Commit Graph

16 Commits

Author SHA1 Message Date
Kayne Ruse
da9afb7e5b Small adjustments to appease the android build 2022-11-14 09:27:32 +00:00
Kayne Ruse
aec5fcab55 Added variable argument count to callNode 2022-11-07 05:22:42 +00:00
Kayne Ruse
526efff00c Tweak 2022-11-06 04:17:45 +00:00
Kayne Ruse
2439c3d7b9 Keyboard event-based input is working for keydown and keyup 2022-11-05 17:54:45 +01:00
Kayne Ruse
0c145b4e5b Renders rendering under renders 2022-11-04 12:04:59 +01:00
Kayne Ruse
c32fca6a23 I forgot what I was doing because it's 4:30am 2022-11-03 18:20:16 +01:00
Kayne Ruse
0775e56c1b Merged EngineNode and RenderNode 2022-11-03 14:11:22 +01:00
Kayne Ruse
893430469b Started on input, tired 2022-10-19 20:42:33 +01:00
Kayne Ruse
2eb67d9bca Updated Toy, added a couple util functions 2022-10-15 00:04:58 +01:00
Kayne Ruse
dfcdaf3b92 Rendering is working 2022-10-13 23:50:57 +01:00
Kayne Ruse
500983358d Tweak 2022-10-08 18:23:17 +01:00
Kayne Ruse
0b4a6097be Added freeMemory callback to EngineNode, adjusted how nodes are freed 2022-10-08 17:17:41 +01:00
Kayne Ruse
6b5cd7f580 Added some node functionality to scripts 2022-10-07 10:25:09 +01:00
Kayne Ruse
4ca1c80015 Prevented a potential null access 2022-10-03 20:04:56 +01:00
Kayne Ruse
bd32a1d221 Fixed an issue with memory 2022-10-03 07:29:24 +01:00
Kayne Ruse
a7e5d101dd Basic script-based engine init is working - performance is poor 2022-10-02 13:50:50 +01:00