Compare commits
4 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| 48bec25336 | |||
| 39f03b2da8 | |||
| 9a5c447d0c | |||
| 29ccb982e6 |
@@ -9,9 +9,6 @@
|
|||||||
Release/
|
Release/
|
||||||
Debug/
|
Debug/
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||||||
Out/
|
Out/
|
||||||
release/
|
|
||||||
debug/
|
|
||||||
out/
|
|
||||||
|
|
||||||
#Project generated files
|
#Project generated files
|
||||||
*.db
|
*.db
|
||||||
|
|||||||
@@ -1,9 +0,0 @@
|
|||||||
[submodule "bin"]
|
|
||||||
path = bin
|
|
||||||
url = https://github.com/krgamestudios/bin.git
|
|
||||||
[submodule "TurtleGUI"]
|
|
||||||
path = TurtleGUI
|
|
||||||
url = https://github.com/krgamestudios/TurtleGUI.git
|
|
||||||
[submodule "TurtleMap"]
|
|
||||||
path = TurtleMap
|
|
||||||
url = https://github.com/krgamestudios/TurtleMap.git
|
|
||||||
@@ -1,43 +1,28 @@
|
|||||||
## Outline
|
## Outline
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||||||
|
|
||||||
Tortuga is a 2D MMORPG featuring permadeath, with an emphasis on multiplayer cooperation, exploration and customization. The game runs on customizable public and private servers.
|
Tortuga is a 2D multiplayer JRPG featuring permadeath, with an emphasis on multiplayer cooperation, exploration and customization. The game runs on customizable public and private servers.
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||||||
|
|
||||||
This game is inspired by classic 2D RPGs (Final Fantasy, The Legend of Zelda), as well as more modern sandboxes and MMOs (Minecraft, EVE Online). This project is currently independently created and funded, with the goal of creating a game that will engage the players and inspire a large community.
|
This game is inspired by classic 2D RPGs (Final Fantasy, The Legend of Zelda), as well as more modern sandboxes amd MMOs (Minecraft, EVE Online). This project is currently independently created and funded, with the goal of creating a game that will engage the players and inspire a large community.
|
||||||
|
|
||||||
## Releases
|
## Releases
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||||||
|
|
||||||
* The most recent stable build for Windows can be found [here](https://dl.dropboxusercontent.com/u/46669050/Tortuga-win.rar).
|
The most recent stable build for Windows can be found [here](https://dl.dropboxusercontent.com/u/46669050/Tortuga.rar).
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||||||
* The most recent stable build for Linux can be found [here](https://dl.dropboxusercontent.com/u/46669050/Tortuga-linux.tar).
|
|
||||||
|
|
||||||
## Patreon
|
|
||||||
|
|
||||||
If you would like to support the development of Tortuga, please consider becoming a patron below.
|
|
||||||
|
|
||||||
* [My Patreon Page](https://patreon.com/user?u=2811779)
|
|
||||||
|
|
||||||
## Documentation
|
## Documentation
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||||||
|
|
||||||
* [Tortuga Wiki](https://github.com/Ratstail91/Tortuga/wiki) - Full documentation (incomplete)
|
* [Tortuga Wiki](https://github.com/Ratstail91/Tortuga/wiki) - Full documentation
|
||||||
* [Tortuga Bug Tracker](https://github.com/Ratstail91/Tortuga/issues) - A list of all known bugs and issues
|
* [Tortuga Bug Tracker](https://github.com/Ratstail91/Tortuga/issues) - A list of all known bugs and issues
|
||||||
|
|
||||||
## External Dependencies
|
## External Dependencies
|
||||||
|
|
||||||
* [SDL 2.0](http://www.libsdl.org/) - Simple DirectMedia Layer API
|
* [SDL 1.2](http://www.libsdl.org/) - Simple DirectMedia Layer API
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||||||
* [SDL_image 2.0](https://www.libsdl.org/projects/SDL_image/) - An SDL Extension for loading multiple image file formats
|
* [SDL_net 1.2](http://www.libsdl.org/projects/SDL_net/) - SDL's networking extension
|
||||||
* [SDL_net 2.0](http://www.libsdl.org/projects/SDL_net/) - SDL's networking extension
|
|
||||||
* [SDL_ttf 2.0](https://www.libsdl.org/projects/SDL_ttf/) - An SDL extention for rendering fonts
|
|
||||||
* [lua 5.2](http://www.lua.org/) - The lua programming language
|
* [lua 5.2](http://www.lua.org/) - The lua programming language
|
||||||
* [SQLite3](http://www.sqlite.org/) - A lightweight SQL database engine
|
* [SQLite3](http://www.sqlite.org/) - A lightweight SQL database engine
|
||||||
|
|
||||||
## Tools
|
## Tools
|
||||||
|
|
||||||
* [WinRAR](http://www.rarlab.com/) - A free archive tool; needed for Windows distribution
|
* [WinRAR](http://www.rarlab.com/) - The best compression tool available IMO; only needed for distribution
|
||||||
* [tar](http://www.gnu.org/software/tar/manual/) - The GNU archive tool; needed for Linux distribution
|
|
||||||
* [Dropbox](https://www.dropbox.com/) - For hosting and distribution
|
|
||||||
|
|
||||||
## Using and Including
|
|
||||||
|
|
||||||
* [Coolvetica Typeface](http://typodermicfonts.com/coolvetica/)
|
|
||||||
|
|
||||||
## Copyright
|
## Copyright
|
||||||
|
|
||||||
@@ -45,7 +30,7 @@ If you would like to support the development of Tortuga, please consider becomin
|
|||||||
|
|
||||||
The current version of Tortuga is released under the [zlib license](http://en.wikipedia.org/wiki/Zlib_License).
|
The current version of Tortuga is released under the [zlib license](http://en.wikipedia.org/wiki/Zlib_License).
|
||||||
|
|
||||||
Copyright (c) 2013-2016 Kayne Ruse
|
Copyright (c) 2013-2015 Kayne Ruse
|
||||||
|
|
||||||
This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software.
|
This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software.
|
||||||
|
|
||||||
@@ -53,9 +38,4 @@ Permission is granted to anyone to use this software for any purpose, including
|
|||||||
|
|
||||||
1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
|
1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
|
||||||
2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
|
2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
|
||||||
3. This notice may not be removed or altered from any source distribution.
|
3. This notice may not be removed or altered from any source distribution.
|
||||||
|
|
||||||
### Items not made by me
|
|
||||||
|
|
||||||
* [Coolvetica Font](http://typodermicfonts.com/coolvetica/)
|
|
||||||
* Creative Commons Artwork from [Artsader](http://www.moosader.com/artsader/)
|
|
||||||
-1
Submodule TurtleGUI deleted from 13e810df0a
-1
Submodule TurtleMap deleted from d6672e59d0
-1
Submodule bin deleted from 08e1382e66
+102
-71
@@ -1,4 +1,4 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
@@ -21,89 +21,120 @@
|
|||||||
*/
|
*/
|
||||||
#include "base_scene.hpp"
|
#include "base_scene.hpp"
|
||||||
|
|
||||||
SDL_Renderer* BaseScene::rendererHandle = nullptr;
|
#include <stdexcept>
|
||||||
|
|
||||||
|
//-------------------------
|
||||||
|
//Static declarations
|
||||||
|
//-------------------------
|
||||||
|
|
||||||
|
SDL_Surface* BaseScene::screen = nullptr;
|
||||||
|
|
||||||
|
//-------------------------
|
||||||
|
//Public access members
|
||||||
|
//-------------------------
|
||||||
|
|
||||||
BaseScene::BaseScene() {
|
BaseScene::BaseScene() {
|
||||||
//EMPTY
|
//
|
||||||
}
|
}
|
||||||
|
|
||||||
BaseScene::~BaseScene() {
|
BaseScene::~BaseScene() {
|
||||||
//EMPTY
|
//
|
||||||
}
|
|
||||||
|
|
||||||
void BaseScene::RenderFrame(SDL_Renderer* renderer) {
|
|
||||||
//EMPTY
|
|
||||||
}
|
|
||||||
|
|
||||||
void BaseScene::SetRenderer(SDL_Renderer* r) {
|
|
||||||
rendererHandle = r;
|
|
||||||
}
|
|
||||||
|
|
||||||
SDL_Renderer* BaseScene::GetRenderer() {
|
|
||||||
return rendererHandle;
|
|
||||||
}
|
|
||||||
|
|
||||||
void BaseScene::SetSceneSignal(SceneSignal signal) {
|
|
||||||
sceneSignal = signal;
|
|
||||||
}
|
|
||||||
|
|
||||||
SceneSignal BaseScene::GetSceneSignal() {
|
|
||||||
return sceneSignal;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
//-------------------------
|
//-------------------------
|
||||||
//frame phases
|
//Program control
|
||||||
//-------------------------
|
//-------------------------
|
||||||
|
|
||||||
void BaseScene::FrameStart() {
|
SDL_Surface* BaseScene::SetScreen(int w, int h, int bpp, Uint32 flags) {
|
||||||
//EMPTY
|
if (!bpp) {
|
||||||
}
|
bpp = SDL_GetVideoInfo()->vfmt->BitsPerPixel;
|
||||||
|
|
||||||
void BaseScene::Update() {
|
|
||||||
//EMPTY
|
|
||||||
}
|
|
||||||
|
|
||||||
void BaseScene::FrameEnd() {
|
|
||||||
//EMPTY
|
|
||||||
}
|
|
||||||
|
|
||||||
//-------------------------
|
|
||||||
//input events
|
|
||||||
//-------------------------
|
|
||||||
|
|
||||||
void BaseScene::QuitEvent() {
|
|
||||||
sceneSignal = SceneSignal::QUIT;
|
|
||||||
}
|
|
||||||
|
|
||||||
void BaseScene::MouseMotion(SDL_MouseMotionEvent const& event) {
|
|
||||||
//EMPTY
|
|
||||||
}
|
|
||||||
|
|
||||||
void BaseScene::MouseButtonDown(SDL_MouseButtonEvent const& event) {
|
|
||||||
//EMPTY
|
|
||||||
}
|
|
||||||
|
|
||||||
void BaseScene::MouseButtonUp(SDL_MouseButtonEvent const& event) {
|
|
||||||
//EMPTY
|
|
||||||
}
|
|
||||||
|
|
||||||
void BaseScene::MouseWheel(SDL_MouseWheelEvent const& event) {
|
|
||||||
//EMPTY
|
|
||||||
}
|
|
||||||
|
|
||||||
void BaseScene::KeyDown(SDL_KeyboardEvent const& event) {
|
|
||||||
//preference as a default
|
|
||||||
switch(event.keysym.sym) {
|
|
||||||
case SDLK_ESCAPE:
|
|
||||||
QuitEvent();
|
|
||||||
break;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
screen = SDL_SetVideoMode(w, h, bpp, flags);
|
||||||
|
|
||||||
|
if (!screen) {
|
||||||
|
throw(std::runtime_error("Failed to create the screen surface"));
|
||||||
|
}
|
||||||
|
|
||||||
|
return screen;
|
||||||
}
|
}
|
||||||
|
|
||||||
void BaseScene::KeyUp(SDL_KeyboardEvent const& event) {
|
SDL_Surface* BaseScene::GetScreen() {
|
||||||
//EMPTY
|
return screen;
|
||||||
}
|
}
|
||||||
|
|
||||||
void BaseScene::TextInput(SDL_TextInputEvent const& event) {
|
SceneList BaseScene::SetNextScene(SceneList sceneIndex) {
|
||||||
//EMPTY
|
return nextScene = sceneIndex;
|
||||||
|
}
|
||||||
|
|
||||||
|
SceneList BaseScene::GetNextScene() const {
|
||||||
|
return nextScene;
|
||||||
|
}
|
||||||
|
|
||||||
|
//-------------------------
|
||||||
|
//Frame loop
|
||||||
|
//-------------------------
|
||||||
|
|
||||||
|
void BaseScene::RunFrame() {
|
||||||
|
FrameStart();
|
||||||
|
HandleEvents();
|
||||||
|
Update();
|
||||||
|
FrameEnd();
|
||||||
|
}
|
||||||
|
|
||||||
|
void BaseScene::RenderFrame() {
|
||||||
|
SDL_FillRect(screen, 0, 0);
|
||||||
|
Render(screen);
|
||||||
|
SDL_Flip(screen);
|
||||||
|
SDL_Delay(10);
|
||||||
|
}
|
||||||
|
|
||||||
|
//-------------------------
|
||||||
|
//Event handlers
|
||||||
|
//-------------------------
|
||||||
|
|
||||||
|
void BaseScene::HandleEvents() {
|
||||||
|
SDL_Event event;
|
||||||
|
|
||||||
|
while(SDL_PollEvent(&event)) {
|
||||||
|
switch(event.type) {
|
||||||
|
case SDL_QUIT:
|
||||||
|
QuitEvent();
|
||||||
|
break;
|
||||||
|
|
||||||
|
case SDL_VIDEORESIZE:
|
||||||
|
SetScreen(event.resize.w, event.resize.h, 0, screen->flags);
|
||||||
|
break;
|
||||||
|
|
||||||
|
case SDL_MOUSEMOTION:
|
||||||
|
MouseMotion(event.motion);
|
||||||
|
break;
|
||||||
|
|
||||||
|
case SDL_MOUSEBUTTONDOWN:
|
||||||
|
MouseButtonDown(event.button);
|
||||||
|
break;
|
||||||
|
|
||||||
|
case SDL_MOUSEBUTTONUP:
|
||||||
|
MouseButtonUp(event.button);
|
||||||
|
break;
|
||||||
|
|
||||||
|
case SDL_KEYDOWN:
|
||||||
|
KeyDown(event.key);
|
||||||
|
break;
|
||||||
|
|
||||||
|
case SDL_KEYUP:
|
||||||
|
KeyUp(event.key);
|
||||||
|
break;
|
||||||
|
|
||||||
|
#ifdef USE_EVENT_JOYSTICK
|
||||||
|
//EMPTY
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#ifdef USE_EVENT_UNKNOWN
|
||||||
|
default:
|
||||||
|
UnknownEvent(event);
|
||||||
|
break;
|
||||||
|
#endif
|
||||||
|
}//switch
|
||||||
|
}//while
|
||||||
}
|
}
|
||||||
|
|||||||
+40
-28
@@ -1,4 +1,4 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
@@ -19,44 +19,56 @@
|
|||||||
* 3. This notice may not be removed or altered from any source
|
* 3. This notice may not be removed or altered from any source
|
||||||
* distribution.
|
* distribution.
|
||||||
*/
|
*/
|
||||||
#pragma once
|
#ifndef BASESCENE_HPP_
|
||||||
|
#define BASESCENE_HPP_
|
||||||
|
|
||||||
#include "scene_signal.hpp"
|
#include "scene_list.hpp"
|
||||||
|
|
||||||
#include "SDL2/SDL.h"
|
#include "SDL/SDL.h"
|
||||||
|
|
||||||
class BaseScene {
|
class BaseScene {
|
||||||
public:
|
public:
|
||||||
|
//Public access members
|
||||||
BaseScene();
|
BaseScene();
|
||||||
virtual ~BaseScene();
|
virtual ~BaseScene();
|
||||||
|
|
||||||
virtual void RenderFrame(SDL_Renderer*);
|
//Program control
|
||||||
static void SetRenderer(SDL_Renderer*);
|
static SDL_Surface* SetScreen(int w, int h, int bpp = 0, Uint32 flags = SDL_HWSURFACE|SDL_DOUBLEBUF);
|
||||||
SceneSignal GetSceneSignal();
|
static SDL_Surface* GetScreen();
|
||||||
|
|
||||||
//frame phases
|
SceneList SetNextScene(SceneList sceneIndex);
|
||||||
virtual void FrameStart();
|
SceneList GetNextScene() const;
|
||||||
virtual void Update();
|
|
||||||
virtual void FrameEnd();
|
|
||||||
|
|
||||||
//input events
|
//Frame loop
|
||||||
virtual void QuitEvent();
|
virtual void RunFrame();
|
||||||
virtual void MouseMotion(SDL_MouseMotionEvent const& event);
|
virtual void RenderFrame();
|
||||||
virtual void MouseButtonDown(SDL_MouseButtonEvent const& event);
|
|
||||||
virtual void MouseButtonUp(SDL_MouseButtonEvent const& event);
|
|
||||||
virtual void MouseWheel(SDL_MouseWheelEvent const& event);
|
|
||||||
virtual void KeyDown(SDL_KeyboardEvent const& event);
|
|
||||||
virtual void KeyUp(SDL_KeyboardEvent const& event);
|
|
||||||
virtual void TextInput(SDL_TextInputEvent const& event);
|
|
||||||
|
|
||||||
//TODO: joystick and controller events
|
|
||||||
|
|
||||||
protected:
|
protected:
|
||||||
//control
|
virtual void FrameStart() {}
|
||||||
static SDL_Renderer* GetRenderer();
|
virtual void HandleEvents();
|
||||||
void SetSceneSignal(SceneSignal);
|
virtual void Update() {}
|
||||||
|
virtual void FrameEnd() {}
|
||||||
|
virtual void Render(SDL_Surface* const screen) {}
|
||||||
|
|
||||||
|
//Event handlers
|
||||||
|
virtual void QuitEvent() { SetNextScene(SceneList::QUIT); }
|
||||||
|
virtual void MouseMotion(SDL_MouseMotionEvent const&) {}
|
||||||
|
virtual void MouseButtonDown(SDL_MouseButtonEvent const&) {}
|
||||||
|
virtual void MouseButtonUp(SDL_MouseButtonEvent const&) {}
|
||||||
|
virtual void KeyDown(SDL_KeyboardEvent const&) {}
|
||||||
|
virtual void KeyUp(SDL_KeyboardEvent const&) {}
|
||||||
|
|
||||||
|
#ifdef USE_EVENT_JOYSTICK
|
||||||
|
//EMPTY
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#ifdef USE_EVENT_UNKNOWN
|
||||||
|
virtual void UnknownEvent(SDL_Event const&) {}
|
||||||
|
#endif
|
||||||
|
|
||||||
private:
|
private:
|
||||||
static SDL_Renderer* rendererHandle;
|
static SDL_Surface* screen;
|
||||||
SceneSignal sceneSignal = SceneSignal::CONTINUE;
|
SceneList nextScene = SceneList::CONTINUE;
|
||||||
};
|
};
|
||||||
|
|
||||||
|
#endif
|
||||||
|
|||||||
+5
-2
@@ -1,4 +1,4 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
@@ -19,8 +19,11 @@
|
|||||||
* 3. This notice may not be removed or altered from any source
|
* 3. This notice may not be removed or altered from any source
|
||||||
* distribution.
|
* distribution.
|
||||||
*/
|
*/
|
||||||
#pragma once
|
#ifndef CHANNELS_HPP_
|
||||||
|
#define CHANNELS_HPP_
|
||||||
|
|
||||||
enum Channels {
|
enum Channels {
|
||||||
SERVER = 0
|
SERVER = 0
|
||||||
};
|
};
|
||||||
|
|
||||||
|
#endif
|
||||||
|
|||||||
+77
-246
@@ -1,4 +1,4 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
@@ -24,14 +24,21 @@
|
|||||||
#include "serial_packet.hpp"
|
#include "serial_packet.hpp"
|
||||||
#include "config_utility.hpp"
|
#include "config_utility.hpp"
|
||||||
|
|
||||||
//for handling platforms
|
#include <stdexcept>
|
||||||
#include "SDL2/SDL_syswm.h"
|
|
||||||
#include "SDL2/SDL_version.h"
|
|
||||||
|
|
||||||
#include <chrono>
|
#include <chrono>
|
||||||
#include <iostream>
|
#include <iostream>
|
||||||
#include <sstream>
|
|
||||||
#include <stdexcept>
|
//-------------------------
|
||||||
|
//Scene headers
|
||||||
|
//-------------------------
|
||||||
|
|
||||||
|
//Add the custom scene headers here
|
||||||
|
#include "splash_screen.hpp"
|
||||||
|
#include "main_menu.hpp"
|
||||||
|
#include "options_menu.hpp"
|
||||||
|
#include "lobby_menu.hpp"
|
||||||
|
#include "world.hpp"
|
||||||
|
#include "disconnected_screen.hpp"
|
||||||
|
|
||||||
//-------------------------
|
//-------------------------
|
||||||
//Public access members
|
//Public access members
|
||||||
@@ -44,155 +51,56 @@ void ClientApplication::Init(int argc, char* argv[]) {
|
|||||||
ConfigUtility& config = ConfigUtility::GetSingleton();
|
ConfigUtility& config = ConfigUtility::GetSingleton();
|
||||||
config.Load("rsc/config.cfg", false, argc, argv);
|
config.Load("rsc/config.cfg", false, argc, argv);
|
||||||
|
|
||||||
//-------------------------
|
|
||||||
//Initialize SDL
|
|
||||||
//-------------------------
|
|
||||||
|
|
||||||
if (SDL_Init(0)) {
|
|
||||||
std::ostringstream msg;
|
|
||||||
msg << "Failed to initialize SDL: " << SDL_GetError();
|
|
||||||
throw(std::runtime_error(msg.str()));
|
|
||||||
}
|
|
||||||
|
|
||||||
//-------------------------
|
|
||||||
//create and check the window
|
|
||||||
//-------------------------
|
|
||||||
|
|
||||||
//get the config values
|
|
||||||
int w = config.Int("client.screen.w");
|
|
||||||
int h = config.Int("client.screen.h");
|
|
||||||
int f = config.Boolean("client.screen.f") ? SDL_WINDOW_FULLSCREEN : 0;
|
|
||||||
|
|
||||||
//BUG: fullscreen is disabled
|
|
||||||
f = 0;
|
|
||||||
|
|
||||||
//default sizes
|
|
||||||
w = w ? w : 800;
|
|
||||||
h = h ? h : 600;
|
|
||||||
|
|
||||||
window = SDL_CreateWindow(argv[0], SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, w, h, f);
|
|
||||||
|
|
||||||
if (!window) {
|
|
||||||
std::ostringstream msg;
|
|
||||||
msg << "Failed to create the window: " << SDL_GetError();
|
|
||||||
throw(std::runtime_error(msg.str()));
|
|
||||||
}
|
|
||||||
|
|
||||||
std::cout << "Initialized the window" << std::endl;
|
|
||||||
|
|
||||||
//-------------------------
|
|
||||||
//DEBUG: detecting platforms, versions & appropriate fonts
|
|
||||||
//-------------------------
|
|
||||||
|
|
||||||
SDL_SysWMinfo windowInfo;
|
|
||||||
SDL_VERSION(&windowInfo.version);
|
|
||||||
if (SDL_GetWindowWMInfo(window, &windowInfo)) {
|
|
||||||
//
|
|
||||||
std::string platform;
|
|
||||||
std::string fontPath;
|
|
||||||
|
|
||||||
//get the info
|
|
||||||
switch(windowInfo.subsystem) {
|
|
||||||
case SDL_SYSWM_WINDOWS:
|
|
||||||
platform = "Microsoft Windows";
|
|
||||||
break;
|
|
||||||
|
|
||||||
case SDL_SYSWM_X11:
|
|
||||||
platform = "X Window System";
|
|
||||||
break;
|
|
||||||
|
|
||||||
//NOTE: OS X is currently unsupported, but it could be
|
|
||||||
case SDL_SYSWM_COCOA:
|
|
||||||
platform = "Apple OS X";
|
|
||||||
break;
|
|
||||||
|
|
||||||
default:
|
|
||||||
platform = "an unsupported platform";
|
|
||||||
}
|
|
||||||
|
|
||||||
//final output
|
|
||||||
std::cout << "SDL Version ";
|
|
||||||
std::cout << (int)windowInfo.version.major << ".";
|
|
||||||
std::cout << (int)windowInfo.version.minor << ".";
|
|
||||||
std::cout << (int)windowInfo.version.patch << " on ";
|
|
||||||
std::cout << platform << std::endl;
|
|
||||||
}
|
|
||||||
else {
|
|
||||||
std::ostringstream msg;
|
|
||||||
msg << "Failed to retrieve window info: " << SDL_GetError();
|
|
||||||
throw(std::runtime_error(msg.str()));
|
|
||||||
}
|
|
||||||
|
|
||||||
//-------------------------
|
|
||||||
//create and check the renderer
|
|
||||||
//-------------------------
|
|
||||||
|
|
||||||
renderer = SDL_CreateRenderer(window, -1, 0);
|
|
||||||
|
|
||||||
if (!renderer) {
|
|
||||||
std::ostringstream msg;
|
|
||||||
msg << "Failed to create the renderer: " << SDL_GetError();
|
|
||||||
throw(std::runtime_error(msg.str()));
|
|
||||||
}
|
|
||||||
|
|
||||||
//screen scaling
|
|
||||||
SDL_SetHint(SDL_HINT_RENDER_SCALE_QUALITY, "best");
|
|
||||||
SDL_RenderSetLogicalSize(renderer, w, h);
|
|
||||||
|
|
||||||
//set the hook for the renderer
|
|
||||||
BaseScene::SetRenderer(renderer);
|
|
||||||
|
|
||||||
std::cout << "Initialized the renderer" << std::endl;
|
|
||||||
|
|
||||||
//-------------------------
|
//-------------------------
|
||||||
//Initialize the APIs
|
//Initialize the APIs
|
||||||
//-------------------------
|
//-------------------------
|
||||||
|
|
||||||
|
//initialize SDL
|
||||||
|
if (SDL_Init(SDL_INIT_VIDEO)) {
|
||||||
|
throw(std::runtime_error("Failed to initialize SDL"));
|
||||||
|
}
|
||||||
|
std::cout << "Initialized SDL" << std::endl;
|
||||||
|
|
||||||
//initialize SDL_net
|
//initialize SDL_net
|
||||||
if (SDLNet_Init()) {
|
if (SDLNet_Init()) {
|
||||||
std::ostringstream msg;
|
throw(std::runtime_error("Failed to initialize SDL_net"));
|
||||||
msg << "Failed to initialize SDL_net 2.0: " << SDL_GetError();
|
|
||||||
throw(std::runtime_error(msg.str()));
|
|
||||||
}
|
}
|
||||||
UDPNetworkUtility::GetSingleton().Open(0);
|
UDPNetworkUtility::GetSingleton().Open(0);
|
||||||
|
std::cout << "Initialized SDL_net" << std::endl;
|
||||||
|
|
||||||
std::cout << "Initialized SDL_net 2.0" << std::endl;
|
//-------------------------
|
||||||
|
//Setup the screen
|
||||||
|
//-------------------------
|
||||||
|
|
||||||
//setting up SDL2_ttf
|
int w = config.Int("client.screen.w");
|
||||||
if (TTF_Init()) {
|
int h = config.Int("client.screen.h");
|
||||||
std::ostringstream msg;
|
int f = config.Bool("client.screen.f") ? SDL_HWSURFACE|SDL_DOUBLEBUF|SDL_FULLSCREEN : SDL_HWSURFACE|SDL_DOUBLEBUF;
|
||||||
msg << "Failed to initialize SDL_ttf 2.0: " << SDL_GetError();
|
|
||||||
throw(std::runtime_error(msg.str()));
|
|
||||||
}
|
|
||||||
|
|
||||||
std::cout << "Initialized SDL_ttf 2.0" << std::endl;
|
BaseScene::SetScreen(w ? w : 800, h ? h : 600, 0, f);
|
||||||
|
std::cout << "Initialized the screen" << std::endl;
|
||||||
|
|
||||||
//-------------------------
|
//-------------------------
|
||||||
//debug output
|
//debug output
|
||||||
//-------------------------
|
//-------------------------
|
||||||
|
|
||||||
#define DEBUG_INTERNAL_VAR(x) std::cout << "\t" << #x << ": " << x << std::endl;
|
#define DEBUG_OUTPUT_VAR(x) std::cout << "\t" << #x << ": " << x << std::endl;
|
||||||
|
|
||||||
std::cout << "Internal sizes:" << std::endl;
|
std::cout << "Internal sizes:" << std::endl;
|
||||||
|
|
||||||
DEBUG_INTERNAL_VAR(NETWORK_VERSION);
|
DEBUG_OUTPUT_VAR(NETWORK_VERSION);
|
||||||
DEBUG_INTERNAL_VAR(sizeof(Region::type_t));
|
DEBUG_OUTPUT_VAR(sizeof(Region::type_t));
|
||||||
DEBUG_INTERNAL_VAR(sizeof(Region));
|
DEBUG_OUTPUT_VAR(sizeof(Region));
|
||||||
DEBUG_INTERNAL_VAR(REGION_WIDTH);
|
DEBUG_OUTPUT_VAR(REGION_WIDTH);
|
||||||
DEBUG_INTERNAL_VAR(REGION_HEIGHT);
|
DEBUG_OUTPUT_VAR(REGION_HEIGHT);
|
||||||
DEBUG_INTERNAL_VAR(REGION_DEPTH);
|
DEBUG_OUTPUT_VAR(REGION_DEPTH);
|
||||||
DEBUG_INTERNAL_VAR(REGION_TILE_FOOTPRINT);
|
DEBUG_OUTPUT_VAR(REGION_TILE_FOOTPRINT);
|
||||||
DEBUG_INTERNAL_VAR(REGION_SOLID_FOOTPRINT);
|
DEBUG_OUTPUT_VAR(REGION_SOLID_FOOTPRINT);
|
||||||
DEBUG_INTERNAL_VAR(PACKET_STRING_SIZE);
|
DEBUG_OUTPUT_VAR(PACKET_STRING_SIZE);
|
||||||
DEBUG_INTERNAL_VAR(PACKET_BUFFER_SIZE);
|
DEBUG_OUTPUT_VAR(PACKET_BUFFER_SIZE);
|
||||||
DEBUG_INTERNAL_VAR(MAX_PACKET_SIZE);
|
DEBUG_OUTPUT_VAR(MAX_PACKET_SIZE);
|
||||||
DEBUG_INTERNAL_VAR(static_cast<int>(SerialPacketType::LAST));
|
DEBUG_OUTPUT_VAR(static_cast<int>(SerialPacketType::LAST));
|
||||||
|
|
||||||
//-------------------------
|
#undef DEBUG_OUTPUT_VAR
|
||||||
//BUGFIX
|
|
||||||
//-------------------------
|
|
||||||
|
|
||||||
SDL_StopTextInput();
|
|
||||||
|
|
||||||
//-------------------------
|
//-------------------------
|
||||||
//finalize the startup
|
//finalize the startup
|
||||||
@@ -208,165 +116,88 @@ void ClientApplication::Init(int argc, char* argv[]) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
void ClientApplication::Proc() {
|
void ClientApplication::Proc() {
|
||||||
//load the first scene
|
LoadScene(SceneList::FIRST);
|
||||||
ProcessSceneSignal(SceneSignal::FIRST);
|
|
||||||
|
|
||||||
//fixed frame rate
|
//prepare the time system
|
||||||
typedef std::chrono::steady_clock Clock;
|
typedef std::chrono::steady_clock Clock;
|
||||||
|
|
||||||
Clock::time_point simTime = Clock::now();
|
Clock::time_point simTime = Clock::now();
|
||||||
Clock::time_point realTime;
|
Clock::time_point realTime;
|
||||||
constexpr std::chrono::duration<int, std::milli> frameDelay(16); //~60FPS
|
|
||||||
|
|
||||||
//the game loop continues until the scenes signal QUIT
|
//The main loop
|
||||||
while(activeScene->GetSceneSignal() != SceneSignal::QUIT) {
|
while(activeScene->GetNextScene() != SceneList::QUIT) {
|
||||||
//switch scenes if necessary
|
//switch scenes when necessary
|
||||||
if(activeScene->GetSceneSignal() != SceneSignal::CONTINUE) {
|
if (activeScene->GetNextScene() != SceneList::CONTINUE) {
|
||||||
ProcessSceneSignal(activeScene->GetSceneSignal());
|
LoadScene(activeScene->GetNextScene());
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
|
|
||||||
//update the current time
|
//update the current time
|
||||||
realTime = Clock::now();
|
realTime = Clock::now();
|
||||||
|
|
||||||
//simulate the game or give the machine a break
|
//simulate game time
|
||||||
if (simTime < realTime) {
|
if (simTime < realTime) {
|
||||||
while(simTime < realTime) {
|
while (simTime < realTime) {
|
||||||
//call the user defined functions
|
//call each user defined function
|
||||||
activeScene->FrameStart();
|
activeScene->RunFrame();
|
||||||
ProcessEvents();
|
//~60 FPS
|
||||||
activeScene->Update();
|
simTime += std::chrono::duration<int, std::milli>(16);
|
||||||
activeScene->FrameEnd();
|
|
||||||
|
|
||||||
//step to the next frame
|
|
||||||
simTime += frameDelay;
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
else {
|
else {
|
||||||
SDL_Delay(1);
|
//give the machine a break
|
||||||
|
SDL_Delay(10);
|
||||||
}
|
}
|
||||||
|
|
||||||
SDL_RenderClear(renderer);
|
//draw the game to the screen
|
||||||
activeScene->RenderFrame(renderer);
|
activeScene->RenderFrame();
|
||||||
SDL_RenderPresent(renderer);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
//cleanup
|
UnloadScene();
|
||||||
ClearScene();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void ClientApplication::Quit() {
|
void ClientApplication::Quit() {
|
||||||
//clean up after the program
|
|
||||||
std::cout << "Shutting down" << std::endl;
|
std::cout << "Shutting down" << std::endl;
|
||||||
UDPNetworkUtility::GetSingleton().Close();
|
UDPNetworkUtility::GetSingleton().Close();
|
||||||
TTF_Quit();
|
|
||||||
SDLNet_Quit();
|
SDLNet_Quit();
|
||||||
BaseScene::SetRenderer(nullptr);
|
|
||||||
SDL_DestroyRenderer(renderer);
|
|
||||||
SDL_DestroyWindow(window);
|
|
||||||
SDL_Quit();
|
SDL_Quit();
|
||||||
std::cout << "Clean exit" << std::endl;
|
std::cout << "Clean exit" << std::endl;
|
||||||
}
|
}
|
||||||
|
|
||||||
//-------------------------
|
//-------------------------
|
||||||
//Scene management
|
//Private access members
|
||||||
//-------------------------
|
//-------------------------
|
||||||
|
|
||||||
void ClientApplication::ProcessEvents() {
|
void ClientApplication::LoadScene(SceneList sceneIndex) {
|
||||||
SDL_Event event;
|
|
||||||
while(SDL_PollEvent(&event)) {
|
|
||||||
switch(event.type) {
|
|
||||||
case SDL_QUIT:
|
|
||||||
activeScene->QuitEvent();
|
|
||||||
break;
|
|
||||||
|
|
||||||
case SDL_MOUSEMOTION:
|
|
||||||
activeScene->MouseMotion(event.motion);
|
|
||||||
break;
|
|
||||||
|
|
||||||
case SDL_MOUSEBUTTONDOWN:
|
|
||||||
activeScene->MouseButtonDown(event.button);
|
|
||||||
break;
|
|
||||||
|
|
||||||
case SDL_MOUSEBUTTONUP:
|
|
||||||
activeScene->MouseButtonUp(event.button);
|
|
||||||
break;
|
|
||||||
|
|
||||||
case SDL_MOUSEWHEEL:
|
|
||||||
activeScene->MouseWheel(event.wheel);
|
|
||||||
break;
|
|
||||||
|
|
||||||
case SDL_KEYDOWN:
|
|
||||||
activeScene->KeyDown(event.key);
|
|
||||||
break;
|
|
||||||
|
|
||||||
case SDL_KEYUP:
|
|
||||||
activeScene->KeyUp(event.key);
|
|
||||||
break;
|
|
||||||
|
|
||||||
case SDL_TEXTINPUT:
|
|
||||||
activeScene->TextInput(event.text);
|
|
||||||
break;
|
|
||||||
|
|
||||||
//TODO: (9) joystick and controller events
|
|
||||||
|
|
||||||
//window events are handled internally
|
|
||||||
case SDL_WINDOWEVENT:
|
|
||||||
switch(event.window.event) {
|
|
||||||
case SDL_WINDOWEVENT_RESIZED:
|
|
||||||
SDL_RenderSetLogicalSize(renderer, event.window.data1, event.window.data2);
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
//Add the custom scene headers here
|
|
||||||
#include "splash_screen.hpp"
|
|
||||||
#include "main_menu.hpp"
|
|
||||||
#include "options_menu.hpp"
|
|
||||||
#include "lobby_menu.hpp"
|
|
||||||
#include "world.hpp"
|
|
||||||
#include "combat.hpp"
|
|
||||||
#include "disconnected_screen.hpp"
|
|
||||||
|
|
||||||
void ClientApplication::ProcessSceneSignal(SceneSignal signal) {
|
|
||||||
//BUG: #16 Resources are being reloaded between scenes
|
//BUG: #16 Resources are being reloaded between scenes
|
||||||
ClearScene();
|
UnloadScene();
|
||||||
switch(signal) {
|
switch(sceneIndex) {
|
||||||
//add scene creation calls here
|
//add scene creation calls here
|
||||||
case SceneSignal::FIRST:
|
case SceneList::FIRST:
|
||||||
case SceneSignal::SPLASHSCREEN:
|
case SceneList::SPLASHSCREEN:
|
||||||
activeScene = new SplashScreen(window);
|
activeScene = new SplashScreen();
|
||||||
break;
|
break;
|
||||||
case SceneSignal::MAINMENU:
|
case SceneList::MAINMENU:
|
||||||
activeScene = new MainMenu();
|
activeScene = new MainMenu();
|
||||||
break;
|
break;
|
||||||
case SceneSignal::OPTIONSMENU:
|
case SceneList::OPTIONSMENU:
|
||||||
activeScene = new OptionsMenu();
|
activeScene = new OptionsMenu();
|
||||||
break;
|
break;
|
||||||
case SceneSignal::LOBBYMENU:
|
case SceneList::LOBBYMENU:
|
||||||
activeScene = new LobbyMenu(&clientIndex, &accountIndex);
|
activeScene = new LobbyMenu(&clientIndex, &accountIndex);
|
||||||
break;
|
break;
|
||||||
case SceneSignal::WORLD:
|
case SceneList::WORLD:
|
||||||
activeScene = new World(&clientIndex, &accountIndex);
|
activeScene = new World(&clientIndex, &accountIndex);
|
||||||
break;
|
break;
|
||||||
case SceneSignal::COMBAT:
|
case SceneList::DISCONNECTEDSCREEN:
|
||||||
activeScene = new Combat(&clientIndex, &accountIndex);
|
|
||||||
break;
|
|
||||||
case SceneSignal::DISCONNECTEDSCREEN:
|
|
||||||
activeScene = new DisconnectedScreen();
|
activeScene = new DisconnectedScreen();
|
||||||
break;
|
break;
|
||||||
default: {
|
default:
|
||||||
std::ostringstream msg;
|
throw(std::logic_error("Failed to recognize the scene index"));
|
||||||
msg << "Failed to recognize the scene signal: " << signal;
|
|
||||||
throw(std::logic_error(msg.str()));
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void ClientApplication::ClearScene() {
|
void ClientApplication::UnloadScene() {
|
||||||
delete activeScene;
|
delete activeScene;
|
||||||
activeScene = nullptr;
|
activeScene = nullptr;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,4 +1,4 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
@@ -19,19 +19,21 @@
|
|||||||
* 3. This notice may not be removed or altered from any source
|
* 3. This notice may not be removed or altered from any source
|
||||||
* distribution.
|
* distribution.
|
||||||
*/
|
*/
|
||||||
#pragma once
|
#ifndef CLIENTAPPLICATION_HPP_
|
||||||
|
#define CLIENTAPPLICATION_HPP_
|
||||||
|
|
||||||
|
#include "scene_list.hpp"
|
||||||
#include "base_scene.hpp"
|
#include "base_scene.hpp"
|
||||||
#include "scene_signal.hpp"
|
|
||||||
#include "singleton.hpp"
|
|
||||||
#include "udp_network_utility.hpp"
|
#include "udp_network_utility.hpp"
|
||||||
|
|
||||||
#include "SDL2/SDL.h"
|
#include "singleton.hpp"
|
||||||
#include "SDL2/SDL_net.h"
|
|
||||||
#include "SDL2/SDL_ttf.h"
|
#include <map>
|
||||||
|
|
||||||
class ClientApplication: public Singleton<ClientApplication> {
|
class ClientApplication: public Singleton<ClientApplication> {
|
||||||
public:
|
public:
|
||||||
|
//public methods
|
||||||
void Init(int argc, char* argv[]);
|
void Init(int argc, char* argv[]);
|
||||||
void Proc();
|
void Proc();
|
||||||
void Quit();
|
void Quit();
|
||||||
@@ -42,18 +44,15 @@ private:
|
|||||||
ClientApplication() = default;
|
ClientApplication() = default;
|
||||||
~ClientApplication() = default;
|
~ClientApplication() = default;
|
||||||
|
|
||||||
//scene management
|
//Private access members
|
||||||
void ProcessEvents();
|
void LoadScene(SceneList sceneIndex);
|
||||||
void ProcessSceneSignal(SceneSignal);
|
void UnloadScene();
|
||||||
void ClearScene();
|
|
||||||
|
|
||||||
BaseScene* activeScene = nullptr;
|
BaseScene* activeScene = nullptr;
|
||||||
|
|
||||||
//TODO: (9) build a "window" class?
|
//shared parameters
|
||||||
SDL_Window* window = nullptr;
|
|
||||||
SDL_Renderer* renderer = nullptr;
|
|
||||||
|
|
||||||
//global scene parameters
|
|
||||||
int clientIndex = -1;
|
int clientIndex = -1;
|
||||||
int accountIndex = -1;
|
int accountIndex = -1;
|
||||||
};
|
};
|
||||||
|
|
||||||
|
#endif
|
||||||
|
|||||||
@@ -1,5 +1,5 @@
|
|||||||
#config
|
#config
|
||||||
INCLUDES+=. ../../common/global_defines
|
INCLUDES+=.
|
||||||
LIBS+=
|
LIBS+=
|
||||||
CXXFLAGS+=-std=c++11 $(addprefix -I,$(INCLUDES))
|
CXXFLAGS+=-std=c++11 $(addprefix -I,$(INCLUDES))
|
||||||
|
|
||||||
@@ -12,7 +12,7 @@ OBJ+=$(addprefix $(OBJDIR)/,$(CXXSRC:.cpp=.o))
|
|||||||
|
|
||||||
#output
|
#output
|
||||||
OUTDIR=..
|
OUTDIR=..
|
||||||
OUT=$(addprefix $(OUTDIR)/,server.a)
|
OUT=$(addprefix $(OUTDIR)/,client.a)
|
||||||
|
|
||||||
#targets
|
#targets
|
||||||
all: $(OBJ) $(OUT)
|
all: $(OBJ) $(OUT)
|
||||||
@@ -30,3 +30,8 @@ $(OUTDIR):
|
|||||||
|
|
||||||
$(OBJDIR)/%.o: %.cpp
|
$(OBJDIR)/%.o: %.cpp
|
||||||
$(CXX) $(CXXFLAGS) -c -o $@ $<
|
$(CXX) $(CXXFLAGS) -c -o $@ $<
|
||||||
|
|
||||||
|
clean:
|
||||||
|
$(RM) *.o *.a *.exe
|
||||||
|
|
||||||
|
rebuild: clean all
|
||||||
@@ -1,4 +1,4 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
@@ -19,5 +19,5 @@
|
|||||||
* 3. This notice may not be removed or altered from any source
|
* 3. This notice may not be removed or altered from any source
|
||||||
* distribution.
|
* distribution.
|
||||||
*/
|
*/
|
||||||
#include "inventory.hpp"
|
#include "terminal_error.hpp"
|
||||||
|
|
||||||
@@ -1,4 +1,4 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
@@ -19,13 +19,16 @@
|
|||||||
* 3. This notice may not be removed or altered from any source
|
* 3. This notice may not be removed or altered from any source
|
||||||
* distribution.
|
* distribution.
|
||||||
*/
|
*/
|
||||||
#pragma once
|
#ifndef TERMINALERROR_HPP_
|
||||||
|
#define TERMINALERROR_HPP_
|
||||||
|
|
||||||
#include <stdexcept>
|
#include <stdexcept>
|
||||||
#include <string>
|
#include <string>
|
||||||
|
|
||||||
class fatal_error: public std::runtime_error {
|
class terminal_error: public std::runtime_error {
|
||||||
public:
|
public:
|
||||||
explicit fatal_error(const std::string& str): runtime_error(str) {}
|
explicit terminal_error(const std::string& str): runtime_error(str) {}
|
||||||
explicit fatal_error(const char* cstr): runtime_error(cstr) {}
|
explicit terminal_error(const char* cstr): runtime_error(cstr) {}
|
||||||
};
|
};
|
||||||
|
|
||||||
|
#endif
|
||||||
@@ -1,145 +0,0 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
|
||||||
*
|
|
||||||
* This software is provided 'as-is', without any express or implied
|
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
|
||||||
* arising from the use of this software.
|
|
||||||
*
|
|
||||||
* Permission is granted to anyone to use this software for any purpose,
|
|
||||||
* including commercial applications, and to alter it and redistribute it
|
|
||||||
* freely, subject to the following restrictions:
|
|
||||||
*
|
|
||||||
* 1. The origin of this software must not be misrepresented; you must not
|
|
||||||
* claim that you wrote the original software. If you use this software
|
|
||||||
* in a product, an acknowledgment in the product documentation would be
|
|
||||||
* appreciated but is not required.
|
|
||||||
*
|
|
||||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
|
||||||
* misrepresented as being the original software.
|
|
||||||
*
|
|
||||||
* 3. This notice may not be removed or altered from any source
|
|
||||||
* distribution.
|
|
||||||
*/
|
|
||||||
#pragma once
|
|
||||||
|
|
||||||
#include "image.hpp"
|
|
||||||
|
|
||||||
#include <list>
|
|
||||||
#include <map>
|
|
||||||
#include <string>
|
|
||||||
|
|
||||||
template<typename T = class Image>
|
|
||||||
class CompositeImage {
|
|
||||||
public:
|
|
||||||
CompositeImage() = default;
|
|
||||||
~CompositeImage() = default;
|
|
||||||
|
|
||||||
void Load(SDL_Renderer* const, std::string spriteDir, std::list<std::string> nameList);
|
|
||||||
void SetTextures(std::map<std::string, Image>& templateImages);
|
|
||||||
void Free();
|
|
||||||
|
|
||||||
void DrawTo(SDL_Renderer* const, Sint16 x, Sint16 y, double scaleX = 1.0, double scaleY = 1.0);
|
|
||||||
|
|
||||||
//accessors & mutators
|
|
||||||
T* Find(std::string name);
|
|
||||||
|
|
||||||
bool Enable(std::string name);
|
|
||||||
bool Disable(std::string name);
|
|
||||||
void EnableAll();
|
|
||||||
void DisableAll();
|
|
||||||
|
|
||||||
std::map<std::string, std::pair<bool, T>>* GetTemplateImages();
|
|
||||||
|
|
||||||
private:
|
|
||||||
std::map<std::string, std::pair<bool, T>> imageMap;
|
|
||||||
};
|
|
||||||
|
|
||||||
|
|
||||||
template<typename T>
|
|
||||||
void CompositeImage<T>::Load(SDL_Renderer* const renderer, std::string spriteDir, std::list<std::string> nameList) {
|
|
||||||
for (auto& it : nameList) {
|
|
||||||
imageMap[it].first = true;
|
|
||||||
imageMap[it].second.Load(renderer, spriteDir + it);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
template<typename T>
|
|
||||||
void CompositeImage<T>::SetTextures(std::map<std::string, Image>& templateImages) {
|
|
||||||
for (auto& it : templateImages) {
|
|
||||||
imageMap[it.first].first = true;
|
|
||||||
imageMap[it.first].second.SetTexture(it.second.GetTexture());
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
template<typename T>
|
|
||||||
void CompositeImage<T>::Free() {
|
|
||||||
imageMap.clear();
|
|
||||||
}
|
|
||||||
|
|
||||||
template<typename T>
|
|
||||||
void CompositeImage<T>::DrawTo(SDL_Renderer* const dest, Sint16 x, Sint16 y, double scaleX, double scaleY) {
|
|
||||||
//draw all members, regardless of internal ordering
|
|
||||||
for (auto& it : imageMap) {
|
|
||||||
if (it.second.first) {
|
|
||||||
it.second.second.DrawTo(dest, x, y, scaleX, scaleY);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
//-------------------------
|
|
||||||
//accessors & mutators
|
|
||||||
//-------------------------
|
|
||||||
|
|
||||||
template<typename T>
|
|
||||||
T* CompositeImage<T>::Find(std::string name) {
|
|
||||||
auto it = imageMap.find(name);
|
|
||||||
if (it == imageMap.end()) {
|
|
||||||
return nullptr;
|
|
||||||
}
|
|
||||||
else {
|
|
||||||
return &it->second.second;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
template<typename T>
|
|
||||||
bool CompositeImage<T>::Enable(std::string name) {
|
|
||||||
auto it = imageMap.find(name);
|
|
||||||
if (it == imageMap.end()) {
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
else {
|
|
||||||
imageMap[name].first = true;
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
template<typename T>
|
|
||||||
bool CompositeImage<T>::Disable(std::string name) {
|
|
||||||
auto it = imageMap.find(name);
|
|
||||||
if (it == imageMap.end()) {
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
else {
|
|
||||||
imageMap[name].first = false;
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
template<typename T>
|
|
||||||
void CompositeImage<T>::EnableAll() {
|
|
||||||
for (auto& it : imageMap) {
|
|
||||||
it.second.first = true;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
template<typename T>
|
|
||||||
void CompositeImage<T>::DisableAll() {
|
|
||||||
for (auto& it : imageMap) {
|
|
||||||
it.second.first = false;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
template<typename T>
|
|
||||||
std::map<std::string, std::pair<bool, T>>* CompositeImage<T>::GetTemplateImages() {
|
|
||||||
return &imageMap;
|
|
||||||
}
|
|
||||||
@@ -1,94 +0,0 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
|
||||||
*
|
|
||||||
* This software is provided 'as-is', without any express or implied
|
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
|
||||||
* arising from the use of this software.
|
|
||||||
*
|
|
||||||
* Permission is granted to anyone to use this software for any purpose,
|
|
||||||
* including commercial applications, and to alter it and redistribute it
|
|
||||||
* freely, subject to the following restrictions:
|
|
||||||
*
|
|
||||||
* 1. The origin of this software must not be misrepresented; you must not
|
|
||||||
* claim that you wrote the original software. If you use this software
|
|
||||||
* in a product, an acknowledgment in the product documentation would be
|
|
||||||
* appreciated but is not required.
|
|
||||||
*
|
|
||||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
|
||||||
* misrepresented as being the original software.
|
|
||||||
*
|
|
||||||
* 3. This notice may not be removed or altered from any source
|
|
||||||
* distribution.
|
|
||||||
*/
|
|
||||||
#include "barrier_manager.hpp"
|
|
||||||
|
|
||||||
void BarrierManager::DrawTo(SDL_Renderer* const dest, Sint16 x, Sint16 y, double scaleX, double scaleY) {
|
|
||||||
for (auto& it : elementMap) {
|
|
||||||
it.second.DrawTo(dest, x, y);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
void BarrierManager::LoadBaseImage(SDL_Renderer* renderer, std::string fname) {
|
|
||||||
baseImage.Load(renderer, fname);
|
|
||||||
}
|
|
||||||
|
|
||||||
void BarrierManager::UnloadBaseImage() {
|
|
||||||
baseImage.Free();
|
|
||||||
}
|
|
||||||
|
|
||||||
void BarrierManager::LoadTemplateImages(SDL_Renderer* renderer, std::string spriteDir, std::list<std::string> names) {
|
|
||||||
//sprite names are file names only
|
|
||||||
for (auto& it : names) {
|
|
||||||
templateImages.emplace(it, Image(renderer, spriteDir + it));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
void BarrierManager::UnloadTemplateImages() {
|
|
||||||
templateImages.clear();
|
|
||||||
}
|
|
||||||
|
|
||||||
BaseBarrier* BarrierManager::Create(int index) {
|
|
||||||
elementMap.emplace(index, BaseBarrier(baseImage, templateImages));
|
|
||||||
return &elementMap[index];
|
|
||||||
}
|
|
||||||
|
|
||||||
void BarrierManager::Unload(int i) {
|
|
||||||
elementMap.erase(i);
|
|
||||||
}
|
|
||||||
|
|
||||||
void BarrierManager::UnloadAll() {
|
|
||||||
elementMap.clear();
|
|
||||||
}
|
|
||||||
|
|
||||||
void BarrierManager::UnloadIf(std::function<bool(std::pair<const int, BaseBarrier const&>)> fn) {
|
|
||||||
std::map<int, BaseBarrier>::iterator it = elementMap.begin();
|
|
||||||
while (it != elementMap.end()) {
|
|
||||||
if (fn(*it)) {
|
|
||||||
it = elementMap.erase(it);
|
|
||||||
}
|
|
||||||
else {
|
|
||||||
++it;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
int BarrierManager::Size() {
|
|
||||||
return elementMap.size();
|
|
||||||
}
|
|
||||||
|
|
||||||
BaseBarrier* BarrierManager::Find(int i) {
|
|
||||||
std::map<int, BaseBarrier>::iterator it = elementMap.find(i);
|
|
||||||
|
|
||||||
if (it == elementMap.end()) {
|
|
||||||
return nullptr;
|
|
||||||
}
|
|
||||||
|
|
||||||
return &it->second;
|
|
||||||
}
|
|
||||||
|
|
||||||
std::map<int, BaseBarrier>* BarrierManager::GetContainer() {
|
|
||||||
return &elementMap;
|
|
||||||
}
|
|
||||||
|
|
||||||
std::map<std::string, Image>* BarrierManager::GetTemplateContainer() {
|
|
||||||
return &templateImages;
|
|
||||||
}
|
|
||||||
@@ -1,58 +0,0 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
|
||||||
*
|
|
||||||
* This software is provided 'as-is', without any express or implied
|
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
|
||||||
* arising from the use of this software.
|
|
||||||
*
|
|
||||||
* Permission is granted to anyone to use this software for any purpose,
|
|
||||||
* including commercial applications, and to alter it and redistribute it
|
|
||||||
* freely, subject to the following restrictions:
|
|
||||||
*
|
|
||||||
* 1. The origin of this software must not be misrepresented; you must not
|
|
||||||
* claim that you wrote the original software. If you use this software
|
|
||||||
* in a product, an acknowledgment in the product documentation would be
|
|
||||||
* appreciated but is not required.
|
|
||||||
*
|
|
||||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
|
||||||
* misrepresented as being the original software.
|
|
||||||
*
|
|
||||||
* 3. This notice may not be removed or altered from any source
|
|
||||||
* distribution.
|
|
||||||
*/
|
|
||||||
#pragma once
|
|
||||||
|
|
||||||
#include "base_barrier.hpp"
|
|
||||||
|
|
||||||
#include <functional>
|
|
||||||
#include <list>
|
|
||||||
#include <string>
|
|
||||||
|
|
||||||
class BarrierManager {
|
|
||||||
public:
|
|
||||||
BarrierManager() = default;
|
|
||||||
~BarrierManager() = default;
|
|
||||||
|
|
||||||
void DrawTo(SDL_Renderer* const, Sint16 x, Sint16 y, double scaleX = 1.0, double scaleY = 1.0);
|
|
||||||
|
|
||||||
//NOTE: don't use these while you have barriers loaded
|
|
||||||
void LoadBaseImage(SDL_Renderer* renderer, std::string fname);
|
|
||||||
void UnloadBaseImage();
|
|
||||||
void LoadTemplateImages(SDL_Renderer* renderer, std::string spriteDir, std::list<std::string> names);
|
|
||||||
void UnloadTemplateImages();
|
|
||||||
|
|
||||||
BaseBarrier* Create(int index);
|
|
||||||
void Unload(int i);
|
|
||||||
void UnloadAll();
|
|
||||||
void UnloadIf(std::function<bool(std::pair<const int, BaseBarrier const&>)> fn);
|
|
||||||
|
|
||||||
int Size();
|
|
||||||
|
|
||||||
BaseBarrier* Find(int i);
|
|
||||||
std::map<int, BaseBarrier>* GetContainer();
|
|
||||||
std::map<std::string, Image>* GetTemplateContainer();
|
|
||||||
|
|
||||||
private:
|
|
||||||
Image baseImage;
|
|
||||||
std::map<std::string, Image> templateImages;
|
|
||||||
std::map<int, BaseBarrier> elementMap;
|
|
||||||
};
|
|
||||||
@@ -1,105 +0,0 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
|
||||||
*
|
|
||||||
* This software is provided 'as-is', without any express or implied
|
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
|
||||||
* arising from the use of this software.
|
|
||||||
*
|
|
||||||
* Permission is granted to anyone to use this software for any purpose,
|
|
||||||
* including commercial applications, and to alter it and redistribute it
|
|
||||||
* freely, subject to the following restrictions:
|
|
||||||
*
|
|
||||||
* 1. The origin of this software must not be misrepresented; you must not
|
|
||||||
* claim that you wrote the original software. If you use this software
|
|
||||||
* in a product, an acknowledgment in the product documentation would be
|
|
||||||
* appreciated but is not required.
|
|
||||||
*
|
|
||||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
|
||||||
* misrepresented as being the original software.
|
|
||||||
*
|
|
||||||
* 3. This notice may not be removed or altered from any source
|
|
||||||
* distribution.
|
|
||||||
*/
|
|
||||||
#include "base_barrier.hpp"
|
|
||||||
|
|
||||||
#include "config_utility.hpp"
|
|
||||||
|
|
||||||
#include <cstring>
|
|
||||||
#include <sstream>
|
|
||||||
#include <stdexcept>
|
|
||||||
|
|
||||||
BaseBarrier::BaseBarrier(Image& argBaseImage, std::map<std::string, Image>& templateImages) {
|
|
||||||
baseImage.SetTexture(argBaseImage.GetTexture());
|
|
||||||
composite.SetTextures(templateImages);
|
|
||||||
memset(status, 0, sizeof(int) * 8);
|
|
||||||
CorrectSprite();
|
|
||||||
}
|
|
||||||
|
|
||||||
BaseBarrier::~BaseBarrier() {
|
|
||||||
//
|
|
||||||
}
|
|
||||||
|
|
||||||
void BaseBarrier::CorrectSprite() {
|
|
||||||
//TODO: link status to sprite
|
|
||||||
for (int i = 0; i < 8; i++) {
|
|
||||||
//setup the name
|
|
||||||
std::ostringstream os;
|
|
||||||
os << "slot " << i+1;
|
|
||||||
|
|
||||||
switch(status[i]) {
|
|
||||||
case 0:
|
|
||||||
composite.Disable(os.str() + " green.png");
|
|
||||||
composite.Disable(os.str() + " red.png");
|
|
||||||
break;
|
|
||||||
case 1:
|
|
||||||
composite.Enable(os.str() + " green.png");
|
|
||||||
composite.Disable(os.str() + " red.png");
|
|
||||||
break;
|
|
||||||
case 2:
|
|
||||||
composite.Disable(os.str() + " green.png");
|
|
||||||
composite.Enable(os.str() + " red.png");
|
|
||||||
break;
|
|
||||||
default: {
|
|
||||||
std::ostringstream os;
|
|
||||||
os << "index " << i << ", value " << status[i] << std::endl;
|
|
||||||
throw(std::runtime_error("Unknown graphical status in barrier; " + os.str()));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
void BaseBarrier::Update() {
|
|
||||||
//
|
|
||||||
}
|
|
||||||
|
|
||||||
void BaseBarrier::DrawTo(SDL_Renderer* const dest, int camX, int camY) {
|
|
||||||
//ignore the default sprite for now
|
|
||||||
baseImage.DrawTo(dest, origin.x - camX, origin.y - camY);
|
|
||||||
composite.DrawTo(dest, origin.x - camX, origin.y - camY);
|
|
||||||
}
|
|
||||||
|
|
||||||
int BaseBarrier::SetStatus(int k, int v) {
|
|
||||||
if (k >= 8 || k < 0) {
|
|
||||||
return -1;
|
|
||||||
}
|
|
||||||
return status[k] = v;
|
|
||||||
}
|
|
||||||
|
|
||||||
int BaseBarrier::FindStatus(int k) {
|
|
||||||
if (k >= 8 || k < 0) {
|
|
||||||
return -1;
|
|
||||||
}
|
|
||||||
return status[k];
|
|
||||||
}
|
|
||||||
|
|
||||||
int* BaseBarrier::SetStatusArray(int* ptr) {
|
|
||||||
memcpy(status, ptr, sizeof(int) * 8);
|
|
||||||
return status;
|
|
||||||
}
|
|
||||||
|
|
||||||
int* BaseBarrier::GetStatusArray() {
|
|
||||||
return status;
|
|
||||||
}
|
|
||||||
|
|
||||||
CompositeImage<>* BaseBarrier::GetComposite() {
|
|
||||||
return &composite;
|
|
||||||
}
|
|
||||||
@@ -1,52 +0,0 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
|
||||||
*
|
|
||||||
* This software is provided 'as-is', without any express or implied
|
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
|
||||||
* arising from the use of this software.
|
|
||||||
*
|
|
||||||
* Permission is granted to anyone to use this software for any purpose,
|
|
||||||
* including commercial applications, and to alter it and redistribute it
|
|
||||||
* freely, subject to the following restrictions:
|
|
||||||
*
|
|
||||||
* 1. The origin of this software must not be misrepresented; you must not
|
|
||||||
* claim that you wrote the original software. If you use this software
|
|
||||||
* in a product, an acknowledgment in the product documentation would be
|
|
||||||
* appreciated but is not required.
|
|
||||||
*
|
|
||||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
|
||||||
* misrepresented as being the original software.
|
|
||||||
*
|
|
||||||
* 3. This notice may not be removed or altered from any source
|
|
||||||
* distribution.
|
|
||||||
*/
|
|
||||||
#pragma once
|
|
||||||
|
|
||||||
#include "entity.hpp"
|
|
||||||
|
|
||||||
#include "composite_image.hpp"
|
|
||||||
|
|
||||||
class BaseBarrier: public Entity {
|
|
||||||
public:
|
|
||||||
BaseBarrier() = default;
|
|
||||||
BaseBarrier(Image& baseImage, std::map<std::string, Image>& templateImages);
|
|
||||||
virtual ~BaseBarrier();
|
|
||||||
|
|
||||||
void CorrectSprite();
|
|
||||||
void Update();
|
|
||||||
void DrawTo(SDL_Renderer* const, int camX, int camY);
|
|
||||||
|
|
||||||
int SetStatus(int, int);
|
|
||||||
int FindStatus(int);
|
|
||||||
|
|
||||||
int* SetStatusArray(int*);
|
|
||||||
int* GetStatusArray();
|
|
||||||
|
|
||||||
CompositeImage<>* GetComposite();
|
|
||||||
|
|
||||||
protected:
|
|
||||||
//metadata
|
|
||||||
int status[8];
|
|
||||||
|
|
||||||
Image baseImage;
|
|
||||||
CompositeImage<> composite;
|
|
||||||
};
|
|
||||||
@@ -1,4 +1,4 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
@@ -21,7 +21,6 @@
|
|||||||
*/
|
*/
|
||||||
#include "base_character.hpp"
|
#include "base_character.hpp"
|
||||||
|
|
||||||
//TODO: (3) remove this
|
|
||||||
#include "config_utility.hpp"
|
#include "config_utility.hpp"
|
||||||
|
|
||||||
//-------------------------
|
//-------------------------
|
||||||
@@ -31,16 +30,16 @@
|
|||||||
void BaseCharacter::CorrectSprite() {
|
void BaseCharacter::CorrectSprite() {
|
||||||
//NOTE: These must correspond to the sprite sheet in use
|
//NOTE: These must correspond to the sprite sheet in use
|
||||||
if (motion.y > 0) {
|
if (motion.y > 0) {
|
||||||
sprite.SetIndexY(0);
|
sprite.SetYIndex(0);
|
||||||
}
|
}
|
||||||
else if (motion.y < 0) {
|
else if (motion.y < 0) {
|
||||||
sprite.SetIndexY(1);
|
sprite.SetYIndex(1);
|
||||||
}
|
}
|
||||||
else if (motion.x > 0) {
|
else if (motion.x > 0) {
|
||||||
sprite.SetIndexY(3);
|
sprite.SetYIndex(3);
|
||||||
}
|
}
|
||||||
else if (motion.x < 0) {
|
else if (motion.x < 0) {
|
||||||
sprite.SetIndexY(2);
|
sprite.SetYIndex(2);
|
||||||
}
|
}
|
||||||
|
|
||||||
//animation
|
//animation
|
||||||
@@ -49,7 +48,7 @@ void BaseCharacter::CorrectSprite() {
|
|||||||
}
|
}
|
||||||
else {
|
else {
|
||||||
sprite.SetDelay(0);
|
sprite.SetDelay(0);
|
||||||
sprite.SetIndexX(0);
|
sprite.SetXIndex(0);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -73,9 +72,9 @@ std::string BaseCharacter::GetHandle() const {
|
|||||||
return handle;
|
return handle;
|
||||||
}
|
}
|
||||||
|
|
||||||
std::string BaseCharacter::SetAvatar(SDL_Renderer* const renderer, std::string s) {
|
std::string BaseCharacter::SetAvatar(std::string s) {
|
||||||
avatar = s;
|
avatar = s;
|
||||||
sprite.Load(renderer, ConfigUtility::GetSingleton()["dir.sprites"] + avatar, CHARACTER_CELLS_X, CHARACTER_CELLS_Y);
|
sprite.LoadSurface(ConfigUtility::GetSingleton()["dir.sprites"] + avatar, CHARACTER_CELLS_X, CHARACTER_CELLS_Y);
|
||||||
return avatar;
|
return avatar;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -1,4 +1,4 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
@@ -19,7 +19,8 @@
|
|||||||
* 3. This notice may not be removed or altered from any source
|
* 3. This notice may not be removed or altered from any source
|
||||||
* distribution.
|
* distribution.
|
||||||
*/
|
*/
|
||||||
#pragma once
|
#ifndef BASECHARACTER_HPP_
|
||||||
|
#define BASECHARACTER_HPP_
|
||||||
|
|
||||||
//components
|
//components
|
||||||
#include "character_defines.hpp"
|
#include "character_defines.hpp"
|
||||||
@@ -41,7 +42,7 @@ public:
|
|||||||
int GetOwner();
|
int GetOwner();
|
||||||
std::string SetHandle(std::string s);
|
std::string SetHandle(std::string s);
|
||||||
std::string GetHandle() const;
|
std::string GetHandle() const;
|
||||||
std::string SetAvatar(SDL_Renderer* const, std::string s);
|
std::string SetAvatar(std::string s);
|
||||||
std::string GetAvatar() const;
|
std::string GetAvatar() const;
|
||||||
|
|
||||||
protected:
|
protected:
|
||||||
@@ -50,3 +51,5 @@ protected:
|
|||||||
std::string handle;
|
std::string handle;
|
||||||
std::string avatar;
|
std::string avatar;
|
||||||
};
|
};
|
||||||
|
|
||||||
|
#endif
|
||||||
|
|||||||
@@ -1,4 +1,4 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
@@ -19,28 +19,28 @@
|
|||||||
* 3. This notice may not be removed or altered from any source
|
* 3. This notice may not be removed or altered from any source
|
||||||
* distribution.
|
* distribution.
|
||||||
*/
|
*/
|
||||||
#include "base_creature.hpp"
|
#include "base_monster.hpp"
|
||||||
|
|
||||||
#include "config_utility.hpp"
|
#include "config_utility.hpp"
|
||||||
|
|
||||||
void BaseCreature::CorrectSprite() {
|
void BaseMonster::CorrectSprite() {
|
||||||
//TODO: (9) BaseCreature::CorrectSprite()
|
//TODO: (9) BaseMonster::CorrectSprite()
|
||||||
}
|
}
|
||||||
|
|
||||||
std::string BaseCreature::SetHandle(std::string s) {
|
std::string BaseMonster::SetHandle(std::string s) {
|
||||||
return handle = s;
|
return handle = s;
|
||||||
}
|
}
|
||||||
|
|
||||||
std::string BaseCreature::GetHandle() const {
|
std::string BaseMonster::GetHandle() const {
|
||||||
return handle;
|
return handle;
|
||||||
}
|
}
|
||||||
|
|
||||||
std::string BaseCreature::SetAvatar(SDL_Renderer* const renderer, std::string s) {
|
std::string BaseMonster::SetAvatar(std::string s) {
|
||||||
avatar = s;
|
avatar = s;
|
||||||
sprite.Load(renderer, ConfigUtility::GetSingleton()["dir.sprites"] + avatar, 4, 4);
|
sprite.LoadSurface(ConfigUtility::GetSingleton()["dir.sprites"] + avatar, 4, 1);
|
||||||
return avatar;
|
return avatar;
|
||||||
}
|
}
|
||||||
|
|
||||||
std::string BaseCreature::GetAvatar() const {
|
std::string BaseMonster::GetAvatar() const {
|
||||||
return avatar;
|
return avatar;
|
||||||
}
|
}
|
||||||
@@ -1,4 +1,4 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
@@ -19,20 +19,21 @@
|
|||||||
* 3. This notice may not be removed or altered from any source
|
* 3. This notice may not be removed or altered from any source
|
||||||
* distribution.
|
* distribution.
|
||||||
*/
|
*/
|
||||||
#pragma once
|
#ifndef BASEMONSTER_HPP_
|
||||||
|
#define BASEMONSTER_HPP_
|
||||||
|
|
||||||
#include "entity.hpp"
|
#include "entity.hpp"
|
||||||
|
|
||||||
class BaseCreature: public Entity {
|
class BaseMonster: public Entity {
|
||||||
public:
|
public:
|
||||||
BaseCreature() = default;
|
BaseMonster() = default;
|
||||||
virtual ~BaseCreature() = default;
|
virtual ~BaseMonster() = default;
|
||||||
|
|
||||||
void CorrectSprite();
|
void CorrectSprite();
|
||||||
|
|
||||||
std::string SetHandle(std::string s);
|
std::string SetHandle(std::string s);
|
||||||
std::string GetHandle() const;
|
std::string GetHandle() const;
|
||||||
std::string SetAvatar(SDL_Renderer* const, std::string s);
|
std::string SetAvatar(std::string s);
|
||||||
std::string GetAvatar() const;
|
std::string GetAvatar() const;
|
||||||
|
|
||||||
protected:
|
protected:
|
||||||
@@ -40,3 +41,5 @@ protected:
|
|||||||
std::string handle;
|
std::string handle;
|
||||||
std::string avatar;
|
std::string avatar;
|
||||||
};
|
};
|
||||||
|
|
||||||
|
#endif
|
||||||
@@ -1,4 +1,4 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
@@ -26,8 +26,8 @@ void Entity::Update() {
|
|||||||
sprite.Update(0.016);
|
sprite.Update(0.016);
|
||||||
}
|
}
|
||||||
|
|
||||||
void Entity::DrawTo(SDL_Renderer* const renderer, int camX, int camY) {
|
void Entity::DrawTo(SDL_Surface* const dest, int camX, int camY) {
|
||||||
sprite.DrawTo(renderer, origin.x - camX, origin.y - camY);
|
sprite.DrawTo(dest, origin.x - camX, origin.y - camY);
|
||||||
}
|
}
|
||||||
|
|
||||||
SpriteSheet* Entity::GetSprite() {
|
SpriteSheet* Entity::GetSprite() {
|
||||||
@@ -50,14 +50,14 @@ BoundingBox Entity::SetBounds(BoundingBox b) {
|
|||||||
return bounds = b;
|
return bounds = b;
|
||||||
}
|
}
|
||||||
|
|
||||||
Vector2 Entity::GetOrigin() const {
|
Vector2 Entity::GetOrigin() {
|
||||||
return origin;
|
return origin;
|
||||||
}
|
}
|
||||||
|
|
||||||
Vector2 Entity::GetMotion() const {
|
Vector2 Entity::GetMotion() {
|
||||||
return motion;
|
return motion;
|
||||||
}
|
}
|
||||||
|
|
||||||
BoundingBox Entity::GetBounds() const {
|
BoundingBox Entity::GetBounds() {
|
||||||
return bounds;
|
return bounds;
|
||||||
}
|
}
|
||||||
@@ -1,4 +1,4 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
@@ -19,18 +19,18 @@
|
|||||||
* 3. This notice may not be removed or altered from any source
|
* 3. This notice may not be removed or altered from any source
|
||||||
* distribution.
|
* distribution.
|
||||||
*/
|
*/
|
||||||
#pragma once
|
#ifndef ENTITY_HPP_
|
||||||
|
#define ENTITY_HPP_
|
||||||
|
|
||||||
#include "bounding_box.hpp"
|
#include "bounding_box.hpp"
|
||||||
#include "sprite_sheet.hpp"
|
#include "sprite_sheet.hpp"
|
||||||
#include "vector2.hpp"
|
#include "vector2.hpp"
|
||||||
|
|
||||||
//The base class for all objects in the world
|
//The base class for all objects in the world
|
||||||
//TODO: (9) write a better hierarchy
|
|
||||||
class Entity {
|
class Entity {
|
||||||
public:
|
public:
|
||||||
virtual void Update();
|
virtual void Update();
|
||||||
virtual void DrawTo(SDL_Renderer* const, int camX, int camY);
|
virtual void DrawTo(SDL_Surface* const, int camX, int camY);
|
||||||
|
|
||||||
SpriteSheet* GetSprite();
|
SpriteSheet* GetSprite();
|
||||||
|
|
||||||
@@ -39,9 +39,9 @@ public:
|
|||||||
Vector2 SetMotion(Vector2 v);
|
Vector2 SetMotion(Vector2 v);
|
||||||
BoundingBox SetBounds(BoundingBox b);
|
BoundingBox SetBounds(BoundingBox b);
|
||||||
|
|
||||||
Vector2 GetOrigin() const;
|
Vector2 GetOrigin();
|
||||||
Vector2 GetMotion() const;
|
Vector2 GetMotion();
|
||||||
BoundingBox GetBounds() const;
|
BoundingBox GetBounds();
|
||||||
|
|
||||||
protected:
|
protected:
|
||||||
Entity() = default;
|
Entity() = default;
|
||||||
@@ -52,3 +52,5 @@ protected:
|
|||||||
Vector2 motion;
|
Vector2 motion;
|
||||||
BoundingBox bounds;
|
BoundingBox bounds;
|
||||||
};
|
};
|
||||||
|
|
||||||
|
#endif
|
||||||
@@ -1,4 +1,4 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
@@ -26,7 +26,6 @@
|
|||||||
bool LocalCharacter::ProcessCollisionGrid(std::list<BoundingBox> boxList) {
|
bool LocalCharacter::ProcessCollisionGrid(std::list<BoundingBox> boxList) {
|
||||||
for(auto& box : boxList) {
|
for(auto& box : boxList) {
|
||||||
if (box.CheckOverlap(origin + bounds)) {
|
if (box.CheckOverlap(origin + bounds)) {
|
||||||
//TODO: (9) write a better collision system
|
|
||||||
origin -= motion;
|
origin -= motion;
|
||||||
motion = {0, 0};
|
motion = {0, 0};
|
||||||
return true;
|
return true;
|
||||||
|
|||||||
@@ -1,4 +1,4 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
@@ -19,7 +19,8 @@
|
|||||||
* 3. This notice may not be removed or altered from any source
|
* 3. This notice may not be removed or altered from any source
|
||||||
* distribution.
|
* distribution.
|
||||||
*/
|
*/
|
||||||
#pragma once
|
#ifndef LOCALCHARACTER_HPP_
|
||||||
|
#define LOCALCHARACTER_HPP_
|
||||||
|
|
||||||
#include "base_character.hpp"
|
#include "base_character.hpp"
|
||||||
#include "bounding_box.hpp"
|
#include "bounding_box.hpp"
|
||||||
@@ -37,3 +38,5 @@ public:
|
|||||||
private:
|
private:
|
||||||
//NOTE: NO MEMBERS
|
//NOTE: NO MEMBERS
|
||||||
};
|
};
|
||||||
|
|
||||||
|
#endif
|
||||||
@@ -1,5 +1,5 @@
|
|||||||
#config
|
#config
|
||||||
INCLUDES+=. .. ../../common/global_defines ../../common/utilities ../../TurtleGUI
|
INCLUDES+=. .. ../../common/gameplay ../../common/graphics ../../common/utilities
|
||||||
LIBS+=
|
LIBS+=
|
||||||
CXXFLAGS+=-std=c++11 $(addprefix -I,$(INCLUDES))
|
CXXFLAGS+=-std=c++11 $(addprefix -I,$(INCLUDES))
|
||||||
|
|
||||||
@@ -30,3 +30,8 @@ $(OUTDIR):
|
|||||||
|
|
||||||
$(OBJDIR)/%.o: %.cpp
|
$(OBJDIR)/%.o: %.cpp
|
||||||
$(CXX) $(CXXFLAGS) -c -o $@ $<
|
$(CXX) $(CXXFLAGS) -c -o $@ $<
|
||||||
|
|
||||||
|
clean:
|
||||||
|
$(RM) *.o *.a *.exe
|
||||||
|
|
||||||
|
rebuild: clean all
|
||||||
|
|||||||
@@ -0,0 +1,37 @@
|
|||||||
|
#config
|
||||||
|
INCLUDES+=. .. ../client_utilities ../entities ../../common/gameplay ../../common/graphics ../../common/map ../../common/network ../../common/network/packet_types ../../common/ui ../../common/utilities
|
||||||
|
LIBS+=
|
||||||
|
CXXFLAGS+=-std=c++11 $(addprefix -I,$(INCLUDES))
|
||||||
|
|
||||||
|
#source
|
||||||
|
CXXSRC=$(wildcard *.cpp)
|
||||||
|
|
||||||
|
#objects
|
||||||
|
OBJDIR=obj
|
||||||
|
OBJ+=$(addprefix $(OBJDIR)/,$(CXXSRC:.cpp=.o))
|
||||||
|
|
||||||
|
#output
|
||||||
|
OUTDIR=..
|
||||||
|
OUT=$(addprefix $(OUTDIR)/,client.a)
|
||||||
|
|
||||||
|
#targets
|
||||||
|
all: $(OBJ) $(OUT)
|
||||||
|
ar -crs $(OUT) $(OBJ)
|
||||||
|
|
||||||
|
$(OBJ): | $(OBJDIR)
|
||||||
|
|
||||||
|
$(OUT): | $(OUTDIR)
|
||||||
|
|
||||||
|
$(OBJDIR):
|
||||||
|
mkdir $(OBJDIR)
|
||||||
|
|
||||||
|
$(OUTDIR):
|
||||||
|
mkdir $(OUTDIR)
|
||||||
|
|
||||||
|
$(OBJDIR)/%.o: %.cpp
|
||||||
|
$(CXX) $(CXXFLAGS) -c -o $@ $<
|
||||||
|
|
||||||
|
clean:
|
||||||
|
$(RM) *.o *.a *.exe
|
||||||
|
|
||||||
|
rebuild: clean all
|
||||||
@@ -1,4 +1,4 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
@@ -19,7 +19,8 @@
|
|||||||
* 3. This notice may not be removed or altered from any source
|
* 3. This notice may not be removed or altered from any source
|
||||||
* distribution.
|
* distribution.
|
||||||
*/
|
*/
|
||||||
#pragma once
|
#ifndef INWORLD_HPP_
|
||||||
|
#define INWORLD_HPP_
|
||||||
|
|
||||||
//maps
|
//maps
|
||||||
#include "region_pager_base.hpp"
|
#include "region_pager_base.hpp"
|
||||||
@@ -31,25 +32,18 @@
|
|||||||
|
|
||||||
//graphics
|
//graphics
|
||||||
#include "image.hpp"
|
#include "image.hpp"
|
||||||
|
#include "raster_font.hpp"
|
||||||
#include "button.hpp"
|
#include "button.hpp"
|
||||||
#include "tile_sheet.hpp"
|
#include "tile_sheet.hpp"
|
||||||
#include "text_line.hpp"
|
|
||||||
|
|
||||||
//common
|
//common
|
||||||
#include "frame_rate.hpp"
|
#include "frame_rate.hpp"
|
||||||
|
|
||||||
//client
|
//client
|
||||||
#include "barrier_manager.hpp"
|
|
||||||
#include "base_scene.hpp"
|
#include "base_scene.hpp"
|
||||||
#include "base_barrier.hpp"
|
#include "base_monster.hpp"
|
||||||
#include "base_creature.hpp"
|
|
||||||
#include "heartbeat_utility.hpp"
|
|
||||||
#include "local_character.hpp"
|
#include "local_character.hpp"
|
||||||
|
|
||||||
#include "SDL2/SDL.h"
|
|
||||||
#include "SDL2/SDL_net.h"
|
|
||||||
#include "SDL2/SDL_ttf.h"
|
|
||||||
|
|
||||||
//STL
|
//STL
|
||||||
#include <map>
|
#include <map>
|
||||||
|
|
||||||
@@ -61,26 +55,31 @@ public:
|
|||||||
World(int* const argClientIndex, int* const argAccountIndex);
|
World(int* const argClientIndex, int* const argAccountIndex);
|
||||||
~World();
|
~World();
|
||||||
|
|
||||||
void RenderFrame(SDL_Renderer* renderer) override;
|
protected:
|
||||||
|
//Frame loop
|
||||||
|
void FrameStart();
|
||||||
|
void Update();
|
||||||
|
void FrameEnd();
|
||||||
|
void RenderFrame();
|
||||||
|
void Render(SDL_Surface* const);
|
||||||
|
|
||||||
private:
|
//Event handlers
|
||||||
//frame phases
|
|
||||||
void FrameStart() override;
|
|
||||||
void Update() override;
|
|
||||||
void FrameEnd() override;
|
|
||||||
|
|
||||||
//input events
|
|
||||||
void QuitEvent();
|
void QuitEvent();
|
||||||
void MouseMotion(SDL_MouseMotionEvent const& event) override;
|
void MouseMotion(SDL_MouseMotionEvent const&);
|
||||||
void MouseButtonDown(SDL_MouseButtonEvent const& event) override;
|
void MouseButtonDown(SDL_MouseButtonEvent const&);
|
||||||
void MouseButtonUp(SDL_MouseButtonEvent const& event) override;
|
void MouseButtonUp(SDL_MouseButtonEvent const&);
|
||||||
void MouseWheel(SDL_MouseWheelEvent const& event) override;
|
void KeyDown(SDL_KeyboardEvent const&);
|
||||||
void KeyDown(SDL_KeyboardEvent const& event) override;
|
void KeyUp(SDL_KeyboardEvent const&);
|
||||||
void KeyUp(SDL_KeyboardEvent const& event) override;
|
|
||||||
|
|
||||||
//handle incoming traffic
|
//handle incoming traffic
|
||||||
void HandlePacket(SerialPacket* const);
|
void HandlePacket(SerialPacket* const);
|
||||||
|
|
||||||
|
//heartbeat system
|
||||||
|
void hPing(ServerPacket* const);
|
||||||
|
void hPong(ServerPacket* const);
|
||||||
|
|
||||||
|
void CheckHeartBeat();
|
||||||
|
|
||||||
//basic connections
|
//basic connections
|
||||||
void SendLogoutRequest();
|
void SendLogoutRequest();
|
||||||
void SendDisconnectRequest();
|
void SendDisconnectRequest();
|
||||||
@@ -99,26 +98,25 @@ private:
|
|||||||
//character management
|
//character management
|
||||||
void hCharacterUpdate(CharacterPacket* const);
|
void hCharacterUpdate(CharacterPacket* const);
|
||||||
void hCharacterCreate(CharacterPacket* const);
|
void hCharacterCreate(CharacterPacket* const);
|
||||||
void hCharacterUnload(CharacterPacket* const);
|
void hCharacterDelete(CharacterPacket* const);
|
||||||
void hQueryCharacterExists(CharacterPacket* const);
|
void hQueryCharacterExists(CharacterPacket* const);
|
||||||
|
void hQueryCharacterStats(CharacterPacket* const);
|
||||||
|
void hQueryCharacterLocation(CharacterPacket* const);
|
||||||
void hCharacterMovement(CharacterPacket* const);
|
void hCharacterMovement(CharacterPacket* const);
|
||||||
void hCharacterRejection(TextPacket* const);
|
void hCharacterAttack(CharacterPacket* const);
|
||||||
|
void hCharacterDamage(CharacterPacket* const);
|
||||||
|
|
||||||
//creature management
|
//monster management
|
||||||
void hCreatureUpdate(CreaturePacket* const);
|
void hMonsterCreate(MonsterPacket* const);
|
||||||
void hCreatureCreate(CreaturePacket* const);
|
void hMonsterDelete(MonsterPacket* const);
|
||||||
void hCreatureUnload(CreaturePacket* const);
|
void hQueryMonsterExists(MonsterPacket* const);
|
||||||
void hQueryCreatureExists(CreaturePacket* const);
|
void hQueryMonsterStats(MonsterPacket* const);
|
||||||
void hCreatureMovement(CreaturePacket* const);
|
void hQueryMonsterLocation(MonsterPacket* const);
|
||||||
|
void hMonsterMovement(MonsterPacket* const);
|
||||||
//barrier management
|
void hMonsterAttack(MonsterPacket* const);
|
||||||
void hBarrierUpdate(BarrierPacket* const);
|
void hMonsterDamage(MonsterPacket* const);
|
||||||
void hBarrierCreate(BarrierPacket* const);
|
|
||||||
void hBarrierUnload(BarrierPacket* const);
|
|
||||||
void hQueryBarrierExists(BarrierPacket* const);
|
|
||||||
|
|
||||||
//chat
|
//chat
|
||||||
//TODO: ui chat engine
|
|
||||||
void hTextBroadcast(TextPacket* const);
|
void hTextBroadcast(TextPacket* const);
|
||||||
void hTextSpeech(TextPacket* const);
|
void hTextSpeech(TextPacket* const);
|
||||||
void hTextWhisper(TextPacket* const);
|
void hTextWhisper(TextPacket* const);
|
||||||
@@ -134,18 +132,17 @@ private:
|
|||||||
int roomIndex = -1;
|
int roomIndex = -1;
|
||||||
|
|
||||||
//graphics
|
//graphics
|
||||||
|
Image buttonImage;
|
||||||
|
RasterFont font;
|
||||||
TileSheet tileSheet;
|
TileSheet tileSheet;
|
||||||
|
|
||||||
//map
|
//map
|
||||||
RegionPagerBase regionPager;
|
RegionPagerBase regionPager;
|
||||||
|
|
||||||
//UI
|
//UI
|
||||||
Image buttonImage;
|
|
||||||
TTF_Font* font = nullptr;
|
|
||||||
Button disconnectButton;
|
Button disconnectButton;
|
||||||
Button shutdownButton;
|
Button shutDownButton;
|
||||||
FrameRate fps;
|
FrameRate fps;
|
||||||
TextLine fpsTextLine;
|
|
||||||
|
|
||||||
//the camera structure
|
//the camera structure
|
||||||
struct {
|
struct {
|
||||||
@@ -155,17 +152,19 @@ private:
|
|||||||
} camera;
|
} camera;
|
||||||
|
|
||||||
//entities
|
//entities
|
||||||
BarrierManager barrierMgr;
|
|
||||||
std::map<int, BaseCharacter> characterMap;
|
std::map<int, BaseCharacter> characterMap;
|
||||||
std::map<int, BaseCreature> creatureMap;
|
std::map<int, BaseMonster> monsterMap;
|
||||||
LocalCharacter* localCharacter = nullptr;
|
LocalCharacter* localCharacter = nullptr;
|
||||||
|
|
||||||
//heartbeat
|
//heartbeat
|
||||||
HeartbeatUtility heartbeatUtility;
|
//TODO: (2) Heartbeat needs it's own utility
|
||||||
typedef std::chrono::steady_clock Clock;
|
typedef std::chrono::steady_clock Clock;
|
||||||
Clock::time_point queryTime = Clock::now() - std::chrono::seconds(4); //back 4 seconds to trigger automatically
|
Clock::time_point lastBeat = Clock::now();
|
||||||
|
int attemptedBeats = 0;
|
||||||
|
|
||||||
//ugly references; I hate this
|
//ugly references; I hate this
|
||||||
ConfigUtility& config = ConfigUtility::GetSingleton();
|
ConfigUtility& config = ConfigUtility::GetSingleton();
|
||||||
UDPNetworkUtility& network = UDPNetworkUtility::GetSingleton();
|
UDPNetworkUtility& network = UDPNetworkUtility::GetSingleton();
|
||||||
};
|
};
|
||||||
|
|
||||||
|
#endif
|
||||||
@@ -0,0 +1,239 @@
|
|||||||
|
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||||
|
*
|
||||||
|
* This software is provided 'as-is', without any express or implied
|
||||||
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
|
* arising from the use of this software.
|
||||||
|
*
|
||||||
|
* Permission is granted to anyone to use this software for any purpose,
|
||||||
|
* including commercial applications, and to alter it and redistribute it
|
||||||
|
* freely, subject to the following restrictions:
|
||||||
|
*
|
||||||
|
* 1. The origin of this software must not be misrepresented; you must not
|
||||||
|
* claim that you wrote the original software. If you use this software
|
||||||
|
* in a product, an acknowledgment in the product documentation would be
|
||||||
|
* appreciated but is not required.
|
||||||
|
*
|
||||||
|
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||||
|
* misrepresented as being the original software.
|
||||||
|
*
|
||||||
|
* 3. This notice may not be removed or altered from any source
|
||||||
|
* distribution.
|
||||||
|
*/
|
||||||
|
#include "world.hpp"
|
||||||
|
|
||||||
|
#include "channels.hpp"
|
||||||
|
|
||||||
|
#include <iostream>
|
||||||
|
#include <sstream>
|
||||||
|
#include <stdexcept>
|
||||||
|
|
||||||
|
//-------------------------
|
||||||
|
//character management
|
||||||
|
//-------------------------
|
||||||
|
|
||||||
|
//DOCS: preexisting characters will result in query responses
|
||||||
|
//DOCS: new characters will result in create messages
|
||||||
|
//DOCS: this client's character will exist in both (skipped)
|
||||||
|
|
||||||
|
void World::hCharacterUpdate(CharacterPacket* const argPacket) {
|
||||||
|
//TODO: (1) Authentication
|
||||||
|
//NOTE: applies to the local character too
|
||||||
|
|
||||||
|
//check that this character exists
|
||||||
|
std::map<int, BaseCharacter>::iterator characterIt = characterMap.find(argPacket->characterIndex);
|
||||||
|
if (characterIt != characterMap.end()) {
|
||||||
|
//update the origin and motion, if there's a difference
|
||||||
|
if (characterIt->second.GetOrigin() != argPacket->origin) {
|
||||||
|
characterIt->second.SetOrigin(argPacket->origin);
|
||||||
|
}
|
||||||
|
if (characterIt->second.GetMotion() != argPacket->motion) {
|
||||||
|
characterIt->second.SetMotion(argPacket->motion);
|
||||||
|
characterIt->second.CorrectSprite(); //only correct the sprite if the motion changes
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void World::hCharacterCreate(CharacterPacket* const argPacket) {
|
||||||
|
//prevent double message
|
||||||
|
if (characterMap.find(argPacket->characterIndex) != characterMap.end()) {
|
||||||
|
std::ostringstream msg;
|
||||||
|
msg << "Double character creation event; ";
|
||||||
|
msg << "Index: " << argPacket->characterIndex << "; ";
|
||||||
|
msg << "Handle: " << argPacket->handle;
|
||||||
|
throw(std::runtime_error(msg.str()));
|
||||||
|
}
|
||||||
|
|
||||||
|
//implicity create and retrieve the entity
|
||||||
|
BaseCharacter* character = &characterMap[argPacket->characterIndex];
|
||||||
|
|
||||||
|
//fill the character's info
|
||||||
|
character->SetHandle(argPacket->handle);
|
||||||
|
character->SetAvatar(argPacket->avatar);
|
||||||
|
character->SetOwner(argPacket->accountIndex);
|
||||||
|
character->SetOrigin(argPacket->origin);
|
||||||
|
character->SetMotion(argPacket->motion);
|
||||||
|
character->SetBounds(argPacket->bounds);
|
||||||
|
|
||||||
|
character->CorrectSprite();
|
||||||
|
|
||||||
|
//check for this player's character
|
||||||
|
if (character->GetOwner() == accountIndex) {
|
||||||
|
localCharacter = static_cast<LocalCharacter*>(character);
|
||||||
|
|
||||||
|
//focus the camera on this character's sprite
|
||||||
|
camera.marginX = (camera.width / 2 - localCharacter->GetSprite()->GetImage()->GetClipW() / 2);
|
||||||
|
camera.marginY = (camera.height/ 2 - localCharacter->GetSprite()->GetImage()->GetClipH() / 2);
|
||||||
|
|
||||||
|
//focus on this character's info
|
||||||
|
characterIndex = argPacket->characterIndex;
|
||||||
|
roomIndex = argPacket->roomIndex;
|
||||||
|
|
||||||
|
//query the world state (room)
|
||||||
|
CharacterPacket newPacket;
|
||||||
|
memset(&newPacket, 0, MAX_PACKET_SIZE);
|
||||||
|
newPacket.type = SerialPacketType::QUERY_CHARACTER_EXISTS;
|
||||||
|
newPacket.roomIndex = roomIndex;
|
||||||
|
network.SendTo(Channels::SERVER, &newPacket);
|
||||||
|
newPacket.type = SerialPacketType::QUERY_MONSTER_EXISTS;
|
||||||
|
network.SendTo(Channels::SERVER, &newPacket);
|
||||||
|
}
|
||||||
|
|
||||||
|
//debug
|
||||||
|
std::cout << "Character Create, total: " << characterMap.size() << std::endl;
|
||||||
|
}
|
||||||
|
|
||||||
|
void World::hCharacterDelete(CharacterPacket* const argPacket) {
|
||||||
|
//ignore if this character doesn't exist
|
||||||
|
std::map<int, BaseCharacter>::iterator characterIt = characterMap.find(argPacket->characterIndex);
|
||||||
|
if (characterIt == characterMap.end()) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
//check for this player's character
|
||||||
|
if ((*characterIt).second.GetOwner() == accountIndex) {
|
||||||
|
localCharacter = nullptr;
|
||||||
|
|
||||||
|
//clear the camera
|
||||||
|
camera.marginX = 0;
|
||||||
|
camera.marginY = 0;
|
||||||
|
|
||||||
|
//clear the room
|
||||||
|
roomIndex = -1;
|
||||||
|
regionPager.UnloadAll();
|
||||||
|
characterMap.clear();
|
||||||
|
monsterMap.clear();
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
//remove this character
|
||||||
|
characterMap.erase(characterIt);
|
||||||
|
}
|
||||||
|
|
||||||
|
//debug
|
||||||
|
std::cout << "Character Delete, total: " << characterMap.size() << std::endl;
|
||||||
|
}
|
||||||
|
|
||||||
|
void World::hQueryCharacterExists(CharacterPacket* const argPacket) {
|
||||||
|
//prevent a double message about this player's character
|
||||||
|
// if (argPacket->accountIndex == accountIndex) {
|
||||||
|
// return;
|
||||||
|
// }
|
||||||
|
|
||||||
|
//ignore characters in a different room (sub-optimal)
|
||||||
|
if (argPacket->roomIndex != roomIndex) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
//implicitly construct the character if it doesn't exist
|
||||||
|
BaseCharacter* character = &characterMap[argPacket->characterIndex];
|
||||||
|
|
||||||
|
//set/update the character's info
|
||||||
|
character->SetOrigin(argPacket->origin);
|
||||||
|
character->SetMotion(argPacket->motion);
|
||||||
|
character->SetBounds({CHARACTER_BOUNDS_X, CHARACTER_BOUNDS_Y, CHARACTER_BOUNDS_WIDTH, CHARACTER_BOUNDS_HEIGHT});
|
||||||
|
character->SetHandle(argPacket->handle);
|
||||||
|
character->SetAvatar(argPacket->avatar);
|
||||||
|
character->SetOwner(argPacket->accountIndex);
|
||||||
|
character->CorrectSprite();
|
||||||
|
|
||||||
|
//debug
|
||||||
|
std::cout << "Character Query, total: " << characterMap.size() << std::endl;
|
||||||
|
}
|
||||||
|
|
||||||
|
void World::hQueryCharacterStats(CharacterPacket* const argPacket) {
|
||||||
|
//TODO: (9) World::hQueryCharacterStats()
|
||||||
|
}
|
||||||
|
|
||||||
|
void World::hQueryCharacterLocation(CharacterPacket* const argPacket) {
|
||||||
|
//TODO: (9) World::hQueryCharacterLocation()
|
||||||
|
}
|
||||||
|
|
||||||
|
void World::hCharacterMovement(CharacterPacket* const argPacket) {
|
||||||
|
//TODO: (1) Authentication
|
||||||
|
if (argPacket->characterIndex == characterIndex) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
//check that this character exists
|
||||||
|
std::map<int, BaseCharacter>::iterator characterIt = characterMap.find(argPacket->characterIndex);
|
||||||
|
if (characterIt != characterMap.end()) {
|
||||||
|
//set the origin and motion
|
||||||
|
characterIt->second.SetOrigin(argPacket->origin);
|
||||||
|
characterIt->second.SetMotion(argPacket->motion);
|
||||||
|
characterIt->second.CorrectSprite();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void World::hCharacterAttack(CharacterPacket* const argPacket) {
|
||||||
|
//TODO: (9) World::hCharacterAttack()
|
||||||
|
}
|
||||||
|
|
||||||
|
void World::hCharacterDamage(CharacterPacket* const argPacket) {
|
||||||
|
//TODO: (9) World::hCharacterDamage()
|
||||||
|
}
|
||||||
|
|
||||||
|
//-------------------------
|
||||||
|
//player movement & collision
|
||||||
|
//-------------------------
|
||||||
|
|
||||||
|
void World::SendLocalCharacterMovement() {
|
||||||
|
CharacterPacket newPacket;
|
||||||
|
newPacket.type = SerialPacketType::CHARACTER_MOVEMENT;
|
||||||
|
|
||||||
|
newPacket.accountIndex = accountIndex;
|
||||||
|
newPacket.characterIndex = characterIndex;
|
||||||
|
newPacket.roomIndex = roomIndex;
|
||||||
|
newPacket.origin = localCharacter->GetOrigin();
|
||||||
|
newPacket.motion = localCharacter->GetMotion();
|
||||||
|
|
||||||
|
network.SendTo(Channels::SERVER, &newPacket);
|
||||||
|
}
|
||||||
|
|
||||||
|
std::list<BoundingBox> World::GenerateCollisionGrid(Entity* ptr, int tileWidth, int tileHeight) {
|
||||||
|
//prepare for collisions
|
||||||
|
BoundingBox wallBounds = {0, 0, tileWidth, tileHeight};
|
||||||
|
std::list<BoundingBox> boxList;
|
||||||
|
|
||||||
|
//NOTE: for loops were too dense to work with, so I've just used while loops
|
||||||
|
|
||||||
|
//outer loop
|
||||||
|
wallBounds.x = snapToBase((double)wallBounds.w, ptr->GetOrigin().x);
|
||||||
|
while(wallBounds.x < (ptr->GetOrigin() + ptr->GetBounds()).x + ptr->GetBounds().w) {
|
||||||
|
//inner loop
|
||||||
|
wallBounds.y = snapToBase((double)wallBounds.h, ptr->GetOrigin().y);
|
||||||
|
while(wallBounds.y < (ptr->GetOrigin() + ptr->GetBounds()).y + ptr->GetBounds().h) {
|
||||||
|
//check to see if this tile is solid
|
||||||
|
if (regionPager.GetSolid(wallBounds.x / wallBounds.w, wallBounds.y / wallBounds.h)) {
|
||||||
|
//push onto the box set
|
||||||
|
boxList.push_front(wallBounds);
|
||||||
|
}
|
||||||
|
|
||||||
|
//increment
|
||||||
|
wallBounds.y += wallBounds.h;
|
||||||
|
}
|
||||||
|
|
||||||
|
//increment
|
||||||
|
wallBounds.x += wallBounds.w;
|
||||||
|
}
|
||||||
|
|
||||||
|
return std::move(boxList);
|
||||||
|
}
|
||||||
@@ -1,4 +1,4 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
@@ -19,23 +19,21 @@
|
|||||||
* 3. This notice may not be removed or altered from any source
|
* 3. This notice may not be removed or altered from any source
|
||||||
* distribution.
|
* distribution.
|
||||||
*/
|
*/
|
||||||
#pragma once
|
#include "world.hpp"
|
||||||
|
|
||||||
#include "item_type.hpp"
|
//-------------------------
|
||||||
|
//chat
|
||||||
|
//-------------------------
|
||||||
|
|
||||||
class ItemData {
|
void World::hTextBroadcast(TextPacket* const argPacket) {
|
||||||
public:
|
//TODO: (9) World::hTextBroadcast()
|
||||||
ItemData() = default;
|
}
|
||||||
~ItemData() = default;
|
|
||||||
|
|
||||||
//accessors and mutators
|
void World::hTextSpeech(TextPacket* const argPacket) {
|
||||||
ItemType SetItemType(ItemType);
|
//TODO: (9) World::hTextSpeech()
|
||||||
ItemType GetItemType();
|
}
|
||||||
|
|
||||||
int SetQuantity(int);
|
void World::hTextWhisper(TextPacket* const argPacket) {
|
||||||
int GetQuantity();
|
//TODO: (9) World::hTextWhisper()
|
||||||
|
}
|
||||||
|
|
||||||
private:
|
|
||||||
ItemType type;
|
|
||||||
int quantity = 1;
|
|
||||||
};
|
|
||||||
@@ -0,0 +1,134 @@
|
|||||||
|
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||||
|
*
|
||||||
|
* This software is provided 'as-is', without any express or implied
|
||||||
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
|
* arising from the use of this software.
|
||||||
|
*
|
||||||
|
* Permission is granted to anyone to use this software for any purpose,
|
||||||
|
* including commercial applications, and to alter it and redistribute it
|
||||||
|
* freely, subject to the following restrictions:
|
||||||
|
*
|
||||||
|
* 1. The origin of this software must not be misrepresented; you must not
|
||||||
|
* claim that you wrote the original software. If you use this software
|
||||||
|
* in a product, an acknowledgment in the product documentation would be
|
||||||
|
* appreciated but is not required.
|
||||||
|
*
|
||||||
|
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||||
|
* misrepresented as being the original software.
|
||||||
|
*
|
||||||
|
* 3. This notice may not be removed or altered from any source
|
||||||
|
* distribution.
|
||||||
|
*/
|
||||||
|
#include "world.hpp"
|
||||||
|
|
||||||
|
#include "channels.hpp"
|
||||||
|
#include "ip_operators.hpp"
|
||||||
|
|
||||||
|
#include <chrono>
|
||||||
|
#include <sstream>
|
||||||
|
#include <stdexcept>
|
||||||
|
|
||||||
|
//-------------------------
|
||||||
|
//heartbeat system
|
||||||
|
//-------------------------
|
||||||
|
|
||||||
|
void World::hPing(ServerPacket* const argPacket) {
|
||||||
|
ServerPacket newPacket;
|
||||||
|
newPacket.type = SerialPacketType::PONG;
|
||||||
|
network.SendTo(argPacket->srcAddress, &newPacket);
|
||||||
|
}
|
||||||
|
|
||||||
|
void World::hPong(ServerPacket* const argPacket) {
|
||||||
|
if (*network.GetIPAddress(Channels::SERVER) != argPacket->srcAddress) {
|
||||||
|
throw(std::runtime_error("Heartbeat message received from an unknown source"));
|
||||||
|
}
|
||||||
|
attemptedBeats = 0;
|
||||||
|
lastBeat = Clock::now();
|
||||||
|
}
|
||||||
|
|
||||||
|
void World::CheckHeartBeat() {
|
||||||
|
//check the connection (heartbeat)
|
||||||
|
if (Clock::now() - lastBeat > std::chrono::seconds(3)) {
|
||||||
|
if (attemptedBeats > 2) {
|
||||||
|
//escape to the disconnect screen
|
||||||
|
SendDisconnectRequest();
|
||||||
|
SetNextScene(SceneList::DISCONNECTEDSCREEN);
|
||||||
|
ConfigUtility::GetSingleton()["client.disconnectMessage"] = "Error: Lost connection to the server";
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
ServerPacket newPacket;
|
||||||
|
newPacket.type = SerialPacketType::PING;
|
||||||
|
network.SendTo(Channels::SERVER, &newPacket);
|
||||||
|
|
||||||
|
attemptedBeats++;
|
||||||
|
lastBeat = Clock::now();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
//-------------------------
|
||||||
|
//Connection control
|
||||||
|
//-------------------------
|
||||||
|
|
||||||
|
void World::SendLogoutRequest() {
|
||||||
|
ClientPacket newPacket;
|
||||||
|
|
||||||
|
//send a logout request
|
||||||
|
newPacket.type = SerialPacketType::LOGOUT_REQUEST;
|
||||||
|
newPacket.accountIndex = accountIndex;
|
||||||
|
|
||||||
|
network.SendTo(Channels::SERVER, &newPacket);
|
||||||
|
}
|
||||||
|
|
||||||
|
void World::SendDisconnectRequest() {
|
||||||
|
ClientPacket newPacket;
|
||||||
|
|
||||||
|
//send a disconnect request
|
||||||
|
newPacket.type = SerialPacketType::DISCONNECT_REQUEST;
|
||||||
|
newPacket.clientIndex = clientIndex;
|
||||||
|
|
||||||
|
network.SendTo(Channels::SERVER, &newPacket);
|
||||||
|
}
|
||||||
|
|
||||||
|
void World::SendAdminDisconnectForced() {
|
||||||
|
//TODO: (9) World::SendAdminDisconnectForced()
|
||||||
|
}
|
||||||
|
|
||||||
|
void World::SendAdminShutdownRequest() {
|
||||||
|
ClientPacket newPacket;
|
||||||
|
|
||||||
|
//send a shutdown request
|
||||||
|
newPacket.type = SerialPacketType::ADMIN_SHUTDOWN_REQUEST;
|
||||||
|
newPacket.accountIndex = accountIndex;
|
||||||
|
|
||||||
|
network.SendTo(Channels::SERVER, &newPacket);
|
||||||
|
}
|
||||||
|
|
||||||
|
void World::hLogoutResponse(ClientPacket* const argPacket) {
|
||||||
|
if (localCharacter) {
|
||||||
|
characterMap.erase(characterIndex);
|
||||||
|
localCharacter = nullptr;
|
||||||
|
}
|
||||||
|
|
||||||
|
accountIndex = -1;
|
||||||
|
characterIndex = -1;
|
||||||
|
|
||||||
|
//reset the camera
|
||||||
|
camera.marginX = camera.marginY = 0;
|
||||||
|
|
||||||
|
//because, why not? I guess...
|
||||||
|
SendDisconnectRequest();
|
||||||
|
}
|
||||||
|
|
||||||
|
void World::hDisconnectResponse(ClientPacket* const argPacket) {
|
||||||
|
hLogoutResponse(argPacket);//shortcut
|
||||||
|
SetNextScene(SceneList::DISCONNECTEDSCREEN);
|
||||||
|
ConfigUtility::GetSingleton()["client.disconnectMessage"] = "You have successfully logged out";
|
||||||
|
}
|
||||||
|
|
||||||
|
void World::hAdminDisconnectForced(ClientPacket* const argPacket) {
|
||||||
|
hDisconnectResponse(argPacket);//shortcut
|
||||||
|
SetNextScene(SceneList::DISCONNECTEDSCREEN);
|
||||||
|
ConfigUtility::GetSingleton()["client.disconnectMessage"] = "You have been forcibly disconnected by the server";
|
||||||
|
}
|
||||||
|
|
||||||
@@ -0,0 +1,414 @@
|
|||||||
|
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||||
|
*
|
||||||
|
* This software is provided 'as-is', without any express or implied
|
||||||
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
|
* arising from the use of this software.
|
||||||
|
*
|
||||||
|
* Permission is granted to anyone to use this software for any purpose,
|
||||||
|
* including commercial applications, and to alter it and redistribute it
|
||||||
|
* freely, subject to the following restrictions:
|
||||||
|
*
|
||||||
|
* 1. The origin of this software must not be misrepresented; you must not
|
||||||
|
* claim that you wrote the original software. If you use this software
|
||||||
|
* in a product, an acknowledgment in the product documentation would be
|
||||||
|
* appreciated but is not required.
|
||||||
|
*
|
||||||
|
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||||
|
* misrepresented as being the original software.
|
||||||
|
*
|
||||||
|
* 3. This notice may not be removed or altered from any source
|
||||||
|
* distribution.
|
||||||
|
*/
|
||||||
|
#include "world.hpp"
|
||||||
|
|
||||||
|
#include "channels.hpp"
|
||||||
|
|
||||||
|
#include "terminal_error.hpp"
|
||||||
|
#include <stdexcept>
|
||||||
|
#include <algorithm>
|
||||||
|
#include <cmath>
|
||||||
|
#include <iostream>
|
||||||
|
#include <sstream>
|
||||||
|
|
||||||
|
//-------------------------
|
||||||
|
//Public access members
|
||||||
|
//-------------------------
|
||||||
|
|
||||||
|
World::World(int* const argClientIndex, int* const argAccountIndex):
|
||||||
|
clientIndex(*argClientIndex),
|
||||||
|
accountIndex(*argAccountIndex)
|
||||||
|
{
|
||||||
|
//setup the utility objects
|
||||||
|
buttonImage.LoadSurface(config["dir.interface"] + "button_menu.bmp");
|
||||||
|
buttonImage.SetClipH(buttonImage.GetClipH()/3);
|
||||||
|
font.LoadSurface(config["dir.fonts"] + "pk_white_8.bmp");
|
||||||
|
|
||||||
|
//pass the utility objects
|
||||||
|
disconnectButton.SetImage(&buttonImage);
|
||||||
|
disconnectButton.SetFont(&font);
|
||||||
|
shutDownButton.SetImage(&buttonImage);
|
||||||
|
shutDownButton.SetFont(&font);
|
||||||
|
|
||||||
|
//set the button positions
|
||||||
|
disconnectButton.SetX(50);
|
||||||
|
disconnectButton.SetY(50 + buttonImage.GetClipH() * 0);
|
||||||
|
shutDownButton.SetX(50);
|
||||||
|
shutDownButton.SetY(50 + buttonImage.GetClipH() * 1);
|
||||||
|
|
||||||
|
//set the button texts
|
||||||
|
disconnectButton.SetText("Disconnect");
|
||||||
|
shutDownButton.SetText("Shut Down");
|
||||||
|
|
||||||
|
//load the tilesheet
|
||||||
|
//TODO: (2) Tile size and tile sheet should be loaded elsewhere
|
||||||
|
tileSheet.Load(config["dir.tilesets"] + "overworld.bmp", 32, 32);
|
||||||
|
|
||||||
|
//Send the character data
|
||||||
|
CharacterPacket newPacket;
|
||||||
|
newPacket.type = SerialPacketType::CHARACTER_LOAD;
|
||||||
|
strncpy(newPacket.handle, config["client.handle"].c_str(), PACKET_STRING_SIZE);
|
||||||
|
strncpy(newPacket.avatar, config["client.avatar"].c_str(), PACKET_STRING_SIZE);
|
||||||
|
newPacket.accountIndex = accountIndex;
|
||||||
|
network.SendTo(Channels::SERVER, &newPacket);
|
||||||
|
|
||||||
|
//set the camera's values
|
||||||
|
camera.width = GetScreen()->w;
|
||||||
|
camera.height = GetScreen()->h;
|
||||||
|
|
||||||
|
//debug
|
||||||
|
//
|
||||||
|
}
|
||||||
|
|
||||||
|
World::~World() {
|
||||||
|
//unload the local data
|
||||||
|
characterMap.clear();
|
||||||
|
monsterMap.clear();
|
||||||
|
}
|
||||||
|
|
||||||
|
//-------------------------
|
||||||
|
//Frame loop
|
||||||
|
//-------------------------
|
||||||
|
|
||||||
|
void World::FrameStart() {
|
||||||
|
//
|
||||||
|
}
|
||||||
|
|
||||||
|
void World::Update() {
|
||||||
|
//create and zero the buffer
|
||||||
|
SerialPacket* packetBuffer = reinterpret_cast<SerialPacket*>(new char[MAX_PACKET_SIZE]);
|
||||||
|
memset(packetBuffer, 0, MAX_PACKET_SIZE);
|
||||||
|
|
||||||
|
try {
|
||||||
|
//suck in and process all waiting packets
|
||||||
|
while(network.Receive(packetBuffer)) {
|
||||||
|
HandlePacket(packetBuffer);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
catch(terminal_error& e) {
|
||||||
|
throw(e);
|
||||||
|
}
|
||||||
|
catch(std::exception& e) {
|
||||||
|
std::cerr << "HandlePacket Error: " << e.what() << std::endl;
|
||||||
|
}
|
||||||
|
|
||||||
|
//free the buffer
|
||||||
|
delete reinterpret_cast<char*>(packetBuffer);
|
||||||
|
|
||||||
|
//heartbeat system
|
||||||
|
CheckHeartBeat();
|
||||||
|
|
||||||
|
//update all entities
|
||||||
|
for (auto& it : characterMap) {
|
||||||
|
it.second.Update();
|
||||||
|
}
|
||||||
|
for (auto& it : monsterMap) {
|
||||||
|
it.second.Update();
|
||||||
|
}
|
||||||
|
|
||||||
|
//update the map
|
||||||
|
UpdateMap();
|
||||||
|
|
||||||
|
//skip the rest without a local character
|
||||||
|
if (!localCharacter) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
//get the collidable boxes
|
||||||
|
std::list<BoundingBox> boxList = GenerateCollisionGrid(localCharacter, tileSheet.GetTileW(), tileSheet.GetTileH());
|
||||||
|
|
||||||
|
//process the collisions
|
||||||
|
if (localCharacter->ProcessCollisionGrid(boxList)) {
|
||||||
|
localCharacter->CorrectSprite();
|
||||||
|
SendLocalCharacterMovement();
|
||||||
|
}
|
||||||
|
|
||||||
|
//update the camera
|
||||||
|
camera.x = localCharacter->GetOrigin().x - camera.marginX;
|
||||||
|
camera.y = localCharacter->GetOrigin().y - camera.marginY;
|
||||||
|
}
|
||||||
|
|
||||||
|
void World::FrameEnd() {
|
||||||
|
//
|
||||||
|
}
|
||||||
|
|
||||||
|
void World::RenderFrame() {
|
||||||
|
// SDL_FillRect(GetScreen(), 0, 0);
|
||||||
|
Render(GetScreen());
|
||||||
|
SDL_Flip(GetScreen());
|
||||||
|
fps.Calculate();
|
||||||
|
}
|
||||||
|
|
||||||
|
void World::Render(SDL_Surface* const screen) {
|
||||||
|
//draw the map
|
||||||
|
for (std::list<Region>::iterator it = regionPager.GetContainer()->begin(); it != regionPager.GetContainer()->end(); it++) {
|
||||||
|
tileSheet.DrawRegionTo(screen, &(*it), camera.x, camera.y);
|
||||||
|
}
|
||||||
|
|
||||||
|
//draw the entities
|
||||||
|
for (auto& it : characterMap) {
|
||||||
|
//BUG: #29 Characters (and other entities) are drawn out of order
|
||||||
|
it.second.DrawTo(screen, camera.x, camera.y);
|
||||||
|
}
|
||||||
|
for (auto& it : monsterMap) {
|
||||||
|
it.second.DrawTo(screen, camera.x, camera.y);
|
||||||
|
}
|
||||||
|
|
||||||
|
//draw UI
|
||||||
|
disconnectButton.DrawTo(screen);
|
||||||
|
shutDownButton.DrawTo(screen);
|
||||||
|
std::ostringstream msg;
|
||||||
|
msg << fps.GetFrameRate();
|
||||||
|
font.DrawStringTo(msg.str(), screen, 0, 0);
|
||||||
|
}
|
||||||
|
|
||||||
|
//-------------------------
|
||||||
|
//Event handlers
|
||||||
|
//-------------------------
|
||||||
|
|
||||||
|
void World::QuitEvent() {
|
||||||
|
//two-step logout
|
||||||
|
SendDisconnectRequest();
|
||||||
|
SetNextScene(SceneList::QUIT);
|
||||||
|
}
|
||||||
|
|
||||||
|
void World::MouseMotion(SDL_MouseMotionEvent const& motion) {
|
||||||
|
disconnectButton.MouseMotion(motion);
|
||||||
|
shutDownButton.MouseMotion(motion);
|
||||||
|
}
|
||||||
|
|
||||||
|
void World::MouseButtonDown(SDL_MouseButtonEvent const& button) {
|
||||||
|
disconnectButton.MouseButtonDown(button);
|
||||||
|
shutDownButton.MouseButtonDown(button);
|
||||||
|
}
|
||||||
|
|
||||||
|
void World::MouseButtonUp(SDL_MouseButtonEvent const& button) {
|
||||||
|
if (disconnectButton.MouseButtonUp(button) == Button::State::HOVER && button.button == SDL_BUTTON_LEFT) {
|
||||||
|
SendLogoutRequest();
|
||||||
|
}
|
||||||
|
if (shutDownButton.MouseButtonUp(button) == Button::State::HOVER && button.button == SDL_BUTTON_LEFT) {
|
||||||
|
SendAdminShutdownRequest();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void World::KeyDown(SDL_KeyboardEvent const& key) {
|
||||||
|
//hotkeys
|
||||||
|
switch(key.keysym.sym) {
|
||||||
|
case SDLK_ESCAPE:
|
||||||
|
//TODO: (3) the escape key should actually control menus and stuff
|
||||||
|
SendLogoutRequest();
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
//character movement
|
||||||
|
if (!localCharacter) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
Vector2 motion = localCharacter->GetMotion();
|
||||||
|
switch(key.keysym.sym) {
|
||||||
|
case SDLK_w:
|
||||||
|
motion.y -= CHARACTER_WALKING_SPEED;
|
||||||
|
break;
|
||||||
|
case SDLK_a:
|
||||||
|
motion.x -= CHARACTER_WALKING_SPEED;
|
||||||
|
break;
|
||||||
|
case SDLK_s:
|
||||||
|
motion.y += CHARACTER_WALKING_SPEED;
|
||||||
|
break;
|
||||||
|
case SDLK_d:
|
||||||
|
motion.x += CHARACTER_WALKING_SPEED;
|
||||||
|
break;
|
||||||
|
default:
|
||||||
|
//DOCS: prevents wrong keys screwing with character movement
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
//handle diagonals
|
||||||
|
if (motion.x != 0 && motion.y != 0) {
|
||||||
|
motion *= CHARACTER_WALKING_MOD;
|
||||||
|
}
|
||||||
|
//set the info
|
||||||
|
localCharacter->SetMotion(motion);
|
||||||
|
localCharacter->CorrectSprite();
|
||||||
|
SendLocalCharacterMovement();
|
||||||
|
}
|
||||||
|
|
||||||
|
void World::KeyUp(SDL_KeyboardEvent const& key) {
|
||||||
|
//character movement
|
||||||
|
if (!localCharacter) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
Vector2 motion = localCharacter->GetMotion();
|
||||||
|
switch(key.keysym.sym) {
|
||||||
|
case SDLK_w:
|
||||||
|
motion.y = std::min(0.0, motion.y += CHARACTER_WALKING_SPEED);
|
||||||
|
break;
|
||||||
|
case SDLK_a:
|
||||||
|
motion.x = std::min(0.0, motion.x += CHARACTER_WALKING_SPEED);
|
||||||
|
break;
|
||||||
|
case SDLK_s:
|
||||||
|
motion.y = std::max(0.0, motion.y -= CHARACTER_WALKING_SPEED);
|
||||||
|
break;
|
||||||
|
case SDLK_d:
|
||||||
|
motion.x = std::max(0.0, motion.x -= CHARACTER_WALKING_SPEED);
|
||||||
|
break;
|
||||||
|
default:
|
||||||
|
//DOCS: prevents wrong keys screwing with character movement
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
//BUGFIX: reset cardinal direction speed on key release
|
||||||
|
if (motion.x > 0) {
|
||||||
|
motion.x = CHARACTER_WALKING_SPEED;
|
||||||
|
}
|
||||||
|
else if (motion.x < 0) {
|
||||||
|
motion.x = -CHARACTER_WALKING_SPEED;
|
||||||
|
}
|
||||||
|
if (motion.y > 0) {
|
||||||
|
motion.y = CHARACTER_WALKING_SPEED;
|
||||||
|
}
|
||||||
|
else if (motion.y < 0) {
|
||||||
|
motion.y = -CHARACTER_WALKING_SPEED;
|
||||||
|
}
|
||||||
|
//handle diagonals
|
||||||
|
if (motion.x != 0 && motion.y != 0) {
|
||||||
|
motion *= CHARACTER_WALKING_MOD;
|
||||||
|
}
|
||||||
|
//set the info
|
||||||
|
localCharacter->SetMotion(motion);
|
||||||
|
localCharacter->CorrectSprite();
|
||||||
|
SendLocalCharacterMovement();
|
||||||
|
}
|
||||||
|
|
||||||
|
//-------------------------
|
||||||
|
//Direct incoming traffic
|
||||||
|
//-------------------------
|
||||||
|
|
||||||
|
void World::HandlePacket(SerialPacket* const argPacket) {
|
||||||
|
switch(argPacket->type) {
|
||||||
|
//heartbeat system
|
||||||
|
case SerialPacketType::PING:
|
||||||
|
hPing(static_cast<ServerPacket*>(argPacket));
|
||||||
|
break;
|
||||||
|
case SerialPacketType::PONG:
|
||||||
|
hPong(static_cast<ServerPacket*>(argPacket));
|
||||||
|
break;
|
||||||
|
|
||||||
|
//game server connections
|
||||||
|
case SerialPacketType::LOGOUT_RESPONSE:
|
||||||
|
hLogoutResponse(static_cast<ClientPacket*>(argPacket));
|
||||||
|
break;
|
||||||
|
case SerialPacketType::DISCONNECT_RESPONSE:
|
||||||
|
hDisconnectResponse(static_cast<ClientPacket*>(argPacket));
|
||||||
|
break;
|
||||||
|
case SerialPacketType::ADMIN_DISCONNECT_FORCED:
|
||||||
|
hAdminDisconnectForced(static_cast<ClientPacket*>(argPacket));
|
||||||
|
break;
|
||||||
|
|
||||||
|
//map management
|
||||||
|
case SerialPacketType::REGION_CONTENT:
|
||||||
|
hRegionContent(static_cast<RegionPacket*>(argPacket));
|
||||||
|
break;
|
||||||
|
|
||||||
|
//character management
|
||||||
|
case SerialPacketType::CHARACTER_UPDATE:
|
||||||
|
hCharacterUpdate(static_cast<CharacterPacket*>(argPacket));
|
||||||
|
break;
|
||||||
|
case SerialPacketType::CHARACTER_CREATE:
|
||||||
|
hCharacterCreate(static_cast<CharacterPacket*>(argPacket));
|
||||||
|
break;
|
||||||
|
case SerialPacketType::CHARACTER_DELETE:
|
||||||
|
hCharacterDelete(static_cast<CharacterPacket*>(argPacket));
|
||||||
|
break;
|
||||||
|
case SerialPacketType::QUERY_CHARACTER_EXISTS:
|
||||||
|
hQueryCharacterExists(static_cast<CharacterPacket*>(argPacket));
|
||||||
|
break;
|
||||||
|
case SerialPacketType::QUERY_CHARACTER_STATS:
|
||||||
|
hQueryCharacterStats(static_cast<CharacterPacket*>(argPacket));
|
||||||
|
break;
|
||||||
|
case SerialPacketType::QUERY_CHARACTER_LOCATION:
|
||||||
|
hQueryCharacterLocation(static_cast<CharacterPacket*>(argPacket));
|
||||||
|
break;
|
||||||
|
case SerialPacketType::CHARACTER_MOVEMENT:
|
||||||
|
hCharacterMovement(static_cast<CharacterPacket*>(argPacket));
|
||||||
|
break;
|
||||||
|
case SerialPacketType::CHARACTER_ATTACK:
|
||||||
|
hCharacterAttack(static_cast<CharacterPacket*>(argPacket));
|
||||||
|
break;
|
||||||
|
case SerialPacketType::CHARACTER_DAMAGE:
|
||||||
|
hCharacterDamage(static_cast<CharacterPacket*>(argPacket));
|
||||||
|
break;
|
||||||
|
|
||||||
|
//monster management
|
||||||
|
case SerialPacketType::MONSTER_CREATE:
|
||||||
|
hMonsterCreate(static_cast<MonsterPacket*>(argPacket));
|
||||||
|
break;
|
||||||
|
case SerialPacketType::MONSTER_DELETE:
|
||||||
|
hMonsterDelete(static_cast<MonsterPacket*>(argPacket));
|
||||||
|
break;
|
||||||
|
case SerialPacketType::QUERY_MONSTER_EXISTS:
|
||||||
|
hQueryMonsterExists(static_cast<MonsterPacket*>(argPacket));
|
||||||
|
break;
|
||||||
|
case SerialPacketType::QUERY_MONSTER_STATS:
|
||||||
|
hQueryMonsterStats(static_cast<MonsterPacket*>(argPacket));
|
||||||
|
break;
|
||||||
|
case SerialPacketType::QUERY_MONSTER_LOCATION:
|
||||||
|
hQueryMonsterLocation(static_cast<MonsterPacket*>(argPacket));
|
||||||
|
break;
|
||||||
|
case SerialPacketType::MONSTER_MOVEMENT:
|
||||||
|
hMonsterMovement(static_cast<MonsterPacket*>(argPacket));
|
||||||
|
break;
|
||||||
|
case SerialPacketType::MONSTER_ATTACK:
|
||||||
|
hMonsterAttack(static_cast<MonsterPacket*>(argPacket));
|
||||||
|
break;
|
||||||
|
case SerialPacketType::MONSTER_DAMAGE:
|
||||||
|
hMonsterDamage(static_cast<MonsterPacket*>(argPacket));
|
||||||
|
break;
|
||||||
|
|
||||||
|
//chat
|
||||||
|
case SerialPacketType::TEXT_BROADCAST:
|
||||||
|
hTextBroadcast(static_cast<TextPacket*>(argPacket));
|
||||||
|
break;
|
||||||
|
case SerialPacketType::TEXT_SPEECH:
|
||||||
|
hTextSpeech(static_cast<TextPacket*>(argPacket));
|
||||||
|
break;
|
||||||
|
case SerialPacketType::TEXT_WHISPER:
|
||||||
|
hTextWhisper(static_cast<TextPacket*>(argPacket));
|
||||||
|
break;
|
||||||
|
|
||||||
|
//general rejection messages
|
||||||
|
case SerialPacketType::REGION_REJECTION:
|
||||||
|
case SerialPacketType::CHARACTER_REJECTION:
|
||||||
|
case SerialPacketType::QUERY_REJECTION:
|
||||||
|
throw(terminal_error(static_cast<TextPacket*>(argPacket)->text));
|
||||||
|
break;
|
||||||
|
case SerialPacketType::SHUTDOWN_REJECTION:
|
||||||
|
throw(std::runtime_error(static_cast<TextPacket*>(argPacket)->text));
|
||||||
|
break;
|
||||||
|
|
||||||
|
//errors
|
||||||
|
default: {
|
||||||
|
std::ostringstream msg;
|
||||||
|
msg << "Unknown SerialPacketType encountered in World: " << static_cast<int>(argPacket->type);
|
||||||
|
throw(std::runtime_error(msg.str()));
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,79 @@
|
|||||||
|
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||||
|
*
|
||||||
|
* This software is provided 'as-is', without any express or implied
|
||||||
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
|
* arising from the use of this software.
|
||||||
|
*
|
||||||
|
* Permission is granted to anyone to use this software for any purpose,
|
||||||
|
* including commercial applications, and to alter it and redistribute it
|
||||||
|
* freely, subject to the following restrictions:
|
||||||
|
*
|
||||||
|
* 1. The origin of this software must not be misrepresented; you must not
|
||||||
|
* claim that you wrote the original software. If you use this software
|
||||||
|
* in a product, an acknowledgment in the product documentation would be
|
||||||
|
* appreciated but is not required.
|
||||||
|
*
|
||||||
|
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||||
|
* misrepresented as being the original software.
|
||||||
|
*
|
||||||
|
* 3. This notice may not be removed or altered from any source
|
||||||
|
* distribution.
|
||||||
|
*/
|
||||||
|
#include "world.hpp"
|
||||||
|
|
||||||
|
#include "channels.hpp"
|
||||||
|
|
||||||
|
//-------------------------
|
||||||
|
//map management
|
||||||
|
//-------------------------
|
||||||
|
|
||||||
|
void World::SendRegionRequest(int roomIndex, int x, int y) {
|
||||||
|
RegionPacket packet;
|
||||||
|
|
||||||
|
//pack the region's data
|
||||||
|
packet.type = SerialPacketType::REGION_REQUEST;
|
||||||
|
packet.roomIndex = roomIndex;
|
||||||
|
packet.x = x;
|
||||||
|
packet.y = y;
|
||||||
|
|
||||||
|
network.SendTo(Channels::SERVER, &packet);
|
||||||
|
}
|
||||||
|
|
||||||
|
void World::hRegionContent(RegionPacket* const argPacket) {
|
||||||
|
//replace existing regions
|
||||||
|
regionPager.UnloadIf([&](Region const& region) -> bool {
|
||||||
|
return region.GetX() == argPacket->x && region.GetY() == argPacket->y;
|
||||||
|
});
|
||||||
|
regionPager.PushRegion(argPacket->region);
|
||||||
|
|
||||||
|
//clean up after the serial code
|
||||||
|
delete argPacket->region;
|
||||||
|
argPacket->region = nullptr;
|
||||||
|
}
|
||||||
|
|
||||||
|
void World::UpdateMap() {
|
||||||
|
if (roomIndex == -1) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
//these represent the zone of regions that the client needs loaded, including the mandatory buffers (+1/-1)
|
||||||
|
int xStart = snapToBase(REGION_WIDTH, camera.x/tileSheet.GetTileW()) - REGION_WIDTH;
|
||||||
|
int xEnd = snapToBase(REGION_WIDTH, (camera.x+camera.width)/tileSheet.GetTileW()) + REGION_WIDTH;
|
||||||
|
|
||||||
|
int yStart = snapToBase(REGION_HEIGHT, camera.y/tileSheet.GetTileH()) - REGION_HEIGHT;
|
||||||
|
int yEnd = snapToBase(REGION_HEIGHT, (camera.y+camera.height)/tileSheet.GetTileH()) + REGION_HEIGHT;
|
||||||
|
|
||||||
|
//prune distant regions
|
||||||
|
regionPager.GetContainer()->remove_if([&](Region const& region) -> bool {
|
||||||
|
return region.GetX() < xStart || region.GetX() > xEnd || region.GetY() < yStart || region.GetY() > yEnd;
|
||||||
|
});
|
||||||
|
|
||||||
|
//request empty regions within this zone
|
||||||
|
for (int i = xStart; i <= xEnd; i += REGION_WIDTH) {
|
||||||
|
for (int j = yStart; j <= yEnd; j += REGION_HEIGHT) {
|
||||||
|
if (!regionPager.FindRegion(i, j)) {
|
||||||
|
SendRegionRequest(roomIndex, i, j);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,126 @@
|
|||||||
|
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||||
|
*
|
||||||
|
* This software is provided 'as-is', without any express or implied
|
||||||
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
|
* arising from the use of this software.
|
||||||
|
*
|
||||||
|
* Permission is granted to anyone to use this software for any purpose,
|
||||||
|
* including commercial applications, and to alter it and redistribute it
|
||||||
|
* freely, subject to the following restrictions:
|
||||||
|
*
|
||||||
|
* 1. The origin of this software must not be misrepresented; you must not
|
||||||
|
* claim that you wrote the original software. If you use this software
|
||||||
|
* in a product, an acknowledgment in the product documentation would be
|
||||||
|
* appreciated but is not required.
|
||||||
|
*
|
||||||
|
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||||
|
* misrepresented as being the original software.
|
||||||
|
*
|
||||||
|
* 3. This notice may not be removed or altered from any source
|
||||||
|
* distribution.
|
||||||
|
*/
|
||||||
|
#include "world.hpp"
|
||||||
|
|
||||||
|
#include "channels.hpp"
|
||||||
|
|
||||||
|
#include <iostream>
|
||||||
|
#include <sstream>
|
||||||
|
#include <stdexcept>
|
||||||
|
|
||||||
|
//-------------------------
|
||||||
|
//monster management
|
||||||
|
//-------------------------
|
||||||
|
|
||||||
|
void World::hMonsterCreate(MonsterPacket* const argPacket) {
|
||||||
|
//check for logic errors
|
||||||
|
if (monsterMap.find(argPacket->monsterIndex) != monsterMap.end()) {
|
||||||
|
std::ostringstream msg;
|
||||||
|
msg << "Double monster creation event; ";
|
||||||
|
msg << "Index: " << argPacket->monsterIndex << "; ";
|
||||||
|
msg << "Handle: " << argPacket->handle;
|
||||||
|
throw(std::runtime_error(msg.str()));
|
||||||
|
}
|
||||||
|
|
||||||
|
//ignore monsters from other rooms
|
||||||
|
if (roomIndex != argPacket->roomIndex) {
|
||||||
|
//temporary error checking
|
||||||
|
std::ostringstream msg;
|
||||||
|
msg << "Monster from the wrong room received: ";
|
||||||
|
msg << "monsterIndex: " << argPacket->monsterIndex << ", roomIndex: " << argPacket->roomIndex;
|
||||||
|
throw(std::runtime_error(msg.str()));
|
||||||
|
}
|
||||||
|
|
||||||
|
//implicitly create the element
|
||||||
|
BaseMonster* monster = &monsterMap[argPacket->monsterIndex];
|
||||||
|
|
||||||
|
//fill the monster's info
|
||||||
|
monster->SetHandle(argPacket->handle);
|
||||||
|
monster->SetAvatar(argPacket->avatar);
|
||||||
|
monster->SetBounds(argPacket->bounds);
|
||||||
|
monster->SetOrigin(argPacket->origin);
|
||||||
|
monster->SetMotion(argPacket->motion);
|
||||||
|
|
||||||
|
//debug
|
||||||
|
std::cout << "Monster Create, total: " << monsterMap.size() << std::endl;
|
||||||
|
}
|
||||||
|
|
||||||
|
void World::hMonsterDelete(MonsterPacket* const argPacket) {
|
||||||
|
//ignore if this monster doesn't exist
|
||||||
|
std::map<int, BaseMonster>::iterator monsterIt = monsterMap.find(argPacket->monsterIndex);
|
||||||
|
if (monsterIt == monsterMap.end()) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
//remove this monster
|
||||||
|
monsterMap.erase(monsterIt);
|
||||||
|
|
||||||
|
//debug
|
||||||
|
std::cout << "Monster Delete, total: " << monsterMap.size() << std::endl;
|
||||||
|
}
|
||||||
|
|
||||||
|
void World::hQueryMonsterExists(MonsterPacket* const argPacket) {
|
||||||
|
//ignore monsters in a different room (sub-optimal)
|
||||||
|
if (argPacket->roomIndex != roomIndex) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
//implicitly create the element
|
||||||
|
BaseMonster* monster = &monsterMap[argPacket->monsterIndex];
|
||||||
|
|
||||||
|
//fill the monster's info
|
||||||
|
monster->SetHandle(argPacket->handle);
|
||||||
|
monster->SetAvatar(argPacket->avatar);
|
||||||
|
monster->SetBounds(argPacket->bounds);
|
||||||
|
monster->SetOrigin(argPacket->origin);
|
||||||
|
monster->SetMotion(argPacket->motion);
|
||||||
|
|
||||||
|
//debug
|
||||||
|
std::cout << "Monster Query, total: " << monsterMap.size() << std::endl;
|
||||||
|
}
|
||||||
|
|
||||||
|
void World::hQueryMonsterStats(MonsterPacket* const argPacket) {
|
||||||
|
//TODO: (9) World::hQueryMonsterStats()
|
||||||
|
}
|
||||||
|
|
||||||
|
void World::hQueryMonsterLocation(MonsterPacket* const argPacket) {
|
||||||
|
//TODO: (9) World::hQueryMonsterLocation()
|
||||||
|
}
|
||||||
|
|
||||||
|
void World::hMonsterMovement(MonsterPacket* const argPacket) {
|
||||||
|
//ignore if this monster doesn't exist
|
||||||
|
std::map<int, BaseMonster>::iterator monsterIt = monsterMap.find(argPacket->monsterIndex);
|
||||||
|
if (monsterIt == monsterMap.end()) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
monsterIt->second.SetOrigin(argPacket->origin);
|
||||||
|
monsterIt->second.SetOrigin(argPacket->motion);
|
||||||
|
}
|
||||||
|
|
||||||
|
void World::hMonsterAttack(MonsterPacket* const argPacket) {
|
||||||
|
//TODO: (9) World::hMonsterAttack()
|
||||||
|
}
|
||||||
|
|
||||||
|
void World::hMonsterDamage(MonsterPacket* const argPacket) {
|
||||||
|
//TODO: (9) World::hMonsterDamage()
|
||||||
|
}
|
||||||
@@ -1,58 +0,0 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
|
||||||
*
|
|
||||||
* This software is provided 'as-is', without any express or implied
|
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
|
||||||
* arising from the use of this software.
|
|
||||||
*
|
|
||||||
* Permission is granted to anyone to use this software for any purpose,
|
|
||||||
* including commercial applications, and to alter it and redistribute it
|
|
||||||
* freely, subject to the following restrictions:
|
|
||||||
*
|
|
||||||
* 1. The origin of this software must not be misrepresented; you must not
|
|
||||||
* claim that you wrote the original software. If you use this software
|
|
||||||
* in a product, an acknowledgment in the product documentation would be
|
|
||||||
* appreciated but is not required.
|
|
||||||
*
|
|
||||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
|
||||||
* misrepresented as being the original software.
|
|
||||||
*
|
|
||||||
* 3. This notice may not be removed or altered from any source
|
|
||||||
* distribution.
|
|
||||||
*/
|
|
||||||
#include "heartbeat_utility.hpp"
|
|
||||||
|
|
||||||
#include "channels.hpp"
|
|
||||||
#include "ip_operators.hpp"
|
|
||||||
|
|
||||||
//heartbeat system
|
|
||||||
void HeartbeatUtility::hPing(ServerPacket* const argPacket) {
|
|
||||||
ServerPacket newPacket;
|
|
||||||
newPacket.type = SerialPacketType::PONG;
|
|
||||||
network.SendTo(argPacket->srcAddress, &newPacket);
|
|
||||||
}
|
|
||||||
|
|
||||||
void HeartbeatUtility::hPong(ServerPacket* const argPacket) {
|
|
||||||
if (*network.GetIPAddress(Channels::SERVER) != argPacket->srcAddress) {
|
|
||||||
throw(std::runtime_error("Heartbeat message received from an unknown source"));
|
|
||||||
}
|
|
||||||
attemptedBeats = 0;
|
|
||||||
lastBeat = Clock::now();
|
|
||||||
}
|
|
||||||
|
|
||||||
int HeartbeatUtility::CheckHeartBeat() {
|
|
||||||
//check the connection (heartbeat)
|
|
||||||
if (Clock::now() - lastBeat > std::chrono::seconds(3)) {
|
|
||||||
if (attemptedBeats > 2) {
|
|
||||||
return 1;
|
|
||||||
}
|
|
||||||
else {
|
|
||||||
ServerPacket newPacket;
|
|
||||||
newPacket.type = SerialPacketType::PING;
|
|
||||||
network.SendTo(Channels::SERVER, &newPacket);
|
|
||||||
|
|
||||||
attemptedBeats++;
|
|
||||||
lastBeat = Clock::now();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
return 0;
|
|
||||||
}
|
|
||||||
@@ -1,42 +0,0 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
|
||||||
*
|
|
||||||
* This software is provided 'as-is', without any express or implied
|
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
|
||||||
* arising from the use of this software.
|
|
||||||
*
|
|
||||||
* Permission is granted to anyone to use this software for any purpose,
|
|
||||||
* including commercial applications, and to alter it and redistribute it
|
|
||||||
* freely, subject to the following restrictions:
|
|
||||||
*
|
|
||||||
* 1. The origin of this software must not be misrepresented; you must not
|
|
||||||
* claim that you wrote the original software. If you use this software
|
|
||||||
* in a product, an acknowledgment in the product documentation would be
|
|
||||||
* appreciated but is not required.
|
|
||||||
*
|
|
||||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
|
||||||
* misrepresented as being the original software.
|
|
||||||
*
|
|
||||||
* 3. This notice may not be removed or altered from any source
|
|
||||||
* distribution.
|
|
||||||
*/
|
|
||||||
#pragma once
|
|
||||||
|
|
||||||
#include "server_packet.hpp"
|
|
||||||
#include "udp_network_utility.hpp"
|
|
||||||
|
|
||||||
#include <chrono>
|
|
||||||
|
|
||||||
class HeartbeatUtility {
|
|
||||||
public:
|
|
||||||
//heartbeat system
|
|
||||||
void hPing(ServerPacket* const);
|
|
||||||
void hPong(ServerPacket* const);
|
|
||||||
|
|
||||||
int CheckHeartBeat();
|
|
||||||
|
|
||||||
private:
|
|
||||||
UDPNetworkUtility& network = UDPNetworkUtility::GetSingleton();
|
|
||||||
typedef std::chrono::steady_clock Clock;
|
|
||||||
Clock::time_point lastBeat = Clock::now();
|
|
||||||
int attemptedBeats = 0;
|
|
||||||
};
|
|
||||||
+1
-2
@@ -1,4 +1,4 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
@@ -44,7 +44,6 @@ int main(int argc, char* argv[]) {
|
|||||||
app.Proc();
|
app.Proc();
|
||||||
app.Quit();
|
app.Quit();
|
||||||
|
|
||||||
//control the position of the app's destructor
|
|
||||||
ClientApplication::DeleteSingleton();
|
ClientApplication::DeleteSingleton();
|
||||||
|
|
||||||
//delete the singletons
|
//delete the singletons
|
||||||
|
|||||||
+6
-14
@@ -1,20 +1,16 @@
|
|||||||
#include directories
|
#include directories
|
||||||
INCLUDES+=. entities scenes ../common/debugging ../common/global_defines ../common/network ../common/network/packet_types ../common/utilities ../TurtleGUI ../TurtleMap
|
INCLUDES+=. client_utilities entities gameplay_scenes menu_scenes ../common/debugging ../common/gameplay ../common/graphics ../common/map ../common/network ../common/network/packet_types ../common/ui ../common/utilities
|
||||||
|
|
||||||
#libraries
|
#libraries
|
||||||
#the order of the $(LIBS) is important, at least for MinGW
|
#the order of the $(LIBS) is important, at least for MinGW
|
||||||
LIBS+=client.a ../libcommon.a ../libturtlegui.a ../libturtlemap.a -lSDL2_net
|
LIBS+=client.a ../libcommon.a -lSDL_net
|
||||||
ifeq ($(OS),Windows_NT)
|
ifeq ($(OS),Windows_NT)
|
||||||
LIBS+=-lwsock32 -liphlpapi -lmingw32
|
LIBS+=-lwsock32 -liphlpapi -lmingw32
|
||||||
endif
|
endif
|
||||||
LIBS+=-lSDL2main -lSDL2 -lSDL2_image -lSDL2_ttf
|
LIBS+=-lSDLmain -lSDL
|
||||||
|
|
||||||
#flags
|
#flags
|
||||||
CXXFLAGS+=-std=c++11 $(addprefix -I,$(INCLUDES))
|
CXXFLAGS+=-std=c++11 $(addprefix -I,$(INCLUDES))
|
||||||
ifeq ($(shell uname), Linux)
|
|
||||||
#read data about the current install
|
|
||||||
CXXFLAGS+=$(shell sdl-config --cflags --static-libs)
|
|
||||||
endif
|
|
||||||
|
|
||||||
#source
|
#source
|
||||||
CXXSRC=$(wildcard *.cpp)
|
CXXSRC=$(wildcard *.cpp)
|
||||||
@@ -29,8 +25,10 @@ OUT=$(addprefix $(OUTDIR)/,client)
|
|||||||
|
|
||||||
#targets
|
#targets
|
||||||
all: $(OBJ) $(OUT)
|
all: $(OBJ) $(OUT)
|
||||||
|
$(MAKE) -C client_utilities
|
||||||
$(MAKE) -C entities
|
$(MAKE) -C entities
|
||||||
$(MAKE) -C scenes
|
$(MAKE) -C gameplay_scenes
|
||||||
|
$(MAKE) -C menu_scenes
|
||||||
$(CXX) $(CXXFLAGS) -o $(OUT) $(OBJ) $(LIBS)
|
$(CXX) $(CXXFLAGS) -o $(OUT) $(OBJ) $(LIBS)
|
||||||
|
|
||||||
$(OBJ): | $(OBJDIR)
|
$(OBJ): | $(OBJDIR)
|
||||||
@@ -47,12 +45,6 @@ $(OBJDIR)/%.o: %.cpp
|
|||||||
$(CXX) $(CXXFLAGS) -c -o $@ $<
|
$(CXX) $(CXXFLAGS) -c -o $@ $<
|
||||||
|
|
||||||
clean:
|
clean:
|
||||||
ifeq ($(OS),Windows_NT)
|
|
||||||
$(RM) *.o *.a *.exe
|
$(RM) *.o *.a *.exe
|
||||||
else ifeq ($(shell uname), Linux)
|
|
||||||
find . -type f -name *.o -exec rm -f -r -v {} \;
|
|
||||||
find . -type f -name *.a -exec rm -f -r -v {} \;
|
|
||||||
rm -f -v out/client out/server
|
|
||||||
endif
|
|
||||||
|
|
||||||
rebuild: clean all
|
rebuild: clean all
|
||||||
|
|||||||
+31
-49
@@ -1,4 +1,4 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
@@ -25,11 +25,8 @@
|
|||||||
#include "config_utility.hpp"
|
#include "config_utility.hpp"
|
||||||
#include "udp_network_utility.hpp"
|
#include "udp_network_utility.hpp"
|
||||||
|
|
||||||
#include <sstream>
|
|
||||||
#include <stdexcept>
|
#include <stdexcept>
|
||||||
|
|
||||||
constexpr SDL_Color WHITE = {255, 255, 255, 255};
|
|
||||||
|
|
||||||
//-------------------------
|
//-------------------------
|
||||||
//Public access members
|
//Public access members
|
||||||
//-------------------------
|
//-------------------------
|
||||||
@@ -38,29 +35,20 @@ DisconnectedScreen::DisconnectedScreen() {
|
|||||||
ConfigUtility& config = ConfigUtility::GetSingleton();
|
ConfigUtility& config = ConfigUtility::GetSingleton();
|
||||||
|
|
||||||
//setup the utility objects
|
//setup the utility objects
|
||||||
//TODO: (1) resource tool, to prevent reloading like this
|
image.LoadSurface(config["dir.interface"] + "button_menu.bmp");
|
||||||
image.Load(GetRenderer(), config["dir.interface"] + "button_blue.png");
|
image.SetClipH(image.GetClipH()/3);
|
||||||
font = TTF_OpenFont(config["client.font"].c_str(), 12);
|
font.LoadSurface(config["dir.fonts"] + "pk_white_8.bmp");
|
||||||
|
|
||||||
//check that the font loaded
|
//pass the utility objects
|
||||||
if (!font) {
|
backButton.SetImage(&image);
|
||||||
std::ostringstream msg;
|
backButton.SetFont(&font);
|
||||||
msg << "Failed to load a font file; " << SDL_GetError();
|
|
||||||
throw(std::runtime_error(msg.str()));
|
|
||||||
}
|
|
||||||
|
|
||||||
//setup the button
|
|
||||||
backButton.SetBackgroundTexture(GetRenderer(), image.GetTexture());
|
|
||||||
backButton.SetText(GetRenderer(), font, WHITE, "Back");
|
|
||||||
|
|
||||||
//set the button positions
|
//set the button positions
|
||||||
backButton.SetX(50);
|
backButton.SetX(50);
|
||||||
backButton.SetY(50);
|
backButton.SetY(50 + image.GetClipH() * 0);
|
||||||
|
|
||||||
//set the disconnection message text
|
//set the button texts
|
||||||
textLine.SetX(50);
|
backButton.SetText("Back");
|
||||||
textLine.SetY(30);
|
|
||||||
textLine.SetText(GetRenderer(), font, WHITE, config["client.disconnectMessage"]);
|
|
||||||
|
|
||||||
//full reset
|
//full reset
|
||||||
UDPNetworkUtility::GetSingleton().Unbind(Channels::SERVER);
|
UDPNetworkUtility::GetSingleton().Unbind(Channels::SERVER);
|
||||||
@@ -70,65 +58,59 @@ DisconnectedScreen::DisconnectedScreen() {
|
|||||||
}
|
}
|
||||||
|
|
||||||
DisconnectedScreen::~DisconnectedScreen() {
|
DisconnectedScreen::~DisconnectedScreen() {
|
||||||
TTF_CloseFont(font);
|
//
|
||||||
}
|
}
|
||||||
|
|
||||||
//-------------------------
|
//-------------------------
|
||||||
//Frame loop
|
//Frame loop
|
||||||
//-------------------------
|
//-------------------------
|
||||||
|
|
||||||
void DisconnectedScreen::FrameStart() {
|
|
||||||
//
|
|
||||||
}
|
|
||||||
|
|
||||||
void DisconnectedScreen::Update() {
|
void DisconnectedScreen::Update() {
|
||||||
if (std::chrono::steady_clock::now() - startTick > std::chrono::duration<int>(10)) {
|
if (std::chrono::steady_clock::now() - startTick > std::chrono::duration<int>(10)) {
|
||||||
SetSceneSignal(SceneSignal::MAINMENU);
|
SetNextScene(SceneList::MAINMENU);
|
||||||
}
|
}
|
||||||
|
|
||||||
//Eat incoming packets
|
//Eat incoming packets
|
||||||
while(UDPNetworkUtility::GetSingleton().Receive());
|
while(UDPNetworkUtility::GetSingleton().Receive());
|
||||||
}
|
}
|
||||||
|
|
||||||
void DisconnectedScreen::FrameEnd() {
|
void DisconnectedScreen::Render(SDL_Surface* const screen) {
|
||||||
//
|
ConfigUtility& config = ConfigUtility::GetSingleton();
|
||||||
}
|
|
||||||
|
|
||||||
void DisconnectedScreen::RenderFrame(SDL_Renderer* renderer) {
|
backButton.DrawTo(screen);
|
||||||
backButton.DrawTo(renderer);
|
font.DrawStringTo(config["client.disconnectMessage"], screen, 50, 30);
|
||||||
textLine.DrawTo(renderer);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
//-------------------------
|
//-------------------------
|
||||||
//Event handlers
|
//Event handlers
|
||||||
//-------------------------
|
//-------------------------
|
||||||
|
|
||||||
void DisconnectedScreen::MouseMotion(SDL_MouseMotionEvent const& event) {
|
void DisconnectedScreen::QuitEvent() {
|
||||||
backButton.MouseMotion(event);
|
SetNextScene(SceneList::QUIT);
|
||||||
}
|
}
|
||||||
|
|
||||||
void DisconnectedScreen::MouseButtonDown(SDL_MouseButtonEvent const& event) {
|
void DisconnectedScreen::MouseMotion(SDL_MouseMotionEvent const& motion) {
|
||||||
backButton.MouseButtonDown(event);
|
backButton.MouseMotion(motion);
|
||||||
}
|
}
|
||||||
|
|
||||||
void DisconnectedScreen::MouseButtonUp(SDL_MouseButtonEvent const& event) {
|
void DisconnectedScreen::MouseButtonDown(SDL_MouseButtonEvent const& button) {
|
||||||
if (backButton.MouseButtonUp(event) == Button::State::RELEASED) {
|
backButton.MouseButtonDown(button);
|
||||||
SetSceneSignal(SceneSignal::MAINMENU);
|
}
|
||||||
|
|
||||||
|
void DisconnectedScreen::MouseButtonUp(SDL_MouseButtonEvent const& button) {
|
||||||
|
if (backButton.MouseButtonUp(button) == Button::State::HOVER) {
|
||||||
|
SetNextScene(SceneList::MAINMENU);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void DisconnectedScreen::MouseWheel(SDL_MouseWheelEvent const& event) {
|
void DisconnectedScreen::KeyDown(SDL_KeyboardEvent const& key) {
|
||||||
//
|
switch(key.keysym.sym) {
|
||||||
}
|
|
||||||
|
|
||||||
void DisconnectedScreen::KeyDown(SDL_KeyboardEvent const& event) {
|
|
||||||
switch(event.keysym.sym) {
|
|
||||||
case SDLK_ESCAPE:
|
case SDLK_ESCAPE:
|
||||||
SetSceneSignal(SceneSignal::MAINMENU);
|
SetNextScene(SceneList::MAINMENU);
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void DisconnectedScreen::KeyUp(SDL_KeyboardEvent const& event) {
|
void DisconnectedScreen::KeyUp(SDL_KeyboardEvent const& key) {
|
||||||
//
|
//
|
||||||
}
|
}
|
||||||
+24
-21
@@ -1,4 +1,4 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
@@ -19,15 +19,18 @@
|
|||||||
* 3. This notice may not be removed or altered from any source
|
* 3. This notice may not be removed or altered from any source
|
||||||
* distribution.
|
* distribution.
|
||||||
*/
|
*/
|
||||||
#pragma once
|
#ifndef DISCONNECTEDSCREEN_HPP_
|
||||||
|
#define DISCONNECTEDSCREEN_HPP_
|
||||||
|
|
||||||
#include "base_scene.hpp"
|
//graphics
|
||||||
#include "button.hpp"
|
|
||||||
#include "image.hpp"
|
#include "image.hpp"
|
||||||
#include "text_line.hpp"
|
#include "raster_font.hpp"
|
||||||
|
#include "button.hpp"
|
||||||
|
|
||||||
#include "SDL2/SDL_ttf.h"
|
//client
|
||||||
|
#include "base_scene.hpp"
|
||||||
|
|
||||||
|
//std namespace
|
||||||
#include <chrono>
|
#include <chrono>
|
||||||
|
|
||||||
class DisconnectedScreen : public BaseScene {
|
class DisconnectedScreen : public BaseScene {
|
||||||
@@ -36,28 +39,28 @@ public:
|
|||||||
DisconnectedScreen();
|
DisconnectedScreen();
|
||||||
~DisconnectedScreen();
|
~DisconnectedScreen();
|
||||||
|
|
||||||
void RenderFrame(SDL_Renderer* renderer) override;
|
|
||||||
|
|
||||||
protected:
|
protected:
|
||||||
//frame phases
|
//Frame loop
|
||||||
void FrameStart() override;
|
void Update();
|
||||||
void Update() override;
|
void Render(SDL_Surface* const);
|
||||||
void FrameEnd() override;
|
|
||||||
|
|
||||||
//input events
|
//Event handlers
|
||||||
void MouseMotion(SDL_MouseMotionEvent const& event) override;
|
void QuitEvent();
|
||||||
void MouseButtonDown(SDL_MouseButtonEvent const& event) override;
|
void MouseMotion(SDL_MouseMotionEvent const&);
|
||||||
void MouseButtonUp(SDL_MouseButtonEvent const& event) override;
|
void MouseButtonDown(SDL_MouseButtonEvent const&);
|
||||||
void MouseWheel(SDL_MouseWheelEvent const& event) override;
|
void MouseButtonUp(SDL_MouseButtonEvent const&);
|
||||||
void KeyDown(SDL_KeyboardEvent const& event) override;
|
void KeyDown(SDL_KeyboardEvent const&);
|
||||||
void KeyUp(SDL_KeyboardEvent const& event) override;
|
void KeyUp(SDL_KeyboardEvent const&);
|
||||||
|
|
||||||
//graphics
|
//graphics
|
||||||
Image image;
|
Image image;
|
||||||
TTF_Font* font = nullptr;
|
RasterFont font;
|
||||||
|
|
||||||
|
//UI
|
||||||
Button backButton;
|
Button backButton;
|
||||||
TextLine textLine;
|
|
||||||
|
|
||||||
//auto return
|
//auto return
|
||||||
std::chrono::steady_clock::time_point startTick;
|
std::chrono::steady_clock::time_point startTick;
|
||||||
};
|
};
|
||||||
|
|
||||||
|
#endif
|
||||||
@@ -0,0 +1,296 @@
|
|||||||
|
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||||
|
*
|
||||||
|
* This software is provided 'as-is', without any express or implied
|
||||||
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
|
* arising from the use of this software.
|
||||||
|
*
|
||||||
|
* Permission is granted to anyone to use this software for any purpose,
|
||||||
|
* including commercial applications, and to alter it and redistribute it
|
||||||
|
* freely, subject to the following restrictions:
|
||||||
|
*
|
||||||
|
* 1. The origin of this software must not be misrepresented; you must not
|
||||||
|
* claim that you wrote the original software. If you use this software
|
||||||
|
* in a product, an acknowledgment in the product documentation would be
|
||||||
|
* appreciated but is not required.
|
||||||
|
*
|
||||||
|
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||||
|
* misrepresented as being the original software.
|
||||||
|
*
|
||||||
|
* 3. This notice may not be removed or altered from any source
|
||||||
|
* distribution.
|
||||||
|
*/
|
||||||
|
#include "lobby_menu.hpp"
|
||||||
|
|
||||||
|
#include "channels.hpp"
|
||||||
|
|
||||||
|
#include <stdexcept>
|
||||||
|
#include <sstream>
|
||||||
|
|
||||||
|
//-------------------------
|
||||||
|
//Public access members
|
||||||
|
//-------------------------
|
||||||
|
|
||||||
|
LobbyMenu::LobbyMenu(int* const argClientIndex, int* const argAccountIndex):
|
||||||
|
clientIndex(*argClientIndex),
|
||||||
|
accountIndex(*argAccountIndex)
|
||||||
|
{
|
||||||
|
//preemptive reset
|
||||||
|
clientIndex = -1;
|
||||||
|
accountIndex = -1;
|
||||||
|
|
||||||
|
//setup the utility objects
|
||||||
|
image.LoadSurface(config["dir.interface"] + "button_menu.bmp");
|
||||||
|
image.SetClipH(image.GetClipH()/3);
|
||||||
|
font.LoadSurface(config["dir.fonts"] + "pk_white_8.bmp");
|
||||||
|
|
||||||
|
//pass the utility objects
|
||||||
|
search.SetImage(&image);
|
||||||
|
search.SetFont(&font);
|
||||||
|
join.SetImage(&image);
|
||||||
|
join.SetFont(&font);
|
||||||
|
back.SetImage(&image);
|
||||||
|
back.SetFont(&font);
|
||||||
|
|
||||||
|
//set the button positions
|
||||||
|
search.SetX(50);
|
||||||
|
search.SetY(50 + image.GetClipH() * 0);
|
||||||
|
join.SetX(50);
|
||||||
|
join.SetY(50 + image.GetClipH() * 1);
|
||||||
|
back.SetX(50);
|
||||||
|
back.SetY(50 + image.GetClipH() * 2);
|
||||||
|
|
||||||
|
//set the button texts
|
||||||
|
search.SetText("Search");
|
||||||
|
join.SetText("Join");
|
||||||
|
back.SetText("Back");
|
||||||
|
|
||||||
|
//set the server list's position
|
||||||
|
listBox = {300, 50, 200, font.GetCharH()};
|
||||||
|
|
||||||
|
//Eat incoming packets
|
||||||
|
while(network.Receive());
|
||||||
|
|
||||||
|
//Initial broadcast
|
||||||
|
SendBroadcastRequest();
|
||||||
|
}
|
||||||
|
|
||||||
|
LobbyMenu::~LobbyMenu() {
|
||||||
|
//
|
||||||
|
}
|
||||||
|
|
||||||
|
//-------------------------
|
||||||
|
//Frame loop
|
||||||
|
//-------------------------
|
||||||
|
|
||||||
|
void LobbyMenu::FrameStart() {
|
||||||
|
//
|
||||||
|
}
|
||||||
|
|
||||||
|
void LobbyMenu::Update() {
|
||||||
|
//suck in and process all waiting packets
|
||||||
|
SerialPacket* packetBuffer = reinterpret_cast<SerialPacket*>(new char[MAX_PACKET_SIZE]);
|
||||||
|
while(network.Receive(packetBuffer)) {
|
||||||
|
HandlePacket(packetBuffer);
|
||||||
|
}
|
||||||
|
delete reinterpret_cast<char*>(packetBuffer);
|
||||||
|
}
|
||||||
|
|
||||||
|
void LobbyMenu::FrameEnd() {
|
||||||
|
//
|
||||||
|
}
|
||||||
|
|
||||||
|
void LobbyMenu::Render(SDL_Surface* const screen) {
|
||||||
|
//TODO: (2) I need a proper UI system for the entire client and the editor
|
||||||
|
|
||||||
|
//UI
|
||||||
|
search.DrawTo(screen);
|
||||||
|
join.DrawTo(screen);
|
||||||
|
back.DrawTo(screen);
|
||||||
|
|
||||||
|
//TODO: (3) draw headers for the server list
|
||||||
|
//TODO: (3) ping/delay displayed in the server list
|
||||||
|
for (int i = 0; i < serverInfo.size(); i++) {
|
||||||
|
//draw the selected server's highlight
|
||||||
|
if (selection == &serverInfo[i]) {
|
||||||
|
SDL_Rect r = {
|
||||||
|
(Sint16)listBox.x, (Sint16)listBox.y,
|
||||||
|
(Uint16)listBox.w, (Uint16)listBox.h
|
||||||
|
};
|
||||||
|
r.y += i * listBox.h;
|
||||||
|
SDL_FillRect(screen, &r, SDL_MapRGB(screen->format, 49, 150, 5));
|
||||||
|
}
|
||||||
|
|
||||||
|
//draw the server name
|
||||||
|
font.DrawStringTo(serverInfo[i].name, screen, listBox.x, listBox.y + i*listBox.h);
|
||||||
|
|
||||||
|
//draw the player count
|
||||||
|
std::ostringstream msg;
|
||||||
|
msg << serverInfo[i].playerCount;
|
||||||
|
font.DrawStringTo(msg.str(), screen, listBox.x + listBox.w, listBox.y + i*listBox.h);
|
||||||
|
|
||||||
|
//compatible?
|
||||||
|
if (!serverInfo[i].compatible) {
|
||||||
|
font.DrawStringTo("?", screen, listBox.x - font.GetCharW(), listBox.y + i*listBox.h);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
//-------------------------
|
||||||
|
//Event handlers
|
||||||
|
//-------------------------
|
||||||
|
|
||||||
|
void LobbyMenu::MouseMotion(SDL_MouseMotionEvent const& motion) {
|
||||||
|
search.MouseMotion(motion);
|
||||||
|
join.MouseMotion(motion);
|
||||||
|
back.MouseMotion(motion);
|
||||||
|
}
|
||||||
|
|
||||||
|
void LobbyMenu::MouseButtonDown(SDL_MouseButtonEvent const& button) {
|
||||||
|
search.MouseButtonDown(button);
|
||||||
|
join.MouseButtonDown(button);
|
||||||
|
back.MouseButtonDown(button);
|
||||||
|
}
|
||||||
|
|
||||||
|
void LobbyMenu::MouseButtonUp(SDL_MouseButtonEvent const& button) {
|
||||||
|
if (search.MouseButtonUp(button) == Button::State::HOVER) {
|
||||||
|
SendBroadcastRequest();
|
||||||
|
}
|
||||||
|
else if (join.MouseButtonUp(button) == Button::State::HOVER && selection != nullptr && selection->compatible) {
|
||||||
|
SendJoinRequest();
|
||||||
|
}
|
||||||
|
else if (back.MouseButtonUp(button) == Button::State::HOVER) {
|
||||||
|
SetNextScene(SceneList::MAINMENU);
|
||||||
|
}
|
||||||
|
|
||||||
|
//has the user selected a server on the list?
|
||||||
|
BoundingBox tmpBox = listBox;
|
||||||
|
tmpBox.h *= serverInfo.size();
|
||||||
|
if (tmpBox.CheckOverlap({button.x, button.y})) {
|
||||||
|
selection = &serverInfo[(button.y - listBox.y)/listBox.h];
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
selection = nullptr;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void LobbyMenu::KeyDown(SDL_KeyboardEvent const& key) {
|
||||||
|
switch(key.keysym.sym) {
|
||||||
|
case SDLK_ESCAPE:
|
||||||
|
SetNextScene(SceneList::MAINMENU);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void LobbyMenu::KeyUp(SDL_KeyboardEvent const& key) {
|
||||||
|
//
|
||||||
|
}
|
||||||
|
|
||||||
|
//-------------------------
|
||||||
|
//Network handlers
|
||||||
|
//-------------------------
|
||||||
|
|
||||||
|
void LobbyMenu::HandlePacket(SerialPacket* const argPacket) {
|
||||||
|
switch(argPacket->type) {
|
||||||
|
//responses
|
||||||
|
case SerialPacketType::BROADCAST_RESPONSE:
|
||||||
|
HandleBroadcastResponse(static_cast<ServerPacket*>(argPacket));
|
||||||
|
break;
|
||||||
|
case SerialPacketType::JOIN_RESPONSE:
|
||||||
|
HandleJoinResponse(static_cast<ClientPacket*>(argPacket));
|
||||||
|
break;
|
||||||
|
case SerialPacketType::LOGIN_RESPONSE:
|
||||||
|
HandleLoginResponse(static_cast<ClientPacket*>(argPacket));
|
||||||
|
break;
|
||||||
|
|
||||||
|
//rejections
|
||||||
|
case SerialPacketType::JOIN_REJECTION:
|
||||||
|
HandleJoinRejection(static_cast<TextPacket*>(argPacket));
|
||||||
|
break;
|
||||||
|
case SerialPacketType::LOGIN_REJECTION:
|
||||||
|
HandleLoginRejection(static_cast<TextPacket*>(argPacket));
|
||||||
|
break;
|
||||||
|
|
||||||
|
//handle errors
|
||||||
|
default: {
|
||||||
|
std::ostringstream msg;
|
||||||
|
msg << "Unknown SerialPacketType encountered in LobbyMenu: " << static_cast<int>(argPacket->type);
|
||||||
|
throw(std::runtime_error( msg.str() ));
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void LobbyMenu::HandleBroadcastResponse(ServerPacket* const argPacket) {
|
||||||
|
//extract the data
|
||||||
|
ServerInformation server;
|
||||||
|
server.address = argPacket->srcAddress;
|
||||||
|
server.name = argPacket->name;
|
||||||
|
server.playerCount = argPacket->playerCount;
|
||||||
|
server.version = argPacket->version;
|
||||||
|
|
||||||
|
//Checking compatibility
|
||||||
|
server.compatible = server.version == NETWORK_VERSION;
|
||||||
|
|
||||||
|
//push
|
||||||
|
serverInfo.push_back(server);
|
||||||
|
}
|
||||||
|
|
||||||
|
void LobbyMenu::HandleJoinResponse(ClientPacket* const argPacket) {
|
||||||
|
//save the server's data
|
||||||
|
clientIndex = argPacket->clientIndex;
|
||||||
|
network.Bind(argPacket->srcAddress, Channels::SERVER);
|
||||||
|
|
||||||
|
//request login data
|
||||||
|
SendLoginRequest();
|
||||||
|
}
|
||||||
|
|
||||||
|
void LobbyMenu::HandleLoginResponse(ClientPacket* const argPacket) {
|
||||||
|
if (argPacket->clientIndex != clientIndex) {
|
||||||
|
throw(std::runtime_error("Client index invalid during login"));
|
||||||
|
}
|
||||||
|
accountIndex = argPacket->accountIndex;
|
||||||
|
SetNextScene(SceneList::WORLD);
|
||||||
|
}
|
||||||
|
|
||||||
|
void LobbyMenu::HandleJoinRejection(TextPacket* const argPacket) {
|
||||||
|
//TODO: (9) LobbyMenu::HandleJoinRejection()
|
||||||
|
}
|
||||||
|
|
||||||
|
void LobbyMenu::HandleLoginRejection(TextPacket* const argPacket) {
|
||||||
|
//TODO: (9) LobbyMenu::HandleLoginRejection
|
||||||
|
}
|
||||||
|
|
||||||
|
//-------------------------
|
||||||
|
//server control
|
||||||
|
//-------------------------
|
||||||
|
|
||||||
|
void LobbyMenu::SendBroadcastRequest() {
|
||||||
|
//broadcast to the network, or a specific server
|
||||||
|
ClientPacket packet;
|
||||||
|
packet.type = SerialPacketType::BROADCAST_REQUEST;
|
||||||
|
network.SendTo(config["server.host"].c_str(), config.Int("server.port"), &packet);
|
||||||
|
|
||||||
|
//reset the server list
|
||||||
|
serverInfo.clear();
|
||||||
|
selection = nullptr;
|
||||||
|
}
|
||||||
|
|
||||||
|
void LobbyMenu::SendJoinRequest() {
|
||||||
|
//pack the packet
|
||||||
|
ClientPacket packet;
|
||||||
|
packet.type = SerialPacketType::JOIN_REQUEST;
|
||||||
|
|
||||||
|
//join the selected server
|
||||||
|
network.SendTo(selection->address, &packet);
|
||||||
|
selection = nullptr;
|
||||||
|
}
|
||||||
|
|
||||||
|
void LobbyMenu::SendLoginRequest() {
|
||||||
|
//NOTE: high cohesion
|
||||||
|
ClientPacket packet;
|
||||||
|
packet.type = SerialPacketType::LOGIN_REQUEST;
|
||||||
|
packet.clientIndex = clientIndex;
|
||||||
|
strncpy(packet.username, config["client.username"].c_str(), PACKET_STRING_SIZE);
|
||||||
|
|
||||||
|
network.SendTo(Channels::SERVER, &packet);
|
||||||
|
}
|
||||||
@@ -1,4 +1,4 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
@@ -19,16 +19,14 @@
|
|||||||
* 3. This notice may not be removed or altered from any source
|
* 3. This notice may not be removed or altered from any source
|
||||||
* distribution.
|
* distribution.
|
||||||
*/
|
*/
|
||||||
#pragma once
|
#ifndef LOBBYMENU_HPP_
|
||||||
|
#define LOBBYMENU_HPP_
|
||||||
|
|
||||||
//graphics & ui
|
//graphics & ui
|
||||||
#include "image.hpp"
|
#include "image.hpp"
|
||||||
|
#include "raster_font.hpp"
|
||||||
#include "button.hpp"
|
#include "button.hpp"
|
||||||
#include "bounding_box.hpp"
|
#include "bounding_box.hpp"
|
||||||
#include "text_field.hpp"
|
|
||||||
#include "text_line.hpp"
|
|
||||||
|
|
||||||
#include "SDL2/SDL_ttf.h"
|
|
||||||
|
|
||||||
//utilities
|
//utilities
|
||||||
#include "config_utility.hpp"
|
#include "config_utility.hpp"
|
||||||
@@ -47,22 +45,19 @@ public:
|
|||||||
LobbyMenu(int* const argClientIndex, int* const argAccountIndex);
|
LobbyMenu(int* const argClientIndex, int* const argAccountIndex);
|
||||||
~LobbyMenu();
|
~LobbyMenu();
|
||||||
|
|
||||||
void RenderFrame(SDL_Renderer* renderer) override;
|
|
||||||
|
|
||||||
protected:
|
protected:
|
||||||
//frame phases
|
//Frame loop
|
||||||
void FrameStart() override;
|
void FrameStart();
|
||||||
void Update() override;
|
void Update();
|
||||||
void FrameEnd() override;
|
void FrameEnd();
|
||||||
|
void Render(SDL_Surface* const);
|
||||||
|
|
||||||
//input events
|
//Event handlers
|
||||||
void MouseMotion(SDL_MouseMotionEvent const& event) override;
|
void MouseMotion(SDL_MouseMotionEvent const&);
|
||||||
void MouseButtonDown(SDL_MouseButtonEvent const& event) override;
|
void MouseButtonDown(SDL_MouseButtonEvent const&);
|
||||||
void MouseButtonUp(SDL_MouseButtonEvent const& event) override;
|
void MouseButtonUp(SDL_MouseButtonEvent const&);
|
||||||
void MouseWheel(SDL_MouseWheelEvent const& event) override;
|
void KeyDown(SDL_KeyboardEvent const&);
|
||||||
void KeyDown(SDL_KeyboardEvent const& event) override;
|
void KeyUp(SDL_KeyboardEvent const&);
|
||||||
void KeyUp(SDL_KeyboardEvent const& event) override;
|
|
||||||
void TextInput(SDL_TextInputEvent const& event) override;
|
|
||||||
|
|
||||||
//Network handlers
|
//Network handlers
|
||||||
void HandlePacket(SerialPacket* const);
|
void HandlePacket(SerialPacket* const);
|
||||||
@@ -83,13 +78,15 @@ protected:
|
|||||||
int& clientIndex;
|
int& clientIndex;
|
||||||
int& accountIndex;
|
int& accountIndex;
|
||||||
|
|
||||||
//define the list object
|
//members
|
||||||
struct ServerInfo {
|
Image image;
|
||||||
//graphics
|
RasterFont font;
|
||||||
TextLine nameImage;
|
Button search;
|
||||||
TextLine playerCountImage;
|
Button join;
|
||||||
|
Button back;
|
||||||
|
|
||||||
//networking
|
//server list
|
||||||
|
struct ServerInformation {
|
||||||
IPaddress address;
|
IPaddress address;
|
||||||
std::string name;
|
std::string name;
|
||||||
int playerCount;
|
int playerCount;
|
||||||
@@ -97,20 +94,12 @@ protected:
|
|||||||
bool compatible;
|
bool compatible;
|
||||||
};
|
};
|
||||||
|
|
||||||
//members
|
std::vector<ServerInformation> serverInfo;
|
||||||
Image buttonImage;
|
|
||||||
Image highlightImage;
|
|
||||||
TTF_Font* font = nullptr;
|
|
||||||
Button searchButton;
|
|
||||||
Button joinButton;
|
|
||||||
Button backButton;
|
|
||||||
TextField username;
|
|
||||||
TextField password;
|
|
||||||
TextField handle;
|
|
||||||
TextField avatar;
|
|
||||||
|
|
||||||
std::vector<ServerInfo> serverVector;
|
//NOTE: a terrible hack
|
||||||
ServerInfo* selection = nullptr;
|
//I'd love a proper gui system for this
|
||||||
|
BoundingBox listBox;
|
||||||
BoundingBox boundingBox;
|
ServerInformation* selection = nullptr;
|
||||||
};
|
};
|
||||||
|
|
||||||
|
#endif
|
||||||
@@ -0,0 +1,133 @@
|
|||||||
|
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||||
|
*
|
||||||
|
* This software is provided 'as-is', without any express or implied
|
||||||
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
|
* arising from the use of this software.
|
||||||
|
*
|
||||||
|
* Permission is granted to anyone to use this software for any purpose,
|
||||||
|
* including commercial applications, and to alter it and redistribute it
|
||||||
|
* freely, subject to the following restrictions:
|
||||||
|
*
|
||||||
|
* 1. The origin of this software must not be misrepresented; you must not
|
||||||
|
* claim that you wrote the original software. If you use this software
|
||||||
|
* in a product, an acknowledgment in the product documentation would be
|
||||||
|
* appreciated but is not required.
|
||||||
|
*
|
||||||
|
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||||
|
* misrepresented as being the original software.
|
||||||
|
*
|
||||||
|
* 3. This notice may not be removed or altered from any source
|
||||||
|
* distribution.
|
||||||
|
*/
|
||||||
|
#include "main_menu.hpp"
|
||||||
|
|
||||||
|
#include "config_utility.hpp"
|
||||||
|
|
||||||
|
//-------------------------
|
||||||
|
//Public access members
|
||||||
|
//-------------------------
|
||||||
|
|
||||||
|
MainMenu::MainMenu() {
|
||||||
|
ConfigUtility& config = ConfigUtility::GetSingleton();
|
||||||
|
|
||||||
|
//setup the utility objects
|
||||||
|
image.LoadSurface(config["dir.interface"] + "button_menu.bmp");
|
||||||
|
image.SetClipH(image.GetClipH()/3);
|
||||||
|
font.LoadSurface(config["dir.fonts"] + "pk_white_8.bmp");
|
||||||
|
|
||||||
|
//pass the utility objects
|
||||||
|
startButton.SetImage(&image);
|
||||||
|
startButton.SetFont(&font);
|
||||||
|
optionsButton.SetImage(&image);
|
||||||
|
optionsButton.SetFont(&font);
|
||||||
|
quitButton.SetImage(&image);
|
||||||
|
quitButton.SetFont(&font);
|
||||||
|
|
||||||
|
//set the button positions
|
||||||
|
startButton.SetX(50);
|
||||||
|
startButton.SetY(50 + image.GetClipH() * 0);
|
||||||
|
optionsButton.SetX(50);
|
||||||
|
optionsButton.SetY(50 + image.GetClipH() * 1);
|
||||||
|
quitButton.SetX(50);
|
||||||
|
quitButton.SetY(50 + image.GetClipH() * 2);
|
||||||
|
|
||||||
|
//set the button texts
|
||||||
|
startButton.SetText("Start");
|
||||||
|
optionsButton.SetText("Options");
|
||||||
|
quitButton.SetText("Quit");
|
||||||
|
|
||||||
|
//debug
|
||||||
|
//
|
||||||
|
}
|
||||||
|
|
||||||
|
MainMenu::~MainMenu() {
|
||||||
|
//
|
||||||
|
}
|
||||||
|
|
||||||
|
//-------------------------
|
||||||
|
//Frame loop
|
||||||
|
//-------------------------
|
||||||
|
|
||||||
|
void MainMenu::FrameStart() {
|
||||||
|
//
|
||||||
|
}
|
||||||
|
|
||||||
|
void MainMenu::Update() {
|
||||||
|
//
|
||||||
|
}
|
||||||
|
|
||||||
|
void MainMenu::FrameEnd() {
|
||||||
|
//
|
||||||
|
}
|
||||||
|
|
||||||
|
void MainMenu::Render(SDL_Surface* const screen) {
|
||||||
|
startButton.DrawTo(screen);
|
||||||
|
optionsButton.DrawTo(screen);
|
||||||
|
quitButton.DrawTo(screen);
|
||||||
|
|
||||||
|
//text
|
||||||
|
font.DrawStringTo("Thanks for playing!", screen, 50, screen->h - 50 - image.GetClipH() * 2);
|
||||||
|
font.DrawStringTo("You can get the latest version at: ", screen, 50, screen->h - 50 - image.GetClipH() * 1);
|
||||||
|
font.DrawStringTo("krgamestudios.com", screen, 50, screen->h - 50 - image.GetClipH() * 0);
|
||||||
|
}
|
||||||
|
|
||||||
|
//-------------------------
|
||||||
|
//Event handlers
|
||||||
|
//-------------------------
|
||||||
|
|
||||||
|
void MainMenu::MouseMotion(SDL_MouseMotionEvent const& motion) {
|
||||||
|
startButton.MouseMotion(motion);
|
||||||
|
optionsButton.MouseMotion(motion);
|
||||||
|
quitButton.MouseMotion(motion);
|
||||||
|
}
|
||||||
|
|
||||||
|
void MainMenu::MouseButtonDown(SDL_MouseButtonEvent const& button) {
|
||||||
|
startButton.MouseButtonDown(button);
|
||||||
|
optionsButton.MouseButtonDown(button);
|
||||||
|
quitButton.MouseButtonDown(button);
|
||||||
|
}
|
||||||
|
|
||||||
|
void MainMenu::MouseButtonUp(SDL_MouseButtonEvent const& button) {
|
||||||
|
//TODO: (2) Buttons should only register as "selected" when the left button is used
|
||||||
|
if (startButton.MouseButtonUp(button) == Button::State::HOVER) {
|
||||||
|
SetNextScene(SceneList::LOBBYMENU);
|
||||||
|
}
|
||||||
|
if (optionsButton.MouseButtonUp(button) == Button::State::HOVER) {
|
||||||
|
SetNextScene(SceneList::OPTIONSMENU);
|
||||||
|
}
|
||||||
|
if (quitButton.MouseButtonUp(button) == Button::State::HOVER) {
|
||||||
|
QuitEvent();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void MainMenu::KeyDown(SDL_KeyboardEvent const& key) {
|
||||||
|
//
|
||||||
|
}
|
||||||
|
|
||||||
|
void MainMenu::KeyUp(SDL_KeyboardEvent const& key) {
|
||||||
|
switch(key.keysym.sym) {
|
||||||
|
case SDLK_ESCAPE:
|
||||||
|
QuitEvent();
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -1,4 +1,4 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
@@ -19,14 +19,14 @@
|
|||||||
* 3. This notice may not be removed or altered from any source
|
* 3. This notice may not be removed or altered from any source
|
||||||
* distribution.
|
* distribution.
|
||||||
*/
|
*/
|
||||||
#pragma once
|
#ifndef MAINMENU_HPP_
|
||||||
|
#define MAINMENU_HPP_
|
||||||
|
|
||||||
#include "base_scene.hpp"
|
#include "base_scene.hpp"
|
||||||
#include "button.hpp"
|
|
||||||
#include "image.hpp"
|
|
||||||
#include "text_box.hpp"
|
|
||||||
|
|
||||||
#include "SDL2/SDL_ttf.h"
|
#include "image.hpp"
|
||||||
|
#include "raster_font.hpp"
|
||||||
|
#include "button.hpp"
|
||||||
|
|
||||||
class MainMenu : public BaseScene {
|
class MainMenu : public BaseScene {
|
||||||
public:
|
public:
|
||||||
@@ -34,27 +34,26 @@ public:
|
|||||||
MainMenu();
|
MainMenu();
|
||||||
~MainMenu();
|
~MainMenu();
|
||||||
|
|
||||||
void RenderFrame(SDL_Renderer* renderer) override;
|
|
||||||
|
|
||||||
protected:
|
protected:
|
||||||
//frame phases
|
//Frame loop
|
||||||
void FrameStart() override;
|
void FrameStart();
|
||||||
void Update() override;
|
void Update();
|
||||||
void FrameEnd() override;
|
void FrameEnd();
|
||||||
|
void Render(SDL_Surface* const);
|
||||||
|
|
||||||
//input events
|
//Event handlers
|
||||||
void MouseMotion(SDL_MouseMotionEvent const& event) override;
|
void MouseMotion(SDL_MouseMotionEvent const&);
|
||||||
void MouseButtonDown(SDL_MouseButtonEvent const& event) override;
|
void MouseButtonDown(SDL_MouseButtonEvent const&);
|
||||||
void MouseButtonUp(SDL_MouseButtonEvent const& event) override;
|
void MouseButtonUp(SDL_MouseButtonEvent const&);
|
||||||
void MouseWheel(SDL_MouseWheelEvent const& event) override;
|
void KeyDown(SDL_KeyboardEvent const&);
|
||||||
void KeyDown(SDL_KeyboardEvent const& event) override;
|
void KeyUp(SDL_KeyboardEvent const&);
|
||||||
void KeyUp(SDL_KeyboardEvent const& event) override;
|
|
||||||
|
|
||||||
//members
|
//members
|
||||||
Image buttonImage;
|
Image image;
|
||||||
TTF_Font* font = nullptr;
|
RasterFont font;
|
||||||
Button startButton;
|
Button startButton;
|
||||||
Button optionsButton;
|
Button optionsButton;
|
||||||
Button quitButton;
|
Button quitButton;
|
||||||
TextBox textBox;
|
|
||||||
};
|
};
|
||||||
|
|
||||||
|
#endif
|
||||||
@@ -1,5 +1,5 @@
|
|||||||
#config
|
#config
|
||||||
INCLUDES+=. .. ../entities ../../common/debugging ../../common/global_defines ../../common/network ../../common/network/packet_types ../../common/utilities ../../TurtleGUI ../../TurtleMap
|
INCLUDES+=. .. ../../common/graphics ../../common/map ../../common/network ../../common/network/packet_types ../../common/ui ../../common/utilities
|
||||||
LIBS+=
|
LIBS+=
|
||||||
CXXFLAGS+=-std=c++11 $(addprefix -I,$(INCLUDES))
|
CXXFLAGS+=-std=c++11 $(addprefix -I,$(INCLUDES))
|
||||||
|
|
||||||
@@ -30,3 +30,8 @@ $(OUTDIR):
|
|||||||
|
|
||||||
$(OBJDIR)/%.o: %.cpp
|
$(OBJDIR)/%.o: %.cpp
|
||||||
$(CXX) $(CXXFLAGS) -c -o $@ $<
|
$(CXX) $(CXXFLAGS) -c -o $@ $<
|
||||||
|
|
||||||
|
clean:
|
||||||
|
$(RM) *.o *.a *.exe
|
||||||
|
|
||||||
|
rebuild: clean all
|
||||||
@@ -1,4 +1,4 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
@@ -23,11 +23,6 @@
|
|||||||
|
|
||||||
#include "config_utility.hpp"
|
#include "config_utility.hpp"
|
||||||
|
|
||||||
#include <sstream>
|
|
||||||
#include <stdexcept>
|
|
||||||
|
|
||||||
constexpr SDL_Color WHITE = {255, 255, 255, 255};
|
|
||||||
|
|
||||||
//-------------------------
|
//-------------------------
|
||||||
//Public access members
|
//Public access members
|
||||||
//-------------------------
|
//-------------------------
|
||||||
@@ -36,32 +31,24 @@ OptionsMenu::OptionsMenu() {
|
|||||||
ConfigUtility& config = ConfigUtility::GetSingleton();
|
ConfigUtility& config = ConfigUtility::GetSingleton();
|
||||||
|
|
||||||
//setup the utility objects
|
//setup the utility objects
|
||||||
buttonImage.Load(GetRenderer(), config["dir.interface"] + "button_blue.png");
|
image.LoadSurface(config["dir.interface"] + "button_menu.bmp");
|
||||||
font = TTF_OpenFont(config["client.font"].c_str(), 12);
|
image.SetClipH(image.GetClipH()/3);
|
||||||
|
font.LoadSurface(config["dir.fonts"] + "pk_white_8.bmp");
|
||||||
|
|
||||||
//check that the font loaded
|
//pass the utility objects
|
||||||
if (!font) {
|
backButton.SetImage(&image);
|
||||||
std::ostringstream msg;
|
backButton.SetFont(&font);
|
||||||
msg << "Failed to load a font file; " << SDL_GetError();
|
|
||||||
throw(std::runtime_error(msg.str()));
|
|
||||||
}
|
|
||||||
|
|
||||||
//setup the button
|
|
||||||
backButton.SetBackgroundTexture(GetRenderer(), buttonImage.GetTexture());
|
|
||||||
backButton.SetText(GetRenderer(), font, WHITE, "Back");
|
|
||||||
|
|
||||||
//set the button positions
|
//set the button positions
|
||||||
backButton.SetX(50);
|
backButton.SetX(50);
|
||||||
backButton.SetY(50);
|
backButton.SetY(50 + image.GetClipH() * 0);
|
||||||
|
|
||||||
//text line
|
//set the button texts
|
||||||
textLine.SetX(50);
|
backButton.SetText("Back");
|
||||||
textLine.SetY(30);
|
|
||||||
textLine.SetText(GetRenderer(), font, WHITE, "Am I making any progress?");
|
|
||||||
}
|
}
|
||||||
|
|
||||||
OptionsMenu::~OptionsMenu() {
|
OptionsMenu::~OptionsMenu() {
|
||||||
TTF_CloseFont(font);
|
//
|
||||||
}
|
}
|
||||||
|
|
||||||
//-------------------------
|
//-------------------------
|
||||||
@@ -80,41 +67,38 @@ void OptionsMenu::FrameEnd() {
|
|||||||
//
|
//
|
||||||
}
|
}
|
||||||
|
|
||||||
void OptionsMenu::RenderFrame(SDL_Renderer* renderer) {
|
void OptionsMenu::Render(SDL_Surface* const screen) {
|
||||||
backButton.DrawTo(renderer);
|
backButton.DrawTo(screen);
|
||||||
textLine.DrawTo(renderer);
|
|
||||||
|
font.DrawStringTo("Oh, were you looking for the options screen?", screen, 50, 30);
|
||||||
}
|
}
|
||||||
|
|
||||||
//-------------------------
|
//-------------------------
|
||||||
//Event handlers
|
//Event handlers
|
||||||
//-------------------------
|
//-------------------------
|
||||||
|
|
||||||
void OptionsMenu::MouseMotion(SDL_MouseMotionEvent const& event) {
|
void OptionsMenu::MouseMotion(SDL_MouseMotionEvent const& motion) {
|
||||||
backButton.MouseMotion(event);
|
backButton.MouseMotion(motion);
|
||||||
}
|
}
|
||||||
|
|
||||||
void OptionsMenu::MouseButtonDown(SDL_MouseButtonEvent const& event) {
|
void OptionsMenu::MouseButtonDown(SDL_MouseButtonEvent const& button) {
|
||||||
backButton.MouseButtonDown(event);
|
backButton.MouseButtonDown(button);
|
||||||
}
|
}
|
||||||
|
|
||||||
void OptionsMenu::MouseButtonUp(SDL_MouseButtonEvent const& event) {
|
void OptionsMenu::MouseButtonUp(SDL_MouseButtonEvent const& button) {
|
||||||
if (backButton.MouseButtonUp(event) == Button::State::RELEASED) {
|
if (backButton.MouseButtonUp(button) == Button::State::HOVER) {
|
||||||
SetSceneSignal(SceneSignal::MAINMENU);
|
SetNextScene(SceneList::MAINMENU);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void OptionsMenu::MouseWheel(SDL_MouseWheelEvent const& event) {
|
void OptionsMenu::KeyDown(SDL_KeyboardEvent const& key) {
|
||||||
//
|
switch(key.keysym.sym) {
|
||||||
}
|
|
||||||
|
|
||||||
void OptionsMenu::KeyDown(SDL_KeyboardEvent const& event) {
|
|
||||||
switch(event.keysym.sym) {
|
|
||||||
case SDLK_ESCAPE:
|
case SDLK_ESCAPE:
|
||||||
SetSceneSignal(SceneSignal::MAINMENU);
|
SetNextScene(SceneList::MAINMENU);
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void OptionsMenu::KeyUp(SDL_KeyboardEvent const& event) {
|
void OptionsMenu::KeyUp(SDL_KeyboardEvent const& key) {
|
||||||
//
|
//
|
||||||
}
|
}
|
||||||
@@ -1,4 +1,4 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
@@ -19,14 +19,15 @@
|
|||||||
* 3. This notice may not be removed or altered from any source
|
* 3. This notice may not be removed or altered from any source
|
||||||
* distribution.
|
* distribution.
|
||||||
*/
|
*/
|
||||||
#pragma once
|
#ifndef OPTIONSMENU_HPP_
|
||||||
|
#define OPTIONSMENU_HPP_
|
||||||
#include "button.hpp"
|
|
||||||
#include "image.hpp"
|
|
||||||
#include "text_line.hpp"
|
|
||||||
|
|
||||||
#include "base_scene.hpp"
|
#include "base_scene.hpp"
|
||||||
|
|
||||||
|
#include "image.hpp"
|
||||||
|
#include "raster_font.hpp"
|
||||||
|
#include "button.hpp"
|
||||||
|
|
||||||
//NOTE: The options screen needs to be USED
|
//NOTE: The options screen needs to be USED
|
||||||
class OptionsMenu : public BaseScene {
|
class OptionsMenu : public BaseScene {
|
||||||
public:
|
public:
|
||||||
@@ -34,25 +35,24 @@ public:
|
|||||||
OptionsMenu();
|
OptionsMenu();
|
||||||
~OptionsMenu();
|
~OptionsMenu();
|
||||||
|
|
||||||
void RenderFrame(SDL_Renderer* renderer) override;
|
protected:
|
||||||
|
//Frame loop
|
||||||
|
void FrameStart();
|
||||||
|
void Update();
|
||||||
|
void FrameEnd();
|
||||||
|
void Render(SDL_Surface* const);
|
||||||
|
|
||||||
private:
|
//Event handlers
|
||||||
//frame phases
|
void MouseMotion(SDL_MouseMotionEvent const&);
|
||||||
void FrameStart() override;
|
void MouseButtonDown(SDL_MouseButtonEvent const&);
|
||||||
void Update() override;
|
void MouseButtonUp(SDL_MouseButtonEvent const&);
|
||||||
void FrameEnd() override;
|
void KeyDown(SDL_KeyboardEvent const&);
|
||||||
|
void KeyUp(SDL_KeyboardEvent const&);
|
||||||
//input events
|
|
||||||
void MouseMotion(SDL_MouseMotionEvent const& event) override;
|
|
||||||
void MouseButtonDown(SDL_MouseButtonEvent const& event) override;
|
|
||||||
void MouseButtonUp(SDL_MouseButtonEvent const& event) override;
|
|
||||||
void MouseWheel(SDL_MouseWheelEvent const& event) override;
|
|
||||||
void KeyDown(SDL_KeyboardEvent const& event) override;
|
|
||||||
void KeyUp(SDL_KeyboardEvent const& event) override;
|
|
||||||
|
|
||||||
//members
|
//members
|
||||||
Image buttonImage;
|
Image image;
|
||||||
TTF_Font* font = nullptr;
|
RasterFont font;
|
||||||
Button backButton;
|
Button backButton;
|
||||||
TextLine textLine;
|
|
||||||
};
|
};
|
||||||
|
|
||||||
|
#endif
|
||||||
@@ -1,4 +1,4 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
@@ -27,14 +27,8 @@
|
|||||||
//Public access members
|
//Public access members
|
||||||
//-------------------------
|
//-------------------------
|
||||||
|
|
||||||
SplashScreen::SplashScreen(SDL_Window* w) {
|
SplashScreen::SplashScreen() {
|
||||||
//fit the screen to the logo
|
logo.LoadSurface(ConfigUtility::GetSingleton()["dir.logos"] + "krstudios.bmp");
|
||||||
//NOTE: not using this window trick
|
|
||||||
window = w;
|
|
||||||
SDL_GetWindowSize(window, &windowWidth, &windowHeight);
|
|
||||||
|
|
||||||
logo.Load(GetRenderer(), ConfigUtility::GetSingleton()["dir.logos"] + "krstudios.png");
|
|
||||||
|
|
||||||
startTick = std::chrono::steady_clock::now();
|
startTick = std::chrono::steady_clock::now();
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -46,16 +40,12 @@ SplashScreen::~SplashScreen() {
|
|||||||
//Frame loop
|
//Frame loop
|
||||||
//-------------------------
|
//-------------------------
|
||||||
|
|
||||||
void SplashScreen::FrameStart() {
|
void SplashScreen::Update() {
|
||||||
//TODO: (0) config flag to change the delay
|
if (std::chrono::steady_clock::now() - startTick > std::chrono::duration<int>(1)) {
|
||||||
if (std::chrono::steady_clock::now() - startTick > std::chrono::duration<int>(3)) {
|
SetNextScene(SceneList::MAINMENU);
|
||||||
SetSceneSignal(SceneSignal::MAINMENU);
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void SplashScreen::RenderFrame(SDL_Renderer* renderer) {
|
void SplashScreen::Render(SDL_Surface* const screen) {
|
||||||
//TODO: version information
|
logo.DrawTo(screen, (screen->w - logo.GetClipW()) / 2, (screen->h - logo.GetClipH()) / 2);
|
||||||
int w = 0, h = 0;
|
|
||||||
SDL_RenderGetLogicalSize(renderer, &w, &h);
|
|
||||||
logo.DrawTo(renderer, (w - logo.GetClipW()) / 2, (h - logo.GetClipH()) / 2);
|
|
||||||
}
|
}
|
||||||
@@ -1,4 +1,4 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
@@ -19,9 +19,11 @@
|
|||||||
* 3. This notice may not be removed or altered from any source
|
* 3. This notice may not be removed or altered from any source
|
||||||
* distribution.
|
* distribution.
|
||||||
*/
|
*/
|
||||||
#pragma once
|
#ifndef SPLASHSCREEN_HPP_
|
||||||
|
#define SPLASHSCREEN_HPP_
|
||||||
|
|
||||||
#include "base_scene.hpp"
|
#include "base_scene.hpp"
|
||||||
|
|
||||||
#include "image.hpp"
|
#include "image.hpp"
|
||||||
|
|
||||||
#include <chrono>
|
#include <chrono>
|
||||||
@@ -29,20 +31,17 @@
|
|||||||
class SplashScreen : public BaseScene {
|
class SplashScreen : public BaseScene {
|
||||||
public:
|
public:
|
||||||
//Public access members
|
//Public access members
|
||||||
SplashScreen(SDL_Window*);
|
SplashScreen();
|
||||||
~SplashScreen();
|
~SplashScreen();
|
||||||
|
|
||||||
void RenderFrame(SDL_Renderer* renderer) override;
|
protected:
|
||||||
|
|
||||||
private:
|
|
||||||
//Frame loop
|
//Frame loop
|
||||||
void FrameStart() override;
|
void Update();
|
||||||
|
void Render(SDL_Surface* const);
|
||||||
|
|
||||||
//members
|
//members
|
||||||
std::chrono::steady_clock::time_point startTick;
|
std::chrono::steady_clock::time_point startTick;
|
||||||
Image logo;
|
Image logo;
|
||||||
|
|
||||||
//screws with the window
|
|
||||||
SDL_Window* window = nullptr;
|
|
||||||
int windowWidth, windowHeight;
|
|
||||||
};
|
};
|
||||||
|
|
||||||
|
#endif
|
||||||
@@ -1,4 +1,4 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
@@ -19,20 +19,22 @@
|
|||||||
* 3. This notice may not be removed or altered from any source
|
* 3. This notice may not be removed or altered from any source
|
||||||
* distribution.
|
* distribution.
|
||||||
*/
|
*/
|
||||||
#pragma once
|
#ifndef SCENELIST_HPP_
|
||||||
|
#define SCENELIST_HPP_
|
||||||
|
|
||||||
enum SceneSignal {
|
enum class SceneList {
|
||||||
//reserved members for internal use
|
//these are reserved
|
||||||
QUIT = -1,
|
QUIT,
|
||||||
CONTINUE = 0,
|
CONTINUE,
|
||||||
FIRST = 1,
|
FIRST,
|
||||||
|
|
||||||
//custom scenes
|
//custom indexes
|
||||||
SPLASHSCREEN,
|
SPLASHSCREEN,
|
||||||
MAINMENU,
|
MAINMENU,
|
||||||
OPTIONSMENU,
|
OPTIONSMENU,
|
||||||
LOBBYMENU,
|
LOBBYMENU,
|
||||||
WORLD,
|
WORLD,
|
||||||
COMBAT,
|
|
||||||
DISCONNECTEDSCREEN,
|
DISCONNECTEDSCREEN,
|
||||||
};
|
};
|
||||||
|
|
||||||
|
#endif
|
||||||
@@ -1,77 +0,0 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
|
||||||
*
|
|
||||||
* This software is provided 'as-is', without any express or implied
|
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
|
||||||
* arising from the use of this software.
|
|
||||||
*
|
|
||||||
* Permission is granted to anyone to use this software for any purpose,
|
|
||||||
* including commercial applications, and to alter it and redistribute it
|
|
||||||
* freely, subject to the following restrictions:
|
|
||||||
*
|
|
||||||
* 1. The origin of this software must not be misrepresented; you must not
|
|
||||||
* claim that you wrote the original software. If you use this software
|
|
||||||
* in a product, an acknowledgment in the product documentation would be
|
|
||||||
* appreciated but is not required.
|
|
||||||
*
|
|
||||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
|
||||||
* misrepresented as being the original software.
|
|
||||||
*
|
|
||||||
* 3. This notice may not be removed or altered from any source
|
|
||||||
* distribution.
|
|
||||||
*/
|
|
||||||
#include "combat.hpp"
|
|
||||||
|
|
||||||
//Public access members
|
|
||||||
Combat::Combat(int* const argClientIndex, int* const argAccountIndex) {
|
|
||||||
//
|
|
||||||
}
|
|
||||||
|
|
||||||
Combat::~Combat() {
|
|
||||||
//
|
|
||||||
}
|
|
||||||
|
|
||||||
void Combat::RenderFrame(SDL_Renderer* renderer) {
|
|
||||||
//
|
|
||||||
}
|
|
||||||
|
|
||||||
//frame phases
|
|
||||||
void Combat::FrameStart() {
|
|
||||||
//
|
|
||||||
}
|
|
||||||
|
|
||||||
void Combat::Update() {
|
|
||||||
//
|
|
||||||
}
|
|
||||||
|
|
||||||
void Combat::FrameEnd() {
|
|
||||||
//
|
|
||||||
}
|
|
||||||
|
|
||||||
//input events
|
|
||||||
void Combat::QuitEvent() {
|
|
||||||
//
|
|
||||||
}
|
|
||||||
|
|
||||||
void Combat::MouseMotion(SDL_MouseMotionEvent const& event) {
|
|
||||||
//
|
|
||||||
}
|
|
||||||
|
|
||||||
void Combat::MouseButtonDown(SDL_MouseButtonEvent const& event) {
|
|
||||||
//
|
|
||||||
}
|
|
||||||
|
|
||||||
void Combat::MouseButtonUp(SDL_MouseButtonEvent const& event) {
|
|
||||||
//
|
|
||||||
}
|
|
||||||
|
|
||||||
void Combat::MouseWheel(SDL_MouseWheelEvent const& event) {
|
|
||||||
//
|
|
||||||
}
|
|
||||||
|
|
||||||
void Combat::KeyDown(SDL_KeyboardEvent const& event) {
|
|
||||||
//
|
|
||||||
}
|
|
||||||
|
|
||||||
void Combat::KeyUp(SDL_KeyboardEvent const& event) {
|
|
||||||
//
|
|
||||||
}
|
|
||||||
@@ -1,48 +0,0 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
|
||||||
*
|
|
||||||
* This software is provided 'as-is', without any express or implied
|
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
|
||||||
* arising from the use of this software.
|
|
||||||
*
|
|
||||||
* Permission is granted to anyone to use this software for any purpose,
|
|
||||||
* including commercial applications, and to alter it and redistribute it
|
|
||||||
* freely, subject to the following restrictions:
|
|
||||||
*
|
|
||||||
* 1. The origin of this software must not be misrepresented; you must not
|
|
||||||
* claim that you wrote the original software. If you use this software
|
|
||||||
* in a product, an acknowledgment in the product documentation would be
|
|
||||||
* appreciated but is not required.
|
|
||||||
*
|
|
||||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
|
||||||
* misrepresented as being the original software.
|
|
||||||
*
|
|
||||||
* 3. This notice may not be removed or altered from any source
|
|
||||||
* distribution.
|
|
||||||
*/
|
|
||||||
#pragma once
|
|
||||||
|
|
||||||
#include "base_scene.hpp"
|
|
||||||
|
|
||||||
class Combat: public BaseScene {
|
|
||||||
public:
|
|
||||||
//Public access members
|
|
||||||
Combat(int* const argClientIndex, int* const argAccountIndex);
|
|
||||||
~Combat();
|
|
||||||
|
|
||||||
void RenderFrame(SDL_Renderer* renderer) override;
|
|
||||||
|
|
||||||
private:
|
|
||||||
//frame phases
|
|
||||||
void FrameStart() override;
|
|
||||||
void Update() override;
|
|
||||||
void FrameEnd() override;
|
|
||||||
|
|
||||||
//input events
|
|
||||||
void QuitEvent();
|
|
||||||
void MouseMotion(SDL_MouseMotionEvent const& event) override;
|
|
||||||
void MouseButtonDown(SDL_MouseButtonEvent const& event) override;
|
|
||||||
void MouseButtonUp(SDL_MouseButtonEvent const& event) override;
|
|
||||||
void MouseWheel(SDL_MouseWheelEvent const& event) override;
|
|
||||||
void KeyDown(SDL_KeyboardEvent const& event) override;
|
|
||||||
void KeyUp(SDL_KeyboardEvent const& event) override;
|
|
||||||
};
|
|
||||||
@@ -1,424 +0,0 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
|
||||||
*
|
|
||||||
* This software is provided 'as-is', without any express or implied
|
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
|
||||||
* arising from the use of this software.
|
|
||||||
*
|
|
||||||
* Permission is granted to anyone to use this software for any purpose,
|
|
||||||
* including commercial applications, and to alter it and redistribute it
|
|
||||||
* freely, subject to the following restrictions:
|
|
||||||
*
|
|
||||||
* 1. The origin of this software must not be misrepresented; you must not
|
|
||||||
* claim that you wrote the original software. If you use this software
|
|
||||||
* in a product, an acknowledgment in the product documentation would be
|
|
||||||
* appreciated but is not required.
|
|
||||||
*
|
|
||||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
|
||||||
* misrepresented as being the original software.
|
|
||||||
*
|
|
||||||
* 3. This notice may not be removed or altered from any source
|
|
||||||
* distribution.
|
|
||||||
*/
|
|
||||||
#include "lobby_menu.hpp"
|
|
||||||
|
|
||||||
#include "channels.hpp"
|
|
||||||
|
|
||||||
#include <cstring>
|
|
||||||
#include <stdexcept>
|
|
||||||
#include <sstream>
|
|
||||||
|
|
||||||
constexpr SDL_Color WHITE = {255, 255, 255, 255};
|
|
||||||
|
|
||||||
//-------------------------
|
|
||||||
//Public access members
|
|
||||||
//-------------------------
|
|
||||||
|
|
||||||
LobbyMenu::LobbyMenu(int* const argClientIndex, int* const argAccountIndex):
|
|
||||||
clientIndex(*argClientIndex),
|
|
||||||
accountIndex(*argAccountIndex)
|
|
||||||
{
|
|
||||||
//preemptive reset
|
|
||||||
clientIndex = -1;
|
|
||||||
accountIndex = -1;
|
|
||||||
|
|
||||||
//setup the utility objects
|
|
||||||
buttonImage.Load(GetRenderer(), config["dir.interface"] + "button_blue.png");
|
|
||||||
font = TTF_OpenFont(config["client.font"].c_str(), 12);
|
|
||||||
|
|
||||||
//check that the font loaded
|
|
||||||
if (!font) {
|
|
||||||
std::ostringstream msg;
|
|
||||||
msg << "Failed to load a font file; " << SDL_GetError();
|
|
||||||
throw(std::runtime_error(msg.str()));
|
|
||||||
}
|
|
||||||
|
|
||||||
//setup the buttons
|
|
||||||
searchButton.SetBackgroundTexture(GetRenderer(), buttonImage.GetTexture());
|
|
||||||
searchButton.SetText(GetRenderer(), font, WHITE, "Search");
|
|
||||||
joinButton.SetBackgroundTexture(GetRenderer(), buttonImage.GetTexture());
|
|
||||||
joinButton.SetText(GetRenderer(), font, WHITE, "Join");
|
|
||||||
backButton.SetBackgroundTexture(GetRenderer(), buttonImage.GetTexture());
|
|
||||||
backButton.SetText(GetRenderer(), font, WHITE, "Back");
|
|
||||||
|
|
||||||
//set the button positions (assumed)
|
|
||||||
searchButton.SetX(50);
|
|
||||||
searchButton.SetY(50);
|
|
||||||
joinButton.SetX(50);
|
|
||||||
joinButton.SetY(70);
|
|
||||||
backButton.SetX(50);
|
|
||||||
backButton.SetY(90);
|
|
||||||
|
|
||||||
//setup the text fields
|
|
||||||
username.SetText(GetRenderer(), font, WHITE, config["client.username"]);
|
|
||||||
password.SetText(GetRenderer(), font, WHITE, config["client.password"]);
|
|
||||||
handle.SetText(GetRenderer(), font, WHITE, config["client.handle"]);
|
|
||||||
avatar.SetText(GetRenderer(), font, WHITE, config["client.avatar"]);
|
|
||||||
|
|
||||||
username.SetBounds(BoundingBox{0, 0, 300, 20});
|
|
||||||
password.SetBounds(BoundingBox{0, 0, 300, 20});
|
|
||||||
handle.SetBounds(BoundingBox{0, 0, 300, 20});
|
|
||||||
avatar.SetBounds(BoundingBox{0, 0, 300, 20});
|
|
||||||
|
|
||||||
username.SetX(50);
|
|
||||||
username.SetY(110);
|
|
||||||
password.SetX(50);
|
|
||||||
password.SetY(130);
|
|
||||||
handle.SetX(50);
|
|
||||||
handle.SetY(150);
|
|
||||||
avatar.SetX(50);
|
|
||||||
avatar.SetY(170);
|
|
||||||
|
|
||||||
//pseudo-list selection
|
|
||||||
//TODO: move this into the UI library?
|
|
||||||
boundingBox = {300, 50, 200, 12};
|
|
||||||
|
|
||||||
//hacked together a highlight box
|
|
||||||
highlightImage.Create(GetRenderer(), 300, 12, {49, 150, 5, 255});
|
|
||||||
|
|
||||||
//Eat incoming packets
|
|
||||||
while(network.Receive());
|
|
||||||
|
|
||||||
//Initial broadcast
|
|
||||||
SendBroadcastRequest();
|
|
||||||
}
|
|
||||||
|
|
||||||
LobbyMenu::~LobbyMenu() {
|
|
||||||
TTF_CloseFont(font);
|
|
||||||
}
|
|
||||||
|
|
||||||
//-------------------------
|
|
||||||
//Frame loop
|
|
||||||
//-------------------------
|
|
||||||
|
|
||||||
void LobbyMenu::FrameStart() {
|
|
||||||
//
|
|
||||||
}
|
|
||||||
|
|
||||||
void LobbyMenu::Update() {
|
|
||||||
//suck in and process all waiting packets
|
|
||||||
SerialPacket* packetBuffer = reinterpret_cast<SerialPacket*>(new char[MAX_PACKET_SIZE]);
|
|
||||||
while(network.Receive(packetBuffer)) {
|
|
||||||
HandlePacket(packetBuffer);
|
|
||||||
}
|
|
||||||
delete reinterpret_cast<char*>(packetBuffer);
|
|
||||||
}
|
|
||||||
|
|
||||||
void LobbyMenu::FrameEnd() {
|
|
||||||
//
|
|
||||||
}
|
|
||||||
|
|
||||||
void LobbyMenu::RenderFrame(SDL_Renderer* renderer) {
|
|
||||||
//TODO: (2) I need a proper UI system for the entire client and the editor
|
|
||||||
|
|
||||||
//UI
|
|
||||||
searchButton.DrawTo(renderer);
|
|
||||||
joinButton.DrawTo(renderer);
|
|
||||||
backButton.DrawTo(renderer);
|
|
||||||
|
|
||||||
username.DrawTo(renderer);
|
|
||||||
password.DrawTo(renderer);
|
|
||||||
handle.DrawTo(renderer);
|
|
||||||
avatar.DrawTo(renderer);
|
|
||||||
|
|
||||||
//TODO: (3) draw headers for the server list
|
|
||||||
//TODO: (3) ping/delay displayed in the server list
|
|
||||||
for (int i = 0; i < serverVector.size(); i++) {
|
|
||||||
//draw the selected server's highlight
|
|
||||||
if (selection == &serverVector[i]) {
|
|
||||||
highlightImage.DrawTo(renderer, boundingBox.x, boundingBox.y + boundingBox.h * i);
|
|
||||||
}
|
|
||||||
|
|
||||||
//draw the server's info
|
|
||||||
serverVector[i].nameImage.SetX(boundingBox.x);
|
|
||||||
serverVector[i].nameImage.SetY(boundingBox.y + boundingBox.h * i);
|
|
||||||
serverVector[i].nameImage.DrawTo(renderer);
|
|
||||||
|
|
||||||
serverVector[i].playerCountImage.SetX(boundingBox.x+276);
|
|
||||||
serverVector[i].playerCountImage.SetY(boundingBox.y + boundingBox.h * i);
|
|
||||||
serverVector[i].playerCountImage.DrawTo(renderer);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
//-------------------------
|
|
||||||
//Event handlers
|
|
||||||
//-------------------------
|
|
||||||
|
|
||||||
void LobbyMenu::MouseMotion(SDL_MouseMotionEvent const& event) {
|
|
||||||
searchButton.MouseMotion(event);
|
|
||||||
joinButton.MouseMotion(event);
|
|
||||||
backButton.MouseMotion(event);
|
|
||||||
}
|
|
||||||
|
|
||||||
void LobbyMenu::MouseButtonDown(SDL_MouseButtonEvent const& event) {
|
|
||||||
searchButton.MouseButtonDown(event);
|
|
||||||
joinButton.MouseButtonDown(event);
|
|
||||||
backButton.MouseButtonDown(event);
|
|
||||||
|
|
||||||
if (username.MouseButtonDown(event)) {
|
|
||||||
//GUI trick
|
|
||||||
if (!username.GetText().compare(config["client.username"])) {
|
|
||||||
username.SetText(GetRenderer(), font, WHITE, "");
|
|
||||||
}
|
|
||||||
SDL_StartTextInput();
|
|
||||||
}
|
|
||||||
if (password.MouseButtonDown(event)) {
|
|
||||||
//GUI trick
|
|
||||||
if (!password.GetText().compare(config["client.password"])) {
|
|
||||||
password.SetText(GetRenderer(), font, WHITE, "");
|
|
||||||
}
|
|
||||||
SDL_StartTextInput();
|
|
||||||
}
|
|
||||||
if (handle.MouseButtonDown(event)) {
|
|
||||||
//GUI trick
|
|
||||||
if (!handle.GetText().compare(config["client.handle"])) {
|
|
||||||
handle.SetText(GetRenderer(), font, WHITE, "");
|
|
||||||
}
|
|
||||||
SDL_StartTextInput();
|
|
||||||
}
|
|
||||||
if (avatar.MouseButtonDown(event)) {
|
|
||||||
//GUI trick
|
|
||||||
if (!avatar.GetText().compare(config["client.avatar"])) {
|
|
||||||
avatar.SetText(GetRenderer(), font, WHITE, "");
|
|
||||||
}
|
|
||||||
SDL_StartTextInput();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
void LobbyMenu::MouseButtonUp(SDL_MouseButtonEvent const& event) {
|
|
||||||
if (searchButton.MouseButtonUp(event) == Button::State::RELEASED) {
|
|
||||||
SendBroadcastRequest();
|
|
||||||
}
|
|
||||||
if (joinButton.MouseButtonUp(event) == Button::State::RELEASED && selection && selection->compatible) {
|
|
||||||
SendJoinRequest();
|
|
||||||
}
|
|
||||||
if (backButton.MouseButtonUp(event) == Button::State::RELEASED) {
|
|
||||||
SetSceneSignal(SceneSignal::MAINMENU);
|
|
||||||
}
|
|
||||||
|
|
||||||
//has the user selected a server on the list?
|
|
||||||
BoundingBox tmpBox = boundingBox;
|
|
||||||
tmpBox.h *= serverVector.size(); //within the list bounds
|
|
||||||
if (tmpBox.CheckOverlap({event.x, event.y})) {
|
|
||||||
//NOTE: this memory trick requires a vector
|
|
||||||
selection = &serverVector[(event.y - boundingBox.y)/boundingBox.h];
|
|
||||||
}
|
|
||||||
else {
|
|
||||||
selection = nullptr;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
void LobbyMenu::MouseWheel(SDL_MouseWheelEvent const& event) {
|
|
||||||
//
|
|
||||||
}
|
|
||||||
|
|
||||||
void LobbyMenu::KeyDown(SDL_KeyboardEvent const& event) {
|
|
||||||
switch(event.keysym.sym) {
|
|
||||||
case SDLK_ESCAPE:
|
|
||||||
SetSceneSignal(SceneSignal::MAINMENU);
|
|
||||||
break;
|
|
||||||
|
|
||||||
case SDLK_BACKSPACE:
|
|
||||||
//easier than mucking about with SDL_TextEditEvent
|
|
||||||
if (username.GetFocus()) {
|
|
||||||
username.PopChars(GetRenderer(), font, WHITE, 1);
|
|
||||||
}
|
|
||||||
if (password.GetFocus()) {
|
|
||||||
password.PopChars(GetRenderer(), font, WHITE, 1);
|
|
||||||
}
|
|
||||||
if (handle.GetFocus()) {
|
|
||||||
handle.PopChars(GetRenderer(), font, WHITE, 1);
|
|
||||||
}
|
|
||||||
if (avatar.GetFocus()) {
|
|
||||||
avatar.PopChars(GetRenderer(), font, WHITE, 1);
|
|
||||||
}
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
void LobbyMenu::KeyUp(SDL_KeyboardEvent const& event) {
|
|
||||||
//
|
|
||||||
}
|
|
||||||
|
|
||||||
void LobbyMenu::TextInput(SDL_TextInputEvent const& event) {
|
|
||||||
if (username.GetFocus()) {
|
|
||||||
username.PushText(GetRenderer(), font, WHITE, std::string(event.text));
|
|
||||||
}
|
|
||||||
if (password.GetFocus()) {
|
|
||||||
password.PushText(GetRenderer(), font, WHITE, std::string(event.text));
|
|
||||||
}
|
|
||||||
if (handle.GetFocus()) {
|
|
||||||
handle.PushText(GetRenderer(), font, WHITE, std::string(event.text));
|
|
||||||
}
|
|
||||||
if (avatar.GetFocus()) {
|
|
||||||
avatar.PushText(GetRenderer(), font, WHITE, std::string(event.text));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
//-------------------------
|
|
||||||
//Network handlers
|
|
||||||
//-------------------------
|
|
||||||
|
|
||||||
void LobbyMenu::HandlePacket(SerialPacket* const argPacket) {
|
|
||||||
switch(argPacket->type) {
|
|
||||||
//responses
|
|
||||||
case SerialPacketType::BROADCAST_RESPONSE:
|
|
||||||
HandleBroadcastResponse(static_cast<ServerPacket*>(argPacket));
|
|
||||||
break;
|
|
||||||
case SerialPacketType::JOIN_RESPONSE:
|
|
||||||
HandleJoinResponse(static_cast<ClientPacket*>(argPacket));
|
|
||||||
break;
|
|
||||||
case SerialPacketType::LOGIN_RESPONSE:
|
|
||||||
HandleLoginResponse(static_cast<ClientPacket*>(argPacket));
|
|
||||||
break;
|
|
||||||
|
|
||||||
//rejections
|
|
||||||
case SerialPacketType::JOIN_REJECTION:
|
|
||||||
HandleJoinRejection(static_cast<TextPacket*>(argPacket));
|
|
||||||
break;
|
|
||||||
case SerialPacketType::LOGIN_REJECTION:
|
|
||||||
HandleLoginRejection(static_cast<TextPacket*>(argPacket));
|
|
||||||
break;
|
|
||||||
|
|
||||||
//handle errors
|
|
||||||
default: {
|
|
||||||
std::ostringstream msg;
|
|
||||||
msg << "Unknown SerialPacketType encountered in LobbyMenu: " << static_cast<int>(argPacket->type);
|
|
||||||
throw(std::runtime_error( msg.str() ));
|
|
||||||
}
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
void LobbyMenu::HandleBroadcastResponse(ServerPacket* const argPacket) {
|
|
||||||
//extract the data
|
|
||||||
ServerInfo newServer;
|
|
||||||
|
|
||||||
newServer.address = argPacket->srcAddress;
|
|
||||||
newServer.name = argPacket->name;
|
|
||||||
newServer.playerCount = argPacket->playerCount;
|
|
||||||
newServer.version = argPacket->version;
|
|
||||||
newServer.compatible = newServer.version == NETWORK_VERSION;
|
|
||||||
|
|
||||||
//push
|
|
||||||
serverVector.push_back(newServer);
|
|
||||||
|
|
||||||
//BUGFIX: since TextLine lacks the memory management of Image, I'll wait until after the line is in the vector to handle these
|
|
||||||
|
|
||||||
//fancy colors
|
|
||||||
SDL_Color color;
|
|
||||||
if (newServer.compatible) {
|
|
||||||
color = {255, 255, 255, 255};
|
|
||||||
}
|
|
||||||
else {
|
|
||||||
color = {255, 0, 0, 255};
|
|
||||||
}
|
|
||||||
|
|
||||||
//fancy itoa
|
|
||||||
auto itoa_base10 = [](int i) -> std::string {
|
|
||||||
char str[20];
|
|
||||||
sprintf(str, "%d", i);
|
|
||||||
return std::string(str);
|
|
||||||
};
|
|
||||||
|
|
||||||
//text graphics
|
|
||||||
serverVector.back().nameImage.SetText(GetRenderer(), font, color, newServer.name);
|
|
||||||
serverVector.back().playerCountImage.SetText(GetRenderer(), font, color, itoa_base10(newServer.playerCount));
|
|
||||||
}
|
|
||||||
|
|
||||||
void LobbyMenu::HandleJoinResponse(ClientPacket* const argPacket) {
|
|
||||||
//save the server's data
|
|
||||||
clientIndex = argPacket->clientIndex;
|
|
||||||
network.Bind(argPacket->srcAddress, Channels::SERVER);
|
|
||||||
|
|
||||||
//request login data
|
|
||||||
SendLoginRequest();
|
|
||||||
}
|
|
||||||
|
|
||||||
void LobbyMenu::HandleLoginResponse(ClientPacket* const argPacket) {
|
|
||||||
if (argPacket->clientIndex != clientIndex) {
|
|
||||||
throw(std::runtime_error("Client index invalid during login"));
|
|
||||||
}
|
|
||||||
accountIndex = argPacket->accountIndex;
|
|
||||||
SetSceneSignal(SceneSignal::WORLD);
|
|
||||||
}
|
|
||||||
|
|
||||||
void LobbyMenu::HandleJoinRejection(TextPacket* const argPacket) {
|
|
||||||
//NOTE: NEVER HAPPENS
|
|
||||||
throw(std::runtime_error("HandleJoinRejection"));
|
|
||||||
}
|
|
||||||
|
|
||||||
void LobbyMenu::HandleLoginRejection(TextPacket* const argPacket) {
|
|
||||||
config["client.disconnectMessage"] = std::string() + "Join request rejected: " + argPacket->text;
|
|
||||||
SetSceneSignal(SceneSignal::DISCONNECTEDSCREEN);
|
|
||||||
|
|
||||||
//avoid crashes from the heartbeat system
|
|
||||||
ClientPacket newPacket;
|
|
||||||
newPacket.type = SerialPacketType::DISCONNECT_REQUEST;
|
|
||||||
newPacket.clientIndex = clientIndex;
|
|
||||||
network.SendTo(argPacket->srcAddress, &newPacket);
|
|
||||||
}
|
|
||||||
|
|
||||||
//-------------------------
|
|
||||||
//server control
|
|
||||||
//-------------------------
|
|
||||||
|
|
||||||
void LobbyMenu::SendBroadcastRequest() {
|
|
||||||
//broadcast to the home server, and to the LAN
|
|
||||||
ClientPacket packet;
|
|
||||||
|
|
||||||
packet.type = SerialPacketType::BROADCAST_REQUEST;
|
|
||||||
network.SendTo(config["server.home"].c_str(), config.Int("server.port"), &packet);
|
|
||||||
network.SendTo(config["server.host"].c_str(), config.Int("server.port"), &packet);
|
|
||||||
|
|
||||||
//reset the server list
|
|
||||||
serverVector.clear();
|
|
||||||
selection = nullptr;
|
|
||||||
}
|
|
||||||
|
|
||||||
void LobbyMenu::SendJoinRequest() {
|
|
||||||
//BUG: 101 received in LobbyMenu on failed join
|
|
||||||
//pack the packet
|
|
||||||
ClientPacket packet;
|
|
||||||
packet.type = SerialPacketType::JOIN_REQUEST;
|
|
||||||
|
|
||||||
//join the selected server
|
|
||||||
network.SendTo(selection->address, &packet);
|
|
||||||
selection = nullptr;
|
|
||||||
}
|
|
||||||
|
|
||||||
void LobbyMenu::SendLoginRequest() {
|
|
||||||
//NOTE: high cohesion
|
|
||||||
//TODO: (9) have a separate login screen
|
|
||||||
ClientPacket packet;
|
|
||||||
packet.type = SerialPacketType::LOGIN_REQUEST;
|
|
||||||
packet.clientIndex = clientIndex;
|
|
||||||
strncpy(packet.username, username.GetText().c_str(), PACKET_STRING_SIZE+1);
|
|
||||||
|
|
||||||
network.SendTo(Channels::SERVER, &packet);
|
|
||||||
|
|
||||||
//TODO: remove
|
|
||||||
config["client.username"] = username.GetText();
|
|
||||||
config["client.password"] = password.GetText();
|
|
||||||
config["client.handle"] = handle.GetText();
|
|
||||||
config["client.avatar"] = avatar.GetText();
|
|
||||||
}
|
|
||||||
@@ -1,150 +0,0 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
|
||||||
*
|
|
||||||
* This software is provided 'as-is', without any express or implied
|
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
|
||||||
* arising from the use of this software.
|
|
||||||
*
|
|
||||||
* Permission is granted to anyone to use this software for any purpose,
|
|
||||||
* including commercial applications, and to alter it and redistribute it
|
|
||||||
* freely, subject to the following restrictions:
|
|
||||||
*
|
|
||||||
* 1. The origin of this software must not be misrepresented; you must not
|
|
||||||
* claim that you wrote the original software. If you use this software
|
|
||||||
* in a product, an acknowledgment in the product documentation would be
|
|
||||||
* appreciated but is not required.
|
|
||||||
*
|
|
||||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
|
||||||
* misrepresented as being the original software.
|
|
||||||
*
|
|
||||||
* 3. This notice may not be removed or altered from any source
|
|
||||||
* distribution.
|
|
||||||
*/
|
|
||||||
#include "main_menu.hpp"
|
|
||||||
|
|
||||||
#include "config_utility.hpp"
|
|
||||||
|
|
||||||
#include <sstream>
|
|
||||||
#include <stdexcept>
|
|
||||||
|
|
||||||
constexpr SDL_Color WHITE = {255, 255, 255, 255};
|
|
||||||
|
|
||||||
//-------------------------
|
|
||||||
//Public access members
|
|
||||||
//-------------------------
|
|
||||||
|
|
||||||
MainMenu::MainMenu() {
|
|
||||||
ConfigUtility& config = ConfigUtility::GetSingleton();
|
|
||||||
|
|
||||||
//setup the utility objects
|
|
||||||
buttonImage.Load(GetRenderer(), config["dir.interface"] + "button_blue.png");
|
|
||||||
font = TTF_OpenFont(config["client.font"].c_str(), 12);
|
|
||||||
|
|
||||||
//check that the font loaded
|
|
||||||
if (!font) {
|
|
||||||
std::ostringstream msg;
|
|
||||||
msg << "Failed to load a font file; " << SDL_GetError();
|
|
||||||
throw(std::runtime_error(msg.str()));
|
|
||||||
}
|
|
||||||
|
|
||||||
//setup the buttons
|
|
||||||
startButton.SetBackgroundTexture(GetRenderer(), buttonImage.GetTexture());
|
|
||||||
startButton.SetText(GetRenderer(), font, WHITE, "Start");
|
|
||||||
optionsButton.SetBackgroundTexture(GetRenderer(), buttonImage.GetTexture());
|
|
||||||
optionsButton.SetText(GetRenderer(), font, WHITE, "Options");
|
|
||||||
quitButton.SetBackgroundTexture(GetRenderer(), buttonImage.GetTexture());
|
|
||||||
quitButton.SetText(GetRenderer(), font, WHITE, "Quit");
|
|
||||||
|
|
||||||
//set the button positions
|
|
||||||
startButton.SetX(50);
|
|
||||||
startButton.SetY(50 + 20 * 0);
|
|
||||||
optionsButton.SetX(50);
|
|
||||||
optionsButton.SetY(50 + 20 * 1);
|
|
||||||
quitButton.SetX(50);
|
|
||||||
quitButton.SetY(50 + 20 * 2);
|
|
||||||
|
|
||||||
//text box
|
|
||||||
int h = -1;
|
|
||||||
SDL_RenderGetLogicalSize(GetRenderer(), nullptr, &h);
|
|
||||||
|
|
||||||
textBox.SetX(50);
|
|
||||||
textBox.SetY(h-100);
|
|
||||||
|
|
||||||
textBox.PushLine(GetRenderer(), font, WHITE, "Thanks for playing!");
|
|
||||||
textBox.PushLine(GetRenderer(), font, WHITE, "You can get the latest version at: ");
|
|
||||||
textBox.PushLine(GetRenderer(), font, WHITE, "krgamestudios.com"); //TODO: (9) click to open the website/update
|
|
||||||
|
|
||||||
//debug
|
|
||||||
//
|
|
||||||
}
|
|
||||||
|
|
||||||
MainMenu::~MainMenu() {
|
|
||||||
TTF_CloseFont(font);
|
|
||||||
}
|
|
||||||
|
|
||||||
//-------------------------
|
|
||||||
//Frame loop
|
|
||||||
//-------------------------
|
|
||||||
|
|
||||||
void MainMenu::FrameStart() {
|
|
||||||
//
|
|
||||||
}
|
|
||||||
|
|
||||||
void MainMenu::Update() {
|
|
||||||
//
|
|
||||||
}
|
|
||||||
|
|
||||||
void MainMenu::FrameEnd() {
|
|
||||||
//
|
|
||||||
}
|
|
||||||
|
|
||||||
void MainMenu::RenderFrame(SDL_Renderer* renderer) {
|
|
||||||
startButton.DrawTo(renderer);
|
|
||||||
optionsButton.DrawTo(renderer);
|
|
||||||
quitButton.DrawTo(renderer);
|
|
||||||
textBox.DrawTo(renderer);
|
|
||||||
}
|
|
||||||
|
|
||||||
//-------------------------
|
|
||||||
//Event handlers
|
|
||||||
//-------------------------
|
|
||||||
|
|
||||||
void MainMenu::MouseMotion(SDL_MouseMotionEvent const& event) {
|
|
||||||
startButton.MouseMotion(event);
|
|
||||||
optionsButton.MouseMotion(event);
|
|
||||||
quitButton.MouseMotion(event);
|
|
||||||
}
|
|
||||||
|
|
||||||
void MainMenu::MouseButtonDown(SDL_MouseButtonEvent const& event) {
|
|
||||||
startButton.MouseButtonDown(event);
|
|
||||||
optionsButton.MouseButtonDown(event);
|
|
||||||
quitButton.MouseButtonDown(event);
|
|
||||||
}
|
|
||||||
|
|
||||||
void MainMenu::MouseButtonUp(SDL_MouseButtonEvent const& event) {
|
|
||||||
//TODO: (2) Buttons should only register as "selected" when the left button is used
|
|
||||||
if (startButton.MouseButtonUp(event) == Button::State::RELEASED) {
|
|
||||||
SetSceneSignal(SceneSignal::LOBBYMENU);
|
|
||||||
}
|
|
||||||
if (optionsButton.MouseButtonUp(event) == Button::State::RELEASED) {
|
|
||||||
SetSceneSignal(SceneSignal::OPTIONSMENU);
|
|
||||||
}
|
|
||||||
if (quitButton.MouseButtonUp(event) == Button::State::RELEASED) {
|
|
||||||
QuitEvent();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
void MainMenu::MouseWheel(SDL_MouseWheelEvent const& event) {
|
|
||||||
//
|
|
||||||
}
|
|
||||||
|
|
||||||
void MainMenu::KeyDown(SDL_KeyboardEvent const& event) {
|
|
||||||
//
|
|
||||||
}
|
|
||||||
|
|
||||||
void MainMenu::KeyUp(SDL_KeyboardEvent const& event) {
|
|
||||||
switch(event.keysym.sym) {
|
|
||||||
case SDLK_ESCAPE:
|
|
||||||
QuitEvent();
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
File diff suppressed because it is too large
Load Diff
@@ -1,186 +0,0 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
|
||||||
*
|
|
||||||
* This software is provided 'as-is', without any express or implied
|
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
|
||||||
* arising from the use of this software.
|
|
||||||
*
|
|
||||||
* Permission is granted to anyone to use this software for any purpose,
|
|
||||||
* including commercial applications, and to alter it and redistribute it
|
|
||||||
* freely, subject to the following restrictions:
|
|
||||||
*
|
|
||||||
* 1. The origin of this software must not be misrepresented; you must not
|
|
||||||
* claim that you wrote the original software. If you use this software
|
|
||||||
* in a product, an acknowledgment in the product documentation would be
|
|
||||||
* appreciated but is not required.
|
|
||||||
*
|
|
||||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
|
||||||
* misrepresented as being the original software.
|
|
||||||
*
|
|
||||||
* 3. This notice may not be removed or altered from any source
|
|
||||||
* distribution.
|
|
||||||
*/
|
|
||||||
#include "sprite_sheet.hpp"
|
|
||||||
|
|
||||||
#include <sstream>
|
|
||||||
#include <stdexcept>
|
|
||||||
|
|
||||||
SpriteSheet& SpriteSheet::operator=(SpriteSheet const& rhs) {
|
|
||||||
//don't screw yourself
|
|
||||||
if (this == &rhs) {
|
|
||||||
return *this;
|
|
||||||
}
|
|
||||||
|
|
||||||
Free();
|
|
||||||
|
|
||||||
//Copy the other SpriteSheet's stuff
|
|
||||||
texture = rhs.texture;
|
|
||||||
clip = rhs.clip;
|
|
||||||
local = false;
|
|
||||||
countX = rhs.countX;
|
|
||||||
countY = rhs.countY;
|
|
||||||
indexX = rhs.indexX;
|
|
||||||
indexY = rhs.indexY;
|
|
||||||
delay = rhs.delay;
|
|
||||||
tick = rhs.tick;
|
|
||||||
}
|
|
||||||
|
|
||||||
SpriteSheet& SpriteSheet::operator=(SpriteSheet&& rhs) {
|
|
||||||
//don't screw yourself
|
|
||||||
if (this == &rhs) {
|
|
||||||
return *this;
|
|
||||||
}
|
|
||||||
|
|
||||||
Free();
|
|
||||||
|
|
||||||
//Steal the other SpriteSheet's stuff
|
|
||||||
texture = rhs.texture;
|
|
||||||
clip = rhs.clip;
|
|
||||||
local = rhs.local;
|
|
||||||
countX = rhs.countX;
|
|
||||||
countY = rhs.countY;
|
|
||||||
indexX = rhs.indexX;
|
|
||||||
indexY = rhs.indexY;
|
|
||||||
delay = rhs.delay;
|
|
||||||
tick = rhs.tick;
|
|
||||||
|
|
||||||
rhs.texture = nullptr;
|
|
||||||
rhs.clip = {0, 0, 0, 0};
|
|
||||||
rhs.local = false;
|
|
||||||
rhs.countX = 0;
|
|
||||||
rhs.countY = 0;
|
|
||||||
rhs.indexX = 0;
|
|
||||||
rhs.indexY = 0;
|
|
||||||
rhs.delay = 0.0;
|
|
||||||
rhs.tick = 0.0;
|
|
||||||
}
|
|
||||||
|
|
||||||
void SpriteSheet::Update(double delta) {
|
|
||||||
//if the delay has passed
|
|
||||||
if (delay && (tick += delta) >= delay) {
|
|
||||||
//if the index is out of bounds
|
|
||||||
if (++indexX >= countX) {
|
|
||||||
indexX = 0;
|
|
||||||
}
|
|
||||||
tick = 0;
|
|
||||||
}
|
|
||||||
//modify area drawn
|
|
||||||
clip.x = indexX * clip.w;
|
|
||||||
clip.y = indexY * clip.h;
|
|
||||||
}
|
|
||||||
|
|
||||||
SDL_Texture* SpriteSheet::Load(SDL_Renderer* r, std::string fname, Uint16 cx, Uint16 cy) {
|
|
||||||
//call the base function
|
|
||||||
Image::Load(r, fname);
|
|
||||||
|
|
||||||
//set the metadata
|
|
||||||
countX = cx;
|
|
||||||
countY = cy;
|
|
||||||
|
|
||||||
//assume clip.x and clip.y were set to the size of the texture
|
|
||||||
//reduce the w & h to the size of one cell
|
|
||||||
clip.w = clip.w / countX;
|
|
||||||
clip.h = clip.h / countY;
|
|
||||||
|
|
||||||
indexX = indexY = 0;
|
|
||||||
delay = tick = 0.0;
|
|
||||||
|
|
||||||
return texture;
|
|
||||||
}
|
|
||||||
|
|
||||||
SDL_Texture* SpriteSheet::Create(SDL_Renderer* r, Uint16 w, Uint16 h, Uint16 cx, Uint16 cy) {
|
|
||||||
//call the base function
|
|
||||||
Image::Create(r, w, h);
|
|
||||||
|
|
||||||
//set the metadata
|
|
||||||
countX = cx;
|
|
||||||
countY = cy;
|
|
||||||
|
|
||||||
//assume clip.x and clip.y were set to the size of the texture
|
|
||||||
//reduce the w & h to the size of one cell
|
|
||||||
clip.w = clip.w / countX;
|
|
||||||
clip.h = clip.h / countY;
|
|
||||||
|
|
||||||
indexX = indexY = 0;
|
|
||||||
delay = tick = 0.0;
|
|
||||||
|
|
||||||
return texture;
|
|
||||||
}
|
|
||||||
|
|
||||||
SDL_Texture* SpriteSheet::SetTexture(SDL_Texture* ptr, Uint16 cx, Uint16 cy) {
|
|
||||||
//call the base function
|
|
||||||
Image::SetTexture(ptr);
|
|
||||||
|
|
||||||
//set the metadata
|
|
||||||
countX = cx;
|
|
||||||
countY = cy;
|
|
||||||
|
|
||||||
//assume clip.x and clip.y were set to the size of the texture
|
|
||||||
//reduce the w & h to the size of one cell
|
|
||||||
clip.w = clip.w / countX;
|
|
||||||
clip.h = clip.h / countY;
|
|
||||||
|
|
||||||
indexX = indexY = 0;
|
|
||||||
delay = tick = 0.0;
|
|
||||||
|
|
||||||
return texture;
|
|
||||||
}
|
|
||||||
|
|
||||||
void SpriteSheet::Free() {
|
|
||||||
Image::Free();
|
|
||||||
countX = countY = 0;
|
|
||||||
indexX = indexY = 0;
|
|
||||||
delay = tick = 0.0;
|
|
||||||
}
|
|
||||||
|
|
||||||
Uint16 SpriteSheet::SetCountX(Uint16 i) {
|
|
||||||
indexX = 0;
|
|
||||||
return countX = i;
|
|
||||||
}
|
|
||||||
|
|
||||||
Uint16 SpriteSheet::SetCountY(Uint16 i) {
|
|
||||||
indexY = 0;
|
|
||||||
return countY = i;
|
|
||||||
}
|
|
||||||
|
|
||||||
Uint16 SpriteSheet::SetIndexX(Uint16 i) {
|
|
||||||
if (i > countX) {
|
|
||||||
std::ostringstream msg;
|
|
||||||
msg << "Cannot set index 'x' to " << i;
|
|
||||||
throw(std::out_of_range(msg.str()));
|
|
||||||
}
|
|
||||||
return indexX = i;
|
|
||||||
}
|
|
||||||
|
|
||||||
Uint16 SpriteSheet::SetIndexY(Uint16 i) {
|
|
||||||
if (i > countY) {
|
|
||||||
std::ostringstream msg;
|
|
||||||
msg << "Cannot set index 'y' to " << i;
|
|
||||||
throw(std::invalid_argument(msg.str()));
|
|
||||||
}
|
|
||||||
return indexY = i;
|
|
||||||
}
|
|
||||||
|
|
||||||
double SpriteSheet::SetDelay(double d) {
|
|
||||||
tick = 0;
|
|
||||||
return delay = d;
|
|
||||||
}
|
|
||||||
@@ -1,70 +0,0 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
|
||||||
*
|
|
||||||
* This software is provided 'as-is', without any express or implied
|
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
|
||||||
* arising from the use of this software.
|
|
||||||
*
|
|
||||||
* Permission is granted to anyone to use this software for any purpose,
|
|
||||||
* including commercial applications, and to alter it and redistribute it
|
|
||||||
* freely, subject to the following restrictions:
|
|
||||||
*
|
|
||||||
* 1. The origin of this software must not be misrepresented; you must not
|
|
||||||
* claim that you wrote the original software. If you use this software
|
|
||||||
* in a product, an acknowledgment in the product documentation would be
|
|
||||||
* appreciated but is not required.
|
|
||||||
*
|
|
||||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
|
||||||
* misrepresented as being the original software.
|
|
||||||
*
|
|
||||||
* 3. This notice may not be removed or altered from any source
|
|
||||||
* distribution.
|
|
||||||
*/
|
|
||||||
#pragma once
|
|
||||||
|
|
||||||
#include "image.hpp"
|
|
||||||
|
|
||||||
class SpriteSheet : public Image {
|
|
||||||
public:
|
|
||||||
SpriteSheet() = default;
|
|
||||||
SpriteSheet(SpriteSheet const& rhs) { *this = rhs; }
|
|
||||||
SpriteSheet(SpriteSheet&& rhs) { *this = std::move(rhs); }
|
|
||||||
SpriteSheet(SDL_Renderer* r, std::string fname, Uint16 cx, Uint16 cy)
|
|
||||||
{ Load(r, fname, cx, cy); }
|
|
||||||
SpriteSheet(SDL_Renderer* r, Uint16 w, Uint16 h, Uint16 cx, Uint16 cy)
|
|
||||||
{ Create(r, w, h, cx, cy); }
|
|
||||||
SpriteSheet(SDL_Texture* p, Uint16 cx, Uint16 cy)
|
|
||||||
{ SetTexture(p, cx, cy); }
|
|
||||||
~SpriteSheet() = default;
|
|
||||||
|
|
||||||
SpriteSheet& operator=(SpriteSheet const&);
|
|
||||||
SpriteSheet& operator=(SpriteSheet&&);
|
|
||||||
|
|
||||||
void Update(double delta);
|
|
||||||
|
|
||||||
SDL_Texture* Load(SDL_Renderer*, std::string fname, Uint16 cx, Uint16 cy);
|
|
||||||
SDL_Texture* Create(SDL_Renderer*, Uint16 w, Uint16 h, Uint16 cx, Uint16 cy);
|
|
||||||
SDL_Texture* SetTexture(SDL_Texture*, Uint16 cx, Uint16 cy);
|
|
||||||
void Free() override;
|
|
||||||
|
|
||||||
Uint16 SetCountX(Uint16);
|
|
||||||
Uint16 SetCountY(Uint16);
|
|
||||||
Uint16 SetIndexX(Uint16);
|
|
||||||
Uint16 SetIndexY(Uint16);
|
|
||||||
|
|
||||||
Uint16 GetCountX() const { return countX; }
|
|
||||||
Uint16 GetCountY() const { return countY; }
|
|
||||||
Uint16 GetIndexX() const { return indexX; }
|
|
||||||
Uint16 GetIndexY() const { return indexY; }
|
|
||||||
|
|
||||||
double SetDelay(double d);
|
|
||||||
double GetDelay() const { return delay; }
|
|
||||||
|
|
||||||
private:
|
|
||||||
Uint16 countX = 0, countY = 0, indexX = 0, indexY = 0;
|
|
||||||
double delay = 0.0, tick = 0.0;
|
|
||||||
|
|
||||||
//disable access
|
|
||||||
using Image::Load;
|
|
||||||
using Image::Create;
|
|
||||||
using Image::SetTexture;
|
|
||||||
};
|
|
||||||
@@ -10,6 +10,10 @@ CXXSRC=$(wildcard *.cpp)
|
|||||||
OBJDIR=obj
|
OBJDIR=obj
|
||||||
OBJ+=$(addprefix $(OBJDIR)/,$(CXXSRC:.cpp=.o))
|
OBJ+=$(addprefix $(OBJDIR)/,$(CXXSRC:.cpp=.o))
|
||||||
|
|
||||||
|
#output
|
||||||
|
OUTDIR=../..
|
||||||
|
OUT=$(addprefix $(OUTDIR)/,libcommon.a)
|
||||||
|
|
||||||
#targets
|
#targets
|
||||||
all: $(OBJ) $(OUT)
|
all: $(OBJ) $(OUT)
|
||||||
ar -crs $(OUT) $(OBJ)
|
ar -crs $(OUT) $(OBJ)
|
||||||
@@ -26,3 +30,8 @@ $(OUTDIR):
|
|||||||
|
|
||||||
$(OBJDIR)/%.o: %.cpp
|
$(OBJDIR)/%.o: %.cpp
|
||||||
$(CXX) $(CXXFLAGS) -c -o $@ $<
|
$(CXX) $(CXXFLAGS) -c -o $@ $<
|
||||||
|
|
||||||
|
clean:
|
||||||
|
$(RM) *.o *.a *.exe
|
||||||
|
|
||||||
|
rebuild: clean all
|
||||||
|
|||||||
@@ -1,4 +1,4 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
|
|||||||
@@ -1,4 +1,4 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
@@ -19,7 +19,8 @@
|
|||||||
* 3. This notice may not be removed or altered from any source
|
* 3. This notice may not be removed or altered from any source
|
||||||
* distribution.
|
* distribution.
|
||||||
*/
|
*/
|
||||||
#pragma once
|
#ifndef TIMER_HPP_
|
||||||
|
#define TIMER_HPP_
|
||||||
|
|
||||||
#include <chrono>
|
#include <chrono>
|
||||||
#include <string>
|
#include <string>
|
||||||
@@ -49,3 +50,5 @@ private:
|
|||||||
};
|
};
|
||||||
|
|
||||||
std::ostream& operator<<(std::ostream& os, Timer& t);
|
std::ostream& operator<<(std::ostream& os, Timer& t);
|
||||||
|
|
||||||
|
#endif
|
||||||
|
|||||||
@@ -1,4 +1,4 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
@@ -19,7 +19,8 @@
|
|||||||
* 3. This notice may not be removed or altered from any source
|
* 3. This notice may not be removed or altered from any source
|
||||||
* distribution.
|
* distribution.
|
||||||
*/
|
*/
|
||||||
#pragma once
|
#ifndef CHARACTERDEFINES_HPP_
|
||||||
|
#define CHARACTERDEFINES_HPP_
|
||||||
|
|
||||||
#include <cmath>
|
#include <cmath>
|
||||||
|
|
||||||
@@ -37,3 +38,5 @@ constexpr int CHARACTER_BOUNDS_HEIGHT = 32;
|
|||||||
//the character's sprite format
|
//the character's sprite format
|
||||||
constexpr int CHARACTER_CELLS_X = 4;
|
constexpr int CHARACTER_CELLS_X = 4;
|
||||||
constexpr int CHARACTER_CELLS_Y = 4;
|
constexpr int CHARACTER_CELLS_Y = 4;
|
||||||
|
|
||||||
|
#endif
|
||||||
@@ -10,6 +10,10 @@ CXXSRC=$(wildcard *.cpp)
|
|||||||
OBJDIR=obj
|
OBJDIR=obj
|
||||||
OBJ+=$(addprefix $(OBJDIR)/,$(CXXSRC:.cpp=.o))
|
OBJ+=$(addprefix $(OBJDIR)/,$(CXXSRC:.cpp=.o))
|
||||||
|
|
||||||
|
#output
|
||||||
|
OUTDIR=../..
|
||||||
|
OUT=$(addprefix $(OUTDIR)/,libcommon.a)
|
||||||
|
|
||||||
#targets
|
#targets
|
||||||
all: $(OBJ) $(OUT)
|
all: $(OBJ) $(OUT)
|
||||||
ar -crs $(OUT) $(OBJ)
|
ar -crs $(OUT) $(OBJ)
|
||||||
@@ -26,3 +30,8 @@ $(OUTDIR):
|
|||||||
|
|
||||||
$(OBJDIR)/%.o: %.cpp
|
$(OBJDIR)/%.o: %.cpp
|
||||||
$(CXX) $(CXXFLAGS) -c -o $@ $<
|
$(CXX) $(CXXFLAGS) -c -o $@ $<
|
||||||
|
|
||||||
|
clean:
|
||||||
|
$(RM) *.o *.a *.exe
|
||||||
|
|
||||||
|
rebuild: clean all
|
||||||
@@ -1,28 +0,0 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
|
||||||
*
|
|
||||||
* This software is provided 'as-is', without any express or implied
|
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
|
||||||
* arising from the use of this software.
|
|
||||||
*
|
|
||||||
* Permission is granted to anyone to use this software for any purpose,
|
|
||||||
* including commercial applications, and to alter it and redistribute it
|
|
||||||
* freely, subject to the following restrictions:
|
|
||||||
*
|
|
||||||
* 1. The origin of this software must not be misrepresented; you must not
|
|
||||||
* claim that you wrote the original software. If you use this software
|
|
||||||
* in a product, an acknowledgment in the product documentation would be
|
|
||||||
* appreciated but is not required.
|
|
||||||
*
|
|
||||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
|
||||||
* misrepresented as being the original software.
|
|
||||||
*
|
|
||||||
* 3. This notice may not be removed or altered from any source
|
|
||||||
* distribution.
|
|
||||||
*/
|
|
||||||
#pragma once
|
|
||||||
|
|
||||||
//the bounds for the objects, mapped to the default sprites
|
|
||||||
constexpr int BARRIER_BOUNDS_X = 0;
|
|
||||||
constexpr int BARRIER_BOUNDS_Y = 0;
|
|
||||||
constexpr int BARRIER_BOUNDS_WIDTH = 96;
|
|
||||||
constexpr int BARRIER_BOUNDS_HEIGHT = 96;
|
|
||||||
@@ -1,39 +0,0 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
|
||||||
*
|
|
||||||
* This software is provided 'as-is', without any express or implied
|
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
|
||||||
* arising from the use of this software.
|
|
||||||
*
|
|
||||||
* Permission is granted to anyone to use this software for any purpose,
|
|
||||||
* including commercial applications, and to alter it and redistribute it
|
|
||||||
* freely, subject to the following restrictions:
|
|
||||||
*
|
|
||||||
* 1. The origin of this software must not be misrepresented; you must not
|
|
||||||
* claim that you wrote the original software. If you use this software
|
|
||||||
* in a product, an acknowledgment in the product documentation would be
|
|
||||||
* appreciated but is not required.
|
|
||||||
*
|
|
||||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
|
||||||
* misrepresented as being the original software.
|
|
||||||
*
|
|
||||||
* 3. This notice may not be removed or altered from any source
|
|
||||||
* distribution.
|
|
||||||
*/
|
|
||||||
#pragma once
|
|
||||||
|
|
||||||
#include <cmath>
|
|
||||||
|
|
||||||
//the speeds that the characters move
|
|
||||||
constexpr double CREATURE_WALKING_SPEED = 1.0;
|
|
||||||
constexpr double CREATURE_WALKING_MOD = 1.0/sqrt(2.0);
|
|
||||||
constexpr double CREATURE_WALKING_NEGATIVE_MOD = 1.0 - CREATURE_WALKING_MOD;
|
|
||||||
|
|
||||||
//the bounds for the character objects, mapped to the default sprites
|
|
||||||
constexpr int CREATURE_BOUNDS_X = 0;
|
|
||||||
constexpr int CREATURE_BOUNDS_Y = 0;
|
|
||||||
constexpr int CREATURE_BOUNDS_WIDTH = 32;
|
|
||||||
constexpr int CREATURE_BOUNDS_HEIGHT = 32;
|
|
||||||
|
|
||||||
//the character's sprite format
|
|
||||||
constexpr int CREATURE_CELLS_X = 4;
|
|
||||||
constexpr int CREATURE_CELLS_Y = 4;
|
|
||||||
@@ -1,24 +0,0 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
|
||||||
*
|
|
||||||
* This software is provided 'as-is', without any express or implied
|
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
|
||||||
* arising from the use of this software.
|
|
||||||
*
|
|
||||||
* Permission is granted to anyone to use this software for any purpose,
|
|
||||||
* including commercial applications, and to alter it and redistribute it
|
|
||||||
* freely, subject to the following restrictions:
|
|
||||||
*
|
|
||||||
* 1. The origin of this software must not be misrepresented; you must not
|
|
||||||
* claim that you wrote the original software. If you use this software
|
|
||||||
* in a product, an acknowledgment in the product documentation would be
|
|
||||||
* appreciated but is not required.
|
|
||||||
*
|
|
||||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
|
||||||
* misrepresented as being the original software.
|
|
||||||
*
|
|
||||||
* 3. This notice may not be removed or altered from any source
|
|
||||||
* distribution.
|
|
||||||
*/
|
|
||||||
#pragma once
|
|
||||||
|
|
||||||
constexpr int INFLUENCE_RADIUS = 1000;
|
|
||||||
@@ -1,32 +0,0 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
|
||||||
*
|
|
||||||
* This software is provided 'as-is', without any express or implied
|
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
|
||||||
* arising from the use of this software.
|
|
||||||
*
|
|
||||||
* Permission is granted to anyone to use this software for any purpose,
|
|
||||||
* including commercial applications, and to alter it and redistribute it
|
|
||||||
* freely, subject to the following restrictions:
|
|
||||||
*
|
|
||||||
* 1. The origin of this software must not be misrepresented; you must not
|
|
||||||
* claim that you wrote the original software. If you use this software
|
|
||||||
* in a product, an acknowledgment in the product documentation would be
|
|
||||||
* appreciated but is not required.
|
|
||||||
*
|
|
||||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
|
||||||
* misrepresented as being the original software.
|
|
||||||
*
|
|
||||||
* 3. This notice may not be removed or altered from any source
|
|
||||||
* distribution.
|
|
||||||
*/
|
|
||||||
#pragma once
|
|
||||||
|
|
||||||
enum ItemType {
|
|
||||||
//basics
|
|
||||||
POTION = 101,
|
|
||||||
|
|
||||||
//weapons
|
|
||||||
SWORD = 201,
|
|
||||||
DAGGER = 202,
|
|
||||||
STAFF = 203
|
|
||||||
};
|
|
||||||
@@ -0,0 +1,145 @@
|
|||||||
|
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||||
|
*
|
||||||
|
* This software is provided 'as-is', without any express or implied
|
||||||
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
|
* arising from the use of this software.
|
||||||
|
*
|
||||||
|
* Permission is granted to anyone to use this software for any purpose,
|
||||||
|
* including commercial applications, and to alter it and redistribute it
|
||||||
|
* freely, subject to the following restrictions:
|
||||||
|
*
|
||||||
|
* 1. The origin of this software must not be misrepresented; you must not
|
||||||
|
* claim that you wrote the original software. If you use this software
|
||||||
|
* in a product, an acknowledgment in the product documentation would be
|
||||||
|
* appreciated but is not required.
|
||||||
|
*
|
||||||
|
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||||
|
* misrepresented as being the original software.
|
||||||
|
*
|
||||||
|
* 3. This notice may not be removed or altered from any source
|
||||||
|
* distribution.
|
||||||
|
*/
|
||||||
|
#include "image.hpp"
|
||||||
|
|
||||||
|
#include <stdexcept>
|
||||||
|
#include <sstream>
|
||||||
|
|
||||||
|
Image& Image::operator=(Image const& rhs) {
|
||||||
|
//don't screw yourself
|
||||||
|
if (this == &rhs) {
|
||||||
|
return *this;
|
||||||
|
}
|
||||||
|
|
||||||
|
FreeSurface();
|
||||||
|
|
||||||
|
//Copy the other Image's stuff
|
||||||
|
surface = rhs.surface;
|
||||||
|
clip = rhs.clip;
|
||||||
|
local = false;
|
||||||
|
}
|
||||||
|
|
||||||
|
Image& Image::operator=(Image&& rhs) {
|
||||||
|
//don't screw yourself
|
||||||
|
if (this == &rhs) {
|
||||||
|
return *this;
|
||||||
|
}
|
||||||
|
|
||||||
|
FreeSurface();
|
||||||
|
|
||||||
|
//Steal the other Image's stuff
|
||||||
|
surface = rhs.surface;
|
||||||
|
clip = rhs.clip;
|
||||||
|
local = rhs.local;
|
||||||
|
|
||||||
|
rhs.surface = nullptr;
|
||||||
|
rhs.clip = {0, 0, 0, 0};
|
||||||
|
rhs.local = false;
|
||||||
|
}
|
||||||
|
|
||||||
|
SDL_Surface* Image::LoadSurface(std::string fname) {
|
||||||
|
FreeSurface();
|
||||||
|
SDL_Surface* p = SDL_LoadBMP(fname.c_str());
|
||||||
|
if (!p) {
|
||||||
|
std::ostringstream os;
|
||||||
|
os << "Failed to load file: " << fname;
|
||||||
|
throw(std::runtime_error(os.str()));
|
||||||
|
}
|
||||||
|
surface = p;
|
||||||
|
clip = {0, 0, (Uint16)surface->w, (Uint16)surface->h};
|
||||||
|
local = true;
|
||||||
|
SetTransparentColor(255, 0, 255); //default
|
||||||
|
return surface;
|
||||||
|
}
|
||||||
|
|
||||||
|
SDL_Surface* Image::CreateSurface(Uint16 w, Uint16 h) {
|
||||||
|
FreeSurface();
|
||||||
|
Uint32 rmask, gmask, bmask, amask;
|
||||||
|
#if SDL_BYTEORDER == SDL_BIG_ENDIAN
|
||||||
|
rmask = 0xff000000;
|
||||||
|
gmask = 0x00ff0000;
|
||||||
|
bmask = 0x0000ff00;
|
||||||
|
amask = 0x000000ff;
|
||||||
|
#else
|
||||||
|
rmask = 0x000000ff;
|
||||||
|
gmask = 0x0000ff00;
|
||||||
|
bmask = 0x00ff0000;
|
||||||
|
amask = 0xff000000;
|
||||||
|
#endif
|
||||||
|
SDL_Surface* p = SDL_CreateRGBSurface(SDL_SWSURFACE, w, h, 32, rmask, gmask, bmask, amask);
|
||||||
|
if (!p) {
|
||||||
|
throw(std::runtime_error("Failed to create Image surface"));
|
||||||
|
}
|
||||||
|
surface = p;
|
||||||
|
clip = {0, 0, (Uint16)surface->w, (Uint16)surface->h};
|
||||||
|
local = true;
|
||||||
|
SetTransparentColor(255, 0, 255); //default
|
||||||
|
return surface;
|
||||||
|
}
|
||||||
|
|
||||||
|
SDL_Surface* Image::SetSurface(SDL_Surface* p) {
|
||||||
|
FreeSurface();
|
||||||
|
if (!p) {
|
||||||
|
throw(std::invalid_argument("No surface pointer provided"));
|
||||||
|
}
|
||||||
|
surface = p;
|
||||||
|
clip = {0, 0, (Uint16)surface->w, (Uint16)surface->h};
|
||||||
|
local = false;
|
||||||
|
return surface;
|
||||||
|
}
|
||||||
|
|
||||||
|
void Image::FreeSurface() {
|
||||||
|
if (local) {
|
||||||
|
SDL_FreeSurface(surface);
|
||||||
|
local = false;
|
||||||
|
}
|
||||||
|
surface = nullptr;
|
||||||
|
clip = {0, 0, 0, 0};
|
||||||
|
}
|
||||||
|
|
||||||
|
void Image::DrawTo(SDL_Surface* dest, Sint16 x, Sint16 y) {
|
||||||
|
if (!surface) {
|
||||||
|
throw(std::logic_error("No image surface to draw"));
|
||||||
|
}
|
||||||
|
SDL_Rect sclip = clip, dclip = {x,y};
|
||||||
|
SDL_BlitSurface(surface, &sclip, dest, &dclip);
|
||||||
|
}
|
||||||
|
|
||||||
|
void Image::SetTransparentColor(Uint8 r, Uint8 g, Uint8 b) {
|
||||||
|
if (!surface) {
|
||||||
|
throw(std::logic_error("Failed to set the transparent color"));
|
||||||
|
}
|
||||||
|
if (!local) {
|
||||||
|
throw(std::logic_error("Cannot set the transparent color of a non-local surface"));
|
||||||
|
}
|
||||||
|
SDL_SetColorKey(surface, SDL_SRCCOLORKEY, SDL_MapRGB(surface->format, r, g, b));
|
||||||
|
}
|
||||||
|
|
||||||
|
void Image::ClearTransparentColor() {
|
||||||
|
if (!surface) {
|
||||||
|
throw(std::logic_error("Failed to clear the transparent color"));
|
||||||
|
}
|
||||||
|
if (!local) {
|
||||||
|
throw(std::logic_error("Cannot clear the transparent color of a non-local surface"));
|
||||||
|
}
|
||||||
|
SDL_SetColorKey(surface, 0, 0);
|
||||||
|
}
|
||||||
@@ -0,0 +1,73 @@
|
|||||||
|
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||||
|
*
|
||||||
|
* This software is provided 'as-is', without any express or implied
|
||||||
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
|
* arising from the use of this software.
|
||||||
|
*
|
||||||
|
* Permission is granted to anyone to use this software for any purpose,
|
||||||
|
* including commercial applications, and to alter it and redistribute it
|
||||||
|
* freely, subject to the following restrictions:
|
||||||
|
*
|
||||||
|
* 1. The origin of this software must not be misrepresented; you must not
|
||||||
|
* claim that you wrote the original software. If you use this software
|
||||||
|
* in a product, an acknowledgment in the product documentation would be
|
||||||
|
* appreciated but is not required.
|
||||||
|
*
|
||||||
|
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||||
|
* misrepresented as being the original software.
|
||||||
|
*
|
||||||
|
* 3. This notice may not be removed or altered from any source
|
||||||
|
* distribution.
|
||||||
|
*/
|
||||||
|
#ifndef IMAGE_HPP_
|
||||||
|
#define IMAGE_HPP_
|
||||||
|
|
||||||
|
#include "SDL/SDL.h"
|
||||||
|
#include <string>
|
||||||
|
|
||||||
|
class Image {
|
||||||
|
public:
|
||||||
|
Image() = default;
|
||||||
|
Image(Image const& rhs) { *this = rhs; }
|
||||||
|
Image(Image&& rhs) { *this = std::move(rhs); }
|
||||||
|
Image(std::string fname) { LoadSurface(fname); }
|
||||||
|
Image(Uint16 w, Uint16 h) { CreateSurface(w, h); }
|
||||||
|
Image(SDL_Surface* p) { SetSurface(p); }
|
||||||
|
~Image() { FreeSurface(); }
|
||||||
|
|
||||||
|
Image& operator=(Image const&);
|
||||||
|
Image& operator=(Image&&);
|
||||||
|
|
||||||
|
SDL_Surface* LoadSurface(std::string fname);
|
||||||
|
SDL_Surface* CreateSurface(Uint16 w, Uint16 h);
|
||||||
|
SDL_Surface* SetSurface(SDL_Surface*);
|
||||||
|
SDL_Surface* GetSurface() const { return surface; }
|
||||||
|
void FreeSurface();
|
||||||
|
|
||||||
|
void DrawTo(SDL_Surface* const, Sint16 x, Sint16 y);
|
||||||
|
|
||||||
|
//Clip handlers
|
||||||
|
SDL_Rect SetClip(SDL_Rect r) { return clip = r; }
|
||||||
|
SDL_Rect GetClip() const { return clip; }
|
||||||
|
|
||||||
|
Sint16 SetClipX(Sint16 x) { return clip.x = x; }
|
||||||
|
Sint16 SetClipY(Sint16 y) { return clip.y = y; }
|
||||||
|
Uint16 SetClipW(Uint16 w) { return clip.w = w; }
|
||||||
|
Uint16 SetClipH(Uint16 h) { return clip.h = h; }
|
||||||
|
|
||||||
|
Sint16 GetClipX() const { return clip.x; }
|
||||||
|
Sint16 GetClipY() const { return clip.y; }
|
||||||
|
Uint16 GetClipW() const { return clip.w; }
|
||||||
|
Uint16 GetClipH() const { return clip.h; }
|
||||||
|
|
||||||
|
bool GetLocal() const { return local; }
|
||||||
|
|
||||||
|
void SetTransparentColor(Uint8 r, Uint8 g, Uint8 b);
|
||||||
|
void ClearTransparentColor();
|
||||||
|
protected:
|
||||||
|
SDL_Surface* surface = nullptr;
|
||||||
|
SDL_Rect clip = {0, 0, 0, 0};
|
||||||
|
bool local = false;
|
||||||
|
};
|
||||||
|
|
||||||
|
#endif
|
||||||
@@ -1,5 +1,5 @@
|
|||||||
#config
|
#config
|
||||||
INCLUDES+=. .. ../entities ../../common/global_defines ../../common/utilities ../../TurtleGUI
|
INCLUDES+=. ../map
|
||||||
LIBS+=
|
LIBS+=
|
||||||
CXXFLAGS+=-std=c++11 $(addprefix -I,$(INCLUDES))
|
CXXFLAGS+=-std=c++11 $(addprefix -I,$(INCLUDES))
|
||||||
|
|
||||||
@@ -11,8 +11,8 @@ OBJDIR=obj
|
|||||||
OBJ+=$(addprefix $(OBJDIR)/,$(CXXSRC:.cpp=.o))
|
OBJ+=$(addprefix $(OBJDIR)/,$(CXXSRC:.cpp=.o))
|
||||||
|
|
||||||
#output
|
#output
|
||||||
OUTDIR=..
|
OUTDIR=../..
|
||||||
OUT=$(addprefix $(OUTDIR)/,server.a)
|
OUT=$(addprefix $(OUTDIR)/,libcommon.a)
|
||||||
|
|
||||||
#targets
|
#targets
|
||||||
all: $(OBJ) $(OUT)
|
all: $(OBJ) $(OUT)
|
||||||
@@ -30,3 +30,8 @@ $(OUTDIR):
|
|||||||
|
|
||||||
$(OBJDIR)/%.o: %.cpp
|
$(OBJDIR)/%.o: %.cpp
|
||||||
$(CXX) $(CXXFLAGS) -c -o $@ $<
|
$(CXX) $(CXXFLAGS) -c -o $@ $<
|
||||||
|
|
||||||
|
clean:
|
||||||
|
$(RM) *.o *.a *.exe
|
||||||
|
|
||||||
|
rebuild: clean all
|
||||||
@@ -0,0 +1,102 @@
|
|||||||
|
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||||
|
*
|
||||||
|
* This software is provided 'as-is', without any express or implied
|
||||||
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
|
* arising from the use of this software.
|
||||||
|
*
|
||||||
|
* Permission is granted to anyone to use this software for any purpose,
|
||||||
|
* including commercial applications, and to alter it and redistribute it
|
||||||
|
* freely, subject to the following restrictions:
|
||||||
|
*
|
||||||
|
* 1. The origin of this software must not be misrepresented; you must not
|
||||||
|
* claim that you wrote the original software. If you use this software
|
||||||
|
* in a product, an acknowledgment in the product documentation would be
|
||||||
|
* appreciated but is not required.
|
||||||
|
*
|
||||||
|
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||||
|
* misrepresented as being the original software.
|
||||||
|
*
|
||||||
|
* 3. This notice may not be removed or altered from any source
|
||||||
|
* distribution.
|
||||||
|
*/
|
||||||
|
#include "sprite_sheet.hpp"
|
||||||
|
|
||||||
|
#include <stdexcept>
|
||||||
|
#include <sstream>
|
||||||
|
|
||||||
|
void SpriteSheet::Update(double delta) {
|
||||||
|
if (delay && (tick += delta) >= delay) {
|
||||||
|
if (++xIndex >= xCount) {
|
||||||
|
xIndex = 0;
|
||||||
|
}
|
||||||
|
tick = 0;
|
||||||
|
}
|
||||||
|
image.SetClipX(xIndex * image.GetClipW());
|
||||||
|
image.SetClipY(yIndex * image.GetClipH());
|
||||||
|
}
|
||||||
|
|
||||||
|
SDL_Surface* SpriteSheet::LoadSurface(std::string fname, Uint16 xCellCount, Uint16 yCellCount) {
|
||||||
|
image.LoadSurface(fname);
|
||||||
|
|
||||||
|
xCount = xCellCount;
|
||||||
|
yCount = yCellCount;
|
||||||
|
|
||||||
|
image.SetClipW(image.GetSurface()->w / xCount);
|
||||||
|
image.SetClipH(image.GetSurface()->h / yCount);
|
||||||
|
|
||||||
|
xIndex = yIndex = 0;
|
||||||
|
delay = tick = 0.0;
|
||||||
|
}
|
||||||
|
|
||||||
|
SDL_Surface* SpriteSheet::SetSurface(SDL_Surface* surface, Uint16 xCellCount, Uint16 yCellCount) {
|
||||||
|
image.SetSurface(surface);
|
||||||
|
|
||||||
|
xCount = xCellCount;
|
||||||
|
yCount = yCellCount;
|
||||||
|
|
||||||
|
image.SetClipW(image.GetSurface()->w / xCount);
|
||||||
|
image.SetClipH(image.GetSurface()->h / yCount);
|
||||||
|
|
||||||
|
xIndex = yIndex = 0;
|
||||||
|
delay = tick = 0.0;
|
||||||
|
}
|
||||||
|
|
||||||
|
void SpriteSheet::FreeSurface() {
|
||||||
|
image.FreeSurface();
|
||||||
|
xCount = yCount = 0;
|
||||||
|
xIndex = yIndex = 0;
|
||||||
|
delay = tick = 0.0;
|
||||||
|
}
|
||||||
|
|
||||||
|
Uint16 SpriteSheet::SetXCount(Uint16 i) {
|
||||||
|
xIndex = 0;
|
||||||
|
return xCount = i;
|
||||||
|
}
|
||||||
|
|
||||||
|
Uint16 SpriteSheet::SetYCount(Uint16 i) {
|
||||||
|
yIndex = 0;
|
||||||
|
return yCount = i;
|
||||||
|
}
|
||||||
|
|
||||||
|
Uint16 SpriteSheet::SetXIndex(Uint16 i) {
|
||||||
|
if (i > xCount) {
|
||||||
|
std::ostringstream os;
|
||||||
|
os << "Cannot set x index to " << i;
|
||||||
|
throw(std::invalid_argument(os.str()));
|
||||||
|
}
|
||||||
|
return xIndex = i;
|
||||||
|
}
|
||||||
|
|
||||||
|
Uint16 SpriteSheet::SetYIndex(Uint16 i) {
|
||||||
|
if (i > yCount) {
|
||||||
|
std::ostringstream os;
|
||||||
|
os << "Cannot set y index to " << i;
|
||||||
|
throw(std::invalid_argument(os.str()));
|
||||||
|
}
|
||||||
|
return yIndex = i;
|
||||||
|
}
|
||||||
|
|
||||||
|
double SpriteSheet::SetDelay(double d) {
|
||||||
|
tick = 0;
|
||||||
|
return delay = d;
|
||||||
|
}
|
||||||
@@ -0,0 +1,66 @@
|
|||||||
|
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||||
|
*
|
||||||
|
* This software is provided 'as-is', without any express or implied
|
||||||
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
|
* arising from the use of this software.
|
||||||
|
*
|
||||||
|
* Permission is granted to anyone to use this software for any purpose,
|
||||||
|
* including commercial applications, and to alter it and redistribute it
|
||||||
|
* freely, subject to the following restrictions:
|
||||||
|
*
|
||||||
|
* 1. The origin of this software must not be misrepresented; you must not
|
||||||
|
* claim that you wrote the original software. If you use this software
|
||||||
|
* in a product, an acknowledgment in the product documentation would be
|
||||||
|
* appreciated but is not required.
|
||||||
|
*
|
||||||
|
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||||
|
* misrepresented as being the original software.
|
||||||
|
*
|
||||||
|
* 3. This notice may not be removed or altered from any source
|
||||||
|
* distribution.
|
||||||
|
*/
|
||||||
|
#ifndef SPRITESHEET_HPP_
|
||||||
|
#define SPRITESHEET_HPP_
|
||||||
|
|
||||||
|
#include "image.hpp"
|
||||||
|
|
||||||
|
class SpriteSheet {
|
||||||
|
public:
|
||||||
|
SpriteSheet() = default;
|
||||||
|
SpriteSheet(std::string fname, Uint16 xCellCount, Uint16 yCellCount) { LoadSurface(fname, xCellCount, yCellCount); }
|
||||||
|
SpriteSheet(SDL_Surface* surface, Uint16 xCellCount, Uint16 yCellCount) { SetSurface(surface, xCellCount, yCellCount); }
|
||||||
|
~SpriteSheet() { FreeSurface(); };
|
||||||
|
|
||||||
|
void Update(double delta);
|
||||||
|
|
||||||
|
SDL_Surface* LoadSurface(std::string fname, Uint16 xCellCount, Uint16 yCellCount);
|
||||||
|
SDL_Surface* SetSurface(SDL_Surface* surface, Uint16 xCellCount, Uint16 yCellCount);
|
||||||
|
SDL_Surface* GetSurface() { return image.GetSurface(); }
|
||||||
|
void FreeSurface();
|
||||||
|
|
||||||
|
void DrawTo(SDL_Surface* const dest, Sint16 x, Sint16 y) { image.DrawTo(dest, x, y); }
|
||||||
|
|
||||||
|
//accessors and mutators
|
||||||
|
Image* GetImage() { return ℑ } //OO breaker
|
||||||
|
|
||||||
|
Uint16 SetXCount(Uint16);
|
||||||
|
Uint16 SetYCount(Uint16);
|
||||||
|
Uint16 SetXIndex(Uint16);
|
||||||
|
Uint16 SetYIndex(Uint16);
|
||||||
|
|
||||||
|
Uint16 GetXCount() const { return xCount; }
|
||||||
|
Uint16 GetYCount() const { return yCount; }
|
||||||
|
Uint16 GetXIndex() const { return xIndex; }
|
||||||
|
Uint16 GetYIndex() const { return yIndex; }
|
||||||
|
|
||||||
|
double SetDelay(double d);
|
||||||
|
double GetDelay() const { return delay; }
|
||||||
|
|
||||||
|
private:
|
||||||
|
Image image;
|
||||||
|
Uint16 xCount = 0, yCount = 0; //number of cells
|
||||||
|
Uint16 xIndex = 0, yIndex = 0; //current cell being drawn
|
||||||
|
double delay = 0.0, tick = 0.0;
|
||||||
|
};
|
||||||
|
|
||||||
|
#endif
|
||||||
@@ -0,0 +1,61 @@
|
|||||||
|
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||||
|
*
|
||||||
|
* This software is provided 'as-is', without any express or implied
|
||||||
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
|
* arising from the use of this software.
|
||||||
|
*
|
||||||
|
* Permission is granted to anyone to use this software for any purpose,
|
||||||
|
* including commercial applications, and to alter it and redistribute it
|
||||||
|
* freely, subject to the following restrictions:
|
||||||
|
*
|
||||||
|
* 1. The origin of this software must not be misrepresented; you must not
|
||||||
|
* claim that you wrote the original software. If you use this software
|
||||||
|
* in a product, an acknowledgment in the product documentation would be
|
||||||
|
* appreciated but is not required.
|
||||||
|
*
|
||||||
|
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||||
|
* misrepresented as being the original software.
|
||||||
|
*
|
||||||
|
* 3. This notice may not be removed or altered from any source
|
||||||
|
* distribution.
|
||||||
|
*/
|
||||||
|
#include "tile_sheet.hpp"
|
||||||
|
|
||||||
|
void TileSheet::Load(std::string fname, int tileWidth, int tileHeight) {
|
||||||
|
image.LoadSurface(fname);
|
||||||
|
image.SetClipW(tileWidth);
|
||||||
|
image.SetClipH(tileHeight);
|
||||||
|
xCount = image.GetSurface()->w / image.GetClipW();
|
||||||
|
yCount = image.GetSurface()->h / image.GetClipH();
|
||||||
|
}
|
||||||
|
|
||||||
|
void TileSheet::Unload() {
|
||||||
|
image.FreeSurface();
|
||||||
|
xCount = yCount = 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
void TileSheet::DrawTileTo(SDL_Surface* const dest, int x, int y, Region::type_t tile) {
|
||||||
|
//0 is invisible
|
||||||
|
if (tile == 0) return;
|
||||||
|
image.SetClipX((tile-1) % xCount * image.GetClipW());
|
||||||
|
image.SetClipY((tile-1) / xCount * image.GetClipH());
|
||||||
|
image.DrawTo(dest, x, y);
|
||||||
|
}
|
||||||
|
|
||||||
|
void TileSheet::DrawRegionTo(SDL_Surface* const dest, Region* const region, int camX, int camY) {
|
||||||
|
Region::type_t tile = 0;
|
||||||
|
for (register int i = 0; i < REGION_WIDTH; ++i) {
|
||||||
|
for (register int j = 0; j < REGION_HEIGHT; ++j) {
|
||||||
|
for (register int k = 0; k < REGION_DEPTH; ++k) {
|
||||||
|
tile = region->GetTile(i, j, k);
|
||||||
|
//0 is invisible
|
||||||
|
if (tile == 0) continue;
|
||||||
|
image.SetClipX((tile-1) % xCount * image.GetClipW());
|
||||||
|
image.SetClipY((tile-1) / xCount * image.GetClipH());
|
||||||
|
image.DrawTo(dest,
|
||||||
|
(region->GetX() + i) * image.GetClipW() - camX,
|
||||||
|
(region->GetY() + j) * image.GetClipH() - camY);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -1,4 +1,4 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
@@ -19,43 +19,36 @@
|
|||||||
* 3. This notice may not be removed or altered from any source
|
* 3. This notice may not be removed or altered from any source
|
||||||
* distribution.
|
* distribution.
|
||||||
*/
|
*/
|
||||||
#pragma once
|
#ifndef TILESHEET_HPP_
|
||||||
|
#define TILESHEET_HPP_
|
||||||
|
|
||||||
#include "barrier_defines.hpp"
|
#include "region.hpp"
|
||||||
#include "entity.hpp"
|
|
||||||
|
|
||||||
#include "lua.hpp"
|
#include "image.hpp"
|
||||||
|
|
||||||
#include <map>
|
|
||||||
#include <string>
|
#include <string>
|
||||||
|
|
||||||
class BarrierData: public Entity {
|
class TileSheet {
|
||||||
public:
|
public:
|
||||||
BarrierData(int battleIndex);
|
TileSheet() = default;
|
||||||
~BarrierData();
|
TileSheet(std::string f, int w, int h) { Load(f, w, h); }
|
||||||
|
~TileSheet() = default;
|
||||||
|
|
||||||
int Update(lua_State*);
|
void Load(std::string fname, int tileWidth, int tileHeight);
|
||||||
|
void Unload();
|
||||||
|
|
||||||
int SetScriptReference(int);
|
void DrawTileTo(SDL_Surface* const dest, int x, int y, Region::type_t tile);
|
||||||
int GetScriptReference();
|
void DrawRegionTo(SDL_Surface* const dest, Region* const region, int camX, int camY);
|
||||||
|
|
||||||
//NOTE: Why does this have tags? Are the tags used?
|
|
||||||
std::string SetTag(std::string key, std::string value);
|
|
||||||
std::string GetTag(std::string key);
|
|
||||||
|
|
||||||
int SetBattleIndex(int i);
|
|
||||||
int GetBattleIndex() const;
|
|
||||||
|
|
||||||
int SetStatus(int k, int v);
|
|
||||||
int GetStatus(int k);
|
|
||||||
|
|
||||||
int* GetStatusArray();
|
|
||||||
|
|
||||||
|
//accessors
|
||||||
|
Image* GetImage() { return ℑ }
|
||||||
|
int GetXCount() { return xCount; }
|
||||||
|
int GetYCount() { return yCount; }
|
||||||
|
int GetTileW() { return image.GetClipW(); }
|
||||||
|
int GetTileH() { return image.GetClipH(); }
|
||||||
private:
|
private:
|
||||||
int scriptRef = LUA_NOREF;
|
Image image;
|
||||||
std::map<std::string, std::string> tags;
|
int xCount = 0, yCount = 0;
|
||||||
|
};
|
||||||
|
|
||||||
int battleIndex;
|
#endif
|
||||||
|
|
||||||
int status[8];
|
|
||||||
};
|
|
||||||
+5
-18
@@ -1,26 +1,13 @@
|
|||||||
#output
|
all:
|
||||||
export OUTDIR=../..
|
|
||||||
export OUT=$(addprefix $(OUTDIR)/,libcommon.a)
|
|
||||||
|
|
||||||
all: $(OUTDIR)
|
|
||||||
$(MAKE) -C debugging
|
$(MAKE) -C debugging
|
||||||
$(MAKE) -C global_defines
|
$(MAKE) -C gameplay
|
||||||
|
$(MAKE) -C graphics
|
||||||
|
$(MAKE) -C map
|
||||||
$(MAKE) -C network
|
$(MAKE) -C network
|
||||||
|
$(MAKE) -C ui
|
||||||
$(MAKE) -C utilities
|
$(MAKE) -C utilities
|
||||||
|
|
||||||
debug: export CXXFLAGS+=-g
|
|
||||||
debug: clean all
|
|
||||||
|
|
||||||
$(OUTDIR):
|
|
||||||
mkdir $(OUTDIR)
|
|
||||||
|
|
||||||
clean:
|
clean:
|
||||||
ifeq ($(OS),Windows_NT)
|
|
||||||
$(RM) *.o *.a *.exe
|
$(RM) *.o *.a *.exe
|
||||||
else ifeq ($(shell uname), Linux)
|
|
||||||
find . -type f -name *.o -exec rm -f -r -v {} \;
|
|
||||||
find . -type f -name *.a -exec rm -f -r -v {} \;
|
|
||||||
rm -f -v out/client out/server
|
|
||||||
endif
|
|
||||||
|
|
||||||
rebuild: clean all
|
rebuild: clean all
|
||||||
|
|||||||
@@ -0,0 +1,37 @@
|
|||||||
|
#config
|
||||||
|
INCLUDES+=. ../utilities
|
||||||
|
LIBS+=
|
||||||
|
CXXFLAGS+=-std=c++11 $(addprefix -I,$(INCLUDES))
|
||||||
|
|
||||||
|
#source
|
||||||
|
CXXSRC=$(wildcard *.cpp)
|
||||||
|
|
||||||
|
#objects
|
||||||
|
OBJDIR=obj
|
||||||
|
OBJ+=$(addprefix $(OBJDIR)/,$(CXXSRC:.cpp=.o))
|
||||||
|
|
||||||
|
#output
|
||||||
|
OUTDIR=../..
|
||||||
|
OUT=$(addprefix $(OUTDIR)/,libcommon.a)
|
||||||
|
|
||||||
|
#targets
|
||||||
|
all: $(OBJ) $(OUT)
|
||||||
|
ar -crs $(OUT) $(OBJ)
|
||||||
|
|
||||||
|
$(OBJ): | $(OBJDIR)
|
||||||
|
|
||||||
|
$(OUT): | $(OUTDIR)
|
||||||
|
|
||||||
|
$(OBJDIR):
|
||||||
|
mkdir $(OBJDIR)
|
||||||
|
|
||||||
|
$(OUTDIR):
|
||||||
|
mkdir $(OUTDIR)
|
||||||
|
|
||||||
|
$(OBJDIR)/%.o: %.cpp
|
||||||
|
$(CXX) $(CXXFLAGS) -c -o $@ $<
|
||||||
|
|
||||||
|
clean:
|
||||||
|
$(RM) *.o *.a *.exe
|
||||||
|
|
||||||
|
rebuild: clean all
|
||||||
@@ -0,0 +1,82 @@
|
|||||||
|
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||||
|
*
|
||||||
|
* This software is provided 'as-is', without any express or implied
|
||||||
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
|
* arising from the use of this software.
|
||||||
|
*
|
||||||
|
* Permission is granted to anyone to use this software for any purpose,
|
||||||
|
* including commercial applications, and to alter it and redistribute it
|
||||||
|
* freely, subject to the following restrictions:
|
||||||
|
*
|
||||||
|
* 1. The origin of this software must not be misrepresented; you must not
|
||||||
|
* claim that you wrote the original software. If you use this software
|
||||||
|
* in a product, an acknowledgment in the product documentation would be
|
||||||
|
* appreciated but is not required.
|
||||||
|
*
|
||||||
|
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||||
|
* misrepresented as being the original software.
|
||||||
|
*
|
||||||
|
* 3. This notice may not be removed or altered from any source
|
||||||
|
* distribution.
|
||||||
|
*/
|
||||||
|
#include "region.hpp"
|
||||||
|
|
||||||
|
#include <cmath>
|
||||||
|
#include <cstring>
|
||||||
|
#include <stdexcept>
|
||||||
|
|
||||||
|
int snapToBase(int base, int x) {
|
||||||
|
return floor((double)x / base) * base;
|
||||||
|
}
|
||||||
|
|
||||||
|
Region::Region(int argX, int argY): x(argX), y(argY) {
|
||||||
|
if (x != snapToBase(REGION_WIDTH, x) || y != snapToBase(REGION_HEIGHT, y)) {
|
||||||
|
throw(std::invalid_argument("Region location is off grid"));
|
||||||
|
}
|
||||||
|
memset(tiles, 0, REGION_WIDTH*REGION_HEIGHT*REGION_DEPTH*sizeof(type_t));
|
||||||
|
}
|
||||||
|
|
||||||
|
Region::Region(Region const& rhs): x(rhs.x), y(rhs.y) {
|
||||||
|
memcpy(tiles, rhs.tiles, REGION_WIDTH*REGION_HEIGHT*REGION_DEPTH*sizeof(type_t));
|
||||||
|
solid = rhs.solid;
|
||||||
|
}
|
||||||
|
|
||||||
|
Region::type_t Region::SetTile(int x, int y, int z, type_t v) {
|
||||||
|
if (x < 0 || y < 0 || z < 0 || x >= REGION_WIDTH || y >= REGION_HEIGHT || z >= REGION_DEPTH) {
|
||||||
|
throw(std::out_of_range("Region::SetTile() argument out of range"));
|
||||||
|
}
|
||||||
|
return tiles[x][y][z] = v;
|
||||||
|
}
|
||||||
|
|
||||||
|
Region::type_t Region::GetTile(int x, int y, int z) {
|
||||||
|
if (x < 0 || y < 0 || z < 0 || x >= REGION_WIDTH || y >= REGION_HEIGHT || z >= REGION_DEPTH) {
|
||||||
|
throw(std::out_of_range("Region::GetTile() argument out of range"));
|
||||||
|
}
|
||||||
|
return tiles[x][y][z];
|
||||||
|
}
|
||||||
|
|
||||||
|
bool Region::SetSolid(int x, int y, bool b) {
|
||||||
|
if (x < 0 || y < 0 || x >= REGION_WIDTH || y >= REGION_HEIGHT) {
|
||||||
|
throw(std::out_of_range("Region::SetSolid() argument out of range"));
|
||||||
|
}
|
||||||
|
return solid[x * REGION_WIDTH + y] = b;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool Region::GetSolid(int x, int y) {
|
||||||
|
if (x < 0 || y < 0 || x >= REGION_WIDTH || y >= REGION_HEIGHT) {
|
||||||
|
throw(std::out_of_range("Region::GetSolid() argument out of range"));
|
||||||
|
}
|
||||||
|
return solid[x * REGION_WIDTH + y];
|
||||||
|
}
|
||||||
|
|
||||||
|
int Region::GetX() const {
|
||||||
|
return x;
|
||||||
|
}
|
||||||
|
|
||||||
|
int Region::GetY() const {
|
||||||
|
return y;
|
||||||
|
}
|
||||||
|
|
||||||
|
std::bitset<REGION_WIDTH*REGION_HEIGHT>* Region::GetSolidBitset() {
|
||||||
|
return &solid;
|
||||||
|
}
|
||||||
@@ -1,4 +1,4 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
@@ -19,45 +19,45 @@
|
|||||||
* 3. This notice may not be removed or altered from any source
|
* 3. This notice may not be removed or altered from any source
|
||||||
* distribution.
|
* distribution.
|
||||||
*/
|
*/
|
||||||
#pragma once
|
#ifndef REGION_HPP_
|
||||||
|
#define REGION_HPP_
|
||||||
|
|
||||||
#include "creature_defines.hpp"
|
#include <bitset>
|
||||||
#include "entity.hpp"
|
|
||||||
|
|
||||||
#include "lua.hpp"
|
//the region's storage format
|
||||||
|
constexpr int REGION_WIDTH = 20;
|
||||||
|
constexpr int REGION_HEIGHT = 20;
|
||||||
|
constexpr int REGION_DEPTH = 3;
|
||||||
|
|
||||||
#include <map>
|
//utility function
|
||||||
#include <string>
|
int snapToBase(int base, int x);
|
||||||
|
|
||||||
/* DOCS: Creature attributes, read more
|
class Region {
|
||||||
* species (avatar, script)
|
|
||||||
* level
|
|
||||||
* health/mana
|
|
||||||
* permadeath/respawn
|
|
||||||
*/
|
|
||||||
|
|
||||||
class CreatureData: public Entity {
|
|
||||||
public:
|
public:
|
||||||
CreatureData(std::string avatar, int scriptRef);
|
typedef unsigned char type_t;
|
||||||
~CreatureData() = default;
|
|
||||||
|
|
||||||
virtual int Update(lua_State*);
|
Region() = delete;
|
||||||
|
Region(int x, int y);
|
||||||
|
Region(Region const&);
|
||||||
|
~Region() = default;
|
||||||
|
|
||||||
//accessors & mutators
|
type_t SetTile(int x, int y, int z, type_t v);
|
||||||
|
type_t GetTile(int x, int y, int z);
|
||||||
|
|
||||||
std::string SetAvatar(std::string);
|
bool SetSolid(int x, int y, bool b);
|
||||||
std::string GetAvatar();
|
bool GetSolid(int x, int y);
|
||||||
|
|
||||||
int SetScriptReference(int);
|
//accessors
|
||||||
int GetScriptReference();
|
int GetX() const;
|
||||||
|
int GetY() const;
|
||||||
std::string SetTag(std::string key, std::string value);
|
|
||||||
std::string GetTag(std::string key);
|
|
||||||
|
|
||||||
|
std::bitset<REGION_WIDTH*REGION_HEIGHT>* GetSolidBitset();
|
||||||
private:
|
private:
|
||||||
friend class CreatureManager;
|
const int x;
|
||||||
|
const int y;
|
||||||
|
|
||||||
std::string avatar;
|
type_t tiles[REGION_WIDTH][REGION_HEIGHT][REGION_DEPTH];
|
||||||
int scriptRef = LUA_NOREF;
|
std::bitset<REGION_WIDTH*REGION_HEIGHT> solid;
|
||||||
std::map<std::string, std::string> tags;
|
|
||||||
};
|
};
|
||||||
|
|
||||||
|
#endif
|
||||||
@@ -0,0 +1,99 @@
|
|||||||
|
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||||
|
*
|
||||||
|
* This software is provided 'as-is', without any express or implied
|
||||||
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
|
* arising from the use of this software.
|
||||||
|
*
|
||||||
|
* Permission is granted to anyone to use this software for any purpose,
|
||||||
|
* including commercial applications, and to alter it and redistribute it
|
||||||
|
* freely, subject to the following restrictions:
|
||||||
|
*
|
||||||
|
* 1. The origin of this software must not be misrepresented; you must not
|
||||||
|
* claim that you wrote the original software. If you use this software
|
||||||
|
* in a product, an acknowledgment in the product documentation would be
|
||||||
|
* appreciated but is not required.
|
||||||
|
*
|
||||||
|
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||||
|
* misrepresented as being the original software.
|
||||||
|
*
|
||||||
|
* 3. This notice may not be removed or altered from any source
|
||||||
|
* distribution.
|
||||||
|
*/
|
||||||
|
#include "region_api.hpp"
|
||||||
|
|
||||||
|
#include "region.hpp"
|
||||||
|
|
||||||
|
static int setTile(lua_State* L) {
|
||||||
|
Region* region = reinterpret_cast<Region*>(lua_touserdata(L, 1));
|
||||||
|
int ret = region->SetTile(lua_tointeger(L, 2)-1, lua_tointeger(L, 3)-1, lua_tointeger(L, 4)-1, lua_tointeger(L, 5));
|
||||||
|
lua_pushinteger(L, ret);
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
static int getTile(lua_State* L) {
|
||||||
|
Region* region = reinterpret_cast<Region*>(lua_touserdata(L, 1));
|
||||||
|
int ret = region->GetTile(lua_tointeger(L, 2)-1, lua_tointeger(L, 3)-1, lua_tointeger(L, 4)-1);
|
||||||
|
lua_pushinteger(L, ret);
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
static int setSolid(lua_State* L) {
|
||||||
|
Region* region = reinterpret_cast<Region*>(lua_touserdata(L, 1));
|
||||||
|
bool ret = region->SetSolid(lua_tointeger(L, 2)-1, lua_tointeger(L, 3)-1, lua_toboolean(L, 4));
|
||||||
|
lua_pushboolean(L, ret);
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
static int getSolid(lua_State* L) {
|
||||||
|
Region* region = reinterpret_cast<Region*>(lua_touserdata(L, 1));
|
||||||
|
bool ret = region->GetSolid(lua_tointeger(L, 2)-1, lua_tointeger(L, 3)-1);
|
||||||
|
lua_pushboolean(L, ret);
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
static int getX(lua_State* L) {
|
||||||
|
Region* region = reinterpret_cast<Region*>(lua_touserdata(L, 1));
|
||||||
|
lua_pushinteger(L, region->GetX());
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
static int getY(lua_State* L) {
|
||||||
|
Region* region = reinterpret_cast<Region*>(lua_touserdata(L, 1));
|
||||||
|
lua_pushinteger(L, region->GetY());
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
static int getWidth(lua_State* L) {
|
||||||
|
lua_pushinteger(L, REGION_WIDTH);
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
static int getHeight(lua_State* L) {
|
||||||
|
lua_pushinteger(L, REGION_HEIGHT);
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
static int getDepth(lua_State* L) {
|
||||||
|
lua_pushinteger(L, REGION_DEPTH);
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
static const luaL_Reg regionLib[] = {
|
||||||
|
{"SetTile",setTile},
|
||||||
|
{"GetTile",getTile},
|
||||||
|
{"SetSolid",setSolid},
|
||||||
|
{"GetSolid",getSolid},
|
||||||
|
{"GetX",getX},
|
||||||
|
{"GetY",getY},
|
||||||
|
|
||||||
|
//the global macros
|
||||||
|
{"GetWidth",getWidth},
|
||||||
|
{"GetHeight",getHeight},
|
||||||
|
{"GetDepth",getDepth},
|
||||||
|
{nullptr, nullptr}
|
||||||
|
};
|
||||||
|
|
||||||
|
LUAMOD_API int openRegionAPI(lua_State* L) {
|
||||||
|
luaL_newlib(L, regionLib);
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
@@ -1,4 +1,4 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
@@ -19,9 +19,12 @@
|
|||||||
* 3. This notice may not be removed or altered from any source
|
* 3. This notice may not be removed or altered from any source
|
||||||
* distribution.
|
* distribution.
|
||||||
*/
|
*/
|
||||||
#pragma once
|
#ifndef REGIONAPI_HPP_
|
||||||
|
#define REGIONAPI_HPP_
|
||||||
|
|
||||||
#include "lua.hpp"
|
#include "lua.hpp"
|
||||||
|
|
||||||
#define TORTUGA_BARRIER_MANAGER_API "barrier_manager"
|
#define TORTUGA_REGION_API "region"
|
||||||
LUAMOD_API int openBarrierManagerAPI(lua_State* L);
|
LUAMOD_API int openRegionAPI(lua_State* L);
|
||||||
|
|
||||||
|
#endif
|
||||||
@@ -0,0 +1,172 @@
|
|||||||
|
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||||
|
*
|
||||||
|
* This software is provided 'as-is', without any express or implied
|
||||||
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
|
* arising from the use of this software.
|
||||||
|
*
|
||||||
|
* Permission is granted to anyone to use this software for any purpose,
|
||||||
|
* including commercial applications, and to alter it and redistribute it
|
||||||
|
* freely, subject to the following restrictions:
|
||||||
|
*
|
||||||
|
* 1. The origin of this software must not be misrepresented; you must not
|
||||||
|
* claim that you wrote the original software. If you use this software
|
||||||
|
* in a product, an acknowledgment in the product documentation would be
|
||||||
|
* appreciated but is not required.
|
||||||
|
*
|
||||||
|
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||||
|
* misrepresented as being the original software.
|
||||||
|
*
|
||||||
|
* 3. This notice may not be removed or altered from any source
|
||||||
|
* distribution.
|
||||||
|
*/
|
||||||
|
#include "region_pager_api.hpp"
|
||||||
|
|
||||||
|
#include "region_pager_lua.hpp"
|
||||||
|
#include "region.hpp"
|
||||||
|
|
||||||
|
//DOCS: These glue functions simply wrap RegionPagerLua's methods
|
||||||
|
//NOTE: zero indexing is used here, but not in the region API
|
||||||
|
|
||||||
|
static int setTile(lua_State* L) {
|
||||||
|
RegionPagerLua* pager = reinterpret_cast<RegionPagerLua*>(lua_touserdata(L, 1));
|
||||||
|
int ret = pager->SetTile(lua_tointeger(L, 2), lua_tointeger(L, 3), lua_tointeger(L, 4), lua_tointeger(L, 5));
|
||||||
|
lua_pushinteger(L, ret);
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
static int getTile(lua_State* L) {
|
||||||
|
RegionPagerLua* pager = reinterpret_cast<RegionPagerLua*>(lua_touserdata(L, 1));
|
||||||
|
int ret = pager->GetTile(lua_tointeger(L, 2), lua_tointeger(L, 3), lua_tointeger(L, 4));
|
||||||
|
lua_pushinteger(L, ret);
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
static int setSolid(lua_State* L) {
|
||||||
|
RegionPagerLua* pager = reinterpret_cast<RegionPagerLua*>(lua_touserdata(L, 1));
|
||||||
|
bool ret = pager->SetSolid(lua_tointeger(L, 2), lua_tointeger(L, 3), lua_toboolean(L, 4));
|
||||||
|
lua_pushboolean(L, ret);
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
static int getSolid(lua_State* L) {
|
||||||
|
RegionPagerLua* pager = reinterpret_cast<RegionPagerLua*>(lua_touserdata(L, 1));
|
||||||
|
bool ret = pager->GetSolid(lua_tointeger(L, 2), lua_tointeger(L, 3));
|
||||||
|
lua_pushboolean(L, ret);
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
static int getRegion(lua_State* L) {
|
||||||
|
RegionPagerLua* pager = reinterpret_cast<RegionPagerLua*>(lua_touserdata(L, 1));
|
||||||
|
Region* region = pager->GetRegion(lua_tointeger(L, 2), lua_tointeger(L, 3));
|
||||||
|
lua_pushlightuserdata(L, region);
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
static int loadRegion(lua_State* L) {
|
||||||
|
RegionPagerLua* pager = reinterpret_cast<RegionPagerLua*>(lua_touserdata(L, 1));
|
||||||
|
Region* region = pager->LoadRegion(lua_tointeger(L, 2), lua_tointeger(L, 3));
|
||||||
|
lua_pushlightuserdata(L, region);
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
static int saveRegion(lua_State* L) {
|
||||||
|
RegionPagerLua* pager = reinterpret_cast<RegionPagerLua*>(lua_touserdata(L, 1));
|
||||||
|
Region* region = pager->SaveRegion(lua_tointeger(L, 2), lua_tointeger(L, 3));
|
||||||
|
lua_pushlightuserdata(L, region);
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
static int createRegion(lua_State* L) {
|
||||||
|
RegionPagerLua* pager = reinterpret_cast<RegionPagerLua*>(lua_touserdata(L, 1));
|
||||||
|
Region* region = pager->CreateRegion(lua_tointeger(L, 2), lua_tointeger(L, 3));
|
||||||
|
lua_pushlightuserdata(L, region);
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
static int unloadRegion(lua_State* L) {
|
||||||
|
RegionPagerLua* pager = reinterpret_cast<RegionPagerLua*>(lua_touserdata(L, 1));
|
||||||
|
|
||||||
|
//two argument types: coords & the region itself
|
||||||
|
switch(lua_type(L, 2)) {
|
||||||
|
case LUA_TNUMBER:
|
||||||
|
pager->UnloadIf([&](Region const& region) -> bool {
|
||||||
|
int x = lua_tointeger(L, 2);
|
||||||
|
int y = lua_tointeger(L, 3);
|
||||||
|
return region.GetX() == x && region.GetY() == y;
|
||||||
|
});
|
||||||
|
break;
|
||||||
|
case LUA_TLIGHTUSERDATA:
|
||||||
|
pager->UnloadIf([&](Region const& region) -> bool {
|
||||||
|
return (®ion) == lua_touserdata(L, 2);
|
||||||
|
});
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
static int setOnLoad(lua_State* L) {
|
||||||
|
RegionPagerLua* pager = reinterpret_cast<RegionPagerLua*>(lua_touserdata(L, 1));
|
||||||
|
luaL_unref(L, LUA_REGISTRYINDEX, pager->GetLoadReference());
|
||||||
|
pager->SetLoadReference(luaL_ref(L, LUA_REGISTRYINDEX));
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
static int setOnSave(lua_State* L) {
|
||||||
|
RegionPagerLua* pager = reinterpret_cast<RegionPagerLua*>(lua_touserdata(L, 1));
|
||||||
|
luaL_unref(L, LUA_REGISTRYINDEX, pager->GetSaveReference());
|
||||||
|
pager->SetSaveReference(luaL_ref(L, LUA_REGISTRYINDEX));
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
static int setOnCreate(lua_State* L) {
|
||||||
|
RegionPagerLua* pager = reinterpret_cast<RegionPagerLua*>(lua_touserdata(L, 1));
|
||||||
|
luaL_unref(L, LUA_REGISTRYINDEX, pager->GetCreateReference());
|
||||||
|
pager->SetCreateReference(luaL_ref(L, LUA_REGISTRYINDEX));
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
static int setOnUnload(lua_State* L) {
|
||||||
|
RegionPagerLua* pager = reinterpret_cast<RegionPagerLua*>(lua_touserdata(L, 1));
|
||||||
|
luaL_unref(L, LUA_REGISTRYINDEX, pager->GetUnloadReference());
|
||||||
|
pager->SetUnloadReference(luaL_ref(L, LUA_REGISTRYINDEX));
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
//debugging
|
||||||
|
static int containerSize(lua_State* L) {
|
||||||
|
RegionPagerLua* pager = static_cast<RegionPagerLua*>(lua_touserdata(L, 1));
|
||||||
|
lua_pushinteger(L, pager->GetContainer()->size());
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
static const luaL_Reg regionPagerLib[] = {
|
||||||
|
//curry
|
||||||
|
{"SetTile", setTile},
|
||||||
|
{"GetTile", getTile},
|
||||||
|
{"SetSolid", setSolid},
|
||||||
|
{"GetSolid", getSolid},
|
||||||
|
|
||||||
|
//access and control
|
||||||
|
{"GetRegion", getRegion},
|
||||||
|
{"LoadRegion", loadRegion},
|
||||||
|
{"SaveRegion", saveRegion},
|
||||||
|
{"CreateRegion", createRegion},
|
||||||
|
{"UnloadRegion", unloadRegion},
|
||||||
|
|
||||||
|
//triggers
|
||||||
|
{"SetOnLoad",setOnLoad},
|
||||||
|
{"SetOnSave",setOnSave},
|
||||||
|
{"SetOnCreate",setOnCreate},
|
||||||
|
{"SetOnUnload",setOnUnload},
|
||||||
|
|
||||||
|
//debugging
|
||||||
|
{"ContainerSize", containerSize},
|
||||||
|
|
||||||
|
//sentinel
|
||||||
|
{nullptr, nullptr}
|
||||||
|
};
|
||||||
|
|
||||||
|
LUAMOD_API int openRegionPagerAPI(lua_State* L) {
|
||||||
|
luaL_newlib(L, regionPagerLib);
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
@@ -1,4 +1,4 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
@@ -19,9 +19,12 @@
|
|||||||
* 3. This notice may not be removed or altered from any source
|
* 3. This notice may not be removed or altered from any source
|
||||||
* distribution.
|
* distribution.
|
||||||
*/
|
*/
|
||||||
#pragma once
|
#ifndef REGIONPAGERAPI_HPP_
|
||||||
|
#define REGIONPAGERAPI_HPP_
|
||||||
|
|
||||||
#include "lua.hpp"
|
#include "lua.hpp"
|
||||||
|
|
||||||
#define TORTUGA_CREATURE_MANAGER_API "creature_manager"
|
#define TORTUGA_REGION_PAGER_API "region_pager"
|
||||||
LUAMOD_API int openCreatureManagerAPI(lua_State* L);
|
LUAMOD_API int openRegionPagerAPI(lua_State* L);
|
||||||
|
|
||||||
|
#endif
|
||||||
@@ -0,0 +1,105 @@
|
|||||||
|
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||||
|
*
|
||||||
|
* This software is provided 'as-is', without any express or implied
|
||||||
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
|
* arising from the use of this software.
|
||||||
|
*
|
||||||
|
* Permission is granted to anyone to use this software for any purpose,
|
||||||
|
* including commercial applications, and to alter it and redistribute it
|
||||||
|
* freely, subject to the following restrictions:
|
||||||
|
*
|
||||||
|
* 1. The origin of this software must not be misrepresented; you must not
|
||||||
|
* claim that you wrote the original software. If you use this software
|
||||||
|
* in a product, an acknowledgment in the product documentation would be
|
||||||
|
* appreciated but is not required.
|
||||||
|
*
|
||||||
|
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||||
|
* misrepresented as being the original software.
|
||||||
|
*
|
||||||
|
* 3. This notice may not be removed or altered from any source
|
||||||
|
* distribution.
|
||||||
|
*/
|
||||||
|
#include "region_pager_base.hpp"
|
||||||
|
|
||||||
|
#include <stdexcept>
|
||||||
|
#include <algorithm>
|
||||||
|
|
||||||
|
RegionPagerBase::~RegionPagerBase() {
|
||||||
|
UnloadAll();
|
||||||
|
};
|
||||||
|
|
||||||
|
Region::type_t RegionPagerBase::SetTile(int x, int y, int z, Region::type_t v) {
|
||||||
|
Region* ptr = GetRegion(x, y);
|
||||||
|
return ptr->SetTile(x - ptr->GetX(), y - ptr->GetY(), z, v);
|
||||||
|
}
|
||||||
|
|
||||||
|
Region::type_t RegionPagerBase::GetTile(int x, int y, int z) {
|
||||||
|
Region* ptr = GetRegion(x, y);
|
||||||
|
return ptr->GetTile(x - ptr->GetX(), y - ptr->GetY(), z);
|
||||||
|
}
|
||||||
|
|
||||||
|
bool RegionPagerBase::SetSolid(int x, int y, int b) {
|
||||||
|
Region* ptr = GetRegion(x, y);
|
||||||
|
return ptr->SetSolid(x - ptr->GetX(), y - ptr->GetY(), b);
|
||||||
|
}
|
||||||
|
|
||||||
|
bool RegionPagerBase::GetSolid(int x, int y) {
|
||||||
|
Region* ptr = GetRegion(x, y);
|
||||||
|
return ptr->GetSolid(x - ptr->GetX(), y - ptr->GetY());
|
||||||
|
}
|
||||||
|
|
||||||
|
Region* RegionPagerBase::GetRegion(int x, int y) {
|
||||||
|
x = snapToBase(REGION_WIDTH, x);
|
||||||
|
y = snapToBase(REGION_HEIGHT, y);
|
||||||
|
|
||||||
|
//get the region by various means
|
||||||
|
Region* ptr = nullptr;
|
||||||
|
ptr = FindRegion(x, y);
|
||||||
|
if (ptr) return ptr;
|
||||||
|
ptr = LoadRegion(x, y);
|
||||||
|
if (ptr) return ptr;
|
||||||
|
return CreateRegion(x, y);
|
||||||
|
}
|
||||||
|
|
||||||
|
Region* RegionPagerBase::FindRegion(int x, int y) {
|
||||||
|
//find the region
|
||||||
|
std::list<Region>::iterator it = find_if(regionList.begin(), regionList.end(), [x, y](Region& region) -> bool {
|
||||||
|
return region.GetX() == x && region.GetY() == y;
|
||||||
|
});
|
||||||
|
return it != regionList.end() ? &(*it) : nullptr;
|
||||||
|
}
|
||||||
|
|
||||||
|
Region* RegionPagerBase::PushRegion(Region* const ptr) {
|
||||||
|
regionList.push_front(*ptr);
|
||||||
|
return ®ionList.front();
|
||||||
|
}
|
||||||
|
|
||||||
|
Region* RegionPagerBase::LoadRegion(int x, int y) {
|
||||||
|
//EMPTY, intended for override
|
||||||
|
return nullptr;
|
||||||
|
}
|
||||||
|
|
||||||
|
Region* RegionPagerBase::SaveRegion(int x, int y) {
|
||||||
|
//EMPTY, intended for override
|
||||||
|
return nullptr;
|
||||||
|
}
|
||||||
|
|
||||||
|
Region* RegionPagerBase::CreateRegion(int x, int y) {
|
||||||
|
if (FindRegion(x, y)) {
|
||||||
|
throw(std::logic_error("Cannot overwrite an existing region"));
|
||||||
|
}
|
||||||
|
regionList.emplace_front(x, y);
|
||||||
|
return ®ionList.front();
|
||||||
|
}
|
||||||
|
|
||||||
|
void RegionPagerBase::UnloadIf(std::function<bool(Region const&)> fn) {
|
||||||
|
regionList.remove_if(fn);
|
||||||
|
}
|
||||||
|
|
||||||
|
void RegionPagerBase::UnloadAll() {
|
||||||
|
regionList.clear();
|
||||||
|
}
|
||||||
|
|
||||||
|
std::list<Region>* RegionPagerBase::GetContainer() {
|
||||||
|
return ®ionList;
|
||||||
|
}
|
||||||
@@ -0,0 +1,61 @@
|
|||||||
|
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||||
|
*
|
||||||
|
* This software is provided 'as-is', without any express or implied
|
||||||
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
|
* arising from the use of this software.
|
||||||
|
*
|
||||||
|
* Permission is granted to anyone to use this software for any purpose,
|
||||||
|
* including commercial applications, and to alter it and redistribute it
|
||||||
|
* freely, subject to the following restrictions:
|
||||||
|
*
|
||||||
|
* 1. The origin of this software must not be misrepresented; you must not
|
||||||
|
* claim that you wrote the original software. If you use this software
|
||||||
|
* in a product, an acknowledgment in the product documentation would be
|
||||||
|
* appreciated but is not required.
|
||||||
|
*
|
||||||
|
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||||
|
* misrepresented as being the original software.
|
||||||
|
*
|
||||||
|
* 3. This notice may not be removed or altered from any source
|
||||||
|
* distribution.
|
||||||
|
*/
|
||||||
|
#ifndef REGIONPAGERBASE_HPP_
|
||||||
|
#define REGIONPAGERBASE_HPP_
|
||||||
|
|
||||||
|
#include "region.hpp"
|
||||||
|
|
||||||
|
#include <functional>
|
||||||
|
#include <list>
|
||||||
|
|
||||||
|
class RegionPagerBase {
|
||||||
|
public:
|
||||||
|
RegionPagerBase() = default;
|
||||||
|
virtual ~RegionPagerBase();
|
||||||
|
|
||||||
|
//tile manipulation
|
||||||
|
virtual Region::type_t SetTile(int x, int y, int z, Region::type_t v);
|
||||||
|
virtual Region::type_t GetTile(int x, int y, int z);
|
||||||
|
|
||||||
|
//solid manipulation
|
||||||
|
virtual bool SetSolid(int x, int y, int b);
|
||||||
|
virtual bool GetSolid(int x, int y);
|
||||||
|
|
||||||
|
//region manipulation
|
||||||
|
virtual Region* GetRegion(int x, int y);
|
||||||
|
virtual Region* FindRegion(int x, int y);
|
||||||
|
virtual Region* PushRegion(Region* const);
|
||||||
|
|
||||||
|
virtual Region* LoadRegion(int x, int y);
|
||||||
|
virtual Region* SaveRegion(int x, int y);
|
||||||
|
virtual Region* CreateRegion(int x, int y);
|
||||||
|
|
||||||
|
virtual void UnloadIf(std::function<bool(Region const&)> fn);
|
||||||
|
virtual void UnloadAll();
|
||||||
|
|
||||||
|
//accessors & mutators
|
||||||
|
std::list<Region>* GetContainer();
|
||||||
|
protected:
|
||||||
|
std::list<Region> regionList;
|
||||||
|
};
|
||||||
|
|
||||||
|
#endif
|
||||||
@@ -0,0 +1,200 @@
|
|||||||
|
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||||
|
*
|
||||||
|
* This software is provided 'as-is', without any express or implied
|
||||||
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
|
* arising from the use of this software.
|
||||||
|
*
|
||||||
|
* Permission is granted to anyone to use this software for any purpose,
|
||||||
|
* including commercial applications, and to alter it and redistribute it
|
||||||
|
* freely, subject to the following restrictions:
|
||||||
|
*
|
||||||
|
* 1. The origin of this software must not be misrepresented; you must not
|
||||||
|
* claim that you wrote the original software. If you use this software
|
||||||
|
* in a product, an acknowledgment in the product documentation would be
|
||||||
|
* appreciated but is not required.
|
||||||
|
*
|
||||||
|
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||||
|
* misrepresented as being the original software.
|
||||||
|
*
|
||||||
|
* 3. This notice may not be removed or altered from any source
|
||||||
|
* distribution.
|
||||||
|
*/
|
||||||
|
#include "region_pager_lua.hpp"
|
||||||
|
|
||||||
|
#include <stdexcept>
|
||||||
|
|
||||||
|
//DOCS: Load, Save and Create fail unless the lua function has been set
|
||||||
|
//DOCS: UnloadIf and UnloadAll will still continue without the function set
|
||||||
|
|
||||||
|
RegionPagerLua::~RegionPagerLua() {
|
||||||
|
//unload all regions
|
||||||
|
UnloadAll();
|
||||||
|
//clear any stored functions
|
||||||
|
luaL_unref(lua, LUA_REGISTRYINDEX, loadRef);
|
||||||
|
luaL_unref(lua, LUA_REGISTRYINDEX, saveRef);
|
||||||
|
luaL_unref(lua, LUA_REGISTRYINDEX, createRef);
|
||||||
|
luaL_unref(lua, LUA_REGISTRYINDEX, unloadRef);
|
||||||
|
}
|
||||||
|
|
||||||
|
//return the loaded region, or nullptr on failure
|
||||||
|
Region* RegionPagerLua::LoadRegion(int x, int y) {
|
||||||
|
//get the pager's function from the registry
|
||||||
|
lua_rawgeti(lua, LUA_REGISTRYINDEX, loadRef);
|
||||||
|
|
||||||
|
//check if this function is available
|
||||||
|
if (lua_isnil(lua, -1)) {
|
||||||
|
lua_pop(lua, 1);
|
||||||
|
return nullptr;
|
||||||
|
}
|
||||||
|
|
||||||
|
//something to work on
|
||||||
|
Region tmpRegion(x, y);
|
||||||
|
lua_pushlightuserdata(lua, &tmpRegion);
|
||||||
|
|
||||||
|
//call the funtion, 1 arg, 1 return
|
||||||
|
if (lua_pcall(lua, 1, 1, 0) != LUA_OK) {
|
||||||
|
throw(std::runtime_error(std::string() + "Lua error: " + lua_tostring(lua, -1) ));
|
||||||
|
}
|
||||||
|
|
||||||
|
//check the return value, success or failure
|
||||||
|
if (lua_toboolean(lua, -1)) {
|
||||||
|
lua_pop(lua, 1);
|
||||||
|
regionList.push_front(tmpRegion);
|
||||||
|
return ®ionList.front();
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
lua_pop(lua, 1);
|
||||||
|
return nullptr;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
//return the saved region, or nullptr on failure
|
||||||
|
Region* RegionPagerLua::SaveRegion(int x, int y) {
|
||||||
|
//get the pager's function from the registry
|
||||||
|
lua_rawgeti(lua, LUA_REGISTRYINDEX, saveRef);
|
||||||
|
|
||||||
|
//check if this function is available
|
||||||
|
if (lua_isnil(lua, -1)) {
|
||||||
|
lua_pop(lua, 1);
|
||||||
|
return nullptr;
|
||||||
|
}
|
||||||
|
|
||||||
|
//find the specified region
|
||||||
|
Region* ptr = FindRegion(x, y);
|
||||||
|
if (!ptr) {
|
||||||
|
lua_pop(lua, 1);
|
||||||
|
return nullptr;
|
||||||
|
}
|
||||||
|
lua_pushlightuserdata(lua, ptr);
|
||||||
|
|
||||||
|
//call the function, 1 arg, 1 return
|
||||||
|
if (lua_pcall(lua, 1, 1, 0) != LUA_OK) {
|
||||||
|
throw(std::runtime_error(std::string() + "Lua error: " + lua_tostring(lua, -1) ));
|
||||||
|
}
|
||||||
|
|
||||||
|
//check the return value, success or failure
|
||||||
|
if (lua_toboolean(lua, -1)) {
|
||||||
|
lua_pop(lua, 1);
|
||||||
|
return ptr;
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
lua_pop(lua, 1);
|
||||||
|
return nullptr;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
//return the created region, or nullptr on failure
|
||||||
|
Region* RegionPagerLua::CreateRegion(int x, int y) {
|
||||||
|
if (FindRegion(x, y)) {
|
||||||
|
throw(std::logic_error("Cannot overwrite an existing region"));
|
||||||
|
}
|
||||||
|
|
||||||
|
//get the pager's function from the registry
|
||||||
|
lua_rawgeti(lua, LUA_REGISTRYINDEX, createRef);
|
||||||
|
|
||||||
|
//check if this function is available
|
||||||
|
if (lua_isnil(lua, -1)) {
|
||||||
|
lua_pop(lua, 1);
|
||||||
|
return nullptr;
|
||||||
|
}
|
||||||
|
|
||||||
|
//something to work on
|
||||||
|
Region tmpRegion(x, y);
|
||||||
|
lua_pushlightuserdata(lua, &tmpRegion);
|
||||||
|
|
||||||
|
//call the function, 1 arg, 0 return
|
||||||
|
if (lua_pcall(lua, 1, 0, 0) != LUA_OK) {
|
||||||
|
throw(std::runtime_error(std::string() + "Lua error: " + lua_tostring(lua, -1) ));
|
||||||
|
}
|
||||||
|
|
||||||
|
//return the new region
|
||||||
|
regionList.push_front(tmpRegion);
|
||||||
|
return ®ionList.front();
|
||||||
|
}
|
||||||
|
|
||||||
|
//no return
|
||||||
|
void RegionPagerLua::UnloadIf(std::function<bool(Region const&)> fn) {
|
||||||
|
//get the pager's function from the registry
|
||||||
|
lua_rawgeti(lua, LUA_REGISTRYINDEX, unloadRef);
|
||||||
|
|
||||||
|
//check if this function is available
|
||||||
|
if (lua_isnil(lua, -1)) {
|
||||||
|
lua_pop(lua, 1);
|
||||||
|
//remove the regions anyway
|
||||||
|
regionList.remove_if(fn);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
//run each region through this lambda
|
||||||
|
regionList.remove_if([&](Region& region) -> bool {
|
||||||
|
if (fn(region)) {
|
||||||
|
|
||||||
|
//push a copy of the function onto the stack with the region
|
||||||
|
lua_pushvalue(lua, -1);
|
||||||
|
lua_pushlightuserdata(lua, static_cast<void*>(®ion));
|
||||||
|
|
||||||
|
//call the function, 1 arg, 0 return
|
||||||
|
if (lua_pcall(lua, 1, 0, 0) != LUA_OK) {
|
||||||
|
throw(std::runtime_error(std::string() + "Lua error: " + lua_tostring(lua, -1) ));
|
||||||
|
}
|
||||||
|
|
||||||
|
//signal to the container
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
//signal to the container
|
||||||
|
return false;
|
||||||
|
});
|
||||||
|
|
||||||
|
//pop the base copy of the function
|
||||||
|
lua_pop(lua, 1);
|
||||||
|
}
|
||||||
|
|
||||||
|
void RegionPagerLua::UnloadAll() {
|
||||||
|
//get the pager's function from the registry
|
||||||
|
lua_rawgeti(lua, LUA_REGISTRYINDEX, unloadRef);
|
||||||
|
|
||||||
|
//check if this function is available
|
||||||
|
if (lua_isnil(lua, -1)) {
|
||||||
|
lua_pop(lua, 1);
|
||||||
|
//remove the regions anyway
|
||||||
|
regionList.clear();
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
for (auto& it : regionList) {
|
||||||
|
//push a copy of the function onto the stack with the region
|
||||||
|
lua_pushvalue(lua, -1);
|
||||||
|
lua_pushlightuserdata(lua, &it);
|
||||||
|
|
||||||
|
//call the function, 1 arg, 0 return
|
||||||
|
if (lua_pcall(lua, 1, 0, 0) != LUA_OK) {
|
||||||
|
throw(std::runtime_error(std::string() + "Lua error: " + lua_tostring(lua, -1) ));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
//pop the base copy of the function
|
||||||
|
lua_pop(lua, 1);
|
||||||
|
|
||||||
|
//remove from memory
|
||||||
|
regionList.clear();
|
||||||
|
}
|
||||||
@@ -0,0 +1,69 @@
|
|||||||
|
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||||
|
*
|
||||||
|
* This software is provided 'as-is', without any express or implied
|
||||||
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
|
* arising from the use of this software.
|
||||||
|
*
|
||||||
|
* Permission is granted to anyone to use this software for any purpose,
|
||||||
|
* including commercial applications, and to alter it and redistribute it
|
||||||
|
* freely, subject to the following restrictions:
|
||||||
|
*
|
||||||
|
* 1. The origin of this software must not be misrepresented; you must not
|
||||||
|
* claim that you wrote the original software. If you use this software
|
||||||
|
* in a product, an acknowledgment in the product documentation would be
|
||||||
|
* appreciated but is not required.
|
||||||
|
*
|
||||||
|
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||||
|
* misrepresented as being the original software.
|
||||||
|
*
|
||||||
|
* 3. This notice may not be removed or altered from any source
|
||||||
|
* distribution.
|
||||||
|
*/
|
||||||
|
#ifndef REGIONPAGERLUA_HPP_
|
||||||
|
#define REGIONPAGERLUA_HPP_
|
||||||
|
|
||||||
|
#include "region_pager_base.hpp"
|
||||||
|
|
||||||
|
#include "lua.hpp"
|
||||||
|
|
||||||
|
#include <functional>
|
||||||
|
#include <string>
|
||||||
|
|
||||||
|
class RegionPagerLua : public RegionPagerBase {
|
||||||
|
public:
|
||||||
|
RegionPagerLua() = default;
|
||||||
|
~RegionPagerLua();
|
||||||
|
|
||||||
|
//region manipulation
|
||||||
|
Region* LoadRegion(int x, int y) override;
|
||||||
|
Region* SaveRegion(int x, int y) override;
|
||||||
|
Region* CreateRegion(int x, int y) override;
|
||||||
|
|
||||||
|
void UnloadIf(std::function<bool(Region const&)> fn) override;
|
||||||
|
void UnloadAll() override;
|
||||||
|
|
||||||
|
//accessors & mutators
|
||||||
|
lua_State* SetLuaState(lua_State* L) { return lua = L; }
|
||||||
|
lua_State* GetLuaState() { return lua; }
|
||||||
|
|
||||||
|
//utilities for the API
|
||||||
|
int SetLoadReference(int i) { return loadRef = i; }
|
||||||
|
int SetSaveReference(int i) { return saveRef = i; }
|
||||||
|
int SetCreateReference(int i) { return createRef = i; }
|
||||||
|
int SetUnloadReference(int i) { return unloadRef = i; }
|
||||||
|
|
||||||
|
int GetLoadReference() { return loadRef; }
|
||||||
|
int GetSaveReference() { return saveRef; }
|
||||||
|
int GetCreateReference() { return createRef; }
|
||||||
|
int GetUnloadReference() { return unloadRef; }
|
||||||
|
|
||||||
|
protected:
|
||||||
|
lua_State* lua = nullptr;
|
||||||
|
|
||||||
|
int loadRef = LUA_NOREF;
|
||||||
|
int saveRef = LUA_NOREF;
|
||||||
|
int createRef = LUA_NOREF;
|
||||||
|
int unloadRef = LUA_NOREF;
|
||||||
|
};
|
||||||
|
|
||||||
|
#endif
|
||||||
+10
-1
@@ -1,5 +1,5 @@
|
|||||||
#config
|
#config
|
||||||
INCLUDES+=. packet_types ../global_defines ../utilities ../../TurtleGUI ../../TurtleMap
|
INCLUDES+=. packet_types ../gameplay ../map ../utilities
|
||||||
LIBS+=
|
LIBS+=
|
||||||
CXXFLAGS+=-std=c++11 $(addprefix -I,$(INCLUDES))
|
CXXFLAGS+=-std=c++11 $(addprefix -I,$(INCLUDES))
|
||||||
|
|
||||||
@@ -10,6 +10,10 @@ CXXSRC=$(wildcard *.cpp)
|
|||||||
OBJDIR=obj
|
OBJDIR=obj
|
||||||
OBJ+=$(addprefix $(OBJDIR)/,$(CXXSRC:.cpp=.o))
|
OBJ+=$(addprefix $(OBJDIR)/,$(CXXSRC:.cpp=.o))
|
||||||
|
|
||||||
|
#output
|
||||||
|
OUTDIR=../..
|
||||||
|
OUT=$(addprefix $(OUTDIR)/,libcommon.a)
|
||||||
|
|
||||||
#targets
|
#targets
|
||||||
all: $(OBJ) $(OUT)
|
all: $(OBJ) $(OUT)
|
||||||
ar -crs $(OUT) $(OBJ)
|
ar -crs $(OUT) $(OBJ)
|
||||||
@@ -27,3 +31,8 @@ $(OUTDIR):
|
|||||||
|
|
||||||
$(OBJDIR)/%.o: %.cpp
|
$(OBJDIR)/%.o: %.cpp
|
||||||
$(CXX) $(CXXFLAGS) -c -o $@ $<
|
$(CXX) $(CXXFLAGS) -c -o $@ $<
|
||||||
|
|
||||||
|
clean:
|
||||||
|
$(RM) *.o *.a *.exe
|
||||||
|
|
||||||
|
rebuild: clean all
|
||||||
|
|||||||
@@ -1,72 +0,0 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
|
||||||
*
|
|
||||||
* This software is provided 'as-is', without any express or implied
|
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
|
||||||
* arising from the use of this software.
|
|
||||||
*
|
|
||||||
* Permission is granted to anyone to use this software for any purpose,
|
|
||||||
* including commercial applications, and to alter it and redistribute it
|
|
||||||
* freely, subject to the following restrictions:
|
|
||||||
*
|
|
||||||
* 1. The origin of this software must not be misrepresented; you must not
|
|
||||||
* claim that you wrote the original software. If you use this software
|
|
||||||
* in a product, an acknowledgment in the product documentation would be
|
|
||||||
* appreciated but is not required.
|
|
||||||
*
|
|
||||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
|
||||||
* misrepresented as being the original software.
|
|
||||||
*
|
|
||||||
* 3. This notice may not be removed or altered from any source
|
|
||||||
* distribution.
|
|
||||||
*/
|
|
||||||
#include "barrier_packet.hpp"
|
|
||||||
|
|
||||||
#include "serial_utility.hpp"
|
|
||||||
|
|
||||||
void serializeBarrier(void* buffer, BarrierPacket* packet) {
|
|
||||||
serialCopy(&buffer, &packet->type, sizeof(SerialPacketType));
|
|
||||||
|
|
||||||
//identify the barrier
|
|
||||||
serialCopy(&buffer, &packet->barrierIndex, sizeof(int));
|
|
||||||
|
|
||||||
//bounds
|
|
||||||
serialCopy(&buffer, &packet->bounds.x, sizeof(int));
|
|
||||||
serialCopy(&buffer, &packet->bounds.y, sizeof(int));
|
|
||||||
serialCopy(&buffer, &packet->bounds.w, sizeof(int));
|
|
||||||
serialCopy(&buffer, &packet->bounds.h, sizeof(int));
|
|
||||||
|
|
||||||
|
|
||||||
//location
|
|
||||||
serialCopy(&buffer, &packet->roomIndex, sizeof(int));
|
|
||||||
serialCopy(&buffer, &packet->origin.x, sizeof(double));
|
|
||||||
serialCopy(&buffer, &packet->origin.y, sizeof(double));
|
|
||||||
serialCopy(&buffer, &packet->motion.x, sizeof(double));
|
|
||||||
serialCopy(&buffer, &packet->motion.y, sizeof(double));
|
|
||||||
|
|
||||||
//graphical data
|
|
||||||
serialCopy(&buffer, packet->status, sizeof(int) * 8);
|
|
||||||
}
|
|
||||||
|
|
||||||
void deserializeBarrier(void* buffer, BarrierPacket* packet) {
|
|
||||||
deserialCopy(&buffer, &packet->type, sizeof(SerialPacketType));
|
|
||||||
|
|
||||||
//identify the barrier
|
|
||||||
deserialCopy(&buffer, &packet->barrierIndex, sizeof(int));
|
|
||||||
|
|
||||||
//bounds
|
|
||||||
deserialCopy(&buffer, &packet->bounds.x, sizeof(int));
|
|
||||||
deserialCopy(&buffer, &packet->bounds.y, sizeof(int));
|
|
||||||
deserialCopy(&buffer, &packet->bounds.w, sizeof(int));
|
|
||||||
deserialCopy(&buffer, &packet->bounds.h, sizeof(int));
|
|
||||||
|
|
||||||
|
|
||||||
//location
|
|
||||||
deserialCopy(&buffer, &packet->roomIndex, sizeof(int));
|
|
||||||
deserialCopy(&buffer, &packet->origin.x, sizeof(double));
|
|
||||||
deserialCopy(&buffer, &packet->origin.y, sizeof(double));
|
|
||||||
deserialCopy(&buffer, &packet->motion.x, sizeof(double));
|
|
||||||
deserialCopy(&buffer, &packet->motion.y, sizeof(double));
|
|
||||||
|
|
||||||
//graphical data
|
|
||||||
deserialCopy(&buffer, packet->status, sizeof(int) * 8);
|
|
||||||
}
|
|
||||||
@@ -1,44 +0,0 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
|
||||||
*
|
|
||||||
* This software is provided 'as-is', without any express or implied
|
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
|
||||||
* arising from the use of this software.
|
|
||||||
*
|
|
||||||
* Permission is granted to anyone to use this software for any purpose,
|
|
||||||
* including commercial applications, and to alter it and redistribute it
|
|
||||||
* freely, subject to the following restrictions:
|
|
||||||
*
|
|
||||||
* 1. The origin of this software must not be misrepresented; you must not
|
|
||||||
* claim that you wrote the original software. If you use this software
|
|
||||||
* in a product, an acknowledgment in the product documentation would be
|
|
||||||
* appreciated but is not required.
|
|
||||||
*
|
|
||||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
|
||||||
* misrepresented as being the original software.
|
|
||||||
*
|
|
||||||
* 3. This notice may not be removed or altered from any source
|
|
||||||
* distribution.
|
|
||||||
*/
|
|
||||||
#pragma once
|
|
||||||
|
|
||||||
#include "serial_packet_base.hpp"
|
|
||||||
|
|
||||||
#include "bounding_box.hpp"
|
|
||||||
#include "vector2.hpp"
|
|
||||||
|
|
||||||
struct BarrierPacket : SerialPacketBase {
|
|
||||||
//identify the barrier
|
|
||||||
int barrierIndex;
|
|
||||||
BoundingBox bounds;
|
|
||||||
|
|
||||||
//location
|
|
||||||
int roomIndex;
|
|
||||||
Vector2 origin;
|
|
||||||
Vector2 motion;
|
|
||||||
|
|
||||||
//graphical data: 0 blank, 1 green, 2 red
|
|
||||||
int status[8];
|
|
||||||
};
|
|
||||||
|
|
||||||
void serializeBarrier(void* buffer, BarrierPacket* packet);
|
|
||||||
void deserializeBarrier(void* buffer, BarrierPacket* packet);
|
|
||||||
@@ -1,4 +1,4 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
|
|||||||
@@ -1,4 +1,4 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
@@ -19,7 +19,8 @@
|
|||||||
* 3. This notice may not be removed or altered from any source
|
* 3. This notice may not be removed or altered from any source
|
||||||
* distribution.
|
* distribution.
|
||||||
*/
|
*/
|
||||||
#pragma once
|
#ifndef CHARACTERPACKET_HPP_
|
||||||
|
#define CHARACTERPACKET_HPP_
|
||||||
|
|
||||||
#include "serial_packet_base.hpp"
|
#include "serial_packet_base.hpp"
|
||||||
|
|
||||||
@@ -44,3 +45,5 @@ struct CharacterPacket : SerialPacketBase {
|
|||||||
|
|
||||||
void serializeCharacter(void* buffer, CharacterPacket* packet);
|
void serializeCharacter(void* buffer, CharacterPacket* packet);
|
||||||
void deserializeCharacter(void* buffer, CharacterPacket* packet);
|
void deserializeCharacter(void* buffer, CharacterPacket* packet);
|
||||||
|
|
||||||
|
#endif
|
||||||
@@ -1,4 +1,4 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
|
|||||||
@@ -1,4 +1,4 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
@@ -19,7 +19,8 @@
|
|||||||
* 3. This notice may not be removed or altered from any source
|
* 3. This notice may not be removed or altered from any source
|
||||||
* distribution.
|
* distribution.
|
||||||
*/
|
*/
|
||||||
#pragma once
|
#ifndef CLIENTPACKET_HPP_
|
||||||
|
#define CLIENTPACKET_HPP_
|
||||||
|
|
||||||
#include "serial_packet_base.hpp"
|
#include "serial_packet_base.hpp"
|
||||||
|
|
||||||
@@ -32,3 +33,5 @@ struct ClientPacket : SerialPacketBase {
|
|||||||
|
|
||||||
void serializeClient(void* buffer, ClientPacket* packet);
|
void serializeClient(void* buffer, ClientPacket* packet);
|
||||||
void deserializeClient(void* buffer, ClientPacket* packet);
|
void deserializeClient(void* buffer, ClientPacket* packet);
|
||||||
|
|
||||||
|
#endif
|
||||||
@@ -1,5 +1,5 @@
|
|||||||
#config
|
#config
|
||||||
INCLUDES+=. .. ../../global_defines ../../utilities ../../../TurtleGUI ../../../TurtleMap
|
INCLUDES+=. .. ../../gameplay ../../map ../../utilities
|
||||||
LIBS+=
|
LIBS+=
|
||||||
CXXFLAGS+=-std=c++11 $(addprefix -I,$(INCLUDES))
|
CXXFLAGS+=-std=c++11 $(addprefix -I,$(INCLUDES))
|
||||||
|
|
||||||
@@ -10,9 +10,13 @@ CXXSRC=$(wildcard *.cpp)
|
|||||||
OBJDIR=obj
|
OBJDIR=obj
|
||||||
OBJ+=$(addprefix $(OBJDIR)/,$(CXXSRC:.cpp=.o))
|
OBJ+=$(addprefix $(OBJDIR)/,$(CXXSRC:.cpp=.o))
|
||||||
|
|
||||||
|
#output
|
||||||
|
OUTDIR=../../..
|
||||||
|
OUT=$(addprefix $(OUTDIR)/,libcommon.a)
|
||||||
|
|
||||||
#targets
|
#targets
|
||||||
all: $(OBJ) $(OUT)
|
all: $(OBJ) $(OUT)
|
||||||
ar -crs ../$(OUT) $(OBJ)
|
ar -crs $(OUT) $(OBJ)
|
||||||
|
|
||||||
$(OBJ): | $(OBJDIR)
|
$(OBJ): | $(OBJDIR)
|
||||||
|
|
||||||
@@ -26,3 +30,8 @@ $(OUTDIR):
|
|||||||
|
|
||||||
$(OBJDIR)/%.o: %.cpp
|
$(OBJDIR)/%.o: %.cpp
|
||||||
$(CXX) $(CXXFLAGS) -c -o $@ $<
|
$(CXX) $(CXXFLAGS) -c -o $@ $<
|
||||||
|
|
||||||
|
clean:
|
||||||
|
$(RM) *.o *.a *.exe
|
||||||
|
|
||||||
|
rebuild: clean all
|
||||||
|
|||||||
+8
-8
@@ -1,4 +1,4 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
@@ -19,15 +19,15 @@
|
|||||||
* 3. This notice may not be removed or altered from any source
|
* 3. This notice may not be removed or altered from any source
|
||||||
* distribution.
|
* distribution.
|
||||||
*/
|
*/
|
||||||
#include "creature_packet.hpp"
|
#include "monster_packet.hpp"
|
||||||
|
|
||||||
#include "serial_utility.hpp"
|
#include "serial_utility.hpp"
|
||||||
|
|
||||||
void serializeCreature(void* buffer, CreaturePacket* packet) {
|
void serializeMonster(void* buffer, MonsterPacket* packet) {
|
||||||
serialCopy(&buffer, &packet->type, sizeof(SerialPacketType));
|
serialCopy(&buffer, &packet->type, sizeof(SerialPacketType));
|
||||||
|
|
||||||
//identify the creature
|
//identify the monster
|
||||||
serialCopy(&buffer, &packet->creatureIndex, sizeof(int));
|
serialCopy(&buffer, &packet->monsterIndex, sizeof(int));
|
||||||
serialCopy(&buffer, packet->handle, PACKET_STRING_SIZE);
|
serialCopy(&buffer, packet->handle, PACKET_STRING_SIZE);
|
||||||
serialCopy(&buffer, packet->avatar, PACKET_STRING_SIZE);
|
serialCopy(&buffer, packet->avatar, PACKET_STRING_SIZE);
|
||||||
|
|
||||||
@@ -46,11 +46,11 @@ void serializeCreature(void* buffer, CreaturePacket* packet) {
|
|||||||
serialCopy(&buffer, &packet->motion.y, sizeof(double));
|
serialCopy(&buffer, &packet->motion.y, sizeof(double));
|
||||||
}
|
}
|
||||||
|
|
||||||
void deserializeCreature(void* buffer, CreaturePacket* packet) {
|
void deserializeMonster(void* buffer, MonsterPacket* packet) {
|
||||||
deserialCopy(&buffer, &packet->type, sizeof(SerialPacketType));
|
deserialCopy(&buffer, &packet->type, sizeof(SerialPacketType));
|
||||||
|
|
||||||
//identify the creature
|
//identify the monster
|
||||||
deserialCopy(&buffer, &packet->creatureIndex, sizeof(int));
|
deserialCopy(&buffer, &packet->monsterIndex, sizeof(int));
|
||||||
deserialCopy(&buffer, packet->handle, PACKET_STRING_SIZE);
|
deserialCopy(&buffer, packet->handle, PACKET_STRING_SIZE);
|
||||||
deserialCopy(&buffer, packet->avatar, PACKET_STRING_SIZE);
|
deserialCopy(&buffer, packet->avatar, PACKET_STRING_SIZE);
|
||||||
|
|
||||||
+10
-7
@@ -1,4 +1,4 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
@@ -19,16 +19,17 @@
|
|||||||
* 3. This notice may not be removed or altered from any source
|
* 3. This notice may not be removed or altered from any source
|
||||||
* distribution.
|
* distribution.
|
||||||
*/
|
*/
|
||||||
#pragma once
|
#ifndef MONSTERPACKET_HPP_
|
||||||
|
#define MONSTERPACKET_HPP_
|
||||||
|
|
||||||
#include "serial_packet_base.hpp"
|
#include "serial_packet_base.hpp"
|
||||||
|
|
||||||
#include "bounding_box.hpp"
|
#include "bounding_box.hpp"
|
||||||
#include "vector2.hpp"
|
#include "vector2.hpp"
|
||||||
|
|
||||||
struct CreaturePacket : SerialPacketBase {
|
struct MonsterPacket : SerialPacketBase {
|
||||||
//identify the creature
|
//identify the monster
|
||||||
int creatureIndex;
|
int monsterIndex;
|
||||||
char handle[PACKET_STRING_SIZE];
|
char handle[PACKET_STRING_SIZE];
|
||||||
char avatar[PACKET_STRING_SIZE];
|
char avatar[PACKET_STRING_SIZE];
|
||||||
BoundingBox bounds;
|
BoundingBox bounds;
|
||||||
@@ -39,5 +40,7 @@ struct CreaturePacket : SerialPacketBase {
|
|||||||
Vector2 motion;
|
Vector2 motion;
|
||||||
};
|
};
|
||||||
|
|
||||||
void serializeCreature(void* buffer, CreaturePacket* packet);
|
void serializeMonster(void* buffer, MonsterPacket* packet);
|
||||||
void deserializeCreature(void* buffer, CreaturePacket* packet);
|
void deserializeMonster(void* buffer, MonsterPacket* packet);
|
||||||
|
|
||||||
|
#endif
|
||||||
@@ -1,4 +1,4 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
|
|||||||
@@ -1,4 +1,4 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
@@ -19,7 +19,8 @@
|
|||||||
* 3. This notice may not be removed or altered from any source
|
* 3. This notice may not be removed or altered from any source
|
||||||
* distribution.
|
* distribution.
|
||||||
*/
|
*/
|
||||||
#pragma once
|
#ifndef REGIONPACKET_HPP_
|
||||||
|
#define REGIONPACKET_HPP_
|
||||||
|
|
||||||
#include "serial_packet_base.hpp"
|
#include "serial_packet_base.hpp"
|
||||||
|
|
||||||
@@ -43,3 +44,5 @@ struct RegionPacket : SerialPacketBase {
|
|||||||
|
|
||||||
void serializeRegion(void* buffer, RegionPacket* packet);
|
void serializeRegion(void* buffer, RegionPacket* packet);
|
||||||
void deserializeRegion(void* buffer, RegionPacket* packet);
|
void deserializeRegion(void* buffer, RegionPacket* packet);
|
||||||
|
|
||||||
|
#endif
|
||||||
@@ -1,4 +1,4 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
/* Copyright: (c) Kayne Ruse 2013-2015
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
|
|||||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user