55 lines
835 B
Makefile
55 lines
835 B
Makefile
#config
|
|
CXXFLAGS+=-std=c++11 -DDEBUG
|
|
LIB=-lmingw32 -lSDLmain -lSDL -lwsock32 -lWS2_32
|
|
|
|
#source
|
|
SRC=base_scene.cpp \
|
|
scene_manager.cpp \
|
|
test_systems.cpp \
|
|
splash.cpp \
|
|
main_menu.cpp \
|
|
in_game.cpp \
|
|
lobby.cpp \
|
|
combat.cpp \
|
|
surface_manager.cpp \
|
|
image.cpp \
|
|
sprite_sheet.cpp \
|
|
player.cpp \
|
|
player_manager.cpp \
|
|
config_utility.cpp \
|
|
network.cpp \
|
|
network_tcp.cpp \
|
|
main.cpp
|
|
|
|
#objects
|
|
OBJDIR=obj
|
|
OBJ=$(addprefix $(OBJDIR)/,$(SRC:.cpp=.o))
|
|
|
|
#output
|
|
OUTDIR=out
|
|
OUT=$(addprefix $(OUTDIR)/,a)
|
|
|
|
#targets
|
|
all: $(OBJ) $(OUT)
|
|
$(CXX) $(CXXFLAGS) -o $(OUT) $(OBJ) $(LIB)
|
|
|
|
$(OBJ): | $(OBJDIR)
|
|
|
|
$(OUT): | $(OUTDIR)
|
|
|
|
$(OBJDIR):
|
|
mkdir $(OBJDIR)
|
|
|
|
$(OUTDIR):
|
|
mkdir $(OUTDIR)
|
|
|
|
$(OBJDIR)/%.o: %.cpp
|
|
$(CXX) $(CXXFLAGS) -c -o $(@) $<
|
|
|
|
clean:
|
|
$(RM) *.o *.a *.exe
|
|
|
|
rebuild: clean all
|
|
|
|
unit:
|