Commit Graph

  • f079bc76fb Perfected button responses Ratstail91 2015-07-30 04:43:33 +10:00
  • 44f8c90ce0 Button works, but the input needs to be interpreted Ratstail91 2015-07-29 00:31:09 +10:00
  • 19227882b9 Button is being drawn, if a little jenky; needs SDL2_ttf Ratstail91 2015-07-28 22:33:59 +10:00
  • 4cb9e05841 Minor comment tweaks Ratstail91 2015-07-21 23:04:53 +10:00
  • 3e7e366554 Tweak Ratstail91 2015-07-21 15:32:52 +10:00
  • d6157f6722 Corrected my compass directions Ratstail91 2015-07-21 14:55:28 +10:00
  • cfc6c381ae Cleaned up the generator; playing around Ratstail91 2015-07-21 14:29:46 +10:00
  • be1b23ddfb Wrote a simple dungeon generator Ratstail91 2015-07-20 17:34:19 +10:00
  • 48f5512e1a Fixed a mistyped variable name Ratstail91 2015-07-20 17:14:24 +10:00
  • 1f49a997c6 Added a lua file which maps the indices of roguetileset.png Ratstail91 2015-07-20 15:39:11 +10:00
  • 029b2518e1 Added dynamic window sizing Ratstail91 2015-07-20 14:52:42 +10:00
  • 13ae560e28 Moved BaseScene::ProcessEvents() to Application::ProcessEvents() Ratstail91 2015-07-20 14:19:14 +10:00
  • d2e75e02c5 Imported updates to the map system Ratstail91 2015-07-20 13:35:10 +10:00
  • 69aee157b8 Implemented zoom in/out with the scroll wheel Ratstail91 2015-07-20 13:00:27 +10:00
  • 2732612803 Added a simple roguelike tileset Ratstail91 2015-07-20 11:37:32 +10:00
  • ba6f92a6e7 Resolved an off-by-one error caused by integer devision Ratstail91 2015-07-17 19:30:00 +10:00
  • 0c11e0a98b Removed a crash bug when the lambdas are absent Ratstail91 2015-07-17 19:02:58 +10:00
  • 4ced681c76 Working on the ui, incomplete Ratstail91 2015-07-08 03:09:50 +10:00
  • 8b1a9aee91 Moved source files to src/ Ratstail91 2015-07-08 02:54:54 +10:00
  • f254c9d88f Implemented lua, shaking out latent bugs Ratstail91 2015-07-08 02:48:46 +10:00
  • 56ae0a13c9 Initial commit Ratstail91 2015-07-07 23:47:51 +10:00
  • e08e34b677 Updated README.md Ratstail91 2015-07-07 20:00:38 +10:00
  • af17bd2800 Updated common/graphics, client/base_scene.*pp to SDL2 Ratstail91 2015-07-07 19:51:27 +10:00
  • 24eb730c72 Switched to the #pragma once system Ratstail91 2015-07-07 17:35:58 +10:00
  • f82b0a8843 Merge branch 'develop', read more release-0.6.4 Ratstail91 2015-07-07 12:52:46 +10:00
  • 210bccbe0d Pruned the usage of the incomplete monster system Ratstail91 2015-07-07 12:41:57 +10:00
  • 68429806d1 Merge branch 'master' into develop Ratstail91 2015-05-18 21:29:15 +10:00
  • a8cf0a6947 Updated .gitignore Ratstail91 2015-05-18 21:28:55 +10:00
  • 822d0636cc Merge branch 'master' into develop Ratstail91 2015-05-17 12:38:44 +10:00
  • 164a3e18d9 Fixed formatting Ratstail91 2015-05-17 12:36:43 +10:00
  • 3498b5d154 Merge branch 'ubuntu-build' Ratstail91 2015-05-17 12:33:31 +10:00
  • 96c10da527 Tweaked README.md Ratstail91 2015-05-17 09:48:49 +10:00
  • 3856b3cdd2 DELETE ME: temporary commit Ratstail91 2015-05-17 09:36:37 +10:00
  • 661f6db82c Added the linux release to README.md Ratstail91 2015-05-17 09:28:37 +10:00
  • 99b35483f8 Tenative port for Linux Ratstail91 2015-05-17 09:18:46 +10:00
  • 102ba18b7b Finally wrote the monster manager API Kayne Ruse 2015-05-08 23:17:35 +10:00
  • 07faf1b96b Moved a file Kayne Ruse 2015-05-08 22:33:46 +10:00
  • 1d70e271b6 Merge branch 'master' into develop Kayne Ruse 2015-04-28 11:03:58 +10:00
  • 0bf5ccee4d Spelling correction Kayne Ruse 2015-04-28 11:03:44 +10:00
  • 35e7d0cf61 Tweaked scripts, added ForEachMonster() Kayne Ruse 2015-03-27 04:09:07 +11:00
  • 27fd810cfd Added a simple database update script, and comment headers Kayne Ruse 2015-03-24 02:28:26 +11:00
  • 8903b1e28d Began marking changes for monsters Kayne Ruse 2015-03-24 02:01:14 +11:00
  • c1ace69e19 Merge branch 'bug-hunting' release-0.6.3 Kayne Ruse 2015-04-28 06:04:06 +10:00
  • 5c404c572e Patched bug #45 without resolving it Kayne Ruse 2015-04-28 06:00:21 +10:00
  • 878d502b8b Looking for the bug Kayne Ruse 2015-04-27 01:33:57 +10:00
  • 2a1ee4acbf tmp Kayne Ruse 2015-04-26 03:29:33 +10:00
  • 0e149acc62 Pointless tweak Kayne Ruse 2015-04-26 03:24:25 +10:00
  • 63e4394583 I can't seem to pinpoint the cause Kayne Ruse 2015-04-26 03:11:00 +10:00
  • 7aeabf0d14 Hunting a strange networking bug Kayne Ruse 2015-04-26 02:14:26 +10:00
  • 48bec25336 Removed trace statements, moved a couple util files discard-userdata-metatables Kayne Ruse 2015-03-30 22:33:23 +11:00
  • 39f03b2da8 meta-meta table is functioning correctly Kayne Ruse 2015-03-27 21:54:41 +11:00
  • 9a5c447d0c userdata metatable is loaded smoothly Kayne Ruse 2015-03-27 20:42:36 +11:00
  • 29ccb982e6 Created userdata metatable Kayne Ruse 2015-03-27 20:29:16 +11:00
  • 9d5a668045 Merge branch 'develop', read more release-0.6.2 Kayne Ruse 2015-03-13 21:28:05 +11:00
  • 0efb541074 Moved the door pair script to it's own file Kayne Ruse 2015-03-13 21:23:04 +11:00
  • 4ae58550b5 Changed SetRoomIndex() to SetRoom() Kayne Ruse 2015-03-13 21:05:24 +11:00
  • d82e3a8b79 Triggers now support exclusion lists Kayne Ruse 2015-03-13 20:43:20 +11:00
  • 954213f1ff Minor tweak to hCharacterMovement() Kayne Ruse 2015-03-13 19:36:03 +11:00
  • d2bb3575fc Removed initial world query Kayne Ruse 2015-03-13 19:12:34 +11:00
  • ca6afb72ad Minor comment tweaks Kayne Ruse 2015-03-11 20:23:52 +11:00
  • 670ab22e96 Using an entity stack for trigger comparisons Kayne Ruse 2015-03-11 18:18:32 +11:00
  • 4d71d4cc40 Room transitions are working smoothly, read more Kayne Ruse 2015-03-09 23:26:37 +11:00
  • 81b3769188 Implemented networked room chainging function Kayne Ruse 2015-03-09 21:28:28 +11:00
  • c3c6d42a80 Characters moving via scripts are pushed & popped from the rooms Kayne Ruse 2015-03-09 10:27:50 +11:00
  • 3d8ee25ae7 AccountManager's SQL is order-independant Kayne Ruse 2015-03-09 09:34:04 +11:00
  • decc77e21c Implemented entity.GetType() in lua Kayne Ruse 2015-03-09 09:04:12 +11:00
  • 501b1e9814 Reduced script verbosity to a degree Kayne Ruse 2015-03-08 20:08:12 +11:00
  • 01502372c9 Correcting a bug with unimplemented MonsterManager Kayne Ruse 2015-03-07 15:09:19 +11:00
  • a8c309ec9d Minor comment tweaks Kayne Ruse 2015-03-06 00:13:12 +11:00
  • 41d6314beb Triggers have a basic response to character collision Kayne Ruse 2015-03-04 06:16:12 +11:00
  • 74ed93ddc7 Character bounds are stored in the server database Kayne Ruse 2015-03-04 04:06:16 +11:00
  • 18a7143926 Full trigger creation Kayne Ruse 2015-03-04 02:21:56 +11:00
  • bd68af5875 Added character iteration to the rooms Kayne Ruse 2015-03-02 04:26:34 +11:00
  • b8806cc209 Implemented CharacterManager::ForEach() Kayne Ruse 2015-03-02 02:40:25 +11:00
  • edcb6f05ce Implemented trigger creation & deletion via lua Kayne Ruse 2015-02-27 19:35:11 +11:00
  • cb63c9b07c Minor comment tweaks Kayne Ruse 2015-02-27 05:43:20 +11:00
  • a00ddb3142 Updated trigger names in the server Kayne Ruse 2015-02-27 05:33:47 +11:00
  • 3431d323e5 Renamed the waypoint system to trogger system Kayne Ruse 2015-02-27 05:21:40 +11:00
  • 84c4dd0497 Placeholder monster spawn function in map maker Kayne Ruse 2015-02-27 04:28:28 +11:00
  • 3e6a05307e Minor TODO tweaks Kayne Ruse 2015-02-27 03:36:47 +11:00
  • c45bda645b Switched TODO: empty to TODO: *function name* Kayne Ruse 2015-02-27 03:27:37 +11:00
  • 1210d2d24f Minor comment tweaks Kayne Ruse 2015-02-27 03:06:29 +11:00
  • 894b53e760 Merge branch 'develop' Kayne Ruse 2015-02-27 02:45:19 +11:00
  • 4630b7e403 PumpCharacterUpdate() works from lua to client, read more Kayne Ruse 2015-02-27 02:39:27 +11:00
  • 067bf40be7 Moved some utility methods out of the "god class" Kayne Ruse 2015-02-27 01:20:05 +11:00
  • d8045ae339 Minor comment tweaks Kayne Ruse 2015-02-25 21:16:03 +11:00
  • eff23352aa Merge branch 'develop' Kayne Ruse 2015-02-23 01:54:46 +11:00
  • 46df0f17b7 Changed a massive swap statement for bounds checks Kayne Ruse 2015-02-21 23:46:50 +11:00
  • ddedc06e47 Implemented bare-bones character system API Kayne Ruse 2015-02-21 21:46:22 +11:00
  • 6a999a8a72 Room API hooks are updated automatically Kayne Ruse 2015-02-19 03:40:20 +11:00
  • 8a97cb8c2c Checked the tick in Hertz Kayne Ruse 2015-02-18 00:21:38 +11:00
  • e011e6bdc5 The rooms are ticking Kayne Ruse 2015-02-18 00:07:38 +11:00
  • a106134dd1 Added hooks to the room system Kayne Ruse 2015-02-17 23:37:11 +11:00
  • a538cf73d5 Merge branch 'ticks' into develop Kayne Ruse 2015-02-17 22:23:36 +11:00
  • b273b4c04a Added character API Kayne Ruse 2015-02-17 22:10:07 +11:00
  • 248d142c2b Reconsidering the server's structure Kayne Ruse 2015-02-17 21:03:19 +11:00
  • 2cc7260552 Server can handle multiple dropped clients at once Kayne Ruse 2015-02-17 20:48:03 +11:00
  • fa4ccb6596 Merge branch 'develop' release-0.6.1 Kayne Ruse 2015-02-14 23:54:35 +11:00
  • 87af4f1a1e Comment tweaks, updated network version Kayne Ruse 2015-02-14 23:54:18 +11:00
  • 18b144fa46 Updated client, read more Kayne Ruse 2015-02-14 23:39:56 +11:00