Removed a crash bug when the lambdas are absent
This commit is contained in:
+3
-1
@@ -6,7 +6,9 @@ pager = ...
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---[[
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--BUG: RegionPagerLua fails without these
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--DOCS: These lambdas should return true or false, depending on if the operation succeeded or not
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--DOCS: No return value given is recognized as a failure
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--DOCS: OnCreate() and OnUnload() return values are currently ignored
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region_pager.SetOnLoad(pager, function(r)
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print("Calling SetOnLoad's lambda")
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end)
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@@ -119,9 +119,6 @@ void Application::Quit() {
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BaseScene::SetRenderer(nullptr);
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SDL_DestroyRenderer(renderer);
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SDL_DestroyWindow(window);
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//TODO: is this necessary?
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// SDL_Quit();
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}
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//-------------------------
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@@ -104,8 +104,6 @@ static int unloadRegion(lua_State* L) {
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return 0;
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}
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//TODO: (1) check that parameters are not null
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static int setOnLoad(lua_State* L) {
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RegionPagerLua* pager = reinterpret_cast<RegionPagerLua*>(lua_touserdata(L, 1));
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luaL_unref(L, LUA_REGISTRYINDEX, pager->GetLoadReference());
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@@ -28,8 +28,6 @@ RegionPagerBase::~RegionPagerBase() {
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UnloadAll();
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};
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//TODO: (1) add nullptr checks to the calls to GetRegion()
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Region::type_t RegionPagerBase::SetTile(int x, int y, int z, Region::type_t v) {
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Region* ptr = GetRegion(x, y);
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return ptr->SetTile(x - ptr->GetX(), y - ptr->GetY(), z, v);
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@@ -23,9 +23,6 @@
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#include <stdexcept>
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//DOCS: Load, Save and Create fail unless the lua function has been set
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//DOCS: UnloadIf and UnloadAll will still continue without the function set
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RegionPagerLua::~RegionPagerLua() {
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//unload all regions
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UnloadAll();
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@@ -44,6 +41,7 @@ Region* RegionPagerLua::LoadRegion(int x, int y) {
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//check if this function is available
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if (lua_isnil(lua, -1)) {
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lua_pop(lua, 1);
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//signal that there is no load function
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return nullptr;
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}
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@@ -57,17 +55,20 @@ Region* RegionPagerLua::LoadRegion(int x, int y) {
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}
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//check the return value, success or failure
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if (lua_toboolean(lua, -1)) {
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if (lua_isboolean(lua, -1) && lua_toboolean(lua, -1)) {
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lua_pop(lua, 1);
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//push and return the loaded region
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regionList.push_front(tmpRegion);
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return ®ionList.front();
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}
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else {
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lua_pop(lua, 1);
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//signal a failure
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return nullptr;
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}
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}
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//NOTE: this return value seems strange; could replace it with a boolean
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//return the saved region, or nullptr on failure
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Region* RegionPagerLua::SaveRegion(int x, int y) {
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//get the pager's function from the registry
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@@ -76,6 +77,7 @@ Region* RegionPagerLua::SaveRegion(int x, int y) {
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//check if this function is available
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if (lua_isnil(lua, -1)) {
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lua_pop(lua, 1);
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//signal that the region wasn't saved
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return nullptr;
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}
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@@ -83,6 +85,7 @@ Region* RegionPagerLua::SaveRegion(int x, int y) {
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Region* ptr = FindRegion(x, y);
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if (!ptr) {
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lua_pop(lua, 1);
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//signal that there is no save function
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return nullptr;
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}
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lua_pushlightuserdata(lua, ptr);
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@@ -93,17 +96,20 @@ Region* RegionPagerLua::SaveRegion(int x, int y) {
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}
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//check the return value, success or failure
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if (lua_toboolean(lua, -1)) {
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if (lua_isboolean(lua, -1) && lua_toboolean(lua, -1)) {
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lua_pop(lua, 1);
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//return the specified region that was saved
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return ptr;
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}
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else {
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lua_pop(lua, 1);
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//signal a failure
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return nullptr;
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}
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}
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//return the created region, or nullptr on failure
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//DOCS: since this method is the last ditch call from GetRegion, it must return a valid region object, even if the create function hasn't been set.
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//return a new region, throwing an error on failure
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Region* RegionPagerLua::CreateRegion(int x, int y) {
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if (FindRegion(x, y)) {
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throw(std::logic_error("Cannot overwrite an existing region"));
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@@ -115,7 +121,9 @@ Region* RegionPagerLua::CreateRegion(int x, int y) {
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//check if this function is available
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if (lua_isnil(lua, -1)) {
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lua_pop(lua, 1);
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return nullptr;
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//return an empty region object
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regionList.emplace_front(x, y);
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return ®ionList.front();
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}
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//something to work on
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@@ -28,7 +28,7 @@
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#include <functional>
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#include <string>
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//NOTE: set the lua hook before use
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//DOCS: set the lua hook before use
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class RegionPagerLua : public RegionPagerBase {
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public:
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@@ -27,6 +27,7 @@
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#include <stdexcept>
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int main(int argc, char** argv) {
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std::cout << "Beginning " << argv[0] << std::endl;
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try {
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Application app;
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app.Init(argc, argv);
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@@ -37,5 +38,6 @@ int main(int argc, char** argv) {
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std::cerr << "Fatal Error: " << e.what() << std::endl;
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return 1;
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}
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std::cout << "Clean exit from " << argv[0] << std::endl;
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return 0;
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}
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