Files
VampireToyvivors/source/actor.h
T

12 lines
269 B
C

#pragma once
#include "toy_vm.h"
//object pool system
void initActorAPI(Toy_VM* vm);
void freeActorAPI(Toy_VM* vm);
void processActorStep(Toy_VM* vm);
void drawActors(Toy_VM* vm);
Toy_Value handleActorAttributes(Toy_VM* vm, Toy_Value compound, Toy_Value attribute);