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Toy/README.md
Kayne Ruse 763581c73b Added header-only parsing to the repl, read more
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* Ensured TOY_VERSION_BUILD is consistent throughout the whole build
* Updated README.md
2023-06-07 23:55:30 +10:00

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<p align="center">
<image src="toylogo.png" />
</p>
# Toy
The Toy programming language is an imperative bytecode-intermediate embedded scripting language. It isn't intended to operate on its own, but rather as part of another program, the "host". This process is intended to allow a decent amount of easy customisation by the host's end user, by exposing logic in script files. Alternatively, binary files in a custom format can be used as well.
The host will provide all of the extensions needed on a case-by-case basis. Script files have the `.toy` file extension, while binary files have the `.tb` file extension.
This is the Toy programming language interpreter, written in C.
# Nifty Features
* Simple C-like syntax
* Bytecode intermediate compilation
* Optional, but robust type system (including `opaque` for arbitrary data)
* Functions and types are first-class citizens
* Import native libraries from the host
* Fancy slice notation for strings, arrays and dictionaries
* Can re-direct output, error and assertion failure messages
* Open source under the zlib license
## Building
For Windows(mingw32 & cygwin), Linux and MacOS, simply run `make` in the root directory.
For Windows(MSVC), Visual Studio project files are included.
Note: MacOS and Windows(MSVC) are not officially supported, but we'll do our best!
## Tools
Run `make install-tools` to install a number of tools, including:
* VSCode syntax highlighting
## Syntax
```
import standard; //for a bunch of utility functions
print "Hello world"; //"print" is a keyword
var msg = "foobar"; //declare a variable like this
assert true, "This message won't be seen"; //assert is another keyword
//-------------------------
fn makeCounter() { //declare a function like this
var total: int = 0; //declare a variable with a type like this
fn counter(): int { //declare a return type like this
return ++total;
}
return counter; //closures are explicitly supported
}
var tally = makeCounter();
print tally(); //1
print tally(); //2
print tally(); //3
```
# License
This source code is covered by the zlib license (see [LICENSE.md](LICENSE.md)).
# Patrons via Patreon
* Seth A. Robinson
Special thanks to http://craftinginterpreters.com/ for their fantastic book that set me on this path.