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+2
-2
@@ -1,6 +1,6 @@
|
||||
#Editor generated files
|
||||
*.sln
|
||||
*.vcproj
|
||||
#*.sln
|
||||
#*.vcproj
|
||||
*.suo
|
||||
*.ncb
|
||||
*.user
|
||||
|
||||
@@ -1,37 +1,31 @@
|
||||
## Outline
|
||||
_This project is currently in it's early prototype stage. You can see other versions in various branches or tagged as prototype-X._
|
||||
|
||||
Tortuga is a 2D multiplayer JRPG featuring permadeath, with an emphasis on multiplayer cooperation, exploration and customization. The game runs on customizable public and private servers.
|
||||
Tortuga is a 2D multiplayer role playing game set in a large archipelago occupied by warring pirate clans. The emphasis of this game is on multiplayer cooperation, competition, and server customization. The game runs on highly customizable server software that can support up to 150 simultaneous players or more. The player characters are tied to the server where they are created and are susceptible to permadeath: deletion of a character upon death.
|
||||
|
||||
This game is inspired by classic 2D RPGs (Final Fantasy, The Legend of Zelda), as well as more modern sandboxes amd MMOs (Minecraft, EVE Online). This project is currently independently created and funded, with the goal of creating a game that will engage the players and inspire a large community.
|
||||
## Libraries
|
||||
|
||||
## Releases
|
||||
* [SDL](http://www.libsdl.org/) - Simple DirectMedia Layer API
|
||||
* [SDL_net](http://www.libsdl.org/projects/SDL_net/) - SDL's networking extension. This must be installed first.
|
||||
* [Codebase](https://github.com/Ratstail91/Codebase) - generic reusable code modules
|
||||
|
||||
The most recent stable build for Windows can be found [here](https://dl.dropboxusercontent.com/u/46669050/Tortuga.rar).
|
||||
## Instructions
|
||||
|
||||
## Documentation
|
||||
|
||||
* [Tortuga Wiki](https://github.com/Ratstail91/Tortuga/wiki) - Full documentation
|
||||
* [Tortuga Bug Tracker](https://github.com/Ratstail91/Tortuga/issues) - A list of all known bugs and issues
|
||||
|
||||
## External Dependencies
|
||||
|
||||
* [SDL 1.2](http://www.libsdl.org/) - Simple DirectMedia Layer API
|
||||
* [SDL_net 1.2](http://www.libsdl.org/projects/SDL_net/) - SDL's networking extension
|
||||
* [lua 5.2](http://www.lua.org/) - The lua programming language
|
||||
* [SQLite3](http://www.sqlite.org/) - A lightweight SQL database engine
|
||||
* This project uses C++11, which is available via GNU (or MinGW) 4.7, or Visual Studio 2012. Personally, I'm using MinGW 4.7.2.
|
||||
* I'm trying to keep this as IDE agnostic as possible, so if you use an IDE, please add it's files to .gitignore.
|
||||
* You can read more details on the Tortuga wiki [here](https://github.com/Ratstail91/Tortuga/wiki).
|
||||
|
||||
## Copyright
|
||||
|
||||
(Future versions (to be determined) may be released under a modified version of the [Uplink Developer's License](http://www.introversion.co.uk/uplink/developer/license.html).)
|
||||
|
||||
The current version of Tortuga is released under the [zlib license](http://en.wikipedia.org/wiki/Zlib_License).
|
||||
|
||||
Copyright (c) 2013-2015 Kayne Ruse
|
||||
Copyright (c) 2013 Kayne Ruse
|
||||
|
||||
This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose, including commercial applications, and to alter it and redistribute it freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
|
||||
|
||||
2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
|
||||
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
|
||||
-34
@@ -1,34 +0,0 @@
|
||||
This is the README for Tortuga's demo build. The source code is available at:
|
||||
|
||||
https://github.com/Ratstail91/Tortuga
|
||||
|
||||
The current build may have bugs, missing features, bugs masquerading as
|
||||
features, etc. You can report a bug/feature here:
|
||||
|
||||
https://github.com/Ratstail91/Tortuga/issues
|
||||
|
||||
Please note that this game requires a functioning server to operate correctly.
|
||||
Both a game server and game client are included in this package.
|
||||
|
||||
-------------------------
|
||||
Instructions For Setup
|
||||
-------------------------
|
||||
|
||||
1. To create a server, simply run server.exe.
|
||||
2. To join that server, run client.exe with config settings not already in use.
|
||||
(Note: This process will be streamlined later).
|
||||
3. To change the config settings, open rsc/config.cfg
|
||||
4. These settings must be unique for each player:
|
||||
|
||||
* client.username
|
||||
* client.handle
|
||||
|
||||
5. There are currently two options for 'client.avatar':
|
||||
|
||||
* client.avatar = elliot2.bmp #male
|
||||
* client.avatar = coa2.bmp #female
|
||||
|
||||
6. When you've correctly set these values (good luck), select 'Start' from the
|
||||
main menu; this displays the list of available servers.
|
||||
7. Select the name of your server (default is 'local') and select 'Join'.
|
||||
8. Welcome to Tortuga, enjoy your stay.
|
||||
@@ -1,4 +1,4 @@
|
||||
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||
/* Copyright: (c) Kayne Ruse 2013
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
@@ -34,7 +34,7 @@ SDL_Surface* BaseScene::screen = nullptr;
|
||||
//-------------------------
|
||||
|
||||
BaseScene::BaseScene() {
|
||||
//
|
||||
nextScene = SceneList::CONTINUE;
|
||||
}
|
||||
|
||||
BaseScene::~BaseScene() {
|
||||
@@ -75,10 +75,10 @@ SceneList BaseScene::GetNextScene() const {
|
||||
//Frame loop
|
||||
//-------------------------
|
||||
|
||||
void BaseScene::RunFrame() {
|
||||
void BaseScene::RunFrame(double delta) {
|
||||
FrameStart();
|
||||
HandleEvents();
|
||||
Update();
|
||||
Update(delta);
|
||||
FrameEnd();
|
||||
}
|
||||
|
||||
@@ -86,7 +86,6 @@ void BaseScene::RenderFrame() {
|
||||
SDL_FillRect(screen, 0, 0);
|
||||
Render(screen);
|
||||
SDL_Flip(screen);
|
||||
SDL_Delay(10);
|
||||
}
|
||||
|
||||
//-------------------------
|
||||
@@ -1,4 +1,4 @@
|
||||
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||
/* Copyright: (c) Kayne Ruse 2013
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
@@ -28,29 +28,29 @@
|
||||
|
||||
class BaseScene {
|
||||
public:
|
||||
//Public access members
|
||||
/* Public access members */
|
||||
BaseScene();
|
||||
virtual ~BaseScene();
|
||||
|
||||
//Program control
|
||||
/* Program control */
|
||||
static SDL_Surface* SetScreen(int w, int h, int bpp = 0, Uint32 flags = SDL_HWSURFACE|SDL_DOUBLEBUF);
|
||||
static SDL_Surface* GetScreen();
|
||||
|
||||
SceneList SetNextScene(SceneList sceneIndex);
|
||||
SceneList GetNextScene() const;
|
||||
|
||||
//Frame loop
|
||||
virtual void RunFrame();
|
||||
/* Frame loop */
|
||||
virtual void RunFrame(double delta);
|
||||
virtual void RenderFrame();
|
||||
|
||||
protected:
|
||||
virtual void FrameStart() {}
|
||||
virtual void HandleEvents();
|
||||
virtual void Update() {}
|
||||
virtual void Update(double delta) {}
|
||||
virtual void FrameEnd() {}
|
||||
virtual void Render(SDL_Surface* const screen) {}
|
||||
|
||||
//Event handlers
|
||||
/* Event handlers */
|
||||
virtual void QuitEvent() { SetNextScene(SceneList::QUIT); }
|
||||
virtual void MouseMotion(SDL_MouseMotionEvent const&) {}
|
||||
virtual void MouseButtonDown(SDL_MouseButtonEvent const&) {}
|
||||
@@ -68,7 +68,7 @@ protected:
|
||||
|
||||
private:
|
||||
static SDL_Surface* screen;
|
||||
SceneList nextScene = SceneList::CONTINUE;
|
||||
SceneList nextScene;
|
||||
};
|
||||
|
||||
#endif
|
||||
@@ -1,4 +1,4 @@
|
||||
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||
/* Copyright: (c) Kayne Ruse 2013
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
@@ -21,107 +21,84 @@
|
||||
*/
|
||||
#include "client_application.hpp"
|
||||
|
||||
#include "serial_packet.hpp"
|
||||
#include "config_utility.hpp"
|
||||
|
||||
#include <stdexcept>
|
||||
#include <chrono>
|
||||
#include <iostream>
|
||||
|
||||
//-------------------------
|
||||
//Scene headers
|
||||
//-------------------------
|
||||
|
||||
//Add the custom scene headers here
|
||||
#include "splash_screen.hpp"
|
||||
#include "main_menu.hpp"
|
||||
#include "options_menu.hpp"
|
||||
#include "lobby_menu.hpp"
|
||||
#include "in_combat.hpp"
|
||||
#include "in_world.hpp"
|
||||
#include "disconnected_screen.hpp"
|
||||
#include "lobby.hpp"
|
||||
#include "main_menu.hpp"
|
||||
#include "option_screen.hpp"
|
||||
#include "splash_screen.hpp"
|
||||
|
||||
//-------------------------
|
||||
//Public access members
|
||||
//-------------------------
|
||||
|
||||
void ClientApplication::Init(int argc, char* argv[]) {
|
||||
std::cout << "Beginning " << argv[0] << std::endl;
|
||||
ClientApplication::ClientApplication() {
|
||||
//
|
||||
}
|
||||
|
||||
//load the prerequisites
|
||||
ConfigUtility& config = ConfigUtility::GetSingleton();
|
||||
config.Load("rsc/config.cfg", false, argc, argv);
|
||||
ClientApplication::~ClientApplication() {
|
||||
UnloadScene();
|
||||
}
|
||||
|
||||
//-------------------------
|
||||
//Initialize the APIs
|
||||
//-------------------------
|
||||
/* ClientApplication::Init()
|
||||
* This function initializes the entire program. There are a number of things
|
||||
* that could go wrong here, which is why there is such an unusual order of
|
||||
* operations.
|
||||
* Important things to note:
|
||||
* The APIs are initiated here.
|
||||
* The global objects are initialized here.
|
||||
* The game's screen is created here, based on information loaded from the config file.
|
||||
* The ConfigUtility's call to Load() also ensures that the "rsc\" folder is in the directory. It's easy to forget it.
|
||||
*/
|
||||
|
||||
//initialize SDL
|
||||
void ClientApplication::Init() {
|
||||
//load the config file
|
||||
try {
|
||||
configUtil->Load("rsc/config.cfg");
|
||||
}
|
||||
catch(std::runtime_error& e) {
|
||||
std::string s = e.what();
|
||||
s += "; Ensure that the \"rsc\" directory is present";
|
||||
throw(std::runtime_error(s));
|
||||
}
|
||||
|
||||
//initialize the APIs
|
||||
if (SDL_Init(SDL_INIT_VIDEO)) {
|
||||
throw(std::runtime_error("Failed to initialize SDL"));
|
||||
}
|
||||
std::cout << "Initialized SDL" << std::endl;
|
||||
|
||||
//initialize SDL_net
|
||||
if (SDLNet_Init()) {
|
||||
throw(std::runtime_error("Failed to initialize SDL_net"));
|
||||
}
|
||||
UDPNetworkUtility::GetSingleton().Open(0);
|
||||
std::cout << "Initialized SDL_net" << std::endl;
|
||||
|
||||
//-------------------------
|
||||
//Setup the screen
|
||||
//-------------------------
|
||||
//create the screen
|
||||
Uint32 flags = SDL_HWSURFACE | SDL_DOUBLEBUF;
|
||||
flags |= configUtil->Bool("screen.f") ? SDL_FULLSCREEN : 0;
|
||||
|
||||
int w = config.Int("client.screen.w");
|
||||
int h = config.Int("client.screen.h");
|
||||
int f = config.Bool("client.screen.f") ? SDL_HWSURFACE|SDL_DOUBLEBUF|SDL_FULLSCREEN : SDL_HWSURFACE|SDL_DOUBLEBUF;
|
||||
BaseScene::SetScreen(
|
||||
configUtil->Int("screen.w"),
|
||||
configUtil->Int("screen.h"),
|
||||
SDL_GetVideoInfo()->vfmt->BitsPerPixel,
|
||||
flags);
|
||||
|
||||
BaseScene::SetScreen(w ? w : 800, h ? h : 600, 0, f);
|
||||
std::cout << "Initialized the screen" << std::endl;
|
||||
|
||||
//-------------------------
|
||||
//debug output
|
||||
//-------------------------
|
||||
|
||||
//TODO: enable/disable these with a switch
|
||||
#define DEBUG_OUTPUT_VAR(x) std::cout << "\t" << #x << ": " << x << std::endl;
|
||||
|
||||
std::cout << "Internal sizes:" << std::endl;
|
||||
|
||||
DEBUG_OUTPUT_VAR(NETWORK_VERSION);
|
||||
DEBUG_OUTPUT_VAR(sizeof(Region::type_t));
|
||||
DEBUG_OUTPUT_VAR(sizeof(Region));
|
||||
DEBUG_OUTPUT_VAR(REGION_WIDTH);
|
||||
DEBUG_OUTPUT_VAR(REGION_HEIGHT);
|
||||
DEBUG_OUTPUT_VAR(REGION_DEPTH);
|
||||
DEBUG_OUTPUT_VAR(REGION_TILE_FOOTPRINT);
|
||||
DEBUG_OUTPUT_VAR(REGION_SOLID_FOOTPRINT);
|
||||
DEBUG_OUTPUT_VAR(PACKET_STRING_SIZE);
|
||||
DEBUG_OUTPUT_VAR(PACKET_BUFFER_SIZE);
|
||||
DEBUG_OUTPUT_VAR(MAX_PACKET_SIZE);
|
||||
DEBUG_OUTPUT_VAR(static_cast<int>(SerialPacketType::LAST));
|
||||
|
||||
#undef DEBUG_OUTPUT_VAR
|
||||
|
||||
//-------------------------
|
||||
//finalize the startup
|
||||
//-------------------------
|
||||
|
||||
std::cout << "Startup completed successfully" << std::endl;
|
||||
|
||||
//-------------------------
|
||||
//debugging
|
||||
//-------------------------
|
||||
|
||||
//...
|
||||
//initiate the remaining singletons
|
||||
netUtil->Open(0, sizeof(Packet));
|
||||
}
|
||||
|
||||
void ClientApplication::Proc() {
|
||||
LoadScene(SceneList::FIRST);
|
||||
|
||||
//prepare the time system
|
||||
typedef std::chrono::steady_clock Clock;
|
||||
typedef std::chrono::high_resolution_clock Clock;
|
||||
|
||||
Clock::duration delta(16 * Clock::duration::period::den / std::milli::den);
|
||||
Clock::time_point simTime = Clock::now();
|
||||
Clock::time_point realTime;
|
||||
|
||||
@@ -139,24 +116,31 @@ void ClientApplication::Proc() {
|
||||
//simulate game time
|
||||
while (simTime < realTime) {
|
||||
//call each user defined function
|
||||
activeScene->RunFrame();
|
||||
//~60 FPS
|
||||
simTime += std::chrono::duration<int, std::milli>(16);
|
||||
activeScene->RunFrame(double(delta.count()) / Clock::duration::period::den);
|
||||
simTime += delta;
|
||||
}
|
||||
|
||||
//draw the game to the screen
|
||||
activeScene->RenderFrame();
|
||||
|
||||
//give the computer a break
|
||||
SDL_Delay(10);
|
||||
}
|
||||
|
||||
UnloadScene();
|
||||
}
|
||||
|
||||
void ClientApplication::Quit() {
|
||||
std::cout << "Shutting down" << std::endl;
|
||||
UDPNetworkUtility::GetSingleton().Close();
|
||||
//clean up the singletons
|
||||
netUtil->Close();
|
||||
surfaceMgr->FreeAll();
|
||||
|
||||
//clean up the scene
|
||||
UnloadScene();
|
||||
|
||||
//deinitialize the APIs
|
||||
SDLNet_Quit();
|
||||
SDL_Quit();
|
||||
std::cout << "Clean exit" << std::endl;
|
||||
}
|
||||
|
||||
//-------------------------
|
||||
@@ -165,27 +149,29 @@ void ClientApplication::Quit() {
|
||||
|
||||
void ClientApplication::LoadScene(SceneList sceneIndex) {
|
||||
UnloadScene();
|
||||
|
||||
switch(sceneIndex) {
|
||||
//add scene creation calls here
|
||||
case SceneList::FIRST:
|
||||
case SceneList::SPLASHSCREEN:
|
||||
activeScene = new SplashScreen();
|
||||
case SceneList::INCOMBAT:
|
||||
activeScene = new InCombat();
|
||||
break;
|
||||
case SceneList::INWORLD:
|
||||
activeScene = new InWorld();
|
||||
break;
|
||||
case SceneList::LOBBY:
|
||||
activeScene = new Lobby();
|
||||
break;
|
||||
case SceneList::MAINMENU:
|
||||
activeScene = new MainMenu();
|
||||
break;
|
||||
case SceneList::OPTIONSMENU:
|
||||
activeScene = new OptionsMenu();
|
||||
case SceneList::OPTIONSCREEN:
|
||||
activeScene = new OptionScreen();
|
||||
break;
|
||||
case SceneList::LOBBYMENU:
|
||||
activeScene = new LobbyMenu(&clientIndex, &accountIndex);
|
||||
break;
|
||||
case SceneList::INWORLD:
|
||||
activeScene = new InWorld(&clientIndex, &accountIndex);
|
||||
break;
|
||||
case SceneList::DISCONNECTEDSCREEN:
|
||||
activeScene = new DisconnectedScreen();
|
||||
case SceneList::FIRST:
|
||||
case SceneList::SPLASHSCREEN:
|
||||
activeScene = new SplashScreen();
|
||||
break;
|
||||
|
||||
default:
|
||||
throw(std::logic_error("Failed to recognize the scene index"));
|
||||
}
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||
/* Copyright: (c) Kayne Ruse 2013
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
@@ -24,35 +24,39 @@
|
||||
|
||||
#include "scene_list.hpp"
|
||||
#include "base_scene.hpp"
|
||||
#include "singleton.hpp"
|
||||
#include "packet.hpp"
|
||||
#include "information_manager.hpp"
|
||||
|
||||
#include "config_utility.hpp"
|
||||
#include "surface_manager.hpp"
|
||||
#include "udp_network_utility.hpp"
|
||||
|
||||
#include "singleton.hpp"
|
||||
#include "SDL/SDL.h"
|
||||
|
||||
#include <map>
|
||||
|
||||
class ClientApplication: public Singleton<ClientApplication> {
|
||||
class ClientApplication {
|
||||
public:
|
||||
//public methods
|
||||
void Init(int argc, char* argv[]);
|
||||
/* Public access members */
|
||||
ClientApplication();
|
||||
~ClientApplication();
|
||||
|
||||
void Init();
|
||||
void Proc();
|
||||
void Quit();
|
||||
|
||||
ClientApplication(ClientApplication const&) = delete;
|
||||
ClientApplication(ClientApplication const&&) = delete;
|
||||
private:
|
||||
friend Singleton<ClientApplication>;
|
||||
|
||||
ClientApplication() = default;
|
||||
~ClientApplication() = default;
|
||||
|
||||
//Private access members
|
||||
/* Private access members */
|
||||
void LoadScene(SceneList sceneIndex);
|
||||
void UnloadScene();
|
||||
|
||||
BaseScene* activeScene = nullptr;
|
||||
|
||||
//shared parameters
|
||||
int clientIndex = -1;
|
||||
int accountIndex = -1;
|
||||
ConfigUtility* configUtil = Singleton<ConfigUtility>::Get();
|
||||
SurfaceManager* surfaceMgr = Singleton<SurfaceManager>::Get();
|
||||
UDPNetworkUtility* netUtil = Singleton<UDPNetworkUtility>::Get();
|
||||
InformationManager* infoMgr = Singleton<InformationManager>::Get();
|
||||
};
|
||||
|
||||
#endif
|
||||
|
||||
@@ -1,37 +0,0 @@
|
||||
#config
|
||||
INCLUDES+=.
|
||||
LIBS+=
|
||||
CXXFLAGS+=-std=c++11 $(addprefix -I,$(INCLUDES))
|
||||
|
||||
#source
|
||||
CXXSRC=$(wildcard *.cpp)
|
||||
|
||||
#objects
|
||||
OBJDIR=obj
|
||||
OBJ+=$(addprefix $(OBJDIR)/,$(CXXSRC:.cpp=.o))
|
||||
|
||||
#output
|
||||
OUTDIR=..
|
||||
OUT=$(addprefix $(OUTDIR)/,client.a)
|
||||
|
||||
#targets
|
||||
all: $(OBJ) $(OUT)
|
||||
ar -crs $(OUT) $(OBJ)
|
||||
|
||||
$(OBJ): | $(OBJDIR)
|
||||
|
||||
$(OUT): | $(OUTDIR)
|
||||
|
||||
$(OBJDIR):
|
||||
mkdir $(OBJDIR)
|
||||
|
||||
$(OUTDIR):
|
||||
mkdir $(OUTDIR)
|
||||
|
||||
$(OBJDIR)/%.o: %.cpp
|
||||
$(CXX) $(CXXFLAGS) -c -o $@ $<
|
||||
|
||||
clean:
|
||||
$(RM) *.o *.a *.exe
|
||||
|
||||
rebuild: clean all
|
||||
@@ -1,83 +0,0 @@
|
||||
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
*
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
*
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#include "base_character.hpp"
|
||||
|
||||
#include "config_utility.hpp"
|
||||
|
||||
//-------------------------
|
||||
//graphics
|
||||
//-------------------------
|
||||
|
||||
void BaseCharacter::CorrectSprite() {
|
||||
//NOTE: These must correspond to the sprite sheet in use
|
||||
if (motion.y > 0) {
|
||||
sprite.SetYIndex(0);
|
||||
}
|
||||
else if (motion.y < 0) {
|
||||
sprite.SetYIndex(1);
|
||||
}
|
||||
else if (motion.x > 0) {
|
||||
sprite.SetYIndex(3);
|
||||
}
|
||||
else if (motion.x < 0) {
|
||||
sprite.SetYIndex(2);
|
||||
}
|
||||
|
||||
//animation
|
||||
if (motion != 0) {
|
||||
sprite.SetDelay(0.1);
|
||||
}
|
||||
else {
|
||||
sprite.SetDelay(0);
|
||||
sprite.SetXIndex(0);
|
||||
}
|
||||
}
|
||||
|
||||
//-------------------------
|
||||
//metadata
|
||||
//-------------------------
|
||||
|
||||
int BaseCharacter::SetOwner(int i) {
|
||||
return owner = i;
|
||||
}
|
||||
|
||||
int BaseCharacter::GetOwner() {
|
||||
return owner;
|
||||
}
|
||||
|
||||
std::string BaseCharacter::SetHandle(std::string s) {
|
||||
return handle = s;
|
||||
}
|
||||
|
||||
std::string BaseCharacter::GetHandle() const {
|
||||
return handle;
|
||||
}
|
||||
|
||||
std::string BaseCharacter::SetAvatar(std::string s) {
|
||||
avatar = s;
|
||||
sprite.LoadSurface(ConfigUtility::GetSingleton()["dir.sprites"] + avatar, CHARACTER_CELLS_X, CHARACTER_CELLS_Y);
|
||||
return avatar;
|
||||
}
|
||||
|
||||
std::string BaseCharacter::GetAvatar() const {
|
||||
return avatar;
|
||||
}
|
||||
@@ -1,55 +0,0 @@
|
||||
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
*
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
*
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#ifndef BASECHARACTER_HPP_
|
||||
#define BASECHARACTER_HPP_
|
||||
|
||||
//components
|
||||
#include "character_defines.hpp"
|
||||
#include "entity.hpp"
|
||||
|
||||
//std namespace
|
||||
#include <string>
|
||||
|
||||
class BaseCharacter: public Entity {
|
||||
public:
|
||||
BaseCharacter() = default;
|
||||
virtual ~BaseCharacter() = default;
|
||||
|
||||
//graphics
|
||||
void CorrectSprite();
|
||||
|
||||
//metadata
|
||||
int SetOwner(int i);
|
||||
int GetOwner();
|
||||
std::string SetHandle(std::string s);
|
||||
std::string GetHandle() const;
|
||||
std::string SetAvatar(std::string s);
|
||||
std::string GetAvatar() const;
|
||||
|
||||
protected:
|
||||
//metadata
|
||||
int owner;
|
||||
std::string handle;
|
||||
std::string avatar;
|
||||
};
|
||||
|
||||
#endif
|
||||
@@ -1,63 +0,0 @@
|
||||
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
*
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
*
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#include "entity.hpp"
|
||||
|
||||
void Entity::Update() {
|
||||
origin += motion;
|
||||
sprite.Update(0.016);
|
||||
}
|
||||
|
||||
void Entity::DrawTo(SDL_Surface* const dest, int camX, int camY) {
|
||||
sprite.DrawTo(dest, origin.x - camX, origin.y - camY);
|
||||
}
|
||||
|
||||
SpriteSheet* Entity::GetSprite() {
|
||||
return &sprite;
|
||||
}
|
||||
|
||||
//-------------------------
|
||||
//accessors & mutators
|
||||
//-------------------------
|
||||
|
||||
Vector2 Entity::SetOrigin(Vector2 v) {
|
||||
return origin = v;
|
||||
}
|
||||
|
||||
Vector2 Entity::SetMotion(Vector2 v) {
|
||||
return motion = v;
|
||||
}
|
||||
|
||||
BoundingBox Entity::SetBounds(BoundingBox b) {
|
||||
return bounds = b;
|
||||
}
|
||||
|
||||
Vector2 Entity::GetOrigin() {
|
||||
return origin;
|
||||
}
|
||||
|
||||
Vector2 Entity::GetMotion() {
|
||||
return motion;
|
||||
}
|
||||
|
||||
BoundingBox Entity::GetBounds() {
|
||||
return bounds;
|
||||
}
|
||||
@@ -1,35 +0,0 @@
|
||||
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
*
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
*
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#include "local_character.hpp"
|
||||
|
||||
#include <iostream>
|
||||
|
||||
bool LocalCharacter::ProcessCollisionGrid(std::list<BoundingBox> boxList) {
|
||||
for(auto& box : boxList) {
|
||||
if (box.CheckOverlap(origin + bounds)) {
|
||||
origin -= motion;
|
||||
motion = {0, 0};
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
@@ -1,42 +0,0 @@
|
||||
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
*
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
*
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#ifndef LOCALCHARACTER_HPP_
|
||||
#define LOCALCHARACTER_HPP_
|
||||
|
||||
#include "base_character.hpp"
|
||||
#include "bounding_box.hpp"
|
||||
#include "vector2.hpp"
|
||||
|
||||
#include <list>
|
||||
|
||||
class LocalCharacter: public BaseCharacter {
|
||||
public:
|
||||
LocalCharacter() = default;
|
||||
virtual ~LocalCharacter() = default;
|
||||
|
||||
bool ProcessCollisionGrid(std::list<BoundingBox>);
|
||||
|
||||
private:
|
||||
//NOTE: NO MEMBERS
|
||||
};
|
||||
|
||||
#endif
|
||||
@@ -0,0 +1,90 @@
|
||||
/* Copyright: (c) Kayne Ruse 2013
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
*
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
*
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#include "in_combat.hpp"
|
||||
|
||||
#include <iostream>
|
||||
|
||||
using namespace std;
|
||||
|
||||
//-------------------------
|
||||
//Public access members
|
||||
//-------------------------
|
||||
|
||||
InCombat::InCombat() {
|
||||
#ifdef DEBUG
|
||||
cout << "entering InCombat" << endl;
|
||||
#endif
|
||||
}
|
||||
|
||||
InCombat::~InCombat() {
|
||||
#ifdef DEBUG
|
||||
cout << "leaving InCombat" << endl;
|
||||
#endif
|
||||
}
|
||||
|
||||
//-------------------------
|
||||
//Frame loop
|
||||
//-------------------------
|
||||
|
||||
void InCombat::FrameStart() {
|
||||
//
|
||||
}
|
||||
|
||||
void InCombat::Update(double delta) {
|
||||
//
|
||||
}
|
||||
|
||||
void InCombat::FrameEnd() {
|
||||
//
|
||||
}
|
||||
|
||||
void InCombat::Render(SDL_Surface* const screen) {
|
||||
//
|
||||
}
|
||||
|
||||
//-------------------------
|
||||
//Event handlers
|
||||
//-------------------------
|
||||
|
||||
void InCombat::MouseMotion(SDL_MouseMotionEvent const& motion) {
|
||||
//
|
||||
}
|
||||
|
||||
void InCombat::MouseButtonDown(SDL_MouseButtonEvent const& button) {
|
||||
//
|
||||
}
|
||||
|
||||
void InCombat::MouseButtonUp(SDL_MouseButtonEvent const& button) {
|
||||
//
|
||||
}
|
||||
|
||||
void InCombat::KeyDown(SDL_KeyboardEvent const& key) {
|
||||
switch(key.keysym.sym) {
|
||||
case SDLK_ESCAPE:
|
||||
QuitEvent();
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void InCombat::KeyUp(SDL_KeyboardEvent const& key) {
|
||||
//
|
||||
}
|
||||
@@ -1,4 +1,4 @@
|
||||
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||
/* Copyright: (c) Kayne Ruse 2013
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
@@ -19,30 +19,30 @@
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#ifndef ENTITY_HPP_
|
||||
#define ENTITY_HPP_
|
||||
#ifndef INCOMBAT_HPP_
|
||||
#define INCOMBAT_HPP_
|
||||
|
||||
#include "vector2.hpp"
|
||||
#include "base_scene.hpp"
|
||||
|
||||
//The base class for all objects in the world
|
||||
class Entity {
|
||||
class InCombat : public BaseScene {
|
||||
public:
|
||||
//accessors & mutators
|
||||
int SetRoomIndex(int i);
|
||||
Vector2 SetOrigin(Vector2 v);
|
||||
Vector2 SetMotion(Vector2 v);
|
||||
|
||||
int GetRoomIndex();
|
||||
Vector2 GetOrigin();
|
||||
Vector2 GetMotion();
|
||||
/* Public access members */
|
||||
InCombat();
|
||||
~InCombat();
|
||||
|
||||
protected:
|
||||
Entity() = default;
|
||||
virtual ~Entity() = default;
|
||||
/* Frame loop */
|
||||
void FrameStart();
|
||||
void Update(double delta);
|
||||
void FrameEnd();
|
||||
void Render(SDL_Surface* const);
|
||||
|
||||
int roomIndex = -1;
|
||||
Vector2 origin;
|
||||
Vector2 motion;
|
||||
/* Event handlers */
|
||||
void MouseMotion(SDL_MouseMotionEvent const&);
|
||||
void MouseButtonDown(SDL_MouseButtonEvent const&);
|
||||
void MouseButtonUp(SDL_MouseButtonEvent const&);
|
||||
void KeyDown(SDL_KeyboardEvent const&);
|
||||
void KeyUp(SDL_KeyboardEvent const&);
|
||||
};
|
||||
|
||||
#endif
|
||||
#endif
|
||||
@@ -0,0 +1,314 @@
|
||||
/* Copyright: (c) Kayne Ruse 2013
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
*
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
*
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#include "in_world.hpp"
|
||||
|
||||
#include <iostream>
|
||||
|
||||
using namespace std;
|
||||
|
||||
//-------------------------
|
||||
//Public access members
|
||||
//-------------------------
|
||||
|
||||
InWorld::InWorld() {
|
||||
#ifdef DEBUG
|
||||
cout << "entering InWorld" << endl;
|
||||
#endif
|
||||
cout << "Client Index: " << infoMgr->GetClientIndex() << endl;
|
||||
font.SetSurface(surfaceMgr->Get("font"));
|
||||
|
||||
//debugging
|
||||
Packet p;
|
||||
p.meta.type = Packet::Type::PLAYER_NEW;
|
||||
p.meta.clientIndex = infoMgr->GetClientIndex();
|
||||
|
||||
snprintf(p.playerInfo.handle, PACKET_STRING_SIZE, "%s", configUtil->CString("handle"));
|
||||
snprintf(p.playerInfo.avatar, PACKET_STRING_SIZE, "%s", configUtil->CString("avatar"));
|
||||
p.playerInfo.position = {50, 50};
|
||||
p.playerInfo.motion = {0, 0};
|
||||
|
||||
netUtil->Send(GAME_CHANNEL, &p, sizeof(Packet));
|
||||
|
||||
//request a sync
|
||||
p.meta.type = Packet::Type::SYNCHRONIZE;
|
||||
p.meta.clientIndex = infoMgr->GetClientIndex();
|
||||
netUtil->Send(GAME_CHANNEL, &p, sizeof(Packet));
|
||||
}
|
||||
|
||||
InWorld::~InWorld() {
|
||||
#ifdef DEBUG
|
||||
cout << "leaving InWorld" << endl;
|
||||
#endif
|
||||
}
|
||||
|
||||
//-------------------------
|
||||
//Frame loop
|
||||
//-------------------------
|
||||
|
||||
void InWorld::FrameStart() {
|
||||
//
|
||||
}
|
||||
|
||||
void InWorld::Update(double delta) {
|
||||
while(HandlePacket(popNetworkPacket()));
|
||||
|
||||
for (auto& it : playerCharacters) {
|
||||
it.second.Update(delta);
|
||||
}
|
||||
}
|
||||
|
||||
void InWorld::FrameEnd() {
|
||||
//
|
||||
}
|
||||
|
||||
void InWorld::Render(SDL_Surface* const screen) {
|
||||
ClockFrameRate();
|
||||
|
||||
for (auto& it : playerCharacters) {
|
||||
it.second.DrawTo(screen);
|
||||
}
|
||||
|
||||
//since we're using this twice, make a tmp var
|
||||
string fps = itos(GetFrameRate());
|
||||
font.DrawStringTo(fps, screen, screen->w - fps.size() * font.GetCharW(), 0);
|
||||
}
|
||||
|
||||
//-------------------------
|
||||
//Event handlers
|
||||
//-------------------------
|
||||
|
||||
void InWorld::QuitEvent() {
|
||||
//ensure that the client is disconnected properly
|
||||
ExitGame();
|
||||
SetNextScene(SceneList::QUIT);
|
||||
}
|
||||
|
||||
void InWorld::MouseMotion(SDL_MouseMotionEvent const& motion) {
|
||||
//
|
||||
}
|
||||
|
||||
void InWorld::MouseButtonDown(SDL_MouseButtonEvent const& button) {
|
||||
//
|
||||
}
|
||||
|
||||
void InWorld::MouseButtonUp(SDL_MouseButtonEvent const& button) {
|
||||
//
|
||||
}
|
||||
|
||||
void InWorld::KeyDown(SDL_KeyboardEvent const& key) {
|
||||
//general
|
||||
switch(key.keysym.sym) {
|
||||
case SDLK_ESCAPE:
|
||||
ExitGame();
|
||||
break;
|
||||
}
|
||||
|
||||
//player movement
|
||||
if (infoMgr->GetPlayerIndex() == -1) {
|
||||
return;
|
||||
}
|
||||
|
||||
switch(key.keysym.sym) {
|
||||
case SDLK_w:
|
||||
playerCharacters[infoMgr->GetPlayerIndex()].MoveDirection(CardinalDirection::NORTH);
|
||||
SendState();
|
||||
break;
|
||||
case SDLK_s:
|
||||
playerCharacters[infoMgr->GetPlayerIndex()].MoveDirection(CardinalDirection::SOUTH);
|
||||
SendState();
|
||||
break;
|
||||
case SDLK_a:
|
||||
playerCharacters[infoMgr->GetPlayerIndex()].MoveDirection(CardinalDirection::WEST);
|
||||
SendState();
|
||||
break;
|
||||
case SDLK_d:
|
||||
playerCharacters[infoMgr->GetPlayerIndex()].MoveDirection(CardinalDirection::EAST);
|
||||
SendState();
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void InWorld::KeyUp(SDL_KeyboardEvent const& key) {
|
||||
//player movement reversed
|
||||
switch(key.keysym.sym) {
|
||||
case SDLK_w:
|
||||
playerCharacters[infoMgr->GetPlayerIndex()].MoveDirection(CardinalDirection::SOUTH);
|
||||
SendState();
|
||||
break;
|
||||
case SDLK_s:
|
||||
playerCharacters[infoMgr->GetPlayerIndex()].MoveDirection(CardinalDirection::NORTH);
|
||||
SendState();
|
||||
break;
|
||||
case SDLK_a:
|
||||
playerCharacters[infoMgr->GetPlayerIndex()].MoveDirection(CardinalDirection::EAST);
|
||||
SendState();
|
||||
break;
|
||||
case SDLK_d:
|
||||
playerCharacters[infoMgr->GetPlayerIndex()].MoveDirection(CardinalDirection::WEST);
|
||||
SendState();
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
//-------------------------
|
||||
//Utilities
|
||||
//-------------------------
|
||||
|
||||
int InWorld::HandlePacket(Packet p) {
|
||||
switch(p.meta.type) {
|
||||
case Packet::Type::NONE:
|
||||
//DO NOTHING
|
||||
return 0;
|
||||
break;
|
||||
case Packet::Type::PING:
|
||||
//quick pong
|
||||
p.meta.type = Packet::Type::PONG;
|
||||
p.meta.clientIndex = infoMgr->GetClientIndex();
|
||||
netUtil->Send(&p.meta.address, &p, sizeof(Packet));
|
||||
break;
|
||||
case Packet::Type::PONG:
|
||||
//
|
||||
break;
|
||||
// case Packet::Type::BROADCAST_REQUEST:
|
||||
// //
|
||||
// break;
|
||||
// case Packet::Type::BROADCAST_RESPONSE:
|
||||
// //
|
||||
// break;
|
||||
// case Packet::Type::JOIN_REQUEST:
|
||||
// //
|
||||
// break;
|
||||
// case Packet::Type::JOIN_RESPONSE:
|
||||
// //
|
||||
// break;
|
||||
case Packet::Type::DISCONNECT:
|
||||
HandleDisconnection(p);
|
||||
break;
|
||||
// case Packet::Type::SYNCHRONIZE:
|
||||
// //
|
||||
// break;
|
||||
case Packet::Type::PLAYER_NEW:
|
||||
AddPlayer(p);
|
||||
break;
|
||||
case Packet::Type::PLAYER_DELETE:
|
||||
RemovePlayer(p);
|
||||
break;
|
||||
case Packet::Type::PLAYER_UPDATE:
|
||||
UpdatePlayer(p);
|
||||
break;
|
||||
default:
|
||||
throw(runtime_error("Failed to recognize the packet type: " + itos(int(p.meta.type))));
|
||||
}
|
||||
return 1;
|
||||
}
|
||||
|
||||
void InWorld::Disconnect() {
|
||||
Packet p;
|
||||
|
||||
//delete the player
|
||||
p.meta.type = Packet::Type::PLAYER_DELETE;
|
||||
p.meta.clientIndex = infoMgr->GetClientIndex();
|
||||
p.playerInfo.index = infoMgr->GetPlayerIndex();
|
||||
netUtil->Send(GAME_CHANNEL, &p, sizeof(Packet));
|
||||
|
||||
//disconnect
|
||||
p.meta.type = Packet::Type::DISCONNECT;
|
||||
p.meta.clientIndex = infoMgr->GetClientIndex();
|
||||
netUtil->Send(GAME_CHANNEL, &p, sizeof(Packet));
|
||||
|
||||
netUtil->Unbind(GAME_CHANNEL);
|
||||
|
||||
//reset the client
|
||||
infoMgr->ResetClientIndex();
|
||||
infoMgr->ResetPlayerIndex();
|
||||
}
|
||||
|
||||
void InWorld::ExitGame() {
|
||||
Disconnect();
|
||||
SetNextScene(SceneList::MAINMENU);
|
||||
endQueueThread();
|
||||
cout << "The game session has ended" << endl;
|
||||
}
|
||||
|
||||
void InWorld::HandleDisconnection(Packet& disconnect) {
|
||||
Disconnect();
|
||||
SetNextScene(SceneList::MAINMENU);
|
||||
endQueueThread();
|
||||
cout << "You have been disconnected" << endl;
|
||||
}
|
||||
|
||||
void InWorld::AddPlayer(Packet& p) {
|
||||
if (playerCharacters.find(p.playerInfo.index) != playerCharacters.end()) {
|
||||
throw(runtime_error("Duplicate players detected"));
|
||||
}
|
||||
|
||||
//position
|
||||
playerCharacters[p.playerInfo.index].SetPosition(p.playerInfo.position);
|
||||
playerCharacters[p.playerInfo.index].SetMotion(p.playerInfo.motion);
|
||||
|
||||
//sprite
|
||||
playerCharacters[p.playerInfo.index].GetSprite()->SetSurface(surfaceMgr->Get(p.playerInfo.avatar), 32, 48);
|
||||
playerCharacters[p.playerInfo.index].FaceDirection();
|
||||
|
||||
//is it this player?
|
||||
if (p.meta.clientIndex == infoMgr->GetClientIndex()) {
|
||||
infoMgr->SetPlayerIndex(p.playerInfo.index);
|
||||
}
|
||||
|
||||
//debugging
|
||||
cout << "New player, index " << p.playerInfo.index << endl;
|
||||
}
|
||||
|
||||
void InWorld::RemovePlayer(Packet& p) {
|
||||
if (playerCharacters.find(p.playerInfo.index) == playerCharacters.end()) {
|
||||
throw(runtime_error("Player to delete not found"));
|
||||
}
|
||||
|
||||
playerCharacters.erase(p.playerInfo.index);
|
||||
}
|
||||
|
||||
void InWorld::UpdatePlayer(Packet& p) {
|
||||
if (playerCharacters.find(p.playerInfo.index) == playerCharacters.end()) {
|
||||
AddPlayer(p);
|
||||
return;
|
||||
}
|
||||
|
||||
playerCharacters[p.playerInfo.index].SetPosition(p.playerInfo.position);
|
||||
playerCharacters[p.playerInfo.index].SetMotion(p.playerInfo.motion);
|
||||
playerCharacters[p.playerInfo.index].FaceDirection();
|
||||
}
|
||||
|
||||
void InWorld::SendState() {
|
||||
//send the state of this player's character
|
||||
if (infoMgr->GetPlayerIndex() == -1) {
|
||||
return;
|
||||
}
|
||||
|
||||
Packet p;
|
||||
p.meta.type = Packet::Type::PLAYER_UPDATE;
|
||||
p.meta.clientIndex = infoMgr->GetClientIndex();
|
||||
p.playerInfo.index = infoMgr->GetPlayerIndex();
|
||||
p.playerInfo.position = playerCharacters[infoMgr->GetPlayerIndex()].GetPosition();
|
||||
p.playerInfo.motion = playerCharacters[infoMgr->GetPlayerIndex()].GetMotion();
|
||||
|
||||
netUtil->Send(GAME_CHANNEL, &p, sizeof(Packet));
|
||||
}
|
||||
@@ -0,0 +1,89 @@
|
||||
/* Copyright: (c) Kayne Ruse 2013
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
*
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
*
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#ifndef INWORLD_HPP_
|
||||
#define INWORLD_HPP_
|
||||
|
||||
#include "base_scene.hpp"
|
||||
|
||||
#include "utilities.hpp"
|
||||
#include "defines.hpp"
|
||||
#include "singleton.hpp"
|
||||
#include "packet.hpp"
|
||||
#include "network_queue.hpp"
|
||||
#include "information_manager.hpp"
|
||||
#include "player_character.hpp"
|
||||
|
||||
#include "config_utility.hpp"
|
||||
#include "surface_manager.hpp"
|
||||
#include "udp_network_utility.hpp"
|
||||
#include "button.hpp"
|
||||
#include "raster_font.hpp"
|
||||
#include "frame_rate.hpp"
|
||||
|
||||
#include <map>
|
||||
|
||||
class InWorld : public BaseScene {
|
||||
public:
|
||||
//Public access members
|
||||
InWorld();
|
||||
~InWorld();
|
||||
|
||||
protected:
|
||||
//Frame loop
|
||||
void FrameStart();
|
||||
void Update(double delta);
|
||||
void FrameEnd();
|
||||
void Render(SDL_Surface* const);
|
||||
|
||||
//Event handlers
|
||||
void QuitEvent();
|
||||
void MouseMotion(SDL_MouseMotionEvent const&);
|
||||
void MouseButtonDown(SDL_MouseButtonEvent const&);
|
||||
void MouseButtonUp(SDL_MouseButtonEvent const&);
|
||||
void KeyDown(SDL_KeyboardEvent const&);
|
||||
void KeyUp(SDL_KeyboardEvent const&);
|
||||
|
||||
//Utilities
|
||||
int HandlePacket(Packet);
|
||||
void Disconnect();
|
||||
void ExitGame();
|
||||
|
||||
void HandleDisconnection(Packet&);
|
||||
|
||||
void AddPlayer(Packet&);
|
||||
void RemovePlayer(Packet&);
|
||||
void UpdatePlayer(Packet&);
|
||||
|
||||
void SendState();
|
||||
|
||||
//services
|
||||
ConfigUtility* configUtil = Singleton<ConfigUtility>::Get();
|
||||
SurfaceManager* surfaceMgr = Singleton<SurfaceManager>::Get();
|
||||
UDPNetworkUtility* netUtil = Singleton<UDPNetworkUtility>::Get();
|
||||
InformationManager* infoMgr = Singleton<InformationManager>::Get();
|
||||
|
||||
//members
|
||||
RasterFont font;
|
||||
std::map<int, PlayerCharacter> playerCharacters;
|
||||
};
|
||||
|
||||
#endif
|
||||
@@ -1,4 +1,4 @@
|
||||
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||
/* Copyright: (c) Kayne Ruse 2013
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
@@ -19,31 +19,22 @@
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#ifndef WAYPOINTDATA_HPP_
|
||||
#define WAYPOINTDATA_HPP_
|
||||
#ifndef INFORMATIONMANAGER_HPP_
|
||||
#define INFORMATIONMANAGER_HPP_
|
||||
|
||||
#include "entity.hpp"
|
||||
|
||||
#if defined(__MINGW32__)
|
||||
#include "lua/lua.hpp"
|
||||
#else
|
||||
#include "lua.hpp"
|
||||
#endif
|
||||
|
||||
#include <string>
|
||||
|
||||
class WaypointData: public Entity {
|
||||
class InformationManager {
|
||||
public:
|
||||
WaypointData() = default;
|
||||
~WaypointData() = default;
|
||||
|
||||
int SetTriggerReference(int i);
|
||||
int GetTriggerReference();
|
||||
int SetClientIndex(int i) { return clientIndex = i; }
|
||||
int GetClientIndex() { return clientIndex; }
|
||||
void ResetClientIndex() { clientIndex = -1; }
|
||||
|
||||
//one player at a time
|
||||
int SetPlayerIndex(int i) { return playerIndex = i; }
|
||||
int GetPlayerIndex() { return playerIndex; }
|
||||
void ResetPlayerIndex() { playerIndex = -1; }
|
||||
private:
|
||||
friend class WaypointManager;
|
||||
|
||||
int triggerRef = LUA_NOREF;
|
||||
int clientIndex = -1;
|
||||
int playerIndex = -1;
|
||||
};
|
||||
|
||||
#endif
|
||||
#endif
|
||||
@@ -0,0 +1,234 @@
|
||||
/* Copyright: (c) Kayne Ruse 2013
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
*
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
*
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#include "lobby.hpp"
|
||||
|
||||
#include <iostream>
|
||||
|
||||
using namespace std;
|
||||
|
||||
//-------------------------
|
||||
//Public access members
|
||||
//-------------------------
|
||||
|
||||
Lobby::Lobby() {
|
||||
#ifdef DEBUG
|
||||
cout << "entering Lobby" << endl;
|
||||
#endif
|
||||
refreshButton.Setup(50, 50, surfaceMgr->Get("button"), surfaceMgr->Get("font"), "Refresh");
|
||||
joinButton.Setup(50, 100, surfaceMgr->Get("button"), surfaceMgr->Get("font"), "Join");
|
||||
backButton.Setup(50, 150, surfaceMgr->Get("button"), surfaceMgr->Get("font"), "Back");
|
||||
|
||||
font.SetSurface(surfaceMgr->Get("font"));
|
||||
listBox.x = 280;
|
||||
listBox.y = 50;
|
||||
listBox.w = GetScreen()->w - listBox.x - 50;
|
||||
listBox.h = font.GetCharH();
|
||||
|
||||
serverList.push_back({"foo",{0,0}});
|
||||
serverList.push_back({"bar",{0,0}});
|
||||
serverList.push_back({"foobar",{0,0}});
|
||||
|
||||
flushNetworkQueue();
|
||||
beginQueueThread();
|
||||
BroadcastNetwork();
|
||||
}
|
||||
|
||||
Lobby::~Lobby() {
|
||||
#ifdef DEBUG
|
||||
cout << "leaving Lobby" << endl;
|
||||
#endif
|
||||
}
|
||||
|
||||
//-------------------------
|
||||
//Frame loop
|
||||
//-------------------------
|
||||
|
||||
void Lobby::FrameStart() {
|
||||
//
|
||||
}
|
||||
|
||||
void Lobby::Update(double delta) {
|
||||
while(HandlePacket(popNetworkPacket()));
|
||||
}
|
||||
|
||||
void Lobby::FrameEnd() {
|
||||
//
|
||||
}
|
||||
|
||||
void Lobby::Render(SDL_Surface* const screen) {
|
||||
refreshButton.DrawTo(screen);
|
||||
joinButton.DrawTo(screen);
|
||||
backButton.DrawTo(screen);
|
||||
|
||||
for (int i = 0; i < serverList.size(); i++) {
|
||||
if (selectedServer == &serverList[i]) {
|
||||
//draw the highlight box
|
||||
SDL_Rect r = listBox;
|
||||
r.y += i * font.GetCharH();
|
||||
SDL_FillRect(screen, &r, SDL_MapRGB(screen->format, 255, 127, 39));
|
||||
}
|
||||
font.DrawStringTo(serverList[i].name, screen, listBox.x, listBox.y + i * font.GetCharH());
|
||||
}
|
||||
}
|
||||
|
||||
//-------------------------
|
||||
//Event handlers
|
||||
//-------------------------
|
||||
|
||||
void Lobby::MouseMotion(SDL_MouseMotionEvent const& motion) {
|
||||
refreshButton.MouseMotion(motion);
|
||||
joinButton.MouseMotion(motion);
|
||||
backButton.MouseMotion(motion);
|
||||
}
|
||||
|
||||
void Lobby::MouseButtonDown(SDL_MouseButtonEvent const& button) {
|
||||
refreshButton.MouseButtonDown(button);
|
||||
joinButton.MouseButtonDown(button);
|
||||
backButton.MouseButtonDown(button);
|
||||
}
|
||||
|
||||
void Lobby::MouseButtonUp(SDL_MouseButtonEvent const& button) {
|
||||
if (refreshButton.MouseButtonUp(button) == Button::State::HOVER) {
|
||||
BroadcastNetwork();
|
||||
selectedServer = nullptr;
|
||||
}
|
||||
else if (joinButton.MouseButtonUp(button) == Button::State::HOVER) {
|
||||
if (selectedServer) {
|
||||
ConnectToServer(selectedServer);
|
||||
selectedServer = nullptr;
|
||||
}
|
||||
}
|
||||
else if (backButton.MouseButtonUp(button) == Button::State::HOVER) {
|
||||
SetNextScene(SceneList::MAINMENU);
|
||||
endQueueThread();
|
||||
selectedServer = nullptr;
|
||||
}
|
||||
else if (
|
||||
//clicked within bounds TODO: make the damn collision system
|
||||
button.x > listBox.x &&
|
||||
button.y > listBox.y &&
|
||||
button.x < listBox.x + listBox.w &&
|
||||
button.y < listBox.y + (listBox.h * serverList.size())
|
||||
)
|
||||
{
|
||||
//selecting a server
|
||||
selectedServer = &serverList[(button.y - listBox.y) / listBox.h];
|
||||
}
|
||||
else {
|
||||
//lose focus on a server
|
||||
selectedServer = nullptr;
|
||||
}
|
||||
}
|
||||
|
||||
void Lobby::KeyDown(SDL_KeyboardEvent const& key) {
|
||||
switch(key.keysym.sym) {
|
||||
case SDLK_ESCAPE:
|
||||
SetNextScene(SceneList::MAINMENU);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void Lobby::KeyUp(SDL_KeyboardEvent const& key) {
|
||||
//
|
||||
}
|
||||
|
||||
//-------------------------
|
||||
//Utilities
|
||||
//-------------------------
|
||||
|
||||
int Lobby::HandlePacket(Packet p) {
|
||||
switch(p.meta.type) {
|
||||
case Packet::Type::NONE:
|
||||
//DO NOTHING
|
||||
return 0;
|
||||
break;
|
||||
case Packet::Type::PING:
|
||||
//quick pong
|
||||
p.meta.type = Packet::Type::PONG;
|
||||
netUtil->Send(&p.meta.address, &p, sizeof(Packet));
|
||||
break;
|
||||
case Packet::Type::PONG:
|
||||
//
|
||||
break;
|
||||
// case Packet::Type::BROADCAST_REQUEST:
|
||||
// //
|
||||
// break;
|
||||
case Packet::Type::BROADCAST_RESPONSE:
|
||||
PushServer(p);
|
||||
break;
|
||||
// case Packet::Type::JOIN_REQUEST:
|
||||
// //
|
||||
// break;
|
||||
case Packet::Type::JOIN_RESPONSE:
|
||||
BeginGame(p);
|
||||
break;
|
||||
// case Packet::Type::DISCONNECT:
|
||||
// //
|
||||
// break;
|
||||
// case Packet::Type::SYNCHRONIZE:
|
||||
// //
|
||||
// break;
|
||||
// case Packet::Type::PLAYER_NEW:
|
||||
// //
|
||||
// break;
|
||||
// case Packet::Type::PLAYER_DELETE:
|
||||
// //
|
||||
// break;
|
||||
// case Packet::Type::PLAYER_UPDATE:
|
||||
// //
|
||||
// break;
|
||||
default:
|
||||
throw(runtime_error("Failed to recognize the packet type: " + itos(int(p.meta.type))));
|
||||
}
|
||||
return 1;
|
||||
}
|
||||
|
||||
void Lobby::BroadcastNetwork() {
|
||||
Packet p;
|
||||
p.meta.type = Packet::Type::BROADCAST_REQUEST;
|
||||
netUtil->Send("255.255.255.255", configUtil->Int("server.port"), &p, sizeof(Packet));
|
||||
serverList.clear();
|
||||
}
|
||||
|
||||
void Lobby::PushServer(Packet& bcast) {
|
||||
ServerEntry entry;
|
||||
entry.name = bcast.serverInfo.name;
|
||||
entry.address = bcast.meta.address;
|
||||
serverList.push_back(entry);
|
||||
}
|
||||
|
||||
void Lobby::ConnectToServer(ServerEntry* server) {
|
||||
//_attempt_ to connect to a server
|
||||
if (!server) {
|
||||
throw(runtime_error("No server received"));
|
||||
}
|
||||
Packet p;
|
||||
p.meta.type = Packet::Type::JOIN_REQUEST;
|
||||
netUtil->Send(&server->address, reinterpret_cast<void*>(&p), sizeof(Packet));
|
||||
}
|
||||
|
||||
void Lobby::BeginGame(Packet& response) {
|
||||
//should be downloading the resources here as well
|
||||
infoMgr->SetClientIndex(response.meta.clientIndex);
|
||||
netUtil->Bind(&response.meta.address, GAME_CHANNEL);
|
||||
SetNextScene(SceneList::INWORLD);
|
||||
}
|
||||
@@ -1,4 +1,4 @@
|
||||
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||
/* Copyright: (c) Kayne Ruse 2013
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
@@ -19,36 +19,39 @@
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#ifndef LOBBYMENU_HPP_
|
||||
#define LOBBYMENU_HPP_
|
||||
#ifndef LOBBY_HPP_
|
||||
#define LOBBY_HPP_
|
||||
|
||||
//graphics & ui
|
||||
#include "image.hpp"
|
||||
#include "raster_font.hpp"
|
||||
#include "button.hpp"
|
||||
#include "bounding_box.hpp"
|
||||
|
||||
//utilities
|
||||
#include "config_utility.hpp"
|
||||
#include "udp_network_utility.hpp"
|
||||
#include "serial_packet.hpp"
|
||||
|
||||
//client
|
||||
#include "base_scene.hpp"
|
||||
|
||||
//STL
|
||||
#include <vector>
|
||||
#include "utilities.hpp"
|
||||
#include "defines.hpp"
|
||||
#include "singleton.hpp"
|
||||
|
||||
class LobbyMenu : public BaseScene {
|
||||
#include "server_entry.hpp"
|
||||
#include "packet.hpp"
|
||||
#include "network_queue.hpp"
|
||||
#include "information_manager.hpp"
|
||||
|
||||
#include "config_utility.hpp"
|
||||
#include "surface_manager.hpp"
|
||||
#include "udp_network_utility.hpp"
|
||||
#include "button.hpp"
|
||||
#include "raster_font.hpp"
|
||||
|
||||
#include <vector>
|
||||
#include <string>
|
||||
|
||||
class Lobby : public BaseScene {
|
||||
public:
|
||||
//Public access members
|
||||
LobbyMenu(int* const argClientIndex, int* const argAccountIndex);
|
||||
~LobbyMenu();
|
||||
Lobby();
|
||||
~Lobby();
|
||||
|
||||
protected:
|
||||
//Frame loop
|
||||
void FrameStart();
|
||||
void Update();
|
||||
void Update(double delta);
|
||||
void FrameEnd();
|
||||
void Render(SDL_Surface* const);
|
||||
|
||||
@@ -59,47 +62,28 @@ protected:
|
||||
void KeyDown(SDL_KeyboardEvent const&);
|
||||
void KeyUp(SDL_KeyboardEvent const&);
|
||||
|
||||
//Network handlers
|
||||
void HandlePacket(SerialPacket* const);
|
||||
void HandleBroadcastResponse(ServerPacket* const);
|
||||
void HandleJoinResponse(ClientPacket* const);
|
||||
void HandleLoginResponse(ClientPacket* const);
|
||||
void HandleJoinRejection(TextPacket* const);
|
||||
void HandleLoginRejection(TextPacket* const);
|
||||
//utilities
|
||||
int HandlePacket(Packet);
|
||||
void BroadcastNetwork();
|
||||
void PushServer(Packet&);
|
||||
void ConnectToServer(ServerEntry*);
|
||||
void BeginGame(Packet&);
|
||||
|
||||
//server control
|
||||
void SendBroadcastRequest();
|
||||
void SendJoinRequest();
|
||||
void SendLoginRequest();
|
||||
|
||||
//shared parameters
|
||||
ConfigUtility& config = ConfigUtility::GetSingleton();
|
||||
UDPNetworkUtility& network = UDPNetworkUtility::GetSingleton();
|
||||
int& clientIndex;
|
||||
int& accountIndex;
|
||||
//services
|
||||
ConfigUtility* configUtil = Singleton<ConfigUtility>::Get();
|
||||
SurfaceManager* surfaceMgr = Singleton<SurfaceManager>::Get();
|
||||
UDPNetworkUtility* netUtil = Singleton<UDPNetworkUtility>::Get();
|
||||
InformationManager* infoMgr = Singleton<InformationManager>::Get();
|
||||
|
||||
//members
|
||||
Image image;
|
||||
Button refreshButton;
|
||||
Button joinButton;
|
||||
Button backButton;
|
||||
|
||||
RasterFont font;
|
||||
Button search;
|
||||
Button join;
|
||||
Button back;
|
||||
|
||||
//server list
|
||||
struct ServerInformation {
|
||||
IPaddress address;
|
||||
std::string name;
|
||||
int playerCount;
|
||||
int version;
|
||||
bool compatible;
|
||||
};
|
||||
|
||||
std::vector<ServerInformation> serverInfo;
|
||||
|
||||
//NOTE: a terrible hack
|
||||
//I'd love a proper gui system for this
|
||||
BoundingBox listBox;
|
||||
ServerInformation* selection = nullptr;
|
||||
SDL_Rect listBox;
|
||||
std::vector<ServerEntry> serverList;
|
||||
ServerEntry* selectedServer = nullptr;
|
||||
};
|
||||
|
||||
#endif
|
||||
+12
-23
@@ -1,4 +1,4 @@
|
||||
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||
/* Copyright: (c) Kayne Ruse 2013
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
@@ -21,38 +21,27 @@
|
||||
*/
|
||||
#include "client_application.hpp"
|
||||
|
||||
//singletons
|
||||
#include "config_utility.hpp"
|
||||
#include "udp_network_utility.hpp"
|
||||
|
||||
#include <stdexcept>
|
||||
#include <iostream>
|
||||
|
||||
using namespace std;
|
||||
|
||||
int main(int argc, char* argv[]) {
|
||||
int main(int, char**) {
|
||||
#ifdef DEBUG
|
||||
cout << "Beginning program" << endl;
|
||||
#endif
|
||||
try {
|
||||
//create the singletons
|
||||
ConfigUtility::CreateSingleton();
|
||||
UDPNetworkUtility::CreateSingleton();
|
||||
|
||||
//call the client's routines
|
||||
ClientApplication::CreateSingleton();
|
||||
ClientApplication& app = ClientApplication::GetSingleton();
|
||||
|
||||
app.Init(argc, argv);
|
||||
ClientApplication app;
|
||||
app.Init();
|
||||
app.Proc();
|
||||
app.Quit();
|
||||
|
||||
ClientApplication::DeleteSingleton();
|
||||
|
||||
//delete the singletons
|
||||
ConfigUtility::DeleteSingleton();
|
||||
UDPNetworkUtility::DeleteSingleton();
|
||||
}
|
||||
catch(exception& e) {
|
||||
cerr << "Fatal exception thrown: " << e.what() << endl;
|
||||
cerr << "Fatal error: " << e.what() << endl;
|
||||
return 1;
|
||||
}
|
||||
#ifdef DEBUG
|
||||
cout << "Clean exit" << endl;
|
||||
#endif
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||
/* Copyright: (c) Kayne Ruse 2013
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
@@ -21,47 +21,27 @@
|
||||
*/
|
||||
#include "main_menu.hpp"
|
||||
|
||||
#include "config_utility.hpp"
|
||||
#include <iostream>
|
||||
|
||||
using namespace std;
|
||||
|
||||
//-------------------------
|
||||
//Public access members
|
||||
//-------------------------
|
||||
|
||||
MainMenu::MainMenu() {
|
||||
ConfigUtility& config = ConfigUtility::GetSingleton();
|
||||
|
||||
//setup the utility objects
|
||||
image.LoadSurface(config["dir.interface"] + "button_menu.bmp");
|
||||
image.SetClipH(image.GetClipH()/3);
|
||||
font.LoadSurface(config["dir.fonts"] + "pk_white_8.bmp");
|
||||
|
||||
//pass the utility objects
|
||||
startButton.SetImage(&image);
|
||||
startButton.SetFont(&font);
|
||||
optionsButton.SetImage(&image);
|
||||
optionsButton.SetFont(&font);
|
||||
quitButton.SetImage(&image);
|
||||
quitButton.SetFont(&font);
|
||||
|
||||
//set the button positions
|
||||
startButton.SetX(50);
|
||||
startButton.SetY(50 + image.GetClipH() * 0);
|
||||
optionsButton.SetX(50);
|
||||
optionsButton.SetY(50 + image.GetClipH() * 1);
|
||||
quitButton.SetX(50);
|
||||
quitButton.SetY(50 + image.GetClipH() * 2);
|
||||
|
||||
//set the button texts
|
||||
startButton.SetText("Start");
|
||||
optionsButton.SetText("Options");
|
||||
quitButton.SetText("Quit");
|
||||
|
||||
//debug
|
||||
//
|
||||
#ifdef DEBUG
|
||||
cout << "entering MainMenu" << endl;
|
||||
#endif
|
||||
startButton.Setup(50, 50, surfaceMgr->Get("button"), surfaceMgr->Get("font"), "Start");
|
||||
optionsButton.Setup(50, 100, surfaceMgr->Get("button"), surfaceMgr->Get("font"), "Options");
|
||||
quitButton.Setup(50, 150, surfaceMgr->Get("button"), surfaceMgr->Get("font"), "Quit");
|
||||
}
|
||||
|
||||
MainMenu::~MainMenu() {
|
||||
//
|
||||
#ifdef DEBUG
|
||||
cout << "leaving MainMenu" << endl;
|
||||
#endif
|
||||
}
|
||||
|
||||
//-------------------------
|
||||
@@ -72,7 +52,7 @@ void MainMenu::FrameStart() {
|
||||
//
|
||||
}
|
||||
|
||||
void MainMenu::Update() {
|
||||
void MainMenu::Update(double delta) {
|
||||
//
|
||||
}
|
||||
|
||||
@@ -103,12 +83,11 @@ void MainMenu::MouseButtonDown(SDL_MouseButtonEvent const& button) {
|
||||
}
|
||||
|
||||
void MainMenu::MouseButtonUp(SDL_MouseButtonEvent const& button) {
|
||||
//TODO: Buttons should only register as "selected" when the left button is used
|
||||
if (startButton.MouseButtonUp(button) == Button::State::HOVER) {
|
||||
SetNextScene(SceneList::LOBBYMENU);
|
||||
SetNextScene(SceneList::LOBBY);
|
||||
}
|
||||
if (optionsButton.MouseButtonUp(button) == Button::State::HOVER) {
|
||||
SetNextScene(SceneList::OPTIONSMENU);
|
||||
SetNextScene(SceneList::OPTIONSCREEN);
|
||||
}
|
||||
if (quitButton.MouseButtonUp(button) == Button::State::HOVER) {
|
||||
QuitEvent();
|
||||
@@ -116,9 +95,9 @@ void MainMenu::MouseButtonUp(SDL_MouseButtonEvent const& button) {
|
||||
}
|
||||
|
||||
void MainMenu::KeyDown(SDL_KeyboardEvent const& key) {
|
||||
//
|
||||
}
|
||||
|
||||
void MainMenu::KeyUp(SDL_KeyboardEvent const& key) {
|
||||
//
|
||||
switch(key.keysym.sym) {
|
||||
case SDLK_ESCAPE:
|
||||
QuitEvent();
|
||||
break;
|
||||
}
|
||||
}
|
||||
@@ -1,4 +1,4 @@
|
||||
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||
/* Copyright: (c) Kayne Ruse 2013
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
@@ -23,34 +23,32 @@
|
||||
#define MAINMENU_HPP_
|
||||
|
||||
#include "base_scene.hpp"
|
||||
#include "singleton.hpp"
|
||||
|
||||
#include "image.hpp"
|
||||
#include "raster_font.hpp"
|
||||
#include "surface_manager.hpp"
|
||||
#include "button.hpp"
|
||||
|
||||
class MainMenu : public BaseScene {
|
||||
public:
|
||||
//Public access members
|
||||
/* Public access members */
|
||||
MainMenu();
|
||||
~MainMenu();
|
||||
|
||||
protected:
|
||||
//Frame loop
|
||||
/* Frame loop */
|
||||
void FrameStart();
|
||||
void Update();
|
||||
void Update(double delta);
|
||||
void FrameEnd();
|
||||
void Render(SDL_Surface* const);
|
||||
|
||||
//Event handlers
|
||||
/* Event handlers */
|
||||
void MouseMotion(SDL_MouseMotionEvent const&);
|
||||
void MouseButtonDown(SDL_MouseButtonEvent const&);
|
||||
void MouseButtonUp(SDL_MouseButtonEvent const&);
|
||||
void KeyDown(SDL_KeyboardEvent const&);
|
||||
void KeyUp(SDL_KeyboardEvent const&);
|
||||
|
||||
//members
|
||||
Image image;
|
||||
RasterFont font;
|
||||
SurfaceManager* surfaceMgr = Singleton<SurfaceManager>::Get();
|
||||
|
||||
Button startButton;
|
||||
Button optionsButton;
|
||||
Button quitButton;
|
||||
+9
-19
@@ -1,23 +1,16 @@
|
||||
#include directories
|
||||
INCLUDES+=. client_utilities entities scenes ../common/debugging ../common/gameplay ../common/graphics ../common/map ../common/network ../common/network/packet_types ../common/ui ../common/utilities
|
||||
|
||||
#libraries
|
||||
#the order of the $(LIBS) is important, at least for MinGW
|
||||
LIBS+=client.a ../libcommon.a -lSDL_net
|
||||
ifeq ($(OS),Windows_NT)
|
||||
LIBS+=-lwsock32 -liphlpapi -lmingw32
|
||||
endif
|
||||
LIBS+=-lSDLmain -lSDL
|
||||
|
||||
#flags
|
||||
CXXFLAGS+=-std=c++11 $(addprefix -I,$(INCLUDES))
|
||||
#config
|
||||
LIBDIR=../libs
|
||||
LOCALLIBS=$(LIBDIR)/out/libCodebase.a $(LIBDIR)/out/libCommon.a
|
||||
LIB=$(LOCALLIBS) -lSDL_net -lwsock32 -liphlpapi -lmingw32 -lSDLmain -lSDL
|
||||
INCLUDES=$(LIBDIR)/Codebase $(LIBDIR)/common
|
||||
CXXFLAGS+=-std=c++11 -DDEBUG $(addprefix -I,$(INCLUDES))
|
||||
|
||||
#source
|
||||
CXXSRC=$(wildcard *.cpp)
|
||||
SRC=$(wildcard *.cpp)
|
||||
|
||||
#objects
|
||||
OBJDIR=obj
|
||||
OBJ+=$(addprefix $(OBJDIR)/,$(CXXSRC:.cpp=.o))
|
||||
OBJ=$(addprefix $(OBJDIR)/,$(SRC:.cpp=.o))
|
||||
|
||||
#output
|
||||
OUTDIR=../out
|
||||
@@ -25,10 +18,7 @@ OUT=$(addprefix $(OUTDIR)/,client)
|
||||
|
||||
#targets
|
||||
all: $(OBJ) $(OUT)
|
||||
$(MAKE) -C client_utilities
|
||||
$(MAKE) -C entities
|
||||
$(MAKE) -C scenes
|
||||
$(CXX) $(CXXFLAGS) -o $(OUT) $(OBJ) $(LIBS)
|
||||
$(CXX) $(CXXFLAGS) -o $(OUT) $(OBJ) $(LIB)
|
||||
|
||||
$(OBJ): | $(OBJDIR)
|
||||
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||
/* Copyright: (c) Kayne Ruse 2013
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
@@ -19,86 +19,59 @@
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#include "options_menu.hpp"
|
||||
#include "option_screen.hpp"
|
||||
|
||||
#include "config_utility.hpp"
|
||||
#include <iostream>
|
||||
|
||||
using namespace std;
|
||||
|
||||
//-------------------------
|
||||
//Public access members
|
||||
//-------------------------
|
||||
|
||||
OptionsMenu::OptionsMenu() {
|
||||
ConfigUtility& config = ConfigUtility::GetSingleton();
|
||||
|
||||
//setup the utility objects
|
||||
image.LoadSurface(config["dir.interface"] + "button_menu.bmp");
|
||||
image.SetClipH(image.GetClipH()/3);
|
||||
font.LoadSurface(config["dir.fonts"] + "pk_white_8.bmp");
|
||||
|
||||
//pass the utility objects
|
||||
backButton.SetImage(&image);
|
||||
backButton.SetFont(&font);
|
||||
|
||||
//set the button positions
|
||||
backButton.SetX(50);
|
||||
backButton.SetY(50 + image.GetClipH() * 0);
|
||||
|
||||
//set the button texts
|
||||
backButton.SetText("Back");
|
||||
OptionScreen::OptionScreen() {
|
||||
#ifdef DEBUG
|
||||
cout << "entering OptionScreen" << endl;
|
||||
#endif
|
||||
backButton.Setup(50, 50, surfaceMgr->Get("button"), surfaceMgr->Get("font"), "Back");
|
||||
}
|
||||
|
||||
OptionsMenu::~OptionsMenu() {
|
||||
//
|
||||
OptionScreen::~OptionScreen() {
|
||||
#ifdef DEBUG
|
||||
cout << "leaving OptionScreen" << endl;
|
||||
#endif
|
||||
}
|
||||
|
||||
//-------------------------
|
||||
//Frame loop
|
||||
//-------------------------
|
||||
|
||||
void OptionsMenu::FrameStart() {
|
||||
//
|
||||
}
|
||||
|
||||
void OptionsMenu::Update() {
|
||||
//
|
||||
}
|
||||
|
||||
void OptionsMenu::FrameEnd() {
|
||||
//
|
||||
}
|
||||
|
||||
void OptionsMenu::Render(SDL_Surface* const screen) {
|
||||
void OptionScreen::Render(SDL_Surface* const screen) {
|
||||
backButton.DrawTo(screen);
|
||||
|
||||
font.DrawStringTo("Oh, were you looking for the options screen?", screen, 50, 30);
|
||||
}
|
||||
|
||||
//-------------------------
|
||||
//Event handlers
|
||||
//-------------------------
|
||||
|
||||
void OptionsMenu::MouseMotion(SDL_MouseMotionEvent const& motion) {
|
||||
void OptionScreen::MouseMotion(SDL_MouseMotionEvent const& motion) {
|
||||
backButton.MouseMotion(motion);
|
||||
}
|
||||
|
||||
void OptionsMenu::MouseButtonDown(SDL_MouseButtonEvent const& button) {
|
||||
void OptionScreen::MouseButtonDown(SDL_MouseButtonEvent const& button) {
|
||||
backButton.MouseButtonDown(button);
|
||||
}
|
||||
|
||||
void OptionsMenu::MouseButtonUp(SDL_MouseButtonEvent const& button) {
|
||||
void OptionScreen::MouseButtonUp(SDL_MouseButtonEvent const& button) {
|
||||
if (backButton.MouseButtonUp(button) == Button::State::HOVER) {
|
||||
SetNextScene(SceneList::MAINMENU);
|
||||
}
|
||||
}
|
||||
|
||||
void OptionsMenu::KeyDown(SDL_KeyboardEvent const& key) {
|
||||
void OptionScreen::KeyDown(SDL_KeyboardEvent const& key) {
|
||||
switch(key.keysym.sym) {
|
||||
case SDLK_ESCAPE:
|
||||
SetNextScene(SceneList::MAINMENU);
|
||||
break;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void OptionsMenu::KeyUp(SDL_KeyboardEvent const& key) {
|
||||
//
|
||||
}
|
||||
@@ -1,4 +1,4 @@
|
||||
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||
/* Copyright: (c) Kayne Ruse 2013
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
@@ -19,48 +19,33 @@
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#ifndef DISCONNECTEDSCREEN_HPP_
|
||||
#define DISCONNECTEDSCREEN_HPP_
|
||||
#ifndef OPTIONSCREEN_HPP_
|
||||
#define OPTIONSCREEN_HPP_
|
||||
|
||||
//graphics
|
||||
#include "image.hpp"
|
||||
#include "raster_font.hpp"
|
||||
#include "base_scene.hpp"
|
||||
#include "singleton.hpp"
|
||||
|
||||
#include "surface_manager.hpp"
|
||||
#include "button.hpp"
|
||||
|
||||
//client
|
||||
#include "base_scene.hpp"
|
||||
|
||||
//std namespace
|
||||
#include <chrono>
|
||||
|
||||
class DisconnectedScreen : public BaseScene {
|
||||
class OptionScreen : public BaseScene {
|
||||
public:
|
||||
//Public access members
|
||||
DisconnectedScreen();
|
||||
~DisconnectedScreen();
|
||||
/* Public access members */
|
||||
OptionScreen();
|
||||
~OptionScreen();
|
||||
|
||||
protected:
|
||||
//Frame loop
|
||||
void Update();
|
||||
/* Frame loop */
|
||||
void Render(SDL_Surface* const);
|
||||
|
||||
//Event handlers
|
||||
void QuitEvent();
|
||||
/* Event handlers */
|
||||
void MouseMotion(SDL_MouseMotionEvent const&);
|
||||
void MouseButtonDown(SDL_MouseButtonEvent const&);
|
||||
void MouseButtonUp(SDL_MouseButtonEvent const&);
|
||||
void KeyDown(SDL_KeyboardEvent const&);
|
||||
void KeyUp(SDL_KeyboardEvent const&);
|
||||
|
||||
//graphics
|
||||
Image image;
|
||||
RasterFont font;
|
||||
|
||||
//UI
|
||||
SurfaceManager* surfaceMgr = Singleton<SurfaceManager>::Get();
|
||||
Button backButton;
|
||||
|
||||
//auto return
|
||||
std::chrono::steady_clock::time_point startTick;
|
||||
};
|
||||
|
||||
#endif
|
||||
@@ -0,0 +1,114 @@
|
||||
/* Copyright: (c) Kayne Ruse 2013
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
*
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
*
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#include "player_character.hpp"
|
||||
|
||||
void PlayerCharacter::Update(double delta) {
|
||||
if (limitSpeed) {
|
||||
constexpr double d = 1.0/sqrt(2);
|
||||
position += motion * delta * d;
|
||||
}
|
||||
else {
|
||||
position += motion * delta;
|
||||
}
|
||||
sprite.Update(delta);
|
||||
}
|
||||
|
||||
void PlayerCharacter::MoveDirection(CardinalDirection cd) {
|
||||
//shift the movement in this direction
|
||||
switch(cd) {
|
||||
case CardinalDirection::NORTH:
|
||||
if (motion.y >= 0) {
|
||||
motion.y -= WALKING_SPEED;
|
||||
}
|
||||
break;
|
||||
case CardinalDirection::SOUTH:
|
||||
if (motion.y <= 0) {
|
||||
motion.y += WALKING_SPEED;
|
||||
}
|
||||
break;
|
||||
case CardinalDirection::WEST:
|
||||
if (motion.x >= 0) {
|
||||
motion.x -= WALKING_SPEED;
|
||||
}
|
||||
break;
|
||||
case CardinalDirection::EAST:
|
||||
if (motion.x <= 0) {
|
||||
motion.x += WALKING_SPEED;
|
||||
}
|
||||
break;
|
||||
}
|
||||
//face the correct direction
|
||||
FaceDirection();
|
||||
}
|
||||
|
||||
void PlayerCharacter::FaceDirection(CardinalDirection cd) {
|
||||
switch(cd) {
|
||||
case CardinalDirection::NORTH:
|
||||
sprite.SetCurrentStrip(1);
|
||||
break;
|
||||
case CardinalDirection::SOUTH:
|
||||
sprite.SetCurrentStrip(0);
|
||||
break;
|
||||
case CardinalDirection::WEST:
|
||||
sprite.SetCurrentStrip(2);
|
||||
break;
|
||||
case CardinalDirection::EAST:
|
||||
sprite.SetCurrentStrip(3);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void PlayerCharacter::FaceDirection() {
|
||||
//base the direction on the character's movement
|
||||
if (motion.y < 0) {
|
||||
FaceDirection(CardinalDirection::NORTH);
|
||||
}
|
||||
if (motion.y > 0) {
|
||||
FaceDirection(CardinalDirection::SOUTH);
|
||||
}
|
||||
if (motion.x < 0) {
|
||||
FaceDirection(CardinalDirection::WEST);
|
||||
}
|
||||
if (motion.x > 0) {
|
||||
FaceDirection(CardinalDirection::EAST);
|
||||
}
|
||||
CheckSpeed();
|
||||
}
|
||||
|
||||
void PlayerCharacter::CheckSpeed() {
|
||||
//diagonal
|
||||
if (motion.x != 0 && motion.y != 0) {
|
||||
sprite.SetInterval(0.1);
|
||||
limitSpeed = true;
|
||||
}
|
||||
//cardinal
|
||||
else if (motion != 0) {
|
||||
sprite.SetInterval(0.1);
|
||||
limitSpeed = false;
|
||||
}
|
||||
//not moving
|
||||
else {
|
||||
sprite.SetInterval(0);
|
||||
sprite.SetCurrentFrame(0);
|
||||
limitSpeed = false;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,63 @@
|
||||
/* Copyright: (c) Kayne Ruse 2013
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
*
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
*
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#ifndef PLAYERCHARACTER_HPP_
|
||||
#define PLAYERCHARACTER_HPP_
|
||||
|
||||
#include "vector2.hpp"
|
||||
#include "sprite_sheet.hpp"
|
||||
#include "defines.hpp"
|
||||
|
||||
class PlayerCharacter {
|
||||
public:
|
||||
PlayerCharacter() = default;
|
||||
~PlayerCharacter() = default;
|
||||
|
||||
void Update(double delta);
|
||||
|
||||
void MoveDirection(CardinalDirection);
|
||||
void FaceDirection(CardinalDirection);
|
||||
void FaceDirection();
|
||||
|
||||
void DrawTo(SDL_Surface* const dest) { sprite.DrawTo(dest, position.x, position.y); }
|
||||
|
||||
//accessors and mutators
|
||||
Vector2 SetPosition(Vector2 v) { return position = v; }
|
||||
Vector2 ShiftPosition(Vector2 v) { return position += v; }
|
||||
Vector2 GetPosition() { return position; }
|
||||
|
||||
Vector2 SetMotion(Vector2 v) { return motion = v; }
|
||||
Vector2 ShiftMotion(Vector2 v) { return motion += v; }
|
||||
Vector2 GetMotion() { return motion; }
|
||||
|
||||
SpriteSheet* GetSprite() { return &sprite; }
|
||||
private:
|
||||
void CheckSpeed();
|
||||
|
||||
Vector2 position;
|
||||
Vector2 motion;
|
||||
SpriteSheet sprite;
|
||||
|
||||
//for moving diagonal
|
||||
bool limitSpeed = false;
|
||||
};
|
||||
|
||||
#endif
|
||||
@@ -1,4 +1,4 @@
|
||||
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||
/* Copyright: (c) Kayne Ruse 2013
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
@@ -29,12 +29,12 @@ enum class SceneList {
|
||||
FIRST,
|
||||
|
||||
//custom indexes
|
||||
SPLASHSCREEN,
|
||||
MAINMENU,
|
||||
OPTIONSMENU,
|
||||
LOBBYMENU,
|
||||
INCOMBAT,
|
||||
INWORLD,
|
||||
DISCONNECTEDSCREEN,
|
||||
LOBBY,
|
||||
MAINMENU,
|
||||
OPTIONSCREEN,
|
||||
SPLASHSCREEN,
|
||||
};
|
||||
|
||||
#endif
|
||||
|
||||
@@ -1,116 +0,0 @@
|
||||
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
*
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
*
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#include "disconnected_screen.hpp"
|
||||
|
||||
#include "channels.hpp"
|
||||
#include "config_utility.hpp"
|
||||
#include "udp_network_utility.hpp"
|
||||
|
||||
#include <stdexcept>
|
||||
|
||||
//-------------------------
|
||||
//Public access members
|
||||
//-------------------------
|
||||
|
||||
DisconnectedScreen::DisconnectedScreen() {
|
||||
ConfigUtility& config = ConfigUtility::GetSingleton();
|
||||
|
||||
//setup the utility objects
|
||||
image.LoadSurface(config["dir.interface"] + "button_menu.bmp");
|
||||
image.SetClipH(image.GetClipH()/3);
|
||||
font.LoadSurface(config["dir.fonts"] + "pk_white_8.bmp");
|
||||
|
||||
//pass the utility objects
|
||||
backButton.SetImage(&image);
|
||||
backButton.SetFont(&font);
|
||||
|
||||
//set the button positions
|
||||
backButton.SetX(50);
|
||||
backButton.SetY(50 + image.GetClipH() * 0);
|
||||
|
||||
//set the button texts
|
||||
backButton.SetText("Back");
|
||||
|
||||
//full reset
|
||||
UDPNetworkUtility::GetSingleton().Unbind(Channels::SERVER);
|
||||
|
||||
//auto return
|
||||
startTick = std::chrono::steady_clock::now();
|
||||
}
|
||||
|
||||
DisconnectedScreen::~DisconnectedScreen() {
|
||||
//
|
||||
}
|
||||
|
||||
//-------------------------
|
||||
//Frame loop
|
||||
//-------------------------
|
||||
|
||||
void DisconnectedScreen::Update() {
|
||||
if (std::chrono::steady_clock::now() - startTick > std::chrono::duration<int>(10)) {
|
||||
SetNextScene(SceneList::MAINMENU);
|
||||
}
|
||||
|
||||
//Eat incoming packets
|
||||
while(UDPNetworkUtility::GetSingleton().Receive());
|
||||
}
|
||||
|
||||
void DisconnectedScreen::Render(SDL_Surface* const screen) {
|
||||
ConfigUtility& config = ConfigUtility::GetSingleton();
|
||||
|
||||
backButton.DrawTo(screen);
|
||||
font.DrawStringTo(config["client.disconnectMessage"], screen, 50, 30);
|
||||
}
|
||||
|
||||
//-------------------------
|
||||
//Event handlers
|
||||
//-------------------------
|
||||
|
||||
void DisconnectedScreen::QuitEvent() {
|
||||
SetNextScene(SceneList::QUIT);
|
||||
}
|
||||
|
||||
void DisconnectedScreen::MouseMotion(SDL_MouseMotionEvent const& motion) {
|
||||
backButton.MouseMotion(motion);
|
||||
}
|
||||
|
||||
void DisconnectedScreen::MouseButtonDown(SDL_MouseButtonEvent const& button) {
|
||||
backButton.MouseButtonDown(button);
|
||||
}
|
||||
|
||||
void DisconnectedScreen::MouseButtonUp(SDL_MouseButtonEvent const& button) {
|
||||
if (backButton.MouseButtonUp(button) == Button::State::HOVER) {
|
||||
SetNextScene(SceneList::MAINMENU);
|
||||
}
|
||||
}
|
||||
|
||||
void DisconnectedScreen::KeyDown(SDL_KeyboardEvent const& key) {
|
||||
switch(key.keysym.sym) {
|
||||
case SDLK_ESCAPE:
|
||||
SetNextScene(SceneList::MAINMENU);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void DisconnectedScreen::KeyUp(SDL_KeyboardEvent const& key) {
|
||||
//
|
||||
}
|
||||
@@ -1,757 +0,0 @@
|
||||
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
*
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
*
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#include "in_world.hpp"
|
||||
|
||||
#include "channels.hpp"
|
||||
#include "utility.hpp"
|
||||
|
||||
#include "terminal_error.hpp"
|
||||
#include <stdexcept>
|
||||
#include <algorithm>
|
||||
#include <cmath>
|
||||
#include <iostream>
|
||||
#include <sstream>
|
||||
|
||||
//-------------------------
|
||||
//these should've come standard
|
||||
//-------------------------
|
||||
|
||||
bool operator==(IPaddress lhs, IPaddress rhs) {
|
||||
return lhs.host == rhs.host && lhs.port == rhs.port;
|
||||
}
|
||||
|
||||
bool operator!=(IPaddress lhs, IPaddress rhs) {
|
||||
return !(lhs == rhs);
|
||||
}
|
||||
|
||||
//-------------------------
|
||||
//Public access members
|
||||
//-------------------------
|
||||
|
||||
InWorld::InWorld(int* const argClientIndex, int* const argAccountIndex):
|
||||
clientIndex(*argClientIndex),
|
||||
accountIndex(*argAccountIndex)
|
||||
{
|
||||
//setup the utility objects
|
||||
buttonImage.LoadSurface(config["dir.interface"] + "button_menu.bmp");
|
||||
buttonImage.SetClipH(buttonImage.GetClipH()/3);
|
||||
font.LoadSurface(config["dir.fonts"] + "pk_white_8.bmp");
|
||||
|
||||
//pass the utility objects
|
||||
disconnectButton.SetImage(&buttonImage);
|
||||
disconnectButton.SetFont(&font);
|
||||
shutDownButton.SetImage(&buttonImage);
|
||||
shutDownButton.SetFont(&font);
|
||||
|
||||
//set the button positions
|
||||
disconnectButton.SetX(50);
|
||||
disconnectButton.SetY(50 + buttonImage.GetClipH() * 0);
|
||||
shutDownButton.SetX(50);
|
||||
shutDownButton.SetY(50 + buttonImage.GetClipH() * 1);
|
||||
|
||||
//set the button texts
|
||||
disconnectButton.SetText("Disconnect");
|
||||
shutDownButton.SetText("Shut Down");
|
||||
|
||||
//load the tilesheet
|
||||
//TODO: add the tilesheet to the map system
|
||||
//TODO: Tile size and tile sheet should be loaded elsewhere
|
||||
tileSheet.Load(config["dir.tilesets"] + "overworld.bmp", 32, 32);
|
||||
|
||||
//Send the character data
|
||||
//TODO: login scene, prompt, etc.
|
||||
CharacterPacket newPacket;
|
||||
newPacket.type = SerialPacketType::CHARACTER_LOAD;
|
||||
strncpy(newPacket.handle, config["client.handle"].c_str(), PACKET_STRING_SIZE);
|
||||
strncpy(newPacket.avatar, config["client.avatar"].c_str(), PACKET_STRING_SIZE);
|
||||
newPacket.accountIndex = accountIndex;
|
||||
network.SendTo(Channels::SERVER, &newPacket);
|
||||
|
||||
//query the world state
|
||||
memset(&newPacket, 0, MAX_PACKET_SIZE);
|
||||
newPacket.type = SerialPacketType::QUERY_CHARACTER_EXISTS;
|
||||
network.SendTo(Channels::SERVER, &newPacket);
|
||||
|
||||
//set the camera's values
|
||||
camera.width = GetScreen()->w;
|
||||
camera.height = GetScreen()->h;
|
||||
|
||||
//debug
|
||||
//
|
||||
}
|
||||
|
||||
InWorld::~InWorld() {
|
||||
//unload the local data
|
||||
characterMap.clear();
|
||||
monsterMap.clear();
|
||||
}
|
||||
|
||||
//-------------------------
|
||||
//Frame loop
|
||||
//-------------------------
|
||||
|
||||
void InWorld::FrameStart() {
|
||||
//
|
||||
}
|
||||
|
||||
void InWorld::Update() {
|
||||
//create and zero the buffer
|
||||
SerialPacket* packetBuffer = reinterpret_cast<SerialPacket*>(new char[MAX_PACKET_SIZE]);
|
||||
memset(packetBuffer, 0, MAX_PACKET_SIZE);
|
||||
|
||||
try {
|
||||
//suck in and process all waiting packets
|
||||
while(network.Receive(packetBuffer)) {
|
||||
HandlePacket(packetBuffer);
|
||||
}
|
||||
}
|
||||
catch(terminal_error& e) {
|
||||
throw(e);
|
||||
}
|
||||
catch(std::exception& e) {
|
||||
std::cerr << "HandlePacket Error: " << e.what() << std::endl;
|
||||
}
|
||||
|
||||
//free the buffer
|
||||
delete reinterpret_cast<char*>(packetBuffer);
|
||||
|
||||
//heartbeat system
|
||||
CheckHeartBeat();
|
||||
|
||||
//update all entities
|
||||
for (auto& it : characterMap) {
|
||||
it.second.Update();
|
||||
}
|
||||
for (auto& it : monsterMap) {
|
||||
it.second.Update();
|
||||
}
|
||||
|
||||
//update the map
|
||||
UpdateMap();
|
||||
|
||||
//skip the rest without a local character
|
||||
if (!localCharacter) {
|
||||
return;
|
||||
}
|
||||
|
||||
//get the collidable boxes
|
||||
std::list<BoundingBox> boxList = GenerateCollisionGrid(localCharacter, tileSheet.GetTileW(), tileSheet.GetTileH());
|
||||
|
||||
//process the collisions
|
||||
if (localCharacter->ProcessCollisionGrid(boxList)) {
|
||||
localCharacter->CorrectSprite();
|
||||
SendLocalCharacterMotion();
|
||||
}
|
||||
|
||||
//update the camera
|
||||
camera.x = localCharacter->GetOrigin().x - camera.marginX;
|
||||
camera.y = localCharacter->GetOrigin().y - camera.marginY;
|
||||
}
|
||||
|
||||
void InWorld::FrameEnd() {
|
||||
//
|
||||
}
|
||||
|
||||
void InWorld::RenderFrame() {
|
||||
SDL_FillRect(GetScreen(), 0, 0);
|
||||
Render(GetScreen());
|
||||
SDL_Flip(GetScreen());
|
||||
fps.Calculate();
|
||||
}
|
||||
|
||||
void InWorld::Render(SDL_Surface* const screen) {
|
||||
//draw the map
|
||||
for (std::list<Region>::iterator it = regionPager.GetContainer()->begin(); it != regionPager.GetContainer()->end(); it++) {
|
||||
tileSheet.DrawRegionTo(screen, &(*it), camera.x, camera.y);
|
||||
}
|
||||
|
||||
//draw the entities
|
||||
for (auto& it : characterMap) {
|
||||
//TODO: depth ordering
|
||||
it.second.DrawTo(screen, camera.x, camera.y);
|
||||
}
|
||||
for (auto& it : monsterMap) {
|
||||
//TODO: depth ordering
|
||||
it.second.DrawTo(screen, camera.x, camera.y);
|
||||
}
|
||||
|
||||
//draw UI
|
||||
disconnectButton.DrawTo(screen);
|
||||
shutDownButton.DrawTo(screen);
|
||||
font.DrawStringTo(to_string_custom(fps.GetFrameRate()), screen, 0, 0);
|
||||
}
|
||||
|
||||
//-------------------------
|
||||
//Event handlers
|
||||
//-------------------------
|
||||
|
||||
void InWorld::QuitEvent() {
|
||||
//two-step logout
|
||||
SendDisconnectRequest();
|
||||
SetNextScene(SceneList::QUIT);
|
||||
}
|
||||
|
||||
void InWorld::MouseMotion(SDL_MouseMotionEvent const& motion) {
|
||||
disconnectButton.MouseMotion(motion);
|
||||
shutDownButton.MouseMotion(motion);
|
||||
}
|
||||
|
||||
void InWorld::MouseButtonDown(SDL_MouseButtonEvent const& button) {
|
||||
disconnectButton.MouseButtonDown(button);
|
||||
shutDownButton.MouseButtonDown(button);
|
||||
}
|
||||
|
||||
void InWorld::MouseButtonUp(SDL_MouseButtonEvent const& button) {
|
||||
if (disconnectButton.MouseButtonUp(button) == Button::State::HOVER && button.button == SDL_BUTTON_LEFT) {
|
||||
SendLogoutRequest();
|
||||
}
|
||||
if (shutDownButton.MouseButtonUp(button) == Button::State::HOVER && button.button == SDL_BUTTON_LEFT) {
|
||||
SendShutdownRequest();
|
||||
}
|
||||
}
|
||||
|
||||
void InWorld::KeyDown(SDL_KeyboardEvent const& key) {
|
||||
//hotkeys
|
||||
switch(key.keysym.sym) {
|
||||
case SDLK_ESCAPE:
|
||||
//TODO: the escape key should actually control menus and stuff
|
||||
SendLogoutRequest();
|
||||
return;
|
||||
}
|
||||
|
||||
//character movement
|
||||
if (!localCharacter) {
|
||||
return;
|
||||
}
|
||||
Vector2 motion = localCharacter->GetMotion();
|
||||
switch(key.keysym.sym) {
|
||||
case SDLK_w:
|
||||
motion.y -= CHARACTER_WALKING_SPEED;
|
||||
break;
|
||||
case SDLK_a:
|
||||
motion.x -= CHARACTER_WALKING_SPEED;
|
||||
break;
|
||||
case SDLK_s:
|
||||
motion.y += CHARACTER_WALKING_SPEED;
|
||||
break;
|
||||
case SDLK_d:
|
||||
motion.x += CHARACTER_WALKING_SPEED;
|
||||
break;
|
||||
default:
|
||||
//DOCS: prevents wrong keys screwing with character movement
|
||||
return;
|
||||
}
|
||||
//handle diagonals
|
||||
if (motion.x != 0 && motion.y != 0) {
|
||||
motion *= CHARACTER_WALKING_MOD;
|
||||
}
|
||||
//set the info
|
||||
localCharacter->SetMotion(motion);
|
||||
localCharacter->CorrectSprite();
|
||||
SendLocalCharacterMotion();
|
||||
}
|
||||
|
||||
void InWorld::KeyUp(SDL_KeyboardEvent const& key) {
|
||||
//character movement
|
||||
if (!localCharacter) {
|
||||
return;
|
||||
}
|
||||
Vector2 motion = localCharacter->GetMotion();
|
||||
switch(key.keysym.sym) {
|
||||
case SDLK_w:
|
||||
motion.y = std::min(0.0, motion.y += CHARACTER_WALKING_SPEED);
|
||||
break;
|
||||
case SDLK_a:
|
||||
motion.x = std::min(0.0, motion.x += CHARACTER_WALKING_SPEED);
|
||||
break;
|
||||
case SDLK_s:
|
||||
motion.y = std::max(0.0, motion.y -= CHARACTER_WALKING_SPEED);
|
||||
break;
|
||||
case SDLK_d:
|
||||
motion.x = std::max(0.0, motion.x -= CHARACTER_WALKING_SPEED);
|
||||
break;
|
||||
default:
|
||||
//DOCS: prevents wrong keys screwing with character movement
|
||||
return;
|
||||
}
|
||||
//BUGFIX: reset cardinal direction speed on key release
|
||||
if (motion.x > 0) {
|
||||
motion.x = CHARACTER_WALKING_SPEED;
|
||||
}
|
||||
else if (motion.x < 0) {
|
||||
motion.x = -CHARACTER_WALKING_SPEED;
|
||||
}
|
||||
if (motion.y > 0) {
|
||||
motion.y = CHARACTER_WALKING_SPEED;
|
||||
}
|
||||
else if (motion.y < 0) {
|
||||
motion.y = -CHARACTER_WALKING_SPEED;
|
||||
}
|
||||
//handle diagonals
|
||||
if (motion.x != 0 && motion.y != 0) {
|
||||
motion *= CHARACTER_WALKING_MOD;
|
||||
}
|
||||
//set the info
|
||||
localCharacter->SetMotion(motion);
|
||||
localCharacter->CorrectSprite();
|
||||
SendLocalCharacterMotion();
|
||||
}
|
||||
|
||||
//-------------------------
|
||||
//Basic connections
|
||||
//-------------------------
|
||||
|
||||
void InWorld::HandlePacket(SerialPacket* const argPacket) {
|
||||
switch(argPacket->type) {
|
||||
//heartbeat system
|
||||
case SerialPacketType::PING:
|
||||
HandlePing(static_cast<ServerPacket*>(argPacket));
|
||||
break;
|
||||
case SerialPacketType::PONG:
|
||||
HandlePong(static_cast<ServerPacket*>(argPacket));
|
||||
break;
|
||||
|
||||
//game server connections
|
||||
case SerialPacketType::LOGOUT_RESPONSE:
|
||||
HandleLogoutResponse(static_cast<ClientPacket*>(argPacket));
|
||||
break;
|
||||
case SerialPacketType::DISCONNECT_RESPONSE:
|
||||
HandleDisconnectResponse(static_cast<ClientPacket*>(argPacket));
|
||||
break;
|
||||
case SerialPacketType::DISCONNECT_FORCED:
|
||||
HandleDisconnectForced(static_cast<ClientPacket*>(argPacket));
|
||||
break;
|
||||
|
||||
//map management
|
||||
case SerialPacketType::REGION_CONTENT:
|
||||
HandleRegionContent(static_cast<RegionPacket*>(argPacket));
|
||||
break;
|
||||
|
||||
//character management
|
||||
case SerialPacketType::CHARACTER_CREATE:
|
||||
HandleCharacterCreate(static_cast<CharacterPacket*>(argPacket));
|
||||
break;
|
||||
case SerialPacketType::CHARACTER_DELETE:
|
||||
HandleCharacterDelete(static_cast<CharacterPacket*>(argPacket));
|
||||
break;
|
||||
case SerialPacketType::QUERY_CHARACTER_EXISTS:
|
||||
HandleCharacterQueryExists(static_cast<CharacterPacket*>(argPacket));
|
||||
break;
|
||||
|
||||
//character movement
|
||||
case SerialPacketType::CHARACTER_SET_ROOM:
|
||||
HandleCharacterSetRoom(static_cast<CharacterPacket*>(argPacket));
|
||||
break;
|
||||
case SerialPacketType::CHARACTER_SET_ORIGIN:
|
||||
HandleCharacterSetOrigin(static_cast<CharacterPacket*>(argPacket));
|
||||
break;
|
||||
case SerialPacketType::CHARACTER_SET_MOTION:
|
||||
HandleCharacterSetMotion(static_cast<CharacterPacket*>(argPacket));
|
||||
break;
|
||||
|
||||
//rejection messages
|
||||
case SerialPacketType::REGION_REJECTION:
|
||||
case SerialPacketType::CHARACTER_REJECTION:
|
||||
throw(terminal_error(static_cast<TextPacket*>(argPacket)->text));
|
||||
break;
|
||||
case SerialPacketType::SHUTDOWN_REJECTION:
|
||||
throw(std::runtime_error(static_cast<TextPacket*>(argPacket)->text));
|
||||
break;
|
||||
|
||||
//errors
|
||||
default: {
|
||||
std::ostringstream msg;
|
||||
msg << "Unknown SerialPacketType encountered in InWorld: " << static_cast<int>(argPacket->type);
|
||||
throw(std::runtime_error(msg.str()));
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void InWorld::HandlePing(ServerPacket* const argPacket) {
|
||||
ServerPacket newPacket;
|
||||
newPacket.type = SerialPacketType::PONG;
|
||||
network.SendTo(argPacket->srcAddress, &newPacket);
|
||||
}
|
||||
|
||||
void InWorld::HandlePong(ServerPacket* const argPacket) {
|
||||
if (*network.GetIPAddress(Channels::SERVER) != argPacket->srcAddress) {
|
||||
throw(std::runtime_error("Heartbeat message received from an unknown source"));
|
||||
}
|
||||
attemptedBeats = 0;
|
||||
lastBeat = Clock::now();
|
||||
}
|
||||
|
||||
//-------------------------
|
||||
//Connection control
|
||||
//-------------------------
|
||||
|
||||
void InWorld::SendLogoutRequest() {
|
||||
ClientPacket newPacket;
|
||||
|
||||
//send a logout request
|
||||
newPacket.type = SerialPacketType::LOGOUT_REQUEST;
|
||||
newPacket.accountIndex = accountIndex;
|
||||
|
||||
network.SendTo(Channels::SERVER, &newPacket);
|
||||
}
|
||||
|
||||
void InWorld::SendDisconnectRequest() {
|
||||
ClientPacket newPacket;
|
||||
|
||||
//send a disconnect request
|
||||
newPacket.type = SerialPacketType::DISCONNECT_REQUEST;
|
||||
newPacket.clientIndex = clientIndex;
|
||||
|
||||
network.SendTo(Channels::SERVER, &newPacket);
|
||||
}
|
||||
|
||||
void InWorld::SendShutdownRequest() {
|
||||
ClientPacket newPacket;
|
||||
|
||||
//send a shutdown request
|
||||
newPacket.type = SerialPacketType::SHUTDOWN_REQUEST;
|
||||
newPacket.accountIndex = accountIndex;
|
||||
|
||||
network.SendTo(Channels::SERVER, &newPacket);
|
||||
}
|
||||
|
||||
void InWorld::HandleLogoutResponse(ClientPacket* const argPacket) {
|
||||
if (localCharacter) {
|
||||
characterMap.erase(characterIndex);
|
||||
localCharacter = nullptr;
|
||||
}
|
||||
|
||||
accountIndex = -1;
|
||||
characterIndex = -1;
|
||||
|
||||
//reset the camera
|
||||
camera.marginX = camera.marginY = 0;
|
||||
|
||||
//because, why not? I guess...
|
||||
SendDisconnectRequest();
|
||||
}
|
||||
|
||||
void InWorld::HandleDisconnectResponse(ClientPacket* const argPacket) {
|
||||
HandleLogoutResponse(argPacket);//shortcut
|
||||
SetNextScene(SceneList::DISCONNECTEDSCREEN);
|
||||
ConfigUtility::GetSingleton()["client.disconnectMessage"] = "You have successfully logged out";
|
||||
}
|
||||
|
||||
void InWorld::HandleDisconnectForced(ClientPacket* const argPacket) {
|
||||
HandleDisconnectResponse(argPacket);//shortcut
|
||||
SetNextScene(SceneList::DISCONNECTEDSCREEN);
|
||||
ConfigUtility::GetSingleton()["client.disconnectMessage"] = "You have been forcibly disconnected by the server";
|
||||
}
|
||||
|
||||
void InWorld::CheckHeartBeat() {
|
||||
//check the connection (heartbeat)
|
||||
if (Clock::now() - lastBeat > std::chrono::seconds(3)) {
|
||||
if (attemptedBeats > 2) {
|
||||
//escape to the disconnect screen
|
||||
SendDisconnectRequest();
|
||||
SetNextScene(SceneList::DISCONNECTEDSCREEN);
|
||||
ConfigUtility::GetSingleton()["client.disconnectMessage"] = "Error: Lost connection to the server";
|
||||
}
|
||||
else {
|
||||
ServerPacket newPacket;
|
||||
newPacket.type = SerialPacketType::PING;
|
||||
network.SendTo(Channels::SERVER, &newPacket);
|
||||
|
||||
attemptedBeats++;
|
||||
lastBeat = Clock::now();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//-------------------------
|
||||
//map management
|
||||
//-------------------------
|
||||
|
||||
void InWorld::SendRegionRequest(int roomIndex, int x, int y) {
|
||||
RegionPacket packet;
|
||||
|
||||
//pack the region's data
|
||||
packet.type = SerialPacketType::REGION_REQUEST;
|
||||
packet.roomIndex = roomIndex;
|
||||
packet.x = x;
|
||||
packet.y = y;
|
||||
|
||||
network.SendTo(Channels::SERVER, &packet);
|
||||
}
|
||||
|
||||
void InWorld::HandleRegionContent(RegionPacket* const argPacket) {
|
||||
//replace existing regions
|
||||
regionPager.UnloadIf([&](Region const& region) -> bool {
|
||||
return region.GetX() == argPacket->x && region.GetY() == argPacket->y;
|
||||
});
|
||||
regionPager.PushRegion(argPacket->region);
|
||||
|
||||
//clean up after the serial code
|
||||
delete argPacket->region;
|
||||
argPacket->region = nullptr;
|
||||
}
|
||||
|
||||
void InWorld::UpdateMap() {
|
||||
if (roomIndex == -1) {
|
||||
return;
|
||||
}
|
||||
|
||||
//these represent the zone of regions that the client needs loaded, including the mandatory buffers (+1/-1)
|
||||
int xStart = snapToBase(REGION_WIDTH, camera.x/tileSheet.GetTileW()) - REGION_WIDTH;
|
||||
int xEnd = snapToBase(REGION_WIDTH, (camera.x+camera.width)/tileSheet.GetTileW()) + REGION_WIDTH;
|
||||
|
||||
int yStart = snapToBase(REGION_HEIGHT, camera.y/tileSheet.GetTileH()) - REGION_HEIGHT;
|
||||
int yEnd = snapToBase(REGION_HEIGHT, (camera.y+camera.height)/tileSheet.GetTileH()) + REGION_HEIGHT;
|
||||
|
||||
//prune distant regions
|
||||
regionPager.GetContainer()->remove_if([&](Region const& region) -> bool {
|
||||
return region.GetX() < xStart || region.GetX() > xEnd || region.GetY() < yStart || region.GetY() > yEnd;
|
||||
});
|
||||
|
||||
//request empty regions within this zone
|
||||
for (int i = xStart; i <= xEnd; i += REGION_WIDTH) {
|
||||
for (int j = yStart; j <= yEnd; j += REGION_HEIGHT) {
|
||||
if (!regionPager.FindRegion(i, j)) {
|
||||
SendRegionRequest(roomIndex, i, j);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//-------------------------
|
||||
//entity management
|
||||
//-------------------------
|
||||
|
||||
//DOCS: preexisting characters will result in query responses
|
||||
//DOCS: new characters will result in create messages
|
||||
//DOCS: this client's character will exist in both (skipped)
|
||||
|
||||
void InWorld::HandleCharacterCreate(CharacterPacket* const argPacket) {
|
||||
//prevent double message
|
||||
if (characterMap.find(argPacket->characterIndex) != characterMap.end()) {
|
||||
std::ostringstream msg;
|
||||
msg << "Double character creation event; ";
|
||||
msg << "Index: " << argPacket->characterIndex << "; ";
|
||||
msg << "Handle: " << argPacket->handle;
|
||||
throw(std::runtime_error(msg.str()));
|
||||
}
|
||||
|
||||
//implicity create and retrieve the entity
|
||||
BaseCharacter* character = &characterMap[argPacket->characterIndex];
|
||||
|
||||
//fill the character's info
|
||||
character->SetOrigin(argPacket->origin);
|
||||
character->SetMotion(argPacket->motion);
|
||||
character->SetBounds({CHARACTER_BOUNDS_X, CHARACTER_BOUNDS_Y, CHARACTER_BOUNDS_WIDTH, CHARACTER_BOUNDS_HEIGHT});
|
||||
character->SetHandle(argPacket->handle);
|
||||
character->SetAvatar(argPacket->avatar);
|
||||
character->SetOwner(argPacket->accountIndex);
|
||||
character->CorrectSprite();
|
||||
|
||||
//check for this player's character
|
||||
if (character->GetOwner() == accountIndex) {
|
||||
localCharacter = static_cast<LocalCharacter*>(character);
|
||||
|
||||
//focus the camera on this character
|
||||
camera.marginX = (camera.width / 2 - localCharacter->GetSprite()->GetImage()->GetClipW() / 2);
|
||||
camera.marginY = (camera.height/ 2 - localCharacter->GetSprite()->GetImage()->GetClipH() / 2);
|
||||
|
||||
//focus on this character's info
|
||||
characterIndex = argPacket->characterIndex;
|
||||
roomIndex = argPacket->roomIndex;
|
||||
}
|
||||
|
||||
//debug
|
||||
std::cout << "Create, total: " << characterMap.size() << std::endl;
|
||||
}
|
||||
|
||||
void InWorld::HandleCharacterDelete(CharacterPacket* const argPacket) {
|
||||
//ignore if this character doesn't exist
|
||||
std::map<int, BaseCharacter>::iterator characterIt = characterMap.find(argPacket->characterIndex);
|
||||
if (characterIt == characterMap.end()) {
|
||||
//debug
|
||||
std::cout << "Ignoring character deletion" << std::endl;
|
||||
return;
|
||||
}
|
||||
|
||||
//check for this player's character
|
||||
if ((*characterIt).second.GetOwner() == accountIndex) {
|
||||
localCharacter = nullptr;
|
||||
|
||||
//clear the camera
|
||||
camera.marginX = 0;
|
||||
camera.marginY = 0;
|
||||
|
||||
//clear the room
|
||||
roomIndex = -1;
|
||||
}
|
||||
|
||||
//remove this character
|
||||
characterMap.erase(characterIt);
|
||||
|
||||
//debug
|
||||
std::cout << "Delete, total: " << characterMap.size() << std::endl;
|
||||
}
|
||||
|
||||
void InWorld::HandleCharacterQueryExists(CharacterPacket* const argPacket) {
|
||||
//prevent a double message about this player's character
|
||||
if (argPacket->accountIndex == accountIndex) {
|
||||
return;
|
||||
}
|
||||
|
||||
//ignore characters in a different room (sub-optimal)
|
||||
if (argPacket->roomIndex != roomIndex) {
|
||||
return;
|
||||
}
|
||||
|
||||
//implicitly construct the character if it doesn't exist
|
||||
BaseCharacter* character = &characterMap[argPacket->characterIndex];
|
||||
|
||||
//set/update the character's info
|
||||
character->SetOrigin(argPacket->origin);
|
||||
character->SetMotion(argPacket->motion);
|
||||
character->SetBounds({CHARACTER_BOUNDS_X, CHARACTER_BOUNDS_Y, CHARACTER_BOUNDS_WIDTH, CHARACTER_BOUNDS_HEIGHT});
|
||||
character->SetHandle(argPacket->handle);
|
||||
character->SetAvatar(argPacket->avatar);
|
||||
character->SetOwner(argPacket->accountIndex);
|
||||
character->CorrectSprite();
|
||||
|
||||
//debug
|
||||
std::cout << "Query, total: " << characterMap.size() << std::endl;
|
||||
}
|
||||
|
||||
void InWorld::HandleCharacterSetRoom(CharacterPacket* const argPacket) {
|
||||
//someone else's character
|
||||
if (argPacket->characterIndex != characterIndex) {
|
||||
characterMap.erase(argPacket->characterIndex);
|
||||
return;
|
||||
}
|
||||
|
||||
//this character is moving between rooms
|
||||
roomIndex = argPacket->roomIndex;
|
||||
|
||||
//set the character's info
|
||||
localCharacter->SetOrigin(argPacket->origin);
|
||||
localCharacter->SetMotion(argPacket->motion);
|
||||
localCharacter->CorrectSprite();
|
||||
|
||||
//clear the old room's data
|
||||
regionPager.UnloadAll();
|
||||
monsterMap.clear();
|
||||
|
||||
//use the jenky pattern for std::map to skip this player's character
|
||||
for (std::map<int, BaseCharacter>::iterator it = characterMap.begin(); it != characterMap.end(); /* EMPTY */ ) {
|
||||
if (it->first != characterIndex) {
|
||||
it = characterMap.erase(it);
|
||||
}
|
||||
else {
|
||||
++it;
|
||||
}
|
||||
}
|
||||
|
||||
//request the info on characters in this room
|
||||
CharacterPacket newPacket;
|
||||
newPacket.type = SerialPacketType::QUERY_CHARACTER_EXISTS;
|
||||
newPacket.roomIndex = roomIndex;
|
||||
network.SendTo(Channels::SERVER, &newPacket);
|
||||
}
|
||||
|
||||
void InWorld::HandleCharacterSetOrigin(CharacterPacket* const argPacket) {
|
||||
//TODO: Authentication
|
||||
if (argPacket->characterIndex == characterIndex) {
|
||||
return;
|
||||
}
|
||||
|
||||
//check that this character exists
|
||||
std::map<int, BaseCharacter>::iterator characterIt = characterMap.find(argPacket->characterIndex);
|
||||
if (characterIt != characterMap.end()) {
|
||||
//set the origin and motion
|
||||
characterIt->second.SetOrigin(argPacket->origin);
|
||||
characterIt->second.SetMotion(argPacket->motion);
|
||||
characterIt->second.CorrectSprite();
|
||||
}
|
||||
}
|
||||
|
||||
void InWorld::HandleCharacterSetMotion(CharacterPacket* const argPacket) {
|
||||
//TODO: Authentication
|
||||
if (argPacket->characterIndex == characterIndex) {
|
||||
return;
|
||||
}
|
||||
|
||||
//check that this character exists
|
||||
std::map<int, BaseCharacter>::iterator characterIt = characterMap.find(argPacket->characterIndex);
|
||||
if (characterIt != characterMap.end()) {
|
||||
//set the origin and motion
|
||||
characterIt->second.SetOrigin(argPacket->origin);
|
||||
characterIt->second.SetMotion(argPacket->motion);
|
||||
characterIt->second.CorrectSprite();
|
||||
}
|
||||
}
|
||||
|
||||
//-------------------------
|
||||
//player movement
|
||||
//-------------------------
|
||||
|
||||
//TODO: add a "movement" packet type
|
||||
void InWorld::SendLocalCharacterMotion() {
|
||||
CharacterPacket newPacket;
|
||||
newPacket.type = SerialPacketType::CHARACTER_SET_MOTION;
|
||||
|
||||
newPacket.accountIndex = accountIndex;
|
||||
newPacket.characterIndex = characterIndex;
|
||||
newPacket.roomIndex = roomIndex;
|
||||
newPacket.origin = localCharacter->GetOrigin();
|
||||
newPacket.motion = localCharacter->GetMotion();
|
||||
|
||||
network.SendTo(Channels::SERVER, &newPacket);
|
||||
}
|
||||
|
||||
std::list<BoundingBox> InWorld::GenerateCollisionGrid(Entity* ptr, int tileWidth, int tileHeight) {
|
||||
//prepare for collisions
|
||||
BoundingBox wallBounds = {0, 0, tileWidth, tileHeight};
|
||||
std::list<BoundingBox> boxList;
|
||||
|
||||
//NOTE: for loops were too dense to work with, so I've just used while loops
|
||||
|
||||
//outer loop
|
||||
wallBounds.x = snapToBase((double)wallBounds.w, ptr->GetOrigin().x);
|
||||
while(wallBounds.x < (ptr->GetOrigin() + ptr->GetBounds()).x + ptr->GetBounds().w) {
|
||||
//inner loop
|
||||
wallBounds.y = snapToBase((double)wallBounds.h, ptr->GetOrigin().y);
|
||||
while(wallBounds.y < (ptr->GetOrigin() + ptr->GetBounds()).y + ptr->GetBounds().h) {
|
||||
//check to see if this tile is solid
|
||||
if (regionPager.GetSolid(wallBounds.x / wallBounds.w, wallBounds.y / wallBounds.h)) {
|
||||
//push onto the box set
|
||||
boxList.push_front(wallBounds);
|
||||
}
|
||||
|
||||
//increment
|
||||
wallBounds.y += wallBounds.h;
|
||||
}
|
||||
|
||||
//increment
|
||||
wallBounds.x += wallBounds.w;
|
||||
}
|
||||
|
||||
return std::move(boxList);
|
||||
}
|
||||
@@ -1,149 +0,0 @@
|
||||
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
*
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
*
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#ifndef INWORLD_HPP_
|
||||
#define INWORLD_HPP_
|
||||
|
||||
//maps
|
||||
#include "region_pager_base.hpp"
|
||||
|
||||
//utilities
|
||||
#include "udp_network_utility.hpp"
|
||||
#include "serial_packet.hpp"
|
||||
#include "config_utility.hpp"
|
||||
|
||||
//graphics
|
||||
#include "image.hpp"
|
||||
#include "raster_font.hpp"
|
||||
#include "button.hpp"
|
||||
#include "tile_sheet.hpp"
|
||||
|
||||
//common
|
||||
#include "frame_rate.hpp"
|
||||
|
||||
//client
|
||||
#include "base_scene.hpp"
|
||||
#include "base_monster.hpp"
|
||||
#include "local_character.hpp"
|
||||
|
||||
//STL
|
||||
#include <map>
|
||||
|
||||
#include <chrono>
|
||||
|
||||
class InWorld : public BaseScene {
|
||||
public:
|
||||
//Public access members
|
||||
InWorld(int* const argClientIndex, int* const argAccountIndex);
|
||||
~InWorld();
|
||||
|
||||
protected:
|
||||
//Frame loop
|
||||
void FrameStart();
|
||||
void Update();
|
||||
void FrameEnd();
|
||||
void RenderFrame();
|
||||
void Render(SDL_Surface* const);
|
||||
|
||||
//Event handlers
|
||||
void QuitEvent();
|
||||
void MouseMotion(SDL_MouseMotionEvent const&);
|
||||
void MouseButtonDown(SDL_MouseButtonEvent const&);
|
||||
void MouseButtonUp(SDL_MouseButtonEvent const&);
|
||||
void KeyDown(SDL_KeyboardEvent const&);
|
||||
void KeyUp(SDL_KeyboardEvent const&);
|
||||
|
||||
//Basic connections
|
||||
void HandlePacket(SerialPacket* const);
|
||||
void HandlePing(ServerPacket* const);
|
||||
void HandlePong(ServerPacket* const);
|
||||
|
||||
//Connection control
|
||||
void SendLogoutRequest();
|
||||
void SendDisconnectRequest();
|
||||
void SendShutdownRequest();
|
||||
|
||||
void HandleLogoutResponse(ClientPacket* const);
|
||||
void HandleDisconnectResponse(ClientPacket* const);
|
||||
void HandleDisconnectForced(ClientPacket* const);
|
||||
|
||||
void CheckHeartBeat();
|
||||
|
||||
//map management
|
||||
void SendRegionRequest(int roomIndex, int x, int y);
|
||||
void HandleRegionContent(RegionPacket* const);
|
||||
void UpdateMap();
|
||||
|
||||
//character management
|
||||
void HandleCharacterCreate(CharacterPacket* const);
|
||||
void HandleCharacterDelete(CharacterPacket* const);
|
||||
void HandleCharacterQueryExists(CharacterPacket* const);
|
||||
void HandleCharacterSetRoom(CharacterPacket* const);
|
||||
void HandleCharacterSetOrigin(CharacterPacket* const);
|
||||
void HandleCharacterSetMotion(CharacterPacket* const);
|
||||
|
||||
//player movement
|
||||
void SendLocalCharacterMotion();
|
||||
std::list<BoundingBox> GenerateCollisionGrid(Entity*, int tileWidth, int tileHeight);
|
||||
|
||||
//indexes
|
||||
int& clientIndex;
|
||||
int& accountIndex;
|
||||
int characterIndex = -1;
|
||||
int roomIndex = -1;
|
||||
|
||||
//graphics
|
||||
Image buttonImage;
|
||||
RasterFont font;
|
||||
TileSheet tileSheet;
|
||||
|
||||
//map
|
||||
RegionPagerBase regionPager;
|
||||
|
||||
//UI
|
||||
Button disconnectButton;
|
||||
Button shutDownButton;
|
||||
FrameRate fps;
|
||||
|
||||
//the camera structure
|
||||
struct {
|
||||
int x = 0, y = 0;
|
||||
int width = 0, height = 0;
|
||||
int marginX = 0, marginY = 0;
|
||||
} camera;
|
||||
|
||||
//entities
|
||||
std::map<int, BaseCharacter> characterMap;
|
||||
std::map<int, BaseMonster> monsterMap;
|
||||
LocalCharacter* localCharacter = nullptr;
|
||||
|
||||
//heartbeat
|
||||
//TODO: Heartbeat needs it's own utility
|
||||
typedef std::chrono::steady_clock Clock;
|
||||
Clock::time_point lastBeat = Clock::now();
|
||||
int attemptedBeats = 0;
|
||||
|
||||
//ugly references; I hate this
|
||||
ConfigUtility& config = ConfigUtility::GetSingleton();
|
||||
UDPNetworkUtility& network = UDPNetworkUtility::GetSingleton();
|
||||
};
|
||||
|
||||
#endif
|
||||
@@ -1,292 +0,0 @@
|
||||
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
*
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
*
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#include "lobby_menu.hpp"
|
||||
|
||||
#include "channels.hpp"
|
||||
#include "utility.hpp"
|
||||
|
||||
#include <stdexcept>
|
||||
|
||||
//-------------------------
|
||||
//Public access members
|
||||
//-------------------------
|
||||
|
||||
LobbyMenu::LobbyMenu(int* const argClientIndex, int* const argAccountIndex):
|
||||
clientIndex(*argClientIndex),
|
||||
accountIndex(*argAccountIndex)
|
||||
{
|
||||
//preemptive reset
|
||||
clientIndex = -1;
|
||||
accountIndex = -1;
|
||||
|
||||
//setup the utility objects
|
||||
image.LoadSurface(config["dir.interface"] + "button_menu.bmp");
|
||||
image.SetClipH(image.GetClipH()/3);
|
||||
font.LoadSurface(config["dir.fonts"] + "pk_white_8.bmp");
|
||||
|
||||
//pass the utility objects
|
||||
search.SetImage(&image);
|
||||
search.SetFont(&font);
|
||||
join.SetImage(&image);
|
||||
join.SetFont(&font);
|
||||
back.SetImage(&image);
|
||||
back.SetFont(&font);
|
||||
|
||||
//set the button positions
|
||||
search.SetX(50);
|
||||
search.SetY(50 + image.GetClipH() * 0);
|
||||
join.SetX(50);
|
||||
join.SetY(50 + image.GetClipH() * 1);
|
||||
back.SetX(50);
|
||||
back.SetY(50 + image.GetClipH() * 2);
|
||||
|
||||
//set the button texts
|
||||
search.SetText("Search");
|
||||
join.SetText("Join");
|
||||
back.SetText("Back");
|
||||
|
||||
//set the server list's position
|
||||
listBox = {300, 50, 200, font.GetCharH()};
|
||||
|
||||
//Eat incoming packets
|
||||
while(network.Receive());
|
||||
|
||||
//Initial broadcast
|
||||
SendBroadcastRequest();
|
||||
}
|
||||
|
||||
LobbyMenu::~LobbyMenu() {
|
||||
//
|
||||
}
|
||||
|
||||
//-------------------------
|
||||
//Frame loop
|
||||
//-------------------------
|
||||
|
||||
void LobbyMenu::FrameStart() {
|
||||
//
|
||||
}
|
||||
|
||||
void LobbyMenu::Update() {
|
||||
//suck in and process all waiting packets
|
||||
SerialPacket* packetBuffer = reinterpret_cast<SerialPacket*>(new char[MAX_PACKET_SIZE]);
|
||||
while(network.Receive(packetBuffer)) {
|
||||
HandlePacket(packetBuffer);
|
||||
}
|
||||
delete reinterpret_cast<char*>(packetBuffer);
|
||||
}
|
||||
|
||||
void LobbyMenu::FrameEnd() {
|
||||
//
|
||||
}
|
||||
|
||||
void LobbyMenu::Render(SDL_Surface* const screen) {
|
||||
//TODO: I need a proper UI system for the entire client and the editor
|
||||
|
||||
//UI
|
||||
search.DrawTo(screen);
|
||||
join.DrawTo(screen);
|
||||
back.DrawTo(screen);
|
||||
|
||||
//TODO: draw headers for the server list
|
||||
for (int i = 0; i < serverInfo.size(); i++) {
|
||||
//draw the selected server's highlight
|
||||
if (selection == &serverInfo[i]) {
|
||||
SDL_Rect r = {
|
||||
(Sint16)listBox.x, (Sint16)listBox.y,
|
||||
(Uint16)listBox.w, (Uint16)listBox.h
|
||||
};
|
||||
r.y += i * listBox.h;
|
||||
SDL_FillRect(screen, &r, SDL_MapRGB(screen->format, 49, 150, 5));
|
||||
}
|
||||
|
||||
//draw the server name
|
||||
font.DrawStringTo(serverInfo[i].name, screen, listBox.x, listBox.y + i*listBox.h);
|
||||
|
||||
//draw the player count
|
||||
font.DrawStringTo(to_string_custom(serverInfo[i].playerCount), screen, listBox.x + listBox.w, listBox.y + i*listBox.h);
|
||||
|
||||
//compatible?
|
||||
if (!serverInfo[i].compatible) {
|
||||
font.DrawStringTo("?", screen, listBox.x - font.GetCharW(), listBox.y + i*listBox.h);
|
||||
}
|
||||
|
||||
//TODO: ping/delay?
|
||||
}
|
||||
}
|
||||
|
||||
//-------------------------
|
||||
//Event handlers
|
||||
//-------------------------
|
||||
|
||||
void LobbyMenu::MouseMotion(SDL_MouseMotionEvent const& motion) {
|
||||
search.MouseMotion(motion);
|
||||
join.MouseMotion(motion);
|
||||
back.MouseMotion(motion);
|
||||
}
|
||||
|
||||
void LobbyMenu::MouseButtonDown(SDL_MouseButtonEvent const& button) {
|
||||
search.MouseButtonDown(button);
|
||||
join.MouseButtonDown(button);
|
||||
back.MouseButtonDown(button);
|
||||
}
|
||||
|
||||
void LobbyMenu::MouseButtonUp(SDL_MouseButtonEvent const& button) {
|
||||
if (search.MouseButtonUp(button) == Button::State::HOVER) {
|
||||
SendBroadcastRequest();
|
||||
}
|
||||
else if (join.MouseButtonUp(button) == Button::State::HOVER && selection != nullptr && selection->compatible) {
|
||||
SendJoinRequest();
|
||||
}
|
||||
else if (back.MouseButtonUp(button) == Button::State::HOVER) {
|
||||
SetNextScene(SceneList::MAINMENU);
|
||||
}
|
||||
|
||||
//has the user selected a server on the list?
|
||||
BoundingBox tmpBox = listBox;
|
||||
tmpBox.h *= serverInfo.size();
|
||||
if (tmpBox.CheckOverlap({button.x, button.y})) {
|
||||
selection = &serverInfo[(button.y - listBox.y)/listBox.h];
|
||||
}
|
||||
else {
|
||||
selection = nullptr;
|
||||
}
|
||||
}
|
||||
|
||||
void LobbyMenu::KeyDown(SDL_KeyboardEvent const& key) {
|
||||
switch(key.keysym.sym) {
|
||||
case SDLK_ESCAPE:
|
||||
SetNextScene(SceneList::MAINMENU);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void LobbyMenu::KeyUp(SDL_KeyboardEvent const& key) {
|
||||
//
|
||||
}
|
||||
|
||||
//-------------------------
|
||||
//Network handlers
|
||||
//-------------------------
|
||||
|
||||
void LobbyMenu::HandlePacket(SerialPacket* const argPacket) {
|
||||
switch(argPacket->type) {
|
||||
//responses
|
||||
case SerialPacketType::BROADCAST_RESPONSE:
|
||||
HandleBroadcastResponse(static_cast<ServerPacket*>(argPacket));
|
||||
break;
|
||||
case SerialPacketType::JOIN_RESPONSE:
|
||||
HandleJoinResponse(static_cast<ClientPacket*>(argPacket));
|
||||
break;
|
||||
case SerialPacketType::LOGIN_RESPONSE:
|
||||
HandleLoginResponse(static_cast<ClientPacket*>(argPacket));
|
||||
break;
|
||||
|
||||
//rejections
|
||||
case SerialPacketType::JOIN_REJECTION:
|
||||
HandleJoinRejection(static_cast<TextPacket*>(argPacket));
|
||||
break;
|
||||
case SerialPacketType::LOGIN_REJECTION:
|
||||
HandleLoginRejection(static_cast<TextPacket*>(argPacket));
|
||||
break;
|
||||
|
||||
//handle errors
|
||||
default:
|
||||
throw(std::runtime_error(std::string() + "Unknown SerialPacketType encountered in LobbyMenu: " + to_string_custom(static_cast<int>(argPacket->type)) ));
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void LobbyMenu::HandleBroadcastResponse(ServerPacket* const argPacket) {
|
||||
//extract the data
|
||||
ServerInformation server;
|
||||
server.address = argPacket->srcAddress;
|
||||
server.name = argPacket->name;
|
||||
server.playerCount = argPacket->playerCount;
|
||||
server.version = argPacket->version;
|
||||
|
||||
//Checking compatibility
|
||||
server.compatible = server.version == NETWORK_VERSION;
|
||||
|
||||
//push
|
||||
serverInfo.push_back(server);
|
||||
}
|
||||
|
||||
void LobbyMenu::HandleJoinResponse(ClientPacket* const argPacket) {
|
||||
//save the server's data
|
||||
clientIndex = argPacket->clientIndex;
|
||||
network.Bind(argPacket->srcAddress, Channels::SERVER);
|
||||
|
||||
//request login data
|
||||
SendLoginRequest();
|
||||
}
|
||||
|
||||
void LobbyMenu::HandleLoginResponse(ClientPacket* const argPacket) {
|
||||
if (argPacket->clientIndex != clientIndex) {
|
||||
throw(std::runtime_error("Client index invalid during login"));
|
||||
}
|
||||
accountIndex = argPacket->accountIndex;
|
||||
SetNextScene(SceneList::INWORLD);
|
||||
}
|
||||
|
||||
void LobbyMenu::HandleJoinRejection(TextPacket* const argPacket) {
|
||||
//TODO: Better output for join rejection
|
||||
}
|
||||
|
||||
void LobbyMenu::HandleLoginRejection(TextPacket* const argPacket) {
|
||||
//TODO: Better output for login rejection
|
||||
}
|
||||
|
||||
//-------------------------
|
||||
//server control
|
||||
//-------------------------
|
||||
|
||||
void LobbyMenu::SendBroadcastRequest() {
|
||||
//broadcast to the network, or a specific server
|
||||
ClientPacket packet;
|
||||
packet.type = SerialPacketType::BROADCAST_REQUEST;
|
||||
network.SendTo(config["server.host"].c_str(), config.Int("server.port"), &packet);
|
||||
|
||||
//reset the server list
|
||||
serverInfo.clear();
|
||||
selection = nullptr;
|
||||
}
|
||||
|
||||
void LobbyMenu::SendJoinRequest() {
|
||||
//pack the packet
|
||||
ClientPacket packet;
|
||||
packet.type = SerialPacketType::JOIN_REQUEST;
|
||||
|
||||
//join the selected server
|
||||
network.SendTo(selection->address, &packet);
|
||||
selection = nullptr;
|
||||
}
|
||||
|
||||
void LobbyMenu::SendLoginRequest() {
|
||||
//NOTE: high cohesion
|
||||
ClientPacket packet;
|
||||
packet.type = SerialPacketType::LOGIN_REQUEST;
|
||||
packet.clientIndex = clientIndex;
|
||||
strncpy(packet.username, config["client.username"].c_str(), PACKET_STRING_SIZE);
|
||||
|
||||
network.SendTo(Channels::SERVER, &packet);
|
||||
}
|
||||
@@ -1,37 +0,0 @@
|
||||
#config
|
||||
INCLUDES+=. .. ../client_utilities ../entities ../../common/gameplay ../../common/graphics ../../common/map ../../common/network ../../common/network/packet_types ../../common/ui ../../common/utilities
|
||||
LIBS+=
|
||||
CXXFLAGS+=-std=c++11 $(addprefix -I,$(INCLUDES))
|
||||
|
||||
#source
|
||||
CXXSRC=$(wildcard *.cpp)
|
||||
|
||||
#objects
|
||||
OBJDIR=obj
|
||||
OBJ+=$(addprefix $(OBJDIR)/,$(CXXSRC:.cpp=.o))
|
||||
|
||||
#output
|
||||
OUTDIR=..
|
||||
OUT=$(addprefix $(OUTDIR)/,client.a)
|
||||
|
||||
#targets
|
||||
all: $(OBJ) $(OUT)
|
||||
ar -crs $(OUT) $(OBJ)
|
||||
|
||||
$(OBJ): | $(OBJDIR)
|
||||
|
||||
$(OUT): | $(OUTDIR)
|
||||
|
||||
$(OBJDIR):
|
||||
mkdir $(OBJDIR)
|
||||
|
||||
$(OUTDIR):
|
||||
mkdir $(OUTDIR)
|
||||
|
||||
$(OBJDIR)/%.o: %.cpp
|
||||
$(CXX) $(CXXFLAGS) -c -o $@ $<
|
||||
|
||||
clean:
|
||||
$(RM) *.o *.a *.exe
|
||||
|
||||
rebuild: clean all
|
||||
@@ -0,0 +1,86 @@
|
||||
/* Copyright: (c) Kayne Ruse 2013
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
*
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
*
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#include "splash_screen.hpp"
|
||||
|
||||
#include <iostream>
|
||||
|
||||
using namespace std;
|
||||
|
||||
//-------------------------
|
||||
//Public access members
|
||||
//-------------------------
|
||||
|
||||
SplashScreen::SplashScreen() {
|
||||
#ifdef DEBUG
|
||||
cout << "entering SplashScreen" << endl;
|
||||
#endif
|
||||
logo.SetSurface(surfaceMgr->Load("splash-logo", configUtil->String("logos") + "/krstudios.bmp"));
|
||||
}
|
||||
|
||||
SplashScreen::~SplashScreen() {
|
||||
surfaceMgr->Free("splash-logo");
|
||||
#ifdef DEBUG
|
||||
cout << "leaving SplashScreen" << endl;
|
||||
#endif
|
||||
}
|
||||
|
||||
//-------------------------
|
||||
//Frame loop
|
||||
//-------------------------
|
||||
|
||||
void SplashScreen::RunFrame(double delta) {
|
||||
HandleEvents();
|
||||
if (!loaded) {
|
||||
//never repeat this
|
||||
loaded = true;
|
||||
|
||||
//quick draw
|
||||
RenderFrame();
|
||||
|
||||
LoadResources();
|
||||
}
|
||||
|
||||
if (std::chrono::steady_clock::now() - start > std::chrono::duration<int>(1)) {
|
||||
SetNextScene(SceneList::MAINMENU);
|
||||
}
|
||||
}
|
||||
|
||||
void SplashScreen::RenderFrame() {
|
||||
SDL_FillRect(GetScreen(), 0, 0);
|
||||
int x = (GetScreen()->w - logo.GetClipW()) / 2;
|
||||
int y = (GetScreen()->h - logo.GetClipH()) / 2;
|
||||
logo.DrawTo(GetScreen(), x, y);
|
||||
SDL_Flip(GetScreen());
|
||||
}
|
||||
|
||||
void SplashScreen::LoadResources() {
|
||||
//standard
|
||||
surfaceMgr->Load("font", configUtil->String("fonts") + "/pokemon_dark_font.bmp");
|
||||
surfaceMgr->Load("button", configUtil->String("interface") + "/button.bmp");
|
||||
|
||||
//debugging
|
||||
surfaceMgr->Load("elliot", configUtil->String("sprites") + "/elliot2.bmp");
|
||||
surfaceMgr->Load("coa", configUtil->String("sprites") + "/coa2.bmp");
|
||||
surfaceMgr->Load("flower", configUtil->String("sprites") + "/aniflower.bmp");
|
||||
surfaceMgr->Load("terrain", configUtil->String("tilesets") + "/terrain.bmp");
|
||||
//TODO
|
||||
}
|
||||
@@ -1,4 +1,4 @@
|
||||
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||
/* Copyright: (c) Kayne Ruse 2013
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
@@ -23,25 +23,31 @@
|
||||
#define SPLASHSCREEN_HPP_
|
||||
|
||||
#include "base_scene.hpp"
|
||||
#include "singleton.hpp"
|
||||
|
||||
#include "config_utility.hpp"
|
||||
#include "surface_manager.hpp"
|
||||
#include "image.hpp"
|
||||
|
||||
#include <chrono>
|
||||
|
||||
class SplashScreen : public BaseScene {
|
||||
public:
|
||||
//Public access members
|
||||
/* Public access members */
|
||||
SplashScreen();
|
||||
~SplashScreen();
|
||||
|
||||
protected:
|
||||
//Frame loop
|
||||
void Update();
|
||||
void Render(SDL_Surface* const);
|
||||
/* Frame loop */
|
||||
void RunFrame(double delta);
|
||||
void RenderFrame();
|
||||
void LoadResources();
|
||||
|
||||
//members
|
||||
std::chrono::steady_clock::time_point startTick;
|
||||
bool loaded = false;
|
||||
ConfigUtility* configUtil = Singleton<ConfigUtility>::Get();
|
||||
SurfaceManager* surfaceMgr = Singleton<SurfaceManager>::Get();
|
||||
Image logo;
|
||||
std::chrono::steady_clock::time_point start = std::chrono::steady_clock::now();
|
||||
};
|
||||
|
||||
#endif
|
||||
@@ -1,37 +0,0 @@
|
||||
#config
|
||||
INCLUDES+=.
|
||||
LIBS+=
|
||||
CXXFLAGS+=-std=c++11 $(addprefix -I,$(INCLUDES))
|
||||
|
||||
#source
|
||||
CXXSRC=$(wildcard *.cpp)
|
||||
|
||||
#objects
|
||||
OBJDIR=obj
|
||||
OBJ+=$(addprefix $(OBJDIR)/,$(CXXSRC:.cpp=.o))
|
||||
|
||||
#output
|
||||
OUTDIR=../..
|
||||
OUT=$(addprefix $(OUTDIR)/,libcommon.a)
|
||||
|
||||
#targets
|
||||
all: $(OBJ) $(OUT)
|
||||
ar -crs $(OUT) $(OBJ)
|
||||
|
||||
$(OBJ): | $(OBJDIR)
|
||||
|
||||
$(OUT): | $(OUTDIR)
|
||||
|
||||
$(OBJDIR):
|
||||
mkdir $(OBJDIR)
|
||||
|
||||
$(OUTDIR):
|
||||
mkdir $(OUTDIR)
|
||||
|
||||
$(OBJDIR)/%.o: %.cpp
|
||||
$(CXX) $(CXXFLAGS) -c -o $@ $<
|
||||
|
||||
clean:
|
||||
$(RM) *.o *.a *.exe
|
||||
|
||||
rebuild: clean all
|
||||
@@ -1,45 +0,0 @@
|
||||
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
*
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
*
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#include "timer.hpp"
|
||||
|
||||
Timer::Timer(): start(Timer::Clock::now()) {
|
||||
//
|
||||
}
|
||||
|
||||
Timer::Timer(std::string s): name(s), start(Timer::Clock::now()) {
|
||||
//
|
||||
}
|
||||
|
||||
void Timer::Start() {
|
||||
start = Clock::now();
|
||||
}
|
||||
|
||||
void Timer::Stop() {
|
||||
timeSpan = Clock::now() - start;
|
||||
}
|
||||
|
||||
std::ostream& operator<<(std::ostream& os, Timer& t) {
|
||||
os << t.GetName() << ": ";
|
||||
os << std::chrono::duration_cast<std::chrono::microseconds>(t.GetTime()).count();
|
||||
os << "us";
|
||||
return os;
|
||||
}
|
||||
@@ -1,42 +0,0 @@
|
||||
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
*
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
*
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#ifndef CHARACTERDEFINES_HPP_
|
||||
#define CHARACTERDEFINES_HPP_
|
||||
|
||||
#include <cmath>
|
||||
|
||||
//the speeds that the characters move
|
||||
constexpr double CHARACTER_WALKING_SPEED = 2.24;
|
||||
constexpr double CHARACTER_WALKING_MOD = 1.0/sqrt(2.0);
|
||||
constexpr double CHARACTER_WALKING_NEGATIVE_MOD = 1.0 - CHARACTER_WALKING_MOD;
|
||||
|
||||
//the bounds for the character objects, mapped to the default sprites
|
||||
constexpr int CHARACTER_BOUNDS_X = 0;
|
||||
constexpr int CHARACTER_BOUNDS_Y = 16;
|
||||
constexpr int CHARACTER_BOUNDS_WIDTH = 32;
|
||||
constexpr int CHARACTER_BOUNDS_HEIGHT = 32;
|
||||
|
||||
//the character's sprite format
|
||||
constexpr int CHARACTER_CELLS_X = 4;
|
||||
constexpr int CHARACTER_CELLS_Y = 4;
|
||||
|
||||
#endif
|
||||
@@ -1,145 +0,0 @@
|
||||
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
*
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
*
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#include "image.hpp"
|
||||
|
||||
#include <stdexcept>
|
||||
#include <sstream>
|
||||
|
||||
Image& Image::operator=(Image const& rhs) {
|
||||
//don't screw yourself
|
||||
if (this == &rhs) {
|
||||
return *this;
|
||||
}
|
||||
|
||||
FreeSurface();
|
||||
|
||||
//Copy the other Image's stuff
|
||||
surface = rhs.surface;
|
||||
clip = rhs.clip;
|
||||
local = false;
|
||||
}
|
||||
|
||||
Image& Image::operator=(Image&& rhs) {
|
||||
//don't screw yourself
|
||||
if (this == &rhs) {
|
||||
return *this;
|
||||
}
|
||||
|
||||
FreeSurface();
|
||||
|
||||
//Steal the other Image's stuff
|
||||
surface = rhs.surface;
|
||||
clip = rhs.clip;
|
||||
local = rhs.local;
|
||||
|
||||
rhs.surface = nullptr;
|
||||
rhs.clip = {0, 0, 0, 0};
|
||||
rhs.local = false;
|
||||
}
|
||||
|
||||
SDL_Surface* Image::LoadSurface(std::string fname) {
|
||||
FreeSurface();
|
||||
SDL_Surface* p = SDL_LoadBMP(fname.c_str());
|
||||
if (!p) {
|
||||
std::ostringstream os;
|
||||
os << "Failed to load file: " << fname;
|
||||
throw(std::runtime_error(os.str()));
|
||||
}
|
||||
surface = p;
|
||||
clip = {0, 0, (Uint16)surface->w, (Uint16)surface->h};
|
||||
local = true;
|
||||
SetTransparentColor(255, 0, 255); //default
|
||||
return surface;
|
||||
}
|
||||
|
||||
SDL_Surface* Image::CreateSurface(Uint16 w, Uint16 h) {
|
||||
FreeSurface();
|
||||
Uint32 rmask, gmask, bmask, amask;
|
||||
#if SDL_BYTEORDER == SDL_BIG_ENDIAN
|
||||
rmask = 0xff000000;
|
||||
gmask = 0x00ff0000;
|
||||
bmask = 0x0000ff00;
|
||||
amask = 0x000000ff;
|
||||
#else
|
||||
rmask = 0x000000ff;
|
||||
gmask = 0x0000ff00;
|
||||
bmask = 0x00ff0000;
|
||||
amask = 0xff000000;
|
||||
#endif
|
||||
SDL_Surface* p = SDL_CreateRGBSurface(SDL_SWSURFACE, w, h, 32, rmask, gmask, bmask, amask);
|
||||
if (!p) {
|
||||
throw(std::runtime_error("Failed to create Image surface"));
|
||||
}
|
||||
surface = p;
|
||||
clip = {0, 0, (Uint16)surface->w, (Uint16)surface->h};
|
||||
local = true;
|
||||
SetTransparentColor(255, 0, 255); //default
|
||||
return surface;
|
||||
}
|
||||
|
||||
SDL_Surface* Image::SetSurface(SDL_Surface* p) {
|
||||
FreeSurface();
|
||||
if (!p) {
|
||||
throw(std::invalid_argument("No surface pointer provided"));
|
||||
}
|
||||
surface = p;
|
||||
clip = {0, 0, (Uint16)surface->w, (Uint16)surface->h};
|
||||
local = false;
|
||||
return surface;
|
||||
}
|
||||
|
||||
void Image::FreeSurface() {
|
||||
if (local) {
|
||||
SDL_FreeSurface(surface);
|
||||
local = false;
|
||||
}
|
||||
surface = nullptr;
|
||||
clip = {0, 0, 0, 0};
|
||||
}
|
||||
|
||||
void Image::DrawTo(SDL_Surface* dest, Sint16 x, Sint16 y) {
|
||||
if (!surface) {
|
||||
throw(std::logic_error("No image surface to draw"));
|
||||
}
|
||||
SDL_Rect sclip = clip, dclip = {x,y};
|
||||
SDL_BlitSurface(surface, &sclip, dest, &dclip);
|
||||
}
|
||||
|
||||
void Image::SetTransparentColor(Uint8 r, Uint8 g, Uint8 b) {
|
||||
if (!surface) {
|
||||
throw(std::logic_error("Failed to set the transparent color"));
|
||||
}
|
||||
if (!local) {
|
||||
throw(std::logic_error("Cannot set the transparent color of a non-local surface"));
|
||||
}
|
||||
SDL_SetColorKey(surface, SDL_SRCCOLORKEY, SDL_MapRGB(surface->format, r, g, b));
|
||||
}
|
||||
|
||||
void Image::ClearTransparentColor() {
|
||||
if (!surface) {
|
||||
throw(std::logic_error("Failed to clear the transparent color"));
|
||||
}
|
||||
if (!local) {
|
||||
throw(std::logic_error("Cannot clear the transparent color of a non-local surface"));
|
||||
}
|
||||
SDL_SetColorKey(surface, 0, 0);
|
||||
}
|
||||
@@ -1,37 +0,0 @@
|
||||
#config
|
||||
INCLUDES+=.
|
||||
LIBS+=
|
||||
CXXFLAGS+=-std=c++11 $(addprefix -I,$(INCLUDES))
|
||||
|
||||
#source
|
||||
CXXSRC=$(wildcard *.cpp)
|
||||
|
||||
#objects
|
||||
OBJDIR=obj
|
||||
OBJ+=$(addprefix $(OBJDIR)/,$(CXXSRC:.cpp=.o))
|
||||
|
||||
#output
|
||||
OUTDIR=../..
|
||||
OUT=$(addprefix $(OUTDIR)/,libcommon.a)
|
||||
|
||||
#targets
|
||||
all: $(OBJ) $(OUT)
|
||||
ar -crs $(OUT) $(OBJ)
|
||||
|
||||
$(OBJ): | $(OBJDIR)
|
||||
|
||||
$(OUT): | $(OUTDIR)
|
||||
|
||||
$(OBJDIR):
|
||||
mkdir $(OBJDIR)
|
||||
|
||||
$(OUTDIR):
|
||||
mkdir $(OUTDIR)
|
||||
|
||||
$(OBJDIR)/%.o: %.cpp
|
||||
$(CXX) $(CXXFLAGS) -c -o $@ $<
|
||||
|
||||
clean:
|
||||
$(RM) *.o *.a *.exe
|
||||
|
||||
rebuild: clean all
|
||||
@@ -1,102 +0,0 @@
|
||||
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
*
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
*
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#include "sprite_sheet.hpp"
|
||||
|
||||
#include <stdexcept>
|
||||
#include <sstream>
|
||||
|
||||
void SpriteSheet::Update(double delta) {
|
||||
if (delay && (tick += delta) >= delay) {
|
||||
if (++xIndex >= xCount) {
|
||||
xIndex = 0;
|
||||
}
|
||||
tick = 0;
|
||||
}
|
||||
image.SetClipX(xIndex * image.GetClipW());
|
||||
image.SetClipY(yIndex * image.GetClipH());
|
||||
}
|
||||
|
||||
SDL_Surface* SpriteSheet::LoadSurface(std::string fname, Uint16 xCellCount, Uint16 yCellCount) {
|
||||
image.LoadSurface(fname);
|
||||
|
||||
xCount = xCellCount;
|
||||
yCount = yCellCount;
|
||||
|
||||
image.SetClipW(image.GetSurface()->w / xCount);
|
||||
image.SetClipH(image.GetSurface()->h / yCount);
|
||||
|
||||
xIndex = yIndex = 0;
|
||||
delay = tick = 0.0;
|
||||
}
|
||||
|
||||
SDL_Surface* SpriteSheet::SetSurface(SDL_Surface* surface, Uint16 xCellCount, Uint16 yCellCount) {
|
||||
image.SetSurface(surface);
|
||||
|
||||
xCount = xCellCount;
|
||||
yCount = yCellCount;
|
||||
|
||||
image.SetClipW(image.GetSurface()->w / xCount);
|
||||
image.SetClipH(image.GetSurface()->h / yCount);
|
||||
|
||||
xIndex = yIndex = 0;
|
||||
delay = tick = 0.0;
|
||||
}
|
||||
|
||||
void SpriteSheet::FreeSurface() {
|
||||
image.FreeSurface();
|
||||
xCount = yCount = 0;
|
||||
xIndex = yIndex = 0;
|
||||
delay = tick = 0.0;
|
||||
}
|
||||
|
||||
Uint16 SpriteSheet::SetXCount(Uint16 i) {
|
||||
xIndex = 0;
|
||||
return xCount = i;
|
||||
}
|
||||
|
||||
Uint16 SpriteSheet::SetYCount(Uint16 i) {
|
||||
yIndex = 0;
|
||||
return yCount = i;
|
||||
}
|
||||
|
||||
Uint16 SpriteSheet::SetXIndex(Uint16 i) {
|
||||
if (i > xCount) {
|
||||
std::ostringstream os;
|
||||
os << "Cannot set x index to " << i;
|
||||
throw(std::invalid_argument(os.str()));
|
||||
}
|
||||
return xIndex = i;
|
||||
}
|
||||
|
||||
Uint16 SpriteSheet::SetYIndex(Uint16 i) {
|
||||
if (i > yCount) {
|
||||
std::ostringstream os;
|
||||
os << "Cannot set y index to " << i;
|
||||
throw(std::invalid_argument(os.str()));
|
||||
}
|
||||
return yIndex = i;
|
||||
}
|
||||
|
||||
double SpriteSheet::SetDelay(double d) {
|
||||
tick = 0;
|
||||
return delay = d;
|
||||
}
|
||||
@@ -1,66 +0,0 @@
|
||||
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
*
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
*
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#ifndef SPRITESHEET_HPP_
|
||||
#define SPRITESHEET_HPP_
|
||||
|
||||
#include "image.hpp"
|
||||
|
||||
class SpriteSheet {
|
||||
public:
|
||||
SpriteSheet() = default;
|
||||
SpriteSheet(std::string fname, Uint16 xCellCount, Uint16 yCellCount) { LoadSurface(fname, xCellCount, yCellCount); }
|
||||
SpriteSheet(SDL_Surface* surface, Uint16 xCellCount, Uint16 yCellCount) { SetSurface(surface, xCellCount, yCellCount); }
|
||||
~SpriteSheet() { FreeSurface(); };
|
||||
|
||||
void Update(double delta);
|
||||
|
||||
SDL_Surface* LoadSurface(std::string fname, Uint16 xCellCount, Uint16 yCellCount);
|
||||
SDL_Surface* SetSurface(SDL_Surface* surface, Uint16 xCellCount, Uint16 yCellCount);
|
||||
SDL_Surface* GetSurface() { return image.GetSurface(); }
|
||||
void FreeSurface();
|
||||
|
||||
void DrawTo(SDL_Surface* const dest, Sint16 x, Sint16 y) { image.DrawTo(dest, x, y); }
|
||||
|
||||
//accessors and mutators
|
||||
Image* GetImage() { return ℑ } //OO breaker
|
||||
|
||||
Uint16 SetXCount(Uint16);
|
||||
Uint16 SetYCount(Uint16);
|
||||
Uint16 SetXIndex(Uint16);
|
||||
Uint16 SetYIndex(Uint16);
|
||||
|
||||
Uint16 GetXCount() const { return xCount; }
|
||||
Uint16 GetYCount() const { return yCount; }
|
||||
Uint16 GetXIndex() const { return xIndex; }
|
||||
Uint16 GetYIndex() const { return yIndex; }
|
||||
|
||||
double SetDelay(double d);
|
||||
double GetDelay() const { return delay; }
|
||||
|
||||
private:
|
||||
Image image;
|
||||
Uint16 xCount = 0, yCount = 0; //number of cells
|
||||
Uint16 xIndex = 0, yIndex = 0; //current cell being drawn
|
||||
double delay = 0.0, tick = 0.0;
|
||||
};
|
||||
|
||||
#endif
|
||||
@@ -1,13 +0,0 @@
|
||||
all:
|
||||
$(MAKE) -C debugging
|
||||
$(MAKE) -C gameplay
|
||||
$(MAKE) -C graphics
|
||||
$(MAKE) -C map
|
||||
$(MAKE) -C network
|
||||
$(MAKE) -C ui
|
||||
$(MAKE) -C utilities
|
||||
|
||||
clean:
|
||||
$(RM) *.o *.a *.exe
|
||||
|
||||
rebuild: clean all
|
||||
@@ -1,37 +0,0 @@
|
||||
#config
|
||||
INCLUDES+=. ../graphics ../utilities
|
||||
LIBS+=
|
||||
CXXFLAGS+=-std=c++11 $(addprefix -I,$(INCLUDES))
|
||||
|
||||
#source
|
||||
CXXSRC=$(wildcard *.cpp)
|
||||
|
||||
#objects
|
||||
OBJDIR=obj
|
||||
OBJ+=$(addprefix $(OBJDIR)/,$(CXXSRC:.cpp=.o))
|
||||
|
||||
#output
|
||||
OUTDIR=../..
|
||||
OUT=$(addprefix $(OUTDIR)/,libcommon.a)
|
||||
|
||||
#targets
|
||||
all: $(OBJ) $(OUT)
|
||||
ar -crs $(OUT) $(OBJ)
|
||||
|
||||
$(OBJ): | $(OBJDIR)
|
||||
|
||||
$(OUT): | $(OUTDIR)
|
||||
|
||||
$(OBJDIR):
|
||||
mkdir $(OBJDIR)
|
||||
|
||||
$(OUTDIR):
|
||||
mkdir $(OUTDIR)
|
||||
|
||||
$(OBJDIR)/%.o: %.cpp
|
||||
$(CXX) $(CXXFLAGS) -c -o $@ $<
|
||||
|
||||
clean:
|
||||
$(RM) *.o *.a *.exe
|
||||
|
||||
rebuild: clean all
|
||||
@@ -1,57 +0,0 @@
|
||||
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
*
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
*
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#include "map_system_api.hpp"
|
||||
|
||||
//all map API headers
|
||||
#include "region_api.hpp"
|
||||
#include "region_pager_api.hpp"
|
||||
#include "tile_sheet_api.hpp"
|
||||
|
||||
//useful "globals"
|
||||
//...
|
||||
|
||||
//This mimics linit.c to create a nested collection of all map modules.
|
||||
static const luaL_Reg funcs[] = {
|
||||
{nullptr, nullptr}
|
||||
};
|
||||
|
||||
static const luaL_Reg libs[] = {
|
||||
{"Region", openRegionAPI},
|
||||
{"RegionPager", openRegionPagerAPI},
|
||||
// {"TileSheet", openTileSheetAPI},
|
||||
{nullptr, nullptr}
|
||||
};
|
||||
|
||||
int openMapSystemAPI(lua_State* L) {
|
||||
//create the table
|
||||
luaL_newlibtable(L, libs);
|
||||
|
||||
//push the "global" functions
|
||||
luaL_setfuncs(L, funcs, 0);
|
||||
|
||||
//push the substable
|
||||
for (const luaL_Reg* lib = libs; lib->func; lib++) {
|
||||
lib->func(L);
|
||||
lua_setfield(L, -2, lib->name);
|
||||
}
|
||||
return 1;
|
||||
}
|
||||
@@ -1,34 +0,0 @@
|
||||
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
*
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
*
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#ifndef MAPSYSTEMAPI_HPP_
|
||||
#define MAPSYSTEMAPI_APP_
|
||||
|
||||
#if defined(__MINGW32__)
|
||||
#include "lua/lua.hpp"
|
||||
#else
|
||||
#include "lua.hpp"
|
||||
#endif
|
||||
|
||||
#define TORTUGA_MAP_SYSTEM_API "map_system"
|
||||
LUAMOD_API int openMapSystemAPI(lua_State* L);
|
||||
|
||||
#endif
|
||||
@@ -1,70 +0,0 @@
|
||||
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
*
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
*
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#include "region.hpp"
|
||||
|
||||
#include <cmath>
|
||||
#include <cstring>
|
||||
#include <stdexcept>
|
||||
|
||||
int snapToBase(int base, int x) {
|
||||
return floor((double)x / base) * base;
|
||||
}
|
||||
|
||||
Region::Region(int argX, int argY): x(argX), y(argY) {
|
||||
if (x != snapToBase(REGION_WIDTH, x) || y != snapToBase(REGION_HEIGHT, y)) {
|
||||
throw(std::invalid_argument("Region location is off grid"));
|
||||
}
|
||||
memset(tiles, 0, REGION_WIDTH*REGION_HEIGHT*REGION_DEPTH*sizeof(type_t));
|
||||
}
|
||||
|
||||
Region::Region(Region const& rhs): x(rhs.x), y(rhs.y) {
|
||||
memcpy(tiles, rhs.tiles, REGION_WIDTH*REGION_HEIGHT*REGION_DEPTH*sizeof(type_t));
|
||||
solid = rhs.solid;
|
||||
}
|
||||
|
||||
Region::type_t Region::SetTile(int x, int y, int z, type_t v) {
|
||||
return tiles[x][y][z] = v;
|
||||
}
|
||||
|
||||
Region::type_t Region::GetTile(int x, int y, int z) {
|
||||
return tiles[x][y][z];
|
||||
}
|
||||
|
||||
bool Region::SetSolid(int x, int y, bool b) {
|
||||
return solid[x * REGION_WIDTH + y] = b;
|
||||
}
|
||||
|
||||
bool Region::GetSolid(int x, int y) {
|
||||
return solid[x * REGION_WIDTH + y];
|
||||
}
|
||||
|
||||
int Region::GetX() const {
|
||||
return x;
|
||||
}
|
||||
|
||||
int Region::GetY() const {
|
||||
return y;
|
||||
}
|
||||
|
||||
std::bitset<REGION_WIDTH*REGION_HEIGHT>* Region::GetSolidBitset() {
|
||||
return &solid;
|
||||
}
|
||||
@@ -1,63 +0,0 @@
|
||||
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
*
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
*
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#ifndef REGION_HPP_
|
||||
#define REGION_HPP_
|
||||
|
||||
#include <bitset>
|
||||
|
||||
//the region's storage format
|
||||
constexpr int REGION_WIDTH = 20;
|
||||
constexpr int REGION_HEIGHT = 20;
|
||||
constexpr int REGION_DEPTH = 3;
|
||||
|
||||
//utility function
|
||||
int snapToBase(int base, int x);
|
||||
|
||||
class Region {
|
||||
public:
|
||||
typedef unsigned char type_t;
|
||||
|
||||
Region() = delete;
|
||||
Region(int x, int y);
|
||||
Region(Region const&);
|
||||
~Region() = default;
|
||||
|
||||
type_t SetTile(int x, int y, int z, type_t v);
|
||||
type_t GetTile(int x, int y, int z);
|
||||
|
||||
bool SetSolid(int x, int y, bool b);
|
||||
bool GetSolid(int x, int y);
|
||||
|
||||
//accessors
|
||||
int GetX() const;
|
||||
int GetY() const;
|
||||
|
||||
std::bitset<REGION_WIDTH*REGION_HEIGHT>* GetSolidBitset();
|
||||
private:
|
||||
const int x;
|
||||
const int y;
|
||||
|
||||
type_t tiles[REGION_WIDTH][REGION_HEIGHT][REGION_DEPTH];
|
||||
std::bitset<REGION_WIDTH*REGION_HEIGHT> solid;
|
||||
};
|
||||
|
||||
#endif
|
||||
@@ -1,99 +0,0 @@
|
||||
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
*
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
*
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#include "region_api.hpp"
|
||||
|
||||
#include "region.hpp"
|
||||
|
||||
static int setTile(lua_State* L) {
|
||||
Region* region = reinterpret_cast<Region*>(lua_touserdata(L, 1));
|
||||
int ret = region->SetTile(lua_tointeger(L, 2)-1, lua_tointeger(L, 3)-1, lua_tointeger(L, 4)-1, lua_tointeger(L, 5));
|
||||
lua_pushinteger(L, ret);
|
||||
return 1;
|
||||
}
|
||||
|
||||
static int getTile(lua_State* L) {
|
||||
Region* region = reinterpret_cast<Region*>(lua_touserdata(L, 1));
|
||||
int ret = region->GetTile(lua_tointeger(L, 2)-1, lua_tointeger(L, 3)-1, lua_tointeger(L, 4)-1);
|
||||
lua_pushinteger(L, ret);
|
||||
return 1;
|
||||
}
|
||||
|
||||
static int setSolid(lua_State* L) {
|
||||
Region* region = reinterpret_cast<Region*>(lua_touserdata(L, 1));
|
||||
bool ret = region->SetSolid(lua_tointeger(L, 2)-1, lua_tointeger(L, 3)-1, lua_toboolean(L, 4));
|
||||
lua_pushboolean(L, ret);
|
||||
return 1;
|
||||
}
|
||||
|
||||
static int getSolid(lua_State* L) {
|
||||
Region* region = reinterpret_cast<Region*>(lua_touserdata(L, 1));
|
||||
bool ret = region->GetSolid(lua_tointeger(L, 2)-1, lua_tointeger(L, 3)-1);
|
||||
lua_pushboolean(L, ret);
|
||||
return 1;
|
||||
}
|
||||
|
||||
static int getX(lua_State* L) {
|
||||
Region* region = reinterpret_cast<Region*>(lua_touserdata(L, 1));
|
||||
lua_pushinteger(L, region->GetX());
|
||||
return 1;
|
||||
}
|
||||
|
||||
static int getY(lua_State* L) {
|
||||
Region* region = reinterpret_cast<Region*>(lua_touserdata(L, 1));
|
||||
lua_pushinteger(L, region->GetY());
|
||||
return 1;
|
||||
}
|
||||
|
||||
static int getWidth(lua_State* L) {
|
||||
lua_pushinteger(L, REGION_WIDTH);
|
||||
return 1;
|
||||
}
|
||||
|
||||
static int getHeight(lua_State* L) {
|
||||
lua_pushinteger(L, REGION_HEIGHT);
|
||||
return 1;
|
||||
}
|
||||
|
||||
static int getDepth(lua_State* L) {
|
||||
lua_pushinteger(L, REGION_DEPTH);
|
||||
return 1;
|
||||
}
|
||||
|
||||
static const luaL_Reg regionLib[] = {
|
||||
{"SetTile",setTile},
|
||||
{"GetTile",getTile},
|
||||
{"SetSolid",setSolid},
|
||||
{"GetSolid",getSolid},
|
||||
{"GetX",getX},
|
||||
{"GetY",getY},
|
||||
|
||||
//the global macros
|
||||
{"GetWidth",getWidth},
|
||||
{"GetHeight",getHeight},
|
||||
{"GetDepth",getDepth},
|
||||
{nullptr, nullptr}
|
||||
};
|
||||
|
||||
LUAMOD_API int openRegionAPI(lua_State* L) {
|
||||
luaL_newlib(L, regionLib);
|
||||
return 1;
|
||||
}
|
||||
@@ -1,34 +0,0 @@
|
||||
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
*
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
*
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#ifndef REGIONAPI_HPP_
|
||||
#define REGIONAPI_HPP_
|
||||
|
||||
#if defined(__MINGW32__)
|
||||
#include "lua/lua.hpp"
|
||||
#else
|
||||
#include "lua.hpp"
|
||||
#endif
|
||||
|
||||
#define TORTUGA_REGION_NAME "region"
|
||||
LUAMOD_API int openRegionAPI(lua_State* L);
|
||||
|
||||
#endif
|
||||
@@ -1,171 +0,0 @@
|
||||
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
*
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
*
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#include "region_pager_api.hpp"
|
||||
|
||||
#include "region_pager_lua.hpp"
|
||||
#include "region.hpp"
|
||||
|
||||
//DOCS: These glue functions simply wrap RegionPagerLua's methods
|
||||
|
||||
static int setTile(lua_State* L) {
|
||||
RegionPagerLua* pager = reinterpret_cast<RegionPagerLua*>(lua_touserdata(L, 1));
|
||||
int ret = pager->SetTile(lua_tointeger(L, 2), lua_tointeger(L, 3), lua_tointeger(L, 4), lua_tointeger(L, 5));
|
||||
lua_pushinteger(L, ret);
|
||||
return 1;
|
||||
}
|
||||
|
||||
static int getTile(lua_State* L) {
|
||||
RegionPagerLua* pager = reinterpret_cast<RegionPagerLua*>(lua_touserdata(L, 1));
|
||||
int ret = pager->GetTile(lua_tointeger(L, 2), lua_tointeger(L, 3), lua_tointeger(L, 4));
|
||||
lua_pushinteger(L, ret);
|
||||
return 1;
|
||||
}
|
||||
|
||||
static int setSolid(lua_State* L) {
|
||||
RegionPagerLua* pager = reinterpret_cast<RegionPagerLua*>(lua_touserdata(L, 1));
|
||||
bool ret = pager->SetSolid(lua_tointeger(L, 2), lua_tointeger(L, 3), lua_toboolean(L, 4));
|
||||
lua_pushboolean(L, ret);
|
||||
return 1;
|
||||
}
|
||||
|
||||
static int getSolid(lua_State* L) {
|
||||
RegionPagerLua* pager = reinterpret_cast<RegionPagerLua*>(lua_touserdata(L, 1));
|
||||
bool ret = pager->GetSolid(lua_tointeger(L, 2), lua_tointeger(L, 3));
|
||||
lua_pushboolean(L, ret);
|
||||
return 1;
|
||||
}
|
||||
|
||||
static int getRegion(lua_State* L) {
|
||||
RegionPagerLua* pager = reinterpret_cast<RegionPagerLua*>(lua_touserdata(L, 1));
|
||||
Region* region = pager->GetRegion(lua_tointeger(L, 2), lua_tointeger(L, 3));
|
||||
lua_pushlightuserdata(L, region);
|
||||
return 1;
|
||||
}
|
||||
|
||||
static int loadRegion(lua_State* L) {
|
||||
RegionPagerLua* pager = reinterpret_cast<RegionPagerLua*>(lua_touserdata(L, 1));
|
||||
Region* region = pager->LoadRegion(lua_tointeger(L, 2), lua_tointeger(L, 3));
|
||||
lua_pushlightuserdata(L, region);
|
||||
return 1;
|
||||
}
|
||||
|
||||
static int saveRegion(lua_State* L) {
|
||||
RegionPagerLua* pager = reinterpret_cast<RegionPagerLua*>(lua_touserdata(L, 1));
|
||||
Region* region = pager->SaveRegion(lua_tointeger(L, 2), lua_tointeger(L, 3));
|
||||
lua_pushlightuserdata(L, region);
|
||||
return 1;
|
||||
}
|
||||
|
||||
static int createRegion(lua_State* L) {
|
||||
RegionPagerLua* pager = reinterpret_cast<RegionPagerLua*>(lua_touserdata(L, 1));
|
||||
Region* region = pager->CreateRegion(lua_tointeger(L, 2), lua_tointeger(L, 3));
|
||||
lua_pushlightuserdata(L, region);
|
||||
return 1;
|
||||
}
|
||||
|
||||
static int unloadRegion(lua_State* L) {
|
||||
RegionPagerLua* pager = reinterpret_cast<RegionPagerLua*>(lua_touserdata(L, 1));
|
||||
|
||||
//two argument types: coords & the region itself
|
||||
switch(lua_type(L, 2)) {
|
||||
case LUA_TNUMBER:
|
||||
pager->UnloadIf([&](Region const& region) -> bool {
|
||||
int x = lua_tointeger(L, 2);
|
||||
int y = lua_tointeger(L, 3);
|
||||
return region.GetX() == x && region.GetY() == y;
|
||||
});
|
||||
break;
|
||||
case LUA_TLIGHTUSERDATA:
|
||||
pager->UnloadIf([&](Region const& region) -> bool {
|
||||
return (®ion) == lua_touserdata(L, 2);
|
||||
});
|
||||
break;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
static int setOnLoad(lua_State* L) {
|
||||
RegionPagerLua* pager = reinterpret_cast<RegionPagerLua*>(lua_touserdata(L, 1));
|
||||
luaL_unref(L, LUA_REGISTRYINDEX, pager->GetLoadReference());
|
||||
pager->SetLoadReference(luaL_ref(L, LUA_REGISTRYINDEX));
|
||||
return 0;
|
||||
}
|
||||
|
||||
static int setOnSave(lua_State* L) {
|
||||
RegionPagerLua* pager = reinterpret_cast<RegionPagerLua*>(lua_touserdata(L, 1));
|
||||
luaL_unref(L, LUA_REGISTRYINDEX, pager->GetSaveReference());
|
||||
pager->SetSaveReference(luaL_ref(L, LUA_REGISTRYINDEX));
|
||||
return 0;
|
||||
}
|
||||
|
||||
static int setOnCreate(lua_State* L) {
|
||||
RegionPagerLua* pager = reinterpret_cast<RegionPagerLua*>(lua_touserdata(L, 1));
|
||||
luaL_unref(L, LUA_REGISTRYINDEX, pager->GetCreateReference());
|
||||
pager->SetCreateReference(luaL_ref(L, LUA_REGISTRYINDEX));
|
||||
return 0;
|
||||
}
|
||||
|
||||
static int setOnUnload(lua_State* L) {
|
||||
RegionPagerLua* pager = reinterpret_cast<RegionPagerLua*>(lua_touserdata(L, 1));
|
||||
luaL_unref(L, LUA_REGISTRYINDEX, pager->GetUnloadReference());
|
||||
pager->SetUnloadReference(luaL_ref(L, LUA_REGISTRYINDEX));
|
||||
return 0;
|
||||
}
|
||||
|
||||
//debugging
|
||||
static int containerSize(lua_State* L) {
|
||||
RegionPagerLua* pager = static_cast<RegionPagerLua*>(lua_touserdata(L, 1));
|
||||
lua_pushinteger(L, pager->GetContainer()->size());
|
||||
return 1;
|
||||
}
|
||||
|
||||
static const luaL_Reg regionPagerLib[] = {
|
||||
//curry
|
||||
{"SetTile", setTile},
|
||||
{"GetTile", getTile},
|
||||
{"SetSolid", setSolid},
|
||||
{"GetSolid", getSolid},
|
||||
|
||||
//access and control
|
||||
{"GetRegion", getRegion},
|
||||
{"LoadRegion", loadRegion},
|
||||
{"SaveRegion", saveRegion},
|
||||
{"CreateRegion", createRegion},
|
||||
{"UnloadRegion", unloadRegion},
|
||||
|
||||
//triggers
|
||||
{"SetOnLoad",setOnLoad},
|
||||
{"SetOnSave",setOnSave},
|
||||
{"SetOnCreate",setOnCreate},
|
||||
{"SetOnUnload",setOnUnload},
|
||||
|
||||
//debugging
|
||||
{"ContainerSize", containerSize},
|
||||
|
||||
//sentinel
|
||||
{nullptr, nullptr}
|
||||
};
|
||||
|
||||
LUAMOD_API int openRegionPagerAPI(lua_State* L) {
|
||||
luaL_newlib(L, regionPagerLib);
|
||||
return 1;
|
||||
}
|
||||
@@ -1,34 +0,0 @@
|
||||
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
*
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
*
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#ifndef REGIONPAGERAPI_HPP_
|
||||
#define REGIONPAGERAPI_HPP_
|
||||
|
||||
#if defined(__MINGW32__)
|
||||
#include "lua/lua.hpp"
|
||||
#else
|
||||
#include "lua.hpp"
|
||||
#endif
|
||||
|
||||
#define TORTUGA_REGION_PAGER_NAME "region_pager"
|
||||
LUAMOD_API int openRegionPagerAPI(lua_State* L);
|
||||
|
||||
#endif
|
||||
@@ -1,105 +0,0 @@
|
||||
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
*
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
*
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#include "region_pager_base.hpp"
|
||||
|
||||
#include <stdexcept>
|
||||
#include <algorithm>
|
||||
|
||||
RegionPagerBase::~RegionPagerBase() {
|
||||
UnloadAll();
|
||||
};
|
||||
|
||||
Region::type_t RegionPagerBase::SetTile(int x, int y, int z, Region::type_t v) {
|
||||
Region* ptr = GetRegion(x, y);
|
||||
return ptr->SetTile(x - ptr->GetX(), y - ptr->GetY(), z, v);
|
||||
}
|
||||
|
||||
Region::type_t RegionPagerBase::GetTile(int x, int y, int z) {
|
||||
Region* ptr = GetRegion(x, y);
|
||||
return ptr->GetTile(x - ptr->GetX(), y - ptr->GetY(), z);
|
||||
}
|
||||
|
||||
bool RegionPagerBase::SetSolid(int x, int y, int b) {
|
||||
Region* ptr = GetRegion(x, y);
|
||||
return ptr->SetSolid(x - ptr->GetX(), y - ptr->GetY(), b);
|
||||
}
|
||||
|
||||
bool RegionPagerBase::GetSolid(int x, int y) {
|
||||
Region* ptr = GetRegion(x, y);
|
||||
return ptr->GetSolid(x - ptr->GetX(), y - ptr->GetY());
|
||||
}
|
||||
|
||||
Region* RegionPagerBase::GetRegion(int x, int y) {
|
||||
x = snapToBase(REGION_WIDTH, x);
|
||||
y = snapToBase(REGION_HEIGHT, y);
|
||||
|
||||
//get the region by various means
|
||||
Region* ptr = nullptr;
|
||||
ptr = FindRegion(x, y);
|
||||
if (ptr) return ptr;
|
||||
ptr = LoadRegion(x, y);
|
||||
if (ptr) return ptr;
|
||||
return CreateRegion(x, y);
|
||||
}
|
||||
|
||||
Region* RegionPagerBase::FindRegion(int x, int y) {
|
||||
//find the region
|
||||
std::list<Region>::iterator it = find_if(regionList.begin(), regionList.end(), [x, y](Region& region) -> bool {
|
||||
return region.GetX() == x && region.GetY() == y;
|
||||
});
|
||||
return it != regionList.end() ? &(*it) : nullptr;
|
||||
}
|
||||
|
||||
Region* RegionPagerBase::PushRegion(Region* const ptr) {
|
||||
regionList.push_front(*ptr);
|
||||
return ®ionList.front();
|
||||
}
|
||||
|
||||
Region* RegionPagerBase::LoadRegion(int x, int y) {
|
||||
//EMPTY, intended for override
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
Region* RegionPagerBase::SaveRegion(int x, int y) {
|
||||
//EMPTY, intended for override
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
Region* RegionPagerBase::CreateRegion(int x, int y) {
|
||||
if (FindRegion(x, y)) {
|
||||
throw(std::logic_error("Cannot overwrite an existing region"));
|
||||
}
|
||||
regionList.emplace_front(x, y);
|
||||
return ®ionList.front();
|
||||
}
|
||||
|
||||
void RegionPagerBase::UnloadIf(std::function<bool(Region const&)> fn) {
|
||||
regionList.remove_if(fn);
|
||||
}
|
||||
|
||||
void RegionPagerBase::UnloadAll() {
|
||||
regionList.clear();
|
||||
}
|
||||
|
||||
std::list<Region>* RegionPagerBase::GetContainer() {
|
||||
return ®ionList;
|
||||
}
|
||||
@@ -1,61 +0,0 @@
|
||||
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
*
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
*
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#ifndef REGIONPAGERBASE_HPP_
|
||||
#define REGIONPAGERBASE_HPP_
|
||||
|
||||
#include "region.hpp"
|
||||
|
||||
#include <functional>
|
||||
#include <list>
|
||||
|
||||
class RegionPagerBase {
|
||||
public:
|
||||
RegionPagerBase() = default;
|
||||
virtual ~RegionPagerBase();
|
||||
|
||||
//tile manipulation
|
||||
virtual Region::type_t SetTile(int x, int y, int z, Region::type_t v);
|
||||
virtual Region::type_t GetTile(int x, int y, int z);
|
||||
|
||||
//solid manipulation
|
||||
virtual bool SetSolid(int x, int y, int b);
|
||||
virtual bool GetSolid(int x, int y);
|
||||
|
||||
//region manipulation
|
||||
virtual Region* GetRegion(int x, int y);
|
||||
virtual Region* FindRegion(int x, int y);
|
||||
virtual Region* PushRegion(Region* const);
|
||||
|
||||
virtual Region* LoadRegion(int x, int y);
|
||||
virtual Region* SaveRegion(int x, int y);
|
||||
virtual Region* CreateRegion(int x, int y);
|
||||
|
||||
virtual void UnloadIf(std::function<bool(Region const&)> fn);
|
||||
virtual void UnloadAll();
|
||||
|
||||
//accessors & mutators
|
||||
std::list<Region>* GetContainer();
|
||||
protected:
|
||||
std::list<Region> regionList;
|
||||
};
|
||||
|
||||
#endif
|
||||
@@ -1,200 +0,0 @@
|
||||
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
*
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
*
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#include "region_pager_lua.hpp"
|
||||
|
||||
#include <stdexcept>
|
||||
|
||||
//DOCS: Load, Save and Create fail unless the lua function has been set
|
||||
//DOCS: UnloadIf and UnloadAll will still continue without the function set
|
||||
|
||||
RegionPagerLua::~RegionPagerLua() {
|
||||
//unload all regions
|
||||
UnloadAll();
|
||||
//clear any stored functions
|
||||
luaL_unref(lua, LUA_REGISTRYINDEX, loadRef);
|
||||
luaL_unref(lua, LUA_REGISTRYINDEX, saveRef);
|
||||
luaL_unref(lua, LUA_REGISTRYINDEX, createRef);
|
||||
luaL_unref(lua, LUA_REGISTRYINDEX, unloadRef);
|
||||
}
|
||||
|
||||
//return the loaded region, or nullptr on failure
|
||||
Region* RegionPagerLua::LoadRegion(int x, int y) {
|
||||
//get the pager's function from the registry
|
||||
lua_rawgeti(lua, LUA_REGISTRYINDEX, loadRef);
|
||||
|
||||
//check if this function is available
|
||||
if (lua_isnil(lua, -1)) {
|
||||
lua_pop(lua, 1);
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
//something to work on
|
||||
Region tmpRegion(x, y);
|
||||
lua_pushlightuserdata(lua, &tmpRegion);
|
||||
|
||||
//call the funtion, 1 arg, 1 return
|
||||
if (lua_pcall(lua, 1, 1, 0) != LUA_OK) {
|
||||
throw(std::runtime_error(std::string() + "Lua error: " + lua_tostring(lua, -1) ));
|
||||
}
|
||||
|
||||
//check the return value, success or failure
|
||||
if (lua_toboolean(lua, -1)) {
|
||||
lua_pop(lua, 1);
|
||||
regionList.push_front(tmpRegion);
|
||||
return ®ionList.front();
|
||||
}
|
||||
else {
|
||||
lua_pop(lua, 1);
|
||||
return nullptr;
|
||||
}
|
||||
}
|
||||
|
||||
//return the saved region, or nullptr on failure
|
||||
Region* RegionPagerLua::SaveRegion(int x, int y) {
|
||||
//get the pager's function from the registry
|
||||
lua_rawgeti(lua, LUA_REGISTRYINDEX, saveRef);
|
||||
|
||||
//check if this function is available
|
||||
if (lua_isnil(lua, -1)) {
|
||||
lua_pop(lua, 1);
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
//find the specified region
|
||||
Region* ptr = FindRegion(x, y);
|
||||
if (!ptr) {
|
||||
lua_pop(lua, 1);
|
||||
return nullptr;
|
||||
}
|
||||
lua_pushlightuserdata(lua, ptr);
|
||||
|
||||
//call the function, 1 arg, 1 return
|
||||
if (lua_pcall(lua, 1, 1, 0) != LUA_OK) {
|
||||
throw(std::runtime_error(std::string() + "Lua error: " + lua_tostring(lua, -1) ));
|
||||
}
|
||||
|
||||
//check the return value, success or failure
|
||||
if (lua_toboolean(lua, -1)) {
|
||||
lua_pop(lua, 1);
|
||||
return ptr;
|
||||
}
|
||||
else {
|
||||
lua_pop(lua, 1);
|
||||
return nullptr;
|
||||
}
|
||||
}
|
||||
|
||||
//return the created region, or nullptr on failure
|
||||
Region* RegionPagerLua::CreateRegion(int x, int y) {
|
||||
if (FindRegion(x, y)) {
|
||||
throw(std::logic_error("Cannot overwrite an existing region"));
|
||||
}
|
||||
|
||||
//get the pager's function from the registry
|
||||
lua_rawgeti(lua, LUA_REGISTRYINDEX, createRef);
|
||||
|
||||
//check if this function is available
|
||||
if (lua_isnil(lua, -1)) {
|
||||
lua_pop(lua, 1);
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
//something to work on
|
||||
Region tmpRegion(x, y);
|
||||
lua_pushlightuserdata(lua, &tmpRegion);
|
||||
|
||||
//call the function, 1 arg, 0 return
|
||||
if (lua_pcall(lua, 1, 0, 0) != LUA_OK) {
|
||||
throw(std::runtime_error(std::string() + "Lua error: " + lua_tostring(lua, -1) ));
|
||||
}
|
||||
|
||||
//return the new region
|
||||
regionList.push_front(tmpRegion);
|
||||
return ®ionList.front();
|
||||
}
|
||||
|
||||
//no return
|
||||
void RegionPagerLua::UnloadIf(std::function<bool(Region const&)> fn) {
|
||||
//get the pager's function from the registry
|
||||
lua_rawgeti(lua, LUA_REGISTRYINDEX, unloadRef);
|
||||
|
||||
//check if this function is available
|
||||
if (lua_isnil(lua, -1)) {
|
||||
lua_pop(lua, 1);
|
||||
//remove the regions anyway
|
||||
regionList.remove_if(fn);
|
||||
return;
|
||||
}
|
||||
|
||||
//run each region through this lambda
|
||||
regionList.remove_if([&](Region& region) -> bool {
|
||||
if (fn(region)) {
|
||||
|
||||
//push a copy of the function onto the stack with the region
|
||||
lua_pushvalue(lua, -1);
|
||||
lua_pushlightuserdata(lua, static_cast<void*>(®ion));
|
||||
|
||||
//call the function, 1 arg, 0 return
|
||||
if (lua_pcall(lua, 1, 0, 0) != LUA_OK) {
|
||||
throw(std::runtime_error(std::string() + "Lua error: " + lua_tostring(lua, -1) ));
|
||||
}
|
||||
|
||||
//signal to the container
|
||||
return true;
|
||||
}
|
||||
//signal to the container
|
||||
return false;
|
||||
});
|
||||
|
||||
//pop the base copy of the function
|
||||
lua_pop(lua, 1);
|
||||
}
|
||||
|
||||
void RegionPagerLua::UnloadAll() {
|
||||
//get the pager's function from the registry
|
||||
lua_rawgeti(lua, LUA_REGISTRYINDEX, unloadRef);
|
||||
|
||||
//check if this function is available
|
||||
if (lua_isnil(lua, -1)) {
|
||||
lua_pop(lua, 1);
|
||||
//remove the regions anyway
|
||||
regionList.clear();
|
||||
return;
|
||||
}
|
||||
|
||||
for (auto& it : regionList) {
|
||||
//push a copy of the function onto the stack with the region
|
||||
lua_pushvalue(lua, -1);
|
||||
lua_pushlightuserdata(lua, &it);
|
||||
|
||||
//call the function, 1 arg, 0 return
|
||||
if (lua_pcall(lua, 1, 0, 0) != LUA_OK) {
|
||||
throw(std::runtime_error(std::string() + "Lua error: " + lua_tostring(lua, -1) ));
|
||||
}
|
||||
}
|
||||
|
||||
//pop the base copy of the function
|
||||
lua_pop(lua, 1);
|
||||
|
||||
//remove from memory
|
||||
regionList.clear();
|
||||
}
|
||||
@@ -1,73 +0,0 @@
|
||||
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
*
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
*
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#ifndef REGIONPAGERLUA_HPP_
|
||||
#define REGIONPAGERLUA_HPP_
|
||||
|
||||
#include "region_pager_base.hpp"
|
||||
|
||||
#if defined(__MINGW32__)
|
||||
#include "lua/lua.hpp"
|
||||
#else
|
||||
#include "lua.hpp"
|
||||
#endif
|
||||
|
||||
#include <functional>
|
||||
#include <string>
|
||||
|
||||
class RegionPagerLua : public RegionPagerBase {
|
||||
public:
|
||||
RegionPagerLua() = default;
|
||||
~RegionPagerLua();
|
||||
|
||||
//region manipulation
|
||||
Region* LoadRegion(int x, int y) override;
|
||||
Region* SaveRegion(int x, int y) override;
|
||||
Region* CreateRegion(int x, int y) override;
|
||||
|
||||
void UnloadIf(std::function<bool(Region const&)> fn) override;
|
||||
void UnloadAll() override;
|
||||
|
||||
//accessors & mutators
|
||||
lua_State* SetLuaState(lua_State* L) { return lua = L; }
|
||||
lua_State* GetLuaState() { return lua; }
|
||||
|
||||
//utilities for the API
|
||||
int SetLoadReference(int i) { return loadRef = i; }
|
||||
int SetSaveReference(int i) { return saveRef = i; }
|
||||
int SetCreateReference(int i) { return createRef = i; }
|
||||
int SetUnloadReference(int i) { return unloadRef = i; }
|
||||
|
||||
int GetLoadReference() { return loadRef; }
|
||||
int GetSaveReference() { return saveRef; }
|
||||
int GetCreateReference() { return createRef; }
|
||||
int GetUnloadReference() { return unloadRef; }
|
||||
|
||||
protected:
|
||||
lua_State* lua = nullptr;
|
||||
|
||||
int loadRef = LUA_NOREF;
|
||||
int saveRef = LUA_NOREF;
|
||||
int createRef = LUA_NOREF;
|
||||
int unloadRef = LUA_NOREF;
|
||||
};
|
||||
|
||||
#endif
|
||||
@@ -1,61 +0,0 @@
|
||||
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
*
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
*
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#include "tile_sheet.hpp"
|
||||
|
||||
void TileSheet::Load(std::string fname, int tileWidth, int tileHeight) {
|
||||
image.LoadSurface(fname);
|
||||
image.SetClipW(tileWidth);
|
||||
image.SetClipH(tileHeight);
|
||||
xCount = image.GetSurface()->w / image.GetClipW();
|
||||
yCount = image.GetSurface()->h / image.GetClipH();
|
||||
}
|
||||
|
||||
void TileSheet::Unload() {
|
||||
image.FreeSurface();
|
||||
xCount = yCount = 0;
|
||||
}
|
||||
|
||||
void TileSheet::DrawTileTo(SDL_Surface* const dest, int x, int y, Region::type_t tile) {
|
||||
//0 is invisible
|
||||
if (tile == 0) return;
|
||||
image.SetClipX((tile-1) % xCount * image.GetClipW());
|
||||
image.SetClipY((tile-1) / xCount * image.GetClipH());
|
||||
image.DrawTo(dest, x, y);
|
||||
}
|
||||
|
||||
void TileSheet::DrawRegionTo(SDL_Surface* const dest, Region* const region, int camX, int camY) {
|
||||
Region::type_t tile = 0;
|
||||
for (register int i = 0; i < REGION_WIDTH; ++i) {
|
||||
for (register int j = 0; j < REGION_HEIGHT; ++j) {
|
||||
for (register int k = 0; k < REGION_DEPTH; ++k) {
|
||||
tile = region->GetTile(i, j, k);
|
||||
//0 is invisible
|
||||
if (tile == 0) continue;
|
||||
image.SetClipX((tile-1) % xCount * image.GetClipW());
|
||||
image.SetClipY((tile-1) / xCount * image.GetClipH());
|
||||
image.DrawTo(dest,
|
||||
(region->GetX() + i) * image.GetClipW() - camX,
|
||||
(region->GetY() + j) * image.GetClipH() - camY);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,54 +0,0 @@
|
||||
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
*
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
*
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#ifndef TILESHEET_HPP_
|
||||
#define TILESHEET_HPP_
|
||||
|
||||
#include "region.hpp"
|
||||
|
||||
#include "image.hpp"
|
||||
|
||||
#include <string>
|
||||
|
||||
class TileSheet {
|
||||
public:
|
||||
TileSheet() = default;
|
||||
TileSheet(std::string f, int w, int h) { Load(f, w, h); }
|
||||
~TileSheet() = default;
|
||||
|
||||
void Load(std::string fname, int tileWidth, int tileHeight);
|
||||
void Unload();
|
||||
|
||||
void DrawTileTo(SDL_Surface* const dest, int x, int y, Region::type_t tile);
|
||||
void DrawRegionTo(SDL_Surface* const dest, Region* const region, int camX, int camY);
|
||||
|
||||
//accessors
|
||||
Image* GetImage() { return ℑ }
|
||||
int GetXCount() { return xCount; }
|
||||
int GetYCount() { return yCount; }
|
||||
int GetTileW() { return image.GetClipW(); }
|
||||
int GetTileH() { return image.GetClipH(); }
|
||||
private:
|
||||
Image image;
|
||||
int xCount = 0, yCount = 0;
|
||||
};
|
||||
|
||||
#endif
|
||||
@@ -1,75 +0,0 @@
|
||||
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
*
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
*
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#include "tile_sheet_api.hpp"
|
||||
|
||||
#include "tile_sheet.hpp"
|
||||
|
||||
static int load(lua_State* L) {
|
||||
TileSheet* sheet = reinterpret_cast<TileSheet*>(lua_touserdata(L, 1));
|
||||
sheet->Load(lua_tostring(L, 2), lua_tointeger(L, 3), lua_tointeger(L, 4));
|
||||
return 0;
|
||||
}
|
||||
|
||||
static int unload(lua_State* L) {
|
||||
TileSheet* sheet = reinterpret_cast<TileSheet*>(lua_touserdata(L, 1));
|
||||
sheet->Unload();
|
||||
return 0;
|
||||
}
|
||||
|
||||
static int getXCount(lua_State* L) {
|
||||
TileSheet* sheet = reinterpret_cast<TileSheet*>(lua_touserdata(L, 1));
|
||||
lua_pushinteger(L, sheet->GetXCount());
|
||||
return 1;
|
||||
}
|
||||
|
||||
static int getYCount(lua_State* L) {
|
||||
TileSheet* sheet = reinterpret_cast<TileSheet*>(lua_touserdata(L, 1));
|
||||
lua_pushinteger(L, sheet->GetYCount());
|
||||
return 1;
|
||||
}
|
||||
|
||||
static int getTileW(lua_State* L) {
|
||||
TileSheet* sheet = reinterpret_cast<TileSheet*>(lua_touserdata(L, 1));
|
||||
lua_pushinteger(L, sheet->GetTileW());
|
||||
return 1;
|
||||
}
|
||||
|
||||
static int getTileH(lua_State* L) {
|
||||
TileSheet* sheet = reinterpret_cast<TileSheet*>(lua_touserdata(L, 1));
|
||||
lua_pushinteger(L, sheet->GetTileH());
|
||||
return 1;
|
||||
}
|
||||
|
||||
static const luaL_Reg tileSheetLib[] = {
|
||||
{"Load",load},
|
||||
{"Unload",unload},
|
||||
{"GetXCount",getXCount},
|
||||
{"GetYCount",getYCount},
|
||||
{"GetTileW",getTileW},
|
||||
{"GetTileH",getTileH},
|
||||
{nullptr, nullptr}
|
||||
};
|
||||
|
||||
LUAMOD_API int openTileSheetAPI(lua_State* L) {
|
||||
luaL_newlib(L, tileSheetLib);
|
||||
return 1;
|
||||
}
|
||||
@@ -1,34 +0,0 @@
|
||||
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
*
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
*
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#ifndef TILESHEETAPI_HPP_
|
||||
#define TILESHEETAPI_HPP_
|
||||
|
||||
#if defined(__MINGW32__)
|
||||
#include "lua/lua.hpp"
|
||||
#else
|
||||
#include "lua.hpp"
|
||||
#endif
|
||||
|
||||
#define TORTUGA_TILE_SHEET_NAME "tile_sheet"
|
||||
LUAMOD_API int openTileSheetAPI(lua_State* L);
|
||||
|
||||
#endif
|
||||
@@ -1,38 +0,0 @@
|
||||
#config
|
||||
INCLUDES+=. packet_types ../gameplay ../map ../utilities
|
||||
LIBS+=
|
||||
CXXFLAGS+=-std=c++11 $(addprefix -I,$(INCLUDES))
|
||||
|
||||
#source
|
||||
CXXSRC=$(wildcard *.cpp)
|
||||
|
||||
#objects
|
||||
OBJDIR=obj
|
||||
OBJ+=$(addprefix $(OBJDIR)/,$(CXXSRC:.cpp=.o))
|
||||
|
||||
#output
|
||||
OUTDIR=../..
|
||||
OUT=$(addprefix $(OUTDIR)/,libcommon.a)
|
||||
|
||||
#targets
|
||||
all: $(OBJ) $(OUT)
|
||||
ar -crs $(OUT) $(OBJ)
|
||||
$(MAKE) -C packet_types
|
||||
|
||||
$(OBJ): | $(OBJDIR)
|
||||
|
||||
$(OUT): | $(OUTDIR)
|
||||
|
||||
$(OBJDIR):
|
||||
mkdir $(OBJDIR)
|
||||
|
||||
$(OUTDIR):
|
||||
mkdir $(OUTDIR)
|
||||
|
||||
$(OBJDIR)/%.o: %.cpp
|
||||
$(CXX) $(CXXFLAGS) -c -o $@ $<
|
||||
|
||||
clean:
|
||||
$(RM) *.o *.a *.exe
|
||||
|
||||
rebuild: clean all
|
||||
@@ -1,66 +0,0 @@
|
||||
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
*
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
*
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#include "character_packet.hpp"
|
||||
|
||||
#include "serial_utility.hpp"
|
||||
|
||||
void serializeCharacter(void* buffer, CharacterPacket* packet) {
|
||||
serialCopy(&buffer, &packet->type, sizeof(SerialPacketType));
|
||||
|
||||
//identify the character
|
||||
serialCopy(&buffer, &packet->characterIndex, sizeof(int));
|
||||
serialCopy(&buffer, packet->handle, PACKET_STRING_SIZE);
|
||||
serialCopy(&buffer, packet->avatar, PACKET_STRING_SIZE);
|
||||
|
||||
//the owner
|
||||
serialCopy(&buffer, &packet->accountIndex, sizeof(int));
|
||||
|
||||
//location
|
||||
serialCopy(&buffer, &packet->roomIndex, sizeof(int));
|
||||
serialCopy(&buffer, &packet->origin.x, sizeof(double));
|
||||
serialCopy(&buffer, &packet->origin.y, sizeof(double));
|
||||
serialCopy(&buffer, &packet->motion.x, sizeof(double));
|
||||
serialCopy(&buffer, &packet->motion.y, sizeof(double));
|
||||
|
||||
//gameplay components: equipment, items, buffs, debuffs...
|
||||
}
|
||||
|
||||
void deserializeCharacter(void* buffer, CharacterPacket* packet) {
|
||||
deserialCopy(&buffer, &packet->type, sizeof(SerialPacketType));
|
||||
|
||||
//identify the character
|
||||
deserialCopy(&buffer, &packet->characterIndex, sizeof(int));
|
||||
deserialCopy(&buffer, packet->handle, PACKET_STRING_SIZE);
|
||||
deserialCopy(&buffer, packet->avatar, PACKET_STRING_SIZE);
|
||||
|
||||
//the owner
|
||||
deserialCopy(&buffer, &packet->accountIndex, sizeof(int));
|
||||
|
||||
//location
|
||||
deserialCopy(&buffer, &packet->roomIndex, sizeof(int));
|
||||
deserialCopy(&buffer, &packet->origin.x, sizeof(double));
|
||||
deserialCopy(&buffer, &packet->origin.y, sizeof(double));
|
||||
deserialCopy(&buffer, &packet->motion.x, sizeof(double));
|
||||
deserialCopy(&buffer, &packet->motion.y, sizeof(double));
|
||||
|
||||
//gameplay components: equipment, items, buffs, debuffs...
|
||||
}
|
||||
@@ -1,50 +0,0 @@
|
||||
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
*
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
*
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#ifndef CHARACTERPACKET_HPP_
|
||||
#define CHARACTERPACKET_HPP_
|
||||
|
||||
#include "serial_packet_base.hpp"
|
||||
|
||||
#include "vector2.hpp"
|
||||
|
||||
struct CharacterPacket : SerialPacketBase {
|
||||
//identify the character
|
||||
int characterIndex;
|
||||
char handle[PACKET_STRING_SIZE];
|
||||
char avatar[PACKET_STRING_SIZE];
|
||||
|
||||
//the owner
|
||||
int accountIndex;
|
||||
//TODO: Authentication token?
|
||||
|
||||
//location
|
||||
int roomIndex;
|
||||
Vector2 origin;
|
||||
Vector2 motion;
|
||||
|
||||
//gameplay components: equipment, items, buffs, debuffs...
|
||||
};
|
||||
|
||||
void serializeCharacter(void* buffer, CharacterPacket* packet);
|
||||
void deserializeCharacter(void* buffer, CharacterPacket* packet);
|
||||
|
||||
#endif
|
||||
@@ -1,40 +0,0 @@
|
||||
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
*
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
*
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#include "client_packet.hpp"
|
||||
|
||||
#include "serial_utility.hpp"
|
||||
|
||||
void serializeClient(void* buffer, ClientPacket* packet) {
|
||||
serialCopy(&buffer, &packet->type, sizeof(SerialPacketType));
|
||||
|
||||
serialCopy(&buffer, &packet->clientIndex, sizeof(int));
|
||||
serialCopy(&buffer, &packet->accountIndex, sizeof(int));
|
||||
serialCopy(&buffer, packet->username, PACKET_STRING_SIZE);
|
||||
}
|
||||
|
||||
void deserializeClient(void* buffer, ClientPacket* packet) {
|
||||
deserialCopy(&buffer, &packet->type, sizeof(SerialPacketType));
|
||||
|
||||
deserialCopy(&buffer, &packet->clientIndex, sizeof(int));
|
||||
deserialCopy(&buffer, &packet->accountIndex, sizeof(int));
|
||||
deserialCopy(&buffer, packet->username, PACKET_STRING_SIZE);
|
||||
}
|
||||
@@ -1,36 +0,0 @@
|
||||
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
*
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
*
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#ifndef CLIENTPACKET_HPP_
|
||||
#define CLIENTPACKET_HPP_
|
||||
|
||||
#include "serial_packet_base.hpp"
|
||||
|
||||
struct ClientPacket : SerialPacketBase {
|
||||
int clientIndex;
|
||||
int accountIndex;
|
||||
char username[PACKET_STRING_SIZE];
|
||||
};
|
||||
|
||||
void serializeClient(void* buffer, ClientPacket* packet);
|
||||
void deserializeClient(void* buffer, ClientPacket* packet);
|
||||
|
||||
#endif
|
||||
@@ -1,37 +0,0 @@
|
||||
#config
|
||||
INCLUDES+=. .. ../../gameplay ../../map ../../utilities
|
||||
LIBS+=
|
||||
CXXFLAGS+=-std=c++11 $(addprefix -I,$(INCLUDES))
|
||||
|
||||
#source
|
||||
CXXSRC=$(wildcard *.cpp)
|
||||
|
||||
#objects
|
||||
OBJDIR=obj
|
||||
OBJ+=$(addprefix $(OBJDIR)/,$(CXXSRC:.cpp=.o))
|
||||
|
||||
#output
|
||||
OUTDIR=../../..
|
||||
OUT=$(addprefix $(OUTDIR)/,libcommon.a)
|
||||
|
||||
#targets
|
||||
all: $(OBJ) $(OUT)
|
||||
ar -crs $(OUT) $(OBJ)
|
||||
|
||||
$(OBJ): | $(OBJDIR)
|
||||
|
||||
$(OUT): | $(OUTDIR)
|
||||
|
||||
$(OBJDIR):
|
||||
mkdir $(OBJDIR)
|
||||
|
||||
$(OUTDIR):
|
||||
mkdir $(OUTDIR)
|
||||
|
||||
$(OBJDIR)/%.o: %.cpp
|
||||
$(CXX) $(CXXFLAGS) -c -o $@ $<
|
||||
|
||||
clean:
|
||||
$(RM) *.o *.a *.exe
|
||||
|
||||
rebuild: clean all
|
||||
@@ -1,79 +0,0 @@
|
||||
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
*
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
*
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#include "region_packet.hpp"
|
||||
|
||||
#include "serial_utility.hpp"
|
||||
|
||||
void serializeRegion(void* buffer, RegionPacket* packet) {
|
||||
serialCopy(&buffer, &packet->type, sizeof(SerialPacketType));
|
||||
|
||||
//format
|
||||
serialCopy(&buffer, &packet->roomIndex, sizeof(int));
|
||||
serialCopy(&buffer, &packet->x, sizeof(int));
|
||||
serialCopy(&buffer, &packet->y, sizeof(int));
|
||||
|
||||
if (packet->type != SerialPacketType::REGION_CONTENT) {
|
||||
return;
|
||||
}
|
||||
|
||||
//tiles
|
||||
for (int i = 0; i < REGION_WIDTH; i++) {
|
||||
for (int j = 0; j < REGION_HEIGHT; j++) {
|
||||
for (int k = 0; k < REGION_DEPTH; k++) {
|
||||
*reinterpret_cast<Region::type_t*>(buffer) = packet->region->GetTile(i, j, k);
|
||||
buffer = reinterpret_cast<char*>(buffer) + sizeof(Region::type_t);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//solids
|
||||
serialCopy(&buffer, packet->region->GetSolidBitset(), REGION_SOLID_FOOTPRINT);
|
||||
}
|
||||
|
||||
void deserializeRegion(void* buffer, RegionPacket* packet) {
|
||||
deserialCopy(&buffer, &packet->type, sizeof(SerialPacketType));
|
||||
|
||||
//format
|
||||
deserialCopy(&buffer, &packet->roomIndex, sizeof(int));
|
||||
deserialCopy(&buffer, &packet->x, sizeof(int));
|
||||
deserialCopy(&buffer, &packet->y, sizeof(int));
|
||||
|
||||
if (packet->type != SerialPacketType::REGION_CONTENT) {
|
||||
return;
|
||||
}
|
||||
|
||||
//an object to work on
|
||||
packet->region = new Region(packet->x, packet->y);
|
||||
|
||||
//tiles
|
||||
for (int i = 0; i < REGION_WIDTH; i++) {
|
||||
for (int j = 0; j < REGION_HEIGHT; j++) {
|
||||
for (int k = 0; k < REGION_DEPTH; k++) {
|
||||
packet->region->SetTile(i, j, k, *reinterpret_cast<Region::type_t*>(buffer));
|
||||
buffer = reinterpret_cast<char*>(buffer) + sizeof(Region::type_t);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//solids
|
||||
deserialCopy(&buffer, packet->region->GetSolidBitset(), REGION_SOLID_FOOTPRINT);
|
||||
}
|
||||
@@ -1,48 +0,0 @@
|
||||
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
*
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
*
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#ifndef REGIONPACKET_HPP_
|
||||
#define REGIONPACKET_HPP_
|
||||
|
||||
#include "serial_packet_base.hpp"
|
||||
|
||||
#include "region.hpp"
|
||||
|
||||
#include <cmath>
|
||||
|
||||
//define the memory footprint for the region's members
|
||||
constexpr int REGION_TILE_FOOTPRINT = sizeof(Region::type_t) * REGION_WIDTH * REGION_HEIGHT * REGION_DEPTH;
|
||||
constexpr int REGION_SOLID_FOOTPRINT = ceil(REGION_WIDTH * REGION_HEIGHT / 8.0);
|
||||
constexpr int REGION_METADATA_FOOTPRINT = sizeof(int) * 3;
|
||||
|
||||
struct RegionPacket : SerialPacketBase {
|
||||
//location/identify the region
|
||||
int roomIndex;
|
||||
int x, y;
|
||||
|
||||
//the data
|
||||
Region* region;
|
||||
};
|
||||
|
||||
void serializeRegion(void* buffer, RegionPacket* packet);
|
||||
void deserializeRegion(void* buffer, RegionPacket* packet);
|
||||
|
||||
#endif
|
||||
@@ -1,39 +0,0 @@
|
||||
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
*
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
*
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#ifndef SERIALPACKETBASE_HPP_
|
||||
#define SERIALPACKETBASE_HPP_
|
||||
|
||||
#include "serial_packet_type.hpp"
|
||||
|
||||
#include "SDL/SDL_net.h"
|
||||
|
||||
constexpr int PACKET_STRING_SIZE = 100;
|
||||
|
||||
struct SerialPacketBase {
|
||||
//members
|
||||
SerialPacketType type;
|
||||
IPaddress srcAddress;
|
||||
|
||||
virtual ~SerialPacketBase() {};
|
||||
};
|
||||
|
||||
#endif
|
||||
@@ -1,42 +0,0 @@
|
||||
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
*
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
*
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#include "server_packet.hpp"
|
||||
|
||||
#include "serial_utility.hpp"
|
||||
|
||||
void serializeServer(void* buffer, ServerPacket* packet) {
|
||||
serialCopy(&buffer, &packet->type, sizeof(SerialPacketType));
|
||||
|
||||
//identify the server
|
||||
serialCopy(&buffer, packet->name, PACKET_STRING_SIZE);
|
||||
serialCopy(&buffer, &packet->playerCount, sizeof(int));
|
||||
serialCopy(&buffer, &packet->version, sizeof(int));
|
||||
}
|
||||
|
||||
void deserializeServer(void* buffer, ServerPacket* packet) {
|
||||
deserialCopy(&buffer, &packet->type, sizeof(SerialPacketType));
|
||||
|
||||
//identify the server
|
||||
deserialCopy(&buffer, packet->name, PACKET_STRING_SIZE);
|
||||
deserialCopy(&buffer, &packet->playerCount, sizeof(int));
|
||||
deserialCopy(&buffer, &packet->version, sizeof(int));
|
||||
}
|
||||
@@ -1,37 +0,0 @@
|
||||
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
*
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
*
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#ifndef SERVERPACKET_HPP_
|
||||
#define SERVERPACKET_HPP_
|
||||
|
||||
#include "serial_packet_base.hpp"
|
||||
|
||||
struct ServerPacket : SerialPacketBase {
|
||||
//identify the server
|
||||
char name[PACKET_STRING_SIZE];
|
||||
int playerCount;
|
||||
int version;
|
||||
};
|
||||
|
||||
void serializeServer(void* buffer, ServerPacket* packet);
|
||||
void deserializeServer(void* buffer, ServerPacket* packet);
|
||||
|
||||
#endif
|
||||
@@ -1,40 +0,0 @@
|
||||
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
*
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
*
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#include "text_packet.hpp"
|
||||
|
||||
#include "serial_utility.hpp"
|
||||
|
||||
void serializeText(void* buffer, TextPacket* packet) {
|
||||
serialCopy(&buffer, &packet->type, sizeof(SerialPacketType));
|
||||
|
||||
//content
|
||||
serialCopy(&buffer, packet->name, PACKET_STRING_SIZE);
|
||||
serialCopy(&buffer, packet->text, PACKET_STRING_SIZE);
|
||||
}
|
||||
|
||||
void deserializeText(void* buffer, TextPacket* packet) {
|
||||
deserialCopy(&buffer, &packet->type, sizeof(SerialPacketType));
|
||||
|
||||
//content
|
||||
deserialCopy(&buffer, packet->name, PACKET_STRING_SIZE);
|
||||
deserialCopy(&buffer, packet->text, PACKET_STRING_SIZE);
|
||||
}
|
||||
@@ -1,35 +0,0 @@
|
||||
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
*
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
*
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#ifndef TEXTPACKET_HPP_
|
||||
#define TEXTPACKET_HPP_
|
||||
|
||||
#include "serial_packet_base.hpp"
|
||||
|
||||
struct TextPacket : SerialPacketBase {
|
||||
char name[PACKET_STRING_SIZE];
|
||||
char text[PACKET_STRING_SIZE];
|
||||
};
|
||||
|
||||
void serializeText(void* buffer, TextPacket* packet);
|
||||
void deserializeText(void* buffer, TextPacket* packet);
|
||||
|
||||
#endif
|
||||
@@ -1,64 +0,0 @@
|
||||
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
*
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
*
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#ifndef SERIALPACKET_HPP_
|
||||
#define SERIALPACKET_HPP_
|
||||
|
||||
#include "serial_packet_base.hpp"
|
||||
#include "character_packet.hpp"
|
||||
#include "client_packet.hpp"
|
||||
#include "region_packet.hpp"
|
||||
#include "server_packet.hpp"
|
||||
#include "text_packet.hpp"
|
||||
|
||||
//SerialPacketBase is defined in serial_packet_base.hpp
|
||||
typedef SerialPacketBase SerialPacket;
|
||||
|
||||
//DOCS: NETWORK_VERSION is used to discern compatible servers and clients
|
||||
constexpr int NETWORK_VERSION = 20141227;
|
||||
|
||||
union MaxPacket {
|
||||
CharacterPacket a;
|
||||
ClientPacket b;
|
||||
RegionPacket c;
|
||||
ServerPacket d;
|
||||
TextPacket e;
|
||||
};
|
||||
|
||||
constexpr int MAX_PACKET_SIZE = sizeof(MaxPacket);
|
||||
|
||||
/* DOCS: PACKET_BUFFER_SIZE is the memory required to store serialized data
|
||||
* DOCS: SerialPacketType::REGION_CONTENT is currently the largest packet type
|
||||
* Serialized RegionPacket structure:
|
||||
* SerialPacketType
|
||||
* room index (int)
|
||||
* X & Y position (int)
|
||||
* tile data (3 layers)
|
||||
* solid data (bitset)
|
||||
*/
|
||||
|
||||
constexpr int PACKET_BUFFER_SIZE =
|
||||
sizeof(SerialPacketType) +
|
||||
REGION_METADATA_FOOTPRINT +
|
||||
REGION_TILE_FOOTPRINT +
|
||||
REGION_SOLID_FOOTPRINT;
|
||||
|
||||
#endif
|
||||
@@ -1,131 +0,0 @@
|
||||
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
*
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
*
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#ifndef SERIALPACKETTYPE_HPP_
|
||||
#define SERIALPACKETTYPE_HPP_
|
||||
|
||||
/* DOCS: The headers indicate what packet type is used for each message
|
||||
* different messages under the same header will carry different amounts of
|
||||
* valid data, but it will still be carried in that packet's format.
|
||||
*/
|
||||
|
||||
//TODO: This needs to be smoothed out
|
||||
enum class SerialPacketType {
|
||||
//default: there is something wrong
|
||||
NONE = 0,
|
||||
|
||||
//-------------------------
|
||||
//ServerPacket
|
||||
// name, player count, version
|
||||
//-------------------------
|
||||
|
||||
//heartbeat
|
||||
PING = 1,
|
||||
PONG = 2,
|
||||
|
||||
//Used for finding available servers
|
||||
BROADCAST_REQUEST = 3,
|
||||
BROADCAST_RESPONSE = 4,
|
||||
|
||||
//-------------------------
|
||||
//ClientPacket
|
||||
// client index, account index, username
|
||||
//-------------------------
|
||||
|
||||
//Connecting to a server as a client
|
||||
JOIN_REQUEST = 5,
|
||||
JOIN_RESPONSE = 6,
|
||||
|
||||
//disconnect from the server
|
||||
DISCONNECT_REQUEST = 7,
|
||||
DISCONNECT_RESPONSE = 8,
|
||||
DISCONNECT_FORCED = 9,
|
||||
|
||||
//load the account
|
||||
LOGIN_REQUEST = 10,
|
||||
LOGIN_RESPONSE = 11,
|
||||
|
||||
//unload the account
|
||||
LOGOUT_REQUEST = 12,
|
||||
LOGOUT_RESPONSE = 13,
|
||||
|
||||
//shut down the server
|
||||
SHUTDOWN_REQUEST = 14,
|
||||
|
||||
//-------------------------
|
||||
//RegionPacket
|
||||
// room index, x, y, raw data
|
||||
//-------------------------
|
||||
|
||||
//map data
|
||||
REGION_REQUEST = 15, //NOTE: technically a query
|
||||
REGION_CONTENT = 16,
|
||||
|
||||
//-------------------------
|
||||
//CharacterPacket
|
||||
// character index,
|
||||
// handle, avatar,
|
||||
// account index (owner),
|
||||
// room index, origin, motion,
|
||||
// statistics
|
||||
//-------------------------
|
||||
|
||||
//character management
|
||||
CHARACTER_CREATE = 17,
|
||||
CHARACTER_DELETE = 18,
|
||||
CHARACTER_LOAD = 19,
|
||||
CHARACTER_UNLOAD = 20,
|
||||
|
||||
//find out info from the server
|
||||
QUERY_CHARACTER_EXISTS = 21,
|
||||
QUERY_CHARACTER_STATS = 22,
|
||||
QUERY_CHARACTER_LOCATION = 23,
|
||||
|
||||
//set the info in the server
|
||||
CHARACTER_SET_ROOM = 24,
|
||||
CHARACTER_SET_ORIGIN = 25,
|
||||
CHARACTER_SET_MOTION = 26,
|
||||
|
||||
//TODO: enemy management
|
||||
|
||||
//-------------------------
|
||||
//TextPacket
|
||||
// name, text
|
||||
//-------------------------
|
||||
|
||||
//general speech
|
||||
TEXT_BROADCAST = 27,
|
||||
|
||||
//rejection/error messages
|
||||
JOIN_REJECTION = 28,
|
||||
LOGIN_REJECTION = 29,
|
||||
REGION_REJECTION = 30,
|
||||
CHARACTER_REJECTION = 31,
|
||||
SHUTDOWN_REJECTION = 32,
|
||||
|
||||
//-------------------------
|
||||
//not used
|
||||
//-------------------------
|
||||
|
||||
LAST = 33
|
||||
};
|
||||
|
||||
#endif
|
||||
@@ -1,143 +0,0 @@
|
||||
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
*
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
*
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#include "serial_utility.hpp"
|
||||
|
||||
//packet types
|
||||
#include "character_packet.hpp"
|
||||
#include "client_packet.hpp"
|
||||
#include "region_packet.hpp"
|
||||
#include "server_packet.hpp"
|
||||
#include "text_packet.hpp"
|
||||
|
||||
#include <cstring>
|
||||
|
||||
//raw memory copy
|
||||
void serialCopy(void** buffer, void* data, int size) {
|
||||
memcpy(*buffer, data, size);
|
||||
*buffer = reinterpret_cast<char*>(*buffer) + size;
|
||||
}
|
||||
|
||||
void deserialCopy(void** buffer, void* data, int size) {
|
||||
memcpy(data, *buffer, size);
|
||||
*buffer = reinterpret_cast<char*>(*buffer) + size;
|
||||
}
|
||||
|
||||
//DOCS: The server and client MUST use the correct packet types
|
||||
|
||||
//main switch functions
|
||||
void serializePacket(void* buffer, SerialPacketBase* packet) {
|
||||
switch(packet->type) {
|
||||
case SerialPacketType::PING:
|
||||
case SerialPacketType::PONG:
|
||||
case SerialPacketType::BROADCAST_REQUEST:
|
||||
case SerialPacketType::BROADCAST_RESPONSE:
|
||||
serializeServer(buffer, static_cast<ServerPacket*>(packet));
|
||||
break;
|
||||
case SerialPacketType::JOIN_REQUEST:
|
||||
case SerialPacketType::JOIN_RESPONSE:
|
||||
case SerialPacketType::DISCONNECT_REQUEST:
|
||||
case SerialPacketType::DISCONNECT_RESPONSE:
|
||||
case SerialPacketType::DISCONNECT_FORCED:
|
||||
case SerialPacketType::LOGIN_REQUEST:
|
||||
case SerialPacketType::LOGIN_RESPONSE:
|
||||
case SerialPacketType::LOGOUT_REQUEST:
|
||||
case SerialPacketType::LOGOUT_RESPONSE:
|
||||
case SerialPacketType::SHUTDOWN_REQUEST:
|
||||
serializeClient(buffer, static_cast<ClientPacket*>(packet));
|
||||
break;
|
||||
case SerialPacketType::REGION_REQUEST:
|
||||
case SerialPacketType::REGION_CONTENT:
|
||||
serializeRegion(buffer, static_cast<RegionPacket*>(packet));
|
||||
break;
|
||||
case SerialPacketType::CHARACTER_CREATE:
|
||||
case SerialPacketType::CHARACTER_DELETE:
|
||||
case SerialPacketType::CHARACTER_LOAD:
|
||||
case SerialPacketType::CHARACTER_UNLOAD:
|
||||
case SerialPacketType::QUERY_CHARACTER_EXISTS:
|
||||
case SerialPacketType::QUERY_CHARACTER_STATS:
|
||||
case SerialPacketType::QUERY_CHARACTER_LOCATION:
|
||||
case SerialPacketType::CHARACTER_SET_ROOM:
|
||||
case SerialPacketType::CHARACTER_SET_ORIGIN:
|
||||
case SerialPacketType::CHARACTER_SET_MOTION:
|
||||
serializeCharacter(buffer, static_cast<CharacterPacket*>(packet));
|
||||
break;
|
||||
case SerialPacketType::TEXT_BROADCAST:
|
||||
case SerialPacketType::JOIN_REJECTION:
|
||||
case SerialPacketType::LOGIN_REJECTION:
|
||||
case SerialPacketType::REGION_REJECTION:
|
||||
case SerialPacketType::CHARACTER_REJECTION:
|
||||
case SerialPacketType::SHUTDOWN_REJECTION:
|
||||
serializeText(buffer, static_cast<TextPacket*>(packet));
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void deserializePacket(void* buffer, SerialPacketBase* packet) {
|
||||
//find the type, so that you can actually deserialize the packet!
|
||||
SerialPacketType type;
|
||||
memcpy(&type, buffer, sizeof(SerialPacketType));
|
||||
|
||||
switch(type) {
|
||||
case SerialPacketType::PING:
|
||||
case SerialPacketType::PONG:
|
||||
case SerialPacketType::BROADCAST_REQUEST:
|
||||
case SerialPacketType::BROADCAST_RESPONSE:
|
||||
deserializeServer(buffer, static_cast<ServerPacket*>(packet));
|
||||
break;
|
||||
case SerialPacketType::JOIN_REQUEST:
|
||||
case SerialPacketType::JOIN_RESPONSE:
|
||||
case SerialPacketType::DISCONNECT_REQUEST:
|
||||
case SerialPacketType::DISCONNECT_RESPONSE:
|
||||
case SerialPacketType::DISCONNECT_FORCED:
|
||||
case SerialPacketType::LOGIN_REQUEST:
|
||||
case SerialPacketType::LOGIN_RESPONSE:
|
||||
case SerialPacketType::LOGOUT_REQUEST:
|
||||
case SerialPacketType::LOGOUT_RESPONSE:
|
||||
case SerialPacketType::SHUTDOWN_REQUEST:
|
||||
deserializeClient(buffer, static_cast<ClientPacket*>(packet));
|
||||
break;
|
||||
case SerialPacketType::REGION_REQUEST:
|
||||
case SerialPacketType::REGION_CONTENT:
|
||||
deserializeRegion(buffer, static_cast<RegionPacket*>(packet));
|
||||
break;
|
||||
case SerialPacketType::CHARACTER_CREATE:
|
||||
case SerialPacketType::CHARACTER_DELETE:
|
||||
case SerialPacketType::CHARACTER_LOAD:
|
||||
case SerialPacketType::CHARACTER_UNLOAD:
|
||||
case SerialPacketType::QUERY_CHARACTER_EXISTS:
|
||||
case SerialPacketType::QUERY_CHARACTER_STATS:
|
||||
case SerialPacketType::QUERY_CHARACTER_LOCATION:
|
||||
case SerialPacketType::CHARACTER_SET_ROOM:
|
||||
case SerialPacketType::CHARACTER_SET_ORIGIN:
|
||||
case SerialPacketType::CHARACTER_SET_MOTION:
|
||||
deserializeCharacter(buffer, static_cast<CharacterPacket*>(packet));
|
||||
break;
|
||||
case SerialPacketType::TEXT_BROADCAST:
|
||||
case SerialPacketType::JOIN_REJECTION:
|
||||
case SerialPacketType::LOGIN_REJECTION:
|
||||
case SerialPacketType::REGION_REJECTION:
|
||||
case SerialPacketType::CHARACTER_REJECTION:
|
||||
case SerialPacketType::SHUTDOWN_REJECTION:
|
||||
deserializeText(buffer, static_cast<TextPacket*>(packet));
|
||||
break;
|
||||
}
|
||||
}
|
||||
@@ -1,37 +0,0 @@
|
||||
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
*
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
*
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#ifndef SERIALIZEUTILITY_HPP_
|
||||
#define SERIALIZEUTILITY_HPP_
|
||||
|
||||
#include "serial_packet_base.hpp"
|
||||
|
||||
#include <cstring>
|
||||
|
||||
//raw memory copy
|
||||
void serialCopy(void** buffer, void* data, int size);
|
||||
void deserialCopy(void** buffer, void* data, int size);
|
||||
|
||||
//primary functions
|
||||
void serializePacket(void* buffer, SerialPacketBase* packet);
|
||||
void deserializePacket(void* buffer, SerialPacketBase* packet);
|
||||
|
||||
#endif
|
||||
@@ -1,225 +0,0 @@
|
||||
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
*
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
*
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#include "udp_network_utility.hpp"
|
||||
|
||||
#include "serial_packet.hpp"
|
||||
#include "serial_utility.hpp"
|
||||
|
||||
#include <stdexcept>
|
||||
|
||||
//DOCS: memset() is used before sending a packet to remove old data; you don't want to send sensitive data over the network
|
||||
//NOTE: don't confuse SerialPacketBase with UDPpacket
|
||||
|
||||
void UDPNetworkUtility::Open(int port) {
|
||||
socket = SDLNet_UDP_Open(port);
|
||||
packet = SDLNet_AllocPacket(PACKET_BUFFER_SIZE);
|
||||
if (!socket || !packet) {
|
||||
Close();
|
||||
throw(std::runtime_error("Failed to open UDPNetworkUtility"));
|
||||
}
|
||||
}
|
||||
|
||||
void UDPNetworkUtility::Close() {
|
||||
SDLNet_UDP_Close(socket);
|
||||
SDLNet_FreePacket(packet);
|
||||
socket = nullptr;
|
||||
packet = nullptr;
|
||||
}
|
||||
|
||||
//-------------------------
|
||||
//bind to a channel
|
||||
//-------------------------
|
||||
|
||||
int UDPNetworkUtility::Bind(const char* ip, int port, int channel) {
|
||||
IPaddress add;
|
||||
if (SDLNet_ResolveHost(&add, ip, port) == -1) {
|
||||
throw(std::runtime_error("Failed to resolve a host"));
|
||||
}
|
||||
|
||||
return Bind(add, channel);
|
||||
}
|
||||
|
||||
int UDPNetworkUtility::Bind(IPaddress add, int channel) {
|
||||
int ret = SDLNet_UDP_Bind(socket, channel, &add);
|
||||
|
||||
if (ret < 0) {
|
||||
throw(std::runtime_error("Failed to bind to a channel"));
|
||||
}
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
void UDPNetworkUtility::Unbind(int channel) {
|
||||
SDLNet_UDP_Unbind(socket, channel);
|
||||
}
|
||||
|
||||
//-------------------------
|
||||
//send a buffer
|
||||
//-------------------------
|
||||
|
||||
int UDPNetworkUtility::SendTo(const char* ip, int port, void* data, int len) {
|
||||
IPaddress add;
|
||||
if (SDLNet_ResolveHost(&add, ip, port) == -1) {
|
||||
throw(std::runtime_error("Failed to resolve a host"));
|
||||
}
|
||||
|
||||
SendTo(add, data, len);
|
||||
}
|
||||
|
||||
int UDPNetworkUtility::SendTo(IPaddress add, void* data, int len) {
|
||||
if (len > packet->maxlen) {
|
||||
throw(std::runtime_error("The buffer is to large for the UDPpacket"));
|
||||
}
|
||||
memset(packet->data, 0, packet->maxlen);
|
||||
memcpy(packet->data, data, len);
|
||||
packet->len = len;
|
||||
packet->address = add;
|
||||
|
||||
int ret = SDLNet_UDP_Send(socket, -1, packet);
|
||||
|
||||
if (ret <= 0) {
|
||||
throw(std::runtime_error("Failed to send a packet"));
|
||||
}
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
int UDPNetworkUtility::SendTo(int channel, void* data, int len) {
|
||||
if (len > packet->maxlen) {
|
||||
throw(std::runtime_error("The buffer is to large for the UDPpacket"));
|
||||
}
|
||||
memset(packet->data, 0, packet->maxlen);
|
||||
memcpy(packet->data, data, len);
|
||||
packet->len = len;
|
||||
|
||||
int ret = SDLNet_UDP_Send(socket, channel, packet);
|
||||
|
||||
if (ret <= 0) {
|
||||
throw(std::runtime_error("Failed to send a packet"));
|
||||
}
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
int UDPNetworkUtility::SendToAllChannels(void* data, int len) {
|
||||
if (len > packet->maxlen) {
|
||||
throw(std::runtime_error("The buffer is to large for the UDPpacket"));
|
||||
}
|
||||
memset(packet->data, 0, packet->maxlen);
|
||||
memcpy(packet->data, data, len);
|
||||
packet->len = len;
|
||||
|
||||
int sent = 0;
|
||||
|
||||
//send to all bound channels
|
||||
for (int i = 0; i < SDLNET_MAX_UDPCHANNELS; i++) {
|
||||
if (SDLNet_UDP_GetPeerAddress(socket, i)) {
|
||||
sent += SDLNet_UDP_Send(socket, i, packet);
|
||||
}
|
||||
}
|
||||
|
||||
return sent;
|
||||
}
|
||||
|
||||
//TODO: put a void* and int* parameter list here
|
||||
int UDPNetworkUtility::Receive() {
|
||||
memset(packet->data, 0, packet->maxlen);
|
||||
int ret = SDLNet_UDP_Recv(socket, packet);
|
||||
|
||||
if (ret < 0) {
|
||||
throw(std::runtime_error("Unknown network error occured"));
|
||||
}
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
//-------------------------
|
||||
//send a SerialPacketBase
|
||||
//-------------------------
|
||||
|
||||
int UDPNetworkUtility::SendTo(const char* ip, int port, SerialPacketBase* serialPacket) {
|
||||
IPaddress add;
|
||||
if (SDLNet_ResolveHost(&add, ip, port) == -1) {
|
||||
throw(std::runtime_error("Failed to resolve a host"));
|
||||
}
|
||||
|
||||
SendTo(add, serialPacket);
|
||||
}
|
||||
|
||||
int UDPNetworkUtility::SendTo(IPaddress add, SerialPacketBase* serialPacket) {
|
||||
memset(packet->data, 0, packet->maxlen);
|
||||
serializePacket(packet->data, serialPacket);
|
||||
packet->len = PACKET_BUFFER_SIZE;
|
||||
packet->address = add;
|
||||
|
||||
int ret = SDLNet_UDP_Send(socket, -1, packet);
|
||||
|
||||
if (ret <= 0) {
|
||||
throw(std::runtime_error("Failed to send a packet"));
|
||||
}
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
int UDPNetworkUtility::SendTo(int channel, SerialPacketBase* serialPacket) {
|
||||
memset(packet->data, 0, packet->maxlen);
|
||||
serializePacket(packet->data, serialPacket);
|
||||
packet->len = PACKET_BUFFER_SIZE;
|
||||
|
||||
int ret = SDLNet_UDP_Send(socket, channel, packet);
|
||||
|
||||
if (ret <= 0) {
|
||||
throw(std::runtime_error("Failed to send a packet"));
|
||||
}
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
int UDPNetworkUtility::SendToAllChannels(SerialPacketBase* serialPacket) {
|
||||
memset(packet->data, 0, packet->maxlen);
|
||||
serializePacket(packet->data, serialPacket);
|
||||
packet->len = PACKET_BUFFER_SIZE;
|
||||
|
||||
int sent = 0;
|
||||
|
||||
//send to all bound channels
|
||||
for (int i = 0; i < SDLNET_MAX_UDPCHANNELS; i++) {
|
||||
if (SDLNet_UDP_GetPeerAddress(socket, i)) {
|
||||
sent += SDLNet_UDP_Send(socket, i, packet);
|
||||
}
|
||||
}
|
||||
|
||||
return sent;
|
||||
}
|
||||
|
||||
int UDPNetworkUtility::Receive(SerialPacketBase* serialPacket) {
|
||||
memset(packet->data, 0, packet->maxlen);
|
||||
int ret = SDLNet_UDP_Recv(socket, packet);
|
||||
deserializePacket(packet->data, serialPacket);
|
||||
serialPacket->srcAddress = packet->address;
|
||||
|
||||
if (ret < 0) {
|
||||
throw(std::runtime_error("Unknown network error occured"));
|
||||
}
|
||||
|
||||
return ret;
|
||||
}
|
||||
@@ -1,37 +0,0 @@
|
||||
#config
|
||||
INCLUDES+=. ../graphics
|
||||
LIBS+=
|
||||
CXXFLAGS+=-std=c++11 $(addprefix -I,$(INCLUDES))
|
||||
|
||||
#source
|
||||
CXXSRC=$(wildcard *.cpp)
|
||||
|
||||
#objects
|
||||
OBJDIR=obj
|
||||
OBJ+=$(addprefix $(OBJDIR)/,$(CXXSRC:.cpp=.o))
|
||||
|
||||
#output
|
||||
OUTDIR=../..
|
||||
OUT=$(addprefix $(OUTDIR)/,libcommon.a)
|
||||
|
||||
#targets
|
||||
all: $(OBJ) $(OUT)
|
||||
ar -crs $(OUT) $(OBJ)
|
||||
|
||||
$(OBJ): | $(OBJDIR)
|
||||
|
||||
$(OUT): | $(OUTDIR)
|
||||
|
||||
$(OBJDIR):
|
||||
mkdir $(OBJDIR)
|
||||
|
||||
$(OUTDIR):
|
||||
mkdir $(OUTDIR)
|
||||
|
||||
$(OBJDIR)/%.o: %.cpp
|
||||
$(CXX) $(CXXFLAGS) -c -o $@ $<
|
||||
|
||||
clean:
|
||||
$(RM) *.o *.a *.exe
|
||||
|
||||
rebuild: clean all
|
||||
@@ -1,139 +0,0 @@
|
||||
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
*
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
*
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#include "menu_bar.hpp"
|
||||
|
||||
#include <stdexcept>
|
||||
#include <sstream>
|
||||
|
||||
void MenuBar::DrawTo(SDL_Surface* const dest) {
|
||||
for (auto& i : entries) {
|
||||
i.DrawTo(dest);
|
||||
}
|
||||
}
|
||||
|
||||
void MenuBar::MouseMotion(SDL_MouseMotionEvent const& motion) {
|
||||
for (auto& i : entries) {
|
||||
i.MouseMotion(motion);
|
||||
}
|
||||
}
|
||||
|
||||
void MenuBar::MouseButtonDown(SDL_MouseButtonEvent const& button) {
|
||||
for (auto& i : entries) {
|
||||
i.MouseButtonDown(button);
|
||||
}
|
||||
}
|
||||
|
||||
void MenuBar::MouseButtonUp(SDL_MouseButtonEvent const& button, int* entry, int* butt) {
|
||||
*entry = *butt = -1;
|
||||
int ret = -1;
|
||||
for (auto& i : entries) {
|
||||
ret = i.MouseButtonUp(button);
|
||||
|
||||
if (ret != -1) {
|
||||
*entry = (&i - entries.data());
|
||||
*butt = ret;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void MenuBar::SetEntries(std::vector<std::vector<std::string>> info) {
|
||||
if (!image || !font) {
|
||||
throw(std::runtime_error("Surfaces not loaded into the menu bar"));
|
||||
}
|
||||
|
||||
entries.clear();
|
||||
for (int i = 0; i < info.size(); i++) {
|
||||
//create the entry & the main button
|
||||
entries.push_back(MenuBarEntry());
|
||||
entries[i].mainButton.SetImage(image);
|
||||
entries[i].mainButton.SetFont(font);
|
||||
entries[i].mainButton.SetText(info[i][0]);
|
||||
entries[i].mainButton.SetX(i * image->GetClipW());
|
||||
entries[i].mainButton.SetY(0);
|
||||
for (int j = 0; j < info[i].size()-1; j++) {
|
||||
//create each drop button in this entry
|
||||
entries[i].dropButtons.push_back(Button());
|
||||
entries[i].dropButtons[j].SetImage(image);
|
||||
entries[i].dropButtons[j].SetFont(font);
|
||||
entries[i].dropButtons[j].SetText(info[i][j+1]);
|
||||
entries[i].dropButtons[j].SetX(i * image->GetClipW());
|
||||
entries[i].dropButtons[j].SetY((j+1) * image->GetClipH());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void MenuBar::MenuBarEntry::DrawTo(SDL_Surface* const dest) {
|
||||
//only draw the dropButtons in the user has this menu open
|
||||
mainButton.DrawTo(dest);
|
||||
|
||||
if (!open) {
|
||||
return;
|
||||
}
|
||||
|
||||
for (auto& i : dropButtons) {
|
||||
i.DrawTo(dest);
|
||||
}
|
||||
}
|
||||
|
||||
void MenuBar::MenuBarEntry::MouseMotion(SDL_MouseMotionEvent const& motion) {
|
||||
//open the menu
|
||||
bool o = mainButton.MouseMotion(motion) == Button::State::PRESSED;
|
||||
|
||||
if (!(open |= o)) {
|
||||
return;
|
||||
}
|
||||
|
||||
for (auto& i : dropButtons) {
|
||||
//dragging down the menu
|
||||
o |= i.MouseMotion(motion) == Button::State::PRESSED;
|
||||
}
|
||||
|
||||
open = o;
|
||||
}
|
||||
|
||||
void MenuBar::MenuBarEntry::MouseButtonDown(SDL_MouseButtonEvent const& button) {
|
||||
//open the menu
|
||||
if (!(open = mainButton.MouseButtonDown(button) == Button::State::PRESSED)) {
|
||||
return;
|
||||
}
|
||||
|
||||
//update the others anyway
|
||||
for (auto& i : dropButtons) {
|
||||
i.MouseButtonDown(button);
|
||||
}
|
||||
}
|
||||
|
||||
int MenuBar::MenuBarEntry::MouseButtonUp(SDL_MouseButtonEvent const& button) {
|
||||
int ret = -1;
|
||||
mainButton.MouseButtonUp(button);
|
||||
|
||||
for (auto& i : dropButtons) {
|
||||
//the user just released this button
|
||||
if (i.GetState() != i.MouseButtonUp(button) && i.GetState() == Button::State::HOVER && open) {
|
||||
//get this button's index
|
||||
ret = (&i - dropButtons.data());
|
||||
}
|
||||
}
|
||||
|
||||
open = false;
|
||||
return ret;
|
||||
}
|
||||
@@ -1,92 +0,0 @@
|
||||
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
*
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
*
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#ifndef MENUBAR_HPP_
|
||||
#define MENUBAR_HPP_
|
||||
|
||||
#include "image.hpp"
|
||||
#include "raster_font.hpp"
|
||||
#include "button.hpp"
|
||||
|
||||
#include <string>
|
||||
#include <vector>
|
||||
|
||||
/* I've redesigned this so that the contents of the menu bar can't change during run time.
|
||||
* This is more restrictive but I'm focusing on getting this working first.
|
||||
* The Image and Font pointers must be set before the text data is entered.
|
||||
*
|
||||
* This class needs a rewrite.
|
||||
*/
|
||||
|
||||
//TODO: This thing is fucking terrible, fix it and the button class
|
||||
class MenuBar {
|
||||
public:
|
||||
MenuBar() = default;
|
||||
~MenuBar() = default;
|
||||
|
||||
//yet another draw function
|
||||
void DrawTo(SDL_Surface* const dest);
|
||||
|
||||
//user inputs
|
||||
void MouseMotion(SDL_MouseMotionEvent const&);
|
||||
void MouseButtonDown(SDL_MouseButtonEvent const&);
|
||||
void MouseButtonUp(SDL_MouseButtonEvent const&, int* entry, int* button);
|
||||
|
||||
//manage the entries & buttons
|
||||
void SetEntries(std::vector<std::vector<std::string>> info);
|
||||
void ClearEntries() { entries.clear(); }
|
||||
|
||||
//Accessors and mutators
|
||||
Image* SetImage(Image* const ptr) { return image = ptr; }
|
||||
Image* GetImage() { return image; }
|
||||
RasterFont* SetFont(RasterFont* const ptr) { return font = ptr; }
|
||||
RasterFont* GetFont() { return font; }
|
||||
|
||||
private:
|
||||
class MenuBarEntry;
|
||||
|
||||
std::vector<MenuBarEntry> entries;
|
||||
|
||||
Image* image = nullptr;
|
||||
RasterFont* font = nullptr;
|
||||
};
|
||||
|
||||
class MenuBar::MenuBarEntry {
|
||||
public:
|
||||
MenuBarEntry() = default;
|
||||
~MenuBarEntry() = default;
|
||||
|
||||
void DrawTo(SDL_Surface* const dest);
|
||||
|
||||
void MouseMotion(SDL_MouseMotionEvent const&);
|
||||
void MouseButtonDown(SDL_MouseButtonEvent const&);
|
||||
int MouseButtonUp(SDL_MouseButtonEvent const&);
|
||||
|
||||
private:
|
||||
Button mainButton;
|
||||
|
||||
std::vector<Button> dropButtons;
|
||||
bool open = false;
|
||||
|
||||
friend class MenuBar;
|
||||
};
|
||||
|
||||
#endif
|
||||
@@ -1,78 +0,0 @@
|
||||
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
*
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
*
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#ifndef BOUNDINGBOX_HPP_
|
||||
#define BOUNDINGBOX_HPP_
|
||||
|
||||
#include <type_traits>
|
||||
#include <algorithm>
|
||||
|
||||
class BoundingBox {
|
||||
public:
|
||||
//This is explicitly a POD
|
||||
int x, y;
|
||||
int w, h;
|
||||
|
||||
BoundingBox() = default;
|
||||
BoundingBox(int i, int j): x(i), y(j), w(0), h(0) {};
|
||||
BoundingBox(int i, int j, int k, int l): x(i), y(j), w(k), h(l) {};
|
||||
~BoundingBox() = default;
|
||||
BoundingBox& operator=(BoundingBox const&) = default;
|
||||
|
||||
int Size() {
|
||||
return std::max(w*h,0);
|
||||
}
|
||||
|
||||
bool CheckOverlap(BoundingBox rhs) {
|
||||
return !(
|
||||
x >= rhs.x + rhs.w ||
|
||||
y >= rhs.y + rhs.h ||
|
||||
rhs.x >= x + w ||
|
||||
rhs.y >= y + h);
|
||||
}
|
||||
|
||||
BoundingBox CalcOverlap(BoundingBox rhs) {
|
||||
if (!CheckOverlap(rhs)) {
|
||||
return {0, 0, 0, 0};
|
||||
}
|
||||
BoundingBox ret;
|
||||
ret.x = std::max(x, rhs.x);
|
||||
ret.y = std::max(y, rhs.y);
|
||||
ret.w = std::min(x+w, rhs.x+rhs.w) - ret.x;
|
||||
ret.h = std::min(y+h, rhs.y+rhs.h) - ret.y;
|
||||
return ret;
|
||||
}
|
||||
};
|
||||
|
||||
//This is explicitly a POD
|
||||
static_assert(std::is_pod<BoundingBox>::value, "BoundingBox is not a POD");
|
||||
|
||||
#include "vector2.hpp"
|
||||
|
||||
//operators
|
||||
inline BoundingBox operator+(BoundingBox b, Vector2 v) {
|
||||
return {b.x + (int)v.x, b.y + (int)v.y, b.w, b.h};
|
||||
}
|
||||
inline BoundingBox operator+(Vector2 v, BoundingBox b) {
|
||||
return b + v;
|
||||
}
|
||||
|
||||
#endif
|
||||
@@ -1,188 +0,0 @@
|
||||
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
*
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
*
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#include "config_utility.hpp"
|
||||
|
||||
#include <cstdlib>
|
||||
#include <cstring>
|
||||
#include <fstream>
|
||||
#include <sstream>
|
||||
#include <stdexcept>
|
||||
|
||||
void ConfigUtility::Load(std::string fname, bool skipMissingFile, int argc, char* argv[]) {
|
||||
//clear the stored configuration
|
||||
configMap.clear();
|
||||
|
||||
//use the default file
|
||||
if (argc < 2) {
|
||||
configMap = Read(fname, skipMissingFile);
|
||||
return;
|
||||
}
|
||||
|
||||
//some variables to use
|
||||
table_t redirectedFile;
|
||||
table_t cmdLineParams;
|
||||
char key[256], val[256];
|
||||
bool redirectUsed = false;
|
||||
|
||||
//reading from the command line
|
||||
for (int i = 1; i < argc; ++i) {
|
||||
//read from a specified config file
|
||||
if (!strncmp(argv[i], "-config=", 8)) {
|
||||
//older specified files take precedence
|
||||
table_t tmp = Read(argv[i] + 8, skipMissingFile);
|
||||
redirectedFile.insert(tmp.begin(), tmp.end());
|
||||
redirectUsed = true;
|
||||
continue;
|
||||
}
|
||||
|
||||
//set some specific values
|
||||
if (!strncmp(argv[i], "-", 1)) {
|
||||
//wipe the variables
|
||||
memset(key, 0, 256);
|
||||
memset(key, 0, 256);
|
||||
|
||||
//read the key-value pair
|
||||
if (sscanf(argv[i], "-%[^=]=%[^\0]", key, val) != 2) {
|
||||
std::ostringstream os;
|
||||
os << "Failed to read a command line config argument (expected -%s=%s):" << std::endl;
|
||||
os << "\targv[" << i << "]: " << argv[i] << std::endl;
|
||||
os << "\tkey: " << key << std::endl;
|
||||
os << "\tval: " << val << std::endl;
|
||||
throw(std::runtime_error( os.str() ));
|
||||
}
|
||||
cmdLineParams[key] = val;
|
||||
}
|
||||
}
|
||||
|
||||
//finally, construct the final config table
|
||||
if (!redirectUsed) {
|
||||
redirectedFile = Read(fname, skipMissingFile);
|
||||
}
|
||||
configMap.insert(cmdLineParams.begin(), cmdLineParams.end());
|
||||
configMap.insert(redirectedFile.begin(), redirectedFile.end());
|
||||
}
|
||||
|
||||
ConfigUtility::table_t ConfigUtility::Read(std::string fname, bool skipMissingFile) {
|
||||
//read in and return this file's data
|
||||
table_t retTable;
|
||||
std::ifstream is(fname);
|
||||
|
||||
if (!is.is_open()) {
|
||||
if (skipMissingFile) {
|
||||
return {}; //empty table
|
||||
}
|
||||
std::ostringstream os;
|
||||
os << "Failed to open a config file: " << fname;
|
||||
throw(std::runtime_error( os.str() ));
|
||||
}
|
||||
|
||||
std::string key, val;
|
||||
|
||||
while(true) { //forever
|
||||
//eat whitespace
|
||||
while(isspace(is.peek())) {
|
||||
is.ignore();
|
||||
}
|
||||
|
||||
//end of file
|
||||
if (is.eof()) {
|
||||
break;
|
||||
}
|
||||
|
||||
//skip comment lines
|
||||
if (is.peek() == '#') {
|
||||
while(is.peek() != '\n' && !is.eof()) {
|
||||
is.ignore();
|
||||
}
|
||||
continue;
|
||||
}
|
||||
|
||||
//read in the pair
|
||||
getline(is, key,'=');
|
||||
getline(is, val);
|
||||
|
||||
//eat the whitespace at the start & end
|
||||
while(key.size() && isspace( *key.begin() )) {
|
||||
key.erase(0, 1);
|
||||
}
|
||||
while(val.size() && isspace( *val.begin() )) {
|
||||
val.erase(0, 1);
|
||||
}
|
||||
|
||||
while(key.size() && isspace( *(key.end()-1) )) {
|
||||
key.erase(key.end() - 1);
|
||||
}
|
||||
while(val.size() && isspace( *(val.end()-1) )) {
|
||||
val.erase(val.end() - 1);
|
||||
}
|
||||
|
||||
//disallow empty/wiped pairs
|
||||
if (key.size() == 0 || val.size() == 0) {
|
||||
continue;
|
||||
}
|
||||
|
||||
//save the pair
|
||||
retTable[key] = val;
|
||||
}
|
||||
|
||||
is.close();
|
||||
|
||||
//load in any subordinate config files
|
||||
if (retTable.find("config.next") != retTable.end()) {
|
||||
table_t subTable = Read(retTable["config.next"], skipMissingFile);
|
||||
retTable.insert(subTable.begin(), subTable.end());
|
||||
}
|
||||
|
||||
return retTable;
|
||||
}
|
||||
|
||||
//-------------------------
|
||||
//Convert to a type
|
||||
//-------------------------
|
||||
|
||||
std::string& ConfigUtility::String(std::string s) {
|
||||
return configMap[s];
|
||||
}
|
||||
|
||||
int ConfigUtility::Integer(std::string s) {
|
||||
table_t::iterator it = configMap.find(s);
|
||||
if (it == configMap.end()) {
|
||||
return 0;
|
||||
}
|
||||
return atoi(it->second.c_str());
|
||||
}
|
||||
|
||||
double ConfigUtility::Double(std::string s) {
|
||||
table_t::iterator it = configMap.find(s);
|
||||
if (it == configMap.end()) {
|
||||
return 0.0;
|
||||
}
|
||||
return atof(it->second.c_str());
|
||||
}
|
||||
|
||||
bool ConfigUtility::Boolean(std::string s) {
|
||||
table_t::iterator it = configMap.find(s);
|
||||
if (it == configMap.end()) {
|
||||
return false;
|
||||
}
|
||||
return it->second == "true";
|
||||
}
|
||||
@@ -1,48 +0,0 @@
|
||||
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
*
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
*
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#ifndef FRAMERATE_HPP_
|
||||
#define FRAMERATE_HPP_
|
||||
|
||||
#include <chrono>
|
||||
|
||||
class FrameRate {
|
||||
public:
|
||||
typedef std::chrono::high_resolution_clock Clock;
|
||||
|
||||
FrameRate() = default;
|
||||
int Calculate() {
|
||||
frameCount++;
|
||||
if (Clock::now() - tick >= std::chrono::duration<int>(1)) {
|
||||
lastFrameRate = frameCount;
|
||||
frameCount = 0;
|
||||
tick = Clock::now();
|
||||
}
|
||||
return lastFrameRate;
|
||||
}
|
||||
int GetFrameRate() { return lastFrameRate; }
|
||||
private:
|
||||
int frameCount = 0;
|
||||
int lastFrameRate = 0;
|
||||
Clock::time_point tick = Clock::now();
|
||||
};
|
||||
|
||||
#endif
|
||||
@@ -1,37 +0,0 @@
|
||||
#config
|
||||
INCLUDES+=.
|
||||
LIBS+=
|
||||
CXXFLAGS+=-std=c++11 $(addprefix -I,$(INCLUDES))
|
||||
|
||||
#source
|
||||
CXXSRC=$(wildcard *.cpp)
|
||||
|
||||
#objects
|
||||
OBJDIR=obj
|
||||
OBJ+=$(addprefix $(OBJDIR)/,$(CXXSRC:.cpp=.o))
|
||||
|
||||
#output
|
||||
OUTDIR=../..
|
||||
OUT=$(addprefix $(OUTDIR)/,libcommon.a)
|
||||
|
||||
#targets
|
||||
all: $(OBJ) $(OUT)
|
||||
ar -crs $(OUT) $(OBJ)
|
||||
|
||||
$(OBJ): | $(OBJDIR)
|
||||
|
||||
$(OUT): | $(OUTDIR)
|
||||
|
||||
$(OBJDIR):
|
||||
mkdir $(OBJDIR)
|
||||
|
||||
$(OUTDIR):
|
||||
mkdir $(OUTDIR)
|
||||
|
||||
$(OBJDIR)/%.o: %.cpp
|
||||
$(CXX) $(CXXFLAGS) -c -o $@ $<
|
||||
|
||||
clean:
|
||||
$(RM) *.o *.a *.exe
|
||||
|
||||
rebuild: clean all
|
||||
@@ -1,63 +0,0 @@
|
||||
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
*
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
*
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#ifndef SINGLETON_HPP_
|
||||
#define SINGLETON_HPP_
|
||||
|
||||
#include <stdexcept>
|
||||
|
||||
template<typename T>
|
||||
class Singleton {
|
||||
public:
|
||||
static T& GetSingleton() {
|
||||
if (!ptr) {
|
||||
throw(std::logic_error("This singleton has not been created"));
|
||||
}
|
||||
return *ptr;
|
||||
}
|
||||
static void CreateSingleton() {
|
||||
if (ptr) {
|
||||
throw(std::logic_error("This singleton has already been created"));
|
||||
}
|
||||
ptr = new T();
|
||||
}
|
||||
static void DeleteSingleton() {
|
||||
if (!ptr) {
|
||||
throw(std::logic_error("A non-existant singleton cannot be deleted"));
|
||||
}
|
||||
delete ptr;
|
||||
ptr = nullptr;
|
||||
}
|
||||
|
||||
protected:
|
||||
Singleton() = default;
|
||||
Singleton(Singleton const&) = default;
|
||||
Singleton(Singleton&&) = default;
|
||||
~Singleton() = default;
|
||||
|
||||
private:
|
||||
static T* ptr;
|
||||
};
|
||||
|
||||
template<typename T>
|
||||
T* Singleton<T>::ptr = nullptr;
|
||||
|
||||
#endif
|
||||
@@ -1,15 +0,0 @@
|
||||
Future versions (to be determined) may be released under a modified version of the Uplink Developer's License.
|
||||
|
||||
The current version of Tortuga is released under the zlib license.
|
||||
|
||||
Copyright (c) 2013-2015 Kayne Ruse
|
||||
|
||||
This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose, including commercial applications, and to alter it and redistribute it freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
|
||||
|
||||
2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
|
||||
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
@@ -0,0 +1,139 @@
|
||||
/* Copyright: (c) Kayne Ruse 2013
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
*
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
*
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#include "base_scene.hpp"
|
||||
|
||||
#include <stdexcept>
|
||||
|
||||
//-------------------------
|
||||
//Static declarations
|
||||
//-------------------------
|
||||
|
||||
SDL_Surface* BaseScene::screen = nullptr;
|
||||
|
||||
//-------------------------
|
||||
//Public access members
|
||||
//-------------------------
|
||||
|
||||
BaseScene::BaseScene() {
|
||||
nextScene = SceneList::CONTINUE;
|
||||
}
|
||||
|
||||
BaseScene::~BaseScene() {
|
||||
//
|
||||
}
|
||||
|
||||
//-------------------------
|
||||
//Program control
|
||||
//-------------------------
|
||||
|
||||
SDL_Surface* BaseScene::SetScreen(int w, int h, int bpp, Uint32 flags) {
|
||||
if (!bpp) {
|
||||
bpp = SDL_GetVideoInfo()->vfmt->BitsPerPixel;
|
||||
}
|
||||
|
||||
screen = SDL_SetVideoMode(w, h, bpp, flags);
|
||||
|
||||
if (!screen) {
|
||||
throw(std::runtime_error("Failed to create the screen surface"));
|
||||
}
|
||||
|
||||
return screen;
|
||||
}
|
||||
|
||||
SDL_Surface* BaseScene::GetScreen() {
|
||||
return screen;
|
||||
}
|
||||
|
||||
SceneList BaseScene::SetNextScene(SceneList sceneIndex) {
|
||||
return nextScene = sceneIndex;
|
||||
}
|
||||
|
||||
SceneList BaseScene::GetNextScene() const {
|
||||
return nextScene;
|
||||
}
|
||||
|
||||
//-------------------------
|
||||
//Frame loop
|
||||
//-------------------------
|
||||
|
||||
void BaseScene::RunFrame(double delta) {
|
||||
FrameStart();
|
||||
HandleEvents();
|
||||
Update(delta);
|
||||
FrameEnd();
|
||||
}
|
||||
|
||||
void BaseScene::RenderFrame() {
|
||||
SDL_FillRect(screen, 0, 0);
|
||||
Render(screen);
|
||||
SDL_Flip(screen);
|
||||
}
|
||||
|
||||
//-------------------------
|
||||
//Event handlers
|
||||
//-------------------------
|
||||
|
||||
void BaseScene::HandleEvents() {
|
||||
SDL_Event event;
|
||||
|
||||
while(SDL_PollEvent(&event)) {
|
||||
switch(event.type) {
|
||||
case SDL_QUIT:
|
||||
QuitEvent();
|
||||
break;
|
||||
|
||||
case SDL_VIDEORESIZE:
|
||||
SetScreen(event.resize.w, event.resize.h, 0, screen->flags);
|
||||
break;
|
||||
|
||||
case SDL_MOUSEMOTION:
|
||||
MouseMotion(event.motion);
|
||||
break;
|
||||
|
||||
case SDL_MOUSEBUTTONDOWN:
|
||||
MouseButtonDown(event.button);
|
||||
break;
|
||||
|
||||
case SDL_MOUSEBUTTONUP:
|
||||
MouseButtonUp(event.button);
|
||||
break;
|
||||
|
||||
case SDL_KEYDOWN:
|
||||
KeyDown(event.key);
|
||||
break;
|
||||
|
||||
case SDL_KEYUP:
|
||||
KeyUp(event.key);
|
||||
break;
|
||||
|
||||
#ifdef USE_EVENT_JOYSTICK
|
||||
//TODO: joystick/gamepad support
|
||||
#endif
|
||||
|
||||
#ifdef USE_EVENT_UNKNOWN
|
||||
default:
|
||||
UnknownEvent(event);
|
||||
break;
|
||||
#endif
|
||||
}//switch
|
||||
}//while
|
||||
}
|
||||
@@ -0,0 +1,74 @@
|
||||
/* Copyright: (c) Kayne Ruse 2013
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
*
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
*
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#ifndef BASESCENE_HPP_
|
||||
#define BASESCENE_HPP_
|
||||
|
||||
#include "scene_list.hpp"
|
||||
|
||||
#include "SDL/SDL.h"
|
||||
|
||||
class BaseScene {
|
||||
public:
|
||||
/* Public access members */
|
||||
BaseScene();
|
||||
virtual ~BaseScene();
|
||||
|
||||
/* Program control */
|
||||
static SDL_Surface* SetScreen(int w, int h, int bpp = 0, Uint32 flags = SDL_HWSURFACE|SDL_DOUBLEBUF);
|
||||
static SDL_Surface* GetScreen();
|
||||
|
||||
SceneList SetNextScene(SceneList sceneIndex);
|
||||
SceneList GetNextScene() const;
|
||||
|
||||
/* Frame loop */
|
||||
virtual void RunFrame(double delta);
|
||||
virtual void RenderFrame();
|
||||
|
||||
protected:
|
||||
virtual void FrameStart() {}
|
||||
virtual void HandleEvents();
|
||||
virtual void Update(double delta) {}
|
||||
virtual void FrameEnd() {}
|
||||
virtual void Render(SDL_Surface* const screen) {}
|
||||
|
||||
/* Event handlers */
|
||||
virtual void QuitEvent() { SetNextScene(SceneList::QUIT); }
|
||||
virtual void MouseMotion(SDL_MouseMotionEvent const&) {}
|
||||
virtual void MouseButtonDown(SDL_MouseButtonEvent const&) {}
|
||||
virtual void MouseButtonUp(SDL_MouseButtonEvent const&) {}
|
||||
virtual void KeyDown(SDL_KeyboardEvent const&) {}
|
||||
virtual void KeyUp(SDL_KeyboardEvent const&) {}
|
||||
|
||||
#ifdef USE_EVENT_JOYSTICK
|
||||
//TODO: joystick/gamepad support
|
||||
#endif
|
||||
|
||||
#ifdef USE_EVENT_UNKNOWN
|
||||
virtual void UnknownEvent(SDL_Event const&) {}
|
||||
#endif
|
||||
|
||||
private:
|
||||
static SDL_Surface* screen;
|
||||
SceneList nextScene;
|
||||
};
|
||||
|
||||
#endif
|
||||
@@ -0,0 +1,118 @@
|
||||
/* Copyright: (c) Kayne Ruse 2013
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
*
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
*
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#include "editor_application.hpp"
|
||||
|
||||
#include <stdexcept>
|
||||
#include <chrono>
|
||||
|
||||
//-------------------------
|
||||
//Scene headers
|
||||
//-------------------------
|
||||
|
||||
//Add the custom scene headers here
|
||||
#include "map_editor.hpp"
|
||||
|
||||
//-------------------------
|
||||
//Public access members
|
||||
//-------------------------
|
||||
|
||||
EditorApplication::EditorApplication() {
|
||||
//
|
||||
}
|
||||
|
||||
EditorApplication::~EditorApplication() {
|
||||
UnloadScene();
|
||||
}
|
||||
|
||||
void EditorApplication::Init() {
|
||||
if (SDL_Init(SDL_INIT_VIDEO))
|
||||
throw(std::runtime_error("Failed to initialize SDL"));
|
||||
|
||||
BaseScene::SetScreen(800, 600);
|
||||
}
|
||||
|
||||
void EditorApplication::Proc() {
|
||||
LoadScene(SceneList::FIRST);
|
||||
|
||||
//prepare the time system
|
||||
typedef std::chrono::high_resolution_clock Clock;
|
||||
|
||||
Clock::duration delta(16 * Clock::duration::period::den / std::milli::den);
|
||||
Clock::time_point simTime = Clock::now();
|
||||
Clock::time_point realTime;
|
||||
|
||||
//The main loop
|
||||
while(activeScene->GetNextScene() != SceneList::QUIT) {
|
||||
//switch scenes when necessary
|
||||
if (activeScene->GetNextScene() != SceneList::CONTINUE) {
|
||||
LoadScene(activeScene->GetNextScene());
|
||||
continue;
|
||||
}
|
||||
|
||||
//update the current time
|
||||
realTime = Clock::now();
|
||||
|
||||
//simulate game time
|
||||
while (simTime < realTime) {
|
||||
//call each user defined function
|
||||
activeScene->RunFrame(double(delta.count()) / Clock::duration::period::den);
|
||||
simTime += delta;
|
||||
}
|
||||
|
||||
//draw the game to the screen
|
||||
activeScene->RenderFrame();
|
||||
|
||||
//give the computer a break
|
||||
SDL_Delay(10);
|
||||
}
|
||||
|
||||
UnloadScene();
|
||||
}
|
||||
|
||||
void EditorApplication::Quit() {
|
||||
UnloadScene();
|
||||
SDL_Quit();
|
||||
}
|
||||
|
||||
//-------------------------
|
||||
//Private access members
|
||||
//-------------------------
|
||||
|
||||
void EditorApplication::LoadScene(SceneList sceneIndex) {
|
||||
UnloadScene();
|
||||
|
||||
switch(sceneIndex) {
|
||||
//add scene creation calls here
|
||||
case SceneList::FIRST:
|
||||
case SceneList::MAPEDITOR:
|
||||
activeScene = new MapEditor();
|
||||
break;
|
||||
|
||||
default:
|
||||
throw(std::logic_error("Failed to recognize the scene index"));
|
||||
}
|
||||
}
|
||||
|
||||
void EditorApplication::UnloadScene() {
|
||||
delete activeScene;
|
||||
activeScene = nullptr;
|
||||
}
|
||||
@@ -1,4 +1,4 @@
|
||||
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||
/* Copyright: (c) Kayne Ruse 2013
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
@@ -19,35 +19,32 @@
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#ifndef CLIENTDATA_HPP_
|
||||
#define CLIENTDATA_HPP_
|
||||
#ifndef EDITORAPPLICATION_HPP_
|
||||
#define EDITORAPPLICATION_HPP_
|
||||
|
||||
#include "SDL/SDL_net.h"
|
||||
#include "scene_list.hpp"
|
||||
#include "base_scene.hpp"
|
||||
|
||||
#include <chrono>
|
||||
#include "SDL/SDL.h"
|
||||
|
||||
class ClientData {
|
||||
class EditorApplication {
|
||||
public:
|
||||
typedef std::chrono::steady_clock Clock;
|
||||
/* Public access members */
|
||||
EditorApplication();
|
||||
~EditorApplication();
|
||||
|
||||
ClientData() = default;
|
||||
ClientData(IPaddress add);
|
||||
~ClientData() = default;
|
||||
|
||||
IPaddress SetAddress(IPaddress add);
|
||||
IPaddress GetAddress();
|
||||
|
||||
Clock::time_point GetLastBeat();
|
||||
|
||||
int GetAttempts();
|
||||
int IncrementAttempts();
|
||||
int ResetAttempts();
|
||||
void Init();
|
||||
void Proc();
|
||||
void Quit();
|
||||
|
||||
EditorApplication(EditorApplication const&) = delete;
|
||||
EditorApplication(EditorApplication const&&) = delete;
|
||||
private:
|
||||
IPaddress address = {0,0};
|
||||
/* Private access members */
|
||||
void LoadScene(SceneList sceneIndex);
|
||||
void UnloadScene();
|
||||
|
||||
Clock::time_point lastBeat = Clock::now();
|
||||
int attemptedBeats = 0;
|
||||
BaseScene* activeScene = nullptr;
|
||||
};
|
||||
|
||||
#endif
|
||||
@@ -1,4 +1,4 @@
|
||||
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||
/* Copyright: (c) Kayne Ruse 2013
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
@@ -19,16 +19,29 @@
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#ifndef TERMINALERROR_HPP_
|
||||
#define TERMINALERROR_HPP_
|
||||
#include "editor_application.hpp"
|
||||
|
||||
#include <stdexcept>
|
||||
#include <string>
|
||||
#include <iostream>
|
||||
|
||||
class terminal_error: public std::runtime_error {
|
||||
public:
|
||||
explicit terminal_error(const std::string& str): runtime_error(str) {}
|
||||
explicit terminal_error(const char* cstr): runtime_error(cstr) {}
|
||||
};
|
||||
using namespace std;
|
||||
|
||||
int main(int, char**) {
|
||||
#ifdef DEBUG
|
||||
cout << "Beginning program" << endl;
|
||||
#endif
|
||||
try {
|
||||
EditorApplication app;
|
||||
app.Init();
|
||||
app.Proc();
|
||||
app.Quit();
|
||||
}
|
||||
catch(exception& e) {
|
||||
cerr << "Fatal error: " << e.what() << endl;
|
||||
return 1;
|
||||
}
|
||||
#ifdef DEBUG
|
||||
cout << "Clean exit" << endl;
|
||||
#endif
|
||||
return 0;
|
||||
}
|
||||
@@ -0,0 +1,39 @@
|
||||
#config
|
||||
LIBDIR=../libs
|
||||
LOCALLIBS=$(LIBDIR)/out/libCodebase.a $(LIBDIR)/out/libCommon.a
|
||||
LIB=$(LOCALLIBS) -lmingw32 -lSDLmain -lSDL
|
||||
INCLUDES=$(LIBDIR)/Codebase $(LIBDIR)/common
|
||||
CXXFLAGS+=-std=c++11 -DDEBUG $(addprefix -I,$(INCLUDES))
|
||||
|
||||
#source
|
||||
SRC=$(wildcard *.cpp)
|
||||
|
||||
#objects
|
||||
OBJDIR=obj
|
||||
OBJ=$(addprefix $(OBJDIR)/,$(SRC:.cpp=.o))
|
||||
|
||||
#output
|
||||
OUTDIR=../out
|
||||
OUT=$(addprefix $(OUTDIR)/,editor)
|
||||
|
||||
#targets
|
||||
all: $(OBJ) $(OUT)
|
||||
$(CXX) $(CXXFLAGS) -o $(OUT) $(OBJ) $(LIB)
|
||||
|
||||
$(OBJ): | $(OBJDIR)
|
||||
|
||||
$(OUT): | $(OUTDIR)
|
||||
|
||||
$(OBJDIR):
|
||||
mkdir $(OBJDIR)
|
||||
|
||||
$(OUTDIR):
|
||||
mkdir $(OUTDIR)
|
||||
|
||||
$(OBJDIR)/%.o: %.cpp
|
||||
$(CXX) $(CXXFLAGS) -c -o $@ $<
|
||||
|
||||
clean:
|
||||
$(RM) *.o *.a *.exe
|
||||
|
||||
rebuild: clean all
|
||||
@@ -1,4 +1,4 @@
|
||||
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||
/* Copyright: (c) Kayne Ruse 2013
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
@@ -19,20 +19,17 @@
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#include "splash_screen.hpp"
|
||||
|
||||
#include "config_utility.hpp"
|
||||
#include "map_editor.hpp"
|
||||
|
||||
//-------------------------
|
||||
//Public access members
|
||||
//-------------------------
|
||||
|
||||
SplashScreen::SplashScreen() {
|
||||
logo.LoadSurface(ConfigUtility::GetSingleton()["dir.logos"] + "krstudios.bmp");
|
||||
startTick = std::chrono::steady_clock::now();
|
||||
MapEditor::MapEditor() {
|
||||
//
|
||||
}
|
||||
|
||||
SplashScreen::~SplashScreen() {
|
||||
MapEditor::~MapEditor() {
|
||||
//
|
||||
}
|
||||
|
||||
@@ -40,12 +37,46 @@ SplashScreen::~SplashScreen() {
|
||||
//Frame loop
|
||||
//-------------------------
|
||||
|
||||
void SplashScreen::Update() {
|
||||
if (std::chrono::steady_clock::now() - startTick > std::chrono::duration<int>(1)) {
|
||||
SetNextScene(SceneList::MAINMENU);
|
||||
void MapEditor::FrameStart() {
|
||||
//
|
||||
}
|
||||
|
||||
void MapEditor::Update(double delta) {
|
||||
//
|
||||
}
|
||||
|
||||
void MapEditor::FrameEnd() {
|
||||
//
|
||||
}
|
||||
|
||||
void MapEditor::Render(SDL_Surface* const screen) {
|
||||
//
|
||||
}
|
||||
|
||||
//-------------------------
|
||||
//Event handlers
|
||||
//-------------------------
|
||||
|
||||
void MapEditor::MouseMotion(SDL_MouseMotionEvent const& motion) {
|
||||
//
|
||||
}
|
||||
|
||||
void MapEditor::MouseButtonDown(SDL_MouseButtonEvent const& button) {
|
||||
//
|
||||
}
|
||||
|
||||
void MapEditor::MouseButtonUp(SDL_MouseButtonEvent const& button) {
|
||||
//
|
||||
}
|
||||
|
||||
void MapEditor::KeyDown(SDL_KeyboardEvent const& key) {
|
||||
switch(key.keysym.sym) {
|
||||
case SDLK_ESCAPE:
|
||||
QuitEvent();
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void SplashScreen::Render(SDL_Surface* const screen) {
|
||||
logo.DrawTo(screen, (screen->w - logo.GetClipW()) / 2, (screen->h - logo.GetClipH()) / 2);
|
||||
void MapEditor::KeyUp(SDL_KeyboardEvent const& key) {
|
||||
//
|
||||
}
|
||||
@@ -1,4 +1,4 @@
|
||||
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||
/* Copyright: (c) Kayne Ruse 2013
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
@@ -19,26 +19,21 @@
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#ifndef OPTIONSMENU_HPP_
|
||||
#define OPTIONSMENU_HPP_
|
||||
#ifndef MAPEDITOR_HPP_
|
||||
#define MAPEDITOR_HPP_
|
||||
|
||||
#include "base_scene.hpp"
|
||||
|
||||
#include "image.hpp"
|
||||
#include "raster_font.hpp"
|
||||
#include "button.hpp"
|
||||
|
||||
//TODO: The options screen needs to be USED
|
||||
class OptionsMenu : public BaseScene {
|
||||
class MapEditor : public BaseScene {
|
||||
public:
|
||||
//Public access members
|
||||
OptionsMenu();
|
||||
~OptionsMenu();
|
||||
MapEditor();
|
||||
~MapEditor();
|
||||
|
||||
protected:
|
||||
//Frame loop
|
||||
void FrameStart();
|
||||
void Update();
|
||||
void Update(double delta);
|
||||
void FrameEnd();
|
||||
void Render(SDL_Surface* const);
|
||||
|
||||
@@ -48,11 +43,6 @@ protected:
|
||||
void MouseButtonUp(SDL_MouseButtonEvent const&);
|
||||
void KeyDown(SDL_KeyboardEvent const&);
|
||||
void KeyUp(SDL_KeyboardEvent const&);
|
||||
|
||||
//members
|
||||
Image image;
|
||||
RasterFont font;
|
||||
Button backButton;
|
||||
};
|
||||
|
||||
#endif
|
||||
@@ -0,0 +1,35 @@
|
||||
/* Copyright: (c) Kayne Ruse 2013
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
*
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
*
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#ifndef SCENELIST_HPP_
|
||||
#define SCENELIST_HPP_
|
||||
|
||||
enum class SceneList {
|
||||
//these are reserved
|
||||
QUIT,
|
||||
CONTINUE,
|
||||
FIRST,
|
||||
|
||||
//custom indexes
|
||||
MAPEDITOR,
|
||||
};
|
||||
|
||||
#endif
|
||||
@@ -1,4 +1,4 @@
|
||||
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||
/* Copyright: (c) Kayne Ruse 2013
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
@@ -23,8 +23,27 @@
|
||||
|
||||
#include <stdexcept>
|
||||
|
||||
Button::Button(Sint16 i, Sint16 j, SDL_Surface* imageSurface, SDL_Surface* fontSurface, std::string s) {
|
||||
Setup(i, j, imageSurface, fontSurface, s);
|
||||
}
|
||||
|
||||
void Button::Setup(Sint16 i, Sint16 j, SDL_Surface* imageSurface, SDL_Surface* fontSurface, std::string s) {
|
||||
x = i;
|
||||
y = j;
|
||||
|
||||
SetSurfaces(imageSurface, fontSurface);
|
||||
|
||||
SetText(s);
|
||||
}
|
||||
|
||||
Button::State Button::MouseMotion(SDL_MouseMotionEvent const& motion) {
|
||||
return CalcState(motion.x, motion.y, motion.state & SDL_BUTTON_LMASK);
|
||||
if (motion.state & SDL_BUTTON_LMASK) {
|
||||
return CalcState(motion.x, motion.y, true);
|
||||
}
|
||||
else {
|
||||
return CalcState(motion.x, motion.y, false);
|
||||
}
|
||||
return state;
|
||||
}
|
||||
|
||||
Button::State Button::MouseButtonDown(SDL_MouseButtonEvent const& button) {
|
||||
@@ -42,40 +61,41 @@ Button::State Button::MouseButtonUp(SDL_MouseButtonEvent const& button) {
|
||||
}
|
||||
|
||||
void Button::DrawTo(SDL_Surface* const dest) {
|
||||
if (!image || !font) {
|
||||
throw(std::runtime_error("Surface not set for Button"));
|
||||
}
|
||||
image->SetClipY(state * image->GetClipH());
|
||||
image->DrawTo(dest, x, y);
|
||||
font->DrawStringTo(text, dest, textX + x, textY + y);
|
||||
image.DrawTo(dest, x, y);
|
||||
font.DrawStringTo(text, dest, textX + x, textY + y);
|
||||
}
|
||||
|
||||
std::string Button::SetText(std::string t) {
|
||||
if (!image || !font) {
|
||||
throw(std::runtime_error("Surface not set for Button"));
|
||||
}
|
||||
//one line, cache the position
|
||||
text = t;
|
||||
textX = (image->GetClipW() / 2) - (font->GetCharW() * text.size() / 2);
|
||||
textY = (image->GetClipH() / 2) - (font->GetCharH() / 2);
|
||||
void Button::SetSurfaces(SDL_Surface* imageSurface, SDL_Surface* fontSurface) {
|
||||
//graphical stuff
|
||||
image.SetSurface(imageSurface);
|
||||
image.SetClipH(image.GetClipH() / 3); //3 phases
|
||||
font.SetSurface(fontSurface);
|
||||
|
||||
//reset textX & textY
|
||||
SetText(text);
|
||||
}
|
||||
|
||||
std::string Button::SetText(std::string s) {
|
||||
//one line
|
||||
text = s;
|
||||
textX = (image.GetClipW() / 2) - (font.GetCharW() * text.size() / 2);
|
||||
textY = (image.GetClipH() / 2) - (font.GetCharH() / 2);
|
||||
return text;
|
||||
}
|
||||
|
||||
Button::State Button::CalcState(Sint16 i, Sint16 j, bool leftPressed) {
|
||||
if (!image || !font) {
|
||||
throw(std::runtime_error("Surface not set for Button"));
|
||||
}
|
||||
//if out of bounds
|
||||
if (i < x || i >= (x + image->GetClipW()) ||
|
||||
j < y || j >= (y + image->GetClipH())
|
||||
if (i < x || i > (x + image.GetClipW()) ||
|
||||
j < y || j > (y + image.GetClipH())
|
||||
) {
|
||||
image.SetClipY(0);
|
||||
return state = State::NORMAL;
|
||||
}
|
||||
|
||||
if (leftPressed) {
|
||||
image.SetClipY(image.GetClipH()*2);
|
||||
return state = State::PRESSED;
|
||||
}
|
||||
else {
|
||||
image.SetClipY(image.GetClipH());
|
||||
return state = State::HOVER;
|
||||
}
|
||||
}
|
||||
@@ -1,4 +1,4 @@
|
||||
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||
/* Copyright: (c) Kayne Ruse 2013
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
@@ -27,66 +27,54 @@
|
||||
|
||||
#include <string>
|
||||
|
||||
/* 3-phases, no toggle, centred text
|
||||
* This class uses the size of the provided image as its bounds. Also,
|
||||
* The provided image should be formatted correctly.
|
||||
*
|
||||
* The button's image should be divided into 3 sections virtucally,
|
||||
* which act as the different button images. The clip width & height of the
|
||||
* Image should be set manually, and the height should be 1/3 of the total
|
||||
* graphical data.
|
||||
*/
|
||||
//3-phases, no toggle, centred text
|
||||
class Button {
|
||||
public:
|
||||
enum State {
|
||||
NORMAL = 0, HOVER = 1, PRESSED = 2
|
||||
enum class State {
|
||||
NORMAL, HOVER, PRESSED
|
||||
};
|
||||
|
||||
Button() = default;
|
||||
~Button() = default;
|
||||
Button(Sint16 x, Sint16 y, SDL_Surface* imageSurface, SDL_Surface* fontSurface, std::string text = "");
|
||||
|
||||
//handle input
|
||||
void Setup(Sint16 x, Sint16 y, SDL_Surface* imageSurface, SDL_Surface* fontSurface, std::string text = "");
|
||||
|
||||
//return the current state
|
||||
State MouseMotion(SDL_MouseMotionEvent const&);
|
||||
State MouseButtonDown(SDL_MouseButtonEvent const&);
|
||||
State MouseButtonUp(SDL_MouseButtonEvent const&);
|
||||
State GetState() const {
|
||||
return state;
|
||||
}
|
||||
|
||||
//yet another draw function
|
||||
void DrawTo(SDL_Surface* const);
|
||||
|
||||
//accessors and mutators
|
||||
Image* SetImage(Image* const ptr) { return image = ptr; }
|
||||
Image* GetImage() { return image; }
|
||||
RasterFont* SetFont(RasterFont* const ptr) { return font = ptr; }
|
||||
RasterFont* GetFont() { return font; }
|
||||
|
||||
//simple accessors and mutators
|
||||
Sint16 SetX(Sint16 i) { return x = i; }
|
||||
Sint16 SetY(Sint16 i) { return y = i; }
|
||||
Sint16 GetX() const { return x; }
|
||||
Sint16 GetY() const { return y; }
|
||||
|
||||
Sint16 SetTextX(Sint16 i) { return textX = i; }
|
||||
Sint16 SetTextY(Sint16 i) { return textY = i; }
|
||||
Sint16 GetTextX() const { return textX; }
|
||||
Sint16 GetTextY() const { return textY; }
|
||||
void SetSurfaces(SDL_Surface* image, SDL_Surface* font);
|
||||
|
||||
State SetState(State s) { return state = s; }
|
||||
State GetState() const { return state; }
|
||||
|
||||
std::string SetText(std::string);
|
||||
std::string SetText(std::string s);
|
||||
std::string GetText() const { return text; }
|
||||
|
||||
//raw access, be careful
|
||||
Image* GetImage() { return ℑ }
|
||||
RasterFont* GetFont() { return &font; }
|
||||
|
||||
//debug
|
||||
Sint16 GetTextX() const { return textX; }
|
||||
Sint16 GetTextY() const { return textY; }
|
||||
private:
|
||||
State CalcState(Sint16 x, Sint16 y, bool leftPressed);
|
||||
|
||||
//point to the provided external objects
|
||||
Image* image = nullptr;
|
||||
RasterFont* font = nullptr;
|
||||
|
||||
//positions
|
||||
Sint16 x = 0, y = 0;
|
||||
Sint16 textX = 0, textY = 0;
|
||||
|
||||
//
|
||||
Sint16 textX = 0, textY = 0; //prevent recalc every loop
|
||||
Image image;
|
||||
RasterFont font;
|
||||
State state = State::NORMAL;
|
||||
std::string text;
|
||||
};
|
||||
@@ -0,0 +1,76 @@
|
||||
/* Copyright: (c) Kayne Ruse 2013
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
*
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
*
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#include "config_utility.hpp"
|
||||
|
||||
#include <stdexcept>
|
||||
#include <fstream>
|
||||
|
||||
using namespace std;
|
||||
|
||||
void ConfigUtility::Load(string fname) {
|
||||
ifstream is(fname);
|
||||
|
||||
if (!is.is_open()) {
|
||||
throw(runtime_error("Failed to open config file"));
|
||||
}
|
||||
|
||||
string key, val;
|
||||
|
||||
for (;;) { //forever
|
||||
//eat whitespace
|
||||
while(isspace(is.peek()))
|
||||
is.ignore();
|
||||
|
||||
//end of file
|
||||
if (is.eof())
|
||||
break;
|
||||
|
||||
//skip comment lines
|
||||
if (is.peek() == '#') {
|
||||
while(is.peek() != '\n' && !is.eof()) {
|
||||
is.ignore();
|
||||
}
|
||||
continue;
|
||||
}
|
||||
|
||||
//read in the pair
|
||||
getline(is, key,'=');
|
||||
getline(is, val);
|
||||
|
||||
//trim the strings at the start & end
|
||||
while(key.size() && isspace(*key.begin())) key.erase(0, 1);
|
||||
while(val.size() && isspace(*val.begin())) val.erase(0, 1);
|
||||
|
||||
while(key.size() && isspace(*(key.end()-1))) key.erase(key.end() - 1);
|
||||
while(val.size() && isspace(*(val.end()-1))) val.erase(val.end() - 1);
|
||||
|
||||
//allow empty/wiped values
|
||||
if (key.size() == 0) {
|
||||
continue;
|
||||
}
|
||||
|
||||
//save the pair
|
||||
table[key] = val;
|
||||
}
|
||||
|
||||
is.close();
|
||||
}
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user