Simplified the packet system
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+3
-3
@@ -63,11 +63,11 @@ protected:
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void KeyUp(SDL_KeyboardEvent const&);
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//utilities
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int HandlePacket(Packet::Packet p);
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int HandlePacket(Packet);
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void BroadcastNetwork();
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void PushServer(Packet::BroadcastResponse&);
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void PushServer(Packet&);
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void ConnectToServer(ServerEntry*);
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void BeginGame(Packet::JoinResponse&);
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void BeginGame(Packet&);
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//services
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ConfigUtility* configUtil = Singleton<ConfigUtility>::Get();
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