Changed the internal serialization conventions
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@@ -19,47 +19,56 @@
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* 3. This notice may not be removed or altered from any source
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* distribution.
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*/
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#include "serial.hpp"
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#include "serial_utility.hpp"
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#include "serial_util.hpp"
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#include <cstring>
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void serializeStatistics(Statistics* stats, void* buffer) {
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//integers
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SERIALIZE(buffer, &stats->level, sizeof(int));
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SERIALIZE(buffer, &stats->exp, sizeof(int));
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SERIALIZE(buffer, &stats->maxHP, sizeof(int));
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SERIALIZE(buffer, &stats->health, sizeof(int));
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SERIALIZE(buffer, &stats->maxMP, sizeof(int));
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SERIALIZE(buffer, &stats->mana, sizeof(int));
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SERIALIZE(buffer, &stats->attack, sizeof(int));
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SERIALIZE(buffer, &stats->defence, sizeof(int));
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SERIALIZE(buffer, &stats->intelligence, sizeof(int));
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SERIALIZE(buffer, &stats->resistance, sizeof(int));
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SERIALIZE(buffer, &stats->speed, sizeof(int));
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//floats
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SERIALIZE(buffer, &stats->accuracy, sizeof(float));
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SERIALIZE(buffer, &stats->evasion, sizeof(float));
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SERIALIZE(buffer, &stats->luck, sizeof(float));
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void serialize(void** bufferHead, void* data, int size) {
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memcpy(*bufferHead, data, size);
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(*bufferHead) = static_cast<void*>(static_cast<char*>(*bufferHead) + size);
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}
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void deserialize(void** bufferHead, void* data, int size) {
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memcpy(data, *bufferHead, size);
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(*bufferHead) = static_cast<void*>(static_cast<char*>(*bufferHead) + size);
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}
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void deserializeStatistics(Statistics* stats, void* buffer) {
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void serializeStatistics(void** bufferHead, Statistics* stats) {
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//integers
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DESERIALIZE(buffer, &stats->level, sizeof(int));
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DESERIALIZE(buffer, &stats->exp, sizeof(int));
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DESERIALIZE(buffer, &stats->maxHP, sizeof(int));
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DESERIALIZE(buffer, &stats->health, sizeof(int));
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DESERIALIZE(buffer, &stats->maxMP, sizeof(int));
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DESERIALIZE(buffer, &stats->mana, sizeof(int));
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DESERIALIZE(buffer, &stats->attack, sizeof(int));
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DESERIALIZE(buffer, &stats->defence, sizeof(int));
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DESERIALIZE(buffer, &stats->intelligence, sizeof(int));
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DESERIALIZE(buffer, &stats->resistance, sizeof(int));
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DESERIALIZE(buffer, &stats->speed, sizeof(int));
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serialize(bufferHead, &stats->level, sizeof(int));
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serialize(bufferHead, &stats->exp, sizeof(int));
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serialize(bufferHead, &stats->maxHP, sizeof(int));
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serialize(bufferHead, &stats->health, sizeof(int));
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serialize(bufferHead, &stats->maxMP, sizeof(int));
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serialize(bufferHead, &stats->mana, sizeof(int));
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serialize(bufferHead, &stats->attack, sizeof(int));
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serialize(bufferHead, &stats->defence, sizeof(int));
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serialize(bufferHead, &stats->intelligence, sizeof(int));
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serialize(bufferHead, &stats->resistance, sizeof(int));
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serialize(bufferHead, &stats->speed, sizeof(int));
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//floats
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DESERIALIZE(buffer, &stats->accuracy, sizeof(float));
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DESERIALIZE(buffer, &stats->evasion, sizeof(float));
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DESERIALIZE(buffer, &stats->luck, sizeof(float));
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serialize(bufferHead, &stats->accuracy, sizeof(float));
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serialize(bufferHead, &stats->evasion, sizeof(float));
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serialize(bufferHead, &stats->luck, sizeof(float));
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}
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void deserializeStatistics(void** bufferHead, Statistics* stats) {
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//integers
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deserialize(bufferHead, &stats->level, sizeof(int));
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deserialize(bufferHead, &stats->exp, sizeof(int));
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deserialize(bufferHead, &stats->maxHP, sizeof(int));
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deserialize(bufferHead, &stats->health, sizeof(int));
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deserialize(bufferHead, &stats->maxMP, sizeof(int));
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deserialize(bufferHead, &stats->mana, sizeof(int));
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deserialize(bufferHead, &stats->attack, sizeof(int));
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deserialize(bufferHead, &stats->defence, sizeof(int));
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deserialize(bufferHead, &stats->intelligence, sizeof(int));
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deserialize(bufferHead, &stats->resistance, sizeof(int));
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deserialize(bufferHead, &stats->speed, sizeof(int));
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//floats
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deserialize(bufferHead, &stats->accuracy, sizeof(float));
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deserialize(bufferHead, &stats->evasion, sizeof(float));
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deserialize(bufferHead, &stats->luck, sizeof(float));
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}
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@@ -22,10 +22,13 @@
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#ifndef SERIALIZEUTIL_HPP_
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#define SERIALIZEUTIL_HPP_
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#include <cstring>
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#include "statistics.hpp"
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//NOTE: The strange assignments here used in order to move the void* parameter
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#define SERIALIZE(buffer, data, size) memcpy(buffer, data, size); buffer = reinterpret_cast<char*>(buffer) + size;
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#define DESERIALIZE(buffer, data, size) memcpy(data, buffer, size); buffer = reinterpret_cast<char*>(buffer) + size;
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//raw memcpy
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inline void serialize(void** bufferHead, void* data, int size);
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inline void deserialize(void** bufferHead, void* data, int size);
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void serializeStatistics(void** bufferHead, Statistics* stats);
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void deserializeStatistics(void** bufferHead, Statistics* stats);
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#endif
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