9 Commits

Author SHA1 Message Date
Kayne Ruse eb8115aa7e Each actor has an 'onStep' function, if set
Replaced the global 'onStep' with 'onFrame', otherwise it works the
same.
2026-05-13 17:55:35 +10:00
Kayne Ruse e582796b20 Fixed some most memory leaks 2026-05-08 17:26:29 +10:00
Kayne Ruse 07c7b1b443 Renamed code 'Monster' -> 'Actor' 2026-05-08 11:55:36 +10:00
Kayne Ruse 53d06ad2e6 Exposed MonsterData attributes, processing monsters 2026-05-06 16:16:01 +10:00
Kayne Ruse 033ebfd561 Adjusted API to a more explicit layout 2026-05-03 12:33:59 +10:00
Kayne Ruse f4e41fdd24 Small tweaks while I think 2026-05-03 11:23:09 +10:00
Kayne Ruse e646f3ff90 Moved config.toy into assets 2026-05-03 10:36:05 +10:00
Kayne Ruse 72e2d51cb7 Swapped Pacman for Parvati 2026-05-01 12:10:17 +10:00
Kayne Ruse 9cb8b4c3df Found a useful spritesheet 2026-04-28 22:04:27 +10:00