52 lines
794 B
Plaintext
52 lines
794 B
Plaintext
Client:
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loops
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handles input from the user
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handles graphics and sound
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communicates with the server (how?)
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-------------------------
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Server:
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loops
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accepts new connections, disconnections, and handles loss of connections
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holds the positions/data of all players
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Player:
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id
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[graphical stuff]
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position
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velocity
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-------------------------
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Animations:
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multiple cells in one animation (x-axis)
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multiple animations in one sheet (y-axis)
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Image:
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SetSurface(surface)
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GetSurface()
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SetClip
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GetClip
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//clips
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-------------------------
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Rememer: Top down programming/K.I.S.S.
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KeyDown:
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up:
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PlayerManager.ShiftMotion(playerIndex, up)
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down:
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PlayerManager.ShiftMotion(playerIndex, down)
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...
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end
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Receive:
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switch(message->type):
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player update:
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PlayerManager.Update(message)
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end
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