Kayne Ruse
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e32a561e07
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Added onUpdate(node: opaque, delta: int) to nodes
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2023-06-30 08:27:28 +10:00 |
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Kayne Ruse
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2d6ad5efcc
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Added sorting layers to nodes
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2023-06-29 13:47:35 +10:00 |
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Kayne Ruse
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0671a89d43
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Added node scaling, and a few utility functions
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2023-06-24 21:30:33 +10:00 |
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Kayne Ruse
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741d7c934d
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Updated and testing Box
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2023-06-22 00:07:11 +10:00 |
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Ratstail91
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22dfe0f8e9
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Updated Toy, fixed a bug
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2023-06-20 13:58:39 +10:00 |
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Ratstail91
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86b5ed63ec
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Fixed a node sorting bug
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2023-06-16 04:11:03 +10:00 |
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Ratstail91
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4d64d72a8f
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Updated Toy after a bugfix
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2023-06-15 12:45:07 +10:00 |
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Ratstail91
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1172ad50b4
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Implemented node child sorting
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2023-06-15 03:10:30 +10:00 |
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Ratstail91
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58763001fe
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Added some debugging tools
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2023-03-18 02:15:47 +11:00 |
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Ratstail91
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c4bd1f20d2
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Updated Toy
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2023-03-11 18:13:38 +11:00 |
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Ratstail91
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6537f308d2
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Tweaked timing
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2023-03-08 08:04:26 +11:00 |
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Ratstail91
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b58c1afa42
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Added lejana's kick animation
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2023-03-08 07:58:02 +11:00 |
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Ratstail91
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3052b2a265
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Added water-based step counter
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2023-03-07 21:28:16 +11:00 |
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Ratstail91
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25dadb9bfd
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Implemented text for nodes, updated Toy
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2023-03-07 07:03:10 +11:00 |
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Logic Monkey
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e0795a4f11
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UI: Added AlphaBeta pixel font.
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2023-03-06 12:13:39 -06:00 |
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Ratstail91
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3588846bb4
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Flattened map arrays to increase FPS
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2023-03-07 04:53:04 +11:00 |
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Ratstail91
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14524c261b
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Linked against SDL ttf
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2023-03-05 23:27:07 +11:00 |
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Ratstail91
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f42ee8b655
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tweaked framerate
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2023-03-05 19:40:18 +11:00 |
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Ratstail91
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7f7e5a56c9
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Drones working
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2023-03-05 18:25:00 +11:00 |
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Ratstail91
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d517949f53
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Fixed animation glitch for Lejana
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2023-03-05 16:38:38 +11:00 |
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Ratstail91
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3988412a6a
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Adjusted scale
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2023-03-05 13:11:06 +11:00 |
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Ratstail91
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b1ee485905
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Grid-based movement and collisions working
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2023-03-05 05:13:53 +11:00 |
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Ratstail91
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2fe6cd6f74
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Collision map baked
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2023-03-05 03:24:20 +11:00 |
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Ratstail91
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16be4665cb
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Randomly generated floor
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2023-03-05 00:29:55 +11:00 |
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Ratstail91
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7e275f0607
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Tilemap is working, in theory
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2023-03-04 22:59:12 +11:00 |
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Ratstail91
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3df788e69a
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Got character walking around, fixed leak
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2023-03-04 08:19:18 +11:00 |
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Ratstail91
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b89f73ac9e
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Moved the demo scripts into a directory
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2023-03-03 23:57:02 +11:00 |
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Ratstail91
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08ce7b5536
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Added MSVC debugging tool, discovered globals feature
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2023-03-03 17:20:56 +11:00 |
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Ratstail91
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f9d0a27408
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Added scene reloading & switching
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2023-03-03 16:05:48 +11:00 |
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Ratstail91
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4965cd492d
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Added onLoad() lifecycle function
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2023-03-03 00:50:45 +11:00 |
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Ratstail91
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00587e91b2
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Tested a step tracker, updated Toy so it worked
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2023-02-28 17:41:38 +11:00 |
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Ratstail91
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5800341ac6
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Added a debugging print for HW acceleration
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2023-02-28 14:13:23 +11:00 |
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Ratstail91
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7a8724f13e
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Fixed it - I set the resolution too high by accident
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2023-02-28 09:27:23 +11:00 |
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Ratstail91
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14602b0750
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All of a sudden, it's lagging like hell
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2023-02-28 05:59:44 +11:00 |
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Ratstail91
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d3a3896efe
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Moved more polyfill code into the engine proper
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2023-02-28 04:22:37 +11:00 |
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Ratstail91
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479e38d492
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Stress-testing and working on issues
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2023-02-27 23:43:56 +11:00 |
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Ratstail91
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f9b154c12e
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Moved polyfills into standard library
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2023-02-27 22:09:46 +11:00 |
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Ratstail91
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22ab705903
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Whoops, how did that not break stuff?
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2023-02-27 09:40:20 +11:00 |
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Ratstail91
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2c16c10558
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Added animations to node
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2023-02-27 09:28:21 +11:00 |
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Ratstail91
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4332bc95a2
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Working on optimising scripts
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2023-02-26 01:28:17 +11:00 |
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Ratstail91
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aabbf41dd6
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Playing around with scripts
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2023-02-24 22:20:40 +11:00 |
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Ratstail91
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34c3cbbe8e
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Updated Toy, reworked project files for different machines
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2023-02-22 23:58:12 +11:00 |
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Kayne Ruse
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9a1d81b7fb
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Updated Toy, tweaked code to match new API
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2023-02-14 22:19:08 +00:00 |
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Kayne Ruse
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5efabde476
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Updated Toy
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2023-02-10 18:42:01 +00:00 |
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Kayne Ruse
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b755920100
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Fixed xrel, yrel having the wrong value
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2023-01-28 02:31:40 +00:00 |
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Kayne Ruse
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194a52394d
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Added mouse events
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2023-01-27 12:52:37 +00:00 |
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Kayne Ruse
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3b5b399f4f
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Tweaks while I sort stuff out
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2023-01-27 07:04:21 +00:00 |
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Kayne Ruse
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fcefc4c5b0
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Hooked runner's drive system into the engine paths
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2023-01-27 06:24:31 +00:00 |
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Kayne Ruse
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da9afb7e5b
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Small adjustments to appease the android build
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2022-11-14 09:27:32 +00:00 |
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Kayne Ruse
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aec5fcab55
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Added variable argument count to callNode
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2022-11-07 05:22:42 +00:00 |
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