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44 lines
1.2 KiB
C
44 lines
1.2 KiB
C
#pragma once
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#include "toy_common.h"
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#include "toy_value.h"
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//standard generic array
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typedef struct Toy_Array { //32 | 64 BITNESS
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unsigned int capacity; //4 | 4
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unsigned int count; //4 | 4
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Toy_Value data[]; //- | -
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} Toy_Array; //8 | 8
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TOY_API Toy_Array* Toy_resizeArray(Toy_Array* array, unsigned int capacity);
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//some useful sizes, could be swapped out as needed
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#ifndef TOY_ARRAY_INITIAL_CAPACITY
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#define TOY_ARRAY_INITIAL_CAPACITY 8
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#endif
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#ifndef TOY_ARRAY_EXPANSION_RATE
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#define TOY_ARRAY_EXPANSION_RATE 2
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#endif
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//quick allocate
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#ifndef TOY_ARRAY_ALLOCATE
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#define TOY_ARRAY_ALLOCATE() Toy_resizeArray(NULL, TOY_ARRAY_INITIAL_CAPACITY)
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#endif
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//quick free
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#ifndef TOY_ARRAY_FREE
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#define TOY_ARRAY_FREE(array) Toy_resizeArray(array, 0)
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#endif
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//one line to expand the array
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#ifndef TOY_ARRAY_EXPAND
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#define TOY_ARRAY_EXPAND(array) (array = (array != NULL && (array)->count + 1 > (array)->capacity ? Toy_resizeArray(array, (array)-> capacity * TOY_ARRAY_EXPANSION_RATE) : array))
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#endif
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//quick push back
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#ifndef TOY_ARRAY_PUSHBACK
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#define TOY_ARRAY_PUSHBACK(array, value) (TOY_ARRAY_EXPAND(array),(array)->data[(array)->count++] = (value))
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#endif
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