Commit Graph

17 Commits

Author SHA1 Message Date
Kayne Ruse 465530923e Updated Toy and APIs, fixed a leak from Actor 'onStep' 2026-05-20 15:41:40 +10:00
Kayne Ruse eb8115aa7e Each actor has an 'onStep' function, if set
Replaced the global 'onStep' with 'onFrame', otherwise it works the
same.
2026-05-13 17:55:35 +10:00
Kayne Ruse 92449eb66c Updated Toy, fixed a leak 2026-05-10 17:54:04 +10:00
Kayne Ruse 07c7b1b443 Renamed code 'Monster' -> 'Actor' 2026-05-08 11:55:36 +10:00
Kayne Ruse 641145c5b4 Renamed files 'monster' -> 'actor' 2026-05-08 11:55:22 +10:00
Kayne Ruse 53d06ad2e6 Exposed MonsterData attributes, processing monsters 2026-05-06 16:16:01 +10:00
Kayne Ruse 033ebfd561 Adjusted API to a more explicit layout 2026-05-03 12:33:59 +10:00
Kayne Ruse f4e41fdd24 Small tweaks while I think 2026-05-03 11:23:09 +10:00
Kayne Ruse e646f3ff90 Moved config.toy into assets 2026-05-03 10:36:05 +10:00
Kayne Ruse 9d35e4862e Small fixes to prevent possible issues down the road
Thanks @objc
2026-05-02 09:16:37 +10:00
Kayne Ruse 96f7942049 Added vscode extension settings
Also fixed a repl util error case
2026-05-01 21:01:53 +10:00
Kayne Ruse a45b2e71af Monster spawning is controlled from the scripts 2026-05-01 18:45:40 +10:00
Kayne Ruse 502dab670e Can't focus right now 2026-05-01 12:29:44 +10:00
Kayne Ruse 72e2d51cb7 Swapped Pacman for Parvati 2026-05-01 12:10:17 +10:00
Kayne Ruse e88d905f3e Basic input & rendering working 2026-04-29 03:46:28 +10:00
Kayne Ruse 9cb8b4c3df Found a useful spritesheet 2026-04-28 22:04:27 +10:00
Kayne Ruse 51932bb671 Initial raylib + toy example is working 2026-04-27 14:23:42 +10:00