Began working on TextBox]

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2015-08-03 04:37:34 +10:00
parent 5ceb683e93
commit 2dec2a46fc
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/* Copyright: (c) Kayne Ruse 2013-2015
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any damages
* arising from the use of this software.
*
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software
* in a product, an acknowledgment in the product documentation would be
* appreciated but is not required.
*
* 2. Altered source versions must be plainly marked as such, and must not be
* misrepresented as being the original software.
*
* 3. This notice may not be removed or altered from any source
* distribution.
*/
#pragma once
#include "image.hpp"
#include "SDL2/SDL.h"
#include "SDL2/SDL_ttf.h"
#include <string>
constexpr SDL_Color COLOR_WHITE = {255, 255, 255, 255};
SDL_Texture* renderPlainText(SDL_Renderer*, TTF_Font*, std::string, SDL_Color color);
class TextBox {
public:
TextBox();
~TextBox();
void DrawTo(SDL_Renderer*);
void SetText(SDL_Renderer*, TTF_Font*, std::string, SDL_Color color);
void AddText(SDL_Renderer*, TTF_Font*, std::string, SDL_Color color);
void ClearText();
//position
int SetX(int x) { return posX = x; }
int SetY(int y) { return posY = y; }
int SetX() { return posX; }
int SetY() { return posY; }
protected:
Image image;
int posX = 0, posY = 0;
};