Removed some empty methods
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@@ -49,7 +49,10 @@
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#include <map>
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#include <string>
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//The main application class
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//DOCS: The main application class
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//DOCS: Please note that this is NOT a god class. Instead, it acts as the central relay for all managers.
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//DOCS: It's also the only class that prints to the screen, and it handles a number of error cases.
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class ServerApplication: public Singleton<ServerApplication> {
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public:
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//public methods
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@@ -86,11 +89,11 @@ private:
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//data management
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void hRegionRequest(RegionPacket* const);
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void hQueryCharacterExists(CharacterPacket* const);
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void hQueryCharacterStats(CharacterPacket* const);
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void hQueryCharacterLocation(CharacterPacket* const);
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void hQueryMonsterExists(MonsterPacket* const);
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void hQueryMonsterStats(MonsterPacket* const);
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void hQueryMonsterLocation(MonsterPacket* const);
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// void hQueryCharacterStats(CharacterPacket* const);
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// void hQueryCharacterLocation(CharacterPacket* const);
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// void hQueryMonsterExists(MonsterPacket* const);
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// void hQueryMonsterStats(MonsterPacket* const);
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// void hQueryMonsterLocation(MonsterPacket* const);
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//character management
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void hCharacterCreate(CharacterPacket* const);
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@@ -100,8 +103,8 @@ private:
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//character movement
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void hCharacterMovement(CharacterPacket* const);
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void hCharacterAttack(CharacterPacket* const);
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void hCharacterDamage(CharacterPacket* const);
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// void hCharacterAttack(CharacterPacket* const);
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// void hCharacterDamage(CharacterPacket* const);
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//chat
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void hTextBroadcast(TextPacket* const);
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