Play test notes
This commit is contained in:
parent
418d2d5cfc
commit
acc739d3c4
@ -206,3 +206,42 @@ Divided on character backgrounds - joining the mountaineer's guild
|
||||
|
||||
Combat example
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
# Tabletopper Playtest Results (sessions 1 & 2)
|
||||
|
||||
Troy said it was really good, really enjoyed it. Other players wanted to play again.
|
||||
|
||||
Exploration & crafting brought forward compared to Dnd.
|
||||
|
||||
Geared towards long term play.
|
||||
|
||||
Explains the world and setup, then lets you go.
|
||||
|
||||
The vagueness of "what's there" is a major advantage.
|
||||
|
||||
10 groups with 10 diverging outcomes.
|
||||
|
||||
TODO: Guide for creating new areas on the mountain - hidden vaults, or training camps, or local markets, etc.
|
||||
|
||||
TODO: Guide for creating and balancing new monsters.
|
||||
|
||||
Goldrush-era vibe / Ghibli++ vibe / you don't get anything for free, you earn your keep
|
||||
|
||||
Town is a respite of sorts, like Ponyo, and the mountain is like Mononoke.
|
||||
|
||||
Unmet gamedev & unmet anime fan both wanna play.
|
||||
|
||||
Dust Ants were done really clever - the "dust" was crushed carapace + crushed bone and rock.
|
||||
|
||||
Vorland could have decicated districts like market, etc.
|
||||
|
||||
There was an "angel" made of artifacts in a hidden vault. First kingdom was white pearl and marble.
|
||||
|
||||
Multiple different answers to the secrets? Guides for building the secrets of the mountain.
|
||||
|
||||
St. Bernard's Refill.
|
||||
|
||||
|
Loading…
x
Reference in New Issue
Block a user