36 lines
935 B
Plaintext
36 lines
935 B
Plaintext
//this file manages the tilemap-related utilities
|
|
import standard;
|
|
import engine;
|
|
import node;
|
|
|
|
var camX: float = 0;
|
|
var camY: float = 0;
|
|
|
|
//util to generate a child node of a given parent
|
|
fn loadChild(parent: opaque, fname: string) {
|
|
var child: opaque = loadNode(fname);
|
|
parent.pushNode(child);
|
|
return child;
|
|
}
|
|
|
|
fn loadLayer(node: opaque, layerName: string) {
|
|
//load the given layer as a child
|
|
var layerNode = node.loadChild("scripts:/demo/tilemap/" + layerName);
|
|
}
|
|
|
|
//lifecycle functions
|
|
fn onStep(node: opaque) {
|
|
camX--;
|
|
camY--;
|
|
}
|
|
|
|
fn onDraw(node: opaque) {
|
|
var screenWidth: int const = getRootNode().callNodeFn("getScreenWidth");
|
|
var screenHeight: int const = getRootNode().callNodeFn("getScreenHeight");
|
|
|
|
//iterate over each layer, passing in the screen dimensions
|
|
for (var c = 0; c < node.getChildNodeCount(); c++) {
|
|
node.getChildNode(c).callNodeFn("drawLayer", camX, camY, screenWidth, screenHeight, c * 4.0);
|
|
}
|
|
}
|