Smoothed out a few things

This commit is contained in:
2018-04-23 10:12:50 +10:00
parent 47713e6012
commit cdfb834285
16 changed files with 465 additions and 88 deletions
+1 -3
View File
@@ -3,8 +3,7 @@ using System.Collections.Generic;
using UnityEngine;
public class Bomb : MonoBehaviour {
Animator animator;
Animator animator;
Rigidbody2D rigidBody;
public float timer;
@@ -16,7 +15,6 @@ public class Bomb : MonoBehaviour {
public Respawner respawner; //this can be respawned
float birthTime;
void Awake() {
animator = GetComponent<Animator> ();