Switched TestSystems and InGame

This commit is contained in:
Kayne Ruse
2013-05-16 19:14:38 +10:00
parent f04c7fa161
commit 738320e88e
7 changed files with 124 additions and 106 deletions
+16
View File
@@ -0,0 +1,16 @@
Client:
SceneManager:
TCPSocket
end
end
Server:
TCPServerSocket
SocketList --list of all client sockets if one is closed, remove it.
end
When the player enters the lobby, they can choose what server to connect to. When they connect to the server, they'll enter a sort of character creation screen. Once that is done, they will enter the game world proper.
This is controlled through the config files for now.
using ';' delimited commands, how can I get it to work?