Kayne Ruse
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4cb9e05841
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Minor comment tweaks
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2015-07-21 23:04:53 +10:00 |
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Kayne Ruse
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3e7e366554
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Tweak
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2015-07-21 15:32:52 +10:00 |
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Kayne Ruse
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d6157f6722
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Corrected my compass directions
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2015-07-21 14:55:28 +10:00 |
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Kayne Ruse
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cfc6c381ae
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Cleaned up the generator; playing around
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2015-07-21 14:29:46 +10:00 |
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Kayne Ruse
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be1b23ddfb
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Wrote a simple dungeon generator
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2015-07-20 17:34:19 +10:00 |
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Kayne Ruse
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1f49a997c6
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Added a lua file which maps the indices of roguetileset.png
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2015-07-20 15:39:11 +10:00 |
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Kayne Ruse
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029b2518e1
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Added dynamic window sizing
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2015-07-20 14:52:42 +10:00 |
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Kayne Ruse
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13ae560e28
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Moved BaseScene::ProcessEvents() to Application::ProcessEvents()
This is so that events can interact with the window more easily (i.e.
logical resizing).
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2015-07-20 14:19:14 +10:00 |
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Kayne Ruse
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69aee157b8
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Implemented zoom in/out with the scroll wheel
The focus of the zooming is the top left of the screen, but that is fine
for now.
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2015-07-20 13:00:38 +10:00 |
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Kayne Ruse
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2732612803
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Added a simple roguelike tileset
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2015-07-20 11:44:29 +10:00 |
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Kayne Ruse
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ba6f92a6e7
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Resolved an off-by-one error caused by integer devision
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2015-07-17 19:30:00 +10:00 |
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Kayne Ruse
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0c11e0a98b
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Removed a crash bug when the lambdas are absent
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2015-07-17 19:02:58 +10:00 |
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Kayne Ruse
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8b1a9aee91
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Moved source files to src/
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2015-07-08 03:06:52 +10:00 |
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Kayne Ruse
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f254c9d88f
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Implemented lua, shaking out latent bugs
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2015-07-08 02:48:46 +10:00 |
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Kayne Ruse
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56ae0a13c9
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Initial commit
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2015-07-07 23:58:59 +10:00 |
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