Merged EngineNode and RenderNode
This commit is contained in:
@@ -1,19 +1,18 @@
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import engine;
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import render;
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import node;
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fn onInit(node: opaque) {
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node.loadTextureRenderNode("assets/sprites/character.png");
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node.loadTextureEngineNode("assets/sprites/character.png");
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}
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fn onStep(node: opaque) {
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//print node.getNodeTag();
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//print node.getNodeParent().getNodeTag();
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//
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}
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fn onFree(node: opaque) {
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node.freeTextureRenderNode();
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node.freeTextureEngineNode();
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}
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fn onDraw(node: opaque) {
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node.drawRenderNode(50, 50, 100, 100);
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node.drawEngineNode(50, 50, 100, 100);
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}
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@@ -1,6 +1,6 @@
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import standard;
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//import standard;
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import engine;
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import render;
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import node;
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fn _makeChild(parent: opaque, fname: string, init: bool) {
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var child: opaque = loadNode(fname);
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@@ -14,17 +14,17 @@ fn _makeChild(parent: opaque, fname: string, init: bool) {
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//root node can load the whole scene, and essentially act as the scene object
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fn onInit(node: opaque) {
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//print "root.toy:onInit() called";
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print "root.toy:onInit() called";
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//make a child
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//node.makeChild("assets/scripts/child.toy", true); //indicate whether to call "init" on the new node or not
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//node.makeChild("assets/scripts/child.toy", false);
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//node.makeChild("assets/scripts/child.toy", false);
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node.makeChild("assets/scripts/child.toy", true); //indicate whether to call "init" on the new node or not
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node.makeChild("assets/scripts/child.toy", false);
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node.makeChild("assets/scripts/child.toy", false);
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//actually, grab that first node and free it
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//node.freeChildNode(0); //must be done from the parent node, so it's pointer can be nullified
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node.freeChildNode(0); //must be done from the parent node, so it's pointer can be nullified
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var r = loadRenderNode("assets/scripts/render.toy");
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var r = loadNode("assets/scripts/render.toy");
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node.pushNode(r);
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}
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@@ -34,5 +34,5 @@ fn onStep(node: opaque) {
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}
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fn onFree(node: opaque) {
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//print "root.toy:onFree() called";
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print "root.toy:onFree() called";
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}
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@@ -1,8 +1,8 @@
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#include "engine.h"
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#include "lib_engine.h"
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#include "lib_render.h"
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#include "lib_input.h"
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#include "lib_node.h"
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#include "lib_standard.h"
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#include "repl_tools.h"
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@@ -43,7 +43,7 @@ void initEngine() {
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//init Toy
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initInterpreter(&engine.interpreter);
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injectNativeHook(&engine.interpreter, "engine", hookEngine);
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injectNativeHook(&engine.interpreter, "render", hookRender);
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injectNativeHook(&engine.interpreter, "node", hookNode);
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injectNativeHook(&engine.interpreter, "input", hookInput);
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injectNativeHook(&engine.interpreter, "standard", hookStandard);
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@@ -1,14 +1,16 @@
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#include "engine_node.h"
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#include "engine.h"
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#include "memory.h"
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STATIC_ASSERT(sizeof(EngineNode) == 48);
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STATIC_ASSERT(sizeof(EngineNodeCallback) == 8);
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STATIC_ASSERT(sizeof(LiteralDictionary*) == 8);
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STATIC_ASSERT(sizeof(EngineNode*) == 8);
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STATIC_ASSERT(sizeof(int) == 4);
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STATIC_ASSERT(sizeof(EngineNode) == 72);
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static void freeMemory(void* ptr) {
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EngineNode* node = (EngineNode*)ptr;
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//SDL stuff
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SDL_DestroyTexture(node->texture);
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//free this node type's memory
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FREE(EngineNode, ptr);
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}
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@@ -22,13 +24,14 @@ void initEngineNode(EngineNode* node, Interpreter* interpreter, void* tb, size_t
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node->children = NULL;
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node->capacity = 0;
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node->count = 0;
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node->texture = NULL;
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initLiteralDictionary(node->functions);
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//run bytecode
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runInterpreter(interpreter, tb, size);
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//grab all top-level function literals
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//grab all top-level functions from the dirty interpreter
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LiteralDictionary* variablesPtr = &interpreter->scope->variables;
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for (int i = 0; i < variablesPtr->capacity; i++) {
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@@ -136,3 +139,41 @@ void callEngineNode(EngineNode* node, Interpreter* interpreter, char* fnName) {
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freeLiteral(key);
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}
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int loadTextureEngineNode(EngineNode* node, char* fname) {
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SDL_Surface* surface = IMG_Load(fname);
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if (surface == NULL) {
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return -1;
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}
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node->texture = SDL_CreateTextureFromSurface(engine.renderer, surface);
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if (node->texture == NULL) {
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return -2;
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}
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SDL_FreeSurface(surface);
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int w, h;
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SDL_QueryTexture(node->texture, NULL, NULL, &w, &h);
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SDL_Rect r = { 0, 0, w, h };
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setRectEngineNode(node, r);
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return 0;
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}
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void freeTextureEngineNode(EngineNode* node) {
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if (node->texture != NULL) {
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SDL_DestroyTexture(node->texture);
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node->texture = NULL;
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}
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}
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void setRectEngineNode(EngineNode* node, SDL_Rect rect) {
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node->rect = rect;
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}
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void drawEngineNode(EngineNode* node, SDL_Rect dest) {
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SDL_RenderCopy(engine.renderer, node->texture, &node->rect, &dest);
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}
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@@ -5,6 +5,9 @@
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#include "literal_dictionary.h"
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#include "interpreter.h"
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#include <SDL2/SDL.h>
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#include <SDL2/SDL_image.h>
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#define OPAQUE_TAG_ENGINE_NODE 1
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//forward declare
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@@ -24,16 +27,29 @@ typedef struct _engineNode {
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//my opaque type tag
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int tag;
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int _unused;
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int _unused0;
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//use Toy's memory model
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EngineNode** children;
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int capacity;
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int count; //includes tombstones
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//rendering-specific features
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SDL_Texture* texture;
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SDL_Rect rect;
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//TODO: depth
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} EngineNode;
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CORE_API void initEngineNode(EngineNode* node, Interpreter* interpreter, void* tb, size_t size); //run bytecode, then grab all top-level function literals
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CORE_API void pushEngineNode(EngineNode* node, EngineNode* child); //push to the array (prune tombstones when expanding/copying)
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CORE_API void freeEngineNode(EngineNode* node); //free and tombstone this node
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//TODO: replace calling system with a better version
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CORE_API void callEngineNode(EngineNode* node, Interpreter* interpreter, char* fnName); //call "fnName" on this node, and all children, if it exists
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CORE_API int loadTextureEngineNode(EngineNode* node, char* fname);
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CORE_API void freeTextureEngineNode(EngineNode* node);
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CORE_API void setRectEngineNode(EngineNode* node, SDL_Rect rect);
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//TODO: getRect
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CORE_API void drawEngineNode(EngineNode* node, SDL_Rect dest);
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@@ -147,336 +147,6 @@ static int nativeLoadRootNode(Interpreter* interpreter, LiteralArray* arguments)
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return 0;
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}
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static int nativeLoadNode(Interpreter* interpreter, LiteralArray* arguments) {
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if (arguments->count != 1) {
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interpreter->errorOutput("Incorrect number of arguments passed to loadNode\n");
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return -1;
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}
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//extract the arguments
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Literal fname = popLiteralArray(arguments);
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Literal fnameIdn = fname;
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if (IS_IDENTIFIER(fname) && parseIdentifierToValue(interpreter, &fname)) {
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freeLiteral(fnameIdn);
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}
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//check argument types
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if (!IS_STRING(fname)) {
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interpreter->errorOutput("Incorrect argument type passed to loadNode\n");
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freeLiteral(fname);
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return -1;
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}
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//load the new node
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size_t size = 0;
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char* source = readFile(AS_STRING(fname), &size);
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unsigned char* tb = compileString(source, &size);
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free((void*)source);
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EngineNode* node = ALLOCATE(EngineNode, 1);
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//BUGFIX: make an inner-interpreter
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Interpreter inner;
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//init the inner interpreter manually
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initLiteralArray(&inner.literalCache);
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inner.scope = pushScope(NULL);
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inner.bytecode = tb;
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inner.length = size;
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inner.count = 0;
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inner.codeStart = -1;
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inner.depth = interpreter->depth + 1;
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inner.panic = false;
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initLiteralArray(&inner.stack);
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inner.exports = interpreter->exports;
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inner.exportTypes = interpreter->exportTypes;
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inner.hooks = interpreter->hooks;
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setInterpreterPrint(&inner, interpreter->printOutput);
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setInterpreterAssert(&inner, interpreter->assertOutput);
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setInterpreterError(&inner, interpreter->errorOutput);
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initEngineNode(node, &inner, tb, size);
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// return the node
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Literal nodeLiteral = TO_OPAQUE_LITERAL(node, node->tag);
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pushLiteralArray(&interpreter->stack, nodeLiteral);
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//cleanup
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freeLiteralArray(&inner.stack);
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freeLiteralArray(&inner.literalCache);
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freeLiteral(fname);
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freeLiteral(nodeLiteral);
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return 1;
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}
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static int nativeInitNode(Interpreter* interpreter, LiteralArray* arguments) {
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if (arguments->count != 1) {
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interpreter->errorOutput("Incorrect number of arguments passed to initNode\n");
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return -1;
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}
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Literal node = popLiteralArray(arguments);
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Literal nodeIdn = node;
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if (IS_IDENTIFIER(node) && parseIdentifierToValue(interpreter, &node)) {
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freeLiteral(nodeIdn);
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}
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//check argument types
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if (!IS_OPAQUE(node)) {
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interpreter->errorOutput("Incorrect argument type passed to initNode\n");
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freeLiteral(node);
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return -1;
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}
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EngineNode* engineNode = AS_OPAQUE(node);
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//init the new node
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callEngineNode(engineNode, &engine.interpreter, "onInit");
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//cleanup
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freeLiteral(node);
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return 0;
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}
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static int nativeFreeNode(Interpreter* interpreter, LiteralArray* arguments) {
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if (arguments->count != 1) {
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interpreter->errorOutput("Incorrect number of arguments passed to freeNode\n");
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return -1;
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}
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Literal node = popLiteralArray(arguments);
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Literal nodeIdn = node;
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if (IS_IDENTIFIER(node) && parseIdentifierToValue(interpreter, &node)) {
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freeLiteral(nodeIdn);
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}
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//check argument types
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if (!IS_OPAQUE(node)) {
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interpreter->errorOutput("Incorrect argument type passed to freeNode\n");
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freeLiteral(node);
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return -1;
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}
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EngineNode* engineNode = AS_OPAQUE(node);
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//free the node
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callEngineNode(engineNode, &engine.interpreter, "onFree");
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freeEngineNode(engineNode);
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//cleanup
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freeLiteral(node);
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return 0;
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}
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static int nativeFreeChildNode(Interpreter* interpreter, LiteralArray* arguments) {
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if (arguments->count != 2) {
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interpreter->errorOutput("Incorrect number of arguments passed to freeChildNode\n");
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return -1;
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}
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Literal index = popLiteralArray(arguments);
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Literal node = popLiteralArray(arguments);
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Literal nodeIdn = node; //annoying
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if (IS_IDENTIFIER(node) && parseIdentifierToValue(interpreter, &node)) {
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freeLiteral(nodeIdn);
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}
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//check argument types
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if (!IS_OPAQUE(node) || !IS_INTEGER(index)) {
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interpreter->errorOutput("Incorrect argument type passed to freeChildNode\n");
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freeLiteral(node);
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return -1;
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}
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EngineNode* parentNode = AS_OPAQUE(node);
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int idx = AS_INTEGER(index);
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//check bounds
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if (idx < 0 || idx >= parentNode->count) {
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interpreter->errorOutput("Node index out of bounds in freeChildNode\n");
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freeLiteral(node);
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freeLiteral(index);
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return -1;
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}
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//get the child node
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EngineNode* childNode = parentNode->children[idx];
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//free the node
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if (childNode != NULL) {
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callEngineNode(childNode, &engine.interpreter, "onFree");
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freeEngineNode(childNode);
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}
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parentNode->children[idx] = NULL;
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//cleanup
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freeLiteral(node);
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freeLiteral(index);
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return 0;
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}
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static int nativePushNode(Interpreter* interpreter, LiteralArray* arguments) {
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//checks
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if (arguments->count != 2) {
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interpreter->errorOutput("Incorrect number of arguments passed to pushNode\n");
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return -1;
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}
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Literal child = popLiteralArray(arguments);
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Literal parent = popLiteralArray(arguments);
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Literal parentIdn = parent;
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if (IS_IDENTIFIER(parent) && parseIdentifierToValue(interpreter, &parent)) {
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freeLiteral(parentIdn);
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}
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Literal childIdn = child;
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if (IS_IDENTIFIER(child) && parseIdentifierToValue(interpreter, &child)) {
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freeLiteral(childIdn);
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}
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if (!IS_OPAQUE(parent) || !IS_OPAQUE(child)) {
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interpreter->errorOutput("Incorrect argument type passed to pushNode\n");
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freeLiteral(parent);
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freeLiteral(child);
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return -1;
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}
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//push the node
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EngineNode* parentNode = AS_OPAQUE(parent);
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EngineNode* childNode = AS_OPAQUE(child);
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pushEngineNode(parentNode, childNode);
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//no return value
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freeLiteral(parent);
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freeLiteral(child);
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return 0;
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}
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static int nativeGetNode(Interpreter* interpreter, LiteralArray* arguments) {
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//checks
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if (arguments->count != 2) {
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interpreter->errorOutput("Incorrect number of arguments passed to getNode\n");
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return -1;
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}
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Literal index = popLiteralArray(arguments);
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Literal parent = popLiteralArray(arguments);
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Literal parentIdn = parent;
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if (IS_IDENTIFIER(parent) && parseIdentifierToValue(interpreter, &parent)) {
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freeLiteral(parentIdn);
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}
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if (!IS_OPAQUE(parent) || !IS_INTEGER(index)) {
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interpreter->errorOutput("Incorrect argument type passed to getNode\n");
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freeLiteral(parent);
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freeLiteral(index);
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return -1;
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}
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//push the node
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EngineNode* parentNode = AS_OPAQUE(parent);
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int intIndex = AS_INTEGER(index);
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if (intIndex < 0 || intIndex >= parentNode->count) {
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interpreter->errorOutput("index out of bounds in getNode\n");
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freeLiteral(parent);
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freeLiteral(index);
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return -1;
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}
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EngineNode* childNode = parentNode->children[intIndex];
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Literal child = TO_OPAQUE_LITERAL(childNode, childNode->tag);
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pushLiteralArray(&interpreter->stack, child);
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//no return value
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freeLiteral(parent);
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freeLiteral(child);
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freeLiteral(index);
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return 1;
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}
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static int nativeGetNodeParent(Interpreter* interpreter, LiteralArray* arguments) {
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//checks
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if (arguments->count != 1) {
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interpreter->errorOutput("Incorrect number of arguments passed to getNodeParent\n");
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return -1;
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}
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Literal nodeLiteral = popLiteralArray(arguments);
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Literal nodeIdn = nodeLiteral;
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if (IS_IDENTIFIER(nodeLiteral) && parseIdentifierToValue(interpreter, &nodeLiteral)) {
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freeLiteral(nodeIdn);
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}
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if (!IS_OPAQUE(nodeLiteral)) {
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interpreter->errorOutput("Incorrect argument type passed to getNodeParent\n");
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freeLiteral(nodeLiteral);
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return -1;
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}
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//push the node
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EngineNode* node = AS_OPAQUE(nodeLiteral);
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EngineNode* parent = node->parent;
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Literal parentLiteral = TO_NULL_LITERAL;
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if (parent != NULL) {
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parentLiteral = TO_OPAQUE_LITERAL(parent, parent->tag);
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}
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pushLiteralArray(&interpreter->stack, parentLiteral);
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//cleanup
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freeLiteral(parentLiteral);
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freeLiteral(nodeLiteral);
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return 1;
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}
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static int nativeGetNodeTag(Interpreter* interpreter, LiteralArray* arguments) {
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//checks
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if (arguments->count != 1) {
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||||
interpreter->errorOutput("Incorrect number of arguments passed to getNodeTag\n");
|
||||
return -1;
|
||||
}
|
||||
|
||||
Literal nodeLiteral = popLiteralArray(arguments);
|
||||
|
||||
Literal nodeIdn = nodeLiteral;
|
||||
if (IS_IDENTIFIER(nodeLiteral) && parseIdentifierToValue(interpreter, &nodeLiteral)) {
|
||||
freeLiteral(nodeIdn);
|
||||
}
|
||||
|
||||
if (!IS_OPAQUE(nodeLiteral)) {
|
||||
interpreter->errorOutput("Incorrect argument type passed to getNodeTag\n");
|
||||
freeLiteral(nodeLiteral);
|
||||
return -1;
|
||||
}
|
||||
|
||||
//push the tag
|
||||
Literal tagLiteral = TO_INTEGER_LITERAL( ((EngineNode*)AS_OPAQUE(nodeLiteral))->tag );
|
||||
|
||||
pushLiteralArray(&interpreter->stack, tagLiteral);
|
||||
|
||||
//cleanup
|
||||
freeLiteral(nodeLiteral);
|
||||
freeLiteral(tagLiteral);
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
//call the hook
|
||||
typedef struct Natives {
|
||||
char* name;
|
||||
@@ -488,14 +158,6 @@ int hookEngine(Interpreter* interpreter, Literal identifier, Literal alias) {
|
||||
Natives natives[] = {
|
||||
{"initWindow", nativeInitWindow},
|
||||
{"loadRootNode", nativeLoadRootNode},
|
||||
{"loadNode", nativeLoadNode},
|
||||
{"_initNode", nativeInitNode},
|
||||
// {"freeNode", nativeFreeNode},
|
||||
{"_freeChildNode", nativeFreeChildNode},
|
||||
{"_pushNode", nativePushNode},
|
||||
{"_getNode", nativeGetNode},
|
||||
{"_getNodeParent", nativeGetNodeParent},
|
||||
{"_getNodeTag", nativeGetNodeTag},
|
||||
{NULL, NULL}
|
||||
};
|
||||
|
||||
|
||||
@@ -1,15 +1,17 @@
|
||||
#include "lib_render.h"
|
||||
#include "render_node.h"
|
||||
#include "lib_node.h"
|
||||
|
||||
#include "engine.h"
|
||||
#include "engine_node.h"
|
||||
#include "repl_tools.h"
|
||||
|
||||
#include "memory.h"
|
||||
#include "literal_array.h"
|
||||
|
||||
static int nativeLoadRenderNode(Interpreter* interpreter, LiteralArray* arguments) {
|
||||
#include <stdlib.h>
|
||||
|
||||
static int nativeLoadNode(Interpreter* interpreter, LiteralArray* arguments) {
|
||||
if (arguments->count != 1) {
|
||||
interpreter->errorOutput("Incorrect number of arguments passed to loadRenderNode\n");
|
||||
interpreter->errorOutput("Incorrect number of arguments passed to loadNode\n");
|
||||
return -1;
|
||||
}
|
||||
|
||||
@@ -23,7 +25,7 @@ static int nativeLoadRenderNode(Interpreter* interpreter, LiteralArray* argument
|
||||
|
||||
//check argument types
|
||||
if (!IS_STRING(fname)) {
|
||||
interpreter->errorOutput("Incorrect argument type passed to loadRenderNode\n");
|
||||
interpreter->errorOutput("Incorrect argument type passed to loadNode\n");
|
||||
freeLiteral(fname);
|
||||
return -1;
|
||||
}
|
||||
@@ -34,7 +36,7 @@ static int nativeLoadRenderNode(Interpreter* interpreter, LiteralArray* argument
|
||||
unsigned char* tb = compileString(source, &size);
|
||||
free((void*)source);
|
||||
|
||||
RenderNode* node = ALLOCATE(RenderNode, 1);
|
||||
EngineNode* node = ALLOCATE(EngineNode, 1);
|
||||
|
||||
//BUGFIX: make an inner-interpreter
|
||||
Interpreter inner;
|
||||
@@ -56,7 +58,7 @@ static int nativeLoadRenderNode(Interpreter* interpreter, LiteralArray* argument
|
||||
setInterpreterAssert(&inner, interpreter->assertOutput);
|
||||
setInterpreterError(&inner, interpreter->errorOutput);
|
||||
|
||||
initRenderNode(node, &inner, tb, size);
|
||||
initEngineNode(node, &inner, tb, size);
|
||||
|
||||
// return the node
|
||||
Literal nodeLiteral = TO_OPAQUE_LITERAL(node, node->tag);
|
||||
@@ -71,9 +73,212 @@ static int nativeLoadRenderNode(Interpreter* interpreter, LiteralArray* argument
|
||||
return 1;
|
||||
}
|
||||
|
||||
static int nativeLoadTextureRenderNode(Interpreter* interpreter, LiteralArray* arguments) {
|
||||
static int nativeInitNode(Interpreter* interpreter, LiteralArray* arguments) {
|
||||
if (arguments->count != 1) {
|
||||
interpreter->errorOutput("Incorrect number of arguments passed to initNode\n");
|
||||
return -1;
|
||||
}
|
||||
|
||||
Literal node = popLiteralArray(arguments);
|
||||
|
||||
Literal nodeIdn = node;
|
||||
if (IS_IDENTIFIER(node) && parseIdentifierToValue(interpreter, &node)) {
|
||||
freeLiteral(nodeIdn);
|
||||
}
|
||||
|
||||
//check argument types
|
||||
if (!IS_OPAQUE(node)) {
|
||||
interpreter->errorOutput("Incorrect argument type passed to initNode\n");
|
||||
freeLiteral(node);
|
||||
return -1;
|
||||
}
|
||||
|
||||
EngineNode* engineNode = AS_OPAQUE(node);
|
||||
|
||||
//init the new node
|
||||
callEngineNode(engineNode, &engine.interpreter, "onInit");
|
||||
|
||||
//cleanup
|
||||
freeLiteral(node);
|
||||
return 0;
|
||||
}
|
||||
|
||||
static int nativeFreeChildNode(Interpreter* interpreter, LiteralArray* arguments) {
|
||||
if (arguments->count != 2) {
|
||||
interpreter->errorOutput("Incorrect number of arguments passed to loadTextureRenderNode\n");
|
||||
interpreter->errorOutput("Incorrect number of arguments passed to freeChildNode\n");
|
||||
return -1;
|
||||
}
|
||||
|
||||
Literal index = popLiteralArray(arguments);
|
||||
Literal node = popLiteralArray(arguments);
|
||||
|
||||
Literal nodeIdn = node; //annoying
|
||||
if (IS_IDENTIFIER(node) && parseIdentifierToValue(interpreter, &node)) {
|
||||
freeLiteral(nodeIdn);
|
||||
}
|
||||
|
||||
//check argument types
|
||||
if (!IS_OPAQUE(node) || !IS_INTEGER(index)) {
|
||||
interpreter->errorOutput("Incorrect argument type passed to freeChildNode\n");
|
||||
freeLiteral(node);
|
||||
return -1;
|
||||
}
|
||||
|
||||
EngineNode* parentNode = AS_OPAQUE(node);
|
||||
int idx = AS_INTEGER(index);
|
||||
|
||||
//check bounds
|
||||
if (idx < 0 || idx >= parentNode->count) {
|
||||
interpreter->errorOutput("Node index out of bounds in freeChildNode\n");
|
||||
freeLiteral(node);
|
||||
freeLiteral(index);
|
||||
return -1;
|
||||
}
|
||||
|
||||
//get the child node
|
||||
EngineNode* childNode = parentNode->children[idx];
|
||||
|
||||
//free the node
|
||||
if (childNode != NULL) {
|
||||
callEngineNode(childNode, &engine.interpreter, "onFree");
|
||||
freeEngineNode(childNode);
|
||||
}
|
||||
|
||||
parentNode->children[idx] = NULL;
|
||||
|
||||
//cleanup
|
||||
freeLiteral(node);
|
||||
freeLiteral(index);
|
||||
return 0;
|
||||
}
|
||||
|
||||
static int nativePushNode(Interpreter* interpreter, LiteralArray* arguments) {
|
||||
//checks
|
||||
if (arguments->count != 2) {
|
||||
interpreter->errorOutput("Incorrect number of arguments passed to pushNode\n");
|
||||
return -1;
|
||||
}
|
||||
|
||||
Literal child = popLiteralArray(arguments);
|
||||
Literal parent = popLiteralArray(arguments);
|
||||
|
||||
Literal parentIdn = parent;
|
||||
if (IS_IDENTIFIER(parent) && parseIdentifierToValue(interpreter, &parent)) {
|
||||
freeLiteral(parentIdn);
|
||||
}
|
||||
|
||||
Literal childIdn = child;
|
||||
if (IS_IDENTIFIER(child) && parseIdentifierToValue(interpreter, &child)) {
|
||||
freeLiteral(childIdn);
|
||||
}
|
||||
|
||||
if (!IS_OPAQUE(parent) || !IS_OPAQUE(child)) {
|
||||
interpreter->errorOutput("Incorrect argument type passed to pushNode\n");
|
||||
freeLiteral(parent);
|
||||
freeLiteral(child);
|
||||
return -1;
|
||||
}
|
||||
|
||||
//push the node
|
||||
EngineNode* parentNode = AS_OPAQUE(parent);
|
||||
EngineNode* childNode = AS_OPAQUE(child);
|
||||
|
||||
pushEngineNode(parentNode, childNode);
|
||||
|
||||
//no return value
|
||||
freeLiteral(parent);
|
||||
freeLiteral(child);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
static int nativeGetNodeChild(Interpreter* interpreter, LiteralArray* arguments) {
|
||||
//checks
|
||||
if (arguments->count != 2) {
|
||||
interpreter->errorOutput("Incorrect number of arguments passed to getNode\n");
|
||||
return -1;
|
||||
}
|
||||
|
||||
Literal index = popLiteralArray(arguments);
|
||||
Literal parent = popLiteralArray(arguments);
|
||||
|
||||
Literal parentIdn = parent;
|
||||
if (IS_IDENTIFIER(parent) && parseIdentifierToValue(interpreter, &parent)) {
|
||||
freeLiteral(parentIdn);
|
||||
}
|
||||
|
||||
if (!IS_OPAQUE(parent) || !IS_INTEGER(index)) {
|
||||
interpreter->errorOutput("Incorrect argument type passed to getNode\n");
|
||||
freeLiteral(parent);
|
||||
freeLiteral(index);
|
||||
return -1;
|
||||
}
|
||||
|
||||
//push the node
|
||||
EngineNode* parentNode = AS_OPAQUE(parent);
|
||||
int intIndex = AS_INTEGER(index);
|
||||
|
||||
if (intIndex < 0 || intIndex >= parentNode->count) {
|
||||
interpreter->errorOutput("index out of bounds in getNode\n");
|
||||
freeLiteral(parent);
|
||||
freeLiteral(index);
|
||||
return -1;
|
||||
}
|
||||
|
||||
EngineNode* childNode = parentNode->children[intIndex];
|
||||
Literal child = TO_OPAQUE_LITERAL(childNode, childNode->tag);
|
||||
|
||||
pushLiteralArray(&interpreter->stack, child);
|
||||
|
||||
//no return value
|
||||
freeLiteral(parent);
|
||||
freeLiteral(child);
|
||||
freeLiteral(index);
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
static int nativeGetNodeParent(Interpreter* interpreter, LiteralArray* arguments) {
|
||||
//checks
|
||||
if (arguments->count != 1) {
|
||||
interpreter->errorOutput("Incorrect number of arguments passed to getNodeParent\n");
|
||||
return -1;
|
||||
}
|
||||
|
||||
Literal nodeLiteral = popLiteralArray(arguments);
|
||||
|
||||
Literal nodeIdn = nodeLiteral;
|
||||
if (IS_IDENTIFIER(nodeLiteral) && parseIdentifierToValue(interpreter, &nodeLiteral)) {
|
||||
freeLiteral(nodeIdn);
|
||||
}
|
||||
|
||||
if (!IS_OPAQUE(nodeLiteral)) {
|
||||
interpreter->errorOutput("Incorrect argument type passed to getNodeParent\n");
|
||||
freeLiteral(nodeLiteral);
|
||||
return -1;
|
||||
}
|
||||
|
||||
//push the node
|
||||
EngineNode* node = AS_OPAQUE(nodeLiteral);
|
||||
EngineNode* parent = node->parent;
|
||||
|
||||
Literal parentLiteral = TO_NULL_LITERAL;
|
||||
if (parent != NULL) {
|
||||
parentLiteral = TO_OPAQUE_LITERAL(parent, parent->tag);
|
||||
}
|
||||
|
||||
pushLiteralArray(&interpreter->stack, parentLiteral);
|
||||
|
||||
//cleanup
|
||||
freeLiteral(parentLiteral);
|
||||
freeLiteral(nodeLiteral);
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
static int nativeLoadTextureEngineNode(Interpreter* interpreter, LiteralArray* arguments) {
|
||||
if (arguments->count != 2) {
|
||||
interpreter->errorOutput("Incorrect number of arguments passed to loadTextureEngineNode\n");
|
||||
return -1;
|
||||
}
|
||||
|
||||
@@ -93,21 +298,21 @@ static int nativeLoadTextureRenderNode(Interpreter* interpreter, LiteralArray* a
|
||||
|
||||
//check argument types
|
||||
if (!IS_STRING(fname) || !IS_OPAQUE(nodeLiteral)) {
|
||||
interpreter->errorOutput("Incorrect argument type passed to loadTextureRenderNode\n");
|
||||
interpreter->errorOutput("Incorrect argument type passed to loadTextureEngineNode\n");
|
||||
freeLiteral(fname);
|
||||
freeLiteral(nodeLiteral);
|
||||
return -1;
|
||||
}
|
||||
|
||||
//actually load TODO: number the opaques, and check the numbers
|
||||
RenderNode* node = (RenderNode*)AS_OPAQUE(nodeLiteral);
|
||||
EngineNode* node = (EngineNode*)AS_OPAQUE(nodeLiteral);
|
||||
|
||||
if (node->texture != NULL) {
|
||||
freeTextureRenderNode(node);
|
||||
freeTextureEngineNode(node);
|
||||
}
|
||||
|
||||
if (loadTextureRenderNode(node, AS_STRING(fname)) != 0) {
|
||||
interpreter->errorOutput("Failed to load the texture into the RenderNode\n");
|
||||
if (loadTextureEngineNode(node, AS_STRING(fname)) != 0) {
|
||||
interpreter->errorOutput("Failed to load the texture into the EngineNode\n");
|
||||
freeLiteral(fname);
|
||||
freeLiteral(nodeLiteral);
|
||||
return -1;
|
||||
@@ -119,9 +324,9 @@ static int nativeLoadTextureRenderNode(Interpreter* interpreter, LiteralArray* a
|
||||
return 0;
|
||||
}
|
||||
|
||||
static int nativeFreeTextureRenderNode(Interpreter* interpreter, LiteralArray* arguments) {
|
||||
static int nativeFreeTextureEngineNode(Interpreter* interpreter, LiteralArray* arguments) {
|
||||
if (arguments->count != 1) {
|
||||
interpreter->errorOutput("Incorrect number of arguments passed to freeTextureRenderNode\n");
|
||||
interpreter->errorOutput("Incorrect number of arguments passed to freeTextureEngineNode\n");
|
||||
return -1;
|
||||
}
|
||||
|
||||
@@ -135,16 +340,16 @@ static int nativeFreeTextureRenderNode(Interpreter* interpreter, LiteralArray* a
|
||||
|
||||
//check argument types
|
||||
if (!IS_OPAQUE(nodeLiteral)) {
|
||||
interpreter->errorOutput("Incorrect argument type passed to freeTextureRenderNode\n");
|
||||
interpreter->errorOutput("Incorrect argument type passed to freeTextureEngineNode\n");
|
||||
freeLiteral(nodeLiteral);
|
||||
return -1;
|
||||
}
|
||||
|
||||
//actually load TODO: number the opaques, and check the numbers
|
||||
RenderNode* node = (RenderNode*)AS_OPAQUE(nodeLiteral);
|
||||
EngineNode* node = (EngineNode*)AS_OPAQUE(nodeLiteral);
|
||||
|
||||
if (node->texture != NULL) {
|
||||
freeTextureRenderNode(node);
|
||||
freeTextureEngineNode(node);
|
||||
}
|
||||
|
||||
//cleanup
|
||||
@@ -152,9 +357,9 @@ static int nativeFreeTextureRenderNode(Interpreter* interpreter, LiteralArray* a
|
||||
return 0;
|
||||
}
|
||||
|
||||
static int nativeSetRectRenderNode(Interpreter* interpreter, LiteralArray* arguments) {
|
||||
static int nativeSetRectEngineNode(Interpreter* interpreter, LiteralArray* arguments) {
|
||||
if (arguments->count != 5) {
|
||||
interpreter->errorOutput("Incorrect number of arguments passed to setRectRenderNode\n");
|
||||
interpreter->errorOutput("Incorrect number of arguments passed to setRectEngineNode\n");
|
||||
return -1;
|
||||
}
|
||||
|
||||
@@ -192,7 +397,7 @@ static int nativeSetRectRenderNode(Interpreter* interpreter, LiteralArray* argum
|
||||
|
||||
//check argument types
|
||||
if (!IS_OPAQUE(nodeLiteral) || !IS_INTEGER(x) || !IS_INTEGER(y) || !IS_INTEGER(w) || !IS_INTEGER(h)) {
|
||||
interpreter->errorOutput("Incorrect argument type passed to setRectRenderNode\n");
|
||||
interpreter->errorOutput("Incorrect argument type passed to setRectEngineNode\n");
|
||||
freeLiteral(nodeLiteral);
|
||||
freeLiteral(x);
|
||||
freeLiteral(y);
|
||||
@@ -202,10 +407,10 @@ static int nativeSetRectRenderNode(Interpreter* interpreter, LiteralArray* argum
|
||||
}
|
||||
|
||||
//actually set
|
||||
RenderNode* node = (RenderNode*)AS_OPAQUE(nodeLiteral);
|
||||
EngineNode* node = (EngineNode*)AS_OPAQUE(nodeLiteral);
|
||||
|
||||
SDL_Rect r = {AS_INTEGER(x), AS_INTEGER(y), AS_INTEGER(w), AS_INTEGER(h)};
|
||||
setRectRenderNode(node, r);
|
||||
setRectEngineNode(node, r);
|
||||
|
||||
//cleanup
|
||||
freeLiteral(nodeLiteral);
|
||||
@@ -218,9 +423,9 @@ static int nativeSetRectRenderNode(Interpreter* interpreter, LiteralArray* argum
|
||||
|
||||
//TODO: get x, y, w, h
|
||||
|
||||
static int nativeDrawRenderNode(Interpreter* interpreter, LiteralArray* arguments) {
|
||||
static int nativeDrawEngineNode(Interpreter* interpreter, LiteralArray* arguments) {
|
||||
if (arguments->count != 3 && arguments->count != 5) {
|
||||
interpreter->errorOutput("Incorrect number of arguments passed to drawRenderNode\n");
|
||||
interpreter->errorOutput("Incorrect number of arguments passed to drawEngineNode\n");
|
||||
return -1;
|
||||
}
|
||||
|
||||
@@ -262,7 +467,7 @@ static int nativeDrawRenderNode(Interpreter* interpreter, LiteralArray* argument
|
||||
|
||||
//check argument types
|
||||
if (!IS_OPAQUE(nodeLiteral) || !IS_INTEGER(x) || !IS_INTEGER(y) || (!IS_INTEGER(w) && !IS_NULL(w)) || (!IS_INTEGER(h) && !IS_NULL(h))) {
|
||||
interpreter->errorOutput("Incorrect argument type passed to drawRenderNode\n");
|
||||
interpreter->errorOutput("Incorrect argument type passed to drawEngineNode\n");
|
||||
freeLiteral(nodeLiteral);
|
||||
freeLiteral(x);
|
||||
freeLiteral(y);
|
||||
@@ -272,7 +477,7 @@ static int nativeDrawRenderNode(Interpreter* interpreter, LiteralArray* argument
|
||||
}
|
||||
|
||||
//actually render
|
||||
RenderNode* node = (RenderNode*)AS_OPAQUE(nodeLiteral);
|
||||
EngineNode* node = (EngineNode*)AS_OPAQUE(nodeLiteral);
|
||||
|
||||
SDL_Rect r = {AS_INTEGER(x), AS_INTEGER(y), 0, 0};
|
||||
if (IS_INTEGER(w) && IS_INTEGER(h)) {
|
||||
@@ -284,7 +489,7 @@ static int nativeDrawRenderNode(Interpreter* interpreter, LiteralArray* argument
|
||||
r.h = node->rect.h;
|
||||
}
|
||||
|
||||
drawRenderNode(node, r);
|
||||
drawEngineNode(node, r);
|
||||
|
||||
//cleanup
|
||||
freeLiteral(nodeLiteral);
|
||||
@@ -295,21 +500,59 @@ static int nativeDrawRenderNode(Interpreter* interpreter, LiteralArray* argument
|
||||
return 0;
|
||||
}
|
||||
|
||||
static int nativeGetNodeTag(Interpreter* interpreter, LiteralArray* arguments) {
|
||||
//checks
|
||||
if (arguments->count != 1) {
|
||||
interpreter->errorOutput("Incorrect number of arguments passed to getNodeTag\n");
|
||||
return -1;
|
||||
}
|
||||
|
||||
Literal nodeLiteral = popLiteralArray(arguments);
|
||||
|
||||
Literal nodeIdn = nodeLiteral;
|
||||
if (IS_IDENTIFIER(nodeLiteral) && parseIdentifierToValue(interpreter, &nodeLiteral)) {
|
||||
freeLiteral(nodeIdn);
|
||||
}
|
||||
|
||||
if (!IS_OPAQUE(nodeLiteral)) {
|
||||
interpreter->errorOutput("Incorrect argument type passed to getNodeTag\n");
|
||||
freeLiteral(nodeLiteral);
|
||||
return -1;
|
||||
}
|
||||
|
||||
//push the tag
|
||||
Literal tagLiteral = TO_INTEGER_LITERAL( ((EngineNode*)AS_OPAQUE(nodeLiteral))->tag );
|
||||
|
||||
pushLiteralArray(&interpreter->stack, tagLiteral);
|
||||
|
||||
//cleanup
|
||||
freeLiteral(nodeLiteral);
|
||||
freeLiteral(tagLiteral);
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
//call the hook
|
||||
typedef struct Natives {
|
||||
char* name;
|
||||
NativeFn fn;
|
||||
} Natives;
|
||||
|
||||
int hookRender(Interpreter* interpreter, Literal identifier, Literal alias) {
|
||||
int hookNode(Interpreter* interpreter, Literal identifier, Literal alias) {
|
||||
//build the natives list
|
||||
Natives natives[] = {
|
||||
{"loadRenderNode", nativeLoadRenderNode},
|
||||
{"_loadTextureRenderNode", nativeLoadTextureRenderNode},
|
||||
{"_freeTextureRenderNode", nativeFreeTextureRenderNode},
|
||||
{"_setRectRenderNode", nativeSetRectRenderNode},
|
||||
{"_drawRenderNode", nativeDrawRenderNode},
|
||||
{NULL, NULL}
|
||||
{"loadNode", nativeLoadNode},
|
||||
{"_initNode", nativeInitNode},
|
||||
{"_freeChildNode", nativeFreeChildNode},
|
||||
{"_pushNode", nativePushNode},
|
||||
{"_getNodeChild", nativeGetNodeChild},
|
||||
{"_getNodeParent", nativeGetNodeParent},
|
||||
{"_loadTextureEngineNode", nativeLoadTextureEngineNode},
|
||||
{"_freeTextureEngineNode", nativeFreeTextureEngineNode},
|
||||
{"_setRectEngineNode", nativeSetRectEngineNode},
|
||||
{"_drawEngineNode", nativeDrawEngineNode},
|
||||
// {"getNodeTag", nativeGetNodeTag}, //not needed if there's only one node type
|
||||
{NULL, NULL},
|
||||
};
|
||||
|
||||
//store the library in an aliased dictionary
|
||||
6
core/lib_node.h
Normal file
6
core/lib_node.h
Normal file
@@ -0,0 +1,6 @@
|
||||
#pragma once
|
||||
|
||||
#include "interpreter.h"
|
||||
|
||||
int hookNode(Interpreter* interpreter, Literal identifier, Literal alias);
|
||||
|
||||
@@ -1,6 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
#include "interpreter.h"
|
||||
|
||||
int hookRender(Interpreter* interpreter, Literal identifier, Literal alias);
|
||||
|
||||
@@ -1,89 +0,0 @@
|
||||
#include "render_node.h"
|
||||
|
||||
#include "engine.h"
|
||||
#include "memory.h"
|
||||
|
||||
#include <SDL2/SDL_image.h>
|
||||
|
||||
static void freeMemory(void* ptr) {
|
||||
RenderNode* node = (RenderNode*)ptr;
|
||||
|
||||
SDL_DestroyTexture(node->texture);
|
||||
|
||||
//free this node type's memory
|
||||
FREE(RenderNode, ptr);
|
||||
}
|
||||
|
||||
//duplicate the initEngineNode() functionality, plus extra stuff
|
||||
void initRenderNode(RenderNode* node, Interpreter* interpreter, void* tb, size_t size) {
|
||||
//init
|
||||
node->freeMemory = freeMemory;
|
||||
node->functions = ALLOCATE(LiteralDictionary, 1);
|
||||
node->parent = NULL;
|
||||
node->tag = OPAQUE_TAG_RENDER_NODE;
|
||||
node->children = NULL;
|
||||
node->capacity = 0;
|
||||
node->count = 0;
|
||||
|
||||
node->texture = NULL;
|
||||
|
||||
initLiteralDictionary(node->functions);
|
||||
|
||||
//run bytecode
|
||||
runInterpreter(interpreter, tb, size);
|
||||
|
||||
//grab all top-level function literals
|
||||
LiteralDictionary* variablesPtr = &interpreter->scope->variables;
|
||||
|
||||
for (int i = 0; i < variablesPtr->capacity; i++) {
|
||||
//skip empties and tombstones
|
||||
if (IS_NULL(variablesPtr->entries[i].key)) {
|
||||
continue;
|
||||
}
|
||||
|
||||
//if this variable is a function
|
||||
_entry* entry = &variablesPtr->entries[i];
|
||||
if (IS_FUNCTION(entry->value)) {
|
||||
//save a copy
|
||||
setLiteralDictionary(node->functions, entry->key, entry->value);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
int loadTextureRenderNode(RenderNode* node, char* fname) {
|
||||
SDL_Surface* surface = IMG_Load(fname);
|
||||
|
||||
if (surface == NULL) {
|
||||
return -1;
|
||||
}
|
||||
|
||||
node->texture = SDL_CreateTextureFromSurface(engine.renderer, surface);
|
||||
|
||||
if (node->texture == NULL) {
|
||||
return -2;
|
||||
}
|
||||
|
||||
SDL_FreeSurface(surface);
|
||||
|
||||
int w, h;
|
||||
SDL_QueryTexture(node->texture, NULL, NULL, &w, &h);
|
||||
SDL_Rect r = { 0, 0, w, h };
|
||||
setRectRenderNode(node, r);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
void freeTextureRenderNode(RenderNode* node) {
|
||||
if (node->texture != NULL) {
|
||||
SDL_DestroyTexture(node->texture);
|
||||
node->texture = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
void setRectRenderNode(RenderNode* node, SDL_Rect rect) {
|
||||
node->rect = rect;
|
||||
}
|
||||
|
||||
void drawRenderNode(RenderNode* node, SDL_Rect dest) {
|
||||
SDL_RenderCopy(engine.renderer, node->texture, &node->rect, &dest);
|
||||
}
|
||||
@@ -1,43 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
#include "common.h"
|
||||
|
||||
//mimic the engine node
|
||||
#include "engine_node.h"
|
||||
|
||||
#include <SDL2/SDL.h>
|
||||
|
||||
#define OPAQUE_TAG_RENDER_NODE 2
|
||||
|
||||
typedef struct _renderNode {
|
||||
//function for releasing memory
|
||||
EngineNodeCallback freeMemory;
|
||||
|
||||
//toy functions, stored in a dict for flexibility
|
||||
LiteralDictionary* functions;
|
||||
|
||||
//point to the parent
|
||||
EngineNode* parent;
|
||||
|
||||
//my opaque type tag
|
||||
int tag;
|
||||
int _unused;
|
||||
|
||||
//use Toy's memory model
|
||||
EngineNode** children;
|
||||
int capacity;
|
||||
int count; //includes tombstones
|
||||
|
||||
//RenderNode-specific features
|
||||
SDL_Texture* texture;
|
||||
SDL_Rect rect;
|
||||
//TODO: depth
|
||||
} RenderNode;
|
||||
|
||||
CORE_API void initRenderNode(RenderNode* node, Interpreter* interpreter, void* tb, size_t size);
|
||||
CORE_API int loadTextureRenderNode(RenderNode* node, char* fname);
|
||||
CORE_API void freeTextureRenderNode(RenderNode* node);
|
||||
|
||||
CORE_API void setRectRenderNode(RenderNode* node, SDL_Rect rect);
|
||||
//TODO: getRectRenderNode
|
||||
CORE_API void drawRenderNode(RenderNode* node, SDL_Rect dest);
|
||||
Reference in New Issue
Block a user