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@@ -1,14 +1,17 @@
|
|||||||
|
## Outline
|
||||||
|
|
||||||
|
Tortuga is a 2D multiplayer JRPG featuring permadeath, with an emphasis on multiplayer cooperation, exploration and customization. The game runs on customizable public and private servers.
|
||||||
|
|
||||||
|
This game is inspired by classic 2D RPGs (Final Fantasy, The Legend of Zelda), as well as more modern sandboxes amd MMOs (Minecraft, EVE Online). This project is currently independently created and funded, with the goal of creating a game that will engage the players and inspire a large community.
|
||||||
|
|
||||||
|
## Releases
|
||||||
|
|
||||||
The most recent stable build for Windows can be found [here](https://dl.dropboxusercontent.com/u/46669050/Tortuga.rar).
|
The most recent stable build for Windows can be found [here](https://dl.dropboxusercontent.com/u/46669050/Tortuga.rar).
|
||||||
|
|
||||||
Tortuga is a 2D multiplayer JRPG featuring permadeath (deletion of a character upon death). The emphasis of this game is on multiplayer cooperation, exploration and customization. The game runs on customizable server software that can support up to 150 simultaneous players or more.
|
|
||||||
|
|
||||||
This game is inspired by classic 2D RPGs, as well as more modern sandbox MMOs. This project is currently independently created and funded, with the goal of creating a game that will engage user's imagination and inspire a large modding community.
|
|
||||||
|
|
||||||
## Documentation
|
## Documentation
|
||||||
|
|
||||||
Tortuga's full documentation can be found in a separate branch, see [Tortuga/docs](https://github.com/Ratstail91/Tortuga/tree/docs).
|
* [Tortuga Wiki](https://github.com/Ratstail91/Tortuga/wiki) - Full documentation
|
||||||
For Tortuga's primary documentation, please read the [Tortuga Game Design Document](https://github.com/Ratstail91/Tortuga/blob/docs/Tortuga%20Game%20Design%20Document.docx?raw=true).
|
* [Tortuga Bug Tracker](https://github.com/Ratstail91/Tortuga/issues) - A list of all known bugs and issues
|
||||||
For a list of known bugs, see the [GitHub bug tracker](https://github.com/Ratstail91/Tortuga/issues).
|
|
||||||
|
|
||||||
## External Dependencies
|
## External Dependencies
|
||||||
|
|
||||||
|
|||||||
+34
@@ -0,0 +1,34 @@
|
|||||||
|
This is the README for Tortuga's demo build. The source code is available at:
|
||||||
|
|
||||||
|
https://github.com/Ratstail91/Tortuga
|
||||||
|
|
||||||
|
The current build may have bugs, missing features, bugs masquerading as
|
||||||
|
features, etc. You can report a bug/feature here:
|
||||||
|
|
||||||
|
https://github.com/Ratstail91/Tortuga/issues
|
||||||
|
|
||||||
|
Please note that this game requires a functioning server to operate correctly.
|
||||||
|
Both a game server and game client are included in this package.
|
||||||
|
|
||||||
|
-------------------------
|
||||||
|
Instructions For Setup
|
||||||
|
-------------------------
|
||||||
|
|
||||||
|
1. To create a server, simply run server.exe.
|
||||||
|
2. To join that server, run client.exe with config settings not already in use.
|
||||||
|
(Note: This process will be streamlined later).
|
||||||
|
3. To change the config settings, open rsc/config.cfg
|
||||||
|
4. These settings must be unique for each player:
|
||||||
|
|
||||||
|
* client.username
|
||||||
|
* client.handle
|
||||||
|
|
||||||
|
5. There are currently two options for 'client.avatar':
|
||||||
|
|
||||||
|
* client.avatar = elliot2.bmp #male
|
||||||
|
* client.avatar = coa2.bmp #female
|
||||||
|
|
||||||
|
6. When you've correctly set these values (good luck), select 'Start' from the
|
||||||
|
main menu; this displays the list of available servers.
|
||||||
|
7. Select the name of your server (default is 'local') and select 'Join'.
|
||||||
|
8. Welcome to Tortuga, enjoy your stay.
|
||||||
+1
-1
@@ -1,4 +1,4 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013, 2014
|
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
|
|||||||
@@ -1,95 +0,0 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2014
|
|
||||||
*
|
|
||||||
* This software is provided 'as-is', without any express or implied
|
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
|
||||||
* arising from the use of this software.
|
|
||||||
*
|
|
||||||
* Permission is granted to anyone to use this software for any purpose,
|
|
||||||
* including commercial applications, and to alter it and redistribute it
|
|
||||||
* freely, subject to the following restrictions:
|
|
||||||
*
|
|
||||||
* 1. The origin of this software must not be misrepresented; you must not
|
|
||||||
* claim that you wrote the original software. If you use this software
|
|
||||||
* in a product, an acknowledgment in the product documentation would be
|
|
||||||
* appreciated but is not required.
|
|
||||||
*
|
|
||||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
|
||||||
* misrepresented as being the original software.
|
|
||||||
*
|
|
||||||
* 3. This notice may not be removed or altered from any source
|
|
||||||
* distribution.
|
|
||||||
*/
|
|
||||||
#ifndef CHARACTER_HPP_
|
|
||||||
#define CHARACTER_HPP_
|
|
||||||
|
|
||||||
//components
|
|
||||||
#include "character_defines.hpp"
|
|
||||||
#include "vector2.hpp"
|
|
||||||
#include "bounding_box.hpp"
|
|
||||||
#include "statistics.hpp"
|
|
||||||
|
|
||||||
//graphics
|
|
||||||
#include "sprite_sheet.hpp"
|
|
||||||
|
|
||||||
//std namespace
|
|
||||||
#include <string>
|
|
||||||
#include <cmath>
|
|
||||||
|
|
||||||
class Character {
|
|
||||||
public:
|
|
||||||
Character() = default;
|
|
||||||
~Character() = default;
|
|
||||||
|
|
||||||
void Update();
|
|
||||||
|
|
||||||
//graphics
|
|
||||||
void DrawTo(SDL_Surface* const, int camX, int camY);
|
|
||||||
void CorrectSprite();
|
|
||||||
SpriteSheet* GetSprite() { return &sprite; }
|
|
||||||
|
|
||||||
//gameplay
|
|
||||||
Statistics* GetStats() { return &stats; }
|
|
||||||
|
|
||||||
//accessors and mutators
|
|
||||||
|
|
||||||
//metadata
|
|
||||||
int SetOwner(int i) { return owner = i; }
|
|
||||||
int GetOwner() { return owner; }
|
|
||||||
std::string SetHandle(std::string s) { return handle = s; }
|
|
||||||
std::string GetHandle() const { return handle; }
|
|
||||||
std::string SetAvatar(std::string s) { return avatar = s; }
|
|
||||||
std::string GetAvatar() const { return avatar; }
|
|
||||||
|
|
||||||
//position
|
|
||||||
Vector2 SetOrigin(Vector2 v) { return origin = v; }
|
|
||||||
Vector2 GetOrigin() const { return origin; }
|
|
||||||
Vector2 SetMotion(Vector2 v) { return motion = v; }
|
|
||||||
Vector2 GetMotion() const { return motion; }
|
|
||||||
BoundingBox SetBounds(BoundingBox b) { return bounds = b; }
|
|
||||||
BoundingBox GetBounds() { return bounds; }
|
|
||||||
|
|
||||||
private:
|
|
||||||
//graphics
|
|
||||||
SpriteSheet sprite;
|
|
||||||
|
|
||||||
//base statistics
|
|
||||||
Statistics stats;
|
|
||||||
|
|
||||||
//TODO: gameplay components: equipment, items, buffs, debuffs
|
|
||||||
|
|
||||||
//metadata
|
|
||||||
int owner;
|
|
||||||
std::string handle;
|
|
||||||
std::string avatar;
|
|
||||||
|
|
||||||
//position
|
|
||||||
Vector2 origin = {0.0,0.0};
|
|
||||||
Vector2 motion = {0.0,0.0};
|
|
||||||
BoundingBox bounds;
|
|
||||||
};
|
|
||||||
|
|
||||||
//tmp
|
|
||||||
#include <map>
|
|
||||||
typedef std::map<int, Character> CharacterMap;
|
|
||||||
|
|
||||||
#endif
|
|
||||||
@@ -1,11 +1,11 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013, 2014
|
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
* arising from the use of this software.
|
* arising from the use of this software.
|
||||||
*
|
*
|
||||||
* Permission is granted to anyone to use this software for any purpose,
|
* Permission is granted to anyone to use this software for any purpose,
|
||||||
* including commercial ClientApplications, and to alter it and redistribute it
|
* including commercial applications, and to alter it and redistribute it
|
||||||
* freely, subject to the following restrictions:
|
* freely, subject to the following restrictions:
|
||||||
*
|
*
|
||||||
* 1. The origin of this software must not be misrepresented; you must not
|
* 1. The origin of this software must not be misrepresented; you must not
|
||||||
@@ -38,19 +38,18 @@
|
|||||||
#include "options_menu.hpp"
|
#include "options_menu.hpp"
|
||||||
#include "lobby_menu.hpp"
|
#include "lobby_menu.hpp"
|
||||||
#include "in_world.hpp"
|
#include "in_world.hpp"
|
||||||
//#include "in_combat.hpp"
|
#include "disconnected_screen.hpp"
|
||||||
#include "clean_up.hpp"
|
|
||||||
|
|
||||||
//-------------------------
|
//-------------------------
|
||||||
//Public access members
|
//Public access members
|
||||||
//-------------------------
|
//-------------------------
|
||||||
|
|
||||||
void ClientApplication::Init(int argc, char** argv) {
|
void ClientApplication::Init(int argc, char* argv[]) {
|
||||||
std::cout << "Beginning " << argv[0] << std::endl;
|
std::cout << "Beginning " << argv[0] << std::endl;
|
||||||
|
|
||||||
//load the prerequisites
|
//load the prerequisites
|
||||||
ConfigUtility& config = ConfigUtility::GetSingleton();
|
ConfigUtility& config = ConfigUtility::GetSingleton();
|
||||||
config.Load("rsc\\config.cfg");
|
config.Load("rsc/config.cfg", false, argc, argv);
|
||||||
|
|
||||||
//-------------------------
|
//-------------------------
|
||||||
//Initialize the APIs
|
//Initialize the APIs
|
||||||
@@ -89,6 +88,7 @@ void ClientApplication::Init(int argc, char** argv) {
|
|||||||
|
|
||||||
std::cout << "Internal sizes:" << std::endl;
|
std::cout << "Internal sizes:" << std::endl;
|
||||||
|
|
||||||
|
DEBUG_OUTPUT_VAR(NETWORK_VERSION);
|
||||||
DEBUG_OUTPUT_VAR(sizeof(Region::type_t));
|
DEBUG_OUTPUT_VAR(sizeof(Region::type_t));
|
||||||
DEBUG_OUTPUT_VAR(sizeof(Region));
|
DEBUG_OUTPUT_VAR(sizeof(Region));
|
||||||
DEBUG_OUTPUT_VAR(REGION_WIDTH);
|
DEBUG_OUTPUT_VAR(REGION_WIDTH);
|
||||||
@@ -96,8 +96,10 @@ void ClientApplication::Init(int argc, char** argv) {
|
|||||||
DEBUG_OUTPUT_VAR(REGION_DEPTH);
|
DEBUG_OUTPUT_VAR(REGION_DEPTH);
|
||||||
DEBUG_OUTPUT_VAR(REGION_TILE_FOOTPRINT);
|
DEBUG_OUTPUT_VAR(REGION_TILE_FOOTPRINT);
|
||||||
DEBUG_OUTPUT_VAR(REGION_SOLID_FOOTPRINT);
|
DEBUG_OUTPUT_VAR(REGION_SOLID_FOOTPRINT);
|
||||||
|
DEBUG_OUTPUT_VAR(PACKET_STRING_SIZE);
|
||||||
DEBUG_OUTPUT_VAR(PACKET_BUFFER_SIZE);
|
DEBUG_OUTPUT_VAR(PACKET_BUFFER_SIZE);
|
||||||
DEBUG_OUTPUT_VAR(MAX_PACKET_SIZE);
|
DEBUG_OUTPUT_VAR(MAX_PACKET_SIZE);
|
||||||
|
DEBUG_OUTPUT_VAR(static_cast<int>(SerialPacketType::LAST));
|
||||||
|
|
||||||
#undef DEBUG_OUTPUT_VAR
|
#undef DEBUG_OUTPUT_VAR
|
||||||
|
|
||||||
@@ -179,13 +181,10 @@ void ClientApplication::LoadScene(SceneList sceneIndex) {
|
|||||||
activeScene = new LobbyMenu(&clientIndex, &accountIndex);
|
activeScene = new LobbyMenu(&clientIndex, &accountIndex);
|
||||||
break;
|
break;
|
||||||
case SceneList::INWORLD:
|
case SceneList::INWORLD:
|
||||||
activeScene = new InWorld(&clientIndex, &accountIndex, &characterIndex, &characterMap);
|
activeScene = new InWorld(&clientIndex, &accountIndex);
|
||||||
break;
|
break;
|
||||||
// case SceneList::INCOMBAT:
|
case SceneList::DISCONNECTEDSCREEN:
|
||||||
// activeScene = new InCombat(&clientIndex, &accountIndex, &characterIndex, &characterMap);
|
activeScene = new DisconnectedScreen();
|
||||||
// break;
|
|
||||||
case SceneList::CLEANUP:
|
|
||||||
activeScene = new CleanUp(&clientIndex, &accountIndex, &characterIndex, &characterMap);
|
|
||||||
break;
|
break;
|
||||||
default:
|
default:
|
||||||
throw(std::logic_error("Failed to recognize the scene index"));
|
throw(std::logic_error("Failed to recognize the scene index"));
|
||||||
|
|||||||
@@ -1,4 +1,4 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013, 2014
|
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
@@ -26,7 +26,6 @@
|
|||||||
#include "base_scene.hpp"
|
#include "base_scene.hpp"
|
||||||
|
|
||||||
#include "udp_network_utility.hpp"
|
#include "udp_network_utility.hpp"
|
||||||
#include "character.hpp"
|
|
||||||
|
|
||||||
#include "singleton.hpp"
|
#include "singleton.hpp"
|
||||||
|
|
||||||
@@ -35,7 +34,7 @@
|
|||||||
class ClientApplication: public Singleton<ClientApplication> {
|
class ClientApplication: public Singleton<ClientApplication> {
|
||||||
public:
|
public:
|
||||||
//public methods
|
//public methods
|
||||||
void Init(int argc, char** argv);
|
void Init(int argc, char* argv[]);
|
||||||
void Proc();
|
void Proc();
|
||||||
void Quit();
|
void Quit();
|
||||||
|
|
||||||
@@ -54,9 +53,6 @@ private:
|
|||||||
//shared parameters
|
//shared parameters
|
||||||
int clientIndex = -1;
|
int clientIndex = -1;
|
||||||
int accountIndex = -1;
|
int accountIndex = -1;
|
||||||
int characterIndex = -1;
|
|
||||||
|
|
||||||
CharacterMap characterMap;
|
|
||||||
};
|
};
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
|||||||
@@ -0,0 +1,37 @@
|
|||||||
|
#config
|
||||||
|
INCLUDES+=.
|
||||||
|
LIBS+=
|
||||||
|
CXXFLAGS+=-std=c++11 $(addprefix -I,$(INCLUDES))
|
||||||
|
|
||||||
|
#source
|
||||||
|
CXXSRC=$(wildcard *.cpp)
|
||||||
|
|
||||||
|
#objects
|
||||||
|
OBJDIR=obj
|
||||||
|
OBJ+=$(addprefix $(OBJDIR)/,$(CXXSRC:.cpp=.o))
|
||||||
|
|
||||||
|
#output
|
||||||
|
OUTDIR=..
|
||||||
|
OUT=$(addprefix $(OUTDIR)/,client.a)
|
||||||
|
|
||||||
|
#targets
|
||||||
|
all: $(OBJ) $(OUT)
|
||||||
|
ar -crs $(OUT) $(OBJ)
|
||||||
|
|
||||||
|
$(OBJ): | $(OBJDIR)
|
||||||
|
|
||||||
|
$(OUT): | $(OUTDIR)
|
||||||
|
|
||||||
|
$(OBJDIR):
|
||||||
|
mkdir $(OBJDIR)
|
||||||
|
|
||||||
|
$(OUTDIR):
|
||||||
|
mkdir $(OUTDIR)
|
||||||
|
|
||||||
|
$(OBJDIR)/%.o: %.cpp
|
||||||
|
$(CXX) $(CXXFLAGS) -c -o $@ $<
|
||||||
|
|
||||||
|
clean:
|
||||||
|
$(RM) *.o *.a *.exe
|
||||||
|
|
||||||
|
rebuild: clean all
|
||||||
@@ -1,4 +1,4 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2014
|
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
@@ -19,14 +19,5 @@
|
|||||||
* 3. This notice may not be removed or altered from any source
|
* 3. This notice may not be removed or altered from any source
|
||||||
* distribution.
|
* distribution.
|
||||||
*/
|
*/
|
||||||
#ifndef CLIENTDATA_HPP_
|
#include "terminal_error.hpp"
|
||||||
#define CLIENTDATA_HPP_
|
|
||||||
|
|
||||||
#include "SDL/SDL_net.h"
|
|
||||||
|
|
||||||
struct ClientData {
|
|
||||||
IPaddress address = {0,0};
|
|
||||||
//TODO: ping system?
|
|
||||||
};
|
|
||||||
|
|
||||||
#endif
|
|
||||||
@@ -0,0 +1,34 @@
|
|||||||
|
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||||
|
*
|
||||||
|
* This software is provided 'as-is', without any express or implied
|
||||||
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
|
* arising from the use of this software.
|
||||||
|
*
|
||||||
|
* Permission is granted to anyone to use this software for any purpose,
|
||||||
|
* including commercial applications, and to alter it and redistribute it
|
||||||
|
* freely, subject to the following restrictions:
|
||||||
|
*
|
||||||
|
* 1. The origin of this software must not be misrepresented; you must not
|
||||||
|
* claim that you wrote the original software. If you use this software
|
||||||
|
* in a product, an acknowledgment in the product documentation would be
|
||||||
|
* appreciated but is not required.
|
||||||
|
*
|
||||||
|
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||||
|
* misrepresented as being the original software.
|
||||||
|
*
|
||||||
|
* 3. This notice may not be removed or altered from any source
|
||||||
|
* distribution.
|
||||||
|
*/
|
||||||
|
#ifndef TERMINALERROR_HPP_
|
||||||
|
#define TERMINALERROR_HPP_
|
||||||
|
|
||||||
|
#include <stdexcept>
|
||||||
|
#include <string>
|
||||||
|
|
||||||
|
class terminal_error: public std::runtime_error {
|
||||||
|
public:
|
||||||
|
explicit terminal_error(const std::string& str): runtime_error(str) {}
|
||||||
|
explicit terminal_error(const char* cstr): runtime_error(cstr) {}
|
||||||
|
};
|
||||||
|
|
||||||
|
#endif
|
||||||
@@ -1,4 +1,4 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2014
|
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
@@ -19,23 +19,15 @@
|
|||||||
* 3. This notice may not be removed or altered from any source
|
* 3. This notice may not be removed or altered from any source
|
||||||
* distribution.
|
* distribution.
|
||||||
*/
|
*/
|
||||||
#include "character.hpp"
|
#include "base_character.hpp"
|
||||||
|
|
||||||
void Character::Update() {
|
#include "config_utility.hpp"
|
||||||
if (motion.x && motion.y) {
|
|
||||||
origin += motion * CHARACTER_WALKING_MOD;
|
|
||||||
}
|
|
||||||
else if (motion != 0) {
|
|
||||||
origin += motion;
|
|
||||||
}
|
|
||||||
sprite.Update(0.016);
|
|
||||||
}
|
|
||||||
|
|
||||||
void Character::DrawTo(SDL_Surface* const dest, int camX, int camY) {
|
//-------------------------
|
||||||
sprite.DrawTo(dest, origin.x - camX, origin.y - camY);
|
//graphics
|
||||||
}
|
//-------------------------
|
||||||
|
|
||||||
void Character::CorrectSprite() {
|
void BaseCharacter::CorrectSprite() {
|
||||||
//NOTE: These must correspond to the sprite sheet in use
|
//NOTE: These must correspond to the sprite sheet in use
|
||||||
if (motion.y > 0) {
|
if (motion.y > 0) {
|
||||||
sprite.SetYIndex(0);
|
sprite.SetYIndex(0);
|
||||||
@@ -59,3 +51,33 @@ void Character::CorrectSprite() {
|
|||||||
sprite.SetXIndex(0);
|
sprite.SetXIndex(0);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
//-------------------------
|
||||||
|
//metadata
|
||||||
|
//-------------------------
|
||||||
|
|
||||||
|
int BaseCharacter::SetOwner(int i) {
|
||||||
|
return owner = i;
|
||||||
|
}
|
||||||
|
|
||||||
|
int BaseCharacter::GetOwner() {
|
||||||
|
return owner;
|
||||||
|
}
|
||||||
|
|
||||||
|
std::string BaseCharacter::SetHandle(std::string s) {
|
||||||
|
return handle = s;
|
||||||
|
}
|
||||||
|
|
||||||
|
std::string BaseCharacter::GetHandle() const {
|
||||||
|
return handle;
|
||||||
|
}
|
||||||
|
|
||||||
|
std::string BaseCharacter::SetAvatar(std::string s) {
|
||||||
|
avatar = s;
|
||||||
|
sprite.LoadSurface(ConfigUtility::GetSingleton()["dir.sprites"] + avatar, CHARACTER_CELLS_X, CHARACTER_CELLS_Y);
|
||||||
|
return avatar;
|
||||||
|
}
|
||||||
|
|
||||||
|
std::string BaseCharacter::GetAvatar() const {
|
||||||
|
return avatar;
|
||||||
|
}
|
||||||
@@ -0,0 +1,55 @@
|
|||||||
|
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||||
|
*
|
||||||
|
* This software is provided 'as-is', without any express or implied
|
||||||
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
|
* arising from the use of this software.
|
||||||
|
*
|
||||||
|
* Permission is granted to anyone to use this software for any purpose,
|
||||||
|
* including commercial applications, and to alter it and redistribute it
|
||||||
|
* freely, subject to the following restrictions:
|
||||||
|
*
|
||||||
|
* 1. The origin of this software must not be misrepresented; you must not
|
||||||
|
* claim that you wrote the original software. If you use this software
|
||||||
|
* in a product, an acknowledgment in the product documentation would be
|
||||||
|
* appreciated but is not required.
|
||||||
|
*
|
||||||
|
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||||
|
* misrepresented as being the original software.
|
||||||
|
*
|
||||||
|
* 3. This notice may not be removed or altered from any source
|
||||||
|
* distribution.
|
||||||
|
*/
|
||||||
|
#ifndef BASECHARACTER_HPP_
|
||||||
|
#define BASECHARACTER_HPP_
|
||||||
|
|
||||||
|
//components
|
||||||
|
#include "character_defines.hpp"
|
||||||
|
#include "entity.hpp"
|
||||||
|
|
||||||
|
//std namespace
|
||||||
|
#include <string>
|
||||||
|
|
||||||
|
class BaseCharacter: public Entity {
|
||||||
|
public:
|
||||||
|
BaseCharacter() = default;
|
||||||
|
virtual ~BaseCharacter() = default;
|
||||||
|
|
||||||
|
//graphics
|
||||||
|
void CorrectSprite();
|
||||||
|
|
||||||
|
//metadata
|
||||||
|
int SetOwner(int i);
|
||||||
|
int GetOwner();
|
||||||
|
std::string SetHandle(std::string s);
|
||||||
|
std::string GetHandle() const;
|
||||||
|
std::string SetAvatar(std::string s);
|
||||||
|
std::string GetAvatar() const;
|
||||||
|
|
||||||
|
protected:
|
||||||
|
//metadata
|
||||||
|
int owner;
|
||||||
|
std::string handle;
|
||||||
|
std::string avatar;
|
||||||
|
};
|
||||||
|
|
||||||
|
#endif
|
||||||
@@ -1,4 +1,4 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2014
|
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
@@ -19,16 +19,5 @@
|
|||||||
* 3. This notice may not be removed or altered from any source
|
* 3. This notice may not be removed or altered from any source
|
||||||
* distribution.
|
* distribution.
|
||||||
*/
|
*/
|
||||||
#ifndef COMBATDEFINES_HPP_
|
#include "base_monster.hpp"
|
||||||
#define COMBATDEFINES_HPP_
|
|
||||||
|
|
||||||
#define COMBAT_MAX_CHARACTERS 16
|
|
||||||
#define COMBAT_MAX_ENEMIES 16
|
|
||||||
|
|
||||||
enum class TerrainType {
|
|
||||||
NONE = 0,
|
|
||||||
GRASSLANDS,
|
|
||||||
//etc.
|
|
||||||
};
|
|
||||||
|
|
||||||
#endif
|
|
||||||
+12
-6
@@ -1,4 +1,4 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2014
|
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
@@ -19,12 +19,18 @@
|
|||||||
* 3. This notice may not be removed or altered from any source
|
* 3. This notice may not be removed or altered from any source
|
||||||
* distribution.
|
* distribution.
|
||||||
*/
|
*/
|
||||||
#ifndef SERIALSTATISTICS_HPP_
|
#ifndef BASEMONSTER_HPP_
|
||||||
#define SERIALSTATISTICS_HPP_
|
#define BASEMONSTER_HPP_
|
||||||
|
|
||||||
#include "statistics.hpp"
|
#include "entity.hpp"
|
||||||
|
|
||||||
void serializeStatistics(void** buffer, Statistics* stats);
|
class BaseMonster: public Entity {
|
||||||
void deserializeStatistics(void** buffer, Statistics* stats);
|
public:
|
||||||
|
BaseMonster() = default;
|
||||||
|
virtual ~BaseMonster() = default;
|
||||||
|
|
||||||
|
protected:
|
||||||
|
//
|
||||||
|
};
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
@@ -0,0 +1,63 @@
|
|||||||
|
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||||
|
*
|
||||||
|
* This software is provided 'as-is', without any express or implied
|
||||||
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
|
* arising from the use of this software.
|
||||||
|
*
|
||||||
|
* Permission is granted to anyone to use this software for any purpose,
|
||||||
|
* including commercial applications, and to alter it and redistribute it
|
||||||
|
* freely, subject to the following restrictions:
|
||||||
|
*
|
||||||
|
* 1. The origin of this software must not be misrepresented; you must not
|
||||||
|
* claim that you wrote the original software. If you use this software
|
||||||
|
* in a product, an acknowledgment in the product documentation would be
|
||||||
|
* appreciated but is not required.
|
||||||
|
*
|
||||||
|
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||||
|
* misrepresented as being the original software.
|
||||||
|
*
|
||||||
|
* 3. This notice may not be removed or altered from any source
|
||||||
|
* distribution.
|
||||||
|
*/
|
||||||
|
#include "entity.hpp"
|
||||||
|
|
||||||
|
void Entity::Update() {
|
||||||
|
origin += motion;
|
||||||
|
sprite.Update(0.016);
|
||||||
|
}
|
||||||
|
|
||||||
|
void Entity::DrawTo(SDL_Surface* const dest, int camX, int camY) {
|
||||||
|
sprite.DrawTo(dest, origin.x - camX, origin.y - camY);
|
||||||
|
}
|
||||||
|
|
||||||
|
SpriteSheet* Entity::GetSprite() {
|
||||||
|
return &sprite;
|
||||||
|
}
|
||||||
|
|
||||||
|
//-------------------------
|
||||||
|
//accessors & mutators
|
||||||
|
//-------------------------
|
||||||
|
|
||||||
|
Vector2 Entity::SetOrigin(Vector2 v) {
|
||||||
|
return origin = v;
|
||||||
|
}
|
||||||
|
|
||||||
|
Vector2 Entity::SetMotion(Vector2 v) {
|
||||||
|
return motion = v;
|
||||||
|
}
|
||||||
|
|
||||||
|
BoundingBox Entity::SetBounds(BoundingBox b) {
|
||||||
|
return bounds = b;
|
||||||
|
}
|
||||||
|
|
||||||
|
Vector2 Entity::GetOrigin() {
|
||||||
|
return origin;
|
||||||
|
}
|
||||||
|
|
||||||
|
Vector2 Entity::GetMotion() {
|
||||||
|
return motion;
|
||||||
|
}
|
||||||
|
|
||||||
|
BoundingBox Entity::GetBounds() {
|
||||||
|
return bounds;
|
||||||
|
}
|
||||||
@@ -0,0 +1,56 @@
|
|||||||
|
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||||
|
*
|
||||||
|
* This software is provided 'as-is', without any express or implied
|
||||||
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
|
* arising from the use of this software.
|
||||||
|
*
|
||||||
|
* Permission is granted to anyone to use this software for any purpose,
|
||||||
|
* including commercial applications, and to alter it and redistribute it
|
||||||
|
* freely, subject to the following restrictions:
|
||||||
|
*
|
||||||
|
* 1. The origin of this software must not be misrepresented; you must not
|
||||||
|
* claim that you wrote the original software. If you use this software
|
||||||
|
* in a product, an acknowledgment in the product documentation would be
|
||||||
|
* appreciated but is not required.
|
||||||
|
*
|
||||||
|
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||||
|
* misrepresented as being the original software.
|
||||||
|
*
|
||||||
|
* 3. This notice may not be removed or altered from any source
|
||||||
|
* distribution.
|
||||||
|
*/
|
||||||
|
#ifndef ENTITY_HPP_
|
||||||
|
#define ENTITY_HPP_
|
||||||
|
|
||||||
|
#include "bounding_box.hpp"
|
||||||
|
#include "sprite_sheet.hpp"
|
||||||
|
#include "vector2.hpp"
|
||||||
|
|
||||||
|
//The base class for all objects in the world
|
||||||
|
class Entity {
|
||||||
|
public:
|
||||||
|
virtual void Update();
|
||||||
|
virtual void DrawTo(SDL_Surface* const, int camX, int camY);
|
||||||
|
|
||||||
|
SpriteSheet* GetSprite();
|
||||||
|
|
||||||
|
//accessors & mutators
|
||||||
|
Vector2 SetOrigin(Vector2 v);
|
||||||
|
Vector2 SetMotion(Vector2 v);
|
||||||
|
BoundingBox SetBounds(BoundingBox b);
|
||||||
|
|
||||||
|
Vector2 GetOrigin();
|
||||||
|
Vector2 GetMotion();
|
||||||
|
BoundingBox GetBounds();
|
||||||
|
|
||||||
|
protected:
|
||||||
|
Entity() = default;
|
||||||
|
virtual ~Entity() = default;
|
||||||
|
|
||||||
|
SpriteSheet sprite;
|
||||||
|
Vector2 origin;
|
||||||
|
Vector2 motion;
|
||||||
|
BoundingBox bounds;
|
||||||
|
};
|
||||||
|
|
||||||
|
#endif
|
||||||
@@ -0,0 +1,35 @@
|
|||||||
|
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||||
|
*
|
||||||
|
* This software is provided 'as-is', without any express or implied
|
||||||
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
|
* arising from the use of this software.
|
||||||
|
*
|
||||||
|
* Permission is granted to anyone to use this software for any purpose,
|
||||||
|
* including commercial applications, and to alter it and redistribute it
|
||||||
|
* freely, subject to the following restrictions:
|
||||||
|
*
|
||||||
|
* 1. The origin of this software must not be misrepresented; you must not
|
||||||
|
* claim that you wrote the original software. If you use this software
|
||||||
|
* in a product, an acknowledgment in the product documentation would be
|
||||||
|
* appreciated but is not required.
|
||||||
|
*
|
||||||
|
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||||
|
* misrepresented as being the original software.
|
||||||
|
*
|
||||||
|
* 3. This notice may not be removed or altered from any source
|
||||||
|
* distribution.
|
||||||
|
*/
|
||||||
|
#include "local_character.hpp"
|
||||||
|
|
||||||
|
#include <iostream>
|
||||||
|
|
||||||
|
bool LocalCharacter::ProcessCollisionGrid(std::list<BoundingBox> boxList) {
|
||||||
|
for(auto& box : boxList) {
|
||||||
|
if (box.CheckOverlap(origin + bounds)) {
|
||||||
|
origin -= motion;
|
||||||
|
motion = {0, 0};
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
}
|
||||||
@@ -1,4 +1,4 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2014
|
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
@@ -19,24 +19,24 @@
|
|||||||
* 3. This notice may not be removed or altered from any source
|
* 3. This notice may not be removed or altered from any source
|
||||||
* distribution.
|
* distribution.
|
||||||
*/
|
*/
|
||||||
#ifndef STATISTICS_HPP_
|
#ifndef LOCALCHARACTER_HPP_
|
||||||
#define STATISTICS_HPP_
|
#define LOCALCHARACTER_HPP_
|
||||||
|
|
||||||
struct Statistics {
|
#include "base_character.hpp"
|
||||||
int level = 0;
|
#include "bounding_box.hpp"
|
||||||
int exp = 0;
|
#include "vector2.hpp"
|
||||||
int maxHP = 0;
|
|
||||||
int health = 0;
|
#include <list>
|
||||||
int maxMP = 0;
|
|
||||||
int mana = 0;
|
class LocalCharacter: public BaseCharacter {
|
||||||
int attack = 0;
|
public:
|
||||||
int defence = 0;
|
LocalCharacter() = default;
|
||||||
int intelligence = 0;
|
virtual ~LocalCharacter() = default;
|
||||||
int resistance = 0;
|
|
||||||
int speed = 0;
|
bool ProcessCollisionGrid(std::list<BoundingBox>);
|
||||||
float accuracy = 0.0;
|
|
||||||
float evasion = 0.0;
|
private:
|
||||||
float luck = 0.0;
|
//NOTE: NO MEMBERS
|
||||||
};
|
};
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
@@ -0,0 +1,37 @@
|
|||||||
|
#config
|
||||||
|
INCLUDES+=. .. ../../common/gameplay ../../common/graphics ../../common/utilities
|
||||||
|
LIBS+=
|
||||||
|
CXXFLAGS+=-std=c++11 $(addprefix -I,$(INCLUDES))
|
||||||
|
|
||||||
|
#source
|
||||||
|
CXXSRC=$(wildcard *.cpp)
|
||||||
|
|
||||||
|
#objects
|
||||||
|
OBJDIR=obj
|
||||||
|
OBJ+=$(addprefix $(OBJDIR)/,$(CXXSRC:.cpp=.o))
|
||||||
|
|
||||||
|
#output
|
||||||
|
OUTDIR=..
|
||||||
|
OUT=$(addprefix $(OUTDIR)/,client.a)
|
||||||
|
|
||||||
|
#targets
|
||||||
|
all: $(OBJ) $(OUT)
|
||||||
|
ar -crs $(OUT) $(OBJ)
|
||||||
|
|
||||||
|
$(OBJ): | $(OBJDIR)
|
||||||
|
|
||||||
|
$(OUT): | $(OUTDIR)
|
||||||
|
|
||||||
|
$(OBJDIR):
|
||||||
|
mkdir $(OBJDIR)
|
||||||
|
|
||||||
|
$(OUTDIR):
|
||||||
|
mkdir $(OUTDIR)
|
||||||
|
|
||||||
|
$(OBJDIR)/%.o: %.cpp
|
||||||
|
$(CXX) $(CXXFLAGS) -c -o $@ $<
|
||||||
|
|
||||||
|
clean:
|
||||||
|
$(RM) *.o *.a *.exe
|
||||||
|
|
||||||
|
rebuild: clean all
|
||||||
+9
-9
@@ -1,4 +1,4 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013, 2014
|
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
@@ -30,25 +30,25 @@
|
|||||||
|
|
||||||
using namespace std;
|
using namespace std;
|
||||||
|
|
||||||
int main(int argc, char** argv) {
|
int main(int argc, char* argv[]) {
|
||||||
try {
|
try {
|
||||||
//create the singletons
|
//create the singletons
|
||||||
ConfigUtility::Create();
|
ConfigUtility::CreateSingleton();
|
||||||
UDPNetworkUtility::Create();
|
UDPNetworkUtility::CreateSingleton();
|
||||||
|
|
||||||
//call the server's routines
|
//call the client's routines
|
||||||
ClientApplication::Create();
|
ClientApplication::CreateSingleton();
|
||||||
ClientApplication& app = ClientApplication::GetSingleton();
|
ClientApplication& app = ClientApplication::GetSingleton();
|
||||||
|
|
||||||
app.Init(argc, argv);
|
app.Init(argc, argv);
|
||||||
app.Proc();
|
app.Proc();
|
||||||
app.Quit();
|
app.Quit();
|
||||||
|
|
||||||
ClientApplication::Delete();
|
ClientApplication::DeleteSingleton();
|
||||||
|
|
||||||
//delete the singletons
|
//delete the singletons
|
||||||
ConfigUtility::Delete();
|
ConfigUtility::DeleteSingleton();
|
||||||
UDPNetworkUtility::Delete();
|
UDPNetworkUtility::DeleteSingleton();
|
||||||
}
|
}
|
||||||
catch(exception& e) {
|
catch(exception& e) {
|
||||||
cerr << "Fatal exception thrown: " << e.what() << endl;
|
cerr << "Fatal exception thrown: " << e.what() << endl;
|
||||||
|
|||||||
+14
-3
@@ -1,6 +1,15 @@
|
|||||||
#config
|
#include directories
|
||||||
INCLUDES+=. scenes ../common/debugging ../common/gameplay ../common/graphics ../common/map ../common/network ../common/network/packet_types ../common/ui ../common/utilities
|
INCLUDES+=. client_utilities entities scenes ../common/debugging ../common/gameplay ../common/graphics ../common/map ../common/network ../common/network/packet_types ../common/ui ../common/utilities
|
||||||
LIBS+=client.a ../libcommon.a -lSDL_net -lwsock32 -liphlpapi -lmingw32 -lSDLmain -lSDL -llua
|
|
||||||
|
#libraries
|
||||||
|
#the order of the $(LIBS) is important, at least for MinGW
|
||||||
|
LIBS+=client.a ../libcommon.a -lSDL_net
|
||||||
|
ifeq ($(OS),Windows_NT)
|
||||||
|
LIBS+=-lwsock32 -liphlpapi -lmingw32
|
||||||
|
endif
|
||||||
|
LIBS+=-lSDLmain -lSDL
|
||||||
|
|
||||||
|
#flags
|
||||||
CXXFLAGS+=-std=c++11 $(addprefix -I,$(INCLUDES))
|
CXXFLAGS+=-std=c++11 $(addprefix -I,$(INCLUDES))
|
||||||
|
|
||||||
#source
|
#source
|
||||||
@@ -16,6 +25,8 @@ OUT=$(addprefix $(OUTDIR)/,client)
|
|||||||
|
|
||||||
#targets
|
#targets
|
||||||
all: $(OBJ) $(OUT)
|
all: $(OBJ) $(OUT)
|
||||||
|
$(MAKE) -C client_utilities
|
||||||
|
$(MAKE) -C entities
|
||||||
$(MAKE) -C scenes
|
$(MAKE) -C scenes
|
||||||
$(CXX) $(CXXFLAGS) -o $(OUT) $(OBJ) $(LIBS)
|
$(CXX) $(CXXFLAGS) -o $(OUT) $(OBJ) $(LIBS)
|
||||||
|
|
||||||
|
|||||||
@@ -1,4 +1,4 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013, 2014
|
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
@@ -34,8 +34,7 @@ enum class SceneList {
|
|||||||
OPTIONSMENU,
|
OPTIONSMENU,
|
||||||
LOBBYMENU,
|
LOBBYMENU,
|
||||||
INWORLD,
|
INWORLD,
|
||||||
INCOMBAT,
|
DISCONNECTEDSCREEN,
|
||||||
CLEANUP,
|
|
||||||
};
|
};
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
|||||||
@@ -1,4 +1,4 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013, 2014
|
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
|
|||||||
@@ -1,4 +1,4 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013, 2014
|
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
|
|||||||
@@ -1,4 +1,4 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2014
|
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
@@ -19,10 +19,11 @@
|
|||||||
* 3. This notice may not be removed or altered from any source
|
* 3. This notice may not be removed or altered from any source
|
||||||
* distribution.
|
* distribution.
|
||||||
*/
|
*/
|
||||||
#include "clean_up.hpp"
|
#include "disconnected_screen.hpp"
|
||||||
|
|
||||||
#include "channels.hpp"
|
#include "channels.hpp"
|
||||||
#include "config_utility.hpp"
|
#include "config_utility.hpp"
|
||||||
|
#include "udp_network_utility.hpp"
|
||||||
|
|
||||||
#include <stdexcept>
|
#include <stdexcept>
|
||||||
|
|
||||||
@@ -30,17 +31,7 @@
|
|||||||
//Public access members
|
//Public access members
|
||||||
//-------------------------
|
//-------------------------
|
||||||
|
|
||||||
CleanUp::CleanUp(
|
DisconnectedScreen::DisconnectedScreen() {
|
||||||
int* const argClientIndex,
|
|
||||||
int* const argAccountIndex,
|
|
||||||
int* const argCharacterIndex,
|
|
||||||
CharacterMap* argCharacterMap
|
|
||||||
):
|
|
||||||
clientIndex(*argClientIndex),
|
|
||||||
accountIndex(*argAccountIndex),
|
|
||||||
characterIndex(*argCharacterIndex),
|
|
||||||
characterMap(*argCharacterMap)
|
|
||||||
{
|
|
||||||
ConfigUtility& config = ConfigUtility::GetSingleton();
|
ConfigUtility& config = ConfigUtility::GetSingleton();
|
||||||
|
|
||||||
//setup the utility objects
|
//setup the utility objects
|
||||||
@@ -60,19 +51,13 @@ CleanUp::CleanUp(
|
|||||||
backButton.SetText("Back");
|
backButton.SetText("Back");
|
||||||
|
|
||||||
//full reset
|
//full reset
|
||||||
network.Unbind(Channels::SERVER);
|
UDPNetworkUtility::GetSingleton().Unbind(Channels::SERVER);
|
||||||
clientIndex = -1;
|
|
||||||
accountIndex = -1;
|
|
||||||
characterIndex = -1;
|
|
||||||
// combatMap.clear();
|
|
||||||
characterMap.clear();
|
|
||||||
// enemyMap.clear();
|
|
||||||
|
|
||||||
//auto return
|
//auto return
|
||||||
startTick = std::chrono::steady_clock::now();
|
startTick = std::chrono::steady_clock::now();
|
||||||
}
|
}
|
||||||
|
|
||||||
CleanUp::~CleanUp() {
|
DisconnectedScreen::~DisconnectedScreen() {
|
||||||
//
|
//
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -80,43 +65,45 @@ CleanUp::~CleanUp() {
|
|||||||
//Frame loop
|
//Frame loop
|
||||||
//-------------------------
|
//-------------------------
|
||||||
|
|
||||||
void CleanUp::Update() {
|
void DisconnectedScreen::Update() {
|
||||||
if (std::chrono::steady_clock::now() - startTick > std::chrono::duration<int>(10)) {
|
if (std::chrono::steady_clock::now() - startTick > std::chrono::duration<int>(10)) {
|
||||||
SetNextScene(SceneList::MAINMENU);
|
SetNextScene(SceneList::MAINMENU);
|
||||||
}
|
}
|
||||||
|
|
||||||
//BUGFIX: Eat incoming packets
|
//Eat incoming packets
|
||||||
while(network.Receive());
|
while(UDPNetworkUtility::GetSingleton().Receive());
|
||||||
}
|
}
|
||||||
|
|
||||||
void CleanUp::Render(SDL_Surface* const screen) {
|
void DisconnectedScreen::Render(SDL_Surface* const screen) {
|
||||||
|
ConfigUtility& config = ConfigUtility::GetSingleton();
|
||||||
|
|
||||||
backButton.DrawTo(screen);
|
backButton.DrawTo(screen);
|
||||||
font.DrawStringTo("You have been disconnected.", screen, 50, 30);
|
font.DrawStringTo(config["client.disconnectMessage"], screen, 50, 30);
|
||||||
}
|
}
|
||||||
|
|
||||||
//-------------------------
|
//-------------------------
|
||||||
//Event handlers
|
//Event handlers
|
||||||
//-------------------------
|
//-------------------------
|
||||||
|
|
||||||
void CleanUp::QuitEvent() {
|
void DisconnectedScreen::QuitEvent() {
|
||||||
SetNextScene(SceneList::QUIT);
|
SetNextScene(SceneList::QUIT);
|
||||||
}
|
}
|
||||||
|
|
||||||
void CleanUp::MouseMotion(SDL_MouseMotionEvent const& motion) {
|
void DisconnectedScreen::MouseMotion(SDL_MouseMotionEvent const& motion) {
|
||||||
backButton.MouseMotion(motion);
|
backButton.MouseMotion(motion);
|
||||||
}
|
}
|
||||||
|
|
||||||
void CleanUp::MouseButtonDown(SDL_MouseButtonEvent const& button) {
|
void DisconnectedScreen::MouseButtonDown(SDL_MouseButtonEvent const& button) {
|
||||||
backButton.MouseButtonDown(button);
|
backButton.MouseButtonDown(button);
|
||||||
}
|
}
|
||||||
|
|
||||||
void CleanUp::MouseButtonUp(SDL_MouseButtonEvent const& button) {
|
void DisconnectedScreen::MouseButtonUp(SDL_MouseButtonEvent const& button) {
|
||||||
if (backButton.MouseButtonUp(button) == Button::State::HOVER) {
|
if (backButton.MouseButtonUp(button) == Button::State::HOVER) {
|
||||||
SetNextScene(SceneList::MAINMENU);
|
SetNextScene(SceneList::MAINMENU);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void CleanUp::KeyDown(SDL_KeyboardEvent const& key) {
|
void DisconnectedScreen::KeyDown(SDL_KeyboardEvent const& key) {
|
||||||
switch(key.keysym.sym) {
|
switch(key.keysym.sym) {
|
||||||
case SDLK_ESCAPE:
|
case SDLK_ESCAPE:
|
||||||
SetNextScene(SceneList::MAINMENU);
|
SetNextScene(SceneList::MAINMENU);
|
||||||
@@ -124,6 +111,6 @@ void CleanUp::KeyDown(SDL_KeyboardEvent const& key) {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void CleanUp::KeyUp(SDL_KeyboardEvent const& key) {
|
void DisconnectedScreen::KeyUp(SDL_KeyboardEvent const& key) {
|
||||||
//
|
//
|
||||||
}
|
}
|
||||||
@@ -1,4 +1,4 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2014
|
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
@@ -19,11 +19,8 @@
|
|||||||
* 3. This notice may not be removed or altered from any source
|
* 3. This notice may not be removed or altered from any source
|
||||||
* distribution.
|
* distribution.
|
||||||
*/
|
*/
|
||||||
#ifndef CLEANUP_HPP_
|
#ifndef DISCONNECTEDSCREEN_HPP_
|
||||||
#define CLEANUP_HPP_
|
#define DISCONNECTEDSCREEN_HPP_
|
||||||
|
|
||||||
//network
|
|
||||||
#include "udp_network_utility.hpp"
|
|
||||||
|
|
||||||
//graphics
|
//graphics
|
||||||
#include "image.hpp"
|
#include "image.hpp"
|
||||||
@@ -31,22 +28,16 @@
|
|||||||
#include "button.hpp"
|
#include "button.hpp"
|
||||||
|
|
||||||
//client
|
//client
|
||||||
#include "character.hpp"
|
|
||||||
#include "base_scene.hpp"
|
#include "base_scene.hpp"
|
||||||
|
|
||||||
//std namespace
|
//std namespace
|
||||||
#include <chrono>
|
#include <chrono>
|
||||||
|
|
||||||
class CleanUp : public BaseScene {
|
class DisconnectedScreen : public BaseScene {
|
||||||
public:
|
public:
|
||||||
//Public access members
|
//Public access members
|
||||||
CleanUp(
|
DisconnectedScreen();
|
||||||
int* const argClientIndex,
|
~DisconnectedScreen();
|
||||||
int* const argAccountIndex,
|
|
||||||
int* const argCharacterIndex,
|
|
||||||
CharacterMap* argCharacterMap
|
|
||||||
);
|
|
||||||
~CleanUp();
|
|
||||||
|
|
||||||
protected:
|
protected:
|
||||||
//Frame loop
|
//Frame loop
|
||||||
@@ -61,13 +52,6 @@ protected:
|
|||||||
void KeyDown(SDL_KeyboardEvent const&);
|
void KeyDown(SDL_KeyboardEvent const&);
|
||||||
void KeyUp(SDL_KeyboardEvent const&);
|
void KeyUp(SDL_KeyboardEvent const&);
|
||||||
|
|
||||||
//shared parameters
|
|
||||||
UDPNetworkUtility& network = UDPNetworkUtility::GetSingleton();
|
|
||||||
int& clientIndex;
|
|
||||||
int& accountIndex;
|
|
||||||
int& characterIndex;
|
|
||||||
CharacterMap& characterMap;
|
|
||||||
|
|
||||||
//graphics
|
//graphics
|
||||||
Image image;
|
Image image;
|
||||||
RasterFont font;
|
RasterFont font;
|
||||||
+521
-255
@@ -1,4 +1,4 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013, 2014
|
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
@@ -23,30 +23,34 @@
|
|||||||
|
|
||||||
#include "channels.hpp"
|
#include "channels.hpp"
|
||||||
#include "utility.hpp"
|
#include "utility.hpp"
|
||||||
#include "config_utility.hpp"
|
|
||||||
|
|
||||||
|
#include "terminal_error.hpp"
|
||||||
#include <stdexcept>
|
#include <stdexcept>
|
||||||
#include <algorithm>
|
#include <algorithm>
|
||||||
#include <cmath>
|
#include <cmath>
|
||||||
#include <iostream>
|
#include <iostream>
|
||||||
|
#include <sstream>
|
||||||
|
|
||||||
|
//-------------------------
|
||||||
|
//these should've come standard
|
||||||
|
//-------------------------
|
||||||
|
|
||||||
|
bool operator==(IPaddress lhs, IPaddress rhs) {
|
||||||
|
return lhs.host == rhs.host && lhs.port == rhs.port;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool operator!=(IPaddress lhs, IPaddress rhs) {
|
||||||
|
return !(lhs == rhs);
|
||||||
|
}
|
||||||
|
|
||||||
//-------------------------
|
//-------------------------
|
||||||
//Public access members
|
//Public access members
|
||||||
//-------------------------
|
//-------------------------
|
||||||
|
|
||||||
InWorld::InWorld(
|
InWorld::InWorld(int* const argClientIndex, int* const argAccountIndex):
|
||||||
int* const argClientIndex,
|
|
||||||
int* const argAccountIndex,
|
|
||||||
int* const argCharacterIndex,
|
|
||||||
CharacterMap* argCharacterMap
|
|
||||||
):
|
|
||||||
clientIndex(*argClientIndex),
|
clientIndex(*argClientIndex),
|
||||||
accountIndex(*argAccountIndex),
|
accountIndex(*argAccountIndex)
|
||||||
characterIndex(*argCharacterIndex),
|
|
||||||
characterMap(*argCharacterMap)
|
|
||||||
{
|
{
|
||||||
ConfigUtility& config = ConfigUtility::GetSingleton();
|
|
||||||
|
|
||||||
//setup the utility objects
|
//setup the utility objects
|
||||||
buttonImage.LoadSurface(config["dir.interface"] + "button_menu.bmp");
|
buttonImage.LoadSurface(config["dir.interface"] + "button_menu.bmp");
|
||||||
buttonImage.SetClipH(buttonImage.GetClipH()/3);
|
buttonImage.SetClipH(buttonImage.GetClipH()/3);
|
||||||
@@ -69,19 +73,36 @@ InWorld::InWorld(
|
|||||||
shutDownButton.SetText("Shut Down");
|
shutDownButton.SetText("Shut Down");
|
||||||
|
|
||||||
//load the tilesheet
|
//load the tilesheet
|
||||||
//TODO: add the tilesheet to the map system?
|
//TODO: add the tilesheet to the map system
|
||||||
//TODO: Tile size and tile sheet should be loaded elsewhere
|
//TODO: Tile size and tile sheet should be loaded elsewhere
|
||||||
tileSheet.Load(config["dir.tilesets"] + "terrain.bmp", 32, 32);
|
tileSheet.Load(config["dir.tilesets"] + "overworld.bmp", 32, 32);
|
||||||
|
|
||||||
//request a sync
|
//Send the character data
|
||||||
RequestSynchronize();
|
//TODO: login scene, prompt, etc.
|
||||||
|
CharacterPacket newPacket;
|
||||||
|
newPacket.type = SerialPacketType::CHARACTER_LOAD;
|
||||||
|
strncpy(newPacket.handle, config["client.handle"].c_str(), PACKET_STRING_SIZE);
|
||||||
|
strncpy(newPacket.avatar, config["client.avatar"].c_str(), PACKET_STRING_SIZE);
|
||||||
|
newPacket.accountIndex = accountIndex;
|
||||||
|
network.SendTo(Channels::SERVER, &newPacket);
|
||||||
|
|
||||||
|
//query the world state
|
||||||
|
memset(&newPacket, 0, MAX_PACKET_SIZE);
|
||||||
|
newPacket.type = SerialPacketType::QUERY_CHARACTER_EXISTS;
|
||||||
|
network.SendTo(Channels::SERVER, &newPacket);
|
||||||
|
|
||||||
|
//set the camera's values
|
||||||
|
camera.width = GetScreen()->w;
|
||||||
|
camera.height = GetScreen()->h;
|
||||||
|
|
||||||
//debug
|
//debug
|
||||||
//
|
//
|
||||||
}
|
}
|
||||||
|
|
||||||
InWorld::~InWorld() {
|
InWorld::~InWorld() {
|
||||||
//
|
//unload the local data
|
||||||
|
characterMap.clear();
|
||||||
|
monsterMap.clear();
|
||||||
}
|
}
|
||||||
|
|
||||||
//-------------------------
|
//-------------------------
|
||||||
@@ -93,48 +114,52 @@ void InWorld::FrameStart() {
|
|||||||
}
|
}
|
||||||
|
|
||||||
void InWorld::Update() {
|
void InWorld::Update() {
|
||||||
//suck in and process all waiting packets
|
//create and zero the buffer
|
||||||
SerialPacket* packetBuffer = reinterpret_cast<SerialPacket*>(new char[MAX_PACKET_SIZE]);
|
SerialPacket* packetBuffer = reinterpret_cast<SerialPacket*>(new char[MAX_PACKET_SIZE]);
|
||||||
|
memset(packetBuffer, 0, MAX_PACKET_SIZE);
|
||||||
|
|
||||||
|
try {
|
||||||
|
//suck in and process all waiting packets
|
||||||
while(network.Receive(packetBuffer)) {
|
while(network.Receive(packetBuffer)) {
|
||||||
HandlePacket(packetBuffer);
|
HandlePacket(packetBuffer);
|
||||||
}
|
}
|
||||||
|
}
|
||||||
|
catch(terminal_error& e) {
|
||||||
|
throw(e);
|
||||||
|
}
|
||||||
|
catch(std::exception& e) {
|
||||||
|
std::cerr << "HandlePacket Error: " << e.what() << std::endl;
|
||||||
|
}
|
||||||
|
|
||||||
|
//free the buffer
|
||||||
delete reinterpret_cast<char*>(packetBuffer);
|
delete reinterpret_cast<char*>(packetBuffer);
|
||||||
|
|
||||||
//update the characters
|
//heartbeat system
|
||||||
|
CheckHeartBeat();
|
||||||
|
|
||||||
|
//update all entities
|
||||||
for (auto& it : characterMap) {
|
for (auto& it : characterMap) {
|
||||||
it.second.Update();
|
it.second.Update();
|
||||||
}
|
}
|
||||||
|
for (auto& it : monsterMap) {
|
||||||
|
it.second.Update();
|
||||||
|
}
|
||||||
|
|
||||||
//check the map
|
//update the map
|
||||||
UpdateMap();
|
UpdateMap();
|
||||||
|
|
||||||
//skip the rest
|
//skip the rest without a local character
|
||||||
if (!localCharacter) {
|
if (!localCharacter) {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
//check for collisions with the map
|
//get the collidable boxes
|
||||||
BoundingBox wallBounds = {0, 0, tileSheet.GetTileW(), tileSheet.GetTileH()};
|
std::list<BoundingBox> boxList = GenerateCollisionGrid(localCharacter, tileSheet.GetTileW(), tileSheet.GetTileH());
|
||||||
const int xCount = localCharacter->GetBounds().w / wallBounds.w + 1;
|
|
||||||
const int yCount = localCharacter->GetBounds().h / wallBounds.h + 1;
|
|
||||||
|
|
||||||
for (int i = -1; i <= xCount; ++i) {
|
//process the collisions
|
||||||
for (int j = -1; j <= yCount; ++j) {
|
if (localCharacter->ProcessCollisionGrid(boxList)) {
|
||||||
//set the wall's position
|
|
||||||
wallBounds.x = wallBounds.w * i + snapToBase((double)wallBounds.w, localCharacter->GetOrigin().x);
|
|
||||||
wallBounds.y = wallBounds.h * j + snapToBase((double)wallBounds.h, localCharacter->GetOrigin().y);
|
|
||||||
|
|
||||||
if (!regionPager.GetSolid(wallBounds.x / wallBounds.w, wallBounds.y / wallBounds.h)) {
|
|
||||||
continue;
|
|
||||||
}
|
|
||||||
|
|
||||||
if ((localCharacter->GetOrigin() + localCharacter->GetBounds()).CheckOverlap(wallBounds)) {
|
|
||||||
localCharacter->SetOrigin(localCharacter->GetOrigin() - (localCharacter->GetMotion()));
|
|
||||||
localCharacter->SetMotion({0,0});
|
|
||||||
localCharacter->CorrectSprite();
|
localCharacter->CorrectSprite();
|
||||||
SendPlayerUpdate();
|
SendLocalCharacterMotion();
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
//update the camera
|
//update the camera
|
||||||
@@ -147,7 +172,7 @@ void InWorld::FrameEnd() {
|
|||||||
}
|
}
|
||||||
|
|
||||||
void InWorld::RenderFrame() {
|
void InWorld::RenderFrame() {
|
||||||
// SDL_FillRect(GetScreen(), 0, 0);
|
SDL_FillRect(GetScreen(), 0, 0);
|
||||||
Render(GetScreen());
|
Render(GetScreen());
|
||||||
SDL_Flip(GetScreen());
|
SDL_Flip(GetScreen());
|
||||||
fps.Calculate();
|
fps.Calculate();
|
||||||
@@ -159,9 +184,13 @@ void InWorld::Render(SDL_Surface* const screen) {
|
|||||||
tileSheet.DrawRegionTo(screen, &(*it), camera.x, camera.y);
|
tileSheet.DrawRegionTo(screen, &(*it), camera.x, camera.y);
|
||||||
}
|
}
|
||||||
|
|
||||||
//draw characters
|
//draw the entities
|
||||||
for (auto& it : characterMap) {
|
for (auto& it : characterMap) {
|
||||||
//BUG: #29 drawing order according to Y origin
|
//TODO: depth ordering
|
||||||
|
it.second.DrawTo(screen, camera.x, camera.y);
|
||||||
|
}
|
||||||
|
for (auto& it : monsterMap) {
|
||||||
|
//TODO: depth ordering
|
||||||
it.second.DrawTo(screen, camera.x, camera.y);
|
it.second.DrawTo(screen, camera.x, camera.y);
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -176,8 +205,8 @@ void InWorld::Render(SDL_Surface* const screen) {
|
|||||||
//-------------------------
|
//-------------------------
|
||||||
|
|
||||||
void InWorld::QuitEvent() {
|
void InWorld::QuitEvent() {
|
||||||
//exit the game AND the server
|
//two-step logout
|
||||||
RequestDisconnect();
|
SendDisconnectRequest();
|
||||||
SetNextScene(SceneList::QUIT);
|
SetNextScene(SceneList::QUIT);
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -192,181 +221,282 @@ void InWorld::MouseButtonDown(SDL_MouseButtonEvent const& button) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
void InWorld::MouseButtonUp(SDL_MouseButtonEvent const& button) {
|
void InWorld::MouseButtonUp(SDL_MouseButtonEvent const& button) {
|
||||||
if (disconnectButton.MouseButtonUp(button) == Button::State::HOVER) {
|
if (disconnectButton.MouseButtonUp(button) == Button::State::HOVER && button.button == SDL_BUTTON_LEFT) {
|
||||||
RequestDisconnect();
|
SendLogoutRequest();
|
||||||
}
|
}
|
||||||
if (shutDownButton.MouseButtonUp(button) == Button::State::HOVER) {
|
if (shutDownButton.MouseButtonUp(button) == Button::State::HOVER && button.button == SDL_BUTTON_LEFT) {
|
||||||
RequestShutDown();
|
SendShutdownRequest();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void InWorld::KeyDown(SDL_KeyboardEvent const& key) {
|
void InWorld::KeyDown(SDL_KeyboardEvent const& key) {
|
||||||
if (!localCharacter) {
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
//hotkeys
|
//hotkeys
|
||||||
switch(key.keysym.sym) {
|
switch(key.keysym.sym) {
|
||||||
case SDLK_ESCAPE:
|
case SDLK_ESCAPE:
|
||||||
RequestDisconnect();
|
//TODO: the escape key should actually control menus and stuff
|
||||||
break;
|
SendLogoutRequest();
|
||||||
}
|
|
||||||
|
|
||||||
//player movement
|
|
||||||
Vector2 motion = localCharacter->GetMotion();
|
|
||||||
switch(key.keysym.sym) {
|
|
||||||
case SDLK_LEFT:
|
|
||||||
motion.x -= CHARACTER_WALKING_SPEED;
|
|
||||||
break;
|
|
||||||
case SDLK_RIGHT:
|
|
||||||
motion.x += CHARACTER_WALKING_SPEED;
|
|
||||||
break;
|
|
||||||
case SDLK_UP:
|
|
||||||
motion.y -= CHARACTER_WALKING_SPEED;
|
|
||||||
break;
|
|
||||||
case SDLK_DOWN:
|
|
||||||
motion.y += CHARACTER_WALKING_SPEED;
|
|
||||||
break;
|
|
||||||
default:
|
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
localCharacter->SetMotion(motion);
|
|
||||||
localCharacter->CorrectSprite();
|
|
||||||
SendPlayerUpdate();
|
|
||||||
}
|
|
||||||
|
|
||||||
void InWorld::KeyUp(SDL_KeyboardEvent const& key) {
|
//character movement
|
||||||
if (!localCharacter) {
|
if (!localCharacter) {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
//player movement
|
|
||||||
Vector2 motion = localCharacter->GetMotion();
|
Vector2 motion = localCharacter->GetMotion();
|
||||||
switch(key.keysym.sym) {
|
switch(key.keysym.sym) {
|
||||||
//NOTE: The use of min/max here are to prevent awkward movements
|
case SDLK_w:
|
||||||
case SDLK_LEFT:
|
motion.y -= CHARACTER_WALKING_SPEED;
|
||||||
motion.x = std::min(motion.x + CHARACTER_WALKING_SPEED, 0.0);
|
|
||||||
break;
|
break;
|
||||||
case SDLK_RIGHT:
|
case SDLK_a:
|
||||||
motion.x = std::max(motion.x - CHARACTER_WALKING_SPEED, 0.0);
|
motion.x -= CHARACTER_WALKING_SPEED;
|
||||||
break;
|
break;
|
||||||
case SDLK_UP:
|
case SDLK_s:
|
||||||
motion.y = std::min(motion.y + CHARACTER_WALKING_SPEED, 0.0);
|
motion.y += CHARACTER_WALKING_SPEED;
|
||||||
break;
|
break;
|
||||||
case SDLK_DOWN:
|
case SDLK_d:
|
||||||
motion.y = std::max(motion.y - CHARACTER_WALKING_SPEED, 0.0);
|
motion.x += CHARACTER_WALKING_SPEED;
|
||||||
break;
|
break;
|
||||||
default:
|
default:
|
||||||
|
//DOCS: prevents wrong keys screwing with character movement
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
//handle diagonals
|
||||||
|
if (motion.x != 0 && motion.y != 0) {
|
||||||
|
motion *= CHARACTER_WALKING_MOD;
|
||||||
|
}
|
||||||
|
//set the info
|
||||||
localCharacter->SetMotion(motion);
|
localCharacter->SetMotion(motion);
|
||||||
localCharacter->CorrectSprite();
|
localCharacter->CorrectSprite();
|
||||||
SendPlayerUpdate();
|
SendLocalCharacterMotion();
|
||||||
|
}
|
||||||
|
|
||||||
|
void InWorld::KeyUp(SDL_KeyboardEvent const& key) {
|
||||||
|
//character movement
|
||||||
|
if (!localCharacter) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
Vector2 motion = localCharacter->GetMotion();
|
||||||
|
switch(key.keysym.sym) {
|
||||||
|
case SDLK_w:
|
||||||
|
motion.y = std::min(0.0, motion.y += CHARACTER_WALKING_SPEED);
|
||||||
|
break;
|
||||||
|
case SDLK_a:
|
||||||
|
motion.x = std::min(0.0, motion.x += CHARACTER_WALKING_SPEED);
|
||||||
|
break;
|
||||||
|
case SDLK_s:
|
||||||
|
motion.y = std::max(0.0, motion.y -= CHARACTER_WALKING_SPEED);
|
||||||
|
break;
|
||||||
|
case SDLK_d:
|
||||||
|
motion.x = std::max(0.0, motion.x -= CHARACTER_WALKING_SPEED);
|
||||||
|
break;
|
||||||
|
default:
|
||||||
|
//DOCS: prevents wrong keys screwing with character movement
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
//BUGFIX: reset cardinal direction speed on key release
|
||||||
|
if (motion.x > 0) {
|
||||||
|
motion.x = CHARACTER_WALKING_SPEED;
|
||||||
|
}
|
||||||
|
else if (motion.x < 0) {
|
||||||
|
motion.x = -CHARACTER_WALKING_SPEED;
|
||||||
|
}
|
||||||
|
if (motion.y > 0) {
|
||||||
|
motion.y = CHARACTER_WALKING_SPEED;
|
||||||
|
}
|
||||||
|
else if (motion.y < 0) {
|
||||||
|
motion.y = -CHARACTER_WALKING_SPEED;
|
||||||
|
}
|
||||||
|
//handle diagonals
|
||||||
|
if (motion.x != 0 && motion.y != 0) {
|
||||||
|
motion *= CHARACTER_WALKING_MOD;
|
||||||
|
}
|
||||||
|
//set the info
|
||||||
|
localCharacter->SetMotion(motion);
|
||||||
|
localCharacter->CorrectSprite();
|
||||||
|
SendLocalCharacterMotion();
|
||||||
}
|
}
|
||||||
|
|
||||||
//-------------------------
|
//-------------------------
|
||||||
//Network handlers
|
//Basic connections
|
||||||
//-------------------------
|
//-------------------------
|
||||||
|
|
||||||
void InWorld::HandlePacket(SerialPacket* const argPacket) {
|
void InWorld::HandlePacket(SerialPacket* const argPacket) {
|
||||||
switch(argPacket->type) {
|
switch(argPacket->type) {
|
||||||
case SerialPacketType::DISCONNECT:
|
//heartbeat system
|
||||||
HandleDisconnect(argPacket);
|
case SerialPacketType::PING:
|
||||||
|
HandlePing(static_cast<ServerPacket*>(argPacket));
|
||||||
break;
|
break;
|
||||||
case SerialPacketType::CHARACTER_NEW:
|
case SerialPacketType::PONG:
|
||||||
HandleCharacterNew(static_cast<CharacterPacket*>(argPacket));
|
HandlePong(static_cast<ServerPacket*>(argPacket));
|
||||||
|
break;
|
||||||
|
|
||||||
|
//game server connections
|
||||||
|
case SerialPacketType::LOGOUT_RESPONSE:
|
||||||
|
HandleLogoutResponse(static_cast<ClientPacket*>(argPacket));
|
||||||
|
break;
|
||||||
|
case SerialPacketType::DISCONNECT_RESPONSE:
|
||||||
|
HandleDisconnectResponse(static_cast<ClientPacket*>(argPacket));
|
||||||
|
break;
|
||||||
|
case SerialPacketType::DISCONNECT_FORCED:
|
||||||
|
HandleDisconnectForced(static_cast<ClientPacket*>(argPacket));
|
||||||
|
break;
|
||||||
|
|
||||||
|
//map management
|
||||||
|
case SerialPacketType::REGION_CONTENT:
|
||||||
|
HandleRegionContent(static_cast<RegionPacket*>(argPacket));
|
||||||
|
break;
|
||||||
|
|
||||||
|
//character management
|
||||||
|
case SerialPacketType::CHARACTER_CREATE:
|
||||||
|
HandleCharacterCreate(static_cast<CharacterPacket*>(argPacket));
|
||||||
break;
|
break;
|
||||||
case SerialPacketType::CHARACTER_DELETE:
|
case SerialPacketType::CHARACTER_DELETE:
|
||||||
HandleCharacterDelete(static_cast<CharacterPacket*>(argPacket));
|
HandleCharacterDelete(static_cast<CharacterPacket*>(argPacket));
|
||||||
break;
|
break;
|
||||||
case SerialPacketType::CHARACTER_UPDATE:
|
case SerialPacketType::QUERY_CHARACTER_EXISTS:
|
||||||
HandleCharacterUpdate(static_cast<CharacterPacket*>(argPacket));
|
HandleCharacterQueryExists(static_cast<CharacterPacket*>(argPacket));
|
||||||
break;
|
break;
|
||||||
case SerialPacketType::REGION_CONTENT:
|
|
||||||
HandleRegionContent(static_cast<RegionPacket*>(argPacket));
|
//character movement
|
||||||
|
case SerialPacketType::CHARACTER_SET_ROOM:
|
||||||
|
HandleCharacterSetRoom(static_cast<CharacterPacket*>(argPacket));
|
||||||
break;
|
break;
|
||||||
//handle errors
|
case SerialPacketType::CHARACTER_SET_ORIGIN:
|
||||||
default:
|
HandleCharacterSetOrigin(static_cast<CharacterPacket*>(argPacket));
|
||||||
throw(std::runtime_error(std::string() + "Unknown SerialPacketType encountered in InWorld: " + to_string_custom(static_cast<int>(argPacket->type)) ));
|
break;
|
||||||
|
case SerialPacketType::CHARACTER_SET_MOTION:
|
||||||
|
HandleCharacterSetMotion(static_cast<CharacterPacket*>(argPacket));
|
||||||
|
break;
|
||||||
|
|
||||||
|
//rejection messages
|
||||||
|
case SerialPacketType::REGION_REJECTION:
|
||||||
|
case SerialPacketType::CHARACTER_REJECTION:
|
||||||
|
throw(terminal_error(static_cast<TextPacket*>(argPacket)->text));
|
||||||
|
break;
|
||||||
|
case SerialPacketType::SHUTDOWN_REJECTION:
|
||||||
|
throw(std::runtime_error(static_cast<TextPacket*>(argPacket)->text));
|
||||||
|
break;
|
||||||
|
|
||||||
|
//errors
|
||||||
|
default: {
|
||||||
|
std::ostringstream msg;
|
||||||
|
msg << "Unknown SerialPacketType encountered in InWorld: " << static_cast<int>(argPacket->type);
|
||||||
|
throw(std::runtime_error(msg.str()));
|
||||||
|
}
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void InWorld::HandleDisconnect(SerialPacket* const argPacket) {
|
void InWorld::HandlePing(ServerPacket* const argPacket) {
|
||||||
SetNextScene(SceneList::CLEANUP);
|
ServerPacket newPacket;
|
||||||
|
newPacket.type = SerialPacketType::PONG;
|
||||||
|
network.SendTo(argPacket->srcAddress, &newPacket);
|
||||||
}
|
}
|
||||||
|
|
||||||
void InWorld::HandleCharacterNew(CharacterPacket* const argPacket) {
|
void InWorld::HandlePong(ServerPacket* const argPacket) {
|
||||||
if (characterMap.find(argPacket->characterIndex) != characterMap.end()) {
|
if (*network.GetIPAddress(Channels::SERVER) != argPacket->srcAddress) {
|
||||||
throw(std::runtime_error("Cannot create duplicate characters"));
|
throw(std::runtime_error("Heartbeat message received from an unknown source"));
|
||||||
}
|
|
||||||
|
|
||||||
//create the character object
|
|
||||||
Character& newCharacter = characterMap[argPacket->characterIndex];
|
|
||||||
|
|
||||||
//fill out the character's members
|
|
||||||
newCharacter.SetHandle(argPacket->handle);
|
|
||||||
newCharacter.SetAvatar(argPacket->avatar);
|
|
||||||
|
|
||||||
newCharacter.GetSprite()->LoadSurface(ConfigUtility::GetSingleton()["dir.sprites"] + newCharacter.GetAvatar(), 4, 4);
|
|
||||||
|
|
||||||
newCharacter.SetOrigin(argPacket->origin);
|
|
||||||
newCharacter.SetMotion(argPacket->motion);
|
|
||||||
newCharacter.SetBounds({
|
|
||||||
CHARACTER_BOUNDS_X,
|
|
||||||
CHARACTER_BOUNDS_Y,
|
|
||||||
CHARACTER_BOUNDS_WIDTH,
|
|
||||||
CHARACTER_BOUNDS_HEIGHT
|
|
||||||
});
|
|
||||||
|
|
||||||
(*newCharacter.GetStats()) = argPacket->stats;
|
|
||||||
|
|
||||||
//bookkeeping code
|
|
||||||
newCharacter.CorrectSprite();
|
|
||||||
|
|
||||||
//catch this client's player object
|
|
||||||
if (argPacket->accountIndex == accountIndex && !localCharacter) {
|
|
||||||
characterIndex = argPacket->characterIndex;
|
|
||||||
localCharacter = &newCharacter;
|
|
||||||
|
|
||||||
//setup the camera
|
|
||||||
//TODO: move this?
|
|
||||||
camera.width = GetScreen()->w;
|
|
||||||
camera.height = GetScreen()->h;
|
|
||||||
|
|
||||||
//center on the player's character
|
|
||||||
camera.marginX = (GetScreen()->w / 2 - localCharacter->GetSprite()->GetImage()->GetClipW() / 2);
|
|
||||||
camera.marginY = (GetScreen()->h / 2 - localCharacter->GetSprite()->GetImage()->GetClipH() / 2);
|
|
||||||
}
|
}
|
||||||
|
attemptedBeats = 0;
|
||||||
|
lastBeat = Clock::now();
|
||||||
}
|
}
|
||||||
|
|
||||||
void InWorld::HandleCharacterDelete(CharacterPacket* const argPacket) {
|
//-------------------------
|
||||||
//TODO: authenticate when own character is being deleted (linked to a TODO in the server)
|
//Connection control
|
||||||
|
//-------------------------
|
||||||
|
|
||||||
//catch this client's player object
|
void InWorld::SendLogoutRequest() {
|
||||||
if (argPacket->characterIndex == characterIndex) {
|
ClientPacket newPacket;
|
||||||
characterIndex = -1;
|
|
||||||
|
//send a logout request
|
||||||
|
newPacket.type = SerialPacketType::LOGOUT_REQUEST;
|
||||||
|
newPacket.accountIndex = accountIndex;
|
||||||
|
|
||||||
|
network.SendTo(Channels::SERVER, &newPacket);
|
||||||
|
}
|
||||||
|
|
||||||
|
void InWorld::SendDisconnectRequest() {
|
||||||
|
ClientPacket newPacket;
|
||||||
|
|
||||||
|
//send a disconnect request
|
||||||
|
newPacket.type = SerialPacketType::DISCONNECT_REQUEST;
|
||||||
|
newPacket.clientIndex = clientIndex;
|
||||||
|
|
||||||
|
network.SendTo(Channels::SERVER, &newPacket);
|
||||||
|
}
|
||||||
|
|
||||||
|
void InWorld::SendShutdownRequest() {
|
||||||
|
ClientPacket newPacket;
|
||||||
|
|
||||||
|
//send a shutdown request
|
||||||
|
newPacket.type = SerialPacketType::SHUTDOWN_REQUEST;
|
||||||
|
newPacket.accountIndex = accountIndex;
|
||||||
|
|
||||||
|
network.SendTo(Channels::SERVER, &newPacket);
|
||||||
|
}
|
||||||
|
|
||||||
|
void InWorld::HandleLogoutResponse(ClientPacket* const argPacket) {
|
||||||
|
if (localCharacter) {
|
||||||
|
characterMap.erase(characterIndex);
|
||||||
localCharacter = nullptr;
|
localCharacter = nullptr;
|
||||||
}
|
}
|
||||||
|
|
||||||
characterMap.erase(argPacket->characterIndex);
|
accountIndex = -1;
|
||||||
|
characterIndex = -1;
|
||||||
|
|
||||||
|
//reset the camera
|
||||||
|
camera.marginX = camera.marginY = 0;
|
||||||
|
|
||||||
|
//because, why not? I guess...
|
||||||
|
SendDisconnectRequest();
|
||||||
}
|
}
|
||||||
|
|
||||||
void InWorld::HandleCharacterUpdate(CharacterPacket* const argPacket) {
|
void InWorld::HandleDisconnectResponse(ClientPacket* const argPacket) {
|
||||||
if (characterMap.find(argPacket->characterIndex) == characterMap.end()) {
|
HandleLogoutResponse(argPacket);//shortcut
|
||||||
std::cout << "Warning: HandleCharacterUpdate() is passing to HandleCharacterNew()" << std::endl;
|
SetNextScene(SceneList::DISCONNECTEDSCREEN);
|
||||||
HandleCharacterNew(argPacket);
|
ConfigUtility::GetSingleton()["client.disconnectMessage"] = "You have successfully logged out";
|
||||||
return;
|
}
|
||||||
}
|
|
||||||
|
|
||||||
Character& character = characterMap[argPacket->characterIndex];
|
void InWorld::HandleDisconnectForced(ClientPacket* const argPacket) {
|
||||||
|
HandleDisconnectResponse(argPacket);//shortcut
|
||||||
|
SetNextScene(SceneList::DISCONNECTEDSCREEN);
|
||||||
|
ConfigUtility::GetSingleton()["client.disconnectMessage"] = "You have been forcibly disconnected by the server";
|
||||||
|
}
|
||||||
|
|
||||||
//other characters moving
|
void InWorld::CheckHeartBeat() {
|
||||||
if (argPacket->characterIndex != characterIndex) {
|
//check the connection (heartbeat)
|
||||||
character.SetOrigin(argPacket->origin);
|
if (Clock::now() - lastBeat > std::chrono::seconds(3)) {
|
||||||
character.SetMotion(argPacket->motion);
|
if (attemptedBeats > 2) {
|
||||||
character.CorrectSprite();
|
//escape to the disconnect screen
|
||||||
|
SendDisconnectRequest();
|
||||||
|
SetNextScene(SceneList::DISCONNECTEDSCREEN);
|
||||||
|
ConfigUtility::GetSingleton()["client.disconnectMessage"] = "Error: Lost connection to the server";
|
||||||
}
|
}
|
||||||
|
else {
|
||||||
|
ServerPacket newPacket;
|
||||||
|
newPacket.type = SerialPacketType::PING;
|
||||||
|
network.SendTo(Channels::SERVER, &newPacket);
|
||||||
|
|
||||||
|
attemptedBeats++;
|
||||||
|
lastBeat = Clock::now();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
//-------------------------
|
||||||
|
//map management
|
||||||
|
//-------------------------
|
||||||
|
|
||||||
|
void InWorld::SendRegionRequest(int roomIndex, int x, int y) {
|
||||||
|
RegionPacket packet;
|
||||||
|
|
||||||
|
//pack the region's data
|
||||||
|
packet.type = SerialPacketType::REGION_REQUEST;
|
||||||
|
packet.roomIndex = roomIndex;
|
||||||
|
packet.x = x;
|
||||||
|
packet.y = y;
|
||||||
|
|
||||||
|
network.SendTo(Channels::SERVER, &packet);
|
||||||
}
|
}
|
||||||
|
|
||||||
void InWorld::HandleRegionContent(RegionPacket* const argPacket) {
|
void InWorld::HandleRegionContent(RegionPacket* const argPacket) {
|
||||||
@@ -379,82 +509,11 @@ void InWorld::HandleRegionContent(RegionPacket* const argPacket) {
|
|||||||
argPacket->region = nullptr;
|
argPacket->region = nullptr;
|
||||||
}
|
}
|
||||||
|
|
||||||
//-------------------------
|
|
||||||
//Server control
|
|
||||||
//-------------------------
|
|
||||||
|
|
||||||
void InWorld::RequestSynchronize() {
|
|
||||||
ClientPacket newPacket;
|
|
||||||
|
|
||||||
//request a sync
|
|
||||||
newPacket.type = SerialPacketType::SYNCHRONIZE;
|
|
||||||
newPacket.clientIndex = clientIndex;
|
|
||||||
newPacket.accountIndex = accountIndex;
|
|
||||||
|
|
||||||
//TODO: location, range for sync request
|
|
||||||
|
|
||||||
network.SendTo(Channels::SERVER, &newPacket);
|
|
||||||
}
|
|
||||||
|
|
||||||
void InWorld::SendPlayerUpdate() {
|
|
||||||
CharacterPacket newPacket;
|
|
||||||
|
|
||||||
//pack the packet
|
|
||||||
newPacket.type = SerialPacketType::CHARACTER_UPDATE;
|
|
||||||
|
|
||||||
newPacket.characterIndex = characterIndex;
|
|
||||||
//NOTE: omitting the handle and avatar here
|
|
||||||
newPacket.accountIndex = accountIndex;
|
|
||||||
newPacket.roomIndex = 0; //TODO: room index
|
|
||||||
newPacket.origin = localCharacter->GetOrigin();
|
|
||||||
newPacket.motion = localCharacter->GetMotion();
|
|
||||||
newPacket.stats = *localCharacter->GetStats();
|
|
||||||
|
|
||||||
//TODO: gameplay components: equipment, items, buffs, debuffs
|
|
||||||
|
|
||||||
network.SendTo(Channels::SERVER, &newPacket);
|
|
||||||
}
|
|
||||||
|
|
||||||
void InWorld::RequestDisconnect() {
|
|
||||||
ClientPacket newPacket;
|
|
||||||
|
|
||||||
//send a disconnect request
|
|
||||||
newPacket.type = SerialPacketType::DISCONNECT;
|
|
||||||
newPacket.clientIndex = clientIndex;
|
|
||||||
newPacket.accountIndex = accountIndex;
|
|
||||||
|
|
||||||
network.SendTo(Channels::SERVER, &newPacket);
|
|
||||||
}
|
|
||||||
|
|
||||||
void InWorld::RequestShutDown() {
|
|
||||||
ClientPacket newPacket;
|
|
||||||
|
|
||||||
//send a shutdown request
|
|
||||||
newPacket.type = SerialPacketType::SHUTDOWN;
|
|
||||||
newPacket.clientIndex = clientIndex;
|
|
||||||
newPacket.accountIndex = accountIndex;
|
|
||||||
|
|
||||||
network.SendTo(Channels::SERVER, &newPacket);
|
|
||||||
}
|
|
||||||
|
|
||||||
void InWorld::RequestRegion(int roomIndex, int x, int y) {
|
|
||||||
RegionPacket packet;
|
|
||||||
|
|
||||||
//pack the region's data
|
|
||||||
packet.type = SerialPacketType::REGION_REQUEST;
|
|
||||||
packet.roomIndex = roomIndex;
|
|
||||||
packet.x = x;
|
|
||||||
packet.y = y;
|
|
||||||
|
|
||||||
network.SendTo(Channels::SERVER, &packet);
|
|
||||||
}
|
|
||||||
|
|
||||||
//-------------------------
|
|
||||||
//Utilities
|
|
||||||
//-------------------------
|
|
||||||
|
|
||||||
//TODO: convert this into a more generic function?; using parameters for the bounds
|
|
||||||
void InWorld::UpdateMap() {
|
void InWorld::UpdateMap() {
|
||||||
|
if (roomIndex == -1) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
//these represent the zone of regions that the client needs loaded, including the mandatory buffers (+1/-1)
|
//these represent the zone of regions that the client needs loaded, including the mandatory buffers (+1/-1)
|
||||||
int xStart = snapToBase(REGION_WIDTH, camera.x/tileSheet.GetTileW()) - REGION_WIDTH;
|
int xStart = snapToBase(REGION_WIDTH, camera.x/tileSheet.GetTileW()) - REGION_WIDTH;
|
||||||
int xEnd = snapToBase(REGION_WIDTH, (camera.x+camera.width)/tileSheet.GetTileW()) + REGION_WIDTH;
|
int xEnd = snapToBase(REGION_WIDTH, (camera.x+camera.width)/tileSheet.GetTileW()) + REGION_WIDTH;
|
||||||
@@ -463,27 +522,234 @@ void InWorld::UpdateMap() {
|
|||||||
int yEnd = snapToBase(REGION_HEIGHT, (camera.y+camera.height)/tileSheet.GetTileH()) + REGION_HEIGHT;
|
int yEnd = snapToBase(REGION_HEIGHT, (camera.y+camera.height)/tileSheet.GetTileH()) + REGION_HEIGHT;
|
||||||
|
|
||||||
//prune distant regions
|
//prune distant regions
|
||||||
for (std::list<Region>::iterator it = regionPager.GetContainer()->begin(); it != regionPager.GetContainer()->end(); /* EMPTY */) {
|
regionPager.GetContainer()->remove_if([&](Region const& region) -> bool {
|
||||||
//check if the region is outside of this area
|
return region.GetX() < xStart || region.GetX() > xEnd || region.GetY() < yStart || region.GetY() > yEnd;
|
||||||
if (it->GetX() < xStart || it->GetX() > xEnd || it->GetY() < yStart || it->GetY() > yEnd) {
|
});
|
||||||
|
|
||||||
//clunky, but the alternative was time consuming
|
|
||||||
int tmpX = it->GetX();
|
|
||||||
int tmpY = it->GetY();
|
|
||||||
++it;
|
|
||||||
|
|
||||||
regionPager.UnloadRegion(tmpX, tmpY);
|
|
||||||
continue;
|
|
||||||
}
|
|
||||||
++it;
|
|
||||||
}
|
|
||||||
|
|
||||||
//request empty regions within this zone
|
//request empty regions within this zone
|
||||||
for (int i = xStart; i <= xEnd; i += REGION_WIDTH) {
|
for (int i = xStart; i <= xEnd; i += REGION_WIDTH) {
|
||||||
for (int j = yStart; j <= yEnd; j += REGION_HEIGHT) {
|
for (int j = yStart; j <= yEnd; j += REGION_HEIGHT) {
|
||||||
if (!regionPager.FindRegion(i, j)) {
|
if (!regionPager.FindRegion(i, j)) {
|
||||||
RequestRegion(0, i, j);
|
SendRegionRequest(roomIndex, i, j);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
//-------------------------
|
||||||
|
//entity management
|
||||||
|
//-------------------------
|
||||||
|
|
||||||
|
//NOTE: preexisting characters will result in query responses
|
||||||
|
//NOTE: new characters will result in create messages
|
||||||
|
//NOTE: this client's character will exist in both (skipped)
|
||||||
|
|
||||||
|
void InWorld::HandleCharacterCreate(CharacterPacket* const argPacket) {
|
||||||
|
//prevent double message
|
||||||
|
if (characterMap.find(argPacket->characterIndex) != characterMap.end()) {
|
||||||
|
std::ostringstream msg;
|
||||||
|
msg << "Double character creation event; ";
|
||||||
|
msg << "Index: " << argPacket->characterIndex << "; ";
|
||||||
|
msg << "Handle: " << argPacket->handle;
|
||||||
|
throw(std::runtime_error(msg.str()));
|
||||||
|
}
|
||||||
|
|
||||||
|
//implicity create and retrieve the entity
|
||||||
|
BaseCharacter* character = &characterMap[argPacket->characterIndex];
|
||||||
|
|
||||||
|
//fill the character's info
|
||||||
|
character->SetOrigin(argPacket->origin);
|
||||||
|
character->SetMotion(argPacket->motion);
|
||||||
|
character->SetBounds({CHARACTER_BOUNDS_X, CHARACTER_BOUNDS_Y, CHARACTER_BOUNDS_WIDTH, CHARACTER_BOUNDS_HEIGHT});
|
||||||
|
character->SetHandle(argPacket->handle);
|
||||||
|
character->SetAvatar(argPacket->avatar);
|
||||||
|
character->SetOwner(argPacket->accountIndex);
|
||||||
|
character->CorrectSprite();
|
||||||
|
|
||||||
|
//check for this player's character
|
||||||
|
if (character->GetOwner() == accountIndex) {
|
||||||
|
localCharacter = static_cast<LocalCharacter*>(character);
|
||||||
|
|
||||||
|
//focus the camera on this character
|
||||||
|
camera.marginX = (camera.width / 2 - localCharacter->GetSprite()->GetImage()->GetClipW() / 2);
|
||||||
|
camera.marginY = (camera.height/ 2 - localCharacter->GetSprite()->GetImage()->GetClipH() / 2);
|
||||||
|
|
||||||
|
//focus on this character's info
|
||||||
|
characterIndex = argPacket->characterIndex;
|
||||||
|
roomIndex = argPacket->roomIndex;
|
||||||
|
}
|
||||||
|
|
||||||
|
//debug
|
||||||
|
std::cout << "Create, total: " << characterMap.size() << std::endl;
|
||||||
|
}
|
||||||
|
|
||||||
|
void InWorld::HandleCharacterDelete(CharacterPacket* const argPacket) {
|
||||||
|
//ignore if this character doesn't exist
|
||||||
|
std::map<int, BaseCharacter>::iterator characterIt = characterMap.find(argPacket->characterIndex);
|
||||||
|
if (characterIt == characterMap.end()) {
|
||||||
|
//debug
|
||||||
|
std::cout << "Ignoring character deletion" << std::endl;
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
//check for this player's character
|
||||||
|
if ((*characterIt).second.GetOwner() == accountIndex) {
|
||||||
|
localCharacter = nullptr;
|
||||||
|
|
||||||
|
//clear the camera
|
||||||
|
camera.marginX = 0;
|
||||||
|
camera.marginY = 0;
|
||||||
|
|
||||||
|
//clear the room
|
||||||
|
roomIndex = -1;
|
||||||
|
}
|
||||||
|
|
||||||
|
//remove this character
|
||||||
|
characterMap.erase(characterIt);
|
||||||
|
|
||||||
|
//debug
|
||||||
|
std::cout << "Delete, total: " << characterMap.size() << std::endl;
|
||||||
|
}
|
||||||
|
|
||||||
|
void InWorld::HandleCharacterQueryExists(CharacterPacket* const argPacket) {
|
||||||
|
//prevent a double message about this player's character
|
||||||
|
if (argPacket->accountIndex == accountIndex) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
//ignore characters in a different room (sub-optimal)
|
||||||
|
if (argPacket->roomIndex != roomIndex) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
//implicitly construct the character if it doesn't exist
|
||||||
|
BaseCharacter* character = &characterMap[argPacket->characterIndex];
|
||||||
|
|
||||||
|
//set/update the character's info
|
||||||
|
character->SetOrigin(argPacket->origin);
|
||||||
|
character->SetMotion(argPacket->motion);
|
||||||
|
character->SetBounds({CHARACTER_BOUNDS_X, CHARACTER_BOUNDS_Y, CHARACTER_BOUNDS_WIDTH, CHARACTER_BOUNDS_HEIGHT});
|
||||||
|
character->SetHandle(argPacket->handle);
|
||||||
|
character->SetAvatar(argPacket->avatar);
|
||||||
|
character->SetOwner(argPacket->accountIndex);
|
||||||
|
character->CorrectSprite();
|
||||||
|
|
||||||
|
//debug
|
||||||
|
std::cout << "Query, total: " << characterMap.size() << std::endl;
|
||||||
|
}
|
||||||
|
|
||||||
|
void InWorld::HandleCharacterSetRoom(CharacterPacket* const argPacket) {
|
||||||
|
//someone else's character
|
||||||
|
if (argPacket->characterIndex != characterIndex) {
|
||||||
|
characterMap.erase(argPacket->characterIndex);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
//this character is moving between rooms
|
||||||
|
roomIndex = argPacket->roomIndex;
|
||||||
|
|
||||||
|
//set the character's info
|
||||||
|
localCharacter->SetOrigin(argPacket->origin);
|
||||||
|
localCharacter->SetMotion(argPacket->motion);
|
||||||
|
localCharacter->CorrectSprite();
|
||||||
|
|
||||||
|
//clear the old room's data
|
||||||
|
regionPager.UnloadAll();
|
||||||
|
monsterMap.clear();
|
||||||
|
|
||||||
|
//use the jenky pattern for std::map to skip this player's character
|
||||||
|
for (std::map<int, BaseCharacter>::iterator it = characterMap.begin(); it != characterMap.end(); /* EMPTY */ ) {
|
||||||
|
if (it->first != characterIndex) {
|
||||||
|
it = characterMap.erase(it);
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
++it;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
//request the info on characters in this room
|
||||||
|
CharacterPacket newPacket;
|
||||||
|
newPacket.type = SerialPacketType::QUERY_CHARACTER_EXISTS;
|
||||||
|
newPacket.roomIndex = roomIndex;
|
||||||
|
network.SendTo(Channels::SERVER, &newPacket);
|
||||||
|
}
|
||||||
|
|
||||||
|
void InWorld::HandleCharacterSetOrigin(CharacterPacket* const argPacket) {
|
||||||
|
//TODO: Authentication
|
||||||
|
if (argPacket->characterIndex == characterIndex) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
//check that this character exists
|
||||||
|
std::map<int, BaseCharacter>::iterator characterIt = characterMap.find(argPacket->characterIndex);
|
||||||
|
if (characterIt != characterMap.end()) {
|
||||||
|
//set the origin and motion
|
||||||
|
characterIt->second.SetOrigin(argPacket->origin);
|
||||||
|
characterIt->second.SetMotion(argPacket->motion);
|
||||||
|
characterIt->second.CorrectSprite();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void InWorld::HandleCharacterSetMotion(CharacterPacket* const argPacket) {
|
||||||
|
//TODO: Authentication
|
||||||
|
if (argPacket->characterIndex == characterIndex) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
//check that this character exists
|
||||||
|
std::map<int, BaseCharacter>::iterator characterIt = characterMap.find(argPacket->characterIndex);
|
||||||
|
if (characterIt != characterMap.end()) {
|
||||||
|
//set the origin and motion
|
||||||
|
characterIt->second.SetOrigin(argPacket->origin);
|
||||||
|
characterIt->second.SetMotion(argPacket->motion);
|
||||||
|
characterIt->second.CorrectSprite();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
//-------------------------
|
||||||
|
//player movement
|
||||||
|
//-------------------------
|
||||||
|
|
||||||
|
//TODO: add a "movement" packet type
|
||||||
|
void InWorld::SendLocalCharacterMotion() {
|
||||||
|
CharacterPacket newPacket;
|
||||||
|
newPacket.type = SerialPacketType::CHARACTER_SET_MOTION;
|
||||||
|
|
||||||
|
newPacket.accountIndex = accountIndex;
|
||||||
|
newPacket.characterIndex = characterIndex;
|
||||||
|
newPacket.roomIndex = roomIndex;
|
||||||
|
newPacket.origin = localCharacter->GetOrigin();
|
||||||
|
newPacket.motion = localCharacter->GetMotion();
|
||||||
|
|
||||||
|
network.SendTo(Channels::SERVER, &newPacket);
|
||||||
|
}
|
||||||
|
|
||||||
|
std::list<BoundingBox> InWorld::GenerateCollisionGrid(Entity* ptr, int tileWidth, int tileHeight) {
|
||||||
|
//prepare for collisions
|
||||||
|
BoundingBox wallBounds = {0, 0, tileWidth, tileHeight};
|
||||||
|
std::list<BoundingBox> boxList;
|
||||||
|
|
||||||
|
//NOTE: for loops were too dense to work with, so I've just used while loops
|
||||||
|
|
||||||
|
//outer loop
|
||||||
|
wallBounds.x = snapToBase((double)wallBounds.w, ptr->GetOrigin().x);
|
||||||
|
while(wallBounds.x < (ptr->GetOrigin() + ptr->GetBounds()).x + ptr->GetBounds().w) {
|
||||||
|
//inner loop
|
||||||
|
wallBounds.y = snapToBase((double)wallBounds.h, ptr->GetOrigin().y);
|
||||||
|
while(wallBounds.y < (ptr->GetOrigin() + ptr->GetBounds()).y + ptr->GetBounds().h) {
|
||||||
|
//check to see if this tile is solid
|
||||||
|
if (regionPager.GetSolid(wallBounds.x / wallBounds.w, wallBounds.y / wallBounds.h)) {
|
||||||
|
//push onto the box set
|
||||||
|
boxList.push_front(wallBounds);
|
||||||
|
}
|
||||||
|
|
||||||
|
//increment
|
||||||
|
wallBounds.y += wallBounds.h;
|
||||||
|
}
|
||||||
|
|
||||||
|
//increment
|
||||||
|
wallBounds.x += wallBounds.w;
|
||||||
|
}
|
||||||
|
|
||||||
|
return std::move(boxList);
|
||||||
|
}
|
||||||
+57
-32
@@ -1,4 +1,4 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013, 2014
|
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
@@ -25,9 +25,10 @@
|
|||||||
//maps
|
//maps
|
||||||
#include "region_pager_base.hpp"
|
#include "region_pager_base.hpp"
|
||||||
|
|
||||||
//networking
|
//utilities
|
||||||
#include "udp_network_utility.hpp"
|
#include "udp_network_utility.hpp"
|
||||||
#include "serial_packet.hpp"
|
#include "serial_packet.hpp"
|
||||||
|
#include "config_utility.hpp"
|
||||||
|
|
||||||
//graphics
|
//graphics
|
||||||
#include "image.hpp"
|
#include "image.hpp"
|
||||||
@@ -38,23 +39,20 @@
|
|||||||
//common
|
//common
|
||||||
#include "frame_rate.hpp"
|
#include "frame_rate.hpp"
|
||||||
|
|
||||||
#include "character.hpp"
|
|
||||||
|
|
||||||
//client
|
//client
|
||||||
#include "base_scene.hpp"
|
#include "base_scene.hpp"
|
||||||
|
#include "base_monster.hpp"
|
||||||
|
#include "local_character.hpp"
|
||||||
|
|
||||||
//STL
|
//STL
|
||||||
#include <map>
|
#include <map>
|
||||||
|
|
||||||
|
#include <chrono>
|
||||||
|
|
||||||
class InWorld : public BaseScene {
|
class InWorld : public BaseScene {
|
||||||
public:
|
public:
|
||||||
//Public access members
|
//Public access members
|
||||||
InWorld(
|
InWorld(int* const argClientIndex, int* const argAccountIndex);
|
||||||
int* const argClientIndex,
|
|
||||||
int* const argAccountIndex,
|
|
||||||
int* const argCharacterIndex,
|
|
||||||
CharacterMap* argCharacterMap
|
|
||||||
);
|
|
||||||
~InWorld();
|
~InWorld();
|
||||||
|
|
||||||
protected:
|
protected:
|
||||||
@@ -73,30 +71,44 @@ protected:
|
|||||||
void KeyDown(SDL_KeyboardEvent const&);
|
void KeyDown(SDL_KeyboardEvent const&);
|
||||||
void KeyUp(SDL_KeyboardEvent const&);
|
void KeyUp(SDL_KeyboardEvent const&);
|
||||||
|
|
||||||
//Network handlers
|
//Basic connections
|
||||||
void HandlePacket(SerialPacket* const);
|
void HandlePacket(SerialPacket* const);
|
||||||
void HandleDisconnect(SerialPacket* const);
|
void HandlePing(ServerPacket* const);
|
||||||
void HandleCharacterNew(CharacterPacket* const);
|
void HandlePong(ServerPacket* const);
|
||||||
void HandleCharacterDelete(CharacterPacket* const);
|
|
||||||
void HandleCharacterUpdate(CharacterPacket* const);
|
//Connection control
|
||||||
|
void SendLogoutRequest();
|
||||||
|
void SendDisconnectRequest();
|
||||||
|
void SendShutdownRequest();
|
||||||
|
|
||||||
|
void HandleLogoutResponse(ClientPacket* const);
|
||||||
|
void HandleDisconnectResponse(ClientPacket* const);
|
||||||
|
void HandleDisconnectForced(ClientPacket* const);
|
||||||
|
|
||||||
|
void CheckHeartBeat();
|
||||||
|
|
||||||
|
//map management
|
||||||
|
void SendRegionRequest(int roomIndex, int x, int y);
|
||||||
void HandleRegionContent(RegionPacket* const);
|
void HandleRegionContent(RegionPacket* const);
|
||||||
|
|
||||||
//Server control
|
|
||||||
void RequestSynchronize();
|
|
||||||
void SendPlayerUpdate();
|
|
||||||
void RequestDisconnect();
|
|
||||||
void RequestShutDown();
|
|
||||||
void RequestRegion(int roomIndex, int x, int y);
|
|
||||||
|
|
||||||
//utilities
|
|
||||||
void UpdateMap();
|
void UpdateMap();
|
||||||
|
|
||||||
//shared parameters
|
//character management
|
||||||
UDPNetworkUtility& network = UDPNetworkUtility::GetSingleton();
|
void HandleCharacterCreate(CharacterPacket* const);
|
||||||
|
void HandleCharacterDelete(CharacterPacket* const);
|
||||||
|
void HandleCharacterQueryExists(CharacterPacket* const);
|
||||||
|
void HandleCharacterSetRoom(CharacterPacket* const);
|
||||||
|
void HandleCharacterSetOrigin(CharacterPacket* const);
|
||||||
|
void HandleCharacterSetMotion(CharacterPacket* const);
|
||||||
|
|
||||||
|
//player movement
|
||||||
|
void SendLocalCharacterMotion();
|
||||||
|
std::list<BoundingBox> GenerateCollisionGrid(Entity*, int tileWidth, int tileHeight);
|
||||||
|
|
||||||
|
//indexes
|
||||||
int& clientIndex;
|
int& clientIndex;
|
||||||
int& accountIndex;
|
int& accountIndex;
|
||||||
int& characterIndex;
|
int characterIndex = -1;
|
||||||
CharacterMap& characterMap;
|
int roomIndex = -1;
|
||||||
|
|
||||||
//graphics
|
//graphics
|
||||||
Image buttonImage;
|
Image buttonImage;
|
||||||
@@ -109,16 +121,29 @@ protected:
|
|||||||
//UI
|
//UI
|
||||||
Button disconnectButton;
|
Button disconnectButton;
|
||||||
Button shutDownButton;
|
Button shutDownButton;
|
||||||
//TODO: Review the camera
|
FrameRate fps;
|
||||||
|
|
||||||
|
//the camera structure
|
||||||
struct {
|
struct {
|
||||||
int x = 0, y = 0;
|
int x = 0, y = 0;
|
||||||
int width = 0, height = 0;
|
int width = 0, height = 0;
|
||||||
int marginX = 0, marginY = 0;
|
int marginX = 0, marginY = 0;
|
||||||
} camera;
|
} camera;
|
||||||
FrameRate fps;
|
|
||||||
|
|
||||||
//game
|
//entities
|
||||||
Character* localCharacter = nullptr;
|
std::map<int, BaseCharacter> characterMap;
|
||||||
|
std::map<int, BaseMonster> monsterMap;
|
||||||
|
LocalCharacter* localCharacter = nullptr;
|
||||||
|
|
||||||
|
//heartbeat
|
||||||
|
//TODO: Heartbeat needs it's own utility
|
||||||
|
typedef std::chrono::steady_clock Clock;
|
||||||
|
Clock::time_point lastBeat = Clock::now();
|
||||||
|
int attemptedBeats = 0;
|
||||||
|
|
||||||
|
//ugly references; I hate this
|
||||||
|
ConfigUtility& config = ConfigUtility::GetSingleton();
|
||||||
|
UDPNetworkUtility& network = UDPNetworkUtility::GetSingleton();
|
||||||
};
|
};
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
|||||||
@@ -1,4 +1,4 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013, 2014
|
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
@@ -34,6 +34,10 @@ LobbyMenu::LobbyMenu(int* const argClientIndex, int* const argAccountIndex):
|
|||||||
clientIndex(*argClientIndex),
|
clientIndex(*argClientIndex),
|
||||||
accountIndex(*argAccountIndex)
|
accountIndex(*argAccountIndex)
|
||||||
{
|
{
|
||||||
|
//preemptive reset
|
||||||
|
clientIndex = -1;
|
||||||
|
accountIndex = -1;
|
||||||
|
|
||||||
//setup the utility objects
|
//setup the utility objects
|
||||||
image.LoadSurface(config["dir.interface"] + "button_menu.bmp");
|
image.LoadSurface(config["dir.interface"] + "button_menu.bmp");
|
||||||
image.SetClipH(image.GetClipH()/3);
|
image.SetClipH(image.GetClipH()/3);
|
||||||
@@ -63,7 +67,7 @@ LobbyMenu::LobbyMenu(int* const argClientIndex, int* const argAccountIndex):
|
|||||||
//set the server list's position
|
//set the server list's position
|
||||||
listBox = {300, 50, 200, font.GetCharH()};
|
listBox = {300, 50, 200, font.GetCharH()};
|
||||||
|
|
||||||
//BUGFIX: Eat incoming packets
|
//Eat incoming packets
|
||||||
while(network.Receive());
|
while(network.Receive());
|
||||||
|
|
||||||
//Initial broadcast
|
//Initial broadcast
|
||||||
@@ -112,7 +116,7 @@ void LobbyMenu::Render(SDL_Surface* const screen) {
|
|||||||
(Uint16)listBox.w, (Uint16)listBox.h
|
(Uint16)listBox.w, (Uint16)listBox.h
|
||||||
};
|
};
|
||||||
r.y += i * listBox.h;
|
r.y += i * listBox.h;
|
||||||
SDL_FillRect(screen, &r, SDL_MapRGB(screen->format, 255, 127, 39));
|
SDL_FillRect(screen, &r, SDL_MapRGB(screen->format, 49, 150, 5));
|
||||||
}
|
}
|
||||||
|
|
||||||
//draw the server name
|
//draw the server name
|
||||||
@@ -186,12 +190,25 @@ void LobbyMenu::KeyUp(SDL_KeyboardEvent const& key) {
|
|||||||
|
|
||||||
void LobbyMenu::HandlePacket(SerialPacket* const argPacket) {
|
void LobbyMenu::HandlePacket(SerialPacket* const argPacket) {
|
||||||
switch(argPacket->type) {
|
switch(argPacket->type) {
|
||||||
|
//responses
|
||||||
case SerialPacketType::BROADCAST_RESPONSE:
|
case SerialPacketType::BROADCAST_RESPONSE:
|
||||||
HandleBroadcastResponse(static_cast<ServerPacket*>(argPacket));
|
HandleBroadcastResponse(static_cast<ServerPacket*>(argPacket));
|
||||||
break;
|
break;
|
||||||
case SerialPacketType::JOIN_RESPONSE:
|
case SerialPacketType::JOIN_RESPONSE:
|
||||||
HandleJoinResponse(static_cast<ClientPacket*>(argPacket));
|
HandleJoinResponse(static_cast<ClientPacket*>(argPacket));
|
||||||
break;
|
break;
|
||||||
|
case SerialPacketType::LOGIN_RESPONSE:
|
||||||
|
HandleLoginResponse(static_cast<ClientPacket*>(argPacket));
|
||||||
|
break;
|
||||||
|
|
||||||
|
//rejections
|
||||||
|
case SerialPacketType::JOIN_REJECTION:
|
||||||
|
HandleJoinRejection(static_cast<TextPacket*>(argPacket));
|
||||||
|
break;
|
||||||
|
case SerialPacketType::LOGIN_REJECTION:
|
||||||
|
HandleLoginRejection(static_cast<TextPacket*>(argPacket));
|
||||||
|
break;
|
||||||
|
|
||||||
//handle errors
|
//handle errors
|
||||||
default:
|
default:
|
||||||
throw(std::runtime_error(std::string() + "Unknown SerialPacketType encountered in LobbyMenu: " + to_string_custom(static_cast<int>(argPacket->type)) ));
|
throw(std::runtime_error(std::string() + "Unknown SerialPacketType encountered in LobbyMenu: " + to_string_custom(static_cast<int>(argPacket->type)) ));
|
||||||
@@ -215,18 +232,28 @@ void LobbyMenu::HandleBroadcastResponse(ServerPacket* const argPacket) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
void LobbyMenu::HandleJoinResponse(ClientPacket* const argPacket) {
|
void LobbyMenu::HandleJoinResponse(ClientPacket* const argPacket) {
|
||||||
|
//save the server's data
|
||||||
clientIndex = argPacket->clientIndex;
|
clientIndex = argPacket->clientIndex;
|
||||||
accountIndex = argPacket->accountIndex;
|
network.Bind(argPacket->srcAddress, Channels::SERVER);
|
||||||
network.Bind(&argPacket->srcAddress, Channels::SERVER);
|
|
||||||
SetNextScene(SceneList::INWORLD);
|
|
||||||
|
|
||||||
//send this player's character info
|
//request login data
|
||||||
CharacterPacket newPacket;
|
SendLoginRequest();
|
||||||
newPacket.type = SerialPacketType::CHARACTER_NEW;
|
}
|
||||||
strncpy(newPacket.handle, config["client.handle"].c_str(), PACKET_STRING_SIZE);
|
|
||||||
strncpy(newPacket.avatar, config["client.avatar"].c_str(), PACKET_STRING_SIZE);
|
void LobbyMenu::HandleLoginResponse(ClientPacket* const argPacket) {
|
||||||
newPacket.accountIndex = accountIndex;
|
if (argPacket->clientIndex != clientIndex) {
|
||||||
network.SendTo(Channels::SERVER, &newPacket);
|
throw(std::runtime_error("Client index invalid during login"));
|
||||||
|
}
|
||||||
|
accountIndex = argPacket->accountIndex;
|
||||||
|
SetNextScene(SceneList::INWORLD);
|
||||||
|
}
|
||||||
|
|
||||||
|
void LobbyMenu::HandleJoinRejection(TextPacket* const argPacket) {
|
||||||
|
//TODO: Better output for join rejection
|
||||||
|
}
|
||||||
|
|
||||||
|
void LobbyMenu::HandleLoginRejection(TextPacket* const argPacket) {
|
||||||
|
//TODO: Better output for login rejection
|
||||||
}
|
}
|
||||||
|
|
||||||
//-------------------------
|
//-------------------------
|
||||||
@@ -248,9 +275,18 @@ void LobbyMenu::SendJoinRequest() {
|
|||||||
//pack the packet
|
//pack the packet
|
||||||
ClientPacket packet;
|
ClientPacket packet;
|
||||||
packet.type = SerialPacketType::JOIN_REQUEST;
|
packet.type = SerialPacketType::JOIN_REQUEST;
|
||||||
strncpy(packet.username, config["client.username"].c_str(), PACKET_STRING_SIZE);
|
|
||||||
|
|
||||||
//join the selected server
|
//join the selected server
|
||||||
network.SendTo(&selection->address, &packet);
|
network.SendTo(selection->address, &packet);
|
||||||
selection = nullptr;
|
selection = nullptr;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void LobbyMenu::SendLoginRequest() {
|
||||||
|
//NOTE: high cohesion
|
||||||
|
ClientPacket packet;
|
||||||
|
packet.type = SerialPacketType::LOGIN_REQUEST;
|
||||||
|
packet.clientIndex = clientIndex;
|
||||||
|
strncpy(packet.username, config["client.username"].c_str(), PACKET_STRING_SIZE);
|
||||||
|
|
||||||
|
network.SendTo(Channels::SERVER, &packet);
|
||||||
|
}
|
||||||
|
|||||||
@@ -1,4 +1,4 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013, 2014
|
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
@@ -63,10 +63,14 @@ protected:
|
|||||||
void HandlePacket(SerialPacket* const);
|
void HandlePacket(SerialPacket* const);
|
||||||
void HandleBroadcastResponse(ServerPacket* const);
|
void HandleBroadcastResponse(ServerPacket* const);
|
||||||
void HandleJoinResponse(ClientPacket* const);
|
void HandleJoinResponse(ClientPacket* const);
|
||||||
|
void HandleLoginResponse(ClientPacket* const);
|
||||||
|
void HandleJoinRejection(TextPacket* const);
|
||||||
|
void HandleLoginRejection(TextPacket* const);
|
||||||
|
|
||||||
//server control
|
//server control
|
||||||
void SendBroadcastRequest();
|
void SendBroadcastRequest();
|
||||||
void SendJoinRequest();
|
void SendJoinRequest();
|
||||||
|
void SendLoginRequest();
|
||||||
|
|
||||||
//shared parameters
|
//shared parameters
|
||||||
ConfigUtility& config = ConfigUtility::GetSingleton();
|
ConfigUtility& config = ConfigUtility::GetSingleton();
|
||||||
|
|||||||
@@ -1,4 +1,4 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013, 2014
|
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
|
|||||||
@@ -1,4 +1,4 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013, 2014
|
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
|
|||||||
@@ -1,5 +1,5 @@
|
|||||||
#config
|
#config
|
||||||
INCLUDES+=. .. ../../common/gameplay ../../common/graphics ../../common/map ../../common/network ../../common/network/packet_types ../../common/ui ../../common/utilities
|
INCLUDES+=. .. ../client_utilities ../entities ../../common/gameplay ../../common/graphics ../../common/map ../../common/network ../../common/network/packet_types ../../common/ui ../../common/utilities
|
||||||
LIBS+=
|
LIBS+=
|
||||||
CXXFLAGS+=-std=c++11 $(addprefix -I,$(INCLUDES))
|
CXXFLAGS+=-std=c++11 $(addprefix -I,$(INCLUDES))
|
||||||
|
|
||||||
|
|||||||
@@ -1,4 +1,4 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013, 2014
|
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
|
|||||||
@@ -1,4 +1,4 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013, 2014
|
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
|
|||||||
@@ -1,4 +1,4 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013, 2014
|
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
|
|||||||
@@ -1,4 +1,4 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013, 2014
|
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
|
|||||||
@@ -1,4 +1,4 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2014
|
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
@@ -39,7 +39,7 @@ void Timer::Stop() {
|
|||||||
|
|
||||||
std::ostream& operator<<(std::ostream& os, Timer& t) {
|
std::ostream& operator<<(std::ostream& os, Timer& t) {
|
||||||
os << t.GetName() << ": ";
|
os << t.GetName() << ": ";
|
||||||
os << std::chrono::duration_cast<std::chrono::milliseconds>(t.GetTime()).count();
|
os << std::chrono::duration_cast<std::chrono::microseconds>(t.GetTime()).count();
|
||||||
os << "ms";
|
os << "us";
|
||||||
return os;
|
return os;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,4 +1,4 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2014
|
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
@@ -34,8 +34,8 @@ public:
|
|||||||
Timer(std::string s);
|
Timer(std::string s);
|
||||||
~Timer() = default;
|
~Timer() = default;
|
||||||
|
|
||||||
inline void Start();
|
void Start();
|
||||||
inline void Stop();
|
void Stop();
|
||||||
|
|
||||||
//accessors and mutators
|
//accessors and mutators
|
||||||
Clock::duration GetTime() { return timeSpan; }
|
Clock::duration GetTime() { return timeSpan; }
|
||||||
|
|||||||
@@ -1,4 +1,4 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2014
|
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
@@ -27,6 +27,7 @@
|
|||||||
//the speeds that the characters move
|
//the speeds that the characters move
|
||||||
constexpr double CHARACTER_WALKING_SPEED = 2.24;
|
constexpr double CHARACTER_WALKING_SPEED = 2.24;
|
||||||
constexpr double CHARACTER_WALKING_MOD = 1.0/sqrt(2.0);
|
constexpr double CHARACTER_WALKING_MOD = 1.0/sqrt(2.0);
|
||||||
|
constexpr double CHARACTER_WALKING_NEGATIVE_MOD = 1.0 - CHARACTER_WALKING_MOD;
|
||||||
|
|
||||||
//the bounds for the character objects, mapped to the default sprites
|
//the bounds for the character objects, mapped to the default sprites
|
||||||
constexpr int CHARACTER_BOUNDS_X = 0;
|
constexpr int CHARACTER_BOUNDS_X = 0;
|
||||||
@@ -34,4 +35,8 @@ constexpr int CHARACTER_BOUNDS_Y = 16;
|
|||||||
constexpr int CHARACTER_BOUNDS_WIDTH = 32;
|
constexpr int CHARACTER_BOUNDS_WIDTH = 32;
|
||||||
constexpr int CHARACTER_BOUNDS_HEIGHT = 32;
|
constexpr int CHARACTER_BOUNDS_HEIGHT = 32;
|
||||||
|
|
||||||
|
//the character's sprite format
|
||||||
|
constexpr int CHARACTER_CELLS_X = 4;
|
||||||
|
constexpr int CHARACTER_CELLS_Y = 4;
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
|||||||
@@ -1,4 +1,4 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013, 2014
|
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
|
|||||||
@@ -1,4 +1,4 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013, 2014
|
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
|
|||||||
@@ -1,4 +1,4 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013, 2014
|
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
|
|||||||
@@ -1,4 +1,4 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013, 2014
|
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
|
|||||||
@@ -0,0 +1,77 @@
|
|||||||
|
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||||
|
*
|
||||||
|
* This software is provided 'as-is', without any express or implied
|
||||||
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
|
* arising from the use of this software.
|
||||||
|
*
|
||||||
|
* Permission is granted to anyone to use this software for any purpose,
|
||||||
|
* including commercial applications, and to alter it and redistribute it
|
||||||
|
* freely, subject to the following restrictions:
|
||||||
|
*
|
||||||
|
* 1. The origin of this software must not be misrepresented; you must not
|
||||||
|
* claim that you wrote the original software. If you use this software
|
||||||
|
* in a product, an acknowledgment in the product documentation would be
|
||||||
|
* appreciated but is not required.
|
||||||
|
*
|
||||||
|
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||||
|
* misrepresented as being the original software.
|
||||||
|
*
|
||||||
|
* 3. This notice may not be removed or altered from any source
|
||||||
|
* distribution.
|
||||||
|
*/
|
||||||
|
#include "map_system_api.hpp"
|
||||||
|
|
||||||
|
//all map API headers
|
||||||
|
#include "region_api.hpp"
|
||||||
|
#include "region_pager_api.hpp"
|
||||||
|
#include "tile_sheet_api.hpp"
|
||||||
|
|
||||||
|
//macros
|
||||||
|
#include "region.hpp"
|
||||||
|
|
||||||
|
//useful "globals"
|
||||||
|
static int getRegionWidth(lua_State* L) {
|
||||||
|
lua_pushinteger(L, REGION_WIDTH);
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
static int getRegionHeight(lua_State* L) {
|
||||||
|
lua_pushinteger(L, REGION_HEIGHT);
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
static int getRegionDepth(lua_State* L) {
|
||||||
|
lua_pushinteger(L, REGION_DEPTH);
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
//This mimics linit.c to create a nested collection of all map modules.
|
||||||
|
static const luaL_Reg funcs[] = {
|
||||||
|
//synonyms
|
||||||
|
{"GetRegionWidth", getRegionWidth},
|
||||||
|
{"GetRegionHeight", getRegionHeight},
|
||||||
|
{"GetRegionDepth", getRegionDepth},
|
||||||
|
{nullptr, nullptr}
|
||||||
|
};
|
||||||
|
|
||||||
|
static const luaL_Reg libs[] = {
|
||||||
|
{"Region", openRegionAPI},
|
||||||
|
{"RegionPager", openRegionPagerAPI},
|
||||||
|
// {"TileSheet", openTileSheetAPI},
|
||||||
|
{nullptr, nullptr}
|
||||||
|
};
|
||||||
|
|
||||||
|
int openMapSystemAPI(lua_State* L) {
|
||||||
|
//create the table
|
||||||
|
luaL_newlibtable(L, libs);
|
||||||
|
|
||||||
|
//push the "global" functions
|
||||||
|
luaL_setfuncs(L, funcs, 0);
|
||||||
|
|
||||||
|
//push the substable
|
||||||
|
for (const luaL_Reg* lib = libs; lib->func; lib++) {
|
||||||
|
lib->func(L);
|
||||||
|
lua_setfield(L, -2, lib->name);
|
||||||
|
}
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
@@ -0,0 +1,34 @@
|
|||||||
|
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||||
|
*
|
||||||
|
* This software is provided 'as-is', without any express or implied
|
||||||
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
|
* arising from the use of this software.
|
||||||
|
*
|
||||||
|
* Permission is granted to anyone to use this software for any purpose,
|
||||||
|
* including commercial applications, and to alter it and redistribute it
|
||||||
|
* freely, subject to the following restrictions:
|
||||||
|
*
|
||||||
|
* 1. The origin of this software must not be misrepresented; you must not
|
||||||
|
* claim that you wrote the original software. If you use this software
|
||||||
|
* in a product, an acknowledgment in the product documentation would be
|
||||||
|
* appreciated but is not required.
|
||||||
|
*
|
||||||
|
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||||
|
* misrepresented as being the original software.
|
||||||
|
*
|
||||||
|
* 3. This notice may not be removed or altered from any source
|
||||||
|
* distribution.
|
||||||
|
*/
|
||||||
|
#ifndef MAPSYSTEMAPI_HPP_
|
||||||
|
#define MAPSYSTEMAPI_APP_
|
||||||
|
|
||||||
|
#if defined(__MINGW32__)
|
||||||
|
#include "lua/lua.hpp"
|
||||||
|
#else
|
||||||
|
#include "lua.hpp"
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#define TORTUGA_MAP_SYSTEM_API "map_system"
|
||||||
|
LUAMOD_API int openMapSystemAPI(lua_State* L);
|
||||||
|
|
||||||
|
#endif
|
||||||
@@ -1,4 +1,4 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2014
|
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
|
|||||||
@@ -1,4 +1,4 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2014
|
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
|
|||||||
@@ -1,4 +1,4 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2014
|
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
|
|||||||
@@ -1,4 +1,4 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2014
|
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
@@ -22,9 +22,13 @@
|
|||||||
#ifndef REGIONAPI_HPP_
|
#ifndef REGIONAPI_HPP_
|
||||||
#define REGIONAPI_HPP_
|
#define REGIONAPI_HPP_
|
||||||
|
|
||||||
#include "lua/lua.hpp"
|
#if defined(__MINGW32__)
|
||||||
|
#include "lua/lua.hpp"
|
||||||
|
#else
|
||||||
|
#include "lua.hpp"
|
||||||
|
#endif
|
||||||
|
|
||||||
#define TORTUGA_REGION_NAME "Region"
|
#define TORTUGA_REGION_NAME "region"
|
||||||
LUAMOD_API int openRegionAPI(lua_State* L);
|
LUAMOD_API int openRegionAPI(lua_State* L);
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
|||||||
@@ -1,4 +1,4 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2014
|
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
|
|||||||
@@ -1,4 +1,4 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2014
|
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
@@ -22,9 +22,13 @@
|
|||||||
#ifndef REGIONPAGERAPI_HPP_
|
#ifndef REGIONPAGERAPI_HPP_
|
||||||
#define REGIONPAGERAPI_HPP_
|
#define REGIONPAGERAPI_HPP_
|
||||||
|
|
||||||
#include "lua/lua.hpp"
|
#if defined(__MINGW32__)
|
||||||
|
#include "lua/lua.hpp"
|
||||||
|
#else
|
||||||
|
#include "lua.hpp"
|
||||||
|
#endif
|
||||||
|
|
||||||
#define TORTUGA_REGION_PAGER_NAME "RegionPager"
|
#define TORTUGA_REGION_PAGER_NAME "region_pager"
|
||||||
LUAMOD_API int openRegionPagerAPI(lua_State* L);
|
LUAMOD_API int openRegionPagerAPI(lua_State* L);
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
|||||||
@@ -1,4 +1,4 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2014
|
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
|
|||||||
@@ -1,4 +1,4 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2014
|
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
|
|||||||
@@ -1,4 +1,4 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2014
|
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
@@ -23,6 +23,17 @@
|
|||||||
|
|
||||||
#include <stdexcept>
|
#include <stdexcept>
|
||||||
|
|
||||||
|
RegionPagerLua::~RegionPagerLua() {
|
||||||
|
//unload all regions
|
||||||
|
UnloadAll();
|
||||||
|
//clear any stored functions
|
||||||
|
luaL_unref(lua, LUA_REGISTRYINDEX, loadRef);
|
||||||
|
luaL_unref(lua, LUA_REGISTRYINDEX, saveRef);
|
||||||
|
luaL_unref(lua, LUA_REGISTRYINDEX, createRef);
|
||||||
|
luaL_unref(lua, LUA_REGISTRYINDEX, unloadRef);
|
||||||
|
}
|
||||||
|
|
||||||
|
//return the loaded region, or nullptr on failure
|
||||||
Region* RegionPagerLua::LoadRegion(int x, int y) {
|
Region* RegionPagerLua::LoadRegion(int x, int y) {
|
||||||
//get the pager's function from the registry
|
//get the pager's function from the registry
|
||||||
lua_rawgeti(lua, LUA_REGISTRYINDEX, loadRef);
|
lua_rawgeti(lua, LUA_REGISTRYINDEX, loadRef);
|
||||||
@@ -54,6 +65,7 @@ Region* RegionPagerLua::LoadRegion(int x, int y) {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
//return the saved region, or nullptr on failure
|
||||||
Region* RegionPagerLua::SaveRegion(int x, int y) {
|
Region* RegionPagerLua::SaveRegion(int x, int y) {
|
||||||
//get the pager's function from the registry
|
//get the pager's function from the registry
|
||||||
lua_rawgeti(lua, LUA_REGISTRYINDEX, saveRef);
|
lua_rawgeti(lua, LUA_REGISTRYINDEX, saveRef);
|
||||||
@@ -88,6 +100,7 @@ Region* RegionPagerLua::SaveRegion(int x, int y) {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
//return the created region, or nullptr on failure
|
||||||
Region* RegionPagerLua::CreateRegion(int x, int y) {
|
Region* RegionPagerLua::CreateRegion(int x, int y) {
|
||||||
if (FindRegion(x, y)) {
|
if (FindRegion(x, y)) {
|
||||||
throw(std::logic_error("Cannot overwrite an existing region"));
|
throw(std::logic_error("Cannot overwrite an existing region"));
|
||||||
@@ -116,6 +129,7 @@ Region* RegionPagerLua::CreateRegion(int x, int y) {
|
|||||||
return ®ionList.front();
|
return ®ionList.front();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
//no return
|
||||||
void RegionPagerLua::UnloadRegion(int x, int y) {
|
void RegionPagerLua::UnloadRegion(int x, int y) {
|
||||||
//get the pager's function from the registry
|
//get the pager's function from the registry
|
||||||
lua_rawgeti(lua, LUA_REGISTRYINDEX, unloadRef);
|
lua_rawgeti(lua, LUA_REGISTRYINDEX, unloadRef);
|
||||||
|
|||||||
@@ -1,4 +1,4 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2014
|
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
@@ -24,14 +24,18 @@
|
|||||||
|
|
||||||
#include "region_pager_base.hpp"
|
#include "region_pager_base.hpp"
|
||||||
|
|
||||||
#include "lua/lua.hpp"
|
#if defined(__MINGW32__)
|
||||||
|
#include "lua/lua.hpp"
|
||||||
|
#else
|
||||||
|
#include "lua.hpp"
|
||||||
|
#endif
|
||||||
|
|
||||||
#include <string>
|
#include <string>
|
||||||
|
|
||||||
class RegionPagerLua : public RegionPagerBase {
|
class RegionPagerLua : public RegionPagerBase {
|
||||||
public:
|
public:
|
||||||
RegionPagerLua() = default;
|
RegionPagerLua() = default;
|
||||||
~RegionPagerLua() = default;
|
~RegionPagerLua();
|
||||||
|
|
||||||
//region manipulation
|
//region manipulation
|
||||||
Region* LoadRegion(int x, int y) override;
|
Region* LoadRegion(int x, int y) override;
|
||||||
|
|||||||
@@ -1,4 +1,4 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2014
|
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
|
|||||||
@@ -1,4 +1,4 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2014
|
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
|
|||||||
@@ -1,4 +1,4 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2014
|
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
|
|||||||
@@ -1,4 +1,4 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2014
|
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
@@ -22,9 +22,13 @@
|
|||||||
#ifndef TILESHEETAPI_HPP_
|
#ifndef TILESHEETAPI_HPP_
|
||||||
#define TILESHEETAPI_HPP_
|
#define TILESHEETAPI_HPP_
|
||||||
|
|
||||||
#include "lua/lua.hpp"
|
#if defined(__MINGW32__)
|
||||||
|
#include "lua/lua.hpp"
|
||||||
|
#else
|
||||||
|
#include "lua.hpp"
|
||||||
|
#endif
|
||||||
|
|
||||||
#define TORTUGA_TILE_SHEET_NAME "TileSheet"
|
#define TORTUGA_TILE_SHEET_NAME "tile_sheet"
|
||||||
LUAMOD_API int openTileSheetAPI(lua_State* L);
|
LUAMOD_API int openTileSheetAPI(lua_State* L);
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
|||||||
@@ -1,4 +1,4 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2014
|
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
@@ -23,8 +23,6 @@
|
|||||||
|
|
||||||
#include "serial_utility.hpp"
|
#include "serial_utility.hpp"
|
||||||
|
|
||||||
#include "serial_statistics.hpp"
|
|
||||||
|
|
||||||
void serializeCharacter(void* buffer, CharacterPacket* packet) {
|
void serializeCharacter(void* buffer, CharacterPacket* packet) {
|
||||||
serialCopy(&buffer, &packet->type, sizeof(SerialPacketType));
|
serialCopy(&buffer, &packet->type, sizeof(SerialPacketType));
|
||||||
|
|
||||||
@@ -43,10 +41,7 @@ void serializeCharacter(void* buffer, CharacterPacket* packet) {
|
|||||||
serialCopy(&buffer, &packet->motion.x, sizeof(double));
|
serialCopy(&buffer, &packet->motion.x, sizeof(double));
|
||||||
serialCopy(&buffer, &packet->motion.y, sizeof(double));
|
serialCopy(&buffer, &packet->motion.y, sizeof(double));
|
||||||
|
|
||||||
//stats structure
|
//gameplay components: equipment, items, buffs, debuffs...
|
||||||
serializeStatistics(&buffer, &packet->stats);
|
|
||||||
|
|
||||||
//TODO: gameplay components: equipment, items, buffs, debuffs
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void deserializeCharacter(void* buffer, CharacterPacket* packet) {
|
void deserializeCharacter(void* buffer, CharacterPacket* packet) {
|
||||||
@@ -67,8 +62,5 @@ void deserializeCharacter(void* buffer, CharacterPacket* packet) {
|
|||||||
deserialCopy(&buffer, &packet->motion.x, sizeof(double));
|
deserialCopy(&buffer, &packet->motion.x, sizeof(double));
|
||||||
deserialCopy(&buffer, &packet->motion.y, sizeof(double));
|
deserialCopy(&buffer, &packet->motion.y, sizeof(double));
|
||||||
|
|
||||||
//stats structure
|
//gameplay components: equipment, items, buffs, debuffs...
|
||||||
deserializeStatistics(&buffer, &packet->stats);
|
|
||||||
|
|
||||||
//TODO: gameplay components: equipment, items, buffs, debuffs
|
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,4 +1,4 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013, 2014
|
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
@@ -25,7 +25,6 @@
|
|||||||
#include "serial_packet_base.hpp"
|
#include "serial_packet_base.hpp"
|
||||||
|
|
||||||
#include "vector2.hpp"
|
#include "vector2.hpp"
|
||||||
#include "statistics.hpp"
|
|
||||||
|
|
||||||
struct CharacterPacket : SerialPacketBase {
|
struct CharacterPacket : SerialPacketBase {
|
||||||
//identify the character
|
//identify the character
|
||||||
@@ -35,16 +34,14 @@ struct CharacterPacket : SerialPacketBase {
|
|||||||
|
|
||||||
//the owner
|
//the owner
|
||||||
int accountIndex;
|
int accountIndex;
|
||||||
|
//TODO: Authentication token?
|
||||||
|
|
||||||
//location
|
//location
|
||||||
int roomIndex;
|
int roomIndex;
|
||||||
Vector2 origin;
|
Vector2 origin;
|
||||||
Vector2 motion;
|
Vector2 motion;
|
||||||
|
|
||||||
//gameplay
|
//gameplay components: equipment, items, buffs, debuffs...
|
||||||
Statistics stats;
|
|
||||||
|
|
||||||
//TODO: gameplay components: equipment, items, buffs, debuffs
|
|
||||||
};
|
};
|
||||||
|
|
||||||
void serializeCharacter(void* buffer, CharacterPacket* packet);
|
void serializeCharacter(void* buffer, CharacterPacket* packet);
|
||||||
|
|||||||
@@ -1,4 +1,4 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2014
|
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
|
|||||||
@@ -1,4 +1,4 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013, 2014
|
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
|
|||||||
@@ -1,4 +1,4 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2014
|
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
|
|||||||
@@ -1,4 +1,4 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013, 2014
|
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
|
|||||||
@@ -1,4 +1,4 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2014
|
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
|
|||||||
@@ -1,4 +1,4 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013, 2014
|
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
|
|||||||
@@ -1,64 +0,0 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2014
|
|
||||||
*
|
|
||||||
* This software is provided 'as-is', without any express or implied
|
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
|
||||||
* arising from the use of this software.
|
|
||||||
*
|
|
||||||
* Permission is granted to anyone to use this software for any purpose,
|
|
||||||
* including commercial applications, and to alter it and redistribute it
|
|
||||||
* freely, subject to the following restrictions:
|
|
||||||
*
|
|
||||||
* 1. The origin of this software must not be misrepresented; you must not
|
|
||||||
* claim that you wrote the original software. If you use this software
|
|
||||||
* in a product, an acknowledgment in the product documentation would be
|
|
||||||
* appreciated but is not required.
|
|
||||||
*
|
|
||||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
|
||||||
* misrepresented as being the original software.
|
|
||||||
*
|
|
||||||
* 3. This notice may not be removed or altered from any source
|
|
||||||
* distribution.
|
|
||||||
*/
|
|
||||||
#include "serial_statistics.hpp"
|
|
||||||
|
|
||||||
#include "serial_utility.hpp"
|
|
||||||
|
|
||||||
void serializeStatistics(void** buffer, Statistics* stats) {
|
|
||||||
//integers
|
|
||||||
serialCopy(buffer, &stats->level, sizeof(int));
|
|
||||||
serialCopy(buffer, &stats->exp, sizeof(int));
|
|
||||||
serialCopy(buffer, &stats->maxHP, sizeof(int));
|
|
||||||
serialCopy(buffer, &stats->health, sizeof(int));
|
|
||||||
serialCopy(buffer, &stats->maxMP, sizeof(int));
|
|
||||||
serialCopy(buffer, &stats->mana, sizeof(int));
|
|
||||||
serialCopy(buffer, &stats->attack, sizeof(int));
|
|
||||||
serialCopy(buffer, &stats->defence, sizeof(int));
|
|
||||||
serialCopy(buffer, &stats->intelligence, sizeof(int));
|
|
||||||
serialCopy(buffer, &stats->resistance, sizeof(int));
|
|
||||||
serialCopy(buffer, &stats->speed, sizeof(int));
|
|
||||||
|
|
||||||
//floats
|
|
||||||
serialCopy(buffer, &stats->accuracy, sizeof(float));
|
|
||||||
serialCopy(buffer, &stats->evasion, sizeof(float));
|
|
||||||
serialCopy(buffer, &stats->luck, sizeof(float));
|
|
||||||
}
|
|
||||||
|
|
||||||
void deserializeStatistics(void** buffer, Statistics* stats) {
|
|
||||||
//integers
|
|
||||||
deserialCopy(buffer, &stats->level, sizeof(int));
|
|
||||||
deserialCopy(buffer, &stats->exp, sizeof(int));
|
|
||||||
deserialCopy(buffer, &stats->maxHP, sizeof(int));
|
|
||||||
deserialCopy(buffer, &stats->health, sizeof(int));
|
|
||||||
deserialCopy(buffer, &stats->maxMP, sizeof(int));
|
|
||||||
deserialCopy(buffer, &stats->mana, sizeof(int));
|
|
||||||
deserialCopy(buffer, &stats->attack, sizeof(int));
|
|
||||||
deserialCopy(buffer, &stats->defence, sizeof(int));
|
|
||||||
deserialCopy(buffer, &stats->intelligence, sizeof(int));
|
|
||||||
deserialCopy(buffer, &stats->resistance, sizeof(int));
|
|
||||||
deserialCopy(buffer, &stats->speed, sizeof(int));
|
|
||||||
|
|
||||||
//floats
|
|
||||||
deserialCopy(buffer, &stats->accuracy, sizeof(float));
|
|
||||||
deserialCopy(buffer, &stats->evasion, sizeof(float));
|
|
||||||
deserialCopy(buffer, &stats->luck, sizeof(float));
|
|
||||||
}
|
|
||||||
@@ -1,4 +1,4 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2014
|
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
|
|||||||
@@ -1,4 +1,4 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013, 2014
|
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
|
|||||||
@@ -0,0 +1,40 @@
|
|||||||
|
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||||
|
*
|
||||||
|
* This software is provided 'as-is', without any express or implied
|
||||||
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
|
* arising from the use of this software.
|
||||||
|
*
|
||||||
|
* Permission is granted to anyone to use this software for any purpose,
|
||||||
|
* including commercial applications, and to alter it and redistribute it
|
||||||
|
* freely, subject to the following restrictions:
|
||||||
|
*
|
||||||
|
* 1. The origin of this software must not be misrepresented; you must not
|
||||||
|
* claim that you wrote the original software. If you use this software
|
||||||
|
* in a product, an acknowledgment in the product documentation would be
|
||||||
|
* appreciated but is not required.
|
||||||
|
*
|
||||||
|
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||||
|
* misrepresented as being the original software.
|
||||||
|
*
|
||||||
|
* 3. This notice may not be removed or altered from any source
|
||||||
|
* distribution.
|
||||||
|
*/
|
||||||
|
#include "text_packet.hpp"
|
||||||
|
|
||||||
|
#include "serial_utility.hpp"
|
||||||
|
|
||||||
|
void serializeText(void* buffer, TextPacket* packet) {
|
||||||
|
serialCopy(&buffer, &packet->type, sizeof(SerialPacketType));
|
||||||
|
|
||||||
|
//content
|
||||||
|
serialCopy(&buffer, packet->name, PACKET_STRING_SIZE);
|
||||||
|
serialCopy(&buffer, packet->text, PACKET_STRING_SIZE);
|
||||||
|
}
|
||||||
|
|
||||||
|
void deserializeText(void* buffer, TextPacket* packet) {
|
||||||
|
deserialCopy(&buffer, &packet->type, sizeof(SerialPacketType));
|
||||||
|
|
||||||
|
//content
|
||||||
|
deserialCopy(&buffer, packet->name, PACKET_STRING_SIZE);
|
||||||
|
deserialCopy(&buffer, packet->text, PACKET_STRING_SIZE);
|
||||||
|
}
|
||||||
@@ -0,0 +1,35 @@
|
|||||||
|
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||||
|
*
|
||||||
|
* This software is provided 'as-is', without any express or implied
|
||||||
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
|
* arising from the use of this software.
|
||||||
|
*
|
||||||
|
* Permission is granted to anyone to use this software for any purpose,
|
||||||
|
* including commercial applications, and to alter it and redistribute it
|
||||||
|
* freely, subject to the following restrictions:
|
||||||
|
*
|
||||||
|
* 1. The origin of this software must not be misrepresented; you must not
|
||||||
|
* claim that you wrote the original software. If you use this software
|
||||||
|
* in a product, an acknowledgment in the product documentation would be
|
||||||
|
* appreciated but is not required.
|
||||||
|
*
|
||||||
|
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||||
|
* misrepresented as being the original software.
|
||||||
|
*
|
||||||
|
* 3. This notice may not be removed or altered from any source
|
||||||
|
* distribution.
|
||||||
|
*/
|
||||||
|
#ifndef TEXTPACKET_HPP_
|
||||||
|
#define TEXTPACKET_HPP_
|
||||||
|
|
||||||
|
#include "serial_packet_base.hpp"
|
||||||
|
|
||||||
|
struct TextPacket : SerialPacketBase {
|
||||||
|
char name[PACKET_STRING_SIZE];
|
||||||
|
char text[PACKET_STRING_SIZE];
|
||||||
|
};
|
||||||
|
|
||||||
|
void serializeText(void* buffer, TextPacket* packet);
|
||||||
|
void deserializeText(void* buffer, TextPacket* packet);
|
||||||
|
|
||||||
|
#endif
|
||||||
@@ -1,4 +1,4 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013, 2014
|
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
@@ -27,18 +27,20 @@
|
|||||||
#include "client_packet.hpp"
|
#include "client_packet.hpp"
|
||||||
#include "region_packet.hpp"
|
#include "region_packet.hpp"
|
||||||
#include "server_packet.hpp"
|
#include "server_packet.hpp"
|
||||||
|
#include "text_packet.hpp"
|
||||||
|
|
||||||
//SerialPacketBase is defined in serial_packet_base.hpp
|
//SerialPacketBase is defined in serial_packet_base.hpp
|
||||||
typedef SerialPacketBase SerialPacket;
|
typedef SerialPacketBase SerialPacket;
|
||||||
|
|
||||||
//DOCS: NETWORK_VERSION is used to discern compatible servers and clients
|
//DOCS: NETWORK_VERSION is used to discern compatible servers and clients
|
||||||
constexpr int NETWORK_VERSION = 20140831;
|
constexpr int NETWORK_VERSION = 20141227;
|
||||||
|
|
||||||
union MaxPacket {
|
union MaxPacket {
|
||||||
CharacterPacket a;
|
CharacterPacket a;
|
||||||
ClientPacket b;
|
ClientPacket b;
|
||||||
RegionPacket c;
|
RegionPacket c;
|
||||||
ServerPacket d;
|
ServerPacket d;
|
||||||
|
TextPacket e;
|
||||||
};
|
};
|
||||||
|
|
||||||
constexpr int MAX_PACKET_SIZE = sizeof(MaxPacket);
|
constexpr int MAX_PACKET_SIZE = sizeof(MaxPacket);
|
||||||
|
|||||||
@@ -1,4 +1,4 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013, 2014
|
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
@@ -27,6 +27,7 @@
|
|||||||
* valid data, but it will still be carried in that packet's format.
|
* valid data, but it will still be carried in that packet's format.
|
||||||
*/
|
*/
|
||||||
|
|
||||||
|
//TODO: This needs to be smoothed out
|
||||||
enum class SerialPacketType {
|
enum class SerialPacketType {
|
||||||
//default: there is something wrong
|
//default: there is something wrong
|
||||||
NONE = 0,
|
NONE = 0,
|
||||||
@@ -37,31 +38,37 @@ enum class SerialPacketType {
|
|||||||
//-------------------------
|
//-------------------------
|
||||||
|
|
||||||
//heartbeat
|
//heartbeat
|
||||||
PING,
|
PING = 1,
|
||||||
PONG,
|
PONG = 2,
|
||||||
|
|
||||||
//Used for finding available servers
|
//Used for finding available servers
|
||||||
BROADCAST_REQUEST,
|
BROADCAST_REQUEST = 3,
|
||||||
BROADCAST_RESPONSE,
|
BROADCAST_RESPONSE = 4,
|
||||||
|
|
||||||
//-------------------------
|
//-------------------------
|
||||||
//ClientPacket
|
//ClientPacket
|
||||||
// client index, account index, character index
|
// client index, account index, username
|
||||||
//-------------------------
|
//-------------------------
|
||||||
|
|
||||||
//Connecting to a server as a client
|
//Connecting to a server as a client
|
||||||
JOIN_REQUEST,
|
JOIN_REQUEST = 5,
|
||||||
JOIN_RESPONSE,
|
JOIN_RESPONSE = 6,
|
||||||
JOIN_REJECTION,
|
|
||||||
|
|
||||||
//client requests all information from the server
|
|
||||||
SYNCHRONIZE,
|
|
||||||
|
|
||||||
//disconnect from the server
|
//disconnect from the server
|
||||||
DISCONNECT,
|
DISCONNECT_REQUEST = 7,
|
||||||
|
DISCONNECT_RESPONSE = 8,
|
||||||
|
DISCONNECT_FORCED = 9,
|
||||||
|
|
||||||
|
//load the account
|
||||||
|
LOGIN_REQUEST = 10,
|
||||||
|
LOGIN_RESPONSE = 11,
|
||||||
|
|
||||||
|
//unload the account
|
||||||
|
LOGOUT_REQUEST = 12,
|
||||||
|
LOGOUT_RESPONSE = 13,
|
||||||
|
|
||||||
//shut down the server
|
//shut down the server
|
||||||
SHUTDOWN,
|
SHUTDOWN_REQUEST = 14,
|
||||||
|
|
||||||
//-------------------------
|
//-------------------------
|
||||||
//RegionPacket
|
//RegionPacket
|
||||||
@@ -69,30 +76,56 @@ enum class SerialPacketType {
|
|||||||
//-------------------------
|
//-------------------------
|
||||||
|
|
||||||
//map data
|
//map data
|
||||||
REGION_REQUEST,
|
REGION_REQUEST = 15, //NOTE: technically a query
|
||||||
REGION_CONTENT,
|
REGION_CONTENT = 16,
|
||||||
|
|
||||||
//-------------------------
|
//-------------------------
|
||||||
//CharacterPacket
|
//CharacterPacket
|
||||||
// handle, avatar, character index, account index,
|
// character index,
|
||||||
// room index, origin, motion
|
// handle, avatar,
|
||||||
|
// account index (owner),
|
||||||
|
// room index, origin, motion,
|
||||||
// statistics
|
// statistics
|
||||||
//-------------------------
|
//-------------------------
|
||||||
|
|
||||||
//controlling characters
|
//character management
|
||||||
CHARACTER_NEW,
|
CHARACTER_CREATE = 17,
|
||||||
CHARACTER_DELETE,
|
CHARACTER_DELETE = 18,
|
||||||
CHARACTER_UPDATE,
|
CHARACTER_LOAD = 19,
|
||||||
|
CHARACTER_UNLOAD = 20,
|
||||||
|
|
||||||
//authentication, character index => character stats
|
//find out info from the server
|
||||||
CHARACTER_STATS_REQUEST,
|
QUERY_CHARACTER_EXISTS = 21,
|
||||||
CHARACTER_STATS_RESPONSE,
|
QUERY_CHARACTER_STATS = 22,
|
||||||
|
QUERY_CHARACTER_LOCATION = 23,
|
||||||
|
|
||||||
//reject a character request
|
//set the info in the server
|
||||||
CHARACTER_REJECTION,
|
CHARACTER_SET_ROOM = 24,
|
||||||
|
CHARACTER_SET_ORIGIN = 25,
|
||||||
|
CHARACTER_SET_MOTION = 26,
|
||||||
|
|
||||||
|
//TODO: enemy management
|
||||||
|
|
||||||
|
//-------------------------
|
||||||
|
//TextPacket
|
||||||
|
// name, text
|
||||||
|
//-------------------------
|
||||||
|
|
||||||
|
//general speech
|
||||||
|
TEXT_BROADCAST = 27,
|
||||||
|
|
||||||
|
//rejection/error messages
|
||||||
|
JOIN_REJECTION = 28,
|
||||||
|
LOGIN_REJECTION = 29,
|
||||||
|
REGION_REJECTION = 30,
|
||||||
|
CHARACTER_REJECTION = 31,
|
||||||
|
SHUTDOWN_REJECTION = 32,
|
||||||
|
|
||||||
|
//-------------------------
|
||||||
//not used
|
//not used
|
||||||
LAST
|
//-------------------------
|
||||||
|
|
||||||
|
LAST = 33
|
||||||
};
|
};
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
@@ -1,4 +1,4 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2014
|
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
@@ -26,6 +26,7 @@
|
|||||||
#include "client_packet.hpp"
|
#include "client_packet.hpp"
|
||||||
#include "region_packet.hpp"
|
#include "region_packet.hpp"
|
||||||
#include "server_packet.hpp"
|
#include "server_packet.hpp"
|
||||||
|
#include "text_packet.hpp"
|
||||||
|
|
||||||
#include <cstring>
|
#include <cstring>
|
||||||
|
|
||||||
@@ -40,6 +41,8 @@ void deserialCopy(void** buffer, void* data, int size) {
|
|||||||
*buffer = reinterpret_cast<char*>(*buffer) + size;
|
*buffer = reinterpret_cast<char*>(*buffer) + size;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
//DOCS: The server and client MUST use the correct packet types
|
||||||
|
|
||||||
//main switch functions
|
//main switch functions
|
||||||
void serializePacket(void* buffer, SerialPacketBase* packet) {
|
void serializePacket(void* buffer, SerialPacketBase* packet) {
|
||||||
switch(packet->type) {
|
switch(packet->type) {
|
||||||
@@ -51,24 +54,40 @@ void serializePacket(void* buffer, SerialPacketBase* packet) {
|
|||||||
break;
|
break;
|
||||||
case SerialPacketType::JOIN_REQUEST:
|
case SerialPacketType::JOIN_REQUEST:
|
||||||
case SerialPacketType::JOIN_RESPONSE:
|
case SerialPacketType::JOIN_RESPONSE:
|
||||||
case SerialPacketType::JOIN_REJECTION:
|
case SerialPacketType::DISCONNECT_REQUEST:
|
||||||
case SerialPacketType::SYNCHRONIZE:
|
case SerialPacketType::DISCONNECT_RESPONSE:
|
||||||
case SerialPacketType::DISCONNECT:
|
case SerialPacketType::DISCONNECT_FORCED:
|
||||||
case SerialPacketType::SHUTDOWN:
|
case SerialPacketType::LOGIN_REQUEST:
|
||||||
|
case SerialPacketType::LOGIN_RESPONSE:
|
||||||
|
case SerialPacketType::LOGOUT_REQUEST:
|
||||||
|
case SerialPacketType::LOGOUT_RESPONSE:
|
||||||
|
case SerialPacketType::SHUTDOWN_REQUEST:
|
||||||
serializeClient(buffer, static_cast<ClientPacket*>(packet));
|
serializeClient(buffer, static_cast<ClientPacket*>(packet));
|
||||||
break;
|
break;
|
||||||
case SerialPacketType::REGION_REQUEST:
|
case SerialPacketType::REGION_REQUEST:
|
||||||
case SerialPacketType::REGION_CONTENT:
|
case SerialPacketType::REGION_CONTENT:
|
||||||
serializeRegion(buffer, static_cast<RegionPacket*>(packet));
|
serializeRegion(buffer, static_cast<RegionPacket*>(packet));
|
||||||
break;
|
break;
|
||||||
case SerialPacketType::CHARACTER_NEW:
|
case SerialPacketType::CHARACTER_CREATE:
|
||||||
case SerialPacketType::CHARACTER_DELETE:
|
case SerialPacketType::CHARACTER_DELETE:
|
||||||
case SerialPacketType::CHARACTER_UPDATE:
|
case SerialPacketType::CHARACTER_LOAD:
|
||||||
case SerialPacketType::CHARACTER_STATS_REQUEST:
|
case SerialPacketType::CHARACTER_UNLOAD:
|
||||||
case SerialPacketType::CHARACTER_STATS_RESPONSE:
|
case SerialPacketType::QUERY_CHARACTER_EXISTS:
|
||||||
case SerialPacketType::CHARACTER_REJECTION:
|
case SerialPacketType::QUERY_CHARACTER_STATS:
|
||||||
|
case SerialPacketType::QUERY_CHARACTER_LOCATION:
|
||||||
|
case SerialPacketType::CHARACTER_SET_ROOM:
|
||||||
|
case SerialPacketType::CHARACTER_SET_ORIGIN:
|
||||||
|
case SerialPacketType::CHARACTER_SET_MOTION:
|
||||||
serializeCharacter(buffer, static_cast<CharacterPacket*>(packet));
|
serializeCharacter(buffer, static_cast<CharacterPacket*>(packet));
|
||||||
break;
|
break;
|
||||||
|
case SerialPacketType::TEXT_BROADCAST:
|
||||||
|
case SerialPacketType::JOIN_REJECTION:
|
||||||
|
case SerialPacketType::LOGIN_REJECTION:
|
||||||
|
case SerialPacketType::REGION_REJECTION:
|
||||||
|
case SerialPacketType::CHARACTER_REJECTION:
|
||||||
|
case SerialPacketType::SHUTDOWN_REJECTION:
|
||||||
|
serializeText(buffer, static_cast<TextPacket*>(packet));
|
||||||
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -86,23 +105,39 @@ void deserializePacket(void* buffer, SerialPacketBase* packet) {
|
|||||||
break;
|
break;
|
||||||
case SerialPacketType::JOIN_REQUEST:
|
case SerialPacketType::JOIN_REQUEST:
|
||||||
case SerialPacketType::JOIN_RESPONSE:
|
case SerialPacketType::JOIN_RESPONSE:
|
||||||
case SerialPacketType::JOIN_REJECTION:
|
case SerialPacketType::DISCONNECT_REQUEST:
|
||||||
case SerialPacketType::SYNCHRONIZE:
|
case SerialPacketType::DISCONNECT_RESPONSE:
|
||||||
case SerialPacketType::DISCONNECT:
|
case SerialPacketType::DISCONNECT_FORCED:
|
||||||
case SerialPacketType::SHUTDOWN:
|
case SerialPacketType::LOGIN_REQUEST:
|
||||||
|
case SerialPacketType::LOGIN_RESPONSE:
|
||||||
|
case SerialPacketType::LOGOUT_REQUEST:
|
||||||
|
case SerialPacketType::LOGOUT_RESPONSE:
|
||||||
|
case SerialPacketType::SHUTDOWN_REQUEST:
|
||||||
deserializeClient(buffer, static_cast<ClientPacket*>(packet));
|
deserializeClient(buffer, static_cast<ClientPacket*>(packet));
|
||||||
break;
|
break;
|
||||||
case SerialPacketType::REGION_REQUEST:
|
case SerialPacketType::REGION_REQUEST:
|
||||||
case SerialPacketType::REGION_CONTENT:
|
case SerialPacketType::REGION_CONTENT:
|
||||||
deserializeRegion(buffer, static_cast<RegionPacket*>(packet));
|
deserializeRegion(buffer, static_cast<RegionPacket*>(packet));
|
||||||
break;
|
break;
|
||||||
case SerialPacketType::CHARACTER_NEW:
|
case SerialPacketType::CHARACTER_CREATE:
|
||||||
case SerialPacketType::CHARACTER_DELETE:
|
case SerialPacketType::CHARACTER_DELETE:
|
||||||
case SerialPacketType::CHARACTER_UPDATE:
|
case SerialPacketType::CHARACTER_LOAD:
|
||||||
case SerialPacketType::CHARACTER_STATS_REQUEST:
|
case SerialPacketType::CHARACTER_UNLOAD:
|
||||||
case SerialPacketType::CHARACTER_STATS_RESPONSE:
|
case SerialPacketType::QUERY_CHARACTER_EXISTS:
|
||||||
case SerialPacketType::CHARACTER_REJECTION:
|
case SerialPacketType::QUERY_CHARACTER_STATS:
|
||||||
|
case SerialPacketType::QUERY_CHARACTER_LOCATION:
|
||||||
|
case SerialPacketType::CHARACTER_SET_ROOM:
|
||||||
|
case SerialPacketType::CHARACTER_SET_ORIGIN:
|
||||||
|
case SerialPacketType::CHARACTER_SET_MOTION:
|
||||||
deserializeCharacter(buffer, static_cast<CharacterPacket*>(packet));
|
deserializeCharacter(buffer, static_cast<CharacterPacket*>(packet));
|
||||||
break;
|
break;
|
||||||
|
case SerialPacketType::TEXT_BROADCAST:
|
||||||
|
case SerialPacketType::JOIN_REJECTION:
|
||||||
|
case SerialPacketType::LOGIN_REJECTION:
|
||||||
|
case SerialPacketType::REGION_REJECTION:
|
||||||
|
case SerialPacketType::CHARACTER_REJECTION:
|
||||||
|
case SerialPacketType::SHUTDOWN_REJECTION:
|
||||||
|
deserializeText(buffer, static_cast<TextPacket*>(packet));
|
||||||
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -1,4 +1,4 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2014
|
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
|
|||||||
@@ -1,4 +1,4 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013, 2014
|
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
@@ -26,7 +26,7 @@
|
|||||||
|
|
||||||
#include <stdexcept>
|
#include <stdexcept>
|
||||||
|
|
||||||
//BUGFIX: memset() is used before sending a packet to remove old data; you don't want to send sensitive data over the network
|
//NOTE: memset() is used before sending a packet to remove old data; you don't want to send sensitive data over the network
|
||||||
//NOTE: don't confuse SerialPacketBase with UDPpacket
|
//NOTE: don't confuse SerialPacketBase with UDPpacket
|
||||||
|
|
||||||
void UDPNetworkUtility::Open(int port) {
|
void UDPNetworkUtility::Open(int port) {
|
||||||
@@ -55,11 +55,11 @@ int UDPNetworkUtility::Bind(const char* ip, int port, int channel) {
|
|||||||
throw(std::runtime_error("Failed to resolve a host"));
|
throw(std::runtime_error("Failed to resolve a host"));
|
||||||
}
|
}
|
||||||
|
|
||||||
return Bind(&add, channel);
|
return Bind(add, channel);
|
||||||
}
|
}
|
||||||
|
|
||||||
int UDPNetworkUtility::Bind(IPaddress* add, int channel) {
|
int UDPNetworkUtility::Bind(IPaddress add, int channel) {
|
||||||
int ret = SDLNet_UDP_Bind(socket, channel, add);
|
int ret = SDLNet_UDP_Bind(socket, channel, &add);
|
||||||
|
|
||||||
if (ret < 0) {
|
if (ret < 0) {
|
||||||
throw(std::runtime_error("Failed to bind to a channel"));
|
throw(std::runtime_error("Failed to bind to a channel"));
|
||||||
@@ -82,17 +82,17 @@ int UDPNetworkUtility::SendTo(const char* ip, int port, void* data, int len) {
|
|||||||
throw(std::runtime_error("Failed to resolve a host"));
|
throw(std::runtime_error("Failed to resolve a host"));
|
||||||
}
|
}
|
||||||
|
|
||||||
SendTo(&add, data, len);
|
SendTo(add, data, len);
|
||||||
}
|
}
|
||||||
|
|
||||||
int UDPNetworkUtility::SendTo(IPaddress* add, void* data, int len) {
|
int UDPNetworkUtility::SendTo(IPaddress add, void* data, int len) {
|
||||||
if (len > packet->maxlen) {
|
if (len > packet->maxlen) {
|
||||||
throw(std::runtime_error("The buffer is to large for the UDPpacket"));
|
throw(std::runtime_error("The buffer is to large for the UDPpacket"));
|
||||||
}
|
}
|
||||||
memset(packet->data, 0, packet->maxlen);
|
memset(packet->data, 0, packet->maxlen);
|
||||||
memcpy(packet->data, data, len);
|
memcpy(packet->data, data, len);
|
||||||
packet->len = len;
|
packet->len = len;
|
||||||
packet->address = *add;
|
packet->address = add;
|
||||||
|
|
||||||
int ret = SDLNet_UDP_Send(socket, -1, packet);
|
int ret = SDLNet_UDP_Send(socket, -1, packet);
|
||||||
|
|
||||||
@@ -162,14 +162,14 @@ int UDPNetworkUtility::SendTo(const char* ip, int port, SerialPacketBase* serial
|
|||||||
throw(std::runtime_error("Failed to resolve a host"));
|
throw(std::runtime_error("Failed to resolve a host"));
|
||||||
}
|
}
|
||||||
|
|
||||||
SendTo(&add, serialPacket);
|
SendTo(add, serialPacket);
|
||||||
}
|
}
|
||||||
|
|
||||||
int UDPNetworkUtility::SendTo(IPaddress* add, SerialPacketBase* serialPacket) {
|
int UDPNetworkUtility::SendTo(IPaddress add, SerialPacketBase* serialPacket) {
|
||||||
memset(packet->data, 0, packet->maxlen);
|
memset(packet->data, 0, packet->maxlen);
|
||||||
serializePacket(packet->data, serialPacket);
|
serializePacket(packet->data, serialPacket);
|
||||||
packet->len = PACKET_BUFFER_SIZE;
|
packet->len = PACKET_BUFFER_SIZE;
|
||||||
packet->address = *add;
|
packet->address = add;
|
||||||
|
|
||||||
int ret = SDLNet_UDP_Send(socket, -1, packet);
|
int ret = SDLNet_UDP_Send(socket, -1, packet);
|
||||||
|
|
||||||
|
|||||||
@@ -1,4 +1,4 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013, 2014
|
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
@@ -36,7 +36,7 @@ public:
|
|||||||
|
|
||||||
//bind to a channel
|
//bind to a channel
|
||||||
int Bind(const char* ip, int port, int channel = -1);
|
int Bind(const char* ip, int port, int channel = -1);
|
||||||
int Bind(IPaddress* add, int channel = -1);
|
int Bind(IPaddress add, int channel = -1);
|
||||||
void Unbind(int channel);
|
void Unbind(int channel);
|
||||||
|
|
||||||
IPaddress* GetIPAddress(int channel) {
|
IPaddress* GetIPAddress(int channel) {
|
||||||
@@ -45,14 +45,14 @@ public:
|
|||||||
|
|
||||||
//send a buffer
|
//send a buffer
|
||||||
int SendTo(const char* ip, int port, void* data, int len);
|
int SendTo(const char* ip, int port, void* data, int len);
|
||||||
int SendTo(IPaddress* add, void* data, int len);
|
int SendTo(IPaddress add, void* data, int len);
|
||||||
int SendTo(int channel, void* data, int len);
|
int SendTo(int channel, void* data, int len);
|
||||||
int SendToAllChannels(void* data, int len);
|
int SendToAllChannels(void* data, int len);
|
||||||
int Receive();
|
int Receive();
|
||||||
|
|
||||||
//send a SerialPacketBase
|
//send a SerialPacketBase
|
||||||
int SendTo(const char* ip, int port, SerialPacketBase* serialPacket);
|
int SendTo(const char* ip, int port, SerialPacketBase* serialPacket);
|
||||||
int SendTo(IPaddress* add, SerialPacketBase* serialPacket);
|
int SendTo(IPaddress add, SerialPacketBase* serialPacket);
|
||||||
int SendTo(int channel, SerialPacketBase* serialPacket);
|
int SendTo(int channel, SerialPacketBase* serialPacket);
|
||||||
int SendToAllChannels(SerialPacketBase* serialPacket);
|
int SendToAllChannels(SerialPacketBase* serialPacket);
|
||||||
int Receive(SerialPacketBase* serialPacket);
|
int Receive(SerialPacketBase* serialPacket);
|
||||||
|
|||||||
@@ -1,4 +1,4 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013, 2014
|
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
|
|||||||
@@ -1,4 +1,4 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013, 2014
|
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
|
|||||||
@@ -1,4 +1,4 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013, 2014
|
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
|
|||||||
@@ -1,4 +1,4 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013, 2014
|
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
|
|||||||
@@ -1,4 +1,4 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013, 2014
|
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
|
|||||||
@@ -1,4 +1,4 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013, 2014
|
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
|
|||||||
@@ -1,4 +1,4 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013, 2014
|
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
|
|||||||
@@ -1,4 +1,4 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013, 2014
|
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
@@ -22,26 +22,77 @@
|
|||||||
#include "config_utility.hpp"
|
#include "config_utility.hpp"
|
||||||
|
|
||||||
#include <cstdlib>
|
#include <cstdlib>
|
||||||
|
#include <cstring>
|
||||||
#include <fstream>
|
#include <fstream>
|
||||||
|
#include <sstream>
|
||||||
#include <stdexcept>
|
#include <stdexcept>
|
||||||
|
|
||||||
void ConfigUtility::Load(std::string fname) {
|
void ConfigUtility::Load(std::string fname, bool skipMissingFile, int argc, char* argv[]) {
|
||||||
//clear the stored configuration
|
//clear the stored configuration
|
||||||
configMap.clear();
|
configMap.clear();
|
||||||
//pass to the recursive method
|
|
||||||
configMap = Read(fname);
|
//use the default file
|
||||||
|
if (argc < 2) {
|
||||||
|
configMap = Read(fname, skipMissingFile);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
//some variables to use
|
||||||
|
table_t redirectedFile;
|
||||||
|
table_t cmdLineParams;
|
||||||
|
char key[256], val[256];
|
||||||
|
bool redirectUsed = false;
|
||||||
|
|
||||||
|
//reading from the command line
|
||||||
|
for (int i = 1; i < argc; ++i) {
|
||||||
|
//read from a specified config file
|
||||||
|
if (!strncmp(argv[i], "-config=", 8)) {
|
||||||
|
//older specified files take precedence
|
||||||
|
table_t tmp = Read(argv[i] + 8, skipMissingFile);
|
||||||
|
redirectedFile.insert(tmp.begin(), tmp.end());
|
||||||
|
redirectUsed = true;
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
|
||||||
|
//set some specific values
|
||||||
|
if (!strncmp(argv[i], "-", 1)) {
|
||||||
|
//wipe the variables
|
||||||
|
memset(key, 0, 256);
|
||||||
|
memset(key, 0, 256);
|
||||||
|
|
||||||
|
//read the key-value pair
|
||||||
|
if (sscanf(argv[i], "-%[^=]=%[^\0]", key, val) != 2) {
|
||||||
|
std::ostringstream os;
|
||||||
|
os << "Failed to read a command line config argument (expected -%s=%s):" << std::endl;
|
||||||
|
os << "\targv[" << i << "]: " << argv[i] << std::endl;
|
||||||
|
os << "\tkey: " << key << std::endl;
|
||||||
|
os << "\tval: " << val << std::endl;
|
||||||
|
throw(std::runtime_error( os.str() ));
|
||||||
|
}
|
||||||
|
cmdLineParams[key] = val;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
//finally, construct the final config table
|
||||||
|
if (!redirectUsed) {
|
||||||
|
redirectedFile = Read(fname, skipMissingFile);
|
||||||
|
}
|
||||||
|
configMap.insert(cmdLineParams.begin(), cmdLineParams.end());
|
||||||
|
configMap.insert(redirectedFile.begin(), redirectedFile.end());
|
||||||
}
|
}
|
||||||
|
|
||||||
ConfigUtility::table_t ConfigUtility::Read(std::string fname) {
|
ConfigUtility::table_t ConfigUtility::Read(std::string fname, bool skipMissingFile) {
|
||||||
//read in and return this file's data
|
//read in and return this file's data
|
||||||
table_t retTable;
|
table_t retTable;
|
||||||
std::ifstream is(fname);
|
std::ifstream is(fname);
|
||||||
|
|
||||||
if (!is.is_open()) {
|
if (!is.is_open()) {
|
||||||
std::string msg;
|
if (skipMissingFile) {
|
||||||
msg += "Failed to open a config file: ";
|
return {}; //empty table
|
||||||
msg += fname;
|
}
|
||||||
throw(std::runtime_error(msg));
|
std::ostringstream os;
|
||||||
|
os << "Failed to open a config file: " << fname;
|
||||||
|
throw(std::runtime_error( os.str() ));
|
||||||
}
|
}
|
||||||
|
|
||||||
std::string key, val;
|
std::string key, val;
|
||||||
@@ -69,15 +120,23 @@ ConfigUtility::table_t ConfigUtility::Read(std::string fname) {
|
|||||||
getline(is, key,'=');
|
getline(is, key,'=');
|
||||||
getline(is, val);
|
getline(is, val);
|
||||||
|
|
||||||
//trim the strings at the start & end
|
//eat the whitespace at the start & end
|
||||||
while(key.size() && isspace(*key.begin())) key.erase(0, 1);
|
while(key.size() && isspace( *key.begin() )) {
|
||||||
while(val.size() && isspace(*val.begin())) val.erase(0, 1);
|
key.erase(0, 1);
|
||||||
|
}
|
||||||
|
while(val.size() && isspace( *val.begin() )) {
|
||||||
|
val.erase(0, 1);
|
||||||
|
}
|
||||||
|
|
||||||
while(key.size() && isspace(*(key.end()-1))) key.erase(key.end() - 1);
|
while(key.size() && isspace( *(key.end()-1) )) {
|
||||||
while(val.size() && isspace(*(val.end()-1))) val.erase(val.end() - 1);
|
key.erase(key.end() - 1);
|
||||||
|
}
|
||||||
|
while(val.size() && isspace( *(val.end()-1) )) {
|
||||||
|
val.erase(val.end() - 1);
|
||||||
|
}
|
||||||
|
|
||||||
//disallow empty/wiped values
|
//disallow empty/wiped pairs
|
||||||
if (key.size() == 0) {
|
if (key.size() == 0 || val.size() == 0) {
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -88,9 +147,8 @@ ConfigUtility::table_t ConfigUtility::Read(std::string fname) {
|
|||||||
is.close();
|
is.close();
|
||||||
|
|
||||||
//load in any subordinate config files
|
//load in any subordinate config files
|
||||||
//TODO: Possibility of nesting config levels?
|
|
||||||
if (retTable.find("config.next") != retTable.end()) {
|
if (retTable.find("config.next") != retTable.end()) {
|
||||||
table_t subTable = Read(retTable["config.next"]);
|
table_t subTable = Read(retTable["config.next"], skipMissingFile);
|
||||||
retTable.insert(subTable.begin(), subTable.end());
|
retTable.insert(subTable.begin(), subTable.end());
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -1,4 +1,4 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013, 2014
|
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
@@ -27,9 +27,9 @@
|
|||||||
#include <map>
|
#include <map>
|
||||||
#include <string>
|
#include <string>
|
||||||
|
|
||||||
class ConfigUtility : public Singleton<ConfigUtility> {
|
class ConfigUtility: public Singleton<ConfigUtility> {
|
||||||
public:
|
public:
|
||||||
void Load(std::string fname);
|
void Load(std::string fname, bool skipMissingFile = false, int argc = 0, char* argv[] = nullptr);
|
||||||
|
|
||||||
//convert to a type
|
//convert to a type
|
||||||
std::string& String(std::string);
|
std::string& String(std::string);
|
||||||
@@ -47,10 +47,7 @@ private:
|
|||||||
|
|
||||||
friend Singleton<ConfigUtility>;
|
friend Singleton<ConfigUtility>;
|
||||||
|
|
||||||
ConfigUtility() = default;
|
table_t Read(std::string fname, bool skipMissingFile);
|
||||||
~ConfigUtility() = default;
|
|
||||||
|
|
||||||
table_t Read(std::string fname);
|
|
||||||
|
|
||||||
table_t configMap;
|
table_t configMap;
|
||||||
};
|
};
|
||||||
|
|||||||
@@ -1,4 +1,4 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2014
|
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
|
|||||||
@@ -1,4 +1,4 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2014
|
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
@@ -33,13 +33,13 @@ public:
|
|||||||
}
|
}
|
||||||
return *ptr;
|
return *ptr;
|
||||||
}
|
}
|
||||||
static void Create() {
|
static void CreateSingleton() {
|
||||||
if (ptr) {
|
if (ptr) {
|
||||||
throw(std::logic_error("This singleton has already been created"));
|
throw(std::logic_error("This singleton has already been created"));
|
||||||
}
|
}
|
||||||
ptr = new T();
|
ptr = new T();
|
||||||
}
|
}
|
||||||
static void Delete() {
|
static void DeleteSingleton() {
|
||||||
if (!ptr) {
|
if (!ptr) {
|
||||||
throw(std::logic_error("A non-existant singleton cannot be deleted"));
|
throw(std::logic_error("A non-existant singleton cannot be deleted"));
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,4 +1,4 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013, 2014
|
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
@@ -29,10 +29,8 @@ std::string truncatePath(std::string pathname) {
|
|||||||
pathname.rbegin(),
|
pathname.rbegin(),
|
||||||
pathname.rend(),
|
pathname.rend(),
|
||||||
[](char ch) -> bool {
|
[](char ch) -> bool {
|
||||||
//windows only
|
//windows & unix tested
|
||||||
return ch == '/' || ch == '\\';
|
return ch == '/' || ch == '\\';
|
||||||
// //unix only
|
|
||||||
// return ch == '/';
|
|
||||||
}).base(),
|
}).base(),
|
||||||
pathname.end());
|
pathname.end());
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,4 +1,4 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013, 2014
|
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
|
|||||||
@@ -1,4 +1,4 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013, 2014
|
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
@@ -92,6 +92,10 @@ public:
|
|||||||
return ret;
|
return ret;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
//unary operators
|
||||||
|
Vector2 operator-() { return {-x, -y}; }
|
||||||
|
|
||||||
|
//comparison operators
|
||||||
bool operator==(Vector2 v) { return (x == v.x && y == v.y); }
|
bool operator==(Vector2 v) { return (x == v.x && y == v.y); }
|
||||||
bool operator!=(Vector2 v) { return (x != v.x || y != v.y); }
|
bool operator!=(Vector2 v) { return (x != v.x || y != v.y); }
|
||||||
|
|
||||||
|
|||||||
@@ -19,7 +19,7 @@ release: clean all package
|
|||||||
#For use on my machine ONLY
|
#For use on my machine ONLY
|
||||||
package:
|
package:
|
||||||
rar a -r -ep Tortuga.rar $(OUTDIR)/*.exe $(OUTDIR)/*.dll
|
rar a -r -ep Tortuga.rar $(OUTDIR)/*.exe $(OUTDIR)/*.dll
|
||||||
rar a -r Tortuga.rar rsc/* copyright.txt
|
rar a -r Tortuga.rar rsc/* copyright.txt README.txt
|
||||||
|
|
||||||
$(OUTDIR):
|
$(OUTDIR):
|
||||||
mkdir $(OUTDIR)
|
mkdir $(OUTDIR)
|
||||||
|
|||||||
Binary file not shown.
|
After Width: | Height: | Size: 1.0 KiB |
Binary file not shown.
|
After Width: | Height: | Size: 784 B |
Binary file not shown.
|
After Width: | Height: | Size: 768 KiB |
@@ -0,0 +1,39 @@
|
|||||||
|
local mapSystem = require "map_system"
|
||||||
|
|
||||||
|
local mapMaker = {}
|
||||||
|
|
||||||
|
--utility functions
|
||||||
|
function mapMaker.sqr(x) return x*x end
|
||||||
|
function mapMaker.dist(x, y, i, j) return math.sqrt(mapMaker.sqr(x - i) + mapMaker.sqr(y - j)) end
|
||||||
|
|
||||||
|
--tile macros, mapped to the tilesheet "overworld.bmp"
|
||||||
|
mapMaker.edges = {}
|
||||||
|
mapMaker.edges.north = -16
|
||||||
|
mapMaker.edges.south = 16
|
||||||
|
mapMaker.edges.east = 1
|
||||||
|
mapMaker.edges.west = -1
|
||||||
|
|
||||||
|
mapMaker.water = 18 + 3 * 0
|
||||||
|
mapMaker.sand = 18 + 3 * 1
|
||||||
|
mapMaker.plains = 18 + 3 * 2
|
||||||
|
mapMaker.grass = 18 + 3 * 3
|
||||||
|
mapMaker.dirt = 18 + 3 * 4
|
||||||
|
|
||||||
|
--custom generation systems here
|
||||||
|
function mapMaker.debugIsland(region)
|
||||||
|
for i = 1, mapSystem.Region.GetWidth(region) do
|
||||||
|
for j = 1, mapSystem.Region.GetHeight(region) do
|
||||||
|
local dist = mapMaker.dist(0, 0, i + mapSystem.Region.GetX(region) -1, j + mapSystem.Region.GetY(region) -1)
|
||||||
|
if dist < 10 then
|
||||||
|
mapSystem.Region.SetTile(region, i, j, 1, mapMaker.plains)
|
||||||
|
elseif dist < 12 then
|
||||||
|
mapSystem.Region.SetTile(region, i, j, 1, mapMaker.sand)
|
||||||
|
else
|
||||||
|
mapSystem.Region.SetTile(region, i, j, 1, mapMaker.water)
|
||||||
|
mapSystem.Region.SetSolid(region, i, j, true)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
return mapMaker
|
||||||
@@ -0,0 +1,9 @@
|
|||||||
|
local mapSaver = {}
|
||||||
|
function mapSaver.Load(region)
|
||||||
|
--empty
|
||||||
|
end
|
||||||
|
function mapSaver.Save(region)
|
||||||
|
--empty
|
||||||
|
end
|
||||||
|
--TODO: create a flexible saving & loading system
|
||||||
|
return mapSaver
|
||||||
@@ -1,52 +1,32 @@
|
|||||||
print("Lua script check")
|
print("Lua script check")
|
||||||
|
|
||||||
--uber lazy declarations
|
mapMaker = require "map_maker"
|
||||||
function math.sqr(x) return x*x end
|
mapSaver = require "map_saver"
|
||||||
function math.dist(x, y, i, j) return math.sqrt(math.sqr(x - i) + math.sqr(y - j)) end
|
roomSystem = require "room_system"
|
||||||
|
|
||||||
--tile macros, mapped to the tilesheet
|
local function dumpTable(t)
|
||||||
local base = 14
|
print(t)
|
||||||
local shift = 36
|
for k, v in pairs(t) do
|
||||||
tiles = {
|
print("",k, v)
|
||||||
plains = base + shift * 0,
|
|
||||||
grass = base + shift * 1,
|
|
||||||
dirt = base + shift * 2,
|
|
||||||
sand = base + shift * 3,
|
|
||||||
water = base + shift * 4
|
|
||||||
}
|
|
||||||
|
|
||||||
--custom generation systems here
|
|
||||||
function islandGenerator(region)
|
|
||||||
io.write("Generating (", Region.GetX(region), ", ", Region.GetY(region), ")\n")
|
|
||||||
for i = 1, Region.GetWidth(region) do
|
|
||||||
for j = 1, Region.GetHeight(region) do
|
|
||||||
local dist = math.dist(0, 0, i + Region.GetX(region) -1, j + Region.GetY(region) -1)
|
|
||||||
if dist < 10 then
|
|
||||||
Region.SetTile(region, i, j, 1, tiles.plains)
|
|
||||||
elseif dist < 12 then
|
|
||||||
Region.SetTile(region, i, j, 1, tiles.sand)
|
|
||||||
else
|
|
||||||
Region.SetTile(region, i, j, 1, tiles.water)
|
|
||||||
Region.SetSolid(region, i, j, true)
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
--Get some regions
|
--create the overworld, set it's generator, loader & saver
|
||||||
--BUG: The server fails without at least one room
|
|
||||||
--TODO: Create rooms with names?
|
|
||||||
newRoom = RoomManager.CreateRoom()
|
|
||||||
pager = Room.GetPager(newRoom)
|
|
||||||
RegionPager.SetOnCreate(pager, islandGenerator)
|
|
||||||
|
|
||||||
--[[
|
--[[
|
||||||
regionTable = {
|
local t = {
|
||||||
RegionPager.GetRegion(pager, Region.GetWidth() * 0, Region.GetHeight() * 0),
|
"overworld.bmp", --tileset name
|
||||||
RegionPager.GetRegion(pager, Region.GetWidth() *-1, Region.GetHeight() * 0),
|
mapSaver.load, --load function
|
||||||
RegionPager.GetRegion(pager, Region.GetWidth() * 0, Region.GetHeight() *-1),
|
mapSaver.save, --save function
|
||||||
RegionPager.GetRegion(pager, Region.GetWidth() *-1, Region.GetHeight() *-1)
|
mapMaker.debugIsland, --create function
|
||||||
}
|
mapSaver.save --unload function
|
||||||
]]
|
}]]
|
||||||
|
|
||||||
|
dumpTable(roomSystem)
|
||||||
|
dumpTable(roomSystem.RoomManager)
|
||||||
|
dumpTable(roomSystem.Room)
|
||||||
|
|
||||||
|
--NOTE: room 0 is the first that the client asks for, therefore it must exist
|
||||||
|
local overworld, uid = roomSystem.RoomManager.CreateRoom("overworld")
|
||||||
|
roomSystem.Room.Initialize(overworld, "overworld.bmp", mapSaver.Load, mapSaver.Save, mapMaker.debugIsland, mapSaver.Save)
|
||||||
|
|
||||||
print("Finished the lua script")
|
print("Finished the lua script")
|
||||||
|
|||||||
@@ -1,12 +1,14 @@
|
|||||||
--TODO: why is the database setup script scripted, while accessing, etc. hardcoded?
|
--TODO: An archive table of all dead characters
|
||||||
--there should be a way to control the database more directly
|
|
||||||
--TODO: move this script into a hardocded Init() method?
|
|
||||||
|
|
||||||
CREATE TABLE IF NOT EXISTS Accounts (
|
CREATE TABLE IF NOT EXISTS Accounts (
|
||||||
uid INTEGER PRIMARY KEY AUTOINCREMENT,
|
uid INTEGER PRIMARY KEY AUTOINCREMENT,
|
||||||
username varchar(100) UNIQUE,
|
username varchar(100) UNIQUE,
|
||||||
|
|
||||||
--TODO: server-client security
|
--TODO: server-client security
|
||||||
-- password varchar(100),
|
-- passhash varchar(100),
|
||||||
|
-- passsalt varchar(100),
|
||||||
|
|
||||||
|
--server controls
|
||||||
blacklisted BIT DEFAULT 0,
|
blacklisted BIT DEFAULT 0,
|
||||||
whitelisted BIT DEFAULT 1,
|
whitelisted BIT DEFAULT 1,
|
||||||
mod BIT DEFAULT 0,
|
mod BIT DEFAULT 0,
|
||||||
@@ -22,12 +24,30 @@ CREATE TABLE IF NOT EXISTS Characters (
|
|||||||
avatar varchar(100),
|
avatar varchar(100),
|
||||||
birth timestamp NOT NULL DEFAULT (datetime()),
|
birth timestamp NOT NULL DEFAULT (datetime()),
|
||||||
|
|
||||||
--position
|
--position in the world
|
||||||
roomIndex INTEGER DEFAULT 0,
|
roomIndex INTEGER DEFAULT 0,
|
||||||
originX INTEGER DEFAULT 0,
|
originX INTEGER DEFAULT 0,
|
||||||
originY INTEGER DEFAULT 0,
|
originY INTEGER DEFAULT 0,
|
||||||
|
|
||||||
--statistics
|
--statistics
|
||||||
|
baseStats INTEGER REFERENCES StatisticSets(uid),
|
||||||
|
|
||||||
|
--equipment
|
||||||
|
weapon INTEGER REFERENCES WornEquipment(uid),
|
||||||
|
helmet INTEGER REFERENCES WornEquipment(uid),
|
||||||
|
armour INTEGER REFERENCES WornEquipment(uid)
|
||||||
|
--etc.
|
||||||
|
);
|
||||||
|
|
||||||
|
-------------------------
|
||||||
|
--Utility tables
|
||||||
|
-------------------------
|
||||||
|
|
||||||
|
CREATE TABLE IF NOT EXISTS StatisticSets (
|
||||||
|
--metadata
|
||||||
|
uid INTEGER PRIMARY KEY AUTOINCREMENT,
|
||||||
|
|
||||||
|
--general use statistics
|
||||||
level INTEGER DEFAULT 0,
|
level INTEGER DEFAULT 0,
|
||||||
exp INTEGER DEFAULT 0,
|
exp INTEGER DEFAULT 0,
|
||||||
maxHP INTEGER DEFAULT 0,
|
maxHP INTEGER DEFAULT 0,
|
||||||
@@ -41,28 +61,45 @@ CREATE TABLE IF NOT EXISTS Characters (
|
|||||||
speed INTEGER DEFAULT 0,
|
speed INTEGER DEFAULT 0,
|
||||||
accuracy REAL DEFAULT 0.0,
|
accuracy REAL DEFAULT 0.0,
|
||||||
evasion REAL DEFAULT 0.0,
|
evasion REAL DEFAULT 0.0,
|
||||||
luck REAL DEFAULT 0.0,
|
luck REAL DEFAULT 0.0
|
||||||
|
);
|
||||||
|
|
||||||
--equipment
|
CREATE TABLE IF NOT EXISTS InWorldItems (
|
||||||
weapon INTEGER REFERENCES WornEquipment(uid),
|
--metadata
|
||||||
helmet INTEGER REFERENCES WornEquipment(uid),
|
uid INTEGER PRIMARY KEY AUTOINCREMENT,
|
||||||
armour INTEGER REFERENCES WornEquipment(uid)
|
itemType INTEGER,
|
||||||
--etc.
|
|
||||||
|
--position in the world
|
||||||
|
roomIndex INTEGER DEFAULT 0,
|
||||||
|
originX INTEGER DEFAULT 0,
|
||||||
|
originY INTEGER DEFAULT 0,
|
||||||
|
|
||||||
|
--unique information
|
||||||
|
stackSize INTEGER DEFAULT 0,
|
||||||
|
durability INTEGER DEFAULT 0,
|
||||||
|
stats INTEGER REFERENCES StatisticSets(uid)
|
||||||
);
|
);
|
||||||
|
|
||||||
CREATE TABLE IF NOT EXISTS InventoryItems (
|
CREATE TABLE IF NOT EXISTS InventoryItems (
|
||||||
--metadata
|
--metadata
|
||||||
uid INTEGER PRIMARY KEY AUTOINCREMENT,
|
uid INTEGER PRIMARY KEY AUTOINCREMENT,
|
||||||
itemID INTEGER, --type
|
owner INTEGER REFERENCES Characters(uid),
|
||||||
|
itemType INTEGER,
|
||||||
|
|
||||||
|
--unique information
|
||||||
stackSize INTEGER DEFAULT 0,
|
stackSize INTEGER DEFAULT 0,
|
||||||
owner INTEGER REFERENCES Characters(uid)
|
durability INTEGER DEFAULT 0,
|
||||||
|
stats INTEGER REFERENCES StatisticSets(uid)
|
||||||
);
|
);
|
||||||
|
|
||||||
CREATE TABLE IF NOT EXISTS WornEquipment (
|
CREATE TABLE IF NOT EXISTS WornEquipment (
|
||||||
--metadata
|
--metadata
|
||||||
uid INTEGER PRIMARY KEY AUTOINCREMENT,
|
uid INTEGER PRIMARY KEY AUTOINCREMENT,
|
||||||
itemID INTEGER, --type
|
owner INTEGER REFERENCES Characters(uid),
|
||||||
owner INTEGER REFERENCES Characters(uid)
|
itemType INTEGER,
|
||||||
--hold all equipment info
|
|
||||||
--stat mods, special effects, etc.
|
--unique information
|
||||||
|
durability INTEGER DEFAULT 0,
|
||||||
|
stats INTEGER REFERENCES StatisticSets(uid)
|
||||||
|
--TODO: attached script?
|
||||||
);
|
);
|
||||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user