12 lines
269 B
C
12 lines
269 B
C
#pragma once
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#include "toy_vm.h"
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//object pool system
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void initActorAPI(Toy_VM* vm);
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void freeActorAPI(Toy_VM* vm);
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void processActorStep(Toy_VM* vm);
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void drawActors(Toy_VM* vm);
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Toy_Value handleActorAttributes(Toy_VM* vm, Toy_Value compound, Toy_Value attribute); |