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@@ -1,26 +1,29 @@
|
|||||||
You can find the [latest nightly build here](https://dl.dropboxusercontent.com/u/46669050/Tortuga.rar).
|
The most recent stable build for Windows can be found [here](https://dl.dropboxusercontent.com/u/46669050/Tortuga.rar).
|
||||||
|
|
||||||
Tortuga is an open source 2D multiplayer role playing game featuring permadeath (deletion of a character upon death). The emphasis of this game is on multiplayer cooperation, competition, and customization. The game runs on customizable server software that can support up to 150 simultaneous players or more.
|
Tortuga is a 2D multiplayer JRPG featuring permadeath (deletion of a character upon death). The emphasis of this game is on multiplayer cooperation, exploration and customization. The game runs on customizable server software that can support up to 150 simultaneous players or more.
|
||||||
|
|
||||||
This game is inspired by classic 2D RPGs, as well as more modern sandbox MMOs. This project is currently independently created and funded, with the goal of creating a game that will engage user's imagination and inspire a large modding community.
|
This game is inspired by classic 2D RPGs, as well as more modern sandbox MMOs. This project is currently independently created and funded, with the goal of creating a game that will engage user's imagination and inspire a large modding community.
|
||||||
|
|
||||||
|
## Documentation
|
||||||
|
|
||||||
|
Tortuga's full documentation can be found in a separate branch, see [Tortuga/docs](https://github.com/Ratstail91/Tortuga/tree/docs).
|
||||||
|
For Tortuga's primary documentation, please read the [Tortuga Game Design Document](https://github.com/Ratstail91/Tortuga/blob/docs/Tortuga%20Game%20Design%20Document.docx?raw=true).
|
||||||
|
For a list of known bugs, see the [GitHub bug tracker](https://github.com/Ratstail91/Tortuga/issues).
|
||||||
|
|
||||||
## External Dependencies
|
## External Dependencies
|
||||||
|
|
||||||
* [SDL 1.6](http://www.libsdl.org/) - Simple DirectMedia Layer API
|
* [SDL 1.2](http://www.libsdl.org/) - Simple DirectMedia Layer API
|
||||||
* [SDL_net 1.2](http://www.libsdl.org/projects/SDL_net/) - SDL's networking extension
|
* [SDL_net 1.2](http://www.libsdl.org/projects/SDL_net/) - SDL's networking extension
|
||||||
* [lua 5.2](http://www.lua.org/) - The lua programming language
|
* [lua 5.2](http://www.lua.org/) - The lua programming language
|
||||||
* [SQLite3](http://www.sqlite.org/) - A lightweight SQL database engine
|
* [SQLite3](http://www.sqlite.org/) - A lightweight SQL database engine
|
||||||
|
|
||||||
## Documentation
|
|
||||||
|
|
||||||
[Tortuga Game Design Document](https://docs.google.com/document/d/17SjOTdacKKWX0Z-UkaiFnVnjfEeMsc5LRmARtnjh5UI/edit?usp=sharing)
|
|
||||||
[Tortuga Technical Document](https://docs.google.com/document/d/1ASTfM_1e0yE1cFP-IZey_rHEC6k2kmVY56X4K407sw0/edit?usp=sharing)
|
|
||||||
|
|
||||||
## Copyright
|
## Copyright
|
||||||
|
|
||||||
|
(Future versions (to be determined) may be released under a modified version of the [Uplink Developer's License](http://www.introversion.co.uk/uplink/developer/license.html).)
|
||||||
|
|
||||||
The current version of Tortuga is released under the [zlib license](http://en.wikipedia.org/wiki/Zlib_License).
|
The current version of Tortuga is released under the [zlib license](http://en.wikipedia.org/wiki/Zlib_License).
|
||||||
|
|
||||||
Copyright (c) 2013 Kayne Ruse
|
Copyright (c) 2013, 2014 Kayne Ruse
|
||||||
|
|
||||||
This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software.
|
This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software.
|
||||||
|
|
||||||
|
|||||||
@@ -1,3 +1,24 @@
|
|||||||
|
/* Copyright: (c) Kayne Ruse 2013, 2014
|
||||||
|
*
|
||||||
|
* This software is provided 'as-is', without any express or implied
|
||||||
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
|
* arising from the use of this software.
|
||||||
|
*
|
||||||
|
* Permission is granted to anyone to use this software for any purpose,
|
||||||
|
* including commercial applications, and to alter it and redistribute it
|
||||||
|
* freely, subject to the following restrictions:
|
||||||
|
*
|
||||||
|
* 1. The origin of this software must not be misrepresented; you must not
|
||||||
|
* claim that you wrote the original software. If you use this software
|
||||||
|
* in a product, an acknowledgment in the product documentation would be
|
||||||
|
* appreciated but is not required.
|
||||||
|
*
|
||||||
|
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||||
|
* misrepresented as being the original software.
|
||||||
|
*
|
||||||
|
* 3. This notice may not be removed or altered from any source
|
||||||
|
* distribution.
|
||||||
|
*/
|
||||||
#ifndef CHANNELS_HPP_
|
#ifndef CHANNELS_HPP_
|
||||||
#define CHANNELS_HPP_
|
#define CHANNELS_HPP_
|
||||||
|
|
||||||
|
|||||||
@@ -0,0 +1,61 @@
|
|||||||
|
/* Copyright: (c) Kayne Ruse 2014
|
||||||
|
*
|
||||||
|
* This software is provided 'as-is', without any express or implied
|
||||||
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
|
* arising from the use of this software.
|
||||||
|
*
|
||||||
|
* Permission is granted to anyone to use this software for any purpose,
|
||||||
|
* including commercial applications, and to alter it and redistribute it
|
||||||
|
* freely, subject to the following restrictions:
|
||||||
|
*
|
||||||
|
* 1. The origin of this software must not be misrepresented; you must not
|
||||||
|
* claim that you wrote the original software. If you use this software
|
||||||
|
* in a product, an acknowledgment in the product documentation would be
|
||||||
|
* appreciated but is not required.
|
||||||
|
*
|
||||||
|
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||||
|
* misrepresented as being the original software.
|
||||||
|
*
|
||||||
|
* 3. This notice may not be removed or altered from any source
|
||||||
|
* distribution.
|
||||||
|
*/
|
||||||
|
#include "character.hpp"
|
||||||
|
|
||||||
|
void Character::Update() {
|
||||||
|
if (motion.x && motion.y) {
|
||||||
|
origin += motion * CHARACTER_WALKING_MOD;
|
||||||
|
}
|
||||||
|
else if (motion != 0) {
|
||||||
|
origin += motion;
|
||||||
|
}
|
||||||
|
sprite.Update(0.016);
|
||||||
|
}
|
||||||
|
|
||||||
|
void Character::DrawTo(SDL_Surface* const dest, int camX, int camY) {
|
||||||
|
sprite.DrawTo(dest, origin.x - camX, origin.y - camY);
|
||||||
|
}
|
||||||
|
|
||||||
|
void Character::CorrectSprite() {
|
||||||
|
//NOTE: These must correspond to the sprite sheet in use
|
||||||
|
if (motion.y > 0) {
|
||||||
|
sprite.SetYIndex(0);
|
||||||
|
}
|
||||||
|
else if (motion.y < 0) {
|
||||||
|
sprite.SetYIndex(1);
|
||||||
|
}
|
||||||
|
else if (motion.x > 0) {
|
||||||
|
sprite.SetYIndex(3);
|
||||||
|
}
|
||||||
|
else if (motion.x < 0) {
|
||||||
|
sprite.SetYIndex(2);
|
||||||
|
}
|
||||||
|
|
||||||
|
//animation
|
||||||
|
if (motion != 0) {
|
||||||
|
sprite.SetDelay(0.1);
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
sprite.SetDelay(0);
|
||||||
|
sprite.SetXIndex(0);
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,95 @@
|
|||||||
|
/* Copyright: (c) Kayne Ruse 2014
|
||||||
|
*
|
||||||
|
* This software is provided 'as-is', without any express or implied
|
||||||
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
|
* arising from the use of this software.
|
||||||
|
*
|
||||||
|
* Permission is granted to anyone to use this software for any purpose,
|
||||||
|
* including commercial applications, and to alter it and redistribute it
|
||||||
|
* freely, subject to the following restrictions:
|
||||||
|
*
|
||||||
|
* 1. The origin of this software must not be misrepresented; you must not
|
||||||
|
* claim that you wrote the original software. If you use this software
|
||||||
|
* in a product, an acknowledgment in the product documentation would be
|
||||||
|
* appreciated but is not required.
|
||||||
|
*
|
||||||
|
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||||
|
* misrepresented as being the original software.
|
||||||
|
*
|
||||||
|
* 3. This notice may not be removed or altered from any source
|
||||||
|
* distribution.
|
||||||
|
*/
|
||||||
|
#ifndef CHARACTER_HPP_
|
||||||
|
#define CHARACTER_HPP_
|
||||||
|
|
||||||
|
//components
|
||||||
|
#include "character_defines.hpp"
|
||||||
|
#include "vector2.hpp"
|
||||||
|
#include "bounding_box.hpp"
|
||||||
|
#include "statistics.hpp"
|
||||||
|
|
||||||
|
//graphics
|
||||||
|
#include "sprite_sheet.hpp"
|
||||||
|
|
||||||
|
//std namespace
|
||||||
|
#include <string>
|
||||||
|
#include <cmath>
|
||||||
|
|
||||||
|
class Character {
|
||||||
|
public:
|
||||||
|
Character() = default;
|
||||||
|
~Character() = default;
|
||||||
|
|
||||||
|
void Update();
|
||||||
|
|
||||||
|
//graphics
|
||||||
|
void DrawTo(SDL_Surface* const, int camX, int camY);
|
||||||
|
void CorrectSprite();
|
||||||
|
SpriteSheet* GetSprite() { return &sprite; }
|
||||||
|
|
||||||
|
//gameplay
|
||||||
|
Statistics* GetStats() { return &stats; }
|
||||||
|
|
||||||
|
//accessors and mutators
|
||||||
|
|
||||||
|
//metadata
|
||||||
|
int SetOwner(int i) { return owner = i; }
|
||||||
|
int GetOwner() { return owner; }
|
||||||
|
std::string SetHandle(std::string s) { return handle = s; }
|
||||||
|
std::string GetHandle() const { return handle; }
|
||||||
|
std::string SetAvatar(std::string s) { return avatar = s; }
|
||||||
|
std::string GetAvatar() const { return avatar; }
|
||||||
|
|
||||||
|
//position
|
||||||
|
Vector2 SetOrigin(Vector2 v) { return origin = v; }
|
||||||
|
Vector2 GetOrigin() const { return origin; }
|
||||||
|
Vector2 SetMotion(Vector2 v) { return motion = v; }
|
||||||
|
Vector2 GetMotion() const { return motion; }
|
||||||
|
BoundingBox SetBounds(BoundingBox b) { return bounds = b; }
|
||||||
|
BoundingBox GetBounds() { return bounds; }
|
||||||
|
|
||||||
|
private:
|
||||||
|
//graphics
|
||||||
|
SpriteSheet sprite;
|
||||||
|
|
||||||
|
//base statistics
|
||||||
|
Statistics stats;
|
||||||
|
|
||||||
|
//TODO: gameplay components: equipment, items, buffs, debuffs
|
||||||
|
|
||||||
|
//metadata
|
||||||
|
int owner;
|
||||||
|
std::string handle;
|
||||||
|
std::string avatar;
|
||||||
|
|
||||||
|
//position
|
||||||
|
Vector2 origin = {0.0,0.0};
|
||||||
|
Vector2 motion = {0.0,0.0};
|
||||||
|
BoundingBox bounds;
|
||||||
|
};
|
||||||
|
|
||||||
|
//tmp
|
||||||
|
#include <map>
|
||||||
|
typedef std::map<int, Character> CharacterMap;
|
||||||
|
|
||||||
|
#endif
|
||||||
@@ -1,4 +1,4 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013
|
/* Copyright: (c) Kayne Ruse 2013, 2014
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
@@ -21,14 +21,11 @@
|
|||||||
*/
|
*/
|
||||||
#include "client_application.hpp"
|
#include "client_application.hpp"
|
||||||
|
|
||||||
|
#include "config_utility.hpp"
|
||||||
|
|
||||||
#include <stdexcept>
|
#include <stdexcept>
|
||||||
#include <chrono>
|
#include <chrono>
|
||||||
|
#include <iostream>
|
||||||
//-------------------------
|
|
||||||
//Static declarations
|
|
||||||
//-------------------------
|
|
||||||
|
|
||||||
ClientApplication ClientApplication::instance;
|
|
||||||
|
|
||||||
//-------------------------
|
//-------------------------
|
||||||
//Scene headers
|
//Scene headers
|
||||||
@@ -40,35 +37,80 @@ ClientApplication ClientApplication::instance;
|
|||||||
#include "options_menu.hpp"
|
#include "options_menu.hpp"
|
||||||
#include "lobby_menu.hpp"
|
#include "lobby_menu.hpp"
|
||||||
#include "in_world.hpp"
|
#include "in_world.hpp"
|
||||||
#include "in_combat.hpp"
|
//#include "in_combat.hpp"
|
||||||
|
#include "clean_up.hpp"
|
||||||
|
|
||||||
//-------------------------
|
//-------------------------
|
||||||
//Public access members
|
//Public access members
|
||||||
//-------------------------
|
//-------------------------
|
||||||
|
|
||||||
ClientApplication::ClientApplication() {
|
void ClientApplication::Init(int argc, char** argv) {
|
||||||
//
|
std::cout << "Beginning " << argv[0] << std::endl;
|
||||||
}
|
|
||||||
|
|
||||||
ClientApplication::~ClientApplication() {
|
|
||||||
//
|
|
||||||
}
|
|
||||||
|
|
||||||
void ClientApplication::Init() {
|
|
||||||
//load the prerequisites
|
//load the prerequisites
|
||||||
|
ConfigUtility& config = ConfigUtility::GetSingleton();
|
||||||
config.Load("rsc\\config.cfg");
|
config.Load("rsc\\config.cfg");
|
||||||
|
|
||||||
|
//-------------------------
|
||||||
|
//Initialize the APIs
|
||||||
|
//-------------------------
|
||||||
|
|
||||||
//initialize SDL
|
//initialize SDL
|
||||||
if (SDL_Init(SDL_INIT_VIDEO)) {
|
if (SDL_Init(SDL_INIT_VIDEO)) {
|
||||||
throw(std::runtime_error("Failed to initialize SDL"));
|
throw(std::runtime_error("Failed to initialize SDL"));
|
||||||
}
|
}
|
||||||
BaseScene::SetScreen(config.Int("screen.w"), config.Int("screen.h"), 0, (config.Bool("screen.f")) ? SDL_HWSURFACE|SDL_DOUBLEBUF : SDL_HWSURFACE);
|
std::cout << "Initialized SDL" << std::endl;
|
||||||
|
|
||||||
//initialize SDL_net
|
//initialize SDL_net
|
||||||
if (SDLNet_Init()) {
|
if (SDLNet_Init()) {
|
||||||
throw(std::runtime_error("Failed to initialize SDL_net"));
|
throw(std::runtime_error("Failed to initialize SDL_net"));
|
||||||
}
|
}
|
||||||
network.Open(0, sizeof(NetworkPacket));
|
UDPNetworkUtility::GetSingleton().Open(0);
|
||||||
|
std::cout << "Initialized SDL_net" << std::endl;
|
||||||
|
|
||||||
|
//-------------------------
|
||||||
|
//Setup the screen
|
||||||
|
//-------------------------
|
||||||
|
|
||||||
|
int w = config.Int("client.screen.w");
|
||||||
|
int h = config.Int("client.screen.h");
|
||||||
|
int f = config.Bool("client.screen.f") ? SDL_HWSURFACE|SDL_DOUBLEBUF|SDL_FULLSCREEN : SDL_HWSURFACE|SDL_DOUBLEBUF;
|
||||||
|
|
||||||
|
BaseScene::SetScreen(w ? w : 800, h ? h : 600, 0, f);
|
||||||
|
std::cout << "Initialized the screen" << std::endl;
|
||||||
|
|
||||||
|
//-------------------------
|
||||||
|
//debug output
|
||||||
|
//-------------------------
|
||||||
|
|
||||||
|
//TODO: enable/disable these with a switch
|
||||||
|
#define DEBUG_OUTPUT_VAR(x) std::cout << "\t" << #x << ": " << x << std::endl;
|
||||||
|
|
||||||
|
std::cout << "Internal sizes:" << std::endl;
|
||||||
|
|
||||||
|
DEBUG_OUTPUT_VAR(sizeof(Region::type_t));
|
||||||
|
DEBUG_OUTPUT_VAR(sizeof(Region));
|
||||||
|
DEBUG_OUTPUT_VAR(REGION_WIDTH);
|
||||||
|
DEBUG_OUTPUT_VAR(REGION_HEIGHT);
|
||||||
|
DEBUG_OUTPUT_VAR(REGION_DEPTH);
|
||||||
|
DEBUG_OUTPUT_VAR(REGION_TILE_FOOTPRINT);
|
||||||
|
DEBUG_OUTPUT_VAR(REGION_SOLID_FOOTPRINT);
|
||||||
|
DEBUG_OUTPUT_VAR(PACKET_BUFFER_SIZE);
|
||||||
|
DEBUG_OUTPUT_VAR(MAX_PACKET_SIZE);
|
||||||
|
|
||||||
|
#undef DEBUG_OUTPUT_VAR
|
||||||
|
|
||||||
|
//-------------------------
|
||||||
|
//finalize the startup
|
||||||
|
//-------------------------
|
||||||
|
|
||||||
|
std::cout << "Startup completed successfully" << std::endl;
|
||||||
|
|
||||||
|
//-------------------------
|
||||||
|
//debugging
|
||||||
|
//-------------------------
|
||||||
|
|
||||||
|
//...
|
||||||
}
|
}
|
||||||
|
|
||||||
void ClientApplication::Proc() {
|
void ClientApplication::Proc() {
|
||||||
@@ -77,7 +119,6 @@ void ClientApplication::Proc() {
|
|||||||
//prepare the time system
|
//prepare the time system
|
||||||
typedef std::chrono::steady_clock Clock;
|
typedef std::chrono::steady_clock Clock;
|
||||||
|
|
||||||
Clock::duration delta(16 * Clock::duration::period::den / std::milli::den);
|
|
||||||
Clock::time_point simTime = Clock::now();
|
Clock::time_point simTime = Clock::now();
|
||||||
Clock::time_point realTime;
|
Clock::time_point realTime;
|
||||||
|
|
||||||
@@ -95,24 +136,24 @@ void ClientApplication::Proc() {
|
|||||||
//simulate game time
|
//simulate game time
|
||||||
while (simTime < realTime) {
|
while (simTime < realTime) {
|
||||||
//call each user defined function
|
//call each user defined function
|
||||||
activeScene->RunFrame(double(delta.count()) / Clock::duration::period::den);
|
activeScene->RunFrame();
|
||||||
simTime += delta;
|
//~60 FPS
|
||||||
|
simTime += std::chrono::duration<int, std::milli>(16);
|
||||||
}
|
}
|
||||||
|
|
||||||
//draw the game to the screen
|
//draw the game to the screen
|
||||||
activeScene->RenderFrame();
|
activeScene->RenderFrame();
|
||||||
|
|
||||||
//give the computer a break
|
|
||||||
SDL_Delay(10);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
UnloadScene();
|
UnloadScene();
|
||||||
}
|
}
|
||||||
|
|
||||||
void ClientApplication::Quit() {
|
void ClientApplication::Quit() {
|
||||||
network.Close();
|
std::cout << "Shutting down" << std::endl;
|
||||||
|
UDPNetworkUtility::GetSingleton().Close();
|
||||||
SDLNet_Quit();
|
SDLNet_Quit();
|
||||||
SDL_Quit();
|
SDL_Quit();
|
||||||
|
std::cout << "Clean exit" << std::endl;
|
||||||
}
|
}
|
||||||
|
|
||||||
//-------------------------
|
//-------------------------
|
||||||
@@ -121,29 +162,30 @@ void ClientApplication::Quit() {
|
|||||||
|
|
||||||
void ClientApplication::LoadScene(SceneList sceneIndex) {
|
void ClientApplication::LoadScene(SceneList sceneIndex) {
|
||||||
UnloadScene();
|
UnloadScene();
|
||||||
|
|
||||||
switch(sceneIndex) {
|
switch(sceneIndex) {
|
||||||
//add scene creation calls here
|
//add scene creation calls here
|
||||||
case SceneList::FIRST:
|
case SceneList::FIRST:
|
||||||
case SceneList::SPLASHSCREEN:
|
case SceneList::SPLASHSCREEN:
|
||||||
activeScene = new SplashScreen(&config);
|
activeScene = new SplashScreen();
|
||||||
break;
|
break;
|
||||||
case SceneList::MAINMENU:
|
case SceneList::MAINMENU:
|
||||||
activeScene = new MainMenu(&config);
|
activeScene = new MainMenu();
|
||||||
break;
|
break;
|
||||||
case SceneList::OPTIONSMENU:
|
case SceneList::OPTIONSMENU:
|
||||||
activeScene = new OptionsMenu(&config);
|
activeScene = new OptionsMenu();
|
||||||
break;
|
break;
|
||||||
case SceneList::LOBBYMENU:
|
case SceneList::LOBBYMENU:
|
||||||
activeScene = new LobbyMenu(&config, &network, &clientIndex);
|
activeScene = new LobbyMenu(&clientIndex, &accountIndex);
|
||||||
break;
|
break;
|
||||||
case SceneList::INWORLD:
|
case SceneList::INWORLD:
|
||||||
activeScene = new InWorld(&config, &network, &clientIndex);
|
activeScene = new InWorld(&clientIndex, &accountIndex, &characterIndex, &characterMap);
|
||||||
break;
|
break;
|
||||||
case SceneList::INCOMBAT:
|
// case SceneList::INCOMBAT:
|
||||||
activeScene = new InCombat();
|
// activeScene = new InCombat(&clientIndex, &accountIndex, &characterIndex, &characterMap);
|
||||||
|
// break;
|
||||||
|
case SceneList::CLEANUP:
|
||||||
|
activeScene = new CleanUp(&clientIndex, &accountIndex, &characterIndex, &characterMap);
|
||||||
break;
|
break;
|
||||||
|
|
||||||
default:
|
default:
|
||||||
throw(std::logic_error("Failed to recognize the scene index"));
|
throw(std::logic_error("Failed to recognize the scene index"));
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,4 +1,4 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013
|
/* Copyright: (c) Kayne Ruse 2013, 2014
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
@@ -25,33 +25,38 @@
|
|||||||
#include "scene_list.hpp"
|
#include "scene_list.hpp"
|
||||||
#include "base_scene.hpp"
|
#include "base_scene.hpp"
|
||||||
|
|
||||||
#include "config_utility.hpp"
|
|
||||||
#include "network_packet.hpp"
|
|
||||||
#include "udp_network_utility.hpp"
|
#include "udp_network_utility.hpp"
|
||||||
|
#include "character.hpp"
|
||||||
|
|
||||||
class ClientApplication {
|
#include "singleton.hpp"
|
||||||
private:
|
|
||||||
ClientApplication();
|
|
||||||
~ClientApplication();
|
|
||||||
static ClientApplication instance;
|
|
||||||
|
|
||||||
|
#include <map>
|
||||||
|
|
||||||
|
class ClientApplication: public Singleton<ClientApplication> {
|
||||||
public:
|
public:
|
||||||
static ClientApplication* GetInstance() { return &instance; }
|
//public methods
|
||||||
|
void Init(int argc, char** argv);
|
||||||
void Init();
|
|
||||||
void Proc();
|
void Proc();
|
||||||
void Quit();
|
void Quit();
|
||||||
|
|
||||||
private:
|
private:
|
||||||
|
friend Singleton<ClientApplication>;
|
||||||
|
|
||||||
|
ClientApplication() = default;
|
||||||
|
~ClientApplication() = default;
|
||||||
|
|
||||||
//Private access members
|
//Private access members
|
||||||
void LoadScene(SceneList sceneIndex);
|
void LoadScene(SceneList sceneIndex);
|
||||||
void UnloadScene();
|
void UnloadScene();
|
||||||
|
|
||||||
BaseScene* activeScene = nullptr;
|
BaseScene* activeScene = nullptr;
|
||||||
|
|
||||||
ConfigUtility config;
|
//shared parameters
|
||||||
UDPNetworkUtility network;
|
int clientIndex = -1;
|
||||||
int clientIndex = -1; //replace with a struct?
|
int accountIndex = -1;
|
||||||
|
int characterIndex = -1;
|
||||||
|
|
||||||
|
CharacterMap characterMap;
|
||||||
};
|
};
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
|||||||
+24
-8
@@ -1,4 +1,4 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013
|
/* Copyright: (c) Kayne Ruse 2013, 2014
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
@@ -21,22 +21,38 @@
|
|||||||
*/
|
*/
|
||||||
#include "client_application.hpp"
|
#include "client_application.hpp"
|
||||||
|
|
||||||
|
//singletons
|
||||||
|
#include "config_utility.hpp"
|
||||||
|
#include "udp_network_utility.hpp"
|
||||||
|
|
||||||
#include <stdexcept>
|
#include <stdexcept>
|
||||||
#include <iostream>
|
#include <iostream>
|
||||||
|
|
||||||
using namespace std;
|
using namespace std;
|
||||||
|
|
||||||
int main(int, char**) {
|
int main(int argc, char** argv) {
|
||||||
cout << "Beginning client" << endl;
|
|
||||||
try {
|
try {
|
||||||
ClientApplication::GetInstance()->Init();
|
//create the singletons
|
||||||
ClientApplication::GetInstance()->Proc();
|
ConfigUtility::Create();
|
||||||
ClientApplication::GetInstance()->Quit();
|
UDPNetworkUtility::Create();
|
||||||
|
|
||||||
|
//call the server's routines
|
||||||
|
ClientApplication::Create();
|
||||||
|
ClientApplication& app = ClientApplication::GetSingleton();
|
||||||
|
|
||||||
|
app.Init(argc, argv);
|
||||||
|
app.Proc();
|
||||||
|
app.Quit();
|
||||||
|
|
||||||
|
ClientApplication::Delete();
|
||||||
|
|
||||||
|
//delete the singletons
|
||||||
|
ConfigUtility::Delete();
|
||||||
|
UDPNetworkUtility::Delete();
|
||||||
}
|
}
|
||||||
catch(exception& e) {
|
catch(exception& e) {
|
||||||
cerr << "Fatal exception thrown: " << e.what() << endl;
|
cerr << "Fatal exception thrown: " << e.what() << endl;
|
||||||
return 1;
|
return 1;
|
||||||
}
|
}
|
||||||
cout << "Clean exit" << endl;
|
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
+3
-9
@@ -1,17 +1,14 @@
|
|||||||
#config
|
#config
|
||||||
INCLUDES+=. scenes ../common ../common/graphics ../common/map ../common/network ../common/ui
|
INCLUDES+=. scenes ../common/debugging ../common/gameplay ../common/graphics ../common/map ../common/network ../common/network/packet_types ../common/ui ../common/utilities
|
||||||
LIBS+=libclient.a ../libcommon.a -lSDL_net -lwsock32 -liphlpapi -lmingw32 -lSDLmain -lSDL -llua -lsqlite3
|
LIBS+=client.a ../libcommon.a -lSDL_net -lwsock32 -liphlpapi -lmingw32 -lSDLmain -lSDL -llua
|
||||||
CXXFLAGS+=-std=c++11 -DDEBUG $(addprefix -I,$(INCLUDES))
|
CXXFLAGS+=-std=c++11 $(addprefix -I,$(INCLUDES))
|
||||||
CFLAGS+=-DDEBUG $(addprefix -I,$(INCLUDES))
|
|
||||||
|
|
||||||
#source
|
#source
|
||||||
CXXSRC=$(wildcard *.cpp)
|
CXXSRC=$(wildcard *.cpp)
|
||||||
CSRC=$(wildcard *.c)
|
|
||||||
|
|
||||||
#objects
|
#objects
|
||||||
OBJDIR=obj
|
OBJDIR=obj
|
||||||
OBJ+=$(addprefix $(OBJDIR)/,$(CXXSRC:.cpp=.o))
|
OBJ+=$(addprefix $(OBJDIR)/,$(CXXSRC:.cpp=.o))
|
||||||
OBJ+=$(addprefix $(OBJDIR)/,$(CSRC:.c=.o))
|
|
||||||
|
|
||||||
#output
|
#output
|
||||||
OUTDIR=../out
|
OUTDIR=../out
|
||||||
@@ -35,9 +32,6 @@ $(OUTDIR):
|
|||||||
$(OBJDIR)/%.o: %.cpp
|
$(OBJDIR)/%.o: %.cpp
|
||||||
$(CXX) $(CXXFLAGS) -c -o $@ $<
|
$(CXX) $(CXXFLAGS) -c -o $@ $<
|
||||||
|
|
||||||
$(OBJDIR)/%.o: %.c
|
|
||||||
$(CC) $(CFLAGS) -c -o $@ $<
|
|
||||||
|
|
||||||
clean:
|
clean:
|
||||||
$(RM) *.o *.a *.exe
|
$(RM) *.o *.a *.exe
|
||||||
|
|
||||||
|
|||||||
@@ -1,117 +0,0 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013
|
|
||||||
*
|
|
||||||
* This software is provided 'as-is', without any express or implied
|
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
|
||||||
* arising from the use of this software.
|
|
||||||
*
|
|
||||||
* Permission is granted to anyone to use this software for any purpose,
|
|
||||||
* including commercial applications, and to alter it and redistribute it
|
|
||||||
* freely, subject to the following restrictions:
|
|
||||||
*
|
|
||||||
* 1. The origin of this software must not be misrepresented; you must not
|
|
||||||
* claim that you wrote the original software. If you use this software
|
|
||||||
* in a product, an acknowledgment in the product documentation would be
|
|
||||||
* appreciated but is not required.
|
|
||||||
*
|
|
||||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
|
||||||
* misrepresented as being the original software.
|
|
||||||
*
|
|
||||||
* 3. This notice may not be removed or altered from any source
|
|
||||||
* distribution.
|
|
||||||
*/
|
|
||||||
#include "player_character.hpp"
|
|
||||||
|
|
||||||
#define WALKING_SPEED 140
|
|
||||||
|
|
||||||
void PlayerCharacter::Update(double delta) {
|
|
||||||
if (diagonal) {
|
|
||||||
constexpr double d = 1.0/sqrt(2);
|
|
||||||
position += motion * delta * d;
|
|
||||||
}
|
|
||||||
else {
|
|
||||||
position += motion * delta;
|
|
||||||
}
|
|
||||||
sprite.Update(delta);
|
|
||||||
}
|
|
||||||
|
|
||||||
void PlayerCharacter::AdjustDirection(Direction direction) {
|
|
||||||
//shift the movement in this direction
|
|
||||||
switch(direction) {
|
|
||||||
case Direction::NORTH:
|
|
||||||
if (motion.y >= 0) {
|
|
||||||
motion.y -= WALKING_SPEED;
|
|
||||||
}
|
|
||||||
break;
|
|
||||||
case Direction::SOUTH:
|
|
||||||
if (motion.y <= 0) {
|
|
||||||
motion.y += WALKING_SPEED;
|
|
||||||
}
|
|
||||||
break;
|
|
||||||
case Direction::WEST:
|
|
||||||
if (motion.x >= 0) {
|
|
||||||
motion.x -= WALKING_SPEED;
|
|
||||||
}
|
|
||||||
break;
|
|
||||||
case Direction::EAST:
|
|
||||||
if (motion.x <= 0) {
|
|
||||||
motion.x += WALKING_SPEED;
|
|
||||||
}
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
//face the correct direction
|
|
||||||
ResetDirection();
|
|
||||||
}
|
|
||||||
|
|
||||||
void PlayerCharacter::FaceDirection(Direction direction) {
|
|
||||||
//this function depends on the format of the sprite sheets
|
|
||||||
switch(direction) {
|
|
||||||
case Direction::NORTH:
|
|
||||||
sprite.SetYIndex(1);
|
|
||||||
break;
|
|
||||||
case Direction::SOUTH:
|
|
||||||
sprite.SetYIndex(0);
|
|
||||||
break;
|
|
||||||
case Direction::WEST:
|
|
||||||
sprite.SetYIndex(2);
|
|
||||||
break;
|
|
||||||
case Direction::EAST:
|
|
||||||
sprite.SetYIndex(3);
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
void PlayerCharacter::ResetDirection() {
|
|
||||||
//base the direction on the character's movement
|
|
||||||
if (motion.y > 0) {
|
|
||||||
FaceDirection(Direction::SOUTH);
|
|
||||||
}
|
|
||||||
else if (motion.y < 0) {
|
|
||||||
FaceDirection(Direction::NORTH);
|
|
||||||
}
|
|
||||||
else if (motion.x > 0) {
|
|
||||||
FaceDirection(Direction::EAST);
|
|
||||||
}
|
|
||||||
else if (motion.x < 0) {
|
|
||||||
FaceDirection(Direction::WEST);
|
|
||||||
}
|
|
||||||
ResetSpeed();
|
|
||||||
}
|
|
||||||
|
|
||||||
void PlayerCharacter::ResetSpeed() {
|
|
||||||
//diagonal
|
|
||||||
if (motion.x != 0 && motion.y != 0) {
|
|
||||||
sprite.SetDelay(0.1);
|
|
||||||
diagonal = true;
|
|
||||||
}
|
|
||||||
//cardinal
|
|
||||||
else if (motion != 0) {
|
|
||||||
sprite.SetDelay(0.1);
|
|
||||||
diagonal = false;
|
|
||||||
}
|
|
||||||
//not moving
|
|
||||||
else {
|
|
||||||
sprite.SetDelay(0);
|
|
||||||
sprite.SetXIndex(0);
|
|
||||||
diagonal = false;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,4 +1,4 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013
|
/* Copyright: (c) Kayne Ruse 2013, 2014
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
@@ -35,6 +35,7 @@ enum class SceneList {
|
|||||||
LOBBYMENU,
|
LOBBYMENU,
|
||||||
INWORLD,
|
INWORLD,
|
||||||
INCOMBAT,
|
INCOMBAT,
|
||||||
|
CLEANUP,
|
||||||
};
|
};
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
|||||||
@@ -1,4 +1,4 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013
|
/* Copyright: (c) Kayne Ruse 2013, 2014
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
@@ -75,10 +75,10 @@ SceneList BaseScene::GetNextScene() const {
|
|||||||
//Frame loop
|
//Frame loop
|
||||||
//-------------------------
|
//-------------------------
|
||||||
|
|
||||||
void BaseScene::RunFrame(double delta) {
|
void BaseScene::RunFrame() {
|
||||||
FrameStart();
|
FrameStart();
|
||||||
HandleEvents();
|
HandleEvents();
|
||||||
Update(delta);
|
Update();
|
||||||
FrameEnd();
|
FrameEnd();
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -86,6 +86,7 @@ void BaseScene::RenderFrame() {
|
|||||||
SDL_FillRect(screen, 0, 0);
|
SDL_FillRect(screen, 0, 0);
|
||||||
Render(screen);
|
Render(screen);
|
||||||
SDL_Flip(screen);
|
SDL_Flip(screen);
|
||||||
|
SDL_Delay(10);
|
||||||
}
|
}
|
||||||
|
|
||||||
//-------------------------
|
//-------------------------
|
||||||
|
|||||||
@@ -1,4 +1,4 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013
|
/* Copyright: (c) Kayne Ruse 2013, 2014
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
@@ -40,13 +40,13 @@ public:
|
|||||||
SceneList GetNextScene() const;
|
SceneList GetNextScene() const;
|
||||||
|
|
||||||
//Frame loop
|
//Frame loop
|
||||||
virtual void RunFrame(double delta);
|
virtual void RunFrame();
|
||||||
virtual void RenderFrame();
|
virtual void RenderFrame();
|
||||||
|
|
||||||
protected:
|
protected:
|
||||||
virtual void FrameStart() {}
|
virtual void FrameStart() {}
|
||||||
virtual void HandleEvents();
|
virtual void HandleEvents();
|
||||||
virtual void Update(double delta) {}
|
virtual void Update() {}
|
||||||
virtual void FrameEnd() {}
|
virtual void FrameEnd() {}
|
||||||
virtual void Render(SDL_Surface* const screen) {}
|
virtual void Render(SDL_Surface* const screen) {}
|
||||||
|
|
||||||
|
|||||||
@@ -0,0 +1,129 @@
|
|||||||
|
/* Copyright: (c) Kayne Ruse 2014
|
||||||
|
*
|
||||||
|
* This software is provided 'as-is', without any express or implied
|
||||||
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
|
* arising from the use of this software.
|
||||||
|
*
|
||||||
|
* Permission is granted to anyone to use this software for any purpose,
|
||||||
|
* including commercial applications, and to alter it and redistribute it
|
||||||
|
* freely, subject to the following restrictions:
|
||||||
|
*
|
||||||
|
* 1. The origin of this software must not be misrepresented; you must not
|
||||||
|
* claim that you wrote the original software. If you use this software
|
||||||
|
* in a product, an acknowledgment in the product documentation would be
|
||||||
|
* appreciated but is not required.
|
||||||
|
*
|
||||||
|
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||||
|
* misrepresented as being the original software.
|
||||||
|
*
|
||||||
|
* 3. This notice may not be removed or altered from any source
|
||||||
|
* distribution.
|
||||||
|
*/
|
||||||
|
#include "clean_up.hpp"
|
||||||
|
|
||||||
|
#include "channels.hpp"
|
||||||
|
#include "config_utility.hpp"
|
||||||
|
|
||||||
|
#include <stdexcept>
|
||||||
|
|
||||||
|
//-------------------------
|
||||||
|
//Public access members
|
||||||
|
//-------------------------
|
||||||
|
|
||||||
|
CleanUp::CleanUp(
|
||||||
|
int* const argClientIndex,
|
||||||
|
int* const argAccountIndex,
|
||||||
|
int* const argCharacterIndex,
|
||||||
|
CharacterMap* argCharacterMap
|
||||||
|
):
|
||||||
|
clientIndex(*argClientIndex),
|
||||||
|
accountIndex(*argAccountIndex),
|
||||||
|
characterIndex(*argCharacterIndex),
|
||||||
|
characterMap(*argCharacterMap)
|
||||||
|
{
|
||||||
|
ConfigUtility& config = ConfigUtility::GetSingleton();
|
||||||
|
|
||||||
|
//setup the utility objects
|
||||||
|
image.LoadSurface(config["dir.interface"] + "button_menu.bmp");
|
||||||
|
image.SetClipH(image.GetClipH()/3);
|
||||||
|
font.LoadSurface(config["dir.fonts"] + "pk_white_8.bmp");
|
||||||
|
|
||||||
|
//pass the utility objects
|
||||||
|
backButton.SetImage(&image);
|
||||||
|
backButton.SetFont(&font);
|
||||||
|
|
||||||
|
//set the button positions
|
||||||
|
backButton.SetX(50);
|
||||||
|
backButton.SetY(50 + image.GetClipH() * 0);
|
||||||
|
|
||||||
|
//set the button texts
|
||||||
|
backButton.SetText("Back");
|
||||||
|
|
||||||
|
//full reset
|
||||||
|
network.Unbind(Channels::SERVER);
|
||||||
|
clientIndex = -1;
|
||||||
|
accountIndex = -1;
|
||||||
|
characterIndex = -1;
|
||||||
|
// combatMap.clear();
|
||||||
|
characterMap.clear();
|
||||||
|
// enemyMap.clear();
|
||||||
|
|
||||||
|
//auto return
|
||||||
|
startTick = std::chrono::steady_clock::now();
|
||||||
|
}
|
||||||
|
|
||||||
|
CleanUp::~CleanUp() {
|
||||||
|
//
|
||||||
|
}
|
||||||
|
|
||||||
|
//-------------------------
|
||||||
|
//Frame loop
|
||||||
|
//-------------------------
|
||||||
|
|
||||||
|
void CleanUp::Update() {
|
||||||
|
if (std::chrono::steady_clock::now() - startTick > std::chrono::duration<int>(10)) {
|
||||||
|
SetNextScene(SceneList::MAINMENU);
|
||||||
|
}
|
||||||
|
|
||||||
|
//BUGFIX: Eat incoming packets
|
||||||
|
while(network.Receive());
|
||||||
|
}
|
||||||
|
|
||||||
|
void CleanUp::Render(SDL_Surface* const screen) {
|
||||||
|
backButton.DrawTo(screen);
|
||||||
|
font.DrawStringTo("You have been disconnected.", screen, 50, 30);
|
||||||
|
}
|
||||||
|
|
||||||
|
//-------------------------
|
||||||
|
//Event handlers
|
||||||
|
//-------------------------
|
||||||
|
|
||||||
|
void CleanUp::QuitEvent() {
|
||||||
|
SetNextScene(SceneList::QUIT);
|
||||||
|
}
|
||||||
|
|
||||||
|
void CleanUp::MouseMotion(SDL_MouseMotionEvent const& motion) {
|
||||||
|
backButton.MouseMotion(motion);
|
||||||
|
}
|
||||||
|
|
||||||
|
void CleanUp::MouseButtonDown(SDL_MouseButtonEvent const& button) {
|
||||||
|
backButton.MouseButtonDown(button);
|
||||||
|
}
|
||||||
|
|
||||||
|
void CleanUp::MouseButtonUp(SDL_MouseButtonEvent const& button) {
|
||||||
|
if (backButton.MouseButtonUp(button) == Button::State::HOVER) {
|
||||||
|
SetNextScene(SceneList::MAINMENU);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void CleanUp::KeyDown(SDL_KeyboardEvent const& key) {
|
||||||
|
switch(key.keysym.sym) {
|
||||||
|
case SDLK_ESCAPE:
|
||||||
|
SetNextScene(SceneList::MAINMENU);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void CleanUp::KeyUp(SDL_KeyboardEvent const& key) {
|
||||||
|
//
|
||||||
|
}
|
||||||
@@ -1,4 +1,4 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013
|
/* Copyright: (c) Kayne Ruse 2014
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
@@ -19,62 +19,64 @@
|
|||||||
* 3. This notice may not be removed or altered from any source
|
* 3. This notice may not be removed or altered from any source
|
||||||
* distribution.
|
* distribution.
|
||||||
*/
|
*/
|
||||||
#ifndef EDITORSCENE_HPP_
|
#ifndef CLEANUP_HPP_
|
||||||
#define EDITORSCENE_HPP_
|
#define CLEANUP_HPP_
|
||||||
|
|
||||||
#include "base_scene.hpp"
|
//network
|
||||||
|
#include "udp_network_utility.hpp"
|
||||||
|
|
||||||
#include "region_pager.hpp"
|
//graphics
|
||||||
#include "tile_sheet_manager.hpp"
|
|
||||||
|
|
||||||
#include "config_utility.hpp"
|
|
||||||
#include "image.hpp"
|
#include "image.hpp"
|
||||||
#include "raster_font.hpp"
|
#include "raster_font.hpp"
|
||||||
#include "menu_bar.hpp"
|
#include "button.hpp"
|
||||||
|
|
||||||
//#include "map_loader.hpp"
|
//client
|
||||||
|
#include "character.hpp"
|
||||||
|
#include "base_scene.hpp"
|
||||||
|
|
||||||
class EditorScene : public BaseScene {
|
//std namespace
|
||||||
|
#include <chrono>
|
||||||
|
|
||||||
|
class CleanUp : public BaseScene {
|
||||||
public:
|
public:
|
||||||
//Public access members
|
//Public access members
|
||||||
EditorScene(ConfigUtility* const);
|
CleanUp(
|
||||||
~EditorScene();
|
int* const argClientIndex,
|
||||||
|
int* const argAccountIndex,
|
||||||
|
int* const argCharacterIndex,
|
||||||
|
CharacterMap* argCharacterMap
|
||||||
|
);
|
||||||
|
~CleanUp();
|
||||||
|
|
||||||
protected:
|
protected:
|
||||||
//Frame loop
|
//Frame loop
|
||||||
void FrameStart();
|
void Update();
|
||||||
void Update(double delta);
|
|
||||||
void FrameEnd();
|
|
||||||
void Render(SDL_Surface* const);
|
void Render(SDL_Surface* const);
|
||||||
|
|
||||||
//Event handlers
|
//Event handlers
|
||||||
|
void QuitEvent();
|
||||||
void MouseMotion(SDL_MouseMotionEvent const&);
|
void MouseMotion(SDL_MouseMotionEvent const&);
|
||||||
void MouseButtonDown(SDL_MouseButtonEvent const&);
|
void MouseButtonDown(SDL_MouseButtonEvent const&);
|
||||||
void MouseButtonUp(SDL_MouseButtonEvent const&);
|
void MouseButtonUp(SDL_MouseButtonEvent const&);
|
||||||
void KeyDown(SDL_KeyboardEvent const&);
|
void KeyDown(SDL_KeyboardEvent const&);
|
||||||
void KeyUp(SDL_KeyboardEvent const&);
|
void KeyUp(SDL_KeyboardEvent const&);
|
||||||
|
|
||||||
//globals
|
//shared parameters
|
||||||
ConfigUtility& config;
|
UDPNetworkUtility& network = UDPNetworkUtility::GetSingleton();
|
||||||
|
int& clientIndex;
|
||||||
//debugging tools
|
int& accountIndex;
|
||||||
void DrawToDebugInfo(std::string, int line);
|
int& characterIndex;
|
||||||
Image debugInfo;
|
CharacterMap& characterMap;
|
||||||
bool debugOpen = true;
|
|
||||||
|
|
||||||
RegionPager pager;
|
|
||||||
TileSheetManager sheetMgr;
|
|
||||||
|
|
||||||
|
//graphics
|
||||||
|
Image image;
|
||||||
RasterFont font;
|
RasterFont font;
|
||||||
Image buttonImage;
|
|
||||||
|
|
||||||
MenuBar menuBar;
|
//UI
|
||||||
|
Button backButton;
|
||||||
|
|
||||||
struct {
|
//auto return
|
||||||
int x = 0, y = 0;
|
std::chrono::steady_clock::time_point startTick;
|
||||||
} camera;
|
|
||||||
|
|
||||||
int tileCounter = 0;
|
|
||||||
};
|
};
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
@@ -1,82 +0,0 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013
|
|
||||||
*
|
|
||||||
* This software is provided 'as-is', without any express or implied
|
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
|
||||||
* arising from the use of this software.
|
|
||||||
*
|
|
||||||
* Permission is granted to anyone to use this software for any purpose,
|
|
||||||
* including commercial applications, and to alter it and redistribute it
|
|
||||||
* freely, subject to the following restrictions:
|
|
||||||
*
|
|
||||||
* 1. The origin of this software must not be misrepresented; you must not
|
|
||||||
* claim that you wrote the original software. If you use this software
|
|
||||||
* in a product, an acknowledgment in the product documentation would be
|
|
||||||
* appreciated but is not required.
|
|
||||||
*
|
|
||||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
|
||||||
* misrepresented as being the original software.
|
|
||||||
*
|
|
||||||
* 3. This notice may not be removed or altered from any source
|
|
||||||
* distribution.
|
|
||||||
*/
|
|
||||||
#include "in_combat.hpp"
|
|
||||||
|
|
||||||
//-------------------------
|
|
||||||
//Public access members
|
|
||||||
//-------------------------
|
|
||||||
|
|
||||||
InCombat::InCombat() {
|
|
||||||
//
|
|
||||||
}
|
|
||||||
|
|
||||||
InCombat::~InCombat() {
|
|
||||||
//
|
|
||||||
}
|
|
||||||
|
|
||||||
//-------------------------
|
|
||||||
//Frame loop
|
|
||||||
//-------------------------
|
|
||||||
|
|
||||||
void InCombat::FrameStart() {
|
|
||||||
//
|
|
||||||
}
|
|
||||||
|
|
||||||
void InCombat::Update(double delta) {
|
|
||||||
//
|
|
||||||
}
|
|
||||||
|
|
||||||
void InCombat::FrameEnd() {
|
|
||||||
//
|
|
||||||
}
|
|
||||||
|
|
||||||
void InCombat::Render(SDL_Surface* const screen) {
|
|
||||||
//
|
|
||||||
}
|
|
||||||
|
|
||||||
//-------------------------
|
|
||||||
//Event handlers
|
|
||||||
//-------------------------
|
|
||||||
|
|
||||||
void InCombat::MouseMotion(SDL_MouseMotionEvent const& motion) {
|
|
||||||
//
|
|
||||||
}
|
|
||||||
|
|
||||||
void InCombat::MouseButtonDown(SDL_MouseButtonEvent const& button) {
|
|
||||||
//
|
|
||||||
}
|
|
||||||
|
|
||||||
void InCombat::MouseButtonUp(SDL_MouseButtonEvent const& button) {
|
|
||||||
//
|
|
||||||
}
|
|
||||||
|
|
||||||
void InCombat::KeyDown(SDL_KeyboardEvent const& key) {
|
|
||||||
switch(key.keysym.sym) {
|
|
||||||
case SDLK_ESCAPE:
|
|
||||||
QuitEvent();
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
void InCombat::KeyUp(SDL_KeyboardEvent const& key) {
|
|
||||||
//
|
|
||||||
}
|
|
||||||
+368
-194
@@ -1,4 +1,4 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013
|
/* Copyright: (c) Kayne Ruse 2013, 2014
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
@@ -22,54 +22,62 @@
|
|||||||
#include "in_world.hpp"
|
#include "in_world.hpp"
|
||||||
|
|
||||||
#include "channels.hpp"
|
#include "channels.hpp"
|
||||||
|
#include "utility.hpp"
|
||||||
|
#include "config_utility.hpp"
|
||||||
|
|
||||||
#include <stdexcept>
|
#include <stdexcept>
|
||||||
|
#include <algorithm>
|
||||||
|
#include <cmath>
|
||||||
|
#include <iostream>
|
||||||
|
|
||||||
//-------------------------
|
//-------------------------
|
||||||
//Public access members
|
//Public access members
|
||||||
//-------------------------
|
//-------------------------
|
||||||
|
|
||||||
InWorld::InWorld(ConfigUtility* const argConfig, UDPNetworkUtility* const argNetwork, int* const argClientIndex):
|
InWorld::InWorld(
|
||||||
config(*argConfig),
|
int* const argClientIndex,
|
||||||
network(*argNetwork),
|
int* const argAccountIndex,
|
||||||
clientIndex(*argClientIndex)
|
int* const argCharacterIndex,
|
||||||
|
CharacterMap* argCharacterMap
|
||||||
|
):
|
||||||
|
clientIndex(*argClientIndex),
|
||||||
|
accountIndex(*argAccountIndex),
|
||||||
|
characterIndex(*argCharacterIndex),
|
||||||
|
characterMap(*argCharacterMap)
|
||||||
{
|
{
|
||||||
|
ConfigUtility& config = ConfigUtility::GetSingleton();
|
||||||
|
|
||||||
//setup the utility objects
|
//setup the utility objects
|
||||||
image.LoadSurface(config["dir.interface"] + "button_menu.bmp");
|
buttonImage.LoadSurface(config["dir.interface"] + "button_menu.bmp");
|
||||||
image.SetClipH(image.GetClipH()/3);
|
buttonImage.SetClipH(buttonImage.GetClipH()/3);
|
||||||
font.LoadSurface(config["dir.fonts"] + "pk_white_8.bmp");
|
font.LoadSurface(config["dir.fonts"] + "pk_white_8.bmp");
|
||||||
|
|
||||||
//pass the utility objects
|
//pass the utility objects
|
||||||
disconnectButton.SetImage(&image);
|
disconnectButton.SetImage(&buttonImage);
|
||||||
disconnectButton.SetFont(&font);
|
disconnectButton.SetFont(&font);
|
||||||
shutDownButton.SetImage(&image);
|
shutDownButton.SetImage(&buttonImage);
|
||||||
shutDownButton.SetFont(&font);
|
shutDownButton.SetFont(&font);
|
||||||
|
|
||||||
//set the button positions
|
//set the button positions
|
||||||
disconnectButton.SetX(50);
|
disconnectButton.SetX(50);
|
||||||
disconnectButton.SetY(50 + image.GetClipH() * 0);
|
disconnectButton.SetY(50 + buttonImage.GetClipH() * 0);
|
||||||
shutDownButton.SetX(50);
|
shutDownButton.SetX(50);
|
||||||
shutDownButton.SetY(50 + image.GetClipH() * 1);
|
shutDownButton.SetY(50 + buttonImage.GetClipH() * 1);
|
||||||
|
|
||||||
//set the button texts
|
//set the button texts
|
||||||
disconnectButton.SetText("Disconnect");
|
disconnectButton.SetText("Disconnect");
|
||||||
shutDownButton.SetText("Shut Down");
|
shutDownButton.SetText("Shut Down");
|
||||||
|
|
||||||
//create the server-side player object
|
//load the tilesheet
|
||||||
NetworkPacket packet;
|
//TODO: add the tilesheet to the map system?
|
||||||
packet.meta.type = NetworkPacket::Type::PLAYER_NEW;
|
//TODO: Tile size and tile sheet should be loaded elsewhere
|
||||||
packet.playerInfo.clientIndex = clientIndex;
|
tileSheet.Load(config["dir.tilesets"] + "terrain.bmp", 32, 32);
|
||||||
snprintf(packet.playerInfo.handle, PACKET_STRING_SIZE, "%s", config["player.handle"].c_str());
|
|
||||||
snprintf(packet.playerInfo.avatar, PACKET_STRING_SIZE, "%s", config["player.avatar"].c_str());
|
|
||||||
packet.playerInfo.position = {0,0};
|
|
||||||
packet.playerInfo.motion = {0,0};
|
|
||||||
|
|
||||||
//send it
|
|
||||||
network.Send(Channels::SERVER, &packet, sizeof(NetworkPacket));
|
|
||||||
|
|
||||||
//request a sync
|
//request a sync
|
||||||
packet.meta.type = NetworkPacket::Type::SYNCHRONIZE;
|
RequestSynchronize();
|
||||||
network.Send(Channels::SERVER, &packet, sizeof(NetworkPacket));
|
|
||||||
|
//debug
|
||||||
|
//
|
||||||
}
|
}
|
||||||
|
|
||||||
InWorld::~InWorld() {
|
InWorld::~InWorld() {
|
||||||
@@ -84,30 +92,83 @@ void InWorld::FrameStart() {
|
|||||||
//
|
//
|
||||||
}
|
}
|
||||||
|
|
||||||
void InWorld::Update(double delta) {
|
void InWorld::Update() {
|
||||||
//suck in all waiting packets
|
//suck in and process all waiting packets
|
||||||
NetworkPacket packet;
|
SerialPacket* packetBuffer = reinterpret_cast<SerialPacket*>(new char[MAX_PACKET_SIZE]);
|
||||||
while(network.Receive()) {
|
while(network.Receive(packetBuffer)) {
|
||||||
memcpy(&packet, network.GetInData(), sizeof(NetworkPacket));
|
HandlePacket(packetBuffer);
|
||||||
packet.meta.srcAddress = network.GetInPacket()->address;
|
}
|
||||||
HandlePacket(packet);
|
delete reinterpret_cast<char*>(packetBuffer);
|
||||||
|
|
||||||
|
//update the characters
|
||||||
|
for (auto& it : characterMap) {
|
||||||
|
it.second.Update();
|
||||||
}
|
}
|
||||||
|
|
||||||
for (auto& it : playerCharacters) {
|
//check the map
|
||||||
it.second.Update(delta);
|
UpdateMap();
|
||||||
|
|
||||||
|
//skip the rest
|
||||||
|
if (!localCharacter) {
|
||||||
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
//check for collisions with the map
|
||||||
|
BoundingBox wallBounds = {0, 0, tileSheet.GetTileW(), tileSheet.GetTileH()};
|
||||||
|
const int xCount = localCharacter->GetBounds().w / wallBounds.w + 1;
|
||||||
|
const int yCount = localCharacter->GetBounds().h / wallBounds.h + 1;
|
||||||
|
|
||||||
|
for (int i = -1; i <= xCount; ++i) {
|
||||||
|
for (int j = -1; j <= yCount; ++j) {
|
||||||
|
//set the wall's position
|
||||||
|
wallBounds.x = wallBounds.w * i + snapToBase((double)wallBounds.w, localCharacter->GetOrigin().x);
|
||||||
|
wallBounds.y = wallBounds.h * j + snapToBase((double)wallBounds.h, localCharacter->GetOrigin().y);
|
||||||
|
|
||||||
|
if (!regionPager.GetSolid(wallBounds.x / wallBounds.w, wallBounds.y / wallBounds.h)) {
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
|
||||||
|
if ((localCharacter->GetOrigin() + localCharacter->GetBounds()).CheckOverlap(wallBounds)) {
|
||||||
|
localCharacter->SetOrigin(localCharacter->GetOrigin() - (localCharacter->GetMotion()));
|
||||||
|
localCharacter->SetMotion({0,0});
|
||||||
|
localCharacter->CorrectSprite();
|
||||||
|
SendPlayerUpdate();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
//update the camera
|
||||||
|
camera.x = localCharacter->GetOrigin().x - camera.marginX;
|
||||||
|
camera.y = localCharacter->GetOrigin().y - camera.marginY;
|
||||||
}
|
}
|
||||||
|
|
||||||
void InWorld::FrameEnd() {
|
void InWorld::FrameEnd() {
|
||||||
//
|
//
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void InWorld::RenderFrame() {
|
||||||
|
// SDL_FillRect(GetScreen(), 0, 0);
|
||||||
|
Render(GetScreen());
|
||||||
|
SDL_Flip(GetScreen());
|
||||||
|
fps.Calculate();
|
||||||
|
}
|
||||||
|
|
||||||
void InWorld::Render(SDL_Surface* const screen) {
|
void InWorld::Render(SDL_Surface* const screen) {
|
||||||
for (auto& it : playerCharacters) {
|
//draw the map
|
||||||
it.second.DrawTo(screen);
|
for (std::list<Region>::iterator it = regionPager.GetContainer()->begin(); it != regionPager.GetContainer()->end(); it++) {
|
||||||
|
tileSheet.DrawRegionTo(screen, &(*it), camera.x, camera.y);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
//draw characters
|
||||||
|
for (auto& it : characterMap) {
|
||||||
|
//BUG: #29 drawing order according to Y origin
|
||||||
|
it.second.DrawTo(screen, camera.x, camera.y);
|
||||||
|
}
|
||||||
|
|
||||||
|
//draw UI
|
||||||
disconnectButton.DrawTo(screen);
|
disconnectButton.DrawTo(screen);
|
||||||
shutDownButton.DrawTo(screen);
|
shutDownButton.DrawTo(screen);
|
||||||
|
font.DrawStringTo(to_string_custom(fps.GetFrameRate()), screen, 0, 0);
|
||||||
}
|
}
|
||||||
|
|
||||||
//-------------------------
|
//-------------------------
|
||||||
@@ -117,6 +178,7 @@ void InWorld::Render(SDL_Surface* const screen) {
|
|||||||
void InWorld::QuitEvent() {
|
void InWorld::QuitEvent() {
|
||||||
//exit the game AND the server
|
//exit the game AND the server
|
||||||
RequestDisconnect();
|
RequestDisconnect();
|
||||||
|
SetNextScene(SceneList::QUIT);
|
||||||
}
|
}
|
||||||
|
|
||||||
void InWorld::MouseMotion(SDL_MouseMotionEvent const& motion) {
|
void InWorld::MouseMotion(SDL_MouseMotionEvent const& motion) {
|
||||||
@@ -139,177 +201,289 @@ void InWorld::MouseButtonUp(SDL_MouseButtonEvent const& button) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
void InWorld::KeyDown(SDL_KeyboardEvent const& key) {
|
void InWorld::KeyDown(SDL_KeyboardEvent const& key) {
|
||||||
switch(key.keysym.sym) {
|
if (!localCharacter) {
|
||||||
case SDLK_ESCAPE: {
|
|
||||||
QuitEvent();
|
|
||||||
}
|
|
||||||
break;
|
|
||||||
|
|
||||||
//player movement
|
|
||||||
case SDLK_LEFT:
|
|
||||||
if (localCharacter) {
|
|
||||||
localCharacter->AdjustDirection(PlayerCharacter::Direction::WEST);
|
|
||||||
SendState();
|
|
||||||
}
|
|
||||||
break;
|
|
||||||
|
|
||||||
case SDLK_RIGHT:
|
|
||||||
if (localCharacter) {
|
|
||||||
localCharacter->AdjustDirection(PlayerCharacter::Direction::EAST);
|
|
||||||
SendState();
|
|
||||||
}
|
|
||||||
break;
|
|
||||||
|
|
||||||
case SDLK_UP:
|
|
||||||
if (localCharacter) {
|
|
||||||
localCharacter->AdjustDirection(PlayerCharacter::Direction::NORTH);
|
|
||||||
SendState();
|
|
||||||
}
|
|
||||||
break;
|
|
||||||
|
|
||||||
case SDLK_DOWN:
|
|
||||||
if (localCharacter) {
|
|
||||||
localCharacter->AdjustDirection(PlayerCharacter::Direction::SOUTH);
|
|
||||||
SendState();
|
|
||||||
}
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
void InWorld::KeyUp(SDL_KeyboardEvent const& key) {
|
|
||||||
switch(key.keysym.sym) {
|
|
||||||
//player movement
|
|
||||||
case SDLK_LEFT:
|
|
||||||
if (localCharacter) {
|
|
||||||
localCharacter->AdjustDirection(PlayerCharacter::Direction::EAST);
|
|
||||||
SendState();
|
|
||||||
}
|
|
||||||
break;
|
|
||||||
|
|
||||||
case SDLK_RIGHT:
|
|
||||||
if (localCharacter) {
|
|
||||||
localCharacter->AdjustDirection(PlayerCharacter::Direction::WEST);
|
|
||||||
SendState();
|
|
||||||
}
|
|
||||||
break;
|
|
||||||
|
|
||||||
case SDLK_UP:
|
|
||||||
if (localCharacter) {
|
|
||||||
localCharacter->AdjustDirection(PlayerCharacter::Direction::SOUTH);
|
|
||||||
SendState();
|
|
||||||
}
|
|
||||||
break;
|
|
||||||
|
|
||||||
case SDLK_DOWN:
|
|
||||||
if (localCharacter) {
|
|
||||||
localCharacter->AdjustDirection(PlayerCharacter::Direction::NORTH);
|
|
||||||
SendState();
|
|
||||||
}
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
void InWorld::HandlePacket(NetworkPacket packet) {
|
|
||||||
switch(packet.meta.type) {
|
|
||||||
case NetworkPacket::Type::DISCONNECT:
|
|
||||||
HandleDisconnect(packet);
|
|
||||||
break;
|
|
||||||
|
|
||||||
case NetworkPacket::Type::PLAYER_NEW:
|
|
||||||
HandlePlayerNew(packet);
|
|
||||||
break;
|
|
||||||
|
|
||||||
case NetworkPacket::Type::PLAYER_DELETE:
|
|
||||||
HandlePlayerDelete(packet);
|
|
||||||
break;
|
|
||||||
|
|
||||||
case NetworkPacket::Type::PLAYER_UPDATE:
|
|
||||||
HandlePlayerUpdate(packet);
|
|
||||||
break;
|
|
||||||
|
|
||||||
//handle errors
|
|
||||||
default:
|
|
||||||
throw(std::runtime_error("Unknown NetworkPacket::Type encountered"));
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
void InWorld::HandleDisconnect(NetworkPacket packet) {
|
|
||||||
network.Unbind(Channels::SERVER);
|
|
||||||
clientIndex = -1;
|
|
||||||
SetNextScene(SceneList::MAINMENU);
|
|
||||||
}
|
|
||||||
|
|
||||||
void InWorld::HandlePlayerNew(NetworkPacket packet) {
|
|
||||||
if (playerCharacters.find(packet.playerInfo.playerIndex) != playerCharacters.end()) {
|
|
||||||
throw(std::runtime_error("Cannot create duplicate players"));
|
|
||||||
}
|
|
||||||
|
|
||||||
playerCharacters[packet.playerInfo.playerIndex].GetSprite()->LoadSurface(config["dir.sprites"] + packet.playerInfo.avatar, 4, 4);
|
|
||||||
playerCharacters[packet.playerInfo.playerIndex].SetPosition(packet.playerInfo.position);
|
|
||||||
playerCharacters[packet.playerInfo.playerIndex].SetMotion(packet.playerInfo.motion);
|
|
||||||
playerCharacters[packet.playerInfo.playerIndex].ResetDirection();
|
|
||||||
|
|
||||||
//catch this client's player object
|
|
||||||
if (packet.playerInfo.clientIndex == clientIndex && !localCharacter) {
|
|
||||||
playerIndex = packet.playerInfo.playerIndex;
|
|
||||||
localCharacter = &playerCharacters[playerIndex];
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
void InWorld::HandlePlayerDelete(NetworkPacket packet) {
|
|
||||||
if (playerCharacters.find(packet.playerInfo.playerIndex) == playerCharacters.end()) {
|
|
||||||
throw(std::runtime_error("Cannot delete non-existant players"));
|
|
||||||
}
|
|
||||||
|
|
||||||
playerCharacters.erase(packet.playerInfo.playerIndex);
|
|
||||||
|
|
||||||
//catch this client's player object
|
|
||||||
if (packet.playerInfo.clientIndex == clientIndex) {
|
|
||||||
playerIndex = -1;
|
|
||||||
localCharacter = nullptr;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
void InWorld::HandlePlayerUpdate(NetworkPacket packet) {
|
|
||||||
if (playerCharacters.find(packet.playerInfo.playerIndex) == playerCharacters.end()) {
|
|
||||||
HandlePlayerNew(packet);
|
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
//update only if the message didn't originate from here
|
//hotkeys
|
||||||
if (packet.playerInfo.clientIndex != clientIndex) {
|
switch(key.keysym.sym) {
|
||||||
playerCharacters[packet.playerInfo.playerIndex].SetPosition(packet.playerInfo.position);
|
case SDLK_ESCAPE:
|
||||||
playerCharacters[packet.playerInfo.playerIndex].SetMotion(packet.playerInfo.motion);
|
RequestDisconnect();
|
||||||
|
break;
|
||||||
}
|
}
|
||||||
playerCharacters[packet.playerInfo.playerIndex].ResetDirection();
|
|
||||||
|
//player movement
|
||||||
|
Vector2 motion = localCharacter->GetMotion();
|
||||||
|
switch(key.keysym.sym) {
|
||||||
|
case SDLK_LEFT:
|
||||||
|
motion.x -= CHARACTER_WALKING_SPEED;
|
||||||
|
break;
|
||||||
|
case SDLK_RIGHT:
|
||||||
|
motion.x += CHARACTER_WALKING_SPEED;
|
||||||
|
break;
|
||||||
|
case SDLK_UP:
|
||||||
|
motion.y -= CHARACTER_WALKING_SPEED;
|
||||||
|
break;
|
||||||
|
case SDLK_DOWN:
|
||||||
|
motion.y += CHARACTER_WALKING_SPEED;
|
||||||
|
break;
|
||||||
|
default:
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
localCharacter->SetMotion(motion);
|
||||||
|
localCharacter->CorrectSprite();
|
||||||
|
SendPlayerUpdate();
|
||||||
}
|
}
|
||||||
|
|
||||||
void InWorld::SendState() {
|
void InWorld::KeyUp(SDL_KeyboardEvent const& key) {
|
||||||
NetworkPacket packet;
|
if (!localCharacter) {
|
||||||
packet.meta.type = NetworkPacket::Type::PLAYER_UPDATE;
|
return;
|
||||||
packet.playerInfo.clientIndex = clientIndex;
|
}
|
||||||
packet.playerInfo.playerIndex = playerIndex;
|
|
||||||
// snprintf(packet.playerInfo.handle, PACKET_STRING_SIZE, "%s", config["player.handle"].c_str());
|
|
||||||
// snprintf(packet.playerInfo.avatar, PACKET_STRING_SIZE, "%s", config["player.avatar"].c_str());
|
|
||||||
packet.playerInfo.position = localCharacter->GetPosition();
|
|
||||||
packet.playerInfo.motion = localCharacter->GetMotion();
|
|
||||||
|
|
||||||
network.Send(Channels::SERVER, &packet, sizeof(NetworkPacket));
|
//player movement
|
||||||
|
Vector2 motion = localCharacter->GetMotion();
|
||||||
|
switch(key.keysym.sym) {
|
||||||
|
//NOTE: The use of min/max here are to prevent awkward movements
|
||||||
|
case SDLK_LEFT:
|
||||||
|
motion.x = std::min(motion.x + CHARACTER_WALKING_SPEED, 0.0);
|
||||||
|
break;
|
||||||
|
case SDLK_RIGHT:
|
||||||
|
motion.x = std::max(motion.x - CHARACTER_WALKING_SPEED, 0.0);
|
||||||
|
break;
|
||||||
|
case SDLK_UP:
|
||||||
|
motion.y = std::min(motion.y + CHARACTER_WALKING_SPEED, 0.0);
|
||||||
|
break;
|
||||||
|
case SDLK_DOWN:
|
||||||
|
motion.y = std::max(motion.y - CHARACTER_WALKING_SPEED, 0.0);
|
||||||
|
break;
|
||||||
|
default:
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
localCharacter->SetMotion(motion);
|
||||||
|
localCharacter->CorrectSprite();
|
||||||
|
SendPlayerUpdate();
|
||||||
|
}
|
||||||
|
|
||||||
|
//-------------------------
|
||||||
|
//Network handlers
|
||||||
|
//-------------------------
|
||||||
|
|
||||||
|
void InWorld::HandlePacket(SerialPacket* const argPacket) {
|
||||||
|
switch(argPacket->GetType()) {
|
||||||
|
case SerialPacketType::DISCONNECT:
|
||||||
|
HandleDisconnect(argPacket);
|
||||||
|
break;
|
||||||
|
case SerialPacketType::CHARACTER_NEW:
|
||||||
|
HandleCharacterNew(static_cast<CharacterPacket*>(argPacket));
|
||||||
|
break;
|
||||||
|
case SerialPacketType::CHARACTER_DELETE:
|
||||||
|
HandleCharacterDelete(static_cast<CharacterPacket*>(argPacket));
|
||||||
|
break;
|
||||||
|
case SerialPacketType::CHARACTER_UPDATE:
|
||||||
|
HandleCharacterUpdate(static_cast<CharacterPacket*>(argPacket));
|
||||||
|
break;
|
||||||
|
case SerialPacketType::REGION_CONTENT:
|
||||||
|
HandleRegionContent(static_cast<RegionPacket*>(argPacket));
|
||||||
|
break;
|
||||||
|
//handle errors
|
||||||
|
default:
|
||||||
|
throw(std::runtime_error(std::string() + "Unknown SerialPacketType encountered in InWorld: " + to_string_custom(static_cast<int>(argPacket->GetType())) ));
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void InWorld::HandleDisconnect(SerialPacket* const argPacket) {
|
||||||
|
SetNextScene(SceneList::CLEANUP);
|
||||||
|
}
|
||||||
|
|
||||||
|
void InWorld::HandleCharacterNew(CharacterPacket* const argPacket) {
|
||||||
|
if (characterMap.find(argPacket->GetCharacterIndex()) != characterMap.end()) {
|
||||||
|
throw(std::runtime_error("Cannot create duplicate characters"));
|
||||||
|
}
|
||||||
|
|
||||||
|
//create the character object
|
||||||
|
Character& newCharacter = characterMap[argPacket->GetCharacterIndex()];
|
||||||
|
|
||||||
|
//fill out the character's members
|
||||||
|
newCharacter.SetHandle(argPacket->GetHandle());
|
||||||
|
newCharacter.SetAvatar(argPacket->GetAvatar());
|
||||||
|
|
||||||
|
newCharacter.GetSprite()->LoadSurface(ConfigUtility::GetSingleton()["dir.sprites"] + newCharacter.GetAvatar(), 4, 4);
|
||||||
|
|
||||||
|
newCharacter.SetOrigin(argPacket->GetOrigin());
|
||||||
|
newCharacter.SetMotion(argPacket->GetMotion());
|
||||||
|
newCharacter.SetBounds({
|
||||||
|
CHARACTER_BOUNDS_X,
|
||||||
|
CHARACTER_BOUNDS_Y,
|
||||||
|
CHARACTER_BOUNDS_WIDTH,
|
||||||
|
CHARACTER_BOUNDS_HEIGHT
|
||||||
|
});
|
||||||
|
|
||||||
|
*newCharacter.GetStats() = *argPacket->GetStatistics();
|
||||||
|
|
||||||
|
//bookkeeping code
|
||||||
|
newCharacter.CorrectSprite();
|
||||||
|
|
||||||
|
//catch this client's player object
|
||||||
|
if (argPacket->GetAccountIndex() == accountIndex && !localCharacter) {
|
||||||
|
characterIndex = argPacket->GetCharacterIndex();
|
||||||
|
localCharacter = &newCharacter;
|
||||||
|
|
||||||
|
//setup the camera
|
||||||
|
//TODO: move this?
|
||||||
|
camera.width = GetScreen()->w;
|
||||||
|
camera.height = GetScreen()->h;
|
||||||
|
|
||||||
|
//center on the player's character
|
||||||
|
camera.marginX = (GetScreen()->w / 2 - localCharacter->GetSprite()->GetImage()->GetClipW() / 2);
|
||||||
|
camera.marginY = (GetScreen()->h / 2 - localCharacter->GetSprite()->GetImage()->GetClipH() / 2);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void InWorld::HandleCharacterDelete(CharacterPacket* const argPacket) {
|
||||||
|
//TODO: authenticate when own character is being deleted (linked to a TODO in the server)
|
||||||
|
|
||||||
|
//catch this client's player object
|
||||||
|
if (argPacket->GetCharacterIndex() == characterIndex) {
|
||||||
|
characterIndex = -1;
|
||||||
|
localCharacter = nullptr;
|
||||||
|
}
|
||||||
|
|
||||||
|
characterMap.erase(argPacket->GetCharacterIndex());
|
||||||
|
}
|
||||||
|
|
||||||
|
void InWorld::HandleCharacterUpdate(CharacterPacket* const argPacket) {
|
||||||
|
if (characterMap.find(argPacket->GetCharacterIndex()) == characterMap.end()) {
|
||||||
|
std::cout << "Warning: HandleCharacterUpdate() is passing to HandleCharacterNew()" << std::endl;
|
||||||
|
HandleCharacterNew(argPacket);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
Character& character = characterMap[argPacket->GetCharacterIndex()];
|
||||||
|
|
||||||
|
//other characters moving
|
||||||
|
if (argPacket->GetCharacterIndex() != characterIndex) {
|
||||||
|
character.SetOrigin(argPacket->GetOrigin());
|
||||||
|
character.SetMotion(argPacket->GetMotion());
|
||||||
|
character.CorrectSprite();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void InWorld::HandleRegionContent(RegionPacket* const argPacket) {
|
||||||
|
//replace existing regions
|
||||||
|
regionPager.UnloadRegion(argPacket->GetX(), argPacket->GetY());
|
||||||
|
regionPager.PushRegion(argPacket->GetRegion());
|
||||||
|
|
||||||
|
//clean up after the serial code
|
||||||
|
delete argPacket->GetRegion();
|
||||||
|
argPacket->SetRegion(nullptr);
|
||||||
|
}
|
||||||
|
|
||||||
|
//-------------------------
|
||||||
|
//Server control
|
||||||
|
//-------------------------
|
||||||
|
|
||||||
|
void InWorld::RequestSynchronize() {
|
||||||
|
ClientPacket newPacket;
|
||||||
|
|
||||||
|
//request a sync
|
||||||
|
newPacket.SetType(SerialPacketType::SYNCHRONIZE);
|
||||||
|
newPacket.SetClientIndex(clientIndex);
|
||||||
|
newPacket.SetAccountIndex(accountIndex);
|
||||||
|
|
||||||
|
//TODO: location, range for sync request
|
||||||
|
|
||||||
|
network.SendTo(Channels::SERVER, &newPacket);
|
||||||
|
}
|
||||||
|
|
||||||
|
void InWorld::SendPlayerUpdate() {
|
||||||
|
CharacterPacket newPacket;
|
||||||
|
|
||||||
|
//pack the packet
|
||||||
|
newPacket.SetType(SerialPacketType::CHARACTER_UPDATE);
|
||||||
|
|
||||||
|
newPacket.SetCharacterIndex(characterIndex);
|
||||||
|
//NOTE: omitting the handle and avatar here
|
||||||
|
newPacket.SetAccountIndex(accountIndex);
|
||||||
|
newPacket.SetRoomIndex(0); //TODO: room index
|
||||||
|
newPacket.SetOrigin(localCharacter->GetOrigin());
|
||||||
|
newPacket.SetMotion(localCharacter->GetMotion());
|
||||||
|
*newPacket.GetStatistics() = *localCharacter->GetStats();
|
||||||
|
|
||||||
|
//TODO: gameplay components: equipment, items, buffs, debuffs
|
||||||
|
|
||||||
|
network.SendTo(Channels::SERVER, &newPacket);
|
||||||
}
|
}
|
||||||
|
|
||||||
void InWorld::RequestDisconnect() {
|
void InWorld::RequestDisconnect() {
|
||||||
|
ClientPacket newPacket;
|
||||||
|
|
||||||
//send a disconnect request
|
//send a disconnect request
|
||||||
NetworkPacket packet;
|
newPacket.SetType(SerialPacketType::DISCONNECT);
|
||||||
packet.meta.type = NetworkPacket::Type::DISCONNECT;
|
newPacket.SetClientIndex(clientIndex);
|
||||||
packet.clientInfo.index = clientIndex;
|
newPacket.SetAccountIndex(accountIndex);
|
||||||
network.Send(Channels::SERVER, &packet, sizeof(NetworkPacket));
|
|
||||||
|
network.SendTo(Channels::SERVER, &newPacket);
|
||||||
}
|
}
|
||||||
|
|
||||||
void InWorld::RequestShutDown() {
|
void InWorld::RequestShutDown() {
|
||||||
|
ClientPacket newPacket;
|
||||||
|
|
||||||
//send a shutdown request
|
//send a shutdown request
|
||||||
NetworkPacket packet;
|
newPacket.SetType(SerialPacketType::SHUTDOWN);
|
||||||
packet.meta.type = NetworkPacket::Type::SHUTDOWN;
|
newPacket.SetClientIndex(clientIndex);
|
||||||
packet.clientInfo.index = clientIndex;
|
newPacket.SetAccountIndex(accountIndex);
|
||||||
network.Send(Channels::SERVER, &packet, sizeof(NetworkPacket));
|
|
||||||
}
|
network.SendTo(Channels::SERVER, &newPacket);
|
||||||
|
}
|
||||||
|
|
||||||
|
void InWorld::RequestRegion(int roomIndex, int x, int y) {
|
||||||
|
RegionPacket packet;
|
||||||
|
|
||||||
|
//pack the region's data
|
||||||
|
packet.SetType(SerialPacketType::REGION_REQUEST);
|
||||||
|
packet.SetRoomIndex(roomIndex);
|
||||||
|
packet.SetX(x);
|
||||||
|
packet.SetY(y);
|
||||||
|
|
||||||
|
network.SendTo(Channels::SERVER, &packet);
|
||||||
|
}
|
||||||
|
|
||||||
|
//-------------------------
|
||||||
|
//Utilities
|
||||||
|
//-------------------------
|
||||||
|
|
||||||
|
//TODO: convert this into a more generic function?; using parameters for the bounds
|
||||||
|
void InWorld::UpdateMap() {
|
||||||
|
//these represent the zone of regions that the client needs loaded, including the mandatory buffers (+1/-1)
|
||||||
|
int xStart = snapToBase(REGION_WIDTH, camera.x/tileSheet.GetTileW()) - REGION_WIDTH;
|
||||||
|
int xEnd = snapToBase(REGION_WIDTH, (camera.x+camera.width)/tileSheet.GetTileW()) + REGION_WIDTH;
|
||||||
|
|
||||||
|
int yStart = snapToBase(REGION_HEIGHT, camera.y/tileSheet.GetTileH()) - REGION_HEIGHT;
|
||||||
|
int yEnd = snapToBase(REGION_HEIGHT, (camera.y+camera.height)/tileSheet.GetTileH()) + REGION_HEIGHT;
|
||||||
|
|
||||||
|
//prune distant regions
|
||||||
|
for (std::list<Region>::iterator it = regionPager.GetContainer()->begin(); it != regionPager.GetContainer()->end(); /* EMPTY */) {
|
||||||
|
//check if the region is outside of this area
|
||||||
|
if (it->GetX() < xStart || it->GetX() > xEnd || it->GetY() < yStart || it->GetY() > yEnd) {
|
||||||
|
|
||||||
|
//clunky, but the alternative was time consuming
|
||||||
|
int tmpX = it->GetX();
|
||||||
|
int tmpY = it->GetY();
|
||||||
|
++it;
|
||||||
|
|
||||||
|
regionPager.UnloadRegion(tmpX, tmpY);
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
++it;
|
||||||
|
}
|
||||||
|
|
||||||
|
//request empty regions within this zone
|
||||||
|
for (int i = xStart; i <= xEnd; i += REGION_WIDTH) {
|
||||||
|
for (int j = yStart; j <= yEnd; j += REGION_HEIGHT) {
|
||||||
|
if (!regionPager.FindRegion(i, j)) {
|
||||||
|
RequestRegion(0, i, j);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|||||||
+61
-21
@@ -1,4 +1,4 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013
|
/* Copyright: (c) Kayne Ruse 2013, 2014
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
@@ -22,29 +22,46 @@
|
|||||||
#ifndef INWORLD_HPP_
|
#ifndef INWORLD_HPP_
|
||||||
#define INWORLD_HPP_
|
#define INWORLD_HPP_
|
||||||
|
|
||||||
#include "base_scene.hpp"
|
//maps
|
||||||
|
#include "region_pager_base.hpp"
|
||||||
|
|
||||||
#include "config_utility.hpp"
|
//networking
|
||||||
#include "udp_network_utility.hpp"
|
#include "udp_network_utility.hpp"
|
||||||
#include "network_packet.hpp"
|
|
||||||
|
//graphics
|
||||||
#include "image.hpp"
|
#include "image.hpp"
|
||||||
#include "raster_font.hpp"
|
#include "raster_font.hpp"
|
||||||
#include "button.hpp"
|
#include "button.hpp"
|
||||||
#include "player_character.hpp"
|
#include "tile_sheet.hpp"
|
||||||
|
|
||||||
|
//common
|
||||||
|
#include "frame_rate.hpp"
|
||||||
|
|
||||||
|
#include "character.hpp"
|
||||||
|
|
||||||
|
//client
|
||||||
|
#include "base_scene.hpp"
|
||||||
|
|
||||||
|
//STL
|
||||||
#include <map>
|
#include <map>
|
||||||
|
|
||||||
class InWorld : public BaseScene {
|
class InWorld : public BaseScene {
|
||||||
public:
|
public:
|
||||||
//Public access members
|
//Public access members
|
||||||
InWorld(ConfigUtility* const, UDPNetworkUtility* const, int* const);
|
InWorld(
|
||||||
|
int* const argClientIndex,
|
||||||
|
int* const argAccountIndex,
|
||||||
|
int* const argCharacterIndex,
|
||||||
|
CharacterMap* argCharacterMap
|
||||||
|
);
|
||||||
~InWorld();
|
~InWorld();
|
||||||
|
|
||||||
protected:
|
protected:
|
||||||
//Frame loop
|
//Frame loop
|
||||||
void FrameStart();
|
void FrameStart();
|
||||||
void Update(double delta);
|
void Update();
|
||||||
void FrameEnd();
|
void FrameEnd();
|
||||||
|
void RenderFrame();
|
||||||
void Render(SDL_Surface* const);
|
void Render(SDL_Surface* const);
|
||||||
|
|
||||||
//Event handlers
|
//Event handlers
|
||||||
@@ -55,29 +72,52 @@ protected:
|
|||||||
void KeyDown(SDL_KeyboardEvent const&);
|
void KeyDown(SDL_KeyboardEvent const&);
|
||||||
void KeyUp(SDL_KeyboardEvent const&);
|
void KeyUp(SDL_KeyboardEvent const&);
|
||||||
|
|
||||||
void HandlePacket(NetworkPacket);
|
//Network handlers
|
||||||
void HandleDisconnect(NetworkPacket);
|
void HandlePacket(SerialPacket* const);
|
||||||
void HandlePlayerNew(NetworkPacket);
|
void HandleDisconnect(SerialPacket* const);
|
||||||
void HandlePlayerDelete(NetworkPacket);
|
void HandleCharacterNew(CharacterPacket* const);
|
||||||
void HandlePlayerUpdate(NetworkPacket);
|
void HandleCharacterDelete(CharacterPacket* const);
|
||||||
|
void HandleCharacterUpdate(CharacterPacket* const);
|
||||||
|
void HandleRegionContent(RegionPacket* const);
|
||||||
|
|
||||||
void SendState();
|
//Server control
|
||||||
|
void RequestSynchronize();
|
||||||
|
void SendPlayerUpdate();
|
||||||
void RequestDisconnect();
|
void RequestDisconnect();
|
||||||
void RequestShutDown();
|
void RequestShutDown();
|
||||||
|
void RequestRegion(int roomIndex, int x, int y);
|
||||||
|
|
||||||
//global
|
//utilities
|
||||||
ConfigUtility& config;
|
void UpdateMap();
|
||||||
UDPNetworkUtility& network;
|
|
||||||
|
//shared parameters
|
||||||
|
UDPNetworkUtility& network = UDPNetworkUtility::GetSingleton();
|
||||||
int& clientIndex;
|
int& clientIndex;
|
||||||
|
int& accountIndex;
|
||||||
|
int& characterIndex;
|
||||||
|
CharacterMap& characterMap;
|
||||||
|
|
||||||
//members
|
//graphics
|
||||||
Image image;
|
Image buttonImage;
|
||||||
RasterFont font;
|
RasterFont font;
|
||||||
|
TileSheet tileSheet;
|
||||||
|
|
||||||
|
//map
|
||||||
|
RegionPagerBase regionPager;
|
||||||
|
|
||||||
|
//UI
|
||||||
Button disconnectButton;
|
Button disconnectButton;
|
||||||
Button shutDownButton;
|
Button shutDownButton;
|
||||||
std::map<int, PlayerCharacter> playerCharacters;
|
//TODO: Review the camera
|
||||||
PlayerCharacter* localCharacter = nullptr;
|
struct {
|
||||||
int playerIndex = -1;
|
int x = 0, y = 0;
|
||||||
|
int width = 0, height = 0;
|
||||||
|
int marginX = 0, marginY = 0;
|
||||||
|
} camera;
|
||||||
|
FrameRate fps;
|
||||||
|
|
||||||
|
//game
|
||||||
|
Character* localCharacter = nullptr;
|
||||||
};
|
};
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
|||||||
+112
-52
@@ -1,4 +1,4 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013
|
/* Copyright: (c) Kayne Ruse 2013, 2014
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
@@ -22,6 +22,7 @@
|
|||||||
#include "lobby_menu.hpp"
|
#include "lobby_menu.hpp"
|
||||||
|
|
||||||
#include "channels.hpp"
|
#include "channels.hpp"
|
||||||
|
#include "utility.hpp"
|
||||||
|
|
||||||
#include <stdexcept>
|
#include <stdexcept>
|
||||||
|
|
||||||
@@ -29,10 +30,9 @@
|
|||||||
//Public access members
|
//Public access members
|
||||||
//-------------------------
|
//-------------------------
|
||||||
|
|
||||||
LobbyMenu::LobbyMenu(ConfigUtility* const argConfig, UDPNetworkUtility* const argNetwork, int* const argClientIndex):
|
LobbyMenu::LobbyMenu(int* const argClientIndex, int* const argAccountIndex):
|
||||||
config(*argConfig),
|
clientIndex(*argClientIndex),
|
||||||
network(*argNetwork),
|
accountIndex(*argAccountIndex)
|
||||||
clientIndex(*argClientIndex)
|
|
||||||
{
|
{
|
||||||
//setup the utility objects
|
//setup the utility objects
|
||||||
image.LoadSurface(config["dir.interface"] + "button_menu.bmp");
|
image.LoadSurface(config["dir.interface"] + "button_menu.bmp");
|
||||||
@@ -62,6 +62,12 @@ LobbyMenu::LobbyMenu(ConfigUtility* const argConfig, UDPNetworkUtility* const ar
|
|||||||
|
|
||||||
//set the server list's position
|
//set the server list's position
|
||||||
listBox = {300, 50, 200, font.GetCharH()};
|
listBox = {300, 50, 200, font.GetCharH()};
|
||||||
|
|
||||||
|
//BUGFIX: Eat incoming packets
|
||||||
|
while(network.Receive());
|
||||||
|
|
||||||
|
//Initial broadcast
|
||||||
|
SendBroadcastRequest();
|
||||||
}
|
}
|
||||||
|
|
||||||
LobbyMenu::~LobbyMenu() {
|
LobbyMenu::~LobbyMenu() {
|
||||||
@@ -76,14 +82,13 @@ void LobbyMenu::FrameStart() {
|
|||||||
//
|
//
|
||||||
}
|
}
|
||||||
|
|
||||||
void LobbyMenu::Update(double delta) {
|
void LobbyMenu::Update() {
|
||||||
//suck in all waiting packets
|
//suck in and process all waiting packets
|
||||||
NetworkPacket packet;
|
SerialPacket* packetBuffer = reinterpret_cast<SerialPacket*>(new char[MAX_PACKET_SIZE]);
|
||||||
while(network.Receive()) {
|
while(network.Receive(packetBuffer)) {
|
||||||
memcpy(&packet, network.GetInData(), sizeof(NetworkPacket));
|
HandlePacket(packetBuffer);
|
||||||
packet.meta.srcAddress = network.GetInPacket()->address;
|
|
||||||
HandlePacket(packet);
|
|
||||||
}
|
}
|
||||||
|
delete reinterpret_cast<char*>(packetBuffer);
|
||||||
}
|
}
|
||||||
|
|
||||||
void LobbyMenu::FrameEnd() {
|
void LobbyMenu::FrameEnd() {
|
||||||
@@ -91,19 +96,37 @@ void LobbyMenu::FrameEnd() {
|
|||||||
}
|
}
|
||||||
|
|
||||||
void LobbyMenu::Render(SDL_Surface* const screen) {
|
void LobbyMenu::Render(SDL_Surface* const screen) {
|
||||||
|
//TODO: I need a proper UI system for the entire client and the editor
|
||||||
|
|
||||||
|
//UI
|
||||||
search.DrawTo(screen);
|
search.DrawTo(screen);
|
||||||
join.DrawTo(screen);
|
join.DrawTo(screen);
|
||||||
back.DrawTo(screen);
|
back.DrawTo(screen);
|
||||||
|
|
||||||
|
//TODO: draw headers for the server list
|
||||||
for (int i = 0; i < serverInfo.size(); i++) {
|
for (int i = 0; i < serverInfo.size(); i++) {
|
||||||
//draw the selected server's highlight
|
//draw the selected server's highlight
|
||||||
if (selection == &serverInfo[i]) {
|
if (selection == &serverInfo[i]) {
|
||||||
SDL_Rect r = listBox;
|
SDL_Rect r = {
|
||||||
|
(Sint16)listBox.x, (Sint16)listBox.y,
|
||||||
|
(Uint16)listBox.w, (Uint16)listBox.h
|
||||||
|
};
|
||||||
r.y += i * listBox.h;
|
r.y += i * listBox.h;
|
||||||
SDL_FillRect(screen, &r, SDL_MapRGB(screen->format, 255, 127, 39));
|
SDL_FillRect(screen, &r, SDL_MapRGB(screen->format, 255, 127, 39));
|
||||||
}
|
}
|
||||||
|
|
||||||
//draw the server name
|
//draw the server name
|
||||||
font.DrawStringTo(serverInfo[i].name, screen, listBox.x, listBox.y + i*listBox.h);
|
font.DrawStringTo(serverInfo[i].name, screen, listBox.x, listBox.y + i*listBox.h);
|
||||||
|
|
||||||
|
//draw the player count
|
||||||
|
font.DrawStringTo(to_string_custom(serverInfo[i].playerCount), screen, listBox.x + listBox.w, listBox.y + i*listBox.h);
|
||||||
|
|
||||||
|
//compatible?
|
||||||
|
if (!serverInfo[i].compatible) {
|
||||||
|
font.DrawStringTo("?", screen, listBox.x - font.GetCharW(), listBox.y + i*listBox.h);
|
||||||
|
}
|
||||||
|
|
||||||
|
//TODO: ping/delay?
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -125,35 +148,19 @@ void LobbyMenu::MouseButtonDown(SDL_MouseButtonEvent const& button) {
|
|||||||
|
|
||||||
void LobbyMenu::MouseButtonUp(SDL_MouseButtonEvent const& button) {
|
void LobbyMenu::MouseButtonUp(SDL_MouseButtonEvent const& button) {
|
||||||
if (search.MouseButtonUp(button) == Button::State::HOVER) {
|
if (search.MouseButtonUp(button) == Button::State::HOVER) {
|
||||||
//broadcast to the network, or a specific server
|
SendBroadcastRequest();
|
||||||
NetworkPacket packet;
|
|
||||||
packet.meta.type = NetworkPacket::Type::BROADCAST_REQUEST;
|
|
||||||
network.Send(config["server.host"].c_str(), config.Int("server.port"), reinterpret_cast<void*>(&packet), sizeof(NetworkPacket));
|
|
||||||
|
|
||||||
//reset the server list
|
|
||||||
serverInfo.clear();
|
|
||||||
selection = nullptr;
|
|
||||||
}
|
}
|
||||||
|
else if (join.MouseButtonUp(button) == Button::State::HOVER && selection != nullptr && selection->compatible) {
|
||||||
else if (join.MouseButtonUp(button) == Button::State::HOVER && selection != nullptr) {
|
SendJoinRequest();
|
||||||
//join the selected server
|
|
||||||
NetworkPacket packet;
|
|
||||||
packet.meta.type = NetworkPacket::Type::JOIN_REQUEST;
|
|
||||||
network.Send(&selection->address, &packet, sizeof(NetworkPacket));
|
|
||||||
selection = nullptr;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
else if (back.MouseButtonUp(button) == Button::State::HOVER) {
|
else if (back.MouseButtonUp(button) == Button::State::HOVER) {
|
||||||
SetNextScene(SceneList::MAINMENU);
|
SetNextScene(SceneList::MAINMENU);
|
||||||
}
|
}
|
||||||
|
|
||||||
else if (
|
//has the user selected a server on the list?
|
||||||
//has the user selected a server on the list?
|
BoundingBox tmpBox = listBox;
|
||||||
button.x > listBox.x &&
|
tmpBox.h *= serverInfo.size();
|
||||||
button.x < listBox.x + listBox.w &&
|
if (tmpBox.CheckOverlap({button.x, button.y})) {
|
||||||
button.y > listBox.y &&
|
|
||||||
button.y < listBox.y + listBox.h * serverInfo.size()
|
|
||||||
) {
|
|
||||||
selection = &serverInfo[(button.y - listBox.y)/listBox.h];
|
selection = &serverInfo[(button.y - listBox.y)/listBox.h];
|
||||||
}
|
}
|
||||||
else {
|
else {
|
||||||
@@ -173,24 +180,77 @@ void LobbyMenu::KeyUp(SDL_KeyboardEvent const& key) {
|
|||||||
//
|
//
|
||||||
}
|
}
|
||||||
|
|
||||||
void LobbyMenu::HandlePacket(NetworkPacket packet) {
|
//-------------------------
|
||||||
switch(packet.meta.type) {
|
//Network handlers
|
||||||
case NetworkPacket::Type::BROADCAST_RESPONSE: {
|
//-------------------------
|
||||||
ServerInformation server;
|
|
||||||
server.name = packet.serverInfo.name;
|
|
||||||
server.address = packet.meta.srcAddress;
|
|
||||||
serverInfo.push_back(server);
|
|
||||||
}
|
|
||||||
break;
|
|
||||||
case NetworkPacket::Type::JOIN_RESPONSE:
|
|
||||||
clientIndex = packet.clientInfo.index;
|
|
||||||
network.Bind(&packet.meta.srcAddress, Channels::SERVER);
|
|
||||||
SetNextScene(SceneList::INWORLD);
|
|
||||||
break;
|
|
||||||
|
|
||||||
|
void LobbyMenu::HandlePacket(SerialPacket* const argPacket) {
|
||||||
|
switch(argPacket->GetType()) {
|
||||||
|
case SerialPacketType::BROADCAST_RESPONSE:
|
||||||
|
HandleBroadcastResponse(static_cast<ServerPacket*>(argPacket));
|
||||||
|
break;
|
||||||
|
case SerialPacketType::JOIN_RESPONSE:
|
||||||
|
HandleJoinResponse(static_cast<ClientPacket*>(argPacket));
|
||||||
|
break;
|
||||||
//handle errors
|
//handle errors
|
||||||
default:
|
default:
|
||||||
throw(std::runtime_error("Unknown NetworkPacket::Type encountered"));
|
throw(std::runtime_error(std::string() + "Unknown SerialPacketType encountered in LobbyMenu: " + to_string_custom(static_cast<int>(argPacket->GetType())) ));
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void LobbyMenu::HandleBroadcastResponse(ServerPacket* const argPacket) {
|
||||||
|
//extract the data
|
||||||
|
ServerInformation server;
|
||||||
|
server.address = argPacket->GetAddress();
|
||||||
|
server.name = argPacket->GetName();
|
||||||
|
server.playerCount = argPacket->GetPlayerCount();
|
||||||
|
server.version = argPacket->GetVersion();
|
||||||
|
|
||||||
|
//Checking compatibility
|
||||||
|
server.compatible = server.version == NETWORK_VERSION;
|
||||||
|
|
||||||
|
//push
|
||||||
|
serverInfo.push_back(server);
|
||||||
|
}
|
||||||
|
|
||||||
|
void LobbyMenu::HandleJoinResponse(ClientPacket* const argPacket) {
|
||||||
|
clientIndex = argPacket->GetClientIndex();
|
||||||
|
accountIndex = argPacket->GetAccountIndex();
|
||||||
|
network.Bind(argPacket->GetAddressPtr(), Channels::SERVER);
|
||||||
|
SetNextScene(SceneList::INWORLD);
|
||||||
|
|
||||||
|
//send this player's character info
|
||||||
|
CharacterPacket newPacket;
|
||||||
|
newPacket.SetType(SerialPacketType::CHARACTER_NEW);
|
||||||
|
newPacket.SetHandle(config["client.handle"].c_str());
|
||||||
|
newPacket.SetAvatar(config["client.avatar"].c_str());
|
||||||
|
newPacket.SetAccountIndex(accountIndex);
|
||||||
|
network.SendTo(Channels::SERVER, &newPacket);
|
||||||
|
}
|
||||||
|
|
||||||
|
//-------------------------
|
||||||
|
//server control
|
||||||
|
//-------------------------
|
||||||
|
|
||||||
|
void LobbyMenu::SendBroadcastRequest() {
|
||||||
|
//broadcast to the network, or a specific server
|
||||||
|
ServerPacket packet;
|
||||||
|
packet.SetType(SerialPacketType::BROADCAST_REQUEST);
|
||||||
|
network.SendTo(config["server.host"].c_str(), config.Int("server.port"), &packet);
|
||||||
|
|
||||||
|
//reset the server list
|
||||||
|
serverInfo.clear();
|
||||||
|
selection = nullptr;
|
||||||
|
}
|
||||||
|
|
||||||
|
void LobbyMenu::SendJoinRequest() {
|
||||||
|
//pack the packet
|
||||||
|
ClientPacket packet;
|
||||||
|
packet.SetType(SerialPacketType::JOIN_REQUEST);
|
||||||
|
packet.SetUsername(config["client.username"].c_str());
|
||||||
|
|
||||||
|
//join the selected server
|
||||||
|
network.SendTo(&selection->address, &packet);
|
||||||
|
selection = nullptr;
|
||||||
|
}
|
||||||
|
|||||||
@@ -1,4 +1,4 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013
|
/* Copyright: (c) Kayne Ruse 2013, 2014
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
@@ -22,28 +22,32 @@
|
|||||||
#ifndef LOBBYMENU_HPP_
|
#ifndef LOBBYMENU_HPP_
|
||||||
#define LOBBYMENU_HPP_
|
#define LOBBYMENU_HPP_
|
||||||
|
|
||||||
#include "base_scene.hpp"
|
//graphics & ui
|
||||||
|
|
||||||
#include "image.hpp"
|
#include "image.hpp"
|
||||||
#include "raster_font.hpp"
|
#include "raster_font.hpp"
|
||||||
#include "button.hpp"
|
#include "button.hpp"
|
||||||
|
#include "bounding_box.hpp"
|
||||||
|
|
||||||
|
//utilities
|
||||||
#include "config_utility.hpp"
|
#include "config_utility.hpp"
|
||||||
#include "udp_network_utility.hpp"
|
#include "udp_network_utility.hpp"
|
||||||
#include "network_packet.hpp"
|
|
||||||
|
|
||||||
|
//client
|
||||||
|
#include "base_scene.hpp"
|
||||||
|
|
||||||
|
//STL
|
||||||
#include <vector>
|
#include <vector>
|
||||||
|
|
||||||
class LobbyMenu : public BaseScene {
|
class LobbyMenu : public BaseScene {
|
||||||
public:
|
public:
|
||||||
//Public access members
|
//Public access members
|
||||||
LobbyMenu(ConfigUtility* const, UDPNetworkUtility* const, int* const);
|
LobbyMenu(int* const argClientIndex, int* const argAccountIndex);
|
||||||
~LobbyMenu();
|
~LobbyMenu();
|
||||||
|
|
||||||
protected:
|
protected:
|
||||||
//Frame loop
|
//Frame loop
|
||||||
void FrameStart();
|
void FrameStart();
|
||||||
void Update(double delta);
|
void Update();
|
||||||
void FrameEnd();
|
void FrameEnd();
|
||||||
void Render(SDL_Surface* const);
|
void Render(SDL_Surface* const);
|
||||||
|
|
||||||
@@ -54,12 +58,20 @@ protected:
|
|||||||
void KeyDown(SDL_KeyboardEvent const&);
|
void KeyDown(SDL_KeyboardEvent const&);
|
||||||
void KeyUp(SDL_KeyboardEvent const&);
|
void KeyUp(SDL_KeyboardEvent const&);
|
||||||
|
|
||||||
void HandlePacket(NetworkPacket);
|
//Network handlers
|
||||||
|
void HandlePacket(SerialPacket* const);
|
||||||
|
void HandleBroadcastResponse(ServerPacket* const);
|
||||||
|
void HandleJoinResponse(ClientPacket* const);
|
||||||
|
|
||||||
//global
|
//server control
|
||||||
ConfigUtility& config;
|
void SendBroadcastRequest();
|
||||||
UDPNetworkUtility& network;
|
void SendJoinRequest();
|
||||||
|
|
||||||
|
//shared parameters
|
||||||
|
ConfigUtility& config = ConfigUtility::GetSingleton();
|
||||||
|
UDPNetworkUtility& network = UDPNetworkUtility::GetSingleton();
|
||||||
int& clientIndex;
|
int& clientIndex;
|
||||||
|
int& accountIndex;
|
||||||
|
|
||||||
//members
|
//members
|
||||||
Image image;
|
Image image;
|
||||||
@@ -70,15 +82,18 @@ protected:
|
|||||||
|
|
||||||
//server list
|
//server list
|
||||||
struct ServerInformation {
|
struct ServerInformation {
|
||||||
std::string name;
|
|
||||||
IPaddress address;
|
IPaddress address;
|
||||||
|
std::string name;
|
||||||
|
int playerCount;
|
||||||
|
int version;
|
||||||
|
bool compatible;
|
||||||
};
|
};
|
||||||
|
|
||||||
std::vector<ServerInformation> serverInfo;
|
std::vector<ServerInformation> serverInfo;
|
||||||
|
|
||||||
//a terrible hack, forgive me
|
//NOTE: a terrible hack
|
||||||
//I'd love a proper gui system for this
|
//I'd love a proper gui system for this
|
||||||
SDL_Rect listBox;
|
BoundingBox listBox;
|
||||||
ServerInformation* selection = nullptr;
|
ServerInformation* selection = nullptr;
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|||||||
+12
-10
@@ -1,4 +1,4 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013
|
/* Copyright: (c) Kayne Ruse 2013, 2014
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
@@ -21,13 +21,15 @@
|
|||||||
*/
|
*/
|
||||||
#include "main_menu.hpp"
|
#include "main_menu.hpp"
|
||||||
|
|
||||||
|
#include "config_utility.hpp"
|
||||||
|
|
||||||
//-------------------------
|
//-------------------------
|
||||||
//Public access members
|
//Public access members
|
||||||
//-------------------------
|
//-------------------------
|
||||||
|
|
||||||
MainMenu::MainMenu(ConfigUtility* const argConfig):
|
MainMenu::MainMenu() {
|
||||||
config(*argConfig)
|
ConfigUtility& config = ConfigUtility::GetSingleton();
|
||||||
{
|
|
||||||
//setup the utility objects
|
//setup the utility objects
|
||||||
image.LoadSurface(config["dir.interface"] + "button_menu.bmp");
|
image.LoadSurface(config["dir.interface"] + "button_menu.bmp");
|
||||||
image.SetClipH(image.GetClipH()/3);
|
image.SetClipH(image.GetClipH()/3);
|
||||||
@@ -53,6 +55,9 @@ MainMenu::MainMenu(ConfigUtility* const argConfig):
|
|||||||
startButton.SetText("Start");
|
startButton.SetText("Start");
|
||||||
optionsButton.SetText("Options");
|
optionsButton.SetText("Options");
|
||||||
quitButton.SetText("Quit");
|
quitButton.SetText("Quit");
|
||||||
|
|
||||||
|
//debug
|
||||||
|
//
|
||||||
}
|
}
|
||||||
|
|
||||||
MainMenu::~MainMenu() {
|
MainMenu::~MainMenu() {
|
||||||
@@ -67,7 +72,7 @@ void MainMenu::FrameStart() {
|
|||||||
//
|
//
|
||||||
}
|
}
|
||||||
|
|
||||||
void MainMenu::Update(double delta) {
|
void MainMenu::Update() {
|
||||||
//
|
//
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -98,6 +103,7 @@ void MainMenu::MouseButtonDown(SDL_MouseButtonEvent const& button) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
void MainMenu::MouseButtonUp(SDL_MouseButtonEvent const& button) {
|
void MainMenu::MouseButtonUp(SDL_MouseButtonEvent const& button) {
|
||||||
|
//TODO: Buttons should only register as "selected" when the left button is used
|
||||||
if (startButton.MouseButtonUp(button) == Button::State::HOVER) {
|
if (startButton.MouseButtonUp(button) == Button::State::HOVER) {
|
||||||
SetNextScene(SceneList::LOBBYMENU);
|
SetNextScene(SceneList::LOBBYMENU);
|
||||||
}
|
}
|
||||||
@@ -110,11 +116,7 @@ void MainMenu::MouseButtonUp(SDL_MouseButtonEvent const& button) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
void MainMenu::KeyDown(SDL_KeyboardEvent const& key) {
|
void MainMenu::KeyDown(SDL_KeyboardEvent const& key) {
|
||||||
switch(key.keysym.sym) {
|
//
|
||||||
case SDLK_ESCAPE:
|
|
||||||
QuitEvent();
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void MainMenu::KeyUp(SDL_KeyboardEvent const& key) {
|
void MainMenu::KeyUp(SDL_KeyboardEvent const& key) {
|
||||||
|
|||||||
@@ -1,4 +1,4 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013
|
/* Copyright: (c) Kayne Ruse 2013, 2014
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
@@ -24,7 +24,6 @@
|
|||||||
|
|
||||||
#include "base_scene.hpp"
|
#include "base_scene.hpp"
|
||||||
|
|
||||||
#include "config_utility.hpp"
|
|
||||||
#include "image.hpp"
|
#include "image.hpp"
|
||||||
#include "raster_font.hpp"
|
#include "raster_font.hpp"
|
||||||
#include "button.hpp"
|
#include "button.hpp"
|
||||||
@@ -32,13 +31,13 @@
|
|||||||
class MainMenu : public BaseScene {
|
class MainMenu : public BaseScene {
|
||||||
public:
|
public:
|
||||||
//Public access members
|
//Public access members
|
||||||
MainMenu(ConfigUtility* const);
|
MainMenu();
|
||||||
~MainMenu();
|
~MainMenu();
|
||||||
|
|
||||||
protected:
|
protected:
|
||||||
//Frame loop
|
//Frame loop
|
||||||
void FrameStart();
|
void FrameStart();
|
||||||
void Update(double delta);
|
void Update();
|
||||||
void FrameEnd();
|
void FrameEnd();
|
||||||
void Render(SDL_Surface* const);
|
void Render(SDL_Surface* const);
|
||||||
|
|
||||||
@@ -49,9 +48,6 @@ protected:
|
|||||||
void KeyDown(SDL_KeyboardEvent const&);
|
void KeyDown(SDL_KeyboardEvent const&);
|
||||||
void KeyUp(SDL_KeyboardEvent const&);
|
void KeyUp(SDL_KeyboardEvent const&);
|
||||||
|
|
||||||
//globals
|
|
||||||
ConfigUtility& config;
|
|
||||||
|
|
||||||
//members
|
//members
|
||||||
Image image;
|
Image image;
|
||||||
RasterFont font;
|
RasterFont font;
|
||||||
|
|||||||
@@ -1,21 +1,18 @@
|
|||||||
#config
|
#config
|
||||||
INCLUDES+=. .. ../../common ../../common/graphics ../../common/map ../../common/network ../../common/ui
|
INCLUDES+=. .. ../../common/gameplay ../../common/graphics ../../common/map ../../common/network ../../common/network/packet_types ../../common/ui ../../common/utilities
|
||||||
LIBS+=
|
LIBS+=
|
||||||
CXXFLAGS+=-std=c++11 -DDEBUG $(addprefix -I,$(INCLUDES))
|
CXXFLAGS+=-std=c++11 $(addprefix -I,$(INCLUDES))
|
||||||
CFLAGS+=-DDEBUG $(addprefix -I,$(INCLUDES))
|
|
||||||
|
|
||||||
#source
|
#source
|
||||||
CXXSRC=$(wildcard *.cpp)
|
CXXSRC=$(wildcard *.cpp)
|
||||||
CSRC=$(wildcard *.c)
|
|
||||||
|
|
||||||
#objects
|
#objects
|
||||||
OBJDIR=obj
|
OBJDIR=obj
|
||||||
OBJ+=$(addprefix $(OBJDIR)/,$(CXXSRC:.cpp=.o))
|
OBJ+=$(addprefix $(OBJDIR)/,$(CXXSRC:.cpp=.o))
|
||||||
OBJ+=$(addprefix $(OBJDIR)/,$(CSRC:.c=.o))
|
|
||||||
|
|
||||||
#output
|
#output
|
||||||
OUTDIR=..
|
OUTDIR=..
|
||||||
OUT=$(addprefix $(OUTDIR)/,libclient.a)
|
OUT=$(addprefix $(OUTDIR)/,client.a)
|
||||||
|
|
||||||
#targets
|
#targets
|
||||||
all: $(OBJ) $(OUT)
|
all: $(OBJ) $(OUT)
|
||||||
@@ -34,9 +31,6 @@ $(OUTDIR):
|
|||||||
$(OBJDIR)/%.o: %.cpp
|
$(OBJDIR)/%.o: %.cpp
|
||||||
$(CXX) $(CXXFLAGS) -c -o $@ $<
|
$(CXX) $(CXXFLAGS) -c -o $@ $<
|
||||||
|
|
||||||
$(OBJDIR)/%.o: %.c
|
|
||||||
$(CC) $(CFLAGS) -c -o $@ $<
|
|
||||||
|
|
||||||
clean:
|
clean:
|
||||||
$(RM) *.o *.a *.exe
|
$(RM) *.o *.a *.exe
|
||||||
|
|
||||||
|
|||||||
@@ -1,4 +1,4 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013
|
/* Copyright: (c) Kayne Ruse 2013, 2014
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
@@ -21,13 +21,15 @@
|
|||||||
*/
|
*/
|
||||||
#include "options_menu.hpp"
|
#include "options_menu.hpp"
|
||||||
|
|
||||||
|
#include "config_utility.hpp"
|
||||||
|
|
||||||
//-------------------------
|
//-------------------------
|
||||||
//Public access members
|
//Public access members
|
||||||
//-------------------------
|
//-------------------------
|
||||||
|
|
||||||
OptionsMenu::OptionsMenu(ConfigUtility* const argConfig):
|
OptionsMenu::OptionsMenu() {
|
||||||
config(*argConfig)
|
ConfigUtility& config = ConfigUtility::GetSingleton();
|
||||||
{
|
|
||||||
//setup the utility objects
|
//setup the utility objects
|
||||||
image.LoadSurface(config["dir.interface"] + "button_menu.bmp");
|
image.LoadSurface(config["dir.interface"] + "button_menu.bmp");
|
||||||
image.SetClipH(image.GetClipH()/3);
|
image.SetClipH(image.GetClipH()/3);
|
||||||
@@ -57,7 +59,7 @@ void OptionsMenu::FrameStart() {
|
|||||||
//
|
//
|
||||||
}
|
}
|
||||||
|
|
||||||
void OptionsMenu::Update(double delta) {
|
void OptionsMenu::Update() {
|
||||||
//
|
//
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -1,4 +1,4 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013
|
/* Copyright: (c) Kayne Ruse 2013, 2014
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
@@ -24,21 +24,21 @@
|
|||||||
|
|
||||||
#include "base_scene.hpp"
|
#include "base_scene.hpp"
|
||||||
|
|
||||||
#include "config_utility.hpp"
|
|
||||||
#include "image.hpp"
|
#include "image.hpp"
|
||||||
#include "raster_font.hpp"
|
#include "raster_font.hpp"
|
||||||
#include "button.hpp"
|
#include "button.hpp"
|
||||||
|
|
||||||
|
//TODO: The options screen needs to be USED
|
||||||
class OptionsMenu : public BaseScene {
|
class OptionsMenu : public BaseScene {
|
||||||
public:
|
public:
|
||||||
//Public access members
|
//Public access members
|
||||||
OptionsMenu(ConfigUtility* const);
|
OptionsMenu();
|
||||||
~OptionsMenu();
|
~OptionsMenu();
|
||||||
|
|
||||||
protected:
|
protected:
|
||||||
//Frame loop
|
//Frame loop
|
||||||
void FrameStart();
|
void FrameStart();
|
||||||
void Update(double delta);
|
void Update();
|
||||||
void FrameEnd();
|
void FrameEnd();
|
||||||
void Render(SDL_Surface* const);
|
void Render(SDL_Surface* const);
|
||||||
|
|
||||||
@@ -49,9 +49,6 @@ protected:
|
|||||||
void KeyDown(SDL_KeyboardEvent const&);
|
void KeyDown(SDL_KeyboardEvent const&);
|
||||||
void KeyUp(SDL_KeyboardEvent const&);
|
void KeyUp(SDL_KeyboardEvent const&);
|
||||||
|
|
||||||
//globals
|
|
||||||
ConfigUtility& config;
|
|
||||||
|
|
||||||
//members
|
//members
|
||||||
Image image;
|
Image image;
|
||||||
RasterFont font;
|
RasterFont font;
|
||||||
|
|||||||
@@ -1,4 +1,4 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013
|
/* Copyright: (c) Kayne Ruse 2013, 2014
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
@@ -21,14 +21,14 @@
|
|||||||
*/
|
*/
|
||||||
#include "splash_screen.hpp"
|
#include "splash_screen.hpp"
|
||||||
|
|
||||||
|
#include "config_utility.hpp"
|
||||||
|
|
||||||
//-------------------------
|
//-------------------------
|
||||||
//Public access members
|
//Public access members
|
||||||
//-------------------------
|
//-------------------------
|
||||||
|
|
||||||
SplashScreen::SplashScreen(ConfigUtility* const argConfig):
|
SplashScreen::SplashScreen() {
|
||||||
config(*argConfig)
|
logo.LoadSurface(ConfigUtility::GetSingleton()["dir.logos"] + "krstudios.bmp");
|
||||||
{
|
|
||||||
logo.LoadSurface(config["dir.logos"] + "krstudios.bmp");
|
|
||||||
startTick = std::chrono::steady_clock::now();
|
startTick = std::chrono::steady_clock::now();
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -40,7 +40,7 @@ SplashScreen::~SplashScreen() {
|
|||||||
//Frame loop
|
//Frame loop
|
||||||
//-------------------------
|
//-------------------------
|
||||||
|
|
||||||
void SplashScreen::Update(double delta) {
|
void SplashScreen::Update() {
|
||||||
if (std::chrono::steady_clock::now() - startTick > std::chrono::duration<int>(1)) {
|
if (std::chrono::steady_clock::now() - startTick > std::chrono::duration<int>(1)) {
|
||||||
SetNextScene(SceneList::MAINMENU);
|
SetNextScene(SceneList::MAINMENU);
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,4 +1,4 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013
|
/* Copyright: (c) Kayne Ruse 2013, 2014
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
@@ -24,7 +24,6 @@
|
|||||||
|
|
||||||
#include "base_scene.hpp"
|
#include "base_scene.hpp"
|
||||||
|
|
||||||
#include "config_utility.hpp"
|
|
||||||
#include "image.hpp"
|
#include "image.hpp"
|
||||||
|
|
||||||
#include <chrono>
|
#include <chrono>
|
||||||
@@ -32,17 +31,14 @@
|
|||||||
class SplashScreen : public BaseScene {
|
class SplashScreen : public BaseScene {
|
||||||
public:
|
public:
|
||||||
//Public access members
|
//Public access members
|
||||||
SplashScreen(ConfigUtility* const);
|
SplashScreen();
|
||||||
~SplashScreen();
|
~SplashScreen();
|
||||||
|
|
||||||
protected:
|
protected:
|
||||||
//Frame loop
|
//Frame loop
|
||||||
void Update(double delta);
|
void Update();
|
||||||
void Render(SDL_Surface* const);
|
void Render(SDL_Surface* const);
|
||||||
|
|
||||||
//globals
|
|
||||||
ConfigUtility& config;
|
|
||||||
|
|
||||||
//members
|
//members
|
||||||
std::chrono::steady_clock::time_point startTick;
|
std::chrono::steady_clock::time_point startTick;
|
||||||
Image logo;
|
Image logo;
|
||||||
|
|||||||
@@ -0,0 +1,37 @@
|
|||||||
|
#config
|
||||||
|
INCLUDES+=.
|
||||||
|
LIBS+=
|
||||||
|
CXXFLAGS+=-std=c++11 $(addprefix -I,$(INCLUDES))
|
||||||
|
|
||||||
|
#source
|
||||||
|
CXXSRC=$(wildcard *.cpp)
|
||||||
|
|
||||||
|
#objects
|
||||||
|
OBJDIR=obj
|
||||||
|
OBJ+=$(addprefix $(OBJDIR)/,$(CXXSRC:.cpp=.o))
|
||||||
|
|
||||||
|
#output
|
||||||
|
OUTDIR=../..
|
||||||
|
OUT=$(addprefix $(OUTDIR)/,libcommon.a)
|
||||||
|
|
||||||
|
#targets
|
||||||
|
all: $(OBJ) $(OUT)
|
||||||
|
ar -crs $(OUT) $(OBJ)
|
||||||
|
|
||||||
|
$(OBJ): | $(OBJDIR)
|
||||||
|
|
||||||
|
$(OUT): | $(OUTDIR)
|
||||||
|
|
||||||
|
$(OBJDIR):
|
||||||
|
mkdir $(OBJDIR)
|
||||||
|
|
||||||
|
$(OUTDIR):
|
||||||
|
mkdir $(OUTDIR)
|
||||||
|
|
||||||
|
$(OBJDIR)/%.o: %.cpp
|
||||||
|
$(CXX) $(CXXFLAGS) -c -o $@ $<
|
||||||
|
|
||||||
|
clean:
|
||||||
|
$(RM) *.o *.a *.exe
|
||||||
|
|
||||||
|
rebuild: clean all
|
||||||
@@ -0,0 +1,45 @@
|
|||||||
|
/* Copyright: (c) Kayne Ruse 2014
|
||||||
|
*
|
||||||
|
* This software is provided 'as-is', without any express or implied
|
||||||
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
|
* arising from the use of this software.
|
||||||
|
*
|
||||||
|
* Permission is granted to anyone to use this software for any purpose,
|
||||||
|
* including commercial applications, and to alter it and redistribute it
|
||||||
|
* freely, subject to the following restrictions:
|
||||||
|
*
|
||||||
|
* 1. The origin of this software must not be misrepresented; you must not
|
||||||
|
* claim that you wrote the original software. If you use this software
|
||||||
|
* in a product, an acknowledgment in the product documentation would be
|
||||||
|
* appreciated but is not required.
|
||||||
|
*
|
||||||
|
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||||
|
* misrepresented as being the original software.
|
||||||
|
*
|
||||||
|
* 3. This notice may not be removed or altered from any source
|
||||||
|
* distribution.
|
||||||
|
*/
|
||||||
|
#include "timer.hpp"
|
||||||
|
|
||||||
|
Timer::Timer(): start(Timer::Clock::now()) {
|
||||||
|
//
|
||||||
|
}
|
||||||
|
|
||||||
|
Timer::Timer(std::string s): name(s), start(Timer::Clock::now()) {
|
||||||
|
//
|
||||||
|
}
|
||||||
|
|
||||||
|
void Timer::Start() {
|
||||||
|
start = Clock::now();
|
||||||
|
}
|
||||||
|
|
||||||
|
void Timer::Stop() {
|
||||||
|
timeSpan = Clock::now() - start;
|
||||||
|
}
|
||||||
|
|
||||||
|
std::ostream& operator<<(std::ostream& os, Timer& t) {
|
||||||
|
os << t.GetName() << ": ";
|
||||||
|
os << std::chrono::duration_cast<std::chrono::milliseconds>(t.GetTime()).count();
|
||||||
|
os << "ms";
|
||||||
|
return os;
|
||||||
|
}
|
||||||
@@ -1,4 +1,4 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013
|
/* Copyright: (c) Kayne Ruse 2014
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
@@ -19,30 +19,36 @@
|
|||||||
* 3. This notice may not be removed or altered from any source
|
* 3. This notice may not be removed or altered from any source
|
||||||
* distribution.
|
* distribution.
|
||||||
*/
|
*/
|
||||||
#ifndef INCOMBAT_HPP_
|
#ifndef TIMER_HPP_
|
||||||
#define INCOMBAT_HPP_
|
#define TIMER_HPP_
|
||||||
|
|
||||||
#include "base_scene.hpp"
|
#include <chrono>
|
||||||
|
#include <string>
|
||||||
|
#include <ostream>
|
||||||
|
|
||||||
class InCombat : public BaseScene {
|
class Timer {
|
||||||
public:
|
public:
|
||||||
//Public access members
|
typedef std::chrono::high_resolution_clock Clock;
|
||||||
InCombat();
|
|
||||||
~InCombat();
|
|
||||||
|
|
||||||
protected:
|
Timer();
|
||||||
//Frame loop
|
Timer(std::string s);
|
||||||
void FrameStart();
|
~Timer() = default;
|
||||||
void Update(double delta);
|
|
||||||
void FrameEnd();
|
|
||||||
void Render(SDL_Surface* const);
|
|
||||||
|
|
||||||
//Event handlers
|
inline void Start();
|
||||||
void MouseMotion(SDL_MouseMotionEvent const&);
|
inline void Stop();
|
||||||
void MouseButtonDown(SDL_MouseButtonEvent const&);
|
|
||||||
void MouseButtonUp(SDL_MouseButtonEvent const&);
|
//accessors and mutators
|
||||||
void KeyDown(SDL_KeyboardEvent const&);
|
Clock::duration GetTime() { return timeSpan; }
|
||||||
void KeyUp(SDL_KeyboardEvent const&);
|
|
||||||
|
std::string SetName(std::string s) { return name = s; }
|
||||||
|
std::string GetName() { return name; }
|
||||||
|
|
||||||
|
private:
|
||||||
|
std::string name;
|
||||||
|
Clock::time_point start;
|
||||||
|
Clock::duration timeSpan;
|
||||||
};
|
};
|
||||||
|
|
||||||
|
std::ostream& operator<<(std::ostream& os, Timer& t);
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
@@ -0,0 +1,37 @@
|
|||||||
|
/* Copyright: (c) Kayne Ruse 2014
|
||||||
|
*
|
||||||
|
* This software is provided 'as-is', without any express or implied
|
||||||
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
|
* arising from the use of this software.
|
||||||
|
*
|
||||||
|
* Permission is granted to anyone to use this software for any purpose,
|
||||||
|
* including commercial applications, and to alter it and redistribute it
|
||||||
|
* freely, subject to the following restrictions:
|
||||||
|
*
|
||||||
|
* 1. The origin of this software must not be misrepresented; you must not
|
||||||
|
* claim that you wrote the original software. If you use this software
|
||||||
|
* in a product, an acknowledgment in the product documentation would be
|
||||||
|
* appreciated but is not required.
|
||||||
|
*
|
||||||
|
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||||
|
* misrepresented as being the original software.
|
||||||
|
*
|
||||||
|
* 3. This notice may not be removed or altered from any source
|
||||||
|
* distribution.
|
||||||
|
*/
|
||||||
|
#ifndef CHARACTERDEFINES_HPP_
|
||||||
|
#define CHARACTERDEFINES_HPP_
|
||||||
|
|
||||||
|
#include <cmath>
|
||||||
|
|
||||||
|
//the speeds that the characters move
|
||||||
|
constexpr double CHARACTER_WALKING_SPEED = 2.24;
|
||||||
|
constexpr double CHARACTER_WALKING_MOD = 1.0/sqrt(2.0);
|
||||||
|
|
||||||
|
//the bounds for the character objects, mapped to the default sprites
|
||||||
|
constexpr int CHARACTER_BOUNDS_X = 0;
|
||||||
|
constexpr int CHARACTER_BOUNDS_Y = 16;
|
||||||
|
constexpr int CHARACTER_BOUNDS_WIDTH = 32;
|
||||||
|
constexpr int CHARACTER_BOUNDS_HEIGHT = 32;
|
||||||
|
|
||||||
|
#endif
|
||||||
@@ -1,4 +1,4 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013
|
/* Copyright: (c) Kayne Ruse 2014
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
@@ -19,24 +19,16 @@
|
|||||||
* 3. This notice may not be removed or altered from any source
|
* 3. This notice may not be removed or altered from any source
|
||||||
* distribution.
|
* distribution.
|
||||||
*/
|
*/
|
||||||
#include "editor_application.hpp"
|
#ifndef COMBATDEFINES_HPP_
|
||||||
|
#define COMBATDEFINES_HPP_
|
||||||
|
|
||||||
#include <stdexcept>
|
#define COMBAT_MAX_CHARACTERS 16
|
||||||
#include <iostream>
|
#define COMBAT_MAX_ENEMIES 16
|
||||||
|
|
||||||
using namespace std;
|
enum class TerrainType {
|
||||||
|
NONE = 0,
|
||||||
|
GRASSLANDS,
|
||||||
|
//etc.
|
||||||
|
};
|
||||||
|
|
||||||
int main(int, char**) {
|
#endif
|
||||||
cout << "Beginning editor" << endl;
|
|
||||||
try {
|
|
||||||
EditorApplication::GetInstance()->Init();
|
|
||||||
EditorApplication::GetInstance()->Proc();
|
|
||||||
EditorApplication::GetInstance()->Quit();
|
|
||||||
}
|
|
||||||
catch(exception& e) {
|
|
||||||
cerr << "Fatal exception thrown: " << e.what() << endl;
|
|
||||||
return 1;
|
|
||||||
}
|
|
||||||
cout << "Clean exit" << endl;
|
|
||||||
return 0;
|
|
||||||
}
|
|
||||||
@@ -0,0 +1,37 @@
|
|||||||
|
#config
|
||||||
|
INCLUDES+=.
|
||||||
|
LIBS+=
|
||||||
|
CXXFLAGS+=-std=c++11 $(addprefix -I,$(INCLUDES))
|
||||||
|
|
||||||
|
#source
|
||||||
|
CXXSRC=$(wildcard *.cpp)
|
||||||
|
|
||||||
|
#objects
|
||||||
|
OBJDIR=obj
|
||||||
|
OBJ+=$(addprefix $(OBJDIR)/,$(CXXSRC:.cpp=.o))
|
||||||
|
|
||||||
|
#output
|
||||||
|
OUTDIR=../..
|
||||||
|
OUT=$(addprefix $(OUTDIR)/,libcommon.a)
|
||||||
|
|
||||||
|
#targets
|
||||||
|
all: $(OBJ) $(OUT)
|
||||||
|
ar -crs $(OUT) $(OBJ)
|
||||||
|
|
||||||
|
$(OBJ): | $(OBJDIR)
|
||||||
|
|
||||||
|
$(OUT): | $(OUTDIR)
|
||||||
|
|
||||||
|
$(OBJDIR):
|
||||||
|
mkdir $(OBJDIR)
|
||||||
|
|
||||||
|
$(OUTDIR):
|
||||||
|
mkdir $(OUTDIR)
|
||||||
|
|
||||||
|
$(OBJDIR)/%.o: %.cpp
|
||||||
|
$(CXX) $(CXXFLAGS) -c -o $@ $<
|
||||||
|
|
||||||
|
clean:
|
||||||
|
$(RM) *.o *.a *.exe
|
||||||
|
|
||||||
|
rebuild: clean all
|
||||||
@@ -0,0 +1,42 @@
|
|||||||
|
/* Copyright: (c) Kayne Ruse 2014
|
||||||
|
*
|
||||||
|
* This software is provided 'as-is', without any express or implied
|
||||||
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
|
* arising from the use of this software.
|
||||||
|
*
|
||||||
|
* Permission is granted to anyone to use this software for any purpose,
|
||||||
|
* including commercial applications, and to alter it and redistribute it
|
||||||
|
* freely, subject to the following restrictions:
|
||||||
|
*
|
||||||
|
* 1. The origin of this software must not be misrepresented; you must not
|
||||||
|
* claim that you wrote the original software. If you use this software
|
||||||
|
* in a product, an acknowledgment in the product documentation would be
|
||||||
|
* appreciated but is not required.
|
||||||
|
*
|
||||||
|
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||||
|
* misrepresented as being the original software.
|
||||||
|
*
|
||||||
|
* 3. This notice may not be removed or altered from any source
|
||||||
|
* distribution.
|
||||||
|
*/
|
||||||
|
#ifndef STATISTICS_HPP_
|
||||||
|
#define STATISTICS_HPP_
|
||||||
|
|
||||||
|
struct Statistics {
|
||||||
|
int level = 0;
|
||||||
|
int exp = 0;
|
||||||
|
int maxHP = 0;
|
||||||
|
int health = 0;
|
||||||
|
int maxMP = 0;
|
||||||
|
int mana = 0;
|
||||||
|
int attack = 0;
|
||||||
|
int defence = 0;
|
||||||
|
int intelligence = 0;
|
||||||
|
int resistance = 0;
|
||||||
|
int speed = 0;
|
||||||
|
float accuracy = 0.0;
|
||||||
|
float evasion = 0.0;
|
||||||
|
float luck = 0.0;
|
||||||
|
};
|
||||||
|
|
||||||
|
#endif
|
||||||
@@ -1,4 +1,4 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013
|
/* Copyright: (c) Kayne Ruse 2013, 2014
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
|
|||||||
@@ -1,4 +1,4 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013
|
/* Copyright: (c) Kayne Ruse 2013, 2014
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
|
|||||||
@@ -1,17 +1,14 @@
|
|||||||
#config
|
#config
|
||||||
INCLUDES+=. ..
|
INCLUDES+=.
|
||||||
LIBS+=
|
LIBS+=
|
||||||
CXXFLAGS+=-std=c++11 -DDEBUG $(addprefix -I,$(INCLUDES))
|
CXXFLAGS+=-std=c++11 $(addprefix -I,$(INCLUDES))
|
||||||
CFLAGS+=-DDEBUG $(addprefix -I,$(INCLUDES))
|
|
||||||
|
|
||||||
#source
|
#source
|
||||||
CXXSRC=$(wildcard *.cpp)
|
CXXSRC=$(wildcard *.cpp)
|
||||||
CSRC=$(wildcard *.c)
|
|
||||||
|
|
||||||
#objects
|
#objects
|
||||||
OBJDIR=obj
|
OBJDIR=obj
|
||||||
OBJ+=$(addprefix $(OBJDIR)/,$(CXXSRC:.cpp=.o))
|
OBJ+=$(addprefix $(OBJDIR)/,$(CXXSRC:.cpp=.o))
|
||||||
OBJ+=$(addprefix $(OBJDIR)/,$(CSRC:.c=.o))
|
|
||||||
|
|
||||||
#output
|
#output
|
||||||
OUTDIR=../..
|
OUTDIR=../..
|
||||||
@@ -34,9 +31,6 @@ $(OUTDIR):
|
|||||||
$(OBJDIR)/%.o: %.cpp
|
$(OBJDIR)/%.o: %.cpp
|
||||||
$(CXX) $(CXXFLAGS) -c -o $@ $<
|
$(CXX) $(CXXFLAGS) -c -o $@ $<
|
||||||
|
|
||||||
$(OBJDIR)/%.o: %.c
|
|
||||||
$(CC) $(CFLAGS) -c -o $@ $<
|
|
||||||
|
|
||||||
clean:
|
clean:
|
||||||
$(RM) *.o *.a *.exe
|
$(RM) *.o *.a *.exe
|
||||||
|
|
||||||
|
|||||||
@@ -1,4 +1,4 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013
|
/* Copyright: (c) Kayne Ruse 2013, 2014
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
|
|||||||
@@ -1,4 +1,4 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013
|
/* Copyright: (c) Kayne Ruse 2013, 2014
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
|
|||||||
+4
-38
@@ -1,45 +1,11 @@
|
|||||||
#config
|
all:
|
||||||
INCLUDES+=.
|
$(MAKE) -C debugging
|
||||||
LIBS+=
|
$(MAKE) -C gameplay
|
||||||
CXXFLAGS+=-std=c++11 -DDEBUG $(addprefix -I,$(INCLUDES))
|
|
||||||
CFLAGS+=-DDEBUG $(addprefix -I,$(INCLUDES))
|
|
||||||
|
|
||||||
#source
|
|
||||||
CXXSRC=$(wildcard *.cpp)
|
|
||||||
CSRC=$(wildcard *.c)
|
|
||||||
|
|
||||||
#objects
|
|
||||||
OBJDIR=obj
|
|
||||||
OBJ+=$(addprefix $(OBJDIR)/,$(CXXSRC:.cpp=.o))
|
|
||||||
OBJ+=$(addprefix $(OBJDIR)/,$(CSRC:.c=.o))
|
|
||||||
|
|
||||||
#output
|
|
||||||
OUTDIR=..
|
|
||||||
OUT=$(addprefix $(OUTDIR)/,libcommon.a)
|
|
||||||
|
|
||||||
#targets
|
|
||||||
all: $(OBJ) $(OUT)
|
|
||||||
ar -crs $(OUT) $(OBJ)
|
|
||||||
$(MAKE) -C graphics
|
$(MAKE) -C graphics
|
||||||
$(MAKE) -C map
|
$(MAKE) -C map
|
||||||
$(MAKE) -C network
|
$(MAKE) -C network
|
||||||
$(MAKE) -C ui
|
$(MAKE) -C ui
|
||||||
|
$(MAKE) -C utilities
|
||||||
$(OBJ): | $(OBJDIR)
|
|
||||||
|
|
||||||
$(OUT): | $(OUTDIR)
|
|
||||||
|
|
||||||
$(OBJDIR):
|
|
||||||
mkdir $(OBJDIR)
|
|
||||||
|
|
||||||
$(OUTDIR):
|
|
||||||
mkdir $(OUTDIR)
|
|
||||||
|
|
||||||
$(OBJDIR)/%.o: %.cpp
|
|
||||||
$(CXX) $(CXXFLAGS) -c -o $@ $<
|
|
||||||
|
|
||||||
$(OBJDIR)/%.o: %.c
|
|
||||||
$(CC) $(CFLAGS) -c -o $@ $<
|
|
||||||
|
|
||||||
clean:
|
clean:
|
||||||
$(RM) *.o *.a *.exe
|
$(RM) *.o *.a *.exe
|
||||||
|
|||||||
+2
-8
@@ -1,17 +1,14 @@
|
|||||||
#config
|
#config
|
||||||
INCLUDES+=. .. ../graphics
|
INCLUDES+=. ../graphics ../utilities
|
||||||
LIBS+=
|
LIBS+=
|
||||||
CXXFLAGS+=-std=c++11 -DDEBUG $(addprefix -I,$(INCLUDES))
|
CXXFLAGS+=-std=c++11 $(addprefix -I,$(INCLUDES))
|
||||||
CFLAGS+=-DDEBUG $(addprefix -I,$(INCLUDES))
|
|
||||||
|
|
||||||
#source
|
#source
|
||||||
CXXSRC=$(wildcard *.cpp)
|
CXXSRC=$(wildcard *.cpp)
|
||||||
CSRC=$(wildcard *.c)
|
|
||||||
|
|
||||||
#objects
|
#objects
|
||||||
OBJDIR=obj
|
OBJDIR=obj
|
||||||
OBJ+=$(addprefix $(OBJDIR)/,$(CXXSRC:.cpp=.o))
|
OBJ+=$(addprefix $(OBJDIR)/,$(CXXSRC:.cpp=.o))
|
||||||
OBJ+=$(addprefix $(OBJDIR)/,$(CSRC:.c=.o))
|
|
||||||
|
|
||||||
#output
|
#output
|
||||||
OUTDIR=../..
|
OUTDIR=../..
|
||||||
@@ -34,9 +31,6 @@ $(OUTDIR):
|
|||||||
$(OBJDIR)/%.o: %.cpp
|
$(OBJDIR)/%.o: %.cpp
|
||||||
$(CXX) $(CXXFLAGS) -c -o $@ $<
|
$(CXX) $(CXXFLAGS) -c -o $@ $<
|
||||||
|
|
||||||
$(OBJDIR)/%.o: %.c
|
|
||||||
$(CC) $(CFLAGS) -c -o $@ $<
|
|
||||||
|
|
||||||
clean:
|
clean:
|
||||||
$(RM) *.o *.a *.exe
|
$(RM) *.o *.a *.exe
|
||||||
|
|
||||||
|
|||||||
+21
-86
@@ -1,4 +1,4 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013
|
/* Copyright: (c) Kayne Ruse 2014
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
@@ -21,103 +21,38 @@
|
|||||||
*/
|
*/
|
||||||
#include "region.hpp"
|
#include "region.hpp"
|
||||||
|
|
||||||
#include "utility.hpp"
|
|
||||||
|
|
||||||
#include <stdexcept>
|
#include <stdexcept>
|
||||||
#include <sstream>
|
#include <cmath>
|
||||||
|
#include <cstring>
|
||||||
|
|
||||||
Region::Region(int _x, int _y, int _w, int _h):
|
int snapToBase(int base, int x) {
|
||||||
x(_x),
|
return floor((double)x / base) * base;
|
||||||
y(_y),
|
|
||||||
width(_w),
|
|
||||||
height(_h)
|
|
||||||
{
|
|
||||||
//make sure that the region's position lines up
|
|
||||||
if (x != snapToBase(width, x) || y != snapToBase(height, y)) {
|
|
||||||
std::ostringstream os;
|
|
||||||
os << "Region is unaligned; x: " << x << ", y: " << y << ", width: " << width << ", height: " << height;
|
|
||||||
throw(std::runtime_error(os.str()));
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
int Region::NewTileR(Tile const& tile) {
|
Region::Region(int argX, int argY): x(argX), y(argY) {
|
||||||
//return 1 for overwrite, 0 for insert
|
if (x != snapToBase(REGION_WIDTH, x) || y != snapToBase(REGION_HEIGHT, y)) {
|
||||||
if (!InBoundsR(tile.x, tile.y)) {
|
throw(std::invalid_argument("Region location is off grid"));
|
||||||
std::ostringstream os;
|
|
||||||
os << "New tile location out of bounds: " <<
|
|
||||||
"(" << x << "," << y << ")->" <<
|
|
||||||
"(" << tile.x << "," << tile.y << ")"
|
|
||||||
;
|
|
||||||
throw(std::runtime_error(os.str()));
|
|
||||||
}
|
}
|
||||||
|
memset(tiles, 0, REGION_WIDTH*REGION_HEIGHT*REGION_DEPTH*sizeof(type_t));
|
||||||
int ret = tiles.erase(tile);
|
|
||||||
tiles.insert(tile);
|
|
||||||
return ret;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
Tile Region::GetTileR(int tx, int ty, int minDepth) {
|
Region::Region(Region const& rhs): x(rhs.x), y(rhs.y) {
|
||||||
std::set<Tile>::iterator ptr = tiles.begin();
|
memcpy(tiles, rhs.tiles, REGION_WIDTH*REGION_HEIGHT*REGION_DEPTH*sizeof(type_t));
|
||||||
|
solid = rhs.solid;
|
||||||
//skip the tiles that are too deep
|
|
||||||
while(ptr != tiles.end()) {
|
|
||||||
if (ptr->depth >= minDepth) {
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
ptr++;
|
|
||||||
}
|
|
||||||
|
|
||||||
//find the first tile here
|
|
||||||
while(ptr != tiles.end()) {
|
|
||||||
//bounds
|
|
||||||
if ((ptr->x <= tx) && (ptr->y <= ty) && (ptr->x + ptr->width > tx) && (ptr->y + ptr->height > ty)) {
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
ptr++;
|
|
||||||
}
|
|
||||||
|
|
||||||
//found it
|
|
||||||
if (ptr != tiles.end()) {
|
|
||||||
return *ptr;
|
|
||||||
}
|
|
||||||
|
|
||||||
//a tileIndex of -1 is an error code, the rest is for show
|
|
||||||
return {0,0,0,-1,-1,-1};
|
|
||||||
}
|
}
|
||||||
|
|
||||||
int Region::DeleteTileR(Tile const& tile) {
|
Region::type_t Region::SetTile(int x, int y, int z, type_t v) {
|
||||||
if (!InBoundsR(tile.x, tile.y)) {
|
return tiles[x][y][z] = v;
|
||||||
throw(std::runtime_error("Deleted tile location out of bounds"));
|
|
||||||
|
|
||||||
std::ostringstream os;
|
|
||||||
os << "Deleted tile location out of bounds: " <<
|
|
||||||
"(" << x << "," << y << ")->" <<
|
|
||||||
"(" << tile.x << "," << tile.y << ")"
|
|
||||||
;
|
|
||||||
throw(std::runtime_error(os.str()));
|
|
||||||
}
|
|
||||||
//sentinel/error code
|
|
||||||
if (tile.tileIndex == -1) {
|
|
||||||
return 0;
|
|
||||||
}
|
|
||||||
return tiles.erase(tile);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
bool operator<(Region const& lhs, Region const& rhs) {
|
Region::type_t Region::GetTile(int x, int y, int z) {
|
||||||
//sort by y -> x
|
return tiles[x][y][z];
|
||||||
if (lhs.y == rhs.y) {
|
|
||||||
return lhs.x < rhs.x;
|
|
||||||
}
|
|
||||||
return lhs.y < rhs.y;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
inline bool operator>(Region const& lhs, Region const& rhs) {
|
bool Region::SetSolid(int x, int y, bool b) {
|
||||||
//wrap the other operator
|
return solid[x * REGION_WIDTH + y] = b;
|
||||||
return rhs < lhs;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
inline bool operator==(Region const& lhs, Region const& rhs) {
|
bool Region::GetSolid(int x, int y) {
|
||||||
//comparisons work on the location ONLY
|
return solid[x * REGION_WIDTH + y];
|
||||||
//this function is redundant as far as the std::set object is concerned
|
}
|
||||||
return (lhs.x == rhs.x) && (lhs.y == rhs.y);
|
|
||||||
}
|
|
||||||
+24
-73
@@ -1,4 +1,4 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013
|
/* Copyright: (c) Kayne Ruse 2014
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
@@ -22,91 +22,42 @@
|
|||||||
#ifndef REGION_HPP_
|
#ifndef REGION_HPP_
|
||||||
#define REGION_HPP_
|
#define REGION_HPP_
|
||||||
|
|
||||||
#include "tile.hpp"
|
#include <bitset>
|
||||||
|
|
||||||
#include <set>
|
//the region's storage format
|
||||||
|
constexpr int REGION_WIDTH = 20;
|
||||||
|
constexpr int REGION_HEIGHT = 20;
|
||||||
|
constexpr int REGION_DEPTH = 3;
|
||||||
|
|
||||||
|
//utility function
|
||||||
|
int snapToBase(int base, int x);
|
||||||
|
|
||||||
/* A single section of the map.
|
|
||||||
* This class stores the tiles relative to it's own position, but
|
|
||||||
* there are functions for referencing the tiles' absolute position.
|
|
||||||
* These functions simply wrap the normal functions.
|
|
||||||
*/
|
|
||||||
class Region {
|
class Region {
|
||||||
public:
|
public:
|
||||||
|
typedef unsigned char type_t;
|
||||||
|
|
||||||
Region() = delete;
|
Region() = delete;
|
||||||
Region(int x, int y, int width, int height);
|
Region(int x, int y);
|
||||||
|
Region(Region const&);
|
||||||
~Region() = default;
|
~Region() = default;
|
||||||
|
|
||||||
//create and insert a new tile, overwriting an existing tile at that location
|
type_t SetTile(int x, int y, int z, type_t v);
|
||||||
int NewTileR(Tile const& tile);
|
type_t GetTile(int x, int y, int z);
|
||||||
int NewTileA(Tile const& tile) {
|
|
||||||
//these can change, if the Tile class is changed
|
|
||||||
return NewTileR({
|
|
||||||
tile.x - x,
|
|
||||||
tile.y - y,
|
|
||||||
tile.depth,
|
|
||||||
tile.width,
|
|
||||||
tile.height,
|
|
||||||
tile.tileIndex
|
|
||||||
});
|
|
||||||
}
|
|
||||||
|
|
||||||
//find the first tile at this location, with the specified minimum depth
|
bool SetSolid(int x, int y, bool b);
|
||||||
Tile GetTileR(int tx, int ty, int minDepth);
|
bool GetSolid(int x, int y);
|
||||||
Tile GetTileA(int tx, int ty, int minDepth) {
|
|
||||||
return GetTileR(tx - x, ty - y, minDepth);
|
|
||||||
}
|
|
||||||
|
|
||||||
//wrap the other delete functions
|
//accessors
|
||||||
int DeleteTileR(int tx, int ty, int minDepth) {
|
|
||||||
return DeleteTileR(GetTileR(tx, ty, minDepth));
|
|
||||||
}
|
|
||||||
int DeleteTileA(int tx, int ty, int minDepth) {
|
|
||||||
//explicitly skip one function call by adjusting from A to R
|
|
||||||
return DeleteTileR(GetTileR(tx - x, ty - y, minDepth));
|
|
||||||
}
|
|
||||||
|
|
||||||
//delete the specified tile
|
|
||||||
int DeleteTileR(Tile const& tile);
|
|
||||||
int DeleteTileA(Tile const& tile) {
|
|
||||||
//these can change, if the Tile class is changed
|
|
||||||
return DeleteTileR({
|
|
||||||
tile.x - x,
|
|
||||||
tile.y - y,
|
|
||||||
tile.depth,
|
|
||||||
tile.width,
|
|
||||||
tile.height,
|
|
||||||
tile.tileIndex
|
|
||||||
});
|
|
||||||
}
|
|
||||||
|
|
||||||
//find if the specified location exists within the region's bounds
|
|
||||||
bool InBoundsR(int i, int j) {
|
|
||||||
return (i >= 0) && (j >= 0) && (i < width) && (j < height);
|
|
||||||
}
|
|
||||||
bool InBoundsA(int i, int j) {
|
|
||||||
return InBoundsR(i - x, j - y);
|
|
||||||
}
|
|
||||||
|
|
||||||
//Raw accessors & mutators
|
|
||||||
int GetX() const { return x; }
|
int GetX() const { return x; }
|
||||||
int GetY() const { return y; }
|
int GetY() const { return y; }
|
||||||
int GetWidth() const { return width; }
|
|
||||||
int GetHeight() const { return height; }
|
|
||||||
|
|
||||||
std::set<Tile>* GetTiles() { return &tiles; }
|
|
||||||
|
|
||||||
//sorting the regions by the locations
|
|
||||||
friend bool operator<(Region const& lhs, Region const& rhs);
|
|
||||||
friend bool operator>(Region const& lhs, Region const& rhs);
|
|
||||||
friend bool operator==(Region const& lhs, Region const& rhs);
|
|
||||||
|
|
||||||
|
std::bitset<REGION_WIDTH*REGION_HEIGHT>* GetSolidBitset() { return &solid; }
|
||||||
private:
|
private:
|
||||||
int const x;
|
const int x;
|
||||||
int const y;
|
const int y;
|
||||||
int const width;
|
|
||||||
int const height;
|
type_t tiles[REGION_WIDTH][REGION_HEIGHT][REGION_DEPTH];
|
||||||
std::set<Tile> tiles;
|
std::bitset<REGION_WIDTH*REGION_HEIGHT> solid;
|
||||||
};
|
};
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
|||||||
@@ -0,0 +1,97 @@
|
|||||||
|
/* Copyright: (c) Kayne Ruse 2014
|
||||||
|
*
|
||||||
|
* This software is provided 'as-is', without any express or implied
|
||||||
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
|
* arising from the use of this software.
|
||||||
|
*
|
||||||
|
* Permission is granted to anyone to use this software for any purpose,
|
||||||
|
* including commercial applications, and to alter it and redistribute it
|
||||||
|
* freely, subject to the following restrictions:
|
||||||
|
*
|
||||||
|
* 1. The origin of this software must not be misrepresented; you must not
|
||||||
|
* claim that you wrote the original software. If you use this software
|
||||||
|
* in a product, an acknowledgment in the product documentation would be
|
||||||
|
* appreciated but is not required.
|
||||||
|
*
|
||||||
|
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||||
|
* misrepresented as being the original software.
|
||||||
|
*
|
||||||
|
* 3. This notice may not be removed or altered from any source
|
||||||
|
* distribution.
|
||||||
|
*/
|
||||||
|
#include "region_api.hpp"
|
||||||
|
|
||||||
|
#include "region.hpp"
|
||||||
|
|
||||||
|
static int setTile(lua_State* L) {
|
||||||
|
Region* region = reinterpret_cast<Region*>(lua_touserdata(L, 1));
|
||||||
|
int ret = region->SetTile(lua_tointeger(L, 2)-1, lua_tointeger(L, 3)-1, lua_tointeger(L, 4)-1, lua_tointeger(L, 5));
|
||||||
|
lua_pushinteger(L, ret);
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
static int getTile(lua_State* L) {
|
||||||
|
Region* region = reinterpret_cast<Region*>(lua_touserdata(L, 1));
|
||||||
|
int ret = region->GetTile(lua_tointeger(L, 2)-1, lua_tointeger(L, 3)-1, lua_tointeger(L, 4)-1);
|
||||||
|
lua_pushinteger(L, ret);
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
static int setSolid(lua_State* L) {
|
||||||
|
Region* region = reinterpret_cast<Region*>(lua_touserdata(L, 1));
|
||||||
|
bool ret = region->SetSolid(lua_tointeger(L, 2)-1, lua_tointeger(L, 3)-1, lua_toboolean(L, 4));
|
||||||
|
lua_pushboolean(L, ret);
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
static int getSolid(lua_State* L) {
|
||||||
|
Region* region = reinterpret_cast<Region*>(lua_touserdata(L, 1));
|
||||||
|
bool ret = region->GetSolid(lua_tointeger(L, 2)-1, lua_tointeger(L, 3)-1);
|
||||||
|
lua_pushboolean(L, ret);
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
static int getX(lua_State* L) {
|
||||||
|
Region* region = reinterpret_cast<Region*>(lua_touserdata(L, 1));
|
||||||
|
lua_pushinteger(L, region->GetX());
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
static int getY(lua_State* L) {
|
||||||
|
Region* region = reinterpret_cast<Region*>(lua_touserdata(L, 1));
|
||||||
|
lua_pushinteger(L, region->GetY());
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
static int getWidth(lua_State* L) {
|
||||||
|
lua_pushinteger(L, REGION_WIDTH);
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
static int getHeight(lua_State* L) {
|
||||||
|
lua_pushinteger(L, REGION_HEIGHT);
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
static int getDepth(lua_State* L) {
|
||||||
|
lua_pushinteger(L, REGION_DEPTH);
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
static const luaL_Reg regionLib[] = {
|
||||||
|
{"SetTile",setTile},
|
||||||
|
{"GetTile",getTile},
|
||||||
|
{"SetSolid",setSolid},
|
||||||
|
{"GetSolid",getSolid},
|
||||||
|
{"GetX",getX},
|
||||||
|
{"GetY",getY},
|
||||||
|
{"GetWidth",getWidth},
|
||||||
|
{"GetHeight",getHeight},
|
||||||
|
{"GetDepth",getDepth},
|
||||||
|
{nullptr, nullptr}
|
||||||
|
};
|
||||||
|
|
||||||
|
LUAMOD_API int openRegionAPI(lua_State* L) {
|
||||||
|
luaL_newlib(L, regionLib);
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
@@ -1,4 +1,4 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013
|
/* Copyright: (c) Kayne Ruse 2014
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
@@ -19,18 +19,12 @@
|
|||||||
* 3. This notice may not be removed or altered from any source
|
* 3. This notice may not be removed or altered from any source
|
||||||
* distribution.
|
* distribution.
|
||||||
*/
|
*/
|
||||||
#ifndef SCENELIST_HPP_
|
#ifndef REGIONAPI_HPP_
|
||||||
#define SCENELIST_HPP_
|
#define REGIONAPI_HPP_
|
||||||
|
|
||||||
enum class SceneList {
|
#include "lua/lua.hpp"
|
||||||
//these are reserved
|
|
||||||
QUIT,
|
|
||||||
CONTINUE,
|
|
||||||
FIRST,
|
|
||||||
|
|
||||||
//custom indexes
|
#define TORTUGA_REGION_NAME "Region"
|
||||||
TESTIFICATESCENE,
|
LUAMOD_API int openRegionAPI(lua_State* L);
|
||||||
EDITORSCENE,
|
|
||||||
};
|
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
@@ -1,121 +0,0 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013
|
|
||||||
*
|
|
||||||
* This software is provided 'as-is', without any express or implied
|
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
|
||||||
* arising from the use of this software.
|
|
||||||
*
|
|
||||||
* Permission is granted to anyone to use this software for any purpose,
|
|
||||||
* including commercial applications, and to alter it and redistribute it
|
|
||||||
* freely, subject to the following restrictions:
|
|
||||||
*
|
|
||||||
* 1. The origin of this software must not be misrepresented; you must not
|
|
||||||
* claim that you wrote the original software. If you use this software
|
|
||||||
* in a product, an acknowledgment in the product documentation would be
|
|
||||||
* appreciated but is not required.
|
|
||||||
*
|
|
||||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
|
||||||
* misrepresented as being the original software.
|
|
||||||
*
|
|
||||||
* 3. This notice may not be removed or altered from any source
|
|
||||||
* distribution.
|
|
||||||
*/
|
|
||||||
#include "region_pager.hpp"
|
|
||||||
|
|
||||||
#include "utility.hpp"
|
|
||||||
|
|
||||||
#include <stdexcept>
|
|
||||||
#include <string>
|
|
||||||
|
|
||||||
RegionPager::RegionPager() {
|
|
||||||
//
|
|
||||||
}
|
|
||||||
|
|
||||||
RegionPager::~RegionPager() {
|
|
||||||
if (onDelete) {
|
|
||||||
for (auto& i : regionList) {
|
|
||||||
onDelete(&i);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
Region* RegionPager::NewRegion(int x, int y) {
|
|
||||||
for (auto& i : regionList) {
|
|
||||||
if (i.GetX() == x && i.GetY() == y) {
|
|
||||||
throw(std::runtime_error("Duplicate Regions detected"));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
regionList.push_front({x, y, regionWidth, regionHeight});
|
|
||||||
if (onNew) {
|
|
||||||
onNew(®ionList.front());
|
|
||||||
}
|
|
||||||
return ®ionList.front();
|
|
||||||
}
|
|
||||||
|
|
||||||
Region* RegionPager::GetRegion(int x, int y) {
|
|
||||||
for (auto& i : regionList) {
|
|
||||||
if (i.GetX() == x && i.GetY() == y) {
|
|
||||||
return &i;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
//create, insert and return
|
|
||||||
regionList.push_front({x, y, regionWidth, regionHeight});
|
|
||||||
if (onNew) {
|
|
||||||
onNew(®ionList.front());
|
|
||||||
}
|
|
||||||
return ®ionList.front();
|
|
||||||
}
|
|
||||||
|
|
||||||
void RegionPager::DeleteRegion(int x, int y) {
|
|
||||||
for (std::list<Region>::iterator i = regionList.begin(); i != regionList.end(); i++) {
|
|
||||||
if (i->GetX() == x && i->GetY() == y) {
|
|
||||||
if (onDelete) {
|
|
||||||
onDelete(&(*i));
|
|
||||||
}
|
|
||||||
regionList.erase(i);
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
void RegionPager::DrawTo(SDL_Surface* const dest, TileSheetManager* const sheetMgr, int camX, int camY) {
|
|
||||||
for (auto& regionIter : regionList) {
|
|
||||||
|
|
||||||
#ifdef DEBUG
|
|
||||||
//draw the region's location
|
|
||||||
SDL_Rect box = {
|
|
||||||
Sint16(regionIter.GetX() - camX),
|
|
||||||
Sint16(regionIter.GetY() - camY),
|
|
||||||
Uint16(regionIter.GetWidth()),
|
|
||||||
Uint16(regionIter.GetHeight())
|
|
||||||
};
|
|
||||||
SDL_FillRect(dest, &box, SDL_MapRGB(dest->format, 10, 10, 20));
|
|
||||||
#endif
|
|
||||||
|
|
||||||
//draw each tile
|
|
||||||
for (auto& tileIter : *regionIter.GetTiles()) {
|
|
||||||
sheetMgr->DrawTo(
|
|
||||||
dest,
|
|
||||||
tileIter.x + regionIter.GetX() - camX,
|
|
||||||
tileIter.y + regionIter.GetY() - camY,
|
|
||||||
tileIter.tileIndex
|
|
||||||
);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
void RegionPager::Prune(int left, int top, int right, int bottom) {
|
|
||||||
std::list<Region>::iterator it = regionList.begin();
|
|
||||||
|
|
||||||
while(it != regionList.end()) {
|
|
||||||
if (it->GetX() >= right || it->GetY() >= bottom || it->GetX() + it->GetWidth() < left || it->GetY() + it->GetHeight() < top) {
|
|
||||||
if (onDelete) {
|
|
||||||
onDelete(&(*it));
|
|
||||||
}
|
|
||||||
regionList.erase(it);
|
|
||||||
it = regionList.begin();
|
|
||||||
continue;
|
|
||||||
}
|
|
||||||
it++;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,69 +0,0 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013
|
|
||||||
*
|
|
||||||
* This software is provided 'as-is', without any express or implied
|
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
|
||||||
* arising from the use of this software.
|
|
||||||
*
|
|
||||||
* Permission is granted to anyone to use this software for any purpose,
|
|
||||||
* including commercial applications, and to alter it and redistribute it
|
|
||||||
* freely, subject to the following restrictions:
|
|
||||||
*
|
|
||||||
* 1. The origin of this software must not be misrepresented; you must not
|
|
||||||
* claim that you wrote the original software. If you use this software
|
|
||||||
* in a product, an acknowledgment in the product documentation would be
|
|
||||||
* appreciated but is not required.
|
|
||||||
*
|
|
||||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
|
||||||
* misrepresented as being the original software.
|
|
||||||
*
|
|
||||||
* 3. This notice may not be removed or altered from any source
|
|
||||||
* distribution.
|
|
||||||
*/
|
|
||||||
#ifndef REGIONPAGER_HPP_
|
|
||||||
#define REGIONPAGER_HPP_
|
|
||||||
|
|
||||||
#include "region.hpp"
|
|
||||||
#include "tile_sheet_manager.hpp"
|
|
||||||
|
|
||||||
#include <list>
|
|
||||||
|
|
||||||
class RegionPager {
|
|
||||||
public:
|
|
||||||
//for simplicity and consistency
|
|
||||||
typedef void (*regionCallback_t)(Region* const);
|
|
||||||
|
|
||||||
RegionPager();
|
|
||||||
~RegionPager();
|
|
||||||
|
|
||||||
//these parameters MUST be multiples of the width & height
|
|
||||||
Region* NewRegion(int x, int y);
|
|
||||||
Region* GetRegion(int x, int y);
|
|
||||||
void DeleteRegion(int x, int y);
|
|
||||||
|
|
||||||
//call this to draw to the screen
|
|
||||||
void DrawTo(SDL_Surface* const, TileSheetManager* const, int camX, int camY);
|
|
||||||
|
|
||||||
//callback hooks
|
|
||||||
void SetOnNew(regionCallback_t f) { onNew = f; }
|
|
||||||
void SetOnDelete(regionCallback_t f) { onDelete = f; }
|
|
||||||
|
|
||||||
//params: Absolute values
|
|
||||||
void Prune(int left, int top, int right, int bottom);
|
|
||||||
|
|
||||||
//accessors and mutators
|
|
||||||
int SetWidth(int i) { return regionWidth = i; }
|
|
||||||
int SetHeight(int i) { return regionHeight = i; }
|
|
||||||
|
|
||||||
int GetWidth() const { return regionWidth; }
|
|
||||||
int GetHeight() const { return regionHeight; }
|
|
||||||
|
|
||||||
std::list<Region>* GetRegions() { return ®ionList; }
|
|
||||||
private:
|
|
||||||
std::list<Region> regionList;
|
|
||||||
int regionWidth = 0, regionHeight = 0;
|
|
||||||
|
|
||||||
regionCallback_t onNew = nullptr;
|
|
||||||
regionCallback_t onDelete = nullptr;
|
|
||||||
};
|
|
||||||
|
|
||||||
#endif
|
|
||||||
@@ -0,0 +1,146 @@
|
|||||||
|
/* Copyright: (c) Kayne Ruse 2014
|
||||||
|
*
|
||||||
|
* This software is provided 'as-is', without any express or implied
|
||||||
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
|
* arising from the use of this software.
|
||||||
|
*
|
||||||
|
* Permission is granted to anyone to use this software for any purpose,
|
||||||
|
* including commercial applications, and to alter it and redistribute it
|
||||||
|
* freely, subject to the following restrictions:
|
||||||
|
*
|
||||||
|
* 1. The origin of this software must not be misrepresented; you must not
|
||||||
|
* claim that you wrote the original software. If you use this software
|
||||||
|
* in a product, an acknowledgment in the product documentation would be
|
||||||
|
* appreciated but is not required.
|
||||||
|
*
|
||||||
|
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||||
|
* misrepresented as being the original software.
|
||||||
|
*
|
||||||
|
* 3. This notice may not be removed or altered from any source
|
||||||
|
* distribution.
|
||||||
|
*/
|
||||||
|
#include "region_pager_api.hpp"
|
||||||
|
|
||||||
|
#include "region_pager_lua.hpp"
|
||||||
|
#include "region.hpp"
|
||||||
|
|
||||||
|
//DOCS: These glue functions simply wrap RegionPagerLua's methods
|
||||||
|
|
||||||
|
static int setTile(lua_State* L) {
|
||||||
|
RegionPagerLua* pager = reinterpret_cast<RegionPagerLua*>(lua_touserdata(L, 1));
|
||||||
|
int ret = pager->SetTile(lua_tointeger(L, 2), lua_tointeger(L, 3), lua_tointeger(L, 4), lua_tointeger(L, 5));
|
||||||
|
lua_pushinteger(L, ret);
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
static int getTile(lua_State* L) {
|
||||||
|
RegionPagerLua* pager = reinterpret_cast<RegionPagerLua*>(lua_touserdata(L, 1));
|
||||||
|
int ret = pager->GetTile(lua_tointeger(L, 2), lua_tointeger(L, 3), lua_tointeger(L, 4));
|
||||||
|
lua_pushinteger(L, ret);
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
static int setSolid(lua_State* L) {
|
||||||
|
RegionPagerLua* pager = reinterpret_cast<RegionPagerLua*>(lua_touserdata(L, 1));
|
||||||
|
bool ret = pager->SetSolid(lua_tointeger(L, 2), lua_tointeger(L, 3), lua_toboolean(L, 4));
|
||||||
|
lua_pushboolean(L, ret);
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
static int getSolid(lua_State* L) {
|
||||||
|
RegionPagerLua* pager = reinterpret_cast<RegionPagerLua*>(lua_touserdata(L, 1));
|
||||||
|
bool ret = pager->GetSolid(lua_tointeger(L, 2), lua_tointeger(L, 3));
|
||||||
|
lua_pushboolean(L, ret);
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
static int getRegion(lua_State* L) {
|
||||||
|
RegionPagerLua* pager = reinterpret_cast<RegionPagerLua*>(lua_touserdata(L, 1));
|
||||||
|
Region* region = pager->GetRegion(lua_tointeger(L, 2), lua_tointeger(L, 3));
|
||||||
|
lua_pushlightuserdata(L, region);
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
static int loadRegion(lua_State* L) {
|
||||||
|
RegionPagerLua* pager = reinterpret_cast<RegionPagerLua*>(lua_touserdata(L, 1));
|
||||||
|
Region* region = pager->LoadRegion(lua_tointeger(L, 2), lua_tointeger(L, 3));
|
||||||
|
lua_pushlightuserdata(L, region);
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
static int saveRegion(lua_State* L) {
|
||||||
|
RegionPagerLua* pager = reinterpret_cast<RegionPagerLua*>(lua_touserdata(L, 1));
|
||||||
|
Region* region = pager->SaveRegion(lua_tointeger(L, 2), lua_tointeger(L, 3));
|
||||||
|
lua_pushlightuserdata(L, region);
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
static int createRegion(lua_State* L) {
|
||||||
|
RegionPagerLua* pager = reinterpret_cast<RegionPagerLua*>(lua_touserdata(L, 1));
|
||||||
|
Region* region = pager->CreateRegion(lua_tointeger(L, 2), lua_tointeger(L, 3));
|
||||||
|
lua_pushlightuserdata(L, region);
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
static int unloadRegion(lua_State* L) {
|
||||||
|
RegionPagerLua* pager = reinterpret_cast<RegionPagerLua*>(lua_touserdata(L, 1));
|
||||||
|
pager->UnloadRegion(lua_tointeger(L, 2), lua_tointeger(L, 3));
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
static int setOnLoad(lua_State* L) {
|
||||||
|
RegionPagerLua* pager = reinterpret_cast<RegionPagerLua*>(lua_touserdata(L, 1));
|
||||||
|
luaL_unref(L, LUA_REGISTRYINDEX, pager->GetLoadReference());
|
||||||
|
pager->SetLoadReference(luaL_ref(L, LUA_REGISTRYINDEX));
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
static int setOnSave(lua_State* L) {
|
||||||
|
RegionPagerLua* pager = reinterpret_cast<RegionPagerLua*>(lua_touserdata(L, 1));
|
||||||
|
luaL_unref(L, LUA_REGISTRYINDEX, pager->GetSaveReference());
|
||||||
|
pager->SetSaveReference(luaL_ref(L, LUA_REGISTRYINDEX));
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
static int setOnCreate(lua_State* L) {
|
||||||
|
RegionPagerLua* pager = reinterpret_cast<RegionPagerLua*>(lua_touserdata(L, 1));
|
||||||
|
luaL_unref(L, LUA_REGISTRYINDEX, pager->GetCreateReference());
|
||||||
|
pager->SetCreateReference(luaL_ref(L, LUA_REGISTRYINDEX));
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
static int setOnUnload(lua_State* L) {
|
||||||
|
RegionPagerLua* pager = reinterpret_cast<RegionPagerLua*>(lua_touserdata(L, 1));
|
||||||
|
luaL_unref(L, LUA_REGISTRYINDEX, pager->GetUnloadReference());
|
||||||
|
pager->SetUnloadReference(luaL_ref(L, LUA_REGISTRYINDEX));
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
static const luaL_Reg regionPagerLib[] = {
|
||||||
|
//curry
|
||||||
|
{"SetTile", setTile},
|
||||||
|
{"GetTile", getTile},
|
||||||
|
{"SetSolid", setSolid},
|
||||||
|
{"GetSolid", getSolid},
|
||||||
|
|
||||||
|
//access and control
|
||||||
|
{"GetRegion", getRegion},
|
||||||
|
{"LoadRegion", loadRegion},
|
||||||
|
{"SaveRegion", saveRegion},
|
||||||
|
{"CreateRegion", createRegion},
|
||||||
|
{"UnloadRegion", unloadRegion},
|
||||||
|
|
||||||
|
//triggers
|
||||||
|
{"SetOnLoad",setOnLoad},
|
||||||
|
{"SetOnSave",setOnSave},
|
||||||
|
{"SetOnCreate",setOnCreate},
|
||||||
|
{"SetOnUnload",setOnUnload},
|
||||||
|
|
||||||
|
//sentinel
|
||||||
|
{nullptr, nullptr}
|
||||||
|
};
|
||||||
|
|
||||||
|
LUAMOD_API int openRegionPagerAPI(lua_State* L) {
|
||||||
|
luaL_newlib(L, regionPagerLib);
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
@@ -0,0 +1,30 @@
|
|||||||
|
/* Copyright: (c) Kayne Ruse 2014
|
||||||
|
*
|
||||||
|
* This software is provided 'as-is', without any express or implied
|
||||||
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
|
* arising from the use of this software.
|
||||||
|
*
|
||||||
|
* Permission is granted to anyone to use this software for any purpose,
|
||||||
|
* including commercial applications, and to alter it and redistribute it
|
||||||
|
* freely, subject to the following restrictions:
|
||||||
|
*
|
||||||
|
* 1. The origin of this software must not be misrepresented; you must not
|
||||||
|
* claim that you wrote the original software. If you use this software
|
||||||
|
* in a product, an acknowledgment in the product documentation would be
|
||||||
|
* appreciated but is not required.
|
||||||
|
*
|
||||||
|
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||||
|
* misrepresented as being the original software.
|
||||||
|
*
|
||||||
|
* 3. This notice may not be removed or altered from any source
|
||||||
|
* distribution.
|
||||||
|
*/
|
||||||
|
#ifndef REGIONPAGERAPI_HPP_
|
||||||
|
#define REGIONPAGERAPI_HPP_
|
||||||
|
|
||||||
|
#include "lua/lua.hpp"
|
||||||
|
|
||||||
|
#define TORTUGA_REGION_PAGER_NAME "RegionPager"
|
||||||
|
LUAMOD_API int openRegionPagerAPI(lua_State* L);
|
||||||
|
|
||||||
|
#endif
|
||||||
@@ -0,0 +1,99 @@
|
|||||||
|
/* Copyright: (c) Kayne Ruse 2014
|
||||||
|
*
|
||||||
|
* This software is provided 'as-is', without any express or implied
|
||||||
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
|
* arising from the use of this software.
|
||||||
|
*
|
||||||
|
* Permission is granted to anyone to use this software for any purpose,
|
||||||
|
* including commercial applications, and to alter it and redistribute it
|
||||||
|
* freely, subject to the following restrictions:
|
||||||
|
*
|
||||||
|
* 1. The origin of this software must not be misrepresented; you must not
|
||||||
|
* claim that you wrote the original software. If you use this software
|
||||||
|
* in a product, an acknowledgment in the product documentation would be
|
||||||
|
* appreciated but is not required.
|
||||||
|
*
|
||||||
|
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||||
|
* misrepresented as being the original software.
|
||||||
|
*
|
||||||
|
* 3. This notice may not be removed or altered from any source
|
||||||
|
* distribution.
|
||||||
|
*/
|
||||||
|
#include "region_pager_base.hpp"
|
||||||
|
|
||||||
|
#include <stdexcept>
|
||||||
|
#include <algorithm>
|
||||||
|
|
||||||
|
Region::type_t RegionPagerBase::SetTile(int x, int y, int z, Region::type_t v) {
|
||||||
|
Region* ptr = GetRegion(x, y);
|
||||||
|
return ptr->SetTile(x - ptr->GetX(), y - ptr->GetY(), z, v);
|
||||||
|
}
|
||||||
|
|
||||||
|
Region::type_t RegionPagerBase::GetTile(int x, int y, int z) {
|
||||||
|
Region* ptr = GetRegion(x, y);
|
||||||
|
return ptr->GetTile(x - ptr->GetX(), y - ptr->GetY(), z);
|
||||||
|
}
|
||||||
|
|
||||||
|
bool RegionPagerBase::SetSolid(int x, int y, int b) {
|
||||||
|
Region* ptr = GetRegion(x, y);
|
||||||
|
return ptr->SetSolid(x - ptr->GetX(), y - ptr->GetY(), b);
|
||||||
|
}
|
||||||
|
|
||||||
|
bool RegionPagerBase::GetSolid(int x, int y) {
|
||||||
|
Region* ptr = GetRegion(x, y);
|
||||||
|
return ptr->GetSolid(x - ptr->GetX(), y - ptr->GetY());
|
||||||
|
}
|
||||||
|
|
||||||
|
Region* RegionPagerBase::GetRegion(int x, int y) {
|
||||||
|
x = snapToBase(REGION_WIDTH, x);
|
||||||
|
y = snapToBase(REGION_HEIGHT, y);
|
||||||
|
|
||||||
|
//get the region by various means
|
||||||
|
Region* ptr = nullptr;
|
||||||
|
ptr = FindRegion(x, y);
|
||||||
|
if (ptr) return ptr;
|
||||||
|
ptr = LoadRegion(x, y);
|
||||||
|
if (ptr) return ptr;
|
||||||
|
return CreateRegion(x, y);
|
||||||
|
}
|
||||||
|
|
||||||
|
Region* RegionPagerBase::FindRegion(int x, int y) {
|
||||||
|
//find the region
|
||||||
|
std::list<Region>::iterator it = find_if(regionList.begin(), regionList.end(), [x, y](Region& region) -> bool {
|
||||||
|
return region.GetX() == x && region.GetY() == y;
|
||||||
|
});
|
||||||
|
return it != regionList.end() ? &(*it) : nullptr;
|
||||||
|
}
|
||||||
|
|
||||||
|
Region* RegionPagerBase::PushRegion(Region* const ptr) {
|
||||||
|
regionList.push_front(*ptr);
|
||||||
|
return ®ionList.front();
|
||||||
|
}
|
||||||
|
|
||||||
|
Region* RegionPagerBase::LoadRegion(int x, int y) {
|
||||||
|
//EMPTY, intended for override
|
||||||
|
return nullptr;
|
||||||
|
}
|
||||||
|
|
||||||
|
Region* RegionPagerBase::SaveRegion(int x, int y) {
|
||||||
|
//EMPTY, intended for override
|
||||||
|
return nullptr;
|
||||||
|
}
|
||||||
|
|
||||||
|
Region* RegionPagerBase::CreateRegion(int x, int y) {
|
||||||
|
if (FindRegion(x, y)) {
|
||||||
|
throw(std::logic_error("Cannot overwrite an existing region"));
|
||||||
|
}
|
||||||
|
regionList.emplace_front(x, y);
|
||||||
|
return ®ionList.front();
|
||||||
|
}
|
||||||
|
|
||||||
|
void RegionPagerBase::UnloadRegion(int x, int y) {
|
||||||
|
regionList.remove_if([x, y](Region& region) -> bool {
|
||||||
|
return region.GetX() == x && region.GetY() == y;
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
void RegionPagerBase::UnloadAll() {
|
||||||
|
regionList.clear();
|
||||||
|
}
|
||||||
@@ -0,0 +1,60 @@
|
|||||||
|
/* Copyright: (c) Kayne Ruse 2014
|
||||||
|
*
|
||||||
|
* This software is provided 'as-is', without any express or implied
|
||||||
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
|
* arising from the use of this software.
|
||||||
|
*
|
||||||
|
* Permission is granted to anyone to use this software for any purpose,
|
||||||
|
* including commercial applications, and to alter it and redistribute it
|
||||||
|
* freely, subject to the following restrictions:
|
||||||
|
*
|
||||||
|
* 1. The origin of this software must not be misrepresented; you must not
|
||||||
|
* claim that you wrote the original software. If you use this software
|
||||||
|
* in a product, an acknowledgment in the product documentation would be
|
||||||
|
* appreciated but is not required.
|
||||||
|
*
|
||||||
|
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||||
|
* misrepresented as being the original software.
|
||||||
|
*
|
||||||
|
* 3. This notice may not be removed or altered from any source
|
||||||
|
* distribution.
|
||||||
|
*/
|
||||||
|
#ifndef REGIONPAGERBASE_HPP_
|
||||||
|
#define REGIONPAGERBASE_HPP_
|
||||||
|
|
||||||
|
#include "region.hpp"
|
||||||
|
|
||||||
|
#include <list>
|
||||||
|
|
||||||
|
class RegionPagerBase {
|
||||||
|
public:
|
||||||
|
RegionPagerBase() = default;
|
||||||
|
virtual ~RegionPagerBase() { UnloadAll(); };
|
||||||
|
|
||||||
|
//tile manipulation
|
||||||
|
virtual Region::type_t SetTile(int x, int y, int z, Region::type_t v);
|
||||||
|
virtual Region::type_t GetTile(int x, int y, int z);
|
||||||
|
|
||||||
|
//solid manipulation
|
||||||
|
virtual bool SetSolid(int x, int y, int b);
|
||||||
|
virtual bool GetSolid(int x, int y);
|
||||||
|
|
||||||
|
//region manipulation
|
||||||
|
virtual Region* GetRegion(int x, int y);
|
||||||
|
virtual Region* FindRegion(int x, int y);
|
||||||
|
virtual Region* PushRegion(Region* const);
|
||||||
|
|
||||||
|
virtual Region* LoadRegion(int x, int y);
|
||||||
|
virtual Region* SaveRegion(int x, int y);
|
||||||
|
virtual Region* CreateRegion(int x, int y);
|
||||||
|
virtual void UnloadRegion(int x, int y);
|
||||||
|
|
||||||
|
virtual void UnloadAll();
|
||||||
|
|
||||||
|
//accessors & mutators
|
||||||
|
std::list<Region>* GetContainer() { return ®ionList; }
|
||||||
|
protected:
|
||||||
|
std::list<Region> regionList;
|
||||||
|
};
|
||||||
|
|
||||||
|
#endif
|
||||||
@@ -0,0 +1,179 @@
|
|||||||
|
/* Copyright: (c) Kayne Ruse 2014
|
||||||
|
*
|
||||||
|
* This software is provided 'as-is', without any express or implied
|
||||||
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
|
* arising from the use of this software.
|
||||||
|
*
|
||||||
|
* Permission is granted to anyone to use this software for any purpose,
|
||||||
|
* including commercial applications, and to alter it and redistribute it
|
||||||
|
* freely, subject to the following restrictions:
|
||||||
|
*
|
||||||
|
* 1. The origin of this software must not be misrepresented; you must not
|
||||||
|
* claim that you wrote the original software. If you use this software
|
||||||
|
* in a product, an acknowledgment in the product documentation would be
|
||||||
|
* appreciated but is not required.
|
||||||
|
*
|
||||||
|
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||||
|
* misrepresented as being the original software.
|
||||||
|
*
|
||||||
|
* 3. This notice may not be removed or altered from any source
|
||||||
|
* distribution.
|
||||||
|
*/
|
||||||
|
#include "region_pager_lua.hpp"
|
||||||
|
|
||||||
|
#include <stdexcept>
|
||||||
|
|
||||||
|
Region* RegionPagerLua::LoadRegion(int x, int y) {
|
||||||
|
//get the pager's function from the registry
|
||||||
|
lua_rawgeti(lua, LUA_REGISTRYINDEX, loadRef);
|
||||||
|
|
||||||
|
//check if this function is available
|
||||||
|
if (lua_isnil(lua, -1)) {
|
||||||
|
lua_pop(lua, 1);
|
||||||
|
return nullptr;
|
||||||
|
}
|
||||||
|
|
||||||
|
//something to work on
|
||||||
|
Region tmpRegion(x, y);
|
||||||
|
lua_pushlightuserdata(lua, &tmpRegion);
|
||||||
|
|
||||||
|
//call the funtion, 1 arg, 1 return
|
||||||
|
if (lua_pcall(lua, 1, 1, 0) != LUA_OK) {
|
||||||
|
throw(std::runtime_error(std::string() + "Lua error: " + lua_tostring(lua, -1) ));
|
||||||
|
}
|
||||||
|
|
||||||
|
//check the return value, success or failure
|
||||||
|
if (lua_toboolean(lua, -1)) {
|
||||||
|
lua_pop(lua, 1);
|
||||||
|
regionList.push_front(tmpRegion);
|
||||||
|
return ®ionList.front();
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
lua_pop(lua, 1);
|
||||||
|
return nullptr;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
Region* RegionPagerLua::SaveRegion(int x, int y) {
|
||||||
|
//get the pager's function from the registry
|
||||||
|
lua_rawgeti(lua, LUA_REGISTRYINDEX, saveRef);
|
||||||
|
|
||||||
|
//check if this function is available
|
||||||
|
if (lua_isnil(lua, -1)) {
|
||||||
|
lua_pop(lua, 1);
|
||||||
|
return nullptr;
|
||||||
|
}
|
||||||
|
|
||||||
|
//find the specified region
|
||||||
|
Region* ptr = FindRegion(x, y);
|
||||||
|
if (!ptr) {
|
||||||
|
lua_pop(lua, 1);
|
||||||
|
return nullptr;
|
||||||
|
}
|
||||||
|
lua_pushlightuserdata(lua, ptr);
|
||||||
|
|
||||||
|
//call the function, 1 arg, 1 return
|
||||||
|
if (lua_pcall(lua, 1, 1, 0) != LUA_OK) {
|
||||||
|
throw(std::runtime_error(std::string() + "Lua error: " + lua_tostring(lua, -1) ));
|
||||||
|
}
|
||||||
|
|
||||||
|
//check the return value, success or failure
|
||||||
|
if (lua_toboolean(lua, -1)) {
|
||||||
|
lua_pop(lua, 1);
|
||||||
|
return ptr;
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
lua_pop(lua, 1);
|
||||||
|
return nullptr;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
Region* RegionPagerLua::CreateRegion(int x, int y) {
|
||||||
|
if (FindRegion(x, y)) {
|
||||||
|
throw(std::logic_error("Cannot overwrite an existing region"));
|
||||||
|
}
|
||||||
|
|
||||||
|
//get the pager's function from the registry
|
||||||
|
lua_rawgeti(lua, LUA_REGISTRYINDEX, createRef);
|
||||||
|
|
||||||
|
//check if this function is available
|
||||||
|
if (lua_isnil(lua, -1)) {
|
||||||
|
lua_pop(lua, 1);
|
||||||
|
return nullptr;
|
||||||
|
}
|
||||||
|
|
||||||
|
//something to work on
|
||||||
|
Region tmpRegion(x, y);
|
||||||
|
lua_pushlightuserdata(lua, &tmpRegion);
|
||||||
|
|
||||||
|
//call the function, 1 arg, 0 return
|
||||||
|
if (lua_pcall(lua, 1, 0, 0) != LUA_OK) {
|
||||||
|
throw(std::runtime_error(std::string() + "Lua error: " + lua_tostring(lua, -1) ));
|
||||||
|
}
|
||||||
|
|
||||||
|
//return the new region
|
||||||
|
regionList.push_front(tmpRegion);
|
||||||
|
return ®ionList.front();
|
||||||
|
}
|
||||||
|
|
||||||
|
void RegionPagerLua::UnloadRegion(int x, int y) {
|
||||||
|
//get the pager's function from the registry
|
||||||
|
lua_rawgeti(lua, LUA_REGISTRYINDEX, unloadRef);
|
||||||
|
|
||||||
|
//check if this function is available
|
||||||
|
if (lua_isnil(lua, -1)) {
|
||||||
|
lua_pop(lua, 1);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
//run each region through this lambda
|
||||||
|
regionList.remove_if([&](Region& region) -> bool {
|
||||||
|
if (region.GetX() == x && region.GetY() == y) {
|
||||||
|
|
||||||
|
//push a copy of the function onto the stack with the region
|
||||||
|
lua_pushvalue(lua, -1);
|
||||||
|
lua_pushlightuserdata(lua, ®ion);
|
||||||
|
|
||||||
|
//call the function, 1 arg, 0 return
|
||||||
|
if (lua_pcall(lua, 1, 0, 0) != LUA_OK) {
|
||||||
|
throw(std::runtime_error(std::string() + "Lua error: " + lua_tostring(lua, -1) ));
|
||||||
|
}
|
||||||
|
|
||||||
|
//signal to the container
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
//signal to the container
|
||||||
|
return false;
|
||||||
|
});
|
||||||
|
|
||||||
|
//pop the base copy of the function
|
||||||
|
lua_pop(lua, 1);
|
||||||
|
}
|
||||||
|
|
||||||
|
void RegionPagerLua::UnloadAll() {
|
||||||
|
//get the pager's function from the registry
|
||||||
|
lua_rawgeti(lua, LUA_REGISTRYINDEX, unloadRef);
|
||||||
|
|
||||||
|
//check if this function is available
|
||||||
|
if (lua_isnil(lua, -1)) {
|
||||||
|
lua_pop(lua, 1);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
for (auto& it : regionList) {
|
||||||
|
//push a copy of the function onto the stack with the region
|
||||||
|
lua_pushvalue(lua, -1);
|
||||||
|
lua_pushlightuserdata(lua, &it);
|
||||||
|
|
||||||
|
//call the function, 1 arg, 0 return
|
||||||
|
if (lua_pcall(lua, 1, 0, 0) != LUA_OK) {
|
||||||
|
throw(std::runtime_error(std::string() + "Lua error: " + lua_tostring(lua, -1) ));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
//pop the base copy of the function
|
||||||
|
lua_pop(lua, 1);
|
||||||
|
|
||||||
|
//remove from memory
|
||||||
|
regionList.clear();
|
||||||
|
}
|
||||||
@@ -0,0 +1,68 @@
|
|||||||
|
/* Copyright: (c) Kayne Ruse 2014
|
||||||
|
*
|
||||||
|
* This software is provided 'as-is', without any express or implied
|
||||||
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
|
* arising from the use of this software.
|
||||||
|
*
|
||||||
|
* Permission is granted to anyone to use this software for any purpose,
|
||||||
|
* including commercial applications, and to alter it and redistribute it
|
||||||
|
* freely, subject to the following restrictions:
|
||||||
|
*
|
||||||
|
* 1. The origin of this software must not be misrepresented; you must not
|
||||||
|
* claim that you wrote the original software. If you use this software
|
||||||
|
* in a product, an acknowledgment in the product documentation would be
|
||||||
|
* appreciated but is not required.
|
||||||
|
*
|
||||||
|
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||||
|
* misrepresented as being the original software.
|
||||||
|
*
|
||||||
|
* 3. This notice may not be removed or altered from any source
|
||||||
|
* distribution.
|
||||||
|
*/
|
||||||
|
#ifndef REGIONPAGERLUA_HPP_
|
||||||
|
#define REGIONPAGERLUA_HPP_
|
||||||
|
|
||||||
|
#include "region_pager_base.hpp"
|
||||||
|
|
||||||
|
#include "lua/lua.hpp"
|
||||||
|
|
||||||
|
#include <string>
|
||||||
|
|
||||||
|
class RegionPagerLua : public RegionPagerBase {
|
||||||
|
public:
|
||||||
|
RegionPagerLua() = default;
|
||||||
|
~RegionPagerLua() = default;
|
||||||
|
|
||||||
|
//region manipulation
|
||||||
|
Region* LoadRegion(int x, int y) override;
|
||||||
|
Region* SaveRegion(int x, int y) override;
|
||||||
|
Region* CreateRegion(int x, int y) override;
|
||||||
|
void UnloadRegion(int x, int y) override;
|
||||||
|
|
||||||
|
void UnloadAll() override;
|
||||||
|
|
||||||
|
//accessors & mutators
|
||||||
|
lua_State* SetLuaState(lua_State* L) { return lua = L; }
|
||||||
|
lua_State* GetLuaState() { return lua; }
|
||||||
|
|
||||||
|
//utilities for the API
|
||||||
|
int SetLoadReference(int i) { return loadRef = i; }
|
||||||
|
int SetSaveReference(int i) { return saveRef = i; }
|
||||||
|
int SetCreateReference(int i) { return createRef = i; }
|
||||||
|
int SetUnloadReference(int i) { return unloadRef = i; }
|
||||||
|
|
||||||
|
int GetLoadReference() { return loadRef; }
|
||||||
|
int GetSaveReference() { return saveRef; }
|
||||||
|
int GetCreateReference() { return createRef; }
|
||||||
|
int GetUnloadReference() { return unloadRef; }
|
||||||
|
|
||||||
|
protected:
|
||||||
|
lua_State* lua = nullptr;
|
||||||
|
|
||||||
|
int loadRef = LUA_NOREF;
|
||||||
|
int saveRef = LUA_NOREF;
|
||||||
|
int createRef = LUA_NOREF;
|
||||||
|
int unloadRef = LUA_NOREF;
|
||||||
|
};
|
||||||
|
|
||||||
|
#endif
|
||||||
+30
-28
@@ -1,4 +1,4 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013
|
/* Copyright: (c) Kayne Ruse 2014
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
@@ -21,39 +21,41 @@
|
|||||||
*/
|
*/
|
||||||
#include "tile_sheet.hpp"
|
#include "tile_sheet.hpp"
|
||||||
|
|
||||||
#include <stdexcept>
|
void TileSheet::Load(std::string fname, int tileWidth, int tileHeight) {
|
||||||
|
|
||||||
void TileSheet::Load(std::string fname, Uint16 w, Uint16 h) {
|
|
||||||
//setup the image
|
|
||||||
image.LoadSurface(fname);
|
image.LoadSurface(fname);
|
||||||
image.SetClipW(w);
|
image.SetClipW(tileWidth);
|
||||||
image.SetClipH(h);
|
image.SetClipH(tileHeight);
|
||||||
|
xCount = image.GetSurface()->w / image.GetClipW();
|
||||||
//get the tile counts
|
yCount = image.GetSurface()->h / image.GetClipH();
|
||||||
xCount = image.GetSurface()->w / w;
|
|
||||||
yCount = image.GetSurface()->h / h;
|
|
||||||
totalCount = xCount * yCount;
|
|
||||||
|
|
||||||
//set begin & end (usually temporary)
|
|
||||||
begin = 0;
|
|
||||||
end = totalCount;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void TileSheet::Unload() {
|
void TileSheet::Unload() {
|
||||||
image.FreeSurface();
|
image.FreeSurface();
|
||||||
totalCount = xCount = yCount = 0;
|
xCount = yCount = 0;
|
||||||
begin = end = -1;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void TileSheet::DrawTo(SDL_Surface* const dest, int x, int y, int tileIndex) {
|
void TileSheet::DrawTileTo(SDL_Surface* const dest, int x, int y, Region::type_t tile) {
|
||||||
if (!InRange(tileIndex)) {
|
//0 is invisible
|
||||||
throw(std::invalid_argument("Tile index out of range"));
|
if (tile == 0) return;
|
||||||
}
|
image.SetClipX((tile-1) % xCount * image.GetClipW());
|
||||||
Sint16 clipX = (tileIndex-begin) % xCount * image.GetClipW();
|
image.SetClipY((tile-1) / xCount * image.GetClipH());
|
||||||
Sint16 clipY = (tileIndex-begin) / xCount * image.GetClipH();
|
|
||||||
|
|
||||||
image.SetClipX(clipX);
|
|
||||||
image.SetClipY(clipY);
|
|
||||||
|
|
||||||
image.DrawTo(dest, x, y);
|
image.DrawTo(dest, x, y);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void TileSheet::DrawRegionTo(SDL_Surface* const dest, Region* const region, int camX, int camY) {
|
||||||
|
Region::type_t tile = 0;
|
||||||
|
for (register int i = 0; i < REGION_WIDTH; ++i) {
|
||||||
|
for (register int j = 0; j < REGION_HEIGHT; ++j) {
|
||||||
|
for (register int k = 0; k < REGION_DEPTH; ++k) {
|
||||||
|
tile = region->GetTile(i, j, k);
|
||||||
|
//0 is invisible
|
||||||
|
if (tile == 0) continue;
|
||||||
|
image.SetClipX((tile-1) % xCount * image.GetClipW());
|
||||||
|
image.SetClipY((tile-1) / xCount * image.GetClipH());
|
||||||
|
image.DrawTo(dest,
|
||||||
|
(region->GetX() + i) * image.GetClipW() - camX,
|
||||||
|
(region->GetY() + j) * image.GetClipH() - camY);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
+13
-29
@@ -1,4 +1,4 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013
|
/* Copyright: (c) Kayne Ruse 2014
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
@@ -22,49 +22,33 @@
|
|||||||
#ifndef TILESHEET_HPP_
|
#ifndef TILESHEET_HPP_
|
||||||
#define TILESHEET_HPP_
|
#define TILESHEET_HPP_
|
||||||
|
|
||||||
|
#include "region.hpp"
|
||||||
|
|
||||||
#include "image.hpp"
|
#include "image.hpp"
|
||||||
|
|
||||||
#include <string>
|
#include <string>
|
||||||
|
|
||||||
/* The TileSheet class is used for drawing tiles of the map to the screen.
|
|
||||||
* This class also tracks the range of the tile images.
|
|
||||||
*/
|
|
||||||
class TileSheet {
|
class TileSheet {
|
||||||
public:
|
public:
|
||||||
TileSheet() = default;
|
TileSheet() = default;
|
||||||
|
TileSheet(std::string f, int w, int h) { Load(f, w, h); }
|
||||||
~TileSheet() = default;
|
~TileSheet() = default;
|
||||||
|
|
||||||
//these load/set functions need to be followed by bookkeeping code
|
void Load(std::string fname, int tileWidth, int tileHeight);
|
||||||
//w & h are the width & height of individual tiles
|
|
||||||
//TODO: rename these
|
|
||||||
void Load(std::string fname, Uint16 w, Uint16 h);
|
|
||||||
void Unload();
|
void Unload();
|
||||||
|
|
||||||
void DrawTo(SDL_Surface* const dest, int x, int y, int tileIndex);
|
void DrawTileTo(SDL_Surface* const dest, int x, int y, Region::type_t tile);
|
||||||
|
void DrawRegionTo(SDL_Surface* const dest, Region* const region, int camX, int camY);
|
||||||
|
|
||||||
bool InRange(int i) { return i >= begin && i < end; }
|
//accessors
|
||||||
|
|
||||||
//accessors and mutators
|
|
||||||
Image* GetImage() { return ℑ }
|
Image* GetImage() { return ℑ }
|
||||||
|
int GetXCount() { return xCount; }
|
||||||
int GetTileW() const { return image.GetClipW(); }
|
int GetYCount() { return yCount; }
|
||||||
int GetTileH() const { return image.GetClipH(); }
|
int GetTileW() { return image.GetClipW(); }
|
||||||
|
int GetTileH() { return image.GetClipH(); }
|
||||||
int GetTotalCount() const { return totalCount; }
|
|
||||||
int GetXCount() const { return xCount; }
|
|
||||||
int GetYCount() const { return yCount; }
|
|
||||||
|
|
||||||
int SetBegin(int i) { return begin = i; }
|
|
||||||
int SetEnd(int i) { return end = i; }
|
|
||||||
|
|
||||||
int GetBegin() const { return begin; }
|
|
||||||
int GetEnd() const { return end; }
|
|
||||||
private:
|
private:
|
||||||
Image image;
|
Image image;
|
||||||
|
int xCount = 0, yCount = 0;
|
||||||
//these are generated and used by internal processes
|
|
||||||
int totalCount = 0, xCount = 0, yCount = 0;
|
|
||||||
int begin = -1, end = -1;
|
|
||||||
};
|
};
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
|||||||
@@ -0,0 +1,75 @@
|
|||||||
|
/* Copyright: (c) Kayne Ruse 2014
|
||||||
|
*
|
||||||
|
* This software is provided 'as-is', without any express or implied
|
||||||
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
|
* arising from the use of this software.
|
||||||
|
*
|
||||||
|
* Permission is granted to anyone to use this software for any purpose,
|
||||||
|
* including commercial applications, and to alter it and redistribute it
|
||||||
|
* freely, subject to the following restrictions:
|
||||||
|
*
|
||||||
|
* 1. The origin of this software must not be misrepresented; you must not
|
||||||
|
* claim that you wrote the original software. If you use this software
|
||||||
|
* in a product, an acknowledgment in the product documentation would be
|
||||||
|
* appreciated but is not required.
|
||||||
|
*
|
||||||
|
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||||
|
* misrepresented as being the original software.
|
||||||
|
*
|
||||||
|
* 3. This notice may not be removed or altered from any source
|
||||||
|
* distribution.
|
||||||
|
*/
|
||||||
|
#include "tile_sheet_api.hpp"
|
||||||
|
|
||||||
|
#include "tile_sheet.hpp"
|
||||||
|
|
||||||
|
static int load(lua_State* L) {
|
||||||
|
TileSheet* sheet = reinterpret_cast<TileSheet*>(lua_touserdata(L, 1));
|
||||||
|
sheet->Load(lua_tostring(L, 2), lua_tointeger(L, 3), lua_tointeger(L, 4));
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
static int unload(lua_State* L) {
|
||||||
|
TileSheet* sheet = reinterpret_cast<TileSheet*>(lua_touserdata(L, 1));
|
||||||
|
sheet->Unload();
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
static int getXCount(lua_State* L) {
|
||||||
|
TileSheet* sheet = reinterpret_cast<TileSheet*>(lua_touserdata(L, 1));
|
||||||
|
lua_pushinteger(L, sheet->GetXCount());
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
static int getYCount(lua_State* L) {
|
||||||
|
TileSheet* sheet = reinterpret_cast<TileSheet*>(lua_touserdata(L, 1));
|
||||||
|
lua_pushinteger(L, sheet->GetYCount());
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
static int getTileW(lua_State* L) {
|
||||||
|
TileSheet* sheet = reinterpret_cast<TileSheet*>(lua_touserdata(L, 1));
|
||||||
|
lua_pushinteger(L, sheet->GetTileW());
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
static int getTileH(lua_State* L) {
|
||||||
|
TileSheet* sheet = reinterpret_cast<TileSheet*>(lua_touserdata(L, 1));
|
||||||
|
lua_pushinteger(L, sheet->GetTileH());
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
static const luaL_Reg tileSheetLib[] = {
|
||||||
|
{"Load",load},
|
||||||
|
{"Unload",unload},
|
||||||
|
{"GetXCount",getXCount},
|
||||||
|
{"GetYCount",getYCount},
|
||||||
|
{"GetTileW",getTileW},
|
||||||
|
{"GetTileH",getTileH},
|
||||||
|
{nullptr, nullptr}
|
||||||
|
};
|
||||||
|
|
||||||
|
LUAMOD_API int openTileSheetAPI(lua_State* L) {
|
||||||
|
luaL_newlib(L, tileSheetLib);
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
@@ -0,0 +1,30 @@
|
|||||||
|
/* Copyright: (c) Kayne Ruse 2014
|
||||||
|
*
|
||||||
|
* This software is provided 'as-is', without any express or implied
|
||||||
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
|
* arising from the use of this software.
|
||||||
|
*
|
||||||
|
* Permission is granted to anyone to use this software for any purpose,
|
||||||
|
* including commercial applications, and to alter it and redistribute it
|
||||||
|
* freely, subject to the following restrictions:
|
||||||
|
*
|
||||||
|
* 1. The origin of this software must not be misrepresented; you must not
|
||||||
|
* claim that you wrote the original software. If you use this software
|
||||||
|
* in a product, an acknowledgment in the product documentation would be
|
||||||
|
* appreciated but is not required.
|
||||||
|
*
|
||||||
|
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||||
|
* misrepresented as being the original software.
|
||||||
|
*
|
||||||
|
* 3. This notice may not be removed or altered from any source
|
||||||
|
* distribution.
|
||||||
|
*/
|
||||||
|
#ifndef TILESHEETAPI_HPP_
|
||||||
|
#define TILESHEETAPI_HPP_
|
||||||
|
|
||||||
|
#include "lua/lua.hpp"
|
||||||
|
|
||||||
|
#define TORTUGA_TILE_SHEET_NAME "TileSheet"
|
||||||
|
LUAMOD_API int openTileSheetAPI(lua_State* L);
|
||||||
|
|
||||||
|
#endif
|
||||||
@@ -1,73 +0,0 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013
|
|
||||||
*
|
|
||||||
* This software is provided 'as-is', without any express or implied
|
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
|
||||||
* arising from the use of this software.
|
|
||||||
*
|
|
||||||
* Permission is granted to anyone to use this software for any purpose,
|
|
||||||
* including commercial applications, and to alter it and redistribute it
|
|
||||||
* freely, subject to the following restrictions:
|
|
||||||
*
|
|
||||||
* 1. The origin of this software must not be misrepresented; you must not
|
|
||||||
* claim that you wrote the original software. If you use this software
|
|
||||||
* in a product, an acknowledgment in the product documentation would be
|
|
||||||
* appreciated but is not required.
|
|
||||||
*
|
|
||||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
|
||||||
* misrepresented as being the original software.
|
|
||||||
*
|
|
||||||
* 3. This notice may not be removed or altered from any source
|
|
||||||
* distribution.
|
|
||||||
*/
|
|
||||||
#include "tile_sheet_manager.hpp"
|
|
||||||
|
|
||||||
#include "utility.hpp"
|
|
||||||
|
|
||||||
#include <stdexcept>
|
|
||||||
|
|
||||||
TileSheet* TileSheetManager::LoadSheet(std::string fname, Uint16 w, Uint16 h) {
|
|
||||||
//get the key
|
|
||||||
std::string key = truncatePath(fname);
|
|
||||||
|
|
||||||
//don't override what's already here
|
|
||||||
if (sheetMap.find(key) != sheetMap.end()) {
|
|
||||||
throw(std::runtime_error("Cannot load duplicate tile sheets"));
|
|
||||||
}
|
|
||||||
|
|
||||||
//load & setup the sheet object
|
|
||||||
sheetMap[key].Load(fname, w, h);
|
|
||||||
sheetMap[key].SetBegin(rangeEnd);
|
|
||||||
rangeEnd += sheetMap[key].GetTotalCount();
|
|
||||||
sheetMap[key].SetEnd(rangeEnd);
|
|
||||||
|
|
||||||
//you can modify the object, say, during the save & load routines...
|
|
||||||
return &sheetMap[key];
|
|
||||||
}
|
|
||||||
|
|
||||||
TileSheet* TileSheetManager::GetSheet(std::string name) {
|
|
||||||
return &sheetMap.at(name);
|
|
||||||
}
|
|
||||||
|
|
||||||
TileSheet* TileSheetManager::GetSheetByIndex(int tileIndex) {
|
|
||||||
for (auto& it : sheetMap) {
|
|
||||||
if (it.second.InRange(tileIndex)) {
|
|
||||||
return &it.second;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
return nullptr;
|
|
||||||
}
|
|
||||||
|
|
||||||
void TileSheetManager::UnloadSheet(std::string name) {
|
|
||||||
sheetMap.erase(name);
|
|
||||||
}
|
|
||||||
|
|
||||||
void TileSheetManager::DrawTo(SDL_Surface* const dest, int x, int y, int tileIndex) {
|
|
||||||
for (auto& it : sheetMap) {
|
|
||||||
if (it.second.InRange(tileIndex)) {
|
|
||||||
it.second.DrawTo(dest, x, y, tileIndex);
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
//No matching tile index
|
|
||||||
throw(std::invalid_argument("Tile index is out of range of all tile sheets"));
|
|
||||||
}
|
|
||||||
@@ -1,17 +1,14 @@
|
|||||||
#config
|
#config
|
||||||
INCLUDES+=. ..
|
INCLUDES+=. packet_types ../gameplay ../map ../utilities
|
||||||
LIBS+=
|
LIBS+=
|
||||||
CXXFLAGS+=-std=c++11 -DDEBUG $(addprefix -I,$(INCLUDES))
|
CXXFLAGS+=-std=c++11 $(addprefix -I,$(INCLUDES))
|
||||||
CFLAGS+=-DDEBUG $(addprefix -I,$(INCLUDES))
|
|
||||||
|
|
||||||
#source
|
#source
|
||||||
CXXSRC=$(wildcard *.cpp)
|
CXXSRC=$(wildcard *.cpp)
|
||||||
CSRC=$(wildcard *.c)
|
|
||||||
|
|
||||||
#objects
|
#objects
|
||||||
OBJDIR=obj
|
OBJDIR=obj
|
||||||
OBJ+=$(addprefix $(OBJDIR)/,$(CXXSRC:.cpp=.o))
|
OBJ+=$(addprefix $(OBJDIR)/,$(CXXSRC:.cpp=.o))
|
||||||
OBJ+=$(addprefix $(OBJDIR)/,$(CSRC:.c=.o))
|
|
||||||
|
|
||||||
#output
|
#output
|
||||||
OUTDIR=../..
|
OUTDIR=../..
|
||||||
@@ -20,6 +17,7 @@ OUT=$(addprefix $(OUTDIR)/,libcommon.a)
|
|||||||
#targets
|
#targets
|
||||||
all: $(OBJ) $(OUT)
|
all: $(OBJ) $(OUT)
|
||||||
ar -crs $(OUT) $(OBJ)
|
ar -crs $(OUT) $(OBJ)
|
||||||
|
$(MAKE) -C packet_types
|
||||||
|
|
||||||
$(OBJ): | $(OBJDIR)
|
$(OBJ): | $(OBJDIR)
|
||||||
|
|
||||||
@@ -34,9 +32,6 @@ $(OUTDIR):
|
|||||||
$(OBJDIR)/%.o: %.cpp
|
$(OBJDIR)/%.o: %.cpp
|
||||||
$(CXX) $(CXXFLAGS) -c -o $@ $<
|
$(CXX) $(CXXFLAGS) -c -o $@ $<
|
||||||
|
|
||||||
$(OBJDIR)/%.o: %.c
|
|
||||||
$(CC) $(CFLAGS) -c -o $@ $<
|
|
||||||
|
|
||||||
clean:
|
clean:
|
||||||
$(RM) *.o *.a *.exe
|
$(RM) *.o *.a *.exe
|
||||||
|
|
||||||
|
|||||||
@@ -1,106 +0,0 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013
|
|
||||||
*
|
|
||||||
* This software is provided 'as-is', without any express or implied
|
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
|
||||||
* arising from the use of this software.
|
|
||||||
*
|
|
||||||
* Permission is granted to anyone to use this software for any purpose,
|
|
||||||
* including commercial applications, and to alter it and redistribute it
|
|
||||||
* freely, subject to the following restrictions:
|
|
||||||
*
|
|
||||||
* 1. The origin of this software must not be misrepresented; you must not
|
|
||||||
* claim that you wrote the original software. If you use this software
|
|
||||||
* in a product, an acknowledgment in the product documentation would be
|
|
||||||
* appreciated but is not required.
|
|
||||||
*
|
|
||||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
|
||||||
* misrepresented as being the original software.
|
|
||||||
*
|
|
||||||
* 3. This notice may not be removed or altered from any source
|
|
||||||
* distribution.
|
|
||||||
*/
|
|
||||||
#ifndef NETWORKPACKET_HPP_
|
|
||||||
#define NETWORKPACKET_HPP_
|
|
||||||
|
|
||||||
#include "SDL/SDL_net.h"
|
|
||||||
|
|
||||||
#include "vector2.hpp"
|
|
||||||
|
|
||||||
#define PACKET_STRING_SIZE 100
|
|
||||||
|
|
||||||
#pragma pack(push, 0)
|
|
||||||
|
|
||||||
union NetworkPacket {
|
|
||||||
//types of packets
|
|
||||||
enum class Type {
|
|
||||||
//default: there is something wrong
|
|
||||||
NONE = 0,
|
|
||||||
|
|
||||||
//not used
|
|
||||||
PING = 1,
|
|
||||||
PONG = 2,
|
|
||||||
|
|
||||||
//Searching for a server to join
|
|
||||||
BROADCAST_REQUEST = 3,
|
|
||||||
BROADCAST_RESPONSE = 4,
|
|
||||||
|
|
||||||
//try to join the server
|
|
||||||
JOIN_REQUEST = 5,
|
|
||||||
JOIN_RESPONSE = 6,
|
|
||||||
|
|
||||||
//disconnect from the server
|
|
||||||
DISCONNECT = 7,
|
|
||||||
|
|
||||||
//mass update
|
|
||||||
SYNCHRONIZE = 8,
|
|
||||||
|
|
||||||
//shut down the server
|
|
||||||
SHUTDOWN = 9,
|
|
||||||
|
|
||||||
//Player movement, etc.
|
|
||||||
PLAYER_NEW = 10,
|
|
||||||
PLAYER_DELETE = 11,
|
|
||||||
PLAYER_UPDATE = 12,
|
|
||||||
};
|
|
||||||
|
|
||||||
//metadata on the packet itself
|
|
||||||
struct Metadata {
|
|
||||||
Type type;
|
|
||||||
IPaddress srcAddress;
|
|
||||||
}meta;
|
|
||||||
|
|
||||||
//information about the server
|
|
||||||
struct ServerInformation {
|
|
||||||
Metadata meta;
|
|
||||||
//TODO: version info
|
|
||||||
char name[PACKET_STRING_SIZE];
|
|
||||||
//TODO: player count
|
|
||||||
}serverInfo;
|
|
||||||
|
|
||||||
//information about the client
|
|
||||||
struct ClientInformation {
|
|
||||||
Metadata meta;
|
|
||||||
int index;
|
|
||||||
}clientInfo;
|
|
||||||
|
|
||||||
//information about a player
|
|
||||||
struct PlayerInformation {
|
|
||||||
Metadata meta;
|
|
||||||
int clientIndex;
|
|
||||||
int playerIndex;
|
|
||||||
char handle[PACKET_STRING_SIZE];
|
|
||||||
char avatar[PACKET_STRING_SIZE];
|
|
||||||
Vector2 position;
|
|
||||||
Vector2 motion;
|
|
||||||
}playerInfo;
|
|
||||||
|
|
||||||
//defaults
|
|
||||||
NetworkPacket() {
|
|
||||||
meta.type = Type::NONE;
|
|
||||||
meta.srcAddress = {0,0};
|
|
||||||
}
|
|
||||||
};
|
|
||||||
|
|
||||||
#pragma pack(pop)
|
|
||||||
|
|
||||||
#endif
|
|
||||||
@@ -0,0 +1,72 @@
|
|||||||
|
/* Copyright: (c) Kayne Ruse 2014
|
||||||
|
*
|
||||||
|
* This software is provided 'as-is', without any express or implied
|
||||||
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
|
* arising from the use of this software.
|
||||||
|
*
|
||||||
|
* Permission is granted to anyone to use this software for any purpose,
|
||||||
|
* including commercial applications, and to alter it and redistribute it
|
||||||
|
* freely, subject to the following restrictions:
|
||||||
|
*
|
||||||
|
* 1. The origin of this software must not be misrepresented; you must not
|
||||||
|
* claim that you wrote the original software. If you use this software
|
||||||
|
* in a product, an acknowledgment in the product documentation would be
|
||||||
|
* appreciated but is not required.
|
||||||
|
*
|
||||||
|
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||||
|
* misrepresented as being the original software.
|
||||||
|
*
|
||||||
|
* 3. This notice may not be removed or altered from any source
|
||||||
|
* distribution.
|
||||||
|
*/
|
||||||
|
#include "character_packet.hpp"
|
||||||
|
|
||||||
|
#include "serial_utility.hpp"
|
||||||
|
|
||||||
|
void CharacterPacket::Serialize(void* buffer) {
|
||||||
|
serializeCopy(&buffer, &type, sizeof(SerialPacketType));
|
||||||
|
|
||||||
|
//identify the character
|
||||||
|
serializeCopy(&buffer, &characterIndex, sizeof(int));
|
||||||
|
serializeCopy(&buffer, handle, PACKET_STRING_SIZE);
|
||||||
|
serializeCopy(&buffer, avatar, PACKET_STRING_SIZE);
|
||||||
|
|
||||||
|
//the owner
|
||||||
|
serializeCopy(&buffer, &accountIndex, sizeof(int));
|
||||||
|
|
||||||
|
//location
|
||||||
|
serializeCopy(&buffer, &roomIndex, sizeof(int));
|
||||||
|
serializeCopy(&buffer, &origin.x, sizeof(double));
|
||||||
|
serializeCopy(&buffer, &origin.y, sizeof(double));
|
||||||
|
serializeCopy(&buffer, &motion.x, sizeof(double));
|
||||||
|
serializeCopy(&buffer, &motion.y, sizeof(double));
|
||||||
|
|
||||||
|
//stats structure
|
||||||
|
serializeCopyStatistics(&buffer, &stats);
|
||||||
|
|
||||||
|
//TODO: gameplay components: equipment, items, buffs, debuffs
|
||||||
|
}
|
||||||
|
|
||||||
|
void CharacterPacket::Deserialize(void* buffer) {
|
||||||
|
deserializeCopy(&buffer, &type, sizeof(SerialPacketType));
|
||||||
|
|
||||||
|
//identify the character
|
||||||
|
deserializeCopy(&buffer, &characterIndex, sizeof(int));
|
||||||
|
deserializeCopy(&buffer, handle, PACKET_STRING_SIZE);
|
||||||
|
deserializeCopy(&buffer, avatar, PACKET_STRING_SIZE);
|
||||||
|
|
||||||
|
//the owner
|
||||||
|
deserializeCopy(&buffer, &accountIndex, sizeof(int));
|
||||||
|
|
||||||
|
//location
|
||||||
|
deserializeCopy(&buffer, &roomIndex, sizeof(int));
|
||||||
|
deserializeCopy(&buffer, &origin.x, sizeof(double));
|
||||||
|
deserializeCopy(&buffer, &origin.y, sizeof(double));
|
||||||
|
deserializeCopy(&buffer, &motion.x, sizeof(double));
|
||||||
|
deserializeCopy(&buffer, &motion.y, sizeof(double));
|
||||||
|
|
||||||
|
//stats structure
|
||||||
|
deserializeCopyStatistics(&buffer, &stats);
|
||||||
|
|
||||||
|
//TODO: gameplay components: equipment, items, buffs, debuffs
|
||||||
|
}
|
||||||
@@ -0,0 +1,87 @@
|
|||||||
|
/* Copyright: (c) Kayne Ruse 2013, 2014
|
||||||
|
*
|
||||||
|
* This software is provided 'as-is', without any express or implied
|
||||||
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
|
* arising from the use of this software.
|
||||||
|
*
|
||||||
|
* Permission is granted to anyone to use this software for any purpose,
|
||||||
|
* including commercial applications, and to alter it and redistribute it
|
||||||
|
* freely, subject to the following restrictions:
|
||||||
|
*
|
||||||
|
* 1. The origin of this software must not be misrepresented; you must not
|
||||||
|
* claim that you wrote the original software. If you use this software
|
||||||
|
* in a product, an acknowledgment in the product documentation would be
|
||||||
|
* appreciated but is not required.
|
||||||
|
*
|
||||||
|
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||||
|
* misrepresented as being the original software.
|
||||||
|
*
|
||||||
|
* 3. This notice may not be removed or altered from any source
|
||||||
|
* distribution.
|
||||||
|
*/
|
||||||
|
#ifndef CHARACTERPACKET_HPP_
|
||||||
|
#define CHARACTERPACKET_HPP_
|
||||||
|
|
||||||
|
#include "serial_packet_base.hpp"
|
||||||
|
|
||||||
|
#include "vector2.hpp"
|
||||||
|
#include "statistics.hpp"
|
||||||
|
|
||||||
|
#include <cstring>
|
||||||
|
|
||||||
|
class CharacterPacket : public SerialPacketBase {
|
||||||
|
public:
|
||||||
|
CharacterPacket() {}
|
||||||
|
~CharacterPacket() {}
|
||||||
|
|
||||||
|
//indentity
|
||||||
|
int SetCharacterIndex(int i) { return characterIndex = i; }
|
||||||
|
const char* SetHandle(const char* s)
|
||||||
|
{ return strncpy(handle, s, PACKET_STRING_SIZE); }
|
||||||
|
const char* SetAvatar(const char* s)
|
||||||
|
{ return strncpy(handle, s, PACKET_STRING_SIZE); }
|
||||||
|
|
||||||
|
int SetAccountIndex(int i) { return accountIndex = i; }
|
||||||
|
|
||||||
|
int GetCharacterIndex() { return characterIndex; }
|
||||||
|
const char* GetHandle() { return handle; }
|
||||||
|
const char* GetAvatar() { return avatar; }
|
||||||
|
|
||||||
|
int GetAccountIndex() { return accountIndex; }
|
||||||
|
|
||||||
|
//location
|
||||||
|
int SetRoomIndex(int i) { return roomIndex = i; }
|
||||||
|
Vector2 SetOrigin(Vector2 v) { return origin = v; }
|
||||||
|
Vector2 SetMotion(Vector2 v) { return motion = v; }
|
||||||
|
|
||||||
|
int GetRoomIndex() { return roomIndex; }
|
||||||
|
Vector2 GetOrigin() { return origin; }
|
||||||
|
Vector2 GetMotion() { return motion; }
|
||||||
|
|
||||||
|
//gameplay
|
||||||
|
Statistics* GetStatistics() { return &stats; }
|
||||||
|
|
||||||
|
virtual void Serialize(void* buffer) override;
|
||||||
|
virtual void Deserialize(void* buffer) override;
|
||||||
|
|
||||||
|
private:
|
||||||
|
//identify the character
|
||||||
|
int characterIndex;
|
||||||
|
char handle[PACKET_STRING_SIZE+1];
|
||||||
|
char avatar[PACKET_STRING_SIZE+1];
|
||||||
|
|
||||||
|
//the owner
|
||||||
|
int accountIndex;
|
||||||
|
|
||||||
|
//location
|
||||||
|
int roomIndex;
|
||||||
|
Vector2 origin;
|
||||||
|
Vector2 motion;
|
||||||
|
|
||||||
|
//gameplay
|
||||||
|
Statistics stats;
|
||||||
|
|
||||||
|
//TODO: gameplay components: equipment, items, buffs, debuffs
|
||||||
|
};
|
||||||
|
|
||||||
|
#endif
|
||||||
@@ -1,4 +1,4 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013
|
/* Copyright: (c) Kayne Ruse 2014
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
@@ -19,26 +19,22 @@
|
|||||||
* 3. This notice may not be removed or altered from any source
|
* 3. This notice may not be removed or altered from any source
|
||||||
* distribution.
|
* distribution.
|
||||||
*/
|
*/
|
||||||
#include "tile.hpp"
|
#include "client_packet.hpp"
|
||||||
|
|
||||||
bool operator<(Tile const& lhs, Tile const& rhs) {
|
#include "serial_utility.hpp"
|
||||||
//sort by depth -> y -> x
|
|
||||||
if (lhs.depth == rhs.depth) {
|
void ClientPacket::Serialize(void* buffer) {
|
||||||
if (lhs.y == rhs.y) {
|
serializeCopy(&buffer, &type, sizeof(SerialPacketType));
|
||||||
return lhs.x < rhs.x;
|
|
||||||
}
|
serializeCopy(&buffer, &clientIndex, sizeof(int));
|
||||||
return lhs.y < rhs.y;
|
serializeCopy(&buffer, &accountIndex, sizeof(int));
|
||||||
}
|
serializeCopy(&buffer, username, PACKET_STRING_SIZE);
|
||||||
return lhs.depth < rhs.depth;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
inline bool operator>(Tile const& lhs, Tile const& rhs) {
|
void ClientPacket::Deserialize(void* buffer) {
|
||||||
//wrap the other operator
|
deserializeCopy(&buffer, &type, sizeof(SerialPacketType));
|
||||||
return rhs < lhs;
|
|
||||||
}
|
|
||||||
|
|
||||||
inline bool operator==(Tile const& lhs, Tile const& rhs) {
|
deserializeCopy(&buffer, &clientIndex, sizeof(int));
|
||||||
//comparisons work on the location ONLY
|
deserializeCopy(&buffer, &accountIndex, sizeof(int));
|
||||||
//this function is redundant as far as the std::set object is concerned
|
deserializeCopy(&buffer, username, PACKET_STRING_SIZE);
|
||||||
return (lhs.x == rhs.x) && (lhs.y == rhs.y) && (lhs.depth == rhs.depth);
|
|
||||||
}
|
}
|
||||||
@@ -0,0 +1,54 @@
|
|||||||
|
/* Copyright: (c) Kayne Ruse 2013, 2014
|
||||||
|
*
|
||||||
|
* This software is provided 'as-is', without any express or implied
|
||||||
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
|
* arising from the use of this software.
|
||||||
|
*
|
||||||
|
* Permission is granted to anyone to use this software for any purpose,
|
||||||
|
* including commercial applications, and to alter it and redistribute it
|
||||||
|
* freely, subject to the following restrictions:
|
||||||
|
*
|
||||||
|
* 1. The origin of this software must not be misrepresented; you must not
|
||||||
|
* claim that you wrote the original software. If you use this software
|
||||||
|
* in a product, an acknowledgment in the product documentation would be
|
||||||
|
* appreciated but is not required.
|
||||||
|
*
|
||||||
|
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||||
|
* misrepresented as being the original software.
|
||||||
|
*
|
||||||
|
* 3. This notice may not be removed or altered from any source
|
||||||
|
* distribution.
|
||||||
|
*/
|
||||||
|
#ifndef CLIENTPACKET_HPP_
|
||||||
|
#define CLIENTPACKET_HPP_
|
||||||
|
|
||||||
|
#include "serial_packet_base.hpp"
|
||||||
|
|
||||||
|
#include <cstring>
|
||||||
|
|
||||||
|
class ClientPacket : public SerialPacketBase {
|
||||||
|
public:
|
||||||
|
ClientPacket() {}
|
||||||
|
~ClientPacket() {}
|
||||||
|
|
||||||
|
//accessors & mutators
|
||||||
|
int SetClientIndex(int i) { return clientIndex = i; }
|
||||||
|
int SetAccountIndex(int i) { return accountIndex = i; }
|
||||||
|
const char* SetUsername(const char* s)
|
||||||
|
{ return strncpy(username, s, PACKET_STRING_SIZE); }
|
||||||
|
|
||||||
|
int GetClientIndex() { return clientIndex; }
|
||||||
|
int GetAccountIndex() { return accountIndex; }
|
||||||
|
const char* GetUsername() { return username; }
|
||||||
|
|
||||||
|
virtual void Serialize(void* buffer) override;
|
||||||
|
virtual void Deserialize(void* buffer) override;
|
||||||
|
|
||||||
|
private:
|
||||||
|
int clientIndex;
|
||||||
|
int accountIndex;
|
||||||
|
char username[PACKET_STRING_SIZE+1];
|
||||||
|
// char password[PACKET_STRING_SIZE]; //hashed, not currently used
|
||||||
|
};
|
||||||
|
|
||||||
|
#endif
|
||||||
@@ -0,0 +1,37 @@
|
|||||||
|
#config
|
||||||
|
INCLUDES+=. .. ../../gameplay ../../map ../../utilities
|
||||||
|
LIBS+=
|
||||||
|
CXXFLAGS+=-std=c++11 $(addprefix -I,$(INCLUDES))
|
||||||
|
|
||||||
|
#source
|
||||||
|
CXXSRC=$(wildcard *.cpp)
|
||||||
|
|
||||||
|
#objects
|
||||||
|
OBJDIR=obj
|
||||||
|
OBJ+=$(addprefix $(OBJDIR)/,$(CXXSRC:.cpp=.o))
|
||||||
|
|
||||||
|
#output
|
||||||
|
OUTDIR=../../..
|
||||||
|
OUT=$(addprefix $(OUTDIR)/,libcommon.a)
|
||||||
|
|
||||||
|
#targets
|
||||||
|
all: $(OBJ) $(OUT)
|
||||||
|
ar -crs $(OUT) $(OBJ)
|
||||||
|
|
||||||
|
$(OBJ): | $(OBJDIR)
|
||||||
|
|
||||||
|
$(OUT): | $(OUTDIR)
|
||||||
|
|
||||||
|
$(OBJDIR):
|
||||||
|
mkdir $(OBJDIR)
|
||||||
|
|
||||||
|
$(OUTDIR):
|
||||||
|
mkdir $(OUTDIR)
|
||||||
|
|
||||||
|
$(OBJDIR)/%.o: %.cpp
|
||||||
|
$(CXX) $(CXXFLAGS) -c -o $@ $<
|
||||||
|
|
||||||
|
clean:
|
||||||
|
$(RM) *.o *.a *.exe
|
||||||
|
|
||||||
|
rebuild: clean all
|
||||||
@@ -0,0 +1,79 @@
|
|||||||
|
/* Copyright: (c) Kayne Ruse 2014
|
||||||
|
*
|
||||||
|
* This software is provided 'as-is', without any express or implied
|
||||||
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
|
* arising from the use of this software.
|
||||||
|
*
|
||||||
|
* Permission is granted to anyone to use this software for any purpose,
|
||||||
|
* including commercial applications, and to alter it and redistribute it
|
||||||
|
* freely, subject to the following restrictions:
|
||||||
|
*
|
||||||
|
* 1. The origin of this software must not be misrepresented; you must not
|
||||||
|
* claim that you wrote the original software. If you use this software
|
||||||
|
* in a product, an acknowledgment in the product documentation would be
|
||||||
|
* appreciated but is not required.
|
||||||
|
*
|
||||||
|
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||||
|
* misrepresented as being the original software.
|
||||||
|
*
|
||||||
|
* 3. This notice may not be removed or altered from any source
|
||||||
|
* distribution.
|
||||||
|
*/
|
||||||
|
#include "region_packet.hpp"
|
||||||
|
|
||||||
|
#include "serial_utility.hpp"
|
||||||
|
|
||||||
|
void RegionPacket::Serialize(void* buffer) {
|
||||||
|
serializeCopy(&buffer, &type, sizeof(SerialPacketType));
|
||||||
|
|
||||||
|
//format
|
||||||
|
serializeCopy(&buffer, &roomIndex, sizeof(int));
|
||||||
|
serializeCopy(&buffer, &x, sizeof(int));
|
||||||
|
serializeCopy(&buffer, &y, sizeof(int));
|
||||||
|
|
||||||
|
if (type != SerialPacketType::REGION_CONTENT) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
//tiles
|
||||||
|
for (int i = 0; i < REGION_WIDTH; i++) {
|
||||||
|
for (int j = 0; j < REGION_HEIGHT; j++) {
|
||||||
|
for (int k = 0; k < REGION_DEPTH; k++) {
|
||||||
|
*reinterpret_cast<Region::type_t*>(buffer) = region->GetTile(i, j, k);
|
||||||
|
buffer = reinterpret_cast<char*>(buffer) + sizeof(Region::type_t);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
//solids
|
||||||
|
serializeCopy(&buffer, region->GetSolidBitset(), REGION_SOLID_FOOTPRINT);
|
||||||
|
}
|
||||||
|
|
||||||
|
void RegionPacket::Deserialize(void* buffer) {
|
||||||
|
deserializeCopy(&buffer, &type, sizeof(SerialPacketType));
|
||||||
|
|
||||||
|
//format
|
||||||
|
deserializeCopy(&buffer, &roomIndex, sizeof(int));
|
||||||
|
deserializeCopy(&buffer, &x, sizeof(int));
|
||||||
|
deserializeCopy(&buffer, &y, sizeof(int));
|
||||||
|
|
||||||
|
if (type != SerialPacketType::REGION_CONTENT) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
//an object to work on
|
||||||
|
region = new Region(x, y);
|
||||||
|
|
||||||
|
//tiles
|
||||||
|
for (int i = 0; i < REGION_WIDTH; i++) {
|
||||||
|
for (int j = 0; j < REGION_HEIGHT; j++) {
|
||||||
|
for (int k = 0; k < REGION_DEPTH; k++) {
|
||||||
|
region->SetTile(i, j, k, *reinterpret_cast<Region::type_t*>(buffer));
|
||||||
|
buffer = reinterpret_cast<char*>(buffer) + sizeof(Region::type_t);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
//solids
|
||||||
|
deserializeCopy(&buffer, region->GetSolidBitset(), REGION_SOLID_FOOTPRINT);
|
||||||
|
}
|
||||||
@@ -0,0 +1,67 @@
|
|||||||
|
/* Copyright: (c) Kayne Ruse 2013, 2014
|
||||||
|
*
|
||||||
|
* This software is provided 'as-is', without any express or implied
|
||||||
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
|
* arising from the use of this software.
|
||||||
|
*
|
||||||
|
* Permission is granted to anyone to use this software for any purpose,
|
||||||
|
* including commercial applications, and to alter it and redistribute it
|
||||||
|
* freely, subject to the following restrictions:
|
||||||
|
*
|
||||||
|
* 1. The origin of this software must not be misrepresented; you must not
|
||||||
|
* claim that you wrote the original software. If you use this software
|
||||||
|
* in a product, an acknowledgment in the product documentation would be
|
||||||
|
* appreciated but is not required.
|
||||||
|
*
|
||||||
|
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||||
|
* misrepresented as being the original software.
|
||||||
|
*
|
||||||
|
* 3. This notice may not be removed or altered from any source
|
||||||
|
* distribution.
|
||||||
|
*/
|
||||||
|
#ifndef REGIONPACKET_HPP_
|
||||||
|
#define REGIONPACKET_HPP_
|
||||||
|
|
||||||
|
#include "serial_packet_base.hpp"
|
||||||
|
|
||||||
|
#include "region.hpp"
|
||||||
|
|
||||||
|
#include <cmath>
|
||||||
|
#include <cstring>
|
||||||
|
|
||||||
|
//define the memory footprint for the region's members
|
||||||
|
constexpr int REGION_TILE_FOOTPRINT = sizeof(Region::type_t) * REGION_WIDTH * REGION_HEIGHT * REGION_DEPTH;
|
||||||
|
constexpr int REGION_SOLID_FOOTPRINT = ceil(REGION_WIDTH * REGION_HEIGHT / 8.0);
|
||||||
|
constexpr int REGION_METADATA_FOOTPRINT = sizeof(int) * 3;
|
||||||
|
|
||||||
|
class RegionPacket : public SerialPacketBase {
|
||||||
|
public:
|
||||||
|
RegionPacket() {}
|
||||||
|
~RegionPacket() {}
|
||||||
|
|
||||||
|
//location
|
||||||
|
int SetRoomIndex(int i) { return roomIndex = i; }
|
||||||
|
int SetX(int i) { return x = i; }
|
||||||
|
int SetY(int i) { return y = i; }
|
||||||
|
|
||||||
|
int GetRoomIndex() { return roomIndex; }
|
||||||
|
int GetX() { return x; }
|
||||||
|
int GetY() { return y; }
|
||||||
|
|
||||||
|
//the region itself
|
||||||
|
Region* SetRegion(Region* r) { return region = r; }
|
||||||
|
Region* GetRegion() { return region; }
|
||||||
|
|
||||||
|
virtual void Serialize(void* buffer) override;
|
||||||
|
virtual void Deserialize(void* buffer) override;
|
||||||
|
|
||||||
|
private:
|
||||||
|
//location/identify the region
|
||||||
|
int roomIndex;
|
||||||
|
int x, y;
|
||||||
|
|
||||||
|
//the data
|
||||||
|
Region* region;
|
||||||
|
};
|
||||||
|
|
||||||
|
#endif
|
||||||
@@ -0,0 +1,24 @@
|
|||||||
|
/* Copyright: (c) Kayne Ruse 2013, 2014
|
||||||
|
*
|
||||||
|
* This software is provided 'as-is', without any express or implied
|
||||||
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
|
* arising from the use of this software.
|
||||||
|
*
|
||||||
|
* Permission is granted to anyone to use this software for any purpose,
|
||||||
|
* including commercial applications, and to alter it and redistribute it
|
||||||
|
* freely, subject to the following restrictions:
|
||||||
|
*
|
||||||
|
* 1. The origin of this software must not be misrepresented; you must not
|
||||||
|
* claim that you wrote the original software. If you use this software
|
||||||
|
* in a product, an acknowledgment in the product documentation would be
|
||||||
|
* appreciated but is not required.
|
||||||
|
*
|
||||||
|
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||||
|
* misrepresented as being the original software.
|
||||||
|
*
|
||||||
|
* 3. This notice may not be removed or altered from any source
|
||||||
|
* distribution.
|
||||||
|
*/
|
||||||
|
#include "serial_packet_base.hpp"
|
||||||
|
|
||||||
|
//NOTE: This is a sanity check
|
||||||
@@ -0,0 +1,53 @@
|
|||||||
|
/* Copyright: (c) Kayne Ruse 2013, 2014
|
||||||
|
*
|
||||||
|
* This software is provided 'as-is', without any express or implied
|
||||||
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
|
* arising from the use of this software.
|
||||||
|
*
|
||||||
|
* Permission is granted to anyone to use this software for any purpose,
|
||||||
|
* including commercial applications, and to alter it and redistribute it
|
||||||
|
* freely, subject to the following restrictions:
|
||||||
|
*
|
||||||
|
* 1. The origin of this software must not be misrepresented; you must not
|
||||||
|
* claim that you wrote the original software. If you use this software
|
||||||
|
* in a product, an acknowledgment in the product documentation would be
|
||||||
|
* appreciated but is not required.
|
||||||
|
*
|
||||||
|
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||||
|
* misrepresented as being the original software.
|
||||||
|
*
|
||||||
|
* 3. This notice may not be removed or altered from any source
|
||||||
|
* distribution.
|
||||||
|
*/
|
||||||
|
#ifndef SERIALPACKETBASE_HPP_
|
||||||
|
#define SERIALPACKETBASE_HPP_
|
||||||
|
|
||||||
|
#include "serial_packet_type.hpp"
|
||||||
|
|
||||||
|
#include "SDL/SDL_net.h"
|
||||||
|
|
||||||
|
//The packets use a char array for string storage
|
||||||
|
constexpr int PACKET_STRING_SIZE = 100;
|
||||||
|
|
||||||
|
class SerialPacketBase {
|
||||||
|
public:
|
||||||
|
SerialPacketType SetType(SerialPacketType t) { return type = t; }
|
||||||
|
SerialPacketType GetType() { return type; }
|
||||||
|
|
||||||
|
IPaddress GetAddress() { return srcAddress; }
|
||||||
|
IPaddress* GetAddressPtr() { return &srcAddress; }
|
||||||
|
|
||||||
|
SerialPacketBase() {};
|
||||||
|
virtual ~SerialPacketBase() {};
|
||||||
|
|
||||||
|
virtual void Serialize(void* buffer) = 0;
|
||||||
|
virtual void Deserialize(void* buffer) = 0;
|
||||||
|
|
||||||
|
protected:
|
||||||
|
friend class UDPNetworkUtility;
|
||||||
|
|
||||||
|
SerialPacketType type;
|
||||||
|
IPaddress srcAddress;
|
||||||
|
};
|
||||||
|
|
||||||
|
#endif
|
||||||
@@ -1,4 +1,4 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013
|
/* Copyright: (c) Kayne Ruse 2014
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
@@ -19,32 +19,24 @@
|
|||||||
* 3. This notice may not be removed or altered from any source
|
* 3. This notice may not be removed or altered from any source
|
||||||
* distribution.
|
* distribution.
|
||||||
*/
|
*/
|
||||||
#ifndef TILE_HPP_
|
#include "server_packet.hpp"
|
||||||
#define TILE_HPP_
|
|
||||||
|
|
||||||
//explicitly a POD
|
#include "serial_utility.hpp"
|
||||||
struct Tile {
|
|
||||||
//position relative to the Region
|
|
||||||
int x, y, depth;
|
|
||||||
|
|
||||||
//graphics
|
void ServerPacket::Serialize(void* buffer) {
|
||||||
int width, height;
|
serializeCopy(&buffer, &type, sizeof(SerialPacketType));
|
||||||
int tileIndex;
|
|
||||||
|
|
||||||
Tile() = default;
|
//identify the server
|
||||||
Tile(int _x, int _y, int _depth, int _width, int _height, int _tileIndex) {
|
serializeCopy(&buffer, name, PACKET_STRING_SIZE);
|
||||||
//The order of the arguments should be explicit
|
serializeCopy(&buffer, &playerCount, sizeof(int));
|
||||||
x = _x;
|
serializeCopy(&buffer, &version, sizeof(int));
|
||||||
y = _y;
|
}
|
||||||
depth = _depth;
|
|
||||||
width = _width;
|
|
||||||
height = _height;
|
|
||||||
tileIndex = _tileIndex;
|
|
||||||
}
|
|
||||||
};
|
|
||||||
|
|
||||||
bool operator<(Tile const& lhs, Tile const& rhs);
|
void ServerPacket::Deserialize(void* buffer) {
|
||||||
bool operator>(Tile const& lhs, Tile const& rhs);
|
deserializeCopy(&buffer, &type, sizeof(SerialPacketType));
|
||||||
bool operator==(Tile const& lhs, Tile const& rhs);
|
|
||||||
|
|
||||||
#endif
|
//identify the server
|
||||||
|
deserializeCopy(&buffer, name, PACKET_STRING_SIZE);
|
||||||
|
deserializeCopy(&buffer, &playerCount, sizeof(int));
|
||||||
|
deserializeCopy(&buffer, &version, sizeof(int));
|
||||||
|
}
|
||||||
@@ -1,4 +1,4 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013
|
/* Copyright: (c) Kayne Ruse 2013, 2014
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
@@ -19,33 +19,35 @@
|
|||||||
* 3. This notice may not be removed or altered from any source
|
* 3. This notice may not be removed or altered from any source
|
||||||
* distribution.
|
* distribution.
|
||||||
*/
|
*/
|
||||||
#ifndef TILESHEETMANAGER_HPP_
|
#ifndef SERVERPACKET_HPP_
|
||||||
#define TILESHEETMANAGER_HPP_
|
#define SERVERPACKET_HPP_
|
||||||
|
|
||||||
#include "tile_sheet.hpp"
|
#include "serial_packet_base.hpp"
|
||||||
|
|
||||||
#include <map>
|
#include <cstring>
|
||||||
#include <string>
|
|
||||||
|
|
||||||
class TileSheetManager {
|
class ServerPacket : public SerialPacketBase {
|
||||||
public:
|
public:
|
||||||
TileSheetManager() = default;
|
ServerPacket() {}
|
||||||
~TileSheetManager() = default;
|
~ServerPacket() {}
|
||||||
|
|
||||||
TileSheet* LoadSheet(std::string fname, Uint16 w, Uint16 h);
|
const char* SetName(const char* s)
|
||||||
TileSheet* GetSheet(std::string name);
|
{ return strncpy(name, s, PACKET_STRING_SIZE); }
|
||||||
TileSheet* GetSheetByIndex(int tileIndex);
|
int SetPlayerCount(int i) { return playerCount = i; }
|
||||||
void UnloadSheet(std::string name);
|
int SetVersion(int i) { return version = i; }
|
||||||
|
|
||||||
void DrawTo(SDL_Surface* const, int x, int y, int tileIndex);
|
const char* GetName() { return name; }
|
||||||
|
int GetPlayerCount() { return playerCount; }
|
||||||
|
int GetVersion() { return version; }
|
||||||
|
|
||||||
int SetRangeEnd(int i) { return rangeEnd += i; }
|
virtual void Serialize(void* buffer) override;
|
||||||
int GetRangeEnd() const { return rangeEnd; }
|
virtual void Deserialize(void* buffer) override;
|
||||||
|
|
||||||
std::map<std::string, TileSheet>* GetSheetMap() { return &sheetMap; }
|
|
||||||
private:
|
private:
|
||||||
std::map<std::string, TileSheet> sheetMap;
|
//identify the server
|
||||||
int rangeEnd = 0;
|
char name[PACKET_STRING_SIZE+1];
|
||||||
|
int playerCount;
|
||||||
|
int version;
|
||||||
};
|
};
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
@@ -0,0 +1,67 @@
|
|||||||
|
/* Copyright: (c) Kayne Ruse 2013, 2014
|
||||||
|
*
|
||||||
|
* This software is provided 'as-is', without any express or implied
|
||||||
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
|
* arising from the use of this software.
|
||||||
|
*
|
||||||
|
* Permission is granted to anyone to use this software for any purpose,
|
||||||
|
* including commercial applications, and to alter it and redistribute it
|
||||||
|
* freely, subject to the following restrictions:
|
||||||
|
*
|
||||||
|
* 1. The origin of this software must not be misrepresented; you must not
|
||||||
|
* claim that you wrote the original software. If you use this software
|
||||||
|
* in a product, an acknowledgment in the product documentation would be
|
||||||
|
* appreciated but is not required.
|
||||||
|
*
|
||||||
|
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||||
|
* misrepresented as being the original software.
|
||||||
|
*
|
||||||
|
* 3. This notice may not be removed or altered from any source
|
||||||
|
* distribution.
|
||||||
|
*/
|
||||||
|
#ifndef SERIALPACKET_HPP_
|
||||||
|
#define SERIALPACKET_HPP_
|
||||||
|
|
||||||
|
/* DOCS: serial_packet.hpp is used to define a number of required constants.
|
||||||
|
* These are used extensively by the server and client
|
||||||
|
*/
|
||||||
|
|
||||||
|
#include "serial_packet_base.hpp"
|
||||||
|
#include "character_packet.hpp"
|
||||||
|
#include "client_packet.hpp"
|
||||||
|
#include "region_packet.hpp"
|
||||||
|
#include "server_packet.hpp"
|
||||||
|
|
||||||
|
//SerialPacketBase is defined in serial_packet_base.hpp
|
||||||
|
typedef SerialPacketBase SerialPacket;
|
||||||
|
|
||||||
|
//DOCS: NETWORK_VERSION is used to discern compatible servers and clients
|
||||||
|
constexpr int NETWORK_VERSION = 20140831;
|
||||||
|
|
||||||
|
//_MaxPacket Should not be used
|
||||||
|
union _MaxPacket {
|
||||||
|
CharacterPacket a;
|
||||||
|
ClientPacket b;
|
||||||
|
RegionPacket c;
|
||||||
|
ServerPacket d;
|
||||||
|
};
|
||||||
|
|
||||||
|
constexpr int MAX_PACKET_SIZE = sizeof(_MaxPacket);
|
||||||
|
|
||||||
|
/* DOCS: PACKET_BUFFER_SIZE is the memory required to store serialized data
|
||||||
|
* DOCS: SerialPacketType::REGION_CONTENT is currently the largest packet type
|
||||||
|
* Serialized RegionPacket structure:
|
||||||
|
* SerialPacketType
|
||||||
|
* room index (int)
|
||||||
|
* X & Y position (int)
|
||||||
|
* tile data (3 layers)
|
||||||
|
* solid data (bitset)
|
||||||
|
*/
|
||||||
|
|
||||||
|
constexpr int PACKET_BUFFER_SIZE =
|
||||||
|
sizeof(SerialPacketType) +
|
||||||
|
REGION_METADATA_FOOTPRINT +
|
||||||
|
REGION_TILE_FOOTPRINT +
|
||||||
|
REGION_SOLID_FOOTPRINT;
|
||||||
|
|
||||||
|
#endif
|
||||||
@@ -0,0 +1,98 @@
|
|||||||
|
/* Copyright: (c) Kayne Ruse 2013, 2014
|
||||||
|
*
|
||||||
|
* This software is provided 'as-is', without any express or implied
|
||||||
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
|
* arising from the use of this software.
|
||||||
|
*
|
||||||
|
* Permission is granted to anyone to use this software for any purpose,
|
||||||
|
* including commercial applications, and to alter it and redistribute it
|
||||||
|
* freely, subject to the following restrictions:
|
||||||
|
*
|
||||||
|
* 1. The origin of this software must not be misrepresented; you must not
|
||||||
|
* claim that you wrote the original software. If you use this software
|
||||||
|
* in a product, an acknowledgment in the product documentation would be
|
||||||
|
* appreciated but is not required.
|
||||||
|
*
|
||||||
|
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||||
|
* misrepresented as being the original software.
|
||||||
|
*
|
||||||
|
* 3. This notice may not be removed or altered from any source
|
||||||
|
* distribution.
|
||||||
|
*/
|
||||||
|
#ifndef SERIALPACKETTYPE_HPP_
|
||||||
|
#define SERIALPACKETTYPE_HPP_
|
||||||
|
|
||||||
|
/* DOCS: The headers indicate what packet type is used for each message
|
||||||
|
* different messages under the same header will carry different amounts of
|
||||||
|
* valid data, but it will still be carried in that packet's format.
|
||||||
|
*/
|
||||||
|
|
||||||
|
enum class SerialPacketType {
|
||||||
|
//default: there is something wrong
|
||||||
|
NONE = 0,
|
||||||
|
|
||||||
|
//-------------------------
|
||||||
|
//ServerPacket
|
||||||
|
// name, player count, version
|
||||||
|
//-------------------------
|
||||||
|
|
||||||
|
//heartbeat
|
||||||
|
PING,
|
||||||
|
PONG,
|
||||||
|
|
||||||
|
//Used for finding available servers
|
||||||
|
BROADCAST_REQUEST,
|
||||||
|
BROADCAST_RESPONSE,
|
||||||
|
|
||||||
|
//-------------------------
|
||||||
|
//ClientPacket
|
||||||
|
// client index, account index, character index
|
||||||
|
//-------------------------
|
||||||
|
|
||||||
|
//Connecting to a server as a client
|
||||||
|
JOIN_REQUEST,
|
||||||
|
JOIN_RESPONSE,
|
||||||
|
JOIN_REJECTION,
|
||||||
|
|
||||||
|
//client requests all information from the server
|
||||||
|
SYNCHRONIZE,
|
||||||
|
|
||||||
|
//disconnect from the server
|
||||||
|
DISCONNECT,
|
||||||
|
|
||||||
|
//shut down the server
|
||||||
|
SHUTDOWN,
|
||||||
|
|
||||||
|
//-------------------------
|
||||||
|
//RegionPacket
|
||||||
|
// room index, x, y, raw data
|
||||||
|
//-------------------------
|
||||||
|
|
||||||
|
//map data
|
||||||
|
REGION_REQUEST,
|
||||||
|
REGION_CONTENT,
|
||||||
|
|
||||||
|
//-------------------------
|
||||||
|
//CharacterPacket
|
||||||
|
// handle, avatar, character index, account index,
|
||||||
|
// room index, origin, motion
|
||||||
|
// statistics
|
||||||
|
//-------------------------
|
||||||
|
|
||||||
|
//controlling characters
|
||||||
|
CHARACTER_NEW,
|
||||||
|
CHARACTER_DELETE,
|
||||||
|
CHARACTER_UPDATE,
|
||||||
|
|
||||||
|
//authentication, character index => character stats
|
||||||
|
CHARACTER_STATS_REQUEST,
|
||||||
|
CHARACTER_STATS_RESPONSE,
|
||||||
|
|
||||||
|
//reject a character request
|
||||||
|
CHARACTER_REJECTION,
|
||||||
|
|
||||||
|
//not used
|
||||||
|
LAST
|
||||||
|
};
|
||||||
|
|
||||||
|
#endif
|
||||||
@@ -0,0 +1,147 @@
|
|||||||
|
/* Copyright: (c) Kayne Ruse 2014
|
||||||
|
*
|
||||||
|
* This software is provided 'as-is', without any express or implied
|
||||||
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
|
* arising from the use of this software.
|
||||||
|
*
|
||||||
|
* Permission is granted to anyone to use this software for any purpose,
|
||||||
|
* including commercial applications, and to alter it and redistribute it
|
||||||
|
* freely, subject to the following restrictions:
|
||||||
|
*
|
||||||
|
* 1. The origin of this software must not be misrepresented; you must not
|
||||||
|
* claim that you wrote the original software. If you use this software
|
||||||
|
* in a product, an acknowledgment in the product documentation would be
|
||||||
|
* appreciated but is not required.
|
||||||
|
*
|
||||||
|
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||||
|
* misrepresented as being the original software.
|
||||||
|
*
|
||||||
|
* 3. This notice may not be removed or altered from any source
|
||||||
|
* distribution.
|
||||||
|
*/
|
||||||
|
#include "serial_utility.hpp"
|
||||||
|
|
||||||
|
#include "serial_packet_type.hpp"
|
||||||
|
|
||||||
|
#include "server_packet.hpp"
|
||||||
|
#include "client_packet.hpp"
|
||||||
|
#include "region_packet.hpp"
|
||||||
|
#include "character_packet.hpp"
|
||||||
|
|
||||||
|
#include <cstring>
|
||||||
|
|
||||||
|
void serializePacket(SerialPacketBase* packet, void* data) {
|
||||||
|
switch(packet->GetType()) {
|
||||||
|
case SerialPacketType::PING:
|
||||||
|
case SerialPacketType::PONG:
|
||||||
|
case SerialPacketType::BROADCAST_REQUEST:
|
||||||
|
case SerialPacketType::BROADCAST_RESPONSE:
|
||||||
|
static_cast<ServerPacket*>(packet)->Serialize(data);
|
||||||
|
break;
|
||||||
|
case SerialPacketType::JOIN_REQUEST:
|
||||||
|
case SerialPacketType::JOIN_RESPONSE:
|
||||||
|
case SerialPacketType::JOIN_REJECTION:
|
||||||
|
case SerialPacketType::SYNCHRONIZE:
|
||||||
|
case SerialPacketType::DISCONNECT:
|
||||||
|
case SerialPacketType::SHUTDOWN:
|
||||||
|
static_cast<ClientPacket*>(packet)->Serialize(data);
|
||||||
|
break;
|
||||||
|
case SerialPacketType::REGION_REQUEST:
|
||||||
|
case SerialPacketType::REGION_CONTENT:
|
||||||
|
static_cast<RegionPacket*>(packet)->Serialize(data);
|
||||||
|
break;
|
||||||
|
case SerialPacketType::CHARACTER_NEW:
|
||||||
|
case SerialPacketType::CHARACTER_DELETE:
|
||||||
|
case SerialPacketType::CHARACTER_UPDATE:
|
||||||
|
case SerialPacketType::CHARACTER_STATS_REQUEST:
|
||||||
|
case SerialPacketType::CHARACTER_STATS_RESPONSE:
|
||||||
|
case SerialPacketType::CHARACTER_REJECTION:
|
||||||
|
static_cast<CharacterPacket*>(packet)->Serialize(data);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void deserializePacket(SerialPacketBase* packet, void* data) {
|
||||||
|
//get the type
|
||||||
|
SerialPacketType type;
|
||||||
|
memcpy(&type, data, sizeof(SerialPacketType));
|
||||||
|
|
||||||
|
switch(type) {
|
||||||
|
case SerialPacketType::PING:
|
||||||
|
case SerialPacketType::PONG:
|
||||||
|
case SerialPacketType::BROADCAST_REQUEST:
|
||||||
|
case SerialPacketType::BROADCAST_RESPONSE:
|
||||||
|
static_cast<ServerPacket*>(packet)->Deserialize(data);
|
||||||
|
break;
|
||||||
|
case SerialPacketType::JOIN_REQUEST:
|
||||||
|
case SerialPacketType::JOIN_RESPONSE:
|
||||||
|
case SerialPacketType::JOIN_REJECTION:
|
||||||
|
case SerialPacketType::SYNCHRONIZE:
|
||||||
|
case SerialPacketType::DISCONNECT:
|
||||||
|
case SerialPacketType::SHUTDOWN:
|
||||||
|
static_cast<ClientPacket*>(packet)->Deserialize(data);
|
||||||
|
break;
|
||||||
|
case SerialPacketType::REGION_REQUEST:
|
||||||
|
case SerialPacketType::REGION_CONTENT:
|
||||||
|
static_cast<RegionPacket*>(packet)->Deserialize(data);
|
||||||
|
break;
|
||||||
|
case SerialPacketType::CHARACTER_NEW:
|
||||||
|
case SerialPacketType::CHARACTER_DELETE:
|
||||||
|
case SerialPacketType::CHARACTER_UPDATE:
|
||||||
|
case SerialPacketType::CHARACTER_STATS_REQUEST:
|
||||||
|
case SerialPacketType::CHARACTER_STATS_RESPONSE:
|
||||||
|
case SerialPacketType::CHARACTER_REJECTION:
|
||||||
|
static_cast<CharacterPacket*>(packet)->Deserialize(data);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void serializeCopy(void** bufferHead, void* data, int size) {
|
||||||
|
memcpy(*bufferHead, data, size);
|
||||||
|
(*bufferHead) = static_cast<void*>(static_cast<char*>(*bufferHead) + size);
|
||||||
|
}
|
||||||
|
|
||||||
|
void deserializeCopy(void** bufferHead, void* data, int size) {
|
||||||
|
memcpy(data, *bufferHead, size);
|
||||||
|
(*bufferHead) = static_cast<void*>(static_cast<char*>(*bufferHead) + size);
|
||||||
|
}
|
||||||
|
|
||||||
|
void serializeCopyStatistics(void** bufferHead, Statistics* stats) {
|
||||||
|
//integers
|
||||||
|
serializeCopy(bufferHead, &stats->level, sizeof(int));
|
||||||
|
serializeCopy(bufferHead, &stats->exp, sizeof(int));
|
||||||
|
serializeCopy(bufferHead, &stats->maxHP, sizeof(int));
|
||||||
|
serializeCopy(bufferHead, &stats->health, sizeof(int));
|
||||||
|
serializeCopy(bufferHead, &stats->maxMP, sizeof(int));
|
||||||
|
serializeCopy(bufferHead, &stats->mana, sizeof(int));
|
||||||
|
serializeCopy(bufferHead, &stats->attack, sizeof(int));
|
||||||
|
serializeCopy(bufferHead, &stats->defence, sizeof(int));
|
||||||
|
serializeCopy(bufferHead, &stats->intelligence, sizeof(int));
|
||||||
|
serializeCopy(bufferHead, &stats->resistance, sizeof(int));
|
||||||
|
serializeCopy(bufferHead, &stats->speed, sizeof(int));
|
||||||
|
|
||||||
|
//floats
|
||||||
|
serializeCopy(bufferHead, &stats->accuracy, sizeof(float));
|
||||||
|
serializeCopy(bufferHead, &stats->evasion, sizeof(float));
|
||||||
|
serializeCopy(bufferHead, &stats->luck, sizeof(float));
|
||||||
|
}
|
||||||
|
|
||||||
|
void deserializeCopyStatistics(void** bufferHead, Statistics* stats) {
|
||||||
|
//integers
|
||||||
|
deserializeCopy(bufferHead, &stats->level, sizeof(int));
|
||||||
|
deserializeCopy(bufferHead, &stats->exp, sizeof(int));
|
||||||
|
deserializeCopy(bufferHead, &stats->maxHP, sizeof(int));
|
||||||
|
deserializeCopy(bufferHead, &stats->health, sizeof(int));
|
||||||
|
deserializeCopy(bufferHead, &stats->maxMP, sizeof(int));
|
||||||
|
deserializeCopy(bufferHead, &stats->mana, sizeof(int));
|
||||||
|
deserializeCopy(bufferHead, &stats->attack, sizeof(int));
|
||||||
|
deserializeCopy(bufferHead, &stats->defence, sizeof(int));
|
||||||
|
deserializeCopy(bufferHead, &stats->intelligence, sizeof(int));
|
||||||
|
deserializeCopy(bufferHead, &stats->resistance, sizeof(int));
|
||||||
|
deserializeCopy(bufferHead, &stats->speed, sizeof(int));
|
||||||
|
|
||||||
|
//floats
|
||||||
|
deserializeCopy(bufferHead, &stats->accuracy, sizeof(float));
|
||||||
|
deserializeCopy(bufferHead, &stats->evasion, sizeof(float));
|
||||||
|
deserializeCopy(bufferHead, &stats->luck, sizeof(float));
|
||||||
|
}
|
||||||
@@ -0,0 +1,42 @@
|
|||||||
|
/* Copyright: (c) Kayne Ruse 2014
|
||||||
|
*
|
||||||
|
* This software is provided 'as-is', without any express or implied
|
||||||
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
|
* arising from the use of this software.
|
||||||
|
*
|
||||||
|
* Permission is granted to anyone to use this software for any purpose,
|
||||||
|
* including commercial applications, and to alter it and redistribute it
|
||||||
|
* freely, subject to the following restrictions:
|
||||||
|
*
|
||||||
|
* 1. The origin of this software must not be misrepresented; you must not
|
||||||
|
* claim that you wrote the original software. If you use this software
|
||||||
|
* in a product, an acknowledgment in the product documentation would be
|
||||||
|
* appreciated but is not required.
|
||||||
|
*
|
||||||
|
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||||
|
* misrepresented as being the original software.
|
||||||
|
*
|
||||||
|
* 3. This notice may not be removed or altered from any source
|
||||||
|
* distribution.
|
||||||
|
*/
|
||||||
|
#ifndef SERIALIZEUTILITY_HPP_
|
||||||
|
#define SERIALIZEUTILITY_HPP_
|
||||||
|
|
||||||
|
#include "serial_packet_base.hpp"
|
||||||
|
|
||||||
|
#include "statistics.hpp"
|
||||||
|
|
||||||
|
//NOTE: The naming conventions here are fucking terrible
|
||||||
|
|
||||||
|
//BUGFIX: There's really no way to escape this :(
|
||||||
|
void serializePacket(SerialPacketBase* packet, void* data);
|
||||||
|
void deserializePacket(SerialPacketBase* packet, void* data);
|
||||||
|
|
||||||
|
//raw memcpy
|
||||||
|
void serializeCopy(void** bufferHead, void* data, int size);
|
||||||
|
void deserializeCopy(void** bufferHead, void* data, int size);
|
||||||
|
|
||||||
|
void serializeCopyStatistics(void** bufferHead, Statistics* stats);
|
||||||
|
void deserializeCopyStatistics(void** bufferHead, Statistics* stats);
|
||||||
|
|
||||||
|
#endif
|
||||||
@@ -1,4 +1,4 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013
|
/* Copyright: (c) Kayne Ruse 2013, 2014
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
@@ -21,34 +21,33 @@
|
|||||||
*/
|
*/
|
||||||
#include "udp_network_utility.hpp"
|
#include "udp_network_utility.hpp"
|
||||||
|
|
||||||
|
#include "serial_utility.hpp"
|
||||||
|
|
||||||
#include <stdexcept>
|
#include <stdexcept>
|
||||||
|
|
||||||
void UDPNetworkUtility::Open(int port, int packSize) {
|
//BUGFIX: memset() is used before sending a packet to remove old data; you don't want to send sensitive data over the network
|
||||||
if (!(socket = SDLNet_UDP_Open(port))) {
|
//NOTE: don't confuse SerialPacket with UDPpacket
|
||||||
Close();
|
|
||||||
throw(std::runtime_error("Failed to open a UDP socket"));
|
|
||||||
}
|
|
||||||
|
|
||||||
if (!(packOut = SDLNet_AllocPacket(packSize))) {
|
void UDPNetworkUtility::Open(int port) {
|
||||||
|
socket = SDLNet_UDP_Open(port);
|
||||||
|
packet = SDLNet_AllocPacket(PACKET_BUFFER_SIZE);
|
||||||
|
if (!socket || !packet) {
|
||||||
Close();
|
Close();
|
||||||
throw(std::runtime_error("Failed to allocate the out packet"));
|
throw(std::runtime_error("Failed to open UDPNetworkUtility"));
|
||||||
}
|
|
||||||
|
|
||||||
if (!(packIn = SDLNet_AllocPacket(packSize))) {
|
|
||||||
Close();
|
|
||||||
throw(std::runtime_error("Failed to allocate the in packet"));
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void UDPNetworkUtility::Close() {
|
void UDPNetworkUtility::Close() {
|
||||||
SDLNet_UDP_Close(socket);
|
SDLNet_UDP_Close(socket);
|
||||||
SDLNet_FreePacket(packOut);
|
SDLNet_FreePacket(packet);
|
||||||
SDLNet_FreePacket(packIn);
|
|
||||||
socket = nullptr;
|
socket = nullptr;
|
||||||
packOut = nullptr;
|
packet = nullptr;
|
||||||
packIn = nullptr;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
//-------------------------
|
||||||
|
//bind to a channel
|
||||||
|
//-------------------------
|
||||||
|
|
||||||
int UDPNetworkUtility::Bind(const char* ip, int port, int channel) {
|
int UDPNetworkUtility::Bind(const char* ip, int port, int channel) {
|
||||||
IPaddress add;
|
IPaddress add;
|
||||||
if (SDLNet_ResolveHost(&add, ip, port) == -1) {
|
if (SDLNet_ResolveHost(&add, ip, port) == -1) {
|
||||||
@@ -61,7 +60,7 @@ int UDPNetworkUtility::Bind(const char* ip, int port, int channel) {
|
|||||||
int UDPNetworkUtility::Bind(IPaddress* add, int channel) {
|
int UDPNetworkUtility::Bind(IPaddress* add, int channel) {
|
||||||
int ret = SDLNet_UDP_Bind(socket, channel, add);
|
int ret = SDLNet_UDP_Bind(socket, channel, add);
|
||||||
|
|
||||||
if (ret == -1) {
|
if (ret < 0) {
|
||||||
throw(std::runtime_error("Failed to bind to a channel"));
|
throw(std::runtime_error("Failed to bind to a channel"));
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -72,25 +71,29 @@ void UDPNetworkUtility::Unbind(int channel) {
|
|||||||
SDLNet_UDP_Unbind(socket, channel);
|
SDLNet_UDP_Unbind(socket, channel);
|
||||||
}
|
}
|
||||||
|
|
||||||
int UDPNetworkUtility::Send(const char* ip, int port, void* data, int len) {
|
//-------------------------
|
||||||
|
//send a buffer
|
||||||
|
//-------------------------
|
||||||
|
|
||||||
|
int UDPNetworkUtility::SendTo(const char* ip, int port, void* data, int len) {
|
||||||
IPaddress add;
|
IPaddress add;
|
||||||
if (SDLNet_ResolveHost(&add, ip, port) == -1) {
|
if (SDLNet_ResolveHost(&add, ip, port) == -1) {
|
||||||
throw(std::runtime_error("Failed to resolve a host"));
|
throw(std::runtime_error("Failed to resolve a host"));
|
||||||
}
|
}
|
||||||
|
|
||||||
Send(&add, data, len);
|
SendTo(&add, data, len);
|
||||||
}
|
}
|
||||||
|
|
||||||
int UDPNetworkUtility::Send(IPaddress* add, void* data, int len) {
|
int UDPNetworkUtility::SendTo(IPaddress* add, void* data, int len) {
|
||||||
if (len > packOut->maxlen) {
|
if (len > packet->maxlen) {
|
||||||
throw(std::runtime_error("Failed to copy the data into the packet"));
|
throw(std::runtime_error("The buffer is to large for the UDPpacket"));
|
||||||
}
|
}
|
||||||
memset(packOut->data, 0, packOut->maxlen);
|
memset(packet->data, 0, packet->maxlen);
|
||||||
memcpy(packOut->data, data, len);
|
memcpy(packet->data, data, len);
|
||||||
packOut->len = len;
|
packet->len = len;
|
||||||
packOut->address = *add;
|
packet->address = *add;
|
||||||
|
|
||||||
int ret = SDLNet_UDP_Send(socket, -1, packOut);
|
int ret = SDLNet_UDP_Send(socket, -1, packet);
|
||||||
|
|
||||||
if (ret <= 0) {
|
if (ret <= 0) {
|
||||||
throw(std::runtime_error("Failed to send a packet"));
|
throw(std::runtime_error("Failed to send a packet"));
|
||||||
@@ -99,15 +102,15 @@ int UDPNetworkUtility::Send(IPaddress* add, void* data, int len) {
|
|||||||
return ret;
|
return ret;
|
||||||
}
|
}
|
||||||
|
|
||||||
int UDPNetworkUtility::Send(int channel, void* data, int len) {
|
int UDPNetworkUtility::SendTo(int channel, void* data, int len) {
|
||||||
if (len > packOut->maxlen) {
|
if (len > packet->maxlen) {
|
||||||
throw(std::runtime_error("Failed to copy the data into the packet"));
|
throw(std::runtime_error("The buffer is to large for the UDPpacket"));
|
||||||
}
|
}
|
||||||
memset(packOut->data, 0, packOut->maxlen);
|
memset(packet->data, 0, packet->maxlen);
|
||||||
memcpy(packOut->data, data, len);
|
memcpy(packet->data, data, len);
|
||||||
packOut->len = len;
|
packet->len = len;
|
||||||
|
|
||||||
int ret = SDLNet_UDP_Send(socket, channel, packOut);
|
int ret = SDLNet_UDP_Send(socket, channel, packet);
|
||||||
|
|
||||||
if (ret <= 0) {
|
if (ret <= 0) {
|
||||||
throw(std::runtime_error("Failed to send a packet"));
|
throw(std::runtime_error("Failed to send a packet"));
|
||||||
@@ -116,29 +119,30 @@ int UDPNetworkUtility::Send(int channel, void* data, int len) {
|
|||||||
return ret;
|
return ret;
|
||||||
}
|
}
|
||||||
|
|
||||||
int UDPNetworkUtility::SendAll(void* data, int len) {
|
int UDPNetworkUtility::SendToAllChannels(void* data, int len) {
|
||||||
if (len > packOut->maxlen) {
|
if (len > packet->maxlen) {
|
||||||
throw(std::runtime_error("Failed to copy the data into the packet"));
|
throw(std::runtime_error("The buffer is to large for the UDPpacket"));
|
||||||
}
|
}
|
||||||
memset(packOut->data, 0, packOut->maxlen);
|
memset(packet->data, 0, packet->maxlen);
|
||||||
memcpy(packOut->data, data, len);
|
memcpy(packet->data, data, len);
|
||||||
packOut->len = len;
|
packet->len = len;
|
||||||
|
|
||||||
int sent = 0;
|
int sent = 0;
|
||||||
|
|
||||||
//send to all bound channels
|
//send to all bound channels
|
||||||
for (int i = 0; i < SDLNET_MAX_UDPCHANNELS; i++) {
|
for (int i = 0; i < SDLNET_MAX_UDPCHANNELS; i++) {
|
||||||
if (SDLNet_UDP_GetPeerAddress(socket, i)) {
|
if (SDLNet_UDP_GetPeerAddress(socket, i)) {
|
||||||
sent += SDLNet_UDP_Send(socket, i, packOut);
|
sent += SDLNet_UDP_Send(socket, i, packet);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
return sent;
|
return sent;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
//TODO: put a void* and int* parameter list here
|
||||||
int UDPNetworkUtility::Receive() {
|
int UDPNetworkUtility::Receive() {
|
||||||
memset(packIn->data, 0, packIn->maxlen);
|
memset(packet->data, 0, packet->maxlen);
|
||||||
int ret = SDLNet_UDP_Recv(socket, packIn);
|
int ret = SDLNet_UDP_Recv(socket, packet);
|
||||||
|
|
||||||
if (ret < 0) {
|
if (ret < 0) {
|
||||||
throw(std::runtime_error("Unknown network error occured"));
|
throw(std::runtime_error("Unknown network error occured"));
|
||||||
@@ -146,3 +150,78 @@ int UDPNetworkUtility::Receive() {
|
|||||||
|
|
||||||
return ret;
|
return ret;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
//-------------------------
|
||||||
|
//send a SerialPacket
|
||||||
|
//-------------------------
|
||||||
|
|
||||||
|
int UDPNetworkUtility::SendTo(const char* ip, int port, SerialPacket* serialPacket) {
|
||||||
|
IPaddress add;
|
||||||
|
if (SDLNet_ResolveHost(&add, ip, port) == -1) {
|
||||||
|
throw(std::runtime_error("Failed to resolve a host"));
|
||||||
|
}
|
||||||
|
|
||||||
|
SendTo(&add, serialPacket);
|
||||||
|
}
|
||||||
|
|
||||||
|
int UDPNetworkUtility::SendTo(IPaddress* add, SerialPacket* serialPacket) {
|
||||||
|
memset(packet->data, 0, packet->maxlen);
|
||||||
|
serializePacket(serialPacket, packet->data);
|
||||||
|
packet->len = PACKET_BUFFER_SIZE;
|
||||||
|
packet->address = *add;
|
||||||
|
|
||||||
|
int ret = SDLNet_UDP_Send(socket, -1, packet);
|
||||||
|
|
||||||
|
if (ret <= 0) {
|
||||||
|
throw(std::runtime_error("Failed to send a packet"));
|
||||||
|
}
|
||||||
|
|
||||||
|
return ret;
|
||||||
|
}
|
||||||
|
|
||||||
|
int UDPNetworkUtility::SendTo(int channel, SerialPacket* serialPacket) {
|
||||||
|
memset(packet->data, 0, packet->maxlen);
|
||||||
|
serializePacket(serialPacket, packet->data);
|
||||||
|
packet->len = PACKET_BUFFER_SIZE;
|
||||||
|
|
||||||
|
int ret = SDLNet_UDP_Send(socket, channel, packet);
|
||||||
|
|
||||||
|
if (ret <= 0) {
|
||||||
|
throw(std::runtime_error("Failed to send a packet"));
|
||||||
|
}
|
||||||
|
|
||||||
|
return ret;
|
||||||
|
}
|
||||||
|
|
||||||
|
int UDPNetworkUtility::SendToAllChannels(SerialPacket* serialPacket) {
|
||||||
|
memset(packet->data, 0, packet->maxlen);
|
||||||
|
serializePacket(serialPacket, packet->data);
|
||||||
|
packet->len = PACKET_BUFFER_SIZE;
|
||||||
|
|
||||||
|
int sent = 0;
|
||||||
|
|
||||||
|
//send to all bound channels
|
||||||
|
for (int i = 0; i < SDLNET_MAX_UDPCHANNELS; i++) {
|
||||||
|
if (SDLNet_UDP_GetPeerAddress(socket, i)) {
|
||||||
|
sent += SDLNet_UDP_Send(socket, i, packet);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return sent;
|
||||||
|
}
|
||||||
|
|
||||||
|
int UDPNetworkUtility::Receive(SerialPacket* serialPacket) {
|
||||||
|
memset(packet->data, 0, packet->maxlen);
|
||||||
|
int ret = SDLNet_UDP_Recv(socket, packet);
|
||||||
|
if (ret > 0) {
|
||||||
|
//BUG: This simply fails
|
||||||
|
deserializePacket(serialPacket, packet->data);
|
||||||
|
serialPacket->srcAddress = packet->address;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (ret < 0) {
|
||||||
|
throw(std::runtime_error("Unknown network error occured"));
|
||||||
|
}
|
||||||
|
|
||||||
|
return ret;
|
||||||
|
}
|
||||||
@@ -1,4 +1,4 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013
|
/* Copyright: (c) Kayne Ruse 2013, 2014
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
@@ -22,14 +22,16 @@
|
|||||||
#ifndef UDPNETWORKUTILITY_HPP_
|
#ifndef UDPNETWORKUTILITY_HPP_
|
||||||
#define UDPNETWORKUTILITY_HPP_
|
#define UDPNETWORKUTILITY_HPP_
|
||||||
|
|
||||||
|
//common
|
||||||
|
#include "serial_packet.hpp"
|
||||||
|
#include "singleton.hpp"
|
||||||
|
|
||||||
|
//APIs
|
||||||
#include "SDL/SDL_net.h"
|
#include "SDL/SDL_net.h"
|
||||||
|
|
||||||
class UDPNetworkUtility {
|
class UDPNetworkUtility : public Singleton<UDPNetworkUtility> {
|
||||||
public:
|
public:
|
||||||
UDPNetworkUtility() = default;
|
void Open(int port);
|
||||||
~UDPNetworkUtility() = default;
|
|
||||||
|
|
||||||
void Open(int port, int packSize);
|
|
||||||
void Close();
|
void Close();
|
||||||
|
|
||||||
//bind to a channel
|
//bind to a channel
|
||||||
@@ -41,31 +43,35 @@ public:
|
|||||||
return SDLNet_UDP_GetPeerAddress(socket, channel);
|
return SDLNet_UDP_GetPeerAddress(socket, channel);
|
||||||
}
|
}
|
||||||
|
|
||||||
int Send(const char* ip, int port, void* data, int len);
|
//send a buffer
|
||||||
int Send(IPaddress* add, void* data, int len);
|
int SendTo(const char* ip, int port, void* data, int len);
|
||||||
int Send(int channel, void* data, int len);
|
int SendTo(IPaddress* add, void* data, int len);
|
||||||
int SendAll(void* data, int len);
|
int SendTo(int channel, void* data, int len);
|
||||||
|
int SendToAllChannels(void* data, int len);
|
||||||
int Receive();
|
int Receive();
|
||||||
|
|
||||||
void* GetOutData() const {
|
//send a SerialPacket
|
||||||
return reinterpret_cast<void*>(packOut->data);
|
int SendTo(const char* ip, int port, SerialPacket* serialPacket);
|
||||||
};
|
int SendTo(IPaddress* add, SerialPacket* serialPacket);
|
||||||
void* GetInData() const {
|
int SendTo(int channel, SerialPacket* serialPacket);
|
||||||
return reinterpret_cast<void*>(packIn->data);
|
int SendToAllChannels(SerialPacket* serialPacket);
|
||||||
};
|
int Receive(SerialPacket* serialPacket);
|
||||||
UDPpacket* GetOutPacket() const {
|
|
||||||
return packOut;
|
//accessors
|
||||||
}
|
UDPpacket* GetPacket() const {
|
||||||
UDPpacket* GetInPacket() const {
|
return packet;
|
||||||
return packIn;
|
|
||||||
}
|
}
|
||||||
UDPsocket GetSocket() const {
|
UDPsocket GetSocket() const {
|
||||||
return socket;
|
return socket;
|
||||||
}
|
}
|
||||||
private:
|
private:
|
||||||
|
friend Singleton<UDPNetworkUtility>;
|
||||||
|
|
||||||
|
UDPNetworkUtility() = default;
|
||||||
|
~UDPNetworkUtility() = default;
|
||||||
|
|
||||||
UDPsocket socket = nullptr;
|
UDPsocket socket = nullptr;
|
||||||
UDPpacket* packOut = nullptr;
|
UDPpacket* packet = nullptr;
|
||||||
UDPpacket* packIn = nullptr;
|
|
||||||
};
|
};
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
|||||||
@@ -1,4 +1,4 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013
|
/* Copyright: (c) Kayne Ruse 2013, 2014
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
|
|||||||
@@ -1,4 +1,4 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013
|
/* Copyright: (c) Kayne Ruse 2013, 2014
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
|
|||||||
+2
-8
@@ -1,17 +1,14 @@
|
|||||||
#config
|
#config
|
||||||
INCLUDES+=. .. ../graphics
|
INCLUDES+=. ../graphics
|
||||||
LIBS+=
|
LIBS+=
|
||||||
CXXFLAGS+=-std=c++11 -DDEBUG $(addprefix -I,$(INCLUDES))
|
CXXFLAGS+=-std=c++11 $(addprefix -I,$(INCLUDES))
|
||||||
CFLAGS+=-DDEBUG $(addprefix -I,$(INCLUDES))
|
|
||||||
|
|
||||||
#source
|
#source
|
||||||
CXXSRC=$(wildcard *.cpp)
|
CXXSRC=$(wildcard *.cpp)
|
||||||
CSRC=$(wildcard *.c)
|
|
||||||
|
|
||||||
#objects
|
#objects
|
||||||
OBJDIR=obj
|
OBJDIR=obj
|
||||||
OBJ+=$(addprefix $(OBJDIR)/,$(CXXSRC:.cpp=.o))
|
OBJ+=$(addprefix $(OBJDIR)/,$(CXXSRC:.cpp=.o))
|
||||||
OBJ+=$(addprefix $(OBJDIR)/,$(CSRC:.c=.o))
|
|
||||||
|
|
||||||
#output
|
#output
|
||||||
OUTDIR=../..
|
OUTDIR=../..
|
||||||
@@ -34,9 +31,6 @@ $(OUTDIR):
|
|||||||
$(OBJDIR)/%.o: %.cpp
|
$(OBJDIR)/%.o: %.cpp
|
||||||
$(CXX) $(CXXFLAGS) -c -o $@ $<
|
$(CXX) $(CXXFLAGS) -c -o $@ $<
|
||||||
|
|
||||||
$(OBJDIR)/%.o: %.c
|
|
||||||
$(CC) $(CFLAGS) -c -o $@ $<
|
|
||||||
|
|
||||||
clean:
|
clean:
|
||||||
$(RM) *.o *.a *.exe
|
$(RM) *.o *.a *.exe
|
||||||
|
|
||||||
|
|||||||
@@ -1,4 +1,4 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013
|
/* Copyright: (c) Kayne Ruse 2013, 2014
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
|
|||||||
@@ -1,4 +1,4 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013
|
/* Copyright: (c) Kayne Ruse 2013, 2014
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
@@ -36,6 +36,7 @@
|
|||||||
* This class needs a rewrite.
|
* This class needs a rewrite.
|
||||||
*/
|
*/
|
||||||
|
|
||||||
|
//TODO: This thing is fucking terrible, fix it and the button class
|
||||||
class MenuBar {
|
class MenuBar {
|
||||||
public:
|
public:
|
||||||
MenuBar() = default;
|
MenuBar() = default;
|
||||||
|
|||||||
@@ -1,4 +1,4 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013
|
/* Copyright: (c) Kayne Ruse 2013, 2014
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
|
|||||||
@@ -1,4 +1,4 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013
|
/* Copyright: (c) Kayne Ruse 2013, 2014
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
|
|||||||
@@ -0,0 +1,78 @@
|
|||||||
|
/* Copyright: (c) Kayne Ruse 2013, 2014
|
||||||
|
*
|
||||||
|
* This software is provided 'as-is', without any express or implied
|
||||||
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
|
* arising from the use of this software.
|
||||||
|
*
|
||||||
|
* Permission is granted to anyone to use this software for any purpose,
|
||||||
|
* including commercial applications, and to alter it and redistribute it
|
||||||
|
* freely, subject to the following restrictions:
|
||||||
|
*
|
||||||
|
* 1. The origin of this software must not be misrepresented; you must not
|
||||||
|
* claim that you wrote the original software. If you use this software
|
||||||
|
* in a product, an acknowledgment in the product documentation would be
|
||||||
|
* appreciated but is not required.
|
||||||
|
*
|
||||||
|
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||||
|
* misrepresented as being the original software.
|
||||||
|
*
|
||||||
|
* 3. This notice may not be removed or altered from any source
|
||||||
|
* distribution.
|
||||||
|
*/
|
||||||
|
#ifndef BOUNDINGBOX_HPP_
|
||||||
|
#define BOUNDINGBOX_HPP_
|
||||||
|
|
||||||
|
#include <type_traits>
|
||||||
|
#include <algorithm>
|
||||||
|
|
||||||
|
class BoundingBox {
|
||||||
|
public:
|
||||||
|
//This is explicitly a POD
|
||||||
|
int x, y;
|
||||||
|
int w, h;
|
||||||
|
|
||||||
|
BoundingBox() = default;
|
||||||
|
BoundingBox(int i, int j): x(i), y(j), w(0), h(0) {};
|
||||||
|
BoundingBox(int i, int j, int k, int l): x(i), y(j), w(k), h(l) {};
|
||||||
|
~BoundingBox() = default;
|
||||||
|
BoundingBox& operator=(BoundingBox const&) = default;
|
||||||
|
|
||||||
|
int Size() {
|
||||||
|
return std::max(w*h,0);
|
||||||
|
}
|
||||||
|
|
||||||
|
bool CheckOverlap(BoundingBox rhs) {
|
||||||
|
return !(
|
||||||
|
x >= rhs.x + rhs.w ||
|
||||||
|
y >= rhs.y + rhs.h ||
|
||||||
|
rhs.x >= x + w ||
|
||||||
|
rhs.y >= y + h);
|
||||||
|
}
|
||||||
|
|
||||||
|
BoundingBox CalcOverlap(BoundingBox rhs) {
|
||||||
|
if (!CheckOverlap(rhs)) {
|
||||||
|
return {0, 0, 0, 0};
|
||||||
|
}
|
||||||
|
BoundingBox ret;
|
||||||
|
ret.x = std::max(x, rhs.x);
|
||||||
|
ret.y = std::max(y, rhs.y);
|
||||||
|
ret.w = std::min(x+w, rhs.x+rhs.w) - ret.x;
|
||||||
|
ret.h = std::min(y+h, rhs.y+rhs.h) - ret.y;
|
||||||
|
return ret;
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
//This is explicitly a POD
|
||||||
|
static_assert(std::is_pod<BoundingBox>::value, "BoundingBox is not a POD");
|
||||||
|
|
||||||
|
#include "vector2.hpp"
|
||||||
|
|
||||||
|
//operators
|
||||||
|
inline BoundingBox operator+(BoundingBox b, Vector2 v) {
|
||||||
|
return {b.x + (int)v.x, b.y + (int)v.y, b.w, b.h};
|
||||||
|
}
|
||||||
|
inline BoundingBox operator+(Vector2 v, BoundingBox b) {
|
||||||
|
return b + v;
|
||||||
|
}
|
||||||
|
|
||||||
|
#endif
|
||||||
@@ -1,4 +1,4 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013
|
/* Copyright: (c) Kayne Ruse 2013, 2014
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
@@ -25,25 +25,37 @@
|
|||||||
#include <fstream>
|
#include <fstream>
|
||||||
#include <stdexcept>
|
#include <stdexcept>
|
||||||
|
|
||||||
using namespace std;
|
void ConfigUtility::Load(std::string fname) {
|
||||||
|
//clear the stored configuration
|
||||||
|
configMap.clear();
|
||||||
|
//pass to the recursive method
|
||||||
|
configMap = Read(fname);
|
||||||
|
}
|
||||||
|
|
||||||
void ConfigUtility::Load(string fname) {
|
ConfigUtility::table_t ConfigUtility::Read(std::string fname) {
|
||||||
ifstream is(fname);
|
//read in and return this file's data
|
||||||
|
table_t retTable;
|
||||||
|
std::ifstream is(fname);
|
||||||
|
|
||||||
if (!is.is_open()) {
|
if (!is.is_open()) {
|
||||||
throw(runtime_error("Failed to open config file"));
|
std::string msg;
|
||||||
|
msg += "Failed to open a config file: ";
|
||||||
|
msg += fname;
|
||||||
|
throw(std::runtime_error(msg));
|
||||||
}
|
}
|
||||||
|
|
||||||
string key, val;
|
std::string key, val;
|
||||||
|
|
||||||
for (;;) { //forever
|
while(true) { //forever
|
||||||
//eat whitespace
|
//eat whitespace
|
||||||
while(isspace(is.peek()))
|
while(isspace(is.peek())) {
|
||||||
is.ignore();
|
is.ignore();
|
||||||
|
}
|
||||||
|
|
||||||
//end of file
|
//end of file
|
||||||
if (is.eof())
|
if (is.eof()) {
|
||||||
break;
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
//skip comment lines
|
//skip comment lines
|
||||||
if (is.peek() == '#') {
|
if (is.peek() == '#') {
|
||||||
@@ -64,41 +76,54 @@ void ConfigUtility::Load(string fname) {
|
|||||||
while(key.size() && isspace(*(key.end()-1))) key.erase(key.end() - 1);
|
while(key.size() && isspace(*(key.end()-1))) key.erase(key.end() - 1);
|
||||||
while(val.size() && isspace(*(val.end()-1))) val.erase(val.end() - 1);
|
while(val.size() && isspace(*(val.end()-1))) val.erase(val.end() - 1);
|
||||||
|
|
||||||
//allow empty/wiped values
|
//disallow empty/wiped values
|
||||||
if (key.size() == 0) {
|
if (key.size() == 0) {
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
|
|
||||||
//save the pair
|
//save the pair
|
||||||
table[key] = val;
|
retTable[key] = val;
|
||||||
}
|
}
|
||||||
|
|
||||||
is.close();
|
is.close();
|
||||||
|
|
||||||
|
//load in any subordinate config files
|
||||||
|
//TODO: Possibility of nesting config levels?
|
||||||
|
if (retTable.find("config.next") != retTable.end()) {
|
||||||
|
table_t subTable = Read(retTable["config.next"]);
|
||||||
|
retTable.insert(subTable.begin(), subTable.end());
|
||||||
|
}
|
||||||
|
|
||||||
|
return retTable;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
//-------------------------
|
||||||
|
//Convert to a type
|
||||||
|
//-------------------------
|
||||||
|
|
||||||
std::string& ConfigUtility::String(std::string s) {
|
std::string& ConfigUtility::String(std::string s) {
|
||||||
return table[s];
|
return configMap[s];
|
||||||
}
|
}
|
||||||
|
|
||||||
int ConfigUtility::Integer(std::string s) {
|
int ConfigUtility::Integer(std::string s) {
|
||||||
std::map<std::string, std::string>::iterator it = table.find(s);
|
table_t::iterator it = configMap.find(s);
|
||||||
if (it == table.end()) {
|
if (it == configMap.end()) {
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
return atoi(it->second.c_str());
|
return atoi(it->second.c_str());
|
||||||
}
|
}
|
||||||
|
|
||||||
double ConfigUtility::Double(std::string s) {
|
double ConfigUtility::Double(std::string s) {
|
||||||
std::map<std::string, std::string>::iterator it = table.find(s);
|
table_t::iterator it = configMap.find(s);
|
||||||
if (it == table.end()) {
|
if (it == configMap.end()) {
|
||||||
return 0.0;
|
return 0.0;
|
||||||
}
|
}
|
||||||
return atof(it->second.c_str());
|
return atof(it->second.c_str());
|
||||||
}
|
}
|
||||||
|
|
||||||
bool ConfigUtility::Boolean(std::string s) {
|
bool ConfigUtility::Boolean(std::string s) {
|
||||||
std::map<std::string, std::string>::iterator it = table.find(s);
|
table_t::iterator it = configMap.find(s);
|
||||||
if (it == table.end()) {
|
if (it == configMap.end()) {
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
return it->second == "true";
|
return it->second == "true";
|
||||||
@@ -1,4 +1,4 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013
|
/* Copyright: (c) Kayne Ruse 2013, 2014
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
@@ -22,14 +22,13 @@
|
|||||||
#ifndef CONFIGUTILITY_HPP_
|
#ifndef CONFIGUTILITY_HPP_
|
||||||
#define CONFIGUTILITY_HPP_
|
#define CONFIGUTILITY_HPP_
|
||||||
|
|
||||||
|
#include "singleton.hpp"
|
||||||
|
|
||||||
#include <map>
|
#include <map>
|
||||||
#include <string>
|
#include <string>
|
||||||
|
|
||||||
class ConfigUtility {
|
class ConfigUtility : public Singleton<ConfigUtility> {
|
||||||
public:
|
public:
|
||||||
ConfigUtility() = default;
|
|
||||||
ConfigUtility(std::string s) { Load(s); }
|
|
||||||
|
|
||||||
void Load(std::string fname);
|
void Load(std::string fname);
|
||||||
|
|
||||||
//convert to a type
|
//convert to a type
|
||||||
@@ -39,22 +38,21 @@ public:
|
|||||||
bool Boolean(std::string);
|
bool Boolean(std::string);
|
||||||
|
|
||||||
//shorthand
|
//shorthand
|
||||||
std::string& operator[](std::string s) {
|
inline std::string& operator[](std::string s) { return configMap[s]; }
|
||||||
return String(s);
|
inline int Int(std::string s) { return Integer(s); }
|
||||||
}
|
inline bool Bool(std::string s) { return Boolean(s); }
|
||||||
int Int(std::string s) {
|
|
||||||
return Integer(s);
|
|
||||||
}
|
|
||||||
bool Bool(std::string s) {
|
|
||||||
return Boolean(s);
|
|
||||||
}
|
|
||||||
|
|
||||||
//OO breaker
|
|
||||||
std::map<std::string, std::string>* GetMap() {
|
|
||||||
return &table;
|
|
||||||
}
|
|
||||||
private:
|
private:
|
||||||
std::map<std::string, std::string> table;
|
typedef std::map<std::string, std::string> table_t;
|
||||||
|
|
||||||
|
friend Singleton<ConfigUtility>;
|
||||||
|
|
||||||
|
ConfigUtility() = default;
|
||||||
|
~ConfigUtility() = default;
|
||||||
|
|
||||||
|
table_t Read(std::string fname);
|
||||||
|
|
||||||
|
table_t configMap;
|
||||||
};
|
};
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
@@ -1,4 +1,4 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013
|
/* Copyright: (c) Kayne Ruse 2014
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
@@ -19,35 +19,30 @@
|
|||||||
* 3. This notice may not be removed or altered from any source
|
* 3. This notice may not be removed or altered from any source
|
||||||
* distribution.
|
* distribution.
|
||||||
*/
|
*/
|
||||||
#ifndef EDITORAPPLICATION_HPP_
|
#ifndef FRAMERATE_HPP_
|
||||||
#define EDITORAPPLICATION_HPP_
|
#define FRAMERATE_HPP_
|
||||||
|
|
||||||
#include "scene_list.hpp"
|
#include <chrono>
|
||||||
#include "base_scene.hpp"
|
|
||||||
#include "config_utility.hpp"
|
|
||||||
|
|
||||||
class EditorApplication {
|
|
||||||
private:
|
|
||||||
EditorApplication();
|
|
||||||
~EditorApplication();
|
|
||||||
static EditorApplication instance;
|
|
||||||
|
|
||||||
|
class FrameRate {
|
||||||
public:
|
public:
|
||||||
static EditorApplication* GetInstance() { return &instance; }
|
typedef std::chrono::high_resolution_clock Clock;
|
||||||
|
|
||||||
void Init();
|
|
||||||
void Proc();
|
|
||||||
void Quit();
|
|
||||||
|
|
||||||
|
FrameRate() = default;
|
||||||
|
int Calculate() {
|
||||||
|
frameCount++;
|
||||||
|
if (Clock::now() - tick >= std::chrono::duration<int>(1)) {
|
||||||
|
lastFrameRate = frameCount;
|
||||||
|
frameCount = 0;
|
||||||
|
tick = Clock::now();
|
||||||
|
}
|
||||||
|
return lastFrameRate;
|
||||||
|
}
|
||||||
|
int GetFrameRate() { return lastFrameRate; }
|
||||||
private:
|
private:
|
||||||
//Private access members
|
int frameCount = 0;
|
||||||
void LoadScene(SceneList sceneIndex);
|
int lastFrameRate = 0;
|
||||||
void UnloadScene();
|
Clock::time_point tick = Clock::now();
|
||||||
|
|
||||||
//globals
|
|
||||||
ConfigUtility config;
|
|
||||||
|
|
||||||
BaseScene* activeScene = nullptr;
|
|
||||||
};
|
};
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
@@ -0,0 +1,37 @@
|
|||||||
|
#config
|
||||||
|
INCLUDES+=.
|
||||||
|
LIBS+=
|
||||||
|
CXXFLAGS+=-std=c++11 $(addprefix -I,$(INCLUDES))
|
||||||
|
|
||||||
|
#source
|
||||||
|
CXXSRC=$(wildcard *.cpp)
|
||||||
|
|
||||||
|
#objects
|
||||||
|
OBJDIR=obj
|
||||||
|
OBJ+=$(addprefix $(OBJDIR)/,$(CXXSRC:.cpp=.o))
|
||||||
|
|
||||||
|
#output
|
||||||
|
OUTDIR=../..
|
||||||
|
OUT=$(addprefix $(OUTDIR)/,libcommon.a)
|
||||||
|
|
||||||
|
#targets
|
||||||
|
all: $(OBJ) $(OUT)
|
||||||
|
ar -crs $(OUT) $(OBJ)
|
||||||
|
|
||||||
|
$(OBJ): | $(OBJDIR)
|
||||||
|
|
||||||
|
$(OUT): | $(OUTDIR)
|
||||||
|
|
||||||
|
$(OBJDIR):
|
||||||
|
mkdir $(OBJDIR)
|
||||||
|
|
||||||
|
$(OUTDIR):
|
||||||
|
mkdir $(OUTDIR)
|
||||||
|
|
||||||
|
$(OBJDIR)/%.o: %.cpp
|
||||||
|
$(CXX) $(CXXFLAGS) -c -o $@ $<
|
||||||
|
|
||||||
|
clean:
|
||||||
|
$(RM) *.o *.a *.exe
|
||||||
|
|
||||||
|
rebuild: clean all
|
||||||
@@ -0,0 +1,63 @@
|
|||||||
|
/* Copyright: (c) Kayne Ruse 2014
|
||||||
|
*
|
||||||
|
* This software is provided 'as-is', without any express or implied
|
||||||
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
|
* arising from the use of this software.
|
||||||
|
*
|
||||||
|
* Permission is granted to anyone to use this software for any purpose,
|
||||||
|
* including commercial applications, and to alter it and redistribute it
|
||||||
|
* freely, subject to the following restrictions:
|
||||||
|
*
|
||||||
|
* 1. The origin of this software must not be misrepresented; you must not
|
||||||
|
* claim that you wrote the original software. If you use this software
|
||||||
|
* in a product, an acknowledgment in the product documentation would be
|
||||||
|
* appreciated but is not required.
|
||||||
|
*
|
||||||
|
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||||
|
* misrepresented as being the original software.
|
||||||
|
*
|
||||||
|
* 3. This notice may not be removed or altered from any source
|
||||||
|
* distribution.
|
||||||
|
*/
|
||||||
|
#ifndef SINGLETON_HPP_
|
||||||
|
#define SINGLETON_HPP_
|
||||||
|
|
||||||
|
#include <stdexcept>
|
||||||
|
|
||||||
|
template<typename T>
|
||||||
|
class Singleton {
|
||||||
|
public:
|
||||||
|
static T& GetSingleton() {
|
||||||
|
if (!ptr) {
|
||||||
|
throw(std::logic_error("This singleton has not been created"));
|
||||||
|
}
|
||||||
|
return *ptr;
|
||||||
|
}
|
||||||
|
static void Create() {
|
||||||
|
if (ptr) {
|
||||||
|
throw(std::logic_error("This singleton has already been created"));
|
||||||
|
}
|
||||||
|
ptr = new T();
|
||||||
|
}
|
||||||
|
static void Delete() {
|
||||||
|
if (!ptr) {
|
||||||
|
throw(std::logic_error("A non-existant singleton cannot be deleted"));
|
||||||
|
}
|
||||||
|
delete ptr;
|
||||||
|
ptr = nullptr;
|
||||||
|
}
|
||||||
|
|
||||||
|
protected:
|
||||||
|
Singleton() = default;
|
||||||
|
Singleton(Singleton const&) = default;
|
||||||
|
Singleton(Singleton&&) = default;
|
||||||
|
~Singleton() = default;
|
||||||
|
|
||||||
|
private:
|
||||||
|
static T* ptr;
|
||||||
|
};
|
||||||
|
|
||||||
|
template<typename T>
|
||||||
|
T* Singleton<T>::ptr = nullptr;
|
||||||
|
|
||||||
|
#endif
|
||||||
@@ -0,0 +1,50 @@
|
|||||||
|
/* Copyright: (c) Kayne Ruse 2014
|
||||||
|
*
|
||||||
|
* This software is provided 'as-is', without any express or implied
|
||||||
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
|
* arising from the use of this software.
|
||||||
|
*
|
||||||
|
* Permission is granted to anyone to use this software for any purpose,
|
||||||
|
* including commercial applications, and to alter it and redistribute it
|
||||||
|
* freely, subject to the following restrictions:
|
||||||
|
*
|
||||||
|
* 1. The origin of this software must not be misrepresented; you must not
|
||||||
|
* claim that you wrote the original software. If you use this software
|
||||||
|
* in a product, an acknowledgment in the product documentation would be
|
||||||
|
* appreciated but is not required.
|
||||||
|
*
|
||||||
|
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||||
|
* misrepresented as being the original software.
|
||||||
|
*
|
||||||
|
* 3. This notice may not be removed or altered from any source
|
||||||
|
* distribution.
|
||||||
|
*/
|
||||||
|
#include "sql_utility.hpp"
|
||||||
|
|
||||||
|
#include "utility.hpp"
|
||||||
|
|
||||||
|
#include <stdexcept>
|
||||||
|
#include <fstream>
|
||||||
|
#include <cstdlib>
|
||||||
|
|
||||||
|
int runSQLScript(sqlite3* db, std::string fname, int (*callback)(void*,int,char**,char**), void* argPtr) {
|
||||||
|
//load the file into a string
|
||||||
|
std::ifstream is(fname);
|
||||||
|
if (!is.is_open()) {
|
||||||
|
return -1;
|
||||||
|
}
|
||||||
|
std::string script;
|
||||||
|
getline(is, script, '\0');
|
||||||
|
is.close();
|
||||||
|
|
||||||
|
//run the SQL loaded from the file
|
||||||
|
char* errmsg = nullptr;
|
||||||
|
int ret = sqlite3_exec(db, script.c_str(), callback, argPtr, &errmsg);
|
||||||
|
if (ret != SQLITE_OK) {
|
||||||
|
//handle any errors received from the SQL
|
||||||
|
std::runtime_error e(std::string() + "SQL Script Error " + to_string_custom(ret) + ": " + errmsg);
|
||||||
|
free(errmsg);
|
||||||
|
throw(e);
|
||||||
|
}
|
||||||
|
return ret;
|
||||||
|
}
|
||||||
@@ -1,4 +1,4 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013
|
/* Copyright: (c) Kayne Ruse 2014
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
@@ -19,25 +19,13 @@
|
|||||||
* 3. This notice may not be removed or altered from any source
|
* 3. This notice may not be removed or altered from any source
|
||||||
* distribution.
|
* distribution.
|
||||||
*/
|
*/
|
||||||
#ifndef PLAYER_HPP_
|
#ifndef SERVERUTILITY_HPP_
|
||||||
#define PLAYER_HPP_
|
#define SERVERUTILITY_HPP_
|
||||||
|
|
||||||
#include "vector2.hpp"
|
#include "sqlite3/sqlite3.h"
|
||||||
|
|
||||||
#include <string>
|
#include <string>
|
||||||
#include <map>
|
|
||||||
|
|
||||||
/* Hold the player info.
|
int runSQLScript(sqlite3* db, std::string fname, int (*callback)(void*,int,char**,char**) = nullptr, void* argPtr = nullptr);
|
||||||
*/
|
|
||||||
|
|
||||||
struct Player {
|
|
||||||
int clientIndex;
|
|
||||||
std::string handle;
|
|
||||||
std::string avatar;
|
|
||||||
Vector2 position;
|
|
||||||
Vector2 motion;
|
|
||||||
};
|
|
||||||
|
|
||||||
typedef std::map<int, Player> PlayerMap;
|
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
@@ -1,4 +1,4 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013
|
/* Copyright: (c) Kayne Ruse 2013, 2014
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
@@ -23,15 +23,6 @@
|
|||||||
|
|
||||||
#include <algorithm>
|
#include <algorithm>
|
||||||
|
|
||||||
int snapToBase(int base, int x) {
|
|
||||||
//snap to a grid
|
|
||||||
if (x < 0) {
|
|
||||||
x++;
|
|
||||||
return x - x % base - base;
|
|
||||||
}
|
|
||||||
return x - x % base;
|
|
||||||
}
|
|
||||||
|
|
||||||
std::string truncatePath(std::string pathname) {
|
std::string truncatePath(std::string pathname) {
|
||||||
return std::string(
|
return std::string(
|
||||||
std::find_if(
|
std::find_if(
|
||||||
@@ -1,4 +1,4 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013
|
/* Copyright: (c) Kayne Ruse 2013, 2014
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
@@ -24,7 +24,6 @@
|
|||||||
|
|
||||||
#include <string>
|
#include <string>
|
||||||
|
|
||||||
int snapToBase(int base, int x);
|
|
||||||
std::string truncatePath(std::string pathname);
|
std::string truncatePath(std::string pathname);
|
||||||
|
|
||||||
//fixing known bugs in g++
|
//fixing known bugs in g++
|
||||||
@@ -32,17 +31,4 @@ std::string to_string_custom(int i);
|
|||||||
|
|
||||||
int to_integer_custom(std::string);
|
int to_integer_custom(std::string);
|
||||||
|
|
||||||
//wow
|
|
||||||
template<typename ContainerT, typename PredicateT>
|
|
||||||
void erase_if(ContainerT& items, const PredicateT& predicate) {
|
|
||||||
for(auto it = items.begin(); it != items.end(); /* empty */) {
|
|
||||||
if(predicate(*it)) {
|
|
||||||
it = items.erase(it);
|
|
||||||
}
|
|
||||||
else {
|
|
||||||
++it;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
};
|
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
@@ -1,4 +1,4 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013
|
/* Copyright: (c) Kayne Ruse 2013, 2014
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
@@ -22,6 +22,7 @@
|
|||||||
#ifndef VECTOR2_HPP_
|
#ifndef VECTOR2_HPP_
|
||||||
#define VECTOR2_HPP_
|
#define VECTOR2_HPP_
|
||||||
|
|
||||||
|
#include <type_traits>
|
||||||
#include <stdexcept>
|
#include <stdexcept>
|
||||||
#include <cmath>
|
#include <cmath>
|
||||||
|
|
||||||
@@ -29,7 +30,6 @@ class Vector2 {
|
|||||||
public:
|
public:
|
||||||
double x, y;
|
double x, y;
|
||||||
|
|
||||||
//This is explicitly a POD
|
|
||||||
Vector2() = default;
|
Vector2() = default;
|
||||||
Vector2(double i, double j): x(i), y(j) {};
|
Vector2(double i, double j): x(i), y(j) {};
|
||||||
~Vector2() = default;
|
~Vector2() = default;
|
||||||
@@ -41,11 +41,12 @@ public:
|
|||||||
double SquaredLength() const {
|
double SquaredLength() const {
|
||||||
return x*x+y*y;
|
return x*x+y*y;
|
||||||
}
|
}
|
||||||
|
void Normalize() {
|
||||||
double operator[](size_t i) {
|
double l = Length();
|
||||||
if (i >= 2)
|
if (l == 0)
|
||||||
throw(std::domain_error("Out of range"));
|
throw(std::domain_error("Divide by zero"));
|
||||||
return *(&x+i);
|
x /= l;
|
||||||
|
y /= l;
|
||||||
}
|
}
|
||||||
|
|
||||||
//Arithmetic operators
|
//Arithmetic operators
|
||||||
@@ -103,13 +104,7 @@ public:
|
|||||||
template<typename T> bool operator!=(T t) { return (x != t || y != t); }
|
template<typename T> bool operator!=(T t) { return (x != t || y != t); }
|
||||||
};
|
};
|
||||||
|
|
||||||
//non-member templates (flip the order)
|
//This is explicitly a POD
|
||||||
template<typename T> Vector2 operator+(T t, Vector2 v) { return v + t; }
|
static_assert(std::is_pod<Vector2>::value, "Vector2 is not a POD");
|
||||||
template<typename T> Vector2 operator-(T t, Vector2 v) { return v - t; }
|
|
||||||
template<typename T> Vector2 operator*(T t, Vector2 v) { return v * t; }
|
|
||||||
template<typename T> Vector2 operator/(T t, Vector2 v) { return v / t; }
|
|
||||||
|
|
||||||
template<typename T> bool operator==(T t, Vector2 v) { return v == t; }
|
|
||||||
template<typename T> bool operator!=(T t, Vector2 v) { return v != t; }
|
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
@@ -0,0 +1,15 @@
|
|||||||
|
Future versions (to be determined) may be released under a modified version of the Uplink Developer's License.
|
||||||
|
|
||||||
|
The current version of Tortuga is released under the zlib license.
|
||||||
|
|
||||||
|
Copyright (c) 2013, 2014 Kayne Ruse
|
||||||
|
|
||||||
|
This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software.
|
||||||
|
|
||||||
|
Permission is granted to anyone to use this software for any purpose, including commercial applications, and to alter it and redistribute it freely, subject to the following restrictions:
|
||||||
|
|
||||||
|
1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
|
||||||
|
|
||||||
|
2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
|
||||||
|
|
||||||
|
3. This notice may not be removed or altered from any source distribution.
|
||||||
@@ -1,139 +0,0 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013
|
|
||||||
*
|
|
||||||
* This software is provided 'as-is', without any express or implied
|
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
|
||||||
* arising from the use of this software.
|
|
||||||
*
|
|
||||||
* Permission is granted to anyone to use this software for any purpose,
|
|
||||||
* including commercial applications, and to alter it and redistribute it
|
|
||||||
* freely, subject to the following restrictions:
|
|
||||||
*
|
|
||||||
* 1. The origin of this software must not be misrepresented; you must not
|
|
||||||
* claim that you wrote the original software. If you use this software
|
|
||||||
* in a product, an acknowledgment in the product documentation would be
|
|
||||||
* appreciated but is not required.
|
|
||||||
*
|
|
||||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
|
||||||
* misrepresented as being the original software.
|
|
||||||
*
|
|
||||||
* 3. This notice may not be removed or altered from any source
|
|
||||||
* distribution.
|
|
||||||
*/
|
|
||||||
#include "base_scene.hpp"
|
|
||||||
|
|
||||||
#include <stdexcept>
|
|
||||||
|
|
||||||
//-------------------------
|
|
||||||
//Static declarations
|
|
||||||
//-------------------------
|
|
||||||
|
|
||||||
SDL_Surface* BaseScene::screen = nullptr;
|
|
||||||
|
|
||||||
//-------------------------
|
|
||||||
//Public access members
|
|
||||||
//-------------------------
|
|
||||||
|
|
||||||
BaseScene::BaseScene() {
|
|
||||||
//
|
|
||||||
}
|
|
||||||
|
|
||||||
BaseScene::~BaseScene() {
|
|
||||||
//
|
|
||||||
}
|
|
||||||
|
|
||||||
//-------------------------
|
|
||||||
//Program control
|
|
||||||
//-------------------------
|
|
||||||
|
|
||||||
SDL_Surface* BaseScene::SetScreen(int w, int h, int bpp, Uint32 flags) {
|
|
||||||
if (!bpp) {
|
|
||||||
bpp = SDL_GetVideoInfo()->vfmt->BitsPerPixel;
|
|
||||||
}
|
|
||||||
|
|
||||||
screen = SDL_SetVideoMode(w, h, bpp, flags);
|
|
||||||
|
|
||||||
if (!screen) {
|
|
||||||
throw(std::runtime_error("Failed to create the screen surface"));
|
|
||||||
}
|
|
||||||
|
|
||||||
return screen;
|
|
||||||
}
|
|
||||||
|
|
||||||
SDL_Surface* BaseScene::GetScreen() {
|
|
||||||
return screen;
|
|
||||||
}
|
|
||||||
|
|
||||||
SceneList BaseScene::SetNextScene(SceneList sceneIndex) {
|
|
||||||
return nextScene = sceneIndex;
|
|
||||||
}
|
|
||||||
|
|
||||||
SceneList BaseScene::GetNextScene() const {
|
|
||||||
return nextScene;
|
|
||||||
}
|
|
||||||
|
|
||||||
//-------------------------
|
|
||||||
//Frame loop
|
|
||||||
//-------------------------
|
|
||||||
|
|
||||||
void BaseScene::RunFrame(double delta) {
|
|
||||||
FrameStart();
|
|
||||||
HandleEvents();
|
|
||||||
Update(delta);
|
|
||||||
FrameEnd();
|
|
||||||
}
|
|
||||||
|
|
||||||
void BaseScene::RenderFrame() {
|
|
||||||
SDL_FillRect(screen, 0, 0);
|
|
||||||
Render(screen);
|
|
||||||
SDL_Flip(screen);
|
|
||||||
}
|
|
||||||
|
|
||||||
//-------------------------
|
|
||||||
//Event handlers
|
|
||||||
//-------------------------
|
|
||||||
|
|
||||||
void BaseScene::HandleEvents() {
|
|
||||||
SDL_Event event;
|
|
||||||
|
|
||||||
while(SDL_PollEvent(&event)) {
|
|
||||||
switch(event.type) {
|
|
||||||
case SDL_QUIT:
|
|
||||||
QuitEvent();
|
|
||||||
break;
|
|
||||||
|
|
||||||
case SDL_VIDEORESIZE:
|
|
||||||
SetScreen(event.resize.w, event.resize.h, 0, screen->flags);
|
|
||||||
break;
|
|
||||||
|
|
||||||
case SDL_MOUSEMOTION:
|
|
||||||
MouseMotion(event.motion);
|
|
||||||
break;
|
|
||||||
|
|
||||||
case SDL_MOUSEBUTTONDOWN:
|
|
||||||
MouseButtonDown(event.button);
|
|
||||||
break;
|
|
||||||
|
|
||||||
case SDL_MOUSEBUTTONUP:
|
|
||||||
MouseButtonUp(event.button);
|
|
||||||
break;
|
|
||||||
|
|
||||||
case SDL_KEYDOWN:
|
|
||||||
KeyDown(event.key);
|
|
||||||
break;
|
|
||||||
|
|
||||||
case SDL_KEYUP:
|
|
||||||
KeyUp(event.key);
|
|
||||||
break;
|
|
||||||
|
|
||||||
#ifdef USE_EVENT_JOYSTICK
|
|
||||||
//TODO: joystick/gamepad support
|
|
||||||
#endif
|
|
||||||
|
|
||||||
#ifdef USE_EVENT_UNKNOWN
|
|
||||||
default:
|
|
||||||
UnknownEvent(event);
|
|
||||||
break;
|
|
||||||
#endif
|
|
||||||
}//switch
|
|
||||||
}//while
|
|
||||||
}
|
|
||||||
@@ -1,74 +0,0 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013
|
|
||||||
*
|
|
||||||
* This software is provided 'as-is', without any express or implied
|
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
|
||||||
* arising from the use of this software.
|
|
||||||
*
|
|
||||||
* Permission is granted to anyone to use this software for any purpose,
|
|
||||||
* including commercial applications, and to alter it and redistribute it
|
|
||||||
* freely, subject to the following restrictions:
|
|
||||||
*
|
|
||||||
* 1. The origin of this software must not be misrepresented; you must not
|
|
||||||
* claim that you wrote the original software. If you use this software
|
|
||||||
* in a product, an acknowledgment in the product documentation would be
|
|
||||||
* appreciated but is not required.
|
|
||||||
*
|
|
||||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
|
||||||
* misrepresented as being the original software.
|
|
||||||
*
|
|
||||||
* 3. This notice may not be removed or altered from any source
|
|
||||||
* distribution.
|
|
||||||
*/
|
|
||||||
#ifndef BASESCENE_HPP_
|
|
||||||
#define BASESCENE_HPP_
|
|
||||||
|
|
||||||
#include "scene_list.hpp"
|
|
||||||
|
|
||||||
#include "SDL/SDL.h"
|
|
||||||
|
|
||||||
class BaseScene {
|
|
||||||
public:
|
|
||||||
//Public access members
|
|
||||||
BaseScene();
|
|
||||||
virtual ~BaseScene();
|
|
||||||
|
|
||||||
//Program control
|
|
||||||
static SDL_Surface* SetScreen(int w, int h, int bpp = 0, Uint32 flags = SDL_HWSURFACE|SDL_DOUBLEBUF);
|
|
||||||
static SDL_Surface* GetScreen();
|
|
||||||
|
|
||||||
SceneList SetNextScene(SceneList sceneIndex);
|
|
||||||
SceneList GetNextScene() const;
|
|
||||||
|
|
||||||
//Frame loop
|
|
||||||
virtual void RunFrame(double delta);
|
|
||||||
virtual void RenderFrame();
|
|
||||||
|
|
||||||
protected:
|
|
||||||
virtual void FrameStart() {}
|
|
||||||
virtual void HandleEvents();
|
|
||||||
virtual void Update(double delta) {}
|
|
||||||
virtual void FrameEnd() {}
|
|
||||||
virtual void Render(SDL_Surface* const screen) {}
|
|
||||||
|
|
||||||
//Event handlers
|
|
||||||
virtual void QuitEvent() { SetNextScene(SceneList::QUIT); }
|
|
||||||
virtual void MouseMotion(SDL_MouseMotionEvent const&) {}
|
|
||||||
virtual void MouseButtonDown(SDL_MouseButtonEvent const&) {}
|
|
||||||
virtual void MouseButtonUp(SDL_MouseButtonEvent const&) {}
|
|
||||||
virtual void KeyDown(SDL_KeyboardEvent const&) {}
|
|
||||||
virtual void KeyUp(SDL_KeyboardEvent const&) {}
|
|
||||||
|
|
||||||
#ifdef USE_EVENT_JOYSTICK
|
|
||||||
//TODO: joystick/gamepad support
|
|
||||||
#endif
|
|
||||||
|
|
||||||
#ifdef USE_EVENT_UNKNOWN
|
|
||||||
virtual void UnknownEvent(SDL_Event const&) {}
|
|
||||||
#endif
|
|
||||||
|
|
||||||
private:
|
|
||||||
static SDL_Surface* screen;
|
|
||||||
SceneList nextScene = SceneList::CONTINUE;
|
|
||||||
};
|
|
||||||
|
|
||||||
#endif
|
|
||||||
@@ -1,130 +0,0 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013
|
|
||||||
*
|
|
||||||
* This software is provided 'as-is', without any express or implied
|
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
|
||||||
* arising from the use of this software.
|
|
||||||
*
|
|
||||||
* Permission is granted to anyone to use this software for any purpose,
|
|
||||||
* including commercial EditorApplications, and to alter it and redistribute it
|
|
||||||
* freely, subject to the following restrictions:
|
|
||||||
*
|
|
||||||
* 1. The origin of this software must not be misrepresented; you must not
|
|
||||||
* claim that you wrote the original software. If you use this software
|
|
||||||
* in a product, an acknowledgment in the product documentation would be
|
|
||||||
* appreciated but is not required.
|
|
||||||
*
|
|
||||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
|
||||||
* misrepresented as being the original software.
|
|
||||||
*
|
|
||||||
* 3. This notice may not be removed or altered from any source
|
|
||||||
* distribution.
|
|
||||||
*/
|
|
||||||
#include "editor_application.hpp"
|
|
||||||
|
|
||||||
#include <stdexcept>
|
|
||||||
#include <chrono>
|
|
||||||
|
|
||||||
//-------------------------
|
|
||||||
//Static declarations
|
|
||||||
//-------------------------
|
|
||||||
|
|
||||||
EditorApplication EditorApplication::instance;
|
|
||||||
|
|
||||||
//-------------------------
|
|
||||||
//Scene headers
|
|
||||||
//-------------------------
|
|
||||||
|
|
||||||
//Add the custom scene headers here
|
|
||||||
#include "editor_scene.hpp"
|
|
||||||
#include "testificate_scene.hpp"
|
|
||||||
|
|
||||||
//-------------------------
|
|
||||||
//Public access members
|
|
||||||
//-------------------------
|
|
||||||
|
|
||||||
EditorApplication::EditorApplication() {
|
|
||||||
//
|
|
||||||
}
|
|
||||||
|
|
||||||
EditorApplication::~EditorApplication() {
|
|
||||||
//
|
|
||||||
}
|
|
||||||
|
|
||||||
void EditorApplication::Init() {
|
|
||||||
config.Load("rsc\\config.cfg");
|
|
||||||
if (SDL_Init(SDL_INIT_VIDEO))
|
|
||||||
throw(std::runtime_error("Failed to initialize SDL"));
|
|
||||||
|
|
||||||
BaseScene::SetScreen(config.Int("screen.w"), config.Int("screen.h"));
|
|
||||||
}
|
|
||||||
|
|
||||||
void EditorApplication::Proc() {
|
|
||||||
LoadScene(SceneList::FIRST);
|
|
||||||
|
|
||||||
//prepare the time system
|
|
||||||
typedef std::chrono::steady_clock Clock;
|
|
||||||
|
|
||||||
Clock::duration delta(16 * Clock::duration::period::den / std::milli::den);
|
|
||||||
Clock::time_point simTime = Clock::now();
|
|
||||||
Clock::time_point realTime;
|
|
||||||
|
|
||||||
//The main loop
|
|
||||||
while(activeScene->GetNextScene() != SceneList::QUIT) {
|
|
||||||
//switch scenes when necessary
|
|
||||||
if (activeScene->GetNextScene() != SceneList::CONTINUE) {
|
|
||||||
LoadScene(activeScene->GetNextScene());
|
|
||||||
continue;
|
|
||||||
}
|
|
||||||
|
|
||||||
//update the current time
|
|
||||||
realTime = Clock::now();
|
|
||||||
|
|
||||||
//simulate game time
|
|
||||||
while (simTime < realTime) {
|
|
||||||
//call each user defined function
|
|
||||||
activeScene->RunFrame(double(delta.count()) / Clock::duration::period::den);
|
|
||||||
simTime += delta;
|
|
||||||
}
|
|
||||||
|
|
||||||
//draw the game to the screen
|
|
||||||
activeScene->RenderFrame();
|
|
||||||
|
|
||||||
//give the computer a break
|
|
||||||
SDL_Delay(10);
|
|
||||||
}
|
|
||||||
|
|
||||||
UnloadScene();
|
|
||||||
}
|
|
||||||
|
|
||||||
void EditorApplication::Quit() {
|
|
||||||
SDL_Quit();
|
|
||||||
}
|
|
||||||
|
|
||||||
//-------------------------
|
|
||||||
//Private access members
|
|
||||||
//-------------------------
|
|
||||||
|
|
||||||
void EditorApplication::LoadScene(SceneList sceneIndex) {
|
|
||||||
UnloadScene();
|
|
||||||
|
|
||||||
switch(sceneIndex) {
|
|
||||||
//add scene creation calls here
|
|
||||||
case SceneList::FIRST:
|
|
||||||
case SceneList::EDITORSCENE:
|
|
||||||
activeScene = new EditorScene(&config);
|
|
||||||
break;
|
|
||||||
|
|
||||||
case SceneList::TESTIFICATESCENE:
|
|
||||||
activeScene = new TestificateScene(&config);
|
|
||||||
break;
|
|
||||||
|
|
||||||
|
|
||||||
default:
|
|
||||||
throw(std::logic_error("Failed to recognize the scene index"));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
void EditorApplication::UnloadScene() {
|
|
||||||
delete activeScene;
|
|
||||||
activeScene = nullptr;
|
|
||||||
}
|
|
||||||
@@ -1,282 +0,0 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013
|
|
||||||
*
|
|
||||||
* This software is provided 'as-is', without any express or implied
|
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
|
||||||
* arising from the use of this software.
|
|
||||||
*
|
|
||||||
* Permission is granted to anyone to use this software for any purpose,
|
|
||||||
* including commercial applications, and to alter it and redistribute it
|
|
||||||
* freely, subject to the following restrictions:
|
|
||||||
*
|
|
||||||
* 1. The origin of this software must not be misrepresented; you must not
|
|
||||||
* claim that you wrote the original software. If you use this software
|
|
||||||
* in a product, an acknowledgment in the product documentation would be
|
|
||||||
* appreciated but is not required.
|
|
||||||
*
|
|
||||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
|
||||||
* misrepresented as being the original software.
|
|
||||||
*
|
|
||||||
* 3. This notice may not be removed or altered from any source
|
|
||||||
* distribution.
|
|
||||||
*/
|
|
||||||
#include "editor_scene.hpp"
|
|
||||||
|
|
||||||
#include "utility.hpp"
|
|
||||||
|
|
||||||
#include <cstdio>
|
|
||||||
#include <iostream>
|
|
||||||
#include <stdexcept>
|
|
||||||
|
|
||||||
using namespace std;
|
|
||||||
|
|
||||||
//-------------------------
|
|
||||||
//Public access members
|
|
||||||
//-------------------------
|
|
||||||
|
|
||||||
EditorScene::EditorScene(ConfigUtility* const arg1):
|
|
||||||
config(*arg1)
|
|
||||||
{
|
|
||||||
//create the debugging "window"
|
|
||||||
debugInfo.CreateSurface(256, 256);
|
|
||||||
|
|
||||||
//setup the utility objects
|
|
||||||
font.LoadSurface(config["dir.fonts"] + "pk_white_8.bmp");
|
|
||||||
|
|
||||||
buttonImage.LoadSurface(config["dir.interface"] + "button_menu.bmp");
|
|
||||||
buttonImage.SetClipH(buttonImage.GetClipH()/3);
|
|
||||||
|
|
||||||
//setup the menu bar
|
|
||||||
menuBar.SetFont(&font);
|
|
||||||
menuBar.SetImage(&buttonImage);
|
|
||||||
|
|
||||||
menuBar.SetEntries({
|
|
||||||
{"File", "-New", "-Open", "-Save", "-Save As...", "-Close", "Exit"},
|
|
||||||
{"Edit", "-Set Tile", "-Load Sheet", "-Delete Sheet", "-Metadata", "-Run Script"},
|
|
||||||
{"Debugging", "Debug On", "Debug Off", "Toggle Debug", "Testificate"}
|
|
||||||
});
|
|
||||||
|
|
||||||
//setup the pager
|
|
||||||
pager.SetOnNew([](Region* const ptr){
|
|
||||||
printf("New Region: %d, %d\n", ptr->GetX(), ptr->GetY());
|
|
||||||
});
|
|
||||||
|
|
||||||
pager.SetOnDelete([](Region* const ptr){
|
|
||||||
printf("Delete Region: %d, %d\n", ptr->GetX(), ptr->GetY());
|
|
||||||
});
|
|
||||||
|
|
||||||
//Set a resonable size for the regions
|
|
||||||
pager.SetWidth(32*4);
|
|
||||||
pager.SetHeight(32*4);
|
|
||||||
|
|
||||||
sheetMgr.LoadSheet(config["dir.tilesets"] + "terrain.bmp", 32, 32);
|
|
||||||
}
|
|
||||||
|
|
||||||
EditorScene::~EditorScene() {
|
|
||||||
//
|
|
||||||
}
|
|
||||||
|
|
||||||
//-------------------------
|
|
||||||
//Frame loop
|
|
||||||
//-------------------------
|
|
||||||
|
|
||||||
void EditorScene::FrameStart() {
|
|
||||||
//
|
|
||||||
}
|
|
||||||
|
|
||||||
void EditorScene::Update(double delta) {
|
|
||||||
pager.Prune(camera.x, camera.y, camera.x + GetScreen()->w, camera.y + GetScreen()->h);
|
|
||||||
}
|
|
||||||
|
|
||||||
void EditorScene::FrameEnd() {
|
|
||||||
//
|
|
||||||
}
|
|
||||||
|
|
||||||
void EditorScene::Render(SDL_Surface* const screen) {
|
|
||||||
//draw the map
|
|
||||||
pager.DrawTo(screen, &sheetMgr, camera.x, camera.y);
|
|
||||||
|
|
||||||
//draw a big bar across the top
|
|
||||||
buttonImage.SetClipY(0);
|
|
||||||
for (int i = 0; i < screen->w; i += buttonImage.GetClipW()) {
|
|
||||||
buttonImage.DrawTo(screen, i, 0);
|
|
||||||
}
|
|
||||||
|
|
||||||
//draw the menu bar
|
|
||||||
menuBar.DrawTo(screen);
|
|
||||||
|
|
||||||
//draw some debugging info
|
|
||||||
if (debugOpen) {
|
|
||||||
SDL_FillRect(debugInfo.GetSurface(), 0, 0);
|
|
||||||
DrawToDebugInfo(string("camera.x: ") + to_string_custom(camera.x), 0);
|
|
||||||
DrawToDebugInfo(string("camera.y: ") + to_string_custom(camera.y), 1);
|
|
||||||
debugInfo.DrawTo(screen, screen->w - debugInfo.GetClipW(), buttonImage.GetClipH());
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
void EditorScene::DrawToDebugInfo(std::string str, int line) {
|
|
||||||
//draw the debug info on the right
|
|
||||||
font.DrawStringTo(
|
|
||||||
str,
|
|
||||||
debugInfo.GetSurface(),
|
|
||||||
debugInfo.GetClipW() - str.size() * font.GetCharW(),
|
|
||||||
font.GetCharH() * line
|
|
||||||
);
|
|
||||||
}
|
|
||||||
|
|
||||||
//-------------------------
|
|
||||||
//Event handlers
|
|
||||||
//-------------------------
|
|
||||||
|
|
||||||
void EditorScene::MouseMotion(SDL_MouseMotionEvent const& motion) {
|
|
||||||
menuBar.MouseMotion(motion);
|
|
||||||
|
|
||||||
if (motion.state & SDL_BUTTON_LMASK && motion.y >= buttonImage.GetClipH()) {
|
|
||||||
Region* regionPtr = pager.GetRegion(
|
|
||||||
snapToBase(pager.GetWidth(), motion.x + camera.x),
|
|
||||||
snapToBase(pager.GetHeight(), motion.y + camera.y)
|
|
||||||
);
|
|
||||||
|
|
||||||
TileSheet* sheetPtr = sheetMgr.GetSheetByIndex(tileCounter);
|
|
||||||
|
|
||||||
regionPtr->NewTileA({
|
|
||||||
snapToBase(sheetPtr->GetTileW(), motion.x + camera.x), //x
|
|
||||||
snapToBase(sheetPtr->GetTileH(), motion.y + camera.y), //y
|
|
||||||
0, //depth
|
|
||||||
sheetPtr->GetTileW(), //width
|
|
||||||
sheetPtr->GetTileH(), //height
|
|
||||||
tileCounter++ //value
|
|
||||||
});
|
|
||||||
}
|
|
||||||
|
|
||||||
if (motion.state & SDL_BUTTON_RMASK) {
|
|
||||||
camera.x -= motion.xrel;
|
|
||||||
camera.y -= motion.yrel;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
void EditorScene::MouseButtonDown(SDL_MouseButtonEvent const& button) {
|
|
||||||
menuBar.MouseButtonDown(button);
|
|
||||||
|
|
||||||
if (button.button == SDL_BUTTON_LEFT && button.y >= buttonImage.GetClipH()) {
|
|
||||||
Region* regionPtr = pager.GetRegion(
|
|
||||||
snapToBase(pager.GetWidth(), button.x + camera.x),
|
|
||||||
snapToBase(pager.GetHeight(), button.y + camera.y)
|
|
||||||
);
|
|
||||||
|
|
||||||
TileSheet* sheetPtr = sheetMgr.GetSheetByIndex(tileCounter);
|
|
||||||
|
|
||||||
regionPtr->NewTileA({
|
|
||||||
snapToBase(sheetPtr->GetTileW(), button.x + camera.x), //x
|
|
||||||
snapToBase(sheetPtr->GetTileH(), button.y + camera.y), //y
|
|
||||||
0, //depth
|
|
||||||
sheetPtr->GetTileW(), //width
|
|
||||||
sheetPtr->GetTileH(), //height
|
|
||||||
tileCounter++ //value
|
|
||||||
});
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
void EditorScene::MouseButtonUp(SDL_MouseButtonEvent const& button) {
|
|
||||||
int entry, drop;
|
|
||||||
menuBar.MouseButtonUp(button, &entry, &drop);
|
|
||||||
|
|
||||||
//manage input from the menu bar
|
|
||||||
switch(entry) {
|
|
||||||
case 0: //File
|
|
||||||
switch(drop) {
|
|
||||||
case 0:
|
|
||||||
//TODO: NEW
|
|
||||||
break;
|
|
||||||
|
|
||||||
case 1:
|
|
||||||
//TODO: OPEN
|
|
||||||
break;
|
|
||||||
|
|
||||||
case 2:
|
|
||||||
//TODO: SAVE
|
|
||||||
break;
|
|
||||||
|
|
||||||
case 3:
|
|
||||||
//TODO: SAVE AS
|
|
||||||
break;
|
|
||||||
|
|
||||||
case 4:
|
|
||||||
//TODO: CLOSE
|
|
||||||
break;
|
|
||||||
|
|
||||||
case 5: {
|
|
||||||
//Quit
|
|
||||||
SDL_Event e;
|
|
||||||
e.type = SDL_QUIT;
|
|
||||||
SDL_PushEvent(&e);
|
|
||||||
}
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
break;
|
|
||||||
|
|
||||||
case 1: //Edit
|
|
||||||
switch(drop) {
|
|
||||||
case 0:
|
|
||||||
//TODO: SET TILE
|
|
||||||
break;
|
|
||||||
|
|
||||||
case 1:
|
|
||||||
//TODO: LOAD SHEET
|
|
||||||
break;
|
|
||||||
|
|
||||||
case 2:
|
|
||||||
//TODO: DELETE SHEET
|
|
||||||
break;
|
|
||||||
|
|
||||||
case 3:
|
|
||||||
//TODO: METADATA
|
|
||||||
break;
|
|
||||||
|
|
||||||
case 4:
|
|
||||||
//TODO: RUN SCRIPT
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
break;
|
|
||||||
|
|
||||||
case 2: //Debug
|
|
||||||
switch(drop) {
|
|
||||||
case 0:
|
|
||||||
debugOpen = true;
|
|
||||||
break;
|
|
||||||
|
|
||||||
case 1:
|
|
||||||
debugOpen = false;
|
|
||||||
break;
|
|
||||||
|
|
||||||
case 2:
|
|
||||||
debugOpen = !debugOpen;
|
|
||||||
break;
|
|
||||||
|
|
||||||
case 3:
|
|
||||||
SetNextScene(SceneList::TESTIFICATESCENE);
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
void EditorScene::KeyDown(SDL_KeyboardEvent const& key) {
|
|
||||||
switch(key.keysym.sym) {
|
|
||||||
case SDLK_ESCAPE:
|
|
||||||
QuitEvent();
|
|
||||||
break;
|
|
||||||
|
|
||||||
case SDLK_SPACE:
|
|
||||||
camera.x = 0;
|
|
||||||
camera.y = 0;
|
|
||||||
break;
|
|
||||||
|
|
||||||
case SDLK_TAB:
|
|
||||||
debugOpen = !debugOpen;
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
void EditorScene::KeyUp(SDL_KeyboardEvent const& key) {
|
|
||||||
//
|
|
||||||
}
|
|
||||||
@@ -1,43 +0,0 @@
|
|||||||
#config
|
|
||||||
INCLUDES+=../common ../common/graphics ../common/map ../common/ui
|
|
||||||
LIBS+=../libcommon.a -lmingw32 -lSDLmain -lSDL
|
|
||||||
CXXFLAGS+=-std=c++11 -DDEBUG $(addprefix -I,$(INCLUDES))
|
|
||||||
CFLAGS+=-DDEBUG $(addprefix -I,$(INCLUDES))
|
|
||||||
|
|
||||||
#source
|
|
||||||
CXXSRC=$(wildcard *.cpp)
|
|
||||||
CSRC=$(wildcard *.c)
|
|
||||||
|
|
||||||
#objects
|
|
||||||
OBJDIR=obj
|
|
||||||
OBJ+=$(addprefix $(OBJDIR)/,$(CXXSRC:.cpp=.o))
|
|
||||||
OBJ+=$(addprefix $(OBJDIR)/,$(CSRC:.c=.o))
|
|
||||||
|
|
||||||
#output
|
|
||||||
OUTDIR=../out
|
|
||||||
OUT=$(addprefix $(OUTDIR)/,editor)
|
|
||||||
|
|
||||||
#targets
|
|
||||||
all: $(OBJ) $(OUT)
|
|
||||||
$(CXX) $(CXXFLAGS) -o $(OUT) $(OBJ) $(LIBS)
|
|
||||||
|
|
||||||
$(OBJ): | $(OBJDIR)
|
|
||||||
|
|
||||||
$(OUT): | $(OUTDIR)
|
|
||||||
|
|
||||||
$(OBJDIR):
|
|
||||||
mkdir $(OBJDIR)
|
|
||||||
|
|
||||||
$(OUTDIR):
|
|
||||||
mkdir $(OUTDIR)
|
|
||||||
|
|
||||||
$(OBJDIR)/%.o: %.cpp
|
|
||||||
$(CXX) $(CXXFLAGS) -c -o $@ $<
|
|
||||||
|
|
||||||
$(OBJDIR)/%.o: %.c
|
|
||||||
$(CC) $(CFLAGS) -c -o $@ $<
|
|
||||||
|
|
||||||
clean:
|
|
||||||
$(RM) *.o *.a *.exe
|
|
||||||
|
|
||||||
rebuild: clean all
|
|
||||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user