I made the victory screen and it is victorious!
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||||
using System.Collections;
|
||||
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||||
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|
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using System.Collections;
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using System.Collections.Generic;
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||||
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{
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{
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platformSettingOverrides: {}
|
||||
forceToMono: 0
|
||||
normalize: 1
|
||||
preloadAudioData: 1
|
||||
loadInBackground: 0
|
||||
ambisonic: 0
|
||||
3D: 1
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
+7
-1
@@ -4,4 +4,10 @@
|
||||
EditorBuildSettings:
|
||||
m_ObjectHideFlags: 0
|
||||
serializedVersion: 2
|
||||
m_Scenes: []
|
||||
m_Scenes:
|
||||
- enabled: 1
|
||||
path: Assets/Scenes/gameplay.unity
|
||||
guid: dae3bc8525aa19040befabd28206cbb9
|
||||
- enabled: 1
|
||||
path: Assets/Scenes/Victory.unity
|
||||
guid: 9ed863dcff707e142a0afc38fd03aab0
|
||||
|
||||
Reference in New Issue
Block a user