Kayne Ruse
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eb8115aa7e
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Each actor has an 'onStep' function, if set
Replaced the global 'onStep' with 'onFrame', otherwise it works the
same.
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2026-05-13 17:55:35 +10:00 |
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Kayne Ruse
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e582796b20
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Fixed some most memory leaks
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2026-05-08 17:26:29 +10:00 |
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Kayne Ruse
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07c7b1b443
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Renamed code 'Monster' -> 'Actor'
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2026-05-08 11:55:36 +10:00 |
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Kayne Ruse
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53d06ad2e6
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Exposed MonsterData attributes, processing monsters
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2026-05-06 16:16:01 +10:00 |
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Kayne Ruse
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033ebfd561
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Adjusted API to a more explicit layout
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2026-05-03 12:33:59 +10:00 |
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Kayne Ruse
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f4e41fdd24
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Small tweaks while I think
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2026-05-03 11:23:09 +10:00 |
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Kayne Ruse
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e646f3ff90
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Moved config.toy into assets
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2026-05-03 10:36:05 +10:00 |
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Kayne Ruse
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72e2d51cb7
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Swapped Pacman for Parvati
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2026-05-01 12:10:17 +10:00 |
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Kayne Ruse
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9cb8b4c3df
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Found a useful spritesheet
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2026-04-28 22:04:27 +10:00 |
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