Salvaging some ideas

This commit is contained in:
2017-03-13 23:14:18 +11:00
parent 4254b26e71
commit 455e37a62e
+2
View File
@@ -2,3 +2,5 @@ Card Name;Cost;Type;Effect / Reminder Text;Power;Durability
Nuclear Blast;;Singleton Command;Destroy all units (Mechas and Towers). Each player discards their hand. Each player puts the top 5 cards of their deck into their graveyard.;;
Preplanning;;Command;Search you deck for 5 Towers, and place them on the battlefield. You can't play Towers for the rest of the game.;;
Rigged to Blow;;Command;Attach this Command to one target Mecha you control in your entry zone. When that unit is destroyed, deal 2 damage to the Mecha that attacked it.;;
Interdiction;;Command;Cancel any one card. (When a player plays a card, you may play this card to prevent that from being played. That card is discarded.);;
Salvage;;Command;Return any one card from your discard pile to your hand.;;
1 Card Name Cost Type Effect / Reminder Text Power Durability
2 Nuclear Blast Singleton Command Destroy all units (Mechas and Towers). Each player discards their hand. Each player puts the top 5 cards of their deck into their graveyard.
3 Preplanning Command Search you deck for 5 Towers, and place them on the battlefield. You can't play Towers for the rest of the game.
4 Rigged to Blow Command Attach this Command to one target Mecha you control in your entry zone. When that unit is destroyed, deal 2 damage to the Mecha that attacked it.
5 Interdiction Command Cancel any one card. (When a player plays a card, you may play this card to prevent that from being played. That card is discarded.)
6 Salvage Command Return any one card from your discard pile to your hand.