Began working on TextBox]
This commit is contained in:
@@ -0,0 +1,69 @@
|
||||
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
*
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
*
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#include "text_util.hpp"
|
||||
|
||||
#include <stdexcept>
|
||||
|
||||
SDL_Texture* renderPlainText(SDL_Renderer* renderer, TTF_Font* font, std::string str, SDL_Color color) {
|
||||
//make the surface (from SDL_ttf)
|
||||
SDL_Surface* surface = TTF_RenderText_Solid(font, str.c_str(), color);
|
||||
if (!surface) {
|
||||
throw(std::runtime_error("Failed to create a TTF surface"));
|
||||
}
|
||||
|
||||
//convert to texture
|
||||
SDL_Texture* texture = SDL_CreateTextureFromSurface(renderer, surface);
|
||||
if (!texture) {
|
||||
SDL_FreeSurface(surface);
|
||||
throw(std::runtime_error("Failed to create a TTF texture"));
|
||||
}
|
||||
|
||||
//cleanup
|
||||
SDL_FreeSurface(surface);
|
||||
|
||||
//NOTE: free the texture yourself
|
||||
return texture;
|
||||
}
|
||||
|
||||
TextBox::TextBox() {
|
||||
//
|
||||
}
|
||||
|
||||
TextBox::~TextBox() {
|
||||
//
|
||||
}
|
||||
|
||||
void TextBox::DrawTo(SDL_Renderer* renderer) {
|
||||
//
|
||||
}
|
||||
|
||||
void TextBox::SetText(SDL_Renderer*, std::string) {
|
||||
//
|
||||
}
|
||||
|
||||
void TextBox::AddText(SDL_Renderer*, std::string) {
|
||||
//
|
||||
}
|
||||
|
||||
void TextBox::ClearText() {
|
||||
//
|
||||
}
|
||||
@@ -0,0 +1,54 @@
|
||||
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
*
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
*
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#pragma once
|
||||
|
||||
#include "image.hpp"
|
||||
#include "SDL2/SDL.h"
|
||||
#include "SDL2/SDL_ttf.h"
|
||||
|
||||
#include <string>
|
||||
|
||||
constexpr SDL_Color COLOR_WHITE = {255, 255, 255, 255};
|
||||
|
||||
SDL_Texture* renderPlainText(SDL_Renderer*, TTF_Font*, std::string, SDL_Color color);
|
||||
|
||||
class TextBox {
|
||||
public:
|
||||
TextBox();
|
||||
~TextBox();
|
||||
|
||||
void DrawTo(SDL_Renderer*);
|
||||
|
||||
void SetText(SDL_Renderer*, TTF_Font*, std::string, SDL_Color color);
|
||||
void AddText(SDL_Renderer*, TTF_Font*, std::string, SDL_Color color);
|
||||
void ClearText();
|
||||
|
||||
//position
|
||||
int SetX(int x) { return posX = x; }
|
||||
int SetY(int y) { return posY = y; }
|
||||
int SetX() { return posX; }
|
||||
int SetY() { return posY; }
|
||||
|
||||
protected:
|
||||
Image image;
|
||||
int posX = 0, posY = 0;
|
||||
};
|
||||
@@ -91,6 +91,13 @@ void ExampleScene::RenderFrame(SDL_Renderer* renderer) {
|
||||
|
||||
//DEBUG: testing UI
|
||||
button.DrawTo(renderer);
|
||||
|
||||
SDL_Texture* tex = renderPlainText(renderer, font, "STRING\nTEXT", {255, 255, 255, 255});
|
||||
int w = 0, h = 0;
|
||||
SDL_QueryTexture(tex, nullptr, nullptr, &w, &h);
|
||||
SDL_Rect d = {0, 0, w, h};
|
||||
SDL_RenderCopy(renderer, tex, nullptr, &d);
|
||||
SDL_DestroyTexture(tex);
|
||||
}
|
||||
|
||||
//-------------------------
|
||||
|
||||
@@ -24,6 +24,7 @@
|
||||
#include "base_scene.hpp"
|
||||
#include "button.hpp"
|
||||
#include "region_pager_lua.hpp"
|
||||
#include "text_util.hpp"
|
||||
#include "tile_sheet.hpp"
|
||||
|
||||
#include "lua.hpp"
|
||||
|
||||
Reference in New Issue
Block a user