Moved config.toy into assets
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@@ -89,7 +89,7 @@ void unloadPlayerData(PlayerData player) {
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int main() {
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//example Toy controlling the window stuff
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int size = 0;
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const char* source = (char*)readFile("config.toy", &size);
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const char* source = (char*)readFile("assets/config.toy", &size);
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if (!source) {
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fprintf(stderr, "File read error: %d\n", size);
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