Compare commits
405 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| f9936f6107 | |||
| 905af46731 | |||
| 8b0bc76a9f | |||
| fb2d49f1e0 | |||
| cc6981e35f | |||
| f9a5f60969 | |||
| b74a5aabcd | |||
| 7c88392cf3 | |||
| 20b121766a | |||
| f32b8a9b4f | |||
| ccb7adbd10 | |||
| 8e7af9ce88 | |||
| 752f8f82f9 | |||
| 1f2d0b8e76 | |||
| ec409c8177 | |||
| 82d5a5c181 | |||
| 420d39d467 | |||
| e2e2e243d4 | |||
| 5d0f9e1bb8 | |||
| d3f855c69b | |||
| 8749d1fd93 | |||
| 7205d6692c | |||
| 7b9c016082 | |||
| 235f3b57e0 | |||
| f23b929f8a | |||
| 48b9a9b264 | |||
| d7196df760 | |||
| 957458d489 | |||
| 3b24aae422 | |||
| a751531e18 | |||
| 4794965166 | |||
| a532d33579 | |||
| 8778bfdc4b | |||
| 42b37be6f5 | |||
| cbf8538c24 | |||
| 4ced27a905 | |||
| 57f92a8b2e | |||
| a8bbbeabb7 | |||
| e2f5494380 | |||
| 9a1714a881 | |||
| 18f119224a | |||
| ba384c182a | |||
| 3b90465afd | |||
| 284009baa7 | |||
| be4ec0349b | |||
| 1ed4f85d62 | |||
| 12f86f22de | |||
| 30aa11c083 | |||
| b89f6f2ece | |||
| 5f0cf826d4 | |||
| c2197d5e71 | |||
| 13e67746b4 | |||
| a86a41ad46 | |||
| fd11f4e0e6 | |||
| 19792f8aec | |||
| 0666c69680 | |||
| 16f7f043fc | |||
| bd9d969f8e | |||
| 41626328c9 | |||
| bbd468af1a | |||
| 49b15f4710 | |||
| ff67b62792 | |||
| 3a23ba93af | |||
| 15cd3648a3 | |||
| fe7bbbbb3d | |||
| e6e2421ba0 | |||
| f2119f77a9 | |||
| 50f3a9e74e | |||
| 3eafb57403 | |||
| 47d464ed3a | |||
| f83f5f76c7 | |||
| fd98749995 | |||
| 4b4814e89a | |||
| c0bbadb0bf | |||
| c6bc8c24fb | |||
| e7d3205a96 | |||
| ffe5c80117 | |||
| a083cce5da | |||
| 37fadc6567 | |||
| 188a6805bf | |||
| 626435974e | |||
| b6c9361876 | |||
| 45f67476b8 | |||
| 0c1232ae3b | |||
| dfa8683c47 | |||
| c36c5210ab | |||
| 57a4fc8380 | |||
| 540f646209 | |||
| caf6403a76 | |||
| f585b8adda | |||
| 3e42371e02 | |||
| 93a955caf9 | |||
| 563a217237 | |||
| 41d601ab06 | |||
| 2dd2aead13 | |||
| 915660da0e | |||
| 3d6509b5a5 | |||
| 03e643a17a | |||
| dc5b09a9b4 | |||
| 345980af5e | |||
| 371ca4a22c | |||
| 6bcaf460b9 | |||
| 00fe2263d5 | |||
| 68eddcfcbb | |||
| f2ee1e8b24 | |||
| dd50287bdd | |||
| b33fb66d2a | |||
| 2f86511254 | |||
| e8347cb9fb | |||
| 8c3f7913f6 | |||
| a7ce7a0e9b | |||
| a4d3a356c3 | |||
| fedc420c19 | |||
| b10572ccaf | |||
| ca67bf3bdd | |||
| f0ab1dfef8 | |||
| 8838fcd14e | |||
| 0150dbb929 | |||
| aa9081d9cf | |||
| 48f5512e1a | |||
| d2e75e02c5 | |||
| 4ced681c76 | |||
| e08e34b677 | |||
| af17bd2800 | |||
| 24eb730c72 | |||
| f82b0a8843 | |||
| 210bccbe0d | |||
| 68429806d1 | |||
| a8cf0a6947 | |||
| 822d0636cc | |||
| 164a3e18d9 | |||
| 3498b5d154 | |||
| 96c10da527 | |||
| 3856b3cdd2 | |||
| 661f6db82c | |||
| 99b35483f8 | |||
| 102ba18b7b | |||
| 07faf1b96b | |||
| 1d70e271b6 | |||
| 0bf5ccee4d | |||
| 35e7d0cf61 | |||
| 27fd810cfd | |||
| 8903b1e28d | |||
| c1ace69e19 | |||
| 5c404c572e | |||
| 878d502b8b | |||
| 2a1ee4acbf | |||
| 0e149acc62 | |||
| 63e4394583 | |||
| 7aeabf0d14 | |||
| 9d5a668045 | |||
| 0efb541074 | |||
| 4ae58550b5 | |||
| d82e3a8b79 | |||
| 954213f1ff | |||
| d2bb3575fc | |||
| ca6afb72ad | |||
| 670ab22e96 | |||
| 4d71d4cc40 | |||
| 81b3769188 | |||
| c3c6d42a80 | |||
| 3d8ee25ae7 | |||
| decc77e21c | |||
| 501b1e9814 | |||
| 01502372c9 | |||
| a8c309ec9d | |||
| 41d6314beb | |||
| 74ed93ddc7 | |||
| 18a7143926 | |||
| bd68af5875 | |||
| b8806cc209 | |||
| edcb6f05ce | |||
| cb63c9b07c | |||
| a00ddb3142 | |||
| 3431d323e5 | |||
| 84c4dd0497 | |||
| 3e6a05307e | |||
| c45bda645b | |||
| 1210d2d24f | |||
| 894b53e760 | |||
| 4630b7e403 | |||
| 067bf40be7 | |||
| d8045ae339 | |||
| eff23352aa | |||
| 46df0f17b7 | |||
| ddedc06e47 | |||
| 6a999a8a72 | |||
| 8a97cb8c2c | |||
| e011e6bdc5 | |||
| a106134dd1 | |||
| a538cf73d5 | |||
| b273b4c04a | |||
| 248d142c2b | |||
| 2cc7260552 | |||
| fa4ccb6596 | |||
| 87af4f1a1e | |||
| 18b144fa46 | |||
| e71d0b3a09 | |||
| 9710acad6f | |||
| ca2d4c9217 | |||
| bad6cc2fab | |||
| 95e3ce9a69 | |||
| 5583ba4323 | |||
| a18577665a | |||
| 0bdafe7e15 | |||
| 38f6ced633 | |||
| 65f23bbd1a | |||
| 453a211343 | |||
| 1e8f91a871 | |||
| 2a86a09693 | |||
| bd878e20ce | |||
| 92a02c7f0c | |||
| dacb8df674 | |||
| 7356e8ae77 | |||
| 9b2e78a68e | |||
| be90694234 | |||
| e2757a7628 | |||
| 42662c3f61 | |||
| e752dd7b0f | |||
| 44e24b667e | |||
| de6eb38516 | |||
| 74bf70c44d | |||
| cd06ccc1a5 | |||
| dc40ee64cf | |||
| de1cd8d6a8 | |||
| 1923f90329 | |||
| eeac329c49 | |||
| f13e8479e4 | |||
| cf1008f0d9 | |||
| dfae33cbd1 | |||
| 9f3721247d | |||
| d0b2f8e12f | |||
| 051ed0f14c | |||
| 8ea667a0b5 | |||
| b391dde089 | |||
| be67906218 | |||
| 70d4233a15 | |||
| 31fc5a8fa5 | |||
| 1973cfd061 | |||
| 3322783d95 | |||
| 9895e27d5a | |||
| 877c0f59d3 | |||
| 92eb75af7e | |||
| d815f17442 | |||
| 0344fe0d6d | |||
| a10636e067 | |||
| 4b8f9b4330 | |||
| eb897c81e8 | |||
| 963aca218a | |||
| c6981e6216 | |||
| 8b8ef088d9 | |||
| 6704944105 | |||
| 8e50be24d4 | |||
| f9c19a630d | |||
| 78c04718e0 | |||
| bb592b2436 | |||
| 4b5011a579 | |||
| f3fb5017b3 | |||
| 3a9fdd511b | |||
| 57c6f45c21 | |||
| 8d204dc3c4 | |||
| 9413adcf4a | |||
| 99af76c5b5 | |||
| cc6458daa7 | |||
| 8708cfbee0 | |||
| b67e85e87b | |||
| 33c3143de9 | |||
| ce16fc6969 | |||
| f6e90d7e39 | |||
| ee0b7884a8 | |||
| 7e5a7f8183 | |||
| f2d517df9d | |||
| 6c11aa0927 | |||
| 398f1c8bfd | |||
| 3e2d1a5a56 | |||
| f52eafdf55 | |||
| dff04b5b69 | |||
| 900f623f3b | |||
| 44a1edac30 | |||
| 2ae2c48819 | |||
| 07af05712b | |||
| 15ea360b8a | |||
| 0d9dfad4a5 | |||
| 7962692641 | |||
| 4d1bb17382 | |||
| 015631a73d | |||
| 3399053e64 | |||
| ae046977f0 | |||
| 72f641bf63 | |||
| dbd1289ced | |||
| de4e539449 | |||
| 61f462a882 | |||
| 5607f76ce7 | |||
| 0e666d3203 | |||
| f50406d69f | |||
| cc167180f6 | |||
| c89f94b681 | |||
| 822ff5827e | |||
| 8579d7e0d6 | |||
| 06eb1f2e9e | |||
| b59cd0fe87 | |||
| bac8bc2b41 | |||
| e5abd51f76 | |||
| 584b6ea303 | |||
| 01461deaa5 | |||
| fa0d232727 | |||
| 6485839dcf | |||
| 81a3a92603 | |||
| 9ba76c8987 | |||
| 5eeda8235d | |||
| 20d40d5b81 | |||
| 5e11077c7a | |||
| 5deb6a9d8e | |||
| ba81bcba69 | |||
| 9329274866 | |||
| ace87b438b | |||
| 1f3c1f32f4 | |||
| cacd3dcd6d | |||
| 97b7945191 | |||
| a01d75549f | |||
| ecd0b43abe | |||
| d35ab24e15 | |||
| 100c4f6522 | |||
| a1c20959fe | |||
| 3b9df46510 | |||
| f7ba34dcec | |||
| 3192524922 | |||
| 74234684af | |||
| 06e027710f | |||
| 73d9095604 | |||
| f2d79225a3 | |||
| daa38413f3 | |||
| a4ed23f6c7 | |||
| cfdc61c357 | |||
| 77b47b4634 | |||
| 0f139562c3 | |||
| fc2bc06992 | |||
| 8eefdd71b5 | |||
| 966443be3d | |||
| 5327d91917 | |||
| 6399efc227 | |||
| 7da5de619b | |||
| 0735037f10 | |||
| 8c78a5d26c | |||
| f584dd140b | |||
| 4434900afc | |||
| 2a7a2889c6 | |||
| e488b15acc | |||
| 387e86de63 | |||
| 0e3a042fbb | |||
| de7167e830 | |||
| 40c76b4285 | |||
| 12cc970bf1 | |||
| bd2fd4ee97 | |||
| c3041d2a74 | |||
| 974effd95e | |||
| f3073efa39 | |||
| 1761134839 | |||
| 7c4762852b | |||
| 8dcd02aba3 | |||
| 4d6186021f | |||
| b7847d6260 | |||
| 869780589f | |||
| 254b97aa80 | |||
| 5a42a7e36c | |||
| 76206a1146 | |||
| 1f099a07dc | |||
| 356d83caf6 | |||
| be9ce33637 | |||
| 9b43b4641f | |||
| 6589a1a06d | |||
| db40f198be | |||
| 87ef03d512 | |||
| 8e97de6979 | |||
| d4740df996 | |||
| 926871d5fe | |||
| c010c0da0a | |||
| 8dc41886ef | |||
| e452f2ecfc | |||
| bfcf9a1d37 | |||
| 59e3518dd8 | |||
| 58bb70d1c5 | |||
| 9367bd802f | |||
| 411687b41c | |||
| ad2c65dc67 | |||
| 712d94d3b2 | |||
| 17b9eb7ad4 | |||
| 2c06232264 | |||
| 4c882682ed | |||
| f581c3238f | |||
| ceb6fe73f5 | |||
| 246a5ee541 | |||
| 79c7e48139 | |||
| 06922dc820 | |||
| 5577387d61 | |||
| d50cf5b91e | |||
| 6ca62db16d | |||
| 5536bf366d | |||
| 094efad728 | |||
| f77aec6dd7 | |||
| d0cc5521da | |||
| e56a3d121c | |||
| 07885cca1b | |||
| 0077d501ac | |||
| ac1098fa86 |
@@ -9,6 +9,9 @@
|
||||
Release/
|
||||
Debug/
|
||||
Out/
|
||||
release/
|
||||
debug/
|
||||
out/
|
||||
|
||||
#Project generated files
|
||||
*.db
|
||||
|
||||
@@ -0,0 +1,3 @@
|
||||
[submodule "bin"]
|
||||
path = bin
|
||||
url = https://github.com/Ratstail91/Tortuga.git
|
||||
@@ -1,29 +1,45 @@
|
||||
The most recent stable build for Windows can be found [here](https://dl.dropboxusercontent.com/u/46669050/Tortuga.rar).
|
||||
## Outline
|
||||
|
||||
Tortuga is a 2D multiplayer JRPG featuring permadeath (deletion of a character upon death). The emphasis of this game is on multiplayer cooperation, exploration and customization. The game runs on customizable server software that can support up to 150 simultaneous players or more.
|
||||
Tortuga is a 2D MMORPG featuring permadeath, with an emphasis on multiplayer cooperation, exploration and customization. The game runs on customizable public and private servers.
|
||||
|
||||
This game is inspired by classic 2D RPGs, as well as more modern sandbox MMOs. This project is currently independently created and funded, with the goal of creating a game that will engage user's imagination and inspire a large modding community.
|
||||
This game is inspired by classic 2D RPGs (Final Fantasy, The Legend of Zelda), as well as more modern sandboxes and MMOs (Minecraft, EVE Online). This project is currently independently created and funded, with the goal of creating a game that will engage the players and inspire a large community.
|
||||
|
||||
## Releases
|
||||
|
||||
* The most recent stable build for Windows can be found [here](https://dl.dropboxusercontent.com/u/46669050/Tortuga-win.rar).
|
||||
* The most recent stable build for Windows can be found [here](https://dl.dropboxusercontent.com/u/46669050/Tortuga-linux.tar).
|
||||
|
||||
## Documentation
|
||||
|
||||
Tortuga's full documentation can be found in a separate branch, see [Tortuga/docs](https://github.com/Ratstail91/Tortuga/tree/docs).
|
||||
For Tortuga's primary documentation, please read the [Tortuga Game Design Document](https://github.com/Ratstail91/Tortuga/blob/docs/Tortuga%20Game%20Design%20Document.docx?raw=true).
|
||||
For a list of known bugs, see the [GitHub bug tracker](https://github.com/Ratstail91/Tortuga/issues).
|
||||
* [Tortuga Wiki](https://github.com/Ratstail91/Tortuga/wiki) - Full documentation (incomplete)
|
||||
* [Tortuga Bug Tracker](https://github.com/Ratstail91/Tortuga/issues) - A list of all known bugs and issues
|
||||
|
||||
## External Dependencies
|
||||
|
||||
* [SDL 1.2](http://www.libsdl.org/) - Simple DirectMedia Layer API
|
||||
* [SDL_net 1.2](http://www.libsdl.org/projects/SDL_net/) - SDL's networking extension
|
||||
* [SDL 2.0](http://www.libsdl.org/) - Simple DirectMedia Layer API
|
||||
* [SDL_image 2.0](https://www.libsdl.org/projects/SDL_image/) - An SDL Extension for loading multiple image file formats
|
||||
* [SDL_net 2.0](http://www.libsdl.org/projects/SDL_net/) - SDL's networking extension
|
||||
* [SDL_ttf 2.0](https://www.libsdl.org/projects/SDL_ttf/) - An SDL extention for rendering fonts
|
||||
* [lua 5.2](http://www.lua.org/) - The lua programming language
|
||||
* [SQLite3](http://www.sqlite.org/) - A lightweight SQL database engine
|
||||
|
||||
## Tools
|
||||
|
||||
* [WinRAR](http://www.rarlab.com/) - A free archive tool; needed for Windows distribution
|
||||
* [tar](http://www.gnu.org/software/tar/manual/) - The GNU archive tool; needed for Linux distribution
|
||||
* [Dropbox](https://www.dropbox.com/) - For hosting and distribution
|
||||
|
||||
## Using and Including
|
||||
|
||||
* [Coolvetica Typeface](http://typodermicfonts.com/coolvetica/)
|
||||
|
||||
## Copyright
|
||||
|
||||
(Future versions (to be determined) may be released under a modified version of the [Uplink Developer's License](http://www.introversion.co.uk/uplink/developer/license.html).)
|
||||
|
||||
The current version of Tortuga is released under the [zlib license](http://en.wikipedia.org/wiki/Zlib_License).
|
||||
|
||||
Copyright (c) 2013, 2014 Kayne Ruse
|
||||
Copyright (c) 2013-2016 Kayne Ruse
|
||||
|
||||
This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software.
|
||||
|
||||
@@ -31,4 +47,9 @@ Permission is granted to anyone to use this software for any purpose, including
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
|
||||
### Items not made by me
|
||||
|
||||
* [Coolvetica Font](http://typodermicfonts.com/coolvetica/)
|
||||
* Creative Commons Artwork from [Artsader](http://www.moosader.com/artsader/)
|
||||
Submodule
+1
Submodule bin added at c653980193
@@ -0,0 +1,105 @@
|
||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
*
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
*
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#include "base_scene.hpp"
|
||||
|
||||
SDL_Renderer* BaseScene::rendererHandle = nullptr;
|
||||
|
||||
BaseScene::BaseScene() {
|
||||
//EMPTY
|
||||
}
|
||||
|
||||
BaseScene::~BaseScene() {
|
||||
//EMPTY
|
||||
}
|
||||
|
||||
void BaseScene::RenderFrame(SDL_Renderer* renderer) {
|
||||
//EMPTY
|
||||
}
|
||||
|
||||
void BaseScene::SetRenderer(SDL_Renderer* r) {
|
||||
rendererHandle = r;
|
||||
}
|
||||
|
||||
SDL_Renderer* BaseScene::GetRenderer() {
|
||||
return rendererHandle;
|
||||
}
|
||||
|
||||
void BaseScene::SetSceneSignal(SceneSignal signal) {
|
||||
sceneSignal = signal;
|
||||
}
|
||||
|
||||
SceneSignal BaseScene::GetSceneSignal() {
|
||||
return sceneSignal;
|
||||
}
|
||||
|
||||
//-------------------------
|
||||
//frame phases
|
||||
//-------------------------
|
||||
|
||||
void BaseScene::FrameStart() {
|
||||
//EMPTY
|
||||
}
|
||||
|
||||
void BaseScene::Update() {
|
||||
//EMPTY
|
||||
}
|
||||
|
||||
void BaseScene::FrameEnd() {
|
||||
//EMPTY
|
||||
}
|
||||
|
||||
//-------------------------
|
||||
//input events
|
||||
//-------------------------
|
||||
|
||||
void BaseScene::QuitEvent() {
|
||||
sceneSignal = SceneSignal::QUIT;
|
||||
}
|
||||
|
||||
void BaseScene::MouseMotion(SDL_MouseMotionEvent const& event) {
|
||||
//EMPTY
|
||||
}
|
||||
|
||||
void BaseScene::MouseButtonDown(SDL_MouseButtonEvent const& event) {
|
||||
//EMPTY
|
||||
}
|
||||
|
||||
void BaseScene::MouseButtonUp(SDL_MouseButtonEvent const& event) {
|
||||
//EMPTY
|
||||
}
|
||||
|
||||
void BaseScene::MouseWheel(SDL_MouseWheelEvent const& event) {
|
||||
//EMPTY
|
||||
}
|
||||
|
||||
void BaseScene::KeyDown(SDL_KeyboardEvent const& event) {
|
||||
//preference as a default
|
||||
switch(event.keysym.sym) {
|
||||
case SDLK_ESCAPE:
|
||||
QuitEvent();
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void BaseScene::KeyUp(SDL_KeyboardEvent const& event) {
|
||||
//EMPTY
|
||||
}
|
||||
@@ -0,0 +1,61 @@
|
||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
*
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
*
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#pragma once
|
||||
|
||||
#include "scene_signal.hpp"
|
||||
|
||||
#include "SDL2/SDL.h"
|
||||
|
||||
class BaseScene {
|
||||
public:
|
||||
BaseScene();
|
||||
virtual ~BaseScene();
|
||||
|
||||
virtual void RenderFrame(SDL_Renderer*);
|
||||
static void SetRenderer(SDL_Renderer*);
|
||||
SceneSignal GetSceneSignal();
|
||||
|
||||
//frame phases
|
||||
virtual void FrameStart();
|
||||
virtual void Update();
|
||||
virtual void FrameEnd();
|
||||
|
||||
//input events
|
||||
virtual void QuitEvent();
|
||||
virtual void MouseMotion(SDL_MouseMotionEvent const& event);
|
||||
virtual void MouseButtonDown(SDL_MouseButtonEvent const& event);
|
||||
virtual void MouseButtonUp(SDL_MouseButtonEvent const& event);
|
||||
virtual void MouseWheel(SDL_MouseWheelEvent const& event);
|
||||
virtual void KeyDown(SDL_KeyboardEvent const& event);
|
||||
virtual void KeyUp(SDL_KeyboardEvent const& event);
|
||||
|
||||
//TODO: (9) joystick and controller events
|
||||
|
||||
protected:
|
||||
//control
|
||||
static SDL_Renderer* GetRenderer();
|
||||
void SetSceneSignal(SceneSignal);
|
||||
|
||||
private:
|
||||
static SDL_Renderer* rendererHandle;
|
||||
SceneSignal sceneSignal = SceneSignal::CONTINUE;
|
||||
};
|
||||
+2
-5
@@ -1,4 +1,4 @@
|
||||
/* Copyright: (c) Kayne Ruse 2013, 2014
|
||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
@@ -19,11 +19,8 @@
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#ifndef CHANNELS_HPP_
|
||||
#define CHANNELS_HPP_
|
||||
#pragma once
|
||||
|
||||
enum Channels {
|
||||
SERVER = 0
|
||||
};
|
||||
|
||||
#endif
|
||||
|
||||
@@ -1,95 +0,0 @@
|
||||
/* Copyright: (c) Kayne Ruse 2014
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
*
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
*
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#ifndef CHARACTER_HPP_
|
||||
#define CHARACTER_HPP_
|
||||
|
||||
//components
|
||||
#include "character_defines.hpp"
|
||||
#include "vector2.hpp"
|
||||
#include "bounding_box.hpp"
|
||||
#include "statistics.hpp"
|
||||
|
||||
//graphics
|
||||
#include "sprite_sheet.hpp"
|
||||
|
||||
//std namespace
|
||||
#include <string>
|
||||
#include <cmath>
|
||||
|
||||
class Character {
|
||||
public:
|
||||
Character() = default;
|
||||
~Character() = default;
|
||||
|
||||
void Update();
|
||||
|
||||
//graphics
|
||||
void DrawTo(SDL_Surface* const, int camX, int camY);
|
||||
void CorrectSprite();
|
||||
SpriteSheet* GetSprite() { return &sprite; }
|
||||
|
||||
//gameplay
|
||||
Statistics* GetStats() { return &stats; }
|
||||
|
||||
//accessors and mutators
|
||||
|
||||
//metadata
|
||||
int SetOwner(int i) { return owner = i; }
|
||||
int GetOwner() { return owner; }
|
||||
std::string SetHandle(std::string s) { return handle = s; }
|
||||
std::string GetHandle() const { return handle; }
|
||||
std::string SetAvatar(std::string s) { return avatar = s; }
|
||||
std::string GetAvatar() const { return avatar; }
|
||||
|
||||
//position
|
||||
Vector2 SetOrigin(Vector2 v) { return origin = v; }
|
||||
Vector2 GetOrigin() const { return origin; }
|
||||
Vector2 SetMotion(Vector2 v) { return motion = v; }
|
||||
Vector2 GetMotion() const { return motion; }
|
||||
BoundingBox SetBounds(BoundingBox b) { return bounds = b; }
|
||||
BoundingBox GetBounds() { return bounds; }
|
||||
|
||||
private:
|
||||
//graphics
|
||||
SpriteSheet sprite;
|
||||
|
||||
//base statistics
|
||||
Statistics stats;
|
||||
|
||||
//TODO: gameplay components: equipment, items, buffs, debuffs
|
||||
|
||||
//metadata
|
||||
int owner;
|
||||
std::string handle;
|
||||
std::string avatar;
|
||||
|
||||
//position
|
||||
Vector2 origin = {0.0,0.0};
|
||||
Vector2 motion = {0.0,0.0};
|
||||
BoundingBox bounds;
|
||||
};
|
||||
|
||||
//tmp
|
||||
#include <map>
|
||||
typedef std::map<int, Character> CharacterMap;
|
||||
|
||||
#endif
|
||||
+258
-94
@@ -1,11 +1,11 @@
|
||||
/* Copyright: (c) Kayne Ruse 2013, 2014
|
||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial ClientApplications, and to alter it and redistribute it
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
@@ -21,85 +21,172 @@
|
||||
*/
|
||||
#include "client_application.hpp"
|
||||
|
||||
#include "serial.hpp"
|
||||
#include "serial_packet.hpp"
|
||||
#include "config_utility.hpp"
|
||||
|
||||
#include <stdexcept>
|
||||
//for handling platforms
|
||||
#include "SDL2/SDL_syswm.h"
|
||||
#include "SDL2/SDL_version.h"
|
||||
|
||||
#include <chrono>
|
||||
#include <iostream>
|
||||
|
||||
//-------------------------
|
||||
//Scene headers
|
||||
//-------------------------
|
||||
|
||||
//Add the custom scene headers here
|
||||
#include "splash_screen.hpp"
|
||||
#include "main_menu.hpp"
|
||||
#include "options_menu.hpp"
|
||||
#include "lobby_menu.hpp"
|
||||
#include "in_world.hpp"
|
||||
//#include "in_combat.hpp"
|
||||
#include "clean_up.hpp"
|
||||
#include <sstream>
|
||||
#include <stdexcept>
|
||||
|
||||
//-------------------------
|
||||
//Public access members
|
||||
//-------------------------
|
||||
|
||||
void ClientApplication::Init(int argc, char** argv) {
|
||||
void ClientApplication::Init(int argc, char* argv[]) {
|
||||
std::cout << "Beginning " << argv[0] << std::endl;
|
||||
|
||||
//load the prerequisites
|
||||
ConfigUtility& config = ConfigUtility::GetSingleton();
|
||||
config.Load("rsc\\config.cfg");
|
||||
config.Load("rsc/config.cfg", false, argc, argv);
|
||||
|
||||
//-------------------------
|
||||
//Initialize SDL
|
||||
//-------------------------
|
||||
|
||||
if (SDL_Init(0)) {
|
||||
std::ostringstream msg;
|
||||
msg << "Failed to initialize SDL: " << SDL_GetError();
|
||||
throw(std::runtime_error(msg.str()));
|
||||
}
|
||||
|
||||
//-------------------------
|
||||
//create and check the window
|
||||
//-------------------------
|
||||
|
||||
//get the config values
|
||||
int w = config.Int("client.screen.w");
|
||||
int h = config.Int("client.screen.h");
|
||||
int f = config.Boolean("client.screen.f") ? SDL_WINDOW_FULLSCREEN : 0;
|
||||
|
||||
//BUG: fullscreen is disabled
|
||||
f = 0;
|
||||
|
||||
//default sizes
|
||||
w = w ? w : 800;
|
||||
h = h ? h : 600;
|
||||
|
||||
window = SDL_CreateWindow(argv[0], SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, w, h, f);
|
||||
|
||||
if (!window) {
|
||||
std::ostringstream msg;
|
||||
msg << "Failed to create the window: " << SDL_GetError();
|
||||
throw(std::runtime_error(msg.str()));
|
||||
}
|
||||
|
||||
std::cout << "Initialized the window" << std::endl;
|
||||
|
||||
//-------------------------
|
||||
//DEBUG: detecting platforms, versions & appropriate fonts
|
||||
//-------------------------
|
||||
|
||||
SDL_SysWMinfo windowInfo;
|
||||
SDL_VERSION(&windowInfo.version);
|
||||
if (SDL_GetWindowWMInfo(window, &windowInfo)) {
|
||||
//
|
||||
std::string platform;
|
||||
std::string fontPath;
|
||||
|
||||
//get the info
|
||||
switch(windowInfo.subsystem) {
|
||||
case SDL_SYSWM_WINDOWS:
|
||||
platform = "Microsoft Windows";
|
||||
break;
|
||||
|
||||
case SDL_SYSWM_X11:
|
||||
platform = "X Window System";
|
||||
break;
|
||||
|
||||
//NOTE: OS X is currently unsupported, but it could be
|
||||
case SDL_SYSWM_COCOA:
|
||||
platform = "Apple OS X";
|
||||
break;
|
||||
|
||||
default:
|
||||
platform = "an unsupported platform";
|
||||
}
|
||||
|
||||
//final output
|
||||
std::cout << "SDL Version ";
|
||||
std::cout << (int)windowInfo.version.major << ".";
|
||||
std::cout << (int)windowInfo.version.minor << ".";
|
||||
std::cout << (int)windowInfo.version.patch << " on ";
|
||||
std::cout << platform << std::endl;
|
||||
}
|
||||
else {
|
||||
std::ostringstream msg;
|
||||
msg << "Failed to retrieve window info: " << SDL_GetError();
|
||||
throw(std::runtime_error(msg.str()));
|
||||
}
|
||||
|
||||
//-------------------------
|
||||
//create and check the renderer
|
||||
//-------------------------
|
||||
|
||||
renderer = SDL_CreateRenderer(window, -1, 0);
|
||||
|
||||
if (!renderer) {
|
||||
std::ostringstream msg;
|
||||
msg << "Failed to create the renderer: " << SDL_GetError();
|
||||
throw(std::runtime_error(msg.str()));
|
||||
}
|
||||
|
||||
//screen scaling
|
||||
SDL_SetHint(SDL_HINT_RENDER_SCALE_QUALITY, "best");
|
||||
SDL_RenderSetLogicalSize(renderer, w, h);
|
||||
|
||||
//set the hook for the renderer
|
||||
BaseScene::SetRenderer(renderer);
|
||||
|
||||
std::cout << "Initialized the renderer" << std::endl;
|
||||
|
||||
//-------------------------
|
||||
//Initialize the APIs
|
||||
//-------------------------
|
||||
|
||||
//initialize SDL
|
||||
if (SDL_Init(SDL_INIT_VIDEO)) {
|
||||
throw(std::runtime_error("Failed to initialize SDL"));
|
||||
}
|
||||
std::cout << "Initialized SDL" << std::endl;
|
||||
|
||||
//initialize SDL_net
|
||||
if (SDLNet_Init()) {
|
||||
throw(std::runtime_error("Failed to initialize SDL_net"));
|
||||
std::ostringstream msg;
|
||||
msg << "Failed to initialize SDL_net 2.0: " << SDL_GetError();
|
||||
throw(std::runtime_error(msg.str()));
|
||||
}
|
||||
UDPNetworkUtility::GetSingleton().Open(0);
|
||||
std::cout << "Initialized SDL_net" << std::endl;
|
||||
|
||||
//-------------------------
|
||||
//Setup the screen
|
||||
//-------------------------
|
||||
std::cout << "Initialized SDL_net 2.0" << std::endl;
|
||||
|
||||
int w = config.Int("client.screen.w");
|
||||
int h = config.Int("client.screen.h");
|
||||
int f = config.Bool("client.screen.f") ? SDL_HWSURFACE|SDL_DOUBLEBUF|SDL_FULLSCREEN : SDL_HWSURFACE|SDL_DOUBLEBUF;
|
||||
//setting up SDL2_ttf
|
||||
if (TTF_Init()) {
|
||||
std::ostringstream msg;
|
||||
msg << "Failed to initialize SDL_ttf 2.0: " << SDL_GetError();
|
||||
throw(std::runtime_error(msg.str()));
|
||||
}
|
||||
|
||||
BaseScene::SetScreen(w ? w : 800, h ? h : 600, 0, f);
|
||||
std::cout << "Initialized the screen" << std::endl;
|
||||
std::cout << "Initialized SDL_ttf 2.0" << std::endl;
|
||||
|
||||
//-------------------------
|
||||
//debug output
|
||||
//-------------------------
|
||||
|
||||
//TODO: enable/disable these with a switch
|
||||
#define DEBUG_OUTPUT_VAR(x) std::cout << "\t" << #x << ": " << x << std::endl;
|
||||
#define DEBUG_INTERNAL_VAR(x) std::cout << "\t" << #x << ": " << x << std::endl;
|
||||
|
||||
std::cout << "Internal sizes:" << std::endl;
|
||||
|
||||
DEBUG_OUTPUT_VAR(sizeof(Region::type_t));
|
||||
DEBUG_OUTPUT_VAR(sizeof(Region));
|
||||
DEBUG_OUTPUT_VAR(REGION_WIDTH);
|
||||
DEBUG_OUTPUT_VAR(REGION_HEIGHT);
|
||||
DEBUG_OUTPUT_VAR(REGION_DEPTH);
|
||||
DEBUG_OUTPUT_VAR(REGION_TILE_FOOTPRINT);
|
||||
DEBUG_OUTPUT_VAR(REGION_SOLID_FOOTPRINT);
|
||||
DEBUG_OUTPUT_VAR(PACKET_BUFFER_SIZE);
|
||||
DEBUG_OUTPUT_VAR(MAX_PACKET_SIZE);
|
||||
|
||||
#undef DEBUG_OUTPUT_VAR
|
||||
DEBUG_INTERNAL_VAR(NETWORK_VERSION);
|
||||
DEBUG_INTERNAL_VAR(sizeof(Region::type_t));
|
||||
DEBUG_INTERNAL_VAR(sizeof(Region));
|
||||
DEBUG_INTERNAL_VAR(REGION_WIDTH);
|
||||
DEBUG_INTERNAL_VAR(REGION_HEIGHT);
|
||||
DEBUG_INTERNAL_VAR(REGION_DEPTH);
|
||||
DEBUG_INTERNAL_VAR(REGION_TILE_FOOTPRINT);
|
||||
DEBUG_INTERNAL_VAR(REGION_SOLID_FOOTPRINT);
|
||||
DEBUG_INTERNAL_VAR(PACKET_STRING_SIZE);
|
||||
DEBUG_INTERNAL_VAR(PACKET_BUFFER_SIZE);
|
||||
DEBUG_INTERNAL_VAR(MAX_PACKET_SIZE);
|
||||
DEBUG_INTERNAL_VAR(static_cast<int>(SerialPacketType::LAST));
|
||||
|
||||
//-------------------------
|
||||
//finalize the startup
|
||||
@@ -115,84 +202,161 @@ void ClientApplication::Init(int argc, char** argv) {
|
||||
}
|
||||
|
||||
void ClientApplication::Proc() {
|
||||
LoadScene(SceneList::FIRST);
|
||||
//load the first scene
|
||||
ProcessSceneSignal(SceneSignal::FIRST);
|
||||
|
||||
//prepare the time system
|
||||
//fixed frame rate
|
||||
typedef std::chrono::steady_clock Clock;
|
||||
|
||||
Clock::time_point simTime = Clock::now();
|
||||
Clock::time_point realTime;
|
||||
constexpr std::chrono::duration<int, std::milli> frameDelay(16); //~60FPS
|
||||
|
||||
//The main loop
|
||||
while(activeScene->GetNextScene() != SceneList::QUIT) {
|
||||
//switch scenes when necessary
|
||||
if (activeScene->GetNextScene() != SceneList::CONTINUE) {
|
||||
LoadScene(activeScene->GetNextScene());
|
||||
//the game loop continues until the scenes signal QUIT
|
||||
while(activeScene->GetSceneSignal() != SceneSignal::QUIT) {
|
||||
//switch scenes if necessary
|
||||
if(activeScene->GetSceneSignal() != SceneSignal::CONTINUE) {
|
||||
ProcessSceneSignal(activeScene->GetSceneSignal());
|
||||
continue;
|
||||
}
|
||||
|
||||
//update the current time
|
||||
realTime = Clock::now();
|
||||
|
||||
//simulate game time
|
||||
while (simTime < realTime) {
|
||||
//call each user defined function
|
||||
activeScene->RunFrame();
|
||||
//~60 FPS
|
||||
simTime += std::chrono::duration<int, std::milli>(16);
|
||||
//simulate the game or give the machine a break
|
||||
if (simTime < realTime) {
|
||||
while(simTime < realTime) {
|
||||
//call the user defined functions
|
||||
activeScene->FrameStart();
|
||||
ProcessEvents();
|
||||
activeScene->Update();
|
||||
activeScene->FrameEnd();
|
||||
|
||||
//step to the next frame
|
||||
simTime += frameDelay;
|
||||
}
|
||||
}
|
||||
else {
|
||||
SDL_Delay(1);
|
||||
}
|
||||
|
||||
//draw the game to the screen
|
||||
activeScene->RenderFrame();
|
||||
SDL_RenderClear(renderer);
|
||||
activeScene->RenderFrame(renderer);
|
||||
SDL_RenderPresent(renderer);
|
||||
}
|
||||
|
||||
UnloadScene();
|
||||
//cleanup
|
||||
ClearScene();
|
||||
}
|
||||
|
||||
void ClientApplication::Quit() {
|
||||
//clean up after the program
|
||||
std::cout << "Shutting down" << std::endl;
|
||||
UDPNetworkUtility::GetSingleton().Close();
|
||||
TTF_Quit();
|
||||
SDLNet_Quit();
|
||||
BaseScene::SetRenderer(nullptr);
|
||||
SDL_DestroyRenderer(renderer);
|
||||
SDL_DestroyWindow(window);
|
||||
SDL_Quit();
|
||||
std::cout << "Clean exit" << std::endl;
|
||||
}
|
||||
|
||||
//-------------------------
|
||||
//Private access members
|
||||
//Scene management
|
||||
//-------------------------
|
||||
|
||||
void ClientApplication::LoadScene(SceneList sceneIndex) {
|
||||
UnloadScene();
|
||||
switch(sceneIndex) {
|
||||
//add scene creation calls here
|
||||
case SceneList::FIRST:
|
||||
case SceneList::SPLASHSCREEN:
|
||||
activeScene = new SplashScreen();
|
||||
break;
|
||||
case SceneList::MAINMENU:
|
||||
activeScene = new MainMenu();
|
||||
break;
|
||||
case SceneList::OPTIONSMENU:
|
||||
activeScene = new OptionsMenu();
|
||||
break;
|
||||
case SceneList::LOBBYMENU:
|
||||
activeScene = new LobbyMenu(&clientIndex, &accountIndex);
|
||||
break;
|
||||
case SceneList::INWORLD:
|
||||
activeScene = new InWorld(&clientIndex, &accountIndex, &characterIndex, &characterMap);
|
||||
break;
|
||||
// case SceneList::INCOMBAT:
|
||||
// activeScene = new InCombat(&clientIndex, &accountIndex, &characterIndex, &characterMap);
|
||||
// break;
|
||||
case SceneList::CLEANUP:
|
||||
activeScene = new CleanUp(&clientIndex, &accountIndex, &characterIndex, &characterMap);
|
||||
break;
|
||||
default:
|
||||
throw(std::logic_error("Failed to recognize the scene index"));
|
||||
void ClientApplication::ProcessEvents() {
|
||||
SDL_Event event;
|
||||
while(SDL_PollEvent(&event)) {
|
||||
switch(event.type) {
|
||||
case SDL_QUIT:
|
||||
activeScene->QuitEvent();
|
||||
break;
|
||||
|
||||
case SDL_MOUSEMOTION:
|
||||
activeScene->MouseMotion(event.motion);
|
||||
break;
|
||||
|
||||
case SDL_MOUSEBUTTONDOWN:
|
||||
activeScene->MouseButtonDown(event.button);
|
||||
break;
|
||||
|
||||
case SDL_MOUSEBUTTONUP:
|
||||
activeScene->MouseButtonUp(event.button);
|
||||
break;
|
||||
|
||||
case SDL_MOUSEWHEEL:
|
||||
activeScene->MouseWheel(event.wheel);
|
||||
break;
|
||||
|
||||
case SDL_KEYDOWN:
|
||||
activeScene->KeyDown(event.key);
|
||||
break;
|
||||
|
||||
case SDL_KEYUP:
|
||||
activeScene->KeyUp(event.key);
|
||||
break;
|
||||
|
||||
//TODO: (9) joystick and controller events
|
||||
|
||||
//window events are handled internally
|
||||
case SDL_WINDOWEVENT:
|
||||
switch(event.window.event) {
|
||||
case SDL_WINDOWEVENT_RESIZED:
|
||||
SDL_RenderSetLogicalSize(renderer, event.window.data1, event.window.data2);
|
||||
break;
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void ClientApplication::UnloadScene() {
|
||||
//Add the custom scene headers here
|
||||
#include "splash_screen.hpp"
|
||||
#include "main_menu.hpp"
|
||||
#include "options_menu.hpp"
|
||||
#include "lobby_menu.hpp"
|
||||
#include "world.hpp"
|
||||
#include "combat.hpp"
|
||||
#include "disconnected_screen.hpp"
|
||||
|
||||
void ClientApplication::ProcessSceneSignal(SceneSignal signal) {
|
||||
//BUG: #16 Resources are being reloaded between scenes
|
||||
ClearScene();
|
||||
switch(signal) {
|
||||
//add scene creation calls here
|
||||
case SceneSignal::FIRST:
|
||||
case SceneSignal::SPLASHSCREEN:
|
||||
activeScene = new SplashScreen(window);
|
||||
break;
|
||||
case SceneSignal::MAINMENU:
|
||||
activeScene = new MainMenu();
|
||||
break;
|
||||
case SceneSignal::OPTIONSMENU:
|
||||
activeScene = new OptionsMenu();
|
||||
break;
|
||||
case SceneSignal::LOBBYMENU:
|
||||
activeScene = new LobbyMenu(&clientIndex, &accountIndex);
|
||||
break;
|
||||
case SceneSignal::WORLD:
|
||||
activeScene = new World(&clientIndex, &accountIndex);
|
||||
break;
|
||||
case SceneSignal::COMBAT:
|
||||
activeScene = new Combat(&clientIndex, &accountIndex);
|
||||
break;
|
||||
case SceneSignal::DISCONNECTEDSCREEN:
|
||||
activeScene = new DisconnectedScreen();
|
||||
break;
|
||||
default: {
|
||||
std::ostringstream msg;
|
||||
msg << "Failed to recognize the scene signal: " << signal;
|
||||
throw(std::logic_error(msg.str()));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void ClientApplication::ClearScene() {
|
||||
delete activeScene;
|
||||
activeScene = nullptr;
|
||||
}
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
/* Copyright: (c) Kayne Ruse 2013, 2014
|
||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
@@ -19,23 +19,20 @@
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#ifndef CLIENTAPPLICATION_HPP_
|
||||
#define CLIENTAPPLICATION_HPP_
|
||||
#pragma once
|
||||
|
||||
#include "scene_list.hpp"
|
||||
#include "base_scene.hpp"
|
||||
|
||||
#include "udp_network_utility.hpp"
|
||||
#include "character.hpp"
|
||||
|
||||
#include "scene_signal.hpp"
|
||||
#include "singleton.hpp"
|
||||
#include "udp_network_utility.hpp"
|
||||
|
||||
#include <map>
|
||||
#include "SDL2/SDL.h"
|
||||
#include "SDL2/SDL_net.h"
|
||||
#include "SDL2/SDL_ttf.h"
|
||||
|
||||
class ClientApplication: public Singleton<ClientApplication> {
|
||||
public:
|
||||
//public methods
|
||||
void Init(int argc, char** argv);
|
||||
void Init(int argc, char* argv[]);
|
||||
void Proc();
|
||||
void Quit();
|
||||
|
||||
@@ -45,18 +42,18 @@ private:
|
||||
ClientApplication() = default;
|
||||
~ClientApplication() = default;
|
||||
|
||||
//Private access members
|
||||
void LoadScene(SceneList sceneIndex);
|
||||
void UnloadScene();
|
||||
//scene management
|
||||
void ProcessEvents();
|
||||
void ProcessSceneSignal(SceneSignal);
|
||||
void ClearScene();
|
||||
|
||||
BaseScene* activeScene = nullptr;
|
||||
|
||||
//shared parameters
|
||||
//TODO: (9) build a "window" class?
|
||||
SDL_Window* window = nullptr;
|
||||
SDL_Renderer* renderer = nullptr;
|
||||
|
||||
//global scene parameters
|
||||
int clientIndex = -1;
|
||||
int accountIndex = -1;
|
||||
int characterIndex = -1;
|
||||
|
||||
CharacterMap characterMap;
|
||||
};
|
||||
|
||||
#endif
|
||||
};
|
||||
@@ -0,0 +1,145 @@
|
||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
*
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
*
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#pragma once
|
||||
|
||||
#include "image.hpp"
|
||||
|
||||
#include <list>
|
||||
#include <map>
|
||||
#include <string>
|
||||
|
||||
template<typename T = class Image>
|
||||
class CompositeImage {
|
||||
public:
|
||||
CompositeImage() = default;
|
||||
~CompositeImage() = default;
|
||||
|
||||
void Load(SDL_Renderer* const, std::string spriteDir, std::list<std::string> nameList);
|
||||
void SetTextures(std::map<std::string, Image>& templateImages);
|
||||
void Free();
|
||||
|
||||
void DrawTo(SDL_Renderer* const, Sint16 x, Sint16 y, double scaleX = 1.0, double scaleY = 1.0);
|
||||
|
||||
//accessors & mutators
|
||||
T* Find(std::string name);
|
||||
|
||||
bool Enable(std::string name);
|
||||
bool Disable(std::string name);
|
||||
void EnableAll();
|
||||
void DisableAll();
|
||||
|
||||
std::map<std::string, std::pair<bool, T>>* GetTemplateImages();
|
||||
|
||||
private:
|
||||
std::map<std::string, std::pair<bool, T>> imageMap;
|
||||
};
|
||||
|
||||
|
||||
template<typename T>
|
||||
void CompositeImage<T>::Load(SDL_Renderer* const renderer, std::string spriteDir, std::list<std::string> nameList) {
|
||||
for (auto& it : nameList) {
|
||||
imageMap[it].first = true;
|
||||
imageMap[it].second.Load(renderer, spriteDir + it);
|
||||
}
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
void CompositeImage<T>::SetTextures(std::map<std::string, Image>& templateImages) {
|
||||
for (auto& it : templateImages) {
|
||||
imageMap[it.first].first = true;
|
||||
imageMap[it.first].second.SetTexture(it.second.GetTexture());
|
||||
}
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
void CompositeImage<T>::Free() {
|
||||
imageMap.clear();
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
void CompositeImage<T>::DrawTo(SDL_Renderer* const dest, Sint16 x, Sint16 y, double scaleX, double scaleY) {
|
||||
//draw all members, regardless of internal ordering
|
||||
for (auto& it : imageMap) {
|
||||
if (it.second.first) {
|
||||
it.second.second.DrawTo(dest, x, y, scaleX, scaleY);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
//-------------------------
|
||||
//accessors & mutators
|
||||
//-------------------------
|
||||
|
||||
template<typename T>
|
||||
T* CompositeImage<T>::Find(std::string name) {
|
||||
auto it = imageMap.find(name);
|
||||
if (it == imageMap.end()) {
|
||||
return nullptr;
|
||||
}
|
||||
else {
|
||||
return &it->second.second;
|
||||
}
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
bool CompositeImage<T>::Enable(std::string name) {
|
||||
auto it = imageMap.find(name);
|
||||
if (it == imageMap.end()) {
|
||||
return false;
|
||||
}
|
||||
else {
|
||||
imageMap[name].first = true;
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
bool CompositeImage<T>::Disable(std::string name) {
|
||||
auto it = imageMap.find(name);
|
||||
if (it == imageMap.end()) {
|
||||
return false;
|
||||
}
|
||||
else {
|
||||
imageMap[name].first = false;
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
void CompositeImage<T>::EnableAll() {
|
||||
for (auto& it : imageMap) {
|
||||
it.second.first = true;
|
||||
}
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
void CompositeImage<T>::DisableAll() {
|
||||
for (auto& it : imageMap) {
|
||||
it.second.first = false;
|
||||
}
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
std::map<std::string, std::pair<bool, T>>* CompositeImage<T>::GetTemplateImages() {
|
||||
return &imageMap;
|
||||
}
|
||||
@@ -0,0 +1,94 @@
|
||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
*
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
*
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#include "barrier_manager.hpp"
|
||||
|
||||
void BarrierManager::DrawTo(SDL_Renderer* const dest, Sint16 x, Sint16 y, double scaleX, double scaleY) {
|
||||
for (auto& it : elementMap) {
|
||||
it.second.DrawTo(dest, x, y);
|
||||
}
|
||||
}
|
||||
|
||||
void BarrierManager::LoadBaseImage(SDL_Renderer* renderer, std::string fname) {
|
||||
baseImage.Load(renderer, fname);
|
||||
}
|
||||
|
||||
void BarrierManager::UnloadBaseImage() {
|
||||
baseImage.Free();
|
||||
}
|
||||
|
||||
void BarrierManager::LoadTemplateImages(SDL_Renderer* renderer, std::string spriteDir, std::list<std::string> names) {
|
||||
//sprite names are file names only
|
||||
for (auto& it : names) {
|
||||
templateImages.emplace(it, Image(renderer, spriteDir + it));
|
||||
}
|
||||
}
|
||||
|
||||
void BarrierManager::UnloadTemplateImages() {
|
||||
templateImages.clear();
|
||||
}
|
||||
|
||||
BaseBarrier* BarrierManager::Create(int index) {
|
||||
elementMap.emplace(index, BaseBarrier(baseImage, templateImages));
|
||||
return &elementMap[index];
|
||||
}
|
||||
|
||||
void BarrierManager::Unload(int i) {
|
||||
elementMap.erase(i);
|
||||
}
|
||||
|
||||
void BarrierManager::UnloadAll() {
|
||||
elementMap.clear();
|
||||
}
|
||||
|
||||
void BarrierManager::UnloadIf(std::function<bool(std::pair<const int, BaseBarrier const&>)> fn) {
|
||||
std::map<int, BaseBarrier>::iterator it = elementMap.begin();
|
||||
while (it != elementMap.end()) {
|
||||
if (fn(*it)) {
|
||||
it = elementMap.erase(it);
|
||||
}
|
||||
else {
|
||||
++it;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
int BarrierManager::Size() {
|
||||
return elementMap.size();
|
||||
}
|
||||
|
||||
BaseBarrier* BarrierManager::Find(int i) {
|
||||
std::map<int, BaseBarrier>::iterator it = elementMap.find(i);
|
||||
|
||||
if (it == elementMap.end()) {
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
return &it->second;
|
||||
}
|
||||
|
||||
std::map<int, BaseBarrier>* BarrierManager::GetContainer() {
|
||||
return &elementMap;
|
||||
}
|
||||
|
||||
std::map<std::string, Image>* BarrierManager::GetTemplateContainer() {
|
||||
return &templateImages;
|
||||
}
|
||||
@@ -0,0 +1,57 @@
|
||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
*
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
*
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#pragma once
|
||||
|
||||
#include "base_barrier.hpp"
|
||||
|
||||
#include <list>
|
||||
#include <string>
|
||||
|
||||
class BarrierManager {
|
||||
public:
|
||||
BarrierManager() = default;
|
||||
~BarrierManager() = default;
|
||||
|
||||
void DrawTo(SDL_Renderer* const, Sint16 x, Sint16 y, double scaleX = 1.0, double scaleY = 1.0);
|
||||
|
||||
//NOTE: don't use these while you have barriers loaded
|
||||
void LoadBaseImage(SDL_Renderer* renderer, std::string fname);
|
||||
void UnloadBaseImage();
|
||||
void LoadTemplateImages(SDL_Renderer* renderer, std::string spriteDir, std::list<std::string> names);
|
||||
void UnloadTemplateImages();
|
||||
|
||||
BaseBarrier* Create(int index);
|
||||
void Unload(int i);
|
||||
void UnloadAll();
|
||||
void UnloadIf(std::function<bool(std::pair<const int, BaseBarrier const&>)> fn);
|
||||
|
||||
int Size();
|
||||
|
||||
BaseBarrier* Find(int i);
|
||||
std::map<int, BaseBarrier>* GetContainer();
|
||||
std::map<std::string, Image>* GetTemplateContainer();
|
||||
|
||||
private:
|
||||
Image baseImage;
|
||||
std::map<std::string, Image> templateImages;
|
||||
std::map<int, BaseBarrier> elementMap;
|
||||
};
|
||||
@@ -0,0 +1,105 @@
|
||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
*
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
*
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#include "base_barrier.hpp"
|
||||
|
||||
#include "config_utility.hpp"
|
||||
|
||||
#include <cstring>
|
||||
#include <sstream>
|
||||
#include <stdexcept>
|
||||
|
||||
BaseBarrier::BaseBarrier(Image& argBaseImage, std::map<std::string, Image>& templateImages) {
|
||||
baseImage.SetTexture(argBaseImage.GetTexture());
|
||||
composite.SetTextures(templateImages);
|
||||
memset(status, 0, sizeof(int) * 8);
|
||||
CorrectSprite();
|
||||
}
|
||||
|
||||
BaseBarrier::~BaseBarrier() {
|
||||
//
|
||||
}
|
||||
|
||||
void BaseBarrier::CorrectSprite() {
|
||||
//TODO: link status to sprite
|
||||
for (int i = 0; i < 8; i++) {
|
||||
//setup the name
|
||||
std::ostringstream os;
|
||||
os << "slot " << i+1;
|
||||
|
||||
switch(status[i]) {
|
||||
case 0:
|
||||
composite.Disable(os.str() + " green.png");
|
||||
composite.Disable(os.str() + " red.png");
|
||||
break;
|
||||
case 1:
|
||||
composite.Enable(os.str() + " green.png");
|
||||
composite.Disable(os.str() + " red.png");
|
||||
break;
|
||||
case 2:
|
||||
composite.Disable(os.str() + " green.png");
|
||||
composite.Enable(os.str() + " red.png");
|
||||
break;
|
||||
default: {
|
||||
std::ostringstream os;
|
||||
os << "index " << i << ", value " << status[i] << std::endl;
|
||||
throw(std::runtime_error("Unknown graphical status in barrier; " + os.str()));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void BaseBarrier::Update() {
|
||||
//
|
||||
}
|
||||
|
||||
void BaseBarrier::DrawTo(SDL_Renderer* const dest, int camX, int camY) {
|
||||
//ignore the default sprite for now
|
||||
baseImage.DrawTo(dest, origin.x - camX, origin.y - camY);
|
||||
composite.DrawTo(dest, origin.x - camX, origin.y - camY);
|
||||
}
|
||||
|
||||
int BaseBarrier::SetStatus(int k, int v) {
|
||||
if (k >= 8 || k < 0) {
|
||||
return -1;
|
||||
}
|
||||
return status[k] = v;
|
||||
}
|
||||
|
||||
int BaseBarrier::FindStatus(int k) {
|
||||
if (k >= 8 || k < 0) {
|
||||
return -1;
|
||||
}
|
||||
return status[k];
|
||||
}
|
||||
|
||||
int* BaseBarrier::SetStatusArray(int* ptr) {
|
||||
memcpy(status, ptr, sizeof(int) * 8);
|
||||
return status;
|
||||
}
|
||||
|
||||
int* BaseBarrier::GetStatusArray() {
|
||||
return status;
|
||||
}
|
||||
|
||||
CompositeImage<>* BaseBarrier::GetComposite() {
|
||||
return &composite;
|
||||
}
|
||||
@@ -1,4 +1,4 @@
|
||||
/* Copyright: (c) Kayne Ruse 2013, 2014
|
||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
@@ -19,26 +19,34 @@
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#ifndef SERIALPACKET_HPP_
|
||||
#define SERIALPACKET_HPP_
|
||||
#pragma once
|
||||
|
||||
#include "character_packet.hpp"
|
||||
#include "client_packet.hpp"
|
||||
#include "combat_packet.hpp"
|
||||
#include "enemy_packet.hpp"
|
||||
#include "region_packet.hpp"
|
||||
#include "server_packet.hpp"
|
||||
#include "entity.hpp"
|
||||
|
||||
//NOTE: SerialPacket is defined in serial_packet_base.hpp
|
||||
#include "composite_image.hpp"
|
||||
|
||||
union MaxPacket {
|
||||
CharacterPacket a;
|
||||
ClientPacket b;
|
||||
CombatPacket c;
|
||||
EnemyPacket d;
|
||||
RegionPacket e;
|
||||
ServerPacket f;
|
||||
class BaseBarrier: public Entity {
|
||||
public:
|
||||
BaseBarrier() = default;
|
||||
BaseBarrier(Image& baseImage, std::map<std::string, Image>& templateImages);
|
||||
virtual ~BaseBarrier();
|
||||
|
||||
void CorrectSprite();
|
||||
void Update();
|
||||
void DrawTo(SDL_Renderer* const, int camX, int camY);
|
||||
|
||||
int SetStatus(int, int);
|
||||
int FindStatus(int);
|
||||
|
||||
int* SetStatusArray(int*);
|
||||
int* GetStatusArray();
|
||||
|
||||
CompositeImage<>* GetComposite();
|
||||
|
||||
protected:
|
||||
//metadata
|
||||
int status[8];
|
||||
|
||||
Image baseImage;
|
||||
CompositeImage<> composite;
|
||||
};
|
||||
constexpr int MAX_PACKET_SIZE = sizeof(MaxPacket);
|
||||
|
||||
#endif
|
||||
@@ -0,0 +1,84 @@
|
||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
*
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
*
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#include "base_character.hpp"
|
||||
|
||||
//TODO: (3) remove this
|
||||
#include "config_utility.hpp"
|
||||
|
||||
//-------------------------
|
||||
//graphics
|
||||
//-------------------------
|
||||
|
||||
void BaseCharacter::CorrectSprite() {
|
||||
//NOTE: These must correspond to the sprite sheet in use
|
||||
if (motion.y > 0) {
|
||||
sprite.SetIndexY(0);
|
||||
}
|
||||
else if (motion.y < 0) {
|
||||
sprite.SetIndexY(1);
|
||||
}
|
||||
else if (motion.x > 0) {
|
||||
sprite.SetIndexY(3);
|
||||
}
|
||||
else if (motion.x < 0) {
|
||||
sprite.SetIndexY(2);
|
||||
}
|
||||
|
||||
//animation
|
||||
if (motion != 0) {
|
||||
sprite.SetDelay(0.1);
|
||||
}
|
||||
else {
|
||||
sprite.SetDelay(0);
|
||||
sprite.SetIndexX(0);
|
||||
}
|
||||
}
|
||||
|
||||
//-------------------------
|
||||
//metadata
|
||||
//-------------------------
|
||||
|
||||
int BaseCharacter::SetOwner(int i) {
|
||||
return owner = i;
|
||||
}
|
||||
|
||||
int BaseCharacter::GetOwner() {
|
||||
return owner;
|
||||
}
|
||||
|
||||
std::string BaseCharacter::SetHandle(std::string s) {
|
||||
return handle = s;
|
||||
}
|
||||
|
||||
std::string BaseCharacter::GetHandle() const {
|
||||
return handle;
|
||||
}
|
||||
|
||||
std::string BaseCharacter::SetAvatar(SDL_Renderer* const renderer, std::string s) {
|
||||
avatar = s;
|
||||
sprite.Load(renderer, ConfigUtility::GetSingleton()["dir.sprites"] + avatar, CHARACTER_CELLS_X, CHARACTER_CELLS_Y);
|
||||
return avatar;
|
||||
}
|
||||
|
||||
std::string BaseCharacter::GetAvatar() const {
|
||||
return avatar;
|
||||
}
|
||||
@@ -0,0 +1,52 @@
|
||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
*
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
*
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#pragma once
|
||||
|
||||
//components
|
||||
#include "character_defines.hpp"
|
||||
#include "entity.hpp"
|
||||
|
||||
//std namespace
|
||||
#include <string>
|
||||
|
||||
class BaseCharacter: public Entity {
|
||||
public:
|
||||
BaseCharacter() = default;
|
||||
virtual ~BaseCharacter() = default;
|
||||
|
||||
//graphics
|
||||
void CorrectSprite();
|
||||
|
||||
//metadata
|
||||
int SetOwner(int i);
|
||||
int GetOwner();
|
||||
std::string SetHandle(std::string s);
|
||||
std::string GetHandle() const;
|
||||
std::string SetAvatar(SDL_Renderer* const, std::string s);
|
||||
std::string GetAvatar() const;
|
||||
|
||||
protected:
|
||||
//metadata
|
||||
int owner;
|
||||
std::string handle;
|
||||
std::string avatar;
|
||||
};
|
||||
@@ -1,4 +1,4 @@
|
||||
/* Copyright: (c) Kayne Ruse 2013, 2014
|
||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
@@ -19,32 +19,28 @@
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#include "utility.hpp"
|
||||
#include "base_creature.hpp"
|
||||
|
||||
#include <algorithm>
|
||||
#include "config_utility.hpp"
|
||||
|
||||
std::string truncatePath(std::string pathname) {
|
||||
return std::string(
|
||||
std::find_if(
|
||||
pathname.rbegin(),
|
||||
pathname.rend(),
|
||||
[](char ch) -> bool {
|
||||
//windows only
|
||||
return ch == '/' || ch == '\\';
|
||||
// //unix only
|
||||
// return ch == '/';
|
||||
}).base(),
|
||||
pathname.end());
|
||||
void BaseCreature::CorrectSprite() {
|
||||
//TODO: (9) BaseCreature::CorrectSprite()
|
||||
}
|
||||
|
||||
std::string to_string_custom(int i) {
|
||||
char buffer[20];
|
||||
snprintf(buffer, 20, "%d", i);
|
||||
return std::string(buffer);
|
||||
std::string BaseCreature::SetHandle(std::string s) {
|
||||
return handle = s;
|
||||
}
|
||||
|
||||
int to_integer_custom(std::string s) {
|
||||
int ret = 0;
|
||||
sscanf(s.c_str(), "%d", &ret);
|
||||
return ret;
|
||||
std::string BaseCreature::GetHandle() const {
|
||||
return handle;
|
||||
}
|
||||
|
||||
std::string BaseCreature::SetAvatar(SDL_Renderer* const renderer, std::string s) {
|
||||
avatar = s;
|
||||
sprite.Load(renderer, ConfigUtility::GetSingleton()["dir.sprites"] + avatar, 4, 4);
|
||||
return avatar;
|
||||
}
|
||||
|
||||
std::string BaseCreature::GetAvatar() const {
|
||||
return avatar;
|
||||
}
|
||||
@@ -0,0 +1,42 @@
|
||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
*
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
*
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#pragma once
|
||||
|
||||
#include "entity.hpp"
|
||||
|
||||
class BaseCreature: public Entity {
|
||||
public:
|
||||
BaseCreature() = default;
|
||||
virtual ~BaseCreature() = default;
|
||||
|
||||
void CorrectSprite();
|
||||
|
||||
std::string SetHandle(std::string s);
|
||||
std::string GetHandle() const;
|
||||
std::string SetAvatar(SDL_Renderer* const, std::string s);
|
||||
std::string GetAvatar() const;
|
||||
|
||||
protected:
|
||||
//metadata
|
||||
std::string handle;
|
||||
std::string avatar;
|
||||
};
|
||||
@@ -1,4 +1,4 @@
|
||||
/* Copyright: (c) Kayne Ruse 2014
|
||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
@@ -19,43 +19,45 @@
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#include "character.hpp"
|
||||
#include "entity.hpp"
|
||||
|
||||
void Character::Update() {
|
||||
if (motion.x && motion.y) {
|
||||
origin += motion * CHARACTER_WALKING_MOD;
|
||||
}
|
||||
else if (motion != 0) {
|
||||
origin += motion;
|
||||
}
|
||||
void Entity::Update() {
|
||||
origin += motion;
|
||||
sprite.Update(0.016);
|
||||
}
|
||||
|
||||
void Character::DrawTo(SDL_Surface* const dest, int camX, int camY) {
|
||||
sprite.DrawTo(dest, origin.x - camX, origin.y - camY);
|
||||
void Entity::DrawTo(SDL_Renderer* const renderer, int camX, int camY) {
|
||||
sprite.DrawTo(renderer, origin.x - camX, origin.y - camY);
|
||||
}
|
||||
|
||||
void Character::CorrectSprite() {
|
||||
//NOTE: These must correspond to the sprite sheet in use
|
||||
if (motion.y > 0) {
|
||||
sprite.SetYIndex(0);
|
||||
}
|
||||
else if (motion.y < 0) {
|
||||
sprite.SetYIndex(1);
|
||||
}
|
||||
else if (motion.x > 0) {
|
||||
sprite.SetYIndex(3);
|
||||
}
|
||||
else if (motion.x < 0) {
|
||||
sprite.SetYIndex(2);
|
||||
}
|
||||
|
||||
//animation
|
||||
if (motion != 0) {
|
||||
sprite.SetDelay(0.1);
|
||||
}
|
||||
else {
|
||||
sprite.SetDelay(0);
|
||||
sprite.SetXIndex(0);
|
||||
}
|
||||
SpriteSheet* Entity::GetSprite() {
|
||||
return &sprite;
|
||||
}
|
||||
|
||||
//-------------------------
|
||||
//accessors & mutators
|
||||
//-------------------------
|
||||
|
||||
Vector2 Entity::SetOrigin(Vector2 v) {
|
||||
return origin = v;
|
||||
}
|
||||
|
||||
Vector2 Entity::SetMotion(Vector2 v) {
|
||||
return motion = v;
|
||||
}
|
||||
|
||||
BoundingBox Entity::SetBounds(BoundingBox b) {
|
||||
return bounds = b;
|
||||
}
|
||||
|
||||
Vector2 Entity::GetOrigin() const {
|
||||
return origin;
|
||||
}
|
||||
|
||||
Vector2 Entity::GetMotion() const {
|
||||
return motion;
|
||||
}
|
||||
|
||||
BoundingBox Entity::GetBounds() const {
|
||||
return bounds;
|
||||
}
|
||||
@@ -0,0 +1,54 @@
|
||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
*
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
*
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#pragma once
|
||||
|
||||
#include "bounding_box.hpp"
|
||||
#include "sprite_sheet.hpp"
|
||||
#include "vector2.hpp"
|
||||
|
||||
//The base class for all objects in the world
|
||||
//TODO: (9) write a better hierarchy
|
||||
class Entity {
|
||||
public:
|
||||
virtual void Update();
|
||||
virtual void DrawTo(SDL_Renderer* const, int camX, int camY);
|
||||
|
||||
SpriteSheet* GetSprite();
|
||||
|
||||
//accessors & mutators
|
||||
Vector2 SetOrigin(Vector2 v);
|
||||
Vector2 SetMotion(Vector2 v);
|
||||
BoundingBox SetBounds(BoundingBox b);
|
||||
|
||||
Vector2 GetOrigin() const;
|
||||
Vector2 GetMotion() const;
|
||||
BoundingBox GetBounds() const;
|
||||
|
||||
protected:
|
||||
Entity() = default;
|
||||
virtual ~Entity() = default;
|
||||
|
||||
SpriteSheet sprite;
|
||||
Vector2 origin;
|
||||
Vector2 motion;
|
||||
BoundingBox bounds;
|
||||
};
|
||||
@@ -1,4 +1,4 @@
|
||||
/* Copyright: (c) Kayne Ruse 2014
|
||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
@@ -19,24 +19,18 @@
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#ifndef STATISTICS_HPP_
|
||||
#define STATISTICS_HPP_
|
||||
#include "local_character.hpp"
|
||||
|
||||
struct Statistics {
|
||||
int level = 0;
|
||||
int exp = 0;
|
||||
int maxHP = 0;
|
||||
int health = 0;
|
||||
int maxMP = 0;
|
||||
int mana = 0;
|
||||
int attack = 0;
|
||||
int defence = 0;
|
||||
int intelligence = 0;
|
||||
int resistance = 0;
|
||||
int speed = 0;
|
||||
float accuracy = 0.0;
|
||||
float evasion = 0.0;
|
||||
float luck = 0.0;
|
||||
};
|
||||
#include <iostream>
|
||||
|
||||
#endif
|
||||
bool LocalCharacter::ProcessCollisionGrid(std::list<BoundingBox> boxList) {
|
||||
for(auto& box : boxList) {
|
||||
if (box.CheckOverlap(origin + bounds)) {
|
||||
//TODO: (9) write a better collision system
|
||||
origin -= motion;
|
||||
motion = {0, 0};
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
@@ -0,0 +1,39 @@
|
||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
*
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
*
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#pragma once
|
||||
|
||||
#include "base_character.hpp"
|
||||
#include "bounding_box.hpp"
|
||||
#include "vector2.hpp"
|
||||
|
||||
#include <list>
|
||||
|
||||
class LocalCharacter: public BaseCharacter {
|
||||
public:
|
||||
LocalCharacter() = default;
|
||||
virtual ~LocalCharacter() = default;
|
||||
|
||||
bool ProcessCollisionGrid(std::list<BoundingBox>);
|
||||
|
||||
private:
|
||||
//NOTE: NO MEMBERS
|
||||
};
|
||||
@@ -1,5 +1,5 @@
|
||||
#config
|
||||
INCLUDES+=. ../../gameplay ../../map ../../utilities
|
||||
INCLUDES+=. .. ../../common/gameplay ../../common/graphics ../../common/utilities
|
||||
LIBS+=
|
||||
CXXFLAGS+=-std=c++11 $(addprefix -I,$(INCLUDES))
|
||||
|
||||
@@ -11,8 +11,8 @@ OBJDIR=obj
|
||||
OBJ+=$(addprefix $(OBJDIR)/,$(CXXSRC:.cpp=.o))
|
||||
|
||||
#output
|
||||
OUTDIR=../../..
|
||||
OUT=$(addprefix $(OUTDIR)/,libcommon.a)
|
||||
OUTDIR=..
|
||||
OUT=$(addprefix $(OUTDIR)/,client.a)
|
||||
|
||||
#targets
|
||||
all: $(OBJ) $(OUT)
|
||||
@@ -30,8 +30,3 @@ $(OUTDIR):
|
||||
|
||||
$(OBJDIR)/%.o: %.cpp
|
||||
$(CXX) $(CXXFLAGS) -c -o $@ $<
|
||||
|
||||
clean:
|
||||
$(RM) *.o *.a *.exe
|
||||
|
||||
rebuild: clean all
|
||||
@@ -0,0 +1,24 @@
|
||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
*
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
*
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#include "fatal_error.hpp"
|
||||
|
||||
//DOCS: This empty file is used to force an object file
|
||||
@@ -0,0 +1,31 @@
|
||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
*
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
*
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#pragma once
|
||||
|
||||
#include <stdexcept>
|
||||
#include <string>
|
||||
|
||||
class fatal_error: public std::runtime_error {
|
||||
public:
|
||||
explicit fatal_error(const std::string& str): runtime_error(str) {}
|
||||
explicit fatal_error(const char* cstr): runtime_error(cstr) {}
|
||||
};
|
||||
+10
-9
@@ -1,4 +1,4 @@
|
||||
/* Copyright: (c) Kayne Ruse 2013, 2014
|
||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
@@ -30,25 +30,26 @@
|
||||
|
||||
using namespace std;
|
||||
|
||||
int main(int argc, char** argv) {
|
||||
int main(int argc, char* argv[]) {
|
||||
try {
|
||||
//create the singletons
|
||||
ConfigUtility::Create();
|
||||
UDPNetworkUtility::Create();
|
||||
ConfigUtility::CreateSingleton();
|
||||
UDPNetworkUtility::CreateSingleton();
|
||||
|
||||
//call the server's routines
|
||||
ClientApplication::Create();
|
||||
//call the client's routines
|
||||
ClientApplication::CreateSingleton();
|
||||
ClientApplication& app = ClientApplication::GetSingleton();
|
||||
|
||||
app.Init(argc, argv);
|
||||
app.Proc();
|
||||
app.Quit();
|
||||
|
||||
ClientApplication::Delete();
|
||||
//control the position of the app's destructor
|
||||
ClientApplication::DeleteSingleton();
|
||||
|
||||
//delete the singletons
|
||||
ConfigUtility::Delete();
|
||||
UDPNetworkUtility::Delete();
|
||||
ConfigUtility::DeleteSingleton();
|
||||
UDPNetworkUtility::DeleteSingleton();
|
||||
}
|
||||
catch(exception& e) {
|
||||
cerr << "Fatal exception thrown: " << e.what() << endl;
|
||||
|
||||
+23
-3
@@ -1,7 +1,20 @@
|
||||
#config
|
||||
INCLUDES+=. scenes ../common/debugging ../common/gameplay ../common/graphics ../common/map ../common/network ../common/network/packet ../common/network/serial ../common/ui ../common/utilities
|
||||
LIBS+=client.a ../libcommon.a -lSDL_net -lwsock32 -liphlpapi -lmingw32 -lSDLmain -lSDL -llua
|
||||
#include directories
|
||||
INCLUDES+=. entities scenes ../common/debugging ../common/gameplay ../common/graphics ../common/map ../common/network ../common/network/packet_types ../common/ui ../common/utilities
|
||||
|
||||
#libraries
|
||||
#the order of the $(LIBS) is important, at least for MinGW
|
||||
LIBS+=client.a ../common/libcommon.a -lSDL2_net
|
||||
ifeq ($(OS),Windows_NT)
|
||||
LIBS+=-lwsock32 -liphlpapi -lmingw32
|
||||
endif
|
||||
LIBS+=-lSDL2main -lSDL2 -lSDL2_image -lSDL2_ttf
|
||||
|
||||
#flags
|
||||
CXXFLAGS+=-std=c++11 $(addprefix -I,$(INCLUDES))
|
||||
ifeq ($(shell uname), Linux)
|
||||
#read data about the current install
|
||||
CXXFLAGS+=$(shell sdl-config --cflags --static-libs)
|
||||
endif
|
||||
|
||||
#source
|
||||
CXXSRC=$(wildcard *.cpp)
|
||||
@@ -16,6 +29,7 @@ OUT=$(addprefix $(OUTDIR)/,client)
|
||||
|
||||
#targets
|
||||
all: $(OBJ) $(OUT)
|
||||
$(MAKE) -C entities
|
||||
$(MAKE) -C scenes
|
||||
$(CXX) $(CXXFLAGS) -o $(OUT) $(OBJ) $(LIBS)
|
||||
|
||||
@@ -33,6 +47,12 @@ $(OBJDIR)/%.o: %.cpp
|
||||
$(CXX) $(CXXFLAGS) -c -o $@ $<
|
||||
|
||||
clean:
|
||||
ifeq ($(OS),Windows_NT)
|
||||
$(RM) *.o *.a *.exe
|
||||
else ifeq ($(shell uname), Linux)
|
||||
find . -type f -name *.o -exec rm -f -r -v {} \;
|
||||
find . -type f -name *.a -exec rm -f -r -v {} \;
|
||||
rm -f -v out/client out/server
|
||||
endif
|
||||
|
||||
rebuild: clean all
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
/* Copyright: (c) Kayne Ruse 2013, 2014
|
||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
@@ -19,23 +19,20 @@
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#ifndef SCENELIST_HPP_
|
||||
#define SCENELIST_HPP_
|
||||
#pragma once
|
||||
|
||||
enum class SceneList {
|
||||
//these are reserved
|
||||
QUIT,
|
||||
CONTINUE,
|
||||
FIRST,
|
||||
enum SceneSignal {
|
||||
//reserved members for internal use
|
||||
QUIT = -1,
|
||||
CONTINUE = 0,
|
||||
FIRST = 1,
|
||||
|
||||
//custom indexes
|
||||
//custom scenes
|
||||
SPLASHSCREEN,
|
||||
MAINMENU,
|
||||
OPTIONSMENU,
|
||||
LOBBYMENU,
|
||||
INWORLD,
|
||||
INCOMBAT,
|
||||
CLEANUP,
|
||||
};
|
||||
|
||||
#endif
|
||||
WORLD,
|
||||
COMBAT,
|
||||
DISCONNECTEDSCREEN,
|
||||
};
|
||||
@@ -1,140 +0,0 @@
|
||||
/* Copyright: (c) Kayne Ruse 2013, 2014
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
*
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
*
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#include "base_scene.hpp"
|
||||
|
||||
#include <stdexcept>
|
||||
|
||||
//-------------------------
|
||||
//Static declarations
|
||||
//-------------------------
|
||||
|
||||
SDL_Surface* BaseScene::screen = nullptr;
|
||||
|
||||
//-------------------------
|
||||
//Public access members
|
||||
//-------------------------
|
||||
|
||||
BaseScene::BaseScene() {
|
||||
//
|
||||
}
|
||||
|
||||
BaseScene::~BaseScene() {
|
||||
//
|
||||
}
|
||||
|
||||
//-------------------------
|
||||
//Program control
|
||||
//-------------------------
|
||||
|
||||
SDL_Surface* BaseScene::SetScreen(int w, int h, int bpp, Uint32 flags) {
|
||||
if (!bpp) {
|
||||
bpp = SDL_GetVideoInfo()->vfmt->BitsPerPixel;
|
||||
}
|
||||
|
||||
screen = SDL_SetVideoMode(w, h, bpp, flags);
|
||||
|
||||
if (!screen) {
|
||||
throw(std::runtime_error("Failed to create the screen surface"));
|
||||
}
|
||||
|
||||
return screen;
|
||||
}
|
||||
|
||||
SDL_Surface* BaseScene::GetScreen() {
|
||||
return screen;
|
||||
}
|
||||
|
||||
SceneList BaseScene::SetNextScene(SceneList sceneIndex) {
|
||||
return nextScene = sceneIndex;
|
||||
}
|
||||
|
||||
SceneList BaseScene::GetNextScene() const {
|
||||
return nextScene;
|
||||
}
|
||||
|
||||
//-------------------------
|
||||
//Frame loop
|
||||
//-------------------------
|
||||
|
||||
void BaseScene::RunFrame() {
|
||||
FrameStart();
|
||||
HandleEvents();
|
||||
Update();
|
||||
FrameEnd();
|
||||
}
|
||||
|
||||
void BaseScene::RenderFrame() {
|
||||
SDL_FillRect(screen, 0, 0);
|
||||
Render(screen);
|
||||
SDL_Flip(screen);
|
||||
SDL_Delay(10);
|
||||
}
|
||||
|
||||
//-------------------------
|
||||
//Event handlers
|
||||
//-------------------------
|
||||
|
||||
void BaseScene::HandleEvents() {
|
||||
SDL_Event event;
|
||||
|
||||
while(SDL_PollEvent(&event)) {
|
||||
switch(event.type) {
|
||||
case SDL_QUIT:
|
||||
QuitEvent();
|
||||
break;
|
||||
|
||||
case SDL_VIDEORESIZE:
|
||||
SetScreen(event.resize.w, event.resize.h, 0, screen->flags);
|
||||
break;
|
||||
|
||||
case SDL_MOUSEMOTION:
|
||||
MouseMotion(event.motion);
|
||||
break;
|
||||
|
||||
case SDL_MOUSEBUTTONDOWN:
|
||||
MouseButtonDown(event.button);
|
||||
break;
|
||||
|
||||
case SDL_MOUSEBUTTONUP:
|
||||
MouseButtonUp(event.button);
|
||||
break;
|
||||
|
||||
case SDL_KEYDOWN:
|
||||
KeyDown(event.key);
|
||||
break;
|
||||
|
||||
case SDL_KEYUP:
|
||||
KeyUp(event.key);
|
||||
break;
|
||||
|
||||
#ifdef USE_EVENT_JOYSTICK
|
||||
//TODO: joystick/gamepad support
|
||||
#endif
|
||||
|
||||
#ifdef USE_EVENT_UNKNOWN
|
||||
default:
|
||||
UnknownEvent(event);
|
||||
break;
|
||||
#endif
|
||||
}//switch
|
||||
}//while
|
||||
}
|
||||
@@ -1,74 +0,0 @@
|
||||
/* Copyright: (c) Kayne Ruse 2013, 2014
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
*
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
*
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#ifndef BASESCENE_HPP_
|
||||
#define BASESCENE_HPP_
|
||||
|
||||
#include "scene_list.hpp"
|
||||
|
||||
#include "SDL/SDL.h"
|
||||
|
||||
class BaseScene {
|
||||
public:
|
||||
//Public access members
|
||||
BaseScene();
|
||||
virtual ~BaseScene();
|
||||
|
||||
//Program control
|
||||
static SDL_Surface* SetScreen(int w, int h, int bpp = 0, Uint32 flags = SDL_HWSURFACE|SDL_DOUBLEBUF);
|
||||
static SDL_Surface* GetScreen();
|
||||
|
||||
SceneList SetNextScene(SceneList sceneIndex);
|
||||
SceneList GetNextScene() const;
|
||||
|
||||
//Frame loop
|
||||
virtual void RunFrame();
|
||||
virtual void RenderFrame();
|
||||
|
||||
protected:
|
||||
virtual void FrameStart() {}
|
||||
virtual void HandleEvents();
|
||||
virtual void Update() {}
|
||||
virtual void FrameEnd() {}
|
||||
virtual void Render(SDL_Surface* const screen) {}
|
||||
|
||||
//Event handlers
|
||||
virtual void QuitEvent() { SetNextScene(SceneList::QUIT); }
|
||||
virtual void MouseMotion(SDL_MouseMotionEvent const&) {}
|
||||
virtual void MouseButtonDown(SDL_MouseButtonEvent const&) {}
|
||||
virtual void MouseButtonUp(SDL_MouseButtonEvent const&) {}
|
||||
virtual void KeyDown(SDL_KeyboardEvent const&) {}
|
||||
virtual void KeyUp(SDL_KeyboardEvent const&) {}
|
||||
|
||||
#ifdef USE_EVENT_JOYSTICK
|
||||
//TODO: joystick/gamepad support
|
||||
#endif
|
||||
|
||||
#ifdef USE_EVENT_UNKNOWN
|
||||
virtual void UnknownEvent(SDL_Event const&) {}
|
||||
#endif
|
||||
|
||||
private:
|
||||
static SDL_Surface* screen;
|
||||
SceneList nextScene = SceneList::CONTINUE;
|
||||
};
|
||||
|
||||
#endif
|
||||
@@ -1,129 +0,0 @@
|
||||
/* Copyright: (c) Kayne Ruse 2014
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
*
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
*
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#include "clean_up.hpp"
|
||||
|
||||
#include "channels.hpp"
|
||||
#include "config_utility.hpp"
|
||||
|
||||
#include <stdexcept>
|
||||
|
||||
//-------------------------
|
||||
//Public access members
|
||||
//-------------------------
|
||||
|
||||
CleanUp::CleanUp(
|
||||
int* const argClientIndex,
|
||||
int* const argAccountIndex,
|
||||
int* const argCharacterIndex,
|
||||
CharacterMap* argCharacterMap
|
||||
):
|
||||
clientIndex(*argClientIndex),
|
||||
accountIndex(*argAccountIndex),
|
||||
characterIndex(*argCharacterIndex),
|
||||
characterMap(*argCharacterMap)
|
||||
{
|
||||
ConfigUtility& config = ConfigUtility::GetSingleton();
|
||||
|
||||
//setup the utility objects
|
||||
image.LoadSurface(config["dir.interface"] + "button_menu.bmp");
|
||||
image.SetClipH(image.GetClipH()/3);
|
||||
font.LoadSurface(config["dir.fonts"] + "pk_white_8.bmp");
|
||||
|
||||
//pass the utility objects
|
||||
backButton.SetImage(&image);
|
||||
backButton.SetFont(&font);
|
||||
|
||||
//set the button positions
|
||||
backButton.SetX(50);
|
||||
backButton.SetY(50 + image.GetClipH() * 0);
|
||||
|
||||
//set the button texts
|
||||
backButton.SetText("Back");
|
||||
|
||||
//full reset
|
||||
network.Unbind(Channels::SERVER);
|
||||
clientIndex = -1;
|
||||
accountIndex = -1;
|
||||
characterIndex = -1;
|
||||
// combatMap.clear();
|
||||
characterMap.clear();
|
||||
// enemyMap.clear();
|
||||
|
||||
//auto return
|
||||
startTick = std::chrono::steady_clock::now();
|
||||
}
|
||||
|
||||
CleanUp::~CleanUp() {
|
||||
//
|
||||
}
|
||||
|
||||
//-------------------------
|
||||
//Frame loop
|
||||
//-------------------------
|
||||
|
||||
void CleanUp::Update() {
|
||||
if (std::chrono::steady_clock::now() - startTick > std::chrono::duration<int>(10)) {
|
||||
SetNextScene(SceneList::MAINMENU);
|
||||
}
|
||||
|
||||
//BUGFIX: Eat incoming packets
|
||||
while(network.Receive());
|
||||
}
|
||||
|
||||
void CleanUp::Render(SDL_Surface* const screen) {
|
||||
backButton.DrawTo(screen);
|
||||
font.DrawStringTo("You have been disconnected.", screen, 50, 30);
|
||||
}
|
||||
|
||||
//-------------------------
|
||||
//Event handlers
|
||||
//-------------------------
|
||||
|
||||
void CleanUp::QuitEvent() {
|
||||
SetNextScene(SceneList::QUIT);
|
||||
}
|
||||
|
||||
void CleanUp::MouseMotion(SDL_MouseMotionEvent const& motion) {
|
||||
backButton.MouseMotion(motion);
|
||||
}
|
||||
|
||||
void CleanUp::MouseButtonDown(SDL_MouseButtonEvent const& button) {
|
||||
backButton.MouseButtonDown(button);
|
||||
}
|
||||
|
||||
void CleanUp::MouseButtonUp(SDL_MouseButtonEvent const& button) {
|
||||
if (backButton.MouseButtonUp(button) == Button::State::HOVER) {
|
||||
SetNextScene(SceneList::MAINMENU);
|
||||
}
|
||||
}
|
||||
|
||||
void CleanUp::KeyDown(SDL_KeyboardEvent const& key) {
|
||||
switch(key.keysym.sym) {
|
||||
case SDLK_ESCAPE:
|
||||
SetNextScene(SceneList::MAINMENU);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void CleanUp::KeyUp(SDL_KeyboardEvent const& key) {
|
||||
//
|
||||
}
|
||||
@@ -1,4 +1,4 @@
|
||||
/* Copyright: (c) Kayne Ruse 2014
|
||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
@@ -19,24 +19,59 @@
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#include "serial.hpp"
|
||||
#include "combat.hpp"
|
||||
|
||||
#include "serial_util.hpp"
|
||||
|
||||
void serializeClient(ClientPacket* packet, void* buffer) {
|
||||
SERIALIZE(buffer, &packet->type, sizeof(SerialPacketType));
|
||||
|
||||
SERIALIZE(buffer, &packet->clientIndex, sizeof(int));
|
||||
SERIALIZE(buffer, &packet->accountIndex, sizeof(int));
|
||||
SERIALIZE(buffer, &packet->username, PACKET_STRING_SIZE);
|
||||
// SERIALIZE(buffer, &packet->password, PACKET_STRING_SIZE);
|
||||
//Public access members
|
||||
Combat::Combat(int* const argClientIndex, int* const argAccountIndex) {
|
||||
//
|
||||
}
|
||||
|
||||
void deserializeClient(ClientPacket* packet, void* buffer) {
|
||||
DESERIALIZE(buffer, &packet->type, sizeof(SerialPacketType));
|
||||
|
||||
DESERIALIZE(buffer, &packet->clientIndex, sizeof(int));
|
||||
DESERIALIZE(buffer, &packet->accountIndex, sizeof(int));
|
||||
DESERIALIZE(buffer, &packet->username, PACKET_STRING_SIZE);
|
||||
// DESERIALIZE(buffer, &packet->password, PACKET_STRING_SIZE);
|
||||
Combat::~Combat() {
|
||||
//
|
||||
}
|
||||
|
||||
void Combat::RenderFrame(SDL_Renderer* renderer) {
|
||||
//
|
||||
}
|
||||
|
||||
//frame phases
|
||||
void Combat::FrameStart() {
|
||||
//
|
||||
}
|
||||
|
||||
void Combat::Update() {
|
||||
//
|
||||
}
|
||||
|
||||
void Combat::FrameEnd() {
|
||||
//
|
||||
}
|
||||
|
||||
//input events
|
||||
void Combat::QuitEvent() {
|
||||
//
|
||||
}
|
||||
|
||||
void Combat::MouseMotion(SDL_MouseMotionEvent const& event) {
|
||||
//
|
||||
}
|
||||
|
||||
void Combat::MouseButtonDown(SDL_MouseButtonEvent const& event) {
|
||||
//
|
||||
}
|
||||
|
||||
void Combat::MouseButtonUp(SDL_MouseButtonEvent const& event) {
|
||||
//
|
||||
}
|
||||
|
||||
void Combat::MouseWheel(SDL_MouseWheelEvent const& event) {
|
||||
//
|
||||
}
|
||||
|
||||
void Combat::KeyDown(SDL_KeyboardEvent const& event) {
|
||||
//
|
||||
}
|
||||
|
||||
void Combat::KeyUp(SDL_KeyboardEvent const& event) {
|
||||
//
|
||||
}
|
||||
@@ -0,0 +1,48 @@
|
||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
*
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
*
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#pragma once
|
||||
|
||||
#include "base_scene.hpp"
|
||||
|
||||
class Combat: public BaseScene {
|
||||
public:
|
||||
//Public access members
|
||||
Combat(int* const argClientIndex, int* const argAccountIndex);
|
||||
~Combat();
|
||||
|
||||
void RenderFrame(SDL_Renderer* renderer) override;
|
||||
|
||||
private:
|
||||
//frame phases
|
||||
void FrameStart() override;
|
||||
void Update() override;
|
||||
void FrameEnd() override;
|
||||
|
||||
//input events
|
||||
void QuitEvent();
|
||||
void MouseMotion(SDL_MouseMotionEvent const& event) override;
|
||||
void MouseButtonDown(SDL_MouseButtonEvent const& event) override;
|
||||
void MouseButtonUp(SDL_MouseButtonEvent const& event) override;
|
||||
void MouseWheel(SDL_MouseWheelEvent const& event) override;
|
||||
void KeyDown(SDL_KeyboardEvent const& event) override;
|
||||
void KeyUp(SDL_KeyboardEvent const& event) override;
|
||||
};
|
||||
@@ -0,0 +1,130 @@
|
||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
*
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
*
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#include "disconnected_screen.hpp"
|
||||
|
||||
#include "channels.hpp"
|
||||
#include "config_utility.hpp"
|
||||
#include "udp_network_utility.hpp"
|
||||
|
||||
#include <sstream>
|
||||
#include <stdexcept>
|
||||
|
||||
//-------------------------
|
||||
//Public access members
|
||||
//-------------------------
|
||||
|
||||
DisconnectedScreen::DisconnectedScreen() {
|
||||
ConfigUtility& config = ConfigUtility::GetSingleton();
|
||||
|
||||
//setup the utility objects
|
||||
//TODO: (1) resource tool, to prevent reloading like this
|
||||
image.Load(GetRenderer(), config["dir.interface"] + "button_blue.png");
|
||||
font = TTF_OpenFont(config["client.font"].c_str(), 12);
|
||||
|
||||
//check that the font loaded
|
||||
if (!font) {
|
||||
std::ostringstream msg;
|
||||
msg << "Failed to load a font file; " << SDL_GetError();
|
||||
throw(std::runtime_error(msg.str()));
|
||||
}
|
||||
|
||||
//setup the button
|
||||
backButton.SetBackgroundTexture(GetRenderer(), image.GetTexture());
|
||||
backButton.SetText(GetRenderer(), font, "Back", COLOR_WHITE);
|
||||
|
||||
//set the button positions
|
||||
backButton.SetX(50);
|
||||
backButton.SetY(50);
|
||||
|
||||
//set the disconnection message text
|
||||
textLine.SetText(GetRenderer(), font, config["client.disconnectMessage"], {255, 255, 255, 255});
|
||||
|
||||
//full reset
|
||||
UDPNetworkUtility::GetSingleton().Unbind(Channels::SERVER);
|
||||
|
||||
//auto return
|
||||
startTick = std::chrono::steady_clock::now();
|
||||
}
|
||||
|
||||
DisconnectedScreen::~DisconnectedScreen() {
|
||||
TTF_CloseFont(font);
|
||||
}
|
||||
|
||||
//-------------------------
|
||||
//Frame loop
|
||||
//-------------------------
|
||||
|
||||
void DisconnectedScreen::FrameStart() {
|
||||
//
|
||||
}
|
||||
|
||||
void DisconnectedScreen::Update() {
|
||||
if (std::chrono::steady_clock::now() - startTick > std::chrono::duration<int>(10)) {
|
||||
SetSceneSignal(SceneSignal::MAINMENU);
|
||||
}
|
||||
|
||||
//Eat incoming packets
|
||||
while(UDPNetworkUtility::GetSingleton().Receive());
|
||||
}
|
||||
|
||||
void DisconnectedScreen::FrameEnd() {
|
||||
//
|
||||
}
|
||||
|
||||
void DisconnectedScreen::RenderFrame(SDL_Renderer* renderer) {
|
||||
backButton.DrawTo(renderer);
|
||||
textLine.DrawTo(renderer, 50, 30);
|
||||
}
|
||||
|
||||
//-------------------------
|
||||
//Event handlers
|
||||
//-------------------------
|
||||
|
||||
void DisconnectedScreen::MouseMotion(SDL_MouseMotionEvent const& event) {
|
||||
backButton.MouseMotion(event);
|
||||
}
|
||||
|
||||
void DisconnectedScreen::MouseButtonDown(SDL_MouseButtonEvent const& event) {
|
||||
backButton.MouseButtonDown(event);
|
||||
}
|
||||
|
||||
void DisconnectedScreen::MouseButtonUp(SDL_MouseButtonEvent const& event) {
|
||||
if (backButton.MouseButtonUp(event) == Button::State::RELEASED) {
|
||||
SetSceneSignal(SceneSignal::MAINMENU);
|
||||
}
|
||||
}
|
||||
|
||||
void DisconnectedScreen::MouseWheel(SDL_MouseWheelEvent const& event) {
|
||||
//
|
||||
}
|
||||
|
||||
void DisconnectedScreen::KeyDown(SDL_KeyboardEvent const& event) {
|
||||
switch(event.keysym.sym) {
|
||||
case SDLK_ESCAPE:
|
||||
SetSceneSignal(SceneSignal::MAINMENU);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void DisconnectedScreen::KeyUp(SDL_KeyboardEvent const& event) {
|
||||
//
|
||||
}
|
||||
@@ -1,4 +1,4 @@
|
||||
/* Copyright: (c) Kayne Ruse 2014
|
||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
@@ -19,64 +19,45 @@
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#ifndef CLEANUP_HPP_
|
||||
#define CLEANUP_HPP_
|
||||
#pragma once
|
||||
|
||||
//network
|
||||
#include "udp_network_utility.hpp"
|
||||
|
||||
//graphics
|
||||
#include "image.hpp"
|
||||
#include "raster_font.hpp"
|
||||
#include "button.hpp"
|
||||
|
||||
//client
|
||||
#include "character.hpp"
|
||||
#include "base_scene.hpp"
|
||||
#include "button.hpp"
|
||||
#include "image.hpp"
|
||||
#include "text_line.hpp"
|
||||
|
||||
#include "SDL2/SDL_ttf.h"
|
||||
|
||||
//std namespace
|
||||
#include <chrono>
|
||||
|
||||
class CleanUp : public BaseScene {
|
||||
class DisconnectedScreen : public BaseScene {
|
||||
public:
|
||||
//Public access members
|
||||
CleanUp(
|
||||
int* const argClientIndex,
|
||||
int* const argAccountIndex,
|
||||
int* const argCharacterIndex,
|
||||
CharacterMap* argCharacterMap
|
||||
);
|
||||
~CleanUp();
|
||||
DisconnectedScreen();
|
||||
~DisconnectedScreen();
|
||||
|
||||
void RenderFrame(SDL_Renderer* renderer) override;
|
||||
|
||||
protected:
|
||||
//Frame loop
|
||||
void Update();
|
||||
void Render(SDL_Surface* const);
|
||||
//frame phases
|
||||
void FrameStart() override;
|
||||
void Update() override;
|
||||
void FrameEnd() override;
|
||||
|
||||
//Event handlers
|
||||
void QuitEvent();
|
||||
void MouseMotion(SDL_MouseMotionEvent const&);
|
||||
void MouseButtonDown(SDL_MouseButtonEvent const&);
|
||||
void MouseButtonUp(SDL_MouseButtonEvent const&);
|
||||
void KeyDown(SDL_KeyboardEvent const&);
|
||||
void KeyUp(SDL_KeyboardEvent const&);
|
||||
|
||||
//shared parameters
|
||||
UDPNetworkUtility& network = UDPNetworkUtility::GetSingleton();
|
||||
int& clientIndex;
|
||||
int& accountIndex;
|
||||
int& characterIndex;
|
||||
CharacterMap& characterMap;
|
||||
//input events
|
||||
void MouseMotion(SDL_MouseMotionEvent const& event) override;
|
||||
void MouseButtonDown(SDL_MouseButtonEvent const& event) override;
|
||||
void MouseButtonUp(SDL_MouseButtonEvent const& event) override;
|
||||
void MouseWheel(SDL_MouseWheelEvent const& event) override;
|
||||
void KeyDown(SDL_KeyboardEvent const& event) override;
|
||||
void KeyUp(SDL_KeyboardEvent const& event) override;
|
||||
|
||||
//graphics
|
||||
Image image;
|
||||
RasterFont font;
|
||||
|
||||
//UI
|
||||
TTF_Font* font = nullptr;
|
||||
Button backButton;
|
||||
TextLine textLine;
|
||||
|
||||
//auto return
|
||||
std::chrono::steady_clock::time_point startTick;
|
||||
};
|
||||
|
||||
#endif
|
||||
@@ -1,489 +0,0 @@
|
||||
/* Copyright: (c) Kayne Ruse 2013, 2014
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
*
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
*
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#include "in_world.hpp"
|
||||
|
||||
#include "channels.hpp"
|
||||
#include "utility.hpp"
|
||||
#include "config_utility.hpp"
|
||||
|
||||
#include <stdexcept>
|
||||
#include <algorithm>
|
||||
#include <cmath>
|
||||
#include <iostream>
|
||||
|
||||
//-------------------------
|
||||
//Public access members
|
||||
//-------------------------
|
||||
|
||||
InWorld::InWorld(
|
||||
int* const argClientIndex,
|
||||
int* const argAccountIndex,
|
||||
int* const argCharacterIndex,
|
||||
CharacterMap* argCharacterMap
|
||||
):
|
||||
clientIndex(*argClientIndex),
|
||||
accountIndex(*argAccountIndex),
|
||||
characterIndex(*argCharacterIndex),
|
||||
characterMap(*argCharacterMap)
|
||||
{
|
||||
ConfigUtility& config = ConfigUtility::GetSingleton();
|
||||
|
||||
//setup the utility objects
|
||||
buttonImage.LoadSurface(config["dir.interface"] + "button_menu.bmp");
|
||||
buttonImage.SetClipH(buttonImage.GetClipH()/3);
|
||||
font.LoadSurface(config["dir.fonts"] + "pk_white_8.bmp");
|
||||
|
||||
//pass the utility objects
|
||||
disconnectButton.SetImage(&buttonImage);
|
||||
disconnectButton.SetFont(&font);
|
||||
shutDownButton.SetImage(&buttonImage);
|
||||
shutDownButton.SetFont(&font);
|
||||
|
||||
//set the button positions
|
||||
disconnectButton.SetX(50);
|
||||
disconnectButton.SetY(50 + buttonImage.GetClipH() * 0);
|
||||
shutDownButton.SetX(50);
|
||||
shutDownButton.SetY(50 + buttonImage.GetClipH() * 1);
|
||||
|
||||
//set the button texts
|
||||
disconnectButton.SetText("Disconnect");
|
||||
shutDownButton.SetText("Shut Down");
|
||||
|
||||
//load the tilesheet
|
||||
//TODO: add the tilesheet to the map system?
|
||||
//TODO: Tile size and tile sheet should be loaded elsewhere
|
||||
tileSheet.Load(config["dir.tilesets"] + "terrain.bmp", 32, 32);
|
||||
|
||||
//request a sync
|
||||
RequestSynchronize();
|
||||
|
||||
//debug
|
||||
//
|
||||
}
|
||||
|
||||
InWorld::~InWorld() {
|
||||
//
|
||||
}
|
||||
|
||||
//-------------------------
|
||||
//Frame loop
|
||||
//-------------------------
|
||||
|
||||
void InWorld::FrameStart() {
|
||||
//
|
||||
}
|
||||
|
||||
void InWorld::Update() {
|
||||
//suck in and process all waiting packets
|
||||
SerialPacket* packetBuffer = reinterpret_cast<SerialPacket*>(new char[MAX_PACKET_SIZE]);
|
||||
while(network.Receive(packetBuffer)) {
|
||||
HandlePacket(packetBuffer);
|
||||
}
|
||||
delete reinterpret_cast<char*>(packetBuffer);
|
||||
|
||||
//update the characters
|
||||
for (auto& it : characterMap) {
|
||||
it.second.Update();
|
||||
}
|
||||
|
||||
//check the map
|
||||
UpdateMap();
|
||||
|
||||
//skip the rest
|
||||
if (!localCharacter) {
|
||||
return;
|
||||
}
|
||||
|
||||
//check for collisions with the map
|
||||
BoundingBox wallBounds = {0, 0, tileSheet.GetTileW(), tileSheet.GetTileH()};
|
||||
const int xCount = localCharacter->GetBounds().w / wallBounds.w + 1;
|
||||
const int yCount = localCharacter->GetBounds().h / wallBounds.h + 1;
|
||||
|
||||
for (int i = -1; i <= xCount; ++i) {
|
||||
for (int j = -1; j <= yCount; ++j) {
|
||||
//set the wall's position
|
||||
wallBounds.x = wallBounds.w * i + snapToBase((double)wallBounds.w, localCharacter->GetOrigin().x);
|
||||
wallBounds.y = wallBounds.h * j + snapToBase((double)wallBounds.h, localCharacter->GetOrigin().y);
|
||||
|
||||
if (!regionPager.GetSolid(wallBounds.x / wallBounds.w, wallBounds.y / wallBounds.h)) {
|
||||
continue;
|
||||
}
|
||||
|
||||
if ((localCharacter->GetOrigin() + localCharacter->GetBounds()).CheckOverlap(wallBounds)) {
|
||||
localCharacter->SetOrigin(localCharacter->GetOrigin() - (localCharacter->GetMotion()));
|
||||
localCharacter->SetMotion({0,0});
|
||||
localCharacter->CorrectSprite();
|
||||
SendPlayerUpdate();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//update the camera
|
||||
camera.x = localCharacter->GetOrigin().x - camera.marginX;
|
||||
camera.y = localCharacter->GetOrigin().y - camera.marginY;
|
||||
}
|
||||
|
||||
void InWorld::FrameEnd() {
|
||||
//
|
||||
}
|
||||
|
||||
void InWorld::RenderFrame() {
|
||||
// SDL_FillRect(GetScreen(), 0, 0);
|
||||
Render(GetScreen());
|
||||
SDL_Flip(GetScreen());
|
||||
fps.Calculate();
|
||||
}
|
||||
|
||||
void InWorld::Render(SDL_Surface* const screen) {
|
||||
//draw the map
|
||||
for (std::list<Region>::iterator it = regionPager.GetContainer()->begin(); it != regionPager.GetContainer()->end(); it++) {
|
||||
tileSheet.DrawRegionTo(screen, &(*it), camera.x, camera.y);
|
||||
}
|
||||
|
||||
//draw characters
|
||||
for (auto& it : characterMap) {
|
||||
//BUG: #29 drawing order according to Y origin
|
||||
it.second.DrawTo(screen, camera.x, camera.y);
|
||||
}
|
||||
|
||||
//draw UI
|
||||
disconnectButton.DrawTo(screen);
|
||||
shutDownButton.DrawTo(screen);
|
||||
font.DrawStringTo(to_string_custom(fps.GetFrameRate()), screen, 0, 0);
|
||||
}
|
||||
|
||||
//-------------------------
|
||||
//Event handlers
|
||||
//-------------------------
|
||||
|
||||
void InWorld::QuitEvent() {
|
||||
//exit the game AND the server
|
||||
RequestDisconnect();
|
||||
SetNextScene(SceneList::QUIT);
|
||||
}
|
||||
|
||||
void InWorld::MouseMotion(SDL_MouseMotionEvent const& motion) {
|
||||
disconnectButton.MouseMotion(motion);
|
||||
shutDownButton.MouseMotion(motion);
|
||||
}
|
||||
|
||||
void InWorld::MouseButtonDown(SDL_MouseButtonEvent const& button) {
|
||||
disconnectButton.MouseButtonDown(button);
|
||||
shutDownButton.MouseButtonDown(button);
|
||||
}
|
||||
|
||||
void InWorld::MouseButtonUp(SDL_MouseButtonEvent const& button) {
|
||||
if (disconnectButton.MouseButtonUp(button) == Button::State::HOVER) {
|
||||
RequestDisconnect();
|
||||
}
|
||||
if (shutDownButton.MouseButtonUp(button) == Button::State::HOVER) {
|
||||
RequestShutDown();
|
||||
}
|
||||
}
|
||||
|
||||
void InWorld::KeyDown(SDL_KeyboardEvent const& key) {
|
||||
if (!localCharacter) {
|
||||
return;
|
||||
}
|
||||
|
||||
//hotkeys
|
||||
switch(key.keysym.sym) {
|
||||
case SDLK_ESCAPE:
|
||||
RequestDisconnect();
|
||||
break;
|
||||
}
|
||||
|
||||
//player movement
|
||||
Vector2 motion = localCharacter->GetMotion();
|
||||
switch(key.keysym.sym) {
|
||||
case SDLK_LEFT:
|
||||
motion.x -= CHARACTER_WALKING_SPEED;
|
||||
break;
|
||||
case SDLK_RIGHT:
|
||||
motion.x += CHARACTER_WALKING_SPEED;
|
||||
break;
|
||||
case SDLK_UP:
|
||||
motion.y -= CHARACTER_WALKING_SPEED;
|
||||
break;
|
||||
case SDLK_DOWN:
|
||||
motion.y += CHARACTER_WALKING_SPEED;
|
||||
break;
|
||||
default:
|
||||
return;
|
||||
}
|
||||
localCharacter->SetMotion(motion);
|
||||
localCharacter->CorrectSprite();
|
||||
SendPlayerUpdate();
|
||||
}
|
||||
|
||||
void InWorld::KeyUp(SDL_KeyboardEvent const& key) {
|
||||
if (!localCharacter) {
|
||||
return;
|
||||
}
|
||||
|
||||
//player movement
|
||||
Vector2 motion = localCharacter->GetMotion();
|
||||
switch(key.keysym.sym) {
|
||||
//NOTE: The use of min/max here are to prevent awkward movements
|
||||
case SDLK_LEFT:
|
||||
motion.x = std::min(motion.x + CHARACTER_WALKING_SPEED, 0.0);
|
||||
break;
|
||||
case SDLK_RIGHT:
|
||||
motion.x = std::max(motion.x - CHARACTER_WALKING_SPEED, 0.0);
|
||||
break;
|
||||
case SDLK_UP:
|
||||
motion.y = std::min(motion.y + CHARACTER_WALKING_SPEED, 0.0);
|
||||
break;
|
||||
case SDLK_DOWN:
|
||||
motion.y = std::max(motion.y - CHARACTER_WALKING_SPEED, 0.0);
|
||||
break;
|
||||
default:
|
||||
return;
|
||||
}
|
||||
localCharacter->SetMotion(motion);
|
||||
localCharacter->CorrectSprite();
|
||||
SendPlayerUpdate();
|
||||
}
|
||||
|
||||
//-------------------------
|
||||
//Network handlers
|
||||
//-------------------------
|
||||
|
||||
void InWorld::HandlePacket(SerialPacket* const argPacket) {
|
||||
switch(argPacket->type) {
|
||||
case SerialPacketType::DISCONNECT:
|
||||
HandleDisconnect(argPacket);
|
||||
break;
|
||||
case SerialPacketType::CHARACTER_NEW:
|
||||
HandleCharacterNew(static_cast<CharacterPacket*>(argPacket));
|
||||
break;
|
||||
case SerialPacketType::CHARACTER_DELETE:
|
||||
HandleCharacterDelete(static_cast<CharacterPacket*>(argPacket));
|
||||
break;
|
||||
case SerialPacketType::CHARACTER_UPDATE:
|
||||
HandleCharacterUpdate(static_cast<CharacterPacket*>(argPacket));
|
||||
break;
|
||||
case SerialPacketType::REGION_CONTENT:
|
||||
HandleRegionContent(static_cast<RegionPacket*>(argPacket));
|
||||
break;
|
||||
//handle errors
|
||||
default:
|
||||
throw(std::runtime_error(std::string() + "Unknown SerialPacketType encountered in InWorld: " + to_string_custom(static_cast<int>(argPacket->type)) ));
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void InWorld::HandleDisconnect(SerialPacket* const argPacket) {
|
||||
SetNextScene(SceneList::CLEANUP);
|
||||
}
|
||||
|
||||
void InWorld::HandleCharacterNew(CharacterPacket* const argPacket) {
|
||||
if (characterMap.find(argPacket->characterIndex) != characterMap.end()) {
|
||||
throw(std::runtime_error("Cannot create duplicate characters"));
|
||||
}
|
||||
|
||||
//create the character object
|
||||
Character& newCharacter = characterMap[argPacket->characterIndex];
|
||||
|
||||
//fill out the character's members
|
||||
newCharacter.SetHandle(argPacket->handle);
|
||||
newCharacter.SetAvatar(argPacket->avatar);
|
||||
|
||||
newCharacter.GetSprite()->LoadSurface(ConfigUtility::GetSingleton()["dir.sprites"] + newCharacter.GetAvatar(), 4, 4);
|
||||
|
||||
newCharacter.SetOrigin(argPacket->origin);
|
||||
newCharacter.SetMotion(argPacket->motion);
|
||||
newCharacter.SetBounds({
|
||||
CHARACTER_BOUNDS_X,
|
||||
CHARACTER_BOUNDS_Y,
|
||||
CHARACTER_BOUNDS_WIDTH,
|
||||
CHARACTER_BOUNDS_HEIGHT
|
||||
});
|
||||
|
||||
(*newCharacter.GetStats()) = argPacket->stats;
|
||||
|
||||
//bookkeeping code
|
||||
newCharacter.CorrectSprite();
|
||||
|
||||
//catch this client's player object
|
||||
if (argPacket->accountIndex == accountIndex && !localCharacter) {
|
||||
characterIndex = argPacket->characterIndex;
|
||||
localCharacter = &newCharacter;
|
||||
|
||||
//setup the camera
|
||||
//TODO: move this?
|
||||
camera.width = GetScreen()->w;
|
||||
camera.height = GetScreen()->h;
|
||||
|
||||
//center on the player's character
|
||||
camera.marginX = (GetScreen()->w / 2 - localCharacter->GetSprite()->GetImage()->GetClipW() / 2);
|
||||
camera.marginY = (GetScreen()->h / 2 - localCharacter->GetSprite()->GetImage()->GetClipH() / 2);
|
||||
}
|
||||
}
|
||||
|
||||
void InWorld::HandleCharacterDelete(CharacterPacket* const argPacket) {
|
||||
//TODO: authenticate when own character is being deleted (linked to a TODO in the server)
|
||||
|
||||
//catch this client's player object
|
||||
if (argPacket->characterIndex == characterIndex) {
|
||||
characterIndex = -1;
|
||||
localCharacter = nullptr;
|
||||
}
|
||||
|
||||
characterMap.erase(argPacket->characterIndex);
|
||||
}
|
||||
|
||||
void InWorld::HandleCharacterUpdate(CharacterPacket* const argPacket) {
|
||||
if (characterMap.find(argPacket->characterIndex) == characterMap.end()) {
|
||||
std::cout << "Warning: HandleCharacterUpdate() is passing to HandleCharacterNew()" << std::endl;
|
||||
HandleCharacterNew(argPacket);
|
||||
return;
|
||||
}
|
||||
|
||||
Character& character = characterMap[argPacket->characterIndex];
|
||||
|
||||
//other characters moving
|
||||
if (argPacket->characterIndex != characterIndex) {
|
||||
character.SetOrigin(argPacket->origin);
|
||||
character.SetMotion(argPacket->motion);
|
||||
character.CorrectSprite();
|
||||
}
|
||||
}
|
||||
|
||||
void InWorld::HandleRegionContent(RegionPacket* const argPacket) {
|
||||
//replace existing regions
|
||||
regionPager.UnloadRegion(argPacket->x, argPacket->y);
|
||||
regionPager.PushRegion(argPacket->region);
|
||||
|
||||
//clean up after the serial code
|
||||
delete argPacket->region;
|
||||
argPacket->region = nullptr;
|
||||
}
|
||||
|
||||
//-------------------------
|
||||
//Server control
|
||||
//-------------------------
|
||||
|
||||
void InWorld::RequestSynchronize() {
|
||||
ClientPacket newPacket;
|
||||
|
||||
//request a sync
|
||||
newPacket.type = SerialPacketType::SYNCHRONIZE;
|
||||
newPacket.clientIndex = clientIndex;
|
||||
newPacket.accountIndex = accountIndex;
|
||||
|
||||
//TODO: location, range for sync request
|
||||
|
||||
network.SendTo(Channels::SERVER, &newPacket);
|
||||
}
|
||||
|
||||
void InWorld::SendPlayerUpdate() {
|
||||
CharacterPacket newPacket;
|
||||
|
||||
//pack the packet
|
||||
newPacket.type = SerialPacketType::CHARACTER_UPDATE;
|
||||
|
||||
newPacket.characterIndex = characterIndex;
|
||||
//NOTE: omitting the handle and avatar here
|
||||
newPacket.accountIndex = accountIndex;
|
||||
newPacket.roomIndex = 0; //TODO: room index
|
||||
newPacket.origin = localCharacter->GetOrigin();
|
||||
newPacket.motion = localCharacter->GetMotion();
|
||||
newPacket.stats = *localCharacter->GetStats();
|
||||
|
||||
//TODO: gameplay components: equipment, items, buffs, debuffs
|
||||
|
||||
network.SendTo(Channels::SERVER, &newPacket);
|
||||
}
|
||||
|
||||
void InWorld::RequestDisconnect() {
|
||||
ClientPacket newPacket;
|
||||
|
||||
//send a disconnect request
|
||||
newPacket.type = SerialPacketType::DISCONNECT;
|
||||
newPacket.clientIndex = clientIndex;
|
||||
newPacket.accountIndex = accountIndex;
|
||||
|
||||
network.SendTo(Channels::SERVER, &newPacket);
|
||||
}
|
||||
|
||||
void InWorld::RequestShutDown() {
|
||||
ClientPacket newPacket;
|
||||
|
||||
//send a shutdown request
|
||||
newPacket.type = SerialPacketType::SHUTDOWN;
|
||||
newPacket.clientIndex = clientIndex;
|
||||
newPacket.accountIndex = accountIndex;
|
||||
|
||||
network.SendTo(Channels::SERVER, &newPacket);
|
||||
}
|
||||
|
||||
void InWorld::RequestRegion(int roomIndex, int x, int y) {
|
||||
RegionPacket packet;
|
||||
|
||||
//pack the region's data
|
||||
packet.type = SerialPacketType::REGION_REQUEST;
|
||||
packet.roomIndex = roomIndex;
|
||||
packet.x = x;
|
||||
packet.y = y;
|
||||
|
||||
network.SendTo(Channels::SERVER, &packet);
|
||||
}
|
||||
|
||||
//-------------------------
|
||||
//Utilities
|
||||
//-------------------------
|
||||
|
||||
//TODO: convert this into a more generic function?; using parameters for the bounds
|
||||
void InWorld::UpdateMap() {
|
||||
//these represent the zone of regions that the client needs loaded, including the mandatory buffers (+1/-1)
|
||||
int xStart = snapToBase(REGION_WIDTH, camera.x/tileSheet.GetTileW()) - REGION_WIDTH;
|
||||
int xEnd = snapToBase(REGION_WIDTH, (camera.x+camera.width)/tileSheet.GetTileW()) + REGION_WIDTH;
|
||||
|
||||
int yStart = snapToBase(REGION_HEIGHT, camera.y/tileSheet.GetTileH()) - REGION_HEIGHT;
|
||||
int yEnd = snapToBase(REGION_HEIGHT, (camera.y+camera.height)/tileSheet.GetTileH()) + REGION_HEIGHT;
|
||||
|
||||
//prune distant regions
|
||||
for (std::list<Region>::iterator it = regionPager.GetContainer()->begin(); it != regionPager.GetContainer()->end(); /* EMPTY */) {
|
||||
//check if the region is outside of this area
|
||||
if (it->GetX() < xStart || it->GetX() > xEnd || it->GetY() < yStart || it->GetY() > yEnd) {
|
||||
|
||||
//clunky, but the alternative was time consuming
|
||||
int tmpX = it->GetX();
|
||||
int tmpY = it->GetY();
|
||||
++it;
|
||||
|
||||
regionPager.UnloadRegion(tmpX, tmpY);
|
||||
continue;
|
||||
}
|
||||
++it;
|
||||
}
|
||||
|
||||
//request empty regions within this zone
|
||||
for (int i = xStart; i <= xEnd; i += REGION_WIDTH) {
|
||||
for (int j = yStart; j <= yEnd; j += REGION_HEIGHT) {
|
||||
if (!regionPager.FindRegion(i, j)) {
|
||||
RequestRegion(0, i, j);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,123 +0,0 @@
|
||||
/* Copyright: (c) Kayne Ruse 2013, 2014
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
*
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
*
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#ifndef INWORLD_HPP_
|
||||
#define INWORLD_HPP_
|
||||
|
||||
//maps
|
||||
#include "region_pager_base.hpp"
|
||||
|
||||
//networking
|
||||
#include "udp_network_utility.hpp"
|
||||
|
||||
//graphics
|
||||
#include "image.hpp"
|
||||
#include "raster_font.hpp"
|
||||
#include "button.hpp"
|
||||
#include "tile_sheet.hpp"
|
||||
|
||||
//common
|
||||
#include "frame_rate.hpp"
|
||||
|
||||
#include "character.hpp"
|
||||
|
||||
//client
|
||||
#include "base_scene.hpp"
|
||||
|
||||
//STL
|
||||
#include <map>
|
||||
|
||||
class InWorld : public BaseScene {
|
||||
public:
|
||||
//Public access members
|
||||
InWorld(
|
||||
int* const argClientIndex,
|
||||
int* const argAccountIndex,
|
||||
int* const argCharacterIndex,
|
||||
CharacterMap* argCharacterMap
|
||||
);
|
||||
~InWorld();
|
||||
|
||||
protected:
|
||||
//Frame loop
|
||||
void FrameStart();
|
||||
void Update();
|
||||
void FrameEnd();
|
||||
void RenderFrame();
|
||||
void Render(SDL_Surface* const);
|
||||
|
||||
//Event handlers
|
||||
void QuitEvent();
|
||||
void MouseMotion(SDL_MouseMotionEvent const&);
|
||||
void MouseButtonDown(SDL_MouseButtonEvent const&);
|
||||
void MouseButtonUp(SDL_MouseButtonEvent const&);
|
||||
void KeyDown(SDL_KeyboardEvent const&);
|
||||
void KeyUp(SDL_KeyboardEvent const&);
|
||||
|
||||
//Network handlers
|
||||
void HandlePacket(SerialPacket* const);
|
||||
void HandleDisconnect(SerialPacket* const);
|
||||
void HandleCharacterNew(CharacterPacket* const);
|
||||
void HandleCharacterDelete(CharacterPacket* const);
|
||||
void HandleCharacterUpdate(CharacterPacket* const);
|
||||
void HandleRegionContent(RegionPacket* const);
|
||||
|
||||
//Server control
|
||||
void RequestSynchronize();
|
||||
void SendPlayerUpdate();
|
||||
void RequestDisconnect();
|
||||
void RequestShutDown();
|
||||
void RequestRegion(int roomIndex, int x, int y);
|
||||
|
||||
//utilities
|
||||
void UpdateMap();
|
||||
|
||||
//shared parameters
|
||||
UDPNetworkUtility& network = UDPNetworkUtility::GetSingleton();
|
||||
int& clientIndex;
|
||||
int& accountIndex;
|
||||
int& characterIndex;
|
||||
CharacterMap& characterMap;
|
||||
|
||||
//graphics
|
||||
Image buttonImage;
|
||||
RasterFont font;
|
||||
TileSheet tileSheet;
|
||||
|
||||
//map
|
||||
RegionPagerBase regionPager;
|
||||
|
||||
//UI
|
||||
Button disconnectButton;
|
||||
Button shutDownButton;
|
||||
//TODO: Review the camera
|
||||
struct {
|
||||
int x = 0, y = 0;
|
||||
int width = 0, height = 0;
|
||||
int marginX = 0, marginY = 0;
|
||||
} camera;
|
||||
FrameRate fps;
|
||||
|
||||
//game
|
||||
Character* localCharacter = nullptr;
|
||||
};
|
||||
|
||||
#endif
|
||||
+156
-98
@@ -1,4 +1,4 @@
|
||||
/* Copyright: (c) Kayne Ruse 2013, 2014
|
||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
@@ -22,9 +22,10 @@
|
||||
#include "lobby_menu.hpp"
|
||||
|
||||
#include "channels.hpp"
|
||||
#include "utility.hpp"
|
||||
|
||||
#include <cstring>
|
||||
#include <stdexcept>
|
||||
#include <sstream>
|
||||
|
||||
//-------------------------
|
||||
//Public access members
|
||||
@@ -34,36 +35,44 @@ LobbyMenu::LobbyMenu(int* const argClientIndex, int* const argAccountIndex):
|
||||
clientIndex(*argClientIndex),
|
||||
accountIndex(*argAccountIndex)
|
||||
{
|
||||
//preemptive reset
|
||||
clientIndex = -1;
|
||||
accountIndex = -1;
|
||||
|
||||
//setup the utility objects
|
||||
image.LoadSurface(config["dir.interface"] + "button_menu.bmp");
|
||||
image.SetClipH(image.GetClipH()/3);
|
||||
font.LoadSurface(config["dir.fonts"] + "pk_white_8.bmp");
|
||||
buttonImage.Load(GetRenderer(), config["dir.interface"] + "button_blue.png");
|
||||
font = TTF_OpenFont(config["client.font"].c_str(), 12);
|
||||
|
||||
//pass the utility objects
|
||||
search.SetImage(&image);
|
||||
search.SetFont(&font);
|
||||
join.SetImage(&image);
|
||||
join.SetFont(&font);
|
||||
back.SetImage(&image);
|
||||
back.SetFont(&font);
|
||||
//check that the font loaded
|
||||
if (!font) {
|
||||
std::ostringstream msg;
|
||||
msg << "Failed to load a font file; " << SDL_GetError();
|
||||
throw(std::runtime_error(msg.str()));
|
||||
}
|
||||
|
||||
//set the button positions
|
||||
search.SetX(50);
|
||||
search.SetY(50 + image.GetClipH() * 0);
|
||||
join.SetX(50);
|
||||
join.SetY(50 + image.GetClipH() * 1);
|
||||
back.SetX(50);
|
||||
back.SetY(50 + image.GetClipH() * 2);
|
||||
//setup the buttons
|
||||
searchButton.SetBackgroundTexture(GetRenderer(), buttonImage.GetTexture());
|
||||
searchButton.SetText(GetRenderer(), font, "Search", COLOR_WHITE);
|
||||
joinButton.SetBackgroundTexture(GetRenderer(), buttonImage.GetTexture());
|
||||
joinButton.SetText(GetRenderer(), font, "Join", COLOR_WHITE);
|
||||
backButton.SetBackgroundTexture(GetRenderer(), buttonImage.GetTexture());
|
||||
backButton.SetText(GetRenderer(), font, "Back", COLOR_WHITE);
|
||||
|
||||
//set the button texts
|
||||
search.SetText("Search");
|
||||
join.SetText("Join");
|
||||
back.SetText("Back");
|
||||
//set the button positions (assumed)
|
||||
searchButton.SetX(50);
|
||||
searchButton.SetY(50);
|
||||
joinButton.SetX(50);
|
||||
joinButton.SetY(70);
|
||||
backButton.SetX(50);
|
||||
backButton.SetY(90);
|
||||
|
||||
//set the server list's position
|
||||
listBox = {300, 50, 200, font.GetCharH()};
|
||||
//pseudo-list selection
|
||||
boundingBox = {300, 50, 200, 12};
|
||||
|
||||
//BUGFIX: Eat incoming packets
|
||||
//hacked together a highlight box
|
||||
highlightImage.Create(GetRenderer(), 300, 12, {49, 150, 5, 255});
|
||||
|
||||
//Eat incoming packets
|
||||
while(network.Receive());
|
||||
|
||||
//Initial broadcast
|
||||
@@ -71,7 +80,7 @@ LobbyMenu::LobbyMenu(int* const argClientIndex, int* const argAccountIndex):
|
||||
}
|
||||
|
||||
LobbyMenu::~LobbyMenu() {
|
||||
//
|
||||
TTF_CloseFont(font);
|
||||
}
|
||||
|
||||
//-------------------------
|
||||
@@ -95,38 +104,25 @@ void LobbyMenu::FrameEnd() {
|
||||
//
|
||||
}
|
||||
|
||||
void LobbyMenu::Render(SDL_Surface* const screen) {
|
||||
//TODO: I need a proper UI system for the entire client and the editor
|
||||
void LobbyMenu::RenderFrame(SDL_Renderer* renderer) {
|
||||
//TODO: (2) I need a proper UI system for the entire client and the editor
|
||||
|
||||
//UI
|
||||
search.DrawTo(screen);
|
||||
join.DrawTo(screen);
|
||||
back.DrawTo(screen);
|
||||
searchButton.DrawTo(renderer);
|
||||
joinButton.DrawTo(renderer);
|
||||
backButton.DrawTo(renderer);
|
||||
|
||||
//TODO: draw headers for the server list
|
||||
for (int i = 0; i < serverInfo.size(); i++) {
|
||||
//TODO: (3) draw headers for the server list
|
||||
//TODO: (3) ping/delay displayed in the server list
|
||||
for (int i = 0; i < serverVector.size(); i++) {
|
||||
//draw the selected server's highlight
|
||||
if (selection == &serverInfo[i]) {
|
||||
SDL_Rect r = {
|
||||
(Sint16)listBox.x, (Sint16)listBox.y,
|
||||
(Uint16)listBox.w, (Uint16)listBox.h
|
||||
};
|
||||
r.y += i * listBox.h;
|
||||
SDL_FillRect(screen, &r, SDL_MapRGB(screen->format, 255, 127, 39));
|
||||
if (selection == &serverVector[i]) {
|
||||
highlightImage.DrawTo(renderer, boundingBox.x, boundingBox.y + boundingBox.h * i);
|
||||
}
|
||||
|
||||
//draw the server name
|
||||
font.DrawStringTo(serverInfo[i].name, screen, listBox.x, listBox.y + i*listBox.h);
|
||||
|
||||
//draw the player count
|
||||
font.DrawStringTo(to_string_custom(serverInfo[i].playerCount), screen, listBox.x + listBox.w, listBox.y + i*listBox.h);
|
||||
|
||||
//compatible?
|
||||
if (!serverInfo[i].compatible) {
|
||||
font.DrawStringTo("?", screen, listBox.x - font.GetCharW(), listBox.y + i*listBox.h);
|
||||
}
|
||||
|
||||
//TODO: ping/delay?
|
||||
//draw the server's info
|
||||
serverVector[i].nameImage.DrawTo(renderer, boundingBox.x, boundingBox.y + boundingBox.h * i);
|
||||
serverVector[i].playerCountImage.DrawTo(renderer, boundingBox.x+276, boundingBox.y + boundingBox.h * i);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -134,49 +130,54 @@ void LobbyMenu::Render(SDL_Surface* const screen) {
|
||||
//Event handlers
|
||||
//-------------------------
|
||||
|
||||
void LobbyMenu::MouseMotion(SDL_MouseMotionEvent const& motion) {
|
||||
search.MouseMotion(motion);
|
||||
join.MouseMotion(motion);
|
||||
back.MouseMotion(motion);
|
||||
void LobbyMenu::MouseMotion(SDL_MouseMotionEvent const& event) {
|
||||
searchButton.MouseMotion(event);
|
||||
joinButton.MouseMotion(event);
|
||||
backButton.MouseMotion(event);
|
||||
}
|
||||
|
||||
void LobbyMenu::MouseButtonDown(SDL_MouseButtonEvent const& button) {
|
||||
search.MouseButtonDown(button);
|
||||
join.MouseButtonDown(button);
|
||||
back.MouseButtonDown(button);
|
||||
void LobbyMenu::MouseButtonDown(SDL_MouseButtonEvent const& event) {
|
||||
searchButton.MouseButtonDown(event);
|
||||
joinButton.MouseButtonDown(event);
|
||||
backButton.MouseButtonDown(event);
|
||||
}
|
||||
|
||||
void LobbyMenu::MouseButtonUp(SDL_MouseButtonEvent const& button) {
|
||||
if (search.MouseButtonUp(button) == Button::State::HOVER) {
|
||||
void LobbyMenu::MouseButtonUp(SDL_MouseButtonEvent const& event) {
|
||||
if (searchButton.MouseButtonUp(event) == Button::State::RELEASED) {
|
||||
SendBroadcastRequest();
|
||||
}
|
||||
else if (join.MouseButtonUp(button) == Button::State::HOVER && selection != nullptr && selection->compatible) {
|
||||
if (joinButton.MouseButtonUp(event) == Button::State::RELEASED && selection && selection->compatible) {
|
||||
SendJoinRequest();
|
||||
}
|
||||
else if (back.MouseButtonUp(button) == Button::State::HOVER) {
|
||||
SetNextScene(SceneList::MAINMENU);
|
||||
if (backButton.MouseButtonUp(event) == Button::State::RELEASED) {
|
||||
SetSceneSignal(SceneSignal::MAINMENU);
|
||||
}
|
||||
|
||||
//has the user selected a server on the list?
|
||||
BoundingBox tmpBox = listBox;
|
||||
tmpBox.h *= serverInfo.size();
|
||||
if (tmpBox.CheckOverlap({button.x, button.y})) {
|
||||
selection = &serverInfo[(button.y - listBox.y)/listBox.h];
|
||||
BoundingBox tmpBox = boundingBox;
|
||||
tmpBox.h *= serverVector.size(); //within the list bounds
|
||||
if (tmpBox.CheckOverlap({event.x, event.y})) {
|
||||
//NOTE: this memory trick requires a vector
|
||||
selection = &serverVector[(event.y - boundingBox.y)/boundingBox.h];
|
||||
}
|
||||
else {
|
||||
selection = nullptr;
|
||||
}
|
||||
}
|
||||
|
||||
void LobbyMenu::KeyDown(SDL_KeyboardEvent const& key) {
|
||||
switch(key.keysym.sym) {
|
||||
void LobbyMenu::MouseWheel(SDL_MouseWheelEvent const& event) {
|
||||
//
|
||||
}
|
||||
|
||||
void LobbyMenu::KeyDown(SDL_KeyboardEvent const& event) {
|
||||
switch(event.keysym.sym) {
|
||||
case SDLK_ESCAPE:
|
||||
SetNextScene(SceneList::MAINMENU);
|
||||
SetSceneSignal(SceneSignal::MAINMENU);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void LobbyMenu::KeyUp(SDL_KeyboardEvent const& key) {
|
||||
void LobbyMenu::KeyUp(SDL_KeyboardEvent const& event) {
|
||||
//
|
||||
}
|
||||
|
||||
@@ -186,47 +187,94 @@ void LobbyMenu::KeyUp(SDL_KeyboardEvent const& key) {
|
||||
|
||||
void LobbyMenu::HandlePacket(SerialPacket* const argPacket) {
|
||||
switch(argPacket->type) {
|
||||
//responses
|
||||
case SerialPacketType::BROADCAST_RESPONSE:
|
||||
HandleBroadcastResponse(static_cast<ServerPacket*>(argPacket));
|
||||
break;
|
||||
case SerialPacketType::JOIN_RESPONSE:
|
||||
HandleJoinResponse(static_cast<ClientPacket*>(argPacket));
|
||||
break;
|
||||
case SerialPacketType::LOGIN_RESPONSE:
|
||||
HandleLoginResponse(static_cast<ClientPacket*>(argPacket));
|
||||
break;
|
||||
|
||||
//rejections
|
||||
case SerialPacketType::JOIN_REJECTION:
|
||||
HandleJoinRejection(static_cast<TextPacket*>(argPacket));
|
||||
break;
|
||||
case SerialPacketType::LOGIN_REJECTION:
|
||||
HandleLoginRejection(static_cast<TextPacket*>(argPacket));
|
||||
break;
|
||||
|
||||
//handle errors
|
||||
default:
|
||||
throw(std::runtime_error(std::string() + "Unknown SerialPacketType encountered in LobbyMenu: " + to_string_custom(static_cast<int>(argPacket->type)) ));
|
||||
default: {
|
||||
std::ostringstream msg;
|
||||
msg << "Unknown SerialPacketType encountered in LobbyMenu: " << static_cast<int>(argPacket->type);
|
||||
throw(std::runtime_error( msg.str() ));
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void LobbyMenu::HandleBroadcastResponse(ServerPacket* const argPacket) {
|
||||
//extract the data
|
||||
ServerInformation server;
|
||||
server.address = argPacket->srcAddress;
|
||||
server.name = argPacket->name;
|
||||
server.playerCount = argPacket->playerCount;
|
||||
server.version = argPacket->version;
|
||||
ServerInfo newServer;
|
||||
|
||||
//Checking compatibility
|
||||
server.compatible = server.version == NETWORK_VERSION;
|
||||
newServer.address = argPacket->srcAddress;
|
||||
newServer.name = argPacket->name;
|
||||
newServer.playerCount = argPacket->playerCount;
|
||||
newServer.version = argPacket->version;
|
||||
newServer.compatible = newServer.version == NETWORK_VERSION;
|
||||
|
||||
//push
|
||||
serverInfo.push_back(server);
|
||||
serverVector.push_back(newServer);
|
||||
|
||||
//BUGFIX: since TextLine lacks the memory management of Image, I'll wait until after the line is in the vector to handle these
|
||||
|
||||
//fancy colors
|
||||
SDL_Color color;
|
||||
if (newServer.compatible) {
|
||||
color = {255, 255, 255, 255};
|
||||
}
|
||||
else {
|
||||
color = {255, 0, 0, 255};
|
||||
}
|
||||
|
||||
//fancy itoa
|
||||
auto itoa_base10 = [](int i) -> std::string {
|
||||
char str[20];
|
||||
sprintf(str, "%d", i);
|
||||
return std::string(str);
|
||||
};
|
||||
|
||||
//text graphics
|
||||
serverVector.back().nameImage.SetText(GetRenderer(), font, newServer.name, color);
|
||||
serverVector.back().playerCountImage.SetText(GetRenderer(), font, itoa_base10(newServer.playerCount), color);
|
||||
}
|
||||
|
||||
void LobbyMenu::HandleJoinResponse(ClientPacket* const argPacket) {
|
||||
//save the server's data
|
||||
clientIndex = argPacket->clientIndex;
|
||||
accountIndex = argPacket->accountIndex;
|
||||
network.Bind(&argPacket->srcAddress, Channels::SERVER);
|
||||
SetNextScene(SceneList::INWORLD);
|
||||
network.Bind(argPacket->srcAddress, Channels::SERVER);
|
||||
|
||||
//send this player's character info
|
||||
CharacterPacket newPacket;
|
||||
newPacket.type = SerialPacketType::CHARACTER_NEW;
|
||||
strncpy(newPacket.handle, config["client.handle"].c_str(), PACKET_STRING_SIZE);
|
||||
strncpy(newPacket.avatar, config["client.avatar"].c_str(), PACKET_STRING_SIZE);
|
||||
newPacket.accountIndex = accountIndex;
|
||||
network.SendTo(Channels::SERVER, &newPacket);
|
||||
//request login data
|
||||
SendLoginRequest();
|
||||
}
|
||||
|
||||
void LobbyMenu::HandleLoginResponse(ClientPacket* const argPacket) {
|
||||
if (argPacket->clientIndex != clientIndex) {
|
||||
throw(std::runtime_error("Client index invalid during login"));
|
||||
}
|
||||
accountIndex = argPacket->accountIndex;
|
||||
SetSceneSignal(SceneSignal::WORLD);
|
||||
}
|
||||
|
||||
void LobbyMenu::HandleJoinRejection(TextPacket* const argPacket) {
|
||||
//TODO: (9) LobbyMenu::HandleJoinRejection()
|
||||
}
|
||||
|
||||
void LobbyMenu::HandleLoginRejection(TextPacket* const argPacket) {
|
||||
//TODO: (9) LobbyMenu::HandleLoginRejection
|
||||
}
|
||||
|
||||
//-------------------------
|
||||
@@ -235,12 +283,12 @@ void LobbyMenu::HandleJoinResponse(ClientPacket* const argPacket) {
|
||||
|
||||
void LobbyMenu::SendBroadcastRequest() {
|
||||
//broadcast to the network, or a specific server
|
||||
SerialPacket packet;
|
||||
ClientPacket packet;
|
||||
packet.type = SerialPacketType::BROADCAST_REQUEST;
|
||||
network.SendTo(config["server.host"].c_str(), config.Int("server.port"), &packet);
|
||||
|
||||
//reset the server list
|
||||
serverInfo.clear();
|
||||
serverVector.clear();
|
||||
selection = nullptr;
|
||||
}
|
||||
|
||||
@@ -248,9 +296,19 @@ void LobbyMenu::SendJoinRequest() {
|
||||
//pack the packet
|
||||
ClientPacket packet;
|
||||
packet.type = SerialPacketType::JOIN_REQUEST;
|
||||
strncpy(packet.username, config["client.username"].c_str(), PACKET_STRING_SIZE);
|
||||
|
||||
//join the selected server
|
||||
network.SendTo(&selection->address, &packet);
|
||||
network.SendTo(selection->address, &packet);
|
||||
selection = nullptr;
|
||||
}
|
||||
|
||||
void LobbyMenu::SendLoginRequest() {
|
||||
//NOTE: high cohesion
|
||||
//TODO: (9) have a separate login screen
|
||||
ClientPacket packet;
|
||||
packet.type = SerialPacketType::LOGIN_REQUEST;
|
||||
packet.clientIndex = clientIndex;
|
||||
strncpy(packet.username, config["client.username"].c_str(), PACKET_STRING_SIZE+1);
|
||||
|
||||
network.SendTo(Channels::SERVER, &packet);
|
||||
}
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
/* Copyright: (c) Kayne Ruse 2013, 2014
|
||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
@@ -19,18 +19,20 @@
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#ifndef LOBBYMENU_HPP_
|
||||
#define LOBBYMENU_HPP_
|
||||
#pragma once
|
||||
|
||||
//graphics & ui
|
||||
#include "image.hpp"
|
||||
#include "raster_font.hpp"
|
||||
#include "button.hpp"
|
||||
#include "bounding_box.hpp"
|
||||
#include "text_line.hpp"
|
||||
|
||||
#include "SDL2/SDL_ttf.h"
|
||||
|
||||
//utilities
|
||||
#include "config_utility.hpp"
|
||||
#include "udp_network_utility.hpp"
|
||||
#include "serial_packet.hpp"
|
||||
|
||||
//client
|
||||
#include "base_scene.hpp"
|
||||
@@ -44,28 +46,34 @@ public:
|
||||
LobbyMenu(int* const argClientIndex, int* const argAccountIndex);
|
||||
~LobbyMenu();
|
||||
|
||||
protected:
|
||||
//Frame loop
|
||||
void FrameStart();
|
||||
void Update();
|
||||
void FrameEnd();
|
||||
void Render(SDL_Surface* const);
|
||||
void RenderFrame(SDL_Renderer* renderer) override;
|
||||
|
||||
//Event handlers
|
||||
void MouseMotion(SDL_MouseMotionEvent const&);
|
||||
void MouseButtonDown(SDL_MouseButtonEvent const&);
|
||||
void MouseButtonUp(SDL_MouseButtonEvent const&);
|
||||
void KeyDown(SDL_KeyboardEvent const&);
|
||||
void KeyUp(SDL_KeyboardEvent const&);
|
||||
protected:
|
||||
//frame phases
|
||||
void FrameStart() override;
|
||||
void Update() override;
|
||||
void FrameEnd() override;
|
||||
|
||||
//input events
|
||||
void MouseMotion(SDL_MouseMotionEvent const& event) override;
|
||||
void MouseButtonDown(SDL_MouseButtonEvent const& event) override;
|
||||
void MouseButtonUp(SDL_MouseButtonEvent const& event) override;
|
||||
void MouseWheel(SDL_MouseWheelEvent const& event) override;
|
||||
void KeyDown(SDL_KeyboardEvent const& event) override;
|
||||
void KeyUp(SDL_KeyboardEvent const& event) override;
|
||||
|
||||
//Network handlers
|
||||
void HandlePacket(SerialPacket* const);
|
||||
void HandleBroadcastResponse(ServerPacket* const);
|
||||
void HandleJoinResponse(ClientPacket* const);
|
||||
void HandleLoginResponse(ClientPacket* const);
|
||||
void HandleJoinRejection(TextPacket* const);
|
||||
void HandleLoginRejection(TextPacket* const);
|
||||
|
||||
//server control
|
||||
void SendBroadcastRequest();
|
||||
void SendJoinRequest();
|
||||
void SendLoginRequest();
|
||||
|
||||
//shared parameters
|
||||
ConfigUtility& config = ConfigUtility::GetSingleton();
|
||||
@@ -73,15 +81,13 @@ protected:
|
||||
int& clientIndex;
|
||||
int& accountIndex;
|
||||
|
||||
//members
|
||||
Image image;
|
||||
RasterFont font;
|
||||
Button search;
|
||||
Button join;
|
||||
Button back;
|
||||
//define the list object
|
||||
struct ServerInfo {
|
||||
//graphics
|
||||
TextLine nameImage;
|
||||
TextLine playerCountImage;
|
||||
|
||||
//server list
|
||||
struct ServerInformation {
|
||||
//networking
|
||||
IPaddress address;
|
||||
std::string name;
|
||||
int playerCount;
|
||||
@@ -89,12 +95,16 @@ protected:
|
||||
bool compatible;
|
||||
};
|
||||
|
||||
std::vector<ServerInformation> serverInfo;
|
||||
//members
|
||||
Image buttonImage;
|
||||
Image highlightImage;
|
||||
TTF_Font* font = nullptr;
|
||||
Button searchButton;
|
||||
Button joinButton;
|
||||
Button backButton;
|
||||
|
||||
//NOTE: a terrible hack
|
||||
//I'd love a proper gui system for this
|
||||
BoundingBox listBox;
|
||||
ServerInformation* selection = nullptr;
|
||||
std::vector<ServerInfo> serverVector;
|
||||
ServerInfo* selection = nullptr;
|
||||
|
||||
BoundingBox boundingBox;
|
||||
};
|
||||
|
||||
#endif
|
||||
|
||||
+62
-40
@@ -1,4 +1,4 @@
|
||||
/* Copyright: (c) Kayne Ruse 2013, 2014
|
||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
@@ -23,6 +23,9 @@
|
||||
|
||||
#include "config_utility.hpp"
|
||||
|
||||
#include <sstream>
|
||||
#include <stdexcept>
|
||||
|
||||
//-------------------------
|
||||
//Public access members
|
||||
//-------------------------
|
||||
@@ -31,37 +34,43 @@ MainMenu::MainMenu() {
|
||||
ConfigUtility& config = ConfigUtility::GetSingleton();
|
||||
|
||||
//setup the utility objects
|
||||
image.LoadSurface(config["dir.interface"] + "button_menu.bmp");
|
||||
image.SetClipH(image.GetClipH()/3);
|
||||
font.LoadSurface(config["dir.fonts"] + "pk_white_8.bmp");
|
||||
buttonImage.Load(GetRenderer(), config["dir.interface"] + "button_blue.png");
|
||||
font = TTF_OpenFont(config["client.font"].c_str(), 12);
|
||||
|
||||
//pass the utility objects
|
||||
startButton.SetImage(&image);
|
||||
startButton.SetFont(&font);
|
||||
optionsButton.SetImage(&image);
|
||||
optionsButton.SetFont(&font);
|
||||
quitButton.SetImage(&image);
|
||||
quitButton.SetFont(&font);
|
||||
//check that the font loaded
|
||||
if (!font) {
|
||||
std::ostringstream msg;
|
||||
msg << "Failed to load a font file; " << SDL_GetError();
|
||||
throw(std::runtime_error(msg.str()));
|
||||
}
|
||||
|
||||
//setup the buttons
|
||||
startButton.SetBackgroundTexture(GetRenderer(), buttonImage.GetTexture());
|
||||
startButton.SetText(GetRenderer(), font, "Start", COLOR_WHITE);
|
||||
optionsButton.SetBackgroundTexture(GetRenderer(), buttonImage.GetTexture());
|
||||
optionsButton.SetText(GetRenderer(), font, "Options", COLOR_WHITE);
|
||||
quitButton.SetBackgroundTexture(GetRenderer(), buttonImage.GetTexture());
|
||||
quitButton.SetText(GetRenderer(), font, "Quit", COLOR_WHITE);
|
||||
|
||||
//set the button positions
|
||||
startButton.SetX(50);
|
||||
startButton.SetY(50 + image.GetClipH() * 0);
|
||||
startButton.SetY(50 + 20 * 0);
|
||||
optionsButton.SetX(50);
|
||||
optionsButton.SetY(50 + image.GetClipH() * 1);
|
||||
optionsButton.SetY(50 + 20 * 1);
|
||||
quitButton.SetX(50);
|
||||
quitButton.SetY(50 + image.GetClipH() * 2);
|
||||
quitButton.SetY(50 + 20 * 2);
|
||||
|
||||
//set the button texts
|
||||
startButton.SetText("Start");
|
||||
optionsButton.SetText("Options");
|
||||
quitButton.SetText("Quit");
|
||||
//text box
|
||||
textBox.PushLine(GetRenderer(), font, "Thanks for playing!", {255, 255, 255, 255});
|
||||
textBox.PushLine(GetRenderer(), font, "You can get the latest version at: ", {255, 255, 255, 255});
|
||||
textBox.PushLine(GetRenderer(), font, "krgamestudios.com", {255, 255, 255, 255}); //TODO: (9) click to open the website/update
|
||||
|
||||
//debug
|
||||
//
|
||||
}
|
||||
|
||||
MainMenu::~MainMenu() {
|
||||
//
|
||||
TTF_CloseFont(font);
|
||||
}
|
||||
|
||||
//-------------------------
|
||||
@@ -80,45 +89,58 @@ void MainMenu::FrameEnd() {
|
||||
//
|
||||
}
|
||||
|
||||
void MainMenu::Render(SDL_Surface* const screen) {
|
||||
startButton.DrawTo(screen);
|
||||
optionsButton.DrawTo(screen);
|
||||
quitButton.DrawTo(screen);
|
||||
void MainMenu::RenderFrame(SDL_Renderer* renderer) {
|
||||
startButton.DrawTo(renderer);
|
||||
optionsButton.DrawTo(renderer);
|
||||
quitButton.DrawTo(renderer);
|
||||
|
||||
int h = -1;
|
||||
SDL_RenderGetLogicalSize(GetRenderer(), nullptr, &h);
|
||||
|
||||
textBox.DrawTo(renderer, 50, h-50, -12);
|
||||
}
|
||||
|
||||
//-------------------------
|
||||
//Event handlers
|
||||
//-------------------------
|
||||
|
||||
void MainMenu::MouseMotion(SDL_MouseMotionEvent const& motion) {
|
||||
startButton.MouseMotion(motion);
|
||||
optionsButton.MouseMotion(motion);
|
||||
quitButton.MouseMotion(motion);
|
||||
void MainMenu::MouseMotion(SDL_MouseMotionEvent const& event) {
|
||||
startButton.MouseMotion(event);
|
||||
optionsButton.MouseMotion(event);
|
||||
quitButton.MouseMotion(event);
|
||||
}
|
||||
|
||||
void MainMenu::MouseButtonDown(SDL_MouseButtonEvent const& button) {
|
||||
startButton.MouseButtonDown(button);
|
||||
optionsButton.MouseButtonDown(button);
|
||||
quitButton.MouseButtonDown(button);
|
||||
void MainMenu::MouseButtonDown(SDL_MouseButtonEvent const& event) {
|
||||
startButton.MouseButtonDown(event);
|
||||
optionsButton.MouseButtonDown(event);
|
||||
quitButton.MouseButtonDown(event);
|
||||
}
|
||||
|
||||
void MainMenu::MouseButtonUp(SDL_MouseButtonEvent const& button) {
|
||||
//TODO: Buttons should only register as "selected" when the left button is used
|
||||
if (startButton.MouseButtonUp(button) == Button::State::HOVER) {
|
||||
SetNextScene(SceneList::LOBBYMENU);
|
||||
void MainMenu::MouseButtonUp(SDL_MouseButtonEvent const& event) {
|
||||
//TODO: (2) Buttons should only register as "selected" when the left button is used
|
||||
if (startButton.MouseButtonUp(event) == Button::State::RELEASED) {
|
||||
SetSceneSignal(SceneSignal::LOBBYMENU);
|
||||
}
|
||||
if (optionsButton.MouseButtonUp(button) == Button::State::HOVER) {
|
||||
SetNextScene(SceneList::OPTIONSMENU);
|
||||
if (optionsButton.MouseButtonUp(event) == Button::State::RELEASED) {
|
||||
SetSceneSignal(SceneSignal::OPTIONSMENU);
|
||||
}
|
||||
if (quitButton.MouseButtonUp(button) == Button::State::HOVER) {
|
||||
if (quitButton.MouseButtonUp(event) == Button::State::RELEASED) {
|
||||
QuitEvent();
|
||||
}
|
||||
}
|
||||
|
||||
void MainMenu::KeyDown(SDL_KeyboardEvent const& key) {
|
||||
void MainMenu::MouseWheel(SDL_MouseWheelEvent const& event) {
|
||||
//
|
||||
}
|
||||
|
||||
void MainMenu::KeyUp(SDL_KeyboardEvent const& key) {
|
||||
void MainMenu::KeyDown(SDL_KeyboardEvent const& event) {
|
||||
//
|
||||
}
|
||||
|
||||
void MainMenu::KeyUp(SDL_KeyboardEvent const& event) {
|
||||
switch(event.keysym.sym) {
|
||||
case SDLK_ESCAPE:
|
||||
QuitEvent();
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
+23
-22
@@ -1,4 +1,4 @@
|
||||
/* Copyright: (c) Kayne Ruse 2013, 2014
|
||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
@@ -19,14 +19,14 @@
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#ifndef MAINMENU_HPP_
|
||||
#define MAINMENU_HPP_
|
||||
#pragma once
|
||||
|
||||
#include "base_scene.hpp"
|
||||
|
||||
#include "image.hpp"
|
||||
#include "raster_font.hpp"
|
||||
#include "button.hpp"
|
||||
#include "image.hpp"
|
||||
#include "text_box.hpp"
|
||||
|
||||
#include "SDL2/SDL_ttf.h"
|
||||
|
||||
class MainMenu : public BaseScene {
|
||||
public:
|
||||
@@ -34,26 +34,27 @@ public:
|
||||
MainMenu();
|
||||
~MainMenu();
|
||||
|
||||
protected:
|
||||
//Frame loop
|
||||
void FrameStart();
|
||||
void Update();
|
||||
void FrameEnd();
|
||||
void Render(SDL_Surface* const);
|
||||
void RenderFrame(SDL_Renderer* renderer) override;
|
||||
|
||||
//Event handlers
|
||||
void MouseMotion(SDL_MouseMotionEvent const&);
|
||||
void MouseButtonDown(SDL_MouseButtonEvent const&);
|
||||
void MouseButtonUp(SDL_MouseButtonEvent const&);
|
||||
void KeyDown(SDL_KeyboardEvent const&);
|
||||
void KeyUp(SDL_KeyboardEvent const&);
|
||||
protected:
|
||||
//frame phases
|
||||
void FrameStart() override;
|
||||
void Update() override;
|
||||
void FrameEnd() override;
|
||||
|
||||
//input events
|
||||
void MouseMotion(SDL_MouseMotionEvent const& event) override;
|
||||
void MouseButtonDown(SDL_MouseButtonEvent const& event) override;
|
||||
void MouseButtonUp(SDL_MouseButtonEvent const& event) override;
|
||||
void MouseWheel(SDL_MouseWheelEvent const& event) override;
|
||||
void KeyDown(SDL_KeyboardEvent const& event) override;
|
||||
void KeyUp(SDL_KeyboardEvent const& event) override;
|
||||
|
||||
//members
|
||||
Image image;
|
||||
RasterFont font;
|
||||
Image buttonImage;
|
||||
TTF_Font* font = nullptr;
|
||||
Button startButton;
|
||||
Button optionsButton;
|
||||
Button quitButton;
|
||||
TextBox textBox;
|
||||
};
|
||||
|
||||
#endif
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
#config
|
||||
INCLUDES+=. .. ../../common/gameplay ../../common/graphics ../../common/map ../../common/network ../../common/network/packet ../../common/network/serial ../../common/ui ../../common/utilities
|
||||
INCLUDES+=. .. ../client_utilities ../entities ../../common/gameplay ../../common/graphics ../../common/map ../../common/network ../../common/network/packet_types ../../common/ui ../../common/utilities
|
||||
LIBS+=
|
||||
CXXFLAGS+=-std=c++11 $(addprefix -I,$(INCLUDES))
|
||||
|
||||
@@ -30,8 +30,3 @@ $(OUTDIR):
|
||||
|
||||
$(OBJDIR)/%.o: %.cpp
|
||||
$(CXX) $(CXXFLAGS) -c -o $@ $<
|
||||
|
||||
clean:
|
||||
$(RM) *.o *.a *.exe
|
||||
|
||||
rebuild: clean all
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
/* Copyright: (c) Kayne Ruse 2013, 2014
|
||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
@@ -23,6 +23,9 @@
|
||||
|
||||
#include "config_utility.hpp"
|
||||
|
||||
#include <sstream>
|
||||
#include <stdexcept>
|
||||
|
||||
//-------------------------
|
||||
//Public access members
|
||||
//-------------------------
|
||||
@@ -31,24 +34,30 @@ OptionsMenu::OptionsMenu() {
|
||||
ConfigUtility& config = ConfigUtility::GetSingleton();
|
||||
|
||||
//setup the utility objects
|
||||
image.LoadSurface(config["dir.interface"] + "button_menu.bmp");
|
||||
image.SetClipH(image.GetClipH()/3);
|
||||
font.LoadSurface(config["dir.fonts"] + "pk_white_8.bmp");
|
||||
buttonImage.Load(GetRenderer(), config["dir.interface"] + "button_blue.png");
|
||||
font = TTF_OpenFont(config["client.font"].c_str(), 12);
|
||||
|
||||
//pass the utility objects
|
||||
backButton.SetImage(&image);
|
||||
backButton.SetFont(&font);
|
||||
//check that the font loaded
|
||||
if (!font) {
|
||||
std::ostringstream msg;
|
||||
msg << "Failed to load a font file; " << SDL_GetError();
|
||||
throw(std::runtime_error(msg.str()));
|
||||
}
|
||||
|
||||
//setup the button
|
||||
backButton.SetBackgroundTexture(GetRenderer(), buttonImage.GetTexture());
|
||||
backButton.SetText(GetRenderer(), font, "Back", COLOR_WHITE);
|
||||
|
||||
//set the button positions
|
||||
backButton.SetX(50);
|
||||
backButton.SetY(50 + image.GetClipH() * 0);
|
||||
backButton.SetY(50);
|
||||
|
||||
//set the button texts
|
||||
backButton.SetText("Back");
|
||||
//text line
|
||||
textLine.SetText(GetRenderer(), font, "This code is fucking hard to refactor.", {255, 255, 255, 255});
|
||||
}
|
||||
|
||||
OptionsMenu::~OptionsMenu() {
|
||||
//
|
||||
TTF_CloseFont(font);
|
||||
}
|
||||
|
||||
//-------------------------
|
||||
@@ -67,38 +76,41 @@ void OptionsMenu::FrameEnd() {
|
||||
//
|
||||
}
|
||||
|
||||
void OptionsMenu::Render(SDL_Surface* const screen) {
|
||||
backButton.DrawTo(screen);
|
||||
|
||||
font.DrawStringTo("Oh, were you looking for the options screen?", screen, 50, 30);
|
||||
void OptionsMenu::RenderFrame(SDL_Renderer* renderer) {
|
||||
backButton.DrawTo(renderer);
|
||||
textLine.DrawTo(renderer, 50, 30);
|
||||
}
|
||||
|
||||
//-------------------------
|
||||
//Event handlers
|
||||
//-------------------------
|
||||
|
||||
void OptionsMenu::MouseMotion(SDL_MouseMotionEvent const& motion) {
|
||||
backButton.MouseMotion(motion);
|
||||
void OptionsMenu::MouseMotion(SDL_MouseMotionEvent const& event) {
|
||||
backButton.MouseMotion(event);
|
||||
}
|
||||
|
||||
void OptionsMenu::MouseButtonDown(SDL_MouseButtonEvent const& button) {
|
||||
backButton.MouseButtonDown(button);
|
||||
void OptionsMenu::MouseButtonDown(SDL_MouseButtonEvent const& event) {
|
||||
backButton.MouseButtonDown(event);
|
||||
}
|
||||
|
||||
void OptionsMenu::MouseButtonUp(SDL_MouseButtonEvent const& button) {
|
||||
if (backButton.MouseButtonUp(button) == Button::State::HOVER) {
|
||||
SetNextScene(SceneList::MAINMENU);
|
||||
void OptionsMenu::MouseButtonUp(SDL_MouseButtonEvent const& event) {
|
||||
if (backButton.MouseButtonUp(event) == Button::State::RELEASED) {
|
||||
SetSceneSignal(SceneSignal::MAINMENU);
|
||||
}
|
||||
}
|
||||
|
||||
void OptionsMenu::KeyDown(SDL_KeyboardEvent const& key) {
|
||||
switch(key.keysym.sym) {
|
||||
void OptionsMenu::MouseWheel(SDL_MouseWheelEvent const& event) {
|
||||
//
|
||||
}
|
||||
|
||||
void OptionsMenu::KeyDown(SDL_KeyboardEvent const& event) {
|
||||
switch(event.keysym.sym) {
|
||||
case SDLK_ESCAPE:
|
||||
SetNextScene(SceneList::MAINMENU);
|
||||
SetSceneSignal(SceneSignal::MAINMENU);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void OptionsMenu::KeyUp(SDL_KeyboardEvent const& key) {
|
||||
void OptionsMenu::KeyUp(SDL_KeyboardEvent const& event) {
|
||||
//
|
||||
}
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
/* Copyright: (c) Kayne Ruse 2013, 2014
|
||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
@@ -19,40 +19,40 @@
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#ifndef OPTIONSMENU_HPP_
|
||||
#define OPTIONSMENU_HPP_
|
||||
#pragma once
|
||||
|
||||
#include "button.hpp"
|
||||
#include "image.hpp"
|
||||
#include "text_line.hpp"
|
||||
|
||||
#include "base_scene.hpp"
|
||||
|
||||
#include "image.hpp"
|
||||
#include "raster_font.hpp"
|
||||
#include "button.hpp"
|
||||
|
||||
//TODO: The options screen needs to be USED
|
||||
//NOTE: The options screen needs to be USED
|
||||
class OptionsMenu : public BaseScene {
|
||||
public:
|
||||
//Public access members
|
||||
OptionsMenu();
|
||||
~OptionsMenu();
|
||||
|
||||
protected:
|
||||
//Frame loop
|
||||
void FrameStart();
|
||||
void Update();
|
||||
void FrameEnd();
|
||||
void Render(SDL_Surface* const);
|
||||
void RenderFrame(SDL_Renderer* renderer) override;
|
||||
|
||||
//Event handlers
|
||||
void MouseMotion(SDL_MouseMotionEvent const&);
|
||||
void MouseButtonDown(SDL_MouseButtonEvent const&);
|
||||
void MouseButtonUp(SDL_MouseButtonEvent const&);
|
||||
void KeyDown(SDL_KeyboardEvent const&);
|
||||
void KeyUp(SDL_KeyboardEvent const&);
|
||||
private:
|
||||
//frame phases
|
||||
void FrameStart() override;
|
||||
void Update() override;
|
||||
void FrameEnd() override;
|
||||
|
||||
//input events
|
||||
void MouseMotion(SDL_MouseMotionEvent const& event) override;
|
||||
void MouseButtonDown(SDL_MouseButtonEvent const& event) override;
|
||||
void MouseButtonUp(SDL_MouseButtonEvent const& event) override;
|
||||
void MouseWheel(SDL_MouseWheelEvent const& event) override;
|
||||
void KeyDown(SDL_KeyboardEvent const& event) override;
|
||||
void KeyUp(SDL_KeyboardEvent const& event) override;
|
||||
|
||||
//members
|
||||
Image image;
|
||||
RasterFont font;
|
||||
Image buttonImage;
|
||||
TTF_Font* font = nullptr;
|
||||
Button backButton;
|
||||
TextLine textLine;
|
||||
};
|
||||
|
||||
#endif
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
/* Copyright: (c) Kayne Ruse 2013, 2014
|
||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
@@ -27,8 +27,14 @@
|
||||
//Public access members
|
||||
//-------------------------
|
||||
|
||||
SplashScreen::SplashScreen() {
|
||||
logo.LoadSurface(ConfigUtility::GetSingleton()["dir.logos"] + "krstudios.bmp");
|
||||
SplashScreen::SplashScreen(SDL_Window* w) {
|
||||
//fit the screen to the logo
|
||||
//NOTE: not using this window trick
|
||||
window = w;
|
||||
SDL_GetWindowSize(window, &windowWidth, &windowHeight);
|
||||
|
||||
logo.Load(GetRenderer(), ConfigUtility::GetSingleton()["dir.logos"] + "krstudios.png");
|
||||
|
||||
startTick = std::chrono::steady_clock::now();
|
||||
}
|
||||
|
||||
@@ -40,12 +46,16 @@ SplashScreen::~SplashScreen() {
|
||||
//Frame loop
|
||||
//-------------------------
|
||||
|
||||
void SplashScreen::Update() {
|
||||
if (std::chrono::steady_clock::now() - startTick > std::chrono::duration<int>(1)) {
|
||||
SetNextScene(SceneList::MAINMENU);
|
||||
void SplashScreen::FrameStart() {
|
||||
//TODO: (0) config flag to change the delay
|
||||
if (std::chrono::steady_clock::now() - startTick > std::chrono::duration<int>(3)) {
|
||||
SetSceneSignal(SceneSignal::MAINMENU);
|
||||
}
|
||||
}
|
||||
|
||||
void SplashScreen::Render(SDL_Surface* const screen) {
|
||||
logo.DrawTo(screen, (screen->w - logo.GetClipW()) / 2, (screen->h - logo.GetClipH()) / 2);
|
||||
void SplashScreen::RenderFrame(SDL_Renderer* renderer) {
|
||||
//TODO: version information
|
||||
int w = 0, h = 0;
|
||||
SDL_RenderGetLogicalSize(renderer, &w, &h);
|
||||
logo.DrawTo(renderer, (w - logo.GetClipW()) / 2, (h - logo.GetClipH()) / 2);
|
||||
}
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
/* Copyright: (c) Kayne Ruse 2013, 2014
|
||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
@@ -19,11 +19,9 @@
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#ifndef SPLASHSCREEN_HPP_
|
||||
#define SPLASHSCREEN_HPP_
|
||||
#pragma once
|
||||
|
||||
#include "base_scene.hpp"
|
||||
|
||||
#include "image.hpp"
|
||||
|
||||
#include <chrono>
|
||||
@@ -31,17 +29,20 @@
|
||||
class SplashScreen : public BaseScene {
|
||||
public:
|
||||
//Public access members
|
||||
SplashScreen();
|
||||
SplashScreen(SDL_Window*);
|
||||
~SplashScreen();
|
||||
|
||||
protected:
|
||||
void RenderFrame(SDL_Renderer* renderer) override;
|
||||
|
||||
private:
|
||||
//Frame loop
|
||||
void Update();
|
||||
void Render(SDL_Surface* const);
|
||||
void FrameStart() override;
|
||||
|
||||
//members
|
||||
std::chrono::steady_clock::time_point startTick;
|
||||
Image logo;
|
||||
};
|
||||
|
||||
#endif
|
||||
//screws with the window
|
||||
SDL_Window* window = nullptr;
|
||||
int windowWidth, windowHeight;
|
||||
};
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,177 @@
|
||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
*
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
*
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#pragma once
|
||||
|
||||
//maps
|
||||
#include "region_pager_base.hpp"
|
||||
|
||||
//utilities
|
||||
#include "udp_network_utility.hpp"
|
||||
#include "serial_packet.hpp"
|
||||
#include "config_utility.hpp"
|
||||
|
||||
//graphics
|
||||
#include "image.hpp"
|
||||
#include "button.hpp"
|
||||
#include "tile_sheet.hpp"
|
||||
#include "text_line.hpp"
|
||||
|
||||
//common
|
||||
#include "frame_rate.hpp"
|
||||
|
||||
//client
|
||||
#include "barrier_manager.hpp"
|
||||
#include "base_scene.hpp"
|
||||
#include "base_barrier.hpp"
|
||||
#include "base_creature.hpp"
|
||||
#include "local_character.hpp"
|
||||
|
||||
#include "SDL2/SDL.h"
|
||||
#include "SDL2/SDL_net.h"
|
||||
#include "SDL2/SDL_ttf.h"
|
||||
|
||||
//STL
|
||||
#include <map>
|
||||
|
||||
#include <chrono>
|
||||
|
||||
class World: public BaseScene {
|
||||
public:
|
||||
//Public access members
|
||||
World(int* const argClientIndex, int* const argAccountIndex);
|
||||
~World();
|
||||
|
||||
void RenderFrame(SDL_Renderer* renderer) override;
|
||||
|
||||
private:
|
||||
//frame phases
|
||||
void FrameStart() override;
|
||||
void Update() override;
|
||||
void FrameEnd() override;
|
||||
|
||||
//input events
|
||||
void QuitEvent();
|
||||
void MouseMotion(SDL_MouseMotionEvent const& event) override;
|
||||
void MouseButtonDown(SDL_MouseButtonEvent const& event) override;
|
||||
void MouseButtonUp(SDL_MouseButtonEvent const& event) override;
|
||||
void MouseWheel(SDL_MouseWheelEvent const& event) override;
|
||||
void KeyDown(SDL_KeyboardEvent const& event) override;
|
||||
void KeyUp(SDL_KeyboardEvent const& event) override;
|
||||
|
||||
//handle incoming traffic
|
||||
void HandlePacket(SerialPacket* const);
|
||||
|
||||
//heartbeat system
|
||||
void hPing(ServerPacket* const);
|
||||
void hPong(ServerPacket* const);
|
||||
|
||||
void CheckHeartBeat();
|
||||
|
||||
//basic connections
|
||||
void SendLogoutRequest();
|
||||
void SendDisconnectRequest();
|
||||
void SendAdminDisconnectForced();
|
||||
void SendAdminShutdownRequest();
|
||||
|
||||
void hLogoutResponse(ClientPacket* const);
|
||||
void hDisconnectResponse(ClientPacket* const);
|
||||
void hAdminDisconnectForced(ClientPacket* const);
|
||||
|
||||
//map management
|
||||
void SendRegionRequest(int roomIndex, int x, int y);
|
||||
void hRegionContent(RegionPacket* const);
|
||||
void UpdateMap();
|
||||
|
||||
//character management
|
||||
void hCharacterUpdate(CharacterPacket* const);
|
||||
void hCharacterCreate(CharacterPacket* const);
|
||||
void hCharacterUnload(CharacterPacket* const);
|
||||
void hQueryCharacterExists(CharacterPacket* const);
|
||||
void hCharacterMovement(CharacterPacket* const);
|
||||
|
||||
//creature management
|
||||
void hCreatureUpdate(CreaturePacket* const);
|
||||
void hCreatureCreate(CreaturePacket* const);
|
||||
void hCreatureUnload(CreaturePacket* const);
|
||||
void hQueryCreatureExists(CreaturePacket* const);
|
||||
void hCreatureMovement(CreaturePacket* const);
|
||||
|
||||
//barrier management
|
||||
void hBarrierUpdate(BarrierPacket* const);
|
||||
void hBarrierCreate(BarrierPacket* const);
|
||||
void hBarrierUnload(BarrierPacket* const);
|
||||
void hQueryBarrierExists(BarrierPacket* const);
|
||||
|
||||
//chat
|
||||
//TODO: ui chat engine
|
||||
void hTextBroadcast(TextPacket* const);
|
||||
void hTextSpeech(TextPacket* const);
|
||||
void hTextWhisper(TextPacket* const);
|
||||
|
||||
//general gameplay
|
||||
void SendLocalCharacterMovement();
|
||||
std::list<BoundingBox> GenerateCollisionGrid(Entity*, int tileWidth, int tileHeight);
|
||||
|
||||
//indexes
|
||||
int& clientIndex;
|
||||
int& accountIndex;
|
||||
int characterIndex = -1;
|
||||
int roomIndex = -1;
|
||||
|
||||
//graphics
|
||||
TileSheet tileSheet;
|
||||
|
||||
//map
|
||||
RegionPagerBase regionPager;
|
||||
|
||||
//UI
|
||||
Image buttonImage;
|
||||
TTF_Font* font = nullptr;
|
||||
Button disconnectButton;
|
||||
Button shutdownButton;
|
||||
FrameRate fps;
|
||||
TextLine fpsTextLine;
|
||||
|
||||
//the camera structure
|
||||
struct {
|
||||
int x = 0, y = 0;
|
||||
int width = 0, height = 0;
|
||||
int marginX = 0, marginY = 0;
|
||||
} camera;
|
||||
|
||||
//entities
|
||||
BarrierManager barrierMgr;
|
||||
std::map<int, BaseCharacter> characterMap;
|
||||
std::map<int, BaseCreature> creatureMap;
|
||||
LocalCharacter* localCharacter = nullptr;
|
||||
|
||||
//heartbeat
|
||||
//TODO: (2) Heartbeat needs it's own utility
|
||||
typedef std::chrono::steady_clock Clock;
|
||||
Clock::time_point lastBeat = Clock::now();
|
||||
Clock::time_point queryTime = Clock::now() - std::chrono::seconds(4); //back 4 seconds to trigger automatically
|
||||
int attemptedBeats = 0;
|
||||
|
||||
//ugly references; I hate this
|
||||
ConfigUtility& config = ConfigUtility::GetSingleton();
|
||||
UDPNetworkUtility& network = UDPNetworkUtility::GetSingleton();
|
||||
};
|
||||
@@ -10,10 +10,6 @@ CXXSRC=$(wildcard *.cpp)
|
||||
OBJDIR=obj
|
||||
OBJ+=$(addprefix $(OBJDIR)/,$(CXXSRC:.cpp=.o))
|
||||
|
||||
#output
|
||||
OUTDIR=../..
|
||||
OUT=$(addprefix $(OUTDIR)/,libcommon.a)
|
||||
|
||||
#targets
|
||||
all: $(OBJ) $(OUT)
|
||||
ar -crs $(OUT) $(OBJ)
|
||||
@@ -30,8 +26,3 @@ $(OUTDIR):
|
||||
|
||||
$(OBJDIR)/%.o: %.cpp
|
||||
$(CXX) $(CXXFLAGS) -c -o $@ $<
|
||||
|
||||
clean:
|
||||
$(RM) *.o *.a *.exe
|
||||
|
||||
rebuild: clean all
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
/* Copyright: (c) Kayne Ruse 2014
|
||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
@@ -39,7 +39,7 @@ void Timer::Stop() {
|
||||
|
||||
std::ostream& operator<<(std::ostream& os, Timer& t) {
|
||||
os << t.GetName() << ": ";
|
||||
os << std::chrono::duration_cast<std::chrono::milliseconds>(t.GetTime()).count();
|
||||
os << "ms";
|
||||
os << std::chrono::duration_cast<std::chrono::microseconds>(t.GetTime()).count();
|
||||
os << "us";
|
||||
return os;
|
||||
}
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
/* Copyright: (c) Kayne Ruse 2014
|
||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
@@ -19,8 +19,7 @@
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#ifndef TIMER_HPP_
|
||||
#define TIMER_HPP_
|
||||
#pragma once
|
||||
|
||||
#include <chrono>
|
||||
#include <string>
|
||||
@@ -34,8 +33,8 @@ public:
|
||||
Timer(std::string s);
|
||||
~Timer() = default;
|
||||
|
||||
inline void Start();
|
||||
inline void Stop();
|
||||
void Start();
|
||||
void Stop();
|
||||
|
||||
//accessors and mutators
|
||||
Clock::duration GetTime() { return timeSpan; }
|
||||
@@ -50,5 +49,3 @@ private:
|
||||
};
|
||||
|
||||
std::ostream& operator<<(std::ostream& os, Timer& t);
|
||||
|
||||
#endif
|
||||
|
||||
@@ -0,0 +1,29 @@
|
||||
#config
|
||||
INCLUDES+=. packet_types ../gameplay ../map ../utilities
|
||||
LIBS+=
|
||||
CXXFLAGS+=-std=c++11 $(addprefix -I,$(INCLUDES))
|
||||
|
||||
#source
|
||||
CXXSRC=$(wildcard *.cpp)
|
||||
|
||||
#objects
|
||||
OBJDIR=obj
|
||||
OBJ+=$(addprefix $(OBJDIR)/,$(CXXSRC:.cpp=.o))
|
||||
|
||||
#targets
|
||||
all: $(OBJ) $(OUT)
|
||||
ar -crs $(OUT) $(OBJ)
|
||||
$(MAKE) -C packet_types
|
||||
|
||||
$(OBJ): | $(OBJDIR)
|
||||
|
||||
$(OUT): | $(OUTDIR)
|
||||
|
||||
$(OBJDIR):
|
||||
mkdir $(OBJDIR)
|
||||
|
||||
$(OUTDIR):
|
||||
mkdir $(OUTDIR)
|
||||
|
||||
$(OBJDIR)/%.o: %.cpp
|
||||
$(CXX) $(CXXFLAGS) -c -o $@ $<
|
||||
@@ -0,0 +1,188 @@
|
||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
*
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
*
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#include "application.hpp"
|
||||
|
||||
#include <chrono>
|
||||
#include <sstream>
|
||||
#include <stdexcept>
|
||||
|
||||
void Application::Init(int argc, char* argv[]) {
|
||||
//create and check the window
|
||||
window = SDL_CreateWindow(
|
||||
"Example Caption",
|
||||
SDL_WINDOWPOS_UNDEFINED,
|
||||
SDL_WINDOWPOS_UNDEFINED,
|
||||
screenWidth,
|
||||
screenHeight,
|
||||
SDL_WINDOW_RESIZABLE);
|
||||
|
||||
if (!window) {
|
||||
std::ostringstream msg;
|
||||
msg << "Failed to create the window: " << SDL_GetError();
|
||||
throw(std::runtime_error(msg.str()));
|
||||
}
|
||||
|
||||
//create and check the renderer
|
||||
renderer = SDL_CreateRenderer(window, -1, 0);
|
||||
|
||||
if (!renderer) {
|
||||
std::ostringstream msg;
|
||||
msg << "Failed to create the renderer: " << SDL_GetError();
|
||||
throw(std::runtime_error(msg.str()));
|
||||
}
|
||||
|
||||
//screen scaling
|
||||
SDL_SetHint(SDL_HINT_RENDER_SCALE_QUALITY, "best");
|
||||
SDL_RenderSetLogicalSize(renderer, screenWidth, screenHeight);
|
||||
|
||||
//set the hook for the renderer
|
||||
BaseScene::SetRenderer(renderer);
|
||||
}
|
||||
|
||||
void Application::Proc() {
|
||||
//load the first scene
|
||||
ProcessSceneSignal(SceneSignal::FIRST);
|
||||
|
||||
//fixed frame rate
|
||||
typedef std::chrono::steady_clock Clock;
|
||||
|
||||
Clock::time_point simTime = Clock::now();
|
||||
Clock::time_point realTime;
|
||||
constexpr std::chrono::duration<int, std::milli> frameDelay(16); //~60FPS
|
||||
|
||||
//the game loop continues until the scenes signal QUIT
|
||||
while(activeScene->GetSceneSignal() != SceneSignal::QUIT) {
|
||||
//switch scenes if necessary
|
||||
if(activeScene->GetSceneSignal() != SceneSignal::CONTINUE) {
|
||||
ProcessSceneSignal(activeScene->GetSceneSignal());
|
||||
continue;
|
||||
}
|
||||
|
||||
//update the current time
|
||||
realTime = Clock::now();
|
||||
|
||||
//simulate the game or give the machine a break
|
||||
if (simTime < realTime) {
|
||||
while(simTime < realTime) {
|
||||
//call the user defined functions
|
||||
activeScene->FrameStart();
|
||||
ProcessEvents();
|
||||
activeScene->Update();
|
||||
activeScene->FrameEnd();
|
||||
|
||||
//step to the next frame
|
||||
simTime += frameDelay;
|
||||
}
|
||||
}
|
||||
else {
|
||||
SDL_Delay(1);
|
||||
}
|
||||
|
||||
SDL_RenderClear(renderer);
|
||||
activeScene->RenderFrame(renderer);
|
||||
SDL_RenderPresent(renderer);
|
||||
}
|
||||
|
||||
//cleanup
|
||||
ClearScene();
|
||||
}
|
||||
|
||||
void Application::Quit() {
|
||||
//clean up after the program
|
||||
BaseScene::SetRenderer(nullptr);
|
||||
SDL_DestroyRenderer(renderer);
|
||||
SDL_DestroyWindow(window);
|
||||
}
|
||||
|
||||
//-------------------------
|
||||
//Scene management
|
||||
//-------------------------
|
||||
|
||||
void Application::ProcessEvents() {
|
||||
SDL_Event event;
|
||||
while(SDL_PollEvent(&event)) {
|
||||
switch(event.type) {
|
||||
case SDL_QUIT:
|
||||
activeScene->QuitEvent();
|
||||
break;
|
||||
|
||||
case SDL_MOUSEMOTION:
|
||||
activeScene->MouseMotion(event.motion);
|
||||
break;
|
||||
|
||||
case SDL_MOUSEBUTTONDOWN:
|
||||
activeScene->MouseButtonDown(event.button);
|
||||
break;
|
||||
|
||||
case SDL_MOUSEBUTTONUP:
|
||||
activeScene->MouseButtonUp(event.button);
|
||||
break;
|
||||
|
||||
case SDL_MOUSEWHEEL:
|
||||
activeScene->MouseWheel(event.wheel);
|
||||
break;
|
||||
|
||||
case SDL_KEYDOWN:
|
||||
activeScene->KeyDown(event.key);
|
||||
break;
|
||||
|
||||
case SDL_KEYUP:
|
||||
activeScene->KeyUp(event.key);
|
||||
break;
|
||||
|
||||
//TODO: joystick and controller events
|
||||
|
||||
//window events are handled internally
|
||||
case SDL_WINDOWEVENT:
|
||||
switch(event.window.event) {
|
||||
case SDL_WINDOWEVENT_RESIZED:
|
||||
SDL_RenderSetLogicalSize(renderer, event.window.data1, event.window.data2);
|
||||
break;
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//Add the custom scene headers here
|
||||
#include "example_scene.hpp"
|
||||
|
||||
void Application::ProcessSceneSignal(SceneSignal signal) {
|
||||
ClearScene();
|
||||
|
||||
switch(signal) {
|
||||
case SceneSignal::FIRST:
|
||||
case SceneSignal::EXAMPLE_SCENE:
|
||||
activeScene = new ExampleScene();
|
||||
break;
|
||||
default: {
|
||||
std::ostringstream msg;
|
||||
msg << "Failed to recognize the scene signal: " << signal;
|
||||
throw(std::logic_error(msg.str()));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void Application::ClearScene() {
|
||||
delete activeScene;
|
||||
activeScene = nullptr;
|
||||
}
|
||||
@@ -0,0 +1,54 @@
|
||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
*
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
*
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#pragma once
|
||||
|
||||
#include "base_scene.hpp"
|
||||
#include "scene_signal.hpp"
|
||||
|
||||
#include "SDL2/SDL.h"
|
||||
|
||||
//TODO: do something with these
|
||||
constexpr int screenWidth = 800;
|
||||
constexpr int screenHeight = 600;
|
||||
|
||||
//DOCS: The Application class handles scene switching, utilizing only one window
|
||||
class Application {
|
||||
public:
|
||||
Application() = default;
|
||||
~Application() = default;
|
||||
|
||||
void Init(int argc, char* argv[]);
|
||||
void Proc();
|
||||
void Quit();
|
||||
|
||||
private:
|
||||
//scene management
|
||||
void ProcessEvents();
|
||||
void ProcessSceneSignal(SceneSignal);
|
||||
void ClearScene();
|
||||
|
||||
BaseScene* activeScene = nullptr;
|
||||
|
||||
//TODO: build a "window" class?
|
||||
SDL_Window* window = nullptr;
|
||||
SDL_Renderer* renderer = nullptr;
|
||||
};
|
||||
@@ -0,0 +1,105 @@
|
||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
*
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
*
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#include "base_scene.hpp"
|
||||
|
||||
SDL_Renderer* BaseScene::rendererHandle = nullptr;
|
||||
|
||||
BaseScene::BaseScene() {
|
||||
//EMPTY
|
||||
}
|
||||
|
||||
BaseScene::~BaseScene() {
|
||||
//EMPTY
|
||||
}
|
||||
|
||||
void BaseScene::RenderFrame(SDL_Renderer* renderer) {
|
||||
//EMPTY
|
||||
}
|
||||
|
||||
void BaseScene::SetRenderer(SDL_Renderer* r) {
|
||||
rendererHandle = r;
|
||||
}
|
||||
|
||||
SDL_Renderer* BaseScene::GetRenderer() {
|
||||
return rendererHandle;
|
||||
}
|
||||
|
||||
void BaseScene::SetSceneSignal(SceneSignal signal) {
|
||||
sceneSignal = signal;
|
||||
}
|
||||
|
||||
SceneSignal BaseScene::GetSceneSignal() {
|
||||
return sceneSignal;
|
||||
}
|
||||
|
||||
//-------------------------
|
||||
//frame phases
|
||||
//-------------------------
|
||||
|
||||
void BaseScene::FrameStart() {
|
||||
//EMPTY
|
||||
}
|
||||
|
||||
void BaseScene::Update() {
|
||||
//EMPTY
|
||||
}
|
||||
|
||||
void BaseScene::FrameEnd() {
|
||||
//EMPTY
|
||||
}
|
||||
|
||||
//-------------------------
|
||||
//input events
|
||||
//-------------------------
|
||||
|
||||
void BaseScene::QuitEvent() {
|
||||
sceneSignal = SceneSignal::QUIT;
|
||||
}
|
||||
|
||||
void BaseScene::MouseMotion(SDL_MouseMotionEvent const& event) {
|
||||
//EMPTY
|
||||
}
|
||||
|
||||
void BaseScene::MouseButtonDown(SDL_MouseButtonEvent const& event) {
|
||||
//EMPTY
|
||||
}
|
||||
|
||||
void BaseScene::MouseButtonUp(SDL_MouseButtonEvent const& event) {
|
||||
//EMPTY
|
||||
}
|
||||
|
||||
void BaseScene::MouseWheel(SDL_MouseWheelEvent const& event) {
|
||||
//EMPTY
|
||||
}
|
||||
|
||||
void BaseScene::KeyDown(SDL_KeyboardEvent const& event) {
|
||||
//preference as a default
|
||||
switch(event.keysym.sym) {
|
||||
case SDLK_ESCAPE:
|
||||
QuitEvent();
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void BaseScene::KeyUp(SDL_KeyboardEvent const& event) {
|
||||
//EMPTY
|
||||
}
|
||||
@@ -0,0 +1,61 @@
|
||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
*
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
*
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#pragma once
|
||||
|
||||
#include "scene_signal.hpp"
|
||||
|
||||
#include "SDL2/SDL.h"
|
||||
|
||||
class BaseScene {
|
||||
public:
|
||||
BaseScene();
|
||||
virtual ~BaseScene();
|
||||
|
||||
virtual void RenderFrame(SDL_Renderer*);
|
||||
static void SetRenderer(SDL_Renderer*);
|
||||
SceneSignal GetSceneSignal();
|
||||
|
||||
//frame phases
|
||||
virtual void FrameStart();
|
||||
virtual void Update();
|
||||
virtual void FrameEnd();
|
||||
|
||||
//input events
|
||||
virtual void QuitEvent();
|
||||
virtual void MouseMotion(SDL_MouseMotionEvent const& event);
|
||||
virtual void MouseButtonDown(SDL_MouseButtonEvent const& event);
|
||||
virtual void MouseButtonUp(SDL_MouseButtonEvent const& event);
|
||||
virtual void MouseWheel(SDL_MouseWheelEvent const& event);
|
||||
virtual void KeyDown(SDL_KeyboardEvent const& event);
|
||||
virtual void KeyUp(SDL_KeyboardEvent const& event);
|
||||
|
||||
//TODO: joystick and controller events
|
||||
|
||||
protected:
|
||||
//control
|
||||
static SDL_Renderer* GetRenderer();
|
||||
void SetSceneSignal(SceneSignal);
|
||||
|
||||
private:
|
||||
static SDL_Renderer* rendererHandle;
|
||||
SceneSignal sceneSignal = SceneSignal::CONTINUE;
|
||||
};
|
||||
@@ -0,0 +1,83 @@
|
||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
*
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
*
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#include "example_scene.hpp"
|
||||
|
||||
ExampleScene::ExampleScene() {
|
||||
//
|
||||
}
|
||||
|
||||
ExampleScene::~ExampleScene() {
|
||||
//
|
||||
}
|
||||
|
||||
//-------------------------
|
||||
//frame phases
|
||||
//-------------------------
|
||||
|
||||
void ExampleScene::FrameStart() {
|
||||
//
|
||||
}
|
||||
|
||||
void ExampleScene::Update() {
|
||||
//
|
||||
}
|
||||
|
||||
void ExampleScene::FrameEnd() {
|
||||
//
|
||||
}
|
||||
|
||||
void ExampleScene::RenderFrame(SDL_Renderer* renderer) {
|
||||
//
|
||||
}
|
||||
|
||||
//-------------------------
|
||||
//input events
|
||||
//-------------------------
|
||||
|
||||
void ExampleScene::MouseMotion(SDL_MouseMotionEvent const& event) {
|
||||
//
|
||||
}
|
||||
|
||||
void ExampleScene::MouseButtonDown(SDL_MouseButtonEvent const& event) {
|
||||
//
|
||||
}
|
||||
|
||||
void ExampleScene::MouseButtonUp(SDL_MouseButtonEvent const& event) {
|
||||
//
|
||||
}
|
||||
|
||||
void ExampleScene::MouseWheel(SDL_MouseWheelEvent const& event) {
|
||||
//
|
||||
}
|
||||
|
||||
void ExampleScene::KeyDown(SDL_KeyboardEvent const& event) {
|
||||
//preference as a default
|
||||
switch(event.keysym.sym) {
|
||||
case SDLK_ESCAPE:
|
||||
QuitEvent();
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void ExampleScene::KeyUp(SDL_KeyboardEvent const& event) {
|
||||
//
|
||||
}
|
||||
@@ -0,0 +1,46 @@
|
||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
*
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
*
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#pragma once
|
||||
|
||||
#include "base_scene.hpp"
|
||||
|
||||
class ExampleScene : public BaseScene {
|
||||
public:
|
||||
ExampleScene();
|
||||
~ExampleScene();
|
||||
|
||||
void RenderFrame(SDL_Renderer* renderer) override;
|
||||
|
||||
private:
|
||||
//frame phases
|
||||
void FrameStart() override;
|
||||
void Update() override;
|
||||
void FrameEnd() override;
|
||||
|
||||
//input events
|
||||
void MouseMotion(SDL_MouseMotionEvent const& event) override;
|
||||
void MouseButtonDown(SDL_MouseButtonEvent const& event) override;
|
||||
void MouseButtonUp(SDL_MouseButtonEvent const& event) override;
|
||||
void MouseWheel(SDL_MouseWheelEvent const& event) override;
|
||||
void KeyDown(SDL_KeyboardEvent const& event) override;
|
||||
void KeyUp(SDL_KeyboardEvent const& event) override;
|
||||
};
|
||||
@@ -0,0 +1,43 @@
|
||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
*
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
*
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#include "application.hpp"
|
||||
|
||||
#include "SDL2/SDL.h"
|
||||
|
||||
#include <iostream>
|
||||
#include <stdexcept>
|
||||
|
||||
int main(int argc, char** argv) {
|
||||
std::cout << "Beginning " << argv[0] << std::endl;
|
||||
try {
|
||||
Application app;
|
||||
app.Init(argc, argv);
|
||||
app.Proc();
|
||||
app.Quit();
|
||||
}
|
||||
catch(std::exception& e) {
|
||||
std::cerr << "Fatal Error: " << e.what() << std::endl;
|
||||
return 1;
|
||||
}
|
||||
std::cout << "Clean exit from " << argv[0] << std::endl;
|
||||
return 0;
|
||||
}
|
||||
@@ -0,0 +1,56 @@
|
||||
#include directories
|
||||
INCLUDES+=.
|
||||
|
||||
#libraries
|
||||
#the order of the $(LIBS) is important, at least for MinGW
|
||||
LIBS+=
|
||||
ifeq ($(OS),Windows_NT)
|
||||
LIBS+=-lmingw32
|
||||
endif
|
||||
LIBS+=-lSDL2main -lSDL2
|
||||
|
||||
#flags
|
||||
CXXFLAGS+=-std=c++11 $(addprefix -I,$(INCLUDES))
|
||||
ifeq ($(shell uname), Linux)
|
||||
#read data about the current install
|
||||
CXXFLAGS+=$(shell sdl-config --cflags --static-libs)
|
||||
endif
|
||||
|
||||
#source
|
||||
CXXSRC=$(wildcard *.cpp)
|
||||
|
||||
#objects
|
||||
OBJDIR=obj
|
||||
OBJ+=$(addprefix $(OBJDIR)/,$(CXXSRC:.cpp=.o))
|
||||
|
||||
#output
|
||||
OUTDIR=out
|
||||
OUT=$(addprefix $(OUTDIR)/,scenes)
|
||||
|
||||
#targets
|
||||
all: $(OBJ) $(OUT)
|
||||
$(CXX) $(CXXFLAGS) -o $(OUT) $(OBJ) $(LIBS)
|
||||
|
||||
$(OBJ): | $(OBJDIR)
|
||||
|
||||
$(OUT): | $(OUTDIR)
|
||||
|
||||
$(OBJDIR):
|
||||
mkdir $(OBJDIR)
|
||||
|
||||
$(OUTDIR):
|
||||
mkdir $(OUTDIR)
|
||||
|
||||
$(OBJDIR)/%.o: %.cpp
|
||||
$(CXX) $(CXXFLAGS) -c -o $@ $<
|
||||
|
||||
clean:
|
||||
ifeq ($(OS),Windows_NT)
|
||||
$(RM) *.o *.a *.exe
|
||||
else ifeq ($(shell uname), Linux)
|
||||
find . -type f -name '*.o' -exec rm -f -r -v {} \;
|
||||
find . -type f -name '*.a' -exec rm -f -r -v {} \;
|
||||
rm -f -v $(OUT)
|
||||
endif
|
||||
|
||||
rebuild: clean all
|
||||
@@ -1,4 +1,4 @@
|
||||
/* Copyright: (c) Kayne Ruse 2014
|
||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
@@ -19,14 +19,14 @@
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#ifndef CLIENTDATA_HPP_
|
||||
#define CLIENTDATA_HPP_
|
||||
#pragma once
|
||||
|
||||
#include "SDL/SDL_net.h"
|
||||
enum SceneSignal {
|
||||
//reserved members for internal use
|
||||
QUIT = -1,
|
||||
CONTINUE = 0,
|
||||
FIRST = 1,
|
||||
|
||||
struct ClientData {
|
||||
IPaddress address = {0,0};
|
||||
//TODO: ping system?
|
||||
};
|
||||
|
||||
#endif
|
||||
//custom scenes
|
||||
EXAMPLE_SCENE
|
||||
};
|
||||
@@ -0,0 +1,28 @@
|
||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
*
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
*
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#pragma once
|
||||
|
||||
//the bounds for the objects, mapped to the default sprites
|
||||
constexpr int BARRIER_BOUNDS_X = 0;
|
||||
constexpr int BARRIER_BOUNDS_Y = 0;
|
||||
constexpr int BARRIER_BOUNDS_WIDTH = 96;
|
||||
constexpr int BARRIER_BOUNDS_HEIGHT = 96;
|
||||
@@ -1,4 +1,4 @@
|
||||
/* Copyright: (c) Kayne Ruse 2014
|
||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
@@ -19,14 +19,14 @@
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#ifndef CHARACTERDEFINES_HPP_
|
||||
#define CHARACTERDEFINES_HPP_
|
||||
#pragma once
|
||||
|
||||
#include <cmath>
|
||||
|
||||
//the speeds that the characters move
|
||||
constexpr double CHARACTER_WALKING_SPEED = 2.24;
|
||||
constexpr double CHARACTER_WALKING_MOD = 1.0/sqrt(2.0);
|
||||
constexpr double CHARACTER_WALKING_NEGATIVE_MOD = 1.0 - CHARACTER_WALKING_MOD;
|
||||
|
||||
//the bounds for the character objects, mapped to the default sprites
|
||||
constexpr int CHARACTER_BOUNDS_X = 0;
|
||||
@@ -34,4 +34,6 @@ constexpr int CHARACTER_BOUNDS_Y = 16;
|
||||
constexpr int CHARACTER_BOUNDS_WIDTH = 32;
|
||||
constexpr int CHARACTER_BOUNDS_HEIGHT = 32;
|
||||
|
||||
#endif
|
||||
//the character's sprite format
|
||||
constexpr int CHARACTER_CELLS_X = 4;
|
||||
constexpr int CHARACTER_CELLS_Y = 4;
|
||||
|
||||
@@ -0,0 +1,39 @@
|
||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
*
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
*
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#pragma once
|
||||
|
||||
#include <cmath>
|
||||
|
||||
//the speeds that the characters move
|
||||
constexpr double CREATURE_WALKING_SPEED = 1.0;
|
||||
constexpr double CREATURE_WALKING_MOD = 1.0/sqrt(2.0);
|
||||
constexpr double CREATURE_WALKING_NEGATIVE_MOD = 1.0 - CREATURE_WALKING_MOD;
|
||||
|
||||
//the bounds for the character objects, mapped to the default sprites
|
||||
constexpr int CREATURE_BOUNDS_X = 0;
|
||||
constexpr int CREATURE_BOUNDS_Y = 0;
|
||||
constexpr int CREATURE_BOUNDS_WIDTH = 32;
|
||||
constexpr int CREATURE_BOUNDS_HEIGHT = 32;
|
||||
|
||||
//the character's sprite format
|
||||
constexpr int CREATURE_CELLS_X = 4;
|
||||
constexpr int CREATURE_CELLS_Y = 4;
|
||||
@@ -0,0 +1,24 @@
|
||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
*
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
*
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#pragma once
|
||||
|
||||
constexpr int INFLUENCE_RADIUS = 1000;
|
||||
@@ -10,10 +10,6 @@ CXXSRC=$(wildcard *.cpp)
|
||||
OBJDIR=obj
|
||||
OBJ+=$(addprefix $(OBJDIR)/,$(CXXSRC:.cpp=.o))
|
||||
|
||||
#output
|
||||
OUTDIR=../..
|
||||
OUT=$(addprefix $(OUTDIR)/,libcommon.a)
|
||||
|
||||
#targets
|
||||
all: $(OBJ) $(OUT)
|
||||
ar -crs $(OUT) $(OBJ)
|
||||
@@ -30,8 +26,3 @@ $(OUTDIR):
|
||||
|
||||
$(OBJDIR)/%.o: %.cpp
|
||||
$(CXX) $(CXXFLAGS) -c -o $@ $<
|
||||
|
||||
clean:
|
||||
$(RM) *.o *.a *.exe
|
||||
|
||||
rebuild: clean all
|
||||
|
||||
@@ -0,0 +1,167 @@
|
||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
*
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
*
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#include "button.hpp"
|
||||
|
||||
#include <stdexcept>
|
||||
|
||||
void Button::DrawTo(SDL_Renderer* renderer) {
|
||||
image.SetClipY(image.GetClipH() * state);
|
||||
image.DrawTo(renderer, posX, posY);
|
||||
}
|
||||
|
||||
void Button::SetBackgroundTexture(SDL_Renderer* renderer, SDL_Texture* texture) {
|
||||
//copy the given texture
|
||||
image.Free();
|
||||
|
||||
//a null texture can simply free the image
|
||||
if (!texture) {
|
||||
return;
|
||||
}
|
||||
|
||||
//get the w & h, & create
|
||||
int w = 0, h = 0;
|
||||
SDL_QueryTexture(texture, nullptr, nullptr, &w, &h);
|
||||
image.Create(renderer, w, h);
|
||||
|
||||
//copy
|
||||
SDL_SetRenderTarget(renderer, image.GetTexture());
|
||||
SDL_RenderCopy(renderer, texture, nullptr, nullptr);
|
||||
SDL_SetRenderTarget(renderer, nullptr);
|
||||
|
||||
//prune
|
||||
image.SetClipH(image.GetClipH() / 3);
|
||||
}
|
||||
|
||||
void Button::SetText(SDL_Renderer* renderer, TTF_Font* font, std::string s, SDL_Color color) {
|
||||
//make the surface (from SDL_ttf)
|
||||
SDL_Surface* surf = TTF_RenderText_Solid(font, s.c_str(), color);
|
||||
if (!surf) {
|
||||
throw(std::runtime_error("Failed to create a TTF surface"));
|
||||
}
|
||||
|
||||
//convert to texture
|
||||
SDL_Texture* text = SDL_CreateTextureFromSurface(renderer, surf);
|
||||
SDL_FreeSurface(surf);
|
||||
if (!text) {
|
||||
throw(std::runtime_error("Failed to create a TTF texture"));
|
||||
}
|
||||
|
||||
//get the dimensions & rects
|
||||
int x, y, w, h;
|
||||
SDL_QueryTexture(text, nullptr, nullptr, &w, &h);
|
||||
x = (image.GetClipW() - w) / 2;
|
||||
y = (image.GetClipH() - h) / 2;
|
||||
SDL_Rect src = {0, 0, w, h};
|
||||
SDL_Rect dst;
|
||||
|
||||
//draw the text to the background
|
||||
SDL_SetRenderTarget(renderer, image.GetTexture());
|
||||
|
||||
for (int i = 0; i < 3; i++) {
|
||||
dst = {x, y + image.GetClipH() * i, w, h};
|
||||
SDL_RenderCopy(renderer, text, &src, &dst);
|
||||
}
|
||||
|
||||
SDL_SetRenderTarget(renderer, nullptr);
|
||||
|
||||
//free the texture
|
||||
SDL_DestroyTexture(text);
|
||||
}
|
||||
|
||||
void Button::SetX(int x) {
|
||||
posX = x;
|
||||
}
|
||||
|
||||
void Button::SetY(int y) {
|
||||
posY = y;
|
||||
}
|
||||
|
||||
Button::State Button::MouseMotion(SDL_MouseMotionEvent const& event) {
|
||||
//if out of bounds, exit
|
||||
if (!CheckBounds(event.x, event.y)) {
|
||||
return state = State::IDLE;
|
||||
}
|
||||
|
||||
//if in bounds, check button
|
||||
if (event.state & SDL_BUTTON_LMASK && state == State::PRESSED) {
|
||||
//stay pressed
|
||||
// state = State::PRESSED;
|
||||
}
|
||||
else {
|
||||
state = State::HOVER;
|
||||
}
|
||||
|
||||
return state;
|
||||
}
|
||||
|
||||
Button::State Button::MouseButtonDown(SDL_MouseButtonEvent const& event) {
|
||||
//if out of bounds, exit
|
||||
if (!CheckBounds(event.x, event.y)) {
|
||||
return state = State::IDLE;
|
||||
}
|
||||
|
||||
//if in bounds, check button
|
||||
if (event.button == SDL_BUTTON_LEFT) {
|
||||
return state = State::PRESSED;
|
||||
}
|
||||
|
||||
//NOTE: if not left button down, ignore
|
||||
return State::HOVER;
|
||||
}
|
||||
|
||||
Button::State Button::MouseButtonUp(SDL_MouseButtonEvent const& event) {
|
||||
//if out of bounds, exit
|
||||
if (!CheckBounds(event.x, event.y)) {
|
||||
return state = State::IDLE;
|
||||
}
|
||||
|
||||
//if not left button up, ignore
|
||||
if (event.button != SDL_BUTTON_LEFT) {
|
||||
return state;
|
||||
}
|
||||
|
||||
//if in bounds and left button up, send release signal
|
||||
if (state == State::PRESSED) {
|
||||
state = State::HOVER;
|
||||
return State::RELEASED;
|
||||
}
|
||||
|
||||
return state;
|
||||
}
|
||||
|
||||
void Button::SetState(State s) {
|
||||
state = s;
|
||||
}
|
||||
|
||||
Button::State Button::GetState() {
|
||||
return state;
|
||||
}
|
||||
|
||||
bool Button::CheckBounds(int x, int y) {
|
||||
//return if true (x, y) is within bounds, otherwise return false
|
||||
return !(
|
||||
x < posX ||
|
||||
y < posY ||
|
||||
x > posX + image.GetClipW() ||
|
||||
y > posY + image.GetClipH()
|
||||
);
|
||||
}
|
||||
@@ -0,0 +1,68 @@
|
||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
*
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
*
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#pragma once
|
||||
|
||||
#include "image.hpp"
|
||||
|
||||
#include "SDL2/SDL_ttf.h"
|
||||
|
||||
#include <string>
|
||||
|
||||
constexpr SDL_Color COLOR_WHITE = {255, 255, 255, 255};
|
||||
constexpr SDL_Color COLOR_RED = {255, 0, 0, 255};
|
||||
constexpr SDL_Color COLOR_ORANGE = {255, 127, 0, 255};
|
||||
constexpr SDL_Color COLOR_BLUE = {0, 0, 255, 255};
|
||||
|
||||
class Button {
|
||||
public:
|
||||
enum State {
|
||||
IDLE = 0, HOVER = 1, PRESSED = 2, RELEASED = 3
|
||||
};
|
||||
|
||||
//methods
|
||||
Button() = default;
|
||||
~Button() = default;
|
||||
|
||||
void DrawTo(SDL_Renderer*);
|
||||
|
||||
//setup
|
||||
void SetBackgroundTexture(SDL_Renderer*, SDL_Texture*);
|
||||
void SetText(SDL_Renderer*, TTF_Font*, std::string, SDL_Color);
|
||||
void SetX(int x);
|
||||
void SetY(int y);
|
||||
|
||||
//capture input
|
||||
State MouseMotion(SDL_MouseMotionEvent const&);
|
||||
State MouseButtonDown(SDL_MouseButtonEvent const&);
|
||||
State MouseButtonUp(SDL_MouseButtonEvent const&);
|
||||
|
||||
//states
|
||||
void SetState(State); //TODO: idle, busy or disabled
|
||||
State GetState();
|
||||
|
||||
protected:
|
||||
bool CheckBounds(int x, int y);
|
||||
|
||||
Image image;
|
||||
int posX = 0, posY = 0;
|
||||
State state = State::IDLE;
|
||||
};
|
||||
+135
-69
@@ -1,4 +1,4 @@
|
||||
/* Copyright: (c) Kayne Ruse 2013, 2014
|
||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
@@ -21,8 +21,10 @@
|
||||
*/
|
||||
#include "image.hpp"
|
||||
|
||||
#include <stdexcept>
|
||||
#include "SDL2/SDL_image.h"
|
||||
|
||||
#include <sstream>
|
||||
#include <stdexcept>
|
||||
|
||||
Image& Image::operator=(Image const& rhs) {
|
||||
//don't screw yourself
|
||||
@@ -30,10 +32,10 @@ Image& Image::operator=(Image const& rhs) {
|
||||
return *this;
|
||||
}
|
||||
|
||||
FreeSurface();
|
||||
Free();
|
||||
|
||||
//Copy the other Image's stuff
|
||||
surface = rhs.surface;
|
||||
texture = rhs.texture;
|
||||
clip = rhs.clip;
|
||||
local = false;
|
||||
}
|
||||
@@ -44,102 +46,166 @@ Image& Image::operator=(Image&& rhs) {
|
||||
return *this;
|
||||
}
|
||||
|
||||
FreeSurface();
|
||||
Free();
|
||||
|
||||
//Steal the other Image's stuff
|
||||
surface = rhs.surface;
|
||||
texture = rhs.texture;
|
||||
clip = rhs.clip;
|
||||
local = rhs.local;
|
||||
|
||||
rhs.surface = nullptr;
|
||||
rhs.texture = nullptr;
|
||||
rhs.clip = {0, 0, 0, 0};
|
||||
rhs.local = false;
|
||||
}
|
||||
|
||||
SDL_Surface* Image::LoadSurface(std::string fname) {
|
||||
FreeSurface();
|
||||
SDL_Surface* p = SDL_LoadBMP(fname.c_str());
|
||||
if (!p) {
|
||||
std::ostringstream os;
|
||||
os << "Failed to load file: " << fname;
|
||||
throw(std::runtime_error(os.str()));
|
||||
SDL_Texture* Image::Load(SDL_Renderer* renderer, std::string fname) {
|
||||
Free();
|
||||
|
||||
//load the file into a surface
|
||||
SDL_Surface* surface = IMG_Load(fname.c_str());
|
||||
if (!surface) {
|
||||
std::ostringstream msg;
|
||||
msg << "Failed to load an image file: " << fname;
|
||||
msg << "; " << IMG_GetError();
|
||||
throw(std::runtime_error(msg.str()));
|
||||
}
|
||||
|
||||
//create a texture from this surface
|
||||
texture = SDL_CreateTextureFromSurface(renderer, surface);
|
||||
if (!texture) {
|
||||
std::ostringstream msg;
|
||||
msg << "Failed to convert a newly loaded image file: " << fname;
|
||||
msg << "; " << SDL_GetError();
|
||||
throw(std::runtime_error(msg.str()));
|
||||
}
|
||||
|
||||
//set the metadata
|
||||
clip.x = 0;
|
||||
clip.y = 0;
|
||||
if (SDL_QueryTexture(texture, nullptr, nullptr, &clip.w, &clip.h)) {
|
||||
std::ostringstream msg;
|
||||
msg << "Failed to record metadata for a newly loaded image file: " << fname;
|
||||
msg << "; " << SDL_GetError();
|
||||
throw(std::runtime_error(msg.str()));
|
||||
}
|
||||
surface = p;
|
||||
clip = {0, 0, (Uint16)surface->w, (Uint16)surface->h};
|
||||
local = true;
|
||||
SetTransparentColor(255, 0, 255); //default
|
||||
return surface;
|
||||
|
||||
//free the surface & return
|
||||
SDL_FreeSurface(surface);
|
||||
return texture;
|
||||
}
|
||||
|
||||
SDL_Surface* Image::CreateSurface(Uint16 w, Uint16 h) {
|
||||
FreeSurface();
|
||||
Uint32 rmask, gmask, bmask, amask;
|
||||
#if SDL_BYTEORDER == SDL_BIG_ENDIAN
|
||||
rmask = 0xff000000;
|
||||
gmask = 0x00ff0000;
|
||||
bmask = 0x0000ff00;
|
||||
amask = 0x000000ff;
|
||||
#else
|
||||
rmask = 0x000000ff;
|
||||
gmask = 0x0000ff00;
|
||||
bmask = 0x00ff0000;
|
||||
amask = 0xff000000;
|
||||
#endif
|
||||
SDL_Surface* p = SDL_CreateRGBSurface(SDL_SWSURFACE, w, h, 32, rmask, gmask, bmask, amask);
|
||||
if (!p) {
|
||||
throw(std::runtime_error("Failed to create Image surface"));
|
||||
SDL_Texture* Image::Create(SDL_Renderer* renderer, Uint16 w, Uint16 h, SDL_Color blank) {
|
||||
Free();
|
||||
|
||||
//make the texture
|
||||
texture = SDL_CreateTexture(renderer,
|
||||
SDL_PIXELFORMAT_RGBA8888,
|
||||
SDL_TEXTUREACCESS_TARGET,
|
||||
w, h);
|
||||
|
||||
//check
|
||||
if (!texture) {
|
||||
std::ostringstream msg;
|
||||
msg << "Failed to create a texture; " << SDL_GetError();
|
||||
throw(std::runtime_error(msg.str()));
|
||||
}
|
||||
|
||||
//set the metadata
|
||||
clip.x = 0;
|
||||
clip.y = 0;
|
||||
if (SDL_QueryTexture(texture, nullptr, nullptr, &clip.w, &clip.h)) {
|
||||
std::ostringstream msg;
|
||||
msg << "Failed to record metadata for a newly created image";
|
||||
msg << "; " << SDL_GetError();
|
||||
throw(std::runtime_error(msg.str()));
|
||||
}
|
||||
surface = p;
|
||||
clip = {0, 0, (Uint16)surface->w, (Uint16)surface->h};
|
||||
local = true;
|
||||
SetTransparentColor(255, 0, 255); //default
|
||||
return surface;
|
||||
|
||||
//blank (black) texture
|
||||
SDL_SetRenderTarget(renderer, texture);
|
||||
SDL_SetRenderDrawColor(renderer, blank.r, blank.g, blank.b, blank.a);
|
||||
SDL_RenderFillRect(renderer, nullptr);
|
||||
SDL_SetRenderDrawColor(renderer, 0, 0, 0, 0);
|
||||
SDL_SetRenderTarget(renderer, nullptr);
|
||||
|
||||
return texture;
|
||||
}
|
||||
|
||||
SDL_Surface* Image::SetSurface(SDL_Surface* p) {
|
||||
FreeSurface();
|
||||
if (!p) {
|
||||
throw(std::invalid_argument("No surface pointer provided"));
|
||||
SDL_Texture* Image::CopyTexture(SDL_Renderer* renderer, SDL_Texture* ptr) {
|
||||
Free();
|
||||
int w = 0, h = 0;
|
||||
|
||||
//get the info
|
||||
SDL_QueryTexture(ptr, nullptr, nullptr, &w, &h);
|
||||
|
||||
//create a texture of (w, h) size (also sets the metadata)
|
||||
Create(renderer, w, h);
|
||||
|
||||
//copy the argument texture to the local texture
|
||||
SDL_SetRenderTarget(renderer, texture);
|
||||
SDL_RenderCopy(renderer, ptr, nullptr, nullptr);
|
||||
SDL_SetRenderTarget(renderer, nullptr);
|
||||
|
||||
//return the local texture
|
||||
return texture;
|
||||
}
|
||||
|
||||
SDL_Texture* Image::SetTexture(SDL_Texture* ptr) {
|
||||
Free();
|
||||
|
||||
texture = ptr;
|
||||
|
||||
//set the metadata
|
||||
clip.x = 0;
|
||||
clip.y = 0;
|
||||
if (SDL_QueryTexture(texture, nullptr, nullptr, &clip.w, &clip.h)) {
|
||||
std::ostringstream msg;
|
||||
msg << "Failed to record metadata for a newly set image";
|
||||
msg << "; " << SDL_GetError();
|
||||
throw(std::runtime_error(msg.str()));
|
||||
}
|
||||
surface = p;
|
||||
clip = {0, 0, (Uint16)surface->w, (Uint16)surface->h};
|
||||
local = false;
|
||||
return surface;
|
||||
|
||||
return texture;
|
||||
}
|
||||
|
||||
void Image::FreeSurface() {
|
||||
SDL_Texture* Image::GetTexture() const {
|
||||
return texture;
|
||||
}
|
||||
|
||||
void Image::Free() {
|
||||
if (local) {
|
||||
SDL_FreeSurface(surface);
|
||||
SDL_DestroyTexture(texture);
|
||||
local = false;
|
||||
}
|
||||
surface = nullptr;
|
||||
texture = nullptr;
|
||||
clip = {0, 0, 0, 0};
|
||||
}
|
||||
|
||||
void Image::DrawTo(SDL_Surface* dest, Sint16 x, Sint16 y) {
|
||||
if (!surface) {
|
||||
throw(std::logic_error("No image surface to draw"));
|
||||
void Image::DrawTo(SDL_Renderer* const renderer, Sint16 x, Sint16 y, double scaleX, double scaleY) {
|
||||
if (!texture) {
|
||||
throw(std::logic_error("No image texture to draw"));
|
||||
}
|
||||
SDL_Rect sclip = clip, dclip = {x,y};
|
||||
SDL_BlitSurface(surface, &sclip, dest, &dclip);
|
||||
SDL_Rect sclip = clip;
|
||||
SDL_Rect dclip = {x, y, Uint16(clip.w * scaleX), Uint16(clip.h * scaleY)};
|
||||
SDL_RenderCopy(renderer, texture, &sclip, &dclip);
|
||||
}
|
||||
|
||||
void Image::SetTransparentColor(Uint8 r, Uint8 g, Uint8 b) {
|
||||
if (!surface) {
|
||||
throw(std::logic_error("Failed to set the transparent color"));
|
||||
void Image::SetAlpha(Uint8 a) {
|
||||
if (SDL_SetTextureAlphaMod(texture, a)) {
|
||||
std::ostringstream msg;
|
||||
msg << "Failed to set alpha; " << SDL_GetError();
|
||||
throw(std::runtime_error(msg.str()));
|
||||
}
|
||||
if (!local) {
|
||||
throw(std::logic_error("Cannot set the transparent color of a non-local surface"));
|
||||
}
|
||||
SDL_SetColorKey(surface, SDL_SRCCOLORKEY, SDL_MapRGB(surface->format, r, g, b));
|
||||
}
|
||||
|
||||
void Image::ClearTransparentColor() {
|
||||
if (!surface) {
|
||||
throw(std::logic_error("Failed to clear the transparent color"));
|
||||
Uint8 Image::GetAlpha() {
|
||||
Uint8 ret = 0;
|
||||
if (SDL_GetTextureAlphaMod(texture, &ret)) {
|
||||
std::ostringstream msg;
|
||||
msg << "Failed to get alpha; " << SDL_GetError();
|
||||
throw(std::runtime_error(msg.str()));
|
||||
}
|
||||
if (!local) {
|
||||
throw(std::logic_error("Cannot clear the transparent color of a non-local surface"));
|
||||
}
|
||||
SDL_SetColorKey(surface, 0, 0);
|
||||
}
|
||||
return ret;
|
||||
}
|
||||
+20
-20
@@ -1,4 +1,4 @@
|
||||
/* Copyright: (c) Kayne Ruse 2013, 2014
|
||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
@@ -19,10 +19,10 @@
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#ifndef IMAGE_HPP_
|
||||
#define IMAGE_HPP_
|
||||
#pragma once
|
||||
|
||||
#include "SDL2/SDL.h"
|
||||
|
||||
#include "SDL/SDL.h"
|
||||
#include <string>
|
||||
|
||||
class Image {
|
||||
@@ -30,21 +30,25 @@ public:
|
||||
Image() = default;
|
||||
Image(Image const& rhs) { *this = rhs; }
|
||||
Image(Image&& rhs) { *this = std::move(rhs); }
|
||||
Image(std::string fname) { LoadSurface(fname); }
|
||||
Image(Uint16 w, Uint16 h) { CreateSurface(w, h); }
|
||||
Image(SDL_Surface* p) { SetSurface(p); }
|
||||
~Image() { FreeSurface(); }
|
||||
Image(SDL_Renderer* r, std::string fname) { Load(r, fname); }
|
||||
Image(SDL_Renderer* r, Uint16 w, Uint16 h) { Create(r, w, h); }
|
||||
Image(SDL_Texture* p) { SetTexture(p); }
|
||||
virtual ~Image() { Free(); }
|
||||
|
||||
Image& operator=(Image const&);
|
||||
Image& operator=(Image&&);
|
||||
|
||||
SDL_Surface* LoadSurface(std::string fname);
|
||||
SDL_Surface* CreateSurface(Uint16 w, Uint16 h);
|
||||
SDL_Surface* SetSurface(SDL_Surface*);
|
||||
SDL_Surface* GetSurface() const { return surface; }
|
||||
void FreeSurface();
|
||||
SDL_Texture* Load(SDL_Renderer* renderer, std::string fname);
|
||||
SDL_Texture* Create(SDL_Renderer* renderer, Uint16 w, Uint16 h, SDL_Color blank = {0, 0, 0, 255});
|
||||
SDL_Texture* CopyTexture(SDL_Renderer* renderer, SDL_Texture* ptr);
|
||||
SDL_Texture* SetTexture(SDL_Texture*);
|
||||
SDL_Texture* GetTexture() const;
|
||||
virtual void Free();
|
||||
|
||||
void DrawTo(SDL_Surface* const, Sint16 x, Sint16 y);
|
||||
void DrawTo(SDL_Renderer* const, Sint16 x, Sint16 y, double scaleX = 1.0, double scaleY = 1.0);
|
||||
|
||||
void SetAlpha(Uint8 a);
|
||||
Uint8 GetAlpha();
|
||||
|
||||
//Clip handlers
|
||||
SDL_Rect SetClip(SDL_Rect r) { return clip = r; }
|
||||
@@ -62,12 +66,8 @@ public:
|
||||
|
||||
bool GetLocal() const { return local; }
|
||||
|
||||
void SetTransparentColor(Uint8 r, Uint8 g, Uint8 b);
|
||||
void ClearTransparentColor();
|
||||
protected:
|
||||
SDL_Surface* surface = nullptr;
|
||||
SDL_Texture* texture = nullptr;
|
||||
SDL_Rect clip = {0, 0, 0, 0};
|
||||
bool local = false;
|
||||
};
|
||||
|
||||
#endif
|
||||
};
|
||||
@@ -10,10 +10,6 @@ CXXSRC=$(wildcard *.cpp)
|
||||
OBJDIR=obj
|
||||
OBJ+=$(addprefix $(OBJDIR)/,$(CXXSRC:.cpp=.o))
|
||||
|
||||
#output
|
||||
OUTDIR=../..
|
||||
OUT=$(addprefix $(OUTDIR)/,libcommon.a)
|
||||
|
||||
#targets
|
||||
all: $(OBJ) $(OUT)
|
||||
ar -crs $(OUT) $(OBJ)
|
||||
@@ -30,8 +26,3 @@ $(OUTDIR):
|
||||
|
||||
$(OBJDIR)/%.o: %.cpp
|
||||
$(CXX) $(CXXFLAGS) -c -o $@ $<
|
||||
|
||||
clean:
|
||||
$(RM) *.o *.a *.exe
|
||||
|
||||
rebuild: clean all
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
/* Copyright: (c) Kayne Ruse 2013, 2014
|
||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
@@ -21,82 +21,166 @@
|
||||
*/
|
||||
#include "sprite_sheet.hpp"
|
||||
|
||||
#include <stdexcept>
|
||||
#include <sstream>
|
||||
#include <stdexcept>
|
||||
|
||||
SpriteSheet& SpriteSheet::operator=(SpriteSheet const& rhs) {
|
||||
//don't screw yourself
|
||||
if (this == &rhs) {
|
||||
return *this;
|
||||
}
|
||||
|
||||
Free();
|
||||
|
||||
//Copy the other SpriteSheet's stuff
|
||||
texture = rhs.texture;
|
||||
clip = rhs.clip;
|
||||
local = false;
|
||||
countX = rhs.countX;
|
||||
countY = rhs.countY;
|
||||
indexX = rhs.indexX;
|
||||
indexY = rhs.indexY;
|
||||
delay = rhs.delay;
|
||||
tick = rhs.tick;
|
||||
}
|
||||
|
||||
SpriteSheet& SpriteSheet::operator=(SpriteSheet&& rhs) {
|
||||
//don't screw yourself
|
||||
if (this == &rhs) {
|
||||
return *this;
|
||||
}
|
||||
|
||||
Free();
|
||||
|
||||
//Steal the other SpriteSheet's stuff
|
||||
texture = rhs.texture;
|
||||
clip = rhs.clip;
|
||||
local = rhs.local;
|
||||
countX = rhs.countX;
|
||||
countY = rhs.countY;
|
||||
indexX = rhs.indexX;
|
||||
indexY = rhs.indexY;
|
||||
delay = rhs.delay;
|
||||
tick = rhs.tick;
|
||||
|
||||
rhs.texture = nullptr;
|
||||
rhs.clip = {0, 0, 0, 0};
|
||||
rhs.local = false;
|
||||
rhs.countX = 0;
|
||||
rhs.countY = 0;
|
||||
rhs.indexX = 0;
|
||||
rhs.indexY = 0;
|
||||
rhs.delay = 0.0;
|
||||
rhs.tick = 0.0;
|
||||
}
|
||||
|
||||
void SpriteSheet::Update(double delta) {
|
||||
//if the delay has passed
|
||||
if (delay && (tick += delta) >= delay) {
|
||||
if (++xIndex >= xCount) {
|
||||
xIndex = 0;
|
||||
//if the index is out of bounds
|
||||
if (++indexX >= countX) {
|
||||
indexX = 0;
|
||||
}
|
||||
tick = 0;
|
||||
}
|
||||
image.SetClipX(xIndex * image.GetClipW());
|
||||
image.SetClipY(yIndex * image.GetClipH());
|
||||
//modify area drawn
|
||||
clip.x = indexX * clip.w;
|
||||
clip.y = indexY * clip.h;
|
||||
}
|
||||
|
||||
SDL_Surface* SpriteSheet::LoadSurface(std::string fname, Uint16 xCellCount, Uint16 yCellCount) {
|
||||
image.LoadSurface(fname);
|
||||
SDL_Texture* SpriteSheet::Load(SDL_Renderer* r, std::string fname, Uint16 cx, Uint16 cy) {
|
||||
//call the base function
|
||||
Image::Load(r, fname);
|
||||
|
||||
xCount = xCellCount;
|
||||
yCount = yCellCount;
|
||||
//set the metadata
|
||||
countX = cx;
|
||||
countY = cy;
|
||||
|
||||
image.SetClipW(image.GetSurface()->w / xCount);
|
||||
image.SetClipH(image.GetSurface()->h / yCount);
|
||||
//assume clip.x and clip.y were set to the size of the texture
|
||||
//reduce the w & h to the size of one cell
|
||||
clip.w = clip.w / countX;
|
||||
clip.h = clip.h / countY;
|
||||
|
||||
xIndex = yIndex = 0;
|
||||
indexX = indexY = 0;
|
||||
delay = tick = 0.0;
|
||||
|
||||
return texture;
|
||||
}
|
||||
|
||||
SDL_Texture* SpriteSheet::Create(SDL_Renderer* r, Uint16 w, Uint16 h, Uint16 cx, Uint16 cy) {
|
||||
//call the base function
|
||||
Image::Create(r, w, h);
|
||||
|
||||
//set the metadata
|
||||
countX = cx;
|
||||
countY = cy;
|
||||
|
||||
//assume clip.x and clip.y were set to the size of the texture
|
||||
//reduce the w & h to the size of one cell
|
||||
clip.w = clip.w / countX;
|
||||
clip.h = clip.h / countY;
|
||||
|
||||
indexX = indexY = 0;
|
||||
delay = tick = 0.0;
|
||||
|
||||
return texture;
|
||||
}
|
||||
|
||||
SDL_Texture* SpriteSheet::SetTexture(SDL_Texture* ptr, Uint16 cx, Uint16 cy) {
|
||||
//call the base function
|
||||
Image::SetTexture(ptr);
|
||||
|
||||
//set the metadata
|
||||
countX = cx;
|
||||
countY = cy;
|
||||
|
||||
//assume clip.x and clip.y were set to the size of the texture
|
||||
//reduce the w & h to the size of one cell
|
||||
clip.w = clip.w / countX;
|
||||
clip.h = clip.h / countY;
|
||||
|
||||
indexX = indexY = 0;
|
||||
delay = tick = 0.0;
|
||||
|
||||
return texture;
|
||||
}
|
||||
|
||||
void SpriteSheet::Free() {
|
||||
Image::Free();
|
||||
countX = countY = 0;
|
||||
indexX = indexY = 0;
|
||||
delay = tick = 0.0;
|
||||
}
|
||||
|
||||
SDL_Surface* SpriteSheet::SetSurface(SDL_Surface* surface, Uint16 xCellCount, Uint16 yCellCount) {
|
||||
image.SetSurface(surface);
|
||||
|
||||
xCount = xCellCount;
|
||||
yCount = yCellCount;
|
||||
|
||||
image.SetClipW(image.GetSurface()->w / xCount);
|
||||
image.SetClipH(image.GetSurface()->h / yCount);
|
||||
|
||||
xIndex = yIndex = 0;
|
||||
delay = tick = 0.0;
|
||||
Uint16 SpriteSheet::SetCountX(Uint16 i) {
|
||||
indexX = 0;
|
||||
return countX = i;
|
||||
}
|
||||
|
||||
void SpriteSheet::FreeSurface() {
|
||||
image.FreeSurface();
|
||||
xCount = yCount = 0;
|
||||
xIndex = yIndex = 0;
|
||||
delay = tick = 0.0;
|
||||
Uint16 SpriteSheet::SetCountY(Uint16 i) {
|
||||
indexY = 0;
|
||||
return countY = i;
|
||||
}
|
||||
|
||||
Uint16 SpriteSheet::SetXCount(Uint16 i) {
|
||||
xIndex = 0;
|
||||
return xCount = i;
|
||||
}
|
||||
|
||||
Uint16 SpriteSheet::SetYCount(Uint16 i) {
|
||||
yIndex = 0;
|
||||
return yCount = i;
|
||||
}
|
||||
|
||||
Uint16 SpriteSheet::SetXIndex(Uint16 i) {
|
||||
if (i > xCount) {
|
||||
std::ostringstream os;
|
||||
os << "Cannot set x index to " << i;
|
||||
throw(std::invalid_argument(os.str()));
|
||||
Uint16 SpriteSheet::SetIndexX(Uint16 i) {
|
||||
if (i > countX) {
|
||||
std::ostringstream msg;
|
||||
msg << "Cannot set index 'x' to " << i;
|
||||
throw(std::out_of_range(msg.str()));
|
||||
}
|
||||
return xIndex = i;
|
||||
return indexX = i;
|
||||
}
|
||||
|
||||
Uint16 SpriteSheet::SetYIndex(Uint16 i) {
|
||||
if (i > yCount) {
|
||||
std::ostringstream os;
|
||||
os << "Cannot set y index to " << i;
|
||||
throw(std::invalid_argument(os.str()));
|
||||
Uint16 SpriteSheet::SetIndexY(Uint16 i) {
|
||||
if (i > countY) {
|
||||
std::ostringstream msg;
|
||||
msg << "Cannot set index 'y' to " << i;
|
||||
throw(std::invalid_argument(msg.str()));
|
||||
}
|
||||
return yIndex = i;
|
||||
return indexY = i;
|
||||
}
|
||||
|
||||
double SpriteSheet::SetDelay(double d) {
|
||||
tick = 0;
|
||||
return delay = d;
|
||||
}
|
||||
}
|
||||
@@ -1,4 +1,4 @@
|
||||
/* Copyright: (c) Kayne Ruse 2013, 2014
|
||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
@@ -19,48 +19,52 @@
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#ifndef SPRITESHEET_HPP_
|
||||
#define SPRITESHEET_HPP_
|
||||
#pragma once
|
||||
|
||||
#include "image.hpp"
|
||||
|
||||
class SpriteSheet {
|
||||
class SpriteSheet : public Image {
|
||||
public:
|
||||
SpriteSheet() = default;
|
||||
SpriteSheet(std::string fname, Uint16 xCellCount, Uint16 yCellCount) { LoadSurface(fname, xCellCount, yCellCount); }
|
||||
SpriteSheet(SDL_Surface* surface, Uint16 xCellCount, Uint16 yCellCount) { SetSurface(surface, xCellCount, yCellCount); }
|
||||
~SpriteSheet() { FreeSurface(); };
|
||||
SpriteSheet(SpriteSheet const& rhs) { *this = rhs; }
|
||||
SpriteSheet(SpriteSheet&& rhs) { *this = std::move(rhs); }
|
||||
SpriteSheet(SDL_Renderer* r, std::string fname, Uint16 cx, Uint16 cy)
|
||||
{ Load(r, fname, cx, cy); }
|
||||
SpriteSheet(SDL_Renderer* r, Uint16 w, Uint16 h, Uint16 cx, Uint16 cy)
|
||||
{ Create(r, w, h, cx, cy); }
|
||||
SpriteSheet(SDL_Texture* p, Uint16 cx, Uint16 cy)
|
||||
{ SetTexture(p, cx, cy); }
|
||||
~SpriteSheet() = default;
|
||||
|
||||
SpriteSheet& operator=(SpriteSheet const&);
|
||||
SpriteSheet& operator=(SpriteSheet&&);
|
||||
|
||||
void Update(double delta);
|
||||
|
||||
SDL_Surface* LoadSurface(std::string fname, Uint16 xCellCount, Uint16 yCellCount);
|
||||
SDL_Surface* SetSurface(SDL_Surface* surface, Uint16 xCellCount, Uint16 yCellCount);
|
||||
SDL_Surface* GetSurface() { return image.GetSurface(); }
|
||||
void FreeSurface();
|
||||
SDL_Texture* Load(SDL_Renderer*, std::string fname, Uint16 cx, Uint16 cy);
|
||||
SDL_Texture* Create(SDL_Renderer*, Uint16 w, Uint16 h, Uint16 cx, Uint16 cy);
|
||||
SDL_Texture* SetTexture(SDL_Texture*, Uint16 cx, Uint16 cy);
|
||||
void Free() override;
|
||||
|
||||
void DrawTo(SDL_Surface* const dest, Sint16 x, Sint16 y) { image.DrawTo(dest, x, y); }
|
||||
Uint16 SetCountX(Uint16);
|
||||
Uint16 SetCountY(Uint16);
|
||||
Uint16 SetIndexX(Uint16);
|
||||
Uint16 SetIndexY(Uint16);
|
||||
|
||||
//accessors and mutators
|
||||
Image* GetImage() { return ℑ } //OO breaker
|
||||
|
||||
Uint16 SetXCount(Uint16);
|
||||
Uint16 SetYCount(Uint16);
|
||||
Uint16 SetXIndex(Uint16);
|
||||
Uint16 SetYIndex(Uint16);
|
||||
|
||||
Uint16 GetXCount() const { return xCount; }
|
||||
Uint16 GetYCount() const { return yCount; }
|
||||
Uint16 GetXIndex() const { return xIndex; }
|
||||
Uint16 GetYIndex() const { return yIndex; }
|
||||
Uint16 GetCountX() const { return countX; }
|
||||
Uint16 GetCountY() const { return countY; }
|
||||
Uint16 GetIndexX() const { return indexX; }
|
||||
Uint16 GetIndexY() const { return indexY; }
|
||||
|
||||
double SetDelay(double d);
|
||||
double GetDelay() const { return delay; }
|
||||
|
||||
private:
|
||||
Image image;
|
||||
Uint16 xCount = 0, yCount = 0; //number of cells
|
||||
Uint16 xIndex = 0, yIndex = 0; //current cell being drawn
|
||||
Uint16 countX = 0, countY = 0, indexX = 0, indexY = 0;
|
||||
double delay = 0.0, tick = 0.0;
|
||||
};
|
||||
|
||||
#endif
|
||||
//disable access
|
||||
using Image::Load;
|
||||
using Image::Create;
|
||||
using Image::SetTexture;
|
||||
};
|
||||
@@ -0,0 +1,56 @@
|
||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
*
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
*
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#include "text_box.hpp"
|
||||
|
||||
#include <stdexcept>
|
||||
|
||||
TextBox::TextBox() {
|
||||
//
|
||||
}
|
||||
|
||||
TextBox::~TextBox() {
|
||||
//
|
||||
}
|
||||
|
||||
void TextBox::DrawTo(SDL_Renderer* renderer, int posX, int posY, int pointSize) {
|
||||
for (std::list<TextLine>::iterator it = lineList.begin(); it != lineList.end(); it++) {
|
||||
it->DrawTo(renderer, posX, posY);
|
||||
posY += pointSize;
|
||||
}
|
||||
}
|
||||
|
||||
void TextBox::PushLine(SDL_Renderer* renderer, TTF_Font* font, std::string str, SDL_Color color) {
|
||||
lineList.emplace_front(renderer, font, str, color);
|
||||
}
|
||||
|
||||
void TextBox::PopLine(int num) {
|
||||
//prevent underflow
|
||||
num < lineList.size() ? num : lineList.size();
|
||||
|
||||
for (int i = 0; i < num; ++i) {
|
||||
lineList.pop_back();
|
||||
}
|
||||
}
|
||||
|
||||
void TextBox::ClearLines() {
|
||||
lineList.clear();
|
||||
}
|
||||
@@ -0,0 +1,45 @@
|
||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
*
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
*
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#pragma once
|
||||
|
||||
#include "text_line.hpp"
|
||||
|
||||
#include "SDL2/SDL.h"
|
||||
#include "SDL2/SDL_ttf.h"
|
||||
|
||||
#include <string>
|
||||
#include <list>
|
||||
|
||||
class TextBox {
|
||||
public:
|
||||
TextBox();
|
||||
~TextBox();
|
||||
|
||||
void DrawTo(SDL_Renderer*, int posX, int posY, int pointSize);
|
||||
|
||||
void PushLine(SDL_Renderer*, TTF_Font*, std::string, SDL_Color color);
|
||||
void PopLine(int num = 1);
|
||||
void ClearLines();
|
||||
|
||||
private:
|
||||
std::list<TextLine> lineList;
|
||||
};
|
||||
@@ -0,0 +1,70 @@
|
||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
*
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
*
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#include "text_line.hpp"
|
||||
|
||||
#include <stdexcept>
|
||||
|
||||
SDL_Texture* renderTextTexture(SDL_Renderer* renderer, TTF_Font* font, std::string str, SDL_Color color) {
|
||||
//make the surface (from SDL_ttf)
|
||||
SDL_Surface* surface = TTF_RenderText_Solid(font, str.c_str(), color);
|
||||
if (!surface) {
|
||||
throw(std::runtime_error("Failed to create a TTF surface"));
|
||||
}
|
||||
|
||||
//convert to texture
|
||||
SDL_Texture* texture = SDL_CreateTextureFromSurface(renderer, surface);
|
||||
|
||||
//cleanup
|
||||
SDL_FreeSurface(surface);
|
||||
|
||||
//check
|
||||
if (!texture) {
|
||||
throw(std::runtime_error("Failed to create a TTF texture"));
|
||||
}
|
||||
|
||||
//NOTE: free the texture yourself
|
||||
return texture;
|
||||
}
|
||||
|
||||
TextLine::TextLine() {
|
||||
//
|
||||
}
|
||||
|
||||
TextLine::~TextLine() {
|
||||
ClearText();
|
||||
}
|
||||
|
||||
void TextLine::DrawTo(SDL_Renderer* renderer, int posX, int posY) {
|
||||
SDL_Rect dclip = {posX, posY, 0, 0};
|
||||
SDL_QueryTexture(texture, nullptr, nullptr, &dclip.w, &dclip.h);
|
||||
SDL_RenderCopy(renderer, texture, nullptr, &dclip);
|
||||
}
|
||||
|
||||
void TextLine::SetText(SDL_Renderer* renderer, TTF_Font* font, std::string str, SDL_Color color) {
|
||||
//just use the above global function
|
||||
SDL_DestroyTexture(texture);
|
||||
texture = renderTextTexture(renderer, font, str, color);
|
||||
}
|
||||
|
||||
void TextLine::ClearText() {
|
||||
SDL_DestroyTexture(texture);
|
||||
}
|
||||
@@ -0,0 +1,45 @@
|
||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
*
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
*
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#pragma once
|
||||
|
||||
#include "SDL2/SDL.h"
|
||||
#include "SDL2/SDL_ttf.h"
|
||||
|
||||
#include <string>
|
||||
|
||||
SDL_Texture* renderTextTexture(SDL_Renderer*, TTF_Font*, std::string, SDL_Color color);
|
||||
|
||||
class TextLine {
|
||||
public:
|
||||
TextLine();
|
||||
TextLine(SDL_Renderer* r, TTF_Font* f, std::string s, SDL_Color c)
|
||||
{ SetText(r, f, s, c); }
|
||||
virtual ~TextLine();
|
||||
|
||||
void DrawTo(SDL_Renderer*, int posX, int posY);
|
||||
|
||||
void SetText(SDL_Renderer*, TTF_Font*, std::string, SDL_Color color);
|
||||
void ClearText();
|
||||
|
||||
protected:
|
||||
SDL_Texture* texture = nullptr;
|
||||
};
|
||||
+17
-2
@@ -1,13 +1,28 @@
|
||||
all:
|
||||
#output
|
||||
export OUTDIR=..
|
||||
export OUT=$(addprefix $(OUTDIR)/,libcommon.a)
|
||||
|
||||
all: $(OUTDIR)
|
||||
$(MAKE) -C debugging
|
||||
$(MAKE) -C gameplay
|
||||
$(MAKE) -C graphics
|
||||
$(MAKE) -C map
|
||||
$(MAKE) -C network
|
||||
$(MAKE) -C ui
|
||||
$(MAKE) -C utilities
|
||||
|
||||
debug: export CXXFLAGS+=-g
|
||||
debug: clean all
|
||||
|
||||
$(OUTDIR):
|
||||
mkdir $(OUTDIR)
|
||||
|
||||
clean:
|
||||
ifeq ($(OS),Windows_NT)
|
||||
$(RM) *.o *.a *.exe
|
||||
else ifeq ($(shell uname), Linux)
|
||||
find . -type f -name *.o -exec rm -f -r -v {} \;
|
||||
find . -type f -name *.a -exec rm -f -r -v {} \;
|
||||
rm -f -v out/client out/server
|
||||
endif
|
||||
|
||||
rebuild: clean all
|
||||
|
||||
+1
-10
@@ -1,5 +1,5 @@
|
||||
#config
|
||||
INCLUDES+=. ../graphics ../utilities
|
||||
INCLUDES+=. ../graphics
|
||||
LIBS+=
|
||||
CXXFLAGS+=-std=c++11 $(addprefix -I,$(INCLUDES))
|
||||
|
||||
@@ -10,10 +10,6 @@ CXXSRC=$(wildcard *.cpp)
|
||||
OBJDIR=obj
|
||||
OBJ+=$(addprefix $(OBJDIR)/,$(CXXSRC:.cpp=.o))
|
||||
|
||||
#output
|
||||
OUTDIR=../..
|
||||
OUT=$(addprefix $(OUTDIR)/,libcommon.a)
|
||||
|
||||
#targets
|
||||
all: $(OBJ) $(OUT)
|
||||
ar -crs $(OUT) $(OBJ)
|
||||
@@ -30,8 +26,3 @@ $(OUTDIR):
|
||||
|
||||
$(OBJDIR)/%.o: %.cpp
|
||||
$(CXX) $(CXXFLAGS) -c -o $@ $<
|
||||
|
||||
clean:
|
||||
$(RM) *.o *.a *.exe
|
||||
|
||||
rebuild: clean all
|
||||
|
||||
+28
-4
@@ -1,4 +1,4 @@
|
||||
/* Copyright: (c) Kayne Ruse 2014
|
||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
@@ -21,9 +21,9 @@
|
||||
*/
|
||||
#include "region.hpp"
|
||||
|
||||
#include <stdexcept>
|
||||
#include <cmath>
|
||||
#include <cstring>
|
||||
#include <stdexcept>
|
||||
|
||||
int snapToBase(int base, int x) {
|
||||
return floor((double)x / base) * base;
|
||||
@@ -42,17 +42,41 @@ Region::Region(Region const& rhs): x(rhs.x), y(rhs.y) {
|
||||
}
|
||||
|
||||
Region::type_t Region::SetTile(int x, int y, int z, type_t v) {
|
||||
if (x < 0 || y < 0 || z < 0 || x >= REGION_WIDTH || y >= REGION_HEIGHT || z >= REGION_DEPTH) {
|
||||
throw(std::out_of_range("Region::SetTile() argument out of range"));
|
||||
}
|
||||
return tiles[x][y][z] = v;
|
||||
}
|
||||
|
||||
Region::type_t Region::GetTile(int x, int y, int z) {
|
||||
Region::type_t Region::GetTile(int x, int y, int z) const {
|
||||
if (x < 0 || y < 0 || z < 0 || x >= REGION_WIDTH || y >= REGION_HEIGHT || z >= REGION_DEPTH) {
|
||||
throw(std::out_of_range("Region::GetTile() argument out of range"));
|
||||
}
|
||||
return tiles[x][y][z];
|
||||
}
|
||||
|
||||
bool Region::SetSolid(int x, int y, bool b) {
|
||||
if (x < 0 || y < 0 || x >= REGION_WIDTH || y >= REGION_HEIGHT) {
|
||||
throw(std::out_of_range("Region::SetSolid() argument out of range"));
|
||||
}
|
||||
return solid[x * REGION_WIDTH + y] = b;
|
||||
}
|
||||
|
||||
bool Region::GetSolid(int x, int y) {
|
||||
bool Region::GetSolid(int x, int y) const {
|
||||
if (x < 0 || y < 0 || x >= REGION_WIDTH || y >= REGION_HEIGHT) {
|
||||
throw(std::out_of_range("Region::GetSolid() argument out of range"));
|
||||
}
|
||||
return solid[x * REGION_WIDTH + y];
|
||||
}
|
||||
|
||||
int Region::GetX() const {
|
||||
return x;
|
||||
}
|
||||
|
||||
int Region::GetY() const {
|
||||
return y;
|
||||
}
|
||||
|
||||
std::bitset<REGION_WIDTH*REGION_HEIGHT>* Region::GetSolidBitset() {
|
||||
return &solid;
|
||||
}
|
||||
+9
-10
@@ -1,4 +1,4 @@
|
||||
/* Copyright: (c) Kayne Ruse 2014
|
||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
@@ -19,8 +19,7 @@
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#ifndef REGION_HPP_
|
||||
#define REGION_HPP_
|
||||
#pragma once
|
||||
|
||||
#include <bitset>
|
||||
|
||||
@@ -42,22 +41,22 @@ public:
|
||||
~Region() = default;
|
||||
|
||||
type_t SetTile(int x, int y, int z, type_t v);
|
||||
type_t GetTile(int x, int y, int z);
|
||||
type_t GetTile(int x, int y, int z) const;
|
||||
|
||||
bool SetSolid(int x, int y, bool b);
|
||||
bool GetSolid(int x, int y);
|
||||
bool GetSolid(int x, int y) const;
|
||||
|
||||
//accessors
|
||||
int GetX() const { return x; }
|
||||
int GetY() const { return y; }
|
||||
int GetX() const;
|
||||
int GetY() const;
|
||||
|
||||
std::bitset<REGION_WIDTH*REGION_HEIGHT>* GetSolidBitset() { return &solid; }
|
||||
std::bitset<REGION_WIDTH*REGION_HEIGHT>* GetSolidBitset();
|
||||
private:
|
||||
friend class TileSheet;
|
||||
|
||||
const int x;
|
||||
const int y;
|
||||
|
||||
type_t tiles[REGION_WIDTH][REGION_HEIGHT][REGION_DEPTH];
|
||||
std::bitset<REGION_WIDTH*REGION_HEIGHT> solid;
|
||||
};
|
||||
|
||||
#endif
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
/* Copyright: (c) Kayne Ruse 2014
|
||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
@@ -85,6 +85,8 @@ static const luaL_Reg regionLib[] = {
|
||||
{"GetSolid",getSolid},
|
||||
{"GetX",getX},
|
||||
{"GetY",getY},
|
||||
|
||||
//the global macros
|
||||
{"GetWidth",getWidth},
|
||||
{"GetHeight",getHeight},
|
||||
{"GetDepth",getDepth},
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
/* Copyright: (c) Kayne Ruse 2014
|
||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
@@ -19,12 +19,9 @@
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#ifndef REGIONAPI_HPP_
|
||||
#define REGIONAPI_HPP_
|
||||
#pragma once
|
||||
|
||||
#include "lua/lua.hpp"
|
||||
#include "lua.hpp"
|
||||
|
||||
#define TORTUGA_REGION_NAME "Region"
|
||||
#define TORTUGA_REGION_API "region"
|
||||
LUAMOD_API int openRegionAPI(lua_State* L);
|
||||
|
||||
#endif
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
/* Copyright: (c) Kayne Ruse 2014
|
||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
@@ -25,6 +25,7 @@
|
||||
#include "region.hpp"
|
||||
|
||||
//DOCS: These glue functions simply wrap RegionPagerLua's methods
|
||||
//NOTE: zero indexing is used here, but not in the region API
|
||||
|
||||
static int setTile(lua_State* L) {
|
||||
RegionPagerLua* pager = reinterpret_cast<RegionPagerLua*>(lua_touserdata(L, 1));
|
||||
@@ -84,7 +85,22 @@ static int createRegion(lua_State* L) {
|
||||
|
||||
static int unloadRegion(lua_State* L) {
|
||||
RegionPagerLua* pager = reinterpret_cast<RegionPagerLua*>(lua_touserdata(L, 1));
|
||||
pager->UnloadRegion(lua_tointeger(L, 2), lua_tointeger(L, 3));
|
||||
|
||||
//two argument types: coords & the region itself
|
||||
switch(lua_type(L, 2)) {
|
||||
case LUA_TNUMBER:
|
||||
pager->UnloadIf([&](Region const& region) -> bool {
|
||||
int x = lua_tointeger(L, 2);
|
||||
int y = lua_tointeger(L, 3);
|
||||
return region.GetX() == x && region.GetY() == y;
|
||||
});
|
||||
break;
|
||||
case LUA_TLIGHTUSERDATA:
|
||||
pager->UnloadIf([&](Region const& region) -> bool {
|
||||
return (®ion) == lua_touserdata(L, 2);
|
||||
});
|
||||
break;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
@@ -116,6 +132,13 @@ static int setOnUnload(lua_State* L) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
//debugging
|
||||
static int containerSize(lua_State* L) {
|
||||
RegionPagerLua* pager = static_cast<RegionPagerLua*>(lua_touserdata(L, 1));
|
||||
lua_pushinteger(L, pager->GetContainer()->size());
|
||||
return 1;
|
||||
}
|
||||
|
||||
static const luaL_Reg regionPagerLib[] = {
|
||||
//curry
|
||||
{"SetTile", setTile},
|
||||
@@ -136,6 +159,9 @@ static const luaL_Reg regionPagerLib[] = {
|
||||
{"SetOnCreate",setOnCreate},
|
||||
{"SetOnUnload",setOnUnload},
|
||||
|
||||
//debugging
|
||||
{"ContainerSize", containerSize},
|
||||
|
||||
//sentinel
|
||||
{nullptr, nullptr}
|
||||
};
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
/* Copyright: (c) Kayne Ruse 2014
|
||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
@@ -19,12 +19,9 @@
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#ifndef REGIONPAGERAPI_HPP_
|
||||
#define REGIONPAGERAPI_HPP_
|
||||
#pragma once
|
||||
|
||||
#include "lua/lua.hpp"
|
||||
#include "lua.hpp"
|
||||
|
||||
#define TORTUGA_REGION_PAGER_NAME "RegionPager"
|
||||
#define TORTUGA_REGION_PAGER_API "region_pager"
|
||||
LUAMOD_API int openRegionPagerAPI(lua_State* L);
|
||||
|
||||
#endif
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
/* Copyright: (c) Kayne Ruse 2014
|
||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
@@ -24,11 +24,16 @@
|
||||
#include <stdexcept>
|
||||
#include <algorithm>
|
||||
|
||||
RegionPagerBase::~RegionPagerBase() {
|
||||
UnloadAll();
|
||||
};
|
||||
|
||||
Region::type_t RegionPagerBase::SetTile(int x, int y, int z, Region::type_t v) {
|
||||
Region* ptr = GetRegion(x, y);
|
||||
return ptr->SetTile(x - ptr->GetX(), y - ptr->GetY(), z, v);
|
||||
}
|
||||
|
||||
//Bug Origin?
|
||||
Region::type_t RegionPagerBase::GetTile(int x, int y, int z) {
|
||||
Region* ptr = GetRegion(x, y);
|
||||
return ptr->GetTile(x - ptr->GetX(), y - ptr->GetY(), z);
|
||||
@@ -88,12 +93,14 @@ Region* RegionPagerBase::CreateRegion(int x, int y) {
|
||||
return ®ionList.front();
|
||||
}
|
||||
|
||||
void RegionPagerBase::UnloadRegion(int x, int y) {
|
||||
regionList.remove_if([x, y](Region& region) -> bool {
|
||||
return region.GetX() == x && region.GetY() == y;
|
||||
});
|
||||
void RegionPagerBase::UnloadIf(std::function<bool(Region const&)> fn) {
|
||||
regionList.remove_if(fn);
|
||||
}
|
||||
|
||||
void RegionPagerBase::UnloadAll() {
|
||||
regionList.clear();
|
||||
}
|
||||
|
||||
std::list<Region>* RegionPagerBase::GetContainer() {
|
||||
return ®ionList;
|
||||
}
|
||||
@@ -1,4 +1,4 @@
|
||||
/* Copyright: (c) Kayne Ruse 2014
|
||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
@@ -19,17 +19,17 @@
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#ifndef REGIONPAGERBASE_HPP_
|
||||
#define REGIONPAGERBASE_HPP_
|
||||
#pragma once
|
||||
|
||||
#include "region.hpp"
|
||||
|
||||
#include <functional>
|
||||
#include <list>
|
||||
|
||||
class RegionPagerBase {
|
||||
public:
|
||||
RegionPagerBase() = default;
|
||||
virtual ~RegionPagerBase() { UnloadAll(); };
|
||||
virtual ~RegionPagerBase();
|
||||
|
||||
//tile manipulation
|
||||
virtual Region::type_t SetTile(int x, int y, int z, Region::type_t v);
|
||||
@@ -47,14 +47,12 @@ public:
|
||||
virtual Region* LoadRegion(int x, int y);
|
||||
virtual Region* SaveRegion(int x, int y);
|
||||
virtual Region* CreateRegion(int x, int y);
|
||||
virtual void UnloadRegion(int x, int y);
|
||||
|
||||
virtual void UnloadIf(std::function<bool(Region const&)> fn);
|
||||
virtual void UnloadAll();
|
||||
|
||||
//accessors & mutators
|
||||
std::list<Region>* GetContainer() { return ®ionList; }
|
||||
std::list<Region>* GetContainer();
|
||||
protected:
|
||||
std::list<Region> regionList;
|
||||
};
|
||||
|
||||
#endif
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
/* Copyright: (c) Kayne Ruse 2014
|
||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
@@ -23,6 +23,17 @@
|
||||
|
||||
#include <stdexcept>
|
||||
|
||||
RegionPagerLua::~RegionPagerLua() {
|
||||
//unload all regions
|
||||
UnloadAll();
|
||||
//clear any stored functions
|
||||
luaL_unref(lua, LUA_REGISTRYINDEX, loadRef);
|
||||
luaL_unref(lua, LUA_REGISTRYINDEX, saveRef);
|
||||
luaL_unref(lua, LUA_REGISTRYINDEX, createRef);
|
||||
luaL_unref(lua, LUA_REGISTRYINDEX, unloadRef);
|
||||
}
|
||||
|
||||
//return the loaded region, or nullptr on failure
|
||||
Region* RegionPagerLua::LoadRegion(int x, int y) {
|
||||
//get the pager's function from the registry
|
||||
lua_rawgeti(lua, LUA_REGISTRYINDEX, loadRef);
|
||||
@@ -30,6 +41,7 @@ Region* RegionPagerLua::LoadRegion(int x, int y) {
|
||||
//check if this function is available
|
||||
if (lua_isnil(lua, -1)) {
|
||||
lua_pop(lua, 1);
|
||||
//signal that there is no load function
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
@@ -43,17 +55,21 @@ Region* RegionPagerLua::LoadRegion(int x, int y) {
|
||||
}
|
||||
|
||||
//check the return value, success or failure
|
||||
if (lua_toboolean(lua, -1)) {
|
||||
if (lua_isboolean(lua, -1) && lua_toboolean(lua, -1)) {
|
||||
lua_pop(lua, 1);
|
||||
//push and return the loaded region
|
||||
regionList.push_front(tmpRegion);
|
||||
return ®ionList.front();
|
||||
}
|
||||
else {
|
||||
lua_pop(lua, 1);
|
||||
//signal a failure
|
||||
return nullptr;
|
||||
}
|
||||
}
|
||||
|
||||
//NOTE: this return value seems strange; could replace it with a boolean
|
||||
//return the saved region, or nullptr on failure
|
||||
Region* RegionPagerLua::SaveRegion(int x, int y) {
|
||||
//get the pager's function from the registry
|
||||
lua_rawgeti(lua, LUA_REGISTRYINDEX, saveRef);
|
||||
@@ -61,6 +77,7 @@ Region* RegionPagerLua::SaveRegion(int x, int y) {
|
||||
//check if this function is available
|
||||
if (lua_isnil(lua, -1)) {
|
||||
lua_pop(lua, 1);
|
||||
//signal that the region wasn't saved
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
@@ -68,6 +85,7 @@ Region* RegionPagerLua::SaveRegion(int x, int y) {
|
||||
Region* ptr = FindRegion(x, y);
|
||||
if (!ptr) {
|
||||
lua_pop(lua, 1);
|
||||
//signal that there is no save function
|
||||
return nullptr;
|
||||
}
|
||||
lua_pushlightuserdata(lua, ptr);
|
||||
@@ -78,16 +96,20 @@ Region* RegionPagerLua::SaveRegion(int x, int y) {
|
||||
}
|
||||
|
||||
//check the return value, success or failure
|
||||
if (lua_toboolean(lua, -1)) {
|
||||
if (lua_isboolean(lua, -1) && lua_toboolean(lua, -1)) {
|
||||
lua_pop(lua, 1);
|
||||
//return the specified region that was saved
|
||||
return ptr;
|
||||
}
|
||||
else {
|
||||
lua_pop(lua, 1);
|
||||
//signal a failure
|
||||
return nullptr;
|
||||
}
|
||||
}
|
||||
|
||||
//DOCS: since this method is the last ditch call from GetRegion, it must return a valid region object, even if the create function hasn't been set.
|
||||
//return a new region, throwing an error on failure
|
||||
Region* RegionPagerLua::CreateRegion(int x, int y) {
|
||||
if (FindRegion(x, y)) {
|
||||
throw(std::logic_error("Cannot overwrite an existing region"));
|
||||
@@ -99,7 +121,9 @@ Region* RegionPagerLua::CreateRegion(int x, int y) {
|
||||
//check if this function is available
|
||||
if (lua_isnil(lua, -1)) {
|
||||
lua_pop(lua, 1);
|
||||
return nullptr;
|
||||
//return an empty region object
|
||||
regionList.emplace_front(x, y);
|
||||
return ®ionList.front();
|
||||
}
|
||||
|
||||
//something to work on
|
||||
@@ -116,23 +140,26 @@ Region* RegionPagerLua::CreateRegion(int x, int y) {
|
||||
return ®ionList.front();
|
||||
}
|
||||
|
||||
void RegionPagerLua::UnloadRegion(int x, int y) {
|
||||
//no return
|
||||
void RegionPagerLua::UnloadIf(std::function<bool(Region const&)> fn) {
|
||||
//get the pager's function from the registry
|
||||
lua_rawgeti(lua, LUA_REGISTRYINDEX, unloadRef);
|
||||
|
||||
//check if this function is available
|
||||
if (lua_isnil(lua, -1)) {
|
||||
lua_pop(lua, 1);
|
||||
//remove the regions anyway
|
||||
regionList.remove_if(fn);
|
||||
return;
|
||||
}
|
||||
|
||||
//run each region through this lambda
|
||||
regionList.remove_if([&](Region& region) -> bool {
|
||||
if (region.GetX() == x && region.GetY() == y) {
|
||||
if (fn(region)) {
|
||||
|
||||
//push a copy of the function onto the stack with the region
|
||||
lua_pushvalue(lua, -1);
|
||||
lua_pushlightuserdata(lua, ®ion);
|
||||
lua_pushlightuserdata(lua, static_cast<void*>(®ion));
|
||||
|
||||
//call the function, 1 arg, 0 return
|
||||
if (lua_pcall(lua, 1, 0, 0) != LUA_OK) {
|
||||
@@ -157,6 +184,8 @@ void RegionPagerLua::UnloadAll() {
|
||||
//check if this function is available
|
||||
if (lua_isnil(lua, -1)) {
|
||||
lua_pop(lua, 1);
|
||||
//remove the regions anyway
|
||||
regionList.clear();
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
/* Copyright: (c) Kayne Ruse 2014
|
||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
@@ -19,26 +19,28 @@
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#ifndef REGIONPAGERLUA_HPP_
|
||||
#define REGIONPAGERLUA_HPP_
|
||||
#pragma once
|
||||
|
||||
#include "region_pager_base.hpp"
|
||||
|
||||
#include "lua/lua.hpp"
|
||||
#include "lua.hpp"
|
||||
|
||||
#include <functional>
|
||||
#include <string>
|
||||
|
||||
//DOCS: set the lua hook before use
|
||||
|
||||
class RegionPagerLua : public RegionPagerBase {
|
||||
public:
|
||||
RegionPagerLua() = default;
|
||||
~RegionPagerLua() = default;
|
||||
~RegionPagerLua();
|
||||
|
||||
//region manipulation
|
||||
Region* LoadRegion(int x, int y) override;
|
||||
Region* SaveRegion(int x, int y) override;
|
||||
Region* CreateRegion(int x, int y) override;
|
||||
void UnloadRegion(int x, int y) override;
|
||||
|
||||
void UnloadIf(std::function<bool(Region const&)> fn) override;
|
||||
void UnloadAll() override;
|
||||
|
||||
//accessors & mutators
|
||||
@@ -64,5 +66,3 @@ protected:
|
||||
int createRef = LUA_NOREF;
|
||||
int unloadRef = LUA_NOREF;
|
||||
};
|
||||
|
||||
#endif
|
||||
|
||||
+87
-24
@@ -1,4 +1,4 @@
|
||||
/* Copyright: (c) Kayne Ruse 2014
|
||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
@@ -21,41 +21,104 @@
|
||||
*/
|
||||
#include "tile_sheet.hpp"
|
||||
|
||||
void TileSheet::Load(std::string fname, int tileWidth, int tileHeight) {
|
||||
image.LoadSurface(fname);
|
||||
image.SetClipW(tileWidth);
|
||||
image.SetClipH(tileHeight);
|
||||
xCount = image.GetSurface()->w / image.GetClipW();
|
||||
yCount = image.GetSurface()->h / image.GetClipH();
|
||||
#include <stdexcept>
|
||||
|
||||
TileSheet& TileSheet::operator=(TileSheet const& rhs) {
|
||||
//don't screw yourself
|
||||
if (this == &rhs) {
|
||||
return *this;
|
||||
}
|
||||
|
||||
Free();
|
||||
|
||||
//Copy the other TileSheet's stuff
|
||||
texture = rhs.texture;
|
||||
clip = rhs.clip;
|
||||
local = false;
|
||||
countX = rhs.countX;
|
||||
countY = rhs.countY;
|
||||
}
|
||||
|
||||
void TileSheet::Unload() {
|
||||
image.FreeSurface();
|
||||
xCount = yCount = 0;
|
||||
TileSheet& TileSheet::operator=(TileSheet&& rhs) {
|
||||
//don't screw yourself
|
||||
if (this == &rhs) {
|
||||
return *this;
|
||||
}
|
||||
|
||||
Free();
|
||||
|
||||
//Copy the other TileSheet's stuff
|
||||
texture = rhs.texture;
|
||||
clip = rhs.clip;
|
||||
local = false;
|
||||
countX = rhs.countX;
|
||||
countY = rhs.countY;
|
||||
|
||||
rhs.texture = nullptr;
|
||||
rhs.clip = {0, 0, 0, 0};
|
||||
rhs.local = false;
|
||||
rhs.countX = 0;
|
||||
rhs.countY = 0;
|
||||
}
|
||||
|
||||
void TileSheet::DrawTileTo(SDL_Surface* const dest, int x, int y, Region::type_t tile) {
|
||||
//0 is invisible
|
||||
if (tile == 0) return;
|
||||
image.SetClipX((tile-1) % xCount * image.GetClipW());
|
||||
image.SetClipY((tile-1) / xCount * image.GetClipH());
|
||||
image.DrawTo(dest, x, y);
|
||||
void TileSheet::Load(SDL_Renderer* renderer, std::string fname, int tileWidth, int tileHeight) {
|
||||
Image::Load(renderer, fname);
|
||||
countX = clip.w / tileWidth;
|
||||
countY = clip.h / tileHeight;
|
||||
clip.w = tileWidth;
|
||||
clip.h = tileHeight;
|
||||
}
|
||||
|
||||
void TileSheet::DrawRegionTo(SDL_Surface* const dest, Region* const region, int camX, int camY) {
|
||||
SDL_Texture* TileSheet::SetTexture(SDL_Texture* ptr, int tileWidth, int tileHeight) {
|
||||
Image::SetTexture(ptr);
|
||||
countX = clip.w / tileWidth;
|
||||
countY = clip.h / tileHeight;
|
||||
clip.w = tileWidth;
|
||||
clip.h = tileHeight;
|
||||
}
|
||||
|
||||
void TileSheet::Free() {
|
||||
Image::Free();
|
||||
countX = countY = 0;
|
||||
}
|
||||
|
||||
void TileSheet::DrawLayerTo(SDL_Renderer* const renderer, Region* const region, int layer, int camX, int camY, double scaleX, double scaleY) {
|
||||
//TODO: (2) empty
|
||||
}
|
||||
|
||||
void TileSheet::DrawRegionTo(SDL_Renderer* const renderer, Region* const region, int camX, int camY, double scaleX, double scaleY) {
|
||||
//NOTE: TileSheet is a friend class of Region
|
||||
//reimplementing DrawTo() to improve performance (less indirection)
|
||||
if (!texture) {
|
||||
throw(std::logic_error("No image texture to draw"));
|
||||
}
|
||||
|
||||
//the local variables
|
||||
SDL_Rect sclip = {0, 0, clip.w, clip.h};
|
||||
SDL_Rect dclip = {0, 0, Uint16(clip.w * scaleX), Uint16(clip.h * scaleY)};
|
||||
Region::type_t tile = 0;
|
||||
|
||||
//for each tile
|
||||
for (register int i = 0; i < REGION_WIDTH; ++i) {
|
||||
for (register int j = 0; j < REGION_HEIGHT; ++j) {
|
||||
for (register int k = 0; k < REGION_DEPTH; ++k) {
|
||||
tile = region->GetTile(i, j, k);
|
||||
//get the value to skip expensive lookups
|
||||
tile = region->tiles[i][j][k];
|
||||
|
||||
//0 is invisible
|
||||
if (tile == 0) continue;
|
||||
image.SetClipX((tile-1) % xCount * image.GetClipW());
|
||||
image.SetClipY((tile-1) / xCount * image.GetClipH());
|
||||
image.DrawTo(dest,
|
||||
(region->GetX() + i) * image.GetClipW() - camX,
|
||||
(region->GetY() + j) * image.GetClipH() - camY);
|
||||
|
||||
//set the sclip
|
||||
sclip.x = (tile-1) % countX * clip.h;
|
||||
sclip.y = (tile-1) / countX * clip.w;
|
||||
|
||||
//set the dclip
|
||||
dclip.x = ((region->x + i) * clip.w - camX) * scaleX;
|
||||
dclip.y = ((region->y + j) * clip.h - camY) * scaleY;
|
||||
|
||||
//draw
|
||||
SDL_RenderCopy(renderer, texture, &sclip, &dclip);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
+32
-19
@@ -1,4 +1,4 @@
|
||||
/* Copyright: (c) Kayne Ruse 2014
|
||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
@@ -19,8 +19,7 @@
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#ifndef TILESHEET_HPP_
|
||||
#define TILESHEET_HPP_
|
||||
#pragma once
|
||||
|
||||
#include "region.hpp"
|
||||
|
||||
@@ -28,27 +27,41 @@
|
||||
|
||||
#include <string>
|
||||
|
||||
class TileSheet {
|
||||
class TileSheet : public Image {
|
||||
public:
|
||||
TileSheet() = default;
|
||||
TileSheet(std::string f, int w, int h) { Load(f, w, h); }
|
||||
TileSheet(TileSheet const& rhs) { *this = rhs; }
|
||||
TileSheet(TileSheet&& rhs) { *this = std::move(rhs); }
|
||||
TileSheet(SDL_Renderer* r, std::string fn, int tw, int th) { Load(r, fn, tw, th); }
|
||||
TileSheet(SDL_Texture* p, int tw, int th) { SetTexture(p, tw, th); }
|
||||
~TileSheet() = default;
|
||||
|
||||
void Load(std::string fname, int tileWidth, int tileHeight);
|
||||
void Unload();
|
||||
TileSheet& operator=(TileSheet const&);
|
||||
TileSheet& operator=(TileSheet&&);
|
||||
|
||||
void DrawTileTo(SDL_Surface* const dest, int x, int y, Region::type_t tile);
|
||||
void DrawRegionTo(SDL_Surface* const dest, Region* const region, int camX, int camY);
|
||||
void Load(SDL_Renderer*, std::string fname, int tileWidth, int tileHeight);
|
||||
SDL_Texture* SetTexture(SDL_Texture*, int tileWidth, int tileHeight);
|
||||
void Free() override;
|
||||
|
||||
void DrawLayerTo(SDL_Renderer* const renderer, Region* const region, int layer, int camX, int camY, double scaleX = 1.0, double scaleY = 1.0);
|
||||
void DrawRegionTo(SDL_Renderer* const renderer, Region* const region, int camX, int camY, double scaleX = 1.0, double scaleY = 1.0);
|
||||
|
||||
//accessors
|
||||
Image* GetImage() { return ℑ }
|
||||
int GetXCount() { return xCount; }
|
||||
int GetYCount() { return yCount; }
|
||||
int GetTileW() { return image.GetClipW(); }
|
||||
int GetTileH() { return image.GetClipH(); }
|
||||
private:
|
||||
Image image;
|
||||
int xCount = 0, yCount = 0;
|
||||
};
|
||||
//DOCS: Reuse Image::clip for tile sizes
|
||||
int GetCountX() { return countX; }
|
||||
int GetCountY() { return countY; }
|
||||
int GetTileW() { return clip.w; }
|
||||
int GetTileH() { return clip.h; }
|
||||
|
||||
#endif
|
||||
protected:
|
||||
int countX = 0, countY = 0;
|
||||
|
||||
using Image::Load;
|
||||
using Image::Create;
|
||||
using Image::SetTexture;
|
||||
using Image::SetClip;
|
||||
using Image::SetClipX;
|
||||
using Image::SetClipY;
|
||||
using Image::SetClipW;
|
||||
using Image::SetClipH;
|
||||
};
|
||||
|
||||
@@ -1,75 +0,0 @@
|
||||
/* Copyright: (c) Kayne Ruse 2014
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
*
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
*
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#include "tile_sheet_api.hpp"
|
||||
|
||||
#include "tile_sheet.hpp"
|
||||
|
||||
static int load(lua_State* L) {
|
||||
TileSheet* sheet = reinterpret_cast<TileSheet*>(lua_touserdata(L, 1));
|
||||
sheet->Load(lua_tostring(L, 2), lua_tointeger(L, 3), lua_tointeger(L, 4));
|
||||
return 0;
|
||||
}
|
||||
|
||||
static int unload(lua_State* L) {
|
||||
TileSheet* sheet = reinterpret_cast<TileSheet*>(lua_touserdata(L, 1));
|
||||
sheet->Unload();
|
||||
return 0;
|
||||
}
|
||||
|
||||
static int getXCount(lua_State* L) {
|
||||
TileSheet* sheet = reinterpret_cast<TileSheet*>(lua_touserdata(L, 1));
|
||||
lua_pushinteger(L, sheet->GetXCount());
|
||||
return 1;
|
||||
}
|
||||
|
||||
static int getYCount(lua_State* L) {
|
||||
TileSheet* sheet = reinterpret_cast<TileSheet*>(lua_touserdata(L, 1));
|
||||
lua_pushinteger(L, sheet->GetYCount());
|
||||
return 1;
|
||||
}
|
||||
|
||||
static int getTileW(lua_State* L) {
|
||||
TileSheet* sheet = reinterpret_cast<TileSheet*>(lua_touserdata(L, 1));
|
||||
lua_pushinteger(L, sheet->GetTileW());
|
||||
return 1;
|
||||
}
|
||||
|
||||
static int getTileH(lua_State* L) {
|
||||
TileSheet* sheet = reinterpret_cast<TileSheet*>(lua_touserdata(L, 1));
|
||||
lua_pushinteger(L, sheet->GetTileH());
|
||||
return 1;
|
||||
}
|
||||
|
||||
static const luaL_Reg tileSheetLib[] = {
|
||||
{"Load",load},
|
||||
{"Unload",unload},
|
||||
{"GetXCount",getXCount},
|
||||
{"GetYCount",getYCount},
|
||||
{"GetTileW",getTileW},
|
||||
{"GetTileH",getTileH},
|
||||
{nullptr, nullptr}
|
||||
};
|
||||
|
||||
LUAMOD_API int openTileSheetAPI(lua_State* L) {
|
||||
luaL_newlib(L, tileSheetLib);
|
||||
return 1;
|
||||
}
|
||||
+2
-12
@@ -1,5 +1,5 @@
|
||||
#config
|
||||
INCLUDES+=. packet serial ../gameplay ../map ../utilities
|
||||
INCLUDES+=. packet_types ../gameplay ../map ../utilities
|
||||
LIBS+=
|
||||
CXXFLAGS+=-std=c++11 $(addprefix -I,$(INCLUDES))
|
||||
|
||||
@@ -10,15 +10,10 @@ CXXSRC=$(wildcard *.cpp)
|
||||
OBJDIR=obj
|
||||
OBJ+=$(addprefix $(OBJDIR)/,$(CXXSRC:.cpp=.o))
|
||||
|
||||
#output
|
||||
OUTDIR=../..
|
||||
OUT=$(addprefix $(OUTDIR)/,libcommon.a)
|
||||
|
||||
#targets
|
||||
all: $(OBJ) $(OUT)
|
||||
ar -crs $(OUT) $(OBJ)
|
||||
$(MAKE) -C packet
|
||||
$(MAKE) -C serial
|
||||
$(MAKE) -C packet_types
|
||||
|
||||
$(OBJ): | $(OBJDIR)
|
||||
|
||||
@@ -32,8 +27,3 @@ $(OUTDIR):
|
||||
|
||||
$(OBJDIR)/%.o: %.cpp
|
||||
$(CXX) $(CXXFLAGS) -c -o $@ $<
|
||||
|
||||
clean:
|
||||
$(RM) *.o *.a *.exe
|
||||
|
||||
rebuild: clean all
|
||||
|
||||
@@ -1,28 +0,0 @@
|
||||
/* Copyright: (c) Kayne Ruse 2013, 2014
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
*
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
*
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#include "serial_packet.hpp"
|
||||
|
||||
/* DOCS: Sanity check, read more
|
||||
* Since most/all of the files in this directory are header files, I've created
|
||||
* this source file as a "sanity check", to ensure that the above header files
|
||||
* are written correctly via make.
|
||||
*/
|
||||
@@ -1,113 +0,0 @@
|
||||
/* Copyright: (c) Kayne Ruse 2013, 2014
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
*
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
*
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#ifndef SERIALPACKETTYPE_HPP_
|
||||
#define SERIALPACKETTYPE_HPP_
|
||||
|
||||
/* Key for the comments:
|
||||
* request => response
|
||||
*/
|
||||
|
||||
enum class SerialPacketType {
|
||||
//default: there is something wrong
|
||||
NONE = 0,
|
||||
|
||||
//keep alive
|
||||
//ping => pong
|
||||
PING = 1,
|
||||
PONG = 2,
|
||||
|
||||
//search for the server list
|
||||
//none => server name, player count, version info (and source address)
|
||||
BROADCAST_REQUEST = 3,
|
||||
BROADCAST_RESPONSE = 4,
|
||||
|
||||
//try to join the server
|
||||
//username, and password => client index, account index
|
||||
JOIN_REQUEST = 5,
|
||||
JOIN_RESPONSE = 6,
|
||||
JOIN_REJECTION = 7,
|
||||
|
||||
//mass update of all surrounding content
|
||||
//character.x, character.y => packet barrage
|
||||
SYNCHRONIZE = 8,
|
||||
|
||||
//disconnect from the server
|
||||
//autentication, account index => disconnect that account
|
||||
DISCONNECT = 9,
|
||||
|
||||
//shut down the server
|
||||
//autentication => disconnect, shutdown
|
||||
SHUTDOWN = 10,
|
||||
|
||||
//map data
|
||||
//room index, region.x, region.y => room index, region.x, region.y, region content
|
||||
REGION_REQUEST = 11,
|
||||
REGION_CONTENT = 12,
|
||||
|
||||
//combat data
|
||||
//TODO: system incomplete
|
||||
COMBAT_NEW = 13,
|
||||
COMBAT_DELETE = 14,
|
||||
COMBAT_UPDATE = 15,
|
||||
|
||||
COMBAT_ENTER_REQUEST = 16,
|
||||
COMBAT_ENTER_RESPONSE = 17,
|
||||
|
||||
COMBAT_EXIT_REQUEST = 18,
|
||||
COMBAT_EXIT_RESPONSE = 19,
|
||||
|
||||
//TODO: COMBAT info
|
||||
|
||||
COMBAT_REJECTION = 20,
|
||||
|
||||
//character data
|
||||
//character data => etc.
|
||||
CHARACTER_NEW = 21,
|
||||
CHARACTER_DELETE = 22,
|
||||
CHARACTER_UPDATE = 23,
|
||||
|
||||
//authentication, character index => character stats
|
||||
CHARACTER_STATS_REQUEST= 24,
|
||||
CHARACTER_STATS_RESPONSE = 25,
|
||||
|
||||
//character new => character rejection, disconnect?
|
||||
CHARACTER_REJECTION = 26,
|
||||
|
||||
//enemy data
|
||||
//enemy data => etc.
|
||||
ENEMY_NEW = 27,
|
||||
ENEMY_DELETE = 28,
|
||||
ENEMY_UPDATE = 29,
|
||||
|
||||
ENEMY_STATS_REQUEST = 30,
|
||||
ENEMY_STATS_RESPONSE = 31,
|
||||
|
||||
//enemy index => enemy doens't exist
|
||||
ENEMY_REJECTION= 32,
|
||||
|
||||
//NOTE: more packet types go here
|
||||
|
||||
//not used
|
||||
LAST
|
||||
};
|
||||
|
||||
#endif
|
||||
@@ -0,0 +1,72 @@
|
||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
*
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
*
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#include "barrier_packet.hpp"
|
||||
|
||||
#include "serial_utility.hpp"
|
||||
|
||||
void serializeBarrier(void* buffer, BarrierPacket* packet) {
|
||||
serialCopy(&buffer, &packet->type, sizeof(SerialPacketType));
|
||||
|
||||
//identify the barrier
|
||||
serialCopy(&buffer, &packet->barrierIndex, sizeof(int));
|
||||
|
||||
//bounds
|
||||
serialCopy(&buffer, &packet->bounds.x, sizeof(int));
|
||||
serialCopy(&buffer, &packet->bounds.y, sizeof(int));
|
||||
serialCopy(&buffer, &packet->bounds.w, sizeof(int));
|
||||
serialCopy(&buffer, &packet->bounds.h, sizeof(int));
|
||||
|
||||
|
||||
//location
|
||||
serialCopy(&buffer, &packet->roomIndex, sizeof(int));
|
||||
serialCopy(&buffer, &packet->origin.x, sizeof(double));
|
||||
serialCopy(&buffer, &packet->origin.y, sizeof(double));
|
||||
serialCopy(&buffer, &packet->motion.x, sizeof(double));
|
||||
serialCopy(&buffer, &packet->motion.y, sizeof(double));
|
||||
|
||||
//graphical data
|
||||
serialCopy(&buffer, packet->status, sizeof(int) * 8);
|
||||
}
|
||||
|
||||
void deserializeBarrier(void* buffer, BarrierPacket* packet) {
|
||||
deserialCopy(&buffer, &packet->type, sizeof(SerialPacketType));
|
||||
|
||||
//identify the barrier
|
||||
deserialCopy(&buffer, &packet->barrierIndex, sizeof(int));
|
||||
|
||||
//bounds
|
||||
deserialCopy(&buffer, &packet->bounds.x, sizeof(int));
|
||||
deserialCopy(&buffer, &packet->bounds.y, sizeof(int));
|
||||
deserialCopy(&buffer, &packet->bounds.w, sizeof(int));
|
||||
deserialCopy(&buffer, &packet->bounds.h, sizeof(int));
|
||||
|
||||
|
||||
//location
|
||||
deserialCopy(&buffer, &packet->roomIndex, sizeof(int));
|
||||
deserialCopy(&buffer, &packet->origin.x, sizeof(double));
|
||||
deserialCopy(&buffer, &packet->origin.y, sizeof(double));
|
||||
deserialCopy(&buffer, &packet->motion.x, sizeof(double));
|
||||
deserialCopy(&buffer, &packet->motion.y, sizeof(double));
|
||||
|
||||
//graphical data
|
||||
deserialCopy(&buffer, packet->status, sizeof(int) * 8);
|
||||
}
|
||||
+14
-16
@@ -1,4 +1,4 @@
|
||||
/* Copyright: (c) Kayne Ruse 2013, 2014
|
||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
@@ -19,28 +19,26 @@
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#ifndef COMBATPACKET_HPP_
|
||||
#define COMBATPACKET_HPP_
|
||||
#pragma once
|
||||
|
||||
#include "serial_packet_base.hpp"
|
||||
|
||||
#include "combat_defines.hpp"
|
||||
#include "bounding_box.hpp"
|
||||
#include "vector2.hpp"
|
||||
|
||||
struct CombatPacket : SerialPacketBase {
|
||||
//identify the combat instance
|
||||
int combatIndex;
|
||||
int difficulty;
|
||||
TerrainType terrainType;
|
||||
|
||||
//combatants
|
||||
int characterArray[COMBAT_MAX_CHARACTERS];
|
||||
int enemyArray[COMBAT_MAX_ENEMIES];
|
||||
struct BarrierPacket : SerialPacketBase {
|
||||
//identify the barrier
|
||||
int barrierIndex;
|
||||
BoundingBox bounds;
|
||||
|
||||
//location
|
||||
int mapIndex;
|
||||
int roomIndex;
|
||||
Vector2 origin;
|
||||
Vector2 motion;
|
||||
|
||||
//TODO: gameplay components: rewards
|
||||
//graphical data: 0 blank, 1 green, 2 red
|
||||
int status[8];
|
||||
};
|
||||
|
||||
#endif
|
||||
void serializeBarrier(void* buffer, BarrierPacket* packet);
|
||||
void deserializeBarrier(void* buffer, BarrierPacket* packet);
|
||||
@@ -0,0 +1,80 @@
|
||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
*
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
*
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#include "character_packet.hpp"
|
||||
|
||||
#include "serial_utility.hpp"
|
||||
|
||||
void serializeCharacter(void* buffer, CharacterPacket* packet) {
|
||||
serialCopy(&buffer, &packet->type, sizeof(SerialPacketType));
|
||||
|
||||
//identify the character
|
||||
serialCopy(&buffer, &packet->characterIndex, sizeof(int));
|
||||
serialCopy(&buffer, packet->handle, PACKET_STRING_SIZE);
|
||||
serialCopy(&buffer, packet->avatar, PACKET_STRING_SIZE);
|
||||
|
||||
//the owner
|
||||
serialCopy(&buffer, &packet->accountIndex, sizeof(int));
|
||||
|
||||
//location
|
||||
serialCopy(&buffer, &packet->roomIndex, sizeof(int));
|
||||
|
||||
serialCopy(&buffer, &packet->origin.x, sizeof(double));
|
||||
serialCopy(&buffer, &packet->origin.y, sizeof(double));
|
||||
|
||||
serialCopy(&buffer, &packet->motion.x, sizeof(double));
|
||||
serialCopy(&buffer, &packet->motion.y, sizeof(double));
|
||||
|
||||
serialCopy(&buffer, &packet->bounds.x, sizeof(int));
|
||||
serialCopy(&buffer, &packet->bounds.y, sizeof(int));
|
||||
serialCopy(&buffer, &packet->bounds.w, sizeof(int));
|
||||
serialCopy(&buffer, &packet->bounds.h, sizeof(int));
|
||||
|
||||
//gameplay components: equipment, items, buffs, debuffs...
|
||||
}
|
||||
|
||||
void deserializeCharacter(void* buffer, CharacterPacket* packet) {
|
||||
deserialCopy(&buffer, &packet->type, sizeof(SerialPacketType));
|
||||
|
||||
//identify the character
|
||||
deserialCopy(&buffer, &packet->characterIndex, sizeof(int));
|
||||
deserialCopy(&buffer, packet->handle, PACKET_STRING_SIZE);
|
||||
deserialCopy(&buffer, packet->avatar, PACKET_STRING_SIZE);
|
||||
|
||||
//the owner
|
||||
deserialCopy(&buffer, &packet->accountIndex, sizeof(int));
|
||||
|
||||
//location
|
||||
deserialCopy(&buffer, &packet->roomIndex, sizeof(int));
|
||||
|
||||
deserialCopy(&buffer, &packet->origin.x, sizeof(double));
|
||||
deserialCopy(&buffer, &packet->origin.y, sizeof(double));
|
||||
|
||||
deserialCopy(&buffer, &packet->motion.x, sizeof(double));
|
||||
deserialCopy(&buffer, &packet->motion.y, sizeof(double));
|
||||
|
||||
deserialCopy(&buffer, &packet->bounds.x, sizeof(int));
|
||||
deserialCopy(&buffer, &packet->bounds.y, sizeof(int));
|
||||
deserialCopy(&buffer, &packet->bounds.w, sizeof(int));
|
||||
deserialCopy(&buffer, &packet->bounds.h, sizeof(int));
|
||||
|
||||
//gameplay components: equipment, items, buffs, debuffs...
|
||||
}
|
||||
+6
-10
@@ -1,4 +1,4 @@
|
||||
/* Copyright: (c) Kayne Ruse 2013, 2014
|
||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
@@ -19,13 +19,12 @@
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#ifndef CHARACTERPACKET_HPP_
|
||||
#define CHARACTERPACKET_HPP_
|
||||
#pragma once
|
||||
|
||||
#include "serial_packet_base.hpp"
|
||||
|
||||
#include "bounding_box.hpp"
|
||||
#include "vector2.hpp"
|
||||
#include "statistics.hpp"
|
||||
|
||||
struct CharacterPacket : SerialPacketBase {
|
||||
//identify the character
|
||||
@@ -40,11 +39,8 @@ struct CharacterPacket : SerialPacketBase {
|
||||
int roomIndex;
|
||||
Vector2 origin;
|
||||
Vector2 motion;
|
||||
|
||||
//gameplay
|
||||
Statistics stats;
|
||||
|
||||
//TODO: gameplay components: equipment, items, buffs, debuffs
|
||||
BoundingBox bounds;
|
||||
};
|
||||
|
||||
#endif
|
||||
void serializeCharacter(void* buffer, CharacterPacket* packet);
|
||||
void deserializeCharacter(void* buffer, CharacterPacket* packet);
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user