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Tortuga/client/raster_font.hpp
T
Kayne Ruse 43dadcdbb8 Rearrenged the directory tree
I just _had_ to get rid of that horrible libs/ directory. Now most of the
graphical stuff is in client/, but I'll create more subdirectories so that
they're not getting in the way.
2013-07-15 14:58:12 +10:00

47 lines
1.4 KiB
C++

/* Copyright: (c) Kayne Ruse 2013
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any damages
* arising from the use of this software.
*
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software
* in a product, an acknowledgment in the product documentation would be
* appreciated but is not required.
*
* 2. Altered source versions must be plainly marked as such, and must not be
* misrepresented as being the original software.
*
* 3. This notice may not be removed or altered from any source
* distribution.
*/
#ifndef RASTERFONT_HPP_
#define RASTERFONT_HPP_
#include "image.hpp"
#include <string>
class RasterFont {
public:
RasterFont() = default;
RasterFont(SDL_Surface* p) { SetSurface(p); }
~RasterFont() = default;
void DrawStringTo(std::string, SDL_Surface* const, Sint16 x, Sint16 y);
//Accessors and Mutators
SDL_Surface* SetSurface(SDL_Surface*);
SDL_Surface* GetSurface() const { return image.GetSurface(); }
Uint16 GetCharW() { return image.GetClipW(); }
Uint16 GetCharH() { return image.GetClipH(); }
private:
Image image;
};
#endif