Merge branch 'rebuild' into develop, read more
This branch was mostly used for streamlining the code after not seeing it for a week. It's quite surprising what you realize after taking a break for a while.
This commit is contained in:
@@ -28,13 +28,9 @@ void CharacterData::Update(double delta) {
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else if (motion != 0) {
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origin += motion * delta;
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}
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#ifdef GRAPHICS
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sprite.Update(delta);
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#endif
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}
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#ifdef GRAPHICS
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void CharacterData::DrawTo(SDL_Surface* const dest, int camX, int camY) {
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sprite.DrawTo(dest, origin.x - camX, origin.y - camY);
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}
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@@ -63,5 +59,3 @@ void CharacterData::CorrectSprite() {
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sprite.SetXIndex(0);
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}
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}
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#endif
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@@ -22,36 +22,33 @@
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#ifndef CHARACTERDATA_HPP_
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#define CHARACTERDATA_HPP_
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//components
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#include "character_defines.hpp"
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#include "vector2.hpp"
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#include "statistics.hpp"
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//graphics
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#ifdef GRAPHICS
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#include "sprite_sheet.hpp"
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#endif
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#include "sprite_sheet.hpp"
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//std namespace
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#include <string>
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#include <cmath>
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//the speeds that the characters move
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constexpr double CHARACTER_WALKING_SPEED = 140.0;
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constexpr double CHARACTER_WALKING_MOD = 1.0/sqrt(2.0);
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//the bounding boxes for the characters
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constexpr double CHARACTER_BOUNDS_WIDTH = 32.0;
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constexpr double CHARACTER_BOUNDS_HEIGHT = 32.0;
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//TODO: encapsulate this and the server version
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struct CharacterData {
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//metadata
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int owner;
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std::string handle;
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std::string avatar;
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//members
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SpriteSheet sprite;
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//world position
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int roomIndex = 0;
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Vector2 origin = {0.0,0.0};
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Vector2 motion = {0.0,0.0};
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Vector2 bounds = {0.0,0.0};
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//base statistics
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Statistics stats;
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@@ -60,17 +57,12 @@ struct CharacterData {
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//methods
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void Update(double delta);
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#ifdef GRAPHICS
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void DrawTo(SDL_Surface* const, int camX, int camY);
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void CorrectSprite();
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#endif
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//active gameplay members
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//NOTE: these are lost when unloaded
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#ifdef GRAPHICS
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Vector2 bounds = {0.0,0.0};
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SpriteSheet sprite;
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#endif
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bool inCombat = false;
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int atbGauge = 0;
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//TODO: stored command
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@@ -25,6 +25,7 @@
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#include <stdexcept>
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#include <chrono>
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#include <iostream>
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//-------------------------
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//Scene headers
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@@ -44,24 +45,71 @@
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//-------------------------
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void ClientApplication::Init(int argc, char** argv) {
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std::cout << "Beginning " << argv[0] << std::endl;
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//load the prerequisites
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config.Load("rsc\\config.cfg");
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//-------------------------
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//Initialize the APIs
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//-------------------------
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//initialize SDL
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if (SDL_Init(SDL_INIT_VIDEO)) {
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throw(std::runtime_error("Failed to initialize SDL"));
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}
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int w = config.Int("client.screen.w");
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int h = config.Int("client.screen.h");
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int f = config.Bool("client.screen.f") ? SDL_HWSURFACE|SDL_DOUBLEBUF|SDL_FULLSCREEN : SDL_HWSURFACE|SDL_DOUBLEBUF;
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BaseScene::SetScreen(w ? w : 800, h ? h : 600, 0, f);
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std::cout << "Initialized SDL" << std::endl;
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//initialize SDL_net
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if (SDLNet_Init()) {
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throw(std::runtime_error("Failed to initialize SDL_net"));
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}
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network.Open(0);
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std::cout << "Initialized SDL_net" << std::endl;
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//-------------------------
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//Setup the screen
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//-------------------------
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int w = config.Int("client.screen.w");
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int h = config.Int("client.screen.h");
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int f = config.Bool("client.screen.f") ? SDL_HWSURFACE|SDL_DOUBLEBUF|SDL_FULLSCREEN : SDL_HWSURFACE|SDL_DOUBLEBUF;
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BaseScene::SetScreen(w ? w : 800, h ? h : 600, 0, f);
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std::cout << "Initialized the screen" << std::endl;
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//-------------------------
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//debug output
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//-------------------------
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//TODO: enable/disable these with a switch
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#define DEBUG_OUTPUT_VAR(x) std::cout << "\t" << #x << ": " << x << std::endl;
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std::cout << "Internal sizes:" << std::endl;
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DEBUG_OUTPUT_VAR(sizeof(Region::type_t));
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DEBUG_OUTPUT_VAR(sizeof(Region));
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DEBUG_OUTPUT_VAR(REGION_WIDTH);
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DEBUG_OUTPUT_VAR(REGION_HEIGHT);
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DEBUG_OUTPUT_VAR(REGION_DEPTH);
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DEBUG_OUTPUT_VAR(REGION_SOLID_FOOTPRINT);
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DEBUG_OUTPUT_VAR(REGION_FOOTPRINT);
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DEBUG_OUTPUT_VAR(PACKET_BUFFER_SIZE);
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DEBUG_OUTPUT_VAR(MAX_PACKET_SIZE);
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#undef DEBUG_OUTPUT_VAR
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//-------------------------
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//finalize the startup
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//-------------------------
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std::cout << "Startup completed successfully" << std::endl;
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//-------------------------
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//debugging
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//-------------------------
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//...
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}
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void ClientApplication::Proc() {
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@@ -100,9 +148,11 @@ void ClientApplication::Proc() {
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}
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void ClientApplication::Quit() {
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std::cout << "Shutting down" << std::endl;
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network.Close();
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SDLNet_Quit();
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SDL_Quit();
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std::cout << "Clean exit" << std::endl;
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}
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//-------------------------
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@@ -23,31 +23,19 @@
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#define COMBATDATA_HPP_
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#include "vector2.hpp"
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#include "combat_defines.hpp"
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//gameplay members
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#include "character_data.hpp"
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#include "enemy_data.hpp"
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//graphics
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#ifdef GRAPHICS
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#include "sprite_sheet.hpp"
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#endif
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//std namespace
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#include <chrono>
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#include <array>
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#include <utility>
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#define COMBAT_MAX_CHARACTERS 12
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#define COMBAT_MAX_ENEMIES 12
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//NOTE: This is a placeholder, since it'd break to client too much to remove it
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struct CombatData {
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enum class Terrain {
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//TODO: types of combat terrains
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NONE = 0,
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GRASSLANDS,
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};
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typedef std::chrono::steady_clock Clock;
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std::array<CharacterData, COMBAT_MAX_CHARACTERS> characterArray;
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@@ -60,11 +48,6 @@ struct CombatData {
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//time interval
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Clock::time_point lastTick = Clock::now();
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//graphics
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#ifdef GRAPHICS
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SpriteSheet sprite;
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#endif
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};
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#endif
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@@ -25,14 +25,10 @@
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#include "vector2.hpp"
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#include "statistics.hpp"
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//graphics
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#ifdef GRAPHICS
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#include "sprite_sheet.hpp"
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#endif
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//std namespace
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#include <string>
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//NOTE: This is a placeholder, since it'd break to client too much to remove it
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struct EnemyData {
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//metadata
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std::string handle;
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@@ -45,11 +41,6 @@ struct EnemyData {
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//active gameplay members
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//NOTE: these are lost when unloaded
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#ifdef GRAPHICS
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SpriteSheet sprite;
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Vector2 origin = {0.0,0.0};
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Vector2 bounds = {0.0,0.0};
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#endif
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int tableIndex;
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int atbGauge = 0;
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};
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@@ -27,7 +27,6 @@
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using namespace std;
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int main(int argc, char** argv) {
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cout << "Beginning client" << endl;
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try {
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ClientApplication app;
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app.Init(argc, argv);
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@@ -38,6 +37,5 @@ int main(int argc, char** argv) {
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cerr << "Fatal exception thrown: " << e.what() << endl;
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return 1;
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}
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cout << "Clean exit" << endl;
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||||
return 0;
|
||||
}
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+4
-3
@@ -1,7 +1,7 @@
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#config
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INCLUDES+=. ../common/gameplay ../common/graphics ../common/map ../common/network ../common/network/packet ../common/network/serial ../common/ui ../common/utilities
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LIBS+=../libcommon.a -lSDL_net -lwsock32 -liphlpapi -lmingw32 -lSDLmain -lSDL -llua
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CXXFLAGS+=-std=c++11 $(addprefix -I,$(INCLUDES)) -DGRAPHICS
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INCLUDES+=. scenes ../common/gameplay ../common/graphics ../common/map ../common/network ../common/network/packet ../common/network/serial ../common/ui ../common/utilities
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LIBS+=client.a ../libcommon.a -lSDL_net -lwsock32 -liphlpapi -lmingw32 -lSDLmain -lSDL -llua
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CXXFLAGS+=-std=c++11 $(addprefix -I,$(INCLUDES))
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#source
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CXXSRC=$(wildcard *.cpp)
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@@ -16,6 +16,7 @@ OUT=$(addprefix $(OUTDIR)/,client)
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||||
#targets
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all: $(OBJ) $(OUT)
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$(MAKE) -C scenes
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$(CXX) $(CXXFLAGS) -o $(OUT) $(OBJ) $(LIBS)
|
||||
|
||||
$(OBJ): | $(OBJDIR)
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
#config
|
||||
INCLUDES+=. generators
|
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INCLUDES+=. .. ../../common/gameplay ../../common/graphics ../../common/map ../../common/network ../../common/network/packet ../../common/network/serial ../../common/ui ../../common/utilities
|
||||
LIBS+=
|
||||
CXXFLAGS+=-std=c++11 $(addprefix -I,$(INCLUDES))
|
||||
|
||||
@@ -12,12 +12,11 @@ OBJ+=$(addprefix $(OBJDIR)/,$(CXXSRC:.cpp=.o))
|
||||
|
||||
#output
|
||||
OUTDIR=..
|
||||
OUT=$(addprefix $(OUTDIR)/,server.a)
|
||||
OUT=$(addprefix $(OUTDIR)/,client.a)
|
||||
|
||||
#targets
|
||||
all: $(OBJ) $(OUT)
|
||||
ar -crs $(OUT) $(OBJ)
|
||||
$(MAKE) -C generators
|
||||
|
||||
$(OBJ): | $(OBJDIR)
|
||||
|
||||
+9
-10
@@ -19,18 +19,17 @@
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#ifndef OVERWORLDGENERATOR_HPP_
|
||||
#define OVERWORLDGENERATOR_HPP_
|
||||
#ifndef CHARACTERDEFINES_HPP_
|
||||
#define CHARACTERDEFINES_HPP_
|
||||
|
||||
#include "base_generator.hpp"
|
||||
#include <cmath>
|
||||
|
||||
class OverworldGenerator : public BaseGenerator {
|
||||
public:
|
||||
OverworldGenerator();
|
||||
~OverworldGenerator();
|
||||
//the speeds that the characters move
|
||||
constexpr double CHARACTER_WALKING_SPEED = 140.0;
|
||||
constexpr double CHARACTER_WALKING_MOD = 1.0/sqrt(2.0);
|
||||
|
||||
private:
|
||||
//
|
||||
};
|
||||
//the bounding boxes for the characters
|
||||
constexpr double CHARACTER_BOUNDS_WIDTH = 32.0;
|
||||
constexpr double CHARACTER_BOUNDS_HEIGHT = 32.0;
|
||||
|
||||
#endif
|
||||
@@ -19,22 +19,16 @@
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#ifndef TERRAINTYPE_HPP_
|
||||
#define TERRAINTYPE_HPP_
|
||||
#ifndef COMBATDEFINES_HPP_
|
||||
#define COMBATDEFINES_HPP_
|
||||
|
||||
#define COMBAT_MAX_CHARACTERS 16
|
||||
#define COMBAT_MAX_ENEMIES 16
|
||||
|
||||
enum class TerrainType {
|
||||
//default: something's wrong
|
||||
NONE = 0,
|
||||
|
||||
//standard overworld
|
||||
PLAINS,
|
||||
GRASS,
|
||||
DIRT,
|
||||
SAND,
|
||||
WATER,
|
||||
|
||||
//not used
|
||||
LAST,
|
||||
GRASSLANDS,
|
||||
//etc.
|
||||
};
|
||||
|
||||
#endif
|
||||
@@ -1,7 +1,7 @@
|
||||
#config
|
||||
INCLUDES+=. ../utilities ../graphics
|
||||
INCLUDES+=.
|
||||
LIBS+=
|
||||
CXXFLAGS+=-std=c++11 $(addprefix -I,$(INCLUDES)) -DGRAPHICS
|
||||
CXXFLAGS+=-std=c++11 $(addprefix -I,$(INCLUDES))
|
||||
|
||||
#source
|
||||
CXXSRC=$(wildcard *.cpp)
|
||||
|
||||
@@ -24,13 +24,13 @@
|
||||
|
||||
#include "serial_packet_base.hpp"
|
||||
|
||||
#include "combat_data.hpp"
|
||||
#include "combat_defines.hpp"
|
||||
|
||||
struct CombatPacket : SerialPacketBase {
|
||||
//identify the combat instance
|
||||
int combatIndex;
|
||||
int difficulty;
|
||||
CombatData::Terrain terrainType;
|
||||
TerrainType terrainType;
|
||||
|
||||
//combatants
|
||||
int characterArray[COMBAT_MAX_CHARACTERS];
|
||||
|
||||
@@ -29,7 +29,7 @@ void serializeCombat(CombatPacket* packet, void* buffer) {
|
||||
//identify the combat instance
|
||||
SERIALIZE(buffer, &packet->combatIndex, sizeof(int));
|
||||
SERIALIZE(buffer, &packet->difficulty, sizeof(int));
|
||||
SERIALIZE(buffer, &packet->terrainType, sizeof(CombatData::Terrain));
|
||||
SERIALIZE(buffer, &packet->terrainType, sizeof(TerrainType));
|
||||
|
||||
//combatants
|
||||
SERIALIZE(buffer, &packet->characterArray, sizeof(int) * COMBAT_MAX_CHARACTERS);
|
||||
@@ -49,7 +49,7 @@ void deserializeCombat(CombatPacket* packet, void* buffer) {
|
||||
//identify the combat instance
|
||||
DESERIALIZE(buffer, &packet->combatIndex, sizeof(int));
|
||||
DESERIALIZE(buffer, &packet->difficulty, sizeof(int));
|
||||
DESERIALIZE(buffer, &packet->terrainType, sizeof(CombatData::Terrain));
|
||||
DESERIALIZE(buffer, &packet->terrainType, sizeof(TerrainType));
|
||||
|
||||
//combatants
|
||||
DESERIALIZE(buffer, &packet->characterArray, sizeof(int) * COMBAT_MAX_CHARACTERS);
|
||||
|
||||
@@ -36,6 +36,7 @@
|
||||
* This class needs a rewrite.
|
||||
*/
|
||||
|
||||
//TODO: This thing is fucking terrible, fix it and the button class
|
||||
class MenuBar {
|
||||
public:
|
||||
MenuBar() = default;
|
||||
|
||||
@@ -0,0 +1,57 @@
|
||||
/* Copyright: (c) Kayne Ruse 2014
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
*
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
*
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#ifndef CHARACTERDATA_HPP_
|
||||
#define CHARACTERDATA_HPP_
|
||||
|
||||
//components
|
||||
#include "character_defines.hpp"
|
||||
#include "vector2.hpp"
|
||||
#include "statistics.hpp"
|
||||
|
||||
//std namespace
|
||||
#include <string>
|
||||
#include <cmath>
|
||||
|
||||
struct CharacterData {
|
||||
//metadata
|
||||
int owner;
|
||||
std::string handle;
|
||||
std::string avatar;
|
||||
|
||||
//world position
|
||||
int roomIndex = 0;
|
||||
Vector2 origin = {0.0,0.0};
|
||||
Vector2 motion = {0.0,0.0};
|
||||
|
||||
//base statistics
|
||||
Statistics stats;
|
||||
|
||||
//TODO: gameplay components: equipment, items, buffs, debuffs
|
||||
|
||||
//active gameplay members
|
||||
//NOTE: these are lost when unloaded
|
||||
bool inCombat = false;
|
||||
int atbGauge = 0;
|
||||
//TODO: stored command
|
||||
};
|
||||
|
||||
#endif
|
||||
@@ -26,6 +26,7 @@
|
||||
|
||||
struct ClientData {
|
||||
IPaddress address = {0,0};
|
||||
//TODO: ping system?
|
||||
};
|
||||
|
||||
#endif
|
||||
|
||||
@@ -19,24 +19,34 @@
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#ifndef ENEMYFACTORYGENERIC_HPP_
|
||||
#define ENEMYFACTORYGENERIC_HPP_
|
||||
#ifndef COMBATDATA_HPP_
|
||||
#define COMBATDATA_HPP_
|
||||
|
||||
#include "enemy_factory_interface.hpp"
|
||||
#include "vector2.hpp"
|
||||
#include "combat_defines.hpp"
|
||||
|
||||
//gameplay members
|
||||
#include "character_data.hpp"
|
||||
#include "enemy_data.hpp"
|
||||
|
||||
#include <list>
|
||||
//std namespace
|
||||
#include <chrono>
|
||||
#include <array>
|
||||
#include <utility>
|
||||
|
||||
//DOCS: Not really intended for use, but rather for copying and tweaking
|
||||
class EnemyFactoryGeneric : public EnemyFactoryInterface {
|
||||
public:
|
||||
EnemyFactoryGeneric();
|
||||
~EnemyFactoryGeneric() noexcept override;
|
||||
struct CombatData {
|
||||
typedef std::chrono::steady_clock Clock;
|
||||
|
||||
void Generate(std::list<EnemyData>* container) override;
|
||||
private:
|
||||
//TODO: hold the parameters specified by the room
|
||||
std::array<CharacterData, COMBAT_MAX_CHARACTERS> characterArray;
|
||||
std::array<EnemyData, COMBAT_MAX_ENEMIES> enemyArray;
|
||||
|
||||
//world interaction
|
||||
int mapIndex = 0;
|
||||
Vector2 origin = {0.0,0.0};
|
||||
Vector2 bounds = {0.0,0.0};
|
||||
|
||||
//time interval
|
||||
Clock::time_point lastTick = Clock::now();
|
||||
};
|
||||
|
||||
#endif
|
||||
@@ -1,5 +1,5 @@
|
||||
#config
|
||||
INCLUDES+=. ../../common/gameplay ../../common/utilities
|
||||
INCLUDES+=. ../../common/gameplay ../../common/utilities ../characters ../enemies
|
||||
LIBS+=
|
||||
CXXFLAGS+=-std=c++11 $(addprefix -I,$(INCLUDES))
|
||||
|
||||
|
||||
@@ -19,13 +19,29 @@
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#include "character_data.hpp"
|
||||
#include "combat_data.hpp"
|
||||
#include "enemy_data.hpp"
|
||||
#ifndef ENEMYDATA_HPP_
|
||||
#define ENEMYDATA_HPP_
|
||||
|
||||
#include "vector2.hpp"
|
||||
#include "statistics.hpp"
|
||||
|
||||
/* DOCS: Sanity check, read more
|
||||
* Since most/all of the files in this directory are header files, I've created
|
||||
* this source file as a "sanity check", to ensure that the above header files
|
||||
* are written correctly via make.
|
||||
*/
|
||||
//std namespace
|
||||
#include <string>
|
||||
|
||||
struct EnemyData {
|
||||
//metadata
|
||||
std::string handle;
|
||||
std::string avatar;
|
||||
|
||||
//gameplay
|
||||
Statistics stats;
|
||||
|
||||
//TODO: gameplay components: equipment, items, buffs, debuffs, rewards
|
||||
|
||||
//active gameplay members
|
||||
//NOTE: these are lost when unloaded
|
||||
int tableIndex;
|
||||
int atbGauge = 0;
|
||||
};
|
||||
|
||||
#endif
|
||||
@@ -1,34 +0,0 @@
|
||||
/* Copyright: (c) Kayne Ruse 2014
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
*
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
*
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#include "enemy_factory_generic.hpp"
|
||||
|
||||
EnemyFactoryGeneric::EnemyFactoryGeneric() : EnemyFactoryInterface() {
|
||||
//EMPTY
|
||||
}
|
||||
|
||||
EnemyFactoryGeneric::~EnemyFactoryGeneric() noexcept {
|
||||
//EMPTY
|
||||
}
|
||||
|
||||
void EnemyFactoryGeneric::Generate(std::list<EnemyData>* container) {
|
||||
//TODO: fill this out
|
||||
}
|
||||
@@ -1,49 +0,0 @@
|
||||
/* Copyright: (c) Kayne Ruse 2014
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
*
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
*
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#ifndef ENEMYFACTORYINTERFACE_HPP_
|
||||
#define ENEMYFACTORYINTERFACE_HPP_
|
||||
|
||||
#include "enemy_data.hpp"
|
||||
#include "map_type.hpp"
|
||||
|
||||
#include <list>
|
||||
|
||||
//NOTE: Based on biome, world difficulty, etc.
|
||||
class EnemyFactoryInterface {
|
||||
public:
|
||||
EnemyFactoryInterface() = default;
|
||||
virtual ~EnemyFactoryInterface() = default;
|
||||
|
||||
virtual void Generate(std::list<EnemyData>* container) = 0;
|
||||
|
||||
//control the difficulty of the room
|
||||
MapType SetType(MapType t) { return type = t; }
|
||||
MapType GetType() { return type; }
|
||||
|
||||
int SetDifficulty(int d) { return difficulty = d; }
|
||||
int GetDifficulty() { return difficulty; }
|
||||
protected:
|
||||
MapType type;
|
||||
int difficulty = 0;
|
||||
};
|
||||
|
||||
#endif
|
||||
@@ -40,7 +40,6 @@
|
||||
#include "region_pager_api.hpp"
|
||||
#include "room_api.hpp"
|
||||
#include "room_mgr_api.hpp"
|
||||
#include "generator_api.hpp"
|
||||
|
||||
//these libs are loaded by lua.c and are readily available to any Lua program
|
||||
static const luaL_Reg loadedlibs[] = {
|
||||
@@ -61,7 +60,6 @@ static const luaL_Reg loadedlibs[] = {
|
||||
{TORTUGA_REGION_PAGER_NAME, openRegionPagerAPI},
|
||||
{TORTUGA_ROOM_NAME, openRoomAPI},
|
||||
{TORTUGA_ROOM_MGR_NAME, openRoomMgrAPI},
|
||||
{TORTUGA_GENRATOR_NAME, openGeneratorAPI},
|
||||
|
||||
{NULL, NULL}
|
||||
};
|
||||
|
||||
+1
-5
@@ -21,15 +21,12 @@
|
||||
*/
|
||||
#include "server_application.hpp"
|
||||
|
||||
#include "SDL/SDL.h"
|
||||
|
||||
#include <stdexcept>
|
||||
#include <iostream>
|
||||
|
||||
using namespace std;
|
||||
|
||||
int main(int argc, char** argv) {
|
||||
cout << "Beginning server" << endl;
|
||||
try {
|
||||
ServerApplication app;
|
||||
app.Init(argc, argv);
|
||||
@@ -37,9 +34,8 @@ int main(int argc, char** argv) {
|
||||
app.Quit();
|
||||
}
|
||||
catch(exception& e) {
|
||||
cerr << "Fatal error: " << e.what() << endl;
|
||||
cerr << "Fatal exception thrown: " << e.what() << endl;
|
||||
return 1;
|
||||
}
|
||||
cout << "Clean exit" << endl;
|
||||
return 0;
|
||||
}
|
||||
@@ -20,7 +20,6 @@ all: $(OBJ) $(OUT)
|
||||
$(MAKE) -C characters
|
||||
$(MAKE) -C combat
|
||||
$(MAKE) -C enemies
|
||||
$(MAKE) -C mapgen
|
||||
$(MAKE) -C rooms
|
||||
$(CXX) $(CXXFLAGS) -o $(OUT) $(OBJ) $(LIBS)
|
||||
|
||||
|
||||
@@ -1,44 +0,0 @@
|
||||
/* Copyright: (c) Kayne Ruse 2014
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
*
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
*
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#ifndef CHUNKDATA_HPP_
|
||||
#define CHUNKDATA_HPP_
|
||||
|
||||
#include "terrain_type.hpp"
|
||||
|
||||
#include <type_traits>
|
||||
|
||||
struct ChunkData {
|
||||
enum class Moddable {
|
||||
LOCKED, //do not change
|
||||
HARD, //minor changes
|
||||
SOFT, //major changes
|
||||
CLEAR, //untouched
|
||||
};
|
||||
|
||||
TerrainType type;
|
||||
// int fountainCount;
|
||||
Moddable mod;
|
||||
};
|
||||
|
||||
static_assert(std::is_pod<ChunkData>::value, "ChunkData is not a POD");
|
||||
|
||||
#endif
|
||||
@@ -1,79 +0,0 @@
|
||||
/* Copyright: (c) Kayne Ruse 2014
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
*
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
*
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#include "generator_api.hpp"
|
||||
|
||||
#include "base_generator.hpp"
|
||||
|
||||
static int getMapType(lua_State* L) {
|
||||
BaseGenerator* ptr = reinterpret_cast<BaseGenerator*>(lua_touserdata(L, 1));
|
||||
switch(ptr->GetMapType()) {
|
||||
case MapType::NONE:
|
||||
lua_pushstring(L, "none");
|
||||
break;
|
||||
case MapType::OVERWORLD:
|
||||
lua_pushstring(L, "overworld");
|
||||
break;
|
||||
case MapType::RUINS:
|
||||
lua_pushstring(L, "ruins");
|
||||
break;
|
||||
case MapType::TOWERS:
|
||||
lua_pushstring(L, "towers");
|
||||
break;
|
||||
case MapType::FORESTS:
|
||||
lua_pushstring(L, "forests");
|
||||
break;
|
||||
case MapType::CAVES:
|
||||
lua_pushstring(L, "caves");
|
||||
break;
|
||||
}
|
||||
return 1;
|
||||
}
|
||||
|
||||
static int getChunk(lua_State* L) {
|
||||
BaseGenerator* ptr = reinterpret_cast<BaseGenerator*>(lua_touserdata(L, 1));
|
||||
ChunkData* chunk = ptr->GetChunk(lua_tointeger(L, 2), lua_tointeger(L, 3));
|
||||
lua_pushlightuserdata(L, reinterpret_cast<void*>(chunk));
|
||||
return 1;
|
||||
}
|
||||
|
||||
static int getMapWidth(lua_State* L) {
|
||||
lua_pushinteger(L, MAP_WIDTH);
|
||||
return 1;
|
||||
}
|
||||
|
||||
static int getMapHeight(lua_State* L) {
|
||||
lua_pushinteger(L, MAP_HEIGHT);
|
||||
return 1;
|
||||
}
|
||||
|
||||
static const luaL_Reg generatorLib[] = {
|
||||
{"GetMapType", getMapType},
|
||||
{"GetChunk", getChunk},
|
||||
{"GetMapWidth", getMapWidth},
|
||||
{"GetMapHeight", getMapHeight},
|
||||
{nullptr, nullptr}
|
||||
};
|
||||
|
||||
LUAMOD_API int openGeneratorAPI(lua_State* L) {
|
||||
luaL_newlib(L, generatorLib);
|
||||
return 1;
|
||||
}
|
||||
@@ -1,30 +0,0 @@
|
||||
/* Copyright: (c) Kayne Ruse 2014
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
*
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
*
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#ifndef GENERATORAPI_HPP_
|
||||
#define GENERATORAPI_HPP_
|
||||
|
||||
#include "lua/lua.hpp"
|
||||
|
||||
#define TORTUGA_GENRATOR_NAME "Generator"
|
||||
LUAMOD_API int openGeneratorAPI(lua_State* L);
|
||||
|
||||
#endif
|
||||
@@ -1,36 +0,0 @@
|
||||
/* Copyright: (c) Kayne Ruse 2014
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
*
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
*
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#include "base_generator.hpp"
|
||||
|
||||
BaseGenerator::BaseGenerator(MapType t) {
|
||||
mapType = t;
|
||||
for (int i = 0; i < MAP_WIDTH; i++) {
|
||||
for (int j = 0; j < MAP_HEIGHT; j++) {
|
||||
chunks[i][j].type = TerrainType::NONE;
|
||||
chunks[i][j].mod = ChunkData::Moddable::CLEAR;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
BaseGenerator::~BaseGenerator() {
|
||||
//
|
||||
}
|
||||
@@ -1,54 +0,0 @@
|
||||
/* Copyright: (c) Kayne Ruse 2014
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
*
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
*
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#ifndef BASEGENERATOR_HPP_
|
||||
#define BASEGENERATOR_HPP_
|
||||
|
||||
#include "map_type.hpp"
|
||||
#include "chunk_data.hpp"
|
||||
|
||||
#include "lua/lua.hpp"
|
||||
|
||||
constexpr int MAP_WIDTH = 256;
|
||||
constexpr int MAP_HEIGHT = 256;
|
||||
|
||||
class BaseGenerator {
|
||||
public:
|
||||
virtual ~BaseGenerator();
|
||||
|
||||
//accessors and mutators
|
||||
virtual ChunkData* GetChunk(int x, int y) { return &chunks[x][y]; }
|
||||
|
||||
MapType GetMapType() { return mapType; }
|
||||
|
||||
lua_State* SetLuaState(lua_State* L) { return luaState = L; }
|
||||
lua_State* GetLuaState() { return luaState; }
|
||||
|
||||
protected:
|
||||
BaseGenerator() = delete;
|
||||
BaseGenerator(MapType t);
|
||||
|
||||
ChunkData chunks[MAP_WIDTH][MAP_HEIGHT];
|
||||
MapType mapType = MapType::NONE;
|
||||
lua_State* luaState = nullptr;
|
||||
};
|
||||
|
||||
#endif
|
||||
@@ -1,30 +0,0 @@
|
||||
/* Copyright: (c) Kayne Ruse 2014
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
*
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
*
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#include "caves_generator.hpp"
|
||||
|
||||
CavesGenerator::CavesGenerator() : BaseGenerator(MapType::CAVES) {
|
||||
//
|
||||
}
|
||||
|
||||
CavesGenerator::~CavesGenerator() {
|
||||
//
|
||||
}
|
||||
@@ -1,36 +0,0 @@
|
||||
/* Copyright: (c) Kayne Ruse 2014
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
*
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
*
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#ifndef CAVESGENERATOR_HPP_
|
||||
#define CAVESGENERATOR_HPP_
|
||||
|
||||
#include "base_generator.hpp"
|
||||
|
||||
class CavesGenerator : public BaseGenerator {
|
||||
public:
|
||||
CavesGenerator();
|
||||
~CavesGenerator();
|
||||
|
||||
private:
|
||||
//
|
||||
};
|
||||
|
||||
#endif
|
||||
@@ -1,30 +0,0 @@
|
||||
/* Copyright: (c) Kayne Ruse 2014
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
*
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
*
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#include "forests_generator.hpp"
|
||||
|
||||
ForestsGenerator::ForestsGenerator() : BaseGenerator(MapType::FORESTS) {
|
||||
//
|
||||
}
|
||||
|
||||
ForestsGenerator::~ForestsGenerator() {
|
||||
//
|
||||
}
|
||||
@@ -1,36 +0,0 @@
|
||||
/* Copyright: (c) Kayne Ruse 2014
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
*
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
*
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#ifndef FORESTSGENERATOR_HPP_
|
||||
#define FORESTSGENERATOR_HPP_
|
||||
|
||||
#include "base_generator.hpp"
|
||||
|
||||
class ForestsGenerator : public BaseGenerator {
|
||||
public:
|
||||
ForestsGenerator();
|
||||
~ForestsGenerator();
|
||||
|
||||
private:
|
||||
//
|
||||
};
|
||||
|
||||
#endif
|
||||
@@ -1,37 +0,0 @@
|
||||
#config
|
||||
INCLUDES+=. ..
|
||||
LIBS+=
|
||||
CXXFLAGS+=-std=c++11 $(addprefix -I,$(INCLUDES))
|
||||
|
||||
#source
|
||||
CXXSRC=$(wildcard *.cpp)
|
||||
|
||||
#objects
|
||||
OBJDIR=obj
|
||||
OBJ+=$(addprefix $(OBJDIR)/,$(CXXSRC:.cpp=.o))
|
||||
|
||||
#output
|
||||
OUTDIR=../..
|
||||
OUT=$(addprefix $(OUTDIR)/,server.a)
|
||||
|
||||
#targets
|
||||
all: $(OBJ) $(OUT)
|
||||
ar -crs $(OUT) $(OBJ)
|
||||
|
||||
$(OBJ): | $(OBJDIR)
|
||||
|
||||
$(OUT): | $(OUTDIR)
|
||||
|
||||
$(OBJDIR):
|
||||
mkdir $(OBJDIR)
|
||||
|
||||
$(OUTDIR):
|
||||
mkdir $(OUTDIR)
|
||||
|
||||
$(OBJDIR)/%.o: %.cpp
|
||||
$(CXX) $(CXXFLAGS) -c -o $@ $<
|
||||
|
||||
clean:
|
||||
$(RM) *.o *.a *.exe
|
||||
|
||||
rebuild: clean all
|
||||
@@ -1,30 +0,0 @@
|
||||
/* Copyright: (c) Kayne Ruse 2014
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
*
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
*
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#include "overworld_generator.hpp"
|
||||
|
||||
OverworldGenerator::OverworldGenerator() : BaseGenerator(MapType::OVERWORLD) {
|
||||
//
|
||||
}
|
||||
|
||||
OverworldGenerator::~OverworldGenerator() {
|
||||
//
|
||||
}
|
||||
@@ -1,30 +0,0 @@
|
||||
/* Copyright: (c) Kayne Ruse 2014
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
*
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
*
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#include "ruins_generator.hpp"
|
||||
|
||||
RuinsGenerator::RuinsGenerator() : BaseGenerator(MapType::RUINS) {
|
||||
//
|
||||
}
|
||||
|
||||
RuinsGenerator::~RuinsGenerator() {
|
||||
//
|
||||
}
|
||||
@@ -1,36 +0,0 @@
|
||||
/* Copyright: (c) Kayne Ruse 2014
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
*
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
*
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#ifndef RUINSGENERATOR_HPP_
|
||||
#define RUINSGENERATOR_HPP_
|
||||
|
||||
#include "base_generator.hpp"
|
||||
|
||||
class RuinsGenerator : public BaseGenerator {
|
||||
public:
|
||||
RuinsGenerator();
|
||||
~RuinsGenerator();
|
||||
|
||||
private:
|
||||
//
|
||||
};
|
||||
|
||||
#endif
|
||||
@@ -1,30 +0,0 @@
|
||||
/* Copyright: (c) Kayne Ruse 2014
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
*
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
*
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#include "towers_generator.hpp"
|
||||
|
||||
TowersGenerator::TowersGenerator() : BaseGenerator(MapType::TOWERS) {
|
||||
//
|
||||
}
|
||||
|
||||
TowersGenerator::~TowersGenerator() {
|
||||
//
|
||||
}
|
||||
@@ -1,36 +0,0 @@
|
||||
/* Copyright: (c) Kayne Ruse 2014
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
*
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
*
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#ifndef TOWERSGENERATOR_HPP_
|
||||
#define TOWERSGENERATOR_HPP_
|
||||
|
||||
#include "base_generator.hpp"
|
||||
|
||||
class TowersGenerator : public BaseGenerator {
|
||||
public:
|
||||
TowersGenerator();
|
||||
~TowersGenerator();
|
||||
|
||||
private:
|
||||
//
|
||||
};
|
||||
|
||||
#endif
|
||||
@@ -1,34 +0,0 @@
|
||||
/* Copyright: (c) Kayne Ruse 2014
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
*
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
*
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#ifndef MAPTYPE_HPP_
|
||||
#define MAPTYPE_HPP_
|
||||
|
||||
enum class MapType {
|
||||
NONE,
|
||||
OVERWORLD,
|
||||
RUINS,
|
||||
TOWERS,
|
||||
FORESTS,
|
||||
CAVES,
|
||||
};
|
||||
|
||||
#endif
|
||||
@@ -29,12 +29,6 @@ static int getPager(lua_State* L) {
|
||||
return 1;
|
||||
}
|
||||
|
||||
static int getGenerator(lua_State* L) {
|
||||
RoomData* room = reinterpret_cast<RoomData*>(lua_touserdata(L, 1));
|
||||
lua_pushlightuserdata(L, reinterpret_cast<void*>(room->generator));
|
||||
return 1;
|
||||
}
|
||||
|
||||
static int onCreate(lua_State* L) {
|
||||
//TODO: onCreate()
|
||||
return 0;
|
||||
@@ -49,7 +43,6 @@ static int onUnload(lua_State* L) {
|
||||
|
||||
static const luaL_Reg roomLib[] = {
|
||||
{"GetPager",getPager},
|
||||
{"GetGenerator",getGenerator},
|
||||
{"OnCreate", onCreate},
|
||||
{"OnUnload", onUnload},
|
||||
{nullptr, nullptr}
|
||||
|
||||
@@ -23,14 +23,11 @@
|
||||
#define ROOMDATA_HPP_
|
||||
|
||||
//map system
|
||||
#include "map_type.hpp"
|
||||
#include "region_pager_lua.hpp"
|
||||
#include "base_generator.hpp"
|
||||
|
||||
struct RoomData {
|
||||
//members
|
||||
RegionPagerLua pager;
|
||||
BaseGenerator* generator = nullptr;
|
||||
|
||||
//TODO: collision map
|
||||
//TODO: NPCs?
|
||||
|
||||
@@ -21,41 +21,19 @@
|
||||
*/
|
||||
#include "room_manager.hpp"
|
||||
|
||||
//the generator types
|
||||
#include "overworld_generator.hpp"
|
||||
#include "ruins_generator.hpp"
|
||||
#include "towers_generator.hpp"
|
||||
#include "forests_generator.hpp"
|
||||
#include "caves_generator.hpp"
|
||||
|
||||
#include <stdexcept>
|
||||
|
||||
//-------------------------
|
||||
//public access methods
|
||||
//-------------------------
|
||||
|
||||
RoomData* RoomManager::CreateRoom(MapType mapType) {
|
||||
RoomData* RoomManager::CreateRoom() {
|
||||
//create the room
|
||||
RoomData* newRoom = new RoomData();
|
||||
|
||||
//create the generator, use a lambda because I'm lazy
|
||||
newRoom->generator = [mapType]() -> BaseGenerator* {
|
||||
switch(mapType) {
|
||||
//BUG: Not having a map type results in an overworld generator by default
|
||||
case MapType::NONE:
|
||||
case MapType::OVERWORLD: return new OverworldGenerator();
|
||||
case MapType::RUINS: return new RuinsGenerator();
|
||||
case MapType::TOWERS: return new TowersGenerator();
|
||||
case MapType::FORESTS: return new ForestsGenerator();
|
||||
case MapType::CAVES: return new CavesGenerator();
|
||||
}
|
||||
throw(std::runtime_error("Failed to set the room's generator"));
|
||||
}();
|
||||
|
||||
//set the state
|
||||
if (luaState) {
|
||||
newRoom->pager.SetLuaState(luaState);
|
||||
newRoom->generator->SetLuaState(luaState);
|
||||
}
|
||||
|
||||
//register the room
|
||||
@@ -91,15 +69,13 @@ void RoomManager::UnloadRoom(int uid) {
|
||||
lua_pop(luaState, 1);
|
||||
|
||||
//free the memory
|
||||
delete room->generator;
|
||||
delete room;
|
||||
roomMap.erase(uid);
|
||||
}
|
||||
|
||||
RoomData* RoomManager::GetRoom(int uid) {
|
||||
RoomData* ptr = FindRoom(uid);
|
||||
if (ptr) return ptr;
|
||||
return CreateRoom(MapType::NONE);
|
||||
return FindRoom(uid);
|
||||
//TODO: expand this to auto-create the room
|
||||
}
|
||||
|
||||
RoomData* RoomManager::FindRoom(int uid) {
|
||||
|
||||
@@ -36,7 +36,7 @@ public:
|
||||
~RoomManager() = default;
|
||||
|
||||
//public access methods
|
||||
RoomData* CreateRoom(MapType);
|
||||
RoomData* CreateRoom();
|
||||
void UnloadRoom(int uid);
|
||||
|
||||
RoomData* GetRoom(int uid);
|
||||
|
||||
@@ -46,18 +46,8 @@ static int createRoom(lua_State* L) {
|
||||
lua_gettable(L, LUA_REGISTRYINDEX);
|
||||
RoomManager* roomMgr = reinterpret_cast<RoomManager*>(lua_touserdata(L, -1));
|
||||
|
||||
//determine the specified room type
|
||||
MapType mapType = [L]() -> MapType {
|
||||
if (std::string("overworld") == lua_tostring(L, -2)) return MapType::OVERWORLD;
|
||||
if (std::string("ruins") == lua_tostring(L, -2)) return MapType::RUINS;
|
||||
if (std::string("towers") == lua_tostring(L, -2)) return MapType::TOWERS;
|
||||
if (std::string("forests") == lua_tostring(L, -2)) return MapType::FORESTS;
|
||||
if (std::string("caves") == lua_tostring(L, -2)) return MapType::CAVES;
|
||||
return MapType::NONE;
|
||||
}();
|
||||
|
||||
//create the room
|
||||
RoomData* newRoom = roomMgr->CreateRoom(mapType);
|
||||
RoomData* newRoom = roomMgr->CreateRoom();
|
||||
|
||||
//return the new room
|
||||
lua_pushlightuserdata(L, newRoom);
|
||||
|
||||
@@ -21,8 +21,11 @@
|
||||
*/
|
||||
#include "server_application.hpp"
|
||||
|
||||
#include "sql_utility.hpp"
|
||||
//for PACKET_BUFFER_SIZE
|
||||
#include "serial.hpp"
|
||||
|
||||
//utility functions
|
||||
#include "sql_utility.hpp"
|
||||
#include "utility.hpp"
|
||||
|
||||
#include <stdexcept>
|
||||
@@ -35,9 +38,9 @@
|
||||
|
||||
void ServerApplication::Init(int argc, char** argv) {
|
||||
//NOTE: I might need to rearrange the init process so that lua & SQL can interact with the map system as needed.
|
||||
std::cout << "Beginning startup" << std::endl;
|
||||
std::cout << "Beginning " << argv[0] << std::endl;
|
||||
|
||||
//initial setup
|
||||
//load the prerequisites
|
||||
config.Load("rsc\\config.cfg");
|
||||
|
||||
//-------------------------
|
||||
@@ -80,9 +83,7 @@ void ServerApplication::Init(int argc, char** argv) {
|
||||
accountMgr.SetDatabase(database);
|
||||
characterMgr.SetDatabase(database);
|
||||
|
||||
combatMgr.SetLuaState(luaState);
|
||||
roomMgr.SetLuaState(luaState);
|
||||
enemyMgr.SetLuaState(luaState);
|
||||
|
||||
std::cout << "Internal managers set" << std::endl;
|
||||
|
||||
@@ -113,7 +114,6 @@ void ServerApplication::Init(int argc, char** argv) {
|
||||
//debug output
|
||||
//-------------------------
|
||||
|
||||
//TODO: put these outputs into the client too
|
||||
//TODO: enable/disable these with a switch
|
||||
#define DEBUG_OUTPUT_VAR(x) std::cout << "\t" << #x << ": " << x << std::endl;
|
||||
|
||||
@@ -178,7 +178,7 @@ void ServerApplication::Quit() {
|
||||
SDLNet_Quit();
|
||||
SDL_Quit();
|
||||
|
||||
std::cout << "Shutdown finished" << std::endl;
|
||||
std::cout << "Clean exit" << std::endl;
|
||||
}
|
||||
|
||||
//-------------------------
|
||||
@@ -355,12 +355,6 @@ void ServerApplication::HandleRegionRequest(RegionPacket* const argPacket) {
|
||||
network.SendTo(&argPacket->srcAddress, static_cast<SerialPacket*>(&newPacket));
|
||||
}
|
||||
|
||||
//-------------------------
|
||||
//combat management
|
||||
//-------------------------
|
||||
|
||||
//TODO: combat management
|
||||
|
||||
//-------------------------
|
||||
//Character Management
|
||||
//-------------------------
|
||||
@@ -439,12 +433,6 @@ void ServerApplication::HandleCharacterUpdate(CharacterPacket* const argPacket)
|
||||
PumpPacket(argPacket);
|
||||
}
|
||||
|
||||
//-------------------------
|
||||
//enemy management
|
||||
//-------------------------
|
||||
|
||||
//TODO: enemy management
|
||||
|
||||
//-------------------------
|
||||
//mismanagement
|
||||
//-------------------------
|
||||
|
||||
@@ -22,12 +22,10 @@
|
||||
#ifndef SERVERAPPLICATION_HPP_
|
||||
#define SERVERAPPLICATION_HPP_
|
||||
|
||||
//server specific stuff
|
||||
//server specific stuff, mostly managers
|
||||
#include "client_data.hpp"
|
||||
#include "account_manager.hpp"
|
||||
#include "character_manager.hpp"
|
||||
#include "client_data.hpp"
|
||||
#include "combat_manager.hpp"
|
||||
#include "enemy_manager.hpp"
|
||||
#include "room_manager.hpp"
|
||||
|
||||
//common utilities
|
||||
@@ -67,17 +65,11 @@ private:
|
||||
//map management
|
||||
void HandleRegionRequest(RegionPacket* const);
|
||||
|
||||
//combat management
|
||||
//TODO: combat management
|
||||
|
||||
//character management
|
||||
void HandleCharacterNew(CharacterPacket* const);
|
||||
void HandleCharacterDelete(CharacterPacket* const);
|
||||
void HandleCharacterUpdate(CharacterPacket* const);
|
||||
|
||||
//enemy management
|
||||
//TODO: enemy management
|
||||
|
||||
//mismanagement
|
||||
void HandleSynchronize(ClientPacket* const);
|
||||
|
||||
@@ -99,8 +91,6 @@ private:
|
||||
//managers
|
||||
AccountManager accountMgr;
|
||||
CharacterManager characterMgr;
|
||||
CombatManager combatMgr;
|
||||
EnemyManager enemyMgr;
|
||||
RoomManager roomMgr;
|
||||
|
||||
//misc
|
||||
|
||||
Reference in New Issue
Block a user