54 lines
1.6 KiB
C++
54 lines
1.6 KiB
C++
/* Copyright: (c) Kayne Ruse 2013-2015
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*
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* This software is provided 'as-is', without any express or implied
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* warranty. In no event will the authors be held liable for any damages
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* arising from the use of this software.
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*
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* Permission is granted to anyone to use this software for any purpose,
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* including commercial applications, and to alter it and redistribute it
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* freely, subject to the following restrictions:
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*
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* 1. The origin of this software must not be misrepresented; you must not
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* claim that you wrote the original software. If you use this software
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* in a product, an acknowledgment in the product documentation would be
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* appreciated but is not required.
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*
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* 2. Altered source versions must be plainly marked as such, and must not be
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* misrepresented as being the original software.
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*
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* 3. This notice may not be removed or altered from any source
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* distribution.
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*/
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#pragma once
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#include "image.hpp"
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#include "SDL2/SDL.h"
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#include "SDL2/SDL_ttf.h"
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#include <string>
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constexpr SDL_Color COLOR_WHITE = {255, 255, 255, 255};
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SDL_Texture* renderPlainText(SDL_Renderer*, TTF_Font*, std::string, SDL_Color color);
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class TextBox {
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public:
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TextBox();
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~TextBox();
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void DrawTo(SDL_Renderer*);
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void SetText(SDL_Renderer*, TTF_Font*, std::string, SDL_Color color);
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void AddText(SDL_Renderer*, TTF_Font*, std::string, SDL_Color color);
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void ClearText();
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//position
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int SetX(int x) { return posX = x; }
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int SetY(int y) { return posY = y; }
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int SetX() { return posX; }
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int SetY() { return posY; }
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protected:
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Image image;
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int posX = 0, posY = 0;
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}; |