Discovered a bug
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@@ -74,12 +74,8 @@ private:
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//TODO: a function that only sends to players in a certain proximity
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void PumpPacket(SerialPacket);
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//player management
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void LoadPlayer();
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void UnloadPlayer();
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void CreatePlayer();
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void DeletePlayer();
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void SavePlayer();
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//TODO: manage the database
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//TODO: combat systems
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//APIs
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UDPNetworkUtility network;
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