Changed the internal serialization conventions

This commit is contained in:
Kayne Ruse
2014-08-27 16:04:14 +10:00
parent 4b5194918b
commit b8bd5f9cea
2 changed files with 51 additions and 39 deletions
+44 -35
View File
@@ -19,47 +19,56 @@
* 3. This notice may not be removed or altered from any source
* distribution.
*/
#include "serial.hpp"
#include "serial_utility.hpp"
#include "serial_util.hpp"
#include <cstring>
void serializeStatistics(Statistics* stats, void* buffer) {
//integers
SERIALIZE(buffer, &stats->level, sizeof(int));
SERIALIZE(buffer, &stats->exp, sizeof(int));
SERIALIZE(buffer, &stats->maxHP, sizeof(int));
SERIALIZE(buffer, &stats->health, sizeof(int));
SERIALIZE(buffer, &stats->maxMP, sizeof(int));
SERIALIZE(buffer, &stats->mana, sizeof(int));
SERIALIZE(buffer, &stats->attack, sizeof(int));
SERIALIZE(buffer, &stats->defence, sizeof(int));
SERIALIZE(buffer, &stats->intelligence, sizeof(int));
SERIALIZE(buffer, &stats->resistance, sizeof(int));
SERIALIZE(buffer, &stats->speed, sizeof(int));
//floats
SERIALIZE(buffer, &stats->accuracy, sizeof(float));
SERIALIZE(buffer, &stats->evasion, sizeof(float));
SERIALIZE(buffer, &stats->luck, sizeof(float));
void serialize(void** bufferHead, void* data, int size) {
memcpy(*bufferHead, data, size);
(*bufferHead) = static_cast<void*>(static_cast<char*>(*bufferHead) + size);
}
void deserialize(void** bufferHead, void* data, int size) {
memcpy(data, *bufferHead, size);
(*bufferHead) = static_cast<void*>(static_cast<char*>(*bufferHead) + size);
}
void deserializeStatistics(Statistics* stats, void* buffer) {
void serializeStatistics(void** bufferHead, Statistics* stats) {
//integers
DESERIALIZE(buffer, &stats->level, sizeof(int));
DESERIALIZE(buffer, &stats->exp, sizeof(int));
DESERIALIZE(buffer, &stats->maxHP, sizeof(int));
DESERIALIZE(buffer, &stats->health, sizeof(int));
DESERIALIZE(buffer, &stats->maxMP, sizeof(int));
DESERIALIZE(buffer, &stats->mana, sizeof(int));
DESERIALIZE(buffer, &stats->attack, sizeof(int));
DESERIALIZE(buffer, &stats->defence, sizeof(int));
DESERIALIZE(buffer, &stats->intelligence, sizeof(int));
DESERIALIZE(buffer, &stats->resistance, sizeof(int));
DESERIALIZE(buffer, &stats->speed, sizeof(int));
serialize(bufferHead, &stats->level, sizeof(int));
serialize(bufferHead, &stats->exp, sizeof(int));
serialize(bufferHead, &stats->maxHP, sizeof(int));
serialize(bufferHead, &stats->health, sizeof(int));
serialize(bufferHead, &stats->maxMP, sizeof(int));
serialize(bufferHead, &stats->mana, sizeof(int));
serialize(bufferHead, &stats->attack, sizeof(int));
serialize(bufferHead, &stats->defence, sizeof(int));
serialize(bufferHead, &stats->intelligence, sizeof(int));
serialize(bufferHead, &stats->resistance, sizeof(int));
serialize(bufferHead, &stats->speed, sizeof(int));
//floats
DESERIALIZE(buffer, &stats->accuracy, sizeof(float));
DESERIALIZE(buffer, &stats->evasion, sizeof(float));
DESERIALIZE(buffer, &stats->luck, sizeof(float));
serialize(bufferHead, &stats->accuracy, sizeof(float));
serialize(bufferHead, &stats->evasion, sizeof(float));
serialize(bufferHead, &stats->luck, sizeof(float));
}
void deserializeStatistics(void** bufferHead, Statistics* stats) {
//integers
deserialize(bufferHead, &stats->level, sizeof(int));
deserialize(bufferHead, &stats->exp, sizeof(int));
deserialize(bufferHead, &stats->maxHP, sizeof(int));
deserialize(bufferHead, &stats->health, sizeof(int));
deserialize(bufferHead, &stats->maxMP, sizeof(int));
deserialize(bufferHead, &stats->mana, sizeof(int));
deserialize(bufferHead, &stats->attack, sizeof(int));
deserialize(bufferHead, &stats->defence, sizeof(int));
deserialize(bufferHead, &stats->intelligence, sizeof(int));
deserialize(bufferHead, &stats->resistance, sizeof(int));
deserialize(bufferHead, &stats->speed, sizeof(int));
//floats
deserialize(bufferHead, &stats->accuracy, sizeof(float));
deserialize(bufferHead, &stats->evasion, sizeof(float));
deserialize(bufferHead, &stats->luck, sizeof(float));
}
@@ -22,10 +22,13 @@
#ifndef SERIALIZEUTIL_HPP_
#define SERIALIZEUTIL_HPP_
#include <cstring>
#include "statistics.hpp"
//NOTE: The strange assignments here used in order to move the void* parameter
#define SERIALIZE(buffer, data, size) memcpy(buffer, data, size); buffer = reinterpret_cast<char*>(buffer) + size;
#define DESERIALIZE(buffer, data, size) memcpy(data, buffer, size); buffer = reinterpret_cast<char*>(buffer) + size;
//raw memcpy
inline void serialize(void** bufferHead, void* data, int size);
inline void deserialize(void** bufferHead, void* data, int size);
void serializeStatistics(void** bufferHead, Statistics* stats);
void deserializeStatistics(void** bufferHead, Statistics* stats);
#endif