23 lines
432 B
C#
23 lines
432 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class changeVictoryCandyColor : MonoBehaviour {
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public Sprite[] sprites;
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public static int spriteIndex;
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SpriteRenderer sr;
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// Use this for initialization
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void Start () {
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sr = GetComponent<SpriteRenderer>();
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sr.sprite = sprites[spriteIndex];
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}
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// Update is called once per frame
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void Update () {
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}
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}
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