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@@ -9,6 +9,9 @@
|
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Release/
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Release/
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||||||
Debug/
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Debug/
|
||||||
Out/
|
Out/
|
||||||
|
release/
|
||||||
|
debug/
|
||||||
|
out/
|
||||||
|
|
||||||
#Project generated files
|
#Project generated files
|
||||||
*.db
|
*.db
|
||||||
|
|||||||
@@ -0,0 +1,3 @@
|
|||||||
|
[submodule "bin"]
|
||||||
|
path = bin
|
||||||
|
url = https://github.com/Ratstail91/Tortuga.git
|
||||||
@@ -1,26 +1,45 @@
|
|||||||
The most recent stable windows build can be found [here](https://dl.dropboxusercontent.com/u/46669050/Tortuga.rar).
|
## Outline
|
||||||
|
|
||||||
Tortuga is an open source 2D multiplayer role playing game featuring permadeath (deletion of a character upon death). The emphasis of this game is on multiplayer cooperation, competition, exploration and customization. The game runs on customizable server software that can support up to 150 simultaneous players or more.
|
Tortuga is a 2D MMORPG featuring permadeath, with an emphasis on multiplayer cooperation, exploration and customization. The game runs on customizable public and private servers.
|
||||||
|
|
||||||
This game is inspired by classic 2D RPGs, as well as more modern sandbox MMOs. This project is currently independently created and funded, with the goal of creating a game that will engage user's imagination and inspire a large modding community.
|
This game is inspired by classic 2D RPGs (Final Fantasy, The Legend of Zelda), as well as more modern sandboxes and MMOs (Minecraft, EVE Online). This project is currently independently created and funded, with the goal of creating a game that will engage the players and inspire a large community.
|
||||||
|
|
||||||
## External Dependencies
|
## Releases
|
||||||
|
|
||||||
* [SDL 1.2](http://www.libsdl.org/) - Simple DirectMedia Layer API
|
* The most recent stable build for Windows can be found [here](https://dl.dropboxusercontent.com/u/46669050/Tortuga-win.rar).
|
||||||
* [SDL_net 1.2](http://www.libsdl.org/projects/SDL_net/) - SDL's networking extension
|
* The most recent stable build for Windows can be found [here](https://dl.dropboxusercontent.com/u/46669050/Tortuga-linux.tar).
|
||||||
* [lua 5.2](http://www.lua.org/) - The lua programming language
|
|
||||||
* [SQLite3](http://www.sqlite.org/) - A lightweight SQL database engine
|
|
||||||
|
|
||||||
## Documentation
|
## Documentation
|
||||||
|
|
||||||
[Tortuga Game Design Document](https://github.com/Ratstail91/Tortuga/blob/docs/design%20doc.docx?raw=true)
|
* [Tortuga Wiki](https://github.com/Ratstail91/Tortuga/wiki) - Full documentation (incomplete)
|
||||||
[Tortuga Technical Document](https://github.com/Ratstail91/Tortuga/blob/docs/technical%20doc.docx?raw=true)
|
* [Tortuga Bug Tracker](https://github.com/Ratstail91/Tortuga/issues) - A list of all known bugs and issues
|
||||||
|
|
||||||
|
## External Dependencies
|
||||||
|
|
||||||
|
* [SDL 2.0](http://www.libsdl.org/) - Simple DirectMedia Layer API
|
||||||
|
* [SDL_image 2.0](https://www.libsdl.org/projects/SDL_image/) - An SDL Extension for loading multiple image file formats
|
||||||
|
* [SDL_net 2.0](http://www.libsdl.org/projects/SDL_net/) - SDL's networking extension
|
||||||
|
* [SDL_ttf 2.0](https://www.libsdl.org/projects/SDL_ttf/) - An SDL extention for rendering fonts
|
||||||
|
* [lua 5.2](http://www.lua.org/) - The lua programming language
|
||||||
|
* [SQLite3](http://www.sqlite.org/) - A lightweight SQL database engine
|
||||||
|
|
||||||
|
## Tools
|
||||||
|
|
||||||
|
* [WinRAR](http://www.rarlab.com/) - A free archive tool; needed for Windows distribution
|
||||||
|
* [tar](http://www.gnu.org/software/tar/manual/) - The GNU archive tool; needed for Linux distribution
|
||||||
|
* [Dropbox](https://www.dropbox.com/) - For hosting and distribution
|
||||||
|
|
||||||
|
## Using and Including
|
||||||
|
|
||||||
|
* [Coolvetica Typeface](http://typodermicfonts.com/coolvetica/)
|
||||||
|
|
||||||
## Copyright
|
## Copyright
|
||||||
|
|
||||||
|
(Future versions (to be determined) may be released under a modified version of the [Uplink Developer's License](http://www.introversion.co.uk/uplink/developer/license.html).)
|
||||||
|
|
||||||
The current version of Tortuga is released under the [zlib license](http://en.wikipedia.org/wiki/Zlib_License).
|
The current version of Tortuga is released under the [zlib license](http://en.wikipedia.org/wiki/Zlib_License).
|
||||||
|
|
||||||
Copyright (c) 2013, 2014 Kayne Ruse
|
Copyright (c) 2013-2016 Kayne Ruse
|
||||||
|
|
||||||
This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software.
|
This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software.
|
||||||
|
|
||||||
@@ -29,3 +48,8 @@ Permission is granted to anyone to use this software for any purpose, including
|
|||||||
1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
|
1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
|
||||||
2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
|
2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
|
||||||
3. This notice may not be removed or altered from any source distribution.
|
3. This notice may not be removed or altered from any source distribution.
|
||||||
|
|
||||||
|
### Items not made by me
|
||||||
|
|
||||||
|
* [Coolvetica Font](http://typodermicfonts.com/coolvetica/)
|
||||||
|
* Creative Commons Artwork from [Artsader](http://www.moosader.com/artsader/)
|
||||||
Submodule
+1
Submodule bin added at c653980193
@@ -0,0 +1,105 @@
|
|||||||
|
/* Copyright: (c) Kayne Ruse 2013-2016
|
||||||
|
*
|
||||||
|
* This software is provided 'as-is', without any express or implied
|
||||||
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
|
* arising from the use of this software.
|
||||||
|
*
|
||||||
|
* Permission is granted to anyone to use this software for any purpose,
|
||||||
|
* including commercial applications, and to alter it and redistribute it
|
||||||
|
* freely, subject to the following restrictions:
|
||||||
|
*
|
||||||
|
* 1. The origin of this software must not be misrepresented; you must not
|
||||||
|
* claim that you wrote the original software. If you use this software
|
||||||
|
* in a product, an acknowledgment in the product documentation would be
|
||||||
|
* appreciated but is not required.
|
||||||
|
*
|
||||||
|
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||||
|
* misrepresented as being the original software.
|
||||||
|
*
|
||||||
|
* 3. This notice may not be removed or altered from any source
|
||||||
|
* distribution.
|
||||||
|
*/
|
||||||
|
#include "base_scene.hpp"
|
||||||
|
|
||||||
|
SDL_Renderer* BaseScene::rendererHandle = nullptr;
|
||||||
|
|
||||||
|
BaseScene::BaseScene() {
|
||||||
|
//EMPTY
|
||||||
|
}
|
||||||
|
|
||||||
|
BaseScene::~BaseScene() {
|
||||||
|
//EMPTY
|
||||||
|
}
|
||||||
|
|
||||||
|
void BaseScene::RenderFrame(SDL_Renderer* renderer) {
|
||||||
|
//EMPTY
|
||||||
|
}
|
||||||
|
|
||||||
|
void BaseScene::SetRenderer(SDL_Renderer* r) {
|
||||||
|
rendererHandle = r;
|
||||||
|
}
|
||||||
|
|
||||||
|
SDL_Renderer* BaseScene::GetRenderer() {
|
||||||
|
return rendererHandle;
|
||||||
|
}
|
||||||
|
|
||||||
|
void BaseScene::SetSceneSignal(SceneSignal signal) {
|
||||||
|
sceneSignal = signal;
|
||||||
|
}
|
||||||
|
|
||||||
|
SceneSignal BaseScene::GetSceneSignal() {
|
||||||
|
return sceneSignal;
|
||||||
|
}
|
||||||
|
|
||||||
|
//-------------------------
|
||||||
|
//frame phases
|
||||||
|
//-------------------------
|
||||||
|
|
||||||
|
void BaseScene::FrameStart() {
|
||||||
|
//EMPTY
|
||||||
|
}
|
||||||
|
|
||||||
|
void BaseScene::Update() {
|
||||||
|
//EMPTY
|
||||||
|
}
|
||||||
|
|
||||||
|
void BaseScene::FrameEnd() {
|
||||||
|
//EMPTY
|
||||||
|
}
|
||||||
|
|
||||||
|
//-------------------------
|
||||||
|
//input events
|
||||||
|
//-------------------------
|
||||||
|
|
||||||
|
void BaseScene::QuitEvent() {
|
||||||
|
sceneSignal = SceneSignal::QUIT;
|
||||||
|
}
|
||||||
|
|
||||||
|
void BaseScene::MouseMotion(SDL_MouseMotionEvent const& event) {
|
||||||
|
//EMPTY
|
||||||
|
}
|
||||||
|
|
||||||
|
void BaseScene::MouseButtonDown(SDL_MouseButtonEvent const& event) {
|
||||||
|
//EMPTY
|
||||||
|
}
|
||||||
|
|
||||||
|
void BaseScene::MouseButtonUp(SDL_MouseButtonEvent const& event) {
|
||||||
|
//EMPTY
|
||||||
|
}
|
||||||
|
|
||||||
|
void BaseScene::MouseWheel(SDL_MouseWheelEvent const& event) {
|
||||||
|
//EMPTY
|
||||||
|
}
|
||||||
|
|
||||||
|
void BaseScene::KeyDown(SDL_KeyboardEvent const& event) {
|
||||||
|
//preference as a default
|
||||||
|
switch(event.keysym.sym) {
|
||||||
|
case SDLK_ESCAPE:
|
||||||
|
QuitEvent();
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void BaseScene::KeyUp(SDL_KeyboardEvent const& event) {
|
||||||
|
//EMPTY
|
||||||
|
}
|
||||||
@@ -0,0 +1,61 @@
|
|||||||
|
/* Copyright: (c) Kayne Ruse 2013-2016
|
||||||
|
*
|
||||||
|
* This software is provided 'as-is', without any express or implied
|
||||||
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
|
* arising from the use of this software.
|
||||||
|
*
|
||||||
|
* Permission is granted to anyone to use this software for any purpose,
|
||||||
|
* including commercial applications, and to alter it and redistribute it
|
||||||
|
* freely, subject to the following restrictions:
|
||||||
|
*
|
||||||
|
* 1. The origin of this software must not be misrepresented; you must not
|
||||||
|
* claim that you wrote the original software. If you use this software
|
||||||
|
* in a product, an acknowledgment in the product documentation would be
|
||||||
|
* appreciated but is not required.
|
||||||
|
*
|
||||||
|
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||||
|
* misrepresented as being the original software.
|
||||||
|
*
|
||||||
|
* 3. This notice may not be removed or altered from any source
|
||||||
|
* distribution.
|
||||||
|
*/
|
||||||
|
#pragma once
|
||||||
|
|
||||||
|
#include "scene_signal.hpp"
|
||||||
|
|
||||||
|
#include "SDL2/SDL.h"
|
||||||
|
|
||||||
|
class BaseScene {
|
||||||
|
public:
|
||||||
|
BaseScene();
|
||||||
|
virtual ~BaseScene();
|
||||||
|
|
||||||
|
virtual void RenderFrame(SDL_Renderer*);
|
||||||
|
static void SetRenderer(SDL_Renderer*);
|
||||||
|
SceneSignal GetSceneSignal();
|
||||||
|
|
||||||
|
//frame phases
|
||||||
|
virtual void FrameStart();
|
||||||
|
virtual void Update();
|
||||||
|
virtual void FrameEnd();
|
||||||
|
|
||||||
|
//input events
|
||||||
|
virtual void QuitEvent();
|
||||||
|
virtual void MouseMotion(SDL_MouseMotionEvent const& event);
|
||||||
|
virtual void MouseButtonDown(SDL_MouseButtonEvent const& event);
|
||||||
|
virtual void MouseButtonUp(SDL_MouseButtonEvent const& event);
|
||||||
|
virtual void MouseWheel(SDL_MouseWheelEvent const& event);
|
||||||
|
virtual void KeyDown(SDL_KeyboardEvent const& event);
|
||||||
|
virtual void KeyUp(SDL_KeyboardEvent const& event);
|
||||||
|
|
||||||
|
//TODO: (9) joystick and controller events
|
||||||
|
|
||||||
|
protected:
|
||||||
|
//control
|
||||||
|
static SDL_Renderer* GetRenderer();
|
||||||
|
void SetSceneSignal(SceneSignal);
|
||||||
|
|
||||||
|
private:
|
||||||
|
static SDL_Renderer* rendererHandle;
|
||||||
|
SceneSignal sceneSignal = SceneSignal::CONTINUE;
|
||||||
|
};
|
||||||
+22
-4
@@ -1,8 +1,26 @@
|
|||||||
#ifndef CHANNELS_HPP_
|
/* Copyright: (c) Kayne Ruse 2013-2016
|
||||||
#define CHANNELS_HPP_
|
*
|
||||||
|
* This software is provided 'as-is', without any express or implied
|
||||||
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
|
* arising from the use of this software.
|
||||||
|
*
|
||||||
|
* Permission is granted to anyone to use this software for any purpose,
|
||||||
|
* including commercial applications, and to alter it and redistribute it
|
||||||
|
* freely, subject to the following restrictions:
|
||||||
|
*
|
||||||
|
* 1. The origin of this software must not be misrepresented; you must not
|
||||||
|
* claim that you wrote the original software. If you use this software
|
||||||
|
* in a product, an acknowledgment in the product documentation would be
|
||||||
|
* appreciated but is not required.
|
||||||
|
*
|
||||||
|
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||||
|
* misrepresented as being the original software.
|
||||||
|
*
|
||||||
|
* 3. This notice may not be removed or altered from any source
|
||||||
|
* distribution.
|
||||||
|
*/
|
||||||
|
#pragma once
|
||||||
|
|
||||||
enum Channels {
|
enum Channels {
|
||||||
SERVER = 0
|
SERVER = 0
|
||||||
};
|
};
|
||||||
|
|
||||||
#endif
|
|
||||||
|
|||||||
+285
-61
@@ -1,11 +1,11 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013
|
/* Copyright: (c) Kayne Ruse 2013-2016
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
* arising from the use of this software.
|
* arising from the use of this software.
|
||||||
*
|
*
|
||||||
* Permission is granted to anyone to use this software for any purpose,
|
* Permission is granted to anyone to use this software for any purpose,
|
||||||
* including commercial ClientApplications, and to alter it and redistribute it
|
* including commercial applications, and to alter it and redistribute it
|
||||||
* freely, subject to the following restrictions:
|
* freely, subject to the following restrictions:
|
||||||
*
|
*
|
||||||
* 1. The origin of this software must not be misrepresented; you must not
|
* 1. The origin of this software must not be misrepresented; you must not
|
||||||
@@ -21,118 +21,342 @@
|
|||||||
*/
|
*/
|
||||||
#include "client_application.hpp"
|
#include "client_application.hpp"
|
||||||
|
|
||||||
#include "serial.hpp"
|
#include "serial_packet.hpp"
|
||||||
|
#include "config_utility.hpp"
|
||||||
|
|
||||||
|
//for handling platforms
|
||||||
|
#include "SDL2/SDL_syswm.h"
|
||||||
|
#include "SDL2/SDL_version.h"
|
||||||
|
|
||||||
#include <stdexcept>
|
|
||||||
#include <chrono>
|
#include <chrono>
|
||||||
|
#include <iostream>
|
||||||
//-------------------------
|
#include <sstream>
|
||||||
//Scene headers
|
#include <stdexcept>
|
||||||
//-------------------------
|
|
||||||
|
|
||||||
//Add the custom scene headers here
|
|
||||||
#include "splash_screen.hpp"
|
|
||||||
#include "main_menu.hpp"
|
|
||||||
#include "options_menu.hpp"
|
|
||||||
#include "lobby_menu.hpp"
|
|
||||||
#include "in_world.hpp"
|
|
||||||
#include "in_combat.hpp"
|
|
||||||
|
|
||||||
//-------------------------
|
//-------------------------
|
||||||
//Public access members
|
//Public access members
|
||||||
//-------------------------
|
//-------------------------
|
||||||
|
|
||||||
void ClientApplication::Init(int argc, char** argv) {
|
void ClientApplication::Init(int argc, char* argv[]) {
|
||||||
//load the prerequisites
|
std::cout << "Beginning " << argv[0] << std::endl;
|
||||||
config.Load("rsc\\config.cfg");
|
|
||||||
|
|
||||||
//initialize SDL
|
//load the prerequisites
|
||||||
if (SDL_Init(SDL_INIT_VIDEO)) {
|
ConfigUtility& config = ConfigUtility::GetSingleton();
|
||||||
throw(std::runtime_error("Failed to initialize SDL"));
|
config.Load("rsc/config.cfg", false, argc, argv);
|
||||||
|
|
||||||
|
//-------------------------
|
||||||
|
//Initialize SDL
|
||||||
|
//-------------------------
|
||||||
|
|
||||||
|
if (SDL_Init(0)) {
|
||||||
|
std::ostringstream msg;
|
||||||
|
msg << "Failed to initialize SDL: " << SDL_GetError();
|
||||||
|
throw(std::runtime_error(msg.str()));
|
||||||
}
|
}
|
||||||
BaseScene::SetScreen(config.Int("screen.w"), config.Int("screen.h"), 0, (config.Bool("screen.f")) ? SDL_HWSURFACE|SDL_DOUBLEBUF|SDL_FULLSCREEN : SDL_HWSURFACE|SDL_DOUBLEBUF);
|
|
||||||
|
//-------------------------
|
||||||
|
//create and check the window
|
||||||
|
//-------------------------
|
||||||
|
|
||||||
|
//get the config values
|
||||||
|
int w = config.Int("client.screen.w");
|
||||||
|
int h = config.Int("client.screen.h");
|
||||||
|
int f = config.Boolean("client.screen.f") ? SDL_WINDOW_FULLSCREEN : 0;
|
||||||
|
|
||||||
|
//BUG: fullscreen is disabled
|
||||||
|
f = 0;
|
||||||
|
|
||||||
|
//default sizes
|
||||||
|
w = w ? w : 800;
|
||||||
|
h = h ? h : 600;
|
||||||
|
|
||||||
|
window = SDL_CreateWindow(argv[0], SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, w, h, f);
|
||||||
|
|
||||||
|
if (!window) {
|
||||||
|
std::ostringstream msg;
|
||||||
|
msg << "Failed to create the window: " << SDL_GetError();
|
||||||
|
throw(std::runtime_error(msg.str()));
|
||||||
|
}
|
||||||
|
|
||||||
|
std::cout << "Initialized the window" << std::endl;
|
||||||
|
|
||||||
|
//-------------------------
|
||||||
|
//DEBUG: detecting platforms, versions & appropriate fonts
|
||||||
|
//-------------------------
|
||||||
|
|
||||||
|
SDL_SysWMinfo windowInfo;
|
||||||
|
SDL_VERSION(&windowInfo.version);
|
||||||
|
if (SDL_GetWindowWMInfo(window, &windowInfo)) {
|
||||||
|
//
|
||||||
|
std::string platform;
|
||||||
|
std::string fontPath;
|
||||||
|
|
||||||
|
//get the info
|
||||||
|
switch(windowInfo.subsystem) {
|
||||||
|
case SDL_SYSWM_WINDOWS:
|
||||||
|
platform = "Microsoft Windows";
|
||||||
|
break;
|
||||||
|
|
||||||
|
case SDL_SYSWM_X11:
|
||||||
|
platform = "X Window System";
|
||||||
|
break;
|
||||||
|
|
||||||
|
//NOTE: OS X is currently unsupported, but it could be
|
||||||
|
case SDL_SYSWM_COCOA:
|
||||||
|
platform = "Apple OS X";
|
||||||
|
break;
|
||||||
|
|
||||||
|
default:
|
||||||
|
platform = "an unsupported platform";
|
||||||
|
}
|
||||||
|
|
||||||
|
//final output
|
||||||
|
std::cout << "SDL Version ";
|
||||||
|
std::cout << (int)windowInfo.version.major << ".";
|
||||||
|
std::cout << (int)windowInfo.version.minor << ".";
|
||||||
|
std::cout << (int)windowInfo.version.patch << " on ";
|
||||||
|
std::cout << platform << std::endl;
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
std::ostringstream msg;
|
||||||
|
msg << "Failed to retrieve window info: " << SDL_GetError();
|
||||||
|
throw(std::runtime_error(msg.str()));
|
||||||
|
}
|
||||||
|
|
||||||
|
//-------------------------
|
||||||
|
//create and check the renderer
|
||||||
|
//-------------------------
|
||||||
|
|
||||||
|
renderer = SDL_CreateRenderer(window, -1, 0);
|
||||||
|
|
||||||
|
if (!renderer) {
|
||||||
|
std::ostringstream msg;
|
||||||
|
msg << "Failed to create the renderer: " << SDL_GetError();
|
||||||
|
throw(std::runtime_error(msg.str()));
|
||||||
|
}
|
||||||
|
|
||||||
|
//screen scaling
|
||||||
|
SDL_SetHint(SDL_HINT_RENDER_SCALE_QUALITY, "best");
|
||||||
|
SDL_RenderSetLogicalSize(renderer, w, h);
|
||||||
|
|
||||||
|
//set the hook for the renderer
|
||||||
|
BaseScene::SetRenderer(renderer);
|
||||||
|
|
||||||
|
std::cout << "Initialized the renderer" << std::endl;
|
||||||
|
|
||||||
|
//-------------------------
|
||||||
|
//Initialize the APIs
|
||||||
|
//-------------------------
|
||||||
|
|
||||||
//initialize SDL_net
|
//initialize SDL_net
|
||||||
if (SDLNet_Init()) {
|
if (SDLNet_Init()) {
|
||||||
throw(std::runtime_error("Failed to initialize SDL_net"));
|
std::ostringstream msg;
|
||||||
|
msg << "Failed to initialize SDL_net 2.0: " << SDL_GetError();
|
||||||
|
throw(std::runtime_error(msg.str()));
|
||||||
}
|
}
|
||||||
network.Open(0, PACKET_BUFFER_SIZE);
|
UDPNetworkUtility::GetSingleton().Open(0);
|
||||||
|
|
||||||
|
std::cout << "Initialized SDL_net 2.0" << std::endl;
|
||||||
|
|
||||||
|
//setting up SDL2_ttf
|
||||||
|
if (TTF_Init()) {
|
||||||
|
std::ostringstream msg;
|
||||||
|
msg << "Failed to initialize SDL_ttf 2.0: " << SDL_GetError();
|
||||||
|
throw(std::runtime_error(msg.str()));
|
||||||
|
}
|
||||||
|
|
||||||
|
std::cout << "Initialized SDL_ttf 2.0" << std::endl;
|
||||||
|
|
||||||
|
//-------------------------
|
||||||
|
//debug output
|
||||||
|
//-------------------------
|
||||||
|
|
||||||
|
#define DEBUG_INTERNAL_VAR(x) std::cout << "\t" << #x << ": " << x << std::endl;
|
||||||
|
|
||||||
|
std::cout << "Internal sizes:" << std::endl;
|
||||||
|
|
||||||
|
DEBUG_INTERNAL_VAR(NETWORK_VERSION);
|
||||||
|
DEBUG_INTERNAL_VAR(sizeof(Region::type_t));
|
||||||
|
DEBUG_INTERNAL_VAR(sizeof(Region));
|
||||||
|
DEBUG_INTERNAL_VAR(REGION_WIDTH);
|
||||||
|
DEBUG_INTERNAL_VAR(REGION_HEIGHT);
|
||||||
|
DEBUG_INTERNAL_VAR(REGION_DEPTH);
|
||||||
|
DEBUG_INTERNAL_VAR(REGION_TILE_FOOTPRINT);
|
||||||
|
DEBUG_INTERNAL_VAR(REGION_SOLID_FOOTPRINT);
|
||||||
|
DEBUG_INTERNAL_VAR(PACKET_STRING_SIZE);
|
||||||
|
DEBUG_INTERNAL_VAR(PACKET_BUFFER_SIZE);
|
||||||
|
DEBUG_INTERNAL_VAR(MAX_PACKET_SIZE);
|
||||||
|
DEBUG_INTERNAL_VAR(static_cast<int>(SerialPacketType::LAST));
|
||||||
|
|
||||||
|
//-------------------------
|
||||||
|
//finalize the startup
|
||||||
|
//-------------------------
|
||||||
|
|
||||||
|
std::cout << "Startup completed successfully" << std::endl;
|
||||||
|
|
||||||
|
//-------------------------
|
||||||
|
//debugging
|
||||||
|
//-------------------------
|
||||||
|
|
||||||
|
//...
|
||||||
}
|
}
|
||||||
|
|
||||||
void ClientApplication::Proc() {
|
void ClientApplication::Proc() {
|
||||||
LoadScene(SceneList::FIRST);
|
//load the first scene
|
||||||
|
ProcessSceneSignal(SceneSignal::FIRST);
|
||||||
|
|
||||||
//prepare the time system
|
//fixed frame rate
|
||||||
typedef std::chrono::steady_clock Clock;
|
typedef std::chrono::steady_clock Clock;
|
||||||
|
|
||||||
std::chrono::duration<int, std::milli> delta(16);
|
|
||||||
Clock::time_point simTime = Clock::now();
|
Clock::time_point simTime = Clock::now();
|
||||||
Clock::time_point realTime;
|
Clock::time_point realTime;
|
||||||
|
constexpr std::chrono::duration<int, std::milli> frameDelay(16); //~60FPS
|
||||||
|
|
||||||
//The main loop
|
//the game loop continues until the scenes signal QUIT
|
||||||
while(activeScene->GetNextScene() != SceneList::QUIT) {
|
while(activeScene->GetSceneSignal() != SceneSignal::QUIT) {
|
||||||
//switch scenes when necessary
|
//switch scenes if necessary
|
||||||
if (activeScene->GetNextScene() != SceneList::CONTINUE) {
|
if(activeScene->GetSceneSignal() != SceneSignal::CONTINUE) {
|
||||||
LoadScene(activeScene->GetNextScene());
|
ProcessSceneSignal(activeScene->GetSceneSignal());
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
|
|
||||||
//update the current time
|
//update the current time
|
||||||
realTime = Clock::now();
|
realTime = Clock::now();
|
||||||
|
|
||||||
//simulate game time
|
//simulate the game or give the machine a break
|
||||||
|
if (simTime < realTime) {
|
||||||
while(simTime < realTime) {
|
while(simTime < realTime) {
|
||||||
//call each user defined function
|
//call the user defined functions
|
||||||
activeScene->RunFrame(double(delta.count()) / std::chrono::duration<int, std::milli>::period::den);
|
activeScene->FrameStart();
|
||||||
simTime += delta;
|
ProcessEvents();
|
||||||
|
activeScene->Update();
|
||||||
|
activeScene->FrameEnd();
|
||||||
|
|
||||||
|
//step to the next frame
|
||||||
|
simTime += frameDelay;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
SDL_Delay(1);
|
||||||
}
|
}
|
||||||
|
|
||||||
//draw the game to the screen
|
SDL_RenderClear(renderer);
|
||||||
activeScene->RenderFrame();
|
activeScene->RenderFrame(renderer);
|
||||||
|
SDL_RenderPresent(renderer);
|
||||||
}
|
}
|
||||||
|
|
||||||
UnloadScene();
|
//cleanup
|
||||||
|
ClearScene();
|
||||||
}
|
}
|
||||||
|
|
||||||
void ClientApplication::Quit() {
|
void ClientApplication::Quit() {
|
||||||
network.Close();
|
//clean up after the program
|
||||||
|
std::cout << "Shutting down" << std::endl;
|
||||||
|
UDPNetworkUtility::GetSingleton().Close();
|
||||||
|
TTF_Quit();
|
||||||
SDLNet_Quit();
|
SDLNet_Quit();
|
||||||
|
BaseScene::SetRenderer(nullptr);
|
||||||
|
SDL_DestroyRenderer(renderer);
|
||||||
|
SDL_DestroyWindow(window);
|
||||||
SDL_Quit();
|
SDL_Quit();
|
||||||
|
std::cout << "Clean exit" << std::endl;
|
||||||
}
|
}
|
||||||
|
|
||||||
//-------------------------
|
//-------------------------
|
||||||
//Private access members
|
//Scene management
|
||||||
//-------------------------
|
//-------------------------
|
||||||
|
|
||||||
void ClientApplication::LoadScene(SceneList sceneIndex) {
|
void ClientApplication::ProcessEvents() {
|
||||||
UnloadScene();
|
SDL_Event event;
|
||||||
switch(sceneIndex) {
|
while(SDL_PollEvent(&event)) {
|
||||||
|
switch(event.type) {
|
||||||
|
case SDL_QUIT:
|
||||||
|
activeScene->QuitEvent();
|
||||||
|
break;
|
||||||
|
|
||||||
|
case SDL_MOUSEMOTION:
|
||||||
|
activeScene->MouseMotion(event.motion);
|
||||||
|
break;
|
||||||
|
|
||||||
|
case SDL_MOUSEBUTTONDOWN:
|
||||||
|
activeScene->MouseButtonDown(event.button);
|
||||||
|
break;
|
||||||
|
|
||||||
|
case SDL_MOUSEBUTTONUP:
|
||||||
|
activeScene->MouseButtonUp(event.button);
|
||||||
|
break;
|
||||||
|
|
||||||
|
case SDL_MOUSEWHEEL:
|
||||||
|
activeScene->MouseWheel(event.wheel);
|
||||||
|
break;
|
||||||
|
|
||||||
|
case SDL_KEYDOWN:
|
||||||
|
activeScene->KeyDown(event.key);
|
||||||
|
break;
|
||||||
|
|
||||||
|
case SDL_KEYUP:
|
||||||
|
activeScene->KeyUp(event.key);
|
||||||
|
break;
|
||||||
|
|
||||||
|
//TODO: (9) joystick and controller events
|
||||||
|
|
||||||
|
//window events are handled internally
|
||||||
|
case SDL_WINDOWEVENT:
|
||||||
|
switch(event.window.event) {
|
||||||
|
case SDL_WINDOWEVENT_RESIZED:
|
||||||
|
SDL_RenderSetLogicalSize(renderer, event.window.data1, event.window.data2);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
//Add the custom scene headers here
|
||||||
|
#include "splash_screen.hpp"
|
||||||
|
#include "main_menu.hpp"
|
||||||
|
#include "options_menu.hpp"
|
||||||
|
#include "lobby_menu.hpp"
|
||||||
|
#include "world.hpp"
|
||||||
|
#include "combat.hpp"
|
||||||
|
#include "disconnected_screen.hpp"
|
||||||
|
|
||||||
|
void ClientApplication::ProcessSceneSignal(SceneSignal signal) {
|
||||||
|
//BUG: #16 Resources are being reloaded between scenes
|
||||||
|
ClearScene();
|
||||||
|
switch(signal) {
|
||||||
//add scene creation calls here
|
//add scene creation calls here
|
||||||
case SceneList::FIRST:
|
case SceneSignal::FIRST:
|
||||||
case SceneList::SPLASHSCREEN:
|
case SceneSignal::SPLASHSCREEN:
|
||||||
activeScene = new SplashScreen(&config);
|
activeScene = new SplashScreen(window);
|
||||||
break;
|
break;
|
||||||
case SceneList::MAINMENU:
|
case SceneSignal::MAINMENU:
|
||||||
activeScene = new MainMenu(&config);
|
activeScene = new MainMenu();
|
||||||
break;
|
break;
|
||||||
case SceneList::OPTIONSMENU:
|
case SceneSignal::OPTIONSMENU:
|
||||||
activeScene = new OptionsMenu(&config);
|
activeScene = new OptionsMenu();
|
||||||
break;
|
break;
|
||||||
case SceneList::LOBBYMENU:
|
case SceneSignal::LOBBYMENU:
|
||||||
activeScene = new LobbyMenu(&config, &network, &clientIndex, &accountIndex, &characterIndex);
|
activeScene = new LobbyMenu(&clientIndex, &accountIndex);
|
||||||
break;
|
break;
|
||||||
case SceneList::INWORLD:
|
case SceneSignal::WORLD:
|
||||||
activeScene = new InWorld(&config, &network, &clientIndex, &accountIndex, &characterIndex);
|
activeScene = new World(&clientIndex, &accountIndex);
|
||||||
break;
|
break;
|
||||||
case SceneList::INCOMBAT:
|
case SceneSignal::COMBAT:
|
||||||
activeScene = new InCombat();
|
activeScene = new Combat(&clientIndex, &accountIndex);
|
||||||
break;
|
break;
|
||||||
default:
|
case SceneSignal::DISCONNECTEDSCREEN:
|
||||||
throw(std::logic_error("Failed to recognize the scene index"));
|
activeScene = new DisconnectedScreen();
|
||||||
|
break;
|
||||||
|
default: {
|
||||||
|
std::ostringstream msg;
|
||||||
|
msg << "Failed to recognize the scene signal: " << signal;
|
||||||
|
throw(std::logic_error(msg.str()));
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void ClientApplication::UnloadScene() {
|
void ClientApplication::ClearScene() {
|
||||||
delete activeScene;
|
delete activeScene;
|
||||||
activeScene = nullptr;
|
activeScene = nullptr;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,4 +1,4 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013
|
/* Copyright: (c) Kayne Ruse 2013-2016
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
@@ -19,37 +19,41 @@
|
|||||||
* 3. This notice may not be removed or altered from any source
|
* 3. This notice may not be removed or altered from any source
|
||||||
* distribution.
|
* distribution.
|
||||||
*/
|
*/
|
||||||
#ifndef CLIENTAPPLICATION_HPP_
|
#pragma once
|
||||||
#define CLIENTAPPLICATION_HPP_
|
|
||||||
|
|
||||||
#include "scene_list.hpp"
|
|
||||||
#include "base_scene.hpp"
|
#include "base_scene.hpp"
|
||||||
|
#include "scene_signal.hpp"
|
||||||
#include "config_utility.hpp"
|
#include "singleton.hpp"
|
||||||
#include "udp_network_utility.hpp"
|
#include "udp_network_utility.hpp"
|
||||||
|
|
||||||
class ClientApplication {
|
#include "SDL2/SDL.h"
|
||||||
public:
|
#include "SDL2/SDL_net.h"
|
||||||
ClientApplication() = default;
|
#include "SDL2/SDL_ttf.h"
|
||||||
~ClientApplication() = default;
|
|
||||||
|
|
||||||
void Init(int argc, char** argv);
|
class ClientApplication: public Singleton<ClientApplication> {
|
||||||
|
public:
|
||||||
|
void Init(int argc, char* argv[]);
|
||||||
void Proc();
|
void Proc();
|
||||||
void Quit();
|
void Quit();
|
||||||
|
|
||||||
private:
|
private:
|
||||||
//Private access members
|
friend Singleton<ClientApplication>;
|
||||||
void LoadScene(SceneList sceneIndex);
|
|
||||||
void UnloadScene();
|
ClientApplication() = default;
|
||||||
|
~ClientApplication() = default;
|
||||||
|
|
||||||
|
//scene management
|
||||||
|
void ProcessEvents();
|
||||||
|
void ProcessSceneSignal(SceneSignal);
|
||||||
|
void ClearScene();
|
||||||
|
|
||||||
BaseScene* activeScene = nullptr;
|
BaseScene* activeScene = nullptr;
|
||||||
|
|
||||||
//shared parameters
|
//TODO: (9) build a "window" class?
|
||||||
ConfigUtility config;
|
SDL_Window* window = nullptr;
|
||||||
UDPNetworkUtility network;
|
SDL_Renderer* renderer = nullptr;
|
||||||
|
|
||||||
|
//global scene parameters
|
||||||
int clientIndex = -1;
|
int clientIndex = -1;
|
||||||
int accountIndex = -1;
|
int accountIndex = -1;
|
||||||
int characterIndex = -1;
|
|
||||||
};
|
};
|
||||||
|
|
||||||
#endif
|
|
||||||
|
|||||||
@@ -0,0 +1,145 @@
|
|||||||
|
/* Copyright: (c) Kayne Ruse 2013-2016
|
||||||
|
*
|
||||||
|
* This software is provided 'as-is', without any express or implied
|
||||||
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
|
* arising from the use of this software.
|
||||||
|
*
|
||||||
|
* Permission is granted to anyone to use this software for any purpose,
|
||||||
|
* including commercial applications, and to alter it and redistribute it
|
||||||
|
* freely, subject to the following restrictions:
|
||||||
|
*
|
||||||
|
* 1. The origin of this software must not be misrepresented; you must not
|
||||||
|
* claim that you wrote the original software. If you use this software
|
||||||
|
* in a product, an acknowledgment in the product documentation would be
|
||||||
|
* appreciated but is not required.
|
||||||
|
*
|
||||||
|
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||||
|
* misrepresented as being the original software.
|
||||||
|
*
|
||||||
|
* 3. This notice may not be removed or altered from any source
|
||||||
|
* distribution.
|
||||||
|
*/
|
||||||
|
#pragma once
|
||||||
|
|
||||||
|
#include "image.hpp"
|
||||||
|
|
||||||
|
#include <list>
|
||||||
|
#include <map>
|
||||||
|
#include <string>
|
||||||
|
|
||||||
|
template<typename T = class Image>
|
||||||
|
class CompositeImage {
|
||||||
|
public:
|
||||||
|
CompositeImage() = default;
|
||||||
|
~CompositeImage() = default;
|
||||||
|
|
||||||
|
void Load(SDL_Renderer* const, std::string spriteDir, std::list<std::string> nameList);
|
||||||
|
void SetTextures(std::map<std::string, Image>& templateImages);
|
||||||
|
void Free();
|
||||||
|
|
||||||
|
void DrawTo(SDL_Renderer* const, Sint16 x, Sint16 y, double scaleX = 1.0, double scaleY = 1.0);
|
||||||
|
|
||||||
|
//accessors & mutators
|
||||||
|
T* Find(std::string name);
|
||||||
|
|
||||||
|
bool Enable(std::string name);
|
||||||
|
bool Disable(std::string name);
|
||||||
|
void EnableAll();
|
||||||
|
void DisableAll();
|
||||||
|
|
||||||
|
std::map<std::string, std::pair<bool, T>>* GetTemplateImages();
|
||||||
|
|
||||||
|
private:
|
||||||
|
std::map<std::string, std::pair<bool, T>> imageMap;
|
||||||
|
};
|
||||||
|
|
||||||
|
|
||||||
|
template<typename T>
|
||||||
|
void CompositeImage<T>::Load(SDL_Renderer* const renderer, std::string spriteDir, std::list<std::string> nameList) {
|
||||||
|
for (auto& it : nameList) {
|
||||||
|
imageMap[it].first = true;
|
||||||
|
imageMap[it].second.Load(renderer, spriteDir + it);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
template<typename T>
|
||||||
|
void CompositeImage<T>::SetTextures(std::map<std::string, Image>& templateImages) {
|
||||||
|
for (auto& it : templateImages) {
|
||||||
|
imageMap[it.first].first = true;
|
||||||
|
imageMap[it.first].second.SetTexture(it.second.GetTexture());
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
template<typename T>
|
||||||
|
void CompositeImage<T>::Free() {
|
||||||
|
imageMap.clear();
|
||||||
|
}
|
||||||
|
|
||||||
|
template<typename T>
|
||||||
|
void CompositeImage<T>::DrawTo(SDL_Renderer* const dest, Sint16 x, Sint16 y, double scaleX, double scaleY) {
|
||||||
|
//draw all members, regardless of internal ordering
|
||||||
|
for (auto& it : imageMap) {
|
||||||
|
if (it.second.first) {
|
||||||
|
it.second.second.DrawTo(dest, x, y, scaleX, scaleY);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
//-------------------------
|
||||||
|
//accessors & mutators
|
||||||
|
//-------------------------
|
||||||
|
|
||||||
|
template<typename T>
|
||||||
|
T* CompositeImage<T>::Find(std::string name) {
|
||||||
|
auto it = imageMap.find(name);
|
||||||
|
if (it == imageMap.end()) {
|
||||||
|
return nullptr;
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
return &it->second.second;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
template<typename T>
|
||||||
|
bool CompositeImage<T>::Enable(std::string name) {
|
||||||
|
auto it = imageMap.find(name);
|
||||||
|
if (it == imageMap.end()) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
imageMap[name].first = true;
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
template<typename T>
|
||||||
|
bool CompositeImage<T>::Disable(std::string name) {
|
||||||
|
auto it = imageMap.find(name);
|
||||||
|
if (it == imageMap.end()) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
imageMap[name].first = false;
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
template<typename T>
|
||||||
|
void CompositeImage<T>::EnableAll() {
|
||||||
|
for (auto& it : imageMap) {
|
||||||
|
it.second.first = true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
template<typename T>
|
||||||
|
void CompositeImage<T>::DisableAll() {
|
||||||
|
for (auto& it : imageMap) {
|
||||||
|
it.second.first = false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
template<typename T>
|
||||||
|
std::map<std::string, std::pair<bool, T>>* CompositeImage<T>::GetTemplateImages() {
|
||||||
|
return &imageMap;
|
||||||
|
}
|
||||||
@@ -0,0 +1,82 @@
|
|||||||
|
/* Copyright: (c) Kayne Ruse 2013-2016
|
||||||
|
*
|
||||||
|
* This software is provided 'as-is', without any express or implied
|
||||||
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
|
* arising from the use of this software.
|
||||||
|
*
|
||||||
|
* Permission is granted to anyone to use this software for any purpose,
|
||||||
|
* including commercial applications, and to alter it and redistribute it
|
||||||
|
* freely, subject to the following restrictions:
|
||||||
|
*
|
||||||
|
* 1. The origin of this software must not be misrepresented; you must not
|
||||||
|
* claim that you wrote the original software. If you use this software
|
||||||
|
* in a product, an acknowledgment in the product documentation would be
|
||||||
|
* appreciated but is not required.
|
||||||
|
*
|
||||||
|
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||||
|
* misrepresented as being the original software.
|
||||||
|
*
|
||||||
|
* 3. This notice may not be removed or altered from any source
|
||||||
|
* distribution.
|
||||||
|
*/
|
||||||
|
#include "barrier_manager.hpp"
|
||||||
|
|
||||||
|
void BarrierManager::DrawTo(SDL_Renderer* const dest, Sint16 x, Sint16 y, double scaleX, double scaleY) {
|
||||||
|
for (auto& it : barrierMap) {
|
||||||
|
it.second.DrawTo(dest, x, y);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void BarrierManager::LoadBaseImage(SDL_Renderer* renderer, std::string fname) {
|
||||||
|
baseImage.Load(renderer, fname);
|
||||||
|
}
|
||||||
|
|
||||||
|
void BarrierManager::UnloadBaseImage() {
|
||||||
|
baseImage.Free();
|
||||||
|
}
|
||||||
|
|
||||||
|
void BarrierManager::LoadTemplateImages(SDL_Renderer* renderer, std::string spriteDir, std::list<std::string> names) {
|
||||||
|
//sprite names are file names only
|
||||||
|
for (auto& it : names) {
|
||||||
|
templateImages.emplace(it, Image(renderer, spriteDir + it));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void BarrierManager::UnloadTemplateImages() {
|
||||||
|
templateImages.clear();
|
||||||
|
}
|
||||||
|
|
||||||
|
BaseBarrier* BarrierManager::Create(int index) {
|
||||||
|
barrierMap.emplace(index, BaseBarrier(baseImage, templateImages));
|
||||||
|
return &barrierMap[index];
|
||||||
|
}
|
||||||
|
|
||||||
|
void BarrierManager::Unload(int i) {
|
||||||
|
barrierMap.erase(i);
|
||||||
|
}
|
||||||
|
|
||||||
|
void BarrierManager::UnloadAll() {
|
||||||
|
barrierMap.clear();
|
||||||
|
}
|
||||||
|
|
||||||
|
int BarrierManager::Size() {
|
||||||
|
return barrierMap.size();
|
||||||
|
}
|
||||||
|
|
||||||
|
BaseBarrier* BarrierManager::Find(int i) {
|
||||||
|
std::map<int, BaseBarrier>::iterator it = barrierMap.find(i);
|
||||||
|
|
||||||
|
if (it == barrierMap.end()) {
|
||||||
|
return nullptr;
|
||||||
|
}
|
||||||
|
|
||||||
|
return &it->second;
|
||||||
|
}
|
||||||
|
|
||||||
|
std::map<int, BaseBarrier>* BarrierManager::GetContainer() {
|
||||||
|
return &barrierMap;
|
||||||
|
}
|
||||||
|
|
||||||
|
std::map<std::string, Image>* BarrierManager::GetTemplateContainer() {
|
||||||
|
return &templateImages;
|
||||||
|
}
|
||||||
@@ -0,0 +1,56 @@
|
|||||||
|
/* Copyright: (c) Kayne Ruse 2013-2016
|
||||||
|
*
|
||||||
|
* This software is provided 'as-is', without any express or implied
|
||||||
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
|
* arising from the use of this software.
|
||||||
|
*
|
||||||
|
* Permission is granted to anyone to use this software for any purpose,
|
||||||
|
* including commercial applications, and to alter it and redistribute it
|
||||||
|
* freely, subject to the following restrictions:
|
||||||
|
*
|
||||||
|
* 1. The origin of this software must not be misrepresented; you must not
|
||||||
|
* claim that you wrote the original software. If you use this software
|
||||||
|
* in a product, an acknowledgment in the product documentation would be
|
||||||
|
* appreciated but is not required.
|
||||||
|
*
|
||||||
|
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||||
|
* misrepresented as being the original software.
|
||||||
|
*
|
||||||
|
* 3. This notice may not be removed or altered from any source
|
||||||
|
* distribution.
|
||||||
|
*/
|
||||||
|
#pragma once
|
||||||
|
|
||||||
|
#include "base_barrier.hpp"
|
||||||
|
|
||||||
|
#include <list>
|
||||||
|
#include <string>
|
||||||
|
|
||||||
|
class BarrierManager {
|
||||||
|
public:
|
||||||
|
BarrierManager() = default;
|
||||||
|
~BarrierManager() = default;
|
||||||
|
|
||||||
|
void DrawTo(SDL_Renderer* const, Sint16 x, Sint16 y, double scaleX = 1.0, double scaleY = 1.0);
|
||||||
|
|
||||||
|
//NOTE: don't use these while you have barriers loaded
|
||||||
|
void LoadBaseImage(SDL_Renderer* renderer, std::string fname);
|
||||||
|
void UnloadBaseImage();
|
||||||
|
void LoadTemplateImages(SDL_Renderer* renderer, std::string spriteDir, std::list<std::string> names);
|
||||||
|
void UnloadTemplateImages();
|
||||||
|
|
||||||
|
BaseBarrier* Create(int index);
|
||||||
|
void Unload(int i);
|
||||||
|
void UnloadAll();
|
||||||
|
|
||||||
|
int Size();
|
||||||
|
|
||||||
|
BaseBarrier* Find(int i);
|
||||||
|
std::map<int, BaseBarrier>* GetContainer();
|
||||||
|
std::map<std::string, Image>* GetTemplateContainer();
|
||||||
|
|
||||||
|
private:
|
||||||
|
Image baseImage;
|
||||||
|
std::map<std::string, Image> templateImages;
|
||||||
|
std::map<int, BaseBarrier> barrierMap;
|
||||||
|
};
|
||||||
@@ -0,0 +1,105 @@
|
|||||||
|
/* Copyright: (c) Kayne Ruse 2013-2016
|
||||||
|
*
|
||||||
|
* This software is provided 'as-is', without any express or implied
|
||||||
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
|
* arising from the use of this software.
|
||||||
|
*
|
||||||
|
* Permission is granted to anyone to use this software for any purpose,
|
||||||
|
* including commercial applications, and to alter it and redistribute it
|
||||||
|
* freely, subject to the following restrictions:
|
||||||
|
*
|
||||||
|
* 1. The origin of this software must not be misrepresented; you must not
|
||||||
|
* claim that you wrote the original software. If you use this software
|
||||||
|
* in a product, an acknowledgment in the product documentation would be
|
||||||
|
* appreciated but is not required.
|
||||||
|
*
|
||||||
|
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||||
|
* misrepresented as being the original software.
|
||||||
|
*
|
||||||
|
* 3. This notice may not be removed or altered from any source
|
||||||
|
* distribution.
|
||||||
|
*/
|
||||||
|
#include "base_barrier.hpp"
|
||||||
|
|
||||||
|
#include "config_utility.hpp"
|
||||||
|
|
||||||
|
#include <cstring>
|
||||||
|
#include <sstream>
|
||||||
|
#include <stdexcept>
|
||||||
|
|
||||||
|
BaseBarrier::BaseBarrier(Image& argBaseImage, std::map<std::string, Image>& templateImages) {
|
||||||
|
baseImage.SetTexture(argBaseImage.GetTexture());
|
||||||
|
composite.SetTextures(templateImages);
|
||||||
|
memset(status, 0, sizeof(int) * 8);
|
||||||
|
CorrectSprite();
|
||||||
|
}
|
||||||
|
|
||||||
|
BaseBarrier::~BaseBarrier() {
|
||||||
|
//
|
||||||
|
}
|
||||||
|
|
||||||
|
void BaseBarrier::CorrectSprite() {
|
||||||
|
//TODO: link status to sprite
|
||||||
|
for (int i = 0; i < 8; i++) {
|
||||||
|
//setup the name
|
||||||
|
std::ostringstream os;
|
||||||
|
os << "slot " << i+1;
|
||||||
|
|
||||||
|
switch(status[i]) {
|
||||||
|
case 0:
|
||||||
|
composite.Disable(os.str() + " green.png");
|
||||||
|
composite.Disable(os.str() + " red.png");
|
||||||
|
break;
|
||||||
|
case 1:
|
||||||
|
composite.Enable(os.str() + " green.png");
|
||||||
|
composite.Disable(os.str() + " red.png");
|
||||||
|
break;
|
||||||
|
case 2:
|
||||||
|
composite.Disable(os.str() + " green.png");
|
||||||
|
composite.Enable(os.str() + " red.png");
|
||||||
|
break;
|
||||||
|
default: {
|
||||||
|
std::ostringstream os;
|
||||||
|
os << "index " << i << ", value " << status[i] << std::endl;
|
||||||
|
throw(std::runtime_error("Unknown graphical status in barrier; " + os.str()));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void BaseBarrier::Update() {
|
||||||
|
//
|
||||||
|
}
|
||||||
|
|
||||||
|
void BaseBarrier::DrawTo(SDL_Renderer* const dest, int camX, int camY) {
|
||||||
|
//ignore the default sprite for now
|
||||||
|
baseImage.DrawTo(dest, origin.x - camX, origin.y - camY);
|
||||||
|
composite.DrawTo(dest, origin.x - camX, origin.y - camY);
|
||||||
|
}
|
||||||
|
|
||||||
|
int BaseBarrier::SetStatus(int k, int v) {
|
||||||
|
if (k >= 8 || k < 0) {
|
||||||
|
return -1;
|
||||||
|
}
|
||||||
|
return status[k] = v;
|
||||||
|
}
|
||||||
|
|
||||||
|
int BaseBarrier::FindStatus(int k) {
|
||||||
|
if (k >= 8 || k < 0) {
|
||||||
|
return -1;
|
||||||
|
}
|
||||||
|
return status[k];
|
||||||
|
}
|
||||||
|
|
||||||
|
int* BaseBarrier::SetStatusArray(int* ptr) {
|
||||||
|
memcpy(status, ptr, sizeof(int) * 8);
|
||||||
|
return status;
|
||||||
|
}
|
||||||
|
|
||||||
|
int* BaseBarrier::GetStatusArray() {
|
||||||
|
return status;
|
||||||
|
}
|
||||||
|
|
||||||
|
CompositeImage<>* BaseBarrier::GetComposite() {
|
||||||
|
return &composite;
|
||||||
|
}
|
||||||
@@ -1,4 +1,4 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013
|
/* Copyright: (c) Kayne Ruse 2013-2016
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
@@ -19,30 +19,34 @@
|
|||||||
* 3. This notice may not be removed or altered from any source
|
* 3. This notice may not be removed or altered from any source
|
||||||
* distribution.
|
* distribution.
|
||||||
*/
|
*/
|
||||||
#ifndef INCOMBAT_HPP_
|
#pragma once
|
||||||
#define INCOMBAT_HPP_
|
|
||||||
|
|
||||||
#include "base_scene.hpp"
|
#include "entity.hpp"
|
||||||
|
|
||||||
class InCombat : public BaseScene {
|
#include "composite_image.hpp"
|
||||||
|
|
||||||
|
class BaseBarrier: public Entity {
|
||||||
public:
|
public:
|
||||||
//Public access members
|
BaseBarrier() = default;
|
||||||
InCombat();
|
BaseBarrier(Image& baseImage, std::map<std::string, Image>& templateImages);
|
||||||
~InCombat();
|
virtual ~BaseBarrier();
|
||||||
|
|
||||||
|
void CorrectSprite();
|
||||||
|
void Update();
|
||||||
|
void DrawTo(SDL_Renderer* const, int camX, int camY);
|
||||||
|
|
||||||
|
int SetStatus(int, int);
|
||||||
|
int FindStatus(int);
|
||||||
|
|
||||||
|
int* SetStatusArray(int*);
|
||||||
|
int* GetStatusArray();
|
||||||
|
|
||||||
|
CompositeImage<>* GetComposite();
|
||||||
|
|
||||||
protected:
|
protected:
|
||||||
//Frame loop
|
//metadata
|
||||||
void FrameStart();
|
int status[8];
|
||||||
void Update(double delta);
|
|
||||||
void FrameEnd();
|
|
||||||
void Render(SDL_Surface* const);
|
|
||||||
|
|
||||||
//Event handlers
|
Image baseImage;
|
||||||
void MouseMotion(SDL_MouseMotionEvent const&);
|
CompositeImage<> composite;
|
||||||
void MouseButtonDown(SDL_MouseButtonEvent const&);
|
|
||||||
void MouseButtonUp(SDL_MouseButtonEvent const&);
|
|
||||||
void KeyDown(SDL_KeyboardEvent const&);
|
|
||||||
void KeyUp(SDL_KeyboardEvent const&);
|
|
||||||
};
|
};
|
||||||
|
|
||||||
#endif
|
|
||||||
@@ -0,0 +1,84 @@
|
|||||||
|
/* Copyright: (c) Kayne Ruse 2013-2016
|
||||||
|
*
|
||||||
|
* This software is provided 'as-is', without any express or implied
|
||||||
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
|
* arising from the use of this software.
|
||||||
|
*
|
||||||
|
* Permission is granted to anyone to use this software for any purpose,
|
||||||
|
* including commercial applications, and to alter it and redistribute it
|
||||||
|
* freely, subject to the following restrictions:
|
||||||
|
*
|
||||||
|
* 1. The origin of this software must not be misrepresented; you must not
|
||||||
|
* claim that you wrote the original software. If you use this software
|
||||||
|
* in a product, an acknowledgment in the product documentation would be
|
||||||
|
* appreciated but is not required.
|
||||||
|
*
|
||||||
|
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||||
|
* misrepresented as being the original software.
|
||||||
|
*
|
||||||
|
* 3. This notice may not be removed or altered from any source
|
||||||
|
* distribution.
|
||||||
|
*/
|
||||||
|
#include "base_character.hpp"
|
||||||
|
|
||||||
|
//TODO: (3) remove this
|
||||||
|
#include "config_utility.hpp"
|
||||||
|
|
||||||
|
//-------------------------
|
||||||
|
//graphics
|
||||||
|
//-------------------------
|
||||||
|
|
||||||
|
void BaseCharacter::CorrectSprite() {
|
||||||
|
//NOTE: These must correspond to the sprite sheet in use
|
||||||
|
if (motion.y > 0) {
|
||||||
|
sprite.SetIndexY(0);
|
||||||
|
}
|
||||||
|
else if (motion.y < 0) {
|
||||||
|
sprite.SetIndexY(1);
|
||||||
|
}
|
||||||
|
else if (motion.x > 0) {
|
||||||
|
sprite.SetIndexY(3);
|
||||||
|
}
|
||||||
|
else if (motion.x < 0) {
|
||||||
|
sprite.SetIndexY(2);
|
||||||
|
}
|
||||||
|
|
||||||
|
//animation
|
||||||
|
if (motion != 0) {
|
||||||
|
sprite.SetDelay(0.1);
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
sprite.SetDelay(0);
|
||||||
|
sprite.SetIndexX(0);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
//-------------------------
|
||||||
|
//metadata
|
||||||
|
//-------------------------
|
||||||
|
|
||||||
|
int BaseCharacter::SetOwner(int i) {
|
||||||
|
return owner = i;
|
||||||
|
}
|
||||||
|
|
||||||
|
int BaseCharacter::GetOwner() {
|
||||||
|
return owner;
|
||||||
|
}
|
||||||
|
|
||||||
|
std::string BaseCharacter::SetHandle(std::string s) {
|
||||||
|
return handle = s;
|
||||||
|
}
|
||||||
|
|
||||||
|
std::string BaseCharacter::GetHandle() const {
|
||||||
|
return handle;
|
||||||
|
}
|
||||||
|
|
||||||
|
std::string BaseCharacter::SetAvatar(SDL_Renderer* const renderer, std::string s) {
|
||||||
|
avatar = s;
|
||||||
|
sprite.Load(renderer, ConfigUtility::GetSingleton()["dir.sprites"] + avatar, CHARACTER_CELLS_X, CHARACTER_CELLS_Y);
|
||||||
|
return avatar;
|
||||||
|
}
|
||||||
|
|
||||||
|
std::string BaseCharacter::GetAvatar() const {
|
||||||
|
return avatar;
|
||||||
|
}
|
||||||
@@ -1,4 +1,4 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2014
|
/* Copyright: (c) Kayne Ruse 2013-2016
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
@@ -19,41 +19,34 @@
|
|||||||
* 3. This notice may not be removed or altered from any source
|
* 3. This notice may not be removed or altered from any source
|
||||||
* distribution.
|
* distribution.
|
||||||
*/
|
*/
|
||||||
#ifndef CHARACTERDATA_HPP_
|
#pragma once
|
||||||
#define CHARACTERDATA_HPP_
|
|
||||||
|
|
||||||
//POD members
|
//components
|
||||||
#include "bbox.hpp"
|
#include "character_defines.hpp"
|
||||||
#include "vector2.hpp"
|
#include "entity.hpp"
|
||||||
|
|
||||||
|
//std namespace
|
||||||
#include <string>
|
#include <string>
|
||||||
|
|
||||||
struct CharacterData {
|
class BaseCharacter: public Entity {
|
||||||
|
public:
|
||||||
|
BaseCharacter() = default;
|
||||||
|
virtual ~BaseCharacter() = default;
|
||||||
|
|
||||||
|
//graphics
|
||||||
|
void CorrectSprite();
|
||||||
|
|
||||||
|
//metadata
|
||||||
|
int SetOwner(int i);
|
||||||
|
int GetOwner();
|
||||||
|
std::string SetHandle(std::string s);
|
||||||
|
std::string GetHandle() const;
|
||||||
|
std::string SetAvatar(SDL_Renderer* const, std::string s);
|
||||||
|
std::string GetAvatar() const;
|
||||||
|
|
||||||
|
protected:
|
||||||
//metadata
|
//metadata
|
||||||
int owner;
|
int owner;
|
||||||
std::string handle;
|
std::string handle;
|
||||||
std::string avatar;
|
std::string avatar;
|
||||||
|
|
||||||
//world position
|
|
||||||
int mapIndex = 0;
|
|
||||||
Vector2 position = {0.0,0.0};
|
|
||||||
Vector2 motion = {0.0,0.0};
|
|
||||||
BBox bbox = {0,0,0,0};
|
|
||||||
|
|
||||||
//statistics
|
|
||||||
int level = 0;
|
|
||||||
int exp = 0;
|
|
||||||
int maxHP = 0;
|
|
||||||
int health = 0;
|
|
||||||
int maxMP = 0;
|
|
||||||
int mana = 0;
|
|
||||||
int attack = 0;
|
|
||||||
int defence = 0;
|
|
||||||
int intelligence = 0;
|
|
||||||
int resistance = 0;
|
|
||||||
float accuracy = 0.0;
|
|
||||||
float evasion = 0.0;
|
|
||||||
float luck = 0.0;
|
|
||||||
};
|
};
|
||||||
|
|
||||||
#endif
|
|
||||||
@@ -0,0 +1,46 @@
|
|||||||
|
/* Copyright: (c) Kayne Ruse 2013-2016
|
||||||
|
*
|
||||||
|
* This software is provided 'as-is', without any express or implied
|
||||||
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
|
* arising from the use of this software.
|
||||||
|
*
|
||||||
|
* Permission is granted to anyone to use this software for any purpose,
|
||||||
|
* including commercial applications, and to alter it and redistribute it
|
||||||
|
* freely, subject to the following restrictions:
|
||||||
|
*
|
||||||
|
* 1. The origin of this software must not be misrepresented; you must not
|
||||||
|
* claim that you wrote the original software. If you use this software
|
||||||
|
* in a product, an acknowledgment in the product documentation would be
|
||||||
|
* appreciated but is not required.
|
||||||
|
*
|
||||||
|
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||||
|
* misrepresented as being the original software.
|
||||||
|
*
|
||||||
|
* 3. This notice may not be removed or altered from any source
|
||||||
|
* distribution.
|
||||||
|
*/
|
||||||
|
#include "base_creature.hpp"
|
||||||
|
|
||||||
|
#include "config_utility.hpp"
|
||||||
|
|
||||||
|
void BaseCreature::CorrectSprite() {
|
||||||
|
//TODO: (9) BaseCreature::CorrectSprite()
|
||||||
|
}
|
||||||
|
|
||||||
|
std::string BaseCreature::SetHandle(std::string s) {
|
||||||
|
return handle = s;
|
||||||
|
}
|
||||||
|
|
||||||
|
std::string BaseCreature::GetHandle() const {
|
||||||
|
return handle;
|
||||||
|
}
|
||||||
|
|
||||||
|
std::string BaseCreature::SetAvatar(SDL_Renderer* const renderer, std::string s) {
|
||||||
|
avatar = s;
|
||||||
|
sprite.Load(renderer, ConfigUtility::GetSingleton()["dir.sprites"] + avatar, 4, 4);
|
||||||
|
return avatar;
|
||||||
|
}
|
||||||
|
|
||||||
|
std::string BaseCreature::GetAvatar() const {
|
||||||
|
return avatar;
|
||||||
|
}
|
||||||
@@ -0,0 +1,42 @@
|
|||||||
|
/* Copyright: (c) Kayne Ruse 2013-2016
|
||||||
|
*
|
||||||
|
* This software is provided 'as-is', without any express or implied
|
||||||
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
|
* arising from the use of this software.
|
||||||
|
*
|
||||||
|
* Permission is granted to anyone to use this software for any purpose,
|
||||||
|
* including commercial applications, and to alter it and redistribute it
|
||||||
|
* freely, subject to the following restrictions:
|
||||||
|
*
|
||||||
|
* 1. The origin of this software must not be misrepresented; you must not
|
||||||
|
* claim that you wrote the original software. If you use this software
|
||||||
|
* in a product, an acknowledgment in the product documentation would be
|
||||||
|
* appreciated but is not required.
|
||||||
|
*
|
||||||
|
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||||
|
* misrepresented as being the original software.
|
||||||
|
*
|
||||||
|
* 3. This notice may not be removed or altered from any source
|
||||||
|
* distribution.
|
||||||
|
*/
|
||||||
|
#pragma once
|
||||||
|
|
||||||
|
#include "entity.hpp"
|
||||||
|
|
||||||
|
class BaseCreature: public Entity {
|
||||||
|
public:
|
||||||
|
BaseCreature() = default;
|
||||||
|
virtual ~BaseCreature() = default;
|
||||||
|
|
||||||
|
void CorrectSprite();
|
||||||
|
|
||||||
|
std::string SetHandle(std::string s);
|
||||||
|
std::string GetHandle() const;
|
||||||
|
std::string SetAvatar(SDL_Renderer* const, std::string s);
|
||||||
|
std::string GetAvatar() const;
|
||||||
|
|
||||||
|
protected:
|
||||||
|
//metadata
|
||||||
|
std::string handle;
|
||||||
|
std::string avatar;
|
||||||
|
};
|
||||||
@@ -0,0 +1,63 @@
|
|||||||
|
/* Copyright: (c) Kayne Ruse 2013-2016
|
||||||
|
*
|
||||||
|
* This software is provided 'as-is', without any express or implied
|
||||||
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
|
* arising from the use of this software.
|
||||||
|
*
|
||||||
|
* Permission is granted to anyone to use this software for any purpose,
|
||||||
|
* including commercial applications, and to alter it and redistribute it
|
||||||
|
* freely, subject to the following restrictions:
|
||||||
|
*
|
||||||
|
* 1. The origin of this software must not be misrepresented; you must not
|
||||||
|
* claim that you wrote the original software. If you use this software
|
||||||
|
* in a product, an acknowledgment in the product documentation would be
|
||||||
|
* appreciated but is not required.
|
||||||
|
*
|
||||||
|
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||||
|
* misrepresented as being the original software.
|
||||||
|
*
|
||||||
|
* 3. This notice may not be removed or altered from any source
|
||||||
|
* distribution.
|
||||||
|
*/
|
||||||
|
#include "entity.hpp"
|
||||||
|
|
||||||
|
void Entity::Update() {
|
||||||
|
origin += motion;
|
||||||
|
sprite.Update(0.016);
|
||||||
|
}
|
||||||
|
|
||||||
|
void Entity::DrawTo(SDL_Renderer* const renderer, int camX, int camY) {
|
||||||
|
sprite.DrawTo(renderer, origin.x - camX, origin.y - camY);
|
||||||
|
}
|
||||||
|
|
||||||
|
SpriteSheet* Entity::GetSprite() {
|
||||||
|
return &sprite;
|
||||||
|
}
|
||||||
|
|
||||||
|
//-------------------------
|
||||||
|
//accessors & mutators
|
||||||
|
//-------------------------
|
||||||
|
|
||||||
|
Vector2 Entity::SetOrigin(Vector2 v) {
|
||||||
|
return origin = v;
|
||||||
|
}
|
||||||
|
|
||||||
|
Vector2 Entity::SetMotion(Vector2 v) {
|
||||||
|
return motion = v;
|
||||||
|
}
|
||||||
|
|
||||||
|
BoundingBox Entity::SetBounds(BoundingBox b) {
|
||||||
|
return bounds = b;
|
||||||
|
}
|
||||||
|
|
||||||
|
Vector2 Entity::GetOrigin() const {
|
||||||
|
return origin;
|
||||||
|
}
|
||||||
|
|
||||||
|
Vector2 Entity::GetMotion() const {
|
||||||
|
return motion;
|
||||||
|
}
|
||||||
|
|
||||||
|
BoundingBox Entity::GetBounds() const {
|
||||||
|
return bounds;
|
||||||
|
}
|
||||||
@@ -0,0 +1,54 @@
|
|||||||
|
/* Copyright: (c) Kayne Ruse 2013-2016
|
||||||
|
*
|
||||||
|
* This software is provided 'as-is', without any express or implied
|
||||||
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
|
* arising from the use of this software.
|
||||||
|
*
|
||||||
|
* Permission is granted to anyone to use this software for any purpose,
|
||||||
|
* including commercial applications, and to alter it and redistribute it
|
||||||
|
* freely, subject to the following restrictions:
|
||||||
|
*
|
||||||
|
* 1. The origin of this software must not be misrepresented; you must not
|
||||||
|
* claim that you wrote the original software. If you use this software
|
||||||
|
* in a product, an acknowledgment in the product documentation would be
|
||||||
|
* appreciated but is not required.
|
||||||
|
*
|
||||||
|
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||||
|
* misrepresented as being the original software.
|
||||||
|
*
|
||||||
|
* 3. This notice may not be removed or altered from any source
|
||||||
|
* distribution.
|
||||||
|
*/
|
||||||
|
#pragma once
|
||||||
|
|
||||||
|
#include "bounding_box.hpp"
|
||||||
|
#include "sprite_sheet.hpp"
|
||||||
|
#include "vector2.hpp"
|
||||||
|
|
||||||
|
//The base class for all objects in the world
|
||||||
|
//TODO: (9) write a better hierarchy
|
||||||
|
class Entity {
|
||||||
|
public:
|
||||||
|
virtual void Update();
|
||||||
|
virtual void DrawTo(SDL_Renderer* const, int camX, int camY);
|
||||||
|
|
||||||
|
SpriteSheet* GetSprite();
|
||||||
|
|
||||||
|
//accessors & mutators
|
||||||
|
Vector2 SetOrigin(Vector2 v);
|
||||||
|
Vector2 SetMotion(Vector2 v);
|
||||||
|
BoundingBox SetBounds(BoundingBox b);
|
||||||
|
|
||||||
|
Vector2 GetOrigin() const;
|
||||||
|
Vector2 GetMotion() const;
|
||||||
|
BoundingBox GetBounds() const;
|
||||||
|
|
||||||
|
protected:
|
||||||
|
Entity() = default;
|
||||||
|
virtual ~Entity() = default;
|
||||||
|
|
||||||
|
SpriteSheet sprite;
|
||||||
|
Vector2 origin;
|
||||||
|
Vector2 motion;
|
||||||
|
BoundingBox bounds;
|
||||||
|
};
|
||||||
@@ -0,0 +1,36 @@
|
|||||||
|
/* Copyright: (c) Kayne Ruse 2013-2016
|
||||||
|
*
|
||||||
|
* This software is provided 'as-is', without any express or implied
|
||||||
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
|
* arising from the use of this software.
|
||||||
|
*
|
||||||
|
* Permission is granted to anyone to use this software for any purpose,
|
||||||
|
* including commercial applications, and to alter it and redistribute it
|
||||||
|
* freely, subject to the following restrictions:
|
||||||
|
*
|
||||||
|
* 1. The origin of this software must not be misrepresented; you must not
|
||||||
|
* claim that you wrote the original software. If you use this software
|
||||||
|
* in a product, an acknowledgment in the product documentation would be
|
||||||
|
* appreciated but is not required.
|
||||||
|
*
|
||||||
|
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||||
|
* misrepresented as being the original software.
|
||||||
|
*
|
||||||
|
* 3. This notice may not be removed or altered from any source
|
||||||
|
* distribution.
|
||||||
|
*/
|
||||||
|
#include "local_character.hpp"
|
||||||
|
|
||||||
|
#include <iostream>
|
||||||
|
|
||||||
|
bool LocalCharacter::ProcessCollisionGrid(std::list<BoundingBox> boxList) {
|
||||||
|
for(auto& box : boxList) {
|
||||||
|
if (box.CheckOverlap(origin + bounds)) {
|
||||||
|
//TODO: (9) write a better collision system
|
||||||
|
origin -= motion;
|
||||||
|
motion = {0, 0};
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
}
|
||||||
@@ -0,0 +1,39 @@
|
|||||||
|
/* Copyright: (c) Kayne Ruse 2013-2016
|
||||||
|
*
|
||||||
|
* This software is provided 'as-is', without any express or implied
|
||||||
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
|
* arising from the use of this software.
|
||||||
|
*
|
||||||
|
* Permission is granted to anyone to use this software for any purpose,
|
||||||
|
* including commercial applications, and to alter it and redistribute it
|
||||||
|
* freely, subject to the following restrictions:
|
||||||
|
*
|
||||||
|
* 1. The origin of this software must not be misrepresented; you must not
|
||||||
|
* claim that you wrote the original software. If you use this software
|
||||||
|
* in a product, an acknowledgment in the product documentation would be
|
||||||
|
* appreciated but is not required.
|
||||||
|
*
|
||||||
|
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||||
|
* misrepresented as being the original software.
|
||||||
|
*
|
||||||
|
* 3. This notice may not be removed or altered from any source
|
||||||
|
* distribution.
|
||||||
|
*/
|
||||||
|
#pragma once
|
||||||
|
|
||||||
|
#include "base_character.hpp"
|
||||||
|
#include "bounding_box.hpp"
|
||||||
|
#include "vector2.hpp"
|
||||||
|
|
||||||
|
#include <list>
|
||||||
|
|
||||||
|
class LocalCharacter: public BaseCharacter {
|
||||||
|
public:
|
||||||
|
LocalCharacter() = default;
|
||||||
|
virtual ~LocalCharacter() = default;
|
||||||
|
|
||||||
|
bool ProcessCollisionGrid(std::list<BoundingBox>);
|
||||||
|
|
||||||
|
private:
|
||||||
|
//NOTE: NO MEMBERS
|
||||||
|
};
|
||||||
@@ -0,0 +1,32 @@
|
|||||||
|
#config
|
||||||
|
INCLUDES+=. .. ../../common/gameplay ../../common/graphics ../../common/utilities
|
||||||
|
LIBS+=
|
||||||
|
CXXFLAGS+=-std=c++11 $(addprefix -I,$(INCLUDES))
|
||||||
|
|
||||||
|
#source
|
||||||
|
CXXSRC=$(wildcard *.cpp)
|
||||||
|
|
||||||
|
#objects
|
||||||
|
OBJDIR=obj
|
||||||
|
OBJ+=$(addprefix $(OBJDIR)/,$(CXXSRC:.cpp=.o))
|
||||||
|
|
||||||
|
#output
|
||||||
|
OUTDIR=..
|
||||||
|
OUT=$(addprefix $(OUTDIR)/,client.a)
|
||||||
|
|
||||||
|
#targets
|
||||||
|
all: $(OBJ) $(OUT)
|
||||||
|
ar -crs $(OUT) $(OBJ)
|
||||||
|
|
||||||
|
$(OBJ): | $(OBJDIR)
|
||||||
|
|
||||||
|
$(OUT): | $(OUTDIR)
|
||||||
|
|
||||||
|
$(OBJDIR):
|
||||||
|
mkdir $(OBJDIR)
|
||||||
|
|
||||||
|
$(OUTDIR):
|
||||||
|
mkdir $(OUTDIR)
|
||||||
|
|
||||||
|
$(OBJDIR)/%.o: %.cpp
|
||||||
|
$(CXX) $(CXXFLAGS) -c -o $@ $<
|
||||||
@@ -0,0 +1,24 @@
|
|||||||
|
/* Copyright: (c) Kayne Ruse 2013-2016
|
||||||
|
*
|
||||||
|
* This software is provided 'as-is', without any express or implied
|
||||||
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
|
* arising from the use of this software.
|
||||||
|
*
|
||||||
|
* Permission is granted to anyone to use this software for any purpose,
|
||||||
|
* including commercial applications, and to alter it and redistribute it
|
||||||
|
* freely, subject to the following restrictions:
|
||||||
|
*
|
||||||
|
* 1. The origin of this software must not be misrepresented; you must not
|
||||||
|
* claim that you wrote the original software. If you use this software
|
||||||
|
* in a product, an acknowledgment in the product documentation would be
|
||||||
|
* appreciated but is not required.
|
||||||
|
*
|
||||||
|
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||||
|
* misrepresented as being the original software.
|
||||||
|
*
|
||||||
|
* 3. This notice may not be removed or altered from any source
|
||||||
|
* distribution.
|
||||||
|
*/
|
||||||
|
#include "fatal_error.hpp"
|
||||||
|
|
||||||
|
//DOCS: This empty file is used to force an object file
|
||||||
@@ -0,0 +1,31 @@
|
|||||||
|
/* Copyright: (c) Kayne Ruse 2013-2016
|
||||||
|
*
|
||||||
|
* This software is provided 'as-is', without any express or implied
|
||||||
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
|
* arising from the use of this software.
|
||||||
|
*
|
||||||
|
* Permission is granted to anyone to use this software for any purpose,
|
||||||
|
* including commercial applications, and to alter it and redistribute it
|
||||||
|
* freely, subject to the following restrictions:
|
||||||
|
*
|
||||||
|
* 1. The origin of this software must not be misrepresented; you must not
|
||||||
|
* claim that you wrote the original software. If you use this software
|
||||||
|
* in a product, an acknowledgment in the product documentation would be
|
||||||
|
* appreciated but is not required.
|
||||||
|
*
|
||||||
|
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||||
|
* misrepresented as being the original software.
|
||||||
|
*
|
||||||
|
* 3. This notice may not be removed or altered from any source
|
||||||
|
* distribution.
|
||||||
|
*/
|
||||||
|
#pragma once
|
||||||
|
|
||||||
|
#include <stdexcept>
|
||||||
|
#include <string>
|
||||||
|
|
||||||
|
class fatal_error: public std::runtime_error {
|
||||||
|
public:
|
||||||
|
explicit fatal_error(const std::string& str): runtime_error(str) {}
|
||||||
|
explicit fatal_error(const char* cstr): runtime_error(cstr) {}
|
||||||
|
};
|
||||||
+21
-5
@@ -1,4 +1,4 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013
|
/* Copyright: (c) Kayne Ruse 2013-2016
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
@@ -21,23 +21,39 @@
|
|||||||
*/
|
*/
|
||||||
#include "client_application.hpp"
|
#include "client_application.hpp"
|
||||||
|
|
||||||
|
//singletons
|
||||||
|
#include "config_utility.hpp"
|
||||||
|
#include "udp_network_utility.hpp"
|
||||||
|
|
||||||
#include <stdexcept>
|
#include <stdexcept>
|
||||||
#include <iostream>
|
#include <iostream>
|
||||||
|
|
||||||
using namespace std;
|
using namespace std;
|
||||||
|
|
||||||
int main(int argc, char** argv) {
|
int main(int argc, char* argv[]) {
|
||||||
cout << "Beginning client" << endl;
|
|
||||||
try {
|
try {
|
||||||
ClientApplication app;
|
//create the singletons
|
||||||
|
ConfigUtility::CreateSingleton();
|
||||||
|
UDPNetworkUtility::CreateSingleton();
|
||||||
|
|
||||||
|
//call the client's routines
|
||||||
|
ClientApplication::CreateSingleton();
|
||||||
|
ClientApplication& app = ClientApplication::GetSingleton();
|
||||||
|
|
||||||
app.Init(argc, argv);
|
app.Init(argc, argv);
|
||||||
app.Proc();
|
app.Proc();
|
||||||
app.Quit();
|
app.Quit();
|
||||||
|
|
||||||
|
//control the position of the app's destructor
|
||||||
|
ClientApplication::DeleteSingleton();
|
||||||
|
|
||||||
|
//delete the singletons
|
||||||
|
ConfigUtility::DeleteSingleton();
|
||||||
|
UDPNetworkUtility::DeleteSingleton();
|
||||||
}
|
}
|
||||||
catch(exception& e) {
|
catch(exception& e) {
|
||||||
cerr << "Fatal exception thrown: " << e.what() << endl;
|
cerr << "Fatal exception thrown: " << e.what() << endl;
|
||||||
return 1;
|
return 1;
|
||||||
}
|
}
|
||||||
cout << "Clean exit" << endl;
|
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
+24
-10
@@ -1,17 +1,27 @@
|
|||||||
#config
|
#include directories
|
||||||
INCLUDES+=. scenes ../common ../common/graphics ../common/map ../common/network ../common/ui
|
INCLUDES+=. entities scenes ../common/debugging ../common/gameplay ../common/graphics ../common/map ../common/network ../common/network/packet_types ../common/ui ../common/utilities
|
||||||
LIBS+=libclient.a ../libcommon.a -lSDL_net -lwsock32 -liphlpapi -lmingw32 -lSDLmain -lSDL -llua -lsqlite3
|
|
||||||
CXXFLAGS+=-std=c++11 -DDEBUG $(addprefix -I,$(INCLUDES))
|
#libraries
|
||||||
CFLAGS+=-DDEBUG $(addprefix -I,$(INCLUDES))
|
#the order of the $(LIBS) is important, at least for MinGW
|
||||||
|
LIBS+=client.a ../common/libcommon.a -lSDL2_net
|
||||||
|
ifeq ($(OS),Windows_NT)
|
||||||
|
LIBS+=-lwsock32 -liphlpapi -lmingw32
|
||||||
|
endif
|
||||||
|
LIBS+=-lSDL2main -lSDL2 -lSDL2_image -lSDL2_ttf
|
||||||
|
|
||||||
|
#flags
|
||||||
|
CXXFLAGS+=-std=c++11 $(addprefix -I,$(INCLUDES))
|
||||||
|
ifeq ($(shell uname), Linux)
|
||||||
|
#read data about the current install
|
||||||
|
CXXFLAGS+=$(shell sdl-config --cflags --static-libs)
|
||||||
|
endif
|
||||||
|
|
||||||
#source
|
#source
|
||||||
CXXSRC=$(wildcard *.cpp)
|
CXXSRC=$(wildcard *.cpp)
|
||||||
CSRC=$(wildcard *.c)
|
|
||||||
|
|
||||||
#objects
|
#objects
|
||||||
OBJDIR=obj
|
OBJDIR=obj
|
||||||
OBJ+=$(addprefix $(OBJDIR)/,$(CXXSRC:.cpp=.o))
|
OBJ+=$(addprefix $(OBJDIR)/,$(CXXSRC:.cpp=.o))
|
||||||
OBJ+=$(addprefix $(OBJDIR)/,$(CSRC:.c=.o))
|
|
||||||
|
|
||||||
#output
|
#output
|
||||||
OUTDIR=../out
|
OUTDIR=../out
|
||||||
@@ -19,6 +29,7 @@ OUT=$(addprefix $(OUTDIR)/,client)
|
|||||||
|
|
||||||
#targets
|
#targets
|
||||||
all: $(OBJ) $(OUT)
|
all: $(OBJ) $(OUT)
|
||||||
|
$(MAKE) -C entities
|
||||||
$(MAKE) -C scenes
|
$(MAKE) -C scenes
|
||||||
$(CXX) $(CXXFLAGS) -o $(OUT) $(OBJ) $(LIBS)
|
$(CXX) $(CXXFLAGS) -o $(OUT) $(OBJ) $(LIBS)
|
||||||
|
|
||||||
@@ -35,10 +46,13 @@ $(OUTDIR):
|
|||||||
$(OBJDIR)/%.o: %.cpp
|
$(OBJDIR)/%.o: %.cpp
|
||||||
$(CXX) $(CXXFLAGS) -c -o $@ $<
|
$(CXX) $(CXXFLAGS) -c -o $@ $<
|
||||||
|
|
||||||
$(OBJDIR)/%.o: %.c
|
|
||||||
$(CC) $(CFLAGS) -c -o $@ $<
|
|
||||||
|
|
||||||
clean:
|
clean:
|
||||||
|
ifeq ($(OS),Windows_NT)
|
||||||
$(RM) *.o *.a *.exe
|
$(RM) *.o *.a *.exe
|
||||||
|
else ifeq ($(shell uname), Linux)
|
||||||
|
find . -type f -name *.o -exec rm -f -r -v {} \;
|
||||||
|
find . -type f -name *.a -exec rm -f -r -v {} \;
|
||||||
|
rm -f -v out/client out/server
|
||||||
|
endif
|
||||||
|
|
||||||
rebuild: clean all
|
rebuild: clean all
|
||||||
|
|||||||
@@ -1,117 +0,0 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013
|
|
||||||
*
|
|
||||||
* This software is provided 'as-is', without any express or implied
|
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
|
||||||
* arising from the use of this software.
|
|
||||||
*
|
|
||||||
* Permission is granted to anyone to use this software for any purpose,
|
|
||||||
* including commercial applications, and to alter it and redistribute it
|
|
||||||
* freely, subject to the following restrictions:
|
|
||||||
*
|
|
||||||
* 1. The origin of this software must not be misrepresented; you must not
|
|
||||||
* claim that you wrote the original software. If you use this software
|
|
||||||
* in a product, an acknowledgment in the product documentation would be
|
|
||||||
* appreciated but is not required.
|
|
||||||
*
|
|
||||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
|
||||||
* misrepresented as being the original software.
|
|
||||||
*
|
|
||||||
* 3. This notice may not be removed or altered from any source
|
|
||||||
* distribution.
|
|
||||||
*/
|
|
||||||
#include "player_character.hpp"
|
|
||||||
|
|
||||||
#define WALKING_SPEED 140
|
|
||||||
|
|
||||||
void PlayerCharacter::Update(double delta) {
|
|
||||||
if (diagonal) {
|
|
||||||
constexpr double d = 1.0/sqrt(2);
|
|
||||||
position += motion * delta * d;
|
|
||||||
}
|
|
||||||
else {
|
|
||||||
position += motion * delta;
|
|
||||||
}
|
|
||||||
sprite.Update(delta);
|
|
||||||
}
|
|
||||||
|
|
||||||
void PlayerCharacter::AdjustDirection(Direction direction) {
|
|
||||||
//shift the movement in this direction
|
|
||||||
switch(direction) {
|
|
||||||
case Direction::NORTH:
|
|
||||||
if (motion.y >= 0) {
|
|
||||||
motion.y -= WALKING_SPEED;
|
|
||||||
}
|
|
||||||
break;
|
|
||||||
case Direction::SOUTH:
|
|
||||||
if (motion.y <= 0) {
|
|
||||||
motion.y += WALKING_SPEED;
|
|
||||||
}
|
|
||||||
break;
|
|
||||||
case Direction::WEST:
|
|
||||||
if (motion.x >= 0) {
|
|
||||||
motion.x -= WALKING_SPEED;
|
|
||||||
}
|
|
||||||
break;
|
|
||||||
case Direction::EAST:
|
|
||||||
if (motion.x <= 0) {
|
|
||||||
motion.x += WALKING_SPEED;
|
|
||||||
}
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
//face the correct direction
|
|
||||||
ResetDirection();
|
|
||||||
}
|
|
||||||
|
|
||||||
void PlayerCharacter::FaceDirection(Direction direction) {
|
|
||||||
//this function depends on the format of the sprite sheets
|
|
||||||
switch(direction) {
|
|
||||||
case Direction::NORTH:
|
|
||||||
sprite.SetYIndex(1);
|
|
||||||
break;
|
|
||||||
case Direction::SOUTH:
|
|
||||||
sprite.SetYIndex(0);
|
|
||||||
break;
|
|
||||||
case Direction::WEST:
|
|
||||||
sprite.SetYIndex(2);
|
|
||||||
break;
|
|
||||||
case Direction::EAST:
|
|
||||||
sprite.SetYIndex(3);
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
void PlayerCharacter::ResetDirection() {
|
|
||||||
//base the direction on the character's movement
|
|
||||||
if (motion.y > 0) {
|
|
||||||
FaceDirection(Direction::SOUTH);
|
|
||||||
}
|
|
||||||
else if (motion.y < 0) {
|
|
||||||
FaceDirection(Direction::NORTH);
|
|
||||||
}
|
|
||||||
else if (motion.x > 0) {
|
|
||||||
FaceDirection(Direction::EAST);
|
|
||||||
}
|
|
||||||
else if (motion.x < 0) {
|
|
||||||
FaceDirection(Direction::WEST);
|
|
||||||
}
|
|
||||||
ResetSpeed();
|
|
||||||
}
|
|
||||||
|
|
||||||
void PlayerCharacter::ResetSpeed() {
|
|
||||||
//diagonal
|
|
||||||
if (motion.x != 0 && motion.y != 0) {
|
|
||||||
sprite.SetDelay(0.1);
|
|
||||||
diagonal = true;
|
|
||||||
}
|
|
||||||
//cardinal
|
|
||||||
else if (motion != 0) {
|
|
||||||
sprite.SetDelay(0.1);
|
|
||||||
diagonal = false;
|
|
||||||
}
|
|
||||||
//not moving
|
|
||||||
else {
|
|
||||||
sprite.SetDelay(0);
|
|
||||||
sprite.SetXIndex(0);
|
|
||||||
diagonal = false;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,67 +0,0 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013
|
|
||||||
*
|
|
||||||
* This software is provided 'as-is', without any express or implied
|
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
|
||||||
* arising from the use of this software.
|
|
||||||
*
|
|
||||||
* Permission is granted to anyone to use this software for any purpose,
|
|
||||||
* including commercial applications, and to alter it and redistribute it
|
|
||||||
* freely, subject to the following restrictions:
|
|
||||||
*
|
|
||||||
* 1. The origin of this software must not be misrepresented; you must not
|
|
||||||
* claim that you wrote the original software. If you use this software
|
|
||||||
* in a product, an acknowledgment in the product documentation would be
|
|
||||||
* appreciated but is not required.
|
|
||||||
*
|
|
||||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
|
||||||
* misrepresented as being the original software.
|
|
||||||
*
|
|
||||||
* 3. This notice may not be removed or altered from any source
|
|
||||||
* distribution.
|
|
||||||
*/
|
|
||||||
#ifndef PLAYERCHARACTER_HPP_
|
|
||||||
#define PLAYERCHARACTER_HPP_
|
|
||||||
|
|
||||||
#include "vector2.hpp"
|
|
||||||
#include "sprite_sheet.hpp"
|
|
||||||
|
|
||||||
//TODO: correct the PlayerCharacter class and it's movement system
|
|
||||||
class PlayerCharacter {
|
|
||||||
public:
|
|
||||||
enum class Direction {
|
|
||||||
NORTH, SOUTH, EAST, WEST
|
|
||||||
};
|
|
||||||
|
|
||||||
PlayerCharacter() = default;
|
|
||||||
~PlayerCharacter() = default;
|
|
||||||
|
|
||||||
void Update(double delta);
|
|
||||||
|
|
||||||
void DrawTo(SDL_Surface* const dest, int camX, int camY) { sprite.DrawTo(dest, position.x - camX, position.y - camY); }
|
|
||||||
|
|
||||||
//clunky code results in smooth movement and controls
|
|
||||||
void AdjustDirection(Direction);
|
|
||||||
void FaceDirection(Direction);
|
|
||||||
void ResetDirection();
|
|
||||||
void ResetSpeed();
|
|
||||||
|
|
||||||
//accessors and mutators
|
|
||||||
Vector2 SetPosition(Vector2 v) { return position = v; }
|
|
||||||
Vector2 ShiftPosition(Vector2 v) { return position += v; }
|
|
||||||
Vector2 GetPosition() { return position; }
|
|
||||||
|
|
||||||
Vector2 SetMotion(Vector2 v) { return motion = v; }
|
|
||||||
Vector2 ShiftMotion(Vector2 v) { return motion += v; }
|
|
||||||
Vector2 GetMotion() { return motion; }
|
|
||||||
|
|
||||||
SpriteSheet* GetSprite() { return &sprite; }
|
|
||||||
private:
|
|
||||||
Vector2 position;
|
|
||||||
Vector2 motion;
|
|
||||||
SpriteSheet sprite;
|
|
||||||
|
|
||||||
//for moving diagonally
|
|
||||||
bool diagonal = false;
|
|
||||||
};
|
|
||||||
|
|
||||||
#endif
|
|
||||||
@@ -1,4 +1,4 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013
|
/* Copyright: (c) Kayne Ruse 2013-2016
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
@@ -19,22 +19,20 @@
|
|||||||
* 3. This notice may not be removed or altered from any source
|
* 3. This notice may not be removed or altered from any source
|
||||||
* distribution.
|
* distribution.
|
||||||
*/
|
*/
|
||||||
#ifndef SCENELIST_HPP_
|
#pragma once
|
||||||
#define SCENELIST_HPP_
|
|
||||||
|
|
||||||
enum class SceneList {
|
enum SceneSignal {
|
||||||
//these are reserved
|
//reserved members for internal use
|
||||||
QUIT,
|
QUIT = -1,
|
||||||
CONTINUE,
|
CONTINUE = 0,
|
||||||
FIRST,
|
FIRST = 1,
|
||||||
|
|
||||||
//custom indexes
|
//custom scenes
|
||||||
SPLASHSCREEN,
|
SPLASHSCREEN,
|
||||||
MAINMENU,
|
MAINMENU,
|
||||||
OPTIONSMENU,
|
OPTIONSMENU,
|
||||||
LOBBYMENU,
|
LOBBYMENU,
|
||||||
INWORLD,
|
WORLD,
|
||||||
INCOMBAT,
|
COMBAT,
|
||||||
|
DISCONNECTEDSCREEN,
|
||||||
};
|
};
|
||||||
|
|
||||||
#endif
|
|
||||||
@@ -1,139 +0,0 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013
|
|
||||||
*
|
|
||||||
* This software is provided 'as-is', without any express or implied
|
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
|
||||||
* arising from the use of this software.
|
|
||||||
*
|
|
||||||
* Permission is granted to anyone to use this software for any purpose,
|
|
||||||
* including commercial applications, and to alter it and redistribute it
|
|
||||||
* freely, subject to the following restrictions:
|
|
||||||
*
|
|
||||||
* 1. The origin of this software must not be misrepresented; you must not
|
|
||||||
* claim that you wrote the original software. If you use this software
|
|
||||||
* in a product, an acknowledgment in the product documentation would be
|
|
||||||
* appreciated but is not required.
|
|
||||||
*
|
|
||||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
|
||||||
* misrepresented as being the original software.
|
|
||||||
*
|
|
||||||
* 3. This notice may not be removed or altered from any source
|
|
||||||
* distribution.
|
|
||||||
*/
|
|
||||||
#include "base_scene.hpp"
|
|
||||||
|
|
||||||
#include <stdexcept>
|
|
||||||
|
|
||||||
//-------------------------
|
|
||||||
//Static declarations
|
|
||||||
//-------------------------
|
|
||||||
|
|
||||||
SDL_Surface* BaseScene::screen = nullptr;
|
|
||||||
|
|
||||||
//-------------------------
|
|
||||||
//Public access members
|
|
||||||
//-------------------------
|
|
||||||
|
|
||||||
BaseScene::BaseScene() {
|
|
||||||
//
|
|
||||||
}
|
|
||||||
|
|
||||||
BaseScene::~BaseScene() {
|
|
||||||
//
|
|
||||||
}
|
|
||||||
|
|
||||||
//-------------------------
|
|
||||||
//Program control
|
|
||||||
//-------------------------
|
|
||||||
|
|
||||||
SDL_Surface* BaseScene::SetScreen(int w, int h, int bpp, Uint32 flags) {
|
|
||||||
if (!bpp) {
|
|
||||||
bpp = SDL_GetVideoInfo()->vfmt->BitsPerPixel;
|
|
||||||
}
|
|
||||||
|
|
||||||
screen = SDL_SetVideoMode(w, h, bpp, flags);
|
|
||||||
|
|
||||||
if (!screen) {
|
|
||||||
throw(std::runtime_error("Failed to create the screen surface"));
|
|
||||||
}
|
|
||||||
|
|
||||||
return screen;
|
|
||||||
}
|
|
||||||
|
|
||||||
SDL_Surface* BaseScene::GetScreen() {
|
|
||||||
return screen;
|
|
||||||
}
|
|
||||||
|
|
||||||
SceneList BaseScene::SetNextScene(SceneList sceneIndex) {
|
|
||||||
return nextScene = sceneIndex;
|
|
||||||
}
|
|
||||||
|
|
||||||
SceneList BaseScene::GetNextScene() const {
|
|
||||||
return nextScene;
|
|
||||||
}
|
|
||||||
|
|
||||||
//-------------------------
|
|
||||||
//Frame loop
|
|
||||||
//-------------------------
|
|
||||||
|
|
||||||
void BaseScene::RunFrame(double delta) {
|
|
||||||
FrameStart();
|
|
||||||
HandleEvents();
|
|
||||||
Update(delta);
|
|
||||||
FrameEnd();
|
|
||||||
}
|
|
||||||
|
|
||||||
void BaseScene::RenderFrame() {
|
|
||||||
SDL_FillRect(screen, 0, 0);
|
|
||||||
Render(screen);
|
|
||||||
SDL_Flip(screen);
|
|
||||||
}
|
|
||||||
|
|
||||||
//-------------------------
|
|
||||||
//Event handlers
|
|
||||||
//-------------------------
|
|
||||||
|
|
||||||
void BaseScene::HandleEvents() {
|
|
||||||
SDL_Event event;
|
|
||||||
|
|
||||||
while(SDL_PollEvent(&event)) {
|
|
||||||
switch(event.type) {
|
|
||||||
case SDL_QUIT:
|
|
||||||
QuitEvent();
|
|
||||||
break;
|
|
||||||
|
|
||||||
case SDL_VIDEORESIZE:
|
|
||||||
SetScreen(event.resize.w, event.resize.h, 0, screen->flags);
|
|
||||||
break;
|
|
||||||
|
|
||||||
case SDL_MOUSEMOTION:
|
|
||||||
MouseMotion(event.motion);
|
|
||||||
break;
|
|
||||||
|
|
||||||
case SDL_MOUSEBUTTONDOWN:
|
|
||||||
MouseButtonDown(event.button);
|
|
||||||
break;
|
|
||||||
|
|
||||||
case SDL_MOUSEBUTTONUP:
|
|
||||||
MouseButtonUp(event.button);
|
|
||||||
break;
|
|
||||||
|
|
||||||
case SDL_KEYDOWN:
|
|
||||||
KeyDown(event.key);
|
|
||||||
break;
|
|
||||||
|
|
||||||
case SDL_KEYUP:
|
|
||||||
KeyUp(event.key);
|
|
||||||
break;
|
|
||||||
|
|
||||||
#ifdef USE_EVENT_JOYSTICK
|
|
||||||
//TODO: joystick/gamepad support
|
|
||||||
#endif
|
|
||||||
|
|
||||||
#ifdef USE_EVENT_UNKNOWN
|
|
||||||
default:
|
|
||||||
UnknownEvent(event);
|
|
||||||
break;
|
|
||||||
#endif
|
|
||||||
}//switch
|
|
||||||
}//while
|
|
||||||
}
|
|
||||||
@@ -1,74 +0,0 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013
|
|
||||||
*
|
|
||||||
* This software is provided 'as-is', without any express or implied
|
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
|
||||||
* arising from the use of this software.
|
|
||||||
*
|
|
||||||
* Permission is granted to anyone to use this software for any purpose,
|
|
||||||
* including commercial applications, and to alter it and redistribute it
|
|
||||||
* freely, subject to the following restrictions:
|
|
||||||
*
|
|
||||||
* 1. The origin of this software must not be misrepresented; you must not
|
|
||||||
* claim that you wrote the original software. If you use this software
|
|
||||||
* in a product, an acknowledgment in the product documentation would be
|
|
||||||
* appreciated but is not required.
|
|
||||||
*
|
|
||||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
|
||||||
* misrepresented as being the original software.
|
|
||||||
*
|
|
||||||
* 3. This notice may not be removed or altered from any source
|
|
||||||
* distribution.
|
|
||||||
*/
|
|
||||||
#ifndef BASESCENE_HPP_
|
|
||||||
#define BASESCENE_HPP_
|
|
||||||
|
|
||||||
#include "scene_list.hpp"
|
|
||||||
|
|
||||||
#include "SDL/SDL.h"
|
|
||||||
|
|
||||||
class BaseScene {
|
|
||||||
public:
|
|
||||||
//Public access members
|
|
||||||
BaseScene();
|
|
||||||
virtual ~BaseScene();
|
|
||||||
|
|
||||||
//Program control
|
|
||||||
static SDL_Surface* SetScreen(int w, int h, int bpp = 0, Uint32 flags = SDL_HWSURFACE|SDL_DOUBLEBUF);
|
|
||||||
static SDL_Surface* GetScreen();
|
|
||||||
|
|
||||||
SceneList SetNextScene(SceneList sceneIndex);
|
|
||||||
SceneList GetNextScene() const;
|
|
||||||
|
|
||||||
//Frame loop
|
|
||||||
virtual void RunFrame(double delta);
|
|
||||||
virtual void RenderFrame();
|
|
||||||
|
|
||||||
protected:
|
|
||||||
virtual void FrameStart() {}
|
|
||||||
virtual void HandleEvents();
|
|
||||||
virtual void Update(double delta) {}
|
|
||||||
virtual void FrameEnd() {}
|
|
||||||
virtual void Render(SDL_Surface* const screen) {}
|
|
||||||
|
|
||||||
//Event handlers
|
|
||||||
virtual void QuitEvent() { SetNextScene(SceneList::QUIT); }
|
|
||||||
virtual void MouseMotion(SDL_MouseMotionEvent const&) {}
|
|
||||||
virtual void MouseButtonDown(SDL_MouseButtonEvent const&) {}
|
|
||||||
virtual void MouseButtonUp(SDL_MouseButtonEvent const&) {}
|
|
||||||
virtual void KeyDown(SDL_KeyboardEvent const&) {}
|
|
||||||
virtual void KeyUp(SDL_KeyboardEvent const&) {}
|
|
||||||
|
|
||||||
#ifdef USE_EVENT_JOYSTICK
|
|
||||||
//TODO: joystick/gamepad support
|
|
||||||
#endif
|
|
||||||
|
|
||||||
#ifdef USE_EVENT_UNKNOWN
|
|
||||||
virtual void UnknownEvent(SDL_Event const&) {}
|
|
||||||
#endif
|
|
||||||
|
|
||||||
private:
|
|
||||||
static SDL_Surface* screen;
|
|
||||||
SceneList nextScene = SceneList::CONTINUE;
|
|
||||||
};
|
|
||||||
|
|
||||||
#endif
|
|
||||||
@@ -0,0 +1,77 @@
|
|||||||
|
/* Copyright: (c) Kayne Ruse 2013-2016
|
||||||
|
*
|
||||||
|
* This software is provided 'as-is', without any express or implied
|
||||||
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
|
* arising from the use of this software.
|
||||||
|
*
|
||||||
|
* Permission is granted to anyone to use this software for any purpose,
|
||||||
|
* including commercial applications, and to alter it and redistribute it
|
||||||
|
* freely, subject to the following restrictions:
|
||||||
|
*
|
||||||
|
* 1. The origin of this software must not be misrepresented; you must not
|
||||||
|
* claim that you wrote the original software. If you use this software
|
||||||
|
* in a product, an acknowledgment in the product documentation would be
|
||||||
|
* appreciated but is not required.
|
||||||
|
*
|
||||||
|
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||||
|
* misrepresented as being the original software.
|
||||||
|
*
|
||||||
|
* 3. This notice may not be removed or altered from any source
|
||||||
|
* distribution.
|
||||||
|
*/
|
||||||
|
#include "combat.hpp"
|
||||||
|
|
||||||
|
//Public access members
|
||||||
|
Combat::Combat(int* const argClientIndex, int* const argAccountIndex) {
|
||||||
|
//
|
||||||
|
}
|
||||||
|
|
||||||
|
Combat::~Combat() {
|
||||||
|
//
|
||||||
|
}
|
||||||
|
|
||||||
|
void Combat::RenderFrame(SDL_Renderer* renderer) {
|
||||||
|
//
|
||||||
|
}
|
||||||
|
|
||||||
|
//frame phases
|
||||||
|
void Combat::FrameStart() {
|
||||||
|
//
|
||||||
|
}
|
||||||
|
|
||||||
|
void Combat::Update() {
|
||||||
|
//
|
||||||
|
}
|
||||||
|
|
||||||
|
void Combat::FrameEnd() {
|
||||||
|
//
|
||||||
|
}
|
||||||
|
|
||||||
|
//input events
|
||||||
|
void Combat::QuitEvent() {
|
||||||
|
//
|
||||||
|
}
|
||||||
|
|
||||||
|
void Combat::MouseMotion(SDL_MouseMotionEvent const& event) {
|
||||||
|
//
|
||||||
|
}
|
||||||
|
|
||||||
|
void Combat::MouseButtonDown(SDL_MouseButtonEvent const& event) {
|
||||||
|
//
|
||||||
|
}
|
||||||
|
|
||||||
|
void Combat::MouseButtonUp(SDL_MouseButtonEvent const& event) {
|
||||||
|
//
|
||||||
|
}
|
||||||
|
|
||||||
|
void Combat::MouseWheel(SDL_MouseWheelEvent const& event) {
|
||||||
|
//
|
||||||
|
}
|
||||||
|
|
||||||
|
void Combat::KeyDown(SDL_KeyboardEvent const& event) {
|
||||||
|
//
|
||||||
|
}
|
||||||
|
|
||||||
|
void Combat::KeyUp(SDL_KeyboardEvent const& event) {
|
||||||
|
//
|
||||||
|
}
|
||||||
@@ -0,0 +1,48 @@
|
|||||||
|
/* Copyright: (c) Kayne Ruse 2013-2016
|
||||||
|
*
|
||||||
|
* This software is provided 'as-is', without any express or implied
|
||||||
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
|
* arising from the use of this software.
|
||||||
|
*
|
||||||
|
* Permission is granted to anyone to use this software for any purpose,
|
||||||
|
* including commercial applications, and to alter it and redistribute it
|
||||||
|
* freely, subject to the following restrictions:
|
||||||
|
*
|
||||||
|
* 1. The origin of this software must not be misrepresented; you must not
|
||||||
|
* claim that you wrote the original software. If you use this software
|
||||||
|
* in a product, an acknowledgment in the product documentation would be
|
||||||
|
* appreciated but is not required.
|
||||||
|
*
|
||||||
|
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||||
|
* misrepresented as being the original software.
|
||||||
|
*
|
||||||
|
* 3. This notice may not be removed or altered from any source
|
||||||
|
* distribution.
|
||||||
|
*/
|
||||||
|
#pragma once
|
||||||
|
|
||||||
|
#include "base_scene.hpp"
|
||||||
|
|
||||||
|
class Combat: public BaseScene {
|
||||||
|
public:
|
||||||
|
//Public access members
|
||||||
|
Combat(int* const argClientIndex, int* const argAccountIndex);
|
||||||
|
~Combat();
|
||||||
|
|
||||||
|
void RenderFrame(SDL_Renderer* renderer) override;
|
||||||
|
|
||||||
|
private:
|
||||||
|
//frame phases
|
||||||
|
void FrameStart() override;
|
||||||
|
void Update() override;
|
||||||
|
void FrameEnd() override;
|
||||||
|
|
||||||
|
//input events
|
||||||
|
void QuitEvent();
|
||||||
|
void MouseMotion(SDL_MouseMotionEvent const& event) override;
|
||||||
|
void MouseButtonDown(SDL_MouseButtonEvent const& event) override;
|
||||||
|
void MouseButtonUp(SDL_MouseButtonEvent const& event) override;
|
||||||
|
void MouseWheel(SDL_MouseWheelEvent const& event) override;
|
||||||
|
void KeyDown(SDL_KeyboardEvent const& event) override;
|
||||||
|
void KeyUp(SDL_KeyboardEvent const& event) override;
|
||||||
|
};
|
||||||
@@ -0,0 +1,130 @@
|
|||||||
|
/* Copyright: (c) Kayne Ruse 2013-2016
|
||||||
|
*
|
||||||
|
* This software is provided 'as-is', without any express or implied
|
||||||
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
|
* arising from the use of this software.
|
||||||
|
*
|
||||||
|
* Permission is granted to anyone to use this software for any purpose,
|
||||||
|
* including commercial applications, and to alter it and redistribute it
|
||||||
|
* freely, subject to the following restrictions:
|
||||||
|
*
|
||||||
|
* 1. The origin of this software must not be misrepresented; you must not
|
||||||
|
* claim that you wrote the original software. If you use this software
|
||||||
|
* in a product, an acknowledgment in the product documentation would be
|
||||||
|
* appreciated but is not required.
|
||||||
|
*
|
||||||
|
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||||
|
* misrepresented as being the original software.
|
||||||
|
*
|
||||||
|
* 3. This notice may not be removed or altered from any source
|
||||||
|
* distribution.
|
||||||
|
*/
|
||||||
|
#include "disconnected_screen.hpp"
|
||||||
|
|
||||||
|
#include "channels.hpp"
|
||||||
|
#include "config_utility.hpp"
|
||||||
|
#include "udp_network_utility.hpp"
|
||||||
|
|
||||||
|
#include <sstream>
|
||||||
|
#include <stdexcept>
|
||||||
|
|
||||||
|
//-------------------------
|
||||||
|
//Public access members
|
||||||
|
//-------------------------
|
||||||
|
|
||||||
|
DisconnectedScreen::DisconnectedScreen() {
|
||||||
|
ConfigUtility& config = ConfigUtility::GetSingleton();
|
||||||
|
|
||||||
|
//setup the utility objects
|
||||||
|
//TODO: (1) resource tool, to prevent reloading like this
|
||||||
|
image.Load(GetRenderer(), config["dir.interface"] + "button_blue.png");
|
||||||
|
font = TTF_OpenFont(config["client.font"].c_str(), 12);
|
||||||
|
|
||||||
|
//check that the font loaded
|
||||||
|
if (!font) {
|
||||||
|
std::ostringstream msg;
|
||||||
|
msg << "Failed to load a font file; " << SDL_GetError();
|
||||||
|
throw(std::runtime_error(msg.str()));
|
||||||
|
}
|
||||||
|
|
||||||
|
//setup the button
|
||||||
|
backButton.SetBackgroundTexture(GetRenderer(), image.GetTexture());
|
||||||
|
backButton.SetText(GetRenderer(), font, "Back", COLOR_WHITE);
|
||||||
|
|
||||||
|
//set the button positions
|
||||||
|
backButton.SetX(50);
|
||||||
|
backButton.SetY(50);
|
||||||
|
|
||||||
|
//set the disconnection message text
|
||||||
|
textLine.SetText(GetRenderer(), font, config["client.disconnectMessage"], {255, 255, 255, 255});
|
||||||
|
|
||||||
|
//full reset
|
||||||
|
UDPNetworkUtility::GetSingleton().Unbind(Channels::SERVER);
|
||||||
|
|
||||||
|
//auto return
|
||||||
|
startTick = std::chrono::steady_clock::now();
|
||||||
|
}
|
||||||
|
|
||||||
|
DisconnectedScreen::~DisconnectedScreen() {
|
||||||
|
TTF_CloseFont(font);
|
||||||
|
}
|
||||||
|
|
||||||
|
//-------------------------
|
||||||
|
//Frame loop
|
||||||
|
//-------------------------
|
||||||
|
|
||||||
|
void DisconnectedScreen::FrameStart() {
|
||||||
|
//
|
||||||
|
}
|
||||||
|
|
||||||
|
void DisconnectedScreen::Update() {
|
||||||
|
if (std::chrono::steady_clock::now() - startTick > std::chrono::duration<int>(10)) {
|
||||||
|
SetSceneSignal(SceneSignal::MAINMENU);
|
||||||
|
}
|
||||||
|
|
||||||
|
//Eat incoming packets
|
||||||
|
while(UDPNetworkUtility::GetSingleton().Receive());
|
||||||
|
}
|
||||||
|
|
||||||
|
void DisconnectedScreen::FrameEnd() {
|
||||||
|
//
|
||||||
|
}
|
||||||
|
|
||||||
|
void DisconnectedScreen::RenderFrame(SDL_Renderer* renderer) {
|
||||||
|
backButton.DrawTo(renderer);
|
||||||
|
textLine.DrawTo(renderer, 50, 30);
|
||||||
|
}
|
||||||
|
|
||||||
|
//-------------------------
|
||||||
|
//Event handlers
|
||||||
|
//-------------------------
|
||||||
|
|
||||||
|
void DisconnectedScreen::MouseMotion(SDL_MouseMotionEvent const& event) {
|
||||||
|
backButton.MouseMotion(event);
|
||||||
|
}
|
||||||
|
|
||||||
|
void DisconnectedScreen::MouseButtonDown(SDL_MouseButtonEvent const& event) {
|
||||||
|
backButton.MouseButtonDown(event);
|
||||||
|
}
|
||||||
|
|
||||||
|
void DisconnectedScreen::MouseButtonUp(SDL_MouseButtonEvent const& event) {
|
||||||
|
if (backButton.MouseButtonUp(event) == Button::State::RELEASED) {
|
||||||
|
SetSceneSignal(SceneSignal::MAINMENU);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void DisconnectedScreen::MouseWheel(SDL_MouseWheelEvent const& event) {
|
||||||
|
//
|
||||||
|
}
|
||||||
|
|
||||||
|
void DisconnectedScreen::KeyDown(SDL_KeyboardEvent const& event) {
|
||||||
|
switch(event.keysym.sym) {
|
||||||
|
case SDLK_ESCAPE:
|
||||||
|
SetSceneSignal(SceneSignal::MAINMENU);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void DisconnectedScreen::KeyUp(SDL_KeyboardEvent const& event) {
|
||||||
|
//
|
||||||
|
}
|
||||||
@@ -0,0 +1,63 @@
|
|||||||
|
/* Copyright: (c) Kayne Ruse 2013-2016
|
||||||
|
*
|
||||||
|
* This software is provided 'as-is', without any express or implied
|
||||||
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
|
* arising from the use of this software.
|
||||||
|
*
|
||||||
|
* Permission is granted to anyone to use this software for any purpose,
|
||||||
|
* including commercial applications, and to alter it and redistribute it
|
||||||
|
* freely, subject to the following restrictions:
|
||||||
|
*
|
||||||
|
* 1. The origin of this software must not be misrepresented; you must not
|
||||||
|
* claim that you wrote the original software. If you use this software
|
||||||
|
* in a product, an acknowledgment in the product documentation would be
|
||||||
|
* appreciated but is not required.
|
||||||
|
*
|
||||||
|
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||||
|
* misrepresented as being the original software.
|
||||||
|
*
|
||||||
|
* 3. This notice may not be removed or altered from any source
|
||||||
|
* distribution.
|
||||||
|
*/
|
||||||
|
#pragma once
|
||||||
|
|
||||||
|
#include "base_scene.hpp"
|
||||||
|
#include "button.hpp"
|
||||||
|
#include "image.hpp"
|
||||||
|
#include "text_line.hpp"
|
||||||
|
|
||||||
|
#include "SDL2/SDL_ttf.h"
|
||||||
|
|
||||||
|
#include <chrono>
|
||||||
|
|
||||||
|
class DisconnectedScreen : public BaseScene {
|
||||||
|
public:
|
||||||
|
//Public access members
|
||||||
|
DisconnectedScreen();
|
||||||
|
~DisconnectedScreen();
|
||||||
|
|
||||||
|
void RenderFrame(SDL_Renderer* renderer) override;
|
||||||
|
|
||||||
|
protected:
|
||||||
|
//frame phases
|
||||||
|
void FrameStart() override;
|
||||||
|
void Update() override;
|
||||||
|
void FrameEnd() override;
|
||||||
|
|
||||||
|
//input events
|
||||||
|
void MouseMotion(SDL_MouseMotionEvent const& event) override;
|
||||||
|
void MouseButtonDown(SDL_MouseButtonEvent const& event) override;
|
||||||
|
void MouseButtonUp(SDL_MouseButtonEvent const& event) override;
|
||||||
|
void MouseWheel(SDL_MouseWheelEvent const& event) override;
|
||||||
|
void KeyDown(SDL_KeyboardEvent const& event) override;
|
||||||
|
void KeyUp(SDL_KeyboardEvent const& event) override;
|
||||||
|
|
||||||
|
//graphics
|
||||||
|
Image image;
|
||||||
|
TTF_Font* font = nullptr;
|
||||||
|
Button backButton;
|
||||||
|
TextLine textLine;
|
||||||
|
|
||||||
|
//auto return
|
||||||
|
std::chrono::steady_clock::time_point startTick;
|
||||||
|
};
|
||||||
@@ -1,440 +0,0 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013
|
|
||||||
*
|
|
||||||
* This software is provided 'as-is', without any express or implied
|
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
|
||||||
* arising from the use of this software.
|
|
||||||
*
|
|
||||||
* Permission is granted to anyone to use this software for any purpose,
|
|
||||||
* including commercial applications, and to alter it and redistribute it
|
|
||||||
* freely, subject to the following restrictions:
|
|
||||||
*
|
|
||||||
* 1. The origin of this software must not be misrepresented; you must not
|
|
||||||
* claim that you wrote the original software. If you use this software
|
|
||||||
* in a product, an acknowledgment in the product documentation would be
|
|
||||||
* appreciated but is not required.
|
|
||||||
*
|
|
||||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
|
||||||
* misrepresented as being the original software.
|
|
||||||
*
|
|
||||||
* 3. This notice may not be removed or altered from any source
|
|
||||||
* distribution.
|
|
||||||
*/
|
|
||||||
#include "in_world.hpp"
|
|
||||||
|
|
||||||
#include "channels.hpp"
|
|
||||||
|
|
||||||
#include <algorithm>
|
|
||||||
#include <cmath>
|
|
||||||
#include <stdexcept>
|
|
||||||
|
|
||||||
//-------------------------
|
|
||||||
//Public access members
|
|
||||||
//-------------------------
|
|
||||||
|
|
||||||
InWorld::InWorld(ConfigUtility* const argConfig, UDPNetworkUtility* const argNetwork, int* const argClientIndex, int* const argAccountIndex, int* const argCharacterIndex):
|
|
||||||
config(*argConfig),
|
|
||||||
network(*argNetwork),
|
|
||||||
clientIndex(*argClientIndex),
|
|
||||||
accountIndex(*argAccountIndex),
|
|
||||||
characterIndex(*argCharacterIndex)
|
|
||||||
{
|
|
||||||
//setup the utility objects
|
|
||||||
buttonImage.LoadSurface(config["dir.interface"] + "button_menu.bmp");
|
|
||||||
buttonImage.SetClipH(buttonImage.GetClipH()/3);
|
|
||||||
font.LoadSurface(config["dir.fonts"] + "pk_white_8.bmp");
|
|
||||||
|
|
||||||
//pass the utility objects
|
|
||||||
disconnectButton.SetImage(&buttonImage);
|
|
||||||
disconnectButton.SetFont(&font);
|
|
||||||
shutDownButton.SetImage(&buttonImage);
|
|
||||||
shutDownButton.SetFont(&font);
|
|
||||||
|
|
||||||
//set the button positions
|
|
||||||
disconnectButton.SetX(50);
|
|
||||||
disconnectButton.SetY(50 + buttonImage.GetClipH() * 0);
|
|
||||||
shutDownButton.SetX(50);
|
|
||||||
shutDownButton.SetY(50 + buttonImage.GetClipH() * 1);
|
|
||||||
|
|
||||||
//set the button texts
|
|
||||||
disconnectButton.SetText("Disconnect");
|
|
||||||
shutDownButton.SetText("Shut Down");
|
|
||||||
|
|
||||||
//load the tilesheet
|
|
||||||
//TODO: add the tilesheet to the map system?
|
|
||||||
tileSheet.Load(config["dir.tilesets"] + "terrain.bmp", 12, 15);
|
|
||||||
|
|
||||||
//TODO: move this into it's own function
|
|
||||||
//request a sync
|
|
||||||
SerialPacket packet;
|
|
||||||
char buffer[PACKET_STRING_SIZE];
|
|
||||||
packet.meta.type = SerialPacket::Type::SYNCHRONIZE;
|
|
||||||
packet.clientInfo.clientIndex = clientIndex;
|
|
||||||
packet.clientInfo.accountIndex = accountIndex;
|
|
||||||
packet.clientInfo.characterIndex = characterIndex;
|
|
||||||
serialize(&packet, buffer);
|
|
||||||
network.Send(Channels::SERVER, buffer, PACKET_BUFFER_SIZE);
|
|
||||||
|
|
||||||
//debug
|
|
||||||
// RequestRegion(0, 0);
|
|
||||||
}
|
|
||||||
|
|
||||||
InWorld::~InWorld() {
|
|
||||||
//
|
|
||||||
}
|
|
||||||
|
|
||||||
//-------------------------
|
|
||||||
//Frame loop
|
|
||||||
//-------------------------
|
|
||||||
|
|
||||||
void InWorld::FrameStart() {
|
|
||||||
//
|
|
||||||
}
|
|
||||||
|
|
||||||
void InWorld::Update(double delta) {
|
|
||||||
SerialPacket packet;
|
|
||||||
|
|
||||||
//suck in all waiting packets
|
|
||||||
while(network.Receive()) {
|
|
||||||
deserialize(&packet, network.GetInData());
|
|
||||||
packet.meta.srcAddress = network.GetInPacket()->address;
|
|
||||||
HandlePacket(packet);
|
|
||||||
}
|
|
||||||
|
|
||||||
//update the characters
|
|
||||||
for (auto& it : playerCharacters) {
|
|
||||||
it.second.Update(delta);
|
|
||||||
}
|
|
||||||
//TODO: sort the players and entities by Y position
|
|
||||||
|
|
||||||
//update the camera
|
|
||||||
if(localCharacter) {
|
|
||||||
camera.x = localCharacter->GetPosition().x - camera.marginX;
|
|
||||||
camera.y = localCharacter->GetPosition().y - camera.marginY;
|
|
||||||
}
|
|
||||||
|
|
||||||
//check the map
|
|
||||||
UpdateMap();
|
|
||||||
}
|
|
||||||
|
|
||||||
void InWorld::FrameEnd() {
|
|
||||||
//
|
|
||||||
}
|
|
||||||
|
|
||||||
void InWorld::RenderFrame() {
|
|
||||||
// SDL_FillRect(GetScreen(), 0, 0);
|
|
||||||
Render(GetScreen());
|
|
||||||
SDL_Flip(GetScreen());
|
|
||||||
fps.Calculate();
|
|
||||||
}
|
|
||||||
|
|
||||||
void InWorld::Render(SDL_Surface* const screen) {
|
|
||||||
//draw the map
|
|
||||||
for (auto it = regionPager.GetContainer()->begin(); it != regionPager.GetContainer()->end(); it++) {
|
|
||||||
tileSheet.DrawRegionTo(screen, *it, camera.x, camera.y);
|
|
||||||
}
|
|
||||||
|
|
||||||
//draw characters
|
|
||||||
for (auto& it : playerCharacters) {
|
|
||||||
it.second.DrawTo(screen, camera.x, camera.y);
|
|
||||||
}
|
|
||||||
|
|
||||||
//draw UI
|
|
||||||
disconnectButton.DrawTo(screen);
|
|
||||||
shutDownButton.DrawTo(screen);
|
|
||||||
font.DrawStringTo(to_string_custom(fps.GetFrameRate()), screen, 0, 0);
|
|
||||||
}
|
|
||||||
|
|
||||||
//-------------------------
|
|
||||||
//Event handlers
|
|
||||||
//-------------------------
|
|
||||||
|
|
||||||
void InWorld::QuitEvent() {
|
|
||||||
//exit the game AND the server
|
|
||||||
RequestDisconnect();
|
|
||||||
}
|
|
||||||
|
|
||||||
void InWorld::MouseMotion(SDL_MouseMotionEvent const& motion) {
|
|
||||||
disconnectButton.MouseMotion(motion);
|
|
||||||
shutDownButton.MouseMotion(motion);
|
|
||||||
}
|
|
||||||
|
|
||||||
void InWorld::MouseButtonDown(SDL_MouseButtonEvent const& button) {
|
|
||||||
disconnectButton.MouseButtonDown(button);
|
|
||||||
shutDownButton.MouseButtonDown(button);
|
|
||||||
}
|
|
||||||
|
|
||||||
void InWorld::MouseButtonUp(SDL_MouseButtonEvent const& button) {
|
|
||||||
if (disconnectButton.MouseButtonUp(button) == Button::State::HOVER) {
|
|
||||||
RequestDisconnect();
|
|
||||||
}
|
|
||||||
if (shutDownButton.MouseButtonUp(button) == Button::State::HOVER) {
|
|
||||||
RequestShutDown();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
void InWorld::KeyDown(SDL_KeyboardEvent const& key) {
|
|
||||||
switch(key.keysym.sym) {
|
|
||||||
case SDLK_ESCAPE: {
|
|
||||||
QuitEvent();
|
|
||||||
}
|
|
||||||
break;
|
|
||||||
|
|
||||||
//player movement
|
|
||||||
case SDLK_LEFT:
|
|
||||||
if (localCharacter) {
|
|
||||||
localCharacter->AdjustDirection(PlayerCharacter::Direction::WEST);
|
|
||||||
SendPlayerUpdate();
|
|
||||||
}
|
|
||||||
break;
|
|
||||||
|
|
||||||
case SDLK_RIGHT:
|
|
||||||
if (localCharacter) {
|
|
||||||
localCharacter->AdjustDirection(PlayerCharacter::Direction::EAST);
|
|
||||||
SendPlayerUpdate();
|
|
||||||
}
|
|
||||||
break;
|
|
||||||
|
|
||||||
case SDLK_UP:
|
|
||||||
if (localCharacter) {
|
|
||||||
localCharacter->AdjustDirection(PlayerCharacter::Direction::NORTH);
|
|
||||||
SendPlayerUpdate();
|
|
||||||
}
|
|
||||||
break;
|
|
||||||
|
|
||||||
case SDLK_DOWN:
|
|
||||||
if (localCharacter) {
|
|
||||||
localCharacter->AdjustDirection(PlayerCharacter::Direction::SOUTH);
|
|
||||||
SendPlayerUpdate();
|
|
||||||
}
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
void InWorld::KeyUp(SDL_KeyboardEvent const& key) {
|
|
||||||
switch(key.keysym.sym) {
|
|
||||||
//player movement
|
|
||||||
case SDLK_LEFT:
|
|
||||||
if (localCharacter) {
|
|
||||||
localCharacter->AdjustDirection(PlayerCharacter::Direction::EAST);
|
|
||||||
SendPlayerUpdate();
|
|
||||||
}
|
|
||||||
break;
|
|
||||||
|
|
||||||
case SDLK_RIGHT:
|
|
||||||
if (localCharacter) {
|
|
||||||
localCharacter->AdjustDirection(PlayerCharacter::Direction::WEST);
|
|
||||||
SendPlayerUpdate();
|
|
||||||
}
|
|
||||||
break;
|
|
||||||
|
|
||||||
case SDLK_UP:
|
|
||||||
if (localCharacter) {
|
|
||||||
localCharacter->AdjustDirection(PlayerCharacter::Direction::SOUTH);
|
|
||||||
SendPlayerUpdate();
|
|
||||||
}
|
|
||||||
break;
|
|
||||||
|
|
||||||
case SDLK_DOWN:
|
|
||||||
if (localCharacter) {
|
|
||||||
localCharacter->AdjustDirection(PlayerCharacter::Direction::NORTH);
|
|
||||||
SendPlayerUpdate();
|
|
||||||
}
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
//-------------------------
|
|
||||||
//Network handlers
|
|
||||||
//-------------------------
|
|
||||||
|
|
||||||
void InWorld::HandlePacket(SerialPacket packet) {
|
|
||||||
switch(packet.meta.type) {
|
|
||||||
case SerialPacket::Type::DISCONNECT:
|
|
||||||
HandleDisconnect(packet);
|
|
||||||
break;
|
|
||||||
case SerialPacket::Type::REGION_CONTENT:
|
|
||||||
HandleRegionContent(packet);
|
|
||||||
break;
|
|
||||||
case SerialPacket::Type::CHARACTER_UPDATE:
|
|
||||||
HandleCharacterUpdate(packet);
|
|
||||||
break;
|
|
||||||
case SerialPacket::Type::CHARACTER_NEW:
|
|
||||||
HandleCharacterNew(packet);
|
|
||||||
break;
|
|
||||||
case SerialPacket::Type::CHARACTER_DELETE:
|
|
||||||
HandleCharacterDelete(packet);
|
|
||||||
break;
|
|
||||||
//handle errors
|
|
||||||
default:
|
|
||||||
throw(std::runtime_error(std::string() + "Unknown SerialPacket::Type encountered in InWorld: " + to_string_custom(int(packet.meta.type))));
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
void InWorld::HandleDisconnect(SerialPacket packet) {
|
|
||||||
network.Unbind(Channels::SERVER);
|
|
||||||
clientIndex = -1;
|
|
||||||
accountIndex = -1;
|
|
||||||
characterIndex = -1;
|
|
||||||
SetNextScene(SceneList::MAINMENU);
|
|
||||||
}
|
|
||||||
|
|
||||||
void InWorld::HandleRegionContent(SerialPacket packet) {
|
|
||||||
//replace existing regions
|
|
||||||
if (regionPager.FindRegion(packet.regionInfo.x, packet.regionInfo.y)) {
|
|
||||||
regionPager.UnloadRegion(packet.regionInfo.x, packet.regionInfo.y);
|
|
||||||
}
|
|
||||||
regionPager.PushRegion(packet.regionInfo.region);
|
|
||||||
packet.regionInfo.region = nullptr;
|
|
||||||
}
|
|
||||||
|
|
||||||
void InWorld::HandleCharacterUpdate(SerialPacket packet) {
|
|
||||||
if (playerCharacters.find(packet.characterInfo.characterIndex) == playerCharacters.end()) {
|
|
||||||
HandleCharacterNew(packet);
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
//update only if the message didn't originate from here
|
|
||||||
if (packet.characterInfo.clientIndex != clientIndex) {
|
|
||||||
playerCharacters[packet.characterInfo.characterIndex].SetPosition(packet.characterInfo.position);
|
|
||||||
playerCharacters[packet.characterInfo.characterIndex].SetMotion(packet.characterInfo.motion);
|
|
||||||
}
|
|
||||||
playerCharacters[packet.characterInfo.characterIndex].ResetDirection();
|
|
||||||
}
|
|
||||||
|
|
||||||
void InWorld::HandleCharacterNew(SerialPacket packet) {
|
|
||||||
if (playerCharacters.find(packet.characterInfo.characterIndex) != playerCharacters.end()) {
|
|
||||||
throw(std::runtime_error("Cannot create duplicate characters"));
|
|
||||||
}
|
|
||||||
|
|
||||||
//TODO: set the player's handle
|
|
||||||
playerCharacters[packet.characterInfo.characterIndex].GetSprite()->LoadSurface(config["dir.sprites"] + packet.characterInfo.avatar, 4, 4);
|
|
||||||
playerCharacters[packet.characterInfo.characterIndex].SetPosition(packet.characterInfo.position);
|
|
||||||
playerCharacters[packet.characterInfo.characterIndex].SetMotion(packet.characterInfo.motion);
|
|
||||||
playerCharacters[packet.characterInfo.characterIndex].ResetDirection();
|
|
||||||
|
|
||||||
//catch this client's player object
|
|
||||||
if (packet.characterInfo.characterIndex == characterIndex && !localCharacter) {
|
|
||||||
localCharacter = &playerCharacters[characterIndex];
|
|
||||||
|
|
||||||
//setup the camera
|
|
||||||
camera.width = GetScreen()->w;
|
|
||||||
camera.height = GetScreen()->h;
|
|
||||||
//center on the player's character
|
|
||||||
camera.marginX = (GetScreen()->w / 2 - localCharacter->GetSprite()->GetImage()->GetClipW() / 2);
|
|
||||||
camera.marginY = (GetScreen()->h / 2 - localCharacter->GetSprite()->GetImage()->GetClipH() / 2);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
void InWorld::HandleCharacterDelete(SerialPacket packet) {
|
|
||||||
//TODO: authenticate
|
|
||||||
if (playerCharacters.find(packet.characterInfo.characterIndex) == playerCharacters.end()) {
|
|
||||||
throw(std::runtime_error("Cannot delete non-existant characters"));
|
|
||||||
}
|
|
||||||
|
|
||||||
playerCharacters.erase(packet.characterInfo.characterIndex);
|
|
||||||
|
|
||||||
//catch this client's player object
|
|
||||||
if (packet.characterInfo.characterIndex == characterIndex) {
|
|
||||||
characterIndex = -1;
|
|
||||||
localCharacter = nullptr;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
//-------------------------
|
|
||||||
//Server control
|
|
||||||
//-------------------------
|
|
||||||
|
|
||||||
void InWorld::SendPlayerUpdate() {
|
|
||||||
SerialPacket packet;
|
|
||||||
char buffer[PACKET_BUFFER_SIZE];
|
|
||||||
|
|
||||||
//pack the packet
|
|
||||||
packet.meta.type = SerialPacket::Type::CHARACTER_UPDATE;
|
|
||||||
packet.characterInfo.clientIndex = clientIndex;
|
|
||||||
packet.characterInfo.accountIndex = accountIndex;
|
|
||||||
packet.characterInfo.characterIndex = characterIndex;
|
|
||||||
packet.characterInfo.position = localCharacter->GetPosition();
|
|
||||||
packet.characterInfo.motion = localCharacter->GetMotion();
|
|
||||||
|
|
||||||
serialize(&packet, buffer);
|
|
||||||
network.Send(Channels::SERVER, buffer, PACKET_BUFFER_SIZE);
|
|
||||||
}
|
|
||||||
|
|
||||||
void InWorld::RequestDisconnect() {
|
|
||||||
SerialPacket packet;
|
|
||||||
char buffer[PACKET_BUFFER_SIZE];
|
|
||||||
|
|
||||||
//send a disconnect request
|
|
||||||
packet.meta.type = SerialPacket::Type::DISCONNECT;
|
|
||||||
packet.clientInfo.clientIndex = clientIndex;
|
|
||||||
packet.clientInfo.accountIndex = accountIndex;
|
|
||||||
packet.clientInfo.characterIndex = characterIndex;
|
|
||||||
serialize(&packet, buffer);
|
|
||||||
network.Send(Channels::SERVER, buffer, PACKET_BUFFER_SIZE);
|
|
||||||
}
|
|
||||||
|
|
||||||
void InWorld::RequestShutDown() {
|
|
||||||
SerialPacket packet;
|
|
||||||
char buffer[PACKET_BUFFER_SIZE];
|
|
||||||
|
|
||||||
//send a shutdown request
|
|
||||||
packet.meta.type = SerialPacket::Type::SHUTDOWN;
|
|
||||||
packet.clientInfo.clientIndex = clientIndex;
|
|
||||||
packet.clientInfo.accountIndex = accountIndex;
|
|
||||||
packet.clientInfo.characterIndex = characterIndex;
|
|
||||||
serialize(&packet, buffer);
|
|
||||||
network.Send(Channels::SERVER, buffer, PACKET_BUFFER_SIZE);
|
|
||||||
}
|
|
||||||
|
|
||||||
void InWorld::RequestRegion(int mapIndex, int x, int y) {
|
|
||||||
SerialPacket packet;
|
|
||||||
char buffer[PACKET_BUFFER_SIZE];
|
|
||||||
|
|
||||||
//pack the region's data
|
|
||||||
packet.meta.type = SerialPacket::Type::REGION_REQUEST;
|
|
||||||
packet.regionInfo.mapIndex = mapIndex;
|
|
||||||
packet.regionInfo.x = x;
|
|
||||||
packet.regionInfo.y = y;
|
|
||||||
serialize(&packet, buffer);
|
|
||||||
network.Send(Channels::SERVER, buffer, PACKET_BUFFER_SIZE);
|
|
||||||
}
|
|
||||||
|
|
||||||
//-------------------------
|
|
||||||
//Utilities
|
|
||||||
//-------------------------
|
|
||||||
|
|
||||||
//TODO: convert this into a more generic function?; using parameters for the bounds
|
|
||||||
void InWorld::UpdateMap() {
|
|
||||||
//these represent the zone of regions that the client needs loaded, including the mandatory buffers (+1/-1)
|
|
||||||
int xStart = snapToBase(REGION_WIDTH, camera.x/tileSheet.GetTileW()) - REGION_WIDTH;
|
|
||||||
int xEnd = snapToBase(REGION_WIDTH, (camera.x+camera.width)/tileSheet.GetTileW()) + REGION_WIDTH;
|
|
||||||
|
|
||||||
int yStart = snapToBase(REGION_HEIGHT, camera.y/tileSheet.GetTileH()) - REGION_HEIGHT;
|
|
||||||
int yEnd = snapToBase(REGION_HEIGHT, (camera.y+camera.height)/tileSheet.GetTileH()) + REGION_HEIGHT;
|
|
||||||
|
|
||||||
//prune distant regions
|
|
||||||
for (auto it = regionPager.GetContainer()->begin(); it != regionPager.GetContainer()->end(); /* EMPTY */) {
|
|
||||||
//check if the region is outside off this area
|
|
||||||
if ((*it)->GetX() < xStart || (*it)->GetX() > xEnd || (*it)->GetY() < yStart || (*it)->GetY() > yEnd) {
|
|
||||||
|
|
||||||
//clunky, but the alternative was time consuming
|
|
||||||
int tmpX = (*it)->GetX();
|
|
||||||
int tmpY = (*it)->GetY();
|
|
||||||
++it;
|
|
||||||
|
|
||||||
regionPager.UnloadRegion(tmpX, tmpY);
|
|
||||||
continue;
|
|
||||||
}
|
|
||||||
++it;
|
|
||||||
}
|
|
||||||
|
|
||||||
//request empty regions within this zone
|
|
||||||
for (int i = xStart; i <= xEnd; i += REGION_WIDTH) {
|
|
||||||
for (int j = yStart; j <= yEnd; j += REGION_HEIGHT) {
|
|
||||||
if (!regionPager.FindRegion(i, j)) {
|
|
||||||
RequestRegion(0, i, j);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,122 +0,0 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013
|
|
||||||
*
|
|
||||||
* This software is provided 'as-is', without any express or implied
|
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
|
||||||
* arising from the use of this software.
|
|
||||||
*
|
|
||||||
* Permission is granted to anyone to use this software for any purpose,
|
|
||||||
* including commercial applications, and to alter it and redistribute it
|
|
||||||
* freely, subject to the following restrictions:
|
|
||||||
*
|
|
||||||
* 1. The origin of this software must not be misrepresented; you must not
|
|
||||||
* claim that you wrote the original software. If you use this software
|
|
||||||
* in a product, an acknowledgment in the product documentation would be
|
|
||||||
* appreciated but is not required.
|
|
||||||
*
|
|
||||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
|
||||||
* misrepresented as being the original software.
|
|
||||||
*
|
|
||||||
* 3. This notice may not be removed or altered from any source
|
|
||||||
* distribution.
|
|
||||||
*/
|
|
||||||
#ifndef INWORLD_HPP_
|
|
||||||
#define INWORLD_HPP_
|
|
||||||
|
|
||||||
//maps
|
|
||||||
#include "map_allocator.hpp"
|
|
||||||
#include "map_file_format.hpp"
|
|
||||||
#include "region_pager.hpp"
|
|
||||||
|
|
||||||
//networking
|
|
||||||
#include "udp_network_utility.hpp"
|
|
||||||
#include "serial_packet.hpp"
|
|
||||||
#include "serial.hpp"
|
|
||||||
|
|
||||||
//graphics
|
|
||||||
#include "image.hpp"
|
|
||||||
#include "raster_font.hpp"
|
|
||||||
#include "button.hpp"
|
|
||||||
#include "tile_sheet.hpp"
|
|
||||||
|
|
||||||
//common
|
|
||||||
#include "config_utility.hpp"
|
|
||||||
#include "frame_rate.hpp"
|
|
||||||
|
|
||||||
//client
|
|
||||||
#include "base_scene.hpp"
|
|
||||||
#include "player_character.hpp"
|
|
||||||
|
|
||||||
//STL
|
|
||||||
#include <map>
|
|
||||||
|
|
||||||
class InWorld : public BaseScene {
|
|
||||||
public:
|
|
||||||
//Public access members
|
|
||||||
InWorld(ConfigUtility* const, UDPNetworkUtility* const, int* const, int* const, int* const);
|
|
||||||
~InWorld();
|
|
||||||
|
|
||||||
protected:
|
|
||||||
//Frame loop
|
|
||||||
void FrameStart();
|
|
||||||
void Update(double delta);
|
|
||||||
void FrameEnd();
|
|
||||||
void RenderFrame();
|
|
||||||
void Render(SDL_Surface* const);
|
|
||||||
|
|
||||||
//Event handlers
|
|
||||||
void QuitEvent();
|
|
||||||
void MouseMotion(SDL_MouseMotionEvent const&);
|
|
||||||
void MouseButtonDown(SDL_MouseButtonEvent const&);
|
|
||||||
void MouseButtonUp(SDL_MouseButtonEvent const&);
|
|
||||||
void KeyDown(SDL_KeyboardEvent const&);
|
|
||||||
void KeyUp(SDL_KeyboardEvent const&);
|
|
||||||
|
|
||||||
//Network handlers
|
|
||||||
void HandlePacket(SerialPacket);
|
|
||||||
void HandleDisconnect(SerialPacket);
|
|
||||||
void HandleCharacterNew(SerialPacket);
|
|
||||||
void HandleCharacterDelete(SerialPacket);
|
|
||||||
void HandleCharacterUpdate(SerialPacket);
|
|
||||||
void HandleRegionContent(SerialPacket);
|
|
||||||
|
|
||||||
//Server control
|
|
||||||
void SendPlayerUpdate();
|
|
||||||
void RequestDisconnect();
|
|
||||||
void RequestShutDown();
|
|
||||||
void RequestRegion(int mapIndex, int x, int y);
|
|
||||||
|
|
||||||
//utilities
|
|
||||||
void UpdateMap();
|
|
||||||
|
|
||||||
//shared parameters
|
|
||||||
ConfigUtility& config;
|
|
||||||
UDPNetworkUtility& network;
|
|
||||||
int& clientIndex;
|
|
||||||
int& accountIndex;
|
|
||||||
int& characterIndex;
|
|
||||||
|
|
||||||
//graphics
|
|
||||||
Image buttonImage;
|
|
||||||
RasterFont font;
|
|
||||||
TileSheet tileSheet;
|
|
||||||
|
|
||||||
//map
|
|
||||||
RegionPager<BlankAllocator, DummyFormat> regionPager;
|
|
||||||
|
|
||||||
//UI
|
|
||||||
Button disconnectButton;
|
|
||||||
Button shutDownButton;
|
|
||||||
//TODO: Fix the camera
|
|
||||||
struct {
|
|
||||||
int x = 0, y = 0;
|
|
||||||
int width = 0, height = 0;
|
|
||||||
int marginX = 0, marginY = 0;
|
|
||||||
} camera;
|
|
||||||
FrameRate fps;
|
|
||||||
|
|
||||||
//game
|
|
||||||
std::map<int, PlayerCharacter> playerCharacters;
|
|
||||||
PlayerCharacter* localCharacter = nullptr;
|
|
||||||
};
|
|
||||||
|
|
||||||
#endif
|
|
||||||
+222
-144
@@ -1,4 +1,4 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013
|
/* Copyright: (c) Kayne Ruse 2013-2016
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
@@ -22,53 +22,65 @@
|
|||||||
#include "lobby_menu.hpp"
|
#include "lobby_menu.hpp"
|
||||||
|
|
||||||
#include "channels.hpp"
|
#include "channels.hpp"
|
||||||
#include "utility.hpp"
|
|
||||||
|
|
||||||
|
#include <cstring>
|
||||||
#include <stdexcept>
|
#include <stdexcept>
|
||||||
|
#include <sstream>
|
||||||
|
|
||||||
//-------------------------
|
//-------------------------
|
||||||
//Public access members
|
//Public access members
|
||||||
//-------------------------
|
//-------------------------
|
||||||
|
|
||||||
LobbyMenu::LobbyMenu(ConfigUtility* const argConfig, UDPNetworkUtility* const argNetwork, int* const argClientIndex, int* const argAccountIndex, int* const argCharacterIndex):
|
LobbyMenu::LobbyMenu(int* const argClientIndex, int* const argAccountIndex):
|
||||||
config(*argConfig),
|
|
||||||
network(*argNetwork),
|
|
||||||
clientIndex(*argClientIndex),
|
clientIndex(*argClientIndex),
|
||||||
accountIndex(*argAccountIndex),
|
accountIndex(*argAccountIndex)
|
||||||
characterIndex(*argCharacterIndex)
|
|
||||||
{
|
{
|
||||||
|
//preemptive reset
|
||||||
|
clientIndex = -1;
|
||||||
|
accountIndex = -1;
|
||||||
|
|
||||||
//setup the utility objects
|
//setup the utility objects
|
||||||
image.LoadSurface(config["dir.interface"] + "button_menu.bmp");
|
buttonImage.Load(GetRenderer(), config["dir.interface"] + "button_blue.png");
|
||||||
image.SetClipH(image.GetClipH()/3);
|
font = TTF_OpenFont(config["client.font"].c_str(), 12);
|
||||||
font.LoadSurface(config["dir.fonts"] + "pk_white_8.bmp");
|
|
||||||
|
|
||||||
//pass the utility objects
|
//check that the font loaded
|
||||||
search.SetImage(&image);
|
if (!font) {
|
||||||
search.SetFont(&font);
|
std::ostringstream msg;
|
||||||
join.SetImage(&image);
|
msg << "Failed to load a font file; " << SDL_GetError();
|
||||||
join.SetFont(&font);
|
throw(std::runtime_error(msg.str()));
|
||||||
back.SetImage(&image);
|
}
|
||||||
back.SetFont(&font);
|
|
||||||
|
|
||||||
//set the button positions
|
//setup the buttons
|
||||||
search.SetX(50);
|
searchButton.SetBackgroundTexture(GetRenderer(), buttonImage.GetTexture());
|
||||||
search.SetY(50 + image.GetClipH() * 0);
|
searchButton.SetText(GetRenderer(), font, "Search", COLOR_WHITE);
|
||||||
join.SetX(50);
|
joinButton.SetBackgroundTexture(GetRenderer(), buttonImage.GetTexture());
|
||||||
join.SetY(50 + image.GetClipH() * 1);
|
joinButton.SetText(GetRenderer(), font, "Join", COLOR_WHITE);
|
||||||
back.SetX(50);
|
backButton.SetBackgroundTexture(GetRenderer(), buttonImage.GetTexture());
|
||||||
back.SetY(50 + image.GetClipH() * 2);
|
backButton.SetText(GetRenderer(), font, "Back", COLOR_WHITE);
|
||||||
|
|
||||||
//set the button texts
|
//set the button positions (assumed)
|
||||||
search.SetText("Search");
|
searchButton.SetX(50);
|
||||||
join.SetText("Join");
|
searchButton.SetY(50);
|
||||||
back.SetText("Back");
|
joinButton.SetX(50);
|
||||||
|
joinButton.SetY(70);
|
||||||
|
backButton.SetX(50);
|
||||||
|
backButton.SetY(90);
|
||||||
|
|
||||||
//set the server list's position
|
//pseudo-list selection
|
||||||
listBox = {300, 50, 200, font.GetCharH()};
|
boundingBox = {300, 50, 200, 12};
|
||||||
|
|
||||||
|
//hacked together a highlight box
|
||||||
|
highlightImage.Create(GetRenderer(), 300, 12, {49, 150, 5, 255});
|
||||||
|
|
||||||
|
//Eat incoming packets
|
||||||
|
while(network.Receive());
|
||||||
|
|
||||||
|
//Initial broadcast
|
||||||
|
SendBroadcastRequest();
|
||||||
}
|
}
|
||||||
|
|
||||||
LobbyMenu::~LobbyMenu() {
|
LobbyMenu::~LobbyMenu() {
|
||||||
//
|
TTF_CloseFont(font);
|
||||||
}
|
}
|
||||||
|
|
||||||
//-------------------------
|
//-------------------------
|
||||||
@@ -79,48 +91,38 @@ void LobbyMenu::FrameStart() {
|
|||||||
//
|
//
|
||||||
}
|
}
|
||||||
|
|
||||||
void LobbyMenu::Update(double delta) {
|
void LobbyMenu::Update() {
|
||||||
//suck in all waiting packets
|
//suck in and process all waiting packets
|
||||||
SerialPacket packet;
|
SerialPacket* packetBuffer = reinterpret_cast<SerialPacket*>(new char[MAX_PACKET_SIZE]);
|
||||||
while(network.Receive()) {
|
while(network.Receive(packetBuffer)) {
|
||||||
deserialize(&packet, network.GetInData());
|
HandlePacket(packetBuffer);
|
||||||
packet.meta.srcAddress = network.GetInPacket()->address;
|
|
||||||
HandlePacket(packet);
|
|
||||||
}
|
}
|
||||||
|
delete reinterpret_cast<char*>(packetBuffer);
|
||||||
}
|
}
|
||||||
|
|
||||||
void LobbyMenu::FrameEnd() {
|
void LobbyMenu::FrameEnd() {
|
||||||
//
|
//
|
||||||
}
|
}
|
||||||
|
|
||||||
void LobbyMenu::Render(SDL_Surface* const screen) {
|
void LobbyMenu::RenderFrame(SDL_Renderer* renderer) {
|
||||||
//TODO: I need a proper UI system for the entire client and the editor
|
//TODO: (2) I need a proper UI system for the entire client and the editor
|
||||||
|
|
||||||
//UI
|
//UI
|
||||||
search.DrawTo(screen);
|
searchButton.DrawTo(renderer);
|
||||||
join.DrawTo(screen);
|
joinButton.DrawTo(renderer);
|
||||||
back.DrawTo(screen);
|
backButton.DrawTo(renderer);
|
||||||
|
|
||||||
//TODO: draw headers for the server list
|
//TODO: (3) draw headers for the server list
|
||||||
for (int i = 0; i < serverInfo.size(); i++) {
|
//TODO: (3) ping/delay displayed in the server list
|
||||||
|
for (int i = 0; i < serverVector.size(); i++) {
|
||||||
//draw the selected server's highlight
|
//draw the selected server's highlight
|
||||||
if (selection == &serverInfo[i]) {
|
if (selection == &serverVector[i]) {
|
||||||
SDL_Rect r = listBox;
|
highlightImage.DrawTo(renderer, boundingBox.x, boundingBox.y + boundingBox.h * i);
|
||||||
r.y += i * listBox.h;
|
|
||||||
SDL_FillRect(screen, &r, SDL_MapRGB(screen->format, 255, 127, 39));
|
|
||||||
}
|
}
|
||||||
|
|
||||||
//draw the server name
|
//draw the server's info
|
||||||
font.DrawStringTo(serverInfo[i].name, screen, listBox.x, listBox.y + i*listBox.h);
|
serverVector[i].nameImage.DrawTo(renderer, boundingBox.x, boundingBox.y + boundingBox.h * i);
|
||||||
|
serverVector[i].playerCountImage.DrawTo(renderer, boundingBox.x+276, boundingBox.y + boundingBox.h * i);
|
||||||
//draw the player count
|
|
||||||
font.DrawStringTo(to_string_custom(serverInfo[i].playerCount), screen, listBox.x + listBox.w, listBox.y + i*listBox.h);
|
|
||||||
|
|
||||||
//compatible?
|
|
||||||
if (!serverInfo[i].compatible) {
|
|
||||||
font.DrawStringTo("?", screen, listBox.x - font.GetCharW(), listBox.y + i*listBox.h);
|
|
||||||
}
|
|
||||||
|
|
||||||
//ping?
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -128,109 +130,185 @@ void LobbyMenu::Render(SDL_Surface* const screen) {
|
|||||||
//Event handlers
|
//Event handlers
|
||||||
//-------------------------
|
//-------------------------
|
||||||
|
|
||||||
void LobbyMenu::MouseMotion(SDL_MouseMotionEvent const& motion) {
|
void LobbyMenu::MouseMotion(SDL_MouseMotionEvent const& event) {
|
||||||
search.MouseMotion(motion);
|
searchButton.MouseMotion(event);
|
||||||
join.MouseMotion(motion);
|
joinButton.MouseMotion(event);
|
||||||
back.MouseMotion(motion);
|
backButton.MouseMotion(event);
|
||||||
}
|
}
|
||||||
|
|
||||||
void LobbyMenu::MouseButtonDown(SDL_MouseButtonEvent const& button) {
|
void LobbyMenu::MouseButtonDown(SDL_MouseButtonEvent const& event) {
|
||||||
search.MouseButtonDown(button);
|
searchButton.MouseButtonDown(event);
|
||||||
join.MouseButtonDown(button);
|
joinButton.MouseButtonDown(event);
|
||||||
back.MouseButtonDown(button);
|
backButton.MouseButtonDown(event);
|
||||||
}
|
}
|
||||||
|
|
||||||
void LobbyMenu::MouseButtonUp(SDL_MouseButtonEvent const& button) {
|
void LobbyMenu::MouseButtonUp(SDL_MouseButtonEvent const& event) {
|
||||||
if (search.MouseButtonUp(button) == Button::State::HOVER) {
|
if (searchButton.MouseButtonUp(event) == Button::State::RELEASED) {
|
||||||
//the vars
|
SendBroadcastRequest();
|
||||||
SerialPacket packet;
|
}
|
||||||
char buffer[PACKET_BUFFER_SIZE];
|
if (joinButton.MouseButtonUp(event) == Button::State::RELEASED && selection && selection->compatible) {
|
||||||
|
SendJoinRequest();
|
||||||
//broadcast to the network, or a specific server
|
}
|
||||||
packet.meta.type = SerialPacket::Type::BROADCAST_REQUEST;
|
if (backButton.MouseButtonUp(event) == Button::State::RELEASED) {
|
||||||
serialize(&packet, buffer);
|
SetSceneSignal(SceneSignal::MAINMENU);
|
||||||
network.Send(config["server.host"].c_str(), config.Int("server.port"), buffer, PACKET_BUFFER_SIZE);
|
|
||||||
|
|
||||||
//reset the server list
|
|
||||||
serverInfo.clear();
|
|
||||||
selection = nullptr;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
else if (join.MouseButtonUp(button) == Button::State::HOVER && selection != nullptr && selection->compatible) {
|
|
||||||
//the vars
|
|
||||||
SerialPacket packet;
|
|
||||||
char buffer[PACKET_BUFFER_SIZE];
|
|
||||||
|
|
||||||
//pack the packet
|
|
||||||
packet.meta.type = SerialPacket::Type::JOIN_REQUEST;
|
|
||||||
strncpy(packet.clientInfo.username, config["client.username"].c_str(), PACKET_STRING_SIZE);
|
|
||||||
strncpy(packet.clientInfo.handle, config["client.handle"].c_str(), PACKET_STRING_SIZE);
|
|
||||||
strncpy(packet.clientInfo.avatar, config["client.avatar"].c_str(), PACKET_STRING_SIZE);
|
|
||||||
|
|
||||||
//join the selected server
|
|
||||||
serialize(&packet, buffer);
|
|
||||||
network.Send(&selection->address, buffer, PACKET_BUFFER_SIZE);
|
|
||||||
selection = nullptr;
|
|
||||||
}
|
|
||||||
|
|
||||||
else if (back.MouseButtonUp(button) == Button::State::HOVER) {
|
|
||||||
SetNextScene(SceneList::MAINMENU);
|
|
||||||
}
|
|
||||||
|
|
||||||
else if (
|
|
||||||
//has the user selected a server on the list?
|
//has the user selected a server on the list?
|
||||||
button.x > listBox.x &&
|
BoundingBox tmpBox = boundingBox;
|
||||||
button.x < listBox.x + listBox.w &&
|
tmpBox.h *= serverVector.size(); //within the list bounds
|
||||||
button.y > listBox.y &&
|
if (tmpBox.CheckOverlap({event.x, event.y})) {
|
||||||
button.y < listBox.y + listBox.h * serverInfo.size()
|
//NOTE: this memory trick requires a vector
|
||||||
) {
|
selection = &serverVector[(event.y - boundingBox.y)/boundingBox.h];
|
||||||
selection = &serverInfo[(button.y - listBox.y)/listBox.h];
|
|
||||||
}
|
}
|
||||||
else {
|
else {
|
||||||
selection = nullptr;
|
selection = nullptr;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void LobbyMenu::KeyDown(SDL_KeyboardEvent const& key) {
|
void LobbyMenu::MouseWheel(SDL_MouseWheelEvent const& event) {
|
||||||
switch(key.keysym.sym) {
|
|
||||||
case SDLK_ESCAPE:
|
|
||||||
SetNextScene(SceneList::MAINMENU);
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
void LobbyMenu::KeyUp(SDL_KeyboardEvent const& key) {
|
|
||||||
//
|
//
|
||||||
}
|
}
|
||||||
|
|
||||||
void LobbyMenu::HandlePacket(SerialPacket packet) {
|
void LobbyMenu::KeyDown(SDL_KeyboardEvent const& event) {
|
||||||
switch(packet.meta.type) {
|
switch(event.keysym.sym) {
|
||||||
case SerialPacket::Type::BROADCAST_RESPONSE: {
|
case SDLK_ESCAPE:
|
||||||
//extract the data
|
SetSceneSignal(SceneSignal::MAINMENU);
|
||||||
ServerInformation server;
|
|
||||||
server.address = packet.meta.srcAddress;
|
|
||||||
server.networkVersion = packet.serverInfo.networkVersion;
|
|
||||||
server.name = packet.serverInfo.name;
|
|
||||||
server.playerCount = packet.serverInfo.playerCount;
|
|
||||||
|
|
||||||
//NOTE: Check compatibility here
|
|
||||||
server.compatible = server.networkVersion == NETWORK_VERSION;
|
|
||||||
|
|
||||||
//push
|
|
||||||
serverInfo.push_back(server);
|
|
||||||
}
|
|
||||||
break;
|
break;
|
||||||
case SerialPacket::Type::JOIN_RESPONSE:
|
}
|
||||||
clientIndex = packet.clientInfo.clientIndex;
|
}
|
||||||
accountIndex = packet.clientInfo.accountIndex;
|
|
||||||
characterIndex = packet.clientInfo.characterIndex;
|
void LobbyMenu::KeyUp(SDL_KeyboardEvent const& event) {
|
||||||
network.Bind(&packet.meta.srcAddress, Channels::SERVER);
|
//
|
||||||
SetNextScene(SceneList::INWORLD);
|
}
|
||||||
|
|
||||||
|
//-------------------------
|
||||||
|
//Network handlers
|
||||||
|
//-------------------------
|
||||||
|
|
||||||
|
void LobbyMenu::HandlePacket(SerialPacket* const argPacket) {
|
||||||
|
switch(argPacket->type) {
|
||||||
|
//responses
|
||||||
|
case SerialPacketType::BROADCAST_RESPONSE:
|
||||||
|
HandleBroadcastResponse(static_cast<ServerPacket*>(argPacket));
|
||||||
|
break;
|
||||||
|
case SerialPacketType::JOIN_RESPONSE:
|
||||||
|
HandleJoinResponse(static_cast<ClientPacket*>(argPacket));
|
||||||
|
break;
|
||||||
|
case SerialPacketType::LOGIN_RESPONSE:
|
||||||
|
HandleLoginResponse(static_cast<ClientPacket*>(argPacket));
|
||||||
|
break;
|
||||||
|
|
||||||
|
//rejections
|
||||||
|
case SerialPacketType::JOIN_REJECTION:
|
||||||
|
HandleJoinRejection(static_cast<TextPacket*>(argPacket));
|
||||||
|
break;
|
||||||
|
case SerialPacketType::LOGIN_REJECTION:
|
||||||
|
HandleLoginRejection(static_cast<TextPacket*>(argPacket));
|
||||||
break;
|
break;
|
||||||
|
|
||||||
//handle errors
|
//handle errors
|
||||||
default:
|
default: {
|
||||||
throw(std::runtime_error(std::string() + "Unknown SerialPacket::Type encountered in LobbyMenu: " + to_string_custom(int(packet.meta.type))));
|
std::ostringstream msg;
|
||||||
|
msg << "Unknown SerialPacketType encountered in LobbyMenu: " << static_cast<int>(argPacket->type);
|
||||||
|
throw(std::runtime_error( msg.str() ));
|
||||||
|
}
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void LobbyMenu::HandleBroadcastResponse(ServerPacket* const argPacket) {
|
||||||
|
//extract the data
|
||||||
|
ServerInfo newServer;
|
||||||
|
|
||||||
|
newServer.address = argPacket->srcAddress;
|
||||||
|
newServer.name = argPacket->name;
|
||||||
|
newServer.playerCount = argPacket->playerCount;
|
||||||
|
newServer.version = argPacket->version;
|
||||||
|
newServer.compatible = newServer.version == NETWORK_VERSION;
|
||||||
|
|
||||||
|
//push
|
||||||
|
serverVector.push_back(newServer);
|
||||||
|
|
||||||
|
//BUGFIX: since TextLine lacks the memory management of Image, I'll wait until after the line is in the vector to handle these
|
||||||
|
|
||||||
|
//fancy colors
|
||||||
|
SDL_Color color;
|
||||||
|
if (newServer.compatible) {
|
||||||
|
color = {255, 255, 255, 255};
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
color = {255, 0, 0, 255};
|
||||||
|
}
|
||||||
|
|
||||||
|
//fancy itoa
|
||||||
|
auto itoa_base10 = [](int i) -> std::string {
|
||||||
|
char str[20];
|
||||||
|
sprintf(str, "%d", i);
|
||||||
|
return std::string(str);
|
||||||
|
};
|
||||||
|
|
||||||
|
//text graphics
|
||||||
|
serverVector.back().nameImage.SetText(GetRenderer(), font, newServer.name, color);
|
||||||
|
serverVector.back().playerCountImage.SetText(GetRenderer(), font, itoa_base10(newServer.playerCount), color);
|
||||||
|
}
|
||||||
|
|
||||||
|
void LobbyMenu::HandleJoinResponse(ClientPacket* const argPacket) {
|
||||||
|
//save the server's data
|
||||||
|
clientIndex = argPacket->clientIndex;
|
||||||
|
network.Bind(argPacket->srcAddress, Channels::SERVER);
|
||||||
|
|
||||||
|
//request login data
|
||||||
|
SendLoginRequest();
|
||||||
|
}
|
||||||
|
|
||||||
|
void LobbyMenu::HandleLoginResponse(ClientPacket* const argPacket) {
|
||||||
|
if (argPacket->clientIndex != clientIndex) {
|
||||||
|
throw(std::runtime_error("Client index invalid during login"));
|
||||||
|
}
|
||||||
|
accountIndex = argPacket->accountIndex;
|
||||||
|
SetSceneSignal(SceneSignal::WORLD);
|
||||||
|
}
|
||||||
|
|
||||||
|
void LobbyMenu::HandleJoinRejection(TextPacket* const argPacket) {
|
||||||
|
//TODO: (9) LobbyMenu::HandleJoinRejection()
|
||||||
|
}
|
||||||
|
|
||||||
|
void LobbyMenu::HandleLoginRejection(TextPacket* const argPacket) {
|
||||||
|
//TODO: (9) LobbyMenu::HandleLoginRejection
|
||||||
|
}
|
||||||
|
|
||||||
|
//-------------------------
|
||||||
|
//server control
|
||||||
|
//-------------------------
|
||||||
|
|
||||||
|
void LobbyMenu::SendBroadcastRequest() {
|
||||||
|
//broadcast to the network, or a specific server
|
||||||
|
ClientPacket packet;
|
||||||
|
packet.type = SerialPacketType::BROADCAST_REQUEST;
|
||||||
|
network.SendTo(config["server.host"].c_str(), config.Int("server.port"), &packet);
|
||||||
|
|
||||||
|
//reset the server list
|
||||||
|
serverVector.clear();
|
||||||
|
selection = nullptr;
|
||||||
|
}
|
||||||
|
|
||||||
|
void LobbyMenu::SendJoinRequest() {
|
||||||
|
//pack the packet
|
||||||
|
ClientPacket packet;
|
||||||
|
packet.type = SerialPacketType::JOIN_REQUEST;
|
||||||
|
|
||||||
|
//join the selected server
|
||||||
|
network.SendTo(selection->address, &packet);
|
||||||
|
selection = nullptr;
|
||||||
|
}
|
||||||
|
|
||||||
|
void LobbyMenu::SendLoginRequest() {
|
||||||
|
//NOTE: high cohesion
|
||||||
|
//TODO: (9) have a separate login screen
|
||||||
|
ClientPacket packet;
|
||||||
|
packet.type = SerialPacketType::LOGIN_REQUEST;
|
||||||
|
packet.clientIndex = clientIndex;
|
||||||
|
strncpy(packet.username, config["client.username"].c_str(), PACKET_STRING_SIZE+1);
|
||||||
|
|
||||||
|
network.SendTo(Channels::SERVER, &packet);
|
||||||
|
}
|
||||||
|
|||||||
@@ -1,4 +1,4 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013
|
/* Copyright: (c) Kayne Ruse 2013-2016
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
@@ -19,19 +19,20 @@
|
|||||||
* 3. This notice may not be removed or altered from any source
|
* 3. This notice may not be removed or altered from any source
|
||||||
* distribution.
|
* distribution.
|
||||||
*/
|
*/
|
||||||
#ifndef LOBBYMENU_HPP_
|
#pragma once
|
||||||
#define LOBBYMENU_HPP_
|
|
||||||
|
|
||||||
//graphics & utilities
|
//graphics & ui
|
||||||
#include "image.hpp"
|
#include "image.hpp"
|
||||||
#include "raster_font.hpp"
|
|
||||||
#include "button.hpp"
|
#include "button.hpp"
|
||||||
#include "config_utility.hpp"
|
#include "bounding_box.hpp"
|
||||||
|
#include "text_line.hpp"
|
||||||
|
|
||||||
//network
|
#include "SDL2/SDL_ttf.h"
|
||||||
|
|
||||||
|
//utilities
|
||||||
|
#include "config_utility.hpp"
|
||||||
#include "udp_network_utility.hpp"
|
#include "udp_network_utility.hpp"
|
||||||
#include "serial_packet.hpp"
|
#include "serial_packet.hpp"
|
||||||
#include "serial.hpp"
|
|
||||||
|
|
||||||
//client
|
//client
|
||||||
#include "base_scene.hpp"
|
#include "base_scene.hpp"
|
||||||
@@ -42,54 +43,68 @@
|
|||||||
class LobbyMenu : public BaseScene {
|
class LobbyMenu : public BaseScene {
|
||||||
public:
|
public:
|
||||||
//Public access members
|
//Public access members
|
||||||
LobbyMenu(ConfigUtility* const, UDPNetworkUtility* const, int* const, int* const, int* const);
|
LobbyMenu(int* const argClientIndex, int* const argAccountIndex);
|
||||||
~LobbyMenu();
|
~LobbyMenu();
|
||||||
|
|
||||||
|
void RenderFrame(SDL_Renderer* renderer) override;
|
||||||
|
|
||||||
protected:
|
protected:
|
||||||
//Frame loop
|
//frame phases
|
||||||
void FrameStart();
|
void FrameStart() override;
|
||||||
void Update(double delta);
|
void Update() override;
|
||||||
void FrameEnd();
|
void FrameEnd() override;
|
||||||
void Render(SDL_Surface* const);
|
|
||||||
|
|
||||||
//Event handlers
|
//input events
|
||||||
void MouseMotion(SDL_MouseMotionEvent const&);
|
void MouseMotion(SDL_MouseMotionEvent const& event) override;
|
||||||
void MouseButtonDown(SDL_MouseButtonEvent const&);
|
void MouseButtonDown(SDL_MouseButtonEvent const& event) override;
|
||||||
void MouseButtonUp(SDL_MouseButtonEvent const&);
|
void MouseButtonUp(SDL_MouseButtonEvent const& event) override;
|
||||||
void KeyDown(SDL_KeyboardEvent const&);
|
void MouseWheel(SDL_MouseWheelEvent const& event) override;
|
||||||
void KeyUp(SDL_KeyboardEvent const&);
|
void KeyDown(SDL_KeyboardEvent const& event) override;
|
||||||
|
void KeyUp(SDL_KeyboardEvent const& event) override;
|
||||||
|
|
||||||
void HandlePacket(SerialPacket);
|
//Network handlers
|
||||||
|
void HandlePacket(SerialPacket* const);
|
||||||
|
void HandleBroadcastResponse(ServerPacket* const);
|
||||||
|
void HandleJoinResponse(ClientPacket* const);
|
||||||
|
void HandleLoginResponse(ClientPacket* const);
|
||||||
|
void HandleJoinRejection(TextPacket* const);
|
||||||
|
void HandleLoginRejection(TextPacket* const);
|
||||||
|
|
||||||
|
//server control
|
||||||
|
void SendBroadcastRequest();
|
||||||
|
void SendJoinRequest();
|
||||||
|
void SendLoginRequest();
|
||||||
|
|
||||||
//shared parameters
|
//shared parameters
|
||||||
ConfigUtility& config;
|
ConfigUtility& config = ConfigUtility::GetSingleton();
|
||||||
UDPNetworkUtility& network;
|
UDPNetworkUtility& network = UDPNetworkUtility::GetSingleton();
|
||||||
int& clientIndex;
|
int& clientIndex;
|
||||||
int& accountIndex;
|
int& accountIndex;
|
||||||
int& characterIndex;
|
|
||||||
|
|
||||||
//members
|
//define the list object
|
||||||
Image image;
|
struct ServerInfo {
|
||||||
RasterFont font;
|
//graphics
|
||||||
Button search;
|
TextLine nameImage;
|
||||||
Button join;
|
TextLine playerCountImage;
|
||||||
Button back;
|
|
||||||
|
|
||||||
//server list
|
//networking
|
||||||
struct ServerInformation {
|
|
||||||
IPaddress address;
|
IPaddress address;
|
||||||
int networkVersion;
|
|
||||||
std::string name;
|
std::string name;
|
||||||
int playerCount;
|
int playerCount;
|
||||||
|
int version;
|
||||||
bool compatible;
|
bool compatible;
|
||||||
};
|
};
|
||||||
|
|
||||||
std::vector<ServerInformation> serverInfo;
|
//members
|
||||||
|
Image buttonImage;
|
||||||
|
Image highlightImage;
|
||||||
|
TTF_Font* font = nullptr;
|
||||||
|
Button searchButton;
|
||||||
|
Button joinButton;
|
||||||
|
Button backButton;
|
||||||
|
|
||||||
//a terrible hack, forgive me
|
std::vector<ServerInfo> serverVector;
|
||||||
//I'd love a proper gui system for this
|
ServerInfo* selection = nullptr;
|
||||||
SDL_Rect listBox;
|
|
||||||
ServerInformation* selection = nullptr;
|
BoundingBox boundingBox;
|
||||||
};
|
};
|
||||||
|
|
||||||
#endif
|
|
||||||
|
|||||||
+72
-48
@@ -1,4 +1,4 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013
|
/* Copyright: (c) Kayne Ruse 2013-2016
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
@@ -21,42 +21,56 @@
|
|||||||
*/
|
*/
|
||||||
#include "main_menu.hpp"
|
#include "main_menu.hpp"
|
||||||
|
|
||||||
|
#include "config_utility.hpp"
|
||||||
|
|
||||||
|
#include <sstream>
|
||||||
|
#include <stdexcept>
|
||||||
|
|
||||||
//-------------------------
|
//-------------------------
|
||||||
//Public access members
|
//Public access members
|
||||||
//-------------------------
|
//-------------------------
|
||||||
|
|
||||||
MainMenu::MainMenu(ConfigUtility* const argConfig):
|
MainMenu::MainMenu() {
|
||||||
config(*argConfig)
|
ConfigUtility& config = ConfigUtility::GetSingleton();
|
||||||
{
|
|
||||||
//setup the utility objects
|
|
||||||
image.LoadSurface(config["dir.interface"] + "button_menu.bmp");
|
|
||||||
image.SetClipH(image.GetClipH()/3);
|
|
||||||
font.LoadSurface(config["dir.fonts"] + "pk_white_8.bmp");
|
|
||||||
|
|
||||||
//pass the utility objects
|
//setup the utility objects
|
||||||
startButton.SetImage(&image);
|
buttonImage.Load(GetRenderer(), config["dir.interface"] + "button_blue.png");
|
||||||
startButton.SetFont(&font);
|
font = TTF_OpenFont(config["client.font"].c_str(), 12);
|
||||||
optionsButton.SetImage(&image);
|
|
||||||
optionsButton.SetFont(&font);
|
//check that the font loaded
|
||||||
quitButton.SetImage(&image);
|
if (!font) {
|
||||||
quitButton.SetFont(&font);
|
std::ostringstream msg;
|
||||||
|
msg << "Failed to load a font file; " << SDL_GetError();
|
||||||
|
throw(std::runtime_error(msg.str()));
|
||||||
|
}
|
||||||
|
|
||||||
|
//setup the buttons
|
||||||
|
startButton.SetBackgroundTexture(GetRenderer(), buttonImage.GetTexture());
|
||||||
|
startButton.SetText(GetRenderer(), font, "Start", COLOR_WHITE);
|
||||||
|
optionsButton.SetBackgroundTexture(GetRenderer(), buttonImage.GetTexture());
|
||||||
|
optionsButton.SetText(GetRenderer(), font, "Options", COLOR_WHITE);
|
||||||
|
quitButton.SetBackgroundTexture(GetRenderer(), buttonImage.GetTexture());
|
||||||
|
quitButton.SetText(GetRenderer(), font, "Quit", COLOR_WHITE);
|
||||||
|
|
||||||
//set the button positions
|
//set the button positions
|
||||||
startButton.SetX(50);
|
startButton.SetX(50);
|
||||||
startButton.SetY(50 + image.GetClipH() * 0);
|
startButton.SetY(50 + 20 * 0);
|
||||||
optionsButton.SetX(50);
|
optionsButton.SetX(50);
|
||||||
optionsButton.SetY(50 + image.GetClipH() * 1);
|
optionsButton.SetY(50 + 20 * 1);
|
||||||
quitButton.SetX(50);
|
quitButton.SetX(50);
|
||||||
quitButton.SetY(50 + image.GetClipH() * 2);
|
quitButton.SetY(50 + 20 * 2);
|
||||||
|
|
||||||
//set the button texts
|
//text box
|
||||||
startButton.SetText("Start");
|
textBox.PushLine(GetRenderer(), font, "Thanks for playing!", {255, 255, 255, 255});
|
||||||
optionsButton.SetText("Options");
|
textBox.PushLine(GetRenderer(), font, "You can get the latest version at: ", {255, 255, 255, 255});
|
||||||
quitButton.SetText("Quit");
|
textBox.PushLine(GetRenderer(), font, "krgamestudios.com", {255, 255, 255, 255}); //TODO: (9) click to open the website/update
|
||||||
|
|
||||||
|
//debug
|
||||||
|
//
|
||||||
}
|
}
|
||||||
|
|
||||||
MainMenu::~MainMenu() {
|
MainMenu::~MainMenu() {
|
||||||
//
|
TTF_CloseFont(font);
|
||||||
}
|
}
|
||||||
|
|
||||||
//-------------------------
|
//-------------------------
|
||||||
@@ -67,7 +81,7 @@ void MainMenu::FrameStart() {
|
|||||||
//
|
//
|
||||||
}
|
}
|
||||||
|
|
||||||
void MainMenu::Update(double delta) {
|
void MainMenu::Update() {
|
||||||
//
|
//
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -75,48 +89,58 @@ void MainMenu::FrameEnd() {
|
|||||||
//
|
//
|
||||||
}
|
}
|
||||||
|
|
||||||
void MainMenu::Render(SDL_Surface* const screen) {
|
void MainMenu::RenderFrame(SDL_Renderer* renderer) {
|
||||||
startButton.DrawTo(screen);
|
startButton.DrawTo(renderer);
|
||||||
optionsButton.DrawTo(screen);
|
optionsButton.DrawTo(renderer);
|
||||||
quitButton.DrawTo(screen);
|
quitButton.DrawTo(renderer);
|
||||||
|
|
||||||
|
int h = -1;
|
||||||
|
SDL_RenderGetLogicalSize(GetRenderer(), nullptr, &h);
|
||||||
|
|
||||||
|
textBox.DrawTo(renderer, 50, h-50, -12);
|
||||||
}
|
}
|
||||||
|
|
||||||
//-------------------------
|
//-------------------------
|
||||||
//Event handlers
|
//Event handlers
|
||||||
//-------------------------
|
//-------------------------
|
||||||
|
|
||||||
void MainMenu::MouseMotion(SDL_MouseMotionEvent const& motion) {
|
void MainMenu::MouseMotion(SDL_MouseMotionEvent const& event) {
|
||||||
startButton.MouseMotion(motion);
|
startButton.MouseMotion(event);
|
||||||
optionsButton.MouseMotion(motion);
|
optionsButton.MouseMotion(event);
|
||||||
quitButton.MouseMotion(motion);
|
quitButton.MouseMotion(event);
|
||||||
}
|
}
|
||||||
|
|
||||||
void MainMenu::MouseButtonDown(SDL_MouseButtonEvent const& button) {
|
void MainMenu::MouseButtonDown(SDL_MouseButtonEvent const& event) {
|
||||||
startButton.MouseButtonDown(button);
|
startButton.MouseButtonDown(event);
|
||||||
optionsButton.MouseButtonDown(button);
|
optionsButton.MouseButtonDown(event);
|
||||||
quitButton.MouseButtonDown(button);
|
quitButton.MouseButtonDown(event);
|
||||||
}
|
}
|
||||||
|
|
||||||
void MainMenu::MouseButtonUp(SDL_MouseButtonEvent const& button) {
|
void MainMenu::MouseButtonUp(SDL_MouseButtonEvent const& event) {
|
||||||
if (startButton.MouseButtonUp(button) == Button::State::HOVER) {
|
//TODO: (2) Buttons should only register as "selected" when the left button is used
|
||||||
SetNextScene(SceneList::LOBBYMENU);
|
if (startButton.MouseButtonUp(event) == Button::State::RELEASED) {
|
||||||
|
SetSceneSignal(SceneSignal::LOBBYMENU);
|
||||||
}
|
}
|
||||||
if (optionsButton.MouseButtonUp(button) == Button::State::HOVER) {
|
if (optionsButton.MouseButtonUp(event) == Button::State::RELEASED) {
|
||||||
SetNextScene(SceneList::OPTIONSMENU);
|
SetSceneSignal(SceneSignal::OPTIONSMENU);
|
||||||
}
|
}
|
||||||
if (quitButton.MouseButtonUp(button) == Button::State::HOVER) {
|
if (quitButton.MouseButtonUp(event) == Button::State::RELEASED) {
|
||||||
QuitEvent();
|
QuitEvent();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void MainMenu::KeyDown(SDL_KeyboardEvent const& key) {
|
void MainMenu::MouseWheel(SDL_MouseWheelEvent const& event) {
|
||||||
switch(key.keysym.sym) {
|
//
|
||||||
|
}
|
||||||
|
|
||||||
|
void MainMenu::KeyDown(SDL_KeyboardEvent const& event) {
|
||||||
|
//
|
||||||
|
}
|
||||||
|
|
||||||
|
void MainMenu::KeyUp(SDL_KeyboardEvent const& event) {
|
||||||
|
switch(event.keysym.sym) {
|
||||||
case SDLK_ESCAPE:
|
case SDLK_ESCAPE:
|
||||||
QuitEvent();
|
QuitEvent();
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void MainMenu::KeyUp(SDL_KeyboardEvent const& key) {
|
|
||||||
//
|
|
||||||
}
|
|
||||||
|
|||||||
+23
-26
@@ -1,4 +1,4 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013
|
/* Copyright: (c) Kayne Ruse 2013-2016
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
@@ -19,45 +19,42 @@
|
|||||||
* 3. This notice may not be removed or altered from any source
|
* 3. This notice may not be removed or altered from any source
|
||||||
* distribution.
|
* distribution.
|
||||||
*/
|
*/
|
||||||
#ifndef MAINMENU_HPP_
|
#pragma once
|
||||||
#define MAINMENU_HPP_
|
|
||||||
|
|
||||||
#include "base_scene.hpp"
|
#include "base_scene.hpp"
|
||||||
|
|
||||||
#include "config_utility.hpp"
|
|
||||||
#include "image.hpp"
|
|
||||||
#include "raster_font.hpp"
|
|
||||||
#include "button.hpp"
|
#include "button.hpp"
|
||||||
|
#include "image.hpp"
|
||||||
|
#include "text_box.hpp"
|
||||||
|
|
||||||
|
#include "SDL2/SDL_ttf.h"
|
||||||
|
|
||||||
class MainMenu : public BaseScene {
|
class MainMenu : public BaseScene {
|
||||||
public:
|
public:
|
||||||
//Public access members
|
//Public access members
|
||||||
MainMenu(ConfigUtility* const);
|
MainMenu();
|
||||||
~MainMenu();
|
~MainMenu();
|
||||||
|
|
||||||
|
void RenderFrame(SDL_Renderer* renderer) override;
|
||||||
|
|
||||||
protected:
|
protected:
|
||||||
//Frame loop
|
//frame phases
|
||||||
void FrameStart();
|
void FrameStart() override;
|
||||||
void Update(double delta);
|
void Update() override;
|
||||||
void FrameEnd();
|
void FrameEnd() override;
|
||||||
void Render(SDL_Surface* const);
|
|
||||||
|
|
||||||
//Event handlers
|
//input events
|
||||||
void MouseMotion(SDL_MouseMotionEvent const&);
|
void MouseMotion(SDL_MouseMotionEvent const& event) override;
|
||||||
void MouseButtonDown(SDL_MouseButtonEvent const&);
|
void MouseButtonDown(SDL_MouseButtonEvent const& event) override;
|
||||||
void MouseButtonUp(SDL_MouseButtonEvent const&);
|
void MouseButtonUp(SDL_MouseButtonEvent const& event) override;
|
||||||
void KeyDown(SDL_KeyboardEvent const&);
|
void MouseWheel(SDL_MouseWheelEvent const& event) override;
|
||||||
void KeyUp(SDL_KeyboardEvent const&);
|
void KeyDown(SDL_KeyboardEvent const& event) override;
|
||||||
|
void KeyUp(SDL_KeyboardEvent const& event) override;
|
||||||
//shared parameters
|
|
||||||
ConfigUtility& config;
|
|
||||||
|
|
||||||
//members
|
//members
|
||||||
Image image;
|
Image buttonImage;
|
||||||
RasterFont font;
|
TTF_Font* font = nullptr;
|
||||||
Button startButton;
|
Button startButton;
|
||||||
Button optionsButton;
|
Button optionsButton;
|
||||||
Button quitButton;
|
Button quitButton;
|
||||||
|
TextBox textBox;
|
||||||
};
|
};
|
||||||
|
|
||||||
#endif
|
|
||||||
|
|||||||
+3
-14
@@ -1,21 +1,18 @@
|
|||||||
#config
|
#config
|
||||||
INCLUDES+=. .. ../../common ../../common/graphics ../../common/map ../../common/network ../../common/ui
|
INCLUDES+=. .. ../client_utilities ../entities ../../common/gameplay ../../common/graphics ../../common/map ../../common/network ../../common/network/packet_types ../../common/ui ../../common/utilities
|
||||||
LIBS+=
|
LIBS+=
|
||||||
CXXFLAGS+=-std=c++11 -DDEBUG $(addprefix -I,$(INCLUDES))
|
CXXFLAGS+=-std=c++11 $(addprefix -I,$(INCLUDES))
|
||||||
CFLAGS+=-DDEBUG $(addprefix -I,$(INCLUDES))
|
|
||||||
|
|
||||||
#source
|
#source
|
||||||
CXXSRC=$(wildcard *.cpp)
|
CXXSRC=$(wildcard *.cpp)
|
||||||
CSRC=$(wildcard *.c)
|
|
||||||
|
|
||||||
#objects
|
#objects
|
||||||
OBJDIR=obj
|
OBJDIR=obj
|
||||||
OBJ+=$(addprefix $(OBJDIR)/,$(CXXSRC:.cpp=.o))
|
OBJ+=$(addprefix $(OBJDIR)/,$(CXXSRC:.cpp=.o))
|
||||||
OBJ+=$(addprefix $(OBJDIR)/,$(CSRC:.c=.o))
|
|
||||||
|
|
||||||
#output
|
#output
|
||||||
OUTDIR=..
|
OUTDIR=..
|
||||||
OUT=$(addprefix $(OUTDIR)/,libclient.a)
|
OUT=$(addprefix $(OUTDIR)/,client.a)
|
||||||
|
|
||||||
#targets
|
#targets
|
||||||
all: $(OBJ) $(OUT)
|
all: $(OBJ) $(OUT)
|
||||||
@@ -33,11 +30,3 @@ $(OUTDIR):
|
|||||||
|
|
||||||
$(OBJDIR)/%.o: %.cpp
|
$(OBJDIR)/%.o: %.cpp
|
||||||
$(CXX) $(CXXFLAGS) -c -o $@ $<
|
$(CXX) $(CXXFLAGS) -c -o $@ $<
|
||||||
|
|
||||||
$(OBJDIR)/%.o: %.c
|
|
||||||
$(CC) $(CFLAGS) -c -o $@ $<
|
|
||||||
|
|
||||||
clean:
|
|
||||||
$(RM) *.o *.a *.exe
|
|
||||||
|
|
||||||
rebuild: clean all
|
|
||||||
|
|||||||
@@ -1,4 +1,4 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013
|
/* Copyright: (c) Kayne Ruse 2013-2016
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
@@ -21,32 +21,43 @@
|
|||||||
*/
|
*/
|
||||||
#include "options_menu.hpp"
|
#include "options_menu.hpp"
|
||||||
|
|
||||||
|
#include "config_utility.hpp"
|
||||||
|
|
||||||
|
#include <sstream>
|
||||||
|
#include <stdexcept>
|
||||||
|
|
||||||
//-------------------------
|
//-------------------------
|
||||||
//Public access members
|
//Public access members
|
||||||
//-------------------------
|
//-------------------------
|
||||||
|
|
||||||
OptionsMenu::OptionsMenu(ConfigUtility* const argConfig):
|
OptionsMenu::OptionsMenu() {
|
||||||
config(*argConfig)
|
ConfigUtility& config = ConfigUtility::GetSingleton();
|
||||||
{
|
|
||||||
//setup the utility objects
|
|
||||||
image.LoadSurface(config["dir.interface"] + "button_menu.bmp");
|
|
||||||
image.SetClipH(image.GetClipH()/3);
|
|
||||||
font.LoadSurface(config["dir.fonts"] + "pk_white_8.bmp");
|
|
||||||
|
|
||||||
//pass the utility objects
|
//setup the utility objects
|
||||||
backButton.SetImage(&image);
|
buttonImage.Load(GetRenderer(), config["dir.interface"] + "button_blue.png");
|
||||||
backButton.SetFont(&font);
|
font = TTF_OpenFont(config["client.font"].c_str(), 12);
|
||||||
|
|
||||||
|
//check that the font loaded
|
||||||
|
if (!font) {
|
||||||
|
std::ostringstream msg;
|
||||||
|
msg << "Failed to load a font file; " << SDL_GetError();
|
||||||
|
throw(std::runtime_error(msg.str()));
|
||||||
|
}
|
||||||
|
|
||||||
|
//setup the button
|
||||||
|
backButton.SetBackgroundTexture(GetRenderer(), buttonImage.GetTexture());
|
||||||
|
backButton.SetText(GetRenderer(), font, "Back", COLOR_WHITE);
|
||||||
|
|
||||||
//set the button positions
|
//set the button positions
|
||||||
backButton.SetX(50);
|
backButton.SetX(50);
|
||||||
backButton.SetY(50 + image.GetClipH() * 0);
|
backButton.SetY(50);
|
||||||
|
|
||||||
//set the button texts
|
//text line
|
||||||
backButton.SetText("Back");
|
textLine.SetText(GetRenderer(), font, "This code is fucking hard to refactor.", {255, 255, 255, 255});
|
||||||
}
|
}
|
||||||
|
|
||||||
OptionsMenu::~OptionsMenu() {
|
OptionsMenu::~OptionsMenu() {
|
||||||
//
|
TTF_CloseFont(font);
|
||||||
}
|
}
|
||||||
|
|
||||||
//-------------------------
|
//-------------------------
|
||||||
@@ -57,7 +68,7 @@ void OptionsMenu::FrameStart() {
|
|||||||
//
|
//
|
||||||
}
|
}
|
||||||
|
|
||||||
void OptionsMenu::Update(double delta) {
|
void OptionsMenu::Update() {
|
||||||
//
|
//
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -65,38 +76,41 @@ void OptionsMenu::FrameEnd() {
|
|||||||
//
|
//
|
||||||
}
|
}
|
||||||
|
|
||||||
void OptionsMenu::Render(SDL_Surface* const screen) {
|
void OptionsMenu::RenderFrame(SDL_Renderer* renderer) {
|
||||||
backButton.DrawTo(screen);
|
backButton.DrawTo(renderer);
|
||||||
|
textLine.DrawTo(renderer, 50, 30);
|
||||||
font.DrawStringTo("Oh, were you looking for the options screen?", screen, 50, 30);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
//-------------------------
|
//-------------------------
|
||||||
//Event handlers
|
//Event handlers
|
||||||
//-------------------------
|
//-------------------------
|
||||||
|
|
||||||
void OptionsMenu::MouseMotion(SDL_MouseMotionEvent const& motion) {
|
void OptionsMenu::MouseMotion(SDL_MouseMotionEvent const& event) {
|
||||||
backButton.MouseMotion(motion);
|
backButton.MouseMotion(event);
|
||||||
}
|
}
|
||||||
|
|
||||||
void OptionsMenu::MouseButtonDown(SDL_MouseButtonEvent const& button) {
|
void OptionsMenu::MouseButtonDown(SDL_MouseButtonEvent const& event) {
|
||||||
backButton.MouseButtonDown(button);
|
backButton.MouseButtonDown(event);
|
||||||
}
|
}
|
||||||
|
|
||||||
void OptionsMenu::MouseButtonUp(SDL_MouseButtonEvent const& button) {
|
void OptionsMenu::MouseButtonUp(SDL_MouseButtonEvent const& event) {
|
||||||
if (backButton.MouseButtonUp(button) == Button::State::HOVER) {
|
if (backButton.MouseButtonUp(event) == Button::State::RELEASED) {
|
||||||
SetNextScene(SceneList::MAINMENU);
|
SetSceneSignal(SceneSignal::MAINMENU);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void OptionsMenu::KeyDown(SDL_KeyboardEvent const& key) {
|
void OptionsMenu::MouseWheel(SDL_MouseWheelEvent const& event) {
|
||||||
switch(key.keysym.sym) {
|
//
|
||||||
|
}
|
||||||
|
|
||||||
|
void OptionsMenu::KeyDown(SDL_KeyboardEvent const& event) {
|
||||||
|
switch(event.keysym.sym) {
|
||||||
case SDLK_ESCAPE:
|
case SDLK_ESCAPE:
|
||||||
SetNextScene(SceneList::MAINMENU);
|
SetSceneSignal(SceneSignal::MAINMENU);
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void OptionsMenu::KeyUp(SDL_KeyboardEvent const& key) {
|
void OptionsMenu::KeyUp(SDL_KeyboardEvent const& event) {
|
||||||
//
|
//
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,4 +1,4 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013
|
/* Copyright: (c) Kayne Ruse 2013-2016
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
@@ -19,43 +19,40 @@
|
|||||||
* 3. This notice may not be removed or altered from any source
|
* 3. This notice may not be removed or altered from any source
|
||||||
* distribution.
|
* distribution.
|
||||||
*/
|
*/
|
||||||
#ifndef OPTIONSMENU_HPP_
|
#pragma once
|
||||||
#define OPTIONSMENU_HPP_
|
|
||||||
|
#include "button.hpp"
|
||||||
|
#include "image.hpp"
|
||||||
|
#include "text_line.hpp"
|
||||||
|
|
||||||
#include "base_scene.hpp"
|
#include "base_scene.hpp"
|
||||||
|
|
||||||
#include "config_utility.hpp"
|
//NOTE: The options screen needs to be USED
|
||||||
#include "image.hpp"
|
|
||||||
#include "raster_font.hpp"
|
|
||||||
#include "button.hpp"
|
|
||||||
|
|
||||||
class OptionsMenu : public BaseScene {
|
class OptionsMenu : public BaseScene {
|
||||||
public:
|
public:
|
||||||
//Public access members
|
//Public access members
|
||||||
OptionsMenu(ConfigUtility* const);
|
OptionsMenu();
|
||||||
~OptionsMenu();
|
~OptionsMenu();
|
||||||
|
|
||||||
protected:
|
void RenderFrame(SDL_Renderer* renderer) override;
|
||||||
//Frame loop
|
|
||||||
void FrameStart();
|
|
||||||
void Update(double delta);
|
|
||||||
void FrameEnd();
|
|
||||||
void Render(SDL_Surface* const);
|
|
||||||
|
|
||||||
//Event handlers
|
private:
|
||||||
void MouseMotion(SDL_MouseMotionEvent const&);
|
//frame phases
|
||||||
void MouseButtonDown(SDL_MouseButtonEvent const&);
|
void FrameStart() override;
|
||||||
void MouseButtonUp(SDL_MouseButtonEvent const&);
|
void Update() override;
|
||||||
void KeyDown(SDL_KeyboardEvent const&);
|
void FrameEnd() override;
|
||||||
void KeyUp(SDL_KeyboardEvent const&);
|
|
||||||
|
|
||||||
//shared parameters
|
//input events
|
||||||
ConfigUtility& config;
|
void MouseMotion(SDL_MouseMotionEvent const& event) override;
|
||||||
|
void MouseButtonDown(SDL_MouseButtonEvent const& event) override;
|
||||||
|
void MouseButtonUp(SDL_MouseButtonEvent const& event) override;
|
||||||
|
void MouseWheel(SDL_MouseWheelEvent const& event) override;
|
||||||
|
void KeyDown(SDL_KeyboardEvent const& event) override;
|
||||||
|
void KeyUp(SDL_KeyboardEvent const& event) override;
|
||||||
|
|
||||||
//members
|
//members
|
||||||
Image image;
|
Image buttonImage;
|
||||||
RasterFont font;
|
TTF_Font* font = nullptr;
|
||||||
Button backButton;
|
Button backButton;
|
||||||
|
TextLine textLine;
|
||||||
};
|
};
|
||||||
|
|
||||||
#endif
|
|
||||||
|
|||||||
@@ -1,4 +1,4 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013
|
/* Copyright: (c) Kayne Ruse 2013-2016
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
@@ -21,14 +21,20 @@
|
|||||||
*/
|
*/
|
||||||
#include "splash_screen.hpp"
|
#include "splash_screen.hpp"
|
||||||
|
|
||||||
|
#include "config_utility.hpp"
|
||||||
|
|
||||||
//-------------------------
|
//-------------------------
|
||||||
//Public access members
|
//Public access members
|
||||||
//-------------------------
|
//-------------------------
|
||||||
|
|
||||||
SplashScreen::SplashScreen(ConfigUtility* const argConfig):
|
SplashScreen::SplashScreen(SDL_Window* w) {
|
||||||
config(*argConfig)
|
//fit the screen to the logo
|
||||||
{
|
//NOTE: not using this window trick
|
||||||
logo.LoadSurface(config["dir.logos"] + "krstudios.bmp");
|
window = w;
|
||||||
|
SDL_GetWindowSize(window, &windowWidth, &windowHeight);
|
||||||
|
|
||||||
|
logo.Load(GetRenderer(), ConfigUtility::GetSingleton()["dir.logos"] + "krstudios.png");
|
||||||
|
|
||||||
startTick = std::chrono::steady_clock::now();
|
startTick = std::chrono::steady_clock::now();
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -40,12 +46,16 @@ SplashScreen::~SplashScreen() {
|
|||||||
//Frame loop
|
//Frame loop
|
||||||
//-------------------------
|
//-------------------------
|
||||||
|
|
||||||
void SplashScreen::Update(double delta) {
|
void SplashScreen::FrameStart() {
|
||||||
if (std::chrono::steady_clock::now() - startTick > std::chrono::duration<int>(1)) {
|
//TODO: (0) config flag to change the delay
|
||||||
SetNextScene(SceneList::MAINMENU);
|
if (std::chrono::steady_clock::now() - startTick > std::chrono::duration<int>(3)) {
|
||||||
|
SetSceneSignal(SceneSignal::MAINMENU);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void SplashScreen::Render(SDL_Surface* const screen) {
|
void SplashScreen::RenderFrame(SDL_Renderer* renderer) {
|
||||||
logo.DrawTo(screen, (screen->w - logo.GetClipW()) / 2, (screen->h - logo.GetClipH()) / 2);
|
//TODO: version information
|
||||||
|
int w = 0, h = 0;
|
||||||
|
SDL_RenderGetLogicalSize(renderer, &w, &h);
|
||||||
|
logo.DrawTo(renderer, (w - logo.GetClipW()) / 2, (h - logo.GetClipH()) / 2);
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,4 +1,4 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013
|
/* Copyright: (c) Kayne Ruse 2013-2016
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
@@ -19,12 +19,9 @@
|
|||||||
* 3. This notice may not be removed or altered from any source
|
* 3. This notice may not be removed or altered from any source
|
||||||
* distribution.
|
* distribution.
|
||||||
*/
|
*/
|
||||||
#ifndef SPLASHSCREEN_HPP_
|
#pragma once
|
||||||
#define SPLASHSCREEN_HPP_
|
|
||||||
|
|
||||||
#include "base_scene.hpp"
|
#include "base_scene.hpp"
|
||||||
|
|
||||||
#include "config_utility.hpp"
|
|
||||||
#include "image.hpp"
|
#include "image.hpp"
|
||||||
|
|
||||||
#include <chrono>
|
#include <chrono>
|
||||||
@@ -32,20 +29,20 @@
|
|||||||
class SplashScreen : public BaseScene {
|
class SplashScreen : public BaseScene {
|
||||||
public:
|
public:
|
||||||
//Public access members
|
//Public access members
|
||||||
SplashScreen(ConfigUtility* const);
|
SplashScreen(SDL_Window*);
|
||||||
~SplashScreen();
|
~SplashScreen();
|
||||||
|
|
||||||
protected:
|
void RenderFrame(SDL_Renderer* renderer) override;
|
||||||
//Frame loop
|
|
||||||
void Update(double delta);
|
|
||||||
void Render(SDL_Surface* const);
|
|
||||||
|
|
||||||
//shared parameters
|
private:
|
||||||
ConfigUtility& config;
|
//Frame loop
|
||||||
|
void FrameStart() override;
|
||||||
|
|
||||||
//members
|
//members
|
||||||
std::chrono::steady_clock::time_point startTick;
|
std::chrono::steady_clock::time_point startTick;
|
||||||
Image logo;
|
Image logo;
|
||||||
};
|
|
||||||
|
|
||||||
#endif
|
//screws with the window
|
||||||
|
SDL_Window* window = nullptr;
|
||||||
|
int windowWidth, windowHeight;
|
||||||
|
};
|
||||||
|
|||||||
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,176 @@
|
|||||||
|
/* Copyright: (c) Kayne Ruse 2013-2016
|
||||||
|
*
|
||||||
|
* This software is provided 'as-is', without any express or implied
|
||||||
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
|
* arising from the use of this software.
|
||||||
|
*
|
||||||
|
* Permission is granted to anyone to use this software for any purpose,
|
||||||
|
* including commercial applications, and to alter it and redistribute it
|
||||||
|
* freely, subject to the following restrictions:
|
||||||
|
*
|
||||||
|
* 1. The origin of this software must not be misrepresented; you must not
|
||||||
|
* claim that you wrote the original software. If you use this software
|
||||||
|
* in a product, an acknowledgment in the product documentation would be
|
||||||
|
* appreciated but is not required.
|
||||||
|
*
|
||||||
|
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||||
|
* misrepresented as being the original software.
|
||||||
|
*
|
||||||
|
* 3. This notice may not be removed or altered from any source
|
||||||
|
* distribution.
|
||||||
|
*/
|
||||||
|
#pragma once
|
||||||
|
|
||||||
|
//maps
|
||||||
|
#include "region_pager_base.hpp"
|
||||||
|
|
||||||
|
//utilities
|
||||||
|
#include "udp_network_utility.hpp"
|
||||||
|
#include "serial_packet.hpp"
|
||||||
|
#include "config_utility.hpp"
|
||||||
|
|
||||||
|
//graphics
|
||||||
|
#include "image.hpp"
|
||||||
|
#include "button.hpp"
|
||||||
|
#include "tile_sheet.hpp"
|
||||||
|
#include "text_line.hpp"
|
||||||
|
|
||||||
|
//common
|
||||||
|
#include "frame_rate.hpp"
|
||||||
|
|
||||||
|
//client
|
||||||
|
#include "barrier_manager.hpp"
|
||||||
|
#include "base_scene.hpp"
|
||||||
|
#include "base_barrier.hpp"
|
||||||
|
#include "base_creature.hpp"
|
||||||
|
#include "local_character.hpp"
|
||||||
|
|
||||||
|
#include "SDL2/SDL.h"
|
||||||
|
#include "SDL2/SDL_net.h"
|
||||||
|
#include "SDL2/SDL_ttf.h"
|
||||||
|
|
||||||
|
//STL
|
||||||
|
#include <map>
|
||||||
|
|
||||||
|
#include <chrono>
|
||||||
|
|
||||||
|
class World: public BaseScene {
|
||||||
|
public:
|
||||||
|
//Public access members
|
||||||
|
World(int* const argClientIndex, int* const argAccountIndex);
|
||||||
|
~World();
|
||||||
|
|
||||||
|
void RenderFrame(SDL_Renderer* renderer) override;
|
||||||
|
|
||||||
|
private:
|
||||||
|
//frame phases
|
||||||
|
void FrameStart() override;
|
||||||
|
void Update() override;
|
||||||
|
void FrameEnd() override;
|
||||||
|
|
||||||
|
//input events
|
||||||
|
void QuitEvent();
|
||||||
|
void MouseMotion(SDL_MouseMotionEvent const& event) override;
|
||||||
|
void MouseButtonDown(SDL_MouseButtonEvent const& event) override;
|
||||||
|
void MouseButtonUp(SDL_MouseButtonEvent const& event) override;
|
||||||
|
void MouseWheel(SDL_MouseWheelEvent const& event) override;
|
||||||
|
void KeyDown(SDL_KeyboardEvent const& event) override;
|
||||||
|
void KeyUp(SDL_KeyboardEvent const& event) override;
|
||||||
|
|
||||||
|
//handle incoming traffic
|
||||||
|
void HandlePacket(SerialPacket* const);
|
||||||
|
|
||||||
|
//heartbeat system
|
||||||
|
void hPing(ServerPacket* const);
|
||||||
|
void hPong(ServerPacket* const);
|
||||||
|
|
||||||
|
void CheckHeartBeat();
|
||||||
|
|
||||||
|
//basic connections
|
||||||
|
void SendLogoutRequest();
|
||||||
|
void SendDisconnectRequest();
|
||||||
|
void SendAdminDisconnectForced();
|
||||||
|
void SendAdminShutdownRequest();
|
||||||
|
|
||||||
|
void hLogoutResponse(ClientPacket* const);
|
||||||
|
void hDisconnectResponse(ClientPacket* const);
|
||||||
|
void hAdminDisconnectForced(ClientPacket* const);
|
||||||
|
|
||||||
|
//map management
|
||||||
|
void SendRegionRequest(int roomIndex, int x, int y);
|
||||||
|
void hRegionContent(RegionPacket* const);
|
||||||
|
void UpdateMap();
|
||||||
|
|
||||||
|
//character management
|
||||||
|
void hCharacterUpdate(CharacterPacket* const);
|
||||||
|
void hCharacterCreate(CharacterPacket* const);
|
||||||
|
void hCharacterUnload(CharacterPacket* const);
|
||||||
|
void hQueryCharacterExists(CharacterPacket* const);
|
||||||
|
void hCharacterMovement(CharacterPacket* const);
|
||||||
|
|
||||||
|
//creature management
|
||||||
|
void hCreatureUpdate(CreaturePacket* const);
|
||||||
|
void hCreatureCreate(CreaturePacket* const);
|
||||||
|
void hCreatureUnload(CreaturePacket* const);
|
||||||
|
void hQueryCreatureExists(CreaturePacket* const);
|
||||||
|
void hCreatureMovement(CreaturePacket* const);
|
||||||
|
|
||||||
|
//barrier management
|
||||||
|
void hBarrierUpdate(BarrierPacket* const);
|
||||||
|
void hBarrierCreate(BarrierPacket* const);
|
||||||
|
void hBarrierUnload(BarrierPacket* const);
|
||||||
|
void hQueryBarrierExists(BarrierPacket* const);
|
||||||
|
|
||||||
|
//chat
|
||||||
|
//TODO: ui chat engine
|
||||||
|
void hTextBroadcast(TextPacket* const);
|
||||||
|
void hTextSpeech(TextPacket* const);
|
||||||
|
void hTextWhisper(TextPacket* const);
|
||||||
|
|
||||||
|
//general gameplay
|
||||||
|
void SendLocalCharacterMovement();
|
||||||
|
std::list<BoundingBox> GenerateCollisionGrid(Entity*, int tileWidth, int tileHeight);
|
||||||
|
|
||||||
|
//indexes
|
||||||
|
int& clientIndex;
|
||||||
|
int& accountIndex;
|
||||||
|
int characterIndex = -1;
|
||||||
|
int roomIndex = -1;
|
||||||
|
|
||||||
|
//graphics
|
||||||
|
TileSheet tileSheet;
|
||||||
|
|
||||||
|
//map
|
||||||
|
RegionPagerBase regionPager;
|
||||||
|
|
||||||
|
//UI
|
||||||
|
Image buttonImage;
|
||||||
|
TTF_Font* font = nullptr;
|
||||||
|
Button disconnectButton;
|
||||||
|
Button shutdownButton;
|
||||||
|
FrameRate fps;
|
||||||
|
TextLine fpsTextLine;
|
||||||
|
|
||||||
|
//the camera structure
|
||||||
|
struct {
|
||||||
|
int x = 0, y = 0;
|
||||||
|
int width = 0, height = 0;
|
||||||
|
int marginX = 0, marginY = 0;
|
||||||
|
} camera;
|
||||||
|
|
||||||
|
//entities
|
||||||
|
BarrierManager barrierMgr;
|
||||||
|
std::map<int, BaseCharacter> characterMap;
|
||||||
|
std::map<int, BaseCreature> creatureMap;
|
||||||
|
LocalCharacter* localCharacter = nullptr;
|
||||||
|
|
||||||
|
//heartbeat
|
||||||
|
//TODO: (2) Heartbeat needs it's own utility
|
||||||
|
typedef std::chrono::steady_clock Clock;
|
||||||
|
Clock::time_point lastBeat = Clock::now();
|
||||||
|
int attemptedBeats = 0;
|
||||||
|
|
||||||
|
//ugly references; I hate this
|
||||||
|
ConfigUtility& config = ConfigUtility::GetSingleton();
|
||||||
|
UDPNetworkUtility& network = UDPNetworkUtility::GetSingleton();
|
||||||
|
};
|
||||||
@@ -1,105 +0,0 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013
|
|
||||||
*
|
|
||||||
* This software is provided 'as-is', without any express or implied
|
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
|
||||||
* arising from the use of this software.
|
|
||||||
*
|
|
||||||
* Permission is granted to anyone to use this software for any purpose,
|
|
||||||
* including commercial applications, and to alter it and redistribute it
|
|
||||||
* freely, subject to the following restrictions:
|
|
||||||
*
|
|
||||||
* 1. The origin of this software must not be misrepresented; you must not
|
|
||||||
* claim that you wrote the original software. If you use this software
|
|
||||||
* in a product, an acknowledgment in the product documentation would be
|
|
||||||
* appreciated but is not required.
|
|
||||||
*
|
|
||||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
|
||||||
* misrepresented as being the original software.
|
|
||||||
*
|
|
||||||
* 3. This notice may not be removed or altered from any source
|
|
||||||
* distribution.
|
|
||||||
*/
|
|
||||||
#include "config_utility.hpp"
|
|
||||||
|
|
||||||
#include <cstdlib>
|
|
||||||
#include <fstream>
|
|
||||||
#include <stdexcept>
|
|
||||||
|
|
||||||
using namespace std;
|
|
||||||
|
|
||||||
void ConfigUtility::Load(string fname) {
|
|
||||||
ifstream is(fname);
|
|
||||||
|
|
||||||
if (!is.is_open()) {
|
|
||||||
throw(runtime_error("Failed to open config file"));
|
|
||||||
}
|
|
||||||
|
|
||||||
string key, val;
|
|
||||||
|
|
||||||
for (;;) { //forever
|
|
||||||
//eat whitespace
|
|
||||||
while(isspace(is.peek()))
|
|
||||||
is.ignore();
|
|
||||||
|
|
||||||
//end of file
|
|
||||||
if (is.eof())
|
|
||||||
break;
|
|
||||||
|
|
||||||
//skip comment lines
|
|
||||||
if (is.peek() == '#') {
|
|
||||||
while(is.peek() != '\n' && !is.eof()) {
|
|
||||||
is.ignore();
|
|
||||||
}
|
|
||||||
continue;
|
|
||||||
}
|
|
||||||
|
|
||||||
//read in the pair
|
|
||||||
getline(is, key,'=');
|
|
||||||
getline(is, val);
|
|
||||||
|
|
||||||
//trim the strings at the start & end
|
|
||||||
while(key.size() && isspace(*key.begin())) key.erase(0, 1);
|
|
||||||
while(val.size() && isspace(*val.begin())) val.erase(0, 1);
|
|
||||||
|
|
||||||
while(key.size() && isspace(*(key.end()-1))) key.erase(key.end() - 1);
|
|
||||||
while(val.size() && isspace(*(val.end()-1))) val.erase(val.end() - 1);
|
|
||||||
|
|
||||||
//allow empty/wiped values
|
|
||||||
if (key.size() == 0) {
|
|
||||||
continue;
|
|
||||||
}
|
|
||||||
|
|
||||||
//save the pair
|
|
||||||
table[key] = val;
|
|
||||||
}
|
|
||||||
|
|
||||||
is.close();
|
|
||||||
}
|
|
||||||
|
|
||||||
std::string& ConfigUtility::String(std::string s) {
|
|
||||||
return table[s];
|
|
||||||
}
|
|
||||||
|
|
||||||
int ConfigUtility::Integer(std::string s) {
|
|
||||||
std::map<std::string, std::string>::iterator it = table.find(s);
|
|
||||||
if (it == table.end()) {
|
|
||||||
return 0;
|
|
||||||
}
|
|
||||||
return atoi(it->second.c_str());
|
|
||||||
}
|
|
||||||
|
|
||||||
double ConfigUtility::Double(std::string s) {
|
|
||||||
std::map<std::string, std::string>::iterator it = table.find(s);
|
|
||||||
if (it == table.end()) {
|
|
||||||
return 0.0;
|
|
||||||
}
|
|
||||||
return atof(it->second.c_str());
|
|
||||||
}
|
|
||||||
|
|
||||||
bool ConfigUtility::Boolean(std::string s) {
|
|
||||||
std::map<std::string, std::string>::iterator it = table.find(s);
|
|
||||||
if (it == table.end()) {
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
return it->second == "true";
|
|
||||||
}
|
|
||||||
@@ -0,0 +1,28 @@
|
|||||||
|
#config
|
||||||
|
INCLUDES+=.
|
||||||
|
LIBS+=
|
||||||
|
CXXFLAGS+=-std=c++11 $(addprefix -I,$(INCLUDES))
|
||||||
|
|
||||||
|
#source
|
||||||
|
CXXSRC=$(wildcard *.cpp)
|
||||||
|
|
||||||
|
#objects
|
||||||
|
OBJDIR=obj
|
||||||
|
OBJ+=$(addprefix $(OBJDIR)/,$(CXXSRC:.cpp=.o))
|
||||||
|
|
||||||
|
#targets
|
||||||
|
all: $(OBJ) $(OUT)
|
||||||
|
ar -crs $(OUT) $(OBJ)
|
||||||
|
|
||||||
|
$(OBJ): | $(OBJDIR)
|
||||||
|
|
||||||
|
$(OUT): | $(OUTDIR)
|
||||||
|
|
||||||
|
$(OBJDIR):
|
||||||
|
mkdir $(OBJDIR)
|
||||||
|
|
||||||
|
$(OUTDIR):
|
||||||
|
mkdir $(OUTDIR)
|
||||||
|
|
||||||
|
$(OBJDIR)/%.o: %.cpp
|
||||||
|
$(CXX) $(CXXFLAGS) -c -o $@ $<
|
||||||
@@ -0,0 +1,45 @@
|
|||||||
|
/* Copyright: (c) Kayne Ruse 2013-2016
|
||||||
|
*
|
||||||
|
* This software is provided 'as-is', without any express or implied
|
||||||
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
|
* arising from the use of this software.
|
||||||
|
*
|
||||||
|
* Permission is granted to anyone to use this software for any purpose,
|
||||||
|
* including commercial applications, and to alter it and redistribute it
|
||||||
|
* freely, subject to the following restrictions:
|
||||||
|
*
|
||||||
|
* 1. The origin of this software must not be misrepresented; you must not
|
||||||
|
* claim that you wrote the original software. If you use this software
|
||||||
|
* in a product, an acknowledgment in the product documentation would be
|
||||||
|
* appreciated but is not required.
|
||||||
|
*
|
||||||
|
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||||
|
* misrepresented as being the original software.
|
||||||
|
*
|
||||||
|
* 3. This notice may not be removed or altered from any source
|
||||||
|
* distribution.
|
||||||
|
*/
|
||||||
|
#include "timer.hpp"
|
||||||
|
|
||||||
|
Timer::Timer(): start(Timer::Clock::now()) {
|
||||||
|
//
|
||||||
|
}
|
||||||
|
|
||||||
|
Timer::Timer(std::string s): name(s), start(Timer::Clock::now()) {
|
||||||
|
//
|
||||||
|
}
|
||||||
|
|
||||||
|
void Timer::Start() {
|
||||||
|
start = Clock::now();
|
||||||
|
}
|
||||||
|
|
||||||
|
void Timer::Stop() {
|
||||||
|
timeSpan = Clock::now() - start;
|
||||||
|
}
|
||||||
|
|
||||||
|
std::ostream& operator<<(std::ostream& os, Timer& t) {
|
||||||
|
os << t.GetName() << ": ";
|
||||||
|
os << std::chrono::duration_cast<std::chrono::microseconds>(t.GetTime()).count();
|
||||||
|
os << "us";
|
||||||
|
return os;
|
||||||
|
}
|
||||||
@@ -0,0 +1,51 @@
|
|||||||
|
/* Copyright: (c) Kayne Ruse 2013-2016
|
||||||
|
*
|
||||||
|
* This software is provided 'as-is', without any express or implied
|
||||||
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
|
* arising from the use of this software.
|
||||||
|
*
|
||||||
|
* Permission is granted to anyone to use this software for any purpose,
|
||||||
|
* including commercial applications, and to alter it and redistribute it
|
||||||
|
* freely, subject to the following restrictions:
|
||||||
|
*
|
||||||
|
* 1. The origin of this software must not be misrepresented; you must not
|
||||||
|
* claim that you wrote the original software. If you use this software
|
||||||
|
* in a product, an acknowledgment in the product documentation would be
|
||||||
|
* appreciated but is not required.
|
||||||
|
*
|
||||||
|
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||||
|
* misrepresented as being the original software.
|
||||||
|
*
|
||||||
|
* 3. This notice may not be removed or altered from any source
|
||||||
|
* distribution.
|
||||||
|
*/
|
||||||
|
#pragma once
|
||||||
|
|
||||||
|
#include <chrono>
|
||||||
|
#include <string>
|
||||||
|
#include <ostream>
|
||||||
|
|
||||||
|
class Timer {
|
||||||
|
public:
|
||||||
|
typedef std::chrono::high_resolution_clock Clock;
|
||||||
|
|
||||||
|
Timer();
|
||||||
|
Timer(std::string s);
|
||||||
|
~Timer() = default;
|
||||||
|
|
||||||
|
void Start();
|
||||||
|
void Stop();
|
||||||
|
|
||||||
|
//accessors and mutators
|
||||||
|
Clock::duration GetTime() { return timeSpan; }
|
||||||
|
|
||||||
|
std::string SetName(std::string s) { return name = s; }
|
||||||
|
std::string GetName() { return name; }
|
||||||
|
|
||||||
|
private:
|
||||||
|
std::string name;
|
||||||
|
Clock::time_point start;
|
||||||
|
Clock::duration timeSpan;
|
||||||
|
};
|
||||||
|
|
||||||
|
std::ostream& operator<<(std::ostream& os, Timer& t);
|
||||||
@@ -0,0 +1,29 @@
|
|||||||
|
#config
|
||||||
|
INCLUDES+=. packet_types ../gameplay ../map ../utilities
|
||||||
|
LIBS+=
|
||||||
|
CXXFLAGS+=-std=c++11 $(addprefix -I,$(INCLUDES))
|
||||||
|
|
||||||
|
#source
|
||||||
|
CXXSRC=$(wildcard *.cpp)
|
||||||
|
|
||||||
|
#objects
|
||||||
|
OBJDIR=obj
|
||||||
|
OBJ+=$(addprefix $(OBJDIR)/,$(CXXSRC:.cpp=.o))
|
||||||
|
|
||||||
|
#targets
|
||||||
|
all: $(OBJ) $(OUT)
|
||||||
|
ar -crs $(OUT) $(OBJ)
|
||||||
|
$(MAKE) -C packet_types
|
||||||
|
|
||||||
|
$(OBJ): | $(OBJDIR)
|
||||||
|
|
||||||
|
$(OUT): | $(OUTDIR)
|
||||||
|
|
||||||
|
$(OBJDIR):
|
||||||
|
mkdir $(OBJDIR)
|
||||||
|
|
||||||
|
$(OUTDIR):
|
||||||
|
mkdir $(OUTDIR)
|
||||||
|
|
||||||
|
$(OBJDIR)/%.o: %.cpp
|
||||||
|
$(CXX) $(CXXFLAGS) -c -o $@ $<
|
||||||
@@ -0,0 +1,188 @@
|
|||||||
|
/* Copyright: (c) Kayne Ruse 2013-2016
|
||||||
|
*
|
||||||
|
* This software is provided 'as-is', without any express or implied
|
||||||
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
|
* arising from the use of this software.
|
||||||
|
*
|
||||||
|
* Permission is granted to anyone to use this software for any purpose,
|
||||||
|
* including commercial applications, and to alter it and redistribute it
|
||||||
|
* freely, subject to the following restrictions:
|
||||||
|
*
|
||||||
|
* 1. The origin of this software must not be misrepresented; you must not
|
||||||
|
* claim that you wrote the original software. If you use this software
|
||||||
|
* in a product, an acknowledgment in the product documentation would be
|
||||||
|
* appreciated but is not required.
|
||||||
|
*
|
||||||
|
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||||
|
* misrepresented as being the original software.
|
||||||
|
*
|
||||||
|
* 3. This notice may not be removed or altered from any source
|
||||||
|
* distribution.
|
||||||
|
*/
|
||||||
|
#include "application.hpp"
|
||||||
|
|
||||||
|
#include <chrono>
|
||||||
|
#include <sstream>
|
||||||
|
#include <stdexcept>
|
||||||
|
|
||||||
|
void Application::Init(int argc, char* argv[]) {
|
||||||
|
//create and check the window
|
||||||
|
window = SDL_CreateWindow(
|
||||||
|
"Example Caption",
|
||||||
|
SDL_WINDOWPOS_UNDEFINED,
|
||||||
|
SDL_WINDOWPOS_UNDEFINED,
|
||||||
|
screenWidth,
|
||||||
|
screenHeight,
|
||||||
|
SDL_WINDOW_RESIZABLE);
|
||||||
|
|
||||||
|
if (!window) {
|
||||||
|
std::ostringstream msg;
|
||||||
|
msg << "Failed to create the window: " << SDL_GetError();
|
||||||
|
throw(std::runtime_error(msg.str()));
|
||||||
|
}
|
||||||
|
|
||||||
|
//create and check the renderer
|
||||||
|
renderer = SDL_CreateRenderer(window, -1, 0);
|
||||||
|
|
||||||
|
if (!renderer) {
|
||||||
|
std::ostringstream msg;
|
||||||
|
msg << "Failed to create the renderer: " << SDL_GetError();
|
||||||
|
throw(std::runtime_error(msg.str()));
|
||||||
|
}
|
||||||
|
|
||||||
|
//screen scaling
|
||||||
|
SDL_SetHint(SDL_HINT_RENDER_SCALE_QUALITY, "best");
|
||||||
|
SDL_RenderSetLogicalSize(renderer, screenWidth, screenHeight);
|
||||||
|
|
||||||
|
//set the hook for the renderer
|
||||||
|
BaseScene::SetRenderer(renderer);
|
||||||
|
}
|
||||||
|
|
||||||
|
void Application::Proc() {
|
||||||
|
//load the first scene
|
||||||
|
ProcessSceneSignal(SceneSignal::FIRST);
|
||||||
|
|
||||||
|
//fixed frame rate
|
||||||
|
typedef std::chrono::steady_clock Clock;
|
||||||
|
|
||||||
|
Clock::time_point simTime = Clock::now();
|
||||||
|
Clock::time_point realTime;
|
||||||
|
constexpr std::chrono::duration<int, std::milli> frameDelay(16); //~60FPS
|
||||||
|
|
||||||
|
//the game loop continues until the scenes signal QUIT
|
||||||
|
while(activeScene->GetSceneSignal() != SceneSignal::QUIT) {
|
||||||
|
//switch scenes if necessary
|
||||||
|
if(activeScene->GetSceneSignal() != SceneSignal::CONTINUE) {
|
||||||
|
ProcessSceneSignal(activeScene->GetSceneSignal());
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
|
||||||
|
//update the current time
|
||||||
|
realTime = Clock::now();
|
||||||
|
|
||||||
|
//simulate the game or give the machine a break
|
||||||
|
if (simTime < realTime) {
|
||||||
|
while(simTime < realTime) {
|
||||||
|
//call the user defined functions
|
||||||
|
activeScene->FrameStart();
|
||||||
|
ProcessEvents();
|
||||||
|
activeScene->Update();
|
||||||
|
activeScene->FrameEnd();
|
||||||
|
|
||||||
|
//step to the next frame
|
||||||
|
simTime += frameDelay;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
SDL_Delay(1);
|
||||||
|
}
|
||||||
|
|
||||||
|
SDL_RenderClear(renderer);
|
||||||
|
activeScene->RenderFrame(renderer);
|
||||||
|
SDL_RenderPresent(renderer);
|
||||||
|
}
|
||||||
|
|
||||||
|
//cleanup
|
||||||
|
ClearScene();
|
||||||
|
}
|
||||||
|
|
||||||
|
void Application::Quit() {
|
||||||
|
//clean up after the program
|
||||||
|
BaseScene::SetRenderer(nullptr);
|
||||||
|
SDL_DestroyRenderer(renderer);
|
||||||
|
SDL_DestroyWindow(window);
|
||||||
|
}
|
||||||
|
|
||||||
|
//-------------------------
|
||||||
|
//Scene management
|
||||||
|
//-------------------------
|
||||||
|
|
||||||
|
void Application::ProcessEvents() {
|
||||||
|
SDL_Event event;
|
||||||
|
while(SDL_PollEvent(&event)) {
|
||||||
|
switch(event.type) {
|
||||||
|
case SDL_QUIT:
|
||||||
|
activeScene->QuitEvent();
|
||||||
|
break;
|
||||||
|
|
||||||
|
case SDL_MOUSEMOTION:
|
||||||
|
activeScene->MouseMotion(event.motion);
|
||||||
|
break;
|
||||||
|
|
||||||
|
case SDL_MOUSEBUTTONDOWN:
|
||||||
|
activeScene->MouseButtonDown(event.button);
|
||||||
|
break;
|
||||||
|
|
||||||
|
case SDL_MOUSEBUTTONUP:
|
||||||
|
activeScene->MouseButtonUp(event.button);
|
||||||
|
break;
|
||||||
|
|
||||||
|
case SDL_MOUSEWHEEL:
|
||||||
|
activeScene->MouseWheel(event.wheel);
|
||||||
|
break;
|
||||||
|
|
||||||
|
case SDL_KEYDOWN:
|
||||||
|
activeScene->KeyDown(event.key);
|
||||||
|
break;
|
||||||
|
|
||||||
|
case SDL_KEYUP:
|
||||||
|
activeScene->KeyUp(event.key);
|
||||||
|
break;
|
||||||
|
|
||||||
|
//TODO: joystick and controller events
|
||||||
|
|
||||||
|
//window events are handled internally
|
||||||
|
case SDL_WINDOWEVENT:
|
||||||
|
switch(event.window.event) {
|
||||||
|
case SDL_WINDOWEVENT_RESIZED:
|
||||||
|
SDL_RenderSetLogicalSize(renderer, event.window.data1, event.window.data2);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
//Add the custom scene headers here
|
||||||
|
#include "example_scene.hpp"
|
||||||
|
|
||||||
|
void Application::ProcessSceneSignal(SceneSignal signal) {
|
||||||
|
ClearScene();
|
||||||
|
|
||||||
|
switch(signal) {
|
||||||
|
case SceneSignal::FIRST:
|
||||||
|
case SceneSignal::EXAMPLE_SCENE:
|
||||||
|
activeScene = new ExampleScene();
|
||||||
|
break;
|
||||||
|
default: {
|
||||||
|
std::ostringstream msg;
|
||||||
|
msg << "Failed to recognize the scene signal: " << signal;
|
||||||
|
throw(std::logic_error(msg.str()));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void Application::ClearScene() {
|
||||||
|
delete activeScene;
|
||||||
|
activeScene = nullptr;
|
||||||
|
}
|
||||||
@@ -0,0 +1,54 @@
|
|||||||
|
/* Copyright: (c) Kayne Ruse 2013-2016
|
||||||
|
*
|
||||||
|
* This software is provided 'as-is', without any express or implied
|
||||||
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
|
* arising from the use of this software.
|
||||||
|
*
|
||||||
|
* Permission is granted to anyone to use this software for any purpose,
|
||||||
|
* including commercial applications, and to alter it and redistribute it
|
||||||
|
* freely, subject to the following restrictions:
|
||||||
|
*
|
||||||
|
* 1. The origin of this software must not be misrepresented; you must not
|
||||||
|
* claim that you wrote the original software. If you use this software
|
||||||
|
* in a product, an acknowledgment in the product documentation would be
|
||||||
|
* appreciated but is not required.
|
||||||
|
*
|
||||||
|
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||||
|
* misrepresented as being the original software.
|
||||||
|
*
|
||||||
|
* 3. This notice may not be removed or altered from any source
|
||||||
|
* distribution.
|
||||||
|
*/
|
||||||
|
#pragma once
|
||||||
|
|
||||||
|
#include "base_scene.hpp"
|
||||||
|
#include "scene_signal.hpp"
|
||||||
|
|
||||||
|
#include "SDL2/SDL.h"
|
||||||
|
|
||||||
|
//TODO: do something with these
|
||||||
|
constexpr int screenWidth = 800;
|
||||||
|
constexpr int screenHeight = 600;
|
||||||
|
|
||||||
|
//DOCS: The Application class handles scene switching, utilizing only one window
|
||||||
|
class Application {
|
||||||
|
public:
|
||||||
|
Application() = default;
|
||||||
|
~Application() = default;
|
||||||
|
|
||||||
|
void Init(int argc, char* argv[]);
|
||||||
|
void Proc();
|
||||||
|
void Quit();
|
||||||
|
|
||||||
|
private:
|
||||||
|
//scene management
|
||||||
|
void ProcessEvents();
|
||||||
|
void ProcessSceneSignal(SceneSignal);
|
||||||
|
void ClearScene();
|
||||||
|
|
||||||
|
BaseScene* activeScene = nullptr;
|
||||||
|
|
||||||
|
//TODO: build a "window" class?
|
||||||
|
SDL_Window* window = nullptr;
|
||||||
|
SDL_Renderer* renderer = nullptr;
|
||||||
|
};
|
||||||
@@ -0,0 +1,105 @@
|
|||||||
|
/* Copyright: (c) Kayne Ruse 2013-2016
|
||||||
|
*
|
||||||
|
* This software is provided 'as-is', without any express or implied
|
||||||
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
|
* arising from the use of this software.
|
||||||
|
*
|
||||||
|
* Permission is granted to anyone to use this software for any purpose,
|
||||||
|
* including commercial applications, and to alter it and redistribute it
|
||||||
|
* freely, subject to the following restrictions:
|
||||||
|
*
|
||||||
|
* 1. The origin of this software must not be misrepresented; you must not
|
||||||
|
* claim that you wrote the original software. If you use this software
|
||||||
|
* in a product, an acknowledgment in the product documentation would be
|
||||||
|
* appreciated but is not required.
|
||||||
|
*
|
||||||
|
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||||
|
* misrepresented as being the original software.
|
||||||
|
*
|
||||||
|
* 3. This notice may not be removed or altered from any source
|
||||||
|
* distribution.
|
||||||
|
*/
|
||||||
|
#include "base_scene.hpp"
|
||||||
|
|
||||||
|
SDL_Renderer* BaseScene::rendererHandle = nullptr;
|
||||||
|
|
||||||
|
BaseScene::BaseScene() {
|
||||||
|
//EMPTY
|
||||||
|
}
|
||||||
|
|
||||||
|
BaseScene::~BaseScene() {
|
||||||
|
//EMPTY
|
||||||
|
}
|
||||||
|
|
||||||
|
void BaseScene::RenderFrame(SDL_Renderer* renderer) {
|
||||||
|
//EMPTY
|
||||||
|
}
|
||||||
|
|
||||||
|
void BaseScene::SetRenderer(SDL_Renderer* r) {
|
||||||
|
rendererHandle = r;
|
||||||
|
}
|
||||||
|
|
||||||
|
SDL_Renderer* BaseScene::GetRenderer() {
|
||||||
|
return rendererHandle;
|
||||||
|
}
|
||||||
|
|
||||||
|
void BaseScene::SetSceneSignal(SceneSignal signal) {
|
||||||
|
sceneSignal = signal;
|
||||||
|
}
|
||||||
|
|
||||||
|
SceneSignal BaseScene::GetSceneSignal() {
|
||||||
|
return sceneSignal;
|
||||||
|
}
|
||||||
|
|
||||||
|
//-------------------------
|
||||||
|
//frame phases
|
||||||
|
//-------------------------
|
||||||
|
|
||||||
|
void BaseScene::FrameStart() {
|
||||||
|
//EMPTY
|
||||||
|
}
|
||||||
|
|
||||||
|
void BaseScene::Update() {
|
||||||
|
//EMPTY
|
||||||
|
}
|
||||||
|
|
||||||
|
void BaseScene::FrameEnd() {
|
||||||
|
//EMPTY
|
||||||
|
}
|
||||||
|
|
||||||
|
//-------------------------
|
||||||
|
//input events
|
||||||
|
//-------------------------
|
||||||
|
|
||||||
|
void BaseScene::QuitEvent() {
|
||||||
|
sceneSignal = SceneSignal::QUIT;
|
||||||
|
}
|
||||||
|
|
||||||
|
void BaseScene::MouseMotion(SDL_MouseMotionEvent const& event) {
|
||||||
|
//EMPTY
|
||||||
|
}
|
||||||
|
|
||||||
|
void BaseScene::MouseButtonDown(SDL_MouseButtonEvent const& event) {
|
||||||
|
//EMPTY
|
||||||
|
}
|
||||||
|
|
||||||
|
void BaseScene::MouseButtonUp(SDL_MouseButtonEvent const& event) {
|
||||||
|
//EMPTY
|
||||||
|
}
|
||||||
|
|
||||||
|
void BaseScene::MouseWheel(SDL_MouseWheelEvent const& event) {
|
||||||
|
//EMPTY
|
||||||
|
}
|
||||||
|
|
||||||
|
void BaseScene::KeyDown(SDL_KeyboardEvent const& event) {
|
||||||
|
//preference as a default
|
||||||
|
switch(event.keysym.sym) {
|
||||||
|
case SDLK_ESCAPE:
|
||||||
|
QuitEvent();
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void BaseScene::KeyUp(SDL_KeyboardEvent const& event) {
|
||||||
|
//EMPTY
|
||||||
|
}
|
||||||
@@ -0,0 +1,61 @@
|
|||||||
|
/* Copyright: (c) Kayne Ruse 2013-2016
|
||||||
|
*
|
||||||
|
* This software is provided 'as-is', without any express or implied
|
||||||
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
|
* arising from the use of this software.
|
||||||
|
*
|
||||||
|
* Permission is granted to anyone to use this software for any purpose,
|
||||||
|
* including commercial applications, and to alter it and redistribute it
|
||||||
|
* freely, subject to the following restrictions:
|
||||||
|
*
|
||||||
|
* 1. The origin of this software must not be misrepresented; you must not
|
||||||
|
* claim that you wrote the original software. If you use this software
|
||||||
|
* in a product, an acknowledgment in the product documentation would be
|
||||||
|
* appreciated but is not required.
|
||||||
|
*
|
||||||
|
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||||
|
* misrepresented as being the original software.
|
||||||
|
*
|
||||||
|
* 3. This notice may not be removed or altered from any source
|
||||||
|
* distribution.
|
||||||
|
*/
|
||||||
|
#pragma once
|
||||||
|
|
||||||
|
#include "scene_signal.hpp"
|
||||||
|
|
||||||
|
#include "SDL2/SDL.h"
|
||||||
|
|
||||||
|
class BaseScene {
|
||||||
|
public:
|
||||||
|
BaseScene();
|
||||||
|
virtual ~BaseScene();
|
||||||
|
|
||||||
|
virtual void RenderFrame(SDL_Renderer*);
|
||||||
|
static void SetRenderer(SDL_Renderer*);
|
||||||
|
SceneSignal GetSceneSignal();
|
||||||
|
|
||||||
|
//frame phases
|
||||||
|
virtual void FrameStart();
|
||||||
|
virtual void Update();
|
||||||
|
virtual void FrameEnd();
|
||||||
|
|
||||||
|
//input events
|
||||||
|
virtual void QuitEvent();
|
||||||
|
virtual void MouseMotion(SDL_MouseMotionEvent const& event);
|
||||||
|
virtual void MouseButtonDown(SDL_MouseButtonEvent const& event);
|
||||||
|
virtual void MouseButtonUp(SDL_MouseButtonEvent const& event);
|
||||||
|
virtual void MouseWheel(SDL_MouseWheelEvent const& event);
|
||||||
|
virtual void KeyDown(SDL_KeyboardEvent const& event);
|
||||||
|
virtual void KeyUp(SDL_KeyboardEvent const& event);
|
||||||
|
|
||||||
|
//TODO: joystick and controller events
|
||||||
|
|
||||||
|
protected:
|
||||||
|
//control
|
||||||
|
static SDL_Renderer* GetRenderer();
|
||||||
|
void SetSceneSignal(SceneSignal);
|
||||||
|
|
||||||
|
private:
|
||||||
|
static SDL_Renderer* rendererHandle;
|
||||||
|
SceneSignal sceneSignal = SceneSignal::CONTINUE;
|
||||||
|
};
|
||||||
@@ -1,4 +1,4 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013
|
/* Copyright: (c) Kayne Ruse 2013-2016
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
@@ -19,64 +19,65 @@
|
|||||||
* 3. This notice may not be removed or altered from any source
|
* 3. This notice may not be removed or altered from any source
|
||||||
* distribution.
|
* distribution.
|
||||||
*/
|
*/
|
||||||
#include "in_combat.hpp"
|
#include "example_scene.hpp"
|
||||||
|
|
||||||
//-------------------------
|
ExampleScene::ExampleScene() {
|
||||||
//Public access members
|
|
||||||
//-------------------------
|
|
||||||
|
|
||||||
InCombat::InCombat() {
|
|
||||||
//
|
//
|
||||||
}
|
}
|
||||||
|
|
||||||
InCombat::~InCombat() {
|
ExampleScene::~ExampleScene() {
|
||||||
//
|
//
|
||||||
}
|
}
|
||||||
|
|
||||||
//-------------------------
|
//-------------------------
|
||||||
//Frame loop
|
//frame phases
|
||||||
//-------------------------
|
//-------------------------
|
||||||
|
|
||||||
void InCombat::FrameStart() {
|
void ExampleScene::FrameStart() {
|
||||||
//
|
//
|
||||||
}
|
}
|
||||||
|
|
||||||
void InCombat::Update(double delta) {
|
void ExampleScene::Update() {
|
||||||
//
|
//
|
||||||
}
|
}
|
||||||
|
|
||||||
void InCombat::FrameEnd() {
|
void ExampleScene::FrameEnd() {
|
||||||
//
|
//
|
||||||
}
|
}
|
||||||
|
|
||||||
void InCombat::Render(SDL_Surface* const screen) {
|
void ExampleScene::RenderFrame(SDL_Renderer* renderer) {
|
||||||
//
|
//
|
||||||
}
|
}
|
||||||
|
|
||||||
//-------------------------
|
//-------------------------
|
||||||
//Event handlers
|
//input events
|
||||||
//-------------------------
|
//-------------------------
|
||||||
|
|
||||||
void InCombat::MouseMotion(SDL_MouseMotionEvent const& motion) {
|
void ExampleScene::MouseMotion(SDL_MouseMotionEvent const& event) {
|
||||||
//
|
//
|
||||||
}
|
}
|
||||||
|
|
||||||
void InCombat::MouseButtonDown(SDL_MouseButtonEvent const& button) {
|
void ExampleScene::MouseButtonDown(SDL_MouseButtonEvent const& event) {
|
||||||
//
|
//
|
||||||
}
|
}
|
||||||
|
|
||||||
void InCombat::MouseButtonUp(SDL_MouseButtonEvent const& button) {
|
void ExampleScene::MouseButtonUp(SDL_MouseButtonEvent const& event) {
|
||||||
//
|
//
|
||||||
}
|
}
|
||||||
|
|
||||||
void InCombat::KeyDown(SDL_KeyboardEvent const& key) {
|
void ExampleScene::MouseWheel(SDL_MouseWheelEvent const& event) {
|
||||||
switch(key.keysym.sym) {
|
//
|
||||||
|
}
|
||||||
|
|
||||||
|
void ExampleScene::KeyDown(SDL_KeyboardEvent const& event) {
|
||||||
|
//preference as a default
|
||||||
|
switch(event.keysym.sym) {
|
||||||
case SDLK_ESCAPE:
|
case SDLK_ESCAPE:
|
||||||
QuitEvent();
|
QuitEvent();
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void InCombat::KeyUp(SDL_KeyboardEvent const& key) {
|
void ExampleScene::KeyUp(SDL_KeyboardEvent const& event) {
|
||||||
//
|
//
|
||||||
}
|
}
|
||||||
@@ -0,0 +1,46 @@
|
|||||||
|
/* Copyright: (c) Kayne Ruse 2013-2016
|
||||||
|
*
|
||||||
|
* This software is provided 'as-is', without any express or implied
|
||||||
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
|
* arising from the use of this software.
|
||||||
|
*
|
||||||
|
* Permission is granted to anyone to use this software for any purpose,
|
||||||
|
* including commercial applications, and to alter it and redistribute it
|
||||||
|
* freely, subject to the following restrictions:
|
||||||
|
*
|
||||||
|
* 1. The origin of this software must not be misrepresented; you must not
|
||||||
|
* claim that you wrote the original software. If you use this software
|
||||||
|
* in a product, an acknowledgment in the product documentation would be
|
||||||
|
* appreciated but is not required.
|
||||||
|
*
|
||||||
|
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||||
|
* misrepresented as being the original software.
|
||||||
|
*
|
||||||
|
* 3. This notice may not be removed or altered from any source
|
||||||
|
* distribution.
|
||||||
|
*/
|
||||||
|
#pragma once
|
||||||
|
|
||||||
|
#include "base_scene.hpp"
|
||||||
|
|
||||||
|
class ExampleScene : public BaseScene {
|
||||||
|
public:
|
||||||
|
ExampleScene();
|
||||||
|
~ExampleScene();
|
||||||
|
|
||||||
|
void RenderFrame(SDL_Renderer* renderer) override;
|
||||||
|
|
||||||
|
private:
|
||||||
|
//frame phases
|
||||||
|
void FrameStart() override;
|
||||||
|
void Update() override;
|
||||||
|
void FrameEnd() override;
|
||||||
|
|
||||||
|
//input events
|
||||||
|
void MouseMotion(SDL_MouseMotionEvent const& event) override;
|
||||||
|
void MouseButtonDown(SDL_MouseButtonEvent const& event) override;
|
||||||
|
void MouseButtonUp(SDL_MouseButtonEvent const& event) override;
|
||||||
|
void MouseWheel(SDL_MouseWheelEvent const& event) override;
|
||||||
|
void KeyDown(SDL_KeyboardEvent const& event) override;
|
||||||
|
void KeyUp(SDL_KeyboardEvent const& event) override;
|
||||||
|
};
|
||||||
@@ -0,0 +1,43 @@
|
|||||||
|
/* Copyright: (c) Kayne Ruse 2013-2016
|
||||||
|
*
|
||||||
|
* This software is provided 'as-is', without any express or implied
|
||||||
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
|
* arising from the use of this software.
|
||||||
|
*
|
||||||
|
* Permission is granted to anyone to use this software for any purpose,
|
||||||
|
* including commercial applications, and to alter it and redistribute it
|
||||||
|
* freely, subject to the following restrictions:
|
||||||
|
*
|
||||||
|
* 1. The origin of this software must not be misrepresented; you must not
|
||||||
|
* claim that you wrote the original software. If you use this software
|
||||||
|
* in a product, an acknowledgment in the product documentation would be
|
||||||
|
* appreciated but is not required.
|
||||||
|
*
|
||||||
|
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||||
|
* misrepresented as being the original software.
|
||||||
|
*
|
||||||
|
* 3. This notice may not be removed or altered from any source
|
||||||
|
* distribution.
|
||||||
|
*/
|
||||||
|
#include "application.hpp"
|
||||||
|
|
||||||
|
#include "SDL2/SDL.h"
|
||||||
|
|
||||||
|
#include <iostream>
|
||||||
|
#include <stdexcept>
|
||||||
|
|
||||||
|
int main(int argc, char** argv) {
|
||||||
|
std::cout << "Beginning " << argv[0] << std::endl;
|
||||||
|
try {
|
||||||
|
Application app;
|
||||||
|
app.Init(argc, argv);
|
||||||
|
app.Proc();
|
||||||
|
app.Quit();
|
||||||
|
}
|
||||||
|
catch(std::exception& e) {
|
||||||
|
std::cerr << "Fatal Error: " << e.what() << std::endl;
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
|
std::cout << "Clean exit from " << argv[0] << std::endl;
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
@@ -0,0 +1,56 @@
|
|||||||
|
#include directories
|
||||||
|
INCLUDES+=.
|
||||||
|
|
||||||
|
#libraries
|
||||||
|
#the order of the $(LIBS) is important, at least for MinGW
|
||||||
|
LIBS+=
|
||||||
|
ifeq ($(OS),Windows_NT)
|
||||||
|
LIBS+=-lmingw32
|
||||||
|
endif
|
||||||
|
LIBS+=-lSDL2main -lSDL2
|
||||||
|
|
||||||
|
#flags
|
||||||
|
CXXFLAGS+=-std=c++11 $(addprefix -I,$(INCLUDES))
|
||||||
|
ifeq ($(shell uname), Linux)
|
||||||
|
#read data about the current install
|
||||||
|
CXXFLAGS+=$(shell sdl-config --cflags --static-libs)
|
||||||
|
endif
|
||||||
|
|
||||||
|
#source
|
||||||
|
CXXSRC=$(wildcard *.cpp)
|
||||||
|
|
||||||
|
#objects
|
||||||
|
OBJDIR=obj
|
||||||
|
OBJ+=$(addprefix $(OBJDIR)/,$(CXXSRC:.cpp=.o))
|
||||||
|
|
||||||
|
#output
|
||||||
|
OUTDIR=out
|
||||||
|
OUT=$(addprefix $(OUTDIR)/,scenes)
|
||||||
|
|
||||||
|
#targets
|
||||||
|
all: $(OBJ) $(OUT)
|
||||||
|
$(CXX) $(CXXFLAGS) -o $(OUT) $(OBJ) $(LIBS)
|
||||||
|
|
||||||
|
$(OBJ): | $(OBJDIR)
|
||||||
|
|
||||||
|
$(OUT): | $(OUTDIR)
|
||||||
|
|
||||||
|
$(OBJDIR):
|
||||||
|
mkdir $(OBJDIR)
|
||||||
|
|
||||||
|
$(OUTDIR):
|
||||||
|
mkdir $(OUTDIR)
|
||||||
|
|
||||||
|
$(OBJDIR)/%.o: %.cpp
|
||||||
|
$(CXX) $(CXXFLAGS) -c -o $@ $<
|
||||||
|
|
||||||
|
clean:
|
||||||
|
ifeq ($(OS),Windows_NT)
|
||||||
|
$(RM) *.o *.a *.exe
|
||||||
|
else ifeq ($(shell uname), Linux)
|
||||||
|
find . -type f -name '*.o' -exec rm -f -r -v {} \;
|
||||||
|
find . -type f -name '*.a' -exec rm -f -r -v {} \;
|
||||||
|
rm -f -v $(OUT)
|
||||||
|
endif
|
||||||
|
|
||||||
|
rebuild: clean all
|
||||||
@@ -1,4 +1,4 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2014
|
/* Copyright: (c) Kayne Ruse 2013-2016
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
@@ -19,14 +19,14 @@
|
|||||||
* 3. This notice may not be removed or altered from any source
|
* 3. This notice may not be removed or altered from any source
|
||||||
* distribution.
|
* distribution.
|
||||||
*/
|
*/
|
||||||
#ifndef CLIENTDATA_HPP_
|
#pragma once
|
||||||
#define CLIENTDATA_HPP_
|
|
||||||
|
|
||||||
#include "SDL/SDL_net.h"
|
enum SceneSignal {
|
||||||
|
//reserved members for internal use
|
||||||
|
QUIT = -1,
|
||||||
|
CONTINUE = 0,
|
||||||
|
FIRST = 1,
|
||||||
|
|
||||||
struct ClientData {
|
//custom scenes
|
||||||
IPaddress address = {0,0};
|
EXAMPLE_SCENE
|
||||||
static int uidCounter;
|
|
||||||
};
|
};
|
||||||
|
|
||||||
#endif
|
|
||||||
@@ -0,0 +1,28 @@
|
|||||||
|
/* Copyright: (c) Kayne Ruse 2013-2016
|
||||||
|
*
|
||||||
|
* This software is provided 'as-is', without any express or implied
|
||||||
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
|
* arising from the use of this software.
|
||||||
|
*
|
||||||
|
* Permission is granted to anyone to use this software for any purpose,
|
||||||
|
* including commercial applications, and to alter it and redistribute it
|
||||||
|
* freely, subject to the following restrictions:
|
||||||
|
*
|
||||||
|
* 1. The origin of this software must not be misrepresented; you must not
|
||||||
|
* claim that you wrote the original software. If you use this software
|
||||||
|
* in a product, an acknowledgment in the product documentation would be
|
||||||
|
* appreciated but is not required.
|
||||||
|
*
|
||||||
|
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||||
|
* misrepresented as being the original software.
|
||||||
|
*
|
||||||
|
* 3. This notice may not be removed or altered from any source
|
||||||
|
* distribution.
|
||||||
|
*/
|
||||||
|
#pragma once
|
||||||
|
|
||||||
|
//the bounds for the objects, mapped to the default sprites
|
||||||
|
constexpr int BARRIER_BOUNDS_X = 0;
|
||||||
|
constexpr int BARRIER_BOUNDS_Y = 0;
|
||||||
|
constexpr int BARRIER_BOUNDS_WIDTH = 96;
|
||||||
|
constexpr int BARRIER_BOUNDS_HEIGHT = 96;
|
||||||
@@ -0,0 +1,39 @@
|
|||||||
|
/* Copyright: (c) Kayne Ruse 2013-2016
|
||||||
|
*
|
||||||
|
* This software is provided 'as-is', without any express or implied
|
||||||
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
|
* arising from the use of this software.
|
||||||
|
*
|
||||||
|
* Permission is granted to anyone to use this software for any purpose,
|
||||||
|
* including commercial applications, and to alter it and redistribute it
|
||||||
|
* freely, subject to the following restrictions:
|
||||||
|
*
|
||||||
|
* 1. The origin of this software must not be misrepresented; you must not
|
||||||
|
* claim that you wrote the original software. If you use this software
|
||||||
|
* in a product, an acknowledgment in the product documentation would be
|
||||||
|
* appreciated but is not required.
|
||||||
|
*
|
||||||
|
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||||
|
* misrepresented as being the original software.
|
||||||
|
*
|
||||||
|
* 3. This notice may not be removed or altered from any source
|
||||||
|
* distribution.
|
||||||
|
*/
|
||||||
|
#pragma once
|
||||||
|
|
||||||
|
#include <cmath>
|
||||||
|
|
||||||
|
//the speeds that the characters move
|
||||||
|
constexpr double CHARACTER_WALKING_SPEED = 2.24;
|
||||||
|
constexpr double CHARACTER_WALKING_MOD = 1.0/sqrt(2.0);
|
||||||
|
constexpr double CHARACTER_WALKING_NEGATIVE_MOD = 1.0 - CHARACTER_WALKING_MOD;
|
||||||
|
|
||||||
|
//the bounds for the character objects, mapped to the default sprites
|
||||||
|
constexpr int CHARACTER_BOUNDS_X = 0;
|
||||||
|
constexpr int CHARACTER_BOUNDS_Y = 16;
|
||||||
|
constexpr int CHARACTER_BOUNDS_WIDTH = 32;
|
||||||
|
constexpr int CHARACTER_BOUNDS_HEIGHT = 32;
|
||||||
|
|
||||||
|
//the character's sprite format
|
||||||
|
constexpr int CHARACTER_CELLS_X = 4;
|
||||||
|
constexpr int CHARACTER_CELLS_Y = 4;
|
||||||
@@ -0,0 +1,39 @@
|
|||||||
|
/* Copyright: (c) Kayne Ruse 2013-2016
|
||||||
|
*
|
||||||
|
* This software is provided 'as-is', without any express or implied
|
||||||
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
|
* arising from the use of this software.
|
||||||
|
*
|
||||||
|
* Permission is granted to anyone to use this software for any purpose,
|
||||||
|
* including commercial applications, and to alter it and redistribute it
|
||||||
|
* freely, subject to the following restrictions:
|
||||||
|
*
|
||||||
|
* 1. The origin of this software must not be misrepresented; you must not
|
||||||
|
* claim that you wrote the original software. If you use this software
|
||||||
|
* in a product, an acknowledgment in the product documentation would be
|
||||||
|
* appreciated but is not required.
|
||||||
|
*
|
||||||
|
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||||
|
* misrepresented as being the original software.
|
||||||
|
*
|
||||||
|
* 3. This notice may not be removed or altered from any source
|
||||||
|
* distribution.
|
||||||
|
*/
|
||||||
|
#pragma once
|
||||||
|
|
||||||
|
#include <cmath>
|
||||||
|
|
||||||
|
//the speeds that the characters move
|
||||||
|
constexpr double CREATURE_WALKING_SPEED = 1.0;
|
||||||
|
constexpr double CREATURE_WALKING_MOD = 1.0/sqrt(2.0);
|
||||||
|
constexpr double CREATURE_WALKING_NEGATIVE_MOD = 1.0 - CREATURE_WALKING_MOD;
|
||||||
|
|
||||||
|
//the bounds for the character objects, mapped to the default sprites
|
||||||
|
constexpr int CREATURE_BOUNDS_X = 0;
|
||||||
|
constexpr int CREATURE_BOUNDS_Y = 0;
|
||||||
|
constexpr int CREATURE_BOUNDS_WIDTH = 32;
|
||||||
|
constexpr int CREATURE_BOUNDS_HEIGHT = 32;
|
||||||
|
|
||||||
|
//the character's sprite format
|
||||||
|
constexpr int CREATURE_CELLS_X = 4;
|
||||||
|
constexpr int CREATURE_CELLS_Y = 4;
|
||||||
@@ -0,0 +1,24 @@
|
|||||||
|
/* Copyright: (c) Kayne Ruse 2013-2016
|
||||||
|
*
|
||||||
|
* This software is provided 'as-is', without any express or implied
|
||||||
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
|
* arising from the use of this software.
|
||||||
|
*
|
||||||
|
* Permission is granted to anyone to use this software for any purpose,
|
||||||
|
* including commercial applications, and to alter it and redistribute it
|
||||||
|
* freely, subject to the following restrictions:
|
||||||
|
*
|
||||||
|
* 1. The origin of this software must not be misrepresented; you must not
|
||||||
|
* claim that you wrote the original software. If you use this software
|
||||||
|
* in a product, an acknowledgment in the product documentation would be
|
||||||
|
* appreciated but is not required.
|
||||||
|
*
|
||||||
|
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||||
|
* misrepresented as being the original software.
|
||||||
|
*
|
||||||
|
* 3. This notice may not be removed or altered from any source
|
||||||
|
* distribution.
|
||||||
|
*/
|
||||||
|
#pragma once
|
||||||
|
|
||||||
|
constexpr int INFLUENCE_RADIUS = 1000;
|
||||||
@@ -0,0 +1,28 @@
|
|||||||
|
#config
|
||||||
|
INCLUDES+=.
|
||||||
|
LIBS+=
|
||||||
|
CXXFLAGS+=-std=c++11 $(addprefix -I,$(INCLUDES))
|
||||||
|
|
||||||
|
#source
|
||||||
|
CXXSRC=$(wildcard *.cpp)
|
||||||
|
|
||||||
|
#objects
|
||||||
|
OBJDIR=obj
|
||||||
|
OBJ+=$(addprefix $(OBJDIR)/,$(CXXSRC:.cpp=.o))
|
||||||
|
|
||||||
|
#targets
|
||||||
|
all: $(OBJ) $(OUT)
|
||||||
|
ar -crs $(OUT) $(OBJ)
|
||||||
|
|
||||||
|
$(OBJ): | $(OBJDIR)
|
||||||
|
|
||||||
|
$(OUT): | $(OUTDIR)
|
||||||
|
|
||||||
|
$(OBJDIR):
|
||||||
|
mkdir $(OBJDIR)
|
||||||
|
|
||||||
|
$(OUTDIR):
|
||||||
|
mkdir $(OUTDIR)
|
||||||
|
|
||||||
|
$(OBJDIR)/%.o: %.cpp
|
||||||
|
$(CXX) $(CXXFLAGS) -c -o $@ $<
|
||||||
@@ -0,0 +1,167 @@
|
|||||||
|
/* Copyright: (c) Kayne Ruse 2013-2016
|
||||||
|
*
|
||||||
|
* This software is provided 'as-is', without any express or implied
|
||||||
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
|
* arising from the use of this software.
|
||||||
|
*
|
||||||
|
* Permission is granted to anyone to use this software for any purpose,
|
||||||
|
* including commercial applications, and to alter it and redistribute it
|
||||||
|
* freely, subject to the following restrictions:
|
||||||
|
*
|
||||||
|
* 1. The origin of this software must not be misrepresented; you must not
|
||||||
|
* claim that you wrote the original software. If you use this software
|
||||||
|
* in a product, an acknowledgment in the product documentation would be
|
||||||
|
* appreciated but is not required.
|
||||||
|
*
|
||||||
|
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||||
|
* misrepresented as being the original software.
|
||||||
|
*
|
||||||
|
* 3. This notice may not be removed or altered from any source
|
||||||
|
* distribution.
|
||||||
|
*/
|
||||||
|
#include "button.hpp"
|
||||||
|
|
||||||
|
#include <stdexcept>
|
||||||
|
|
||||||
|
void Button::DrawTo(SDL_Renderer* renderer) {
|
||||||
|
image.SetClipY(image.GetClipH() * state);
|
||||||
|
image.DrawTo(renderer, posX, posY);
|
||||||
|
}
|
||||||
|
|
||||||
|
void Button::SetBackgroundTexture(SDL_Renderer* renderer, SDL_Texture* texture) {
|
||||||
|
//copy the given texture
|
||||||
|
image.Free();
|
||||||
|
|
||||||
|
//a null texture can simply free the image
|
||||||
|
if (!texture) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
//get the w & h, & create
|
||||||
|
int w = 0, h = 0;
|
||||||
|
SDL_QueryTexture(texture, nullptr, nullptr, &w, &h);
|
||||||
|
image.Create(renderer, w, h);
|
||||||
|
|
||||||
|
//copy
|
||||||
|
SDL_SetRenderTarget(renderer, image.GetTexture());
|
||||||
|
SDL_RenderCopy(renderer, texture, nullptr, nullptr);
|
||||||
|
SDL_SetRenderTarget(renderer, nullptr);
|
||||||
|
|
||||||
|
//prune
|
||||||
|
image.SetClipH(image.GetClipH() / 3);
|
||||||
|
}
|
||||||
|
|
||||||
|
void Button::SetText(SDL_Renderer* renderer, TTF_Font* font, std::string s, SDL_Color color) {
|
||||||
|
//make the surface (from SDL_ttf)
|
||||||
|
SDL_Surface* surf = TTF_RenderText_Solid(font, s.c_str(), color);
|
||||||
|
if (!surf) {
|
||||||
|
throw(std::runtime_error("Failed to create a TTF surface"));
|
||||||
|
}
|
||||||
|
|
||||||
|
//convert to texture
|
||||||
|
SDL_Texture* text = SDL_CreateTextureFromSurface(renderer, surf);
|
||||||
|
SDL_FreeSurface(surf);
|
||||||
|
if (!text) {
|
||||||
|
throw(std::runtime_error("Failed to create a TTF texture"));
|
||||||
|
}
|
||||||
|
|
||||||
|
//get the dimensions & rects
|
||||||
|
int x, y, w, h;
|
||||||
|
SDL_QueryTexture(text, nullptr, nullptr, &w, &h);
|
||||||
|
x = (image.GetClipW() - w) / 2;
|
||||||
|
y = (image.GetClipH() - h) / 2;
|
||||||
|
SDL_Rect src = {0, 0, w, h};
|
||||||
|
SDL_Rect dst;
|
||||||
|
|
||||||
|
//draw the text to the background
|
||||||
|
SDL_SetRenderTarget(renderer, image.GetTexture());
|
||||||
|
|
||||||
|
for (int i = 0; i < 3; i++) {
|
||||||
|
dst = {x, y + image.GetClipH() * i, w, h};
|
||||||
|
SDL_RenderCopy(renderer, text, &src, &dst);
|
||||||
|
}
|
||||||
|
|
||||||
|
SDL_SetRenderTarget(renderer, nullptr);
|
||||||
|
|
||||||
|
//free the texture
|
||||||
|
SDL_DestroyTexture(text);
|
||||||
|
}
|
||||||
|
|
||||||
|
void Button::SetX(int x) {
|
||||||
|
posX = x;
|
||||||
|
}
|
||||||
|
|
||||||
|
void Button::SetY(int y) {
|
||||||
|
posY = y;
|
||||||
|
}
|
||||||
|
|
||||||
|
Button::State Button::MouseMotion(SDL_MouseMotionEvent const& event) {
|
||||||
|
//if out of bounds, exit
|
||||||
|
if (!CheckBounds(event.x, event.y)) {
|
||||||
|
return state = State::IDLE;
|
||||||
|
}
|
||||||
|
|
||||||
|
//if in bounds, check button
|
||||||
|
if (event.state & SDL_BUTTON_LMASK && state == State::PRESSED) {
|
||||||
|
//stay pressed
|
||||||
|
// state = State::PRESSED;
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
state = State::HOVER;
|
||||||
|
}
|
||||||
|
|
||||||
|
return state;
|
||||||
|
}
|
||||||
|
|
||||||
|
Button::State Button::MouseButtonDown(SDL_MouseButtonEvent const& event) {
|
||||||
|
//if out of bounds, exit
|
||||||
|
if (!CheckBounds(event.x, event.y)) {
|
||||||
|
return state = State::IDLE;
|
||||||
|
}
|
||||||
|
|
||||||
|
//if in bounds, check button
|
||||||
|
if (event.button == SDL_BUTTON_LEFT) {
|
||||||
|
return state = State::PRESSED;
|
||||||
|
}
|
||||||
|
|
||||||
|
//NOTE: if not left button down, ignore
|
||||||
|
return State::HOVER;
|
||||||
|
}
|
||||||
|
|
||||||
|
Button::State Button::MouseButtonUp(SDL_MouseButtonEvent const& event) {
|
||||||
|
//if out of bounds, exit
|
||||||
|
if (!CheckBounds(event.x, event.y)) {
|
||||||
|
return state = State::IDLE;
|
||||||
|
}
|
||||||
|
|
||||||
|
//if not left button up, ignore
|
||||||
|
if (event.button != SDL_BUTTON_LEFT) {
|
||||||
|
return state;
|
||||||
|
}
|
||||||
|
|
||||||
|
//if in bounds and left button up, send release signal
|
||||||
|
if (state == State::PRESSED) {
|
||||||
|
state = State::HOVER;
|
||||||
|
return State::RELEASED;
|
||||||
|
}
|
||||||
|
|
||||||
|
return state;
|
||||||
|
}
|
||||||
|
|
||||||
|
void Button::SetState(State s) {
|
||||||
|
state = s;
|
||||||
|
}
|
||||||
|
|
||||||
|
Button::State Button::GetState() {
|
||||||
|
return state;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool Button::CheckBounds(int x, int y) {
|
||||||
|
//return if true (x, y) is within bounds, otherwise return false
|
||||||
|
return !(
|
||||||
|
x < posX ||
|
||||||
|
y < posY ||
|
||||||
|
x > posX + image.GetClipW() ||
|
||||||
|
y > posY + image.GetClipH()
|
||||||
|
);
|
||||||
|
}
|
||||||
@@ -0,0 +1,68 @@
|
|||||||
|
/* Copyright: (c) Kayne Ruse 2013-2016
|
||||||
|
*
|
||||||
|
* This software is provided 'as-is', without any express or implied
|
||||||
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
|
* arising from the use of this software.
|
||||||
|
*
|
||||||
|
* Permission is granted to anyone to use this software for any purpose,
|
||||||
|
* including commercial applications, and to alter it and redistribute it
|
||||||
|
* freely, subject to the following restrictions:
|
||||||
|
*
|
||||||
|
* 1. The origin of this software must not be misrepresented; you must not
|
||||||
|
* claim that you wrote the original software. If you use this software
|
||||||
|
* in a product, an acknowledgment in the product documentation would be
|
||||||
|
* appreciated but is not required.
|
||||||
|
*
|
||||||
|
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||||
|
* misrepresented as being the original software.
|
||||||
|
*
|
||||||
|
* 3. This notice may not be removed or altered from any source
|
||||||
|
* distribution.
|
||||||
|
*/
|
||||||
|
#pragma once
|
||||||
|
|
||||||
|
#include "image.hpp"
|
||||||
|
|
||||||
|
#include "SDL2/SDL_ttf.h"
|
||||||
|
|
||||||
|
#include <string>
|
||||||
|
|
||||||
|
constexpr SDL_Color COLOR_WHITE = {255, 255, 255, 255};
|
||||||
|
constexpr SDL_Color COLOR_RED = {255, 0, 0, 255};
|
||||||
|
constexpr SDL_Color COLOR_ORANGE = {255, 127, 0, 255};
|
||||||
|
constexpr SDL_Color COLOR_BLUE = {0, 0, 255, 255};
|
||||||
|
|
||||||
|
class Button {
|
||||||
|
public:
|
||||||
|
enum State {
|
||||||
|
IDLE = 0, HOVER = 1, PRESSED = 2, RELEASED = 3
|
||||||
|
};
|
||||||
|
|
||||||
|
//methods
|
||||||
|
Button() = default;
|
||||||
|
~Button() = default;
|
||||||
|
|
||||||
|
void DrawTo(SDL_Renderer*);
|
||||||
|
|
||||||
|
//setup
|
||||||
|
void SetBackgroundTexture(SDL_Renderer*, SDL_Texture*);
|
||||||
|
void SetText(SDL_Renderer*, TTF_Font*, std::string, SDL_Color);
|
||||||
|
void SetX(int x);
|
||||||
|
void SetY(int y);
|
||||||
|
|
||||||
|
//capture input
|
||||||
|
State MouseMotion(SDL_MouseMotionEvent const&);
|
||||||
|
State MouseButtonDown(SDL_MouseButtonEvent const&);
|
||||||
|
State MouseButtonUp(SDL_MouseButtonEvent const&);
|
||||||
|
|
||||||
|
//states
|
||||||
|
void SetState(State); //TODO: idle, busy or disabled
|
||||||
|
State GetState();
|
||||||
|
|
||||||
|
protected:
|
||||||
|
bool CheckBounds(int x, int y);
|
||||||
|
|
||||||
|
Image image;
|
||||||
|
int posX = 0, posY = 0;
|
||||||
|
State state = State::IDLE;
|
||||||
|
};
|
||||||
+143
-77
@@ -1,4 +1,4 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013
|
/* Copyright: (c) Kayne Ruse 2013-2016
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
@@ -21,8 +21,10 @@
|
|||||||
*/
|
*/
|
||||||
#include "image.hpp"
|
#include "image.hpp"
|
||||||
|
|
||||||
#include <stdexcept>
|
#include "SDL2/SDL_image.h"
|
||||||
|
|
||||||
#include <sstream>
|
#include <sstream>
|
||||||
|
#include <stdexcept>
|
||||||
|
|
||||||
Image& Image::operator=(Image const& rhs) {
|
Image& Image::operator=(Image const& rhs) {
|
||||||
//don't screw yourself
|
//don't screw yourself
|
||||||
@@ -30,10 +32,10 @@ Image& Image::operator=(Image const& rhs) {
|
|||||||
return *this;
|
return *this;
|
||||||
}
|
}
|
||||||
|
|
||||||
FreeSurface();
|
Free();
|
||||||
|
|
||||||
//Copy the other Image's stuff
|
//Copy the other Image's stuff
|
||||||
surface = rhs.surface;
|
texture = rhs.texture;
|
||||||
clip = rhs.clip;
|
clip = rhs.clip;
|
||||||
local = false;
|
local = false;
|
||||||
}
|
}
|
||||||
@@ -44,102 +46,166 @@ Image& Image::operator=(Image&& rhs) {
|
|||||||
return *this;
|
return *this;
|
||||||
}
|
}
|
||||||
|
|
||||||
FreeSurface();
|
Free();
|
||||||
|
|
||||||
//Steal the other Image's stuff
|
//Steal the other Image's stuff
|
||||||
surface = rhs.surface;
|
texture = rhs.texture;
|
||||||
clip = rhs.clip;
|
clip = rhs.clip;
|
||||||
local = rhs.local;
|
local = rhs.local;
|
||||||
|
|
||||||
rhs.surface = nullptr;
|
rhs.texture = nullptr;
|
||||||
rhs.clip = {0, 0, 0, 0};
|
rhs.clip = {0, 0, 0, 0};
|
||||||
rhs.local = false;
|
rhs.local = false;
|
||||||
}
|
}
|
||||||
|
|
||||||
SDL_Surface* Image::LoadSurface(std::string fname) {
|
SDL_Texture* Image::Load(SDL_Renderer* renderer, std::string fname) {
|
||||||
FreeSurface();
|
Free();
|
||||||
SDL_Surface* p = SDL_LoadBMP(fname.c_str());
|
|
||||||
if (!p) {
|
//load the file into a surface
|
||||||
std::ostringstream os;
|
SDL_Surface* surface = IMG_Load(fname.c_str());
|
||||||
os << "Failed to load file: " << fname;
|
if (!surface) {
|
||||||
throw(std::runtime_error(os.str()));
|
std::ostringstream msg;
|
||||||
|
msg << "Failed to load an image file: " << fname;
|
||||||
|
msg << "; " << IMG_GetError();
|
||||||
|
throw(std::runtime_error(msg.str()));
|
||||||
|
}
|
||||||
|
|
||||||
|
//create a texture from this surface
|
||||||
|
texture = SDL_CreateTextureFromSurface(renderer, surface);
|
||||||
|
if (!texture) {
|
||||||
|
std::ostringstream msg;
|
||||||
|
msg << "Failed to convert a newly loaded image file: " << fname;
|
||||||
|
msg << "; " << SDL_GetError();
|
||||||
|
throw(std::runtime_error(msg.str()));
|
||||||
|
}
|
||||||
|
|
||||||
|
//set the metadata
|
||||||
|
clip.x = 0;
|
||||||
|
clip.y = 0;
|
||||||
|
if (SDL_QueryTexture(texture, nullptr, nullptr, &clip.w, &clip.h)) {
|
||||||
|
std::ostringstream msg;
|
||||||
|
msg << "Failed to record metadata for a newly loaded image file: " << fname;
|
||||||
|
msg << "; " << SDL_GetError();
|
||||||
|
throw(std::runtime_error(msg.str()));
|
||||||
}
|
}
|
||||||
surface = p;
|
|
||||||
clip = {0, 0, (Uint16)surface->w, (Uint16)surface->h};
|
|
||||||
local = true;
|
local = true;
|
||||||
SetTransparentColor(255, 0, 255); //default
|
|
||||||
return surface;
|
|
||||||
}
|
|
||||||
|
|
||||||
SDL_Surface* Image::CreateSurface(Uint16 w, Uint16 h) {
|
//free the surface & return
|
||||||
FreeSurface();
|
|
||||||
Uint32 rmask, gmask, bmask, amask;
|
|
||||||
#if SDL_BYTEORDER == SDL_BIG_ENDIAN
|
|
||||||
rmask = 0xff000000;
|
|
||||||
gmask = 0x00ff0000;
|
|
||||||
bmask = 0x0000ff00;
|
|
||||||
amask = 0x000000ff;
|
|
||||||
#else
|
|
||||||
rmask = 0x000000ff;
|
|
||||||
gmask = 0x0000ff00;
|
|
||||||
bmask = 0x00ff0000;
|
|
||||||
amask = 0xff000000;
|
|
||||||
#endif
|
|
||||||
SDL_Surface* p = SDL_CreateRGBSurface(SDL_SWSURFACE, w, h, 32, rmask, gmask, bmask, amask);
|
|
||||||
if (!p) {
|
|
||||||
throw(std::runtime_error("Failed to create Image surface"));
|
|
||||||
}
|
|
||||||
surface = p;
|
|
||||||
clip = {0, 0, (Uint16)surface->w, (Uint16)surface->h};
|
|
||||||
local = true;
|
|
||||||
SetTransparentColor(255, 0, 255); //default
|
|
||||||
return surface;
|
|
||||||
}
|
|
||||||
|
|
||||||
SDL_Surface* Image::SetSurface(SDL_Surface* p) {
|
|
||||||
FreeSurface();
|
|
||||||
if (!p) {
|
|
||||||
throw(std::invalid_argument("No surface pointer provided"));
|
|
||||||
}
|
|
||||||
surface = p;
|
|
||||||
clip = {0, 0, (Uint16)surface->w, (Uint16)surface->h};
|
|
||||||
local = false;
|
|
||||||
return surface;
|
|
||||||
}
|
|
||||||
|
|
||||||
void Image::FreeSurface() {
|
|
||||||
if (local) {
|
|
||||||
SDL_FreeSurface(surface);
|
SDL_FreeSurface(surface);
|
||||||
|
return texture;
|
||||||
|
}
|
||||||
|
|
||||||
|
SDL_Texture* Image::Create(SDL_Renderer* renderer, Uint16 w, Uint16 h, SDL_Color blank) {
|
||||||
|
Free();
|
||||||
|
|
||||||
|
//make the texture
|
||||||
|
texture = SDL_CreateTexture(renderer,
|
||||||
|
SDL_PIXELFORMAT_RGBA8888,
|
||||||
|
SDL_TEXTUREACCESS_TARGET,
|
||||||
|
w, h);
|
||||||
|
|
||||||
|
//check
|
||||||
|
if (!texture) {
|
||||||
|
std::ostringstream msg;
|
||||||
|
msg << "Failed to create a texture; " << SDL_GetError();
|
||||||
|
throw(std::runtime_error(msg.str()));
|
||||||
|
}
|
||||||
|
|
||||||
|
//set the metadata
|
||||||
|
clip.x = 0;
|
||||||
|
clip.y = 0;
|
||||||
|
if (SDL_QueryTexture(texture, nullptr, nullptr, &clip.w, &clip.h)) {
|
||||||
|
std::ostringstream msg;
|
||||||
|
msg << "Failed to record metadata for a newly created image";
|
||||||
|
msg << "; " << SDL_GetError();
|
||||||
|
throw(std::runtime_error(msg.str()));
|
||||||
|
}
|
||||||
|
local = true;
|
||||||
|
|
||||||
|
//blank (black) texture
|
||||||
|
SDL_SetRenderTarget(renderer, texture);
|
||||||
|
SDL_SetRenderDrawColor(renderer, blank.r, blank.g, blank.b, blank.a);
|
||||||
|
SDL_RenderFillRect(renderer, nullptr);
|
||||||
|
SDL_SetRenderDrawColor(renderer, 0, 0, 0, 0);
|
||||||
|
SDL_SetRenderTarget(renderer, nullptr);
|
||||||
|
|
||||||
|
return texture;
|
||||||
|
}
|
||||||
|
|
||||||
|
SDL_Texture* Image::CopyTexture(SDL_Renderer* renderer, SDL_Texture* ptr) {
|
||||||
|
Free();
|
||||||
|
int w = 0, h = 0;
|
||||||
|
|
||||||
|
//get the info
|
||||||
|
SDL_QueryTexture(ptr, nullptr, nullptr, &w, &h);
|
||||||
|
|
||||||
|
//create a texture of (w, h) size (also sets the metadata)
|
||||||
|
Create(renderer, w, h);
|
||||||
|
|
||||||
|
//copy the argument texture to the local texture
|
||||||
|
SDL_SetRenderTarget(renderer, texture);
|
||||||
|
SDL_RenderCopy(renderer, ptr, nullptr, nullptr);
|
||||||
|
SDL_SetRenderTarget(renderer, nullptr);
|
||||||
|
|
||||||
|
//return the local texture
|
||||||
|
return texture;
|
||||||
|
}
|
||||||
|
|
||||||
|
SDL_Texture* Image::SetTexture(SDL_Texture* ptr) {
|
||||||
|
Free();
|
||||||
|
|
||||||
|
texture = ptr;
|
||||||
|
|
||||||
|
//set the metadata
|
||||||
|
clip.x = 0;
|
||||||
|
clip.y = 0;
|
||||||
|
if (SDL_QueryTexture(texture, nullptr, nullptr, &clip.w, &clip.h)) {
|
||||||
|
std::ostringstream msg;
|
||||||
|
msg << "Failed to record metadata for a newly set image";
|
||||||
|
msg << "; " << SDL_GetError();
|
||||||
|
throw(std::runtime_error(msg.str()));
|
||||||
|
}
|
||||||
|
local = false;
|
||||||
|
|
||||||
|
return texture;
|
||||||
|
}
|
||||||
|
|
||||||
|
SDL_Texture* Image::GetTexture() const {
|
||||||
|
return texture;
|
||||||
|
}
|
||||||
|
|
||||||
|
void Image::Free() {
|
||||||
|
if (local) {
|
||||||
|
SDL_DestroyTexture(texture);
|
||||||
local = false;
|
local = false;
|
||||||
}
|
}
|
||||||
surface = nullptr;
|
texture = nullptr;
|
||||||
clip = {0, 0, 0, 0};
|
clip = {0, 0, 0, 0};
|
||||||
}
|
}
|
||||||
|
|
||||||
void Image::DrawTo(SDL_Surface* dest, Sint16 x, Sint16 y) {
|
void Image::DrawTo(SDL_Renderer* const renderer, Sint16 x, Sint16 y, double scaleX, double scaleY) {
|
||||||
if (!surface) {
|
if (!texture) {
|
||||||
throw(std::logic_error("No image surface to draw"));
|
throw(std::logic_error("No image texture to draw"));
|
||||||
}
|
}
|
||||||
SDL_Rect sclip = clip, dclip = {x,y};
|
SDL_Rect sclip = clip;
|
||||||
SDL_BlitSurface(surface, &sclip, dest, &dclip);
|
SDL_Rect dclip = {x, y, Uint16(clip.w * scaleX), Uint16(clip.h * scaleY)};
|
||||||
|
SDL_RenderCopy(renderer, texture, &sclip, &dclip);
|
||||||
}
|
}
|
||||||
|
|
||||||
void Image::SetTransparentColor(Uint8 r, Uint8 g, Uint8 b) {
|
void Image::SetAlpha(Uint8 a) {
|
||||||
if (!surface) {
|
if (SDL_SetTextureAlphaMod(texture, a)) {
|
||||||
throw(std::logic_error("Failed to set the transparent color"));
|
std::ostringstream msg;
|
||||||
|
msg << "Failed to set alpha; " << SDL_GetError();
|
||||||
|
throw(std::runtime_error(msg.str()));
|
||||||
}
|
}
|
||||||
if (!local) {
|
|
||||||
throw(std::logic_error("Cannot set the transparent color of a non-local surface"));
|
|
||||||
}
|
|
||||||
SDL_SetColorKey(surface, SDL_SRCCOLORKEY, SDL_MapRGB(surface->format, r, g, b));
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void Image::ClearTransparentColor() {
|
Uint8 Image::GetAlpha() {
|
||||||
if (!surface) {
|
Uint8 ret = 0;
|
||||||
throw(std::logic_error("Failed to clear the transparent color"));
|
if (SDL_GetTextureAlphaMod(texture, &ret)) {
|
||||||
|
std::ostringstream msg;
|
||||||
|
msg << "Failed to get alpha; " << SDL_GetError();
|
||||||
|
throw(std::runtime_error(msg.str()));
|
||||||
}
|
}
|
||||||
if (!local) {
|
return ret;
|
||||||
throw(std::logic_error("Cannot clear the transparent color of a non-local surface"));
|
|
||||||
}
|
|
||||||
SDL_SetColorKey(surface, 0, 0);
|
|
||||||
}
|
}
|
||||||
+19
-19
@@ -1,4 +1,4 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013
|
/* Copyright: (c) Kayne Ruse 2013-2016
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
@@ -19,10 +19,10 @@
|
|||||||
* 3. This notice may not be removed or altered from any source
|
* 3. This notice may not be removed or altered from any source
|
||||||
* distribution.
|
* distribution.
|
||||||
*/
|
*/
|
||||||
#ifndef IMAGE_HPP_
|
#pragma once
|
||||||
#define IMAGE_HPP_
|
|
||||||
|
#include "SDL2/SDL.h"
|
||||||
|
|
||||||
#include "SDL/SDL.h"
|
|
||||||
#include <string>
|
#include <string>
|
||||||
|
|
||||||
class Image {
|
class Image {
|
||||||
@@ -30,21 +30,25 @@ public:
|
|||||||
Image() = default;
|
Image() = default;
|
||||||
Image(Image const& rhs) { *this = rhs; }
|
Image(Image const& rhs) { *this = rhs; }
|
||||||
Image(Image&& rhs) { *this = std::move(rhs); }
|
Image(Image&& rhs) { *this = std::move(rhs); }
|
||||||
Image(std::string fname) { LoadSurface(fname); }
|
Image(SDL_Renderer* r, std::string fname) { Load(r, fname); }
|
||||||
Image(Uint16 w, Uint16 h) { CreateSurface(w, h); }
|
Image(SDL_Renderer* r, Uint16 w, Uint16 h) { Create(r, w, h); }
|
||||||
Image(SDL_Surface* p) { SetSurface(p); }
|
Image(SDL_Texture* p) { SetTexture(p); }
|
||||||
~Image() { FreeSurface(); }
|
virtual ~Image() { Free(); }
|
||||||
|
|
||||||
Image& operator=(Image const&);
|
Image& operator=(Image const&);
|
||||||
Image& operator=(Image&&);
|
Image& operator=(Image&&);
|
||||||
|
|
||||||
SDL_Surface* LoadSurface(std::string fname);
|
SDL_Texture* Load(SDL_Renderer* renderer, std::string fname);
|
||||||
SDL_Surface* CreateSurface(Uint16 w, Uint16 h);
|
SDL_Texture* Create(SDL_Renderer* renderer, Uint16 w, Uint16 h, SDL_Color blank = {0, 0, 0, 255});
|
||||||
SDL_Surface* SetSurface(SDL_Surface*);
|
SDL_Texture* CopyTexture(SDL_Renderer* renderer, SDL_Texture* ptr);
|
||||||
SDL_Surface* GetSurface() const { return surface; }
|
SDL_Texture* SetTexture(SDL_Texture*);
|
||||||
void FreeSurface();
|
SDL_Texture* GetTexture() const;
|
||||||
|
virtual void Free();
|
||||||
|
|
||||||
void DrawTo(SDL_Surface* const, Sint16 x, Sint16 y);
|
void DrawTo(SDL_Renderer* const, Sint16 x, Sint16 y, double scaleX = 1.0, double scaleY = 1.0);
|
||||||
|
|
||||||
|
void SetAlpha(Uint8 a);
|
||||||
|
Uint8 GetAlpha();
|
||||||
|
|
||||||
//Clip handlers
|
//Clip handlers
|
||||||
SDL_Rect SetClip(SDL_Rect r) { return clip = r; }
|
SDL_Rect SetClip(SDL_Rect r) { return clip = r; }
|
||||||
@@ -62,12 +66,8 @@ public:
|
|||||||
|
|
||||||
bool GetLocal() const { return local; }
|
bool GetLocal() const { return local; }
|
||||||
|
|
||||||
void SetTransparentColor(Uint8 r, Uint8 g, Uint8 b);
|
|
||||||
void ClearTransparentColor();
|
|
||||||
protected:
|
protected:
|
||||||
SDL_Surface* surface = nullptr;
|
SDL_Texture* texture = nullptr;
|
||||||
SDL_Rect clip = {0, 0, 0, 0};
|
SDL_Rect clip = {0, 0, 0, 0};
|
||||||
bool local = false;
|
bool local = false;
|
||||||
};
|
};
|
||||||
|
|
||||||
#endif
|
|
||||||
|
|||||||
@@ -1,21 +1,14 @@
|
|||||||
#config
|
#config
|
||||||
INCLUDES+=. .. ../map
|
INCLUDES+=.
|
||||||
LIBS+=
|
LIBS+=
|
||||||
CXXFLAGS+=-std=c++11 -DDEBUG $(addprefix -I,$(INCLUDES))
|
CXXFLAGS+=-std=c++11 $(addprefix -I,$(INCLUDES))
|
||||||
CFLAGS+=-DDEBUG $(addprefix -I,$(INCLUDES))
|
|
||||||
|
|
||||||
#source
|
#source
|
||||||
CXXSRC=$(wildcard *.cpp)
|
CXXSRC=$(wildcard *.cpp)
|
||||||
CSRC=$(wildcard *.c)
|
|
||||||
|
|
||||||
#objects
|
#objects
|
||||||
OBJDIR=obj
|
OBJDIR=obj
|
||||||
OBJ+=$(addprefix $(OBJDIR)/,$(CXXSRC:.cpp=.o))
|
OBJ+=$(addprefix $(OBJDIR)/,$(CXXSRC:.cpp=.o))
|
||||||
OBJ+=$(addprefix $(OBJDIR)/,$(CSRC:.c=.o))
|
|
||||||
|
|
||||||
#output
|
|
||||||
OUTDIR=../..
|
|
||||||
OUT=$(addprefix $(OUTDIR)/,libcommon.a)
|
|
||||||
|
|
||||||
#targets
|
#targets
|
||||||
all: $(OBJ) $(OUT)
|
all: $(OBJ) $(OUT)
|
||||||
@@ -33,11 +26,3 @@ $(OUTDIR):
|
|||||||
|
|
||||||
$(OBJDIR)/%.o: %.cpp
|
$(OBJDIR)/%.o: %.cpp
|
||||||
$(CXX) $(CXXFLAGS) -c -o $@ $<
|
$(CXX) $(CXXFLAGS) -c -o $@ $<
|
||||||
|
|
||||||
$(OBJDIR)/%.o: %.c
|
|
||||||
$(CC) $(CFLAGS) -c -o $@ $<
|
|
||||||
|
|
||||||
clean:
|
|
||||||
$(RM) *.o *.a *.exe
|
|
||||||
|
|
||||||
rebuild: clean all
|
|
||||||
|
|||||||
@@ -1,4 +1,4 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013
|
/* Copyright: (c) Kayne Ruse 2013-2016
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
@@ -21,79 +21,163 @@
|
|||||||
*/
|
*/
|
||||||
#include "sprite_sheet.hpp"
|
#include "sprite_sheet.hpp"
|
||||||
|
|
||||||
#include <stdexcept>
|
|
||||||
#include <sstream>
|
#include <sstream>
|
||||||
|
#include <stdexcept>
|
||||||
|
|
||||||
|
SpriteSheet& SpriteSheet::operator=(SpriteSheet const& rhs) {
|
||||||
|
//don't screw yourself
|
||||||
|
if (this == &rhs) {
|
||||||
|
return *this;
|
||||||
|
}
|
||||||
|
|
||||||
|
Free();
|
||||||
|
|
||||||
|
//Copy the other SpriteSheet's stuff
|
||||||
|
texture = rhs.texture;
|
||||||
|
clip = rhs.clip;
|
||||||
|
local = false;
|
||||||
|
countX = rhs.countX;
|
||||||
|
countY = rhs.countY;
|
||||||
|
indexX = rhs.indexX;
|
||||||
|
indexY = rhs.indexY;
|
||||||
|
delay = rhs.delay;
|
||||||
|
tick = rhs.tick;
|
||||||
|
}
|
||||||
|
|
||||||
|
SpriteSheet& SpriteSheet::operator=(SpriteSheet&& rhs) {
|
||||||
|
//don't screw yourself
|
||||||
|
if (this == &rhs) {
|
||||||
|
return *this;
|
||||||
|
}
|
||||||
|
|
||||||
|
Free();
|
||||||
|
|
||||||
|
//Steal the other SpriteSheet's stuff
|
||||||
|
texture = rhs.texture;
|
||||||
|
clip = rhs.clip;
|
||||||
|
local = rhs.local;
|
||||||
|
countX = rhs.countX;
|
||||||
|
countY = rhs.countY;
|
||||||
|
indexX = rhs.indexX;
|
||||||
|
indexY = rhs.indexY;
|
||||||
|
delay = rhs.delay;
|
||||||
|
tick = rhs.tick;
|
||||||
|
|
||||||
|
rhs.texture = nullptr;
|
||||||
|
rhs.clip = {0, 0, 0, 0};
|
||||||
|
rhs.local = false;
|
||||||
|
rhs.countX = 0;
|
||||||
|
rhs.countY = 0;
|
||||||
|
rhs.indexX = 0;
|
||||||
|
rhs.indexY = 0;
|
||||||
|
rhs.delay = 0.0;
|
||||||
|
rhs.tick = 0.0;
|
||||||
|
}
|
||||||
|
|
||||||
void SpriteSheet::Update(double delta) {
|
void SpriteSheet::Update(double delta) {
|
||||||
|
//if the delay has passed
|
||||||
if (delay && (tick += delta) >= delay) {
|
if (delay && (tick += delta) >= delay) {
|
||||||
if (++xIndex >= xCount) {
|
//if the index is out of bounds
|
||||||
xIndex = 0;
|
if (++indexX >= countX) {
|
||||||
|
indexX = 0;
|
||||||
}
|
}
|
||||||
tick = 0;
|
tick = 0;
|
||||||
}
|
}
|
||||||
image.SetClipX(xIndex * image.GetClipW());
|
//modify area drawn
|
||||||
image.SetClipY(yIndex * image.GetClipH());
|
clip.x = indexX * clip.w;
|
||||||
|
clip.y = indexY * clip.h;
|
||||||
}
|
}
|
||||||
|
|
||||||
SDL_Surface* SpriteSheet::LoadSurface(std::string fname, Uint16 xCellCount, Uint16 yCellCount) {
|
SDL_Texture* SpriteSheet::Load(SDL_Renderer* r, std::string fname, Uint16 cx, Uint16 cy) {
|
||||||
image.LoadSurface(fname);
|
//call the base function
|
||||||
|
Image::Load(r, fname);
|
||||||
|
|
||||||
xCount = xCellCount;
|
//set the metadata
|
||||||
yCount = yCellCount;
|
countX = cx;
|
||||||
|
countY = cy;
|
||||||
|
|
||||||
image.SetClipW(image.GetSurface()->w / xCount);
|
//assume clip.x and clip.y were set to the size of the texture
|
||||||
image.SetClipH(image.GetSurface()->h / yCount);
|
//reduce the w & h to the size of one cell
|
||||||
|
clip.w = clip.w / countX;
|
||||||
|
clip.h = clip.h / countY;
|
||||||
|
|
||||||
xIndex = yIndex = 0;
|
indexX = indexY = 0;
|
||||||
|
delay = tick = 0.0;
|
||||||
|
|
||||||
|
return texture;
|
||||||
|
}
|
||||||
|
|
||||||
|
SDL_Texture* SpriteSheet::Create(SDL_Renderer* r, Uint16 w, Uint16 h, Uint16 cx, Uint16 cy) {
|
||||||
|
//call the base function
|
||||||
|
Image::Create(r, w, h);
|
||||||
|
|
||||||
|
//set the metadata
|
||||||
|
countX = cx;
|
||||||
|
countY = cy;
|
||||||
|
|
||||||
|
//assume clip.x and clip.y were set to the size of the texture
|
||||||
|
//reduce the w & h to the size of one cell
|
||||||
|
clip.w = clip.w / countX;
|
||||||
|
clip.h = clip.h / countY;
|
||||||
|
|
||||||
|
indexX = indexY = 0;
|
||||||
|
delay = tick = 0.0;
|
||||||
|
|
||||||
|
return texture;
|
||||||
|
}
|
||||||
|
|
||||||
|
SDL_Texture* SpriteSheet::SetTexture(SDL_Texture* ptr, Uint16 cx, Uint16 cy) {
|
||||||
|
//call the base function
|
||||||
|
Image::SetTexture(ptr);
|
||||||
|
|
||||||
|
//set the metadata
|
||||||
|
countX = cx;
|
||||||
|
countY = cy;
|
||||||
|
|
||||||
|
//assume clip.x and clip.y were set to the size of the texture
|
||||||
|
//reduce the w & h to the size of one cell
|
||||||
|
clip.w = clip.w / countX;
|
||||||
|
clip.h = clip.h / countY;
|
||||||
|
|
||||||
|
indexX = indexY = 0;
|
||||||
|
delay = tick = 0.0;
|
||||||
|
|
||||||
|
return texture;
|
||||||
|
}
|
||||||
|
|
||||||
|
void SpriteSheet::Free() {
|
||||||
|
Image::Free();
|
||||||
|
countX = countY = 0;
|
||||||
|
indexX = indexY = 0;
|
||||||
delay = tick = 0.0;
|
delay = tick = 0.0;
|
||||||
}
|
}
|
||||||
|
|
||||||
SDL_Surface* SpriteSheet::SetSurface(SDL_Surface* surface, Uint16 xCellCount, Uint16 yCellCount) {
|
Uint16 SpriteSheet::SetCountX(Uint16 i) {
|
||||||
image.SetSurface(surface);
|
indexX = 0;
|
||||||
|
return countX = i;
|
||||||
xCount = xCellCount;
|
|
||||||
yCount = yCellCount;
|
|
||||||
|
|
||||||
image.SetClipW(image.GetSurface()->w / xCount);
|
|
||||||
image.SetClipH(image.GetSurface()->h / yCount);
|
|
||||||
|
|
||||||
xIndex = yIndex = 0;
|
|
||||||
delay = tick = 0.0;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void SpriteSheet::FreeSurface() {
|
Uint16 SpriteSheet::SetCountY(Uint16 i) {
|
||||||
image.FreeSurface();
|
indexY = 0;
|
||||||
xCount = yCount = 0;
|
return countY = i;
|
||||||
xIndex = yIndex = 0;
|
|
||||||
delay = tick = 0.0;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
Uint16 SpriteSheet::SetXCount(Uint16 i) {
|
Uint16 SpriteSheet::SetIndexX(Uint16 i) {
|
||||||
xIndex = 0;
|
if (i > countX) {
|
||||||
return xCount = i;
|
std::ostringstream msg;
|
||||||
|
msg << "Cannot set index 'x' to " << i;
|
||||||
|
throw(std::out_of_range(msg.str()));
|
||||||
|
}
|
||||||
|
return indexX = i;
|
||||||
}
|
}
|
||||||
|
|
||||||
Uint16 SpriteSheet::SetYCount(Uint16 i) {
|
Uint16 SpriteSheet::SetIndexY(Uint16 i) {
|
||||||
yIndex = 0;
|
if (i > countY) {
|
||||||
return yCount = i;
|
std::ostringstream msg;
|
||||||
|
msg << "Cannot set index 'y' to " << i;
|
||||||
|
throw(std::invalid_argument(msg.str()));
|
||||||
}
|
}
|
||||||
|
return indexY = i;
|
||||||
Uint16 SpriteSheet::SetXIndex(Uint16 i) {
|
|
||||||
if (i > xCount) {
|
|
||||||
std::ostringstream os;
|
|
||||||
os << "Cannot set x index to " << i;
|
|
||||||
throw(std::invalid_argument(os.str()));
|
|
||||||
}
|
|
||||||
return xIndex = i;
|
|
||||||
}
|
|
||||||
|
|
||||||
Uint16 SpriteSheet::SetYIndex(Uint16 i) {
|
|
||||||
if (i > yCount) {
|
|
||||||
std::ostringstream os;
|
|
||||||
os << "Cannot set y index to " << i;
|
|
||||||
throw(std::invalid_argument(os.str()));
|
|
||||||
}
|
|
||||||
return yIndex = i;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
double SpriteSheet::SetDelay(double d) {
|
double SpriteSheet::SetDelay(double d) {
|
||||||
|
|||||||
@@ -1,4 +1,4 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013
|
/* Copyright: (c) Kayne Ruse 2013-2016
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
@@ -19,48 +19,52 @@
|
|||||||
* 3. This notice may not be removed or altered from any source
|
* 3. This notice may not be removed or altered from any source
|
||||||
* distribution.
|
* distribution.
|
||||||
*/
|
*/
|
||||||
#ifndef SPRITESHEET_HPP_
|
#pragma once
|
||||||
#define SPRITESHEET_HPP_
|
|
||||||
|
|
||||||
#include "image.hpp"
|
#include "image.hpp"
|
||||||
|
|
||||||
class SpriteSheet {
|
class SpriteSheet : public Image {
|
||||||
public:
|
public:
|
||||||
SpriteSheet() = default;
|
SpriteSheet() = default;
|
||||||
SpriteSheet(std::string fname, Uint16 xCellCount, Uint16 yCellCount) { LoadSurface(fname, xCellCount, yCellCount); }
|
SpriteSheet(SpriteSheet const& rhs) { *this = rhs; }
|
||||||
SpriteSheet(SDL_Surface* surface, Uint16 xCellCount, Uint16 yCellCount) { SetSurface(surface, xCellCount, yCellCount); }
|
SpriteSheet(SpriteSheet&& rhs) { *this = std::move(rhs); }
|
||||||
~SpriteSheet() { FreeSurface(); };
|
SpriteSheet(SDL_Renderer* r, std::string fname, Uint16 cx, Uint16 cy)
|
||||||
|
{ Load(r, fname, cx, cy); }
|
||||||
|
SpriteSheet(SDL_Renderer* r, Uint16 w, Uint16 h, Uint16 cx, Uint16 cy)
|
||||||
|
{ Create(r, w, h, cx, cy); }
|
||||||
|
SpriteSheet(SDL_Texture* p, Uint16 cx, Uint16 cy)
|
||||||
|
{ SetTexture(p, cx, cy); }
|
||||||
|
~SpriteSheet() = default;
|
||||||
|
|
||||||
|
SpriteSheet& operator=(SpriteSheet const&);
|
||||||
|
SpriteSheet& operator=(SpriteSheet&&);
|
||||||
|
|
||||||
void Update(double delta);
|
void Update(double delta);
|
||||||
|
|
||||||
SDL_Surface* LoadSurface(std::string fname, Uint16 xCellCount, Uint16 yCellCount);
|
SDL_Texture* Load(SDL_Renderer*, std::string fname, Uint16 cx, Uint16 cy);
|
||||||
SDL_Surface* SetSurface(SDL_Surface* surface, Uint16 xCellCount, Uint16 yCellCount);
|
SDL_Texture* Create(SDL_Renderer*, Uint16 w, Uint16 h, Uint16 cx, Uint16 cy);
|
||||||
SDL_Surface* GetSurface() { return image.GetSurface(); }
|
SDL_Texture* SetTexture(SDL_Texture*, Uint16 cx, Uint16 cy);
|
||||||
void FreeSurface();
|
void Free() override;
|
||||||
|
|
||||||
void DrawTo(SDL_Surface* const dest, Sint16 x, Sint16 y) { image.DrawTo(dest, x, y); }
|
Uint16 SetCountX(Uint16);
|
||||||
|
Uint16 SetCountY(Uint16);
|
||||||
|
Uint16 SetIndexX(Uint16);
|
||||||
|
Uint16 SetIndexY(Uint16);
|
||||||
|
|
||||||
//accessors and mutators
|
Uint16 GetCountX() const { return countX; }
|
||||||
Image* GetImage() { return ℑ } //OO breaker
|
Uint16 GetCountY() const { return countY; }
|
||||||
|
Uint16 GetIndexX() const { return indexX; }
|
||||||
Uint16 SetXCount(Uint16);
|
Uint16 GetIndexY() const { return indexY; }
|
||||||
Uint16 SetYCount(Uint16);
|
|
||||||
Uint16 SetXIndex(Uint16);
|
|
||||||
Uint16 SetYIndex(Uint16);
|
|
||||||
|
|
||||||
Uint16 GetXCount() const { return xCount; }
|
|
||||||
Uint16 GetYCount() const { return yCount; }
|
|
||||||
Uint16 GetXIndex() const { return xIndex; }
|
|
||||||
Uint16 GetYIndex() const { return yIndex; }
|
|
||||||
|
|
||||||
double SetDelay(double d);
|
double SetDelay(double d);
|
||||||
double GetDelay() const { return delay; }
|
double GetDelay() const { return delay; }
|
||||||
|
|
||||||
private:
|
private:
|
||||||
Image image;
|
Uint16 countX = 0, countY = 0, indexX = 0, indexY = 0;
|
||||||
Uint16 xCount = 0, yCount = 0; //number of cells
|
|
||||||
Uint16 xIndex = 0, yIndex = 0; //current cell being drawn
|
|
||||||
double delay = 0.0, tick = 0.0;
|
double delay = 0.0, tick = 0.0;
|
||||||
};
|
|
||||||
|
|
||||||
#endif
|
//disable access
|
||||||
|
using Image::Load;
|
||||||
|
using Image::Create;
|
||||||
|
using Image::SetTexture;
|
||||||
|
};
|
||||||
@@ -1,4 +1,4 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013
|
/* Copyright: (c) Kayne Ruse 2013-2016
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
@@ -19,41 +19,38 @@
|
|||||||
* 3. This notice may not be removed or altered from any source
|
* 3. This notice may not be removed or altered from any source
|
||||||
* distribution.
|
* distribution.
|
||||||
*/
|
*/
|
||||||
#include "utility.hpp"
|
#include "text_box.hpp"
|
||||||
|
|
||||||
#include <algorithm>
|
#include <stdexcept>
|
||||||
|
|
||||||
int snapToBase(int base, int x) {
|
TextBox::TextBox() {
|
||||||
//snap to a grid
|
//
|
||||||
if (x < 0) {
|
|
||||||
x++;
|
|
||||||
return x / base * base - base;
|
|
||||||
}
|
|
||||||
return x / base * base;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
std::string truncatePath(std::string pathname) {
|
TextBox::~TextBox() {
|
||||||
return std::string(
|
//
|
||||||
std::find_if(
|
|
||||||
pathname.rbegin(),
|
|
||||||
pathname.rend(),
|
|
||||||
[](char ch) -> bool {
|
|
||||||
//windows only
|
|
||||||
return ch == '/' || ch == '\\';
|
|
||||||
// //unix only
|
|
||||||
// return ch == '/';
|
|
||||||
}).base(),
|
|
||||||
pathname.end());
|
|
||||||
}
|
}
|
||||||
|
|
||||||
std::string to_string_custom(int i) {
|
void TextBox::DrawTo(SDL_Renderer* renderer, int posX, int posY, int pointSize) {
|
||||||
char buffer[20];
|
for (std::list<TextLine>::iterator it = lineList.begin(); it != lineList.end(); it++) {
|
||||||
snprintf(buffer, 20, "%d", i);
|
it->DrawTo(renderer, posX, posY);
|
||||||
return std::string(buffer);
|
posY += pointSize;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
int to_integer_custom(std::string s) {
|
void TextBox::PushLine(SDL_Renderer* renderer, TTF_Font* font, std::string str, SDL_Color color) {
|
||||||
int ret = 0;
|
lineList.emplace_front(renderer, font, str, color);
|
||||||
sscanf(s.c_str(), "%d", &ret);
|
}
|
||||||
return ret;
|
|
||||||
|
void TextBox::PopLine(int num) {
|
||||||
|
//prevent underflow
|
||||||
|
num < lineList.size() ? num : lineList.size();
|
||||||
|
|
||||||
|
for (int i = 0; i < num; ++i) {
|
||||||
|
lineList.pop_back();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void TextBox::ClearLines() {
|
||||||
|
lineList.clear();
|
||||||
}
|
}
|
||||||
@@ -0,0 +1,45 @@
|
|||||||
|
/* Copyright: (c) Kayne Ruse 2013-2016
|
||||||
|
*
|
||||||
|
* This software is provided 'as-is', without any express or implied
|
||||||
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
|
* arising from the use of this software.
|
||||||
|
*
|
||||||
|
* Permission is granted to anyone to use this software for any purpose,
|
||||||
|
* including commercial applications, and to alter it and redistribute it
|
||||||
|
* freely, subject to the following restrictions:
|
||||||
|
*
|
||||||
|
* 1. The origin of this software must not be misrepresented; you must not
|
||||||
|
* claim that you wrote the original software. If you use this software
|
||||||
|
* in a product, an acknowledgment in the product documentation would be
|
||||||
|
* appreciated but is not required.
|
||||||
|
*
|
||||||
|
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||||
|
* misrepresented as being the original software.
|
||||||
|
*
|
||||||
|
* 3. This notice may not be removed or altered from any source
|
||||||
|
* distribution.
|
||||||
|
*/
|
||||||
|
#pragma once
|
||||||
|
|
||||||
|
#include "text_line.hpp"
|
||||||
|
|
||||||
|
#include "SDL2/SDL.h"
|
||||||
|
#include "SDL2/SDL_ttf.h"
|
||||||
|
|
||||||
|
#include <string>
|
||||||
|
#include <list>
|
||||||
|
|
||||||
|
class TextBox {
|
||||||
|
public:
|
||||||
|
TextBox();
|
||||||
|
~TextBox();
|
||||||
|
|
||||||
|
void DrawTo(SDL_Renderer*, int posX, int posY, int pointSize);
|
||||||
|
|
||||||
|
void PushLine(SDL_Renderer*, TTF_Font*, std::string, SDL_Color color);
|
||||||
|
void PopLine(int num = 1);
|
||||||
|
void ClearLines();
|
||||||
|
|
||||||
|
private:
|
||||||
|
std::list<TextLine> lineList;
|
||||||
|
};
|
||||||
@@ -0,0 +1,70 @@
|
|||||||
|
/* Copyright: (c) Kayne Ruse 2013-2016
|
||||||
|
*
|
||||||
|
* This software is provided 'as-is', without any express or implied
|
||||||
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
|
* arising from the use of this software.
|
||||||
|
*
|
||||||
|
* Permission is granted to anyone to use this software for any purpose,
|
||||||
|
* including commercial applications, and to alter it and redistribute it
|
||||||
|
* freely, subject to the following restrictions:
|
||||||
|
*
|
||||||
|
* 1. The origin of this software must not be misrepresented; you must not
|
||||||
|
* claim that you wrote the original software. If you use this software
|
||||||
|
* in a product, an acknowledgment in the product documentation would be
|
||||||
|
* appreciated but is not required.
|
||||||
|
*
|
||||||
|
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||||
|
* misrepresented as being the original software.
|
||||||
|
*
|
||||||
|
* 3. This notice may not be removed or altered from any source
|
||||||
|
* distribution.
|
||||||
|
*/
|
||||||
|
#include "text_line.hpp"
|
||||||
|
|
||||||
|
#include <stdexcept>
|
||||||
|
|
||||||
|
SDL_Texture* renderTextTexture(SDL_Renderer* renderer, TTF_Font* font, std::string str, SDL_Color color) {
|
||||||
|
//make the surface (from SDL_ttf)
|
||||||
|
SDL_Surface* surface = TTF_RenderText_Solid(font, str.c_str(), color);
|
||||||
|
if (!surface) {
|
||||||
|
throw(std::runtime_error("Failed to create a TTF surface"));
|
||||||
|
}
|
||||||
|
|
||||||
|
//convert to texture
|
||||||
|
SDL_Texture* texture = SDL_CreateTextureFromSurface(renderer, surface);
|
||||||
|
|
||||||
|
//cleanup
|
||||||
|
SDL_FreeSurface(surface);
|
||||||
|
|
||||||
|
//check
|
||||||
|
if (!texture) {
|
||||||
|
throw(std::runtime_error("Failed to create a TTF texture"));
|
||||||
|
}
|
||||||
|
|
||||||
|
//NOTE: free the texture yourself
|
||||||
|
return texture;
|
||||||
|
}
|
||||||
|
|
||||||
|
TextLine::TextLine() {
|
||||||
|
//
|
||||||
|
}
|
||||||
|
|
||||||
|
TextLine::~TextLine() {
|
||||||
|
ClearText();
|
||||||
|
}
|
||||||
|
|
||||||
|
void TextLine::DrawTo(SDL_Renderer* renderer, int posX, int posY) {
|
||||||
|
SDL_Rect dclip = {posX, posY, 0, 0};
|
||||||
|
SDL_QueryTexture(texture, nullptr, nullptr, &dclip.w, &dclip.h);
|
||||||
|
SDL_RenderCopy(renderer, texture, nullptr, &dclip);
|
||||||
|
}
|
||||||
|
|
||||||
|
void TextLine::SetText(SDL_Renderer* renderer, TTF_Font* font, std::string str, SDL_Color color) {
|
||||||
|
//just use the above global function
|
||||||
|
SDL_DestroyTexture(texture);
|
||||||
|
texture = renderTextTexture(renderer, font, str, color);
|
||||||
|
}
|
||||||
|
|
||||||
|
void TextLine::ClearText() {
|
||||||
|
SDL_DestroyTexture(texture);
|
||||||
|
}
|
||||||
@@ -1,4 +1,4 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013
|
/* Copyright: (c) Kayne Ruse 2013-2016
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
@@ -19,30 +19,27 @@
|
|||||||
* 3. This notice may not be removed or altered from any source
|
* 3. This notice may not be removed or altered from any source
|
||||||
* distribution.
|
* distribution.
|
||||||
*/
|
*/
|
||||||
#ifndef UTILITY_HPP_
|
#pragma once
|
||||||
#define UTILITY_HPP_
|
|
||||||
|
#include "SDL2/SDL.h"
|
||||||
|
#include "SDL2/SDL_ttf.h"
|
||||||
|
|
||||||
#include <string>
|
#include <string>
|
||||||
|
|
||||||
int snapToBase(int base, int x);
|
SDL_Texture* renderTextTexture(SDL_Renderer*, TTF_Font*, std::string, SDL_Color color);
|
||||||
std::string truncatePath(std::string pathname);
|
|
||||||
|
|
||||||
//fixing known bugs in g++
|
class TextLine {
|
||||||
std::string to_string_custom(int i);
|
public:
|
||||||
|
TextLine();
|
||||||
|
TextLine(SDL_Renderer* r, TTF_Font* f, std::string s, SDL_Color c)
|
||||||
|
{ SetText(r, f, s, c); }
|
||||||
|
virtual ~TextLine();
|
||||||
|
|
||||||
int to_integer_custom(std::string);
|
void DrawTo(SDL_Renderer*, int posX, int posY);
|
||||||
|
|
||||||
//wow
|
void SetText(SDL_Renderer*, TTF_Font*, std::string, SDL_Color color);
|
||||||
template<typename ContainerT, typename PredicateT>
|
void ClearText();
|
||||||
void erase_if(ContainerT& items, const PredicateT& predicate) {
|
|
||||||
for(auto it = items.begin(); it != items.end(); /* empty */) {
|
protected:
|
||||||
if(predicate(*it)) {
|
SDL_Texture* texture = nullptr;
|
||||||
it = items.erase(it);
|
|
||||||
}
|
|
||||||
else {
|
|
||||||
++it;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
};
|
};
|
||||||
|
|
||||||
#endif
|
|
||||||
@@ -1,61 +0,0 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2014
|
|
||||||
*
|
|
||||||
* This software is provided 'as-is', without any express or implied
|
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
|
||||||
* arising from the use of this software.
|
|
||||||
*
|
|
||||||
* Permission is granted to anyone to use this software for any purpose,
|
|
||||||
* including commercial applications, and to alter it and redistribute it
|
|
||||||
* freely, subject to the following restrictions:
|
|
||||||
*
|
|
||||||
* 1. The origin of this software must not be misrepresented; you must not
|
|
||||||
* claim that you wrote the original software. If you use this software
|
|
||||||
* in a product, an acknowledgment in the product documentation would be
|
|
||||||
* appreciated but is not required.
|
|
||||||
*
|
|
||||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
|
||||||
* misrepresented as being the original software.
|
|
||||||
*
|
|
||||||
* 3. This notice may not be removed or altered from any source
|
|
||||||
* distribution.
|
|
||||||
*/
|
|
||||||
#include "tile_sheet.hpp"
|
|
||||||
|
|
||||||
void TileSheet::Load(std::string fname, int xc, int yc) {
|
|
||||||
XCount = xc;
|
|
||||||
YCount = yc;
|
|
||||||
image.LoadSurface(fname);
|
|
||||||
image.SetClipW(image.GetClipW()/XCount);
|
|
||||||
image.SetClipH(image.GetClipH()/YCount);
|
|
||||||
}
|
|
||||||
|
|
||||||
void TileSheet::Unload() {
|
|
||||||
image.FreeSurface();
|
|
||||||
XCount = YCount = 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
void TileSheet::DrawTo(SDL_Surface* const dest, int x, int y, Region::type_t tile) {
|
|
||||||
//0 is invisible
|
|
||||||
if (tile == 0) return;
|
|
||||||
image.SetClipX((tile-1) % XCount * image.GetClipW());
|
|
||||||
image.SetClipY((tile-1) / XCount * image.GetClipH());
|
|
||||||
image.DrawTo(dest, x, y);
|
|
||||||
}
|
|
||||||
|
|
||||||
void TileSheet::DrawRegionTo(SDL_Surface* const dest, Region* const region, int camX, int camY) {
|
|
||||||
Region::type_t tile = 0;
|
|
||||||
for (register int i = 0; i < REGION_WIDTH; ++i) {
|
|
||||||
for (register int j = 0; j < REGION_HEIGHT; ++j) {
|
|
||||||
for (register int k = 0; k < REGION_DEPTH; ++k) {
|
|
||||||
tile = region->GetTile(i, j, k);
|
|
||||||
//0 is invisible
|
|
||||||
if (tile == 0) continue;
|
|
||||||
image.SetClipX((tile-1) % XCount * image.GetClipW());
|
|
||||||
image.SetClipY((tile-1) / XCount * image.GetClipH());
|
|
||||||
image.DrawTo(dest,
|
|
||||||
(region->GetX() + i) * image.GetClipW() - camX,
|
|
||||||
(region->GetY() + j) * image.GetClipH() - camY);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
+14
-34
@@ -1,48 +1,28 @@
|
|||||||
#config
|
|
||||||
INCLUDES+=.
|
|
||||||
LIBS+=
|
|
||||||
CXXFLAGS+=-std=c++11 -DDEBUG $(addprefix -I,$(INCLUDES))
|
|
||||||
CFLAGS+=-DDEBUG $(addprefix -I,$(INCLUDES))
|
|
||||||
|
|
||||||
#source
|
|
||||||
CXXSRC=$(wildcard *.cpp)
|
|
||||||
CSRC=$(wildcard *.c)
|
|
||||||
|
|
||||||
#objects
|
|
||||||
OBJDIR=obj
|
|
||||||
OBJ+=$(addprefix $(OBJDIR)/,$(CXXSRC:.cpp=.o))
|
|
||||||
OBJ+=$(addprefix $(OBJDIR)/,$(CSRC:.c=.o))
|
|
||||||
|
|
||||||
#output
|
#output
|
||||||
OUTDIR=..
|
export OUTDIR=..
|
||||||
OUT=$(addprefix $(OUTDIR)/,libcommon.a)
|
export OUT=$(addprefix $(OUTDIR)/,libcommon.a)
|
||||||
|
|
||||||
#targets
|
all: $(OUTDIR)
|
||||||
all: $(OBJ) $(OUT)
|
$(MAKE) -C debugging
|
||||||
ar -crs $(OUT) $(OBJ)
|
$(MAKE) -C gameplay
|
||||||
$(MAKE) -C graphics
|
$(MAKE) -C graphics
|
||||||
$(MAKE) -C map
|
$(MAKE) -C map
|
||||||
$(MAKE) -C script
|
|
||||||
$(MAKE) -C network
|
$(MAKE) -C network
|
||||||
$(MAKE) -C ui
|
$(MAKE) -C utilities
|
||||||
|
|
||||||
$(OBJ): | $(OBJDIR)
|
debug: export CXXFLAGS+=-g
|
||||||
|
debug: clean all
|
||||||
$(OUT): | $(OUTDIR)
|
|
||||||
|
|
||||||
$(OBJDIR):
|
|
||||||
mkdir $(OBJDIR)
|
|
||||||
|
|
||||||
$(OUTDIR):
|
$(OUTDIR):
|
||||||
mkdir $(OUTDIR)
|
mkdir $(OUTDIR)
|
||||||
|
|
||||||
$(OBJDIR)/%.o: %.cpp
|
|
||||||
$(CXX) $(CXXFLAGS) -c -o $@ $<
|
|
||||||
|
|
||||||
$(OBJDIR)/%.o: %.c
|
|
||||||
$(CC) $(CFLAGS) -c -o $@ $<
|
|
||||||
|
|
||||||
clean:
|
clean:
|
||||||
|
ifeq ($(OS),Windows_NT)
|
||||||
$(RM) *.o *.a *.exe
|
$(RM) *.o *.a *.exe
|
||||||
|
else ifeq ($(shell uname), Linux)
|
||||||
|
find . -type f -name *.o -exec rm -f -r -v {} \;
|
||||||
|
find . -type f -name *.a -exec rm -f -r -v {} \;
|
||||||
|
rm -f -v out/client out/server
|
||||||
|
endif
|
||||||
|
|
||||||
rebuild: clean all
|
rebuild: clean all
|
||||||
|
|||||||
+2
-17
@@ -1,21 +1,14 @@
|
|||||||
#config
|
#config
|
||||||
INCLUDES+=. .. ../graphics
|
INCLUDES+=. ../graphics
|
||||||
LIBS+=
|
LIBS+=
|
||||||
CXXFLAGS+=-std=c++11 -DDEBUG $(addprefix -I,$(INCLUDES))
|
CXXFLAGS+=-std=c++11 $(addprefix -I,$(INCLUDES))
|
||||||
CFLAGS+=-DDEBUG $(addprefix -I,$(INCLUDES))
|
|
||||||
|
|
||||||
#source
|
#source
|
||||||
CXXSRC=$(wildcard *.cpp)
|
CXXSRC=$(wildcard *.cpp)
|
||||||
CSRC=$(wildcard *.c)
|
|
||||||
|
|
||||||
#objects
|
#objects
|
||||||
OBJDIR=obj
|
OBJDIR=obj
|
||||||
OBJ+=$(addprefix $(OBJDIR)/,$(CXXSRC:.cpp=.o))
|
OBJ+=$(addprefix $(OBJDIR)/,$(CXXSRC:.cpp=.o))
|
||||||
OBJ+=$(addprefix $(OBJDIR)/,$(CSRC:.c=.o))
|
|
||||||
|
|
||||||
#output
|
|
||||||
OUTDIR=../..
|
|
||||||
OUT=$(addprefix $(OUTDIR)/,libcommon.a)
|
|
||||||
|
|
||||||
#targets
|
#targets
|
||||||
all: $(OBJ) $(OUT)
|
all: $(OBJ) $(OUT)
|
||||||
@@ -33,11 +26,3 @@ $(OUTDIR):
|
|||||||
|
|
||||||
$(OBJDIR)/%.o: %.cpp
|
$(OBJDIR)/%.o: %.cpp
|
||||||
$(CXX) $(CXXFLAGS) -c -o $@ $<
|
$(CXX) $(CXXFLAGS) -c -o $@ $<
|
||||||
|
|
||||||
$(OBJDIR)/%.o: %.c
|
|
||||||
$(CC) $(CFLAGS) -c -o $@ $<
|
|
||||||
|
|
||||||
clean:
|
|
||||||
$(RM) *.o *.a *.exe
|
|
||||||
|
|
||||||
rebuild: clean all
|
|
||||||
|
|||||||
@@ -1,60 +0,0 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2014
|
|
||||||
*
|
|
||||||
* This software is provided 'as-is', without any express or implied
|
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
|
||||||
* arising from the use of this software.
|
|
||||||
*
|
|
||||||
* Permission is granted to anyone to use this software for any purpose,
|
|
||||||
* including commercial applications, and to alter it and redistribute it
|
|
||||||
* freely, subject to the following restrictions:
|
|
||||||
*
|
|
||||||
* 1. The origin of this software must not be misrepresented; you must not
|
|
||||||
* claim that you wrote the original software. If you use this software
|
|
||||||
* in a product, an acknowledgment in the product documentation would be
|
|
||||||
* appreciated but is not required.
|
|
||||||
*
|
|
||||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
|
||||||
* misrepresented as being the original software.
|
|
||||||
*
|
|
||||||
* 3. This notice may not be removed or altered from any source
|
|
||||||
* distribution.
|
|
||||||
*/
|
|
||||||
#include "map_allocator.hpp"
|
|
||||||
|
|
||||||
#include <stdexcept>
|
|
||||||
|
|
||||||
void BlankAllocator::Create(Region** const ptr, int x, int y) {
|
|
||||||
(*ptr) = new Region(x, y);
|
|
||||||
}
|
|
||||||
|
|
||||||
void BlankAllocator::Unload(Region* const ptr) {
|
|
||||||
delete ptr;
|
|
||||||
}
|
|
||||||
|
|
||||||
void LuaAllocator::Create(Region** const ptr, int x, int y) {
|
|
||||||
//something to work on
|
|
||||||
(*ptr) = new Region(x, y);
|
|
||||||
|
|
||||||
//API hook
|
|
||||||
lua_getglobal(state, "map");
|
|
||||||
lua_getfield(state, -1, "create");
|
|
||||||
lua_pushlightuserdata(state, *ptr);
|
|
||||||
if (lua_pcall(state, 1, 0, 0) != LUA_OK) {
|
|
||||||
throw(std::runtime_error(std::string() + "Lua error: " + lua_tostring(state, -1) ));
|
|
||||||
}
|
|
||||||
lua_pop(state, 1);
|
|
||||||
}
|
|
||||||
|
|
||||||
void LuaAllocator::Unload(Region* const ptr) {
|
|
||||||
//API hook
|
|
||||||
lua_getglobal(state, "map");
|
|
||||||
lua_getfield(state, -1, "unload");
|
|
||||||
lua_pushlightuserdata(state, ptr);
|
|
||||||
if (lua_pcall(state, 1, 0, 0) != LUA_OK) {
|
|
||||||
throw(std::runtime_error(std::string() + "Lua error: " + lua_tostring(state, -1) ));
|
|
||||||
}
|
|
||||||
lua_pop(state, 1);
|
|
||||||
|
|
||||||
//clean up the memory
|
|
||||||
delete ptr;
|
|
||||||
}
|
|
||||||
@@ -1,66 +0,0 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2014
|
|
||||||
*
|
|
||||||
* This software is provided 'as-is', without any express or implied
|
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
|
||||||
* arising from the use of this software.
|
|
||||||
*
|
|
||||||
* Permission is granted to anyone to use this software for any purpose,
|
|
||||||
* including commercial applications, and to alter it and redistribute it
|
|
||||||
* freely, subject to the following restrictions:
|
|
||||||
*
|
|
||||||
* 1. The origin of this software must not be misrepresented; you must not
|
|
||||||
* claim that you wrote the original software. If you use this software
|
|
||||||
* in a product, an acknowledgment in the product documentation would be
|
|
||||||
* appreciated but is not required.
|
|
||||||
*
|
|
||||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
|
||||||
* misrepresented as being the original software.
|
|
||||||
*
|
|
||||||
* 3. This notice may not be removed or altered from any source
|
|
||||||
* distribution.
|
|
||||||
*/
|
|
||||||
#include "map_file_format.hpp"
|
|
||||||
|
|
||||||
#include <stdexcept>
|
|
||||||
|
|
||||||
void DummyFormat::Load(Region** const ptr, int x, int y) {
|
|
||||||
//EMPTY
|
|
||||||
}
|
|
||||||
|
|
||||||
void DummyFormat::Save(Region* const ptr) {
|
|
||||||
//EMPTY
|
|
||||||
}
|
|
||||||
|
|
||||||
void LuaFormat::Load(Region** const ptr, int x, int y) {
|
|
||||||
//something to load into
|
|
||||||
|
|
||||||
if (!(*ptr)) {
|
|
||||||
(*ptr) = new Region(x, y);
|
|
||||||
}
|
|
||||||
|
|
||||||
//API hook
|
|
||||||
lua_getglobal(state, "map");
|
|
||||||
lua_getfield(state, -1, "load");
|
|
||||||
lua_pushlightuserdata(state, *ptr);
|
|
||||||
lua_pushstring(state, saveDir.c_str());
|
|
||||||
if (lua_pcall(state, 2, 1, 0) != LUA_OK) {
|
|
||||||
throw(std::runtime_error(std::string() + "Lua error: " + lua_tostring(state, -1) ));
|
|
||||||
}
|
|
||||||
if (lua_toboolean(state, -1) == false) {
|
|
||||||
delete (*ptr);
|
|
||||||
(*ptr) = nullptr;
|
|
||||||
}
|
|
||||||
lua_pop(state, 2);
|
|
||||||
}
|
|
||||||
|
|
||||||
void LuaFormat::Save(Region* const ptr) {
|
|
||||||
//API hook
|
|
||||||
lua_getglobal(state, "map");
|
|
||||||
lua_getfield(state, -1, "save");
|
|
||||||
lua_pushlightuserdata(state, ptr);
|
|
||||||
lua_pushstring(state, saveDir.c_str());
|
|
||||||
if (lua_pcall(state, 2, 0, 0) != LUA_OK) {
|
|
||||||
throw(std::runtime_error(std::string() + "Lua error: " + lua_tostring(state, -1) ));
|
|
||||||
}
|
|
||||||
lua_pop(state, 1);
|
|
||||||
}
|
|
||||||
+51
-8
@@ -1,4 +1,4 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2014
|
/* Copyright: (c) Kayne Ruse 2013-2016
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
@@ -21,19 +21,62 @@
|
|||||||
*/
|
*/
|
||||||
#include "region.hpp"
|
#include "region.hpp"
|
||||||
|
|
||||||
Region::Region(int argX, int argY):
|
#include <cmath>
|
||||||
x(argX),
|
#include <cstring>
|
||||||
y(argY)
|
#include <stdexcept>
|
||||||
{
|
|
||||||
for (register int i = 0; i < REGION_WIDTH*REGION_HEIGHT*REGION_DEPTH; ++i) {
|
int snapToBase(int base, int x) {
|
||||||
*(reinterpret_cast<type_t*>(tiles) + i) = 0;
|
return floor((double)x / base) * base;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
Region::Region(int argX, int argY): x(argX), y(argY) {
|
||||||
|
if (x != snapToBase(REGION_WIDTH, x) || y != snapToBase(REGION_HEIGHT, y)) {
|
||||||
|
throw(std::invalid_argument("Region location is off grid"));
|
||||||
|
}
|
||||||
|
memset(tiles, 0, REGION_WIDTH*REGION_HEIGHT*REGION_DEPTH*sizeof(type_t));
|
||||||
|
}
|
||||||
|
|
||||||
|
Region::Region(Region const& rhs): x(rhs.x), y(rhs.y) {
|
||||||
|
memcpy(tiles, rhs.tiles, REGION_WIDTH*REGION_HEIGHT*REGION_DEPTH*sizeof(type_t));
|
||||||
|
solid = rhs.solid;
|
||||||
}
|
}
|
||||||
|
|
||||||
Region::type_t Region::SetTile(int x, int y, int z, type_t v) {
|
Region::type_t Region::SetTile(int x, int y, int z, type_t v) {
|
||||||
|
if (x < 0 || y < 0 || z < 0 || x >= REGION_WIDTH || y >= REGION_HEIGHT || z >= REGION_DEPTH) {
|
||||||
|
throw(std::out_of_range("Region::SetTile() argument out of range"));
|
||||||
|
}
|
||||||
return tiles[x][y][z] = v;
|
return tiles[x][y][z] = v;
|
||||||
}
|
}
|
||||||
|
|
||||||
Region::type_t Region::GetTile(int x, int y, int z) {
|
Region::type_t Region::GetTile(int x, int y, int z) const {
|
||||||
|
if (x < 0 || y < 0 || z < 0 || x >= REGION_WIDTH || y >= REGION_HEIGHT || z >= REGION_DEPTH) {
|
||||||
|
throw(std::out_of_range("Region::GetTile() argument out of range"));
|
||||||
|
}
|
||||||
return tiles[x][y][z];
|
return tiles[x][y][z];
|
||||||
}
|
}
|
||||||
|
|
||||||
|
bool Region::SetSolid(int x, int y, bool b) {
|
||||||
|
if (x < 0 || y < 0 || x >= REGION_WIDTH || y >= REGION_HEIGHT) {
|
||||||
|
throw(std::out_of_range("Region::SetSolid() argument out of range"));
|
||||||
|
}
|
||||||
|
return solid[x * REGION_WIDTH + y] = b;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool Region::GetSolid(int x, int y) const {
|
||||||
|
if (x < 0 || y < 0 || x >= REGION_WIDTH || y >= REGION_HEIGHT) {
|
||||||
|
throw(std::out_of_range("Region::GetSolid() argument out of range"));
|
||||||
|
}
|
||||||
|
return solid[x * REGION_WIDTH + y];
|
||||||
|
}
|
||||||
|
|
||||||
|
int Region::GetX() const {
|
||||||
|
return x;
|
||||||
|
}
|
||||||
|
|
||||||
|
int Region::GetY() const {
|
||||||
|
return y;
|
||||||
|
}
|
||||||
|
|
||||||
|
std::bitset<REGION_WIDTH*REGION_HEIGHT>* Region::GetSolidBitset() {
|
||||||
|
return &solid;
|
||||||
|
}
|
||||||
+24
-12
@@ -1,4 +1,4 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2014
|
/* Copyright: (c) Kayne Ruse 2013-2016
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
@@ -19,32 +19,44 @@
|
|||||||
* 3. This notice may not be removed or altered from any source
|
* 3. This notice may not be removed or altered from any source
|
||||||
* distribution.
|
* distribution.
|
||||||
*/
|
*/
|
||||||
#ifndef REGION_HPP_
|
#pragma once
|
||||||
#define REGION_HPP_
|
|
||||||
|
|
||||||
#define REGION_WIDTH 20
|
#include <bitset>
|
||||||
#define REGION_HEIGHT 20
|
|
||||||
#define REGION_DEPTH 3
|
//the region's storage format
|
||||||
|
constexpr int REGION_WIDTH = 20;
|
||||||
|
constexpr int REGION_HEIGHT = 20;
|
||||||
|
constexpr int REGION_DEPTH = 3;
|
||||||
|
|
||||||
|
//utility function
|
||||||
|
int snapToBase(int base, int x);
|
||||||
|
|
||||||
class Region {
|
class Region {
|
||||||
public:
|
public:
|
||||||
typedef unsigned short type_t;
|
typedef unsigned char type_t;
|
||||||
|
|
||||||
Region() = delete;
|
Region() = delete;
|
||||||
Region(int x, int y);
|
Region(int x, int y);
|
||||||
|
Region(Region const&);
|
||||||
~Region() = default;
|
~Region() = default;
|
||||||
|
|
||||||
type_t SetTile(int x, int y, int z, type_t v);
|
type_t SetTile(int x, int y, int z, type_t v);
|
||||||
type_t GetTile(int x, int y, int z);
|
type_t GetTile(int x, int y, int z) const;
|
||||||
|
|
||||||
|
bool SetSolid(int x, int y, bool b);
|
||||||
|
bool GetSolid(int x, int y) const;
|
||||||
|
|
||||||
//accessors
|
//accessors
|
||||||
int GetX() const { return x; }
|
int GetX() const;
|
||||||
int GetY() const { return y; }
|
int GetY() const;
|
||||||
|
|
||||||
|
std::bitset<REGION_WIDTH*REGION_HEIGHT>* GetSolidBitset();
|
||||||
private:
|
private:
|
||||||
|
friend class TileSheet;
|
||||||
|
|
||||||
const int x;
|
const int x;
|
||||||
const int y;
|
const int y;
|
||||||
|
|
||||||
type_t tiles[REGION_WIDTH][REGION_HEIGHT][REGION_DEPTH];
|
type_t tiles[REGION_WIDTH][REGION_HEIGHT][REGION_DEPTH];
|
||||||
|
std::bitset<REGION_WIDTH*REGION_HEIGHT> solid;
|
||||||
};
|
};
|
||||||
|
|
||||||
#endif
|
|
||||||
|
|||||||
@@ -0,0 +1,99 @@
|
|||||||
|
/* Copyright: (c) Kayne Ruse 2013-2016
|
||||||
|
*
|
||||||
|
* This software is provided 'as-is', without any express or implied
|
||||||
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
|
* arising from the use of this software.
|
||||||
|
*
|
||||||
|
* Permission is granted to anyone to use this software for any purpose,
|
||||||
|
* including commercial applications, and to alter it and redistribute it
|
||||||
|
* freely, subject to the following restrictions:
|
||||||
|
*
|
||||||
|
* 1. The origin of this software must not be misrepresented; you must not
|
||||||
|
* claim that you wrote the original software. If you use this software
|
||||||
|
* in a product, an acknowledgment in the product documentation would be
|
||||||
|
* appreciated but is not required.
|
||||||
|
*
|
||||||
|
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||||
|
* misrepresented as being the original software.
|
||||||
|
*
|
||||||
|
* 3. This notice may not be removed or altered from any source
|
||||||
|
* distribution.
|
||||||
|
*/
|
||||||
|
#include "region_api.hpp"
|
||||||
|
|
||||||
|
#include "region.hpp"
|
||||||
|
|
||||||
|
static int setTile(lua_State* L) {
|
||||||
|
Region* region = reinterpret_cast<Region*>(lua_touserdata(L, 1));
|
||||||
|
int ret = region->SetTile(lua_tointeger(L, 2)-1, lua_tointeger(L, 3)-1, lua_tointeger(L, 4)-1, lua_tointeger(L, 5));
|
||||||
|
lua_pushinteger(L, ret);
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
static int getTile(lua_State* L) {
|
||||||
|
Region* region = reinterpret_cast<Region*>(lua_touserdata(L, 1));
|
||||||
|
int ret = region->GetTile(lua_tointeger(L, 2)-1, lua_tointeger(L, 3)-1, lua_tointeger(L, 4)-1);
|
||||||
|
lua_pushinteger(L, ret);
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
static int setSolid(lua_State* L) {
|
||||||
|
Region* region = reinterpret_cast<Region*>(lua_touserdata(L, 1));
|
||||||
|
bool ret = region->SetSolid(lua_tointeger(L, 2)-1, lua_tointeger(L, 3)-1, lua_toboolean(L, 4));
|
||||||
|
lua_pushboolean(L, ret);
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
static int getSolid(lua_State* L) {
|
||||||
|
Region* region = reinterpret_cast<Region*>(lua_touserdata(L, 1));
|
||||||
|
bool ret = region->GetSolid(lua_tointeger(L, 2)-1, lua_tointeger(L, 3)-1);
|
||||||
|
lua_pushboolean(L, ret);
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
static int getX(lua_State* L) {
|
||||||
|
Region* region = reinterpret_cast<Region*>(lua_touserdata(L, 1));
|
||||||
|
lua_pushinteger(L, region->GetX());
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
static int getY(lua_State* L) {
|
||||||
|
Region* region = reinterpret_cast<Region*>(lua_touserdata(L, 1));
|
||||||
|
lua_pushinteger(L, region->GetY());
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
static int getWidth(lua_State* L) {
|
||||||
|
lua_pushinteger(L, REGION_WIDTH);
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
static int getHeight(lua_State* L) {
|
||||||
|
lua_pushinteger(L, REGION_HEIGHT);
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
static int getDepth(lua_State* L) {
|
||||||
|
lua_pushinteger(L, REGION_DEPTH);
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
static const luaL_Reg regionLib[] = {
|
||||||
|
{"SetTile",setTile},
|
||||||
|
{"GetTile",getTile},
|
||||||
|
{"SetSolid",setSolid},
|
||||||
|
{"GetSolid",getSolid},
|
||||||
|
{"GetX",getX},
|
||||||
|
{"GetY",getY},
|
||||||
|
|
||||||
|
//the global macros
|
||||||
|
{"GetWidth",getWidth},
|
||||||
|
{"GetHeight",getHeight},
|
||||||
|
{"GetDepth",getDepth},
|
||||||
|
{nullptr, nullptr}
|
||||||
|
};
|
||||||
|
|
||||||
|
LUAMOD_API int openRegionAPI(lua_State* L) {
|
||||||
|
luaL_newlib(L, regionLib);
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
@@ -1,4 +1,4 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2014
|
/* Copyright: (c) Kayne Ruse 2013-2016
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
@@ -19,12 +19,9 @@
|
|||||||
* 3. This notice may not be removed or altered from any source
|
* 3. This notice may not be removed or altered from any source
|
||||||
* distribution.
|
* distribution.
|
||||||
*/
|
*/
|
||||||
#ifndef MAPAPI_HPP_
|
#pragma once
|
||||||
#define MAPAPI_HPP_
|
|
||||||
|
|
||||||
#include "lua/lua.hpp"
|
#include "lua.hpp"
|
||||||
|
|
||||||
#define LUA_MAPLIBNAME "map"
|
#define TORTUGA_REGION_API "region"
|
||||||
LUAMOD_API int luaopen_mapapi(lua_State* L);
|
LUAMOD_API int openRegionAPI(lua_State* L);
|
||||||
|
|
||||||
#endif
|
|
||||||
@@ -1,133 +0,0 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2014
|
|
||||||
*
|
|
||||||
* This software is provided 'as-is', without any express or implied
|
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
|
||||||
* arising from the use of this software.
|
|
||||||
*
|
|
||||||
* Permission is granted to anyone to use this software for any purpose,
|
|
||||||
* including commercial applications, and to alter it and redistribute it
|
|
||||||
* freely, subject to the following restrictions:
|
|
||||||
*
|
|
||||||
* 1. The origin of this software must not be misrepresented; you must not
|
|
||||||
* claim that you wrote the original software. If you use this software
|
|
||||||
* in a product, an acknowledgment in the product documentation would be
|
|
||||||
* appreciated but is not required.
|
|
||||||
*
|
|
||||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
|
||||||
* misrepresented as being the original software.
|
|
||||||
*
|
|
||||||
* 3. This notice may not be removed or altered from any source
|
|
||||||
* distribution.
|
|
||||||
*/
|
|
||||||
#ifndef REGIONPAGER_HPP_
|
|
||||||
#define REGIONPAGER_HPP_
|
|
||||||
|
|
||||||
#include "region.hpp"
|
|
||||||
#include "utility.hpp"
|
|
||||||
|
|
||||||
#include <list>
|
|
||||||
|
|
||||||
class RegionPagerBase {
|
|
||||||
public:
|
|
||||||
RegionPagerBase() {};
|
|
||||||
virtual ~RegionPagerBase() {};
|
|
||||||
|
|
||||||
//tile manipulation
|
|
||||||
Region::type_t SetTile(int x, int y, int z, Region::type_t v);
|
|
||||||
Region::type_t GetTile(int x, int y, int z);
|
|
||||||
|
|
||||||
//region manipulation
|
|
||||||
Region* GetRegion(int x, int y);
|
|
||||||
Region* FindRegion(int x, int y);
|
|
||||||
Region* PushRegion(Region*);
|
|
||||||
|
|
||||||
//interface
|
|
||||||
virtual Region* LoadRegion(int x, int y) = 0;
|
|
||||||
virtual Region* SaveRegion(int x, int y) = 0;
|
|
||||||
virtual Region* CreateRegion(int x, int y) = 0;
|
|
||||||
virtual void UnloadRegion(int x, int y) = 0;
|
|
||||||
//TODO: delete existing regions
|
|
||||||
|
|
||||||
//accessors & mutators
|
|
||||||
std::list<Region*>* GetContainer() { return ®ionList; }
|
|
||||||
protected:
|
|
||||||
std::list<Region*> regionList;
|
|
||||||
};
|
|
||||||
|
|
||||||
template<typename Allocator, typename FileFormat>
|
|
||||||
class RegionPager : public RegionPagerBase {
|
|
||||||
public:
|
|
||||||
RegionPager() {};
|
|
||||||
~RegionPager() {
|
|
||||||
UnloadAll();
|
|
||||||
}
|
|
||||||
|
|
||||||
Region* LoadRegion(int x, int y) {
|
|
||||||
//snap the coords
|
|
||||||
x = snapToBase(REGION_WIDTH, x);
|
|
||||||
y = snapToBase(REGION_HEIGHT, y);
|
|
||||||
|
|
||||||
//load the region if possible
|
|
||||||
Region* ptr = nullptr;
|
|
||||||
format.Load(&ptr, x, y);
|
|
||||||
if (ptr) {
|
|
||||||
return PushRegion(ptr);
|
|
||||||
}
|
|
||||||
return nullptr;
|
|
||||||
}
|
|
||||||
|
|
||||||
Region* SaveRegion(int x, int y) {
|
|
||||||
//snap the coords
|
|
||||||
x = snapToBase(REGION_WIDTH, x);
|
|
||||||
y = snapToBase(REGION_HEIGHT, y);
|
|
||||||
|
|
||||||
//find & save the region
|
|
||||||
Region* ptr = FindRegion(x, y);
|
|
||||||
if (ptr) {
|
|
||||||
format.Save(ptr);
|
|
||||||
}
|
|
||||||
return ptr;
|
|
||||||
}
|
|
||||||
|
|
||||||
Region* CreateRegion(int x, int y) {
|
|
||||||
//snap the coords
|
|
||||||
x = snapToBase(REGION_WIDTH, x);
|
|
||||||
y = snapToBase(REGION_HEIGHT, y);
|
|
||||||
|
|
||||||
//create and push the object
|
|
||||||
Region* ptr = nullptr;
|
|
||||||
allocator.Create(&ptr, x, y);
|
|
||||||
return PushRegion(ptr);
|
|
||||||
}
|
|
||||||
|
|
||||||
void UnloadRegion(int x, int y) {
|
|
||||||
//snap the coords
|
|
||||||
x = snapToBase(REGION_WIDTH, x);
|
|
||||||
y = snapToBase(REGION_HEIGHT, y);
|
|
||||||
|
|
||||||
//custom loop
|
|
||||||
for (std::list<Region*>::iterator it = regionList.begin(); it != regionList.end(); /* EMPTY */) {
|
|
||||||
if ((*it)->GetX() == x && (*it)->GetY() == y) {
|
|
||||||
allocator.Unload(*it);
|
|
||||||
it = regionList.erase(it);
|
|
||||||
continue;
|
|
||||||
}
|
|
||||||
++it;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
void UnloadAll() {
|
|
||||||
for (auto& it : regionList) {
|
|
||||||
allocator.Unload(it);
|
|
||||||
}
|
|
||||||
regionList.clear();
|
|
||||||
}
|
|
||||||
|
|
||||||
//accessors
|
|
||||||
Allocator* GetAllocator() { return &allocator; }
|
|
||||||
FileFormat* GetFormat() { return &format; }
|
|
||||||
protected:
|
|
||||||
Allocator allocator;
|
|
||||||
FileFormat format;
|
|
||||||
};
|
|
||||||
|
|
||||||
#endif
|
|
||||||
@@ -0,0 +1,172 @@
|
|||||||
|
/* Copyright: (c) Kayne Ruse 2013-2016
|
||||||
|
*
|
||||||
|
* This software is provided 'as-is', without any express or implied
|
||||||
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
|
* arising from the use of this software.
|
||||||
|
*
|
||||||
|
* Permission is granted to anyone to use this software for any purpose,
|
||||||
|
* including commercial applications, and to alter it and redistribute it
|
||||||
|
* freely, subject to the following restrictions:
|
||||||
|
*
|
||||||
|
* 1. The origin of this software must not be misrepresented; you must not
|
||||||
|
* claim that you wrote the original software. If you use this software
|
||||||
|
* in a product, an acknowledgment in the product documentation would be
|
||||||
|
* appreciated but is not required.
|
||||||
|
*
|
||||||
|
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||||
|
* misrepresented as being the original software.
|
||||||
|
*
|
||||||
|
* 3. This notice may not be removed or altered from any source
|
||||||
|
* distribution.
|
||||||
|
*/
|
||||||
|
#include "region_pager_api.hpp"
|
||||||
|
|
||||||
|
#include "region_pager_lua.hpp"
|
||||||
|
#include "region.hpp"
|
||||||
|
|
||||||
|
//DOCS: These glue functions simply wrap RegionPagerLua's methods
|
||||||
|
//NOTE: zero indexing is used here, but not in the region API
|
||||||
|
|
||||||
|
static int setTile(lua_State* L) {
|
||||||
|
RegionPagerLua* pager = reinterpret_cast<RegionPagerLua*>(lua_touserdata(L, 1));
|
||||||
|
int ret = pager->SetTile(lua_tointeger(L, 2), lua_tointeger(L, 3), lua_tointeger(L, 4), lua_tointeger(L, 5));
|
||||||
|
lua_pushinteger(L, ret);
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
static int getTile(lua_State* L) {
|
||||||
|
RegionPagerLua* pager = reinterpret_cast<RegionPagerLua*>(lua_touserdata(L, 1));
|
||||||
|
int ret = pager->GetTile(lua_tointeger(L, 2), lua_tointeger(L, 3), lua_tointeger(L, 4));
|
||||||
|
lua_pushinteger(L, ret);
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
static int setSolid(lua_State* L) {
|
||||||
|
RegionPagerLua* pager = reinterpret_cast<RegionPagerLua*>(lua_touserdata(L, 1));
|
||||||
|
bool ret = pager->SetSolid(lua_tointeger(L, 2), lua_tointeger(L, 3), lua_toboolean(L, 4));
|
||||||
|
lua_pushboolean(L, ret);
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
static int getSolid(lua_State* L) {
|
||||||
|
RegionPagerLua* pager = reinterpret_cast<RegionPagerLua*>(lua_touserdata(L, 1));
|
||||||
|
bool ret = pager->GetSolid(lua_tointeger(L, 2), lua_tointeger(L, 3));
|
||||||
|
lua_pushboolean(L, ret);
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
static int getRegion(lua_State* L) {
|
||||||
|
RegionPagerLua* pager = reinterpret_cast<RegionPagerLua*>(lua_touserdata(L, 1));
|
||||||
|
Region* region = pager->GetRegion(lua_tointeger(L, 2), lua_tointeger(L, 3));
|
||||||
|
lua_pushlightuserdata(L, region);
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
static int loadRegion(lua_State* L) {
|
||||||
|
RegionPagerLua* pager = reinterpret_cast<RegionPagerLua*>(lua_touserdata(L, 1));
|
||||||
|
Region* region = pager->LoadRegion(lua_tointeger(L, 2), lua_tointeger(L, 3));
|
||||||
|
lua_pushlightuserdata(L, region);
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
static int saveRegion(lua_State* L) {
|
||||||
|
RegionPagerLua* pager = reinterpret_cast<RegionPagerLua*>(lua_touserdata(L, 1));
|
||||||
|
Region* region = pager->SaveRegion(lua_tointeger(L, 2), lua_tointeger(L, 3));
|
||||||
|
lua_pushlightuserdata(L, region);
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
static int createRegion(lua_State* L) {
|
||||||
|
RegionPagerLua* pager = reinterpret_cast<RegionPagerLua*>(lua_touserdata(L, 1));
|
||||||
|
Region* region = pager->CreateRegion(lua_tointeger(L, 2), lua_tointeger(L, 3));
|
||||||
|
lua_pushlightuserdata(L, region);
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
static int unloadRegion(lua_State* L) {
|
||||||
|
RegionPagerLua* pager = reinterpret_cast<RegionPagerLua*>(lua_touserdata(L, 1));
|
||||||
|
|
||||||
|
//two argument types: coords & the region itself
|
||||||
|
switch(lua_type(L, 2)) {
|
||||||
|
case LUA_TNUMBER:
|
||||||
|
pager->UnloadIf([&](Region const& region) -> bool {
|
||||||
|
int x = lua_tointeger(L, 2);
|
||||||
|
int y = lua_tointeger(L, 3);
|
||||||
|
return region.GetX() == x && region.GetY() == y;
|
||||||
|
});
|
||||||
|
break;
|
||||||
|
case LUA_TLIGHTUSERDATA:
|
||||||
|
pager->UnloadIf([&](Region const& region) -> bool {
|
||||||
|
return (®ion) == lua_touserdata(L, 2);
|
||||||
|
});
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
static int setOnLoad(lua_State* L) {
|
||||||
|
RegionPagerLua* pager = reinterpret_cast<RegionPagerLua*>(lua_touserdata(L, 1));
|
||||||
|
luaL_unref(L, LUA_REGISTRYINDEX, pager->GetLoadReference());
|
||||||
|
pager->SetLoadReference(luaL_ref(L, LUA_REGISTRYINDEX));
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
static int setOnSave(lua_State* L) {
|
||||||
|
RegionPagerLua* pager = reinterpret_cast<RegionPagerLua*>(lua_touserdata(L, 1));
|
||||||
|
luaL_unref(L, LUA_REGISTRYINDEX, pager->GetSaveReference());
|
||||||
|
pager->SetSaveReference(luaL_ref(L, LUA_REGISTRYINDEX));
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
static int setOnCreate(lua_State* L) {
|
||||||
|
RegionPagerLua* pager = reinterpret_cast<RegionPagerLua*>(lua_touserdata(L, 1));
|
||||||
|
luaL_unref(L, LUA_REGISTRYINDEX, pager->GetCreateReference());
|
||||||
|
pager->SetCreateReference(luaL_ref(L, LUA_REGISTRYINDEX));
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
static int setOnUnload(lua_State* L) {
|
||||||
|
RegionPagerLua* pager = reinterpret_cast<RegionPagerLua*>(lua_touserdata(L, 1));
|
||||||
|
luaL_unref(L, LUA_REGISTRYINDEX, pager->GetUnloadReference());
|
||||||
|
pager->SetUnloadReference(luaL_ref(L, LUA_REGISTRYINDEX));
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
//debugging
|
||||||
|
static int containerSize(lua_State* L) {
|
||||||
|
RegionPagerLua* pager = static_cast<RegionPagerLua*>(lua_touserdata(L, 1));
|
||||||
|
lua_pushinteger(L, pager->GetContainer()->size());
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
static const luaL_Reg regionPagerLib[] = {
|
||||||
|
//curry
|
||||||
|
{"SetTile", setTile},
|
||||||
|
{"GetTile", getTile},
|
||||||
|
{"SetSolid", setSolid},
|
||||||
|
{"GetSolid", getSolid},
|
||||||
|
|
||||||
|
//access and control
|
||||||
|
{"GetRegion", getRegion},
|
||||||
|
{"LoadRegion", loadRegion},
|
||||||
|
{"SaveRegion", saveRegion},
|
||||||
|
{"CreateRegion", createRegion},
|
||||||
|
{"UnloadRegion", unloadRegion},
|
||||||
|
|
||||||
|
//triggers
|
||||||
|
{"SetOnLoad",setOnLoad},
|
||||||
|
{"SetOnSave",setOnSave},
|
||||||
|
{"SetOnCreate",setOnCreate},
|
||||||
|
{"SetOnUnload",setOnUnload},
|
||||||
|
|
||||||
|
//debugging
|
||||||
|
{"ContainerSize", containerSize},
|
||||||
|
|
||||||
|
//sentinel
|
||||||
|
{nullptr, nullptr}
|
||||||
|
};
|
||||||
|
|
||||||
|
LUAMOD_API int openRegionPagerAPI(lua_State* L) {
|
||||||
|
luaL_newlib(L, regionPagerLib);
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
@@ -1,4 +1,4 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2014
|
/* Copyright: (c) Kayne Ruse 2013-2016
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
@@ -19,18 +19,9 @@
|
|||||||
* 3. This notice may not be removed or altered from any source
|
* 3. This notice may not be removed or altered from any source
|
||||||
* distribution.
|
* distribution.
|
||||||
*/
|
*/
|
||||||
#ifndef ACCOUNTDATA_HPP_
|
#pragma once
|
||||||
#define ACCOUNTDATA_HPP_
|
|
||||||
|
|
||||||
#include <string>
|
#include "lua.hpp"
|
||||||
|
|
||||||
struct AccountData {
|
#define TORTUGA_REGION_PAGER_API "region_pager"
|
||||||
std::string username;
|
LUAMOD_API int openRegionPagerAPI(lua_State* L);
|
||||||
//TODO: password
|
|
||||||
bool blackListed = false;
|
|
||||||
bool whiteListed = true;
|
|
||||||
|
|
||||||
int clientIndex;
|
|
||||||
};
|
|
||||||
|
|
||||||
#endif
|
|
||||||
@@ -1,4 +1,4 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2014
|
/* Copyright: (c) Kayne Ruse 2013-2016
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
@@ -19,22 +19,37 @@
|
|||||||
* 3. This notice may not be removed or altered from any source
|
* 3. This notice may not be removed or altered from any source
|
||||||
* distribution.
|
* distribution.
|
||||||
*/
|
*/
|
||||||
#include "region_pager.hpp"
|
#include "region_pager_base.hpp"
|
||||||
|
|
||||||
#include "utility.hpp"
|
#include <stdexcept>
|
||||||
|
#include <algorithm>
|
||||||
|
|
||||||
|
RegionPagerBase::~RegionPagerBase() {
|
||||||
|
UnloadAll();
|
||||||
|
};
|
||||||
|
|
||||||
Region::type_t RegionPagerBase::SetTile(int x, int y, int z, Region::type_t v) {
|
Region::type_t RegionPagerBase::SetTile(int x, int y, int z, Region::type_t v) {
|
||||||
Region* ptr = GetRegion(x, y);
|
Region* ptr = GetRegion(x, y);
|
||||||
return ptr->SetTile(x - ptr->GetX(), y - ptr->GetY(), z, v);
|
return ptr->SetTile(x - ptr->GetX(), y - ptr->GetY(), z, v);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
//Bug Origin?
|
||||||
Region::type_t RegionPagerBase::GetTile(int x, int y, int z) {
|
Region::type_t RegionPagerBase::GetTile(int x, int y, int z) {
|
||||||
Region* ptr = GetRegion(x, y);
|
Region* ptr = GetRegion(x, y);
|
||||||
return ptr->GetTile(x - ptr->GetX(), y - ptr->GetY(), z);
|
return ptr->GetTile(x - ptr->GetX(), y - ptr->GetY(), z);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
bool RegionPagerBase::SetSolid(int x, int y, int b) {
|
||||||
|
Region* ptr = GetRegion(x, y);
|
||||||
|
return ptr->SetSolid(x - ptr->GetX(), y - ptr->GetY(), b);
|
||||||
|
}
|
||||||
|
|
||||||
|
bool RegionPagerBase::GetSolid(int x, int y) {
|
||||||
|
Region* ptr = GetRegion(x, y);
|
||||||
|
return ptr->GetSolid(x - ptr->GetX(), y - ptr->GetY());
|
||||||
|
}
|
||||||
|
|
||||||
Region* RegionPagerBase::GetRegion(int x, int y) {
|
Region* RegionPagerBase::GetRegion(int x, int y) {
|
||||||
//snap the coords
|
|
||||||
x = snapToBase(REGION_WIDTH, x);
|
x = snapToBase(REGION_WIDTH, x);
|
||||||
y = snapToBase(REGION_HEIGHT, y);
|
y = snapToBase(REGION_HEIGHT, y);
|
||||||
|
|
||||||
@@ -48,20 +63,44 @@ Region* RegionPagerBase::GetRegion(int x, int y) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
Region* RegionPagerBase::FindRegion(int x, int y) {
|
Region* RegionPagerBase::FindRegion(int x, int y) {
|
||||||
//snap the coords
|
|
||||||
x = snapToBase(REGION_WIDTH, x);
|
|
||||||
y = snapToBase(REGION_HEIGHT, y);
|
|
||||||
|
|
||||||
//find the region
|
//find the region
|
||||||
for (std::list<Region*>::iterator it = regionList.begin(); it != regionList.end(); it++) {
|
std::list<Region>::iterator it = find_if(regionList.begin(), regionList.end(), [x, y](Region& region) -> bool {
|
||||||
if ((*it)->GetX() == x && (*it)->GetY() == y) {
|
return region.GetX() == x && region.GetY() == y;
|
||||||
return *it;
|
});
|
||||||
|
return it != regionList.end() ? &(*it) : nullptr;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
Region* RegionPagerBase::PushRegion(Region* const ptr) {
|
||||||
|
regionList.push_front(*ptr);
|
||||||
|
return ®ionList.front();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
Region* RegionPagerBase::LoadRegion(int x, int y) {
|
||||||
|
//EMPTY, intended for override
|
||||||
return nullptr;
|
return nullptr;
|
||||||
}
|
}
|
||||||
|
|
||||||
Region* RegionPagerBase::PushRegion(Region* ptr) {
|
Region* RegionPagerBase::SaveRegion(int x, int y) {
|
||||||
regionList.push_front(ptr);
|
//EMPTY, intended for override
|
||||||
return regionList.front();
|
return nullptr;
|
||||||
|
}
|
||||||
|
|
||||||
|
Region* RegionPagerBase::CreateRegion(int x, int y) {
|
||||||
|
if (FindRegion(x, y)) {
|
||||||
|
throw(std::logic_error("Cannot overwrite an existing region"));
|
||||||
|
}
|
||||||
|
regionList.emplace_front(x, y);
|
||||||
|
return ®ionList.front();
|
||||||
|
}
|
||||||
|
|
||||||
|
void RegionPagerBase::UnloadIf(std::function<bool(Region const&)> fn) {
|
||||||
|
regionList.remove_if(fn);
|
||||||
|
}
|
||||||
|
|
||||||
|
void RegionPagerBase::UnloadAll() {
|
||||||
|
regionList.clear();
|
||||||
|
}
|
||||||
|
|
||||||
|
std::list<Region>* RegionPagerBase::GetContainer() {
|
||||||
|
return ®ionList;
|
||||||
}
|
}
|
||||||
@@ -0,0 +1,58 @@
|
|||||||
|
/* Copyright: (c) Kayne Ruse 2013-2016
|
||||||
|
*
|
||||||
|
* This software is provided 'as-is', without any express or implied
|
||||||
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
|
* arising from the use of this software.
|
||||||
|
*
|
||||||
|
* Permission is granted to anyone to use this software for any purpose,
|
||||||
|
* including commercial applications, and to alter it and redistribute it
|
||||||
|
* freely, subject to the following restrictions:
|
||||||
|
*
|
||||||
|
* 1. The origin of this software must not be misrepresented; you must not
|
||||||
|
* claim that you wrote the original software. If you use this software
|
||||||
|
* in a product, an acknowledgment in the product documentation would be
|
||||||
|
* appreciated but is not required.
|
||||||
|
*
|
||||||
|
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||||
|
* misrepresented as being the original software.
|
||||||
|
*
|
||||||
|
* 3. This notice may not be removed or altered from any source
|
||||||
|
* distribution.
|
||||||
|
*/
|
||||||
|
#pragma once
|
||||||
|
|
||||||
|
#include "region.hpp"
|
||||||
|
|
||||||
|
#include <functional>
|
||||||
|
#include <list>
|
||||||
|
|
||||||
|
class RegionPagerBase {
|
||||||
|
public:
|
||||||
|
RegionPagerBase() = default;
|
||||||
|
virtual ~RegionPagerBase();
|
||||||
|
|
||||||
|
//tile manipulation
|
||||||
|
virtual Region::type_t SetTile(int x, int y, int z, Region::type_t v);
|
||||||
|
virtual Region::type_t GetTile(int x, int y, int z);
|
||||||
|
|
||||||
|
//solid manipulation
|
||||||
|
virtual bool SetSolid(int x, int y, int b);
|
||||||
|
virtual bool GetSolid(int x, int y);
|
||||||
|
|
||||||
|
//region manipulation
|
||||||
|
virtual Region* GetRegion(int x, int y);
|
||||||
|
virtual Region* FindRegion(int x, int y);
|
||||||
|
virtual Region* PushRegion(Region* const);
|
||||||
|
|
||||||
|
virtual Region* LoadRegion(int x, int y);
|
||||||
|
virtual Region* SaveRegion(int x, int y);
|
||||||
|
virtual Region* CreateRegion(int x, int y);
|
||||||
|
|
||||||
|
virtual void UnloadIf(std::function<bool(Region const&)> fn);
|
||||||
|
virtual void UnloadAll();
|
||||||
|
|
||||||
|
//accessors & mutators
|
||||||
|
std::list<Region>* GetContainer();
|
||||||
|
protected:
|
||||||
|
std::list<Region> regionList;
|
||||||
|
};
|
||||||
@@ -0,0 +1,208 @@
|
|||||||
|
/* Copyright: (c) Kayne Ruse 2013-2016
|
||||||
|
*
|
||||||
|
* This software is provided 'as-is', without any express or implied
|
||||||
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
|
* arising from the use of this software.
|
||||||
|
*
|
||||||
|
* Permission is granted to anyone to use this software for any purpose,
|
||||||
|
* including commercial applications, and to alter it and redistribute it
|
||||||
|
* freely, subject to the following restrictions:
|
||||||
|
*
|
||||||
|
* 1. The origin of this software must not be misrepresented; you must not
|
||||||
|
* claim that you wrote the original software. If you use this software
|
||||||
|
* in a product, an acknowledgment in the product documentation would be
|
||||||
|
* appreciated but is not required.
|
||||||
|
*
|
||||||
|
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||||
|
* misrepresented as being the original software.
|
||||||
|
*
|
||||||
|
* 3. This notice may not be removed or altered from any source
|
||||||
|
* distribution.
|
||||||
|
*/
|
||||||
|
#include "region_pager_lua.hpp"
|
||||||
|
|
||||||
|
#include <stdexcept>
|
||||||
|
|
||||||
|
RegionPagerLua::~RegionPagerLua() {
|
||||||
|
//unload all regions
|
||||||
|
UnloadAll();
|
||||||
|
//clear any stored functions
|
||||||
|
luaL_unref(lua, LUA_REGISTRYINDEX, loadRef);
|
||||||
|
luaL_unref(lua, LUA_REGISTRYINDEX, saveRef);
|
||||||
|
luaL_unref(lua, LUA_REGISTRYINDEX, createRef);
|
||||||
|
luaL_unref(lua, LUA_REGISTRYINDEX, unloadRef);
|
||||||
|
}
|
||||||
|
|
||||||
|
//return the loaded region, or nullptr on failure
|
||||||
|
Region* RegionPagerLua::LoadRegion(int x, int y) {
|
||||||
|
//get the pager's function from the registry
|
||||||
|
lua_rawgeti(lua, LUA_REGISTRYINDEX, loadRef);
|
||||||
|
|
||||||
|
//check if this function is available
|
||||||
|
if (lua_isnil(lua, -1)) {
|
||||||
|
lua_pop(lua, 1);
|
||||||
|
//signal that there is no load function
|
||||||
|
return nullptr;
|
||||||
|
}
|
||||||
|
|
||||||
|
//something to work on
|
||||||
|
Region tmpRegion(x, y);
|
||||||
|
lua_pushlightuserdata(lua, &tmpRegion);
|
||||||
|
|
||||||
|
//call the funtion, 1 arg, 1 return
|
||||||
|
if (lua_pcall(lua, 1, 1, 0) != LUA_OK) {
|
||||||
|
throw(std::runtime_error(std::string() + "Lua error: " + lua_tostring(lua, -1) ));
|
||||||
|
}
|
||||||
|
|
||||||
|
//check the return value, success or failure
|
||||||
|
if (lua_isboolean(lua, -1) && lua_toboolean(lua, -1)) {
|
||||||
|
lua_pop(lua, 1);
|
||||||
|
//push and return the loaded region
|
||||||
|
regionList.push_front(tmpRegion);
|
||||||
|
return ®ionList.front();
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
lua_pop(lua, 1);
|
||||||
|
//signal a failure
|
||||||
|
return nullptr;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
//NOTE: this return value seems strange; could replace it with a boolean
|
||||||
|
//return the saved region, or nullptr on failure
|
||||||
|
Region* RegionPagerLua::SaveRegion(int x, int y) {
|
||||||
|
//get the pager's function from the registry
|
||||||
|
lua_rawgeti(lua, LUA_REGISTRYINDEX, saveRef);
|
||||||
|
|
||||||
|
//check if this function is available
|
||||||
|
if (lua_isnil(lua, -1)) {
|
||||||
|
lua_pop(lua, 1);
|
||||||
|
//signal that the region wasn't saved
|
||||||
|
return nullptr;
|
||||||
|
}
|
||||||
|
|
||||||
|
//find the specified region
|
||||||
|
Region* ptr = FindRegion(x, y);
|
||||||
|
if (!ptr) {
|
||||||
|
lua_pop(lua, 1);
|
||||||
|
//signal that there is no save function
|
||||||
|
return nullptr;
|
||||||
|
}
|
||||||
|
lua_pushlightuserdata(lua, ptr);
|
||||||
|
|
||||||
|
//call the function, 1 arg, 1 return
|
||||||
|
if (lua_pcall(lua, 1, 1, 0) != LUA_OK) {
|
||||||
|
throw(std::runtime_error(std::string() + "Lua error: " + lua_tostring(lua, -1) ));
|
||||||
|
}
|
||||||
|
|
||||||
|
//check the return value, success or failure
|
||||||
|
if (lua_isboolean(lua, -1) && lua_toboolean(lua, -1)) {
|
||||||
|
lua_pop(lua, 1);
|
||||||
|
//return the specified region that was saved
|
||||||
|
return ptr;
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
lua_pop(lua, 1);
|
||||||
|
//signal a failure
|
||||||
|
return nullptr;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
//DOCS: since this method is the last ditch call from GetRegion, it must return a valid region object, even if the create function hasn't been set.
|
||||||
|
//return a new region, throwing an error on failure
|
||||||
|
Region* RegionPagerLua::CreateRegion(int x, int y) {
|
||||||
|
if (FindRegion(x, y)) {
|
||||||
|
throw(std::logic_error("Cannot overwrite an existing region"));
|
||||||
|
}
|
||||||
|
|
||||||
|
//get the pager's function from the registry
|
||||||
|
lua_rawgeti(lua, LUA_REGISTRYINDEX, createRef);
|
||||||
|
|
||||||
|
//check if this function is available
|
||||||
|
if (lua_isnil(lua, -1)) {
|
||||||
|
lua_pop(lua, 1);
|
||||||
|
//return an empty region object
|
||||||
|
regionList.emplace_front(x, y);
|
||||||
|
return ®ionList.front();
|
||||||
|
}
|
||||||
|
|
||||||
|
//something to work on
|
||||||
|
Region tmpRegion(x, y);
|
||||||
|
lua_pushlightuserdata(lua, &tmpRegion);
|
||||||
|
|
||||||
|
//call the function, 1 arg, 0 return
|
||||||
|
if (lua_pcall(lua, 1, 0, 0) != LUA_OK) {
|
||||||
|
throw(std::runtime_error(std::string() + "Lua error: " + lua_tostring(lua, -1) ));
|
||||||
|
}
|
||||||
|
|
||||||
|
//return the new region
|
||||||
|
regionList.push_front(tmpRegion);
|
||||||
|
return ®ionList.front();
|
||||||
|
}
|
||||||
|
|
||||||
|
//no return
|
||||||
|
void RegionPagerLua::UnloadIf(std::function<bool(Region const&)> fn) {
|
||||||
|
//get the pager's function from the registry
|
||||||
|
lua_rawgeti(lua, LUA_REGISTRYINDEX, unloadRef);
|
||||||
|
|
||||||
|
//check if this function is available
|
||||||
|
if (lua_isnil(lua, -1)) {
|
||||||
|
lua_pop(lua, 1);
|
||||||
|
//remove the regions anyway
|
||||||
|
regionList.remove_if(fn);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
//run each region through this lambda
|
||||||
|
regionList.remove_if([&](Region& region) -> bool {
|
||||||
|
if (fn(region)) {
|
||||||
|
|
||||||
|
//push a copy of the function onto the stack with the region
|
||||||
|
lua_pushvalue(lua, -1);
|
||||||
|
lua_pushlightuserdata(lua, static_cast<void*>(®ion));
|
||||||
|
|
||||||
|
//call the function, 1 arg, 0 return
|
||||||
|
if (lua_pcall(lua, 1, 0, 0) != LUA_OK) {
|
||||||
|
throw(std::runtime_error(std::string() + "Lua error: " + lua_tostring(lua, -1) ));
|
||||||
|
}
|
||||||
|
|
||||||
|
//signal to the container
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
//signal to the container
|
||||||
|
return false;
|
||||||
|
});
|
||||||
|
|
||||||
|
//pop the base copy of the function
|
||||||
|
lua_pop(lua, 1);
|
||||||
|
}
|
||||||
|
|
||||||
|
void RegionPagerLua::UnloadAll() {
|
||||||
|
//get the pager's function from the registry
|
||||||
|
lua_rawgeti(lua, LUA_REGISTRYINDEX, unloadRef);
|
||||||
|
|
||||||
|
//check if this function is available
|
||||||
|
if (lua_isnil(lua, -1)) {
|
||||||
|
lua_pop(lua, 1);
|
||||||
|
//remove the regions anyway
|
||||||
|
regionList.clear();
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
for (auto& it : regionList) {
|
||||||
|
//push a copy of the function onto the stack with the region
|
||||||
|
lua_pushvalue(lua, -1);
|
||||||
|
lua_pushlightuserdata(lua, &it);
|
||||||
|
|
||||||
|
//call the function, 1 arg, 0 return
|
||||||
|
if (lua_pcall(lua, 1, 0, 0) != LUA_OK) {
|
||||||
|
throw(std::runtime_error(std::string() + "Lua error: " + lua_tostring(lua, -1) ));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
//pop the base copy of the function
|
||||||
|
lua_pop(lua, 1);
|
||||||
|
|
||||||
|
//remove from memory
|
||||||
|
regionList.clear();
|
||||||
|
}
|
||||||
@@ -0,0 +1,68 @@
|
|||||||
|
/* Copyright: (c) Kayne Ruse 2013-2016
|
||||||
|
*
|
||||||
|
* This software is provided 'as-is', without any express or implied
|
||||||
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
|
* arising from the use of this software.
|
||||||
|
*
|
||||||
|
* Permission is granted to anyone to use this software for any purpose,
|
||||||
|
* including commercial applications, and to alter it and redistribute it
|
||||||
|
* freely, subject to the following restrictions:
|
||||||
|
*
|
||||||
|
* 1. The origin of this software must not be misrepresented; you must not
|
||||||
|
* claim that you wrote the original software. If you use this software
|
||||||
|
* in a product, an acknowledgment in the product documentation would be
|
||||||
|
* appreciated but is not required.
|
||||||
|
*
|
||||||
|
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||||
|
* misrepresented as being the original software.
|
||||||
|
*
|
||||||
|
* 3. This notice may not be removed or altered from any source
|
||||||
|
* distribution.
|
||||||
|
*/
|
||||||
|
#pragma once
|
||||||
|
|
||||||
|
#include "region_pager_base.hpp"
|
||||||
|
|
||||||
|
#include "lua.hpp"
|
||||||
|
|
||||||
|
#include <functional>
|
||||||
|
#include <string>
|
||||||
|
|
||||||
|
//DOCS: set the lua hook before use
|
||||||
|
|
||||||
|
class RegionPagerLua : public RegionPagerBase {
|
||||||
|
public:
|
||||||
|
RegionPagerLua() = default;
|
||||||
|
~RegionPagerLua();
|
||||||
|
|
||||||
|
//region manipulation
|
||||||
|
Region* LoadRegion(int x, int y) override;
|
||||||
|
Region* SaveRegion(int x, int y) override;
|
||||||
|
Region* CreateRegion(int x, int y) override;
|
||||||
|
|
||||||
|
void UnloadIf(std::function<bool(Region const&)> fn) override;
|
||||||
|
void UnloadAll() override;
|
||||||
|
|
||||||
|
//accessors & mutators
|
||||||
|
lua_State* SetLuaState(lua_State* L) { return lua = L; }
|
||||||
|
lua_State* GetLuaState() { return lua; }
|
||||||
|
|
||||||
|
//utilities for the API
|
||||||
|
int SetLoadReference(int i) { return loadRef = i; }
|
||||||
|
int SetSaveReference(int i) { return saveRef = i; }
|
||||||
|
int SetCreateReference(int i) { return createRef = i; }
|
||||||
|
int SetUnloadReference(int i) { return unloadRef = i; }
|
||||||
|
|
||||||
|
int GetLoadReference() { return loadRef; }
|
||||||
|
int GetSaveReference() { return saveRef; }
|
||||||
|
int GetCreateReference() { return createRef; }
|
||||||
|
int GetUnloadReference() { return unloadRef; }
|
||||||
|
|
||||||
|
protected:
|
||||||
|
lua_State* lua = nullptr;
|
||||||
|
|
||||||
|
int loadRef = LUA_NOREF;
|
||||||
|
int saveRef = LUA_NOREF;
|
||||||
|
int createRef = LUA_NOREF;
|
||||||
|
int unloadRef = LUA_NOREF;
|
||||||
|
};
|
||||||
@@ -0,0 +1,124 @@
|
|||||||
|
/* Copyright: (c) Kayne Ruse 2013-2016
|
||||||
|
*
|
||||||
|
* This software is provided 'as-is', without any express or implied
|
||||||
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
|
* arising from the use of this software.
|
||||||
|
*
|
||||||
|
* Permission is granted to anyone to use this software for any purpose,
|
||||||
|
* including commercial applications, and to alter it and redistribute it
|
||||||
|
* freely, subject to the following restrictions:
|
||||||
|
*
|
||||||
|
* 1. The origin of this software must not be misrepresented; you must not
|
||||||
|
* claim that you wrote the original software. If you use this software
|
||||||
|
* in a product, an acknowledgment in the product documentation would be
|
||||||
|
* appreciated but is not required.
|
||||||
|
*
|
||||||
|
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||||
|
* misrepresented as being the original software.
|
||||||
|
*
|
||||||
|
* 3. This notice may not be removed or altered from any source
|
||||||
|
* distribution.
|
||||||
|
*/
|
||||||
|
#include "tile_sheet.hpp"
|
||||||
|
|
||||||
|
#include <stdexcept>
|
||||||
|
|
||||||
|
TileSheet& TileSheet::operator=(TileSheet const& rhs) {
|
||||||
|
//don't screw yourself
|
||||||
|
if (this == &rhs) {
|
||||||
|
return *this;
|
||||||
|
}
|
||||||
|
|
||||||
|
Free();
|
||||||
|
|
||||||
|
//Copy the other TileSheet's stuff
|
||||||
|
texture = rhs.texture;
|
||||||
|
clip = rhs.clip;
|
||||||
|
local = false;
|
||||||
|
countX = rhs.countX;
|
||||||
|
countY = rhs.countY;
|
||||||
|
}
|
||||||
|
|
||||||
|
TileSheet& TileSheet::operator=(TileSheet&& rhs) {
|
||||||
|
//don't screw yourself
|
||||||
|
if (this == &rhs) {
|
||||||
|
return *this;
|
||||||
|
}
|
||||||
|
|
||||||
|
Free();
|
||||||
|
|
||||||
|
//Copy the other TileSheet's stuff
|
||||||
|
texture = rhs.texture;
|
||||||
|
clip = rhs.clip;
|
||||||
|
local = false;
|
||||||
|
countX = rhs.countX;
|
||||||
|
countY = rhs.countY;
|
||||||
|
|
||||||
|
rhs.texture = nullptr;
|
||||||
|
rhs.clip = {0, 0, 0, 0};
|
||||||
|
rhs.local = false;
|
||||||
|
rhs.countX = 0;
|
||||||
|
rhs.countY = 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
void TileSheet::Load(SDL_Renderer* renderer, std::string fname, int tileWidth, int tileHeight) {
|
||||||
|
Image::Load(renderer, fname);
|
||||||
|
countX = clip.w / tileWidth;
|
||||||
|
countY = clip.h / tileHeight;
|
||||||
|
clip.w = tileWidth;
|
||||||
|
clip.h = tileHeight;
|
||||||
|
}
|
||||||
|
|
||||||
|
SDL_Texture* TileSheet::SetTexture(SDL_Texture* ptr, int tileWidth, int tileHeight) {
|
||||||
|
Image::SetTexture(ptr);
|
||||||
|
countX = clip.w / tileWidth;
|
||||||
|
countY = clip.h / tileHeight;
|
||||||
|
clip.w = tileWidth;
|
||||||
|
clip.h = tileHeight;
|
||||||
|
}
|
||||||
|
|
||||||
|
void TileSheet::Free() {
|
||||||
|
Image::Free();
|
||||||
|
countX = countY = 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
void TileSheet::DrawLayerTo(SDL_Renderer* const renderer, Region* const region, int layer, int camX, int camY, double scaleX, double scaleY) {
|
||||||
|
//TODO: (2) empty
|
||||||
|
}
|
||||||
|
|
||||||
|
void TileSheet::DrawRegionTo(SDL_Renderer* const renderer, Region* const region, int camX, int camY, double scaleX, double scaleY) {
|
||||||
|
//NOTE: TileSheet is a friend class of Region
|
||||||
|
//reimplementing DrawTo() to improve performance (less indirection)
|
||||||
|
if (!texture) {
|
||||||
|
throw(std::logic_error("No image texture to draw"));
|
||||||
|
}
|
||||||
|
|
||||||
|
//the local variables
|
||||||
|
SDL_Rect sclip = {0, 0, clip.w, clip.h};
|
||||||
|
SDL_Rect dclip = {0, 0, Uint16(clip.w * scaleX), Uint16(clip.h * scaleY)};
|
||||||
|
Region::type_t tile = 0;
|
||||||
|
|
||||||
|
//for each tile
|
||||||
|
for (register int i = 0; i < REGION_WIDTH; ++i) {
|
||||||
|
for (register int j = 0; j < REGION_HEIGHT; ++j) {
|
||||||
|
for (register int k = 0; k < REGION_DEPTH; ++k) {
|
||||||
|
//get the value to skip expensive lookups
|
||||||
|
tile = region->tiles[i][j][k];
|
||||||
|
|
||||||
|
//0 is invisible
|
||||||
|
if (tile == 0) continue;
|
||||||
|
|
||||||
|
//set the sclip
|
||||||
|
sclip.x = (tile-1) % countX * clip.h;
|
||||||
|
sclip.y = (tile-1) / countX * clip.w;
|
||||||
|
|
||||||
|
//set the dclip
|
||||||
|
dclip.x = ((region->x + i) * clip.w - camX) * scaleX;
|
||||||
|
dclip.y = ((region->y + j) * clip.h - camY) * scaleY;
|
||||||
|
|
||||||
|
//draw
|
||||||
|
SDL_RenderCopy(renderer, texture, &sclip, &dclip);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,67 @@
|
|||||||
|
/* Copyright: (c) Kayne Ruse 2013-2016
|
||||||
|
*
|
||||||
|
* This software is provided 'as-is', without any express or implied
|
||||||
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
|
* arising from the use of this software.
|
||||||
|
*
|
||||||
|
* Permission is granted to anyone to use this software for any purpose,
|
||||||
|
* including commercial applications, and to alter it and redistribute it
|
||||||
|
* freely, subject to the following restrictions:
|
||||||
|
*
|
||||||
|
* 1. The origin of this software must not be misrepresented; you must not
|
||||||
|
* claim that you wrote the original software. If you use this software
|
||||||
|
* in a product, an acknowledgment in the product documentation would be
|
||||||
|
* appreciated but is not required.
|
||||||
|
*
|
||||||
|
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||||
|
* misrepresented as being the original software.
|
||||||
|
*
|
||||||
|
* 3. This notice may not be removed or altered from any source
|
||||||
|
* distribution.
|
||||||
|
*/
|
||||||
|
#pragma once
|
||||||
|
|
||||||
|
#include "region.hpp"
|
||||||
|
|
||||||
|
#include "image.hpp"
|
||||||
|
|
||||||
|
#include <string>
|
||||||
|
|
||||||
|
class TileSheet : public Image {
|
||||||
|
public:
|
||||||
|
TileSheet() = default;
|
||||||
|
TileSheet(TileSheet const& rhs) { *this = rhs; }
|
||||||
|
TileSheet(TileSheet&& rhs) { *this = std::move(rhs); }
|
||||||
|
TileSheet(SDL_Renderer* r, std::string fn, int tw, int th) { Load(r, fn, tw, th); }
|
||||||
|
TileSheet(SDL_Texture* p, int tw, int th) { SetTexture(p, tw, th); }
|
||||||
|
~TileSheet() = default;
|
||||||
|
|
||||||
|
TileSheet& operator=(TileSheet const&);
|
||||||
|
TileSheet& operator=(TileSheet&&);
|
||||||
|
|
||||||
|
void Load(SDL_Renderer*, std::string fname, int tileWidth, int tileHeight);
|
||||||
|
SDL_Texture* SetTexture(SDL_Texture*, int tileWidth, int tileHeight);
|
||||||
|
void Free() override;
|
||||||
|
|
||||||
|
void DrawLayerTo(SDL_Renderer* const renderer, Region* const region, int layer, int camX, int camY, double scaleX = 1.0, double scaleY = 1.0);
|
||||||
|
void DrawRegionTo(SDL_Renderer* const renderer, Region* const region, int camX, int camY, double scaleX = 1.0, double scaleY = 1.0);
|
||||||
|
|
||||||
|
//accessors
|
||||||
|
//DOCS: Reuse Image::clip for tile sizes
|
||||||
|
int GetCountX() { return countX; }
|
||||||
|
int GetCountY() { return countY; }
|
||||||
|
int GetTileW() { return clip.w; }
|
||||||
|
int GetTileH() { return clip.h; }
|
||||||
|
|
||||||
|
protected:
|
||||||
|
int countX = 0, countY = 0;
|
||||||
|
|
||||||
|
using Image::Load;
|
||||||
|
using Image::Create;
|
||||||
|
using Image::SetTexture;
|
||||||
|
using Image::SetClip;
|
||||||
|
using Image::SetClipX;
|
||||||
|
using Image::SetClipY;
|
||||||
|
using Image::SetClipW;
|
||||||
|
using Image::SetClipH;
|
||||||
|
};
|
||||||
+3
-17
@@ -1,25 +1,19 @@
|
|||||||
#config
|
#config
|
||||||
INCLUDES+=. .. ../map
|
INCLUDES+=. packet_types ../gameplay ../map ../utilities
|
||||||
LIBS+=
|
LIBS+=
|
||||||
CXXFLAGS+=-std=c++11 -DDEBUG $(addprefix -I,$(INCLUDES))
|
CXXFLAGS+=-std=c++11 $(addprefix -I,$(INCLUDES))
|
||||||
CFLAGS+=-DDEBUG $(addprefix -I,$(INCLUDES))
|
|
||||||
|
|
||||||
#source
|
#source
|
||||||
CXXSRC=$(wildcard *.cpp)
|
CXXSRC=$(wildcard *.cpp)
|
||||||
CSRC=$(wildcard *.c)
|
|
||||||
|
|
||||||
#objects
|
#objects
|
||||||
OBJDIR=obj
|
OBJDIR=obj
|
||||||
OBJ+=$(addprefix $(OBJDIR)/,$(CXXSRC:.cpp=.o))
|
OBJ+=$(addprefix $(OBJDIR)/,$(CXXSRC:.cpp=.o))
|
||||||
OBJ+=$(addprefix $(OBJDIR)/,$(CSRC:.c=.o))
|
|
||||||
|
|
||||||
#output
|
|
||||||
OUTDIR=../..
|
|
||||||
OUT=$(addprefix $(OUTDIR)/,libcommon.a)
|
|
||||||
|
|
||||||
#targets
|
#targets
|
||||||
all: $(OBJ) $(OUT)
|
all: $(OBJ) $(OUT)
|
||||||
ar -crs $(OUT) $(OBJ)
|
ar -crs $(OUT) $(OBJ)
|
||||||
|
$(MAKE) -C packet_types
|
||||||
|
|
||||||
$(OBJ): | $(OBJDIR)
|
$(OBJ): | $(OBJDIR)
|
||||||
|
|
||||||
@@ -33,11 +27,3 @@ $(OUTDIR):
|
|||||||
|
|
||||||
$(OBJDIR)/%.o: %.cpp
|
$(OBJDIR)/%.o: %.cpp
|
||||||
$(CXX) $(CXXFLAGS) -c -o $@ $<
|
$(CXX) $(CXXFLAGS) -c -o $@ $<
|
||||||
|
|
||||||
$(OBJDIR)/%.o: %.c
|
|
||||||
$(CC) $(CFLAGS) -c -o $@ $<
|
|
||||||
|
|
||||||
clean:
|
|
||||||
$(RM) *.o *.a *.exe
|
|
||||||
|
|
||||||
rebuild: clean all
|
|
||||||
|
|||||||
@@ -0,0 +1,72 @@
|
|||||||
|
/* Copyright: (c) Kayne Ruse 2013-2016
|
||||||
|
*
|
||||||
|
* This software is provided 'as-is', without any express or implied
|
||||||
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
|
* arising from the use of this software.
|
||||||
|
*
|
||||||
|
* Permission is granted to anyone to use this software for any purpose,
|
||||||
|
* including commercial applications, and to alter it and redistribute it
|
||||||
|
* freely, subject to the following restrictions:
|
||||||
|
*
|
||||||
|
* 1. The origin of this software must not be misrepresented; you must not
|
||||||
|
* claim that you wrote the original software. If you use this software
|
||||||
|
* in a product, an acknowledgment in the product documentation would be
|
||||||
|
* appreciated but is not required.
|
||||||
|
*
|
||||||
|
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||||
|
* misrepresented as being the original software.
|
||||||
|
*
|
||||||
|
* 3. This notice may not be removed or altered from any source
|
||||||
|
* distribution.
|
||||||
|
*/
|
||||||
|
#include "barrier_packet.hpp"
|
||||||
|
|
||||||
|
#include "serial_utility.hpp"
|
||||||
|
|
||||||
|
void serializeBarrier(void* buffer, BarrierPacket* packet) {
|
||||||
|
serialCopy(&buffer, &packet->type, sizeof(SerialPacketType));
|
||||||
|
|
||||||
|
//identify the barrier
|
||||||
|
serialCopy(&buffer, &packet->barrierIndex, sizeof(int));
|
||||||
|
|
||||||
|
//bounds
|
||||||
|
serialCopy(&buffer, &packet->bounds.x, sizeof(int));
|
||||||
|
serialCopy(&buffer, &packet->bounds.y, sizeof(int));
|
||||||
|
serialCopy(&buffer, &packet->bounds.w, sizeof(int));
|
||||||
|
serialCopy(&buffer, &packet->bounds.h, sizeof(int));
|
||||||
|
|
||||||
|
|
||||||
|
//location
|
||||||
|
serialCopy(&buffer, &packet->roomIndex, sizeof(int));
|
||||||
|
serialCopy(&buffer, &packet->origin.x, sizeof(double));
|
||||||
|
serialCopy(&buffer, &packet->origin.y, sizeof(double));
|
||||||
|
serialCopy(&buffer, &packet->motion.x, sizeof(double));
|
||||||
|
serialCopy(&buffer, &packet->motion.y, sizeof(double));
|
||||||
|
|
||||||
|
//graphical data
|
||||||
|
serialCopy(&buffer, packet->status, sizeof(int) * 8);
|
||||||
|
}
|
||||||
|
|
||||||
|
void deserializeBarrier(void* buffer, BarrierPacket* packet) {
|
||||||
|
deserialCopy(&buffer, &packet->type, sizeof(SerialPacketType));
|
||||||
|
|
||||||
|
//identify the barrier
|
||||||
|
deserialCopy(&buffer, &packet->barrierIndex, sizeof(int));
|
||||||
|
|
||||||
|
//bounds
|
||||||
|
deserialCopy(&buffer, &packet->bounds.x, sizeof(int));
|
||||||
|
deserialCopy(&buffer, &packet->bounds.y, sizeof(int));
|
||||||
|
deserialCopy(&buffer, &packet->bounds.w, sizeof(int));
|
||||||
|
deserialCopy(&buffer, &packet->bounds.h, sizeof(int));
|
||||||
|
|
||||||
|
|
||||||
|
//location
|
||||||
|
deserialCopy(&buffer, &packet->roomIndex, sizeof(int));
|
||||||
|
deserialCopy(&buffer, &packet->origin.x, sizeof(double));
|
||||||
|
deserialCopy(&buffer, &packet->origin.y, sizeof(double));
|
||||||
|
deserialCopy(&buffer, &packet->motion.x, sizeof(double));
|
||||||
|
deserialCopy(&buffer, &packet->motion.y, sizeof(double));
|
||||||
|
|
||||||
|
//graphical data
|
||||||
|
deserialCopy(&buffer, packet->status, sizeof(int) * 8);
|
||||||
|
}
|
||||||
@@ -0,0 +1,44 @@
|
|||||||
|
/* Copyright: (c) Kayne Ruse 2013-2016
|
||||||
|
*
|
||||||
|
* This software is provided 'as-is', without any express or implied
|
||||||
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
|
* arising from the use of this software.
|
||||||
|
*
|
||||||
|
* Permission is granted to anyone to use this software for any purpose,
|
||||||
|
* including commercial applications, and to alter it and redistribute it
|
||||||
|
* freely, subject to the following restrictions:
|
||||||
|
*
|
||||||
|
* 1. The origin of this software must not be misrepresented; you must not
|
||||||
|
* claim that you wrote the original software. If you use this software
|
||||||
|
* in a product, an acknowledgment in the product documentation would be
|
||||||
|
* appreciated but is not required.
|
||||||
|
*
|
||||||
|
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||||
|
* misrepresented as being the original software.
|
||||||
|
*
|
||||||
|
* 3. This notice may not be removed or altered from any source
|
||||||
|
* distribution.
|
||||||
|
*/
|
||||||
|
#pragma once
|
||||||
|
|
||||||
|
#include "serial_packet_base.hpp"
|
||||||
|
|
||||||
|
#include "bounding_box.hpp"
|
||||||
|
#include "vector2.hpp"
|
||||||
|
|
||||||
|
struct BarrierPacket : SerialPacketBase {
|
||||||
|
//identify the barrier
|
||||||
|
int barrierIndex;
|
||||||
|
BoundingBox bounds;
|
||||||
|
|
||||||
|
//location
|
||||||
|
int roomIndex;
|
||||||
|
Vector2 origin;
|
||||||
|
Vector2 motion;
|
||||||
|
|
||||||
|
//graphical data: 0 blank, 1 green, 2 red
|
||||||
|
int status[8];
|
||||||
|
};
|
||||||
|
|
||||||
|
void serializeBarrier(void* buffer, BarrierPacket* packet);
|
||||||
|
void deserializeBarrier(void* buffer, BarrierPacket* packet);
|
||||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user