-
f079bc76fb
Perfected button responses
Ratstail91
2015-07-30 04:43:33 +10:00
-
44f8c90ce0
Button works, but the input needs to be interpreted
Ratstail91
2015-07-29 00:31:09 +10:00
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19227882b9
Button is being drawn, if a little jenky; needs SDL2_ttf
Ratstail91
2015-07-28 22:33:59 +10:00
-
4cb9e05841
Minor comment tweaks
Ratstail91
2015-07-21 23:04:53 +10:00
-
3e7e366554
Tweak
Ratstail91
2015-07-21 15:32:52 +10:00
-
d6157f6722
Corrected my compass directions
Ratstail91
2015-07-21 14:55:28 +10:00
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cfc6c381ae
Cleaned up the generator; playing around
Ratstail91
2015-07-21 14:29:46 +10:00
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be1b23ddfb
Wrote a simple dungeon generator
Ratstail91
2015-07-20 17:34:19 +10:00
-
48f5512e1a
Fixed a mistyped variable name
Ratstail91
2015-07-20 17:14:24 +10:00
-
1f49a997c6
Added a lua file which maps the indices of roguetileset.png
Ratstail91
2015-07-20 15:39:11 +10:00
-
029b2518e1
Added dynamic window sizing
Ratstail91
2015-07-20 14:52:42 +10:00
-
13ae560e28
Moved BaseScene::ProcessEvents() to Application::ProcessEvents()
Ratstail91
2015-07-20 14:19:14 +10:00
-
d2e75e02c5
Imported updates to the map system
Ratstail91
2015-07-20 13:35:10 +10:00
-
69aee157b8
Implemented zoom in/out with the scroll wheel
Ratstail91
2015-07-20 13:00:27 +10:00
-
2732612803
Added a simple roguelike tileset
Ratstail91
2015-07-20 11:37:32 +10:00
-
ba6f92a6e7
Resolved an off-by-one error caused by integer devision
Ratstail91
2015-07-17 19:30:00 +10:00
-
0c11e0a98b
Removed a crash bug when the lambdas are absent
Ratstail91
2015-07-17 19:02:58 +10:00
-
4ced681c76
Working on the ui, incomplete
Ratstail91
2015-07-08 03:09:50 +10:00
-
8b1a9aee91
Moved source files to src/
Ratstail91
2015-07-08 02:54:54 +10:00
-
f254c9d88f
Implemented lua, shaking out latent bugs
Ratstail91
2015-07-08 02:48:46 +10:00
-
56ae0a13c9
Initial commit
Ratstail91
2015-07-07 23:47:51 +10:00
-
e08e34b677
Updated README.md
Ratstail91
2015-07-07 20:00:38 +10:00
-
af17bd2800
Updated common/graphics, client/base_scene.*pp to SDL2
Ratstail91
2015-07-07 19:51:27 +10:00
-
24eb730c72
Switched to the #pragma once system
Ratstail91
2015-07-07 17:35:58 +10:00
-
-
f82b0a8843
Merge branch 'develop', read more
release-0.6.4
Ratstail91
2015-07-07 12:52:46 +10:00
-
-
210bccbe0d
Pruned the usage of the incomplete monster system
Ratstail91
2015-07-07 12:41:57 +10:00
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68429806d1
Merge branch 'master' into develop
Ratstail91
2015-05-18 21:29:15 +10:00
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-
-
-
a8cf0a6947
Updated .gitignore
Ratstail91
2015-05-18 21:28:55 +10:00
-
822d0636cc
Merge branch 'master' into develop
Ratstail91
2015-05-17 12:38:44 +10:00
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-
-
-
164a3e18d9
Fixed formatting
Ratstail91
2015-05-17 12:36:43 +10:00
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3498b5d154
Merge branch 'ubuntu-build'
Ratstail91
2015-05-17 12:33:31 +10:00
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-
96c10da527
Tweaked README.md
Ratstail91
2015-05-17 09:48:49 +10:00
-
3856b3cdd2
DELETE ME: temporary commit
Ratstail91
2015-05-17 09:36:37 +10:00
-
661f6db82c
Added the linux release to README.md
Ratstail91
2015-05-17 09:28:37 +10:00
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99b35483f8
Tenative port for Linux
Ratstail91
2015-05-17 09:18:46 +10:00
-
-
102ba18b7b
Finally wrote the monster manager API
Kayne Ruse
2015-05-08 23:17:35 +10:00
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07faf1b96b
Moved a file
Kayne Ruse
2015-05-08 22:33:46 +10:00
-
1d70e271b6
Merge branch 'master' into develop
Kayne Ruse
2015-04-28 11:03:58 +10:00
-
-
-
-
0bf5ccee4d
Spelling correction
Kayne Ruse
2015-04-28 11:03:44 +10:00
-
35e7d0cf61
Tweaked scripts, added ForEachMonster()
Kayne Ruse
2015-03-27 04:09:07 +11:00
-
27fd810cfd
Added a simple database update script, and comment headers
Kayne Ruse
2015-03-24 02:28:26 +11:00
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8903b1e28d
Began marking changes for monsters
Kayne Ruse
2015-03-24 02:01:14 +11:00
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c1ace69e19
Merge branch 'bug-hunting'
release-0.6.3
Kayne Ruse
2015-04-28 06:04:06 +10:00
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-
5c404c572e
Patched bug #45 without resolving it
Kayne Ruse
2015-04-28 06:00:21 +10:00
-
878d502b8b
Looking for the bug
Kayne Ruse
2015-04-27 01:33:57 +10:00
-
2a1ee4acbf
tmp
Kayne Ruse
2015-04-26 03:29:33 +10:00
-
0e149acc62
Pointless tweak
Kayne Ruse
2015-04-26 03:24:25 +10:00
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63e4394583
I can't seem to pinpoint the cause
Kayne Ruse
2015-04-26 03:11:00 +10:00
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7aeabf0d14
Hunting a strange networking bug
Kayne Ruse
2015-04-26 02:14:26 +10:00
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-
48bec25336
Removed trace statements, moved a couple util files
discard-userdata-metatables
Kayne Ruse
2015-03-30 22:33:23 +11:00
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39f03b2da8
meta-meta table is functioning correctly
Kayne Ruse
2015-03-27 21:54:41 +11:00
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9a5c447d0c
userdata metatable is loaded smoothly
Kayne Ruse
2015-03-27 20:42:36 +11:00
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29ccb982e6
Created userdata metatable
Kayne Ruse
2015-03-27 20:29:16 +11:00
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9d5a668045
Merge branch 'develop', read more
release-0.6.2
Kayne Ruse
2015-03-13 21:28:05 +11:00
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-
0efb541074
Moved the door pair script to it's own file
Kayne Ruse
2015-03-13 21:23:04 +11:00
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4ae58550b5
Changed SetRoomIndex() to SetRoom()
Kayne Ruse
2015-03-13 21:05:24 +11:00
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d82e3a8b79
Triggers now support exclusion lists
Kayne Ruse
2015-03-13 20:43:20 +11:00
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954213f1ff
Minor tweak to hCharacterMovement()
Kayne Ruse
2015-03-13 19:36:03 +11:00
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d2bb3575fc
Removed initial world query
Kayne Ruse
2015-03-13 19:12:34 +11:00
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ca6afb72ad
Minor comment tweaks
Kayne Ruse
2015-03-11 20:23:52 +11:00
-
670ab22e96
Using an entity stack for trigger comparisons
Kayne Ruse
2015-03-11 18:18:32 +11:00
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4d71d4cc40
Room transitions are working smoothly, read more
Kayne Ruse
2015-03-09 23:26:37 +11:00
-
81b3769188
Implemented networked room chainging function
Kayne Ruse
2015-03-09 21:28:28 +11:00
-
c3c6d42a80
Characters moving via scripts are pushed & popped from the rooms
Kayne Ruse
2015-03-09 10:27:50 +11:00
-
3d8ee25ae7
AccountManager's SQL is order-independant
Kayne Ruse
2015-03-09 09:34:04 +11:00
-
decc77e21c
Implemented entity.GetType() in lua
Kayne Ruse
2015-03-09 09:04:12 +11:00
-
501b1e9814
Reduced script verbosity to a degree
Kayne Ruse
2015-03-08 20:08:12 +11:00
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01502372c9
Correcting a bug with unimplemented MonsterManager
Kayne Ruse
2015-03-07 15:09:19 +11:00
-
a8c309ec9d
Minor comment tweaks
Kayne Ruse
2015-03-06 00:13:12 +11:00
-
41d6314beb
Triggers have a basic response to character collision
Kayne Ruse
2015-03-04 06:16:12 +11:00
-
74ed93ddc7
Character bounds are stored in the server database
Kayne Ruse
2015-03-04 04:06:16 +11:00
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18a7143926
Full trigger creation
Kayne Ruse
2015-03-04 02:21:56 +11:00
-
bd68af5875
Added character iteration to the rooms
Kayne Ruse
2015-03-02 04:26:34 +11:00
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b8806cc209
Implemented CharacterManager::ForEach()
Kayne Ruse
2015-03-02 02:40:25 +11:00
-
edcb6f05ce
Implemented trigger creation & deletion via lua
Kayne Ruse
2015-02-27 19:35:11 +11:00
-
cb63c9b07c
Minor comment tweaks
Kayne Ruse
2015-02-27 05:43:20 +11:00
-
a00ddb3142
Updated trigger names in the server
Kayne Ruse
2015-02-27 05:33:47 +11:00
-
3431d323e5
Renamed the waypoint system to trogger system
Kayne Ruse
2015-02-27 05:21:40 +11:00
-
84c4dd0497
Placeholder monster spawn function in map maker
Kayne Ruse
2015-02-27 04:28:28 +11:00
-
3e6a05307e
Minor TODO tweaks
Kayne Ruse
2015-02-27 03:36:47 +11:00
-
c45bda645b
Switched TODO: empty to TODO: *function name*
Kayne Ruse
2015-02-27 03:27:37 +11:00
-
1210d2d24f
Minor comment tweaks
Kayne Ruse
2015-02-27 03:06:29 +11:00
-
894b53e760
Merge branch 'develop'
Kayne Ruse
2015-02-27 02:45:19 +11:00
-
-
4630b7e403
PumpCharacterUpdate() works from lua to client, read more
Kayne Ruse
2015-02-27 02:39:27 +11:00
-
067bf40be7
Moved some utility methods out of the "god class"
Kayne Ruse
2015-02-27 01:20:05 +11:00
-
d8045ae339
Minor comment tweaks
Kayne Ruse
2015-02-25 21:16:03 +11:00
-
eff23352aa
Merge branch 'develop'
Kayne Ruse
2015-02-23 01:54:46 +11:00
-
-
46df0f17b7
Changed a massive swap statement for bounds checks
Kayne Ruse
2015-02-21 23:46:50 +11:00
-
ddedc06e47
Implemented bare-bones character system API
Kayne Ruse
2015-02-21 21:46:22 +11:00
-
6a999a8a72
Room API hooks are updated automatically
Kayne Ruse
2015-02-19 03:40:20 +11:00
-
8a97cb8c2c
Checked the tick in Hertz
Kayne Ruse
2015-02-18 00:21:38 +11:00
-
e011e6bdc5
The rooms are ticking
Kayne Ruse
2015-02-18 00:07:38 +11:00
-
a106134dd1
Added hooks to the room system
Kayne Ruse
2015-02-17 23:37:11 +11:00
-
a538cf73d5
Merge branch 'ticks' into develop
Kayne Ruse
2015-02-17 22:23:36 +11:00
-
-
b273b4c04a
Added character API
Kayne Ruse
2015-02-17 22:10:07 +11:00
-
248d142c2b
Reconsidering the server's structure
Kayne Ruse
2015-02-17 21:03:19 +11:00
-
-
2cc7260552
Server can handle multiple dropped clients at once
Kayne Ruse
2015-02-17 20:48:03 +11:00
-
fa4ccb6596
Merge branch 'develop'
release-0.6.1
Kayne Ruse
2015-02-14 23:54:35 +11:00
-
-
87af4f1a1e
Comment tweaks, updated network version
Kayne Ruse
2015-02-14 23:54:18 +11:00
-
18b144fa46
Updated client, read more
Kayne Ruse
2015-02-14 23:39:56 +11:00