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The following structures are now more independant: - Toy_Array - Toy_Stack - Toy_Bucket - Toy_String I reworked a lot of the memory allocation, so now there are more direct calls to malloc() or realloc(), rather than relying on the macros from toy_memory.h. I've also split toy_memory into proper array and bucket files, because it makes more sense this way, rather than having them both jammed into one file. This means the eventual hashtable structure can also stand on its own. Toy_Array is a new wrapper around raw array pointers, and all of the structures have their metadata embedded into their allocated memory now, using variable length array members. A lot of 'capacity' and 'count' variables were changed to 'size_t' types, but this doesn't seem to be a problem anywhere. If the workflow fails, then I'll leave it for tonight - I'm too tired, and I don't want to overdo myself.
147 lines
3.0 KiB
C
147 lines
3.0 KiB
C
#include "toy_vm.h"
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#include "toy_console_colors.h"
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#include "toy_lexer.h"
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#include "toy_parser.h"
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#include "toy_bytecode.h"
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#include <stdio.h>
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#include <string.h>
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//utils
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Toy_Bytecode makeBytecodeFromSource(Toy_Bucket** bucket, const char* source) {
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Toy_Lexer lexer;
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Toy_bindLexer(&lexer, source);
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Toy_Parser parser;
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Toy_bindParser(&parser, &lexer);
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Toy_Ast* ast = Toy_scanParser(bucket, &parser);
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Toy_Bytecode bc = Toy_compileBytecode(ast);
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return bc;
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}
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//tests
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int test_setup_and_teardown(Toy_Bucket** bucket) {
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//basic init & quit
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{
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//generate bytecode for testing
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const char* source = "(1 + 2) * (3 + 4);";
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Toy_Lexer lexer;
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Toy_bindLexer(&lexer, source);
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Toy_Parser parser;
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Toy_bindParser(&parser, &lexer);
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Toy_Ast* ast = Toy_scanParser(bucket, &parser);
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Toy_Bytecode bc = Toy_compileBytecode(ast);
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//run the setup
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Toy_VM vm;
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Toy_bindVM(&vm, bc.ptr, bc.capacity);
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//check the header size
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int headerSize = 3 + strlen(TOY_VERSION_BUILD) + 1;
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if (headerSize % 4 != 0) {
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headerSize += 4 - (headerSize % 4); //ceil
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}
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//check the routine was loaded correctly
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if (
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vm.routine - vm.bc != headerSize ||
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vm.routineSize != 72 ||
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vm.paramCount != 0 ||
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vm.jumpsCount != 0 ||
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vm.dataCount != 0 ||
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vm.subsCount != 0
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)
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{
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fprintf(stderr, TOY_CC_ERROR "ERROR: failed to setup and teadown Toy_VM, source: %s\n" TOY_CC_RESET, source);
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//cleanup and return
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Toy_freeVM(&vm);
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return -1;
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}
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//don't run it this time, simply teadown
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Toy_freeVM(&vm);
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}
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return 0;
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}
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//tests
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int test_simple_execution(Toy_Bucket** bucket) {
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//basic init & quit
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{
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//generate bytecode for testing
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const char* source = "(1 + 2) * (3 + 4);";
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Toy_Lexer lexer;
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Toy_bindLexer(&lexer, source);
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Toy_Parser parser;
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Toy_bindParser(&parser, &lexer);
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Toy_Ast* ast = Toy_scanParser(bucket, &parser);
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Toy_Bytecode bc = Toy_compileBytecode(ast);
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//run the setup
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Toy_VM vm;
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Toy_bindVM(&vm, bc.ptr, bc.capacity);
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//run
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Toy_runVM(&vm);
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//check the final state of the stack
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if (vm.stack == NULL ||
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vm.stack->count != 1 ||
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TOY_VALUE_IS_INTEGER( Toy_peekStack(&vm.stack) ) != true ||
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TOY_VALUE_AS_INTEGER( Toy_peekStack(&vm.stack) ) != 21
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)
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{
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fprintf(stderr, TOY_CC_ERROR "ERROR: failed run the Toy_VM, source: %s\n" TOY_CC_RESET, source);
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//cleanup and return
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Toy_freeVM(&vm);
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return -1;
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}
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//teadown
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Toy_freeVM(&vm);
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}
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return 0;
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}
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int main() {
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//run each test set, returning the total errors given
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int total = 0, res = 0;
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{
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Toy_Bucket* bucket = Toy_allocateBucket(sizeof(Toy_Ast) * 32);
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res = test_setup_and_teardown(&bucket);
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Toy_freeBucket(&bucket);
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if (res == 0) {
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printf(TOY_CC_NOTICE "All good\n" TOY_CC_RESET);
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}
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total += res;
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}
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{
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Toy_Bucket* bucket = Toy_allocateBucket(sizeof(Toy_Ast) * 32);
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res = test_simple_execution(&bucket);
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Toy_freeBucket(&bucket);
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if (res == 0) {
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printf(TOY_CC_NOTICE "All good\n" TOY_CC_RESET);
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}
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total += res;
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}
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return total;
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}
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