Simplified the packet system

This commit is contained in:
Kayne Ruse
2013-06-24 22:59:06 +10:00
parent ebd8c5e6fc
commit 6d1ba24404
11 changed files with 163 additions and 215 deletions
+9 -9
View File
@@ -55,18 +55,18 @@ private:
void UpdateWorld(double delta);
//network loop
int HandlePacket(Packet::Packet);
void RelayPacket(Packet::Packet&);
int HandlePacket(Packet);
void RelayPacket(Packet&);
void SynchronizeEverything(Packet::Synchronize&);
void SynchronizeEverything(Packet&);
void HandleBroadcast(Packet::BroadcastRequest&);
void HandleConnection(Packet::JoinRequest&);
void HandleDisconnection(Packet::Disconnect&);
void HandleBroadcast(Packet&);
void HandleConnection(Packet&);
void HandleDisconnection(Packet&);
void AddPlayer(Packet::PlayerData&);
void RemovePlayer(Packet::PlayerDelete&);
void UpdatePlayer(Packet::PlayerData&);
void AddPlayer(Packet&);
void RemovePlayer(Packet&);
void UpdatePlayer(Packet&);
//services
ConfigUtility* configUtil = Singleton<ConfigUtility>::Get();