||||||
void TileSheet::Load(std::string fname, int xc, int yc) {
|
void TileSheet::Load(std::string fname, int tileWidth, int tileHeight) {
|
||||||
XCount = xc;
|
|
||||||
YCount = yc;
|
|
||||||
image.LoadSurface(fname);
|
image.LoadSurface(fname);
|
||||||
image.SetClipW(image.GetClipW()/XCount);
|
image.SetClipW(tileWidth);
|
||||||
image.SetClipH(image.GetClipH()/YCount);
|
image.SetClipH(tileHeight);
|
||||||
|
xCount = image.GetSurface()->w / image.GetClipW();
|
||||||
|
yCount = image.GetSurface()->h / image.GetClipH();
|
||||||
}
|
}
|
||||||
|
|
||||||
void TileSheet::Unload() {
|
void TileSheet::Unload() {
|
||||||
image.FreeSurface();
|
image.FreeSurface();
|
||||||
XCount = YCount = 0;
|
xCount = yCount = 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
void TileSheet::DrawTo(SDL_Surface* const dest, int x, int y, Region::type_t tile) {
|
void TileSheet::DrawTileTo(SDL_Surface* const dest, int x, int y, Region::type_t tile) {
|
||||||
//0 is invisible
|
//0 is invisible
|
||||||
if (tile == 0) return;
|
if (tile == 0) return;
|
||||||
image.SetClipX((tile-1) % XCount * image.GetClipW());
|
image.SetClipX((tile-1) % xCount * image.GetClipW());
|
||||||
image.SetClipY((tile-1) / XCount * image.GetClipH());
|
image.SetClipY((tile-1) / xCount * image.GetClipH());
|
||||||
image.DrawTo(dest, x, y);
|
image.DrawTo(dest, x, y);
|
||||||
}
|
}
|
||||||
|
|
||||||
void TileSheet::DrawRegionTo(SDL_Surface* const dest, Region* const region, int camX, int camY) {
|
void TileSheet::DrawRegionTo(SDL_Surface* const dest, Region* const region, int camX, int camY) {
|
||||||
Region::type_t tile = 0;
|
Region::type_t tile = 0;
|
||||||
for (register int i = 0; i < region->GetWidth(); ++i) {
|
for (register int i = 0; i < REGION_WIDTH; ++i) {
|
||||||
for (register int j = 0; j < region->GetHeight(); ++j) {
|
for (register int j = 0; j < REGION_HEIGHT; ++j) {
|
||||||
for (register int k = 0; k < region->GetDepth(); ++k) {
|
for (register int k = 0; k < REGION_DEPTH; ++k) {
|
||||||
tile = region->GetTile(i, j, k);
|
tile = region->GetTile(i, j, k);
|
||||||
//0 is invisible
|
//0 is invisible
|
||||||
if (tile == 0) continue;
|
if (tile == 0) continue;
|
||||||
image.SetClipX((tile-1) % XCount * image.GetClipW());
|
image.SetClipX((tile-1) % xCount * image.GetClipW());
|
||||||
image.SetClipY((tile-1) / XCount * image.GetClipH());
|
image.SetClipY((tile-1) / xCount * image.GetClipH());
|
||||||
image.DrawTo(dest,
|
image.DrawTo(dest,
|
||||||
region->GetX() + i * image.GetClipW() - camX,
|
(region->GetX() + i) * image.GetClipW() - camX,
|
||||||
region->GetY() + j * image.GetClipH() - camY);
|
(region->GetY() + j) * image.GetClipH() - camY);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,4 +1,4 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2014
|
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
@@ -31,24 +31,24 @@
|
|||||||
class TileSheet {
|
class TileSheet {
|
||||||
public:
|
public:
|
||||||
TileSheet() = default;
|
TileSheet() = default;
|
||||||
TileSheet(std::string f, int x, int y) { Load(f, x, y); }
|
TileSheet(std::string f, int w, int h) { Load(f, w, h); }
|
||||||
~TileSheet() = default;
|
~TileSheet() = default;
|
||||||
|
|
||||||
void Load(std::string fname, int XCount, int YCount);
|
void Load(std::string fname, int tileWidth, int tileHeight);
|
||||||
void Unload();
|
void Unload();
|
||||||
|
|
||||||
void DrawTo(SDL_Surface* const dest, int x, int y, Region::type_t tile);
|
void DrawTileTo(SDL_Surface* const dest, int x, int y, Region::type_t tile);
|
||||||
void DrawRegionTo(SDL_Surface* const dest, Region* const region, int camX, int camY);
|
void DrawRegionTo(SDL_Surface* const dest, Region* const region, int camX, int camY);
|
||||||
|
|
||||||
//accessors
|
//accessors
|
||||||
Image* GetImage() { return ℑ }
|
Image* GetImage() { return ℑ }
|
||||||
int GetXCount() { return XCount; }
|
int GetXCount() { return xCount; }
|
||||||
int GetYCount() { return YCount; }
|
int GetYCount() { return yCount; }
|
||||||
int GetTileW() { return image.GetClipW(); }
|
int GetTileW() { return image.GetClipW(); }
|
||||||
int GetTileH() { return image.GetClipH(); }
|
int GetTileH() { return image.GetClipH(); }
|
||||||
private:
|
private:
|
||||||
Image image;
|
Image image;
|
||||||
int XCount = 0, YCount = 0;
|
int xCount = 0, yCount = 0;
|
||||||
};
|
};
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
|||||||
+4
-44
@@ -1,48 +1,8 @@
|
|||||||
#config
|
all:
|
||||||
INCLUDES+=.
|
$(MAKE) -C debugging
|
||||||
LIBS+=
|
$(MAKE) -C gameplay
|
||||||
CXXFLAGS+=-std=c++11 -DDEBUG $(addprefix -I,$(INCLUDES))
|
|
||||||
CFLAGS+=-DDEBUG $(addprefix -I,$(INCLUDES))
|
|
||||||
|
|
||||||
#source
|
|
||||||
CXXSRC=$(wildcard *.cpp)
|
|
||||||
CSRC=$(wildcard *.c)
|
|
||||||
|
|
||||||
#objects
|
|
||||||
OBJDIR=obj
|
|
||||||
OBJ+=$(addprefix $(OBJDIR)/,$(CXXSRC:.cpp=.o))
|
|
||||||
OBJ+=$(addprefix $(OBJDIR)/,$(CSRC:.c=.o))
|
|
||||||
|
|
||||||
#output
|
|
||||||
OUTDIR=..
|
|
||||||
OUT=$(addprefix $(OUTDIR)/,libcommon.a)
|
|
||||||
|
|
||||||
#targets
|
|
||||||
all: $(OBJ) $(OUT)
|
|
||||||
ar -crs $(OUT) $(OBJ)
|
|
||||||
$(MAKE) -C graphics
|
$(MAKE) -C graphics
|
||||||
$(MAKE) -C map
|
$(MAKE) -C map
|
||||||
$(MAKE) -C script
|
|
||||||
$(MAKE) -C network
|
$(MAKE) -C network
|
||||||
$(MAKE) -C ui
|
$(MAKE) -C ui
|
||||||
|
$(MAKE) -C utilities
|
||||||
$(OBJ): | $(OBJDIR)
|
|
||||||
|
|
||||||
$(OUT): | $(OUTDIR)
|
|
||||||
|
|
||||||
$(OBJDIR):
|
|
||||||
mkdir $(OBJDIR)
|
|
||||||
|
|
||||||
$(OUTDIR):
|
|
||||||
mkdir $(OUTDIR)
|
|
||||||
|
|
||||||
$(OBJDIR)/%.o: %.cpp
|
|
||||||
$(CXX) $(CXXFLAGS) -c -o $@ $<
|
|
||||||
|
|
||||||
$(OBJDIR)/%.o: %.c
|
|
||||||
$(CC) $(CFLAGS) -c -o $@ $<
|
|
||||||
|
|
||||||
clean:
|
|
||||||
$(RM) *.o *.a *.exe
|
|
||||||
|
|
||||||
rebuild: clean all
|
|
||||||
|
|||||||
+2
-13
@@ -1,17 +1,14 @@
|
|||||||
#config
|
#config
|
||||||
INCLUDES+=. .. ../graphics
|
INCLUDES+=. ../utilities
|
||||||
LIBS+=
|
LIBS+=
|
||||||
CXXFLAGS+=-std=c++11 -DDEBUG $(addprefix -I,$(INCLUDES))
|
CXXFLAGS+=-std=c++11 $(addprefix -I,$(INCLUDES))
|
||||||
CFLAGS+=-DDEBUG $(addprefix -I,$(INCLUDES))
|
|
||||||
|
|
||||||
#source
|
#source
|
||||||
CXXSRC=$(wildcard *.cpp)
|
CXXSRC=$(wildcard *.cpp)
|
||||||
CSRC=$(wildcard *.c)
|
|
||||||
|
|
||||||
#objects
|
#objects
|
||||||
OBJDIR=obj
|
OBJDIR=obj
|
||||||
OBJ+=$(addprefix $(OBJDIR)/,$(CXXSRC:.cpp=.o))
|
OBJ+=$(addprefix $(OBJDIR)/,$(CXXSRC:.cpp=.o))
|
||||||
OBJ+=$(addprefix $(OBJDIR)/,$(CSRC:.c=.o))
|
|
||||||
|
|
||||||
#output
|
#output
|
||||||
OUTDIR=../..
|
OUTDIR=../..
|
||||||
@@ -33,11 +30,3 @@ $(OUTDIR):
|
|||||||
|
|
||||||
$(OBJDIR)/%.o: %.cpp
|
$(OBJDIR)/%.o: %.cpp
|
||||||
$(CXX) $(CXXFLAGS) -c -o $@ $<
|
$(CXX) $(CXXFLAGS) -c -o $@ $<
|
||||||
|
|
||||||
$(OBJDIR)/%.o: %.c
|
|
||||||
$(CC) $(CFLAGS) -c -o $@ $<
|
|
||||||
|
|
||||||
clean:
|
|
||||||
$(RM) *.o *.a *.exe
|
|
||||||
|
|
||||||
rebuild: clean all
|
|
||||||
|
|||||||
@@ -1,79 +0,0 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2014
|
|
||||||
*
|
|
||||||
* This software is provided 'as-is', without any express or implied
|
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
|
||||||
* arising from the use of this software.
|
|
||||||
*
|
|
||||||
* Permission is granted to anyone to use this software for any purpose,
|
|
||||||
* including commercial applications, and to alter it and redistribute it
|
|
||||||
* freely, subject to the following restrictions:
|
|
||||||
*
|
|
||||||
* 1. The origin of this software must not be misrepresented; you must not
|
|
||||||
* claim that you wrote the original software. If you use this software
|
|
||||||
* in a product, an acknowledgment in the product documentation would be
|
|
||||||
* appreciated but is not required.
|
|
||||||
*
|
|
||||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
|
||||||
* misrepresented as being the original software.
|
|
||||||
*
|
|
||||||
* 3. This notice may not be removed or altered from any source
|
|
||||||
* distribution.
|
|
||||||
*/
|
|
||||||
#include "map_file_format.hpp"
|
|
||||||
|
|
||||||
#include <stdexcept>
|
|
||||||
|
|
||||||
void DummyFormat::Load(Region** const ptr, int width, int height, int depth, int x, int y) {
|
|
||||||
//EMPTY
|
|
||||||
}
|
|
||||||
|
|
||||||
void DummyFormat::Save(Region* const ptr) {
|
|
||||||
//EMPTY
|
|
||||||
}
|
|
||||||
/*
|
|
||||||
void VerboseFormat::Load(Region** const ptr, int x, int y) {
|
|
||||||
//TODO
|
|
||||||
}
|
|
||||||
|
|
||||||
void VerboseFormat::Save(Region* const ptr) {
|
|
||||||
//TODO
|
|
||||||
}
|
|
||||||
|
|
||||||
void CompactFormat::Load(Region** const ptr, int x, int y) {
|
|
||||||
//TODO
|
|
||||||
}
|
|
||||||
|
|
||||||
void CompactFormat::Save(Region* const ptr) {
|
|
||||||
//TODO
|
|
||||||
}
|
|
||||||
*/
|
|
||||||
void LuaFormat::Load(Region** const ptr, int width, int height, int depth, int x, int y) {
|
|
||||||
//something to load into
|
|
||||||
(*ptr) = new Region(width, height, depth, x, y);
|
|
||||||
|
|
||||||
//API hook
|
|
||||||
lua_getglobal(state, "Region");
|
|
||||||
lua_getfield(state, -1, "Load");
|
|
||||||
lua_pushlightuserdata(state, *ptr);
|
|
||||||
lua_pushstring(state, saveDir.c_str());
|
|
||||||
if (lua_pcall(state, 2, 1, 0) != LUA_OK) {
|
|
||||||
throw(std::runtime_error(std::string() + "Lua error: " + lua_tostring(state, -1) ));
|
|
||||||
}
|
|
||||||
if (lua_toboolean(state, -1) == false) {
|
|
||||||
delete (*ptr);
|
|
||||||
(*ptr) = nullptr;
|
|
||||||
}
|
|
||||||
lua_pop(state, 2);
|
|
||||||
}
|
|
||||||
|
|
||||||
void LuaFormat::Save(Region* const ptr) {
|
|
||||||
//API hook
|
|
||||||
lua_getglobal(state, "Region");
|
|
||||||
lua_getfield(state, -1, "Save");
|
|
||||||
lua_pushlightuserdata(state, ptr);
|
|
||||||
lua_pushstring(state, saveDir.c_str());
|
|
||||||
if (lua_pcall(state, 2, 0, 0) != LUA_OK) {
|
|
||||||
throw(std::runtime_error(std::string() + "Lua error: " + lua_tostring(state, -1) ));
|
|
||||||
}
|
|
||||||
lua_pop(state, 1);
|
|
||||||
}
|
|
||||||
@@ -1,79 +0,0 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2014
|
|
||||||
*
|
|
||||||
* This software is provided 'as-is', without any express or implied
|
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
|
||||||
* arising from the use of this software.
|
|
||||||
*
|
|
||||||
* Permission is granted to anyone to use this software for any purpose,
|
|
||||||
* including commercial applications, and to alter it and redistribute it
|
|
||||||
* freely, subject to the following restrictions:
|
|
||||||
*
|
|
||||||
* 1. The origin of this software must not be misrepresented; you must not
|
|
||||||
* claim that you wrote the original software. If you use this software
|
|
||||||
* in a product, an acknowledgment in the product documentation would be
|
|
||||||
* appreciated but is not required.
|
|
||||||
*
|
|
||||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
|
||||||
* misrepresented as being the original software.
|
|
||||||
*
|
|
||||||
* 3. This notice may not be removed or altered from any source
|
|
||||||
* distribution.
|
|
||||||
*/
|
|
||||||
#ifndef MAPFILEFORMAT_HPP_
|
|
||||||
#define MAPFILEFORMAT_HPP_
|
|
||||||
|
|
||||||
#include "region.hpp"
|
|
||||||
|
|
||||||
#include "lua/lua.hpp"
|
|
||||||
|
|
||||||
#include <string>
|
|
||||||
|
|
||||||
class DummyFormat {
|
|
||||||
public:
|
|
||||||
void Load(Region** const, int width, int height, int depth, int x, int y);
|
|
||||||
void Save(Region* const);
|
|
||||||
|
|
||||||
std::string SetSaveDir(std::string s) { return saveDir = s; }
|
|
||||||
std::string GetSaveDir() { return saveDir; }
|
|
||||||
private:
|
|
||||||
std::string saveDir;
|
|
||||||
};
|
|
||||||
/*
|
|
||||||
class VerboseFormat {
|
|
||||||
public:
|
|
||||||
void Load(Region** const, int width, int height, int depth, int x, int y);
|
|
||||||
void Save(Region* const);
|
|
||||||
|
|
||||||
std::string SetSaveDir(std::string s) { return saveDir = s; }
|
|
||||||
std::string GetSaveDir() { return saveDir; }
|
|
||||||
private:
|
|
||||||
std::string saveDir;
|
|
||||||
};
|
|
||||||
|
|
||||||
class CompactFormat {
|
|
||||||
public:
|
|
||||||
void Load(Region** const, int width, int height, int depth, int x, int y);
|
|
||||||
void Save(Region* const);
|
|
||||||
|
|
||||||
std::string SetSaveDir(std::string s) { return saveDir = s; }
|
|
||||||
std::string GetSaveDir() { return saveDir; }
|
|
||||||
private:
|
|
||||||
std::string saveDir;
|
|
||||||
};
|
|
||||||
*/
|
|
||||||
class LuaFormat {
|
|
||||||
public:
|
|
||||||
void Load(Region** const, int width, int height, int depth, int x, int y);
|
|
||||||
void Save(Region* const);
|
|
||||||
|
|
||||||
std::string SetSaveDir(std::string s) { return saveDir = s; }
|
|
||||||
std::string GetSaveDir() { return saveDir; }
|
|
||||||
|
|
||||||
lua_State* SetLuaState(lua_State* L) { return state = L; }
|
|
||||||
lua_State* GetLuaState() { return state; }
|
|
||||||
private:
|
|
||||||
std::string saveDir;
|
|
||||||
lua_State* state = nullptr;
|
|
||||||
};
|
|
||||||
|
|
||||||
#endif
|
|
||||||
@@ -1,68 +0,0 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2014
|
|
||||||
*
|
|
||||||
* This software is provided 'as-is', without any express or implied
|
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
|
||||||
* arising from the use of this software.
|
|
||||||
*
|
|
||||||
* Permission is granted to anyone to use this software for any purpose,
|
|
||||||
* including commercial applications, and to alter it and redistribute it
|
|
||||||
* freely, subject to the following restrictions:
|
|
||||||
*
|
|
||||||
* 1. The origin of this software must not be misrepresented; you must not
|
|
||||||
* claim that you wrote the original software. If you use this software
|
|
||||||
* in a product, an acknowledgment in the product documentation would be
|
|
||||||
* appreciated but is not required.
|
|
||||||
*
|
|
||||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
|
||||||
* misrepresented as being the original software.
|
|
||||||
*
|
|
||||||
* 3. This notice may not be removed or altered from any source
|
|
||||||
* distribution.
|
|
||||||
*/
|
|
||||||
#include "map_generator.hpp"
|
|
||||||
|
|
||||||
#include <stdexcept>
|
|
||||||
|
|
||||||
void BlankGenerator::Create(Region** const ptr, int width, int height, int depth, int x, int y) {
|
|
||||||
(*ptr) = new Region(width, height, depth, x, y);
|
|
||||||
}
|
|
||||||
|
|
||||||
void BlankGenerator::Unload(Region* const ptr) {
|
|
||||||
delete ptr;
|
|
||||||
}
|
|
||||||
/*
|
|
||||||
void PerlinGenerator::Create(Region** const ptr, int width, int height, int depth, int x, int y) {
|
|
||||||
(*ptr) = new Region(width, height, depth, x, y);
|
|
||||||
}
|
|
||||||
|
|
||||||
void PerlinGenerator::Unload(Region* const ptr) {
|
|
||||||
delete ptr;
|
|
||||||
}
|
|
||||||
*/
|
|
||||||
void LuaGenerator::Create(Region** const ptr, int width, int height, int depth, int x, int y) {
|
|
||||||
//something to work on
|
|
||||||
(*ptr) = new Region(width, height, depth, x, y);
|
|
||||||
|
|
||||||
//API hook
|
|
||||||
lua_getglobal(state, "Region");
|
|
||||||
lua_getfield(state, -1, "Create");
|
|
||||||
lua_pushlightuserdata(state, *ptr);
|
|
||||||
if (lua_pcall(state, 1, 0, 0) != LUA_OK) {
|
|
||||||
throw(std::runtime_error(std::string() + "Lua error: " + lua_tostring(state, -1) ));
|
|
||||||
}
|
|
||||||
lua_pop(state, 1);
|
|
||||||
}
|
|
||||||
|
|
||||||
void LuaGenerator::Unload(Region* const ptr) {
|
|
||||||
//API hook
|
|
||||||
lua_getglobal(state, "Region");
|
|
||||||
lua_getfield(state, -1, "Unload");
|
|
||||||
lua_pushlightuserdata(state, ptr);
|
|
||||||
if (lua_pcall(state, 1, 0, 0) != LUA_OK) {
|
|
||||||
throw(std::runtime_error(std::string() + "Lua error: " + lua_tostring(state, -1) ));
|
|
||||||
}
|
|
||||||
lua_pop(state, 1);
|
|
||||||
|
|
||||||
//clean up the memory
|
|
||||||
delete ptr;
|
|
||||||
}
|
|
||||||
+48
-25
@@ -1,4 +1,4 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2014
|
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
@@ -21,39 +21,62 @@
|
|||||||
*/
|
*/
|
||||||
#include "region.hpp"
|
#include "region.hpp"
|
||||||
|
|
||||||
Region::Region(int argWidth, int argHeight, int argDepth, int argX, int argY):
|
#include <cmath>
|
||||||
width(argWidth),
|
#include <cstring>
|
||||||
height(argHeight),
|
#include <stdexcept>
|
||||||
depth(argDepth),
|
|
||||||
x(argX),
|
int snapToBase(int base, int x) {
|
||||||
y(argY)
|
return floor((double)x / base) * base;
|
||||||
{
|
|
||||||
tiles = new type_t**[width];
|
|
||||||
for (register int i = 0; i < width; ++i) {
|
|
||||||
tiles[i] = new type_t*[height];
|
|
||||||
for (register int j = 0; j < height; ++j) {
|
|
||||||
tiles[i][j] = new type_t[depth];
|
|
||||||
for (register int k = 0; k < depth; ++k) {
|
|
||||||
tiles[i][j][k] = 0;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
Region::~Region() {
|
Region::Region(int argX, int argY): x(argX), y(argY) {
|
||||||
for (register int i = 0; i < width; ++i) {
|
if (x != snapToBase(REGION_WIDTH, x) || y != snapToBase(REGION_HEIGHT, y)) {
|
||||||
for (register int j = 0; j < height; j++) {
|
throw(std::invalid_argument("Region location is off grid"));
|
||||||
delete tiles[i][j];
|
|
||||||
}
|
|
||||||
delete tiles[i];
|
|
||||||
}
|
}
|
||||||
delete tiles;
|
memset(tiles, 0, REGION_WIDTH*REGION_HEIGHT*REGION_DEPTH*sizeof(type_t));
|
||||||
|
}
|
||||||
|
|
||||||
|
Region::Region(Region const& rhs): x(rhs.x), y(rhs.y) {
|
||||||
|
memcpy(tiles, rhs.tiles, REGION_WIDTH*REGION_HEIGHT*REGION_DEPTH*sizeof(type_t));
|
||||||
|
solid = rhs.solid;
|
||||||
}
|
}
|
||||||
|
|
||||||
Region::type_t Region::SetTile(int x, int y, int z, type_t v) {
|
Region::type_t Region::SetTile(int x, int y, int z, type_t v) {
|
||||||
|
if (x < 0 || y < 0 || z < 0 || x >= REGION_WIDTH || y >= REGION_HEIGHT || z >= REGION_DEPTH) {
|
||||||
|
throw(std::out_of_range("Region::SetTile() argument out of range"));
|
||||||
|
}
|
||||||
return tiles[x][y][z] = v;
|
return tiles[x][y][z] = v;
|
||||||
}
|
}
|
||||||
|
|
||||||
Region::type_t Region::GetTile(int x, int y, int z) {
|
Region::type_t Region::GetTile(int x, int y, int z) {
|
||||||
|
if (x < 0 || y < 0 || z < 0 || x >= REGION_WIDTH || y >= REGION_HEIGHT || z >= REGION_DEPTH) {
|
||||||
|
throw(std::out_of_range("Region::GetTile() argument out of range"));
|
||||||
|
}
|
||||||
return tiles[x][y][z];
|
return tiles[x][y][z];
|
||||||
}
|
}
|
||||||
|
|
||||||
|
bool Region::SetSolid(int x, int y, bool b) {
|
||||||
|
if (x < 0 || y < 0 || x >= REGION_WIDTH || y >= REGION_HEIGHT) {
|
||||||
|
throw(std::out_of_range("Region::SetSolid() argument out of range"));
|
||||||
|
}
|
||||||
|
return solid[x * REGION_WIDTH + y] = b;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool Region::GetSolid(int x, int y) {
|
||||||
|
if (x < 0 || y < 0 || x >= REGION_WIDTH || y >= REGION_HEIGHT) {
|
||||||
|
throw(std::out_of_range("Region::GetSolid() argument out of range"));
|
||||||
|
}
|
||||||
|
return solid[x * REGION_WIDTH + y];
|
||||||
|
}
|
||||||
|
|
||||||
|
int Region::GetX() const {
|
||||||
|
return x;
|
||||||
|
}
|
||||||
|
|
||||||
|
int Region::GetY() const {
|
||||||
|
return y;
|
||||||
|
}
|
||||||
|
|
||||||
|
std::bitset<REGION_WIDTH*REGION_HEIGHT>* Region::GetSolidBitset() {
|
||||||
|
return &solid;
|
||||||
|
}
|
||||||
+23
-17
@@ -1,4 +1,4 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2014
|
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
@@ -22,36 +22,42 @@
|
|||||||
#ifndef REGION_HPP_
|
#ifndef REGION_HPP_
|
||||||
#define REGION_HPP_
|
#define REGION_HPP_
|
||||||
|
|
||||||
//temporary?
|
#include <bitset>
|
||||||
#define REGION_WIDTH 20
|
|
||||||
#define REGION_HEIGHT 20
|
//the region's storage format
|
||||||
#define REGION_DEPTH 3
|
constexpr int REGION_WIDTH = 20;
|
||||||
|
constexpr int REGION_HEIGHT = 20;
|
||||||
|
constexpr int REGION_DEPTH = 3;
|
||||||
|
|
||||||
|
//utility function
|
||||||
|
int snapToBase(int base, int x);
|
||||||
|
|
||||||
class Region {
|
class Region {
|
||||||
public:
|
public:
|
||||||
typedef unsigned short type_t;
|
typedef unsigned char type_t;
|
||||||
|
|
||||||
Region() = delete;
|
Region() = delete;
|
||||||
Region(int width, int height, int depth, int x, int y);
|
Region(int x, int y);
|
||||||
~Region();
|
Region(Region const&);
|
||||||
|
~Region() = default;
|
||||||
|
|
||||||
type_t SetTile(int x, int y, int z, type_t v);
|
type_t SetTile(int x, int y, int z, type_t v);
|
||||||
type_t GetTile(int x, int y, int z);
|
type_t GetTile(int x, int y, int z);
|
||||||
|
|
||||||
|
bool SetSolid(int x, int y, bool b);
|
||||||
|
bool GetSolid(int x, int y);
|
||||||
|
|
||||||
//accessors
|
//accessors
|
||||||
int GetWidth() const { return width; }
|
int GetX() const;
|
||||||
int GetHeight() const { return height; }
|
int GetY() const;
|
||||||
int GetDepth() const { return depth; }
|
|
||||||
int GetX() const { return x; }
|
std::bitset<REGION_WIDTH*REGION_HEIGHT>* GetSolidBitset();
|
||||||
int GetY() const { return y; }
|
|
||||||
private:
|
private:
|
||||||
const int width;
|
|
||||||
const int height;
|
|
||||||
const int depth;
|
|
||||||
const int x;
|
const int x;
|
||||||
const int y;
|
const int y;
|
||||||
|
|
||||||
type_t*** tiles = nullptr;
|
type_t tiles[REGION_WIDTH][REGION_HEIGHT][REGION_DEPTH];
|
||||||
|
std::bitset<REGION_WIDTH*REGION_HEIGHT> solid;
|
||||||
};
|
};
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
|||||||
@@ -1,4 +1,4 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2014
|
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
@@ -24,68 +24,76 @@
|
|||||||
#include "region.hpp"
|
#include "region.hpp"
|
||||||
|
|
||||||
static int setTile(lua_State* L) {
|
static int setTile(lua_State* L) {
|
||||||
Region* ptr = (Region*)lua_touserdata(L, 1);
|
Region* region = reinterpret_cast<Region*>(lua_touserdata(L, 1));
|
||||||
ptr->SetTile(lua_tointeger(L, 2)-1, lua_tointeger(L, 3)-1, lua_tointeger(L, 4)-1, lua_tointeger(L, 5));
|
int ret = region->SetTile(lua_tointeger(L, 2)-1, lua_tointeger(L, 3)-1, lua_tointeger(L, 4)-1, lua_tointeger(L, 5));
|
||||||
return 0;
|
lua_pushinteger(L, ret);
|
||||||
|
return 1;
|
||||||
}
|
}
|
||||||
|
|
||||||
static int getTile(lua_State* L) {
|
static int getTile(lua_State* L) {
|
||||||
Region* ptr = (Region*)lua_touserdata(L, 1);
|
Region* region = reinterpret_cast<Region*>(lua_touserdata(L, 1));
|
||||||
int ret = ptr->GetTile(lua_tointeger(L, 2)-1, lua_tointeger(L, 3)-1, lua_tointeger(L, 4)-1);
|
int ret = region->GetTile(lua_tointeger(L, 2)-1, lua_tointeger(L, 3)-1, lua_tointeger(L, 4)-1);
|
||||||
lua_pushnumber(L, ret);
|
lua_pushinteger(L, ret);
|
||||||
return 1;
|
return 1;
|
||||||
}
|
}
|
||||||
|
|
||||||
static int getWidth(lua_State* L) {
|
static int setSolid(lua_State* L) {
|
||||||
Region* ptr = (Region*)lua_touserdata(L, 1);
|
Region* region = reinterpret_cast<Region*>(lua_touserdata(L, 1));
|
||||||
lua_pushinteger(L, ptr->GetWidth());
|
bool ret = region->SetSolid(lua_tointeger(L, 2)-1, lua_tointeger(L, 3)-1, lua_toboolean(L, 4));
|
||||||
|
lua_pushboolean(L, ret);
|
||||||
return 1;
|
return 1;
|
||||||
}
|
}
|
||||||
|
|
||||||
static int getHeight(lua_State* L) {
|
static int getSolid(lua_State* L) {
|
||||||
Region* ptr = (Region*)lua_touserdata(L, 1);
|
Region* region = reinterpret_cast<Region*>(lua_touserdata(L, 1));
|
||||||
lua_pushinteger(L, ptr->GetHeight());
|
bool ret = region->GetSolid(lua_tointeger(L, 2)-1, lua_tointeger(L, 3)-1);
|
||||||
return 1;
|
lua_pushboolean(L, ret);
|
||||||
}
|
|
||||||
|
|
||||||
static int getDepth(lua_State* L) {
|
|
||||||
Region* ptr = (Region*)lua_touserdata(L, 1);
|
|
||||||
lua_pushinteger(L, ptr->GetDepth());
|
|
||||||
return 1;
|
return 1;
|
||||||
}
|
}
|
||||||
|
|
||||||
static int getX(lua_State* L) {
|
static int getX(lua_State* L) {
|
||||||
Region* ptr = (Region*)lua_touserdata(L, 1);
|
Region* region = reinterpret_cast<Region*>(lua_touserdata(L, 1));
|
||||||
lua_pushinteger(L, ptr->GetX());
|
lua_pushinteger(L, region->GetX());
|
||||||
return 1;
|
return 1;
|
||||||
}
|
}
|
||||||
|
|
||||||
static int getY(lua_State* L) {
|
static int getY(lua_State* L) {
|
||||||
Region* ptr = (Region*)lua_touserdata(L, 1);
|
Region* region = reinterpret_cast<Region*>(lua_touserdata(L, 1));
|
||||||
lua_pushinteger(L, ptr->GetY());
|
lua_pushinteger(L, region->GetY());
|
||||||
return 1;
|
return 1;
|
||||||
}
|
}
|
||||||
|
|
||||||
static int dummy(lua_State* L) {
|
static int getWidth(lua_State* L) {
|
||||||
return 0;
|
lua_pushinteger(L, REGION_WIDTH);
|
||||||
|
return 1;
|
||||||
}
|
}
|
||||||
|
|
||||||
static const luaL_Reg regionlib[] = {
|
static int getHeight(lua_State* L) {
|
||||||
|
lua_pushinteger(L, REGION_HEIGHT);
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
static int getDepth(lua_State* L) {
|
||||||
|
lua_pushinteger(L, REGION_DEPTH);
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
static const luaL_Reg regionLib[] = {
|
||||||
{"SetTile",setTile},
|
{"SetTile",setTile},
|
||||||
{"GetTile",getTile},
|
{"GetTile",getTile},
|
||||||
|
{"SetSolid",setSolid},
|
||||||
|
{"GetSolid",getSolid},
|
||||||
|
{"GetX",getX},
|
||||||
|
{"GetY",getY},
|
||||||
|
|
||||||
|
//the global macros
|
||||||
{"GetWidth",getWidth},
|
{"GetWidth",getWidth},
|
||||||
{"GetHeight",getHeight},
|
{"GetHeight",getHeight},
|
||||||
{"GetDepth",getDepth},
|
{"GetDepth",getDepth},
|
||||||
{"GetX",getX},
|
|
||||||
{"GetY",getY},
|
|
||||||
{"Create", dummy},
|
|
||||||
{"Unload", dummy},
|
|
||||||
{"Load", dummy},
|
|
||||||
{"Save", dummy},
|
|
||||||
{nullptr, nullptr}
|
{nullptr, nullptr}
|
||||||
};
|
};
|
||||||
|
|
||||||
LUAMOD_API int luaopen_regionapi(lua_State* L) {
|
LUAMOD_API int openRegionAPI(lua_State* L) {
|
||||||
luaL_newlib(L, regionlib);
|
luaL_newlib(L, regionLib);
|
||||||
return 1;
|
return 1;
|
||||||
}
|
}
|
||||||
@@ -1,4 +1,4 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2014
|
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
@@ -22,9 +22,9 @@
|
|||||||
#ifndef REGIONAPI_HPP_
|
#ifndef REGIONAPI_HPP_
|
||||||
#define REGIONAPI_HPP_
|
#define REGIONAPI_HPP_
|
||||||
|
|
||||||
#include "lua/lua.hpp"
|
#include "lua.hpp"
|
||||||
|
|
||||||
#define LUA_REGIONLIBNAME "Region"
|
#define TORTUGA_REGION_API "region"
|
||||||
LUAMOD_API int luaopen_regionapi(lua_State* L);
|
LUAMOD_API int openRegionAPI(lua_State* L);
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
@@ -1,157 +0,0 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2014
|
|
||||||
*
|
|
||||||
* This software is provided 'as-is', without any express or implied
|
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
|
||||||
* arising from the use of this software.
|
|
||||||
*
|
|
||||||
* Permission is granted to anyone to use this software for any purpose,
|
|
||||||
* including commercial applications, and to alter it and redistribute it
|
|
||||||
* freely, subject to the following restrictions:
|
|
||||||
*
|
|
||||||
* 1. The origin of this software must not be misrepresented; you must not
|
|
||||||
* claim that you wrote the original software. If you use this software
|
|
||||||
* in a product, an acknowledgment in the product documentation would be
|
|
||||||
* appreciated but is not required.
|
|
||||||
*
|
|
||||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
|
||||||
* misrepresented as being the original software.
|
|
||||||
*
|
|
||||||
* 3. This notice may not be removed or altered from any source
|
|
||||||
* distribution.
|
|
||||||
*/
|
|
||||||
#ifndef REGIONPAGER_HPP_
|
|
||||||
#define REGIONPAGER_HPP_
|
|
||||||
|
|
||||||
#include "region.hpp"
|
|
||||||
#include "utility.hpp"
|
|
||||||
|
|
||||||
#include <list>
|
|
||||||
|
|
||||||
class RegionPagerBase {
|
|
||||||
public:
|
|
||||||
RegionPagerBase() = default;
|
|
||||||
RegionPagerBase(int regionWidth, int regionHeight, int regionDepth);
|
|
||||||
virtual ~RegionPagerBase();
|
|
||||||
|
|
||||||
//tile manipulation
|
|
||||||
Region::type_t SetTile(int x, int y, int z, Region::type_t v);
|
|
||||||
Region::type_t GetTile(int x, int y, int z);
|
|
||||||
|
|
||||||
//region manipulation
|
|
||||||
Region* GetRegion(int x, int y);
|
|
||||||
Region* FindRegion(int x, int y);
|
|
||||||
Region* PushRegion(Region*);
|
|
||||||
|
|
||||||
//interface
|
|
||||||
virtual Region* LoadRegion(int x, int y) = 0;
|
|
||||||
virtual Region* SaveRegion(int x, int y) = 0;
|
|
||||||
virtual Region* CreateRegion(int x, int y) = 0;
|
|
||||||
virtual void UnloadRegion(int x, int y) = 0;
|
|
||||||
//TODO: delete?
|
|
||||||
|
|
||||||
//accessors & mutators
|
|
||||||
//NOTE: don't change the sizes mid-program, it will cause issues
|
|
||||||
int SetRegionWidth(int i) { return regionWidth = i; }
|
|
||||||
int SetRegionHeight(int i) { return regionHeight = i; }
|
|
||||||
int SetRegionDepth(int i) { return regionDepth = i; }
|
|
||||||
|
|
||||||
int GetRegionWidth() const { return regionWidth; }
|
|
||||||
int GetRegionHeight() const { return regionHeight; }
|
|
||||||
int GetRegionDepth() const { return regionDepth; }
|
|
||||||
|
|
||||||
std::list<Region*>* GetContainer() { return ®ionList; }
|
|
||||||
protected:
|
|
||||||
int regionWidth;
|
|
||||||
int regionHeight;
|
|
||||||
int regionDepth;
|
|
||||||
std::list<Region*> regionList;
|
|
||||||
};
|
|
||||||
|
|
||||||
template<typename MapGenerator, typename MapFileFormat>
|
|
||||||
class RegionPager : public RegionPagerBase {
|
|
||||||
public:
|
|
||||||
RegionPager() = default;
|
|
||||||
RegionPager(int w, int h, int d):
|
|
||||||
RegionPagerBase(w, h, d)
|
|
||||||
{
|
|
||||||
//EMPTY
|
|
||||||
}
|
|
||||||
~RegionPager() {
|
|
||||||
UnloadAll();
|
|
||||||
}
|
|
||||||
|
|
||||||
Region* LoadRegion(int x, int y) {
|
|
||||||
//snap the coords
|
|
||||||
x = snapToBase(regionWidth, x);
|
|
||||||
y = snapToBase(regionHeight, y);
|
|
||||||
|
|
||||||
//load the region if possible
|
|
||||||
Region* ptr = nullptr;
|
|
||||||
format.Load(&ptr, regionWidth, regionHeight, regionDepth, x, y);
|
|
||||||
if (ptr) {
|
|
||||||
regionList.push_back(ptr);
|
|
||||||
return ptr;
|
|
||||||
}
|
|
||||||
return nullptr;
|
|
||||||
}
|
|
||||||
|
|
||||||
Region* SaveRegion(int x, int y) {
|
|
||||||
//snap the coords
|
|
||||||
x = snapToBase(regionWidth, x);
|
|
||||||
y = snapToBase(regionHeight, y);
|
|
||||||
|
|
||||||
//find & save the region
|
|
||||||
for (std::list<Region*>::iterator it = regionList.begin(); it != regionList.end(); it++) {
|
|
||||||
if ((*it)->GetX() == x && (*it)->GetY() == y) {
|
|
||||||
format.Save(*it);
|
|
||||||
return *it;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
return nullptr;
|
|
||||||
}
|
|
||||||
|
|
||||||
Region* CreateRegion(int x, int y) {
|
|
||||||
//snap the coords
|
|
||||||
x = snapToBase(regionWidth, x);
|
|
||||||
y = snapToBase(regionHeight, y);
|
|
||||||
|
|
||||||
//create and push the object
|
|
||||||
Region* ptr = nullptr;
|
|
||||||
generator.Create(&ptr, regionWidth, regionHeight, regionDepth, x, y);
|
|
||||||
regionList.push_back(ptr);
|
|
||||||
return ptr;
|
|
||||||
}
|
|
||||||
|
|
||||||
void UnloadRegion(int x, int y) {
|
|
||||||
//snap the coords
|
|
||||||
x = snapToBase(regionWidth, x);
|
|
||||||
y = snapToBase(regionHeight, y);
|
|
||||||
|
|
||||||
for (std::list<Region*>::iterator it = regionList.begin(); it != regionList.end(); /* EMPTY */) {
|
|
||||||
if ((*it)->GetX() == x && (*it)->GetY() == y) {
|
|
||||||
generator.Unload(*it);
|
|
||||||
regionList.erase(it);
|
|
||||||
|
|
||||||
//reset the loop, because of reasons
|
|
||||||
it = regionList.begin();
|
|
||||||
continue;
|
|
||||||
}
|
|
||||||
++it;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
void UnloadAll() {
|
|
||||||
for (auto& it : regionList) {
|
|
||||||
generator.Unload(it);
|
|
||||||
}
|
|
||||||
regionList.clear();
|
|
||||||
}
|
|
||||||
|
|
||||||
//accessors
|
|
||||||
MapGenerator* GetGenerator() { return &generator; }
|
|
||||||
MapFileFormat* GetFormat() { return &format; }
|
|
||||||
protected:
|
|
||||||
MapGenerator generator;
|
|
||||||
MapFileFormat format;
|
|
||||||
};
|
|
||||||
|
|
||||||
#endif
|
|
||||||
@@ -0,0 +1,172 @@
|
|||||||
|
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||||
|
*
|
||||||
|
* This software is provided 'as-is', without any express or implied
|
||||||
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
|
* arising from the use of this software.
|
||||||
|
*
|
||||||
|
* Permission is granted to anyone to use this software for any purpose,
|
||||||
|
* including commercial applications, and to alter it and redistribute it
|
||||||
|
* freely, subject to the following restrictions:
|
||||||
|
*
|
||||||
|
* 1. The origin of this software must not be misrepresented; you must not
|
||||||
|
* claim that you wrote the original software. If you use this software
|
||||||
|
* in a product, an acknowledgment in the product documentation would be
|
||||||
|
* appreciated but is not required.
|
||||||
|
*
|
||||||
|
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||||
|
* misrepresented as being the original software.
|
||||||
|
*
|
||||||
|
* 3. This notice may not be removed or altered from any source
|
||||||
|
* distribution.
|
||||||
|
*/
|
||||||
|
#include "region_pager_api.hpp"
|
||||||
|
|
||||||
|
#include "region_pager_lua.hpp"
|
||||||
|
#include "region.hpp"
|
||||||
|
|
||||||
|
//DOCS: These glue functions simply wrap RegionPagerLua's methods
|
||||||
|
//NOTE: zero indexing is used here, but not in the region API
|
||||||
|
|
||||||
|
static int setTile(lua_State* L) {
|
||||||
|
RegionPagerLua* pager = reinterpret_cast<RegionPagerLua*>(lua_touserdata(L, 1));
|
||||||
|
int ret = pager->SetTile(lua_tointeger(L, 2), lua_tointeger(L, 3), lua_tointeger(L, 4), lua_tointeger(L, 5));
|
||||||
|
lua_pushinteger(L, ret);
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
static int getTile(lua_State* L) {
|
||||||
|
RegionPagerLua* pager = reinterpret_cast<RegionPagerLua*>(lua_touserdata(L, 1));
|
||||||
|
int ret = pager->GetTile(lua_tointeger(L, 2), lua_tointeger(L, 3), lua_tointeger(L, 4));
|
||||||
|
lua_pushinteger(L, ret);
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
static int setSolid(lua_State* L) {
|
||||||
|
RegionPagerLua* pager = reinterpret_cast<RegionPagerLua*>(lua_touserdata(L, 1));
|
||||||
|
bool ret = pager->SetSolid(lua_tointeger(L, 2), lua_tointeger(L, 3), lua_toboolean(L, 4));
|
||||||
|
lua_pushboolean(L, ret);
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
static int getSolid(lua_State* L) {
|
||||||
|
RegionPagerLua* pager = reinterpret_cast<RegionPagerLua*>(lua_touserdata(L, 1));
|
||||||
|
bool ret = pager->GetSolid(lua_tointeger(L, 2), lua_tointeger(L, 3));
|
||||||
|
lua_pushboolean(L, ret);
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
static int getRegion(lua_State* L) {
|
||||||
|
RegionPagerLua* pager = reinterpret_cast<RegionPagerLua*>(lua_touserdata(L, 1));
|
||||||
|
Region* region = pager->GetRegion(lua_tointeger(L, 2), lua_tointeger(L, 3));
|
||||||
|
lua_pushlightuserdata(L, region);
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
static int loadRegion(lua_State* L) {
|
||||||
|
RegionPagerLua* pager = reinterpret_cast<RegionPagerLua*>(lua_touserdata(L, 1));
|
||||||
|
Region* region = pager->LoadRegion(lua_tointeger(L, 2), lua_tointeger(L, 3));
|
||||||
|
lua_pushlightuserdata(L, region);
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
static int saveRegion(lua_State* L) {
|
||||||
|
RegionPagerLua* pager = reinterpret_cast<RegionPagerLua*>(lua_touserdata(L, 1));
|
||||||
|
Region* region = pager->SaveRegion(lua_tointeger(L, 2), lua_tointeger(L, 3));
|
||||||
|
lua_pushlightuserdata(L, region);
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
static int createRegion(lua_State* L) {
|
||||||
|
RegionPagerLua* pager = reinterpret_cast<RegionPagerLua*>(lua_touserdata(L, 1));
|
||||||
|
Region* region = pager->CreateRegion(lua_tointeger(L, 2), lua_tointeger(L, 3));
|
||||||
|
lua_pushlightuserdata(L, region);
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
static int unloadRegion(lua_State* L) {
|
||||||
|
RegionPagerLua* pager = reinterpret_cast<RegionPagerLua*>(lua_touserdata(L, 1));
|
||||||
|
|
||||||
|
//two argument types: coords & the region itself
|
||||||
|
switch(lua_type(L, 2)) {
|
||||||
|
case LUA_TNUMBER:
|
||||||
|
pager->UnloadIf([&](Region const& region) -> bool {
|
||||||
|
int x = lua_tointeger(L, 2);
|
||||||
|
int y = lua_tointeger(L, 3);
|
||||||
|
return region.GetX() == x && region.GetY() == y;
|
||||||
|
});
|
||||||
|
break;
|
||||||
|
case LUA_TLIGHTUSERDATA:
|
||||||
|
pager->UnloadIf([&](Region const& region) -> bool {
|
||||||
|
return (®ion) == lua_touserdata(L, 2);
|
||||||
|
});
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
static int setOnLoad(lua_State* L) {
|
||||||
|
RegionPagerLua* pager = reinterpret_cast<RegionPagerLua*>(lua_touserdata(L, 1));
|
||||||
|
luaL_unref(L, LUA_REGISTRYINDEX, pager->GetLoadReference());
|
||||||
|
pager->SetLoadReference(luaL_ref(L, LUA_REGISTRYINDEX));
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
static int setOnSave(lua_State* L) {
|
||||||
|
RegionPagerLua* pager = reinterpret_cast<RegionPagerLua*>(lua_touserdata(L, 1));
|
||||||
|
luaL_unref(L, LUA_REGISTRYINDEX, pager->GetSaveReference());
|
||||||
|
pager->SetSaveReference(luaL_ref(L, LUA_REGISTRYINDEX));
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
static int setOnCreate(lua_State* L) {
|
||||||
|
RegionPagerLua* pager = reinterpret_cast<RegionPagerLua*>(lua_touserdata(L, 1));
|
||||||
|
luaL_unref(L, LUA_REGISTRYINDEX, pager->GetCreateReference());
|
||||||
|
pager->SetCreateReference(luaL_ref(L, LUA_REGISTRYINDEX));
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
static int setOnUnload(lua_State* L) {
|
||||||
|
RegionPagerLua* pager = reinterpret_cast<RegionPagerLua*>(lua_touserdata(L, 1));
|
||||||
|
luaL_unref(L, LUA_REGISTRYINDEX, pager->GetUnloadReference());
|
||||||
|
pager->SetUnloadReference(luaL_ref(L, LUA_REGISTRYINDEX));
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
//debugging
|
||||||
|
static int containerSize(lua_State* L) {
|
||||||
|
RegionPagerLua* pager = static_cast<RegionPagerLua*>(lua_touserdata(L, 1));
|
||||||
|
lua_pushinteger(L, pager->GetContainer()->size());
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
static const luaL_Reg regionPagerLib[] = {
|
||||||
|
//curry
|
||||||
|
{"SetTile", setTile},
|
||||||
|
{"GetTile", getTile},
|
||||||
|
{"SetSolid", setSolid},
|
||||||
|
{"GetSolid", getSolid},
|
||||||
|
|
||||||
|
//access and control
|
||||||
|
{"GetRegion", getRegion},
|
||||||
|
{"LoadRegion", loadRegion},
|
||||||
|
{"SaveRegion", saveRegion},
|
||||||
|
{"CreateRegion", createRegion},
|
||||||
|
{"UnloadRegion", unloadRegion},
|
||||||
|
|
||||||
|
//triggers
|
||||||
|
{"SetOnLoad",setOnLoad},
|
||||||
|
{"SetOnSave",setOnSave},
|
||||||
|
{"SetOnCreate",setOnCreate},
|
||||||
|
{"SetOnUnload",setOnUnload},
|
||||||
|
|
||||||
|
//debugging
|
||||||
|
{"ContainerSize", containerSize},
|
||||||
|
|
||||||
|
//sentinel
|
||||||
|
{nullptr, nullptr}
|
||||||
|
};
|
||||||
|
|
||||||
|
LUAMOD_API int openRegionPagerAPI(lua_State* L) {
|
||||||
|
luaL_newlib(L, regionPagerLib);
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
@@ -0,0 +1,30 @@
|
|||||||
|
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||||
|
*
|
||||||
|
* This software is provided 'as-is', without any express or implied
|
||||||
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
|
* arising from the use of this software.
|
||||||
|
*
|
||||||
|
* Permission is granted to anyone to use this software for any purpose,
|
||||||
|
* including commercial applications, and to alter it and redistribute it
|
||||||
|
* freely, subject to the following restrictions:
|
||||||
|
*
|
||||||
|
* 1. The origin of this software must not be misrepresented; you must not
|
||||||
|
* claim that you wrote the original software. If you use this software
|
||||||
|
* in a product, an acknowledgment in the product documentation would be
|
||||||
|
* appreciated but is not required.
|
||||||
|
*
|
||||||
|
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||||
|
* misrepresented as being the original software.
|
||||||
|
*
|
||||||
|
* 3. This notice may not be removed or altered from any source
|
||||||
|
* distribution.
|
||||||
|
*/
|
||||||
|
#ifndef REGIONPAGERAPI_HPP_
|
||||||
|
#define REGIONPAGERAPI_HPP_
|
||||||
|
|
||||||
|
#include "lua.hpp"
|
||||||
|
|
||||||
|
#define TORTUGA_REGION_PAGER_API "region_pager"
|
||||||
|
LUAMOD_API int openRegionPagerAPI(lua_State* L);
|
||||||
|
|
||||||
|
#endif
|
||||||
@@ -1,4 +1,4 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2014
|
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
@@ -19,21 +19,14 @@
|
|||||||
* 3. This notice may not be removed or altered from any source
|
* 3. This notice may not be removed or altered from any source
|
||||||
* distribution.
|
* distribution.
|
||||||
*/
|
*/
|
||||||
#include "region_pager.hpp"
|
#include "region_pager_base.hpp"
|
||||||
|
|
||||||
#include "utility.hpp"
|
#include <stdexcept>
|
||||||
|
#include <algorithm>
|
||||||
RegionPagerBase::RegionPagerBase(int argWidth, int argHeight, int argDepth):
|
|
||||||
regionWidth(argWidth),
|
|
||||||
regionHeight(argHeight),
|
|
||||||
regionDepth(argDepth)
|
|
||||||
{
|
|
||||||
//EMPTY
|
|
||||||
}
|
|
||||||
|
|
||||||
RegionPagerBase::~RegionPagerBase() {
|
RegionPagerBase::~RegionPagerBase() {
|
||||||
//EMPTY
|
UnloadAll();
|
||||||
}
|
};
|
||||||
|
|
||||||
Region::type_t RegionPagerBase::SetTile(int x, int y, int z, Region::type_t v) {
|
Region::type_t RegionPagerBase::SetTile(int x, int y, int z, Region::type_t v) {
|
||||||
Region* ptr = GetRegion(x, y);
|
Region* ptr = GetRegion(x, y);
|
||||||
@@ -45,14 +38,21 @@ Region::type_t RegionPagerBase::GetTile(int x, int y, int z) {
|
|||||||
return ptr->GetTile(x - ptr->GetX(), y - ptr->GetY(), z);
|
return ptr->GetTile(x - ptr->GetX(), y - ptr->GetY(), z);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
bool RegionPagerBase::SetSolid(int x, int y, int b) {
|
||||||
|
Region* ptr = GetRegion(x, y);
|
||||||
|
return ptr->SetSolid(x - ptr->GetX(), y - ptr->GetY(), b);
|
||||||
|
}
|
||||||
|
|
||||||
|
bool RegionPagerBase::GetSolid(int x, int y) {
|
||||||
|
Region* ptr = GetRegion(x, y);
|
||||||
|
return ptr->GetSolid(x - ptr->GetX(), y - ptr->GetY());
|
||||||
|
}
|
||||||
|
|
||||||
Region* RegionPagerBase::GetRegion(int x, int y) {
|
Region* RegionPagerBase::GetRegion(int x, int y) {
|
||||||
//snap the coords
|
x = snapToBase(REGION_WIDTH, x);
|
||||||
x = snapToBase(regionWidth, x);
|
y = snapToBase(REGION_HEIGHT, y);
|
||||||
y = snapToBase(regionHeight, y);
|
|
||||||
|
|
||||||
//get the region by various means
|
//get the region by various means
|
||||||
|
|
||||||
//TODO: revert this try/catch point
|
|
||||||
Region* ptr = nullptr;
|
Region* ptr = nullptr;
|
||||||
ptr = FindRegion(x, y);
|
ptr = FindRegion(x, y);
|
||||||
if (ptr) return ptr;
|
if (ptr) return ptr;
|
||||||
@@ -63,15 +63,44 @@ Region* RegionPagerBase::GetRegion(int x, int y) {
|
|||||||
|
|
||||||
Region* RegionPagerBase::FindRegion(int x, int y) {
|
Region* RegionPagerBase::FindRegion(int x, int y) {
|
||||||
//find the region
|
//find the region
|
||||||
for (std::list<Region*>::iterator it = regionList.begin(); it != regionList.end(); it++) {
|
std::list<Region>::iterator it = find_if(regionList.begin(), regionList.end(), [x, y](Region& region) -> bool {
|
||||||
if ((*it)->GetX() == x && (*it)->GetY() == y) {
|
return region.GetX() == x && region.GetY() == y;
|
||||||
return *it;
|
});
|
||||||
}
|
return it != regionList.end() ? &(*it) : nullptr;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
Region* RegionPagerBase::PushRegion(Region* const ptr) {
|
||||||
|
//BUG: #45 Some regions are occasionally losing their tile data
|
||||||
|
regionList.push_front(*ptr);
|
||||||
|
return ®ionList.front();
|
||||||
|
}
|
||||||
|
|
||||||
|
Region* RegionPagerBase::LoadRegion(int x, int y) {
|
||||||
|
//EMPTY, intended for override
|
||||||
return nullptr;
|
return nullptr;
|
||||||
}
|
}
|
||||||
|
|
||||||
Region* RegionPagerBase::PushRegion(Region* ptr) {
|
Region* RegionPagerBase::SaveRegion(int x, int y) {
|
||||||
regionList.push_front(ptr);
|
//EMPTY, intended for override
|
||||||
return regionList.front();
|
return nullptr;
|
||||||
|
}
|
||||||
|
|
||||||
|
Region* RegionPagerBase::CreateRegion(int x, int y) {
|
||||||
|
if (FindRegion(x, y)) {
|
||||||
|
throw(std::logic_error("Cannot overwrite an existing region"));
|
||||||
|
}
|
||||||
|
regionList.emplace_front(x, y);
|
||||||
|
return ®ionList.front();
|
||||||
|
}
|
||||||
|
|
||||||
|
void RegionPagerBase::UnloadIf(std::function<bool(Region const&)> fn) {
|
||||||
|
regionList.remove_if(fn);
|
||||||
|
}
|
||||||
|
|
||||||
|
void RegionPagerBase::UnloadAll() {
|
||||||
|
regionList.clear();
|
||||||
|
}
|
||||||
|
|
||||||
|
std::list<Region>* RegionPagerBase::GetContainer() {
|
||||||
|
return ®ionList;
|
||||||
}
|
}
|
||||||
@@ -0,0 +1,61 @@
|
|||||||
|
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||||
|
*
|
||||||
|
* This software is provided 'as-is', without any express or implied
|
||||||
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
|
* arising from the use of this software.
|
||||||
|
*
|
||||||
|
* Permission is granted to anyone to use this software for any purpose,
|
||||||
|
* including commercial applications, and to alter it and redistribute it
|
||||||
|
* freely, subject to the following restrictions:
|
||||||
|
*
|
||||||
|
* 1. The origin of this software must not be misrepresented; you must not
|
||||||
|
* claim that you wrote the original software. If you use this software
|
||||||
|
* in a product, an acknowledgment in the product documentation would be
|
||||||
|
* appreciated but is not required.
|
||||||
|
*
|
||||||
|
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||||
|
* misrepresented as being the original software.
|
||||||
|
*
|
||||||
|
* 3. This notice may not be removed or altered from any source
|
||||||
|
* distribution.
|
||||||
|
*/
|
||||||
|
#ifndef REGIONPAGERBASE_HPP_
|
||||||
|
#define REGIONPAGERBASE_HPP_
|
||||||
|
|
||||||
|
#include "region.hpp"
|
||||||
|
|
||||||
|
#include <functional>
|
||||||
|
#include <list>
|
||||||
|
|
||||||
|
class RegionPagerBase {
|
||||||
|
public:
|
||||||
|
RegionPagerBase() = default;
|
||||||
|
virtual ~RegionPagerBase();
|
||||||
|
|
||||||
|
//tile manipulation
|
||||||
|
virtual Region::type_t SetTile(int x, int y, int z, Region::type_t v);
|
||||||
|
virtual Region::type_t GetTile(int x, int y, int z);
|
||||||
|
|
||||||
|
//solid manipulation
|
||||||
|
virtual bool SetSolid(int x, int y, int b);
|
||||||
|
virtual bool GetSolid(int x, int y);
|
||||||
|
|
||||||
|
//region manipulation
|
||||||
|
virtual Region* GetRegion(int x, int y);
|
||||||
|
virtual Region* FindRegion(int x, int y);
|
||||||
|
virtual Region* PushRegion(Region* const);
|
||||||
|
|
||||||
|
virtual Region* LoadRegion(int x, int y);
|
||||||
|
virtual Region* SaveRegion(int x, int y);
|
||||||
|
virtual Region* CreateRegion(int x, int y);
|
||||||
|
|
||||||
|
virtual void UnloadIf(std::function<bool(Region const&)> fn);
|
||||||
|
virtual void UnloadAll();
|
||||||
|
|
||||||
|
//accessors & mutators
|
||||||
|
std::list<Region>* GetContainer();
|
||||||
|
protected:
|
||||||
|
std::list<Region> regionList;
|
||||||
|
};
|
||||||
|
|
||||||
|
#endif
|
||||||
@@ -0,0 +1,200 @@
|
|||||||
|
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||||
|
*
|
||||||
|
* This software is provided 'as-is', without any express or implied
|
||||||
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
|
* arising from the use of this software.
|
||||||
|
*
|
||||||
|
* Permission is granted to anyone to use this software for any purpose,
|
||||||
|
* including commercial applications, and to alter it and redistribute it
|
||||||
|
* freely, subject to the following restrictions:
|
||||||
|
*
|
||||||
|
* 1. The origin of this software must not be misrepresented; you must not
|
||||||
|
* claim that you wrote the original software. If you use this software
|
||||||
|
* in a product, an acknowledgment in the product documentation would be
|
||||||
|
* appreciated but is not required.
|
||||||
|
*
|
||||||
|
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||||
|
* misrepresented as being the original software.
|
||||||
|
*
|
||||||
|
* 3. This notice may not be removed or altered from any source
|
||||||
|
* distribution.
|
||||||
|
*/
|
||||||
|
#include "region_pager_lua.hpp"
|
||||||
|
|
||||||
|
#include <stdexcept>
|
||||||
|
|
||||||
|
//DOCS: Load, Save and Create fail unless the lua function has been set
|
||||||
|
//DOCS: UnloadIf and UnloadAll will still continue without the function set
|
||||||
|
|
||||||
|
RegionPagerLua::~RegionPagerLua() {
|
||||||
|
//unload all regions
|
||||||
|
UnloadAll();
|
||||||
|
//clear any stored functions
|
||||||
|
luaL_unref(lua, LUA_REGISTRYINDEX, loadRef);
|
||||||
|
luaL_unref(lua, LUA_REGISTRYINDEX, saveRef);
|
||||||
|
luaL_unref(lua, LUA_REGISTRYINDEX, createRef);
|
||||||
|
luaL_unref(lua, LUA_REGISTRYINDEX, unloadRef);
|
||||||
|
}
|
||||||
|
|
||||||
|
//return the loaded region, or nullptr on failure
|
||||||
|
Region* RegionPagerLua::LoadRegion(int x, int y) {
|
||||||
|
//get the pager's function from the registry
|
||||||
|
lua_rawgeti(lua, LUA_REGISTRYINDEX, loadRef);
|
||||||
|
|
||||||
|
//check if this function is available
|
||||||
|
if (lua_isnil(lua, -1)) {
|
||||||
|
lua_pop(lua, 1);
|
||||||
|
return nullptr;
|
||||||
|
}
|
||||||
|
|
||||||
|
//something to work on
|
||||||
|
Region tmpRegion(x, y);
|
||||||
|
lua_pushlightuserdata(lua, &tmpRegion);
|
||||||
|
|
||||||
|
//call the funtion, 1 arg, 1 return
|
||||||
|
if (lua_pcall(lua, 1, 1, 0) != LUA_OK) {
|
||||||
|
throw(std::runtime_error(std::string() + "Lua error: " + lua_tostring(lua, -1) ));
|
||||||
|
}
|
||||||
|
|
||||||
|
//check the return value, success or failure
|
||||||
|
if (lua_toboolean(lua, -1)) {
|
||||||
|
lua_pop(lua, 1);
|
||||||
|
regionList.push_front(tmpRegion);
|
||||||
|
return ®ionList.front();
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
lua_pop(lua, 1);
|
||||||
|
return nullptr;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
//return the saved region, or nullptr on failure
|
||||||
|
Region* RegionPagerLua::SaveRegion(int x, int y) {
|
||||||
|
//get the pager's function from the registry
|
||||||
|
lua_rawgeti(lua, LUA_REGISTRYINDEX, saveRef);
|
||||||
|
|
||||||
|
//check if this function is available
|
||||||
|
if (lua_isnil(lua, -1)) {
|
||||||
|
lua_pop(lua, 1);
|
||||||
|
return nullptr;
|
||||||
|
}
|
||||||
|
|
||||||
|
//find the specified region
|
||||||
|
Region* ptr = FindRegion(x, y);
|
||||||
|
if (!ptr) {
|
||||||
|
lua_pop(lua, 1);
|
||||||
|
return nullptr;
|
||||||
|
}
|
||||||
|
lua_pushlightuserdata(lua, ptr);
|
||||||
|
|
||||||
|
//call the function, 1 arg, 1 return
|
||||||
|
if (lua_pcall(lua, 1, 1, 0) != LUA_OK) {
|
||||||
|
throw(std::runtime_error(std::string() + "Lua error: " + lua_tostring(lua, -1) ));
|
||||||
|
}
|
||||||
|
|
||||||
|
//check the return value, success or failure
|
||||||
|
if (lua_toboolean(lua, -1)) {
|
||||||
|
lua_pop(lua, 1);
|
||||||
|
return ptr;
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
lua_pop(lua, 1);
|
||||||
|
return nullptr;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
//return the created region, or nullptr on failure
|
||||||
|
Region* RegionPagerLua::CreateRegion(int x, int y) {
|
||||||
|
if (FindRegion(x, y)) {
|
||||||
|
throw(std::logic_error("Cannot overwrite an existing region"));
|
||||||
|
}
|
||||||
|
|
||||||
|
//get the pager's function from the registry
|
||||||
|
lua_rawgeti(lua, LUA_REGISTRYINDEX, createRef);
|
||||||
|
|
||||||
|
//check if this function is available
|
||||||
|
if (lua_isnil(lua, -1)) {
|
||||||
|
lua_pop(lua, 1);
|
||||||
|
return nullptr;
|
||||||
|
}
|
||||||
|
|
||||||
|
//something to work on
|
||||||
|
Region tmpRegion(x, y);
|
||||||
|
lua_pushlightuserdata(lua, &tmpRegion);
|
||||||
|
|
||||||
|
//call the function, 1 arg, 0 return
|
||||||
|
if (lua_pcall(lua, 1, 0, 0) != LUA_OK) {
|
||||||
|
throw(std::runtime_error(std::string() + "Lua error: " + lua_tostring(lua, -1) ));
|
||||||
|
}
|
||||||
|
|
||||||
|
//return the new region
|
||||||
|
regionList.push_front(tmpRegion);
|
||||||
|
return ®ionList.front();
|
||||||
|
}
|
||||||
|
|
||||||
|
//no return
|
||||||
|
void RegionPagerLua::UnloadIf(std::function<bool(Region const&)> fn) {
|
||||||
|
//get the pager's function from the registry
|
||||||
|
lua_rawgeti(lua, LUA_REGISTRYINDEX, unloadRef);
|
||||||
|
|
||||||
|
//check if this function is available
|
||||||
|
if (lua_isnil(lua, -1)) {
|
||||||
|
lua_pop(lua, 1);
|
||||||
|
//remove the regions anyway
|
||||||
|
regionList.remove_if(fn);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
//run each region through this lambda
|
||||||
|
regionList.remove_if([&](Region& region) -> bool {
|
||||||
|
if (fn(region)) {
|
||||||
|
|
||||||
|
//push a copy of the function onto the stack with the region
|
||||||
|
lua_pushvalue(lua, -1);
|
||||||
|
lua_pushlightuserdata(lua, static_cast<void*>(®ion));
|
||||||
|
|
||||||
|
//call the function, 1 arg, 0 return
|
||||||
|
if (lua_pcall(lua, 1, 0, 0) != LUA_OK) {
|
||||||
|
throw(std::runtime_error(std::string() + "Lua error: " + lua_tostring(lua, -1) ));
|
||||||
|
}
|
||||||
|
|
||||||
|
//signal to the container
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
//signal to the container
|
||||||
|
return false;
|
||||||
|
});
|
||||||
|
|
||||||
|
//pop the base copy of the function
|
||||||
|
lua_pop(lua, 1);
|
||||||
|
}
|
||||||
|
|
||||||
|
void RegionPagerLua::UnloadAll() {
|
||||||
|
//get the pager's function from the registry
|
||||||
|
lua_rawgeti(lua, LUA_REGISTRYINDEX, unloadRef);
|
||||||
|
|
||||||
|
//check if this function is available
|
||||||
|
if (lua_isnil(lua, -1)) {
|
||||||
|
lua_pop(lua, 1);
|
||||||
|
//remove the regions anyway
|
||||||
|
regionList.clear();
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
for (auto& it : regionList) {
|
||||||
|
//push a copy of the function onto the stack with the region
|
||||||
|
lua_pushvalue(lua, -1);
|
||||||
|
lua_pushlightuserdata(lua, &it);
|
||||||
|
|
||||||
|
//call the function, 1 arg, 0 return
|
||||||
|
if (lua_pcall(lua, 1, 0, 0) != LUA_OK) {
|
||||||
|
throw(std::runtime_error(std::string() + "Lua error: " + lua_tostring(lua, -1) ));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
//pop the base copy of the function
|
||||||
|
lua_pop(lua, 1);
|
||||||
|
|
||||||
|
//remove from memory
|
||||||
|
regionList.clear();
|
||||||
|
}
|
||||||
@@ -0,0 +1,69 @@
|
|||||||
|
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||||
|
*
|
||||||
|
* This software is provided 'as-is', without any express or implied
|
||||||
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
|
* arising from the use of this software.
|
||||||
|
*
|
||||||
|
* Permission is granted to anyone to use this software for any purpose,
|
||||||
|
* including commercial applications, and to alter it and redistribute it
|
||||||
|
* freely, subject to the following restrictions:
|
||||||
|
*
|
||||||
|
* 1. The origin of this software must not be misrepresented; you must not
|
||||||
|
* claim that you wrote the original software. If you use this software
|
||||||
|
* in a product, an acknowledgment in the product documentation would be
|
||||||
|
* appreciated but is not required.
|
||||||
|
*
|
||||||
|
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||||
|
* misrepresented as being the original software.
|
||||||
|
*
|
||||||
|
* 3. This notice may not be removed or altered from any source
|
||||||
|
* distribution.
|
||||||
|
*/
|
||||||
|
#ifndef REGIONPAGERLUA_HPP_
|
||||||
|
#define REGIONPAGERLUA_HPP_
|
||||||
|
|
||||||
|
#include "region_pager_base.hpp"
|
||||||
|
|
||||||
|
#include "lua.hpp"
|
||||||
|
|
||||||
|
#include <functional>
|
||||||
|
#include <string>
|
||||||
|
|
||||||
|
class RegionPagerLua : public RegionPagerBase {
|
||||||
|
public:
|
||||||
|
RegionPagerLua() = default;
|
||||||
|
~RegionPagerLua();
|
||||||
|
|
||||||
|
//region manipulation
|
||||||
|
Region* LoadRegion(int x, int y) override;
|
||||||
|
Region* SaveRegion(int x, int y) override;
|
||||||
|
Region* CreateRegion(int x, int y) override;
|
||||||
|
|
||||||
|
void UnloadIf(std::function<bool(Region const&)> fn) override;
|
||||||
|
void UnloadAll() override;
|
||||||
|
|
||||||
|
//accessors & mutators
|
||||||
|
lua_State* SetLuaState(lua_State* L) { return lua = L; }
|
||||||
|
lua_State* GetLuaState() { return lua; }
|
||||||
|
|
||||||
|
//utilities for the API
|
||||||
|
int SetLoadReference(int i) { return loadRef = i; }
|
||||||
|
int SetSaveReference(int i) { return saveRef = i; }
|
||||||
|
int SetCreateReference(int i) { return createRef = i; }
|
||||||
|
int SetUnloadReference(int i) { return unloadRef = i; }
|
||||||
|
|
||||||
|
int GetLoadReference() { return loadRef; }
|
||||||
|
int GetSaveReference() { return saveRef; }
|
||||||
|
int GetCreateReference() { return createRef; }
|
||||||
|
int GetUnloadReference() { return unloadRef; }
|
||||||
|
|
||||||
|
protected:
|
||||||
|
lua_State* lua = nullptr;
|
||||||
|
|
||||||
|
int loadRef = LUA_NOREF;
|
||||||
|
int saveRef = LUA_NOREF;
|
||||||
|
int createRef = LUA_NOREF;
|
||||||
|
int unloadRef = LUA_NOREF;
|
||||||
|
};
|
||||||
|
|
||||||
|
#endif
|
||||||
+3
-13
@@ -1,17 +1,14 @@
|
|||||||
#config
|
#config
|
||||||
INCLUDES+=. .. ../map
|
INCLUDES+=. packet_types ../gameplay ../map ../utilities
|
||||||
LIBS+=
|
LIBS+=
|
||||||
CXXFLAGS+=-std=c++11 -DDEBUG $(addprefix -I,$(INCLUDES))
|
CXXFLAGS+=-std=c++11 $(addprefix -I,$(INCLUDES))
|
||||||
CFLAGS+=-DDEBUG $(addprefix -I,$(INCLUDES))
|
|
||||||
|
|
||||||
#source
|
#source
|
||||||
CXXSRC=$(wildcard *.cpp)
|
CXXSRC=$(wildcard *.cpp)
|
||||||
CSRC=$(wildcard *.c)
|
|
||||||
|
|
||||||
#objects
|
#objects
|
||||||
OBJDIR=obj
|
OBJDIR=obj
|
||||||
OBJ+=$(addprefix $(OBJDIR)/,$(CXXSRC:.cpp=.o))
|
OBJ+=$(addprefix $(OBJDIR)/,$(CXXSRC:.cpp=.o))
|
||||||
OBJ+=$(addprefix $(OBJDIR)/,$(CSRC:.c=.o))
|
|
||||||
|
|
||||||
#output
|
#output
|
||||||
OUTDIR=../..
|
OUTDIR=../..
|
||||||
@@ -20,6 +17,7 @@ OUT=$(addprefix $(OUTDIR)/,libcommon.a)
|
|||||||
#targets
|
#targets
|
||||||
all: $(OBJ) $(OUT)
|
all: $(OBJ) $(OUT)
|
||||||
ar -crs $(OUT) $(OBJ)
|
ar -crs $(OUT) $(OBJ)
|
||||||
|
$(MAKE) -C packet_types
|
||||||
|
|
||||||
$(OBJ): | $(OBJDIR)
|
$(OBJ): | $(OBJDIR)
|
||||||
|
|
||||||
@@ -33,11 +31,3 @@ $(OUTDIR):
|
|||||||
|
|
||||||
$(OBJDIR)/%.o: %.cpp
|
$(OBJDIR)/%.o: %.cpp
|
||||||
$(CXX) $(CXXFLAGS) -c -o $@ $<
|
$(CXX) $(CXXFLAGS) -c -o $@ $<
|
||||||
|
|
||||||
$(OBJDIR)/%.o: %.c
|
|
||||||
$(CC) $(CFLAGS) -c -o $@ $<
|
|
||||||
|
|
||||||
clean:
|
|
||||||
$(RM) *.o *.a *.exe
|
|
||||||
|
|
||||||
rebuild: clean all
|
|
||||||
|
|||||||
@@ -1,119 +0,0 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013
|
|
||||||
*
|
|
||||||
* This software is provided 'as-is', without any express or implied
|
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
|
||||||
* arising from the use of this software.
|
|
||||||
*
|
|
||||||
* Permission is granted to anyone to use this software for any purpose,
|
|
||||||
* including commercial applications, and to alter it and redistribute it
|
|
||||||
* freely, subject to the following restrictions:
|
|
||||||
*
|
|
||||||
* 1. The origin of this software must not be misrepresented; you must not
|
|
||||||
* claim that you wrote the original software. If you use this software
|
|
||||||
* in a product, an acknowledgment in the product documentation would be
|
|
||||||
* appreciated but is not required.
|
|
||||||
*
|
|
||||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
|
||||||
* misrepresented as being the original software.
|
|
||||||
*
|
|
||||||
* 3. This notice may not be removed or altered from any source
|
|
||||||
* distribution.
|
|
||||||
*/
|
|
||||||
#ifndef NETWORKPACKET_HPP_
|
|
||||||
#define NETWORKPACKET_HPP_
|
|
||||||
|
|
||||||
#include "vector2.hpp"
|
|
||||||
#include "region.hpp"
|
|
||||||
|
|
||||||
#include "SDL/SDL_net.h"
|
|
||||||
|
|
||||||
#define PACKET_STRING_SIZE 100
|
|
||||||
|
|
||||||
#pragma pack(push, 0)
|
|
||||||
|
|
||||||
union NetworkPacket {
|
|
||||||
//types of packets
|
|
||||||
enum class Type {
|
|
||||||
//default: there is something wrong
|
|
||||||
NONE = 0,
|
|
||||||
|
|
||||||
//not used
|
|
||||||
PING = 1,
|
|
||||||
PONG = 2,
|
|
||||||
|
|
||||||
//Searching for a server to join
|
|
||||||
BROADCAST_REQUEST = 3,
|
|
||||||
BROADCAST_RESPONSE = 4,
|
|
||||||
|
|
||||||
//try to join the server
|
|
||||||
JOIN_REQUEST = 5,
|
|
||||||
JOIN_RESPONSE = 6,
|
|
||||||
|
|
||||||
//disconnect from the server
|
|
||||||
DISCONNECT = 7,
|
|
||||||
|
|
||||||
//mass update
|
|
||||||
SYNCHRONIZE = 8,
|
|
||||||
|
|
||||||
//shut down the server
|
|
||||||
SHUTDOWN = 9,
|
|
||||||
|
|
||||||
//Player movement, etc.
|
|
||||||
PLAYER_NEW = 10,
|
|
||||||
PLAYER_DELETE = 11,
|
|
||||||
PLAYER_UPDATE = 12,
|
|
||||||
|
|
||||||
//map data
|
|
||||||
REGION_REQUEST = 13,
|
|
||||||
REGION_CONTENT = 14,
|
|
||||||
};
|
|
||||||
|
|
||||||
//metadata on the packet itself
|
|
||||||
struct Metadata {
|
|
||||||
Type type;
|
|
||||||
IPaddress srcAddress;
|
|
||||||
}meta;
|
|
||||||
|
|
||||||
//information about the server
|
|
||||||
struct ServerInformation {
|
|
||||||
Metadata meta;
|
|
||||||
//TODO: version info
|
|
||||||
char name[PACKET_STRING_SIZE];
|
|
||||||
//TODO: player count
|
|
||||||
//TODO: map format
|
|
||||||
}serverInfo;
|
|
||||||
|
|
||||||
//information about the client
|
|
||||||
struct ClientInformation {
|
|
||||||
Metadata meta;
|
|
||||||
int index;
|
|
||||||
}clientInfo;
|
|
||||||
|
|
||||||
//information about a player
|
|
||||||
struct PlayerInformation {
|
|
||||||
Metadata meta;
|
|
||||||
int clientIndex;
|
|
||||||
int playerIndex;
|
|
||||||
char handle[PACKET_STRING_SIZE];
|
|
||||||
char avatar[PACKET_STRING_SIZE];
|
|
||||||
Vector2 position;
|
|
||||||
Vector2 motion;
|
|
||||||
}playerInfo;
|
|
||||||
|
|
||||||
//map data
|
|
||||||
struct RegionInformation {
|
|
||||||
Metadata meta;
|
|
||||||
int width, height, depth, x, y;
|
|
||||||
Region* region;
|
|
||||||
}regionInfo;
|
|
||||||
|
|
||||||
//defaults
|
|
||||||
NetworkPacket() {
|
|
||||||
meta.type = Type::NONE;
|
|
||||||
meta.srcAddress = {0,0};
|
|
||||||
}
|
|
||||||
};
|
|
||||||
|
|
||||||
#pragma pack(pop)
|
|
||||||
|
|
||||||
#endif
|
|
||||||
@@ -0,0 +1,80 @@
|
|||||||
|
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||||
|
*
|
||||||
|
* This software is provided 'as-is', without any express or implied
|
||||||
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
|
* arising from the use of this software.
|
||||||
|
*
|
||||||
|
* Permission is granted to anyone to use this software for any purpose,
|
||||||
|
* including commercial applications, and to alter it and redistribute it
|
||||||
|
* freely, subject to the following restrictions:
|
||||||
|
*
|
||||||
|
* 1. The origin of this software must not be misrepresented; you must not
|
||||||
|
* claim that you wrote the original software. If you use this software
|
||||||
|
* in a product, an acknowledgment in the product documentation would be
|
||||||
|
* appreciated but is not required.
|
||||||
|
*
|
||||||
|
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||||
|
* misrepresented as being the original software.
|
||||||
|
*
|
||||||
|
* 3. This notice may not be removed or altered from any source
|
||||||
|
* distribution.
|
||||||
|
*/
|
||||||
|
#include "character_packet.hpp"
|
||||||
|
|
||||||
|
#include "serial_utility.hpp"
|
||||||
|
|
||||||
|
void serializeCharacter(void* buffer, CharacterPacket* packet) {
|
||||||
|
serialCopy(&buffer, &packet->type, sizeof(SerialPacketType));
|
||||||
|
|
||||||
|
//identify the character
|
||||||
|
serialCopy(&buffer, &packet->characterIndex, sizeof(int));
|
||||||
|
serialCopy(&buffer, packet->handle, PACKET_STRING_SIZE);
|
||||||
|
serialCopy(&buffer, packet->avatar, PACKET_STRING_SIZE);
|
||||||
|
|
||||||
|
//the owner
|
||||||
|
serialCopy(&buffer, &packet->accountIndex, sizeof(int));
|
||||||
|
|
||||||
|
//location
|
||||||
|
serialCopy(&buffer, &packet->roomIndex, sizeof(int));
|
||||||
|
|
||||||
|
serialCopy(&buffer, &packet->origin.x, sizeof(double));
|
||||||
|
serialCopy(&buffer, &packet->origin.y, sizeof(double));
|
||||||
|
|
||||||
|
serialCopy(&buffer, &packet->motion.x, sizeof(double));
|
||||||
|
serialCopy(&buffer, &packet->motion.y, sizeof(double));
|
||||||
|
|
||||||
|
serialCopy(&buffer, &packet->bounds.x, sizeof(int));
|
||||||
|
serialCopy(&buffer, &packet->bounds.y, sizeof(int));
|
||||||
|
serialCopy(&buffer, &packet->bounds.w, sizeof(int));
|
||||||
|
serialCopy(&buffer, &packet->bounds.h, sizeof(int));
|
||||||
|
|
||||||
|
//gameplay components: equipment, items, buffs, debuffs...
|
||||||
|
}
|
||||||
|
|
||||||
|
void deserializeCharacter(void* buffer, CharacterPacket* packet) {
|
||||||
|
deserialCopy(&buffer, &packet->type, sizeof(SerialPacketType));
|
||||||
|
|
||||||
|
//identify the character
|
||||||
|
deserialCopy(&buffer, &packet->characterIndex, sizeof(int));
|
||||||
|
deserialCopy(&buffer, packet->handle, PACKET_STRING_SIZE);
|
||||||
|
deserialCopy(&buffer, packet->avatar, PACKET_STRING_SIZE);
|
||||||
|
|
||||||
|
//the owner
|
||||||
|
deserialCopy(&buffer, &packet->accountIndex, sizeof(int));
|
||||||
|
|
||||||
|
//location
|
||||||
|
deserialCopy(&buffer, &packet->roomIndex, sizeof(int));
|
||||||
|
|
||||||
|
deserialCopy(&buffer, &packet->origin.x, sizeof(double));
|
||||||
|
deserialCopy(&buffer, &packet->origin.y, sizeof(double));
|
||||||
|
|
||||||
|
deserialCopy(&buffer, &packet->motion.x, sizeof(double));
|
||||||
|
deserialCopy(&buffer, &packet->motion.y, sizeof(double));
|
||||||
|
|
||||||
|
deserialCopy(&buffer, &packet->bounds.x, sizeof(int));
|
||||||
|
deserialCopy(&buffer, &packet->bounds.y, sizeof(int));
|
||||||
|
deserialCopy(&buffer, &packet->bounds.w, sizeof(int));
|
||||||
|
deserialCopy(&buffer, &packet->bounds.h, sizeof(int));
|
||||||
|
|
||||||
|
//gameplay components: equipment, items, buffs, debuffs...
|
||||||
|
}
|
||||||
@@ -0,0 +1,49 @@
|
|||||||
|
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||||
|
*
|
||||||
|
* This software is provided 'as-is', without any express or implied
|
||||||
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
|
* arising from the use of this software.
|
||||||
|
*
|
||||||
|
* Permission is granted to anyone to use this software for any purpose,
|
||||||
|
* including commercial applications, and to alter it and redistribute it
|
||||||
|
* freely, subject to the following restrictions:
|
||||||
|
*
|
||||||
|
* 1. The origin of this software must not be misrepresented; you must not
|
||||||
|
* claim that you wrote the original software. If you use this software
|
||||||
|
* in a product, an acknowledgment in the product documentation would be
|
||||||
|
* appreciated but is not required.
|
||||||
|
*
|
||||||
|
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||||
|
* misrepresented as being the original software.
|
||||||
|
*
|
||||||
|
* 3. This notice may not be removed or altered from any source
|
||||||
|
* distribution.
|
||||||
|
*/
|
||||||
|
#ifndef CHARACTERPACKET_HPP_
|
||||||
|
#define CHARACTERPACKET_HPP_
|
||||||
|
|
||||||
|
#include "serial_packet_base.hpp"
|
||||||
|
|
||||||
|
#include "bounding_box.hpp"
|
||||||
|
#include "vector2.hpp"
|
||||||
|
|
||||||
|
struct CharacterPacket : SerialPacketBase {
|
||||||
|
//identify the character
|
||||||
|
int characterIndex;
|
||||||
|
char handle[PACKET_STRING_SIZE];
|
||||||
|
char avatar[PACKET_STRING_SIZE];
|
||||||
|
|
||||||
|
//the owner
|
||||||
|
int accountIndex;
|
||||||
|
|
||||||
|
//location
|
||||||
|
int roomIndex;
|
||||||
|
Vector2 origin;
|
||||||
|
Vector2 motion;
|
||||||
|
BoundingBox bounds;
|
||||||
|
};
|
||||||
|
|
||||||
|
void serializeCharacter(void* buffer, CharacterPacket* packet);
|
||||||
|
void deserializeCharacter(void* buffer, CharacterPacket* packet);
|
||||||
|
|
||||||
|
#endif
|
||||||
@@ -0,0 +1,40 @@
|
|||||||
|
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||||
|
*
|
||||||
|
* This software is provided 'as-is', without any express or implied
|
||||||
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
|
* arising from the use of this software.
|
||||||
|
*
|
||||||
|
* Permission is granted to anyone to use this software for any purpose,
|
||||||
|
* including commercial applications, and to alter it and redistribute it
|
||||||
|
* freely, subject to the following restrictions:
|
||||||
|
*
|
||||||
|
* 1. The origin of this software must not be misrepresented; you must not
|
||||||
|
* claim that you wrote the original software. If you use this software
|
||||||
|
* in a product, an acknowledgment in the product documentation would be
|
||||||
|
* appreciated but is not required.
|
||||||
|
*
|
||||||
|
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||||
|
* misrepresented as being the original software.
|
||||||
|
*
|
||||||
|
* 3. This notice may not be removed or altered from any source
|
||||||
|
* distribution.
|
||||||
|
*/
|
||||||
|
#include "client_packet.hpp"
|
||||||
|
|
||||||
|
#include "serial_utility.hpp"
|
||||||
|
|
||||||
|
void serializeClient(void* buffer, ClientPacket* packet) {
|
||||||
|
serialCopy(&buffer, &packet->type, sizeof(SerialPacketType));
|
||||||
|
|
||||||
|
serialCopy(&buffer, &packet->clientIndex, sizeof(int));
|
||||||
|
serialCopy(&buffer, &packet->accountIndex, sizeof(int));
|
||||||
|
serialCopy(&buffer, packet->username, PACKET_STRING_SIZE);
|
||||||
|
}
|
||||||
|
|
||||||
|
void deserializeClient(void* buffer, ClientPacket* packet) {
|
||||||
|
deserialCopy(&buffer, &packet->type, sizeof(SerialPacketType));
|
||||||
|
|
||||||
|
deserialCopy(&buffer, &packet->clientIndex, sizeof(int));
|
||||||
|
deserialCopy(&buffer, &packet->accountIndex, sizeof(int));
|
||||||
|
deserialCopy(&buffer, packet->username, PACKET_STRING_SIZE);
|
||||||
|
}
|
||||||
@@ -0,0 +1,37 @@
|
|||||||
|
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||||
|
*
|
||||||
|
* This software is provided 'as-is', without any express or implied
|
||||||
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
|
* arising from the use of this software.
|
||||||
|
*
|
||||||
|
* Permission is granted to anyone to use this software for any purpose,
|
||||||
|
* including commercial applications, and to alter it and redistribute it
|
||||||
|
* freely, subject to the following restrictions:
|
||||||
|
*
|
||||||
|
* 1. The origin of this software must not be misrepresented; you must not
|
||||||
|
* claim that you wrote the original software. If you use this software
|
||||||
|
* in a product, an acknowledgment in the product documentation would be
|
||||||
|
* appreciated but is not required.
|
||||||
|
*
|
||||||
|
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||||
|
* misrepresented as being the original software.
|
||||||
|
*
|
||||||
|
* 3. This notice may not be removed or altered from any source
|
||||||
|
* distribution.
|
||||||
|
*/
|
||||||
|
#ifndef CLIENTPACKET_HPP_
|
||||||
|
#define CLIENTPACKET_HPP_
|
||||||
|
|
||||||
|
#include "serial_packet_base.hpp"
|
||||||
|
|
||||||
|
struct ClientPacket : SerialPacketBase {
|
||||||
|
int clientIndex;
|
||||||
|
int accountIndex;
|
||||||
|
char username[PACKET_STRING_SIZE];
|
||||||
|
//TODO: (3) password, auth token
|
||||||
|
};
|
||||||
|
|
||||||
|
void serializeClient(void* buffer, ClientPacket* packet);
|
||||||
|
void deserializeClient(void* buffer, ClientPacket* packet);
|
||||||
|
|
||||||
|
#endif
|
||||||
@@ -0,0 +1,32 @@
|
|||||||
|
#config
|
||||||
|
INCLUDES+=. .. ../../gameplay ../../map ../../utilities
|
||||||
|
LIBS+=
|
||||||
|
CXXFLAGS+=-std=c++11 $(addprefix -I,$(INCLUDES))
|
||||||
|
|
||||||
|
#source
|
||||||
|
CXXSRC=$(wildcard *.cpp)
|
||||||
|
|
||||||
|
#objects
|
||||||
|
OBJDIR=obj
|
||||||
|
OBJ+=$(addprefix $(OBJDIR)/,$(CXXSRC:.cpp=.o))
|
||||||
|
|
||||||
|
#output
|
||||||
|
OUTDIR=../../..
|
||||||
|
OUT=$(addprefix $(OUTDIR)/,libcommon.a)
|
||||||
|
|
||||||
|
#targets
|
||||||
|
all: $(OBJ) $(OUT)
|
||||||
|
ar -crs $(OUT) $(OBJ)
|
||||||
|
|
||||||
|
$(OBJ): | $(OBJDIR)
|
||||||
|
|
||||||
|
$(OUT): | $(OUTDIR)
|
||||||
|
|
||||||
|
$(OBJDIR):
|
||||||
|
mkdir $(OBJDIR)
|
||||||
|
|
||||||
|
$(OUTDIR):
|
||||||
|
mkdir $(OUTDIR)
|
||||||
|
|
||||||
|
$(OBJDIR)/%.o: %.cpp
|
||||||
|
$(CXX) $(CXXFLAGS) -c -o $@ $<
|
||||||
@@ -0,0 +1,70 @@
|
|||||||
|
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||||
|
*
|
||||||
|
* This software is provided 'as-is', without any express or implied
|
||||||
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
|
* arising from the use of this software.
|
||||||
|
*
|
||||||
|
* Permission is granted to anyone to use this software for any purpose,
|
||||||
|
* including commercial applications, and to alter it and redistribute it
|
||||||
|
* freely, subject to the following restrictions:
|
||||||
|
*
|
||||||
|
* 1. The origin of this software must not be misrepresented; you must not
|
||||||
|
* claim that you wrote the original software. If you use this software
|
||||||
|
* in a product, an acknowledgment in the product documentation would be
|
||||||
|
* appreciated but is not required.
|
||||||
|
*
|
||||||
|
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||||
|
* misrepresented as being the original software.
|
||||||
|
*
|
||||||
|
* 3. This notice may not be removed or altered from any source
|
||||||
|
* distribution.
|
||||||
|
*/
|
||||||
|
#include "monster_packet.hpp"
|
||||||
|
|
||||||
|
#include "serial_utility.hpp"
|
||||||
|
|
||||||
|
void serializeMonster(void* buffer, MonsterPacket* packet) {
|
||||||
|
serialCopy(&buffer, &packet->type, sizeof(SerialPacketType));
|
||||||
|
|
||||||
|
//identify the monster
|
||||||
|
serialCopy(&buffer, &packet->monsterIndex, sizeof(int));
|
||||||
|
serialCopy(&buffer, packet->handle, PACKET_STRING_SIZE);
|
||||||
|
serialCopy(&buffer, packet->avatar, PACKET_STRING_SIZE);
|
||||||
|
|
||||||
|
//bounds
|
||||||
|
serialCopy(&buffer, &packet->bounds.x, sizeof(int));
|
||||||
|
serialCopy(&buffer, &packet->bounds.y, sizeof(int));
|
||||||
|
serialCopy(&buffer, &packet->bounds.w, sizeof(int));
|
||||||
|
serialCopy(&buffer, &packet->bounds.h, sizeof(int));
|
||||||
|
|
||||||
|
|
||||||
|
//location
|
||||||
|
serialCopy(&buffer, &packet->roomIndex, sizeof(int));
|
||||||
|
serialCopy(&buffer, &packet->origin.x, sizeof(double));
|
||||||
|
serialCopy(&buffer, &packet->origin.y, sizeof(double));
|
||||||
|
serialCopy(&buffer, &packet->motion.x, sizeof(double));
|
||||||
|
serialCopy(&buffer, &packet->motion.y, sizeof(double));
|
||||||
|
}
|
||||||
|
|
||||||
|
void deserializeMonster(void* buffer, MonsterPacket* packet) {
|
||||||
|
deserialCopy(&buffer, &packet->type, sizeof(SerialPacketType));
|
||||||
|
|
||||||
|
//identify the monster
|
||||||
|
deserialCopy(&buffer, &packet->monsterIndex, sizeof(int));
|
||||||
|
deserialCopy(&buffer, packet->handle, PACKET_STRING_SIZE);
|
||||||
|
deserialCopy(&buffer, packet->avatar, PACKET_STRING_SIZE);
|
||||||
|
|
||||||
|
//bounds
|
||||||
|
deserialCopy(&buffer, &packet->bounds.x, sizeof(int));
|
||||||
|
deserialCopy(&buffer, &packet->bounds.y, sizeof(int));
|
||||||
|
deserialCopy(&buffer, &packet->bounds.w, sizeof(int));
|
||||||
|
deserialCopy(&buffer, &packet->bounds.h, sizeof(int));
|
||||||
|
|
||||||
|
|
||||||
|
//location
|
||||||
|
deserialCopy(&buffer, &packet->roomIndex, sizeof(int));
|
||||||
|
deserialCopy(&buffer, &packet->origin.x, sizeof(double));
|
||||||
|
deserialCopy(&buffer, &packet->origin.y, sizeof(double));
|
||||||
|
deserialCopy(&buffer, &packet->motion.x, sizeof(double));
|
||||||
|
deserialCopy(&buffer, &packet->motion.y, sizeof(double));
|
||||||
|
}
|
||||||
@@ -0,0 +1,46 @@
|
|||||||
|
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||||
|
*
|
||||||
|
* This software is provided 'as-is', without any express or implied
|
||||||
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
|
* arising from the use of this software.
|
||||||
|
*
|
||||||
|
* Permission is granted to anyone to use this software for any purpose,
|
||||||
|
* including commercial applications, and to alter it and redistribute it
|
||||||
|
* freely, subject to the following restrictions:
|
||||||
|
*
|
||||||
|
* 1. The origin of this software must not be misrepresented; you must not
|
||||||
|
* claim that you wrote the original software. If you use this software
|
||||||
|
* in a product, an acknowledgment in the product documentation would be
|
||||||
|
* appreciated but is not required.
|
||||||
|
*
|
||||||
|
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||||
|
* misrepresented as being the original software.
|
||||||
|
*
|
||||||
|
* 3. This notice may not be removed or altered from any source
|
||||||
|
* distribution.
|
||||||
|
*/
|
||||||
|
#ifndef MONSTERPACKET_HPP_
|
||||||
|
#define MONSTERPACKET_HPP_
|
||||||
|
|
||||||
|
#include "serial_packet_base.hpp"
|
||||||
|
|
||||||
|
#include "bounding_box.hpp"
|
||||||
|
#include "vector2.hpp"
|
||||||
|
|
||||||
|
struct MonsterPacket : SerialPacketBase {
|
||||||
|
//identify the monster
|
||||||
|
int monsterIndex;
|
||||||
|
char handle[PACKET_STRING_SIZE];
|
||||||
|
char avatar[PACKET_STRING_SIZE];
|
||||||
|
BoundingBox bounds;
|
||||||
|
|
||||||
|
//location
|
||||||
|
int roomIndex;
|
||||||
|
Vector2 origin;
|
||||||
|
Vector2 motion;
|
||||||
|
};
|
||||||
|
|
||||||
|
void serializeMonster(void* buffer, MonsterPacket* packet);
|
||||||
|
void deserializeMonster(void* buffer, MonsterPacket* packet);
|
||||||
|
|
||||||
|
#endif
|
||||||
@@ -0,0 +1,79 @@
|
|||||||
|
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||||
|
*
|
||||||
|
* This software is provided 'as-is', without any express or implied
|
||||||
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
|
* arising from the use of this software.
|
||||||
|
*
|
||||||
|
* Permission is granted to anyone to use this software for any purpose,
|
||||||
|
* including commercial applications, and to alter it and redistribute it
|
||||||
|
* freely, subject to the following restrictions:
|
||||||
|
*
|
||||||
|
* 1. The origin of this software must not be misrepresented; you must not
|
||||||
|
* claim that you wrote the original software. If you use this software
|
||||||
|
* in a product, an acknowledgment in the product documentation would be
|
||||||
|
* appreciated but is not required.
|
||||||
|
*
|
||||||
|
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||||
|
* misrepresented as being the original software.
|
||||||
|
*
|
||||||
|
* 3. This notice may not be removed or altered from any source
|
||||||
|
* distribution.
|
||||||
|
*/
|
||||||
|
#include "region_packet.hpp"
|
||||||
|
|
||||||
|
#include "serial_utility.hpp"
|
||||||
|
|
||||||
|
void serializeRegion(void* buffer, RegionPacket* packet) {
|
||||||
|
serialCopy(&buffer, &packet->type, sizeof(SerialPacketType));
|
||||||
|
|
||||||
|
//format
|
||||||
|
serialCopy(&buffer, &packet->roomIndex, sizeof(int));
|
||||||
|
serialCopy(&buffer, &packet->x, sizeof(int));
|
||||||
|
serialCopy(&buffer, &packet->y, sizeof(int));
|
||||||
|
|
||||||
|
if (packet->type != SerialPacketType::REGION_CONTENT) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
//tiles
|
||||||
|
for (int i = 0; i < REGION_WIDTH; i++) {
|
||||||
|
for (int j = 0; j < REGION_HEIGHT; j++) {
|
||||||
|
for (int k = 0; k < REGION_DEPTH; k++) {
|
||||||
|
*reinterpret_cast<Region::type_t*>(buffer) = packet->region->GetTile(i, j, k);
|
||||||
|
buffer = reinterpret_cast<char*>(buffer) + sizeof(Region::type_t);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
//solids
|
||||||
|
serialCopy(&buffer, packet->region->GetSolidBitset(), REGION_SOLID_FOOTPRINT);
|
||||||
|
}
|
||||||
|
|
||||||
|
void deserializeRegion(void* buffer, RegionPacket* packet) {
|
||||||
|
deserialCopy(&buffer, &packet->type, sizeof(SerialPacketType));
|
||||||
|
|
||||||
|
//format
|
||||||
|
deserialCopy(&buffer, &packet->roomIndex, sizeof(int));
|
||||||
|
deserialCopy(&buffer, &packet->x, sizeof(int));
|
||||||
|
deserialCopy(&buffer, &packet->y, sizeof(int));
|
||||||
|
|
||||||
|
if (packet->type != SerialPacketType::REGION_CONTENT) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
//an object to work on
|
||||||
|
packet->region = new Region(packet->x, packet->y);
|
||||||
|
|
||||||
|
//tiles
|
||||||
|
for (int i = 0; i < REGION_WIDTH; i++) {
|
||||||
|
for (int j = 0; j < REGION_HEIGHT; j++) {
|
||||||
|
for (int k = 0; k < REGION_DEPTH; k++) {
|
||||||
|
packet->region->SetTile(i, j, k, *reinterpret_cast<Region::type_t*>(buffer));
|
||||||
|
buffer = reinterpret_cast<char*>(buffer) + sizeof(Region::type_t);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
//solids
|
||||||
|
deserialCopy(&buffer, packet->region->GetSolidBitset(), REGION_SOLID_FOOTPRINT);
|
||||||
|
}
|
||||||
@@ -1,4 +1,4 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2014
|
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
@@ -19,38 +19,30 @@
|
|||||||
* 3. This notice may not be removed or altered from any source
|
* 3. This notice may not be removed or altered from any source
|
||||||
* distribution.
|
* distribution.
|
||||||
*/
|
*/
|
||||||
#ifndef MAPGENERATOR_HPP_
|
#ifndef REGIONPACKET_HPP_
|
||||||
#define MAPGENERATOR_HPP_
|
#define REGIONPACKET_HPP_
|
||||||
|
|
||||||
|
#include "serial_packet_base.hpp"
|
||||||
|
|
||||||
#include "region.hpp"
|
#include "region.hpp"
|
||||||
|
|
||||||
#include "lua/lua.hpp"
|
#include <cmath>
|
||||||
|
|
||||||
class BlankGenerator {
|
//define the memory footprint for the region's members
|
||||||
public:
|
constexpr int REGION_TILE_FOOTPRINT = sizeof(Region::type_t) * REGION_WIDTH * REGION_HEIGHT * REGION_DEPTH;
|
||||||
void Create(Region** const, int width, int height, int depth, int x, int y);
|
constexpr int REGION_SOLID_FOOTPRINT = ceil(REGION_WIDTH * REGION_HEIGHT / 8.0);
|
||||||
void Unload(Region* const);
|
constexpr int REGION_METADATA_FOOTPRINT = sizeof(int) * 3;
|
||||||
private:
|
|
||||||
//
|
|
||||||
};
|
|
||||||
/*
|
|
||||||
class PerlinGenerator {
|
|
||||||
public:
|
|
||||||
void Create(Region** const, int width, int height, int depth, int x, int y);
|
|
||||||
void Unload(Region* const);
|
|
||||||
private:
|
|
||||||
//
|
|
||||||
};
|
|
||||||
*/
|
|
||||||
class LuaGenerator {
|
|
||||||
public:
|
|
||||||
void Create(Region** const, int width, int height, int depth, int x, int y);
|
|
||||||
void Unload(Region* const);
|
|
||||||
|
|
||||||
lua_State* SetLuaState(lua_State* L) { return state = L; }
|
struct RegionPacket : SerialPacketBase {
|
||||||
lua_State* GetLuaState() { return state; }
|
//location/identify the region
|
||||||
private:
|
int roomIndex;
|
||||||
lua_State* state = nullptr;
|
int x, y;
|
||||||
|
|
||||||
|
//the data
|
||||||
|
Region* region;
|
||||||
};
|
};
|
||||||
|
|
||||||
#endif
|
void serializeRegion(void* buffer, RegionPacket* packet);
|
||||||
|
void deserializeRegion(void* buffer, RegionPacket* packet);
|
||||||
|
|
||||||
|
#endif
|
||||||
@@ -0,0 +1,24 @@
|
|||||||
|
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||||
|
*
|
||||||
|
* This software is provided 'as-is', without any express or implied
|
||||||
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
|
* arising from the use of this software.
|
||||||
|
*
|
||||||
|
* Permission is granted to anyone to use this software for any purpose,
|
||||||
|
* including commercial applications, and to alter it and redistribute it
|
||||||
|
* freely, subject to the following restrictions:
|
||||||
|
*
|
||||||
|
* 1. The origin of this software must not be misrepresented; you must not
|
||||||
|
* claim that you wrote the original software. If you use this software
|
||||||
|
* in a product, an acknowledgment in the product documentation would be
|
||||||
|
* appreciated but is not required.
|
||||||
|
*
|
||||||
|
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||||
|
* misrepresented as being the original software.
|
||||||
|
*
|
||||||
|
* 3. This notice may not be removed or altered from any source
|
||||||
|
* distribution.
|
||||||
|
*/
|
||||||
|
#include "serial_packet_base.hpp"
|
||||||
|
|
||||||
|
//sanity check
|
||||||
@@ -1,4 +1,4 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2014
|
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
@@ -19,19 +19,21 @@
|
|||||||
* 3. This notice may not be removed or altered from any source
|
* 3. This notice may not be removed or altered from any source
|
||||||
* distribution.
|
* distribution.
|
||||||
*/
|
*/
|
||||||
#ifndef SERIAL_HPP_
|
#ifndef SERIALPACKETBASE_HPP_
|
||||||
#define SERIAL_HPP_
|
#define SERIALPACKETBASE_HPP_
|
||||||
|
|
||||||
#include "network_packet.hpp"
|
#include "serial_packet_type.hpp"
|
||||||
|
|
||||||
/* Sending regions are the largest type of packet
|
#include "SDL_net.h"
|
||||||
* content: width * height * depth * sizoeof(type)
|
|
||||||
* map format: sizeof(int) * 5
|
|
||||||
* metadata: sizeof(metadata)
|
|
||||||
*/
|
|
||||||
#define PACKET_BUFFER_SIZE REGION_WIDTH * REGION_HEIGHT * REGION_DEPTH * sizeof(Region::type_t) + sizeof(int) * 5 + sizeof(NetworkPacket::Metadata)
|
|
||||||
|
|
||||||
void serialize(NetworkPacket* const, void*);
|
constexpr int PACKET_STRING_SIZE = 100;
|
||||||
void deserialize(NetworkPacket* const, void*);
|
|
||||||
|
struct SerialPacketBase {
|
||||||
|
//members
|
||||||
|
SerialPacketType type;
|
||||||
|
IPaddress srcAddress;
|
||||||
|
|
||||||
|
virtual ~SerialPacketBase() {};
|
||||||
|
};
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
@@ -0,0 +1,42 @@
|
|||||||
|
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||||
|
*
|
||||||
|
* This software is provided 'as-is', without any express or implied
|
||||||
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
|
* arising from the use of this software.
|
||||||
|
*
|
||||||
|
* Permission is granted to anyone to use this software for any purpose,
|
||||||
|
* including commercial applications, and to alter it and redistribute it
|
||||||
|
* freely, subject to the following restrictions:
|
||||||
|
*
|
||||||
|
* 1. The origin of this software must not be misrepresented; you must not
|
||||||
|
* claim that you wrote the original software. If you use this software
|
||||||
|
* in a product, an acknowledgment in the product documentation would be
|
||||||
|
* appreciated but is not required.
|
||||||
|
*
|
||||||
|
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||||
|
* misrepresented as being the original software.
|
||||||
|
*
|
||||||
|
* 3. This notice may not be removed or altered from any source
|
||||||
|
* distribution.
|
||||||
|
*/
|
||||||
|
#include "server_packet.hpp"
|
||||||
|
|
||||||
|
#include "serial_utility.hpp"
|
||||||
|
|
||||||
|
void serializeServer(void* buffer, ServerPacket* packet) {
|
||||||
|
serialCopy(&buffer, &packet->type, sizeof(SerialPacketType));
|
||||||
|
|
||||||
|
//identify the server
|
||||||
|
serialCopy(&buffer, packet->name, PACKET_STRING_SIZE);
|
||||||
|
serialCopy(&buffer, &packet->playerCount, sizeof(int));
|
||||||
|
serialCopy(&buffer, &packet->version, sizeof(int));
|
||||||
|
}
|
||||||
|
|
||||||
|
void deserializeServer(void* buffer, ServerPacket* packet) {
|
||||||
|
deserialCopy(&buffer, &packet->type, sizeof(SerialPacketType));
|
||||||
|
|
||||||
|
//identify the server
|
||||||
|
deserialCopy(&buffer, packet->name, PACKET_STRING_SIZE);
|
||||||
|
deserialCopy(&buffer, &packet->playerCount, sizeof(int));
|
||||||
|
deserialCopy(&buffer, &packet->version, sizeof(int));
|
||||||
|
}
|
||||||
@@ -0,0 +1,37 @@
|
|||||||
|
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||||
|
*
|
||||||
|
* This software is provided 'as-is', without any express or implied
|
||||||
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
|
* arising from the use of this software.
|
||||||
|
*
|
||||||
|
* Permission is granted to anyone to use this software for any purpose,
|
||||||
|
* including commercial applications, and to alter it and redistribute it
|
||||||
|
* freely, subject to the following restrictions:
|
||||||
|
*
|
||||||
|
* 1. The origin of this software must not be misrepresented; you must not
|
||||||
|
* claim that you wrote the original software. If you use this software
|
||||||
|
* in a product, an acknowledgment in the product documentation would be
|
||||||
|
* appreciated but is not required.
|
||||||
|
*
|
||||||
|
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||||
|
* misrepresented as being the original software.
|
||||||
|
*
|
||||||
|
* 3. This notice may not be removed or altered from any source
|
||||||
|
* distribution.
|
||||||
|
*/
|
||||||
|
#ifndef SERVERPACKET_HPP_
|
||||||
|
#define SERVERPACKET_HPP_
|
||||||
|
|
||||||
|
#include "serial_packet_base.hpp"
|
||||||
|
|
||||||
|
struct ServerPacket : SerialPacketBase {
|
||||||
|
//identify the server
|
||||||
|
char name[PACKET_STRING_SIZE];
|
||||||
|
int playerCount;
|
||||||
|
int version;
|
||||||
|
};
|
||||||
|
|
||||||
|
void serializeServer(void* buffer, ServerPacket* packet);
|
||||||
|
void deserializeServer(void* buffer, ServerPacket* packet);
|
||||||
|
|
||||||
|
#endif
|
||||||
@@ -0,0 +1,52 @@
|
|||||||
|
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||||
|
*
|
||||||
|
* This software is provided 'as-is', without any express or implied
|
||||||
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
|
* arising from the use of this software.
|
||||||
|
*
|
||||||
|
* Permission is granted to anyone to use this software for any purpose,
|
||||||
|
* including commercial applications, and to alter it and redistribute it
|
||||||
|
* freely, subject to the following restrictions:
|
||||||
|
*
|
||||||
|
* 1. The origin of this software must not be misrepresented; you must not
|
||||||
|
* claim that you wrote the original software. If you use this software
|
||||||
|
* in a product, an acknowledgment in the product documentation would be
|
||||||
|
* appreciated but is not required.
|
||||||
|
*
|
||||||
|
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||||
|
* misrepresented as being the original software.
|
||||||
|
*
|
||||||
|
* 3. This notice may not be removed or altered from any source
|
||||||
|
* distribution.
|
||||||
|
*/
|
||||||
|
#include "text_packet.hpp"
|
||||||
|
|
||||||
|
#include "serial_utility.hpp"
|
||||||
|
|
||||||
|
void serializeText(void* buffer, TextPacket* packet) {
|
||||||
|
serialCopy(&buffer, &packet->type, sizeof(SerialPacketType));
|
||||||
|
|
||||||
|
//content
|
||||||
|
serialCopy(&buffer, packet->name, PACKET_STRING_SIZE);
|
||||||
|
serialCopy(&buffer, packet->text, PACKET_STRING_SIZE);
|
||||||
|
|
||||||
|
//location
|
||||||
|
serialCopy(&buffer, &packet->roomIndex, sizeof(int));
|
||||||
|
serialCopy(&buffer, &packet->origin.x, sizeof(double));
|
||||||
|
serialCopy(&buffer, &packet->origin.y, sizeof(double));
|
||||||
|
serialCopy(&buffer, &packet->range, sizeof(int));
|
||||||
|
}
|
||||||
|
|
||||||
|
void deserializeText(void* buffer, TextPacket* packet) {
|
||||||
|
deserialCopy(&buffer, &packet->type, sizeof(SerialPacketType));
|
||||||
|
|
||||||
|
//content
|
||||||
|
deserialCopy(&buffer, packet->name, PACKET_STRING_SIZE);
|
||||||
|
deserialCopy(&buffer, packet->text, PACKET_STRING_SIZE);
|
||||||
|
|
||||||
|
//location
|
||||||
|
deserialCopy(&buffer, &packet->roomIndex, sizeof(int));
|
||||||
|
deserialCopy(&buffer, &packet->origin.x, sizeof(double));
|
||||||
|
deserialCopy(&buffer, &packet->origin.y, sizeof(double));
|
||||||
|
deserialCopy(&buffer, &packet->range, sizeof(int));
|
||||||
|
}
|
||||||
@@ -0,0 +1,40 @@
|
|||||||
|
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||||
|
*
|
||||||
|
* This software is provided 'as-is', without any express or implied
|
||||||
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
|
* arising from the use of this software.
|
||||||
|
*
|
||||||
|
* Permission is granted to anyone to use this software for any purpose,
|
||||||
|
* including commercial applications, and to alter it and redistribute it
|
||||||
|
* freely, subject to the following restrictions:
|
||||||
|
*
|
||||||
|
* 1. The origin of this software must not be misrepresented; you must not
|
||||||
|
* claim that you wrote the original software. If you use this software
|
||||||
|
* in a product, an acknowledgment in the product documentation would be
|
||||||
|
* appreciated but is not required.
|
||||||
|
*
|
||||||
|
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||||
|
* misrepresented as being the original software.
|
||||||
|
*
|
||||||
|
* 3. This notice may not be removed or altered from any source
|
||||||
|
* distribution.
|
||||||
|
*/
|
||||||
|
#ifndef TEXTPACKET_HPP_
|
||||||
|
#define TEXTPACKET_HPP_
|
||||||
|
|
||||||
|
#include "serial_packet_base.hpp"
|
||||||
|
|
||||||
|
#include "vector2.hpp"
|
||||||
|
|
||||||
|
struct TextPacket : SerialPacketBase {
|
||||||
|
char name[PACKET_STRING_SIZE];
|
||||||
|
char text[PACKET_STRING_SIZE];
|
||||||
|
int roomIndex;
|
||||||
|
Vector2 origin;
|
||||||
|
int range;
|
||||||
|
};
|
||||||
|
|
||||||
|
void serializeText(void* buffer, TextPacket* packet);
|
||||||
|
void deserializeText(void* buffer, TextPacket* packet);
|
||||||
|
|
||||||
|
#endif
|
||||||
@@ -1,299 +0,0 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2014
|
|
||||||
*
|
|
||||||
* This software is provided 'as-is', without any express or implied
|
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
|
||||||
* arising from the use of this software.
|
|
||||||
*
|
|
||||||
* Permission is granted to anyone to use this software for any purpose,
|
|
||||||
* including commercial applications, and to alter it and redistribute it
|
|
||||||
* freely, subject to the following restrictions:
|
|
||||||
*
|
|
||||||
* 1. The origin of this software must not be misrepresented; you must not
|
|
||||||
* claim that you wrote the original software. If you use this software
|
|
||||||
* in a product, an acknowledgment in the product documentation would be
|
|
||||||
* appreciated but is not required.
|
|
||||||
*
|
|
||||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
|
||||||
* misrepresented as being the original software.
|
|
||||||
*
|
|
||||||
* 3. This notice may not be removed or altered from any source
|
|
||||||
* distribution.
|
|
||||||
*/
|
|
||||||
#include "serial.hpp"
|
|
||||||
|
|
||||||
#include "map_generator.hpp"
|
|
||||||
|
|
||||||
#include <cstring>
|
|
||||||
|
|
||||||
//-------------------------
|
|
||||||
//internal serialization functions
|
|
||||||
//-------------------------
|
|
||||||
|
|
||||||
void serializeType(NetworkPacket* packet, char* buffer) {
|
|
||||||
memcpy(buffer, &packet->meta.type, sizeof(NetworkPacket::Type));
|
|
||||||
}
|
|
||||||
|
|
||||||
void serializeServer(NetworkPacket* packet, char* buffer) {
|
|
||||||
memcpy(buffer, &packet->meta.type, sizeof(NetworkPacket::Type));
|
|
||||||
buffer += sizeof(NetworkPacket::Type);
|
|
||||||
memcpy(buffer, packet->serverInfo.name, PACKET_STRING_SIZE);
|
|
||||||
}
|
|
||||||
|
|
||||||
void serializeClient(NetworkPacket* packet, char* buffer) {
|
|
||||||
memcpy(buffer, &packet->meta.type, sizeof(NetworkPacket::Type));
|
|
||||||
buffer += sizeof(NetworkPacket::Type);
|
|
||||||
memcpy(buffer, &packet->clientInfo.index, sizeof(int));
|
|
||||||
}
|
|
||||||
|
|
||||||
void serializePlayer(NetworkPacket* packet, char* buffer) {
|
|
||||||
memcpy(buffer, &packet->meta.type, sizeof(NetworkPacket::Type));
|
|
||||||
buffer += sizeof(NetworkPacket::Type);
|
|
||||||
|
|
||||||
//indexes
|
|
||||||
memcpy(buffer, &packet->playerInfo.clientIndex, sizeof(int));
|
|
||||||
buffer += sizeof(int);
|
|
||||||
memcpy(buffer, &packet->playerInfo.playerIndex, sizeof(int));
|
|
||||||
buffer += sizeof(int);
|
|
||||||
|
|
||||||
//text
|
|
||||||
memcpy(buffer, packet->playerInfo.handle, PACKET_STRING_SIZE);
|
|
||||||
buffer += PACKET_STRING_SIZE;
|
|
||||||
memcpy(buffer, packet->playerInfo.avatar, PACKET_STRING_SIZE);
|
|
||||||
buffer += PACKET_STRING_SIZE;
|
|
||||||
|
|
||||||
//vectors
|
|
||||||
memcpy(buffer, &packet->playerInfo.position.x, sizeof(double));
|
|
||||||
buffer += sizeof(double);
|
|
||||||
memcpy(buffer, &packet->playerInfo.position.y, sizeof(double));
|
|
||||||
buffer += sizeof(double);
|
|
||||||
memcpy(buffer, &packet->playerInfo.motion.x, sizeof(double));
|
|
||||||
buffer += sizeof(double);
|
|
||||||
memcpy(buffer, &packet->playerInfo.motion.y, sizeof(double));
|
|
||||||
}
|
|
||||||
|
|
||||||
void serializeRegionFormat(NetworkPacket* packet, char* buffer) {
|
|
||||||
memcpy(buffer, &packet->meta.type, sizeof(NetworkPacket::Type));
|
|
||||||
buffer += sizeof(NetworkPacket::Type);
|
|
||||||
|
|
||||||
//size
|
|
||||||
memcpy(buffer, &packet->regionInfo.width, sizeof(int));
|
|
||||||
buffer += sizeof(int);
|
|
||||||
memcpy(buffer, &packet->regionInfo.height, sizeof(int));
|
|
||||||
buffer += sizeof(int);
|
|
||||||
memcpy(buffer, &packet->regionInfo.depth, sizeof(int));
|
|
||||||
buffer += sizeof(int);
|
|
||||||
|
|
||||||
//x & y
|
|
||||||
memcpy(buffer, &packet->regionInfo.x, sizeof(int));
|
|
||||||
buffer += sizeof(int);
|
|
||||||
memcpy(buffer, &packet->regionInfo.y, sizeof(int));
|
|
||||||
}
|
|
||||||
|
|
||||||
void serializeRegionContent(NetworkPacket* packet, char* buffer) {
|
|
||||||
//format
|
|
||||||
memcpy(buffer, &packet->meta.type, sizeof(NetworkPacket::Type));
|
|
||||||
buffer += sizeof(NetworkPacket::Type);
|
|
||||||
|
|
||||||
//size
|
|
||||||
*reinterpret_cast<int*>(buffer) = packet->regionInfo.region->GetWidth();
|
|
||||||
buffer += sizeof(int);
|
|
||||||
*reinterpret_cast<int*>(buffer) = packet->regionInfo.region->GetHeight();
|
|
||||||
buffer += sizeof(int);
|
|
||||||
*reinterpret_cast<int*>(buffer) = packet->regionInfo.region->GetDepth();
|
|
||||||
buffer += sizeof(int);
|
|
||||||
|
|
||||||
//x & y
|
|
||||||
*reinterpret_cast<int*>(buffer) = packet->regionInfo.region->GetX();
|
|
||||||
buffer += sizeof(int);
|
|
||||||
*reinterpret_cast<int*>(buffer) = packet->regionInfo.region->GetY();
|
|
||||||
buffer += sizeof(int);
|
|
||||||
|
|
||||||
//content
|
|
||||||
for (register int i = 0; i < packet->regionInfo.region->GetWidth(); i++) {
|
|
||||||
for (register int j = 0; j < packet->regionInfo.region->GetHeight(); j++) {
|
|
||||||
for (register int k = 0; k < packet->regionInfo.region->GetDepth(); k++) {
|
|
||||||
*reinterpret_cast<Region::type_t*>(buffer) = packet->regionInfo.region->GetTile(i, j, k);
|
|
||||||
buffer += sizeof(Region::type_t);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
//-------------------------
|
|
||||||
//internal deserialization functions
|
|
||||||
//-------------------------
|
|
||||||
|
|
||||||
void deserializeType(NetworkPacket* packet, char* buffer) {
|
|
||||||
memcpy(&packet->meta.type, buffer, sizeof(NetworkPacket::Type));
|
|
||||||
}
|
|
||||||
|
|
||||||
void deserializeServer(NetworkPacket* packet, char* buffer) {
|
|
||||||
memcpy(&packet->meta.type, buffer, sizeof(NetworkPacket::Type));
|
|
||||||
buffer += sizeof(NetworkPacket::Type);
|
|
||||||
memcpy(packet->serverInfo.name, buffer, PACKET_STRING_SIZE);
|
|
||||||
}
|
|
||||||
|
|
||||||
void deserializeClient(NetworkPacket* packet, char* buffer) {
|
|
||||||
memcpy(&packet->meta.type, buffer, sizeof(NetworkPacket::Type));
|
|
||||||
buffer += sizeof(NetworkPacket::Type);
|
|
||||||
memcpy(&packet->clientInfo.index, buffer, sizeof(int));
|
|
||||||
}
|
|
||||||
|
|
||||||
void deserializePlayer(NetworkPacket* packet, char* buffer) {
|
|
||||||
memcpy(&packet->meta.type, buffer, sizeof(NetworkPacket::Type));
|
|
||||||
buffer += sizeof(NetworkPacket::Type);
|
|
||||||
|
|
||||||
//indexes
|
|
||||||
memcpy(&packet->playerInfo.clientIndex, buffer, sizeof(int));
|
|
||||||
buffer += sizeof(int);
|
|
||||||
memcpy(&packet->playerInfo.playerIndex, buffer, sizeof(int));
|
|
||||||
buffer += sizeof(int);
|
|
||||||
|
|
||||||
//text
|
|
||||||
memcpy(packet->playerInfo.handle, buffer, PACKET_STRING_SIZE);
|
|
||||||
buffer += PACKET_STRING_SIZE;
|
|
||||||
memcpy(packet->playerInfo.avatar, buffer, PACKET_STRING_SIZE);
|
|
||||||
buffer += PACKET_STRING_SIZE;
|
|
||||||
|
|
||||||
//vectors
|
|
||||||
memcpy(&packet->playerInfo.position.x, buffer, sizeof(double));
|
|
||||||
buffer += sizeof(double);
|
|
||||||
memcpy(&packet->playerInfo.position.y, buffer, sizeof(double));
|
|
||||||
buffer += sizeof(double);
|
|
||||||
memcpy(&packet->playerInfo.motion.x, buffer, sizeof(double));
|
|
||||||
buffer += sizeof(double);
|
|
||||||
memcpy(&packet->playerInfo.motion.y, buffer, sizeof(double));
|
|
||||||
}
|
|
||||||
|
|
||||||
void deserializeRegionFormat(NetworkPacket* packet, char* buffer) {
|
|
||||||
memcpy(&packet->meta.type, buffer, sizeof(NetworkPacket::Type));
|
|
||||||
buffer += sizeof(NetworkPacket::Type);
|
|
||||||
|
|
||||||
//size
|
|
||||||
memcpy(&packet->regionInfo.width, buffer, sizeof(int));
|
|
||||||
buffer += sizeof(int);
|
|
||||||
memcpy(&packet->regionInfo.height, buffer, sizeof(int));
|
|
||||||
buffer += sizeof(int);
|
|
||||||
memcpy(&packet->regionInfo.depth, buffer, sizeof(int));
|
|
||||||
buffer += sizeof(int);
|
|
||||||
|
|
||||||
//x & y
|
|
||||||
memcpy(&packet->regionInfo.x, buffer, sizeof(int));
|
|
||||||
buffer += sizeof(int);
|
|
||||||
memcpy(&packet->regionInfo.y, buffer, sizeof(int));
|
|
||||||
}
|
|
||||||
|
|
||||||
void deserializeRegionContent(NetworkPacket* packet, char* buffer) {
|
|
||||||
//format
|
|
||||||
deserializeRegionFormat(packet, buffer);
|
|
||||||
buffer += sizeof(int) * 5 + sizeof(NetworkPacket::Type);
|
|
||||||
|
|
||||||
//content
|
|
||||||
BlankGenerator().Create(
|
|
||||||
&packet->regionInfo.region,
|
|
||||||
packet->regionInfo.width,
|
|
||||||
packet->regionInfo.height,
|
|
||||||
packet->regionInfo.depth,
|
|
||||||
packet->regionInfo.x,
|
|
||||||
packet->regionInfo.y
|
|
||||||
);
|
|
||||||
|
|
||||||
for (register int i = 0; i < packet->regionInfo.region->GetWidth(); i++) {
|
|
||||||
for (register int j = 0; j < packet->regionInfo.region->GetHeight(); j++) {
|
|
||||||
for (register int k = 0; k < packet->regionInfo.region->GetDepth(); k++) {
|
|
||||||
packet->regionInfo.region->SetTile(i, j, k, *reinterpret_cast<Region::type_t*>(buffer));
|
|
||||||
buffer += sizeof(Region::type_t);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
//-------------------------
|
|
||||||
//the interface functions
|
|
||||||
//-------------------------
|
|
||||||
|
|
||||||
void serialize(NetworkPacket* packet, void* buffer) {
|
|
||||||
switch(packet->meta.type) {
|
|
||||||
//No extra data
|
|
||||||
case NetworkPacket::Type::NONE:
|
|
||||||
case NetworkPacket::Type::PING:
|
|
||||||
case NetworkPacket::Type::PONG:
|
|
||||||
case NetworkPacket::Type::BROADCAST_REQUEST:
|
|
||||||
case NetworkPacket::Type::JOIN_REQUEST:
|
|
||||||
case NetworkPacket::Type::SYNCHRONIZE:
|
|
||||||
serializeType(packet, reinterpret_cast<char*>(buffer));
|
|
||||||
break;
|
|
||||||
|
|
||||||
//Server info
|
|
||||||
case NetworkPacket::Type::BROADCAST_RESPONSE:
|
|
||||||
serializeServer(packet, reinterpret_cast<char*>(buffer));
|
|
||||||
break;
|
|
||||||
|
|
||||||
//Client info
|
|
||||||
case NetworkPacket::Type::JOIN_RESPONSE:
|
|
||||||
case NetworkPacket::Type::DISCONNECT:
|
|
||||||
case NetworkPacket::Type::SHUTDOWN:
|
|
||||||
serializeClient(packet, reinterpret_cast<char*>(buffer));
|
|
||||||
break;
|
|
||||||
|
|
||||||
//Player info
|
|
||||||
case NetworkPacket::Type::PLAYER_NEW:
|
|
||||||
case NetworkPacket::Type::PLAYER_DELETE:
|
|
||||||
case NetworkPacket::Type::PLAYER_UPDATE:
|
|
||||||
serializePlayer(packet, reinterpret_cast<char*>(buffer));
|
|
||||||
break;
|
|
||||||
|
|
||||||
//region info
|
|
||||||
case NetworkPacket::Type::REGION_REQUEST:
|
|
||||||
serializeRegionFormat(packet, reinterpret_cast<char*>(buffer));
|
|
||||||
break;
|
|
||||||
|
|
||||||
case NetworkPacket::Type::REGION_CONTENT:
|
|
||||||
serializeRegionContent(packet, reinterpret_cast<char*>(buffer));
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
void deserialize(NetworkPacket* packet, void* buffer) {
|
|
||||||
//find the type, so that you can actually deserialize the packet!
|
|
||||||
deserializeType(packet, reinterpret_cast<char*>(buffer));
|
|
||||||
switch(packet->meta.type) {
|
|
||||||
//No extra data
|
|
||||||
case NetworkPacket::Type::NONE:
|
|
||||||
case NetworkPacket::Type::PING:
|
|
||||||
case NetworkPacket::Type::PONG:
|
|
||||||
case NetworkPacket::Type::BROADCAST_REQUEST:
|
|
||||||
case NetworkPacket::Type::JOIN_REQUEST:
|
|
||||||
case NetworkPacket::Type::SYNCHRONIZE:
|
|
||||||
//NOTHING
|
|
||||||
break;
|
|
||||||
|
|
||||||
//Server info
|
|
||||||
case NetworkPacket::Type::BROADCAST_RESPONSE:
|
|
||||||
deserializeServer(packet, reinterpret_cast<char*>(buffer));
|
|
||||||
break;
|
|
||||||
|
|
||||||
//Client info
|
|
||||||
case NetworkPacket::Type::JOIN_RESPONSE:
|
|
||||||
case NetworkPacket::Type::DISCONNECT:
|
|
||||||
case NetworkPacket::Type::SHUTDOWN:
|
|
||||||
deserializeClient(packet, reinterpret_cast<char*>(buffer));
|
|
||||||
break;
|
|
||||||
|
|
||||||
//Player info
|
|
||||||
case NetworkPacket::Type::PLAYER_NEW:
|
|
||||||
case NetworkPacket::Type::PLAYER_DELETE:
|
|
||||||
case NetworkPacket::Type::PLAYER_UPDATE:
|
|
||||||
deserializePlayer(packet, reinterpret_cast<char*>(buffer));
|
|
||||||
break;
|
|
||||||
|
|
||||||
//region info
|
|
||||||
case NetworkPacket::Type::REGION_REQUEST:
|
|
||||||
deserializeRegionFormat(packet, reinterpret_cast<char*>(buffer));
|
|
||||||
break;
|
|
||||||
|
|
||||||
case NetworkPacket::Type::REGION_CONTENT:
|
|
||||||
deserializeRegionContent(packet, reinterpret_cast<char*>(buffer));
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -0,0 +1,66 @@
|
|||||||
|
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||||
|
*
|
||||||
|
* This software is provided 'as-is', without any express or implied
|
||||||
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
|
* arising from the use of this software.
|
||||||
|
*
|
||||||
|
* Permission is granted to anyone to use this software for any purpose,
|
||||||
|
* including commercial applications, and to alter it and redistribute it
|
||||||
|
* freely, subject to the following restrictions:
|
||||||
|
*
|
||||||
|
* 1. The origin of this software must not be misrepresented; you must not
|
||||||
|
* claim that you wrote the original software. If you use this software
|
||||||
|
* in a product, an acknowledgment in the product documentation would be
|
||||||
|
* appreciated but is not required.
|
||||||
|
*
|
||||||
|
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||||
|
* misrepresented as being the original software.
|
||||||
|
*
|
||||||
|
* 3. This notice may not be removed or altered from any source
|
||||||
|
* distribution.
|
||||||
|
*/
|
||||||
|
#ifndef SERIALPACKET_HPP_
|
||||||
|
#define SERIALPACKET_HPP_
|
||||||
|
|
||||||
|
#include "serial_packet_base.hpp"
|
||||||
|
#include "character_packet.hpp"
|
||||||
|
#include "client_packet.hpp"
|
||||||
|
#include "monster_packet.hpp"
|
||||||
|
#include "region_packet.hpp"
|
||||||
|
#include "server_packet.hpp"
|
||||||
|
#include "text_packet.hpp"
|
||||||
|
|
||||||
|
//SerialPacketBase is defined in serial_packet_base.hpp
|
||||||
|
typedef SerialPacketBase SerialPacket;
|
||||||
|
|
||||||
|
//DOCS: NETWORK_VERSION is used to discern compatible servers and clients
|
||||||
|
constexpr int NETWORK_VERSION = 20150304;
|
||||||
|
|
||||||
|
union MaxPacket {
|
||||||
|
CharacterPacket a;
|
||||||
|
ClientPacket b;
|
||||||
|
MonsterPacket c;
|
||||||
|
RegionPacket d;
|
||||||
|
ServerPacket e;
|
||||||
|
TextPacket f;
|
||||||
|
};
|
||||||
|
|
||||||
|
constexpr int MAX_PACKET_SIZE = sizeof(MaxPacket);
|
||||||
|
|
||||||
|
/* DOCS: PACKET_BUFFER_SIZE is the memory required to store serialized data
|
||||||
|
* DOCS: SerialPacketType::REGION_CONTENT is currently the largest packet type
|
||||||
|
* Serialized RegionPacket structure:
|
||||||
|
* SerialPacketType
|
||||||
|
* room index (int)
|
||||||
|
* X & Y position (int)
|
||||||
|
* tile data (3 layers)
|
||||||
|
* solid data (bitset)
|
||||||
|
*/
|
||||||
|
|
||||||
|
constexpr int PACKET_BUFFER_SIZE =
|
||||||
|
sizeof(SerialPacketType) +
|
||||||
|
REGION_METADATA_FOOTPRINT +
|
||||||
|
REGION_TILE_FOOTPRINT +
|
||||||
|
REGION_SOLID_FOOTPRINT;
|
||||||
|
|
||||||
|
#endif
|
||||||
@@ -0,0 +1,187 @@
|
|||||||
|
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||||
|
*
|
||||||
|
* This software is provided 'as-is', without any express or implied
|
||||||
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
|
* arising from the use of this software.
|
||||||
|
*
|
||||||
|
* Permission is granted to anyone to use this software for any purpose,
|
||||||
|
* including commercial applications, and to alter it and redistribute it
|
||||||
|
* freely, subject to the following restrictions:
|
||||||
|
*
|
||||||
|
* 1. The origin of this software must not be misrepresented; you must not
|
||||||
|
* claim that you wrote the original software. If you use this software
|
||||||
|
* in a product, an acknowledgment in the product documentation would be
|
||||||
|
* appreciated but is not required.
|
||||||
|
*
|
||||||
|
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||||
|
* misrepresented as being the original software.
|
||||||
|
*
|
||||||
|
* 3. This notice may not be removed or altered from any source
|
||||||
|
* distribution.
|
||||||
|
*/
|
||||||
|
#ifndef SERIALPACKETTYPE_HPP_
|
||||||
|
#define SERIALPACKETTYPE_HPP_
|
||||||
|
|
||||||
|
/* DOCS: The headers indicate what packet type is used for each message
|
||||||
|
* different messages under the same header will carry different amounts of
|
||||||
|
* valid data, but it will still be carried in that packet's format.
|
||||||
|
* FORMAT_* is for internal use, deviding the different format bounds.
|
||||||
|
*/
|
||||||
|
|
||||||
|
enum class SerialPacketType {
|
||||||
|
//default: there is something wrong
|
||||||
|
NONE,
|
||||||
|
|
||||||
|
//-------------------------
|
||||||
|
//ServerPacket
|
||||||
|
// name, player count, version
|
||||||
|
//-------------------------
|
||||||
|
|
||||||
|
FORMAT_SERVER,
|
||||||
|
|
||||||
|
//heartbeat
|
||||||
|
PING,
|
||||||
|
PONG,
|
||||||
|
|
||||||
|
//Used for finding available servers
|
||||||
|
BROADCAST_REQUEST,
|
||||||
|
BROADCAST_RESPONSE,
|
||||||
|
|
||||||
|
FORMAT_END_SERVER,
|
||||||
|
|
||||||
|
//-------------------------
|
||||||
|
//ClientPacket
|
||||||
|
// client index, account index, username
|
||||||
|
//-------------------------
|
||||||
|
|
||||||
|
FORMAT_CLIENT,
|
||||||
|
|
||||||
|
//Connecting to a server as a client
|
||||||
|
JOIN_REQUEST,
|
||||||
|
JOIN_RESPONSE,
|
||||||
|
|
||||||
|
//disconnect from the server
|
||||||
|
DISCONNECT_REQUEST,
|
||||||
|
DISCONNECT_RESPONSE,
|
||||||
|
ADMIN_DISCONNECT_FORCED,
|
||||||
|
|
||||||
|
//load the account
|
||||||
|
LOGIN_REQUEST,
|
||||||
|
LOGIN_RESPONSE,
|
||||||
|
|
||||||
|
//unload the account
|
||||||
|
LOGOUT_REQUEST,
|
||||||
|
LOGOUT_RESPONSE,
|
||||||
|
|
||||||
|
//shut down the server
|
||||||
|
ADMIN_SHUTDOWN_REQUEST,
|
||||||
|
|
||||||
|
FORMAT_END_CLIENT,
|
||||||
|
|
||||||
|
//-------------------------
|
||||||
|
//RegionPacket
|
||||||
|
// room index, x, y, raw data
|
||||||
|
//-------------------------
|
||||||
|
|
||||||
|
FORMAT_REGION,
|
||||||
|
|
||||||
|
//map data
|
||||||
|
REGION_REQUEST,
|
||||||
|
REGION_CONTENT,
|
||||||
|
|
||||||
|
FORMAT_END_REGION,
|
||||||
|
|
||||||
|
//-------------------------
|
||||||
|
//CharacterPacket
|
||||||
|
// character index,
|
||||||
|
// handle, avatar,
|
||||||
|
// account index (owner),
|
||||||
|
// room index, origin, motion
|
||||||
|
//-------------------------
|
||||||
|
|
||||||
|
FORMAT_CHARACTER,
|
||||||
|
|
||||||
|
//full data update
|
||||||
|
CHARACTER_UPDATE,
|
||||||
|
|
||||||
|
//character management
|
||||||
|
CHARACTER_CREATE,
|
||||||
|
CHARACTER_DELETE,
|
||||||
|
CHARACTER_LOAD,
|
||||||
|
CHARACTER_UNLOAD,
|
||||||
|
|
||||||
|
//find out info from the server
|
||||||
|
QUERY_CHARACTER_EXISTS,
|
||||||
|
QUERY_CHARACTER_STATS,
|
||||||
|
QUERY_CHARACTER_LOCATION,
|
||||||
|
|
||||||
|
//actions taken
|
||||||
|
CHARACTER_MOVEMENT,
|
||||||
|
CHARACTER_ATTACK,
|
||||||
|
CHARACTER_DAMAGE,
|
||||||
|
|
||||||
|
//admin control
|
||||||
|
// ADMIN_SET_CHARACTER_ORIGIN,
|
||||||
|
|
||||||
|
FORMAT_END_CHARACTER,
|
||||||
|
|
||||||
|
//-------------------------
|
||||||
|
//MonsterPacket
|
||||||
|
// monster index,
|
||||||
|
// handle, avatar
|
||||||
|
// bounds
|
||||||
|
// room index, origin, motion
|
||||||
|
//-------------------------
|
||||||
|
|
||||||
|
FORMAT_MONSTER,
|
||||||
|
|
||||||
|
//full data update
|
||||||
|
MONSTER_UPDATE,
|
||||||
|
|
||||||
|
//character management
|
||||||
|
MONSTER_CREATE,
|
||||||
|
MONSTER_DELETE,
|
||||||
|
|
||||||
|
//find out info from the server
|
||||||
|
QUERY_MONSTER_EXISTS,
|
||||||
|
QUERY_MONSTER_STATS,
|
||||||
|
QUERY_MONSTER_LOCATION,
|
||||||
|
|
||||||
|
//actions taken
|
||||||
|
MONSTER_MOVEMENT,
|
||||||
|
MONSTER_ATTACK,
|
||||||
|
MONSTER_DAMAGE,
|
||||||
|
|
||||||
|
FORMAT_END_MONSTER,
|
||||||
|
|
||||||
|
//-------------------------
|
||||||
|
//TextPacket
|
||||||
|
// name, text
|
||||||
|
//-------------------------
|
||||||
|
|
||||||
|
FORMAT_TEXT,
|
||||||
|
|
||||||
|
//general speech
|
||||||
|
TEXT_BROADCAST,
|
||||||
|
TEXT_SPEECH,
|
||||||
|
TEXT_WHISPER,
|
||||||
|
|
||||||
|
//rejection/error messages
|
||||||
|
JOIN_REJECTION,
|
||||||
|
LOGIN_REJECTION,
|
||||||
|
REGION_REJECTION,
|
||||||
|
CHARACTER_REJECTION,
|
||||||
|
MONSTER_REJECTION,
|
||||||
|
SHUTDOWN_REJECTION,
|
||||||
|
QUERY_REJECTION,
|
||||||
|
|
||||||
|
FORMAT_END_TEXT,
|
||||||
|
|
||||||
|
//-------------------------
|
||||||
|
//not used
|
||||||
|
//-------------------------
|
||||||
|
|
||||||
|
LAST
|
||||||
|
};
|
||||||
|
|
||||||
|
#endif
|
||||||
@@ -0,0 +1,105 @@
|
|||||||
|
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||||
|
*
|
||||||
|
* This software is provided 'as-is', without any express or implied
|
||||||
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
|
* arising from the use of this software.
|
||||||
|
*
|
||||||
|
* Permission is granted to anyone to use this software for any purpose,
|
||||||
|
* including commercial applications, and to alter it and redistribute it
|
||||||
|
* freely, subject to the following restrictions:
|
||||||
|
*
|
||||||
|
* 1. The origin of this software must not be misrepresented; you must not
|
||||||
|
* claim that you wrote the original software. If you use this software
|
||||||
|
* in a product, an acknowledgment in the product documentation would be
|
||||||
|
* appreciated but is not required.
|
||||||
|
*
|
||||||
|
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||||
|
* misrepresented as being the original software.
|
||||||
|
*
|
||||||
|
* 3. This notice may not be removed or altered from any source
|
||||||
|
* distribution.
|
||||||
|
*/
|
||||||
|
#include "serial_utility.hpp"
|
||||||
|
|
||||||
|
//packet types
|
||||||
|
#include "character_packet.hpp"
|
||||||
|
#include "client_packet.hpp"
|
||||||
|
#include "monster_packet.hpp"
|
||||||
|
#include "region_packet.hpp"
|
||||||
|
#include "server_packet.hpp"
|
||||||
|
#include "text_packet.hpp"
|
||||||
|
|
||||||
|
#include <cstring>
|
||||||
|
|
||||||
|
//macros
|
||||||
|
#define BOUNDS(type, lower, upper) ((type) > (lower) && (type) < (upper))
|
||||||
|
|
||||||
|
//raw memory copy
|
||||||
|
void serialCopy(void** buffer, void* data, int size) {
|
||||||
|
memcpy(*buffer, data, size);
|
||||||
|
*buffer = reinterpret_cast<char*>(*buffer) + size;
|
||||||
|
}
|
||||||
|
|
||||||
|
void deserialCopy(void** buffer, void* data, int size) {
|
||||||
|
memcpy(data, *buffer, size);
|
||||||
|
*buffer = reinterpret_cast<char*>(*buffer) + size;
|
||||||
|
}
|
||||||
|
|
||||||
|
//DOCS: The server and client MUST use the correct packet types
|
||||||
|
|
||||||
|
//main switch functions
|
||||||
|
void serializePacket(void* buffer, SerialPacketBase* packet) {
|
||||||
|
if (BOUNDS(packet->type, SerialPacketType::FORMAT_SERVER, SerialPacketType::FORMAT_END_SERVER)) {
|
||||||
|
serializeServer(buffer, static_cast<ServerPacket*>(packet));
|
||||||
|
}
|
||||||
|
|
||||||
|
if (BOUNDS(packet->type, SerialPacketType::FORMAT_CLIENT, SerialPacketType::FORMAT_END_CLIENT)) {
|
||||||
|
serializeClient(buffer, static_cast<ClientPacket*>(packet));
|
||||||
|
}
|
||||||
|
|
||||||
|
if (BOUNDS(packet->type, SerialPacketType::FORMAT_REGION, SerialPacketType::FORMAT_END_REGION)) {
|
||||||
|
serializeRegion(buffer, static_cast<RegionPacket*>(packet));
|
||||||
|
}
|
||||||
|
|
||||||
|
if (BOUNDS(packet->type, SerialPacketType::FORMAT_CHARACTER, SerialPacketType::FORMAT_END_CHARACTER)) {
|
||||||
|
serializeCharacter(buffer, static_cast<CharacterPacket*>(packet));
|
||||||
|
}
|
||||||
|
|
||||||
|
if (BOUNDS(packet->type, SerialPacketType::FORMAT_MONSTER, SerialPacketType::FORMAT_END_MONSTER)) {
|
||||||
|
serializeMonster(buffer, static_cast<MonsterPacket*>(packet));
|
||||||
|
}
|
||||||
|
|
||||||
|
if (BOUNDS(packet->type, SerialPacketType::FORMAT_TEXT, SerialPacketType::FORMAT_END_TEXT)) {
|
||||||
|
serializeText(buffer, static_cast<TextPacket*>(packet));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void deserializePacket(void* buffer, SerialPacketBase* packet) {
|
||||||
|
//find the type, so that you can actually deserialize the packet!
|
||||||
|
SerialPacketType type;
|
||||||
|
memcpy(&type, buffer, sizeof(SerialPacketType));
|
||||||
|
|
||||||
|
if (BOUNDS(type, SerialPacketType::FORMAT_SERVER, SerialPacketType::FORMAT_END_SERVER)) {
|
||||||
|
deserializeServer(buffer, static_cast<ServerPacket*>(packet));
|
||||||
|
}
|
||||||
|
|
||||||
|
if (BOUNDS(type, SerialPacketType::FORMAT_CLIENT, SerialPacketType::FORMAT_END_CLIENT)) {
|
||||||
|
deserializeClient(buffer, static_cast<ClientPacket*>(packet));
|
||||||
|
}
|
||||||
|
|
||||||
|
if (BOUNDS(type, SerialPacketType::FORMAT_REGION, SerialPacketType::FORMAT_END_REGION)) {
|
||||||
|
deserializeRegion(buffer, static_cast<RegionPacket*>(packet));
|
||||||
|
}
|
||||||
|
|
||||||
|
if (BOUNDS(type, SerialPacketType::FORMAT_CHARACTER, SerialPacketType::FORMAT_END_CHARACTER)) {
|
||||||
|
deserializeCharacter(buffer, static_cast<CharacterPacket*>(packet));
|
||||||
|
}
|
||||||
|
|
||||||
|
if (BOUNDS(type, SerialPacketType::FORMAT_MONSTER, SerialPacketType::FORMAT_END_MONSTER)) {
|
||||||
|
deserializeMonster(buffer, static_cast<MonsterPacket*>(packet));
|
||||||
|
}
|
||||||
|
|
||||||
|
if (BOUNDS(type, SerialPacketType::FORMAT_TEXT, SerialPacketType::FORMAT_END_TEXT)) {
|
||||||
|
deserializeText(buffer, static_cast<TextPacket*>(packet));
|
||||||
|
}
|
||||||
|
}
|
||||||
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Reference in New Issue
Block a user