Files
Toy/source/toy_reffunction.c
2023-06-06 23:35:59 +10:00

56 lines
1.5 KiB
C

#include "toy_reffunction.h"
#include <string.h>
//memory allocation
extern void* Toy_private_defaultMemoryAllocator(void* pointer, size_t oldSize, size_t newSize);
static Toy_RefFunctionAllocatorFn allocate = Toy_private_defaultMemoryAllocator;
void Toy_setRefFunctionAllocatorFn(Toy_RefFunctionAllocatorFn allocator) {
allocate = allocator;
}
//API
Toy_RefFunction* Toy_createRefFunction(const void* data, size_t length) {
//allocate the memory area (including metadata space)
Toy_RefFunction* refFunction = allocate(NULL, 0, sizeof(size_t) + sizeof(int) + sizeof(char) * length);
if (refFunction == NULL) {
return NULL;
}
//set the data
refFunction->refCount = 1;
refFunction->length = length;
memcpy(refFunction->data, data, refFunction->length);
return refFunction;
}
void Toy_deleteRefFunction(Toy_RefFunction* refFunction) {
//decrement, then check
refFunction->refCount--;
if (refFunction->refCount <= 0) {
allocate(refFunction, sizeof(size_t) + sizeof(int) + sizeof(char) * (refFunction->length + 1), 0);
}
}
int Toy_countRefFunction(Toy_RefFunction* refFunction) {
return refFunction->refCount;
}
size_t Toy_lengthRefFunction(Toy_RefFunction* refFunction) {
return refFunction->length;
}
Toy_RefFunction* Toy_copyRefFunction(Toy_RefFunction* refFunction) {
//Cheaty McCheater Face
refFunction->refCount++;
return refFunction;
}
Toy_RefFunction* Toy_deepCopyRefFunction(Toy_RefFunction* refFunction) {
//create a new function, with a new refCount
return Toy_createRefFunction(refFunction->data, refFunction->length);
}