Commit Graph

  • d8af39148f Added the second princess revision and highlighted some tweaks as the third Kayne Ruse 2014-07-24 16:20:21 +10:00
  • 56e2207638 Replaced the low rez knight with the high rez version Kayne Ruse 2014-07-23 15:48:21 +10:00
  • c540da95ca Added a low rez knight colour test Kayne Ruse 2014-07-19 23:19:04 +10:00
  • c146266dc8 Added the palette and it's index Kayne Ruse 2014-07-18 17:06:44 +10:00
  • 99bbc7a024 Added the final squire design Kayne Ruse 2014-07-18 15:58:13 +10:00
  • b6e8b13d1b Added error checking to Vector2::Normalize() Kayne Ruse 2014-07-17 17:01:18 +10:00
  • 501a67b014 Added the highlighted squire Kayne Ruse 2014-07-16 11:41:13 +10:00
  • 7623bc2c4f Added the first princess sketch Kayne Ruse 2014-07-15 13:20:13 +10:00
  • 1034ebe46d Added first shadows Kayne Ruse 2014-07-13 07:56:46 +10:00
  • a13c7cc053 Cleaned up the collision code Kayne Ruse 2014-07-10 07:10:59 +10:00
  • 0d4e1163f8 the final palette colours Kayne Ruse 2014-07-10 06:20:19 +10:00
  • 5d9351455c Don't like the darker palette Kayne Ruse 2014-07-10 05:40:58 +10:00
  • b9d5513f8b Added some colour palette stuff Kayne Ruse 2014-07-10 05:26:46 +10:00
  • 36420b76d9 Added outline tweaks Kayne Ruse 2014-07-10 03:45:38 +10:00
  • 6f9052c4ea Added the first outlined squire Kayne Ruse 2014-07-10 02:04:32 +10:00
  • 876510bc52 The collision check is working Kayne Ruse 2014-07-09 01:01:39 +10:00
  • 48bf0f549d Initial commit, read more Kayne Ruse 2014-07-08 17:02:28 +10:00
  • 0077d501ac Merge branch 'develop' Kayne Ruse 2014-07-08 16:28:07 +10:00
  • 6f8d798082 tweak to squire_11.png Kayne Ruse 2014-07-08 15:55:04 +10:00
  • 036c8359d7 Added two new sketches Kayne Ruse 2014-07-08 15:43:15 +10:00
  • 8c8cfa4b5a Added four more concepts; the squire looks ready for the next part Kayne Ruse 2014-07-08 14:57:06 +10:00
  • a85240d68f Added the tweaks Kayne Ruse 2014-07-08 06:06:37 +10:00
  • 2590323319 Added two new concepts Kayne Ruse 2014-07-08 04:50:06 +10:00
  • f39157c5c4 Added the new sketch Kayne Ruse 2014-07-05 11:15:18 +10:00
  • e946a0741d Encapsulated the Character class Kayne Ruse 2014-07-04 00:55:12 +10:00
  • 06816312ff Added a self-referential screenshot Kayne Ruse 2014-07-03 22:33:46 +10:00
  • 1a9dcb63c4 Added the first frog sketch, read more Kayne Ruse 2014-07-03 17:21:23 +10:00
  • 839c2af940 Merge branch 'rebuild' into develop, read more Kayne Ruse 2014-07-03 02:26:42 +10:00
  • f70241cc57 Merge branch 'config' into rebuild Kayne Ruse 2014-07-03 02:17:44 +10:00
  • 36d30ce39b Moved the scenes into a subdirectory Kayne Ruse 2014-07-03 02:01:53 +10:00
  • 28d083cba4 Hammered out server-side issues, read more Kayne Ruse 2014-07-03 01:41:58 +10:00
  • 4dd4b37fc0 It now builds cleanly, but I cut a few code stubs Kayne Ruse 2014-07-03 00:55:54 +10:00
  • 82b1b589dc Moved some files around Kayne Ruse 2014-07-03 00:23:43 +10:00
  • bac493c96b Rearranged the debug output Kayne Ruse 2014-07-02 21:59:26 +10:00
  • e2e86967e7 tweak Kayne Ruse 2014-07-02 21:11:01 +10:00
  • d5520e83c6 Merge branch 'collision' into develop, read more Kayne Ruse 2014-07-02 00:58:53 +10:00
  • 93480be685 Solid data is moving from the server to the client, read more Kayne Ruse 2014-07-02 00:47:37 +10:00
  • 8ed308e89a Switched the hack for the bitset Kayne Ruse 2014-07-01 22:55:43 +10:00
  • 8df1ecd804 This hack for the collision map was a terrible idea Kayne Ruse 2014-07-01 22:04:45 +10:00
  • 8c9d071c7a Minor tweaks Kayne Ruse 2014-07-01 01:03:03 +10:00
  • 75b32b2e6d Added the frog sketches Kayne Ruse 2014-06-29 15:30:51 +10:00
  • 54b9825c09 Tweaks Kayne Ruse 2014-06-29 02:28:45 +10:00
  • ac1098fa86 Merge branch 'develop', Major API expansion release-0.4.3 Kayne Ruse 2014-06-24 02:46:39 +10:00
  • deba324449 Merge branch 'api' into develop Kayne Ruse 2014-06-23 10:46:39 +10:00
  • f8ba393f3b Updated the API outline Kayne Ruse 2014-06-23 10:42:44 +10:00
  • 95362286f8 Committing the island generator script, and a bugfix Kayne Ruse 2014-06-23 10:29:39 +10:00
  • f5c58bf5ad Minor tweaks after a failed attempt at metatables Kayne Ruse 2014-06-23 05:58:54 +10:00
  • 316db43b0a Fixed CreateRoom()'s return type Kayne Ruse 2014-06-23 04:54:01 +10:00
  • 46ed196bf4 All current lua hooks are being called Kayne Ruse 2014-06-23 04:10:21 +10:00
  • 64baa63d12 Changed the naming conventions (read more) Kayne Ruse 2014-06-23 03:45:30 +10:00
  • 403de9df43 Updated API outline Kayne Ruse 2014-06-22 23:04:39 +10:00
  • e19b6fbc23 Updated RoomManager and the API Kayne Ruse 2014-06-21 19:02:43 +10:00
  • a64411a567 Filled out the APIs a bit Kayne Ruse 2014-06-21 18:24:58 +10:00
  • 3662a97475 Added mapType to BaseGenerator Kayne Ruse 2014-06-21 18:10:57 +10:00
  • 97aaacbc23 Merge branch 'mapgen' into develop Kayne Ruse 2014-06-21 07:25:46 +10:00
  • 8afd0e7c8a Created a separate API for the RoomManager class Kayne Ruse 2014-06-21 07:19:51 +10:00
  • 82c776df83 Moved the generators into a subdirectory Kayne Ruse 2014-06-21 07:00:48 +10:00
  • 924ebc2ee9 Created the generator hierarchy Kayne Ruse 2014-06-21 06:47:30 +10:00
  • d3bf099a98 Arranged server's source into directories Kayne Ruse 2014-06-21 05:52:27 +10:00
  • a6de5f9e69 Imported the files from branch 'fixed-map' Kayne Ruse 2014-06-21 05:28:06 +10:00
  • 8f39d58107 A few tweaks prototype-perlin-noise Kayne Ruse 2014-06-21 04:05:16 +10:00
  • ccc57ec2d2 Basic perlin noise is working Kayne Ruse 2014-06-21 02:46:50 +10:00
  • fbaf15337f Working on a new generator class, nearly there Kayne Ruse 2014-06-18 01:00:31 +10:00
  • ff5c170579 Ditched the perlin I wrote before Kayne Ruse 2014-06-17 22:15:06 +10:00
  • 1cd198ad66 Tweaks, trying to get it to work Kayne Ruse 2014-06-17 06:48:01 +10:00
  • 2b46608d68 Initial commit, basic infrastructure Kayne Ruse 2014-06-17 01:40:06 +10:00
  • 618666de43 Renamed the Restart scene to CleanUp release-0.4.2 Kayne Ruse 2014-06-15 22:39:10 +10:00
  • 5c74ecdd72 Removed ESC key exit, and tweaked some comments Kayne Ruse 2014-06-15 22:24:50 +10:00
  • 61848db65b Merging branch 'develop' into master (read more) release-0.4.1 Kayne Ruse 2014-06-15 00:01:30 +10:00
  • dfc464ddd6 Merge branch 'char-add' into develop, characters working again Kayne Ruse 2014-06-14 23:30:57 +10:00
  • bd5e57401e Minor comment tweaks Kayne Ruse 2014-06-14 23:27:33 +10:00
  • a23fbbfb38 Characters are working correctly again Kayne Ruse 2014-06-14 23:13:11 +10:00
  • c021032512 The character is visible, fixed a database issue Kayne Ruse 2014-06-14 22:37:21 +10:00
  • d4be22a6eb Merge branch 'develop' into char-add Kayne Ruse 2014-06-14 04:14:36 +10:00
  • c210b99a5f Merging a slight change to master Kayne Ruse 2014-06-14 04:08:18 +10:00
  • 01eb934fad Merge branch 'client-fix' into develop (read more) Kayne Ruse 2014-06-14 04:03:55 +10:00
  • 52e6b144c1 Merge branch 'map-redo' into client-fix (read more) Kayne Ruse 2014-06-14 03:46:16 +10:00
  • b418ad713d Worked these changes into the client & server (read more) Kayne Ruse 2014-06-14 03:38:13 +10:00
  • 1bc51fe035 Removed the 'erase_if' template, that was silly Kayne Ruse 2014-06-14 03:08:33 +10:00
  • 793737e1ed Experimenting with the map Kayne Ruse 2014-06-14 03:05:21 +10:00
  • e57b047343 Added some basic code to RoomManager Kayne Ruse 2014-06-14 00:44:13 +10:00
  • a11867126c Fixed segfault in common, changed casting of packets to static_cast Kayne Ruse 2014-06-12 03:47:49 +10:00
  • bf4a7561ed Merge branch 'client-fix' into develop (read more) Kayne Ruse 2014-06-11 21:59:44 +10:00
  • 13332bf3fc in_combat.cpp builds; entire repo builds Kayne Ruse 2014-06-11 21:57:34 +10:00
  • 955aed2224 in_world.cpp is building Kayne Ruse 2014-06-11 21:48:01 +10:00
  • ee79231de0 Began bringing the client into line with the server's changes Kayne Ruse 2014-06-10 02:42:07 +10:00
  • fdf8f69d3c Added a basic outline for the map's lua API Kayne Ruse 2014-06-10 01:53:59 +10:00
  • 5128d17759 Merge branch 'new-map' into develop Kayne Ruse 2014-06-10 01:47:52 +10:00
  • a07e7418a6 Implemented a basic API for the server's rooms Kayne Ruse 2014-06-10 01:46:42 +10:00
  • 1ef5eb7a0f Pager's heavyweight API methods call the Region's counterparts Kayne Ruse 2014-06-10 00:52:19 +10:00
  • 135e650ec8 Moved the map API to the map directory Kayne Ruse 2014-06-10 00:38:00 +10:00
  • b7c12ba106 Fleshed out the pager's API Kayne Ruse 2014-06-10 00:20:45 +10:00
  • 2d27399fd1 Added the pager API placeholder files Kayne Ruse 2014-06-08 19:43:24 +10:00
  • ba83fac29f Changed map API to region API Kayne Ruse 2014-06-08 19:30:03 +10:00
  • 3bd4f1bb1d Merge branch 'new-server' (early part) into develop Kayne Ruse 2014-06-08 19:17:49 +10:00
  • b269ce5fb9 Re-added the lua hooks Kayne Ruse 2014-06-08 04:20:07 +10:00
  • f034c32c38 Collapsed the pager into a single file, removing lua hooks Kayne Ruse 2014-06-08 04:01:09 +10:00
  • 5175a4e40d Fleshed out and rewrote some code Kayne Ruse 2014-06-08 02:51:12 +10:00
  • ee2ac0b7a9 Created MAX_PACKET_SIZE Kayne Ruse 2014-06-08 00:36:05 +10:00
  • 63be0ee70d The server is building, but still needs work Kayne Ruse 2014-06-07 02:12:40 +10:00