Files
Toy/source/toy_array.h
Kayne Ruse 98ea0e5884 Reworking structures for easy testing, read more
I was reworking bits of the containers to address issue #131, then
realized that the table's tests depended on a specific initial size. I'm
too buggered to finish it tonight, so I'll fix it tomorrow.
2024-10-18 20:48:33 +11:00

33 lines
928 B
C

#pragma once
#include "toy_common.h"
#include "toy_value.h"
//standard generic array
typedef struct Toy_Array { //32 | 64 BITNESS
unsigned int capacity; //4 | 4
unsigned int count; //4 | 4
Toy_Value data[]; //- | -
} Toy_Array; //8 | 8
TOY_API Toy_Array* Toy_resizeArray(Toy_Array* array, unsigned int capacity);
//some useful sizes, could be swapped out as needed
#ifndef TOY_ARRAY_INITIAL_CAPACITY
#define TOY_ARRAY_INITIAL_CAPACITY 8
#endif
#ifndef TOY_ARRAY_EXPANSION_RATE
#define TOY_ARRAY_EXPANSION_RATE 2
#endif
//quick allocate
#ifndef TOY_ARRAY_ALLOCATE
#define TOY_ARRAY_ALLOCATE() Toy_resizeArray(NULL, TOY_ARRAY_INITIAL_CAPACITY)
#endif
//one line to expand the array
#ifndef TOY_ARRAY_EXPAND
#define TOY_ARRAY_EXPAND(array) (array = (array != NULL && (array)->count + 1 > (array)->capacity ? Toy_resizeArray(array, (array)-> capacity * TOY_ARRAY_EXPANSION_RATE) : array))
#endif